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Победитель дней
10
Весь контент Крим
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[logic]
active = ph_door@lockedquest[ph_door@lockedquest]
locked = true
closed = true
on_info = {+val_a7_const_2_level_2_room_hands_up_i} ph_door@openquest
snd_open_start = wood_large_open
snd_close_start = wood_large_close_start
snd_close_stop = wood_large_close_stop[ph_door@openquest]
locked = false
closed = false
snd_open_start = wood_large_open
snd_close_start = wood_large_close_start
snd_close_stop = wood_large_close_stop[ph_door@close]
locked = false
closed = true
on_use = ph_door@open
snd_open_start = wood_large_open
snd_close_start = wood_large_close_start
snd_close_stop = wood_large_close_stop[ph_door@open]
locked = false
closed = false
on_use = ph_door@close
snd_open_start = wood_large_open
snd_close_start = wood_large_close_start
snd_close_stop = wood_large_close_stop -
val_a6_construction_1_lv_podval_horror_sr
val_a6_construction_1_lv_podval_horror_box_1
val_a6_construction_1_lv_podval_horror_box_2
val_a6_construction_1_lv_podval_horror_box_3
val_a6_construction_1_lv_podval_horror_throw
val_a6_construction_1_lv_podval_horror_s -
вроде бы отдохнул, можно и мод дорабатывать