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Moustapha_Matushka

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Весь контент Moustapha_Matushka

  1. I'm surprised that many of you do not realize that their studio does not even make the top 50 in gaming studios today. https://en.wikipedia.org/wiki/List_of_largest_video_game_companies_by_revenue I would think for their size and budgets along with studio relocations and with certain programmers who had past away.....I would say it's a pretty solid product. There maybe some minor quirks here and there, but nothing major. I think we should give them a chance and reserve any judgments until we play it....you may be surprised.
  2. This would be my first game to play on the UE5. I was actually curious if UE would provide an adjustment option like this for their games. The engine receives a lot of praise for its superb lighting. And for it not to provide such a feature would be quite shocking to me. I always preferred a 'cold' look. I never liked a 'warm' look. I always try to mimic this with Reshade. Its fine but, this would be kick ass feature if it provided the option to give their players their color preference. Anyways...still looking forward to this release
  3. HAHA! Thats funny, but what I was referring to was in color temperature. Watch at 6:10 in the video My 1080 Epson projector has temperature settings which is cool.
  4. I really like how they maintain the overall look of the original Artifacts. Great job on these! I also like the lighting of rainy days. Looks superb. Looking forward to this. After this presentation, I hope there will be no more delays. *edit* What I would love to see that no other games has Is a Kelvin Temperature setting along with the brightness, contrast and saturations. This would be the most unique adjustment to any game out there.
  5. I think the essence of Stalker is well implemented into the game. It feels like Stalker. The anomalies, mutants, artifacts, detectors, environment....is all Stalker! Does is look a bit too contrast? Sure it does, and so does the new Anomaly Custom. Contrast can look very damn good when done right. Does the world look too glossy? Sadly, yes. I am not a fan of the Unreal Engine since I think of it as a console engine. It's here in Stalker now and I hope mods will help ease the plastic, glossy look. Maybe there might be some in game settings that reduce this? What I don't like are the 3 hours of cinematics. I don't care to play a movie. This is all for console fans in my opinion. I'm also a bit concerned about the seamless world. I kind of prefer loading areas that are separated. How will mods add more maps? Also, I do notice that the player does not affect the moving of bushes when he walks through them. Some mods in Xray has this and was in Far Cry. Surprised not to see this here. I wonder if it stresses the performance of the seamless world that we play in? Trap lines at doors should be at foot level, not below the waist level. Does not make sense when you can easily spot it.
  6. This was shared by Not A Fact that helped me out. I hope it helps you out. https://cloud.mail.ru/public/9yZ1/T9nvV41gX "Here video https://cloud.mail.ru/public/9yZ1/T9nvV41gX , at the end you need to specify the folder with MO2 of the game itself. That is, where CUSTOM itself is installed"
  7. I really like the simple and easy to view layout of the inventory, weapon comparison, search interface. The taskbar and subs looks good too. I HATE the new overhead compass! I hope they will give us an option a real map hud....I doubt it though. Mods will fix this.
  8. I'm reading comments about this game looking like Far Cry and it is designed for more western audiences.... GSC is thinking like a business corporation should....and that is to make profit. They are not going to design this game to a small 'hardcore' fan base and hurt its sales. They are playing it smart. Its a whole new mainstream Unreal Engine. It's not Xray. We will have to adjust to it. I just hope they will provide the PC fans all the necessary tools so that we can mod this game to our liking. This is where all the magic will come. Its the mods that made the original series so popular. Every person knows about Stalker mods. As much as I am excited for this games release....I am just as excited to see what you modders will do push this game to its limit. So don't get too upset over any of the visuals that you see now people......it will all improve over time. Just look at the original SOC when it was released and look at Anomaly Custom today
  9. "Hi all. Before we begin with this presentation, I would like to thank the great Russian writers Arkady Strugatsky and Boris Strugatsky for their amazing novel Roadside Picnic, for their vision. If this novel had never been written, we would not have made a single profit from the XBOX console today. - Mariia Grygorovych - All joking aside......seriously. I was very happy with this. This was a well put together presentation that certainly has me very excited for its release. It shows a lot of work has been put into this by their team. I will not go into details of the video and the world it has shown. I will say that I am quite pleased with what I saw. Nothing really negative to say about it. Anything that seems quite off will certainly be fixed by mods. That is certain! I hope they do very good in sales....because good sales can lead to more sequels. And more sequels is better for everyone Good luck to them all! No matter how much we all complain about it here....we will all play it!
  10. So far I have played over 50+ hours on this newer version of Anomaly Custom and I love it. Only had two crashes so far and is pretty solid. I like many of the changes of enemies and mutant placements in some of the maps so far. I liked the Stalker theme music in the Chernobyl plant. I have an issue with strong radiation effects that hinder stamina. The radiation when affected is too strong and strains your stamina. It affects my Bullet Time - Slo Mo add on. I also noticed that I can only wear one Bubble Artifact at a time. This is a bug I think. Damn! I never knew this old Xray can look this damn good!!
  11. Remember, prior when Diablo IV was released, there was hours of in game footage on YT for the fans to make, want to purchase the game. If they show less, then they are not confident in their game and would be worried to show more which would result to leading in lesser sales.
  12. It is cute that they show these short clips off a PDA using less of the screen. They should have had the PDA farther back so that we would have difficulty in seeing more. It's amazing how they try to show us so little every time....as if many of the fans don't know what the world would look like. No reason to keep hiding.
  13. I am very tired of bogus, half assed teasers and chatter. I don't care for behind the scenes at this point. It's coming out soon. Show the Xbox world what they will be buying. What we need is a good half hour of constant in game footage....no more screenshots!!! You people are being very selfish and are making asses of yourselves with all these recent delays. The world wants to see your game in full, long video action!
  14. Can anyone help me with the Svarog Detector? No one is selling it. I have max relations with Ecologist and Freedom but no one is selling it. Has anyone found it yet? Кто-нибудь может мне помочь с Детектором Сварог? Никто его не продает. У меня максимальные отношения с Экологом и Свободой, но никто ее не продает. Кто-нибудь уже нашел это?
  15. I had to wait until the next day when I was able to download
  16. Has anyone found the Svarog Detector in this newer Anomaly Custom? I have my Ecologists relations at max 5000 and they are now even selling it. I must have visited them a dozen times and no one is selling it.
  17. I have never played a mod that has perfect combat AI. Some mods have issues where they are dumb and less responsive. Some see through bushes with superman laser eyes. I have experienced other mods that have the same issue where enemies can hit you through walls. This mod is not the first with that problem. It just an Xray issue I would think. I noticed the suits in this are more balanced and sensitive to their environment and in combat. I already got a Nosorg and a Spartan Helmet and I am now kicking ass and receiving minimal damage. Acquired some good weapons and i'm taking down enemies quickly. No mods are ever perfect and there has to be some compromise. We need to consider that these mods are so filled with so many items that its tough to find a perfect balance on everything. I am quite pleased with the balancing in the new Anomaly Custom.
  18. Shadow of Chernobyl 2.0 looks to be the best in my opinion. The Stalker Unreal Engine shows a lot of promise as well. The high def models looks great with a lot of detail. Thanks for these updated news videos.
  19. If there is Reshade, you can try this. It works for me. Turn on SMAA and FXAA. There is no performance hit too.
  20. Try reducing some of the unwanted addons. This will greatly improve load times. I have already taken off like a dozen and the load times have improved. Remember though, certain addons that are removed will require to start a new game. You will need to experiment with taking off a few.... The first Anomaly Custom started with over 400+ addons. I reduced it to 277 and ran smooth with much faster load times.