Поиск сообщества
Показаны результаты для 'you'.
Найдено: 751 результат
-
15 лет копить 500 рублей на видеокарту с поддержкой DX11 это мощно. Это 34 рубля в год. 15 ФПС на динамике на видеокарте nvidia geforce 430. Если нет поддержки DX11, значит видеокарта ещё старее, а там ещё ФПС ниже. Дополнено 0 минут спустя gibe I haven't promised a continuation of the mod, it could all be, but for now I have other mods. I thought you about the patch for this mod - there will be no additional text there.
-
imcrazyhoudini How is that possible? You say there's a sequel and no extra text?
-
gibe If you plan to translate the mod into French if I understand correctly, there will be no changes in terms of text. If I understand you correctly, of course.
-
Ever since they released their latest patch, the load times have increased for me too. It also depends on your system. If you are loading from a older HDD or a M.2 SSD does make a difference.
- 4 625 ответов
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
I am noticing an issue with the armor upgrades. It seems that the upgrades are not reflecting at the proper percentages as they should. Example : I just tried this on four different types of heavy armour. The ARMOR CLASS upgrades has no affect whatsoever. It is pointless to even purcahse ARMOR CLASS upgrades as you gain no benefit as you would be better off picking the other option. Also, CHEMICAL RESISTANCE also takes a big hit from what you should gain. I also tried this on other Heavy Armors. The example above shows that I upgraded the ARMOR CLASS on 3 upgrades at 5% each which should total a 15% boost but gives nothing. The Chemical Resistance I have chosen two upgrades. One with 10% while the other was at 5%, both adding to 15% but only shows I gained 2% after the upgrades. BURN Resistance I should be at 11% but I am only at 7%. Psychic Resistance I should be at 25% but I am only at 17%. Chemical Resistance I should be at 16% but I am only at 3% You can try this experiment with yourself by adding two of the same armors and just upgrade one of them. Then switch between the upgraded and non-upgraded and view here to see the ARMOR CLASS does not change When you toggle between the two, you will see no change in the ARMOR CLASS bullet protection. If you add all the percentages together, I should have gained a total of 70% on my stats, but I actually only gained a total of 22%. This is a VERY BIG difference in percentage loss. You grind hard and pay a lot for the upgrades but don't get any benefits. I do not even know if Stamina Boost has any true affect. The weight and artifact container gains are correct. It is not like if you pick 5kg gain but only get 4kg. Or you choose 2 artifact slots but only get one. As it is now, it is a waste to upgrade the ARMOR and CHEMICAL RESISTANCE as they have little to no affect to those stats. The only benefit now if you should not choose the ARMOR upgrades is that you will not gain the weight.
- 4 625 ответов
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
I have some doubts. Unreal Engine has very limited mod support, and to make something complicated developers need to add mod support manually. And don't forget about consoles: there's a chance to have mod support in S2 like current mod support in Legends of the Zone edition, where you even aren't permitted to change any scripts and configs (= cosmetics only). Сомневаюсь. Анрил плохо поддерживает моддинг из коробки, и разрабам нужно вручную встраивать поддержку модов. А ещё не забудьте про то, что игра выходит на консолях: мб поддержка модов С2 будет как в версии Legends of the Zone, где запрещены даже правки скриптов и конфигов (= только визуал и звуки).
-
How do you people feel that when Stalker 2 arrives that maybe 80% of the fans may turn away from the old Xray mods? I am highly anticipating the arrival for New Stalker and Shadow of Chernobyl 2.0 but with Stalker 2 soon to arrive, it may be hard for me to continue to play these mods. I'll see......
-
Can you post this memo for me, please? I can not translate discord for some reason.
- 4 625 ответов
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
You may want to try to remove some of the addons that you do not care for. For me, I never cared for food animations. I do not care to see my legs when walking. How often do you stare at your feet? I don't care for melee or hand guns. Hide out furniture I think is silly. There are quite a bit of things that are novelties that I don't care for. Even remove some of the gun animations you know you never use. Start a new game when removing a lot of addons though. You will need to experiment. Certain things I had to turn back on because of crashes. I am already down to 270 addons with 2 I had included myself. I have an I7 6700K with a 3070 and it performs quite good for me. Not the best, but decent FPS. Good Luck!
- 4 625 ответов
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
Да ты не боись, я уже давно разобрался по этому гайду (гайд на You Tube рядом не стоял) https://cloud.mail.ru/public/9yZ1/T9nvV41gX и всё сразу заработало, вместо того чтобы хотя-бы чем-то помочь, сидишь и обсмеиваешь меня, буд-то я не шарю даже в самых элементарных вопросах.
- 4 625 ответов
-
- 1
-
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
I've created this account just to leave this comment. I'm usually a big fan of well crafted hardcore modifications for S.T.A.L.K.E.R. I've put 14 hours into this mod trying to give it a try, and this is the most broken and nonsensical modification I've ever experienced. This "mod" is manufactured suffering. Just another unbalanced slop from a Modder that is hiding his questionable decisions and overall incompetence behind the "hardcore" term. Hardcore mods are supposed to be difficult, balanced and logical, which yours is not. You just made it hard for the sake of being hard. You are incapable of balancing out all the features in the game, you just cramped a bunch of hardcore features together without zero actual thought. Soldiers are extremely accurate and can spot you immediately in the night, while the player can't. Enemies in general can gun you down in 2-3 shots while for the player it takes more than that. Enemies in general are more accurate and snap onto target immediately, while the player has to suffer trough the bullshit and imbalanced skill system you've implemented which affects the aiming down the sight and adds the worst weapon sway I've experience in any "hardcore" game or mod. The enemies, the progression, the skill tree, everything is unbalanced and made to be hard just for the sake of it.
- 3 241 ответ
-
- 3
-
-
-
- lost alpha
- enhanced
-
(и ещё 1 )
C тегом:
-
Are you sure to export game? - Yes. Making started... Renumerate sectors... Export breakable objects... Prepare geometry... Extract Parts... Simplify Parts... Export Parts... Export climable objects... Prepare geometry... Extract Parts... Simplify Parts... Export Parts... Making finished. вроде никаких ошибок Дополнено 39 минуты спустя Я понял в чем проблема но не знаю его решения я не могу добавить динамический обьект в сектор поэтому они у меня своего цвета вместо красного
-
Moustapha_Matushka I would advise you to share such information in the discord. Since there is practically no administration here.
- 4 625 ответов
-
- 1
-
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
After updating to the latest patch. I did notice that the overall world quality was not as good as before the patch. I did a shader cache purge which did help, but it still does not look as good as before the patch. Very strange. Also, the load times have gotten severely worse for me after the patch. I don't know why but they did get very bad on my end. There is a task that Beard gives you to look at the suspicious mutant activity at the Testing Workshop. In there you will confront Phantoms of Sidorovich and then later, a very large Burer. This is a very, VERY difficult task to accept if you are not prepared. I wished that with tasks like this, Beard would have hinted that I may want to bring a lot of hand grenades. I wished this game had the task provider would give a hint on what to expect in a situation like this by simply suggesting to bring a special weapon or something. With the constant dying and the very long reload times, I ended up using God Mode to finish it. I was very upset.
- 4 625 ответов
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
Hello Boss !! Stoopid Question Time -- Is the Bosspack, a 'modpack', similar to 'G.A.M.M.A.' ? I read the info on this post, and I guess you've basically squeezed the best-of-the-best in a different pack of mods (i.e., a modpack). Am I correct in thinking this? If the answer is 'YES, it is a modpack', then my next question is 'ARE THERE MORE' ?? Like, is there a list of various modpacks that a noob S.T.A.L.K.E.R. like me can enjoy different ways of enjoying the ZONE ?? I know only of GAMMA, and EFT, sorry. It's a genuine well-meaning question :D Cheers !!
-
Большое спасибо, а в инструкции на You Tube такого момента нет, почему нельзя было на этом тоже заострить внимание? Дополнено 5 минуты спустя Так вот именно что инструкция на You Tube не очень понятна (в моём случае) поэтому прошу помощи.
- 4 625 ответов
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
Those are one of the few things I am very concerned about. Mutant animations. THIS IS VERY IMPORTANT!!! On Xray, they were the worst monster animations in any game I have ever seen. Nothing sucks more than a dog biting you from his ass while jumping! Their movements were so erratic that it is impossible to shoot them.
-
thanks for including an english localization! i am really enjoying this mod so far, sorry to see that are you dealing with constant baby complainers.
- 3 241 ответ
-
- 2
-
-
-
- lost alpha
- enhanced
-
(и ещё 1 )
C тегом:
-
I'm surprised that many of you do not realize that their studio does not even make the top 50 in gaming studios today. https://en.wikipedia.org/wiki/List_of_largest_video_game_companies_by_revenue I would think for their size and budgets along with studio relocations and with certain programmers who had past away.....I would say it's a pretty solid product. There maybe some minor quirks here and there, but nothing major. I think we should give them a chance and reserve any judgments until we play it....you may be surprised.
-
What are the patch notes? Thank You
- 4 625 ответов
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
I think the essence of Stalker is well implemented into the game. It feels like Stalker. The anomalies, mutants, artifacts, detectors, environment....is all Stalker! Does is look a bit too contrast? Sure it does, and so does the new Anomaly Custom. Contrast can look very damn good when done right. Does the world look too glossy? Sadly, yes. I am not a fan of the Unreal Engine since I think of it as a console engine. It's here in Stalker now and I hope mods will help ease the plastic, glossy look. Maybe there might be some in game settings that reduce this? What I don't like are the 3 hours of cinematics. I don't care to play a movie. This is all for console fans in my opinion. I'm also a bit concerned about the seamless world. I kind of prefer loading areas that are separated. How will mods add more maps? Also, I do notice that the player does not affect the moving of bushes when he walks through them. Some mods in Xray has this and was in Far Cry. Surprised not to see this here. I wonder if it stresses the performance of the seamless world that we play in? Trap lines at doors should be at foot level, not below the waist level. Does not make sense when you can easily spot it.
-
This was shared by Not A Fact that helped me out. I hope it helps you out. https://cloud.mail.ru/public/9yZ1/T9nvV41gX "Here video https://cloud.mail.ru/public/9yZ1/T9nvV41gX , at the end you need to specify the folder with MO2 of the game itself. That is, where CUSTOM itself is installed"
- 4 625 ответов
-
- 1
-
-
- модпак
- expedition
-
(и ещё 2 )
C тегом:
-
I'm reading comments about this game looking like Far Cry and it is designed for more western audiences.... GSC is thinking like a business corporation should....and that is to make profit. They are not going to design this game to a small 'hardcore' fan base and hurt its sales. They are playing it smart. Its a whole new mainstream Unreal Engine. It's not Xray. We will have to adjust to it. I just hope they will provide the PC fans all the necessary tools so that we can mod this game to our liking. This is where all the magic will come. Its the mods that made the original series so popular. Every person knows about Stalker mods. As much as I am excited for this games release....I am just as excited to see what you modders will do push this game to its limit. So don't get too upset over any of the visuals that you see now people......it will all improve over time. Just look at the original SOC when it was released and look at Anomaly Custom today
-
О май Гад! Это закомлнилось! Как Я давно я вейтил эту хитяру! Бютифул гейма милениума! Графон як в жiти! Найс и греат девелоперам за греат гейму эбанит греат майндах энд гроеатест фром бест авторов оф комьюнити! Как хи потужно потужили потужный проект для селебрети в бьюти стайл ! Мани креатива фром потужного проекта! Стайл креатив и нам снова показывают великий креатив! А вайтинг фор у оби ван кенноби! Пипл хавайте полной ложкой - Эй мужик не пей, это говносток со всей деревни ! - What did you say ? - Черпай говорю двумя руками ...