Перейти к содержанию

Moustapha_Matushka

Сталкеры
  • Публикаций

    683
  • Зарегистрирован

  • Посещение

  • Победитель дней

    4

Весь контент Moustapha_Matushka

  1. That is strange because Graupel + INVERNO was always off prior to your last patch and worked fine. Anyways, turning that on cleared the problem. Thanks!
  2. After the latest patch... Water surface flickers with no detail....also did a shader purge with no luck What add on is this selection wheel? I want to disable it.
  3. I know you people here can not wait. This is the most exciting wait since Clear Sky After tomorrow....no more playing xray mods for a long time. I want to see mods stack up here after tomorrow The first mod will be a weight increase addon.
  4. I personally would have wished for a Jan - Feb 2025 release on this. There are new generation hardware coming coming out, especially RTX 5000 series. The new 9800X3D was just released with minimal motherboard options. It is all bad timing in my opinion.
  5. I've seen so many alpha flybys on a few engines already....none are even playable to this day. Good luck on this.
  6. I wished that there are special traders that would sell 7.62 x 54 API and .338 DU AP rounds. I believe that can only be done with spare parts only? If I understand correctly, these are highly specialized rounds? They should be sold, in my opinion, but at a high price.
  7. What I meant was, it does make a log file but no description of any kind of some sort of crash info....I get this at the end. * Unregister UI: UIInventory Time continual is:3735349 * Register UI: UIInventory Time continual is:3738092 Prefer Best Disassembly Tool: Calling override GetItemList ! [LUA] CRestrictedObject : you use accessible_nearest when position is already accessible! ! [LUA] 0 : [C ] accessible_nearest ! [LUA] 1 : [Lua] ... 1.5.3 + bosspack v1.7\gamedata\scripts\utils_obj.script(523) : send_to_nearest_accessible_vertex ! [LUA] 2 : [Lua] ... 1.5.3 + bosspack v1.7\gamedata\scripts\state_mgr.script(198) : Time continual is:3743657 * Unregister UI: UIInventory [LSS] Spawning object [mutagen_weak38714][ mutagen_weak][38714] Time continual is:3748233 * Register UI: UIInventory stack trace: I've been fleeing the maps now when I hear a lot of gunfire action, out of fear of it crashing now.
  8. I am experiencing a lot more crashes since the last two patch fixes. They seem to be getting progressively worse. It just takes me straight to desktop quite fast. They do not produce a crash log either. It seems to happen when there are intense fire fights through out the map area. I believe this is what is attributing to these crashes.
  9. I was never a fan of this gun due to the reload. I have no patience.
  10. It does look damn good. However, if this is just a cosmetic change on the base game...might not be enough to temp me to play. There are already mods that look equally as good as this and is built on Stalker Anomaly, which has a lot more content.
  11. I just got the boar skinning working now. I think it's tied in to the hunting skill points system that had increased on me. It's something to look into I guess.
  12. Wow! You are fast! I will check this out tonight when I come home from work. THANKS!
  13. If this is just a UI/Menu cosmetic. Not worth revisiting. What would be nice is to have more missions that would lead the player to big gun battles to obtain unique, one of a kind rewards.
  14. I had started a new game when you gave us 1.7. And with this one, I am having issues with skinning boars. I did not have this problem with 1.6. I have tried all these knives highlighted. Example below 2) for that script test add on....if it will be added to MCM, I will wait. If it does not get added to MCM, then if it is not much of an inconvenience for you to make a removal patch, I would very much appreciate it. Дополнено 1 минуту спустя What texture pack had made this wall disgusting green?
  15. Some other issues... 1) I can't skin a boar with large knives. Nothing seems to work. 2) What is the animations when you loot a body and your hands move to the front? I want to disable this. 3) I can't loot stashes with detector and knife in hand. I believe you were able to go through stashes with both hands occupied. 4) Are your patches/fixes culminative?
  16. What are the small magnifying glass for? Some news messages are in Russian while some are in English. It was not like this before. How can I fix this?
  17. @Disima, it is a self extracting executable. Just click that, direct where you want the installation and it should all work.
  18. Hmmmmm, that is strange because 1.6 worked fine. Never had an issue with any mod off of C drive. How do I create this? And yes, I did install the first day fix.
  19. I'm also concerned about all the MCM settings. Is there anything else that has been added to MCM? Because I found the file for my MCM settings in Anomaly 1.5.2 + BOSSPACK v1.6\gamedata\configs\axr_options. However, if there are added MCM options, I may have to figure this one out. I did change a lot of parameters in many of the add ons within MCM. I don't want to lose those settings.
  20. I see its a full repack with an exe. Should I just reinstall this over the full 1.6 installation and overwrite? If so, what files should I back up to preserve all my settings so they are not overwritten? It is unfortunate that people can not understand a simple packed update to just simply drag on top and overwrite. This is much better than an exe. A big thanks for this update. Still downloading....
  21. Where is the new 1.7 patch? I download Bosspack fixes but its like 44.5kb.
  22. You are an amazing Boss! I wish my boss at work was as kick ass as you Will try this out tonight after I leave work. There is an issue in 1.6 that I failed to mention was bodies and artifacts falling through the floor geometry of the level. Sometimes an artifact or body will be on the HUD map or detector but is lost. I know there is an add on for an artifact 'not to fall through floor' that was made but I can not find it. Anomaly Custom has this though.