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FacingSlave

S.T.A.L.K.E.R История Трависа. Эпизод 2

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photo_2025-03-02_20-50-21.jpg.6e50b96508af8773660124d92fa8ba51.jpg

Название мода: История Трависа. Эпизод 2

Платформа:  OGSR Engine | Shadow of chernobyl 1.0006

Разработчик: FacingSlave

Дата выхода: 05.03.2025

Спойлер

Сюжет расскажет о дальнейшей судьбе сталкера по кличке Травис, который после уничтожения базы нелегальной разработки оружия в первом эпизоде отправляется на старые земли, а именно на Кордон, но попадает в ряд непредвиденных событий. Мод по продолжительности на 1,3 - 2 часа +-

Спойлер

2025-02-25-17-39-37.png

2025-02-25-17-40-48.png

2025-02-25-17-40-59.png

2025-02-25-17-41-35.png

2025-02-25-17-42-05.png

2025-02-25-17-42-58.png

 

Спойлер

Всем снова здравствуйте. Я думал мод выйдет в апреле, но к сожалению вышел намного раньше. Основной сюжет полностью готовый, а из побочных заданий у меня получилось лишь 5... (Фанат, Шустрый, Гена Террор, Кукухан, Витёк). Это все люди у которого есть побочные задания, советую лучше вам проходить их. Что хочу сказать дальше, я устал от модостроения и ухожу в большой отдых (до лета). Один очень хороший человек (RicoNRT) скачал, что у меня слишком мало побочных задания и полностью локация не задействована, я с ним соглашусь но понимаете у меня больше фантазий в голову не приходят, надеюсь не обижу автора локации (Vlador) что не смог полностью показать его классную локацию. На этом у меня всё.

Спойлер

Когда создавал мод нашёл баг и вылет. 

Баг: С торговцем. Если вы решитесь продать пушку, то он её выплюнит и она будет валяться возле него и так покругу. Сколько не пытался не смог пофиксить и решить эту проблему, за это очень сильно извеняюсь.

Вылет: Вылет происходит в начале и конце сражения с Мистиком, вылет без лога, нужно только перезагрузиться (Советую сохраниться в начале разговора и конца, либо сделать отдельный сейв)

Спойлер

Тут только 2 хороших человека которые помогали мне и не бросали в беде:

RicoNRT - Помощь в идеях, логике, скриптах, конфигах и т.п

Albert_Hairpin - Помощь в модельках нпс, текстурах, идеях к побочным заданиям, дополнительному материалу и т.д

Спойлер

photo-2025-03-01-01-15-42.jpg

1. История Трависа. Эпизод 1

2. История Трависа. Эпизод 2

3. Город гиблых слёз - мод для будущей разработке

Спойлер

Google Диск

Инструкция по установке:

1. Установить S.T.A.L.K.E.R Тень Чернобыля с патчем 1.0006

2. Установить архив по ссылке

3. Если у вас есть оригинальные gamedata, bin, fsgame, переименуйте их или удалите

4. Содержимое архива кинуть в корневую папку игры

5. Запускать мод в папке bin_x64,  xrEngine.exe

Спойлер

Google Диск

Только тем кому интересно, могут посмотреть дополнительные материалы

Спойлер

Платформа OGSR

Оружейный пак Soc Gunslinger Adaptation 1.1

Локация кордона by Vlador

Спойлер

1. Если не сможете найти вход в Элеватор по заданию Ассистента Раскольникова он находится тут:

05-03-2025-185332.jpg

2. Если по зачистке мутантов Альбатрос стоит и целиться (Где подъём на лестницу), надо просто поговорить с ним и действовать дальше по заданию.

3. Когда убьёте Манипулятора заберайте артефакт с его трупа

Спойлер

Яндекс диск - Поправил шайку алкашей и зону триггера 

Скачать - Правка торговли с Владимиром Маяковским, спасибо большое Mawrakу

Скачать - Правит вылет с Мистиком

 

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В 13.03.2025 в 18:56, argusneo сказал:

Всем привет! После двух- троех минут игры вылет. Зашел в папку logs игры а там только вот это:

  б/н (Показать контент)

 

[13.03.25 15:08:38.513] * Detected CPU: Intel(R) Core(TM)2 Duo CPU     E6550  @ 2.33GHz [GenuineIntel], F6/M15/S11
[13.03.25 15:08:38.515] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3
[13.03.25 15:08:38.515] * CPU cores: [2], threads: [2]
[13.03.25 15:08:38.515] * CPU0 current freq: 2331 MHz, max freq: 2331 MHz
[13.03.25 15:08:38.515] * CPU1 current freq: 2331 MHz, max freq: 2331 MHz
[13.03.25 15:08:38.515] Initializing File System...
[13.03.25 15:08:38.517] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db0], size: [678577379]
[13.03.25 15:08:38.710] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db1], size: [708434331]
[13.03.25 15:08:38.764] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db2], size: [671169415]
[13.03.25 15:08:38.805] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db3], size: [684792231]
[13.03.25 15:08:38.845] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db4], size: [671392842]
[13.03.25 15:08:39.433] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db5], size: [696277331]
[13.03.25 15:08:39.529] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db6], size: [667613134]
[13.03.25 15:08:39.543] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db7], size: [672770451]
[13.03.25 15:08:39.616] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db8], size: [296000567]
[13.03.25 15:08:39.650] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db9], size: [79312307]
[13.03.25 15:08:39.723] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dba], size: [32500627]
[13.03.25 15:08:39.745] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbb], size: [55194918]
[13.03.25 15:08:39.758] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbc], size: [160948]
[13.03.25 15:08:39.766] --Found base arch: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbd], size: [101014]
[13.03.25 15:08:39.781] using fs-ltx fsgame.ltx
[13.03.25 15:08:39.781] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\]
[13.03.25 15:08:39.782]   files: [17]
[13.03.25 15:08:40.346] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\spawns\]
[13.03.25 15:08:40.346]   files: [4]
[13.03.25 15:08:40.350] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\anims\]
[13.03.25 15:08:40.350]   files: [22]
[13.03.25 15:08:40.368] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\]
[13.03.25 15:08:40.368]   files: [4]
[13.03.25 15:08:40.370] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\meshes\]
[13.03.25 15:08:40.370]   files: [11]
[13.03.25 15:08:40.481] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\meshes\]
[13.03.25 15:08:40.481]   files: [11]
[13.03.25 15:08:40.575] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\shaders\]
[13.03.25 15:08:40.576]   files: [7]
[13.03.25 15:08:40.597] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\]
[13.03.25 15:08:40.597]   files: [23]
[13.03.25 15:08:40.636] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\textures\]
[13.03.25 15:08:40.636]   files: [51]
[13.03.25 15:08:40.762] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\scripts\]
[13.03.25 15:08:40.763]   files: [86]
[13.03.25 15:08:40.763] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\]
[13.03.25 15:08:40.763]   files: [28]
[13.03.25 15:08:40.784] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\]
[13.03.25 15:08:40.785]   files: [4]
[13.03.25 15:08:40.785] --Found FS dir: [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\mods\]
[13.03.25 15:08:40.785]   files: [3]
[13.03.25 15:08:40.785] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[13.03.25 15:08:40.801] FS: 36894 files cached, 0Kb memory used.
[13.03.25 15:08:40.801] Init FileSystem 2.285990 sec
[13.03.25 15:08:40.837] [OGSR Engine (x64)] build date: [Jul  7 2022 13:55:54]
[13.03.25 15:08:40.837] [_MSC_FULL_VER]: [193231332], [_MSVC_LANG]: [202002L]
[13.03.25 15:08:40.837] Working Directory: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64]
[13.03.25 15:08:40.837] CommandLine: ["E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe" ]
[13.03.25 15:08:41.452] Initializing Engine...
[13.03.25 15:08:41.454] Starting INPUT device...
[13.03.25 15:08:41.837] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[13.03.25 15:08:41.837] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[13.03.25 15:08:41.898] refCount:m_pAdapter 1
[13.03.25 15:08:41.898] refCount:pFactory 1
[13.03.25 15:08:41.898] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[13.03.25 15:08:41.898] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[13.03.25 15:08:42.192] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[13.03.25 15:08:42.192] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[13.03.25 15:08:42.194] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[13.03.25 15:08:42.194] --  [renderer_r2a]
[13.03.25 15:08:42.194] --  [renderer_r2]
[13.03.25 15:08:42.194] --  [renderer_r2.5]
[13.03.25 15:08:42.194] --  [renderer_r3]
[13.03.25 15:08:42.194] --  [renderer_r4]
[13.03.25 15:08:42.194] Executing config-script "user.ltx"...
[13.03.25 15:08:42.194] ! Cannot open script file [user.ltx]
[13.03.25 15:08:42.194] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[13.03.25 15:08:42.194] --Loading DLL: [xrRender_R2.dll]
[13.03.25 15:08:42.201] --Loading DLL: [xrGame.dll]
[13.03.25 15:08:42.215] --------------------------------------------------------------------------------
[13.03.25 15:08:42.215] [8191MB] physical memory installed, [3751MB] available, [54] percent of memory in use
[13.03.25 15:08:42.215] PageFile usage: [68MB], Peak PageFile usage: [75MB]
[13.03.25 15:08:42.215] --------------------------------------------------------------------------------
[13.03.25 15:08:42.215] * [ D3D ]: textures[0 K]
[13.03.25 15:08:42.215] * [x-ray]: process heap[0 K], render[0 K]
[13.03.25 15:08:42.215] * [x-ray]: economy: strings[29742 K], smem[0 K]
[13.03.25 15:08:42.215] SOUND: OpenAL: enumerate devices...
[13.03.25 15:08:42.215] SOUND: OpenAL: EnumerationExtension Present
[13.03.25 15:08:42.427] devices Generic Software
[13.03.25 15:08:42.427] SOUND: OpenAL: system  default SndDevice name is Generic Software
[13.03.25 15:08:42.841] SOUND: OpenAL: All available devices:
[13.03.25 15:08:42.842] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[13.03.25 15:08:42.842] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[13.03.25 15:08:42.842] Executing config-script "e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[13.03.25 15:08:42.849] ! cant find corresponding [id] for action_name [chat]
[13.03.25 15:08:42.849] [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[13.03.25 15:08:42.849] Executing config-script "e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
[13.03.25 15:08:42.850] ! Unknown command:  r2_sun_shafts
[13.03.25 15:08:42.850] ! Unknown command:  r__supersample
[13.03.25 15:08:42.850] [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
[13.03.25 15:08:42.850] SOUND: Selected device is OpenAL Soft
[13.03.25 15:08:42.887] [OpenAL] EFX: present
[13.03.25 15:08:42.901] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[13.03.25 15:08:42.913] Starting RENDER device...
[13.03.25 15:08:42.972] * GPU [vendor:10DE]-[device:1C02]: NVIDIA GeForce GTX 1060 3GB
[13.03.25 15:08:42.972] * GPU driver: 23.21.13.9135
[13.03.25 15:08:43.105] * CREATE: DeviceREF: 1
[13.03.25 15:08:43.105] * Vertex Processor: PURE HARDWARE
[13.03.25 15:08:43.106] *     Texture memory: 4090 M
[13.03.25 15:08:43.106] *          DDI-level: 9.0
[13.03.25 15:08:43.111] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.03.25 15:08:43.112] * GPU vertex cache: unrecognized, 16
[13.03.25 15:08:43.114] * DVB created: 16384K
[13.03.25 15:08:43.114] * DIB created: 512K
[13.03.25 15:08:43.275] ! Version conflict in shader 'models\lightplanes_00'
[13.03.25 15:08:43.275] ! Version conflict in shader 'models\lightplanesself'
[13.03.25 15:08:43.275] ! Version conflict in shader 'models\model_puh'
[13.03.25 15:08:43.275] ! Version conflict in shader 'models\model_refl'
[13.03.25 15:08:43.275] ! Version conflict in shader 'models\xbrainglass'
[13.03.25 15:08:43.275] ! Version conflict in shader 'models\xdistortcolorlinv'
[13.03.25 15:08:43.275] ! Version conflict in shader 'models\xglass'
[13.03.25 15:08:43.276] ! Version conflict in shader 'models\xglass2'
[13.03.25 15:08:43.276] ! Version conflict in shader 'models\xlens'
[13.03.25 15:08:43.276] ! Version conflict in shader 'selflight_static'
[13.03.25 15:08:43.278] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[13.03.25 15:08:43.684] !![IReaderBase<class IReader>::find_chunk_thm] THM [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[13.03.25 15:08:43.685] !![IReaderBase<class IReader>::find_chunk_thm] THM [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[13.03.25 15:08:43.851] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[13.03.25 15:08:43.855] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[13.03.25 15:08:43.860] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
[13.03.25 15:08:43.861] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[13.03.25 15:08:43.861] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[13.03.25 15:08:43.862] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
[13.03.25 15:08:43.871] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[13.03.25 15:08:43.879] * NULLRT supported
[13.03.25 15:08:43.879] * ...and used
[13.03.25 15:08:43.879] * HWDST/PCF supported and used
[13.03.25 15:08:43.879] * NV-DBT supported and used
[13.03.25 15:08:49.065] --LUA version: [LuaJIT 2.1.0-beta3]
[13.03.25 15:08:49.166] Starting engine...
[13.03.25 15:09:08.847] * phase time: 1 ms
[13.03.25 15:09:08.847] * phase cmem: 0 K
[13.03.25 15:09:08.894] --LUA version: [LuaJIT 2.1.0-beta3]
[13.03.25 15:09:08.960] * phase time: 113 ms
[13.03.25 15:09:08.960] * phase cmem: 0 K
[13.03.25 15:09:08.961] * phase time: 1 ms
[13.03.25 15:09:08.962] * phase cmem: 0 K
[13.03.25 15:09:08.963] * Creating new game...
[13.03.25 15:09:08.964] * Loading spawn registry...
[13.03.25 15:09:09.206] * 1132 spawn points are successfully loaded
[13.03.25 15:09:09.595] * Saving spawns...
[13.03.25 15:09:09.595] * Saving objects...
[13.03.25 15:09:09.606] * 2344 objects are successfully saved
[13.03.25 15:09:09.611] * Game all.sav is successfully saved to file 'e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\savedgames\all.sav'
[13.03.25 15:09:09.611] * New game is successfully created!
[13.03.25 15:09:09.611] * phase time: 649 ms
[13.03.25 15:09:09.611] * phase cmem: 0 K
[13.03.25 15:09:09.637] # Player not found. New player created.
[13.03.25 15:09:09.637] !!xrServer::Check_GameSpy_CDKey_Success - 1
[13.03.25 15:09:09.637] * client : connection accepted - <>
[13.03.25 15:09:09.638] * phase time: 27 ms
[13.03.25 15:09:09.638] * phase cmem: 0 K
[13.03.25 15:09:09.641] * phase time: 2 ms
[13.03.25 15:09:09.641] * phase cmem: 0 K
[13.03.25 15:09:17.911] --[ISpatial_DB::initialize] bbc is [-57.3, 10.8, 167.0], bbd is [465.8, 113.3, 805.8]
[13.03.25 15:09:17.911] --[ISpatial_DB::initialize] bbc is [-57.3, 10.8, 167.0], bbd is [465.8, 113.3, 805.8]
[13.03.25 15:09:17.921] * phase time: 8279 ms
[13.03.25 15:09:17.921] * phase cmem: 0 K
[13.03.25 15:09:18.500] * phase time: 579 ms
[13.03.25 15:09:18.500] * phase cmem: 0 K
[13.03.25 15:09:18.501] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:18.541] * [Loading VB] 65534 verts, 2047 Kb
[13.03.25 15:09:18.558] * [Loading VB] 65532 verts, 2047 Kb
[13.03.25 15:09:18.574] * [Loading VB] 65529 verts, 2047 Kb
[13.03.25 15:09:18.591] * [Loading VB] 65532 verts, 2047 Kb
[13.03.25 15:09:18.607] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:18.623] * [Loading VB] 65527 verts, 2047 Kb
[13.03.25 15:09:18.639] * [Loading VB] 65527 verts, 2047 Kb
[13.03.25 15:09:18.655] * [Loading VB] 38416 verts, 1200 Kb
[13.03.25 15:09:18.666] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:18.681] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:18.697] * [Loading VB] 65534 verts, 2047 Kb
[13.03.25 15:09:18.712] * [Loading VB] 65534 verts, 2047 Kb
[13.03.25 15:09:18.727] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:18.742] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:18.757] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:18.772] * [Loading VB] 65527 verts, 2047 Kb
[13.03.25 15:09:18.787] * [Loading VB] 65520 verts, 2047 Kb
[13.03.25 15:09:18.803] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:18.818] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:18.833] * [Loading VB] 65534 verts, 2047 Kb
[13.03.25 15:09:18.848] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:18.863] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:18.878] * [Loading VB] 65534 verts, 2047 Kb
[13.03.25 15:09:18.893] * [Loading VB] 65530 verts, 2047 Kb
[13.03.25 15:09:18.908] * [Loading VB] 65528 verts, 2047 Kb
[13.03.25 15:09:18.923] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:18.939] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:18.954] * [Loading VB] 65513 verts, 2047 Kb
[13.03.25 15:09:18.968] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:18.983] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:18.999] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:19.014] * [Loading VB] 65532 verts, 2047 Kb
[13.03.25 15:09:19.029] * [Loading VB] 65511 verts, 2047 Kb
[13.03.25 15:09:19.044] * [Loading VB] 65533 verts, 2047 Kb
[13.03.25 15:09:19.059] * [Loading VB] 65514 verts, 2047 Kb
[13.03.25 15:09:19.074] * [Loading VB] 65534 verts, 2047 Kb
[13.03.25 15:09:19.089] * [Loading VB] 4052 verts, 126 Kb
[13.03.25 15:09:19.090] * [Loading VB] 65532 verts, 2047 Kb
[13.03.25 15:09:19.106] * [Loading VB] 65535 verts, 2047 Kb
[13.03.25 15:09:19.122] * [Loading VB] 65534 verts, 2047 Kb
[13.03.25 15:09:19.137] * [Loading VB] 65534 verts, 2047 Kb
[13.03.25 15:09:19.152] * [Loading VB] 65532 verts, 2047 Kb
[13.03.25 15:09:19.169] * [Loading VB] 63948 verts, 1998 Kb
[13.03.25 15:09:19.183] * [Loading VB] 20210 verts, 631 Kb
[13.03.25 15:09:19.189] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.204] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.217] * [Loading IB] 1048572 indices, 2047 Kb
[13.03.25 15:09:19.230] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.243] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.256] * [Loading IB] 1048572 indices, 2047 Kb
[13.03.25 15:09:19.269] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.282] * [Loading IB] 1048572 indices, 2047 Kb
[13.03.25 15:09:19.295] * [Loading IB] 1048572 indices, 2047 Kb
[13.03.25 15:09:19.309] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.323] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.337] * [Loading IB] 1048572 indices, 2047 Kb
[13.03.25 15:09:19.350] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.363] * [Loading IB] 1048572 indices, 2047 Kb
[13.03.25 15:09:19.377] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.390] * [Loading IB] 664359 indices, 1297 Kb
[13.03.25 15:09:19.401] * [Loading VB] 65534 verts, 767 Kb
[13.03.25 15:09:19.402] * [Loading VB] 65535 verts, 767 Kb
[13.03.25 15:09:19.403] * [Loading VB] 65532 verts, 767 Kb
[13.03.25 15:09:19.404] * [Loading VB] 65533 verts, 767 Kb
[13.03.25 15:09:19.406] * [Loading VB] 65532 verts, 767 Kb
[13.03.25 15:09:19.407] * [Loading VB] 65535 verts, 767 Kb
[13.03.25 15:09:19.409] * [Loading VB] 65535 verts, 767 Kb
[13.03.25 15:09:19.411] * [Loading VB] 65535 verts, 767 Kb
[13.03.25 15:09:19.412] * [Loading VB] 65535 verts, 767 Kb
[13.03.25 15:09:19.413] * [Loading VB] 65532 verts, 767 Kb
[13.03.25 15:09:19.414] * [Loading VB] 65534 verts, 767 Kb
[13.03.25 15:09:19.416] * [Loading VB] 65532 verts, 767 Kb
[13.03.25 15:09:19.417] * [Loading VB] 65533 verts, 767 Kb
[13.03.25 15:09:19.418] * [Loading VB] 65535 verts, 767 Kb
[13.03.25 15:09:19.420] * [Loading VB] 65534 verts, 767 Kb
[13.03.25 15:09:19.421] * [Loading VB] 56355 verts, 660 Kb
[13.03.25 15:09:19.422] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.425] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.428] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.431] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.434] * [Loading IB] 1048572 indices, 2047 Kb
[13.03.25 15:09:19.437] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.440] * [Loading IB] 1048572 indices, 2047 Kb
[13.03.25 15:09:19.443] * [Loading IB] 1048575 indices, 2047 Kb
[13.03.25 15:09:19.446] * [Loading IB] 636327 indices, 1242 Kb
[13.03.25 15:09:19.448] * phase time: 948 ms
[13.03.25 15:09:19.448] * phase cmem: 0 K
[13.03.25 15:09:29.746] * phase time: 10297 ms
[13.03.25 15:09:29.746] * phase cmem: 0 K
[13.03.25 15:09:29.778] * [DETAILS] VertexConsts(256), Batch(61)
[13.03.25 15:09:29.778] * [DETAILS] 9638 v(20), 5124 p
[13.03.25 15:09:29.779] * [DETAILS] Batch(61), VB(188K), IB(30K)
[13.03.25 15:09:29.779] * phase time: 33 ms
[13.03.25 15:09:29.779] * phase cmem: 0 K
[13.03.25 15:09:29.780] * Loading HOM: e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\escape_new\level.hom
[13.03.25 15:09:29.788] * phase time: 8 ms
[13.03.25 15:09:29.788] * phase cmem: 0 K
[13.03.25 15:09:29.792] * phase time: 3 ms
[13.03.25 15:09:29.792] * phase cmem: 0 K
[13.03.25 15:09:29.808] - Game configuring : Started 
[13.03.25 15:09:29.814] - Game configuring : Finished 
[13.03.25 15:09:30.109] * phase time: 316 ms
[13.03.25 15:09:30.109] * phase cmem: 0 K
[13.03.25 15:09:30.474] ! auto-generated bump map: act\cod_bo2_sviter_hands_bump#
[13.03.25 15:09:38.598] ! Can't find texture 'ui_amk_yellow'
[13.03.25 15:09:41.022] * t-report - base: 1355, 765683 K
[13.03.25 15:09:41.022] * t-report - lmap: 4, 3073 K
[13.03.25 15:09:41.024] * phase time: 10915 ms
[13.03.25 15:09:41.024] * phase cmem: 0 K
[13.03.25 15:09:41.062] * phase time: 38 ms
[13.03.25 15:09:41.062] * phase cmem: 0 K
[13.03.25 15:09:41.084] --------------------------------------------------------------------------------
[13.03.25 15:09:41.084] [8191MB] physical memory installed, [2593MB] available, [68] percent of memory in use
[13.03.25 15:09:41.084] PageFile usage: [1570MB], Peak PageFile usage: [1570MB]
[13.03.25 15:09:41.084] --------------------------------------------------------------------------------
[13.03.25 15:09:41.084] * [ D3D ]: textures[768756 K]
[13.03.25 15:09:41.084] * [x-ray]: process heap[0 K], render[0 K]
[13.03.25 15:09:41.084] * [x-ray]: economy: strings[30103 K], smem[5833 K]
[13.03.25 15:09:44.157] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
[13.03.25 15:09:44.159] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
[13.03.25 15:09:46.955] ! Invalid ogg-comment version, file:  e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\nv_start.ogg
[13.03.25 15:09:46.959] ! Invalid ogg-comment version, file:  e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\nv_off.ogg
[13.03.25 15:10:02.273] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of level_prefix_space_restrictor_0029 to eRestrictorTypeNone because border().empty()
[13.03.25 15:10:07.737] ! auto-generated bump map: act\act_scientist_suit_bump#
[13.03.25 15:10:07.738] ! auto-generated bump map: act\act_scientist_suit_bump
[13.03.25 15:10:08.941] ! auto-generated bump map: act\act_stalker_dolg_1_bump#
[13.03.25 15:10:08.942] ! auto-generated bump map: act\act_stalker_dolg_1_bump
[13.03.25 15:10:12.666] * MEMORY USAGE: 0 K
[13.03.25 15:10:12.666] * End of synchronization A[1] R[1]
[13.03.25 15:10:12.668] * phase time: 31643 ms
[13.03.25 15:10:12.668] * phase cmem: 0 K
[13.03.25 15:10:57.999] ! Can't find sound [scripts\magnitofon\magnitofon_1_l.ogg]
[13.03.25 15:10:58.012] ! Can't find sound [scripts\magnitofon\magnitofon_1_r.ogg]
[13.03.25 15:10:58.015] Intro start 3876
[13.03.25 15:11:16.279] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[13.03.25 15:11:46.683] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[13.03.25 15:11:46.709] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[13.03.25 15:11:46.709] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[13.03.25 15:11:49.123] * DVB created: 16384K
[13.03.25 15:11:49.123] * DIB created: 512K
[13.03.25 15:11:51.324] * [DETAILS] VertexConsts(256), Batch(61)
[13.03.25 15:11:51.325] * [DETAILS] 9638 v(20), 5124 p
[13.03.25 15:11:51.325] * [DETAILS] Batch(61), VB(188K), IB(30K)
[13.03.25 15:11:51.326] * RM_Dump: textures  : 1818
[13.03.25 15:11:51.326] * RM_Dump: rtargets  : 23
[13.03.25 15:11:51.326] * RM_Dump: vs        : 78
[13.03.25 15:11:51.326] * RM_Dump: ps        : 96
[13.03.25 15:11:51.326] * RM_Dump: dcl       : 20
[13.03.25 15:11:51.326] * RM_Dump: states    : 82
[13.03.25 15:11:51.326] * RM_Dump: tex_list  : 1436
[13.03.25 15:11:51.326] * RM_Dump: matrices  : 0
[13.03.25 15:11:51.326] * RM_Dump: lst_constants: 0
[13.03.25 15:11:51.326] * RM_Dump: v_passes  : 2187
[13.03.25 15:11:51.326] * RM_Dump: v_elements: 2190
[13.03.25 15:11:51.326] * RM_Dump: v_shaders : 1270
[13.03.25 15:11:51.326] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.03.25 15:11:51.326] * GPU vertex cache: recognized, 24
[13.03.25 15:11:51.326] *** RESET [0 ms]
[13.03.25 15:11:51.753] Config-file [e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\user.ltx] saved successfully
[13.03.25 15:11:52.286] * MEMORY USAGE: 0 K
[13.03.25 15:11:52.286] * End of synchronization A[1] R[1]
[13.03.25 15:11:56.441] * MEMORY USAGE: 0 K
[13.03.25 15:11:56.441] * End of synchronization A[1] R[1]
[13.03.25 15:14:08.519] * Saving spawns...
[13.03.25 15:14:08.519] * Saving objects...
[13.03.25 15:14:08.529] * 2555 objects are successfully saved
[13.03.25 15:14:08.530] * 18 script vars are successfully saved
[13.03.25 15:14:08.534] * Game 1.sav is successfully saved to file 'e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\savedgames\1.sav'
[13.03.25 15:15:01.936] ! Invalid ogg-comment version, file:  e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\respect.ogg
[13.03.25 15:19:34.704] * Saving spawns...
[13.03.25 15:19:34.704] * Saving objects...
[13.03.25 15:19:34.714] * 2536 objects are successfully saved
[13.03.25 15:19:34.714] * 18 script vars are successfully saved
[13.03.25 15:19:34.719] * Game 2.sav is successfully saved to file 'e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\savedgames\2.sav'
[13.03.25 15:19:40.908] ! Can't find texture 'crosshair\crosshair_acog'
[13.03.25 15:19:40.914] ! Can't find texture 'wpn\wpn_addon_scope_acog'
[13.03.25 15:19:40.942] ! auto-generated bump map: wpn\wpn_scope_pso_1m21_bump#
[13.03.25 15:19:43.723] ! Can't find texture 'crosshair\crosshair_leupold'
[13.03.25 15:20:37.657] * Saving spawns...
[13.03.25 15:20:37.657] * Saving objects...
[13.03.25 15:20:37.667] * 2534 objects are successfully saved
[13.03.25 15:20:37.667] * 18 script vars are successfully saved
[13.03.25 15:20:37.672] * Game 3.sav is successfully saved to file 'e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\savedgames\3.sav'
[13.03.25 15:22:24.508] * Saving spawns...
[13.03.25 15:22:24.508] * Saving objects...
[13.03.25 15:22:24.519] * 2533 objects are successfully saved
[13.03.25 15:22:24.519] * 18 script vars are successfully saved
[13.03.25 15:22:24.524] * Game 4.sav is successfully saved to file 'e:\game\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\savedgames\4.sav'
[13.03.25 15:25:40.816] 
FATAL ERROR

[error]Expression    : xml_doc.NavigateToNode(path,index)
[error]Function      : CUIXmlInit::InitWindow
[error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrGame\ui\UIXmlInit.cpp
[error]Line          : 88
[error]Description   : XML node not found
[error]Arguments     : global_wnd

[13.03.25 15:25:40.816] ***************************[ScriptCrashHandler]**********************************
[13.03.25 15:25:40.816] stack traceback:
    [C]: in function 'start_tutorial'
    ... chernobyl\gamedata\scripts\ui_ingame2_indicators.script:154: in function 'show_indicators'
    ...shadow of chernobyl\gamedata\scripts\bind_stalker.script:473: in function <...shadow of chernobyl\gamedata\scripts\bind_stalker.script:438>
[13.03.25 15:25:40.816]     Locals: 
[13.03.25 15:25:40.816]      string (*temporary) : part_29_thirst
[13.03.25 15:25:40.816]     End
[13.03.25 15:25:40.816]     Locals: 
[13.03.25 15:25:40.816]      userdata hud : (CUIGameCustom): 00000214ECA12160
[13.03.25 15:25:40.816]      number tmp : 0.000000
[13.03.25 15:25:40.816]     End
[13.03.25 15:25:40.816]     Locals: 
[13.03.25 15:25:40.816]      Userdata: self
[13.03.25 15:25:40.816]              boolean self.bCheckStart : false
[13.03.25 15:25:40.816]              number self.next_restrictors_update_time : 883966.000000
[13.03.25 15:25:40.816]              Userdata: self.am
[13.03.25 15:25:40.816]                      boolean self.am.use_rescheduling : true
[13.03.25 15:25:40.816]                      table self.am.slots_in_process : [...]
[13.03.25 15:25:40.816]                      table self.am.signals : [...]
[13.03.25 15:25:40.816]                      string self.am.mgr_name : global
[13.03.25 15:25:40.816]              boolean self.weapon_hide : false
[13.03.25 15:25:40.816]              Table: self.st
[13.03.25 15:25:40.816]                      table self.st.pstor : [...]
[13.03.25 15:25:40.816]              Userdata: self.weather_manager
[13.03.25 15:25:40.817]                      table self.weather_manager.weather_list : [...]
[13.03.25 15:25:40.817]                      number self.weather_manager.update_time : 890000.000000
[13.03.25 15:25:40.817]                      string self.weather_manager.update_level : escape_new
[13.03.25 15:25:40.817]                      number self.weather_manager.weather_change_day : 15.000000
[13.03.25 15:25:40.817]              Userdata: self.actor_detector
[13.03.25 15:25:40.817]                      number self.actor_detector.init_time : -1.000000
[13.03.25 15:25:40.817]      number delta : 16.000000
[13.03.25 15:25:40.817]      nil water3 : [not available]
[13.03.25 15:25:40.817]      number time : 883886.000000
[13.03.25 15:25:40.817]     End
[13.03.25 15:25:40.817] *********************************************************************************
[13.03.25 15:25:40.817] ********************************************************************************
[13.03.25 15:25:40.840] !![LogStackTrace] Thread: [X-RAY Primary thread]
[13.03.25 15:25:43.320] !!stack trace:
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6163DD8], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6188F25], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6188DD7], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6188BAA], Fun: [xrDebug::fail()] + [46 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->235]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD6293B89], Fun: [CUIXmlInit::InitWindow()] + [121 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\ui\UIXmlInit.cpp-->90]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD62F3085], Fun: [CUISequencer::Start()] + [409 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\ui\UIGameTutorial.cpp-->95] + [24 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD614B2A4], Fun: [start_tutorial()] + [60 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\game_sv_base_script.cpp-->34]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD5FCF71B], Fun: [luabind::detail::free_functions::call<void,char const *>()] + [51 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\function.hpp-->215] + [30 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000B354], Fun: [luabind::detail::free_functions::function_dispatcher()] + [200 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\function.cpp-->138] + [13 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFDA5654D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFDA56F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD5F3C849], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD5F3C47D], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->67]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD5E5533F], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->119]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD60538BB], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->325]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD60548A2], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->197]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD603A525], Fun: [CActor::shedule_Update()] + [913 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1077]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0A9A10C], Fun: [CSheduler::Update()] + [352 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->428]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD6007B78], Fun: [CGamePersistent::OnFrame()] + [720 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->582]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACC548], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACB6C4], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACB985], Fun: [CRenderDevice::on_idle()] + [181 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACC11E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACB7DA], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0A8F0B0], Fun: [Startup()] + [296 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0A8F426], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0A8CB84], Fun: [WinMain()] + [72 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0AEB2E2], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFF2C57374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFF4B9CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[13.03.25 15:25:43.320] ********************************************************************************
[13.03.25 15:25:46.471] * [R_occlusion::occq_destroy]: fids[8] used[8] pool[8]
[13.03.25 15:25:46.471] * [R_occlusion::occq_destroy]: released [0] used and [8] pool queries
[13.03.25 15:25:46.497] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_1>::operator ()
[error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

[13.03.25 15:25:46.497] ***************************[ScriptCrashHandler]**********************************
[13.03.25 15:25:46.497] stack traceback:
    [C]: in function 'start_tutorial'
    ... chernobyl\gamedata\scripts\ui_ingame2_indicators.script:154: in function 'show_indicators'
    ...shadow of chernobyl\gamedata\scripts\bind_stalker.script:473: in function <...shadow of chernobyl\gamedata\scripts\bind_stalker.script:438>
[13.03.25 15:25:46.497]     Locals: 
[13.03.25 15:25:46.497]      string (*temporary) : part_29_thirst
[13.03.25 15:25:46.497]     End
[13.03.25 15:25:46.497]     Locals: 
[13.03.25 15:25:46.497]      userdata hud : (CUIGameCustom): 00000214ECA12160
[13.03.25 15:25:46.497]      number tmp : 0.000000
[13.03.25 15:25:46.497]     End
[13.03.25 15:25:46.497]     Locals: 
[13.03.25 15:25:46.497]      Userdata: self
[13.03.25 15:25:46.497]              boolean self.bCheckStart : false
[13.03.25 15:25:46.497]              number self.next_restrictors_update_time : 883966.000000
[13.03.25 15:25:46.497]              Userdata: self.am
[13.03.25 15:25:46.497]                      boolean self.am.use_rescheduling : true
[13.03.25 15:25:46.497]                      table self.am.slots_in_process : [...]
[13.03.25 15:25:46.497]                      table self.am.signals : [...]
[13.03.25 15:25:46.497]                      string self.am.mgr_name : global
[13.03.25 15:25:46.497]              boolean self.weapon_hide : false
[13.03.25 15:25:46.497]              Table: self.st
[13.03.25 15:25:46.497]                      table self.st.pstor : [...]
[13.03.25 15:25:46.497]              Userdata: self.weather_manager
[13.03.25 15:25:46.498]                      table self.weather_manager.weather_list : [...]
[13.03.25 15:25:46.498]                      number self.weather_manager.update_time : 890000.000000
[13.03.25 15:25:46.498]                      string self.weather_manager.update_level : escape_new
[13.03.25 15:25:46.498]                      number self.weather_manager.weather_change_day : 15.000000
[13.03.25 15:25:46.498]              Userdata: self.actor_detector
[13.03.25 15:25:46.498]                      number self.actor_detector.init_time : -1.000000
[13.03.25 15:25:46.498]      number delta : 16.000000
[13.03.25 15:25:46.498]      nil water3 : [not available]
[13.03.25 15:25:46.498]      number time : 883886.000000
[13.03.25 15:25:46.498]     End
[13.03.25 15:25:46.498] *********************************************************************************
[13.03.25 15:25:46.498] ********************************************************************************
[13.03.25 15:25:46.498] !![LogStackTrace] Thread: [X-RAY Primary thread]
[13.03.25 15:25:47.461] !!stack trace:
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6163DD8], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6188F25], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6188DD7], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6189760], Fun: [_Closure_wrapper_3471d201_1::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->534] + [80 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFF26E42D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFF26E41FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFF26E41B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE618CF39], Fun: [dllmain_crt_process_detach()] + [69 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->182]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE618D05E], Fun: [dllmain_dispatch()] + [230 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->293] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFF4B69A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFF4BAF1CA], Fun: [LdrShutdownProcess()] + [554 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFF4BAEF7D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFF2C5E3EB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFF26F05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFF26F045F], Fun: [exit()] + [127 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6188E2A], Fun: [xrDebug::backend()] + [254 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->190] + [8 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFE6188BAA], Fun: [xrDebug::fail()] + [46 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->235]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD6293B89], Fun: [CUIXmlInit::InitWindow()] + [121 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\ui\UIXmlInit.cpp-->90]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD62F3085], Fun: [CUISequencer::Start()] + [409 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\ui\UIGameTutorial.cpp-->95] + [24 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD614B2A4], Fun: [start_tutorial()] + [60 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\game_sv_base_script.cpp-->34]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD5FCF71B], Fun: [luabind::detail::free_functions::call<void,char const *>()] + [51 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\function.hpp-->215] + [30 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000B354], Fun: [luabind::detail::free_functions::function_dispatcher()] + [200 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\function.cpp-->138] + [13 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFDA5654D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFDA56F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD5F3C849], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD5F3C47D], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->67]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD5E5533F], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->119]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD60538BB], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->325]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD60548A2], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->197]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD603A525], Fun: [CActor::shedule_Update()] + [913 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1077]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0A9A10C], Fun: [CSheduler::Update()] + [352 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->428]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFFD6007B78], Fun: [CGamePersistent::OnFrame()] + [720 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->582]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACC548], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACB6C4], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACB985], Fun: [CRenderDevice::on_idle()] + [181 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACC11E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0ACB7DA], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0A8F0B0], Fun: [Startup()] + [296 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0A8F426], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0A8CB84], Fun: [WinMain()] + [72 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [E:\Game\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B0AEB2E2], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFF2C57374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFF4B9CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[13.03.25 15:25:47.461]

В чем проблема?

 

У меня такая же лажа...Не нашел в чем причина?

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