Перейти к содержанию

Рекомендуемые сообщения

 
 
4 часа назад, prophet сказал:
4 часа назад, ktoto6 сказал:

Что-то у меня после установки обновления ГГ начал хотеть спать через 10 часов после ночного сна

Что не так?

Раньше в глазах начинало двоится только раз в сутки, а теперь два раза.

Изменено пользователем ktoto6
  • Жму руку 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
Спойлер

[04.08.24 11:34:30.047] * Detected CPU: AMD Ryzen 5 3600 6-Core Processor               [AuthenticAMD], F143/M113/S0
[04.08.24 11:34:30.048] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[04.08.24 11:34:30.048] * CPU cores: [6], threads: [12]
[04.08.24 11:34:30.048] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU8 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU9 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU10 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] * CPU11 current freq: 3600 MHz, max freq: 3600 MHz
[04.08.24 11:34:30.048] Initializing File System...
[04.08.24 11:34:30.048] --Found base arch: [e:\cpogsr\gamedata.db_levels_#0], size: [1059330832]
[04.08.24 11:34:30.051] --Found base arch: [e:\cpogsr\gamedata.db_levels_#01], size: [1070425163]
[04.08.24 11:34:30.054] --Found base arch: [e:\cpogsr\gamedata.db_levels_#02], size: [1058815510]
[04.08.24 11:34:30.057] --Found base arch: [e:\cpogsr\gamedata.db_levels_#03], size: [367835424]
[04.08.24 11:34:30.059] --Found base arch: [e:\cpogsr\gamedata.db_meshes_#0], size: [1050281891]
[04.08.24 11:34:30.072] --Found base arch: [e:\cpogsr\gamedata.db_meshes_#01], size: [440480801]
[04.08.24 11:34:30.083] --Found base arch: [e:\cpogsr\gamedata.db_sounds_#0], size: [1050568837]
[04.08.24 11:34:30.292] --Found base arch: [e:\cpogsr\gamedata.db_sounds_#01], size: [507539892]
[04.08.24 11:34:30.316] --Found base arch: [e:\cpogsr\gamedata.db_textures_#0], size: [1049321243]
[04.08.24 11:34:30.330] --Found base arch: [e:\cpogsr\gamedata.db_textures_#01], size: [1056068459]
[04.08.24 11:34:30.342] --Found base arch: [e:\cpogsr\gamedata.db_textures_#02], size: [1048634336]
[04.08.24 11:34:30.356] --Found base arch: [e:\cpogsr\gamedata.db_textures_#03], size: [1048761896]
[04.08.24 11:34:30.369] --Found base arch: [e:\cpogsr\gamedata.db_textures_#04], size: [1051459734]
[04.08.24 11:34:30.384] --Found base arch: [e:\cpogsr\gamedata.db_textures_#05], size: [1049678890]
[04.08.24 11:34:30.390] --Found base arch: [e:\cpogsr\gamedata.db_textures_#06], size: [875928662]
[04.08.24 11:34:30.395] --Found base arch: [e:\cpogsr\gamedata.dbb_base], size: [30534773]
[04.08.24 11:34:30.422] --Found base arch: [e:\cpogsr\gamedata.dbc_update], size: [1050837551]
[04.08.24 11:34:30.428] --Found base arch: [e:\cpogsr\gamedata.dbc_update_1], size: [1052026344]
[04.08.24 11:34:30.447] --Found base arch: [e:\cpogsr\gamedata.dbc_update_2], size: [964272478]
[04.08.24 11:34:30.450] using fs-ltx: [fsgame.ltx]
[04.08.24 11:34:30.450] --Found FS dir: [e:\cpogsr\appdata\]
[04.08.24 11:34:30.450]   files: [7]
[04.08.24 11:34:30.460] --Found FS dir: [e:\cpogsr\appdata\settings\]
[04.08.24 11:34:30.461]   files: [22]
[04.08.24 11:34:30.461] --Found FS dir: [e:\cpogsr\appdata\savedgames\]
[04.08.24 11:34:30.462]   files: [533]
[04.08.24 11:34:30.462] --Found FS dir: [e:\cpogsr\appdata\logs\]
[04.08.24 11:34:30.463]   files: [94]
[04.08.24 11:34:30.463] --Found FS dir: [e:\cpogsr\appdata\screenshots\]
[04.08.24 11:34:30.463]   files: [3]
[04.08.24 11:34:30.463] FS: 58822 files cached, 0Kb memory used.
[04.08.24 11:34:30.463] Init FileSystem 0.414824 sec
[04.08.24 11:34:30.465] [OGSR Engine (x64)] build date: [Jul 13 2024 14:48:19]
[04.08.24 11:34:30.465] [_MSC_FULL_VER]: [193933523], [_MSVC_LANG]: [202002L]
[04.08.24 11:34:30.465] Working Directory: [E:\cpogsr\bin_x64]
[04.08.24 11:34:30.465] CommandLine: ["E:\cpogsr\bin_x64\xrEngine.exe" ]
[04.08.24 11:34:30.647] Found HUDs: [ advancer default_hud heroin_zero secret_trails serafim stalker_shoc ]
[04.08.24 11:34:30.647] Found Invs: [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default_inv default_inv_light default_inv_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[04.08.24 11:34:30.647] Initializing Engine...
[04.08.24 11:34:30.648] Starting INPUT device...
[04.08.24 11:34:30.660] --------------------------------------------------------------------------------
[04.08.24 11:34:30.660] [32677MB] physical memory installed, [25384MB] available, [22] percent of memory in use
[04.08.24 11:34:30.660] PageFile usage: [139MB], Peak PageFile usage: [139MB]
[04.08.24 11:34:30.660] --------------------------------------------------------------------------------
[04.08.24 11:34:30.660] * [ D3D ]: textures[0 K]
[04.08.24 11:34:30.660] * [x-ray]: process heap[0 K], render[0 K]
[04.08.24 11:34:30.660] * [x-ray]: economy: strings[28997 K], smem[0 K]
[04.08.24 11:34:30.660] SOUND: OpenAL: enumerate devices...
[04.08.24 11:34:30.660] SOUND: OpenAL: EnumerationExtension Present
[04.08.24 11:34:30.727] devices OpenAL Soft
[04.08.24 11:34:30.727] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[04.08.24 11:34:30.776] SOUND: OpenAL: All available devices:
[04.08.24 11:34:30.776] 1. OpenAL Soft, Spec Version 1.1 (default) eax[0] efx[yes] xram[no]
[04.08.24 11:34:30.776] 2. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
[04.08.24 11:34:30.776] Executing config-script "e:\cpogsr\gamedata\config\default_controls.ltx"...
[04.08.24 11:34:30.777] ! cant find corresponding [id] for action_name [chat]
[04.08.24 11:34:30.777] [e:\cpogsr\gamedata\config\default_controls.ltx] successfully loaded.
[04.08.24 11:34:30.777] Executing config-script "user.ltx"...
[04.08.24 11:34:30.777] Executing config-script "e:\cpogsr\gamedata\config\rspec_extreme.ltx"...
[04.08.24 11:34:30.777] [e:\cpogsr\gamedata\config\rspec_extreme.ltx] successfully loaded.
[04.08.24 11:34:30.777] Executing config-script "e:\cpogsr\gamedata\config\default_controls.ltx"...
[04.08.24 11:34:30.778] ! cant find corresponding [id] for action_name [chat]
[04.08.24 11:34:30.778] [e:\cpogsr\gamedata\config\default_controls.ltx] successfully loaded.
[04.08.24 11:34:30.778] [e:\cpogsr\appdata\user.ltx] successfully loaded.
[04.08.24 11:34:30.778] SOUND: Selected device is OpenAL Soft
[04.08.24 11:34:30.778] [OpenAL] EFX: present
[04.08.24 11:34:30.778] Loading of [sEnvironment.xr]
[04.08.24 11:34:30.778] ~ env id=[0] name=[identity]
[04.08.24 11:34:30.778] ~ env id=[1] name=[default]
[04.08.24 11:34:30.778] ~ env id=[2] name=[bathroom]
[04.08.24 11:34:30.778] ~ env id=[3] name=[mountains]
[04.08.24 11:34:30.778] ~ env id=[4] name=[yard]
[04.08.24 11:34:30.778] ~ env id=[5] name=[room]
[04.08.24 11:34:30.778] ~ env id=[6] name=[plant]
[04.08.24 11:34:30.778] ~ env id=[7] name=[long_corridor]
[04.08.24 11:34:30.778] ~ env id=[8] name=[open_space]
[04.08.24 11:34:30.778] ~ env id=[9] name=[house]
[04.08.24 11:34:30.778] ~ env id=[10] name=[forest]
[04.08.24 11:34:30.779] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[04.08.24 11:34:30.785] Starting RENDER device...
[04.08.24 11:34:30.788] * GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series
[04.08.24 11:34:30.843] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[04.08.24 11:34:30.843] *     Texture memory: 4039 M
[04.08.24 11:34:30.845] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[04.08.24 11:34:30.845] * GPU vertex cache: unrecognized, 24
[04.08.24 11:34:30.848] * DVB created: 4096K
[04.08.24 11:34:30.848] * DIB created: 512K
[04.08.24 11:34:30.858] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\lightplanes_00'
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\lightplanesself'
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\model_puh'
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\model_refl'
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\xbrainglass'
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\xdistortcolorlinv'
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\xglass'
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\xglass2'
[04.08.24 11:34:30.859] ! Version conflict in shader 'models\xlens'
[04.08.24 11:34:30.859] ! Version conflict in shader 'selflight_static'
[04.08.24 11:34:30.859] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[04.08.24 11:34:30.926] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42]
[04.08.24 11:34:30.930] !![IReaderBase<class IReader>::find_chunk_thm] THM [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[04.08.24 11:34:30.938] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[04.08.24 11:34:30.938] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[04.08.24 11:34:30.940] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm][0000037F98060E80] chunk [2072] has invalid size [41], return elapsed size [39]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_mag_black_30] chunk [2072] fixed, wrong size = [28], correct size = [39]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm][0000037FB40407C0] chunk [2072] has invalid size [48], return elapsed size [46]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[04.08.24 11:34:30.944] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[04.08.24 11:34:30.944] !![IReaderBase<class IReader>::find_chunk_thm][0000037F8C020C40] chunk [2072] has invalid size [39], return elapsed size [34]
[04.08.24 11:34:30.944] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[04.08.24 11:34:30.944] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_gp25_gs_bump] chunk [2073] fixed, wrong size = [19], correct size = [18]
[04.08.24 11:34:30.945] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[04.08.24 11:34:30.946] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_scope_aimpoint_bump] chunk [2073] fixed, wrong size = [27], correct size = [28]
[04.08.24 11:34:30.947] * HWDST/PCF supported and used
[04.08.24 11:34:30.947] - SSS HUD RAINDROPS SHADER INSTALLED 0
[04.08.24 11:34:30.947] - SSS RAIN SHADER INSTALLED 1
[04.08.24 11:34:30.947] - SSS BLOOD SHADER INSTALLED 1
[04.08.24 11:34:30.947] - SSS BRANCHES SHADER INSTALLED 1
[04.08.24 11:34:38.503] [CPSLibrary::LoadAll] count of *particles*.xr files: [2]
[04.08.24 11:34:38.503] Load [e:\cpogsr\gamedata\particles_cop.xr]
[04.08.24 11:34:38.508] cop format used for file [e:\cpogsr\gamedata\particles_cop.xr]
[04.08.24 11:34:38.532] Load [e:\cpogsr\gamedata\particles.xr]
[04.08.24 11:34:38.621] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[04.08.24 11:34:38.621] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[04.08.24 11:34:38.621] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[04.08.24 11:34:38.621] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[04.08.24 11:34:38.621] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[04.08.24 11:34:38.750] ! ParticleEffect [none] with empty texture or shader. Cannot create shader for Visual!
[04.08.24 11:34:39.484] --LUA version: [LuaJIT 2.1.0-beta3]
[04.08.24 11:34:39.484] --Mode version: Cumulative Pack OGSR Engine + upd 01.08.2024. Debug mode: false
[04.08.24 11:34:39.535] Starting engine...
[04.08.24 11:34:44.078] [rescan_physical_path] files count before: [58822]
[04.08.24 11:34:44.078] [rescan_physical_path] files count before2: [58290]
[04.08.24 11:34:44.091] [rescan_physical_path] files count after: [58822]
[04.08.24 11:34:59.872] * phase time: 0 ms
[04.08.24 11:34:59.876] [CScriptStorage] Found working LuaJIT WM! Close it!
[04.08.24 11:34:59.896] --LUA version: [LuaJIT 2.1.0-beta3]
[04.08.24 11:34:59.896] --Mode version: Cumulative Pack OGSR Engine + upd 01.08.2024. Debug mode: false
[04.08.24 11:34:59.917] ! Cannot find saved game ~~~ sandbox initialized
[04.08.24 11:34:59.917] ! Unknown command: flush
[04.08.24 11:34:59.917] * phase time: 44 ms
[04.08.24 11:34:59.926] * Loading spawn registry...
[04.08.24 11:35:00.878] Start load of custom waypoints...
[04.08.24 11:35:00.880] Loaded 51 items from custom_waypoints, 6 from all.spawn was replaced!
[04.08.24 11:35:00.880] End load of custom waypoints...
[04.08.24 11:35:00.894] * 15841 spawn points are successfully loaded
[04.08.24 11:35:00.894] * Loading objects...
[04.08.24 11:35:01.339] * 31505 objects are successfully loaded
[04.08.24 11:35:01.415] ~~[smart_terrain 'metka3_boar_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_boar_psevdopda.ltx']
[04.08.24 11:35:01.415] ~~[smart_terrain 'metka2_dog_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_dog_psevdopda.ltx']
[04.08.24 11:35:01.415] ~~[smart_terrain 'metka4_flesh_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_flesh_pda.ltx']
[04.08.24 11:35:01.746] * 6836 script vars are successfully loaded
[04.08.24 11:35:02.821] * Game 1 is successfully loaded from file 'e:\cpogsr\appdata\savedgames\1.sav' (2.903s)
[04.08.24 11:35:02.821] * phase time: 2903 ms
[04.08.24 11:35:02.840] # Player not found. New player created.
[04.08.24 11:35:02.840] * client : connection accepted - <>
[04.08.24 11:35:02.843] * phase time: 21 ms
[04.08.24 11:35:02.857] * phase time: 14 ms
[04.08.24 11:35:04.462] --[ISpatial_DB::initialize] bbc is [-125.6, 11.6, 188.3], bbd is [321.9, 39.4, 320.0]
[04.08.24 11:35:04.463] --[ISpatial_DB::initialize] bbc is [-125.6, 11.6, 188.3], bbd is [321.9, 39.4, 320.0]
[04.08.24 11:35:04.472] * phase time: 1614 ms
[04.08.24 11:35:06.683] * phase time: 2210 ms
[04.08.24 11:35:06.685] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.694] * [Loading VB] 65529 verts, 2047 Kb
[04.08.24 11:35:06.703] * [Loading VB] 65532 verts, 2047 Kb
[04.08.24 11:35:06.711] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.718] * [Loading VB] 65532 verts, 2047 Kb
[04.08.24 11:35:06.726] * [Loading VB] 62874 verts, 1964 Kb
[04.08.24 11:35:06.734] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.742] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.751] * [Loading VB] 65532 verts, 2047 Kb
[04.08.24 11:35:06.759] * [Loading VB] 65533 verts, 2047 Kb
[04.08.24 11:35:06.767] * [Loading VB] 65533 verts, 2047 Kb
[04.08.24 11:35:06.774] * [Loading VB] 65532 verts, 2047 Kb
[04.08.24 11:35:06.783] * [Loading VB] 65534 verts, 2047 Kb
[04.08.24 11:35:06.791] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.798] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.806] * [Loading VB] 65533 verts, 2047 Kb
[04.08.24 11:35:06.814] * [Loading VB] 65533 verts, 2047 Kb
[04.08.24 11:35:06.823] * [Loading VB] 65449 verts, 2045 Kb
[04.08.24 11:35:06.830] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.838] * [Loading VB] 65534 verts, 2047 Kb
[04.08.24 11:35:06.847] * [Loading VB] 65534 verts, 2047 Kb
[04.08.24 11:35:06.854] * [Loading VB] 9999 verts, 312 Kb
[04.08.24 11:35:06.855] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.862] * [Loading VB] 65534 verts, 2047 Kb
[04.08.24 11:35:06.870] * [Loading VB] 65535 verts, 2047 Kb
[04.08.24 11:35:06.878] * [Loading VB] 65532 verts, 2047 Kb
[04.08.24 11:35:06.886] * [Loading VB] 58032 verts, 1813 Kb
[04.08.24 11:35:06.894] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.902] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.910] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.917] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.925] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.933] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.941] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.949] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.957] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.964] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.972] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.979] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:06.987] * [Loading IB] 876555 indices, 1712 Kb
[04.08.24 11:35:07.000] * [Loading VB] 65535 verts, 767 Kb
[04.08.24 11:35:07.005] * [Loading VB] 65535 verts, 767 Kb
[04.08.24 11:35:07.006] * [Loading VB] 65535 verts, 767 Kb
[04.08.24 11:35:07.011] * [Loading VB] 65533 verts, 767 Kb
[04.08.24 11:35:07.015] * [Loading VB] 65535 verts, 767 Kb
[04.08.24 11:35:07.017] * [Loading VB] 65534 verts, 767 Kb
[04.08.24 11:35:07.020] * [Loading VB] 65534 verts, 767 Kb
[04.08.24 11:35:07.024] * [Loading VB] 65535 verts, 767 Kb
[04.08.24 11:35:07.028] * [Loading VB] 65535 verts, 767 Kb
[04.08.24 11:35:07.032] * [Loading VB] 65534 verts, 767 Kb
[04.08.24 11:35:07.034] * [Loading VB] 22001 verts, 257 Kb
[04.08.24 11:35:07.036] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:07.046] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:07.055] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:07.063] * [Loading IB] 1048575 indices, 2047 Kb
[04.08.24 11:35:07.070] * [Loading IB] 501153 indices, 978 Kb
[04.08.24 11:35:07.072] * phase time: 389 ms
[04.08.24 11:35:07.086] * phase time: 14 ms
[04.08.24 11:35:07.167] * [DETAILS] VertexConsts(256), Batch(61)
[04.08.24 11:35:07.167] * [DETAILS] 40687 v(20), 26352 p
[04.08.24 11:35:07.167] * [DETAILS] Batch(61), VB(794K), IB(154K)
[04.08.24 11:35:07.208] * phase time: 121 ms
[04.08.24 11:35:07.210] * Loading HOM: e:\cpogsr\gamedata\levels\l07_military\level.hom
[04.08.24 11:35:07.212] * phase time: 4 ms
[04.08.24 11:35:07.216] * phase time: 3 ms
[04.08.24 11:35:07.228] - Game configuring : Started 
[04.08.24 11:35:07.229] ~ set_geometry_env id=0 name[open_space]=environment id[8]
[04.08.24 11:35:07.229] ~ set_geometry_env id=1 name[mountains]=environment id[3]
[04.08.24 11:35:07.229] ~ set_geometry_env id=2 name[house]=environment id[9]
[04.08.24 11:35:07.229] ~ set_geometry_env id=3 name[long_corridor]=environment id[7]
[04.08.24 11:35:07.229] ~ set_geometry_env id=4 name[room]=environment id[5]
[04.08.24 11:35:07.229] ~ set_geometry_env id=5 name[bathroom]=environment id[2]
[04.08.24 11:35:07.229] - Game configuring : Finished 
[04.08.24 11:35:07.370] * phase time: 154 ms
[04.08.24 11:35:07.444] ! Fallback to default bump map: build_details_bump
[04.08.24 11:35:07.446] ! Fallback to default bump map: build_details_bump#
[04.08.24 11:35:07.485] ! Can't find texture 'cinemavfx\huge_explo\huge_explo_06'
[04.08.24 11:35:11.672] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1'
[04.08.24 11:35:11.727] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1'
[04.08.24 11:35:11.739] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1'
[04.08.24 11:35:11.964] CResourceManager::DeferredUpload -> END
[04.08.24 11:35:11.964] * t-report - base: 2105, 2724216 K
[04.08.24 11:35:11.964] * t-report - lmap: 6, 6144 K
[04.08.24 11:35:11.978] * phase time: 4607 ms
[04.08.24 11:35:11.986] * phase time: 8 ms
[04.08.24 11:35:11.986] * phase cmem: 0 K
[04.08.24 11:35:12.004] --------------------------------------------------------------------------------
[04.08.24 11:35:12.004] [32677MB] physical memory installed, [23338MB] available, [28] percent of memory in use
[04.08.24 11:35:12.004] PageFile usage: [10240MB], Peak PageFile usage: [10240MB]
[04.08.24 11:35:12.004] --------------------------------------------------------------------------------
[04.08.24 11:35:12.004] * [ D3D ]: textures[2730360 K]
[04.08.24 11:35:12.004] * [x-ray]: process heap[0 K], render[0 K]
[04.08.24 11:35:12.004] * [x-ray]: economy: strings[33646 K], smem[6721 K]
[04.08.24 11:35:12.831] ! Invalid ogg-comment version, file: [e:\cpogsr\gamedata\sounds\hud_anm\gasmask_swipe.ogg]
[04.08.24 11:35:12.863] **Game difficulty: 3
[04.08.24 11:35:12.875] [treasure_manager]: 12 treasures loaded (active/done): 7/12
[04.08.24 11:35:12.885] [task_manager]: 190 tasks loaded: 4 active
[04.08.24 11:35:12.886] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers loaded
[04.08.24 11:35:12.886] [ogse_st_mgr]: 10 all timers loaded
[04.08.24 11:35:12.886] ['bind_stalker']: Actor netpacket load size: [53]
[04.08.24 11:35:12.901] ! Unknown command: r3_minmax_sm
[04.08.24 11:35:13.576] ['sak_off_corpses']: 0 objects released in 675.04ms
[04.08.24 11:35:15.744] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mil_arhara_space_restrictor_1 to eRestrictorTypeNone because border().empty()
[04.08.24 11:35:16.081] ! Fallback to default bump map: wpn\iwp\addons\pso-1_bump#
[04.08.24 11:35:16.277] ! Fallback to default bump map: wpn\silencer_pbs1_bump#
[04.08.24 11:35:16.277] ! Fallback to default bump map: wpn\silencer_pbs1_bump
[04.08.24 11:35:16.542] ! Fallback to default bump map: wpn\usp_bump#
[04.08.24 11:35:16.542] ! Fallback to default bump map: wpn\usp_bump
[04.08.24 11:35:17.204] ! Fallback to default bump map: wpn\pm\pm_bump#
[04.08.24 11:35:17.204] ! Fallback to default bump map: wpn\pm\pm_bump
[04.08.24 11:35:17.261] ! Fallback to default bump map: wpn\iwp\addons\gp25_bump#
[04.08.24 11:35:17.446] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mil_arhara_mine1 to eRestrictorTypeNone because border().empty()
[04.08.24 11:35:17.447] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mil_arhara_mine2 to eRestrictorTypeNone because border().empty()
[04.08.24 11:35:17.589] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of respawn28600 to eRestrictorTypeNone because border().empty()
[04.08.24 11:35:18.040] ! Fallback to default bump map: wpn\aps\wpn_stechkin_bump#
[04.08.24 11:35:18.040] ! Fallback to default bump map: wpn\aps\wpn_stechkin_bump
[04.08.24 11:35:18.056] ! Can't find texture 'wpn\gwr\pm\wpn_pm'
[04.08.24 11:35:20.466] ['op2ogsr'.on_first_update]: version = 41, fixes = 41
[04.08.24 11:35:20.481] --['all_spawn_fix'.respawn_allspawn]: version = 63, fixes = 63
[04.08.24 11:35:20.506] [rescan_physical_path] files count before: [58822]
[04.08.24 11:35:20.506] [rescan_physical_path] files count before2: [58801]
[04.08.24 11:35:20.506] [rescan_physical_path] files count after: [58822]
[04.08.24 11:35:20.928] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0016, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:35:20.928] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0017, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:35:20.929] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0018, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:35:20.929] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0019, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:35:21.283] ! Invalid ogg-comment version, file: [e:\cpogsr\gamedata\sounds\weapons\rg6\rg6_reload.ogg]
[04.08.24 11:35:21.309] ! Can't find sound [weapons\_gunfire\mono\rg6\rg6_empty_click.ogg]
[04.08.24 11:35:21.316] ! Invalid ogg-comment version, file: [e:\cpogsr\gamedata\sounds\weapons\rg6\rg6_reload_start.ogg]
[04.08.24 11:35:21.317] ! Invalid ogg-comment version, file: [e:\cpogsr\gamedata\sounds\weapons\rg6\rg6_reload_end.ogg]
[04.08.24 11:35:21.915] ! Fallback to default bump map: wpn\striker\striker_body_bump#
[04.08.24 11:35:21.951] ! Fallback to default bump map: wpn\striker\striker_barrel_bump#
[04.08.24 11:35:21.982] ! Fallback to default bump map: wpn\striker\striker_sight_bump#
[04.08.24 11:35:22.018] ! Fallback to default bump map: wpn\striker\striker_baraban_bump#
[04.08.24 11:35:22.043] ! Fallback to default bump map: wpn\shells\shell_bump#
[04.08.24 11:35:22.469] ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_stock_bump#
[04.08.24 11:35:22.505] ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_body_bump#
[04.08.24 11:35:22.599] ! Fallback to default bump map: wpn\wpn_m249\wpn_m249_bump#
[04.08.24 11:35:22.599] ! Fallback to default bump map: wpn\wpn_m249\wpn_m249_bump
[04.08.24 11:35:22.700] ! Fallback to default bump map: wpn\walther\walther_p99_bump#
[04.08.24 11:35:22.700] ! Fallback to default bump map: wpn\walther\walther_p99_bump
[04.08.24 11:35:22.810] ! Fallback to default bump map: wpn\wpn_sg552_bump#
[04.08.24 11:35:22.810] ! Fallback to default bump map: wpn\wpn_sg552_bump
[04.08.24 11:35:23.071] ! Fallback to default bump map: wpn\wpn_sight_front_mk16_scar_front_sight_std_bump#
[04.08.24 11:35:23.072] ! Fallback to default bump map: wpn\wpn_sight_front_mk16_scar_front_sight_std_bump
[04.08.24 11:35:23.300] ! Fallback to default bump map: wpn\wpn_weapon_fn_40gl_mk2_40x46_bump#
[04.08.24 11:35:23.300] ! Fallback to default bump map: wpn\wpn_weapon_fn_40gl_mk2_40x46_bump
[04.08.24 11:35:24.328] * [CPatrolPathStorage::safe_path]: path[mil_freedom_gulag_look1] pp[wp03] level_vertex_id[4294967295] -> 361952
[04.08.24 11:35:26.282] * MEMORY USAGE: 0 K
[04.08.24 11:35:26.282] * End of synchronization A[1] R[1]
[04.08.24 11:35:26.282] * phase time: 14304 ms
[04.08.24 11:35:40.947] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0016, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:35:40.948] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0017, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:36:37.509] ! Fallback to default bump map: wpn\iwp\ammo\ammo_762_bump#
[04.08.24 11:39:25.455] ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_silencer_bump#
[04.08.24 11:40:10.256] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:40:10.260] [task_manager]: 190 tasks saved: 4 active
[04.08.24 11:40:10.260] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:40:10.260] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:40:10.261] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:40:10.267] * Saving spawns...
[04.08.24 11:40:10.267] * Saving objects...
[04.08.24 11:40:10.345] * 31483 objects are successfully saved
[04.08.24 11:40:10.346] * 6871 script vars are successfully saved
[04.08.24 11:40:10.357] * Game День 18. Тиски для Шурупа.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\День 18. Тиски для Шурупа.sav'
[04.08.24 11:42:38.270] !![IReaderBase<class IReader>::find_chunk] chunk [19] has invalid size [55], return elapsed size [51]
[04.08.24 11:42:55.951] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0018, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:42:56.217] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0019, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:43:02.138] [rescan_physical_path] files count before: [58824]
[04.08.24 11:43:02.138] [rescan_physical_path] files count before2: [58290]
[04.08.24 11:43:02.152] [rescan_physical_path] files count after: [58824]
[04.08.24 11:43:06.191] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:43:06.195] [task_manager]: 190 tasks saved: 4 active
[04.08.24 11:43:06.195] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:43:06.195] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:43:06.196] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:43:06.201] * Saving spawns...
[04.08.24 11:43:06.201] * Saving objects...
[04.08.24 11:43:06.346] * 31482 objects are successfully saved
[04.08.24 11:43:06.347] * 6871 script vars are successfully saved
[04.08.24 11:43:06.357] * Game 12.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\12.sav'
[04.08.24 11:44:12.647] ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_shell_bump#
[04.08.24 11:44:26.574] [rescan_physical_path] files count before: [58824]
[04.08.24 11:44:26.574] [rescan_physical_path] files count before2: [58290]
[04.08.24 11:44:26.587] [rescan_physical_path] files count after: [58824]
[04.08.24 11:44:34.139] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:44:34.144] [task_manager]: 190 tasks saved: 4 active
[04.08.24 11:44:34.144] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:44:34.144] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:44:34.144] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:44:34.149] * Saving spawns...
[04.08.24 11:44:34.149] * Saving objects...
[04.08.24 11:44:34.198] * 31476 objects are successfully saved
[04.08.24 11:44:34.199] * 6871 script vars are successfully saved
[04.08.24 11:44:34.210] * Game 3.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\3.sav'
[04.08.24 11:44:35.680] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[04.08.24 11:45:05.672] - !!!processing_enabled ->destroy_queue.push_back physic_destroyable_object[55833] frame [24414]
[04.08.24 11:45:08.643] [rescan_physical_path] files count before: [58824]
[04.08.24 11:45:08.643] [rescan_physical_path] files count before2: [58290]
[04.08.24 11:45:08.656] [rescan_physical_path] files count after: [58824]
[04.08.24 11:45:13.257] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:45:13.261] [task_manager]: 190 tasks saved: 4 active
[04.08.24 11:45:13.261] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:45:13.261] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:45:13.261] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:45:13.266] * Saving spawns...
[04.08.24 11:45:13.266] * Saving objects...
[04.08.24 11:45:13.315] * 31470 objects are successfully saved
[04.08.24 11:45:13.316] * 6871 script vars are successfully saved
[04.08.24 11:45:13.326] * Game 111.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\111.sav'
[04.08.24 11:45:33.476] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0017, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:45:33.753] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0016, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead
[04.08.24 11:45:50.730] ['amk_offline_alife'.update_offline_alife]: Time: 293.50ms
[04.08.24 11:47:21.199] [rescan_physical_path] files count before: [58824]
[04.08.24 11:47:21.199] [rescan_physical_path] files count before2: [58290]
[04.08.24 11:47:21.211] [rescan_physical_path] files count after: [58824]
[04.08.24 11:47:24.363] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:47:24.367] [task_manager]: 190 tasks saved: 4 active
[04.08.24 11:47:24.368] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:47:24.368] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:47:24.368] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:47:24.372] * Saving spawns...
[04.08.24 11:47:24.372] * Saving objects...
[04.08.24 11:47:24.447] * 31467 objects are successfully saved
[04.08.24 11:47:24.448] * 6871 script vars are successfully saved
[04.08.24 11:47:24.459] * Game 114.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\114.sav'
[04.08.24 11:47:25.524] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[04.08.24 11:49:07.832] [rescan_physical_path] files count before: [58824]
[04.08.24 11:49:07.832] [rescan_physical_path] files count before2: [58290]
[04.08.24 11:49:07.845] [rescan_physical_path] files count after: [58824]
[04.08.24 11:49:11.196] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:49:11.200] [task_manager]: 190 tasks saved: 4 active
[04.08.24 11:49:11.200] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:49:11.200] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:49:11.200] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:49:11.204] * Saving spawns...
[04.08.24 11:49:11.204] * Saving objects...
[04.08.24 11:49:11.249] * 31467 objects are successfully saved
[04.08.24 11:49:11.250] * 6871 script vars are successfully saved
[04.08.24 11:49:11.261] * Game 11.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\11.sav'
[04.08.24 11:50:22.724] [rescan_physical_path] files count before: [58824]
[04.08.24 11:50:22.724] [rescan_physical_path] files count before2: [58290]
[04.08.24 11:50:22.736] [rescan_physical_path] files count after: [58824]
[04.08.24 11:50:25.214] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:50:25.218] [task_manager]: 190 tasks saved: 4 active
[04.08.24 11:50:25.219] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:50:25.219] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:50:25.219] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:50:25.223] * Saving spawns...
[04.08.24 11:50:25.223] * Saving objects...
[04.08.24 11:50:25.268] * 31467 objects are successfully saved
[04.08.24 11:50:25.269] * 6871 script vars are successfully saved
[04.08.24 11:50:25.279] * Game 112.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\112.sav'
[04.08.24 11:53:25.453] * [xr_walker]: fix wp00:flags[0] of mil_village_search_look3 -> 1
[04.08.24 11:53:25.454] * [xr_walker]: fix wp04|sig=final:flags[0] of mil_village_search_path3 -> 1
[04.08.24 11:56:15.134] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:56:15.138] [task_manager]: 190 tasks saved: 5 active
[04.08.24 11:56:15.139] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:56:15.139] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:56:15.139] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:56:15.144] * Saving spawns...
[04.08.24 11:56:15.144] * Saving objects...
[04.08.24 11:56:15.193] * 31458 objects are successfully saved
[04.08.24 11:56:15.194] * 6894 script vars are successfully saved
[04.08.24 11:56:15.205] * Game День 18. Уничтожить кровососов в деревне - завершено.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\День 18. Уничтожить кровососов в деревне - завершено.sav'
[04.08.24 11:57:36.621] [rescan_physical_path] files count before: [58826]
[04.08.24 11:57:36.621] [rescan_physical_path] files count before2: [58290]
[04.08.24 11:57:36.634] [rescan_physical_path] files count after: [58826]
[04.08.24 11:57:39.570] [treasure_manager]: 12 treasures saved (active/done): 7/12
[04.08.24 11:57:39.574] [task_manager]: 190 tasks saved: 5 active
[04.08.24 11:57:39.574] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved
[04.08.24 11:57:39.574] [ogse_st_mgr]: 10 all timers saved
[04.08.24 11:57:39.574] ['bind_stalker']: Actor save netpacket size: [61]
[04.08.24 11:57:39.580] * Saving spawns...
[04.08.24 11:57:39.580] * Saving objects...
[04.08.24 11:57:39.664] * 31458 objects are successfully saved
[04.08.24 11:57:39.665] * 6894 script vars are successfully saved
[04.08.24 11:57:39.676] * Game 113.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\113.sav'
[04.08.24 11:58:19.216] ['amk_offline_alife'.update_offline_alife]: Time: 199.47ms
[04.08.24 11:58:27.534] ***************************[ScriptCrashHandler]**********************************
[04.08.24 11:58:27.534] stack traceback:
[04.08.24 11:58:27.534] *********************************************************************************
[04.08.24 11:58:27.534] ********************************************************************************
[04.08.24 11:58:27.535] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[04.08.24 11:58:28.049] !!Unhandled exception stack trace:
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A9FC7C9], Fun: [MultiplyAdd2_p8r()] + [49 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\3rd_party\Src\ode\ode\src\step.cpp-->99]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A9FD6FA], Fun: [dInternalStepIsland_x2()] + [3154 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\3rd_party\Src\ode\ode\src\step.cpp-->771] + [142 byte(s)]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A9FA8DE], Fun: [dxProcessIslands()] + [230 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\3rd_party\Src\ode\ode\src\util.cpp-->328]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A5074DD], Fun: [CPHWorld::Step()] + [445 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\PHWorld.cpp-->250]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A6A7E2A], Fun: [CPHMovementControl::ActivateBoxDynamic()] + [1642 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\PHMovementDynamicActivate.cpp-->368]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A52A896], Fun: [CActor::g_cl_CheckControls()] + [734 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Actor_Movement.cpp-->226] + [28 byte(s)]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A51C94C], Fun: [CActor::shedule_Update()] + [456 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Actor.cpp-->1010]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A20470B], Fun: [CSheduler::Update()] + [387 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\xrSheduler.cpp-->452]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A55B405], Fun: [CGamePersistent::OnFrame()] + [729 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\GamePersistent.cpp-->614]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A238DDB], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A238870], Fun: [CRenderDevice::FrameMove()] + [476 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A2379DC], Fun: [CRenderDevice::on_idle()] + [176 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A2384FE], Fun: [CRenderDevice::Run()] + [582 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A20079E], Fun: [Startup()] + [1014 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->212]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A200E80], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A20100F], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76AA21AEE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFE01B7AC4], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFE2A1A8C1], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[04.08.24 11:58:28.049] ********************************************************************************
[04.08.24 11:58:28.496] --Saved dump file to [e:\cpogsr\appdata\logs\xray_alekskull_08-04-24_11-58-28.mdmp]

Да, желание спать у ГГ появляется чаще. Боты не останавливаются общаться с ГГ. И вылеты появились 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
14 минут назад, shadows72 сказал:

Saved dump file to [e:\cpogsr\appdata\logs\xray_alekskull_08-04-24_11-58-28.mdmp]

Отправь мне этот файл.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Надеюсь, что баланс не релизный. При около нулевой защите от разреза и удара, одним прыжком химера отнимает 10-20% хп. При пулестойкости меньше 90 полоска хп опустошается моментально в секунды. Геймплейно увернутся от атаки монстрятины легче, чем от пуль. Сложность - учебка.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
5 часов назад, prophet сказал:

Отправь

https://drive.google.com/file/d/1lVxNwAkDFNZEnsTUigmG5wwd7dySN8mc/view?usp=sharing

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
3 часа назад, Renameduser сказал:

Надеюсь, что баланс не релизный.

Определенно нет.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
10 часов назад, prophet сказал:

Времени нет, люди жаждут релиза (я тоже).

За людей говорить не буду, а за себя скажу: "Иди играй, я подожду!" :u1F60E:

  • Лайк 4

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Было бы очень круто, если бы добавили бы детекторы и с их помощью надо было бы находить арты

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Пришел на встречу с Призраком, Сяк враг, есть "лекарство"? Сидор мирить не желает.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

rpilipen Приложи сейв, может Профет помирит.
https://wdfiles.ru/

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
5 минут назад, AngelOfEcstasy ❉ сказал:

rpilipen Приложи сейв, может Профет помирит.
https://wdfiles.ru/

https://wdfiles.ru/2P1fB

Изменено пользователем rpilipen

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
43 минуты назад, rpilipen сказал:

есть "лекарство"?

Переигровка.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
25 минут назад, prophet сказал:

Переигровка.

В смысле, новая игра?

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

prophet это так выглядит релизная оп?:u1F92F:

Очень классно выглядит

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
15 минут назад, rpilipen сказал:

В смысле, новая игра?

Ну ты в него наверное стрелял или гранаты рядом кидал,он врагом не просто так стал же .Переигровка с того момента сохранки где он тебе другом был.

Изменено пользователем Serega1972
  • Жму руку 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
44 минуты назад, Bulat13 сказал:

это так выглядит релизная оп

Это всё ещё ОБТ. :u1F60E:

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
43 минуты назад, Bulat13 сказал:

это так выглядит релизная оп?:u1F92F:

Ну пока да. Со временем лучше станет.

47 минут назад, rpilipen сказал:

В смысле, новая игра?

В смысле, сейв, где он тебе ещё врагом не был.

  • Мастер! 1
  • Жму руку 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
11 часов назад, Serega1972 сказал:

Ну ты в него наверное стрелял или гранаты рядом кидал,он врагом не просто так стал же .Переигровка с того момента сохранки где он тебе другом был.

 

10 часов назад, prophet сказал:

В смысле, сейв, где он тебе ещё врагом не был.

Не камрады, что-то не то. Нашел последний сейв выход с Радара, вернулся к Сяку, он желтый. Далее разговор с Якутом о Призраке в Х10, после зашел с Янтаря на Радар, Сяк красный.

Могу все сейвы между выходом с Радара по последний прикрепить, но смысл, я не был на Радаре между этими сохранениями.

Изменено пользователем rpilipen

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
12 минут назад, rpilipen сказал:

Далее разговор с Якутом о Призраке в Х10

Ну вот в этом моменте он у тебя уже красный. Промежуток между сейвами - 4 игровых часа. Что ты там делал в этот момент, что он красным стал - непонятно.


Дополнено 23 минуты спустя

@rpilipen Потенциальный источник проблемы нашёл, поднял репутацию торговцам до 1000.

  • Лайк 1
  • Смех 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Квест "Дом духов", полтеров завалил и не срабатывает квест.

Сейв прикладывю

https://wdfiles.ru/293TX


 Linux Mint 22. PortProton. Kisak-mesa

I3-10100, 48 GB DDR4, RX6400, M.2 1TB.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
5 минут назад, Ayama сказал:

полтеров завалил и не срабатывает квест.

Возможные причины:

1. Убийства сделаны не из обычной гаусс-пушки.
2. Какой-нибудь полтер умер от чего-то другого или кого-то другого.

В любом случае, пробуй заново.

  • Печаль 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
29 минут назад, prophet сказал:

2. Какой-нибудь полтер умер от чего-то другого или кого-то другого.
 

Помощники, которые в деревне возле костра, прибегают и начинают тоже стрелять, как с ними быть?

В ОП-2.2 я проходил этот квест, там по-моему никто не мешал мне отстреливать их.

Помогла переигровка, видимо надо ближе к дому откуда они вылезают бегать, чтоб друзья не услышали.

Изменено пользователем Ayama
  • Мастер! 1

 Linux Mint 22. PortProton. Kisak-mesa

I3-10100, 48 GB DDR4, RX6400, M.2 1TB.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Выполнял квест "Диск для Пантеры" - сержант Костыльнога бежит на блокпост, на ГГ никак не реагирует, никаких диалогов нет. Пришлось перегородить ему дорогу, сохраниться и загрузиться, только после этого появился диалог. 

Ещё сохранение и загрузка помогает с воронами: после выброса падает много ворон, но поднять их нельзя, чтобы поднять надо сохраниться и загрузится, тогда можно поднимать всех ворон на локации. 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
50 минут назад, ktoto6 сказал:

сержант Костыльнога бежит на блокпост, на ГГ никак не реагирует, никаких диалогов нет

Классика X-Ray, меняется логика непися только перезагрузки.

51 минуту назад, ktoto6 сказал:

Ещё сохранение и загрузка помогает с воронами: после выброса падает много ворон

и?

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
1 час назад, prophet сказал:
1 час назад, ktoto6 сказал:

Ещё сохранение и загрузка помогает с воронами: после выброса падает много ворон

и?

Хорошо было бы, если ворон, упавших от выброса можно было без перезагрузки поднимать.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты

Для публикации сообщений создайте учётную запись или авторизуйтесь

Вы должны быть пользователем, чтобы оставить комментарий

Создать учетную запись

Зарегистрируйте новую учётную запись в нашем сообществе. Это очень просто!

Регистрация нового пользователя

Войти

Уже есть аккаунт? Войти в систему.

Войти

  • Последние посетители   1 пользователь онлайн