BobMarley
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Публикаций
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Зарегистрирован
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Посещение
Сообщения, опубликованные BobMarley
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Она даже не запускается, фиксы все стоят
СпойлерFATAL ERROR
[08.01.23 00:02:59.415]
[08.01.23 00:02:59.415] [error]Expression : xrGS_GetQueryVersion
[08.01.23 00:02:59.415] [error]Function : CGameSpy_Available::LoadGameSpy
[08.01.23 00:02:59.415] [error]File : GameSpy\GameSpy_Available.cpp
[08.01.23 00:02:59.415] [error]Line : 38
[08.01.23 00:02:59.415] [error]Description : No such func in xrGameSpy.dll
[08.01.23 00:02:59.415]
[08.01.23 00:02:59.415]
[08.01.23 00:02:59.415] DEBUG CONTEXT DUMP:
Дополнено 3 минуты спустя3 часа назад, Stern-13 сказал:Обновил мини-фикс в посте: Ссылка на пост
- Добавлены еще исправления по типу как описаны в том посте
Все установил, что за бяка?
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Очередная дичь, найди сейф, сейф, а не сейфы, нахрена пятнадцать сейфов на локации, сейф он один, дальше, дождаться выброса, трое суток жду, может есть на Кордоне колдун какой, который выброс вызывает? Читаю форум, и одни вопросы, а как, а где, а откуда, что делать, где искать, такое ощущение что мододелатели специально этот бред клепают, что бы тему мода сообщениями наполнить, а то скучно когда сообщений мало, и никто не кричит помогите, куда бежать и что делать. Интересно же когда хрен пойми что да как...
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Little Frenchman Спасибо, продолжим, кстати еще один момент, странным образом при каждой загрузке игры слетают настройки управления, в чем может быть проблема?
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Вы вошли в аккаунт
rastamarley777@gmail.com
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Нет доступа
Запросите доступ к файлу или войдите в аккаунт с правом доступа. Подробнее…
Дополнено 0 минут спустяLittle Frenchman Ну меня тоже перенесло куда положено, но не на долго)))))
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А вот этот вылет не вылечили?
СпойлерFATAL ERROR
[error]Expression : !m_error_code
[error]Function : raii_guard::~raii_guard
[error]File : ..\xrServerEntities\script_storage.cpp
[error]Line : 748
[error]Description : ...s\s.t.a.l.k.e.r. - zov\gamedata\scripts\utils.script:588: attempt to index local 't' (a number value)
stack trace:
Компас нашел, прыгнул в телепорт, на Южном плато появился и вылет.
Дополнено 0 минут спустяМожет Компас на пояс вешать надо?
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Народ как лечить бяку?
Спойлер! ERROR: SV: can't find children [29188] of parent [-1444294400]
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Что за вылет, фикс стоит.
Спойлер! ERROR: SV: can't find children [29188] of parent [-1444294400]
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Привет всем, кто скажет, не сохраняются настройки управления в игре, все папки для сохранок прописаны в fsgame.ltx
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Привет всем, кто скажет, не сохраняются настройки управления в игре, все папки для сохранок прописаны в fsgame.ltx
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В 16.06.2022 в 00:45, Stern-13 сказал:Зная какая помойка этот интернет и как в нем образуется информация. Сомнительный очень это источник.
Вот это и печально, что ты не можешь отличить правду от вымысла, и зло от добра, даже в такой помойке как интернет, что уже говорить о рос ТВ...
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Очередная дичь...
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6 часов назад, Bender Rodriguez сказал:19 часов назад, BobMarley сказал:6 часов назад, Bender Rodriguez сказал:Попробуй Удалить файл по пути d:\games\op-2.2\gamedata\sounds\music\amb_labx8_always_r.ogg
Нет папки sounds по такому пути, там проблема с детонатором по ходу, хз че делать...
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3 часа назад, vader_33 сказал:1 час назад, kripton1957 сказал:BobMarley а ниже последних строчек есть что? Как будто лог неполный
Вот все что есть, лог полный, помогите!)))
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Может кто сталкивался?
Спойлер* Detected CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics AuthenticAMD, F143/M17/S0
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
* CPU cores: [4], threads: [4]
Initializing File System...
using fs-ltx d:\games\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 87485 files cached, 27347Kb memory used.
Init FileSystem 1.630456 sec
[15.04.22 22:14:18.052] 'xrCore' build 8369, Jan 5 2022
[15.04.22 22:14:18.052] OP 2.2 Engine ver 2.2a x64 09.01.2022
[15.04.22 22:14:18.052]
[15.04.22 22:14:18.321] - Found HUDs [ --Родной худ--default_hud advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[15.04.22 22:14:18.322] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[15.04.22 22:14:18.322] Initializing Engine...
[15.04.22 22:14:18.323] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
[15.04.22 22:14:18.323] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[15.04.22 22:14:18.323] Loading config for renderer
[15.04.22 22:14:18.323] Executing config-script "user.ltx"...
[15.04.22 22:14:18.323] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
[15.04.22 22:14:18.323] Starting INPUT device...
[15.04.22 22:14:18.335] Loading DLL: xrRender_R2.dll
[15.04.22 22:14:18.355] Loading DLL: xrGame.dll
[15.04.22 22:14:18.357] 'xrGame' build Dec 31 2021 15:06:57
[15.04.22 22:14:18.398] * [win32]: free[137434526420 K], reserved[4282372 K], committed[144616 K]
[15.04.22 22:14:18.398] * [ D3D ]: textures[0 K]
[15.04.22 22:14:18.398] * [x-ray]: crt heap[51287 K], process heap[51287 K], game lua[0 K], engine lua[0 K], render[0 K]
[15.04.22 22:14:18.398] * [x-ray]: economy: strings[count: 39690, lengths: 1076 K, overhead: 2015 K, saved: 20414 K]
[15.04.22 22:14:18.398] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.04.22 22:14:18.398] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
[15.04.22 22:14:18.399] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[15.04.22 22:14:18.399] Executing config-script "user.ltx"...
[15.04.22 22:14:18.399] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_high.ltx"...
[15.04.22 22:14:18.399] [d:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
[15.04.22 22:14:18.399] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
[15.04.22 22:14:18.399] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[15.04.22 22:14:18.400] - Maximum allowed affinity mask: 0xF, current: 0xE
[15.04.22 22:14:18.400] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
[15.04.22 22:14:18.400] SOUND: OpenAL: enumerate devices...
[15.04.22 22:14:18.400] SOUND: OpenAL: EnumerationExtension Present
[15.04.22 22:14:18.400] devices OpenAL Soft
[15.04.22 22:14:18.400] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[15.04.22 22:14:18.432] SOUND: OpenAL: All available devices:
[15.04.22 22:14:18.432] 1. OpenAL Soft, Spec Version 1.1 (default)
[15.04.22 22:14:18.432] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[15.04.22 22:14:18.441] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[15.04.22 22:14:18.444] * sound: EAX 2.0 extension: absent
[15.04.22 22:14:18.444] * sound: EAX 2.0 deferred: absent
[15.04.22 22:14:18.444] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[15.04.22 22:14:18.456] Starting RENDER device...
[15.04.22 22:14:18.477] * GPU [vendor:1002]-[device:15DD]: AMD Radeon(TM) Vega 8 Graphics
[15.04.22 22:14:18.477] * GPU driver: 30.0.13037.1003
[15.04.22 22:14:18.560] * CREATE: DeviceREF: 1
[15.04.22 22:14:18.560] * Texture memory: 4072 M
[15.04.22 22:14:18.560] * DDI-level: 9.0
[15.04.22 22:14:18.563] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.04.22 22:14:18.563] * GPU vertex cache: unrecognized, 16
[15.04.22 22:14:18.564] * DVB created: 8192K
[15.04.22 22:14:18.564] * DIB created: 512K
[15.04.22 22:14:18.578] Failed to load shader (d:\games\op-2.2\gamedata\shaders\r2\effects_waterryaska - копия.s, effects_waterryaska - копия): Ё—™я
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Renderer doesn't support blender 'effects\shadow_world'
[15.04.22 22:14:18.580] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.657] load time LTX=76 ms
[15.04.22 22:14:18.669] count of .thm files=4448
[15.04.22 22:14:18.858] load time THM=201 ms
[15.04.22 22:14:18.859] * NULLRT supported
[15.04.22 22:14:18.859] * ...and used
[15.04.22 22:14:18.859] * HWDST/PCF supported and used
[15.04.22 22:14:19.529] - r__tf_aniso 4
[15.04.22 22:14:19.529] - r2_tf_mipbias 0.
[15.04.22 22:14:19.549] Script debugger succesfully restarted.
[15.04.22 22:14:19.727] WARNING: duplicate string table id kb_jumper. Ignoring.
[15.04.22 22:14:19.727] WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring.
[15.04.22 22:14:21.879] - Gamedata version: [Сборка 2.2 09.01.2022]
[15.04.22 22:14:21.983] Starting engine...
[15.04.22 22:14:22.037] GMLib loaded at 52 msec
[15.04.22 22:14:22.528] Game_Globals loaded at 491 msec
[15.04.22 22:14:22.647] App_Start loaded at 118 msec
[15.04.22 22:14:22.660] ui_core loaded at 12 msec
[15.04.22 22:14:22.713] Main_Menu loaded at 53 msec
[15.04.22 22:14:34.277] * DVB created: 8192K
[15.04.22 22:14:34.279] * DIB created: 512K
[15.04.22 22:14:34.741] - r__tf_aniso 4
[15.04.22 22:14:34.741] - r2_tf_mipbias 0.
[15.04.22 22:14:34.741] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.04.22 22:14:34.741] * GPU vertex cache: unrecognized, 16
[15.04.22 22:14:34.741] *** RESET [535 ms]
[15.04.22 22:14:34.742] "d:\games\op-2.2\bin\xr_3da.exe" -nointro
[15.04.22 22:14:34.743] Begin load
[15.04.22 22:14:34.745] * phase time: 0 ms
[15.04.22 22:14:34.797] * phase cmem: 293724 K
[15.04.22 22:14:34.797] Prefetching objects...
[15.04.22 22:14:34.888] * Objects loaded in 0 ms
[15.04.22 22:14:35.781] * Models loaded in 892 ms
[15.04.22 22:14:35.848] * Prefetch memory: 667689Kb
[15.04.22 22:14:35.852] * phase time: 1107 ms
[15.04.22 22:14:35.951] * phase cmem: 954823 K
[15.04.22 22:14:35.951] Starting server...
[15.04.22 22:14:36.155] - Gamedata version: [Сборка 2.2 09.01.2022]
[15.04.22 22:14:36.196] * phase time: 343 ms
[15.04.22 22:14:36.246] * phase cmem: 950395 K
[15.04.22 22:14:36.246] Loading alife simulator...
[15.04.22 22:14:36.249] * phase time: 52 ms
[15.04.22 22:14:36.353] * phase cmem: 950401 K
[15.04.22 22:14:36.353] Loading savegame...
[15.04.22 22:14:36.423] d:\games\op-2.2\userdata\savedgames\День 46. Автосохранение Восточная Припять - Лаборатория Х-8.sav save created on DEVELOPER mode!
[15.04.22 22:14:36.423] * Loading key-value pairs...
[15.04.22 22:14:36.543] * 40 key-value pairs were successfully loaded (0.120s)
[15.04.22 22:14:36.543] * Loading spawn registry...
[15.04.22 22:14:39.788] * 24708 spawn points were successfully loaded (3.245s)
[15.04.22 22:14:39.789] * Loading objects...
[15.04.22 22:14:41.174] * 50019 out of 50019 objects were successfully loaded (1.384s)
[15.04.22 22:14:42.813] * Loading quick slots data...
[15.04.22 22:14:42.814] * Loading pre random queues data...
[15.04.22 22:14:42.835] * Start objects on_register'ed...
[15.04.22 22:14:46.216] * 50019 objects on_register'ed (3.380s)
[15.04.22 22:14:46.216] * Game День 46. Автосохранение Восточная Припять - Лаборатория Х-8 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\День 46. Автосохранение Восточная Припять - Лаборатория Х-8.sav' (9.969s)
[15.04.22 22:14:46.216] * phase time: 9966 ms
[15.04.22 22:14:46.324] * phase cmem: 1260837 K
[15.04.22 22:14:46.324] Connecting...
[15.04.22 22:14:46.394] MaxPlayers = 32
[15.04.22 22:14:46.436] * phase time: 219 ms
[15.04.22 22:14:46.541] * phase cmem: 1329425 K
[15.04.22 22:14:46.541] Connecting to...
[15.04.22 22:14:46.546] Player not found. New player created.
[15.04.22 22:14:46.546] * client : connection accepted - <>
[15.04.22 22:14:46.562] * phase time: 126 ms
[15.04.22 22:14:46.724] * phase cmem: 1329473 K
[15.04.22 22:14:46.724] Reading level info...
[15.04.22 22:14:46.724] * phase time: 161 ms
[15.04.22 22:14:46.830] * phase cmem: 1329473 K
[15.04.22 22:14:46.830] Loading object space...
[15.04.22 22:14:46.866] * object space load: 35 ms
[15.04.22 22:14:46.866] * phase time: 142 ms
[15.04.22 22:14:46.977] * phase cmem: 1341221 K
[15.04.22 22:14:46.977] Loading shaders (R2)...
[15.04.22 22:14:47.371] * phase time: 504 ms
[15.04.22 22:14:47.496] * phase cmem: 1342853 K
[15.04.22 22:14:47.496] Loading geometry (R2)...
[15.04.22 22:14:47.513] * phase time: 142 ms
[15.04.22 22:14:47.665] * phase cmem: 1363319 K
[15.04.22 22:14:47.665] Loading visuals (R2)...
[15.04.22 22:14:47.671] * phase time: 158 ms
[15.04.22 22:14:47.822] * phase cmem: 1363958 K
[15.04.22 22:14:47.822] Loading details (R2)...
[15.04.22 22:14:47.822] * phase time: 150 ms
[15.04.22 22:14:47.931] * phase cmem: 1363958 K
[15.04.22 22:14:47.931] Loading sectors (R2)...
[15.04.22 22:14:47.932] * Loading HOM: d:\games\op-2.2\gamedata\levels\labx8\level.hom
[15.04.22 22:14:47.933] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\labx8\level.env_mod
[15.04.22 22:14:47.933] ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\labx8\level.env_mod is malformed!
[15.04.22 22:14:47.933] * phase time: 110 ms
[15.04.22 22:14:48.039] * phase cmem: 1364079 K
[15.04.22 22:14:48.039] Loading AI objects...
[15.04.22 22:14:48.040] - Loading music tracks from 'labx8_musics'...
[15.04.22 22:14:48.040] Invalid ogg-comment version, file: d:\games\op-2.2\gamedata\sounds\music\amb_labx8_always_l.ogg
[15.04.22 22:14:48.040] Invalid ogg-comment version, file: d:\games\op-2.2\gamedata\sounds\music\amb_labx8_always_r.ogg
[15.04.22 22:14:48.044] * phase time: 111 ms
[15.04.22 22:14:48.222] * phase cmem: 1364074 K
[15.04.22 22:14:48.222] Loading PH world...
[15.04.22 22:14:48.243] - Game configuring : Started
[15.04.22 22:14:48.250] - Game configuring : Finished
[15.04.22 22:14:48.420] * phase time: 375 ms
[15.04.22 22:14:48.574] * phase cmem: 1387368 K
[15.04.22 22:14:48.574] Loading textures...
[15.04.22 22:14:48.637] CRender::texture_load, Error: Can't find texture 'detail\detail_paper_01'
[15.04.22 22:14:49.072] * t-report - base: 1259, 876862 K
[15.04.22 22:14:49.072] * t-report - lmap: 2, 2048 K
[15.04.22 22:14:49.072] * phase time: 653 ms
[15.04.22 22:14:49.207] * phase cmem: 1539849 K
[15.04.22 22:14:49.207] Synchronizing...
[15.04.22 22:14:49.207] Save created on [Engine 2.2a x64 09.01.2022]
[15.04.22 22:14:49.207] Save date and time [Fri Apr 15 22:01:01 2022]
[15.04.22 22:14:49.227] * phase time: 154 ms
[15.04.22 22:14:49.344] * phase cmem: 1539850 K
[15.04.22 22:14:49.797] * [win32]: free[137432342264 K], reserved[4401016 K], committed[2210128 K]
[15.04.22 22:14:49.797] * [ D3D ]: textures[878910 K]
[15.04.22 22:14:49.797] * [x-ray]: crt heap[1512735 K], process heap[1512735 K], game lua[301034 K], engine lua[172 K], render[0 K]
[15.04.22 22:14:49.797] * [x-ray]: economy: strings[count: 203235, lengths: 11587 K, overhead: 10320 K, saved: 30168 K]
[15.04.22 22:14:49.797] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.04.22 22:14:49.797] Starting measure
[15.04.22 22:14:54.790] ERROR script_briefinfo function [descriptors.detonator_briefinfo] not valid for [detonator]
[15.04.22 22:14:59.896] * MEMORY USAGE: 1613343 K
[15.04.22 22:16:57.159] ~ Warning! [nano_tel_4612824,nano_tel_497834] has empty accessible_neighbour_border. Set accesible vertex to [-1] from input position [21127.40, -10.67, 106.40] -
Всем мира. Поймал вот такую ерунду в Х-8, кто поможет? Играю с правками, уже не помню какими и от кого...
Спойлер* Detected CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics AuthenticAMD, F143/M17/S0
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
* CPU cores: [4], threads: [4]
Initializing File System...
using fs-ltx d:\games\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 87485 files cached, 27347Kb memory used.
Init FileSystem 1.630456 sec
[15.04.22 22:14:18.052] 'xrCore' build 8369, Jan 5 2022
[15.04.22 22:14:18.052] OP 2.2 Engine ver 2.2a x64 09.01.2022
[15.04.22 22:14:18.052]
[15.04.22 22:14:18.321] - Found HUDs [ --Родной худ--default_hud advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[15.04.22 22:14:18.322] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[15.04.22 22:14:18.322] Initializing Engine...
[15.04.22 22:14:18.323] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
[15.04.22 22:14:18.323] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[15.04.22 22:14:18.323] Loading config for renderer
[15.04.22 22:14:18.323] Executing config-script "user.ltx"...
[15.04.22 22:14:18.323] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
[15.04.22 22:14:18.323] Starting INPUT device...
[15.04.22 22:14:18.335] Loading DLL: xrRender_R2.dll
[15.04.22 22:14:18.355] Loading DLL: xrGame.dll
[15.04.22 22:14:18.357] 'xrGame' build Dec 31 2021 15:06:57
[15.04.22 22:14:18.398] * [win32]: free[137434526420 K], reserved[4282372 K], committed[144616 K]
[15.04.22 22:14:18.398] * [ D3D ]: textures[0 K]
[15.04.22 22:14:18.398] * [x-ray]: crt heap[51287 K], process heap[51287 K], game lua[0 K], engine lua[0 K], render[0 K]
[15.04.22 22:14:18.398] * [x-ray]: economy: strings[count: 39690, lengths: 1076 K, overhead: 2015 K, saved: 20414 K]
[15.04.22 22:14:18.398] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.04.22 22:14:18.398] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
[15.04.22 22:14:18.399] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[15.04.22 22:14:18.399] Executing config-script "user.ltx"...
[15.04.22 22:14:18.399] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_high.ltx"...
[15.04.22 22:14:18.399] [d:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
[15.04.22 22:14:18.399] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
[15.04.22 22:14:18.399] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[15.04.22 22:14:18.400] - Maximum allowed affinity mask: 0xF, current: 0xE
[15.04.22 22:14:18.400] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
[15.04.22 22:14:18.400] SOUND: OpenAL: enumerate devices...
[15.04.22 22:14:18.400] SOUND: OpenAL: EnumerationExtension Present
[15.04.22 22:14:18.400] devices OpenAL Soft
[15.04.22 22:14:18.400] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[15.04.22 22:14:18.432] SOUND: OpenAL: All available devices:
[15.04.22 22:14:18.432] 1. OpenAL Soft, Spec Version 1.1 (default)
[15.04.22 22:14:18.432] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[15.04.22 22:14:18.441] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[15.04.22 22:14:18.444] * sound: EAX 2.0 extension: absent
[15.04.22 22:14:18.444] * sound: EAX 2.0 deferred: absent
[15.04.22 22:14:18.444] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[15.04.22 22:14:18.456] Starting RENDER device...
[15.04.22 22:14:18.477] * GPU [vendor:1002]-[device:15DD]: AMD Radeon(TM) Vega 8 Graphics
[15.04.22 22:14:18.477] * GPU driver: 30.0.13037.1003
[15.04.22 22:14:18.560] * CREATE: DeviceREF: 1
[15.04.22 22:14:18.560] * Texture memory: 4072 M
[15.04.22 22:14:18.560] * DDI-level: 9.0
[15.04.22 22:14:18.563] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.04.22 22:14:18.563] * GPU vertex cache: unrecognized, 16
[15.04.22 22:14:18.564] * DVB created: 8192K
[15.04.22 22:14:18.564] * DIB created: 512K
[15.04.22 22:14:18.578] Failed to load shader (d:\games\op-2.2\gamedata\shaders\r2\effects_waterryaska - копия.s, effects_waterryaska - копия): Ё—™я
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.580] Renderer doesn't support blender 'effects\shadow_world'
[15.04.22 22:14:18.580] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.04.22 22:14:18.657] load time LTX=76 ms
[15.04.22 22:14:18.669] count of .thm files=4448
[15.04.22 22:14:18.858] load time THM=201 ms
[15.04.22 22:14:18.859] * NULLRT supported
[15.04.22 22:14:18.859] * ...and used
[15.04.22 22:14:18.859] * HWDST/PCF supported and used
[15.04.22 22:14:19.529] - r__tf_aniso 4
[15.04.22 22:14:19.529] - r2_tf_mipbias 0.
[15.04.22 22:14:19.549] Script debugger succesfully restarted.
[15.04.22 22:14:19.727] WARNING: duplicate string table id kb_jumper. Ignoring.
[15.04.22 22:14:19.727] WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring.
[15.04.22 22:14:21.879] - Gamedata version: [Сборка 2.2 09.01.2022]
[15.04.22 22:14:21.983] Starting engine...
[15.04.22 22:14:22.037] GMLib loaded at 52 msec
[15.04.22 22:14:22.528] Game_Globals loaded at 491 msec
[15.04.22 22:14:22.647] App_Start loaded at 118 msec
[15.04.22 22:14:22.660] ui_core loaded at 12 msec
[15.04.22 22:14:22.713] Main_Menu loaded at 53 msec
[15.04.22 22:14:34.277] * DVB created: 8192K
[15.04.22 22:14:34.279] * DIB created: 512K
[15.04.22 22:14:34.741] - r__tf_aniso 4
[15.04.22 22:14:34.741] - r2_tf_mipbias 0.
[15.04.22 22:14:34.741] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.04.22 22:14:34.741] * GPU vertex cache: unrecognized, 16
[15.04.22 22:14:34.741] *** RESET [535 ms]
[15.04.22 22:14:34.742] "d:\games\op-2.2\bin\xr_3da.exe" -nointro
[15.04.22 22:14:34.743] Begin load
[15.04.22 22:14:34.745] * phase time: 0 ms
[15.04.22 22:14:34.797] * phase cmem: 293724 K
[15.04.22 22:14:34.797] Prefetching objects...
[15.04.22 22:14:34.888] * Objects loaded in 0 ms
[15.04.22 22:14:35.781] * Models loaded in 892 ms
[15.04.22 22:14:35.848] * Prefetch memory: 667689Kb
[15.04.22 22:14:35.852] * phase time: 1107 ms
[15.04.22 22:14:35.951] * phase cmem: 954823 K
[15.04.22 22:14:35.951] Starting server...
[15.04.22 22:14:36.155] - Gamedata version: [Сборка 2.2 09.01.2022]
[15.04.22 22:14:36.196] * phase time: 343 ms
[15.04.22 22:14:36.246] * phase cmem: 950395 K
[15.04.22 22:14:36.246] Loading alife simulator...
[15.04.22 22:14:36.249] * phase time: 52 ms
[15.04.22 22:14:36.353] * phase cmem: 950401 K
[15.04.22 22:14:36.353] Loading savegame...
[15.04.22 22:14:36.423] d:\games\op-2.2\userdata\savedgames\День 46. Автосохранение Восточная Припять - Лаборатория Х-8.sav save created on DEVELOPER mode!
[15.04.22 22:14:36.423] * Loading key-value pairs...
[15.04.22 22:14:36.543] * 40 key-value pairs were successfully loaded (0.120s)
[15.04.22 22:14:36.543] * Loading spawn registry...
[15.04.22 22:14:39.788] * 24708 spawn points were successfully loaded (3.245s)
[15.04.22 22:14:39.789] * Loading objects...
[15.04.22 22:14:41.174] * 50019 out of 50019 objects were successfully loaded (1.384s)
[15.04.22 22:14:42.813] * Loading quick slots data...
[15.04.22 22:14:42.814] * Loading pre random queues data...
[15.04.22 22:14:42.835] * Start objects on_register'ed...
[15.04.22 22:14:46.216] * 50019 objects on_register'ed (3.380s)
[15.04.22 22:14:46.216] * Game День 46. Автосохранение Восточная Припять - Лаборатория Х-8 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\День 46. Автосохранение Восточная Припять - Лаборатория Х-8.sav' (9.969s)
[15.04.22 22:14:46.216] * phase time: 9966 ms
[15.04.22 22:14:46.324] * phase cmem: 1260837 K
[15.04.22 22:14:46.324] Connecting...
[15.04.22 22:14:46.394] MaxPlayers = 32
[15.04.22 22:14:46.436] * phase time: 219 ms
[15.04.22 22:14:46.541] * phase cmem: 1329425 K
[15.04.22 22:14:46.541] Connecting to...
[15.04.22 22:14:46.546] Player not found. New player created.
[15.04.22 22:14:46.546] * client : connection accepted - <>
[15.04.22 22:14:46.562] * phase time: 126 ms
[15.04.22 22:14:46.724] * phase cmem: 1329473 K
[15.04.22 22:14:46.724] Reading level info...
[15.04.22 22:14:46.724] * phase time: 161 ms
[15.04.22 22:14:46.830] * phase cmem: 1329473 K
[15.04.22 22:14:46.830] Loading object space...
[15.04.22 22:14:46.866] * object space load: 35 ms
[15.04.22 22:14:46.866] * phase time: 142 ms
[15.04.22 22:14:46.977] * phase cmem: 1341221 K
[15.04.22 22:14:46.977] Loading shaders (R2)...
[15.04.22 22:14:47.371] * phase time: 504 ms
[15.04.22 22:14:47.496] * phase cmem: 1342853 K
[15.04.22 22:14:47.496] Loading geometry (R2)...
[15.04.22 22:14:47.513] * phase time: 142 ms
[15.04.22 22:14:47.665] * phase cmem: 1363319 K
[15.04.22 22:14:47.665] Loading visuals (R2)...
[15.04.22 22:14:47.671] * phase time: 158 ms
[15.04.22 22:14:47.822] * phase cmem: 1363958 K
[15.04.22 22:14:47.822] Loading details (R2)...
[15.04.22 22:14:47.822] * phase time: 150 ms
[15.04.22 22:14:47.931] * phase cmem: 1363958 K
[15.04.22 22:14:47.931] Loading sectors (R2)...
[15.04.22 22:14:47.932] * Loading HOM: d:\games\op-2.2\gamedata\levels\labx8\level.hom
[15.04.22 22:14:47.933] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\labx8\level.env_mod
[15.04.22 22:14:47.933] ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\labx8\level.env_mod is malformed!
[15.04.22 22:14:47.933] * phase time: 110 ms
[15.04.22 22:14:48.039] * phase cmem: 1364079 K
[15.04.22 22:14:48.039] Loading AI objects...
[15.04.22 22:14:48.040] - Loading music tracks from 'labx8_musics'...
[15.04.22 22:14:48.040] Invalid ogg-comment version, file: d:\games\op-2.2\gamedata\sounds\music\amb_labx8_always_l.ogg
[15.04.22 22:14:48.040] Invalid ogg-comment version, file: d:\games\op-2.2\gamedata\sounds\music\amb_labx8_always_r.ogg
[15.04.22 22:14:48.044] * phase time: 111 ms
[15.04.22 22:14:48.222] * phase cmem: 1364074 K
[15.04.22 22:14:48.222] Loading PH world...
[15.04.22 22:14:48.243] - Game configuring : Started
[15.04.22 22:14:48.250] - Game configuring : Finished
[15.04.22 22:14:48.420] * phase time: 375 ms
[15.04.22 22:14:48.574] * phase cmem: 1387368 K
[15.04.22 22:14:48.574] Loading textures...
[15.04.22 22:14:48.637] CRender::texture_load, Error: Can't find texture 'detail\detail_paper_01'
[15.04.22 22:14:49.072] * t-report - base: 1259, 876862 K
[15.04.22 22:14:49.072] * t-report - lmap: 2, 2048 K
[15.04.22 22:14:49.072] * phase time: 653 ms
[15.04.22 22:14:49.207] * phase cmem: 1539849 K
[15.04.22 22:14:49.207] Synchronizing...
[15.04.22 22:14:49.207] Save created on [Engine 2.2a x64 09.01.2022]
[15.04.22 22:14:49.207] Save date and time [Fri Apr 15 22:01:01 2022]
[15.04.22 22:14:49.227] * phase time: 154 ms
[15.04.22 22:14:49.344] * phase cmem: 1539850 K
[15.04.22 22:14:49.797] * [win32]: free[137432342264 K], reserved[4401016 K], committed[2210128 K]
[15.04.22 22:14:49.797] * [ D3D ]: textures[878910 K]
[15.04.22 22:14:49.797] * [x-ray]: crt heap[1512735 K], process heap[1512735 K], game lua[301034 K], engine lua[172 K], render[0 K]
[15.04.22 22:14:49.797] * [x-ray]: economy: strings[count: 203235, lengths: 11587 K, overhead: 10320 K, saved: 30168 K]
[15.04.22 22:14:49.797] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.04.22 22:14:49.797] Starting measure
[15.04.22 22:14:54.790] ERROR script_briefinfo function [descriptors.detonator_briefinfo] not valid for [detonator]
[15.04.22 22:14:59.896] * MEMORY USAGE: 1613343 K
[15.04.22 22:16:57.159] ~ Warning! [nano_tel_4612824,nano_tel_497834] has empty accessible_neighbour_border. Set accesible vertex to [-1] from input position [21127.40, -10.67, 106.40] -
Будем пробовать, спасибо!))
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Народ есть по Снегирю решение, ни че не успеваю сделать, квест провален, бред какой то?
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28 минут назад, vader_33 сказал:BobMarley закиньте в scripts/ui (если есть такой файл - сделайте копию, потом вернете), загрузите сохранку и нажмите esc-1
Заработало!)) Спасибо!
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5 минут назад, vader_33 сказал:BobMarley закиньте в scripts/ui (если есть такой файл - сделайте копию, потом вернете), загрузите сохранку и нажмите esc-1
Ща пробую.
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Вот ты пряник!))))))
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ХЗ, попробуй сэйв - лоад рядом с праймом.
сталкер Инкубатор Подсказки
в Видеоподсказки
Опубликовано
По поводу трупа, он бесполезный, а задание Осмотреть школу выполнится когда спустишься в подвал школы и попадешь в засаду. В подвал нужно идти.