Перейти к содержанию

Ognom

Сталкеры
  • Публикаций

    90
  • Зарегистрирован

  • Посещение

Весь контент Ognom

  1. Дойдя до Армейских складов, по сюжету, выявились лишь два вылета. Когда я пытаюсь затрофеить псевдогиганта и химеру! И там логи вылета очень большие. [23.03.25 15:36:28.129] * Detected CPU: 13th Gen Intel(R) Core(TM) i5-13400F [GenuineIntel], F6/M191/S2 [23.03.25 15:36:28.130] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [23.03.25 15:36:28.130] * CPU cores: [10], threads: [16] [23.03.25 15:36:28.130] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU8 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU9 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU10 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU11 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU12 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU13 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU14 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] * CPU15 current freq: 2500 MHz, max freq: 2500 MHz [23.03.25 15:36:28.130] Initializing File System... [23.03.25 15:36:28.130] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db0], size: [678577379] [23.03.25 15:36:28.153] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db1], size: [708434331] [23.03.25 15:36:28.156] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db2], size: [671169415] [23.03.25 15:36:28.157] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db3], size: [684792231] [23.03.25 15:36:28.159] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db4], size: [671392842] [23.03.25 15:36:28.293] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db5], size: [696277331] [23.03.25 15:36:28.314] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db6], size: [667613134] [23.03.25 15:36:28.315] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db7], size: [672770451] [23.03.25 15:36:28.327] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db8], size: [296000567] [23.03.25 15:36:28.332] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db9], size: [79312307] [23.03.25 15:36:28.343] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dba], size: [32500627] [23.03.25 15:36:28.345] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbb], size: [55194918] [23.03.25 15:36:28.348] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbc], size: [160948] [23.03.25 15:36:28.348] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbd], size: [101014] [23.03.25 15:36:28.348] using fs-ltx: [fsgame.ltx] [23.03.25 15:36:28.348] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\] [23.03.25 15:36:28.348] files: [6] [23.03.25 15:36:28.349] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\] [23.03.25 15:36:28.349] files: [16] [23.03.25 15:36:28.447] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\spawns\] [23.03.25 15:36:28.447] files: [5] [23.03.25 15:36:28.451] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\anims\] [23.03.25 15:36:28.451] files: [34] [23.03.25 15:36:28.455] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\] [23.03.25 15:36:28.455] files: [3] [23.03.25 15:36:28.455] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\meshes\] [23.03.25 15:36:28.455] files: [11] [23.03.25 15:36:28.462] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\meshes\] [23.03.25 15:36:28.462] files: [11] [23.03.25 15:36:28.469] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\shaders\] [23.03.25 15:36:28.469] files: [7] [23.03.25 15:36:28.470] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\] [23.03.25 15:36:28.470] files: [24] [23.03.25 15:36:28.477] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\textures\] [23.03.25 15:36:28.477] files: [36] [23.03.25 15:36:28.494] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\] [23.03.25 15:36:28.494] files: [77] [23.03.25 15:36:28.494] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\] [23.03.25 15:36:28.494] files: [27] [23.03.25 15:36:28.499] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\] [23.03.25 15:36:28.499] files: [3] [23.03.25 15:36:28.499] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\] [23.03.25 15:36:28.499] files: [219] [23.03.25 15:36:28.500] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\logs\] [23.03.25 15:36:28.500] files: [11] [23.03.25 15:36:28.500] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\screenshots\] [23.03.25 15:36:28.500] files: [18] [23.03.25 15:36:28.500] FS: 40331 files cached, 0Kb memory used. [23.03.25 15:36:28.500] Init FileSystem 0.370000 sec [23.03.25 15:36:28.500] [OGSR Engine (x64)] build date: [Jan 3 2025 16:10:40] [23.03.25 15:36:28.500] [_MSC_FULL_VER]: [194234435], [_MSVC_LANG]: [202002L] [23.03.25 15:36:28.500] Working Directory: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64] [23.03.25 15:36:28.500] CommandLine: ["D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe" ] [23.03.25 15:36:29.139] Initializing Engine... [23.03.25 15:36:29.141] Starting INPUT device... [23.03.25 15:36:29.150] -------------------------------------------------------------------------------- [23.03.25 15:36:29.150] [32616MB] physical memory installed, [24064MB] available, [26] percent of memory in use [23.03.25 15:36:29.150] PageFile usage: [326MB], Peak PageFile usage: [326MB] [23.03.25 15:36:29.150] -------------------------------------------------------------------------------- [23.03.25 15:36:29.150] * [ D3D ]: textures[0 K] [23.03.25 15:36:29.151] * [x-ray]: process heap[0 K], render[0 K] [23.03.25 15:36:29.151] * [x-ray]: economy: strings[295724 K], smem[0 K] [23.03.25 15:36:29.151] SOUND: OpenAL: enumerate devices... [23.03.25 15:36:29.151] SOUND: OpenAL: EnumerationExtension Present [23.03.25 15:36:29.276] devices Generic Software [23.03.25 15:36:29.276] SOUND: OpenAL: system default SndDevice name is Generic Software [23.03.25 15:36:29.607] SOUND: OpenAL: All available devices: [23.03.25 15:36:29.607] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [23.03.25 15:36:29.607] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [23.03.25 15:36:29.607] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx"... [23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory] [23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit] [23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage] [23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat] [23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx] successfully loaded. [23.03.25 15:36:29.608] Executing config-script "user.ltx"... [23.03.25 15:36:29.608] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\rspec_extreme.ltx"... [23.03.25 15:36:29.608] ! Unknown command: r1_dlights_clip [23.03.25 15:36:29.608] ! Unknown command: r1_glows_per_frame [23.03.25 15:36:29.608] ! Unknown command: r2_sun_shafts [23.03.25 15:36:29.608] ! Unknown command: r__supersample [23.03.25 15:36:29.608] ! Unknown command: texture_lod [23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\rspec_extreme.ltx] successfully loaded. [23.03.25 15:36:29.608] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx"... [23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory] [23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit] [23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage] [23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat] [23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx] successfully loaded. [23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [INVENTORY] [23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [INVENTORY] [23.03.25 15:36:29.738] [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\user.ltx] successfully loaded. [23.03.25 15:36:29.738] SOUND: Selected device is Generic Software [23.03.25 15:36:29.808] [OpenAL] EAX 2.0 extension: present [23.03.25 15:36:29.808] [OpenAL] EAX 2.0 deferred: present [23.03.25 15:36:29.808] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [23.03.25 15:36:29.830] Starting RENDER device... [23.03.25 15:36:29.834] * GPU [vendor:10DE]-[device:2786]: NVIDIA GeForce RTX 4070 [23.03.25 15:36:30.138] [CHW::CreateDevice] refCount of [HW.pDevice]: [4] [23.03.25 15:36:30.138] * Texture memory: 12012 M [23.03.25 15:36:30.143] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [23.03.25 15:36:30.143] * GPU vertex cache: unrecognized, 24 [23.03.25 15:36:30.144] * DVB created: 4096K [23.03.25 15:36:30.144] * DIB created: 512K [23.03.25 15:36:30.151] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [23.03.25 15:36:30.152] ! Version conflict in shader 'models\lightplanes_00' [23.03.25 15:36:30.152] ! Version conflict in shader 'models\lightplanesself' [23.03.25 15:36:30.152] ! Version conflict in shader 'models\model_puh' [23.03.25 15:36:30.152] ! Version conflict in shader 'models\model_refl' [23.03.25 15:36:30.152] ! Version conflict in shader 'models\xbrainglass' [23.03.25 15:36:30.152] ! Version conflict in shader 'models\xdistortcolorlinv' [23.03.25 15:36:30.152] ! Version conflict in shader 'models\xglass' [23.03.25 15:36:30.152] ! Version conflict in shader 'models\xglass2' [23.03.25 15:36:30.152] ! Version conflict in shader 'models\xlens' [23.03.25 15:36:30.152] ! Version conflict in shader 'selflight_static' [23.03.25 15:36:30.152] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2] [23.03.25 15:36:30.210] !![IReaderBase::find_chunk_thm] THM [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26] [23.03.25 15:36:30.210] !![IReaderBase::find_chunk_thm] THM [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26] [23.03.25 15:36:30.213] !![IReaderBase::find_chunk_thm] THM [usable_items\injectors\drink_cigar0] chunk [2072] fixed, wrong size = [36], correct size = [32] [23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42] [23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [49], return elapsed size [43] [23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D006F] chunk [2071] has invalid size [49], return elapsed size [45] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [28] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [39] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12] chunk [2072] fixed, wrong size = [27], correct size = [26] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_dtk] chunk [2072] fixed, wrong size = [31], correct size = [30] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_m1] chunk [2072] fixed, wrong size = [27], correct size = [26] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_mag] chunk [2072] fixed, wrong size = [31], correct size = [30] [23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_stock] chunk [2072] fixed, wrong size = [33], correct size = [32] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [50], return elapsed size [48] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [48], return elapsed size [46] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [36] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [39], return elapsed size [34] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [48], return elapsed size [46] [23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [23.03.25 15:36:30.238] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23] [23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm][000001FB5F4D006F] chunk [2071] has invalid size [61], return elapsed size [53] [23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35] [23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27] [23.03.25 15:36:30.240] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27] [23.03.25 15:36:30.241] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26] [23.03.25 15:36:30.241] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [23.03.25 15:36:30.242] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25] [23.03.25 15:36:30.245] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33] [23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32] [23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33] [23.03.25 15:36:30.247] * HWDST/PCF supported and used [23.03.25 15:36:31.677] [CPSLibrary::LoadAll] count of *particles*.xr files: [1] [23.03.25 15:36:31.677] Load [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\particles.xr] [23.03.25 15:36:31.700] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [23.03.25 15:36:31.762] --LUA version: [LuaJIT 2.1.0-beta3] [23.03.25 15:36:31.785] Starting engine... [23.03.25 15:36:35.535] * phase time: 0 ms [23.03.25 15:36:35.535] * phase cmem: 0 K [23.03.25 15:36:35.575] --LUA version: [LuaJIT 2.1.0-beta3] [23.03.25 15:36:35.586] * phase time: 50 ms [23.03.25 15:36:35.586] * phase cmem: 0 K [23.03.25 15:36:35.591] * Loading spawn registry... [23.03.25 15:36:35.813] * 8642 spawn points are successfully loaded [23.03.25 15:36:35.813] * Loading objects... [23.03.25 15:36:35.959] * 17591 objects are successfully loaded [23.03.25 15:36:35.999] * 9 script vars are successfully loaded [23.03.25 15:36:36.316] * Game ognom_quicksave_050951 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\ognom_quicksave_050951.sav' (0.729s) [23.03.25 15:36:36.316] * phase time: 730 ms [23.03.25 15:36:36.316] * phase cmem: 0 K [23.03.25 15:36:36.381] # Player not found. New player created. [23.03.25 15:36:36.381] !!xrServer::Check_GameSpy_CDKey_Success - 1 [23.03.25 15:36:36.381] * client : connection accepted - [23.03.25 15:36:36.398] * phase time: 81 ms [23.03.25 15:36:36.398] * phase cmem: 0 K [23.03.25 15:36:36.415] * phase time: 16 ms [23.03.25 15:36:36.415] * phase cmem: 0 K [23.03.25 15:36:36.613] --[ISpatial_DB::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8] [23.03.25 15:36:36.613] --[ISpatial_DB::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8] [23.03.25 15:36:36.618] * phase time: 203 ms [23.03.25 15:36:36.618] * phase cmem: 0 K [23.03.25 15:36:36.908] * phase time: 290 ms [23.03.25 15:36:36.908] * phase cmem: 0 K [23.03.25 15:36:36.909] * [Loading VB] 65535 verts, 2047 Kb [23.03.25 15:36:36.911] * [Loading VB] 65534 verts, 2047 Kb [23.03.25 15:36:36.914] * [Loading VB] 65533 verts, 2047 Kb [23.03.25 15:36:36.916] * [Loading VB] 65533 verts, 2047 Kb [23.03.25 15:36:36.917] * [Loading VB] 65534 verts, 2047 Kb [23.03.25 15:36:36.918] * [Loading VB] 65534 verts, 2047 Kb [23.03.25 15:36:36.920] * [Loading VB] 65535 verts, 2047 Kb [23.03.25 15:36:36.921] * [Loading VB] 65533 verts, 2047 Kb [23.03.25 15:36:36.922] * [Loading VB] 46432 verts, 1451 Kb [23.03.25 15:36:36.923] * [Loading VB] 34176 verts, 1068 Kb [23.03.25 15:36:36.923] * [Loading IB] 1048572 indices, 2047 Kb [23.03.25 15:36:36.924] * [Loading IB] 1048575 indices, 2047 Kb [23.03.25 15:36:36.925] * [Loading IB] 1048575 indices, 2047 Kb [23.03.25 15:36:36.926] * [Loading IB] 1048575 indices, 2047 Kb [23.03.25 15:36:36.927] * [Loading IB] 1048575 indices, 2047 Kb [23.03.25 15:36:36.928] * [Loading IB] 391536 indices, 764 Kb [23.03.25 15:36:36.929] * [Loading VB] 65535 verts, 767 Kb [23.03.25 15:36:36.929] * [Loading VB] 65533 verts, 767 Kb [23.03.25 15:36:36.930] * [Loading VB] 65533 verts, 767 Kb [23.03.25 15:36:36.930] * [Loading VB] 65533 verts, 767 Kb [23.03.25 15:36:36.931] * [Loading VB] 65535 verts, 767 Kb [23.03.25 15:36:36.931] * [Loading VB] 19599 verts, 229 Kb [23.03.25 15:36:36.931] * [Loading IB] 1048575 indices, 2047 Kb [23.03.25 15:36:36.932] * [Loading IB] 1048572 indices, 2047 Kb [23.03.25 15:36:36.933] * [Loading IB] 1048572 indices, 2047 Kb [23.03.25 15:36:36.934] * [Loading IB] 1048572 indices, 2047 Kb [23.03.25 15:36:36.935] * [Loading IB] 1031463 indices, 2014 Kb [23.03.25 15:36:36.936] * phase time: 28 ms [23.03.25 15:36:36.936] * phase cmem: 0 K [23.03.25 15:36:36.938] * phase time: 2 ms [23.03.25 15:36:36.938] * phase cmem: 0 K [23.03.25 15:36:36.948] * phase time: 9 ms [23.03.25 15:36:36.948] * phase cmem: 0 K [23.03.25 15:36:36.964] * Loading HOM: d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\l04u_labx18\level.hom [23.03.25 15:36:36.966] * phase time: 18 ms [23.03.25 15:36:36.966] * phase cmem: 0 K [23.03.25 15:36:36.998] * phase time: 31 ms [23.03.25 15:36:36.998] * phase cmem: 0 K [23.03.25 15:36:37.023] - Game configuring : Started [23.03.25 15:36:37.026] - Game configuring : Finished [23.03.25 15:36:37.081] * phase time: 83 ms [23.03.25 15:36:37.081] * phase cmem: 0 K [23.03.25 15:36:37.084] CResourceManager::DeferredUpload [MT] -> START, size = [626] [23.03.25 15:36:37.122] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump# [23.03.25 15:36:37.210] ! Can't find texture 'ui_amk_yellow' [23.03.25 15:36:37.263] CResourceManager::DeferredUpload -> END [23.03.25 15:36:37.263] * t-report - base: 623, 267148 K [23.03.25 15:36:37.263] * t-report - lmap: 3, 3072 K [23.03.25 15:36:37.264] * phase time: 182 ms [23.03.25 15:36:37.264] * phase cmem: 0 K [23.03.25 15:36:37.315] * phase time: 51 ms [23.03.25 15:36:37.315] * phase cmem: 0 K [23.03.25 15:36:37.325] -------------------------------------------------------------------------------- [23.03.25 15:36:37.325] [32616MB] physical memory installed, [23676MB] available, [27] percent of memory in use [23.03.25 15:36:37.325] PageFile usage: [2581MB], Peak PageFile usage: [2581MB] [23.03.25 15:36:37.325] -------------------------------------------------------------------------------- [23.03.25 15:36:37.325] * [ D3D ]: textures[270220 K] [23.03.25 15:36:37.325] * [x-ray]: process heap[0 K], render[0 K] [23.03.25 15:36:37.325] * [x-ray]: economy: strings[298343 K], smem[8022 K] [23.03.25 15:36:37.636] --['ogse_signals'] ...Init Signals Manager... [23.03.25 15:36:37.638] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg] [23.03.25 15:36:37.638] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg] [23.03.25 15:36:37.639] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\nv_start.ogg] [23.03.25 15:36:37.639] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\nv_off.ogg] [23.03.25 15:36:37.750] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg] [23.03.25 15:36:37.750] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg] [23.03.25 15:36:37.750] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg] [23.03.25 15:36:37.750] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg] [23.03.25 15:36:37.941] ! Fallback to default bump map: drink\drink_cigar0_bump# [23.03.25 15:36:37.941] ! Fallback to default bump map: drink\drink_cigar0_bump [23.03.25 15:36:37.950] ! Fallback to default bump map: act\act_scientist_suit_bump# [23.03.25 15:36:37.950] ! Fallback to default bump map: act\act_scientist_suit_bump [23.03.25 15:36:38.026] ~ [CPHSkeleton::RestoreNetState]: [rad_m_poltergeist_normal_tele] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [23.03.25 15:36:38.187] ! Fallback to default bump map: item\item_kolbasaw_bump# [23.03.25 15:36:38.208] ~ [CPHSkeleton::RestoreNetState]: [dar_m_poltergeist_normal_flame_0000] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [23.03.25 15:36:38.540] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg] [23.03.25 15:36:38.540] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg] [23.03.25 15:36:38.541] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg] [23.03.25 15:36:38.541] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg] [23.03.25 15:36:38.963] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg] [23.03.25 15:36:38.963] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg] [23.03.25 15:36:38.964] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg] [23.03.25 15:36:38.964] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg] [23.03.25 15:36:39.054] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg] [23.03.25 15:36:39.054] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg] [23.03.25 15:36:39.055] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg] [23.03.25 15:36:39.055] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg] [23.03.25 15:36:40.260] * MEMORY USAGE: 0 K [23.03.25 15:36:40.260] * End of synchronization A[1] R[1] [23.03.25 15:36:40.264] * phase time: 2999 ms [23.03.25 15:36:40.264] * phase cmem: 0 K [23.03.25 15:37:14.573] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_2.ogg] [23.03.25 15:37:15.582] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_8.ogg] [23.03.25 15:37:16.649] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_7.ogg] [23.03.25 15:37:25.332] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_4.ogg] [23.03.25 15:37:43.978] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [23.03.25 15:37:43.978] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.] [23.03.25 15:39:09.464] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [23.03.25 15:40:19.897] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_8.ogg] [23.03.25 15:40:19.981] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_4.ogg] [23.03.25 15:40:20.180] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_2.ogg] [23.03.25 15:40:20.430] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_7.ogg] [23.03.25 15:40:20.497] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_3.ogg] [23.03.25 15:40:20.715] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_6.ogg] [23.03.25 15:40:26.031] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_5.ogg] [23.03.25 15:41:25.328] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [23.03.25 15:41:25.328] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.] [23.03.25 15:41:55.246] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_1.ogg] [23.03.25 15:42:01.248] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.04 s.] [23.03.25 15:42:01.248] ~~ slot: ['@d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script'], time: [0.04 s.] [23.03.25 15:43:18.675] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [23.03.25 15:43:18.675] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.] [23.03.25 15:44:06.525] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [23.03.25 15:44:06.525] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.] [23.03.25 15:44:15.440] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [23.03.25 15:44:15.440] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.] [23.03.25 15:44:22.552] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [23.03.25 15:44:22.552] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.] [23.03.25 15:44:29.608] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [23.03.25 15:44:29.608] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.] [23.03.25 15:44:38.880] * Saving spawns... [23.03.25 15:44:38.880] * Saving objects... [23.03.25 15:44:38.919] * 17591 objects are successfully saved [23.03.25 15:44:38.919] * 11 script vars are successfully saved [23.03.25 15:44:38.924] * Game ognom_quicksave.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\ognom_quicksave.sav' [23.03.25 15:44:43.193] model doesn't have bone [bip01_spine] for section [gigant_normal] [23.03.25 15:44:43.193] FATAL ERROR [error]Expression : bone_id < LL_BoneCount() [error]Function : CKinematics::LL_GetBoneInstance [error]File : E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h [error]Line : 179 [error]Description : visual_name: monsters\psevdogigant\psevdogigant, bone_id: 65535 [23.03.25 15:44:43.193] ***************************[ScriptCrashHandler]********************************** [23.03.25 15:44:43.193] stack traceback: [C]: in function 'bone_position' ...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun' ...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction' ....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun' ...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call' ...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call' ....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function [23.03.25 15:44:43.193] Locals: [23.03.25 15:44:43.193] userdata (*temporary) : (game_object): 000002B961F351E0 [23.03.25 15:44:43.193] string (*temporary) : bip01_spine [23.03.25 15:44:43.193] End [23.03.25 15:44:43.193] Locals: [23.03.25 15:44:43.193] userdata blood_particle : (particles_object): 000002B9746F7E70 [23.03.25 15:44:43.193] userdata blood_particle2 : (particles_object): 000002B9746F6570 [23.03.25 15:44:43.193] userdata blood_particle3 : (particles_object): 000002B9746F33E0 [23.03.25 15:44:43.193] userdata blood_particle4 : (particles_object): 000002B9746FE040 [23.03.25 15:44:43.193] End [23.03.25 15:44:43.193] Locals: [23.03.25 15:44:43.193] Userdata: self [23.03.25 15:44:43.193] string self.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script [23.03.25 15:44:43.193] Table: self.slot_desc [23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script [23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true [23.03.25 15:44:43.193] string self.slot_desc.signal : on_update [23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000 [23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]] [23.03.25 15:44:43.193] number self.termination_time : 489180.000000 [23.03.25 15:44:43.193] Table: self.args [23.03.25 15:44:43.193] function self.fun : [[function]] [23.03.25 15:44:43.193] Userdata: self.sm [23.03.25 15:44:43.193] table self.sm.slots_in_process : [...] [23.03.25 15:44:43.193] table self.sm.signals : [...] [23.03.25 15:44:43.193] string self.sm.mgr_name : global [23.03.25 15:44:43.193] number self.timeout : 2850.000000 [23.03.25 15:44:43.193] number self.start_time : 486330.000000 [23.03.25 15:44:43.193] End [23.03.25 15:44:43.193] Locals: [23.03.25 15:44:43.193] Userdata: self [23.03.25 15:44:43.193] string self.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script [23.03.25 15:44:43.193] Table: self.slot_desc [23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script [23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true [23.03.25 15:44:43.193] string self.slot_desc.signal : on_update [23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000 [23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]] [23.03.25 15:44:43.193] number self.termination_time : 489180.000000 [23.03.25 15:44:43.193] Table: self.args [23.03.25 15:44:43.193] function self.fun : [[function]] [23.03.25 15:44:43.193] Userdata: self.sm [23.03.25 15:44:43.193] table self.sm.slots_in_process : [...] [23.03.25 15:44:43.193] table self.sm.signals : [...] [23.03.25 15:44:43.193] string self.sm.mgr_name : global [23.03.25 15:44:43.193] number self.timeout : 2850.000000 [23.03.25 15:44:43.193] number self.start_time : 486330.000000 [23.03.25 15:44:43.193] End [23.03.25 15:44:43.193] Locals: [23.03.25 15:44:43.193] Userdata: self [23.03.25 15:44:43.193] Table: self.slots_in_process [23.03.25 15:44:43.193] table self.slots_in_process.1 : [...] [23.03.25 15:44:43.193] ********************************************************************************* [23.03.25 15:44:43.193] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: invalid key to 'next' stack traceback: [C]: at 0x7ff70978a528 [C]: in function 'bone_position' ...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun' ...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction' ....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun' ...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call' ...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call' ....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function [23.03.25 15:44:43.193] ********************************************************************************* [23.03.25 15:44:43.193] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 46 [error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next' [23.03.25 15:44:43.193] ***************************[ScriptCrashHandler]********************************** [23.03.25 15:44:43.193] stack traceback: [C]: at 0x7ff70978a528 [C]: in function 'bone_position' ...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun' ...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction' ....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun' ...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call' ...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call' ....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function [23.03.25 15:44:43.193] ********************************************************************************* [23.03.25 15:44:43.193] ******************************************************************************** [23.03.25 15:44:43.193] !![LogStackTrace] Thread: [X-RAY Primary thread] [23.03.25 15:44:43.293] !!stack trace: ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70941E759], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094091E2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094096B8], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [496 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709409937], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978A5A1], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->47] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8850054E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885043980], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885042A26], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885043679], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88508510C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_tab.c-->605] + [13 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88500F022], Fun: [lua_next()] + [50 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->896] + [32 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C28A], Fun: [CScriptStorage::LogTable()] + [182 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->68] + [14 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C4A7], Fun: [CScriptStorage::LogVariable()] + [511 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->107] + [18 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C26E], Fun: [CScriptStorage::LogTable()] + [154 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->76] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C421], Fun: [CScriptStorage::LogVariable()] + [377 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->129] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C121], Fun: [CScriptStorage::dump_state()] + [149 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->54] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C5BC], Fun: [ScriptCrashHandler()] + [64 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->158] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094091B8], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->72] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094096B8], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [496 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709409883], Fun: [xrDebug::fail()] + [51 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->227] + [51 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7095DC772], Fun: [CKinematics::LL_GetBoneInstance()] + [118 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h-->179] + [103 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7099CA382], Fun: [CScriptGameObject::bone_position()] + [210 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\script_game_object.cpp-->342] + [16 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B55BC3], Fun: [std::_Func_impl_no_alloc::_Do_call()] + [95 byte(s)], File-->Line: [E:\VS\ \VC\Tools\MSVC\14.42.34433\include\functional-->876] + [75 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B8712D], Fun: [luabind::detail::class_rep::function_dispatcher()] + [329 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [76 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8850054E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88500F20A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B85200], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B445F2], Fun: [luabind::detail::proxy_member_void_caller::~proxy_member_void_caller()] + [74 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B44371], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [101 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096DD1EE], Fun: [CGameObject::shedule_Update()] + [378 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\GameObject.cpp-->831] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70982F6A7], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->328] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7097BE15A], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->195] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096BE6C7], Fun: [CActor::shedule_Update()] + [975 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1082] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B3FBF], Fun: [CSheduler::Update()] + [387 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->452] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096C4395], Fun: [CGamePersistent::OnFrame()] + [725 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->613] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E754F], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E6FE4], Fun: [CRenderDevice::FrameMove()] + [476 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E613C], Fun: [CRenderDevice::on_idle()] + [176 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E6C72], Fun: [CRenderDevice::Run()] + [582 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0322], Fun: [Startup()] + [998 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0994], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0B23], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429] ! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709BBF936], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF899B7E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF89AB9BF6C], Fun: [RtlUserThreadStart()] + [44 byte(s)] ! [23.03.25 15:44:43.293] ********************************************************************************
  2. Могли бы их сделать невидимыми, с тем же успехом)
  3. Что-то картинка не грузится, даже в отдельном окне(
  4. Вот и жду, когда все патчи выйдут и я смогу спокойно поиграть.
  5. Чтобы в сталкере стелс работал, надо Нпс отрубать ИИ.
  6. Ну и в первой трилогии стелса не было. К тому же стелс далеко не каждому зайдёт. И многие игры - тому подтверждение. Дополнено 1 минуту спустя В тч у кровососа ещё и анимация какая-то деревянная. А в чн самые хардкорные кровососы. Хоть они не многочисленны там
  7. Это вспоминается "Чистое небо", где кровосос, когда невидим, как будто неуязвим.
  8. Почему-то этой информации нету в описании мутантов, что как по мне, большой минус.
  9. Ну тушканов иногда получается и успешно расстрелять, когда они на тебя по прямой траектории бегут. А вот кровососы и химеры - вот это порнуха ещё та. Кровососов я мог успешно убить только с дробовика, стреляя жеканом, а химеры в принципе живущие. Потом ещё выяснилось, что полтергейстов можно убить только с подствольника или огнемета. По крайней мере мне так сказали, когда я спрашивал. Потому что пули их не берут в принципе!
  10. В нлс и кабаны и собаки и псевдопсы устроят игроку испытание
  11. Если ты про первую часть, то там враги были очень тупые. В кусты запрыгиваешь и тебя не видно. Даже когда стреляешь. Ну, пока гранату не кинешь или они в упор не подойдут.
  12. Да, наблюдал это, во множестве видео. Обидно как-то за Шрама. Один из любимых персонажей.
  13. Блин, ну ММО - не моё. Попробовать, конечно, можно. Но хрен знает, засяду ли надолго!
  14. Но я так понял, они там на хрен не нужны. Я правильно понял?
  15. Для них, наверное станет сюрпризом, что первая трилогия тоже на анриал сделана.
  16. Сложно сказать! Попытки засрать были бы, но по другим причинам.
  17. Ну а что? Я лучше подожду когда все патчи выйдут!
  18. Да вы уже добавили "свежий взгляд". До сих пор в шоке!
  19. Кто играл, может сказать, мод стабилен? Просто, думаю, в поиграть этот мод!
  20. Я бы не сказал, что конкретно этот мод плохой.
  21. Вот про это я и говорил. Где-то подобное видел