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D1mon

NS OGSR

Рекомендуемые сообщения

 
 

FILEDead Снайперка у Ары  (квест с предателем свободы), с гранатомётом что было не помню, нужно прямо по порядку делать даже зная где он лежит

Тут еще один вылет, нашел у сталкера живого гармошку, тынул - вылет 

Спойлер


[2024-01-04 13:07:33.434][ 5172] ! memory pool disabled due to available memory limit
[2024-01-04 13:07:33.435][ 5172] * Detected CPU: 12th Gen Intel(R) Core(TM) i9-12900HX [GenuineIntel], F6/M151/S2
[2024-01-04 13:07:33.435][ 5172] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2024-01-04 13:07:33.435][ 5172] * CPU cores: [16], threads: [24]
[2024-01-04 13:07:33.435][ 5172] * CPU0 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU1 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU2 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU3 current freq: 1506 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU4 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU5 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU6 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU7 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU8 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU9 current freq: 1506 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU10 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU11 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU12 current freq: 1506 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU13 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU14 current freq: 1506 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU15 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU16 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU17 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU18 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU19 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU20 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU21 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU22 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] * CPU23 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-04 13:07:33.435][ 5172] Initializing File System...
[2024-01-04 13:07:33.436][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20834343]
[2024-01-04 13:07:33.461][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-04 13:07:33.471][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-04 13:07:33.479][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-04 13:07:33.481][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-04 13:07:33.559][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-04 13:07:33.928][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-04 13:07:33.964][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-04 13:07:33.994][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-04 13:07:34.011][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-04 13:07:34.034][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-04 13:07:34.062][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-04 13:07:34.088][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-04 13:07:34.115][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-04 13:07:34.139][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-04 13:07:34.157][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-04 13:07:34.185][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-04 13:07:34.213][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [3427178]
[2024-01-04 13:07:34.213][ 5172] using fs-ltx: [fsgame.ltx]
[2024-01-04 13:07:34.213][ 5172] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-04 13:07:34.213][ 5172]   items: [8]
[2024-01-04 13:07:34.231][ 5172] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-01-04 13:07:34.233][ 5172]   items: [785]
[2024-01-04 13:07:34.233][ 5172] FS: 81878 files cached, 0Kb memory used.
[2024-01-04 13:07:34.233][ 5172] Init FileSystem 0.797966 sec
[2024-01-04 13:07:34.234][ 5172] ~ Logging initialized. FIle c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_2024-01-04_13-07-34.log.
[2024-01-04 13:07:34.234][ 5172] [OGSR Engine (x64)] build date: [Jan  2 2024 16:53:49]
[2024-01-04 13:07:34.234][ 5172] [_MSC_FULL_VER]: [193833133], [_MSVC_LANG]: [202002L]
[2024-01-04 13:07:34.234][ 5172] Working Directory: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-04 13:07:34.234][ 5172] CommandLine: ["C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-01-04 13:07:34.234][ 5172] Main thread id=0
[2024-01-04 13:07:34.234][ 5172] TTAPI number of threads: [24]
[2024-01-04 13:07:34.235][ 5172] ~ Apply system_mods.ltx...
[2024-01-04 13:07:34.235][ 1592] Pool thread id=4
[2024-01-04 13:07:34.235][ 2060] Pool thread id=11
[2024-01-04 13:07:34.235][ 5044] Pool thread id=19
[2024-01-04 13:07:34.235][16676] Pool thread id=14
[2024-01-04 13:07:34.235][ 2768] Pool thread id=24
[2024-01-04 13:07:34.235][17172] Pool thread id=1
[2024-01-04 13:07:34.235][ 2236] Pool thread id=2
[2024-01-04 13:07:34.235][ 5000] Pool thread id=10
[2024-01-04 13:07:34.235][14340] Pool thread id=6
[2024-01-04 13:07:34.235][17536] Pool thread id=3
[2024-01-04 13:07:34.235][12324] Pool thread id=5
[2024-01-04 13:07:34.235][ 3592] Pool thread id=12
[2024-01-04 13:07:34.235][ 3568] Pool thread id=15
[2024-01-04 13:07:34.235][12452] Pool thread id=17
[2024-01-04 13:07:34.235][ 7128] Pool thread id=23
[2024-01-04 13:07:34.235][17280] Pool thread id=13
[2024-01-04 13:07:34.235][13676] Pool thread id=21
[2024-01-04 13:07:34.235][ 9412] Pool thread id=8
[2024-01-04 13:07:34.235][ 9884] Pool thread id=9
[2024-01-04 13:07:34.235][12388] Pool thread id=16
[2024-01-04 13:07:34.235][13716] Pool thread id=18
[2024-01-04 13:07:34.235][ 3596] Pool thread id=7
[2024-01-04 13:07:34.235][13432] Pool thread id=20
[2024-01-04 13:07:34.235][ 7040] Pool thread id=22
[2024-01-04 13:07:34.310][ 5172] ~ [InitSettings] duration [75]ms.
[2024-01-04 13:07:34.310][ 5172] [shader_params_export] section found!!!
[2024-01-04 13:07:34.310][ 5172] Initializing Engine...
[2024-01-04 13:07:34.311][ 5172] Starting INPUT device...
[2024-01-04 13:07:34.321][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:07:34.321][ 5172] [32468MB] physical memory installed, [23842MB] available, [26] percent of memory in use
[2024-01-04 13:07:34.321][ 5172] PageFile total: [4864MB], free~ [3205MB]
[2024-01-04 13:07:34.321][ 5172] Engine memory usage (Working Set): [95MB], peak: [95MB]
[2024-01-04 13:07:34.321][ 5172] Engine memory usage (Commit Charge): [111MB], peak: [111MB]
[2024-01-04 13:07:34.321][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:07:34.321][ 5172] * [ D3D ]: textures count [0]
[2024-01-04 13:07:34.321][ 5172] * [ D3D ]: textures[0 K]
[2024-01-04 13:07:34.321][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:07:34.321][ 5172] * [x-ray]: economy: strings[28321 K], smem[0 K]
[2024-01-04 13:07:34.321][ 5172] SOUND: OpenAL: enumerate devices...
[2024-01-04 13:07:34.321][ 5172] SOUND: OpenAL: EnumerationExtension Present
[2024-01-04 13:07:34.358][ 5172] devices OpenAL Soft
[2024-01-04 13:07:34.528][ 5172] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-04 13:07:34.940][ 5172] SOUND: OpenAL: All available devices:
[2024-01-04 13:07:34.940][ 5172] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-04 13:07:34.940][ 5172] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-04 13:07:34.940][ 5172] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-04 13:07:34.941][ 5172] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-04 13:07:34.941][ 5172] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-04 13:07:34.941][ 5172] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-04 13:07:34.941][ 5172] Executing config-script "user.ltx"...
[2024-01-04 13:07:34.941][ 5172] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx"...
[2024-01-04 13:07:34.941][ 5172] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[2024-01-04 13:07:34.941][ 5172] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-04 13:07:34.941][ 5172] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-04 13:07:34.941][ 5172] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-04 13:07:34.941][ 5172] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-04 13:07:34.941][ 5172] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-01-04 13:07:34.941][ 5172] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-01-04 13:07:34.941][ 5172] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-01-04 13:07:34.941][ 5172] SOUND: Selected device is OpenAL Soft
[2024-01-04 13:07:34.974][ 5172] [OpenAL] EFX: present
[2024-01-04 13:07:34.974][ 5172] Loading of [sEnvironment.xr]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[0] name=[identity]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[1] name=[default]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[2] name=[bathroom]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[3] name=[mountains]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[4] name=[yard]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[5] name=[room]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[6] name=[plant]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[7] name=[long_corridor]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[8] name=[open_space]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[9] name=[house]
[2024-01-04 13:07:34.974][ 5172] ~ env id=[10] name=[forest]
[2024-01-04 13:07:34.974][ 5172] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-04 13:07:34.975][ 5172] Starting RENDER device...
[2024-01-04 13:07:34.982][ 5172] * Avail GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2024-01-04 13:07:34.982][ 5172] * Avail GPU [vendor:8086]-[device:4688]: Intel(R) UHD Graphics
[2024-01-04 13:07:34.982][ 5172] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-04 13:07:34.982][ 5172]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-04 13:07:34.982][ 5172] * Selected GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2024-01-04 13:07:37.088][ 5172] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-04 13:07:37.091][ 5172] *     Texture memory: 16189 M
[2024-01-04 13:07:37.097][ 5172] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-04 13:07:37.097][ 5172] * GPU vertex cache: unrecognized, 24
[2024-01-04 13:07:37.097][ 5172] * DVB created: 4096K
[2024-01-04 13:07:37.098][ 5172] * DIB created: 512K
[2024-01-04 13:07:37.103][ 5172] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\lightplanes_00'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\lightplanesself'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\model_puh'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\model_refl'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xbrainglass'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xdistortcolorlinv'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xglass'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xglass2'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xlens'
[2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'selflight_static'
[2024-01-04 13:07:37.105][ 5172] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-04 13:07:37.735][ 5172] * HWDST/PCF supported and used
[2024-01-04 13:07:37.735][ 5172] Export custom shader params...
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [breath_idx]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [breath_size]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [device_inertia]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [gasmask_inertia]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [heat_fade_distance]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [heat_vision_blurring]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [heat_vision_steps]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [pnv_color]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [pnv_color_old]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [pnv_params_old]
[2024-01-04 13:07:37.735][ 5172] Export custom shader param [pp_img_cg]
[2024-01-04 13:07:37.735][ 5172] Export custom shader done!!!
[2024-01-04 13:07:37.778][ 5172] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-04 13:07:37.782][ 5172] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-04 13:07:37.782][ 5172] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-04 13:07:37.803][ 5172] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-04 13:07:37.828][ 5172] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-04 13:07:37.828][ 5172] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-04 13:07:37.964][ 5172] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-04 13:07:37.975][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:07:37.975][ 5172] get_current_kx()=0.75
[2024-01-04 13:07:37.975][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:07:37.982][ 5172] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-04 13:07:37.982][ 5172] Starting engine...
[2024-01-04 13:07:37.982][ 5172] Main thread id=[5172]
[2024-01-04 13:07:38.050][ 5172] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.052 s.]
[2024-01-04 13:07:38.050][ 5172] * [CGameMtlLibrary::Load]: mtl pairs loading time (1805): [0.067 s.]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[1]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[22]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[24]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[38]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[58]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[61]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[63]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[64]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[65]
[2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[66]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[67]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[69]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[70]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[71]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[72]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[73]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[74]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[75]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[76]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[77]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[78]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[79]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[83]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[84]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[85]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[86]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[90]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[91]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[92]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[97]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[98]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[1]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[22]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[24]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[38]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[58]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[61]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[63]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[64]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[65]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[66]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[67]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[69]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[70]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[71]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[72]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[73]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[74]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[75]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[76]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[77]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[78]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[79]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[83]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[84]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[85]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[86]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[90]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[91]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[92]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[97]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[98]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[1]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[22]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[24]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[38]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[58]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[61]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[63]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[64]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[65]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[66]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[67]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[69]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[70]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[71]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[72]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[73]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[74]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[75]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[76]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[77]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[78]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[79]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[83]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[84]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[85]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[86]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[90]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[91]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[92]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[97]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[98]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[1]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[22]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[24]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[38]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[58]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[61]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[63]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[64]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[65]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[66]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[67]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[69]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[70]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[71]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[72]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[73]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[74]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[75]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[76]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[77]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[78]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[79]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[83]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[84]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[85]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[86]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[90]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[91]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[92]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[97]
[2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[98]
[2024-01-04 13:07:38.075][ 5172] ~ Autoload files [43] from [gameplay\info_portions\*.xml]!
[2024-01-04 13:07:38.079][ 5172] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-04 13:07:38.096][ 5172] ~ Autoload files [37] from [gameplay\dialogs\*.xml]!
[2024-01-04 13:07:38.103][ 5172] ~ Autoload files [10] from [gameplay\profiles\*.xml]!
[2024-01-04 13:07:38.147][ 5172] ~ Autoload files [33] from [gameplay\specific_characters_files\*.xml]!
[2024-01-04 13:07:38.494][ 5172] ~ Autoload lang files [130] from [text\rus\*.xml]!
[2024-01-04 13:07:42.267][ 5172] [rescan_physical_path] files count before: [81878]
[2024-01-04 13:07:42.278][ 5172] [rescan_physical_path] files count after: [81878]
[2024-01-04 13:07:46.175][ 5172] Starting server...
[2024-01-04 13:07:46.291][ 5172] * phase time: 0 ms
[2024-01-04 13:07:46.291][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:46.294][ 5172] Loading objects...
[2024-01-04 13:07:46.296][ 5172] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2024-01-04 13:07:46.306][ 5172] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-04 13:07:46.332][ 5172] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-04 13:07:46.336][ 5172] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-04 13:07:46.348][ 5172] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-04 13:07:46.655][ 5172] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2024-01-04 13:07:46.655][ 5172] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2024-01-04 13:07:47.258][ 5172] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2024-01-04 13:07:47.534][ 5172] ! Missing ogg-comment, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\tavor\tavor_reload_part.ogg]
[2024-01-04 13:07:47.721][ 5172] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope1 in prefetch_objects_single
[2024-01-04 13:07:47.731][ 5172] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.44 s.]
[2024-01-04 13:07:47.731][ 5172] Loading models...
[2024-01-04 13:07:49.575][ 5172] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2024-01-04 13:07:49.652][ 5172] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2024-01-04 13:07:50.249][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:07:50.446][ 5172] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750]
[2024-01-04 13:07:50.873][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:07:50.997][ 5172] [CModelPool::Prefetch] models prefetching time (1093): [3.27 s.]
[2024-01-04 13:07:50.997][ 5172] * [prefetch] time:    4703 ms
[2024-01-04 13:07:50.997][ 5172] * [prefetch] memory:  0Kb
[2024-01-04 13:07:50.997][ 5172] * phase time: 4706 ms
[2024-01-04 13:07:50.997][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:51.020][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:07:51.020][ 5172] get_current_kx()=0.75
[2024-01-04 13:07:51.020][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:07:51.023][ 5172] start_game_callback() start
[2024-01-04 13:07:51.033][ 5172] $game_configs$ content:
[2024-01-04 13:07:51.033][ 5172] $game_scripts$ content:
[2024-01-04 13:07:51.033][ 5172] $game_shaders$ content:
[2024-01-04 13:07:51.033][ 5172] start_game_callback() end
[2024-01-04 13:07:51.033][ 5172] * phase time: 35 ms
[2024-01-04 13:07:51.033][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:51.043][ 5172] * Loading spawn registry...
[2024-01-04 13:07:51.726][ 5172] Start load of custom waypoints...
[2024-01-04 13:07:51.730][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 13:07:51.730][ 5172] End load of custom waypoints...
[2024-01-04 13:07:51.730][ 5172] build_story_spawns start...
[2024-01-04 13:07:51.735][ 5172] build_root_spawns start...
[2024-01-04 13:07:51.736][ 5172] process_spawns m_temp0 start...
[2024-01-04 13:07:51.736][ 5172] process_spawns m_temp1 start...
[2024-01-04 13:07:51.736][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 13:07:51.736][ 5172] * Loading objects...
[2024-01-04 13:07:52.111][ 5172] * 32842 objects are successfully loaded
[2024-01-04 13:07:52.177][ 5172] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-01-04 13:07:52.296][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 13:07:52.305][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 13:07:52.308][ 5172] story_id not found: bar_Barman
[2024-01-04 13:07:52.308][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 13:07:52.308][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 13:07:52.345][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 13:07:52.347][ 5172] story_id not found: Mil_RG6
[2024-01-04 13:07:52.347][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 13:07:52.352][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:07:52.353][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 13:07:52.375][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:07:52.392][ 5172] story_id not found: esc_lager_leader
[2024-01-04 13:07:52.414][ 5172] story_id not found: dark_medic
[2024-01-04 13:07:52.443][ 5172] * 4361 script vars are successfully loaded
[2024-01-04 13:07:52.444][ 5172] ~~~ db.ver: 7
[2024-01-04 13:07:53.093][ 5172] * Game user День 34. [Тёмная Долина] quicksave_4 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_4.sav' (2.060s)
[2024-01-04 13:07:53.094][ 5172] * phase time: 2060 ms
[2024-01-04 13:07:53.094][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:53.118][ 5172] # New player created!
[2024-01-04 13:07:53.118][ 5172] * client : connection accepted - <>
[2024-01-04 13:07:53.123][ 5172] * phase time: 29 ms
[2024-01-04 13:07:53.123][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:53.136][ 5172] * phase time: 13 ms
[2024-01-04 13:07:53.136][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.475][ 5172] --[ISpatial_DB::initialize] bbc is [3.3, 58.4, -208.9], bbd is [517.0, 74.9, 708.8]
[2024-01-04 13:07:54.475][ 5172] --[ISpatial_DB::initialize] bbc is [3.3, 58.4, -208.9], bbd is [517.0, 74.9, 708.8]
[2024-01-04 13:07:54.476][ 5172] ~ LevelResources load...
[2024-01-04 13:07:54.476][ 5172] ~ LevelResources - base: 6461, 6398 K
[2024-01-04 13:07:54.476][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:07:54.476][ 5172] * phase time: 1340 ms
[2024-01-04 13:07:54.476][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.622][ 5172] * phase time: 145 ms
[2024-01-04 13:07:54.622][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.622][ 5172] * [Loading VB] 65528 verts, 2047 Kb
[2024-01-04 13:07:54.624][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:07:54.626][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:07:54.627][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:07:54.629][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.632][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:07:54.635][ 5172] * [Loading VB] 65528 verts, 2047 Kb
[2024-01-04 13:07:54.636][ 5172] * [Loading VB] 33637 verts, 1051 Kb
[2024-01-04 13:07:54.637][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:07:54.638][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.639][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.640][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:07:54.641][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.642][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.642][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.644][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:07:54.647][ 5172] * [Loading VB] 63803 verts, 1993 Kb
[2024-01-04 13:07:54.650][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.651][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:07:54.652][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.653][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.653][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.654][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:07:54.655][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:07:54.656][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.657][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:07:54.658][ 5172] * [Loading VB] 28919 verts, 903 Kb
[2024-01-04 13:07:54.659][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.659][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.661][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.661][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.662][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.664][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.667][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.670][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.671][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.672][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.673][ 5172] * [Loading IB] 35493 indices, 69 Kb
[2024-01-04 13:07:54.674][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:07:54.674][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:07:54.675][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:07:54.676][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:07:54.677][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:07:54.678][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:07:54.678][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:07:54.679][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:07:54.680][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:07:54.680][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:07:54.681][ 5172] * [Loading VB] 52969 verts, 620 Kb
[2024-01-04 13:07:54.682][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.683][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.684][ 5172] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-04 13:07:54.686][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.687][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:07:54.688][ 5172] * [Loading IB] 443379 indices, 865 Kb
[2024-01-04 13:07:54.689][ 5172] * phase time: 67 ms
[2024-01-04 13:07:54.689][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.741][ 5172] Loaded [24322] models from level.
[2024-01-04 13:07:54.741][ 5172] * phase time: 51 ms
[2024-01-04 13:07:54.741][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.751][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 13:07:54.751][ 5172] * [DETAILS] 53009 v(20), 54778 p
[2024-01-04 13:07:54.751][ 5172] * [DETAILS] Batch(61), VB(1035K), IB(320K)
[2024-01-04 13:07:54.752][ 5172] * phase time: 10 ms
[2024-01-04 13:07:54.752][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.752][ 5172] ~ LevelResources load completed!
[2024-01-04 13:07:54.752][ 5172] ~ LevelResources - base: 7314, 6398 K
[2024-01-04 13:07:54.752][ 5172] ~ LevelResources - lmap: 38, 0 K
[2024-01-04 13:07:54.794][ 5172] * phase time: 42 ms
[2024-01-04 13:07:54.794][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.801][ 5172] * phase time: 7 ms
[2024-01-04 13:07:54.801][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.819][ 5172] - Game configuring : Started 
[2024-01-04 13:07:54.820][ 5172] - Loading music tracks from 'l04_darkvalley_musics'...
[2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=0 name[open_space]=environment id[8]
[2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=1 name[default]=environment id[1]
[2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=2 name[plant]=environment id[6]
[2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=3 name[house]=environment id[9]
[2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=5 name[room]=environment id[5]
[2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=6 name[bathroom]=environment id[2]
[2024-01-04 13:07:54.822][ 5172] - Game configuring : Finished 
[2024-01-04 13:07:54.885][ 5172] * phase time: 84 ms
[2024-01-04 13:07:54.885][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:54.886][ 5172] PrefetchTextures...
[2024-01-04 13:07:54.886][ 5172] PrefetchTextures completed!
[2024-01-04 13:07:54.886][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [7443]
[2024-01-04 13:07:54.983][ 9412] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2024-01-04 13:07:54.983][13716] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2024-01-04 13:07:54.985][13432] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2024-01-04 13:07:55.006][12452] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2024-01-04 13:07:55.008][17536] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2024-01-04 13:07:55.027][17536] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2024-01-04 13:07:55.076][ 7040] ! Fallback to default bump map: [act\act_cat_devil_bump#]
[2024-01-04 13:07:55.142][17172] ! Can't find texture [act\act_morthbag_army]
[2024-01-04 13:07:55.142][12452] ! Can't find texture [act\act_morthbag_csky]
[2024-01-04 13:07:55.142][14340] ! Can't find texture [act\act_morthbag_bandit]
[2024-01-04 13:07:55.143][17172] ! Can't find texture [act\act_morthbag_dolg]
[2024-01-04 13:07:55.143][16676] ! Can't find texture [act\act_morthbag_ecolog]
[2024-01-04 13:07:55.143][12452] ! Can't find texture [act\act_morthbag_freedom]
[2024-01-04 13:07:55.143][ 2768] ! Can't find texture [act\act_morthbag_greh]
[2024-01-04 13:07:55.143][14340] ! Can't find texture [act\act_morthbag_isg]
[2024-01-04 13:07:55.143][17536] ! Can't find texture [act\act_morthbag_monolith]
[2024-01-04 13:07:55.143][17172] ! Can't find texture [act\act_morthbag_killer]
[2024-01-04 13:07:55.144][ 3568] ! Can't find texture [act\act_morthbag_renegade]
[2024-01-04 13:07:55.144][ 3592] ! Can't find texture [act\act_morthbag_zombied]
[2024-01-04 13:07:55.144][16676] ! Can't find texture [act\act_morthbag_stalker]
[2024-01-04 13:07:55.145][ 3568] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2024-01-04 13:07:55.223][12388] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-01-04 13:07:55.223][13716] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-01-04 13:07:55.224][12388] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-01-04 13:07:55.224][13716] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-01-04 13:07:55.225][ 2768] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-01-04 13:07:55.225][12388] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-01-04 13:07:55.231][12452] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-01-04 13:07:55.235][17172] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2024-01-04 13:07:55.247][ 5044] ! Fallback to default bump map: [act\m65_jacket_tan_co_bump]
[2024-01-04 13:07:55.247][12388] ! Fallback to default bump map: [act\m65_jacket_tan_co_bump#]
[2024-01-04 13:07:55.249][ 9412] ! Fallback to default bump map: [act\newbandit\paynecoat_bump#]
[2024-01-04 13:07:55.249][17280] ! Fallback to default bump map: [act\newbandit\paynecoat_bump]
[2024-01-04 13:07:55.250][ 9412] ! Fallback to default bump map: [act\newloner\cargopants_grey_co_bump]
[2024-01-04 13:07:55.250][17280] ! Fallback to default bump map: [act\newloner\cargopants_grey_co_bump#]
[2024-01-04 13:07:55.250][12452] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump]
[2024-01-04 13:07:55.250][ 3568] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump#]
[2024-01-04 13:07:55.270][ 5000] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2024-01-04 13:07:55.271][ 3592] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2024-01-04 13:07:55.294][ 2236] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 13:07:55.294][13716] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 13:07:55.364][ 1592] ! Fallback to default bump map: [crete\difmap_bump]
[2024-01-04 13:07:55.365][17536] ! Fallback to default bump map: [crete\difmap_bump#]
[2024-01-04 13:07:55.774][17280] ! Fallback to default bump map: [mtl\mtl_ventel_ql_bump#]
[2024-01-04 13:07:55.795][13676] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-01-04 13:07:55.796][ 9884] ! Can't find texture [pfx\pfx_ambimet]
[2024-01-04 13:07:55.796][16676] ! Can't find texture [part\part_fitil.1024]
[2024-01-04 13:07:55.808][ 2236] ! Can't find texture [pfx\pfx_dist0]
[2024-01-04 13:07:55.811][ 2236] ! Can't find texture [pfx\pfx_envmap1]
[2024-01-04 13:07:55.815][ 3568] ! Can't find texture [pfx\pfx_glow_04]
[2024-01-04 13:07:55.815][17280] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-01-04 13:07:55.816][12452] ! Can't find texture [pfx\pfx_grost]
[2024-01-04 13:07:55.817][ 3596] ! Can't find texture [pfx\pfx_laser]
[2024-01-04 13:07:55.819][12324] ! Can't find texture [pfx\pfx_list]
[2024-01-04 13:07:55.819][12324] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-01-04 13:07:55.827][ 3568] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-01-04 13:07:55.828][ 9884] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-01-04 13:07:55.828][ 9412] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-01-04 13:07:55.880][ 9412] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2024-01-04 13:07:55.901][ 3568] ! Fallback to default bump map: [prop\prop_hanglock2_bump#]
[2024-01-04 13:07:55.907][13432] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2024-01-04 13:07:55.925][12452] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2024-01-04 13:07:55.930][ 2236] ! Fallback to default bump map: [prop\prop_map_dolg_bump#]
[2024-01-04 13:07:55.935][ 5000] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-01-04 13:07:55.935][13676] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-01-04 13:07:55.949][14340] ! Fallback to default bump map: [prop\prop_poster_01_bump#]
[2024-01-04 13:07:55.950][12324] ! Fallback to default bump map: [prop\prop_posters01_bump#]
[2024-01-04 13:07:56.025][13716] ! Fallback to default bump map: [prop\prop_zurnal_bump#]
[2024-01-04 13:07:56.047][16676] ! Can't find texture [shaders\gasmasks\mask_breath_noise]
[2024-01-04 13:07:56.057][ 9412] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-01-04 13:07:56.057][ 3568] ! Fallback to default bump map: [sig_sg550\front_bump]
[2024-01-04 13:07:56.057][13432] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2024-01-04 13:07:56.057][12388] ! Fallback to default bump map: [sign\sign_alco_bump#]
[2024-01-04 13:07:56.059][17536] ! Fallback to default bump map: [sign\sign_selhoz_bump#]
[2024-01-04 13:07:56.063][ 2236] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-01-04 13:07:56.064][17280] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-01-04 13:07:56.068][ 3592] ! Fallback to default bump map: [sign\sign_vorota_iov_bump#]
[2024-01-04 13:07:56.310][ 5000] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-01-04 13:07:57.390][13716] ! Can't find texture [sky_oblaka]
[2024-01-04 13:07:57.437][14340] ! Fallback to default bump map: [ston\ston_pol_m_iov_02_bump]
[2024-01-04 13:07:57.437][14340] ! Fallback to default bump map: [ston\ston_pol_m_iov_02_bump#]
[2024-01-04 13:07:57.593][17172] ! Fallback to default bump map: [uniq\act_stalker_face1_bump]
[2024-01-04 13:07:57.593][17172] ! Fallback to default bump map: [uniq\act_stalker_face1_bump#]
[2024-01-04 13:07:57.800][ 5044] ! Fallback to default bump map: [vss\vss_bump]
[2024-01-04 13:07:57.801][ 5044] ! Fallback to default bump map: [vss\vss_bump#]
[2024-01-04 13:07:57.937][13676] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2024-01-04 13:07:57.997][ 3596] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2024-01-04 13:07:57.997][17172] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2024-01-04 13:07:57.997][ 3596] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2024-01-04 13:07:57.998][ 2768] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2024-01-04 13:07:58.002][ 5000] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2024-01-04 13:07:58.018][12452] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump]
[2024-01-04 13:07:58.018][ 2060] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#]
[2024-01-04 13:07:58.612][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 13:07:58.612][ 5172] * t-report - base: 7405, 2335066 K
[2024-01-04 13:07:58.612][ 5172] * t-report - lmap: 38, 38916 K
[2024-01-04 13:07:58.614][ 5172] * phase time: 3728 ms
[2024-01-04 13:07:58.614][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:58.631][ 5172] * phase time: 16 ms
[2024-01-04 13:07:58.631][ 5172] * phase cmem: 0 K
[2024-01-04 13:07:58.636][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:07:58.636][ 5172] [32468MB] physical memory installed, [21335MB] available, [34] percent of memory in use
[2024-01-04 13:07:58.636][ 5172] PageFile total: [6942MB], free~ [4308MB]
[2024-01-04 13:07:58.636][ 5172] Engine memory usage (Working Set): [2495MB], peak: [3352MB]
[2024-01-04 13:07:58.636][ 5172] Engine memory usage (Commit Charge): [24835MB], peak: [24849MB]
[2024-01-04 13:07:58.636][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:07:58.636][ 5172] * [ D3D ]: textures count [7443]
[2024-01-04 13:07:58.636][ 5172] * [ D3D ]: textures[2373983 K]
[2024-01-04 13:07:58.636][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:07:58.636][ 5172] * [x-ray]: economy: strings[37641 K], smem[0 K]
[2024-01-04 13:07:58.636][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:07:58.778][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 13:07:58.778][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 13:07:58.787][ 5172] CTreasure.converted !!!
[2024-01-04 13:07:58.787][ 5172] CRandomTask.converted !!!
[2024-01-04 13:07:58.787][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 13:07:58.787][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 13:07:58.788][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 13:07:58.788][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 33 items
[2024-01-04 13:07:58.788][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 13:07:58.788][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 13:07:58.788][ 5172] ! Unknown command: scope_params_1
[2024-01-04 13:07:58.788][ 5172] ! Unknown command: scope_params_2
[2024-01-04 13:07:58.788][ 5172] ! Unknown command: scope_params_3
[2024-01-04 13:07:58.788][ 5172] ! Unknown command: scope_params_4
[2024-01-04 13:07:58.812][ 5172] rx_sound sound prefetch ...
[2024-01-04 13:07:58.872][ 5172] rx_sound sound prefetch done!
[2024-01-04 13:07:58.880][ 5172] actor start 2
[2024-01-04 13:07:59.356][ 5172] actor end 2
[2024-01-04 13:07:59.561][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead
[2024-01-04 13:08:00.253][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[dynamics\weapons\wpn_mp5\wpn_mp5_all] found in mar_wpn_mp5, keep original dynamics\weapons\wpn_mp5\wpn_mp5.ogf instead
[2024-01-04 13:08:00.552][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:08:00.678][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 13:08:00.678][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 13:08:00.713][ 5172] task_ini()
[2024-01-04 13:08:00.717][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 13:08:00.717][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 13:08:00.724][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:08:00.737][ 5172] [CLevel::g_sv_Spawn]: resp_gr1_stalker26680[6680] already net_Spawn'ed, call ProcessDestroyQueue()
[2024-01-04 13:08:00.882][12452] ~ current environment sound zone name [open_space]
[2024-01-04 13:08:00.905][ 5172] Prefetch frame, updated: 2104 objects!
[2024-01-04 13:08:00.944][ 5172] Prefetch frame, updated: 569 objects!
[2024-01-04 13:08:00.969][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:08:00.983][ 5172] Prefetch frame, updated: 385 objects!
[2024-01-04 13:08:00.993][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:08:01.000][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:08:01.005][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:08:01.011][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:08:01.017][ 5172] Prefetch frame, updated: 49 objects!
[2024-01-04 13:08:01.022][ 5172] Prefetch frame, updated: 346 objects!
[2024-01-04 13:08:01.028][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:08:01.035][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:08:01.041][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:08:01.047][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:08:01.053][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:08:01.059][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:08:01.064][ 5172] Prefetch frame, updated: 345 objects!
[2024-01-04 13:08:01.070][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:08:01.076][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:08:01.082][ 5172] Prefetch frame, updated: 98 objects!
[2024-01-04 13:08:01.088][ 5172] Prefetch frame, updated: 42 objects!
[2024-01-04 13:08:01.097][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:08:01.101][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:08:01.106][ 5172] Prefetch frame, updated: 345 objects!
[2024-01-04 13:08:01.112][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:08:01.118][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 13:08:01.124][ 5172] Prefetch frame, updated: 42 objects!
[2024-01-04 13:08:01.131][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:08:01.138][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:08:01.144][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 13:08:01.150][ 5172] Prefetch frame, updated: 355 objects!
[2024-01-04 13:08:01.156][ 5172] Prefetch frame, updated: 110 objects!
[2024-01-04 13:08:01.161][ 5172] Prefetch frame, updated: 43 objects!
[2024-01-04 13:08:01.168][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:08:01.174][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 13:08:01.181][ 5172] Prefetch frame, updated: 78 objects!
[2024-01-04 13:08:01.188][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 13:08:01.194][ 5172] Prefetch frame, updated: 352 objects!
[2024-01-04 13:08:01.200][ 5172] Prefetch frame, updated: 48 objects!
[2024-01-04 13:08:01.206][ 5172] Prefetch frame, updated: 41 objects!
[2024-01-04 13:08:01.212][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 13:08:01.217][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 13:08:01.224][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:08:01.229][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 13:08:01.237][ 5172] Prefetch frame, updated: 1101 objects!
[2024-01-04 13:08:01.242][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 13:08:01.248][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 13:08:01.255][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 13:08:01.260][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 13:08:01.267][ 5172] Prefetch frame, updated: 69 objects!
[2024-01-04 13:08:01.273][ 5172] Prefetch frame, updated: 156 objects!
[2024-01-04 13:08:01.280][ 5172] Prefetch frame, updated: 351 objects!
[2024-01-04 13:08:01.285][ 5172] Prefetch frame, updated: 22 objects!
[2024-01-04 13:08:01.292][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 13:08:01.297][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:08:01.304][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 13:08:01.310][ 5172] Prefetch frame, updated: 52 objects!
[2024-01-04 13:08:01.316][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:08:01.323][ 5172] Prefetch frame, updated: 354 objects!
[2024-01-04 13:08:01.328][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 13:08:01.334][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 13:08:01.341][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 13:08:01.347][ 5172] Prefetch frame, updated: 53 objects!
[2024-01-04 13:08:01.352][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:08:01.358][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:08:01.365][ 5172] Prefetch frame, updated: 352 objects!
[2024-01-04 13:08:01.370][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:08:01.376][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 13:08:01.382][ 5172] Prefetch frame, updated: 49 objects!
[2024-01-04 13:08:01.387][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:08:01.393][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:08:01.400][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 13:08:01.405][ 5172] Prefetch frame, updated: 347 objects!
[2024-01-04 13:08:01.411][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:08:01.418][ 5172] Prefetch frame, updated: 83 objects!
[2024-01-04 13:08:01.424][ 5172] Prefetch frame, updated: 86 objects!
[2024-01-04 13:08:01.430][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:08:01.441][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 13:08:01.448][ 5172] Prefetch frame, updated: 351 objects!
[2024-01-04 13:08:01.454][ 5172] Prefetch frame, updated: 42 objects!
[2024-01-04 13:08:01.460][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 13:08:01.466][ 5172] Prefetch frame, updated: 99 objects!
[2024-01-04 13:08:01.473][ 5172] Prefetch frame, updated: 83 objects!
[2024-01-04 13:08:01.479][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 13:08:01.485][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 13:08:01.492][ 5172] Prefetch frame, updated: 390 objects!
[2024-01-04 13:08:01.497][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:08:01.504][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:08:01.511][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:08:01.516][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 13:08:01.522][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:08:01.529][ 5172] Prefetch frame, updated: 78 objects!
[2024-01-04 13:08:01.535][ 5172] Prefetch frame, updated: 352 objects!
[2024-01-04 13:08:01.542][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:08:01.548][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 13:08:01.554][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:08:01.588][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 13:08:01.588][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 13:08:01.588][ 5172] * phase time: 2974 ms
[2024-01-04 13:08:01.588][ 5172] * phase cmem: 0 K
[2024-01-04 13:08:01.588][ 5172] gameload - all finished!
[2024-01-04 13:08:04.492][ 5172] gg_need_sleep=54
[2024-01-04 13:08:40.980][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:08:40.980][ 5172] ____________________
[2024-01-04 13:08:41.010][ 5172] ! actor signal on_update took 30
[2024-01-04 13:08:43.777][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:08:43.777][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:08:43.777][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:08:43.777][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:08:43.781][ 5172] * Saving spawns...
[2024-01-04 13:08:43.781][ 5172] * Saving objects...
[2024-01-04 13:08:43.830][ 5172] * 32843 objects are successfully saved
[2024-01-04 13:08:43.832][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:08:43.846][ 5172] * Game user День 34. [Тёмная Долина] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_5.sav'
[2024-01-04 13:08:43.846][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:08:43.846][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:08:43.852][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:08:44.753][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:08:44.753][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:08:44.754][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:08:44.754][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:08:44.757][ 5172] * Saving spawns...
[2024-01-04 13:08:44.757][ 5172] * Saving objects...
[2024-01-04 13:08:44.795][ 5172] * 32843 objects are successfully saved
[2024-01-04 13:08:44.796][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:08:44.807][ 5172] * Game user День 34. [Тёмная Долина] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_6.sav'
[2024-01-04 13:08:44.807][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:08:44.807][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:08:44.814][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:08:47.469][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:08:47.469][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:08:47.469][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:08:47.470][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:08:47.472][ 5172] * Saving spawns...
[2024-01-04 13:08:47.472][ 5172] * Saving objects...
[2024-01-04 13:08:47.511][ 5172] * 32843 objects are successfully saved
[2024-01-04 13:08:47.512][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:08:47.524][ 5172] * Game user День 34. [Тёмная Долина] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_7.sav'
[2024-01-04 13:08:47.524][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:08:47.524][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:08:47.530][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:08:52.063][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:08:52.063][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:08:52.063][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:08:52.064][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:08:52.066][ 5172] * Saving spawns...
[2024-01-04 13:08:52.066][ 5172] * Saving objects...
[2024-01-04 13:08:52.106][ 5172] * 32846 objects are successfully saved
[2024-01-04 13:08:52.108][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:08:52.119][ 5172] * Game user День 34. [Тёмная Долина] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_8.sav'
[2024-01-04 13:08:52.120][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:08:52.120][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:08:52.125][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:08:54.542][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:08:54.542][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:08:54.542][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:08:54.543][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:08:54.545][ 5172] * Saving spawns...
[2024-01-04 13:08:54.545][ 5172] * Saving objects...
[2024-01-04 13:08:54.582][ 5172] * 32846 objects are successfully saved
[2024-01-04 13:08:54.583][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:08:54.594][ 5172] * Game user День 34. [Тёмная Долина] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_9.sav'
[2024-01-04 13:08:54.594][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:08:54.594][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:08:54.606][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:08:55.047][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:08:55.047][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:08:55.048][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:08:55.048][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:08:55.051][ 5172] * Saving spawns...
[2024-01-04 13:08:55.051][ 5172] * Saving objects...
[2024-01-04 13:08:55.092][ 5172] * 32846 objects are successfully saved
[2024-01-04 13:08:55.093][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:08:55.104][ 5172] * Game user День 34. [Тёмная Долина] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_10.sav'
[2024-01-04 13:08:55.104][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:08:55.104][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:08:55.115][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:09:08.843][17536] ~ 'opr_chimera_respawn' online:false spawn items ...
[2024-01-04 13:09:08.844][17536] ~ 'opr_chimera_respawn' online:false spawn done.
[2024-01-04 13:09:10.767][ 5044] ~ current environment sound zone name [room]
[2024-01-04 13:09:14.386][ 5044] ~ current environment sound zone name [open_space]
[2024-01-04 13:09:16.493][ 5172] gg_need_sleep=55
[2024-01-04 13:09:37.069][ 5044] ~ current environment sound zone name [long_corridor]
[2024-01-04 13:09:45.689][ 2236] ~ current environment sound zone name [room]
[2024-01-04 13:10:10.122][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:10:10.122][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:10:10.123][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:10:10.123][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:10:10.125][ 5172] * Saving spawns...
[2024-01-04 13:10:10.125][ 5172] * Saving objects...
[2024-01-04 13:10:10.166][ 5172] * 32851 objects are successfully saved
[2024-01-04 13:10:10.170][ 5172] * 4357 script vars are successfully saved
[2024-01-04 13:10:10.181][ 5172] * Game user День 34. [Тёмная Долина] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_11.sav'
[2024-01-04 13:10:10.181][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:10:10.181][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:10:10.191][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:10:11.285][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:10:11.285][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:10:11.285][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:10:11.286][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:10:11.288][ 5172] * Saving spawns...
[2024-01-04 13:10:11.288][ 5172] * Saving objects...
[2024-01-04 13:10:11.325][ 5172] * 32851 objects are successfully saved
[2024-01-04 13:10:11.326][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:10:11.338][ 5172] * Game user День 34. [Тёмная Долина] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_12.sav'
[2024-01-04 13:10:11.338][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:10:11.338][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:10:11.351][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:10:11.402][14340] ~ current environment sound zone name [house]
[2024-01-04 13:10:12.755][ 5044] ~ 'mil_swamp_respawn' online:false spawn items ...
[2024-01-04 13:10:12.761][ 5044] ~ 'mil_swamp_respawn' online:false spawn done.
[2024-01-04 13:10:28.499][ 5172] gg_need_sleep=56
[2024-01-04 13:10:32.597][ 1592] ~ 'aver_tushkano3_respawn' online:false spawn items ...
[2024-01-04 13:10:32.597][ 1592] ~ 'aver_tushkano3_respawn' online:false spawn done.
[2024-01-04 13:10:56.470][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:10:56.470][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:10:56.470][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:10:56.470][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:10:56.474][ 5172] * Saving spawns...
[2024-01-04 13:10:56.474][ 5172] * Saving objects...
[2024-01-04 13:10:56.519][ 5172] * 32854 objects are successfully saved
[2024-01-04 13:10:56.521][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:10:56.533][ 5172] * Game user День 34. [Тёмная Долина] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_13.sav'
[2024-01-04 13:10:56.533][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:10:56.534][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:10:56.543][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:10:57.086][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: mes_stay
[2024-01-04 13:10:58.031][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:10:58.031][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:10:58.031][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:10:58.032][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:10:58.035][ 5172] * Saving spawns...
[2024-01-04 13:10:58.035][ 5172] * Saving objects...
[2024-01-04 13:10:58.081][ 5172] * 32854 objects are successfully saved
[2024-01-04 13:10:58.086][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:10:58.098][ 5172] * Game user День 34. [Тёмная Долина] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_14.sav'
[2024-01-04 13:10:58.098][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:10:58.098][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:10:58.123][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:11:20.746][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:11:40.502][ 5172] gg_need_sleep=57
[2024-01-04 13:12:16.675][ 5172] ~dm last active item was=wpn_rpk74_skorost_kobra
[2024-01-04 13:12:16.675][ 5172] ~dm additional ammo for NPC weapon=wpn_sig220
[2024-01-04 13:12:16.675][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:12:16.675][ 5172]  ~id=[9352] death manager npc visual=[stalker_4_rozh3]
[2024-01-04 13:12:30.163][ 5000] ~ 'for_tushkano1_respawn' online:false spawn items ...
[2024-01-04 13:12:30.167][ 5000] ~ 'for_tushkano1_respawn' online:false spawn done.
[2024-01-04 13:12:46.117][ 5172] Offline war start between ['monolith'] and ['bandit']
[2024-01-04 13:12:47.545][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:12:47.545][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:12:47.546][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:12:47.546][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:12:47.549][ 5172] * Saving spawns...
[2024-01-04 13:12:47.549][ 5172] * Saving objects...
[2024-01-04 13:12:47.586][ 5172] * 32855 objects are successfully saved
[2024-01-04 13:12:47.588][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:12:47.601][ 5172] * Game user День 34. [Тёмная Долина] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_15.sav'
[2024-01-04 13:12:47.601][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:12:47.601][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:12:47.612][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:12:48.565][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:12:48.565][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:12:48.565][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:12:48.565][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:12:48.568][ 5172] * Saving spawns...
[2024-01-04 13:12:48.568][ 5172] * Saving objects...
[2024-01-04 13:12:48.606][ 5172] * 32855 objects are successfully saved
[2024-01-04 13:12:48.611][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:12:48.623][ 5172] * Game user День 34. [Тёмная Долина] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_16.sav'
[2024-01-04 13:12:48.623][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:12:48.623][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:12:48.633][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:12:52.102][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:12:52.102][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:12:52.103][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:12:52.103][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:12:52.105][ 5172] * Saving spawns...
[2024-01-04 13:12:52.106][ 5172] * Saving objects...
[2024-01-04 13:12:52.143][ 5172] * 32855 objects are successfully saved
[2024-01-04 13:12:52.146][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:12:52.158][ 5172] * Game user День 34. [Тёмная Долина] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_17.sav'
[2024-01-04 13:12:52.158][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:12:52.158][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:12:52.168][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:12:52.508][ 5172] gg_need_sleep=58
[2024-01-04 13:13:11.786][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:13:11.786][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:13:11.786][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:13:11.787][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:13:11.789][ 5172] * Saving spawns...
[2024-01-04 13:13:11.789][ 5172] * Saving objects...
[2024-01-04 13:13:11.854][ 5172] * 32856 objects are successfully saved
[2024-01-04 13:13:11.858][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:13:11.870][ 5172] * Game user День 34. [Тёмная Долина] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_18.sav'
[2024-01-04 13:13:11.870][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 13:13:11.870][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 13:13:11.882][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:13:12.275][ 7040] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:13.285][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:13:13.285][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:13:13.285][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:13:13.286][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:13:13.290][ 5172] * Saving spawns...
[2024-01-04 13:13:13.290][ 5172] * Saving objects...
[2024-01-04 13:13:13.343][ 5172] * 32856 objects are successfully saved
[2024-01-04 13:13:13.345][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:13:13.357][ 5172] * Game user День 34. [Тёмная Долина] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_19.sav'
[2024-01-04 13:13:13.357][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:13:13.357][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:13:13.368][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:13:13.786][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:13:13.786][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:13:13.786][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:13:13.787][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:13:13.790][ 5172] * Saving spawns...
[2024-01-04 13:13:13.790][ 5172] * Saving objects...
[2024-01-04 13:13:13.835][ 5172] * 32856 objects are successfully saved
[2024-01-04 13:13:13.838][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:13:13.852][ 5172] * Game user День 34. [Тёмная Долина] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_20.sav'
[2024-01-04 13:13:13.852][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:13:13.852][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:13:13.872][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:13:15.028][ 5044] ~ current environment sound zone name [house]
[2024-01-04 13:13:15.772][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:13:15.772][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:13:15.773][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:13:15.773][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:13:15.776][ 5172] * Saving spawns...
[2024-01-04 13:13:15.776][ 5172] * Saving objects...
[2024-01-04 13:13:15.820][ 5172] * 32856 objects are successfully saved
[2024-01-04 13:13:15.825][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:13:15.837][ 5172] * Game user День 34. [Тёмная Долина] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_21.sav'
[2024-01-04 13:13:15.837][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:13:15.837][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:13:15.847][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:13:17.434][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:13:17.434][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:13:17.434][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:13:17.434][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:13:17.437][ 5172] * Saving spawns...
[2024-01-04 13:13:17.437][ 5172] * Saving objects...
[2024-01-04 13:13:17.475][ 5172] * 32855 objects are successfully saved
[2024-01-04 13:13:17.477][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:13:17.490][ 5172] * Game user День 34. [Тёмная Долина] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_22.sav'
[2024-01-04 13:13:17.490][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:13:17.490][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:13:17.500][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:13:18.111][ 1592] ~ current environment sound zone name [long_corridor]
[2024-01-04 13:13:18.954][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:13:18.954][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:13:18.954][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:13:18.955][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:13:18.958][ 5172] * Saving spawns...
[2024-01-04 13:13:18.958][ 5172] * Saving objects...
[2024-01-04 13:13:19.007][ 5172] * 32857 objects are successfully saved
[2024-01-04 13:13:19.011][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:13:19.022][ 5172] * Game user День 34. [Тёмная Долина] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_23.sav'
[2024-01-04 13:13:19.022][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:13:19.022][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:13:19.030][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:13:21.520][ 9884] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:21.533][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:13:21.533][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:13:21.534][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:13:21.534][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:13:21.537][ 5172] * Saving spawns...
[2024-01-04 13:13:21.537][ 5172] * Saving objects...
[2024-01-04 13:13:21.574][ 5172] * 32857 objects are successfully saved
[2024-01-04 13:13:21.577][ 5172] * 4349 script vars are successfully saved
[2024-01-04 13:13:21.589][ 5172] * Game user День 34. [Тёмная Долина] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_24.sav'
[2024-01-04 13:13:21.589][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:13:21.589][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:13:21.597][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:13:21.614][ 7128] ~ current environment sound zone name [room]
[2024-01-04 13:13:22.359][12452] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:22.398][ 3596] ~ current environment sound zone name [long_corridor]
[2024-01-04 13:13:26.453][ 5172] [rescan_physical_path] files count before: [81878]
[2024-01-04 13:13:26.471][ 5172] [rescan_physical_path] files count after: [81878]
[2024-01-04 13:13:29.548][ 5172] ~ ObjectResources unload...
[2024-01-04 13:13:29.548][ 5172] ~ ObjectResources - base: 7541, 2461960 K
[2024-01-04 13:13:29.548][ 5172] ~ ObjectResources - lmap: 38, 38916 K
[2024-01-04 13:13:30.333][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 110351 / 117006
[2024-01-04 13:13:30.333][ 5172] CInventory::Clear() for actor
[2024-01-04 13:13:31.119][ 5172] ~ ObjectResources unload completed!
[2024-01-04 13:13:31.119][ 5172] ~ ObjectResources - base: 6715, 1615301 K
[2024-01-04 13:13:31.119][ 5172] ~ ObjectResources - lmap: 38, 38916 K
[2024-01-04 13:13:31.260][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:13:31.260][ 5172] get_current_kx()=0.75
[2024-01-04 13:13:31.260][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:13:31.264][ 5172] start_game_callback() start
[2024-01-04 13:13:31.275][ 5172] $game_configs$ content:
[2024-01-04 13:13:31.275][ 5172] $game_scripts$ content:
[2024-01-04 13:13:31.275][ 5172] $game_shaders$ content:
[2024-01-04 13:13:31.275][ 5172] start_game_callback() end
[2024-01-04 13:13:31.275][ 5172] * phase time: 106 ms
[2024-01-04 13:13:31.275][ 5172] * phase cmem: 0 K
[2024-01-04 13:13:31.286][ 5172] * Loading spawn registry...
[2024-01-04 13:13:32.124][ 5172] Start load of custom waypoints...
[2024-01-04 13:13:32.129][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 13:13:32.129][ 5172] End load of custom waypoints...
[2024-01-04 13:13:32.129][ 5172] build_story_spawns start...
[2024-01-04 13:13:32.137][ 5172] build_root_spawns start...
[2024-01-04 13:13:32.138][ 5172] process_spawns m_temp0 start...
[2024-01-04 13:13:32.138][ 5172] process_spawns m_temp1 start...
[2024-01-04 13:13:32.138][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 13:13:32.138][ 5172] * Loading objects...
[2024-01-04 13:13:32.590][ 5172] * 32857 objects are successfully loaded
[2024-01-04 13:13:32.780][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 13:13:32.794][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 13:13:32.799][ 5172] story_id not found: bar_Barman
[2024-01-04 13:13:32.799][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 13:13:32.799][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 13:13:32.837][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 13:13:32.839][ 5172] story_id not found: Mil_RG6
[2024-01-04 13:13:32.839][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 13:13:32.844][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:13:32.844][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 13:13:32.869][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:13:32.887][ 5172] story_id not found: esc_lager_leader
[2024-01-04 13:13:32.927][ 5172] story_id not found: dark_medic
[2024-01-04 13:13:32.959][ 5172] * 4349 script vars are successfully loaded
[2024-01-04 13:13:32.960][ 5172] ~~~ db.ver: 7
[2024-01-04 13:13:33.847][ 5172] * Game user День 34. [Тёмная Долина] quicksave_24 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_24.sav' (2.571s)
[2024-01-04 13:13:33.847][ 5172] * phase time: 2571 ms
[2024-01-04 13:13:33.847][ 5172] * phase cmem: 0 K
[2024-01-04 13:13:33.847][ 5172] * phase time: 0 ms
[2024-01-04 13:13:33.847][ 5172] * phase cmem: 0 K
[2024-01-04 13:13:33.865][ 5172] * phase time: 17 ms
[2024-01-04 13:13:33.865][ 5172] * phase cmem: 0 K
[2024-01-04 13:13:33.872][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:13:33.872][ 5172] [32468MB] physical memory installed, [20893MB] available, [35] percent of memory in use
[2024-01-04 13:13:33.872][ 5172] PageFile total: [7986MB], free~ [5923MB]
[2024-01-04 13:13:33.872][ 5172] Engine memory usage (Working Set): [3004MB], peak: [3448MB]
[2024-01-04 13:13:33.872][ 5172] Engine memory usage (Commit Charge): [24348MB], peak: [25285MB]
[2024-01-04 13:13:33.872][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:13:33.872][ 5172] * [ D3D ]: textures count [6752]
[2024-01-04 13:13:33.872][ 5172] * [ D3D ]: textures[1651913 K]
[2024-01-04 13:13:33.872][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:13:33.872][ 5172] * [x-ray]: economy: strings[36745 K], smem[0 K]
[2024-01-04 13:13:33.875][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:13:33.881][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:13:33.960][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 13:13:33.960][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 13:13:33.969][ 5172] CTreasure.converted !!!
[2024-01-04 13:13:33.969][ 5172] CRandomTask.converted !!!
[2024-01-04 13:13:33.970][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 13:13:33.970][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 13:13:33.970][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 13:13:33.970][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items
[2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-04 13:13:33.970][ 5172] ! Unknown command: scope_params_1
[2024-01-04 13:13:33.970][ 5172] ! Unknown command: scope_params_2
[2024-01-04 13:13:33.970][ 5172] ! Unknown command: scope_params_3
[2024-01-04 13:13:33.970][ 5172] ! Unknown command: scope_params_4
[2024-01-04 13:13:33.994][ 5172] rx_sound sound prefetch ...
[2024-01-04 13:13:34.015][ 5172] rx_sound sound prefetch done!
[2024-01-04 13:13:34.024][ 5172] actor start 2
[2024-01-04 13:13:34.447][ 5172] actor end 2
[2024-01-04 13:13:34.568][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:13:34.589][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:13:34.894][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead
[2024-01-04 13:13:34.938][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[dynamics\weapons\wpn_mp5\wpn_mp5_all] found in mar_wpn_mp5, keep original dynamics\weapons\wpn_mp5\wpn_mp5.ogf instead
[2024-01-04 13:13:35.661][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 13:13:35.661][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 13:13:35.700][ 5172] task_ini()
[2024-01-04 13:13:35.701][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 13:13:35.701][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 13:13:35.707][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:13:35.774][17172] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:35.791][ 5172] Prefetch frame, updated: 2132 objects!
[2024-01-04 13:13:35.966][ 5172] Prefetch frame, updated: 561 objects!
[2024-01-04 13:13:36.006][ 5172] Prefetch frame, updated: 220 objects!
[2024-01-04 13:13:36.024][ 5172] Prefetch frame, updated: 427 objects!
[2024-01-04 13:13:36.036][ 5172] Prefetch frame, updated: 59 objects!
[2024-01-04 13:13:36.043][ 5172] Prefetch frame, updated: 707 objects!
[2024-01-04 13:13:36.049][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 13:13:36.055][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:13:36.062][ 5172] Prefetch frame, updated: 408 objects!
[2024-01-04 13:13:36.068][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 13:13:36.074][ 5172] Prefetch frame, updated: 67 objects!
[2024-01-04 13:13:36.079][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:13:36.084][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:13:36.090][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:13:36.096][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:13:36.101][ 5172] Prefetch frame, updated: 366 objects!
[2024-01-04 13:13:36.106][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:13:36.112][ 5172] Prefetch frame, updated: 43 objects!
[2024-01-04 13:13:36.117][ 5172] Prefetch frame, updated: 98 objects!
[2024-01-04 13:13:36.122][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:13:36.128][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:13:36.136][ 5172] Prefetch frame, updated: 77 objects!
[2024-01-04 13:13:36.140][ 5172] Prefetch frame, updated: 365 objects!
[2024-01-04 13:13:36.147][ 5172] Prefetch frame, updated: 112 objects!
[2024-01-04 13:13:36.152][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:13:36.158][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:13:36.167][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 13:13:36.171][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 13:13:36.176][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:13:36.183][ 5172] Prefetch frame, updated: 407 objects!
[2024-01-04 13:13:36.188][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:13:36.194][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 13:13:36.200][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:13:36.206][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:13:36.213][ 5172] Prefetch frame, updated: 25 objects!
[2024-01-04 13:13:36.217][ 5172] Prefetch frame, updated: 50 objects!
[2024-01-04 13:13:36.223][ 5172] Prefetch frame, updated: 380 objects!
[2024-01-04 13:13:36.230][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:13:36.236][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 13:13:36.245][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:13:36.258][ 5172] Prefetch frame, updated: 107 objects!
[2024-01-04 13:13:36.264][ 5172] Prefetch frame, updated: 391 objects!
[2024-01-04 13:13:36.270][ 5172] Prefetch frame, updated: 112 objects!
[2024-01-04 13:13:36.276][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 13:13:36.282][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:13:36.287][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:13:36.294][ 5172] Prefetch frame, updated: 51 objects!
[2024-01-04 13:13:36.299][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 13:13:36.305][ 5172] Prefetch frame, updated: 405 objects!
[2024-01-04 13:13:36.311][ 5172] Prefetch frame, updated: 705 objects!
[2024-01-04 13:13:36.317][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:13:36.323][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:13:36.328][ 5172] Prefetch frame, updated: 68 objects!
[2024-01-04 13:13:36.334][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:13:36.340][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 13:13:36.346][ 5172] Prefetch frame, updated: 398 objects!
[2024-01-04 13:13:36.352][ 5172] Prefetch frame, updated: 16 objects!
[2024-01-04 13:13:36.358][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:13:36.364][ 5172] Prefetch frame, updated: 69 objects!
[2024-01-04 13:13:36.369][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:13:36.376][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 13:13:36.381][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:13:36.388][ 5172] Prefetch frame, updated: 368 objects!
[2024-01-04 13:13:36.393][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:13:36.401][ 5172] Prefetch frame, updated: 52 objects!
[2024-01-04 13:13:36.406][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:13:36.412][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:13:36.417][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:13:36.424][ 5172] Prefetch frame, updated: 122 objects!
[2024-01-04 13:13:36.429][ 5172] Prefetch frame, updated: 368 objects!
[2024-01-04 13:13:36.436][ 5172] Prefetch frame, updated: 47 objects!
[2024-01-04 13:13:36.442][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:13:36.448][ 5172] Prefetch frame, updated: 19 objects!
[2024-01-04 13:13:36.454][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 13:13:36.459][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 13:13:36.466][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:13:36.472][ 5172] Prefetch frame, updated: 421 objects!
[2024-01-04 13:13:36.479][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:13:36.485][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 13:13:36.492][ 5172] Prefetch frame, updated: 118 objects!
[2024-01-04 13:13:36.497][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 13:13:36.503][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:13:36.510][ 5172] Prefetch frame, updated: 58 objects!
[2024-01-04 13:13:36.516][ 5172] Prefetch frame, updated: 389 objects!
[2024-01-04 13:13:36.522][ 5172] Prefetch frame, updated: 81 objects!
[2024-01-04 13:13:36.528][ 5172] Prefetch frame, updated: 21 objects!
[2024-01-04 13:13:36.534][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:13:36.540][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 13:13:36.546][ 5172] Prefetch frame, updated: 43 objects!
[2024-01-04 13:13:36.552][ 5172] Prefetch frame, updated: 16 objects!
[2024-01-04 13:13:36.557][ 5172] Prefetch frame, updated: 371 objects!
[2024-01-04 13:13:36.563][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 13:13:36.569][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:13:36.575][ 5172] Prefetch frame, updated: 800 objects!
[2024-01-04 13:13:36.580][ 5172] Prefetch frame, updated: 49 objects!
[2024-01-04 13:13:36.586][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 13:13:36.592][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:13:36.631][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 13:13:36.631][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 13:13:36.631][ 5172] * phase time: 2783 ms
[2024-01-04 13:13:36.631][ 5172] * phase cmem: 0 K
[2024-01-04 13:13:36.632][ 5172] gameload - all finished!
[2024-01-04 13:13:37.381][ 5172] gg_need_sleep=59
[2024-01-04 13:13:37.420][17172] ~ current environment sound zone name [room]
[2024-01-04 13:13:41.096][13716] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:41.180][ 2768] ~ current environment sound zone name [long_corridor]
[2024-01-04 13:13:44.883][ 9884] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:44.907][17172] ~ current environment sound zone name [room]
[2024-01-04 13:13:46.229][ 3592] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:46.358][17172] ~ current environment sound zone name [long_corridor]
[2024-01-04 13:13:48.770][ 5172] ~dm last active item was=wpn_abakan
[2024-01-04 13:13:48.770][ 5172] ~dm additional ammo for NPC weapon=wpn_hpsa
[2024-01-04 13:13:48.771][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 13:13:48.771][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:13:48.771][ 5172]  ~id=[26042] death manager npc visual=[stalker_nebo_nauchniy]
[2024-01-04 13:13:50.660][ 3592] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:50.709][12388] ~ current environment sound zone name [room]
[2024-01-04 13:13:52.154][ 2236] ~ current environment sound zone name [open_space]
[2024-01-04 13:13:52.780][ 5172] ~dm last active item was=wpn_fort
[2024-01-04 13:13:52.780][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 13:13:52.780][ 5172]  ~id=[39226] death manager npc visual=[stalker_bandit_4]
[2024-01-04 13:13:57.475][17280] ~ 'mil_flesh_respawn' online:false spawn items ...
[2024-01-04 13:13:57.480][17280] ~ 'mil_flesh_respawn' online:false spawn done.
[2024-01-04 13:14:06.543][ 5172] ~dm last active item was=wpn_hpsa
[2024-01-04 13:14:06.543][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 13:14:06.544][ 5172]  ~id=[24758] death manager npc visual=[stalker_bandit_5]
[2024-01-04 13:14:11.110][ 5172] ~dm last active item was=wpn_desert_eagle
[2024-01-04 13:14:11.111][ 5172]  ~id=[27009] death manager npc visual=[stalker_bandit_master]
[2024-01-04 13:14:26.242][ 5172] ~dm last active item was=wpn_ak74u
[2024-01-04 13:14:26.242][ 5172] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-04 13:14:26.242][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:14:26.242][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 13:14:26.242][ 5172]  ~id=[24745] death manager npc visual=[stalker_bandit_8]
[2024-01-04 13:14:35.391][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:14:35.392][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:14:35.392][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:14:35.392][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:14:35.395][ 5172] * Saving spawns...
[2024-01-04 13:14:35.395][ 5172] * Saving objects...
[2024-01-04 13:14:35.461][ 5172] * 32845 objects are successfully saved
[2024-01-04 13:14:35.462][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:14:35.474][ 5172] * Game user День 34. [Тёмная Долина] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_25.sav'
[2024-01-04 13:14:35.474][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 13:14:35.474][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 13:14:35.480][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:14:45.781][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:14:45.781][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:14:45.781][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:14:45.782][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:14:45.785][ 5172] * Saving spawns...
[2024-01-04 13:14:45.785][ 5172] * Saving objects...
[2024-01-04 13:14:45.840][ 5172] * 32845 objects are successfully saved
[2024-01-04 13:14:45.841][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:14:45.853][ 5172] * Game user День 34. [Тёмная Долина] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_26.sav'
[2024-01-04 13:14:45.853][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:14:45.853][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:14:45.857][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:14:46.309][ 1592] ~ 'del_fracture_respawn' online:false spawn items ...
[2024-01-04 13:14:46.309][ 1592] ~ 'del_fracture_respawn' online:false spawn done.
[2024-01-04 13:14:46.877][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:14:46.877][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:14:46.877][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:14:46.877][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:14:46.880][ 5172] * Saving spawns...
[2024-01-04 13:14:46.880][ 5172] * Saving objects...
[2024-01-04 13:14:46.934][ 5172] * 32845 objects are successfully saved
[2024-01-04 13:14:46.936][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:14:46.949][ 5172] * Game user День 34. [Тёмная Долина] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_27.sav'
[2024-01-04 13:14:46.949][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:14:46.949][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:14:46.963][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:14:49.386][ 5172] gg_need_sleep=60
[2024-01-04 13:14:51.746][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:14:51.746][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:14:51.746][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:14:51.746][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:14:51.748][ 5172] * Saving spawns...
[2024-01-04 13:14:51.748][ 5172] * Saving objects...
[2024-01-04 13:14:51.803][ 5172] * 32845 objects are successfully saved
[2024-01-04 13:14:51.805][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:14:51.817][ 5172] * Game user День 34. [Тёмная Долина] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_28.sav'
[2024-01-04 13:14:51.817][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:14:51.817][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:14:51.821][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:14:53.059][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:14:53.059][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:14:53.060][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:14:53.060][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:14:53.063][ 5172] * Saving spawns...
[2024-01-04 13:14:53.063][ 5172] * Saving objects...
[2024-01-04 13:14:53.106][ 5172] * 32845 objects are successfully saved
[2024-01-04 13:14:53.108][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:14:53.119][ 5172] * Game user День 34. [Тёмная Долина] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_29.sav'
[2024-01-04 13:14:53.119][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:14:53.119][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:14:53.123][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:14:56.935][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:14:56.935][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:14:56.935][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:14:56.935][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:14:56.937][ 5172] * Saving spawns...
[2024-01-04 13:14:56.937][ 5172] * Saving objects...
[2024-01-04 13:14:56.988][ 5172] * 32845 objects are successfully saved
[2024-01-04 13:14:56.990][ 5172] * 4353 script vars are successfully saved
[2024-01-04 13:14:57.003][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 13:14:57.025][ 5172] - Disconnect
[2024-01-04 13:14:57.025][ 5172] ~ ObjectResources unload...
[2024-01-04 13:14:57.025][ 5172] ~ ObjectResources - base: 6910, 1796690 K
[2024-01-04 13:14:57.025][ 5172] ~ ObjectResources - lmap: 38, 38916 K
[2024-01-04 13:14:57.778][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 7112 / 99781
[2024-01-04 13:14:57.778][ 5172] CInventory::Clear() for actor
[2024-01-04 13:14:58.240][ 5172] ~ ObjectResources unload completed!
[2024-01-04 13:14:58.240][ 5172] ~ ObjectResources - base: 6719, 1616752 K
[2024-01-04 13:14:58.240][ 5172] ~ ObjectResources - lmap: 38, 38916 K
[2024-01-04 13:14:58.488][ 5172] - Destroying level
[2024-01-04 13:14:58.491][ 5172] ~ LevelResources unload...
[2024-01-04 13:14:58.491][ 5172] ~ LevelResources - base: 6719, 1616752 K
[2024-01-04 13:14:58.491][ 5172] ~ LevelResources - lmap: 38, 38916 K
[2024-01-04 13:14:58.505][ 5172] ~ LevelResources unload completed!
[2024-01-04 13:14:58.505][ 5172] ~ LevelResources - base: 5666, 3128464 K
[2024-01-04 13:14:58.505][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:14:58.512][17172] ~ current environment sound zone name [_engine_default_]
[2024-01-04 13:14:58.512][ 5172] * phase time: 0 ms
[2024-01-04 13:14:58.512][ 5172] * phase cmem: 0 K
[2024-01-04 13:14:58.579][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:14:58.580][ 5172] get_current_kx()=0.75
[2024-01-04 13:14:58.580][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:14:58.584][ 5172] start_game_callback() start
[2024-01-04 13:14:58.595][ 5172] $game_configs$ content:
[2024-01-04 13:14:58.595][ 5172] $game_scripts$ content:
[2024-01-04 13:14:58.595][ 5172] $game_shaders$ content:
[2024-01-04 13:14:58.595][ 5172] start_game_callback() end
[2024-01-04 13:14:58.595][ 5172] * phase time: 83 ms
[2024-01-04 13:14:58.595][ 5172] * phase cmem: 0 K
[2024-01-04 13:14:58.614][ 5172] * Loading spawn registry...
[2024-01-04 13:14:59.467][ 5172] Start load of custom waypoints...
[2024-01-04 13:14:59.471][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 13:14:59.471][ 5172] End load of custom waypoints...
[2024-01-04 13:14:59.471][ 5172] build_story_spawns start...
[2024-01-04 13:14:59.478][ 5172] build_root_spawns start...
[2024-01-04 13:14:59.478][ 5172] process_spawns m_temp0 start...
[2024-01-04 13:14:59.478][ 5172] process_spawns m_temp1 start...
[2024-01-04 13:14:59.478][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 13:14:59.479][ 5172] * Loading objects...
[2024-01-04 13:14:59.842][ 5172] * 32845 objects are successfully loaded
[2024-01-04 13:15:00.018][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 13:15:00.028][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 13:15:00.031][ 5172] story_id not found: bar_Barman
[2024-01-04 13:15:00.031][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 13:15:00.031][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 13:15:00.067][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 13:15:00.070][ 5172] story_id not found: Mil_RG6
[2024-01-04 13:15:00.070][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 13:15:00.075][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:15:00.076][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 13:15:00.099][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:15:00.118][ 5172] story_id not found: esc_lager_leader
[2024-01-04 13:15:00.142][ 5172] story_id not found: dark_medic
[2024-01-04 13:15:00.170][ 5172] * 4353 script vars are successfully loaded
[2024-01-04 13:15:00.171][ 5172] ~~~ db.ver: 7
[2024-01-04 13:15:00.840][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.245s)
[2024-01-04 13:15:00.840][ 5172] * phase time: 2244 ms
[2024-01-04 13:15:00.840][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:00.855][ 5172] # New player created!
[2024-01-04 13:15:00.855][ 5172] * client : connection accepted - <>
[2024-01-04 13:15:00.858][ 5172] * phase time: 17 ms
[2024-01-04 13:15:00.858][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:00.870][ 5172] * phase time: 11 ms
[2024-01-04 13:15:00.870][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.113][ 5172] ~ LevelResources load...
[2024-01-04 13:15:02.113][ 5172] ~ LevelResources - base: 5667, 3128657 K
[2024-01-04 13:15:02.113][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:15:02.113][ 5172] * phase time: 1242 ms
[2024-01-04 13:15:02.113][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.241][ 5172] * phase time: 127 ms
[2024-01-04 13:15:02.241][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.241][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 13:15:02.250][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:15:02.253][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 13:15:02.258][ 5172] * [Loading VB] 65529 verts, 2047 Kb
[2024-01-04 13:15:02.261][ 5172] * [Loading VB] 65520 verts, 2047 Kb
[2024-01-04 13:15:02.263][ 5172] * [Loading VB] 65516 verts, 2047 Kb
[2024-01-04 13:15:02.265][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 13:15:02.267][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:15:02.269][ 5172] * [Loading VB] 64107 verts, 2003 Kb
[2024-01-04 13:15:02.273][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:15:02.275][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:15:02.278][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:15:02.279][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:15:02.281][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:15:02.283][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:15:02.285][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:15:02.287][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:15:02.289][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:15:02.291][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:15:02.292][ 5172] * [Loading VB] 57215 verts, 1787 Kb
[2024-01-04 13:15:02.294][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:15:02.295][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:15:02.297][ 5172] * [Loading VB] 55377 verts, 1730 Kb
[2024-01-04 13:15:02.299][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.302][ 5172] * [Loading IB] 2935899 indices, 5734 Kb
[2024-01-04 13:15:02.312][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.314][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.316][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.318][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.321][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.323][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.325][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.326][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.328][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.331][ 5172] * [Loading IB] 900288 indices, 1758 Kb
[2024-01-04 13:15:02.334][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:15:02.337][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:15:02.339][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:15:02.340][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:15:02.344][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:15:02.344][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:15:02.345][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:15:02.346][ 5172] * [Loading VB] 65528 verts, 767 Kb
[2024-01-04 13:15:02.347][ 5172] * [Loading VB] 1335 verts, 15 Kb
[2024-01-04 13:15:02.347][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.349][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.354][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:15:02.356][ 5172] * [Loading IB] 594021 indices, 1160 Kb
[2024-01-04 13:15:02.357][ 5172] * phase time: 116 ms
[2024-01-04 13:15:02.357][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.386][ 5172] Loaded [14439] models from level.
[2024-01-04 13:15:02.386][ 5172] * phase time: 28 ms
[2024-01-04 13:15:02.386][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.397][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 13:15:02.397][ 5172] * [DETAILS] 29951 v(20), 20984 p
[2024-01-04 13:15:02.397][ 5172] * [DETAILS] Batch(61), VB(584K), IB(122K)
[2024-01-04 13:15:02.397][ 5172] * phase time: 11 ms
[2024-01-04 13:15:02.397][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.398][ 5172] ~ LevelResources load completed!
[2024-01-04 13:15:02.398][ 5172] ~ LevelResources - base: 6664, 3128657 K
[2024-01-04 13:15:02.398][ 5172] ~ LevelResources - lmap: 10, 0 K
[2024-01-04 13:15:02.411][ 5172] * phase time: 13 ms
[2024-01-04 13:15:02.411][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.416][ 5172] * phase time: 4 ms
[2024-01-04 13:15:02.416][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.430][ 5172] - Game configuring : Started 
[2024-01-04 13:15:02.430][ 5172] - Loading music tracks from 'l02_garbage_musics'...
[2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=2 name[long_corridor]=environment id[7]
[2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=3 name[bathroom]=environment id[2]
[2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=4 name[mountains]=environment id[3]
[2024-01-04 13:15:02.434][ 5172] - Game configuring : Finished 
[2024-01-04 13:15:02.439][ 5172] * phase time: 23 ms
[2024-01-04 13:15:02.439][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:02.444][ 5172] PrefetchTextures...
[2024-01-04 13:15:02.444][ 5172] PrefetchTextures completed!
[2024-01-04 13:15:02.444][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6674]
[2024-01-04 13:15:02.450][ 7040] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 13:15:02.450][ 9412] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 13:15:02.541][ 9884] ! Fallback to default bump map: [crete_walls_tual_b_bump]
[2024-01-04 13:15:02.541][ 2768] ! Fallback to default bump map: [crete_walls_tual_b_bump#]
[2024-01-04 13:15:03.103][13716] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-01-04 13:15:03.134][17172] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-04 13:15:03.141][17172] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-01-04 13:15:03.974][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 13:15:03.974][ 5172] * t-report - base: 6664, 1180122 K
[2024-01-04 13:15:03.974][ 5172] * t-report - lmap: 10, 10241 K
[2024-01-04 13:15:03.976][ 5172] * phase time: 1536 ms
[2024-01-04 13:15:03.976][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:04.000][ 5172] * phase time: 23 ms
[2024-01-04 13:15:04.000][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:04.008][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:15:04.008][ 5172] [32468MB] physical memory installed, [18580MB] available, [42] percent of memory in use
[2024-01-04 13:15:04.008][ 5172] PageFile total: [10061MB], free~ [5100MB]
[2024-01-04 13:15:04.008][ 5172] Engine memory usage (Working Set): [5155MB], peak: [5155MB]
[2024-01-04 13:15:04.008][ 5172] Engine memory usage (Commit Charge): [27015MB], peak: [27016MB]
[2024-01-04 13:15:04.008][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:15:04.008][ 5172] * [ D3D ]: textures count [6674]
[2024-01-04 13:15:04.008][ 5172] * [ D3D ]: textures[1190363 K]
[2024-01-04 13:15:04.008][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:15:04.008][ 5172] * [x-ray]: economy: strings[36667 K], smem[0 K]
[2024-01-04 13:15:04.010][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:15:04.094][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 13:15:04.094][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 13:15:04.103][ 5172] CTreasure.converted !!!
[2024-01-04 13:15:04.104][ 5172] CRandomTask.converted !!!
[2024-01-04 13:15:04.104][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 13:15:04.104][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 13:15:04.105][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 13:15:04.105][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items
[2024-01-04 13:15:04.105][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 13:15:04.106][ 5172] ! Unknown command: scope_params_1
[2024-01-04 13:15:04.106][ 5172] ! Unknown command: scope_params_2
[2024-01-04 13:15:04.106][ 5172] ! Unknown command: scope_params_3
[2024-01-04 13:15:04.106][ 5172] ! Unknown command: scope_params_4
[2024-01-04 13:15:04.134][ 5172] rx_sound sound prefetch ...
[2024-01-04 13:15:04.155][ 5172] rx_sound sound prefetch done!
[2024-01-04 13:15:04.163][ 5172] actor start 2
[2024-01-04 13:15:04.676][ 5172] actor end 2
[2024-01-04 13:15:04.725][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.726][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.726][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.728][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.730][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.757][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.768][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.774][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.774][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.775][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.786][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.786][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.825][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.825][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.850][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.881][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:04.882][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:15:05.195][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:15:05.257][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:15:05.353][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 13:15:05.353][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 13:15:05.399][ 5172] task_ini()
[2024-01-04 13:15:05.400][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 13:15:05.400][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 13:15:05.405][ 5172] Prefetch frame, updated: 47 objects!
[2024-01-04 13:15:05.443][ 5172] ~ 'gar_rand_respawn' online:true spawn items ...
[2024-01-04 13:15:05.443][ 5172] ~ 'gar_rand_respawn' online:true spawn done.
[2024-01-04 13:15:05.446][ 5172] Prefetch frame, updated: 1027 objects!
[2024-01-04 13:15:05.453][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:15:05.461][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.468][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.474][ 5172] Prefetch frame, updated: 401 objects!
[2024-01-04 13:15:05.480][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.486][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.491][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.498][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.504][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.511][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:15:05.516][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:15:05.521][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.530][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.533][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.539][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.545][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:15:05.550][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.556][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:15:05.561][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.568][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.574][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.581][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:15:05.587][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.593][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:15:05.599][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.606][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.612][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:15:05.618][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:15:05.624][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.630][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.637][ 5172] Prefetch frame, updated: 364 objects!
[2024-01-04 13:15:05.643][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.650][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.656][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:15:05.661][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.668][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.674][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.681][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:15:05.687][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.694][ 5172] Prefetch frame, updated: 41 objects!
[2024-01-04 13:15:05.700][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.705][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.712][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.719][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:15:05.725][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.731][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:15:05.737][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.743][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.749][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.756][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:15:05.762][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.769][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:15:05.775][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.781][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.787][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.793][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.800][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:15:05.807][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:15:05.814][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.820][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.827][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.832][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 13:15:05.838][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:15:05.843][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:15:05.850][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.855][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:15:05.862][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:15:05.868][ 5172] Prefetch frame, updated: 38 objects!
[2024-01-04 13:15:05.874][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.881][ 5172] Prefetch frame, updated: 401 objects!
[2024-01-04 13:15:05.887][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:15:05.893][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:15:05.900][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.906][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.912][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.918][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:15:05.924][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:15:05.930][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.937][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:15:05.943][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.950][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.956][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:15:05.962][ 5172] Prefetch frame, updated: 81 objects!
[2024-01-04 13:15:05.967][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:15:05.973][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:05.979][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:15:05.986][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:05.991][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:15:05.997][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:15:06.003][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:06.010][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:15:06.015][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:15:06.022][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:15:06.028][ 5172] Prefetch frame, updated: 44 objects!
[2024-01-04 13:15:06.034][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:15:06.070][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 13:15:06.070][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 13:15:06.070][ 5172] * phase time: 2093 ms
[2024-01-04 13:15:06.070][ 5172] * phase cmem: 0 K
[2024-01-04 13:15:06.070][ 5172] gameload - all finished!
[2024-01-04 13:21:43.544][ 5172] gg_need_sleep=61
[2024-01-04 13:21:45.286][ 9412] ~ current environment sound zone name [open_space]
[2024-01-04 13:21:51.669][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:21:51.670][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:21:51.670][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:21:51.670][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:21:51.672][ 5172] * Saving spawns...
[2024-01-04 13:21:51.672][ 5172] * Saving objects...
[2024-01-04 13:21:51.713][ 5172] * 32686 objects are successfully saved
[2024-01-04 13:21:51.715][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:21:51.725][ 5172] * Game user День 34. [Свалка] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_30.sav'
[2024-01-04 13:21:51.725][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:21:51.725][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:21:51.733][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:21:58.876][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:21:58.876][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:21:58.877][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:21:58.877][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:21:58.878][ 5172] * Saving spawns...
[2024-01-04 13:21:58.878][ 5172] * Saving objects...
[2024-01-04 13:21:58.916][ 5172] * 32686 objects are successfully saved
[2024-01-04 13:21:58.918][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:21:58.929][ 5172] * Game user День 34. [Свалка] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_31.sav'
[2024-01-04 13:21:58.930][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:21:58.930][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:21:58.936][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:22:11.911][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:22:11.911][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:22:11.912][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:22:11.912][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:22:11.914][ 5172] * Saving spawns...
[2024-01-04 13:22:11.914][ 5172] * Saving objects...
[2024-01-04 13:22:11.954][ 5172] * 32686 objects are successfully saved
[2024-01-04 13:22:11.955][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:22:11.966][ 5172] * Game user День 34. [Свалка] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_32.sav'
[2024-01-04 13:22:11.966][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:22:11.966][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:22:11.971][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:22:17.267][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:22:17.267][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:22:17.267][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:22:17.267][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:22:17.269][ 5172] * Saving spawns...
[2024-01-04 13:22:17.269][ 5172] * Saving objects...
[2024-01-04 13:22:17.304][ 5172] * 32687 objects are successfully saved
[2024-01-04 13:22:17.306][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:22:17.316][ 5172] * Game user День 34. [Свалка] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_33.sav'
[2024-01-04 13:22:17.316][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:22:17.316][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:22:17.321][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:22:25.480][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:22:25.480][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:22:25.480][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:22:25.481][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:22:25.482][ 5172] * Saving spawns...
[2024-01-04 13:22:25.482][ 5172] * Saving objects...
[2024-01-04 13:22:25.519][ 5172] * 32686 objects are successfully saved
[2024-01-04 13:22:25.520][ 5172] * 4347 script vars are successfully saved
[2024-01-04 13:22:25.531][ 5172] * Game user День 34. [Свалка] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_34.sav'
[2024-01-04 13:22:25.531][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:22:25.531][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:22:25.534][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:22:27.943][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:22:27.943][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:22:27.943][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:22:27.943][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:22:27.945][ 5172] * Saving spawns...
[2024-01-04 13:22:27.945][ 5172] * Saving objects...
[2024-01-04 13:22:27.980][ 5172] * 32686 objects are successfully saved
[2024-01-04 13:22:27.981][ 5172] * 4347 script vars are successfully saved
[2024-01-04 13:22:27.991][ 5172] * Game user День 34. [Свалка] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_35.sav'
[2024-01-04 13:22:27.991][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:22:27.991][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:22:27.994][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:22:28.520][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:22:28.520][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:22:28.520][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:22:28.521][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:22:28.522][ 5172] * Saving spawns...
[2024-01-04 13:22:28.522][ 5172] * Saving objects...
[2024-01-04 13:22:28.559][ 5172] * 32686 objects are successfully saved
[2024-01-04 13:22:28.560][ 5172] * 4347 script vars are successfully saved
[2024-01-04 13:22:28.571][ 5172] * Game user День 34. [Свалка] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_36.sav'
[2024-01-04 13:22:28.571][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:22:28.572][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:22:28.575][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:22:29.669][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:22:29.669][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:22:29.669][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:22:29.670][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:22:29.671][ 5172] * Saving spawns...
[2024-01-04 13:22:29.671][ 5172] * Saving objects...
[2024-01-04 13:22:29.707][ 5172] * 32686 objects are successfully saved
[2024-01-04 13:22:29.708][ 5172] * 4347 script vars are successfully saved
[2024-01-04 13:22:29.718][ 5172] * Game user День 34. [Свалка] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_37.sav'
[2024-01-04 13:22:29.718][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:22:29.718][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:22:29.722][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:22:34.517][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:22:34.517][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:22:34.518][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:22:34.518][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:22:34.520][ 5172] * Saving spawns...
[2024-01-04 13:22:34.520][ 5172] * Saving objects...
[2024-01-04 13:22:34.557][ 5172] * 32687 objects are successfully saved
[2024-01-04 13:22:34.558][ 5172] * 4347 script vars are successfully saved
[2024-01-04 13:22:34.569][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 13:22:34.579][ 5172] - Disconnect
[2024-01-04 13:22:34.580][ 5172] ~ ObjectResources unload...
[2024-01-04 13:22:34.580][ 5172] ~ ObjectResources - base: 6741, 1226148 K
[2024-01-04 13:22:34.580][ 5172] ~ ObjectResources - lmap: 10, 10241 K
[2024-01-04 13:22:34.812][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 10353 / 98700
[2024-01-04 13:22:34.812][ 5172] CInventory::Clear() for actor
[2024-01-04 13:22:35.147][ 5172] ~ ObjectResources unload completed!
[2024-01-04 13:22:35.147][ 5172] ~ ObjectResources - base: 6664, 1180122 K
[2024-01-04 13:22:35.147][ 5172] ~ ObjectResources - lmap: 10, 10241 K
[2024-01-04 13:22:35.359][ 5172] - Destroying level
[2024-01-04 13:22:35.361][ 5172] ~ LevelResources unload...
[2024-01-04 13:22:35.361][ 5172] ~ LevelResources - base: 6664, 1180122 K
[2024-01-04 13:22:35.361][ 5172] ~ LevelResources - lmap: 10, 10241 K
[2024-01-04 13:22:35.371][ 5172] ~ LevelResources unload completed!
[2024-01-04 13:22:35.371][ 5172] ~ LevelResources - base: 5670, 3130022 K
[2024-01-04 13:22:35.371][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:22:35.375][12388] ~ current environment sound zone name [_engine_default_]
[2024-01-04 13:22:35.375][ 5172] * phase time: 0 ms
[2024-01-04 13:22:35.375][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:35.423][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:22:35.423][ 5172] get_current_kx()=0.75
[2024-01-04 13:22:35.423][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:22:35.426][ 5172] start_game_callback() start
[2024-01-04 13:22:35.436][ 5172] $game_configs$ content:
[2024-01-04 13:22:35.436][ 5172] $game_scripts$ content:
[2024-01-04 13:22:35.436][ 5172] $game_shaders$ content:
[2024-01-04 13:22:35.436][ 5172] start_game_callback() end
[2024-01-04 13:22:35.436][ 5172] * phase time: 60 ms
[2024-01-04 13:22:35.436][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:35.449][ 5172] * Loading spawn registry...
[2024-01-04 13:22:36.107][ 5172] Start load of custom waypoints...
[2024-01-04 13:22:36.111][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 13:22:36.111][ 5172] End load of custom waypoints...
[2024-01-04 13:22:36.111][ 5172] build_story_spawns start...
[2024-01-04 13:22:36.118][ 5172] build_root_spawns start...
[2024-01-04 13:22:36.118][ 5172] process_spawns m_temp0 start...
[2024-01-04 13:22:36.118][ 5172] process_spawns m_temp1 start...
[2024-01-04 13:22:36.118][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 13:22:36.119][ 5172] * Loading objects...
[2024-01-04 13:22:36.473][ 5172] * 32687 objects are successfully loaded
[2024-01-04 13:22:36.627][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 13:22:36.636][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 13:22:36.639][ 5172] story_id not found: bar_Barman
[2024-01-04 13:22:36.639][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 13:22:36.639][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 13:22:36.675][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 13:22:36.677][ 5172] story_id not found: Mil_RG6
[2024-01-04 13:22:36.677][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 13:22:36.682][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:22:36.683][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 13:22:36.705][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:22:36.720][ 5172] story_id not found: esc_lager_leader
[2024-01-04 13:22:36.741][ 5172] story_id not found: dark_medic
[2024-01-04 13:22:36.768][ 5172] * 4347 script vars are successfully loaded
[2024-01-04 13:22:36.771][ 5172] ~~~ db.ver: 7
[2024-01-04 13:22:37.406][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (1.970s)
[2024-01-04 13:22:37.406][ 5172] * phase time: 1970 ms
[2024-01-04 13:22:37.406][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:37.412][ 5172] # New player created!
[2024-01-04 13:22:37.412][ 5172] * client : connection accepted - <>
[2024-01-04 13:22:37.412][ 5172] * phase time: 5 ms
[2024-01-04 13:22:37.412][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:37.418][ 5172] * phase time: 5 ms
[2024-01-04 13:22:37.418][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:37.979][ 5172] ~ LevelResources load...
[2024-01-04 13:22:37.979][ 5172] ~ LevelResources - base: 5671, 3130215 K
[2024-01-04 13:22:37.979][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:22:37.979][ 5172] * phase time: 561 ms
[2024-01-04 13:22:37.979][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.046][ 5172] * phase time: 67 ms
[2024-01-04 13:22:38.046][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.047][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 13:22:38.065][ 5172] * [Loading VB] 65527 verts, 2047 Kb
[2024-01-04 13:22:38.071][ 5172] * [Loading VB] 65436 verts, 2044 Kb
[2024-01-04 13:22:38.075][ 5172] * [Loading VB] 835 verts, 26 Kb
[2024-01-04 13:22:38.075][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:22:38.079][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:22:38.081][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:22:38.085][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 13:22:38.088][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:22:38.090][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:22:38.093][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:22:38.095][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:22:38.098][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:22:38.101][ 5172] * [Loading VB] 57122 verts, 1785 Kb
[2024-01-04 13:22:38.104][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:22:38.107][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:22:38.109][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:22:38.112][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:22:38.115][ 5172] * [Loading VB] 65529 verts, 2047 Kb
[2024-01-04 13:22:38.117][ 5172] * [Loading VB] 43627 verts, 1363 Kb
[2024-01-04 13:22:38.119][ 5172] * [Loading VB] 65524 verts, 2047 Kb
[2024-01-04 13:22:38.122][ 5172] * [Loading VB] 3755 verts, 117 Kb
[2024-01-04 13:22:38.122][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.128][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.130][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.133][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.135][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.137][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.140][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.142][ 5172] * [Loading IB] 319263 indices, 623 Kb
[2024-01-04 13:22:38.144][ 5172] * [Loading IB] 304338 indices, 594 Kb
[2024-01-04 13:22:38.145][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:22:38.148][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:22:38.148][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:22:38.148][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:22:38.149][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:22:38.149][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:22:38.150][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:22:38.150][ 5172] * [Loading VB] 54583 verts, 639 Kb
[2024-01-04 13:22:38.150][ 5172] * [Loading VB] 65511 verts, 767 Kb
[2024-01-04 13:22:38.151][ 5172] * [Loading VB] 2886 verts, 33 Kb
[2024-01-04 13:22:38.151][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.152][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.154][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:22:38.156][ 5172] * [Loading IB] 980727 indices, 1915 Kb
[2024-01-04 13:22:38.158][ 5172] * [Loading IB] 304338 indices, 594 Kb
[2024-01-04 13:22:38.159][ 5172] * phase time: 112 ms
[2024-01-04 13:22:38.159][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.176][ 5172] Loaded [10619] models from level.
[2024-01-04 13:22:38.176][ 5172] * phase time: 17 ms
[2024-01-04 13:22:38.176][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.193][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 13:22:38.193][ 5172] * [DETAILS] 45323 v(20), 30317 p
[2024-01-04 13:22:38.193][ 5172] * [DETAILS] Batch(61), VB(885K), IB(177K)
[2024-01-04 13:22:38.194][ 5172] * phase time: 17 ms
[2024-01-04 13:22:38.194][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.194][ 5172] ~ LevelResources load completed!
[2024-01-04 13:22:38.194][ 5172] ~ LevelResources - base: 6522, 3130215 K
[2024-01-04 13:22:38.194][ 5172] ~ LevelResources - lmap: 4, 0 K
[2024-01-04 13:22:38.207][ 5172] * phase time: 13 ms
[2024-01-04 13:22:38.207][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.209][ 5172] * phase time: 2 ms
[2024-01-04 13:22:38.209][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.224][ 5172] - Game configuring : Started 
[2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=1 name[yard]=environment id[4]
[2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-01-04 13:22:38.230][ 5172] - Game configuring : Finished 
[2024-01-04 13:22:38.236][ 5172] * phase time: 26 ms
[2024-01-04 13:22:38.236][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.237][ 5172] PrefetchTextures...
[2024-01-04 13:22:38.238][ 5172] PrefetchTextures completed!
[2024-01-04 13:22:38.238][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6526]
[2024-01-04 13:22:38.240][ 2768] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2024-01-04 13:22:38.241][13432] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 13:22:38.241][ 3592] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 13:22:38.510][17536] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-04 13:22:38.513][17172] ! Fallback to default bump map: [prop\prop_paper_bump#]
[2024-01-04 13:22:38.617][ 3568] ! Can't find texture [terrain\terrain_bar_puddles_mask]
[2024-01-04 13:22:38.768][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 13:22:38.769][ 5172] * t-report - base: 6522, 955694 K
[2024-01-04 13:22:38.769][ 5172] * t-report - lmap: 4, 4096 K
[2024-01-04 13:22:38.769][ 5172] * phase time: 533 ms
[2024-01-04 13:22:38.769][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.774][ 5172] * phase time: 5 ms
[2024-01-04 13:22:38.774][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:38.781][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:22:38.781][ 5172] [32468MB] physical memory installed, [19261MB] available, [40] percent of memory in use
[2024-01-04 13:22:38.781][ 5172] PageFile total: [9497MB], free~ [6105MB]
[2024-01-04 13:22:38.781][ 5172] Engine memory usage (Working Set): [4938MB], peak: [5187MB]
[2024-01-04 13:22:38.781][ 5172] Engine memory usage (Commit Charge): [25743MB], peak: [27016MB]
[2024-01-04 13:22:38.781][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:22:38.781][ 5172] * [ D3D ]: textures count [6526]
[2024-01-04 13:22:38.781][ 5172] * [ D3D ]: textures[959790 K]
[2024-01-04 13:22:38.781][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:22:38.781][ 5172] * [x-ray]: economy: strings[36590 K], smem[0 K]
[2024-01-04 13:22:38.782][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:22:38.853][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 13:22:38.853][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 13:22:38.860][ 5172] CTreasure.converted !!!
[2024-01-04 13:22:38.861][ 5172] CRandomTask.converted !!!
[2024-01-04 13:22:38.861][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 13:22:38.861][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 13:22:38.861][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 13:22:38.862][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items
[2024-01-04 13:22:38.862][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 13:22:38.862][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 13:22:38.862][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 13:22:38.862][ 5172] ! Unknown command: scope_params_1
[2024-01-04 13:22:38.862][ 5172] ! Unknown command: scope_params_2
[2024-01-04 13:22:38.862][ 5172] ! Unknown command: scope_params_3
[2024-01-04 13:22:38.862][ 5172] ! Unknown command: scope_params_4
[2024-01-04 13:22:38.889][ 5172] rx_sound sound prefetch ...
[2024-01-04 13:22:38.908][ 5172] rx_sound sound prefetch done!
[2024-01-04 13:22:38.916][ 5172] actor start 2
[2024-01-04 13:22:39.402][ 5172] actor end 2
[2024-01-04 13:22:39.541][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of iz_moskvy_sms_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 13:22:39.603][ 5172] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2024-01-04 13:22:39.627][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_laz_zone_mincer to eRestrictorTypeNone because border().empty()
[2024-01-04 13:22:39.702][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voronin_voen_sms_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 13:22:40.132][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:22:40.159][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:22:40.218][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 13:22:40.218][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 13:22:40.348][ 5172] task_ini()
[2024-01-04 13:22:40.348][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 13:22:40.348][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 13:22:40.356][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 13:22:40.735][ 5172] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#]
[2024-01-04 13:22:40.735][ 5172] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2024-01-04 13:22:40.737][ 5172] ! Fallback to default bump map: [uniq\hikingboots_bump#]
[2024-01-04 13:22:40.737][ 5172] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2024-01-04 13:22:40.738][ 5172] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#]
[2024-01-04 13:22:40.738][ 5172] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2024-01-04 13:22:40.740][ 5172] ! Fallback to default bump map: [uniq\paynecoat_bump#]
[2024-01-04 13:22:40.740][ 5172] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2024-01-04 13:22:40.742][ 5172] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#]
[2024-01-04 13:22:40.742][ 5172] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2024-01-04 13:22:40.751][ 5172] ! Fallback to default bump map: [uniq\lower_body_a_bump#]
[2024-01-04 13:22:40.751][ 5172] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2024-01-04 13:22:40.757][ 5172] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#]
[2024-01-04 13:22:40.758][ 5172] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2024-01-04 13:22:40.991][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[weapons\ammo\ammo_og-7b] found in del_ammo_og7b_03, keep original weapons\rpg_7_n\wpn_rpg_7_grenade.ogf instead
[2024-01-04 13:22:41.101][ 5172] Prefetch frame, updated: 798 objects!
[2024-01-04 13:22:41.147][ 5172] Prefetch frame, updated: 1779 objects!
[2024-01-04 13:22:41.157][ 5172] Prefetch frame, updated: 454 objects!
[2024-01-04 13:22:41.162][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.169][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.175][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.181][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.188][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.194][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:22:41.200][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:22:41.206][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.212][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.218][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.224][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.230][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:22:41.236][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.242][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:22:41.247][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.253][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:22:41.259][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.265][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:22:41.273][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.278][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.285][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:22:41.290][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:22:41.296][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.302][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:22:41.309][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.314][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.321][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.327][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:22:41.332][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.339][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:22:41.346][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.351][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.358][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:22:41.364][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.371][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:22:41.377][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 13:22:41.384][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.390][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.396][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.402][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.408][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.414][ 5172] Prefetch frame, updated: 401 objects!
[2024-01-04 13:22:41.419][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.425][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:22:41.431][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.438][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.443][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.450][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:22:41.456][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:22:41.462][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.468][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.474][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.480][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.487][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:22:41.493][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.499][ 5172] Prefetch frame, updated: 364 objects!
[2024-01-04 13:22:41.506][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.511][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.517][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.523][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:22:41.530][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.536][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.542][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:22:41.548][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.554][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.561][ 5172] Prefetch frame, updated: 41 objects!
[2024-01-04 13:22:41.568][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.573][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.580][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:22:41.586][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.592][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.598][ 5172] Prefetch frame, updated: 43 objects!
[2024-01-04 13:22:41.603][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:22:41.608][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.614][ 5172] Prefetch frame, updated: 59 objects!
[2024-01-04 13:22:41.619][ 5172] Prefetch frame, updated: 364 objects!
[2024-01-04 13:22:41.625][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.631][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:22:41.636][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 13:22:41.641][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.648][ 5172] Prefetch frame, updated: 119 objects!
[2024-01-04 13:22:41.654][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.660][ 5172] Prefetch frame, updated: 362 objects!
[2024-01-04 13:22:41.666][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:22:41.673][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 13:22:41.679][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.685][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:22:41.691][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:22:41.698][ 5172] Prefetch frame, updated: 363 objects!
[2024-01-04 13:22:41.704][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:22:41.713][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:22:41.719][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:22:41.726][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:22:41.761][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 13:22:41.761][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 13:22:41.762][ 5172] * phase time: 2992 ms
[2024-01-04 13:22:41.762][ 5172] * phase cmem: 0 K
[2024-01-04 13:22:41.762][ 5172] gameload - all finished!
[2024-01-04 13:24:57.953][ 5172] gg_need_sleep=62
[2024-01-04 13:25:17.956][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:25:17.956][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:25:17.956][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:25:17.956][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:25:17.960][ 5172] * Saving spawns...
[2024-01-04 13:25:17.960][ 5172] * Saving objects...
[2024-01-04 13:25:18.006][ 5172] * 32689 objects are successfully saved
[2024-01-04 13:25:18.007][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:25:18.017][ 5172] * Game user День 34. [Бар] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_38.sav'
[2024-01-04 13:25:18.018][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:25:18.018][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:25:18.021][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:25:30.315][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:25:30.315][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:25:30.315][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:25:30.316][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:25:30.319][ 5172] * Saving spawns...
[2024-01-04 13:25:30.319][ 5172] * Saving objects...
[2024-01-04 13:25:30.367][ 5172] * 32697 objects are successfully saved
[2024-01-04 13:25:30.369][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:25:30.380][ 5172] * Game user День 34. [Бар] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_39.sav'
[2024-01-04 13:25:30.380][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:25:30.380][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:25:30.388][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:25:31.426][17280] ~ current environment sound zone name [yard]
[2024-01-04 13:25:34.721][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:25:34.721][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:25:34.721][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:25:34.722][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:25:34.724][ 5172] * Saving spawns...
[2024-01-04 13:25:34.724][ 5172] * Saving objects...
[2024-01-04 13:25:34.764][ 5172] * 32703 objects are successfully saved
[2024-01-04 13:25:34.765][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:25:34.776][ 5172] * Game user День 34. [Бар] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_40.sav'
[2024-01-04 13:25:34.776][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:25:34.776][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:25:34.785][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:25:43.159][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:25:43.159][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:25:43.159][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:25:43.159][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:25:43.162][ 5172] * Saving spawns...
[2024-01-04 13:25:43.162][ 5172] * Saving objects...
[2024-01-04 13:25:43.212][ 5172] * 32706 objects are successfully saved
[2024-01-04 13:25:43.214][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:25:43.227][ 5172] * Game user День 34. [Бар] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_41.sav'
[2024-01-04 13:25:43.227][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:25:43.227][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:25:43.243][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:26:03.731][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:26:03.731][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:26:03.731][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:26:03.732][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:26:03.735][ 5172] * Saving spawns...
[2024-01-04 13:26:03.735][ 5172] * Saving objects...
[2024-01-04 13:26:03.779][ 5172] * 32714 objects are successfully saved
[2024-01-04 13:26:03.780][ 5172] * 4351 script vars are successfully saved
[2024-01-04 13:26:03.792][ 5172] * Game user День 34. [Бар] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_42.sav'
[2024-01-04 13:26:03.793][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:26:03.793][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:26:03.797][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:26:09.961][ 5172] gg_need_sleep=63
[2024-01-04 13:26:12.205][ 5172] get_gg_need_sleep()=63
[2024-01-04 13:26:12.205][ 5172] reduce v=31.25
[2024-01-04 13:26:12.205][ 5172] gg_need_sleep=32
[2024-01-04 13:26:12.205][ 5172] non_sleep_time=1800
[2024-01-04 13:26:12.205][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_sleep.block_sleep_menu: skip sort_any_timer
[2024-01-04 13:26:12.205][ 5172] boost_time=900
[2024-01-04 13:26:32.808][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 13:26:32.808][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 13:26:32.808][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:26:32.808][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:26:32.811][ 5172] * Saving spawns...
[2024-01-04 13:26:32.811][ 5172] * Saving objects...
[2024-01-04 13:26:32.852][ 5172] * 32713 objects are successfully saved
[2024-01-04 13:26:32.854][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:26:32.867][ 5172] * Game user День 34. [Бар] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_43.sav'
[2024-01-04 13:26:32.867][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:26:32.867][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:26:32.880][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:26:33.863][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 13:26:33.863][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 13:26:33.863][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:26:33.863][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:26:33.866][ 5172] * Saving spawns...
[2024-01-04 13:26:33.866][ 5172] * Saving objects...
[2024-01-04 13:26:33.906][ 5172] * 32713 objects are successfully saved
[2024-01-04 13:26:33.908][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:26:33.919][ 5172] * Game user День 34. [Бар] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_44.sav'
[2024-01-04 13:26:33.919][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:26:33.919][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:26:33.958][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:26:34.726][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 13:26:34.726][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 13:26:34.726][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:26:34.726][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:26:34.730][ 5172] * Saving spawns...
[2024-01-04 13:26:34.730][ 5172] * Saving objects...
[2024-01-04 13:26:34.785][ 5172] * 32713 objects are successfully saved
[2024-01-04 13:26:34.786][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:26:34.798][ 5172] * Game user День 34. [Бар] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_45.sav'
[2024-01-04 13:26:34.799][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:26:34.799][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:26:34.810][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:26:35.570][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 13:26:35.570][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 13:26:35.570][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:26:35.571][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:26:35.574][ 5172] * Saving spawns...
[2024-01-04 13:26:35.574][ 5172] * Saving objects...
[2024-01-04 13:26:35.614][ 5172] * 32713 objects are successfully saved
[2024-01-04 13:26:35.616][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:26:35.626][ 5172] * Game user День 34. [Бар] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_46.sav'
[2024-01-04 13:26:35.626][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:26:35.626][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:26:35.636][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:26:53.270][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 13:26:53.270][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 13:26:53.270][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:26:53.270][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:26:53.273][ 5172] * Saving spawns...
[2024-01-04 13:26:53.273][ 5172] * Saving objects...
[2024-01-04 13:26:53.312][ 5172] * 32726 objects are successfully saved
[2024-01-04 13:26:53.313][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:26:53.325][ 5172] * Game user День 34. [Бар] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_47.sav'
[2024-01-04 13:26:53.325][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:26:53.325][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:26:53.335][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:26:53.996][ 7040] ~ current environment sound zone name [plant]
[2024-01-04 13:26:59.155][ 2236] ~ current environment sound zone name [yard]
[2024-01-04 13:27:21.961][ 5172] gg_need_sleep=33
[2024-01-04 13:27:45.456][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_osvedomitel_transmut_end
[2024-01-04 13:27:45.456][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_osvedomitel_transmut_done
[2024-01-04 13:27:53.447][13716] ~ 'del_boar_flesh_respawn' online:false spawn items ...
[2024-01-04 13:27:53.447][13716] ~ 'del_boar_flesh_respawn' online:false spawn done.
[2024-01-04 13:28:11.277][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 13:28:11.277][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 13:28:11.278][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:28:11.278][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:28:11.281][ 5172] * Saving spawns...
[2024-01-04 13:28:11.281][ 5172] * Saving objects...
[2024-01-04 13:28:11.324][ 5172] * 32740 objects are successfully saved
[2024-01-04 13:28:11.329][ 5172] * 4387 script vars are successfully saved
[2024-01-04 13:28:11.340][ 5172] * Game user День 34. [Бар] Задание выполнено-Проверить рецепт.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] Задание выполнено-Проверить рецепт.sav'
[2024-01-04 13:28:11.340][ 5172] ! actor signal on_update took 65
[2024-01-04 13:28:11.346][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:28:33.971][ 5172] gg_need_sleep=34
[2024-01-04 13:29:12.677][ 5172] energy_dring_boost_end()
[2024-01-04 13:29:36.029][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_barman_need_room
[2024-01-04 13:29:45.975][ 5172] gg_need_sleep=35
[2024-01-04 13:30:08.879][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:30:08.879][ 5172] ____________________
[2024-01-04 13:30:08.918][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:30:08.918][ 5172] ! actor signal on_update took 39
[2024-01-04 13:30:21.159][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 13:30:21.159][ 5172] ! actor signal on_update took 288
[2024-01-04 13:30:27.117][ 5000] ~ 'gar_crow_respawn' online:false spawn items ...
[2024-01-04 13:30:27.117][ 5000] ~ 'gar_crow_respawn' online:false spawn done.
[2024-01-04 13:30:47.052][17172] ~ 'pri_controller_respawn' online:false spawn items ...
[2024-01-04 13:30:47.057][17172] ~ 'pri_controller_respawn' online:false spawn done.
[2024-01-04 13:30:57.981][ 5172] gg_need_sleep=36
[2024-01-04 13:31:19.936][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2024-01-04 13:31:19.936][ 5172] [ogse_st_mgr]: 3 all timers saved
[2024-01-04 13:31:19.936][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:31:19.936][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:31:19.940][ 5172] * Saving spawns...
[2024-01-04 13:31:19.940][ 5172] * Saving objects...
[2024-01-04 13:31:19.988][ 5172] * 32764 objects are successfully saved
[2024-01-04 13:31:19.992][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:31:20.003][ 5172] * Game user День 34. [Бар] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_48.sav'
[2024-01-04 13:31:20.003][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:31:20.003][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:31:20.015][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:31:39.352][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2024-01-04 13:31:39.352][ 5172] [ogse_st_mgr]: 3 all timers saved
[2024-01-04 13:31:39.352][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:31:39.353][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:31:39.356][ 5172] * Saving spawns...
[2024-01-04 13:31:39.356][ 5172] * Saving objects...
[2024-01-04 13:31:39.460][ 5172] * 32768 objects are successfully saved
[2024-01-04 13:31:39.466][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:31:39.484][ 5172] * Game user День 34. [Бар] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_49.sav'
[2024-01-04 13:31:39.485][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.14 s.]
[2024-01-04 13:31:39.485][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.14 s.]
[2024-01-04 13:31:39.548][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:31:42.729][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2024-01-04 13:31:42.729][ 5172] [ogse_st_mgr]: 3 all timers saved
[2024-01-04 13:31:42.729][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:31:42.730][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:31:42.733][ 5172] * Saving spawns...
[2024-01-04 13:31:42.733][ 5172] * Saving objects...
[2024-01-04 13:31:42.779][ 5172] * 32768 objects are successfully saved
[2024-01-04 13:31:42.782][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:31:42.793][ 5172] * Game user День 34. [Бар] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_50.sav'
[2024-01-04 13:31:42.793][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:31:42.793][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:31:42.812][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:31:45.785][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2024-01-04 13:31:45.785][ 5172] [ogse_st_mgr]: 3 all timers saved
[2024-01-04 13:31:45.785][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:31:45.786][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:31:45.790][ 5172] * Saving spawns...
[2024-01-04 13:31:45.790][ 5172] * Saving objects...
[2024-01-04 13:31:45.841][ 5172] * 32768 objects are successfully saved
[2024-01-04 13:31:45.848][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:31:45.860][ 5172] * Game user День 34. [Бар] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_1.sav'
[2024-01-04 13:31:45.860][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:31:45.860][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:31:45.868][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:31:47.055][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2024-01-04 13:31:47.055][ 5172] [ogse_st_mgr]: 3 all timers saved
[2024-01-04 13:31:47.055][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:31:47.057][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:31:47.068][ 5172] * Saving spawns...
[2024-01-04 13:31:47.068][ 5172] * Saving objects...
[2024-01-04 13:31:47.263][ 5172] * 32768 objects are successfully saved
[2024-01-04 13:31:47.266][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:31:47.279][ 5172] * Game user День 34. [Бар] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_2.sav'
[2024-01-04 13:31:47.279][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.23 s.]
[2024-01-04 13:31:47.279][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.23 s.]
[2024-01-04 13:31:47.292][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:31:53.185][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2024-01-04 13:31:53.185][ 5172] [ogse_st_mgr]: 3 all timers saved
[2024-01-04 13:31:53.185][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:31:53.185][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:31:53.189][ 5172] * Saving spawns...
[2024-01-04 13:31:53.189][ 5172] * Saving objects...
[2024-01-04 13:31:53.238][ 5172] * 32768 objects are successfully saved
[2024-01-04 13:31:53.245][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:31:53.259][ 5172] * Game user День 34. [Бар] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_3.sav'
[2024-01-04 13:31:53.259][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:31:53.259][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:31:53.274][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:31:54.032][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2024-01-04 13:31:54.032][ 5172] [ogse_st_mgr]: 3 all timers saved
[2024-01-04 13:31:54.032][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:31:54.033][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:31:54.035][ 5172] * Saving spawns...
[2024-01-04 13:31:54.036][ 5172] * Saving objects...
[2024-01-04 13:31:54.083][ 5172] * 32768 objects are successfully saved
[2024-01-04 13:31:54.086][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:31:54.101][ 5172] * Game user День 34. [Бар] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_4.sav'
[2024-01-04 13:31:54.101][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:31:54.101][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:31:54.117][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:31:57.801][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2024-01-04 13:31:57.801][ 5172] [ogse_st_mgr]: 3 all timers saved
[2024-01-04 13:31:57.802][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:31:57.802][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:31:57.807][ 5172] * Saving spawns...
[2024-01-04 13:31:57.807][ 5172] * Saving objects...
[2024-01-04 13:31:57.859][ 5172] * 32769 objects are successfully saved
[2024-01-04 13:31:57.864][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:31:57.875][ 5172] * Game user День 34. [Бар] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_5.sav'
[2024-01-04 13:31:57.875][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:31:57.875][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:31:57.886][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:32:09.984][ 5172] gg_need_sleep=37
[2024-01-04 13:32:11.595][14340] ~ 'esc_boar_rs' online:false spawn items ...
[2024-01-04 13:32:11.598][14340] ~ 'esc_boar_rs' online:false spawn done.
[2024-01-04 13:32:13.664][ 5172] energy_dring_end()
[2024-01-04 13:32:28.230][16676] ~ 'yan_zombied_2_respawn' online:false spawn items ...
[2024-01-04 13:32:28.230][16676] ~ 'yan_zombied_2_respawn' online:false spawn done.
[2024-01-04 13:33:10.847][ 9412] ~ 'dcity_tushkano_respawn' online:false spawn items ...
[2024-01-04 13:33:10.847][ 9412] ~ 'dcity_tushkano_respawn' online:false spawn done.
[2024-01-04 13:33:17.305][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:33:17.305][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:33:17.305][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:33:17.306][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:33:17.310][ 5172] * Saving spawns...
[2024-01-04 13:33:17.310][ 5172] * Saving objects...
[2024-01-04 13:33:17.367][ 5172] * 32777 objects are successfully saved
[2024-01-04 13:33:17.370][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:33:17.388][ 5172] * Game user День 34. [Бар] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_6.sav'
[2024-01-04 13:33:17.388][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 13:33:17.388][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 13:33:17.396][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:33:18.781][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:33:18.781][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:33:18.781][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:33:18.781][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:33:18.785][ 5172] * Saving spawns...
[2024-01-04 13:33:18.785][ 5172] * Saving objects...
[2024-01-04 13:33:18.836][ 5172] * 32777 objects are successfully saved
[2024-01-04 13:33:18.841][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:33:18.852][ 5172] * Game user День 34. [Бар] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_7.sav'
[2024-01-04 13:33:18.852][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:33:18.852][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:33:18.859][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:33:22.007][ 5172] gg_need_sleep=38
[2024-01-04 13:33:27.077][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_barman_need_room
[2024-01-04 13:33:53.072][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:33:53.072][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:33:53.072][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:33:53.072][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:33:53.075][ 5172] * Saving spawns...
[2024-01-04 13:33:53.075][ 5172] * Saving objects...
[2024-01-04 13:33:53.118][ 5172] * 32780 objects are successfully saved
[2024-01-04 13:33:53.121][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:33:53.134][ 5172] * Game user День 34. [Бар] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_8.sav'
[2024-01-04 13:33:53.134][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:33:53.134][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:33:53.145][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:33:55.135][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:33:55.136][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:33:55.138][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:33:55.139][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:33:55.150][ 5172] * Saving spawns...
[2024-01-04 13:33:55.150][ 5172] * Saving objects...
[2024-01-04 13:33:55.313][ 5172] * 32780 objects are successfully saved
[2024-01-04 13:33:55.318][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:33:55.332][ 5172] * Game user День 34. [Бар] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_9.sav'
[2024-01-04 13:33:55.333][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.20 s.]
[2024-01-04 13:33:55.333][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.20 s.]
[2024-01-04 13:33:55.353][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:34:04.138][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:34:04.138][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:34:04.138][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:34:04.138][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:34:04.141][ 5172] * Saving spawns...
[2024-01-04 13:34:04.141][ 5172] * Saving objects...
[2024-01-04 13:34:04.182][ 5172] * 32780 objects are successfully saved
[2024-01-04 13:34:04.185][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:34:04.197][ 5172] * Game user День 34. [Бар] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_10.sav'
[2024-01-04 13:34:04.197][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:34:04.197][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:34:04.205][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:34:05.121][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:34:05.121][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:34:05.121][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:34:05.122][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:34:05.124][ 5172] * Saving spawns...
[2024-01-04 13:34:05.124][ 5172] * Saving objects...
[2024-01-04 13:34:05.164][ 5172] * 32780 objects are successfully saved
[2024-01-04 13:34:05.169][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:34:05.181][ 5172] * Game user День 34. [Бар] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_11.sav'
[2024-01-04 13:34:05.181][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:34:05.181][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:34:05.190][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:34:05.904][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:34:05.904][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:34:05.904][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:34:05.904][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:34:05.908][ 5172] * Saving spawns...
[2024-01-04 13:34:05.908][ 5172] * Saving objects...
[2024-01-04 13:34:06.052][ 5172] * 32781 objects are successfully saved
[2024-01-04 13:34:06.054][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:34:06.067][ 5172] * Game user День 34. [Бар] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_12.sav'
[2024-01-04 13:34:06.067][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.17 s.]
[2024-01-04 13:34:06.067][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.17 s.]
[2024-01-04 13:34:06.076][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:34:09.324][ 2768] ~ current environment sound zone name [plant]
[2024-01-04 13:34:13.979][12324] ~ 'ros_stat_respawn' online:false spawn items ...
[2024-01-04 13:34:13.979][12324] ~ 'ros_stat_respawn' online:false spawn done.
[2024-01-04 13:34:15.331][ 5172] Offline war start between ['freedom'] and ['bandit']
[2024-01-04 13:34:23.441][12324] ~ 'rad_monolith5_respawn' online:false spawn items ...
[2024-01-04 13:34:23.447][12324] ~ 'rad_monolith5_respawn' online:false spawn done.
[2024-01-04 13:34:24.215][17172] ~ current environment sound zone name [yard]
[2024-01-04 13:34:24.660][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:34:24.660][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:34:24.660][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:34:24.660][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:34:24.663][ 5172] * Saving spawns...
[2024-01-04 13:34:24.663][ 5172] * Saving objects...
[2024-01-04 13:34:24.702][ 5172] * 32782 objects are successfully saved
[2024-01-04 13:34:24.707][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:34:24.717][ 5172] * Game user День 34. [Бар] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_13.sav'
[2024-01-04 13:34:24.717][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:34:24.717][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:34:24.726][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:34:28.829][ 1592] ~ current environment sound zone name [room]
[2024-01-04 13:34:31.397][17280] ~ current environment sound zone name [bathroom]
[2024-01-04 13:34:34.014][ 5172] gg_need_sleep=39
[2024-01-04 13:34:42.925][13676] ~ 'lim_zombied_dvor_respawn' online:false spawn items ...
[2024-01-04 13:34:42.941][13676] ~ 'lim_zombied_dvor_respawn' online:false spawn done.
[2024-01-04 13:34:42.941][13676] ! se_respawn:execute took 16
[2024-01-04 13:34:55.650][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:34:55.650][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:34:55.651][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:34:55.651][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:34:55.654][ 5172] * Saving spawns...
[2024-01-04 13:34:55.654][ 5172] * Saving objects...
[2024-01-04 13:34:55.695][ 5172] * 32798 objects are successfully saved
[2024-01-04 13:34:55.698][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:34:55.709][ 5172] * Game user День 34. [Бар] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_14.sav'
[2024-01-04 13:34:55.709][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:34:55.709][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:34:55.718][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:34:55.738][ 3568] ~ current environment sound zone name [yard]
[2024-01-04 13:34:57.865][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:34:57.865][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:34:57.865][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:34:57.865][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:34:57.868][ 5172] * Saving spawns...
[2024-01-04 13:34:57.868][ 5172] * Saving objects...
[2024-01-04 13:34:57.909][ 5172] * 32798 objects are successfully saved
[2024-01-04 13:34:57.913][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:34:57.926][ 5172] * Game user День 34. [Бар] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_15.sav'
[2024-01-04 13:34:57.926][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:34:57.926][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:34:57.934][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:35:01.206][17280] ~ 'dcity_dog2_respawn' online:false spawn items ...
[2024-01-04 13:35:01.206][17280] ~ 'dcity_dog2_respawn' online:false spawn done.
[2024-01-04 13:35:05.886][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:35:05.886][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:35:05.887][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:35:05.887][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:35:05.890][ 5172] * Saving spawns...
[2024-01-04 13:35:05.890][ 5172] * Saving objects...
[2024-01-04 13:35:05.939][ 5172] * 32800 objects are successfully saved
[2024-01-04 13:35:05.942][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:35:05.956][ 5172] * Game user День 34. [Бар] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_16.sav'
[2024-01-04 13:35:05.956][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:35:05.956][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:35:05.963][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:35:06.845][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:35:06.845][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:35:06.845][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:35:06.845][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:35:06.848][ 5172] * Saving spawns...
[2024-01-04 13:35:06.848][ 5172] * Saving objects...
[2024-01-04 13:35:06.891][ 5172] * 32800 objects are successfully saved
[2024-01-04 13:35:06.896][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:35:06.908][ 5172] * Game user День 34. [Бар] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_17.sav'
[2024-01-04 13:35:06.909][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:35:06.909][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:35:06.916][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:35:07.623][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:35:07.623][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:35:07.623][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:35:07.623][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:35:07.626][ 5172] * Saving spawns...
[2024-01-04 13:35:07.626][ 5172] * Saving objects...
[2024-01-04 13:35:07.664][ 5172] * 32800 objects are successfully saved
[2024-01-04 13:35:07.667][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:35:07.678][ 5172] * Game user День 34. [Бар] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_18.sav'
[2024-01-04 13:35:07.678][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:35:07.678][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:35:07.684][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:35:09.973][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:35:09.973][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:35:09.973][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:35:09.973][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:35:09.976][ 5172] * Saving spawns...
[2024-01-04 13:35:09.976][ 5172] * Saving objects...
[2024-01-04 13:35:10.024][ 5172] * 32800 objects are successfully saved
[2024-01-04 13:35:10.028][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:35:10.040][ 5172] * Game user День 34. [Бар] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_19.sav'
[2024-01-04 13:35:10.040][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:35:10.040][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:35:10.045][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:35:30.290][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:35:30.290][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:35:30.290][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:35:30.290][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:35:30.293][ 5172] * Saving spawns...
[2024-01-04 13:35:30.293][ 5172] * Saving objects...
[2024-01-04 13:35:30.331][ 5172] * 32800 objects are successfully saved
[2024-01-04 13:35:30.334][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:35:30.344][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 13:35:30.351][ 5172] - Disconnect
[2024-01-04 13:35:30.352][ 5172] ~ ObjectResources unload...
[2024-01-04 13:35:30.352][ 5172] ~ ObjectResources - base: 6801, 1275047 K
[2024-01-04 13:35:30.352][ 5172] ~ ObjectResources - lmap: 4, 4096 K
[2024-01-04 13:35:31.204][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 486383 / 131438
[2024-01-04 13:35:31.204][ 5172] CInventory::Clear() for actor
[2024-01-04 13:35:31.627][ 5172] ~ ObjectResources unload completed!
[2024-01-04 13:35:31.627][ 5172] ~ ObjectResources - base: 6535, 963302 K
[2024-01-04 13:35:31.627][ 5172] ~ ObjectResources - lmap: 4, 4096 K
[2024-01-04 13:35:31.861][ 5172] - Destroying level
[2024-01-04 13:35:31.864][ 5172] ~ LevelResources unload...
[2024-01-04 13:35:31.864][ 5172] ~ LevelResources - base: 6535, 963302 K
[2024-01-04 13:35:31.864][ 5172] ~ LevelResources - lmap: 4, 4096 K
[2024-01-04 13:35:31.870][ 5172] ~ LevelResources unload completed!
[2024-01-04 13:35:31.870][ 5172] ~ LevelResources - base: 5688, 3139530 K
[2024-01-04 13:35:31.870][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:35:31.877][ 7128] ~ current environment sound zone name [_engine_default_]
[2024-01-04 13:35:31.878][ 5172] * phase time: 0 ms
[2024-01-04 13:35:31.878][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:31.932][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:35:31.932][ 5172] get_current_kx()=0.75
[2024-01-04 13:35:31.932][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:35:31.935][ 5172] start_game_callback() start
[2024-01-04 13:35:31.944][ 5172] $game_configs$ content:
[2024-01-04 13:35:31.945][ 5172] $game_scripts$ content:
[2024-01-04 13:35:31.945][ 5172] $game_shaders$ content:
[2024-01-04 13:35:31.945][ 5172] start_game_callback() end
[2024-01-04 13:35:31.945][ 5172] * phase time: 66 ms
[2024-01-04 13:35:31.945][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:31.954][ 5172] * Loading spawn registry...
[2024-01-04 13:35:32.662][ 5172] Start load of custom waypoints...
[2024-01-04 13:35:32.666][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 13:35:32.666][ 5172] End load of custom waypoints...
[2024-01-04 13:35:32.666][ 5172] build_story_spawns start...
[2024-01-04 13:35:32.674][ 5172] build_root_spawns start...
[2024-01-04 13:35:32.674][ 5172] process_spawns m_temp0 start...
[2024-01-04 13:35:32.675][ 5172] process_spawns m_temp1 start...
[2024-01-04 13:35:32.675][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 13:35:32.675][ 5172] * Loading objects...
[2024-01-04 13:35:33.056][ 5172] * 32800 objects are successfully loaded
[2024-01-04 13:35:33.230][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 13:35:33.240][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 13:35:33.243][ 5172] story_id not found: bar_Barman
[2024-01-04 13:35:33.243][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 13:35:33.243][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 13:35:33.280][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 13:35:33.282][ 5172] story_id not found: Mil_RG6
[2024-01-04 13:35:33.282][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 13:35:33.287][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:35:33.288][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 13:35:33.312][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:35:33.327][ 5172] story_id not found: esc_lager_leader
[2024-01-04 13:35:33.349][ 5172] story_id not found: dark_medic
[2024-01-04 13:35:33.376][ 5172] * 4355 script vars are successfully loaded
[2024-01-04 13:35:33.379][ 5172] ~~~ db.ver: 7
[2024-01-04 13:35:34.077][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.132s)
[2024-01-04 13:35:34.077][ 5172] * phase time: 2132 ms
[2024-01-04 13:35:34.077][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.082][ 5172] # New player created!
[2024-01-04 13:35:34.082][ 5172] * client : connection accepted - <>
[2024-01-04 13:35:34.083][ 5172] * phase time: 5 ms
[2024-01-04 13:35:34.083][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.088][ 5172] * phase time: 4 ms
[2024-01-04 13:35:34.088][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.719][ 5172] ~ LevelResources load...
[2024-01-04 13:35:34.719][ 5172] ~ LevelResources - base: 5689, 3139722 K
[2024-01-04 13:35:34.719][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:35:34.719][ 5172] * phase time: 631 ms
[2024-01-04 13:35:34.719][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.802][ 5172] * phase time: 82 ms
[2024-01-04 13:35:34.802][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.802][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:35:34.813][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:35:34.819][ 5172] * [Loading VB] 65428 verts, 2044 Kb
[2024-01-04 13:35:34.823][ 5172] * [Loading VB] 11263 verts, 351 Kb
[2024-01-04 13:35:34.824][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:35:34.826][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:35:34.829][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:35:34.832][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:35:34.833][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:35:34.835][ 5172] * [Loading VB] 60900 verts, 1903 Kb
[2024-01-04 13:35:34.836][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:35:34.838][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:35:34.840][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:35:34.842][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 13:35:34.843][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:35:34.845][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:35:34.847][ 5172] * [Loading VB] 51024 verts, 1594 Kb
[2024-01-04 13:35:34.848][ 5172] * [Loading VB] 65479 verts, 2046 Kb
[2024-01-04 13:35:34.850][ 5172] * [Loading VB] 3371 verts, 105 Kb
[2024-01-04 13:35:34.850][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:35:34.855][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:35:34.858][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:35:34.860][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:35:34.863][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:35:34.865][ 5172] * [Loading IB] 1048566 indices, 2047 Kb
[2024-01-04 13:35:34.868][ 5172] * [Loading IB] 38325 indices, 74 Kb
[2024-01-04 13:35:34.868][ 5172] * [Loading IB] 293202 indices, 572 Kb
[2024-01-04 13:35:34.870][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:35:34.872][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:35:34.874][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:35:34.876][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:35:34.877][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:35:34.877][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:35:34.878][ 5172] * [Loading VB] 44002 verts, 515 Kb
[2024-01-04 13:35:34.879][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:35:34.879][ 5172] * [Loading VB] 1614 verts, 18 Kb
[2024-01-04 13:35:34.879][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:35:34.884][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:35:34.887][ 5172] * [Loading IB] 721569 indices, 1409 Kb
[2024-01-04 13:35:34.888][ 5172] * [Loading IB] 293202 indices, 572 Kb
[2024-01-04 13:35:34.889][ 5172] * phase time: 87 ms
[2024-01-04 13:35:34.889][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.916][ 5172] Loaded [9488] models from level.
[2024-01-04 13:35:34.916][ 5172] * phase time: 26 ms
[2024-01-04 13:35:34.916][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.957][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 13:35:34.957][ 5172] * [DETAILS] 44591 v(20), 30317 p
[2024-01-04 13:35:34.957][ 5172] * [DETAILS] Batch(61), VB(870K), IB(177K)
[2024-01-04 13:35:34.958][ 5172] * phase time: 42 ms
[2024-01-04 13:35:34.958][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.959][ 5172] ~ LevelResources load completed!
[2024-01-04 13:35:34.959][ 5172] ~ LevelResources - base: 6502, 3139722 K
[2024-01-04 13:35:34.959][ 5172] ~ LevelResources - lmap: 5, 0 K
[2024-01-04 13:35:34.977][ 5172] * phase time: 19 ms
[2024-01-04 13:35:34.977][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.981][ 5172] * phase time: 4 ms
[2024-01-04 13:35:34.981][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:34.995][ 5172] - Game configuring : Started 
[2024-01-04 13:35:34.996][ 5172] - Loading music tracks from 'l06_rostok_musics'...
[2024-01-04 13:35:34.997][ 5172] - Game configuring : Finished 
[2024-01-04 13:35:35.003][ 5172] * phase time: 22 ms
[2024-01-04 13:35:35.003][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:35.007][ 5172] PrefetchTextures...
[2024-01-04 13:35:35.007][ 5172] PrefetchTextures completed!
[2024-01-04 13:35:35.007][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6507]
[2024-01-04 13:35:35.010][13676] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 13:35:35.010][13432] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 13:35:35.094][12388] ! Fallback to default bump map: [crete\prop_roadborder3_bump]
[2024-01-04 13:35:35.094][13676] ! Fallback to default bump map: [crete\prop_roadborder3_bump#]
[2024-01-04 13:35:35.142][ 9412] ! Fallback to default bump map: [door\door_electricunit_03_1_bump]
[2024-01-04 13:35:35.142][ 1592] ! Fallback to default bump map: [door\door_electricunit_03_1_bump#]
[2024-01-04 13:35:35.179][ 9412] ! Fallback to default bump map: [glas\glas_windows4a_bump#]
[2024-01-04 13:35:35.273][12452] ! Fallback to default bump map: [prop\prop_ceil2_bump#]
[2024-01-04 13:35:35.283][ 1592] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2024-01-04 13:35:35.310][ 3592] ! Fallback to default bump map: [prop\prop_torsion1_bump#]
[2024-01-04 13:35:35.332][ 2236] ! Fallback to default bump map: [sign\sign_height2_bump#]
[2024-01-04 13:35:35.404][ 3596] ! Can't find texture [terrain\terrain_bar_puddles_mask]
[2024-01-04 13:35:35.575][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 13:35:35.575][ 5172] * t-report - base: 6502, 1042540 K
[2024-01-04 13:35:35.575][ 5172] * t-report - lmap: 5, 5120 K
[2024-01-04 13:35:35.575][ 5172] * phase time: 571 ms
[2024-01-04 13:35:35.575][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:35.578][ 5172] * phase time: 2 ms
[2024-01-04 13:35:35.578][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:35.585][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:35:35.585][ 5172] [32468MB] physical memory installed, [18761MB] available, [42] percent of memory in use
[2024-01-04 13:35:35.585][ 5172] PageFile total: [9497MB], free~ [8084MB]
[2024-01-04 13:35:35.585][ 5172] Engine memory usage (Working Set): [4890MB], peak: [5187MB]
[2024-01-04 13:35:35.585][ 5172] Engine memory usage (Commit Charge): [23209MB], peak: [27016MB]
[2024-01-04 13:35:35.585][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:35:35.585][ 5172] * [ D3D ]: textures count [6507]
[2024-01-04 13:35:35.585][ 5172] * [ D3D ]: textures[1047660 K]
[2024-01-04 13:35:35.585][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:35:35.585][ 5172] * [x-ray]: economy: strings[36586 K], smem[0 K]
[2024-01-04 13:35:35.589][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:35:35.670][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 13:35:35.670][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 13:35:35.679][ 5172] CTreasure.converted !!!
[2024-01-04 13:35:35.679][ 5172] CRandomTask.converted !!!
[2024-01-04 13:35:35.680][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 13:35:35.680][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 13:35:35.680][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 13:35:35.680][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 33 items
[2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_pda_encyclopedia']
[2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-04 13:35:35.681][ 5172] ! Unknown command: scope_params_1
[2024-01-04 13:35:35.681][ 5172] ! Unknown command: scope_params_2
[2024-01-04 13:35:35.681][ 5172] ! Unknown command: scope_params_3
[2024-01-04 13:35:35.681][ 5172] ! Unknown command: scope_params_4
[2024-01-04 13:35:35.710][ 5172] rx_sound sound prefetch ...
[2024-01-04 13:35:35.734][ 5172] rx_sound sound prefetch done!
[2024-01-04 13:35:35.744][ 5172] actor start 2
[2024-01-04 13:35:36.316][ 5172] actor end 2
[2024-01-04 13:35:36.497][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom2 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:35:36.498][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom3 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:35:36.511][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom4 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:35:36.512][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom6 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:35:36.553][ 5172] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-04 13:35:36.571][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rostok_arhar_koster1_ogon to eRestrictorTypeNone because border().empty()
[2024-01-04 13:35:36.761][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:35:36.799][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:35:36.857][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 13:35:36.857][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 13:35:36.897][ 5172] task_ini()
[2024-01-04 13:35:36.898][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 13:35:36.898][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 13:35:36.903][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 13:35:36.931][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517']
[2024-01-04 13:35:36.934][ 5172] ~ 'ros_rand_respawn' online:true spawn items ...
[2024-01-04 13:35:36.934][ 5172] ~ 'ros_rand_respawn' online:true spawn done.
[2024-01-04 13:35:36.937][ 5172] Prefetch frame, updated: 830 objects!
[2024-01-04 13:35:36.941][ 5172] Prefetch frame, updated: 99 objects!
[2024-01-04 13:35:36.947][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:35:36.954][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:35:36.960][ 5172] Prefetch frame, updated: 291 objects!
[2024-01-04 13:35:36.967][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:36.973][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:36.979][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:36.985][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:35:36.992][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:35:36.998][ 5172] Prefetch frame, updated: 291 objects!
[2024-01-04 13:35:37.005][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 13:35:37.011][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.019][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:35:37.023][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.028][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:35:37.035][ 5172] Prefetch frame, updated: 22 objects!
[2024-01-04 13:35:37.041][ 5172] Prefetch frame, updated: 269 objects!
[2024-01-04 13:35:37.047][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.053][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:35:37.060][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:35:37.065][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:35:37.072][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:35:37.078][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.083][ 5172] Prefetch frame, updated: 269 objects!
[2024-01-04 13:35:37.090][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 13:35:37.097][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.102][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:35:37.110][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 13:35:37.127][ 5172] Prefetch frame, updated: 276 objects!
[2024-01-04 13:35:37.133][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.138][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:35:37.144][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:35:37.150][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.157][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.166][ 5172] Prefetch frame, updated: 270 objects!
[2024-01-04 13:35:37.172][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:35:37.178][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 13:35:37.184][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:35:37.191][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:35:37.196][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.204][ 5172] Prefetch frame, updated: 272 objects!
[2024-01-04 13:35:37.210][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:35:37.217][ 5172] Prefetch frame, updated: 22 objects!
[2024-01-04 13:35:37.222][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:35:37.228][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.235][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:35:37.240][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:35:37.249][ 5172] Prefetch frame, updated: 291 objects!
[2024-01-04 13:35:37.255][ 5172] Prefetch frame, updated: 47 objects!
[2024-01-04 13:35:37.261][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:35:37.267][ 5172] Prefetch frame, updated: 16 objects!
[2024-01-04 13:35:37.274][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:35:37.280][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:35:37.287][ 5172] Prefetch frame, updated: 274 objects!
[2024-01-04 13:35:37.294][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:35:37.299][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:35:37.305][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.312][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 13:35:37.318][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:35:37.324][ 5172] Prefetch frame, updated: 275 objects!
[2024-01-04 13:35:37.330][ 5172] Prefetch frame, updated: 41 objects!
[2024-01-04 13:35:37.336][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:35:37.347][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:35:37.352][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 13:35:37.359][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:35:37.366][ 5172] Prefetch frame, updated: 293 objects!
[2024-01-04 13:35:37.370][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.377][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.384][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:35:37.389][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.395][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:35:37.400][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 13:35:37.406][ 5172] Prefetch frame, updated: 270 objects!
[2024-01-04 13:35:37.413][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:35:37.418][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:35:37.447][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 13:35:37.467][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 13:35:37.470][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:35:37.476][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.482][ 5172] Prefetch frame, updated: 297 objects!
[2024-01-04 13:35:37.488][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:35:37.494][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.500][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.506][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.511][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:35:37.517][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 13:35:37.523][ 5172] Prefetch frame, updated: 274 objects!
[2024-01-04 13:35:37.529][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 13:35:37.535][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:35:37.552][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:35:37.557][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 13:35:37.563][ 5172] Prefetch frame, updated: 273 objects!
[2024-01-04 13:35:37.569][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:35:37.575][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 13:35:37.583][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 13:35:37.632][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 13:35:37.633][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 13:35:37.633][ 5172] * phase time: 2057 ms
[2024-01-04 13:35:37.633][ 5172] * phase cmem: 0 K
[2024-01-04 13:35:37.633][ 5172] gameload - all finished!
[2024-01-04 13:35:38.851][ 5172] gg_need_sleep=40
[2024-01-04 13:35:43.593][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517']
[2024-01-04 13:35:49.251][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517']
[2024-01-04 13:35:55.600][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517']
[2024-01-04 13:36:01.458][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517']
[2024-01-04 13:36:01.627][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:36:01.627][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:36:01.627][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:36:01.627][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:36:01.628][ 5172] * Saving spawns...
[2024-01-04 13:36:01.628][ 5172] * Saving objects...
[2024-01-04 13:36:01.670][ 5172] * 32738 objects are successfully saved
[2024-01-04 13:36:01.671][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:36:01.690][ 5172] * Game user День 34. [Дикая Территория] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_20.sav'
[2024-01-04 13:36:01.690][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:36:01.690][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:36:01.699][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:36:05.478][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:36:05.478][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:36:05.479][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:36:05.479][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:36:05.480][ 5172] * Saving spawns...
[2024-01-04 13:36:05.480][ 5172] * Saving objects...
[2024-01-04 13:36:05.520][ 5172] * 32738 objects are successfully saved
[2024-01-04 13:36:05.522][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:36:05.533][ 5172] * Game user День 34. [Дикая Территория] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_21.sav'
[2024-01-04 13:36:05.533][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:36:05.533][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:36:05.543][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:36:07.206][ 2236] ~ 'aes_stat_respawn' online:false spawn items ...
[2024-01-04 13:36:07.206][ 2236] ~ 'aes_stat_respawn' online:false spawn done.
[2024-01-04 13:36:11.029][12388] ~ [CPHSkeleton::RestoreNetState]: [poltergeist_normal41030] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[yes]
[2024-01-04 13:36:17.800][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: rostok_sniper_cheat
[2024-01-04 13:36:23.786][ 5172] ~dm last active item was=wpn_lr300
[2024-01-04 13:36:23.786][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:36:23.786][ 5172]  ~id=[27215] death manager npc visual=[stalker_ki_exoskeleton]
[2024-01-04 13:36:25.539][ 5172] ~dm last active item was=wpn_l85
[2024-01-04 13:36:25.539][ 5172] ~dm additional ammo for NPC weapon=wpn_walther
[2024-01-04 13:36:25.539][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 13:36:25.539][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:36:25.540][ 5172]  ~id=[26718] death manager npc visual=[stalker_ki_head_1]
[2024-01-04 13:36:28.190][ 5172] on_before_save - blocked
[2024-01-04 13:36:30.916][ 5172] ~dm last active item was=wpn_tavor
[2024-01-04 13:36:30.916][ 5172] ~dm additional ammo for NPC weapon=wpn_hpsa
[2024-01-04 13:36:30.916][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 13:36:30.916][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:36:30.916][ 5172]  ~id=[53517] death manager npc visual=[stalker_ki_exoskeleton]
[2024-01-04 13:36:32.766][ 5172] ~dm last active item was=wpn_lr300
[2024-01-04 13:36:32.766][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:36:32.766][ 5172]  ~id=[45648] death manager npc visual=[stalker_ki_exoskeleton]
[2024-01-04 13:36:38.162][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['specnaz_soldier_79345' --> 'specnaz_soldier_69271']
[2024-01-04 13:36:38.775][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['specnaz_soldier_59268' --> 'specnaz_soldier_69271']
[2024-01-04 13:36:41.398][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:36:41.398][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:36:41.398][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:36:41.398][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:36:41.400][ 5172] * Saving spawns...
[2024-01-04 13:36:41.400][ 5172] * Saving objects...
[2024-01-04 13:36:41.441][ 5172] * 32736 objects are successfully saved
[2024-01-04 13:36:41.442][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:36:41.454][ 5172] * Game user День 34. [Дикая Территория] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_23.sav'
[2024-01-04 13:36:41.454][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:36:41.454][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:36:41.462][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:36:42.779][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:36:42.779][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:36:42.779][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:36:42.780][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:36:42.781][ 5172] * Saving spawns...
[2024-01-04 13:36:42.781][ 5172] * Saving objects...
[2024-01-04 13:36:42.821][ 5172] * 32736 objects are successfully saved
[2024-01-04 13:36:42.822][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:36:42.834][ 5172] * Game user День 34. [Дикая Территория] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_24.sav'
[2024-01-04 13:36:42.834][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:36:42.834][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:36:42.847][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:36:46.326][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:36:46.326][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:36:46.326][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:36:46.326][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:36:46.328][ 5172] * Saving spawns...
[2024-01-04 13:36:46.328][ 5172] * Saving objects...
[2024-01-04 13:36:46.370][ 5172] * 32737 objects are successfully saved
[2024-01-04 13:36:46.372][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:36:46.383][ 5172] * Game user День 34. [Дикая Территория] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_25.sav'
[2024-01-04 13:36:46.383][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:36:46.383][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:36:46.408][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:36:48.180][17280] ~ [CPHSkeleton::RestoreNetState]: [poltergeist_normal41094] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[yes]
[2024-01-04 13:36:48.445][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:36:48.445][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:36:48.445][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:36:48.446][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:36:48.448][ 5172] * Saving spawns...
[2024-01-04 13:36:48.448][ 5172] * Saving objects...
[2024-01-04 13:36:48.489][ 5172] * 32738 objects are successfully saved
[2024-01-04 13:36:48.491][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:36:48.503][ 5172] * Game user День 34. [Дикая Территория] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_26.sav'
[2024-01-04 13:36:48.503][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:36:48.503][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:36:48.534][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:36:50.860][ 5172] gg_need_sleep=41
[2024-01-04 13:36:50.895][ 5172] ~dm last active item was=wpn_ak47
[2024-01-04 13:36:50.895][ 5172] ~ dm ammo section=ammo_7.62x39_fmj
[2024-01-04 13:36:50.895][ 5172] ~ dm ammo section=ammo_7.62x25_p
[2024-01-04 13:36:50.895][ 5172]  ~id=[9436] death manager npc visual=[stalker_militari_antigas_2]
[2024-01-04 13:36:50.935][ 5172] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[2024-01-04 13:36:51.636][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:36:51.636][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:36:51.637][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:36:51.637][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:36:51.639][ 5172] * Saving spawns...
[2024-01-04 13:36:51.639][ 5172] * Saving objects...
[2024-01-04 13:36:51.679][ 5172] * 32736 objects are successfully saved
[2024-01-04 13:36:51.681][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:36:51.692][ 5172] * Game user День 34. [Дикая Территория] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_27.sav'
[2024-01-04 13:36:51.693][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:36:51.693][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:36:51.711][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:36:53.249][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:36:53.249][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:36:53.249][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:36:53.250][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:36:53.252][ 5172] * Saving spawns...
[2024-01-04 13:36:53.252][ 5172] * Saving objects...
[2024-01-04 13:36:53.296][ 5172] * 32736 objects are successfully saved
[2024-01-04 13:36:53.298][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:36:53.311][ 5172] * Game user День 34. [Дикая Территория] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_28.sav'
[2024-01-04 13:36:53.311][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:36:53.311][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:36:53.326][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:36:55.187][ 5172] ~dm last active item was=wpn_val
[2024-01-04 13:36:55.187][ 5172] ~ dm ammo section=ammo_9x39_pab9
[2024-01-04 13:36:55.188][ 5172]  ~id=[41130] death manager npc visual=[stalker_bandit_exoskeleton]
[2024-01-04 13:37:00.449][ 5172] ~dm last active item was=wpn_lr300
[2024-01-04 13:37:00.449][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:37:00.449][ 5172]  ~id=[41123] death manager npc visual=[stalker_bandit_exoskeleton]
[2024-01-04 13:37:01.829][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:37:01.829][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:37:01.830][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:37:01.830][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:37:01.832][ 5172] * Saving spawns...
[2024-01-04 13:37:01.832][ 5172] * Saving objects...
[2024-01-04 13:37:01.872][ 5172] * 32732 objects are successfully saved
[2024-01-04 13:37:01.874][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:37:01.885][ 5172] * Game user День 34. [Дикая Территория] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_29.sav'
[2024-01-04 13:37:01.885][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:37:01.885][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:37:01.894][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:37:07.822][ 5172] on_before_save - blocked
[2024-01-04 13:37:18.275][ 5172] ~dm last active item was=wpn_lr300
[2024-01-04 13:37:18.275][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:37:18.275][ 5172]  ~id=[41137] death manager npc visual=[stalker_bandit_exoskeleton]
[2024-01-04 13:37:21.872][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:37:21.872][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:37:21.872][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:37:21.873][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:37:21.874][ 5172] * Saving spawns...
[2024-01-04 13:37:21.874][ 5172] * Saving objects...
[2024-01-04 13:37:21.915][ 5172] * 32730 objects are successfully saved
[2024-01-04 13:37:21.916][ 5172] * 4359 script vars are successfully saved
[2024-01-04 13:37:21.927][ 5172] * Game user День 34. [Дикая Территория] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_31.sav'
[2024-01-04 13:37:21.927][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:37:21.927][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:37:21.939][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:37:30.163][ 5172] on_before_save - blocked
[2024-01-04 13:37:34.076][ 5172] on_before_save - blocked
[2024-01-04 13:37:34.722][ 5172] on_before_save - blocked
[2024-01-04 13:37:36.474][ 5172] ~dm last active item was=wpn_ak47
[2024-01-04 13:37:36.474][ 5172] ~ dm ammo section=ammo_7.62x39_fmj
[2024-01-04 13:37:36.475][ 5172]  ~id=[41143] death manager npc visual=[stalker_bandit_veteran]
[2024-01-04 13:37:36.760][ 5172] ~dm last active item was=wpn_protecta
[2024-01-04 13:37:36.760][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 13:37:36.760][ 5172]  ~id=[41148] death manager npc visual=[stalker_bandit_exoskeleton]
[2024-01-04 13:37:44.468][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:37:44.468][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:37:44.468][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:37:44.469][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:37:44.470][ 5172] * Saving spawns...
[2024-01-04 13:37:44.470][ 5172] * Saving objects...
[2024-01-04 13:37:44.512][ 5172] * 32733 objects are successfully saved
[2024-01-04 13:37:44.514][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:37:44.526][ 5172] * Game user День 34. [Дикая Территория] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_35.sav'
[2024-01-04 13:37:44.526][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:37:44.526][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:37:44.532][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:37:49.999][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:37:49.999][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:37:49.999][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:37:50.000][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:37:50.002][ 5172] * Saving spawns...
[2024-01-04 13:37:50.002][ 5172] * Saving objects...
[2024-01-04 13:37:50.041][ 5172] * 32736 objects are successfully saved
[2024-01-04 13:37:50.043][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:37:50.054][ 5172] * Game user День 34. [Дикая Территория] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_36.sav'
[2024-01-04 13:37:50.054][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:37:50.054][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:37:50.060][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:37:52.218][ 2060] ~ 'pri_pseudodog_respawn' online:false spawn items ...
[2024-01-04 13:37:52.229][ 2060] ~ 'pri_pseudodog_respawn' online:false spawn done.
[2024-01-04 13:38:02.216][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:02.216][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:02.216][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:02.217][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:02.219][ 5172] * Saving spawns...
[2024-01-04 13:38:02.219][ 5172] * Saving objects...
[2024-01-04 13:38:02.264][ 5172] * 32750 objects are successfully saved
[2024-01-04 13:38:02.266][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:02.279][ 5172] * Game user День 34. [Дикая Территория] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_37.sav'
[2024-01-04 13:38:02.279][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:38:02.279][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:38:02.286][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:02.862][ 5172] gg_need_sleep=42
[2024-01-04 13:38:03.156][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:03.156][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:03.156][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:03.157][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:03.159][ 5172] * Saving spawns...
[2024-01-04 13:38:03.159][ 5172] * Saving objects...
[2024-01-04 13:38:03.197][ 5172] * 32750 objects are successfully saved
[2024-01-04 13:38:03.198][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:03.210][ 5172] * Game user День 34. [Дикая Территория] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_38.sav'
[2024-01-04 13:38:03.210][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:03.210][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:03.219][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:13.572][ 5172] ! actor task_update() took 45ms, task: amk.on_actor_update t0s:0
[2024-01-04 13:38:14.027][ 5172] ! actor task_update() took 61ms, task: amk.on_actor_update t0s:0
[2024-01-04 13:38:14.819][ 5172] ~dm last active item was=wpn_hpsa
[2024-01-04 13:38:14.819][ 5172] ~dm additional ammo for NPC weapon=wpn_vityaz
[2024-01-04 13:38:14.820][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 13:38:14.820][ 5172]  ~id=[26731] death manager npc visual=[stalker_ki_head_1]
[2024-01-04 13:38:17.513][ 5172] ! actor task_update() took 46ms, task: amk.on_actor_update t0s:0
[2024-01-04 13:38:22.997][ 5000] ~ 'mar_tushkano2_respawn' online:false spawn items ...
[2024-01-04 13:38:22.997][ 5000] ~ 'mar_tushkano2_respawn' online:false spawn done.
[2024-01-04 13:38:24.826][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:24.826][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:24.826][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:24.827][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:24.829][ 5172] * Saving spawns...
[2024-01-04 13:38:24.829][ 5172] * Saving objects...
[2024-01-04 13:38:24.874][ 5172] * 32745 objects are successfully saved
[2024-01-04 13:38:24.875][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:24.887][ 5172] * Game user День 34. [Дикая Территория] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_39.sav'
[2024-01-04 13:38:24.887][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:24.888][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:24.901][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:26.810][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:26.810][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:26.810][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:26.811][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:26.813][ 5172] * Saving spawns...
[2024-01-04 13:38:26.813][ 5172] * Saving objects...
[2024-01-04 13:38:26.853][ 5172] * 32745 objects are successfully saved
[2024-01-04 13:38:26.855][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:26.868][ 5172] * Game user День 34. [Дикая Территория] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_40.sav'
[2024-01-04 13:38:26.868][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:26.868][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:26.879][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:35.013][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:35.013][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:35.013][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:35.013][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:35.015][ 5172] * Saving spawns...
[2024-01-04 13:38:35.015][ 5172] * Saving objects...
[2024-01-04 13:38:35.058][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:38:35.060][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:35.072][ 5172] * Game user День 34. [Дикая Территория] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_41.sav'
[2024-01-04 13:38:35.072][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:35.072][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:35.082][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:35.686][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:35.686][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:35.686][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:35.686][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:35.688][ 5172] * Saving spawns...
[2024-01-04 13:38:35.688][ 5172] * Saving objects...
[2024-01-04 13:38:35.729][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:38:35.730][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:35.743][ 5172] * Game user День 34. [Дикая Территория] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_42.sav'
[2024-01-04 13:38:35.743][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:35.743][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:35.754][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:36.481][ 5172] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[2024-01-04 13:38:37.806][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:37.806][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:37.807][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:37.807][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:37.809][ 5172] * Saving spawns...
[2024-01-04 13:38:37.809][ 5172] * Saving objects...
[2024-01-04 13:38:37.850][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:38:37.851][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:37.862][ 5172] * Game user День 34. [Дикая Территория] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_43.sav'
[2024-01-04 13:38:37.862][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:37.862][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:37.873][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:43.117][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:43.117][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:43.118][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:43.118][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:43.120][ 5172] * Saving spawns...
[2024-01-04 13:38:43.120][ 5172] * Saving objects...
[2024-01-04 13:38:43.162][ 5172] * 32745 objects are successfully saved
[2024-01-04 13:38:43.164][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:43.177][ 5172] * Game user День 34. [Дикая Территория] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_44.sav'
[2024-01-04 13:38:43.177][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:43.177][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:43.181][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:50.460][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:50.460][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:50.461][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:50.461][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:50.463][ 5172] * Saving spawns...
[2024-01-04 13:38:50.463][ 5172] * Saving objects...
[2024-01-04 13:38:50.505][ 5172] * 32745 objects are successfully saved
[2024-01-04 13:38:50.506][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:50.519][ 5172] * Game user День 34. [Дикая Территория] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_45.sav'
[2024-01-04 13:38:50.519][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:50.519][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:50.527][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:38:58.488][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:38:58.488][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:38:58.489][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:38:58.489][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:38:58.491][ 5172] * Saving spawns...
[2024-01-04 13:38:58.491][ 5172] * Saving objects...
[2024-01-04 13:38:58.529][ 5172] * 32747 objects are successfully saved
[2024-01-04 13:38:58.531][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:38:58.542][ 5172] * Game user День 34. [Дикая Территория] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_46.sav'
[2024-01-04 13:38:58.542][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:38:58.542][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:38:58.551][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:39:00.908][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_69271'] action_end_signalled! reset state [3]...)
[2024-01-04 13:39:00.971][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_79345'] action_end_signalled! reset state [3]...)
[2024-01-04 13:39:01.224][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_19350'] action_end_signalled! reset state [3]...)
[2024-01-04 13:39:01.548][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_59268'] action_end_signalled! reset state [3]...)
[2024-01-04 13:39:01.576][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_49264'] action_end_signalled! reset state [3]...)
[2024-01-04 13:39:01.595][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_29431'] action_end_signalled! reset state [3]...)
[2024-01-04 13:39:14.832][ 5172] ~dm last active item was=wpn_abakan_pso
[2024-01-04 13:39:14.832][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:39:14.833][ 5172]  ~id=[9345] death manager npc visual=[stalker_rus_spec]
[2024-01-04 13:39:14.862][ 5172] gg_need_sleep=43
[2024-01-04 13:39:20.341][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:39:20.342][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:39:20.342][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:39:20.342][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:39:20.345][ 5172] * Saving spawns...
[2024-01-04 13:39:20.345][ 5172] * Saving objects...
[2024-01-04 13:39:20.390][ 5172] * 32749 objects are successfully saved
[2024-01-04 13:39:20.392][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:39:20.408][ 5172] * Game user День 34. [Дикая Территория] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_47.sav'
[2024-01-04 13:39:20.408][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:39:20.408][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:39:20.414][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:39:25.597][ 5172] ~dm last active item was=wpn_ak74_pso
[2024-01-04 13:39:25.597][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:39:25.598][ 5172]  ~id=[9264] death manager npc visual=[soldier_spetsnaz]
[2024-01-04 13:39:43.356][ 5172] ~dm last active item was=wpn_ak74_pso
[2024-01-04 13:39:43.356][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:39:43.356][ 5172]  ~id=[9431] death manager npc visual=[soldier_spetsnaz]
[2024-01-04 13:39:49.617][ 5172] ~dm last active item was=wpn_aks74m
[2024-01-04 13:39:49.618][ 5172] ~dm additional ammo for NPC weapon=wpn_tt33
[2024-01-04 13:39:49.618][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:39:49.618][ 5172] ~ dm ammo section=ammo_7.62x25_p
[2024-01-04 13:39:49.618][ 5172]  ~id=[9350] death manager npc visual=[soldier_spetsnaz]
[2024-01-04 13:39:52.784][ 7128] ~ 'puz_bloodsucker_respawn' online:false spawn items ...
[2024-01-04 13:39:52.788][ 7128] ~ 'puz_bloodsucker_respawn' online:false spawn done.
[2024-01-04 13:39:54.552][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: test_quest_art_vziat
[2024-01-04 13:39:54.942][17536] ~ 'aver_arhara_sniper_makrogulag2_respawn_2' online:false spawn items ...
[2024-01-04 13:39:54.950][17536] ~ 'aver_arhara_sniper_makrogulag2_respawn_2' online:false spawn done.
[2024-01-04 13:39:56.827][ 1592] ~ 'av_peshera_eltush_respawn' online:false spawn items ...
[2024-01-04 13:39:56.827][ 1592] ~ 'av_peshera_eltush_respawn' online:false spawn done.
[2024-01-04 13:39:57.560][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:39:57.560][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:39:57.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:39:57.561][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:39:57.563][ 5172] * Saving spawns...
[2024-01-04 13:39:57.563][ 5172] * Saving objects...
[2024-01-04 13:39:57.605][ 5172] * 32743 objects are successfully saved
[2024-01-04 13:39:57.607][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:39:57.619][ 5172] * Game user День 34. [Дикая Территория] Вернуться с артефактом обратно.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] Вернуться с артефактом обратно.sav'
[2024-01-04 13:39:57.619][ 5172] ! actor signal on_update took 61
[2024-01-04 13:39:57.626][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:09.639][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:09.639][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:09.639][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:09.639][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:09.641][ 5172] * Saving spawns...
[2024-01-04 13:40:09.641][ 5172] * Saving objects...
[2024-01-04 13:40:09.707][ 5172] * 32743 objects are successfully saved
[2024-01-04 13:40:09.709][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:09.727][ 5172] * Game user День 34. [Дикая Территория] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_48.sav'
[2024-01-04 13:40:09.727][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 13:40:09.727][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 13:40:09.748][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:11.541][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:11.541][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:11.541][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:11.541][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:11.543][ 5172] * Saving spawns...
[2024-01-04 13:40:11.543][ 5172] * Saving objects...
[2024-01-04 13:40:11.594][ 5172] * 32743 objects are successfully saved
[2024-01-04 13:40:11.596][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:11.609][ 5172] * Game user День 34. [Дикая Территория] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_49.sav'
[2024-01-04 13:40:11.609][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:40:11.609][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:40:11.625][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:14.331][ 5172] ~dm last active item was=wpn_abakan
[2024-01-04 13:40:14.332][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:40:14.332][ 5172]  ~id=[9268] death manager npc visual=[stalker_rus_spec]
[2024-01-04 13:40:21.137][14340] ~ 'jup_snork_respawn' online:false spawn items ...
[2024-01-04 13:40:21.153][14340] ~ 'jup_snork_respawn' online:false spawn done.
[2024-01-04 13:40:21.153][14340] ! se_respawn:execute took 15
[2024-01-04 13:40:22.703][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:22.703][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:22.703][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:22.703][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:22.705][ 5172] * Saving spawns...
[2024-01-04 13:40:22.705][ 5172] * Saving objects...
[2024-01-04 13:40:22.751][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:22.753][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:22.766][ 5172] * Game user День 34. [Дикая Территория] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_50.sav'
[2024-01-04 13:40:22.767][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:40:22.767][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:40:22.773][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:24.109][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:24.109][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:24.109][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:24.110][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:24.112][ 5172] * Saving spawns...
[2024-01-04 13:40:24.112][ 5172] * Saving objects...
[2024-01-04 13:40:24.152][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:24.154][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:24.165][ 5172] * Game user День 34. [Дикая Территория] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_1.sav'
[2024-01-04 13:40:24.165][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:24.165][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:24.174][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:25.802][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:40:26.442][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:26.442][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:26.443][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:26.443][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:26.446][ 5172] * Saving spawns...
[2024-01-04 13:40:26.446][ 5172] * Saving objects...
[2024-01-04 13:40:26.561][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:26.563][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:26.578][ 5172] * Game user День 34. [Дикая Территория] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_2.sav'
[2024-01-04 13:40:26.578][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.14 s.]
[2024-01-04 13:40:26.578][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.14 s.]
[2024-01-04 13:40:26.629][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:26.869][ 5172] gg_need_sleep=44
[2024-01-04 13:40:27.670][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:27.670][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:27.670][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:27.670][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:27.672][ 5172] * Saving spawns...
[2024-01-04 13:40:27.673][ 5172] * Saving objects...
[2024-01-04 13:40:27.722][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:27.724][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:27.737][ 5172] * Game user День 34. [Дикая Территория] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_3.sav'
[2024-01-04 13:40:27.737][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:40:27.737][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:40:27.747][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:37.189][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:37.189][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:37.190][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:37.190][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:37.192][ 5172] * Saving spawns...
[2024-01-04 13:40:37.192][ 5172] * Saving objects...
[2024-01-04 13:40:37.232][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:37.233][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:37.246][ 5172] * Game user День 34. [Дикая Территория] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_4.sav'
[2024-01-04 13:40:37.246][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:37.246][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:37.255][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:38.905][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:38.905][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:38.906][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:38.906][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:38.908][ 5172] * Saving spawns...
[2024-01-04 13:40:38.908][ 5172] * Saving objects...
[2024-01-04 13:40:38.949][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:38.951][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:38.962][ 5172] * Game user День 34. [Дикая Территория] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_5.sav'
[2024-01-04 13:40:38.962][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:38.962][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:38.970][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:40.143][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:40.143][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:40.144][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:40.144][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:40.146][ 5172] * Saving spawns...
[2024-01-04 13:40:40.146][ 5172] * Saving objects...
[2024-01-04 13:40:40.189][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:40.191][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:40.204][ 5172] * Game user День 34. [Дикая Территория] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_6.sav'
[2024-01-04 13:40:40.204][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:40.204][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:40.211][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:44.222][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:44.222][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:44.222][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:44.223][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:44.224][ 5172] * Saving spawns...
[2024-01-04 13:40:44.224][ 5172] * Saving objects...
[2024-01-04 13:40:44.266][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:44.268][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:44.280][ 5172] * Game user День 34. [Дикая Территория] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_7.sav'
[2024-01-04 13:40:44.280][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:44.280][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:44.286][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:45.209][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:45.209][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:45.209][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:45.210][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:45.212][ 5172] * Saving spawns...
[2024-01-04 13:40:45.212][ 5172] * Saving objects...
[2024-01-04 13:40:45.250][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:45.252][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:45.263][ 5172] * Game user День 34. [Дикая Территория] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_8.sav'
[2024-01-04 13:40:45.263][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:45.263][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:45.269][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:46.665][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:46.665][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:46.666][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:46.666][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:46.668][ 5172] * Saving spawns...
[2024-01-04 13:40:46.668][ 5172] * Saving objects...
[2024-01-04 13:40:46.710][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:46.711][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:46.723][ 5172] * Game user День 34. [Дикая Территория] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_9.sav'
[2024-01-04 13:40:46.723][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:46.723][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:46.729][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:49.642][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:49.642][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:49.642][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:49.643][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:49.644][ 5172] * Saving spawns...
[2024-01-04 13:40:49.644][ 5172] * Saving objects...
[2024-01-04 13:40:49.686][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:40:49.687][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:49.700][ 5172] * Game user День 34. [Дикая Территория] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_10.sav'
[2024-01-04 13:40:49.700][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:49.700][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:49.709][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:40:56.370][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:40:56.370][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:40:56.370][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:40:56.371][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:40:56.373][ 5172] * Saving spawns...
[2024-01-04 13:40:56.373][ 5172] * Saving objects...
[2024-01-04 13:40:56.413][ 5172] * 32757 objects are successfully saved
[2024-01-04 13:40:56.415][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:40:56.427][ 5172] * Game user День 34. [Дикая Территория] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_11.sav'
[2024-01-04 13:40:56.427][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:40:56.427][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:40:56.438][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:00.707][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:00.707][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:00.708][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:00.708][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:00.710][ 5172] * Saving spawns...
[2024-01-04 13:41:00.710][ 5172] * Saving objects...
[2024-01-04 13:41:00.761][ 5172] * 32757 objects are successfully saved
[2024-01-04 13:41:00.763][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:00.779][ 5172] * Game user День 34. [Дикая Территория] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_12.sav'
[2024-01-04 13:41:00.779][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:41:00.779][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:41:00.789][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:02.481][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:02.481][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:02.482][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:02.482][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:02.484][ 5172] * Saving spawns...
[2024-01-04 13:41:02.484][ 5172] * Saving objects...
[2024-01-04 13:41:02.529][ 5172] * 32757 objects are successfully saved
[2024-01-04 13:41:02.531][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:02.545][ 5172] * Game user День 34. [Дикая Территория] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_13.sav'
[2024-01-04 13:41:02.545][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:41:02.545][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:41:02.554][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:06.899][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:06.899][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:06.899][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:06.900][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:06.901][ 5172] * Saving spawns...
[2024-01-04 13:41:06.901][ 5172] * Saving objects...
[2024-01-04 13:41:06.938][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:41:06.939][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:06.952][ 5172] * Game user День 34. [Дикая Территория] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_14.sav'
[2024-01-04 13:41:06.952][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:06.952][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:06.958][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:07.959][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:07.959][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:07.959][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:07.960][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:07.961][ 5172] * Saving spawns...
[2024-01-04 13:41:07.961][ 5172] * Saving objects...
[2024-01-04 13:41:08.004][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:41:08.006][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:08.018][ 5172] * Game user День 34. [Дикая Территория] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_15.sav'
[2024-01-04 13:41:08.018][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:08.018][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:08.028][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:09.696][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:09.696][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:09.696][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:09.696][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:09.698][ 5172] * Saving spawns...
[2024-01-04 13:41:09.698][ 5172] * Saving objects...
[2024-01-04 13:41:09.736][ 5172] * 32758 objects are successfully saved
[2024-01-04 13:41:09.737][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:09.750][ 5172] * Game user День 34. [Дикая Территория] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_16.sav'
[2024-01-04 13:41:09.750][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:09.750][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:09.756][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:14.299][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:14.299][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:14.299][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:14.300][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:14.301][ 5172] * Saving spawns...
[2024-01-04 13:41:14.301][ 5172] * Saving objects...
[2024-01-04 13:41:14.343][ 5172] * 32757 objects are successfully saved
[2024-01-04 13:41:14.345][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:14.357][ 5172] * Game user День 34. [Дикая Территория] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_17.sav'
[2024-01-04 13:41:14.357][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:14.357][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:14.364][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:15.512][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:15.512][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:15.512][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:15.512][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:15.515][ 5172] * Saving spawns...
[2024-01-04 13:41:15.515][ 5172] * Saving objects...
[2024-01-04 13:41:15.558][ 5172] * 32757 objects are successfully saved
[2024-01-04 13:41:15.559][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:15.573][ 5172] * Game user День 34. [Дикая Территория] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_18.sav'
[2024-01-04 13:41:15.573][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:15.573][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:15.583][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:18.113][ 5172] ~dm last active item was=wpn_abakan
[2024-01-04 13:41:18.113][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:41:18.113][ 5172]  ~id=[9271] death manager npc visual=[stalker_rus_spec]
[2024-01-04 13:41:21.995][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:21.995][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:21.995][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:21.996][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:21.998][ 5172] * Saving spawns...
[2024-01-04 13:41:21.998][ 5172] * Saving objects...
[2024-01-04 13:41:22.043][ 5172] * 32757 objects are successfully saved
[2024-01-04 13:41:22.045][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:22.056][ 5172] * Game user День 34. [Дикая Территория] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_19.sav'
[2024-01-04 13:41:22.056][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:22.056][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:22.063][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:22.872][12388] ~ 'x16_zombie_respawn' online:false spawn items ...
[2024-01-04 13:41:22.872][12388] ~ 'x16_zombie_respawn' online:false spawn done.
[2024-01-04 13:41:29.836][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:29.836][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:29.836][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:29.836][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:29.838][ 5172] * Saving spawns...
[2024-01-04 13:41:29.838][ 5172] * Saving objects...
[2024-01-04 13:41:29.877][ 5172] * 32756 objects are successfully saved
[2024-01-04 13:41:29.879][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:29.891][ 5172] * Game user День 34. [Дикая Территория] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_20.sav'
[2024-01-04 13:41:29.891][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:29.891][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:29.898][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:30.614][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:30.614][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:30.615][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:30.615][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:30.617][ 5172] * Saving spawns...
[2024-01-04 13:41:30.617][ 5172] * Saving objects...
[2024-01-04 13:41:30.661][ 5172] * 32756 objects are successfully saved
[2024-01-04 13:41:30.663][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:30.676][ 5172] * Game user День 34. [Дикая Территория] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_21.sav'
[2024-01-04 13:41:30.676][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:30.676][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:30.685][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:32.951][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:41:32.951][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:41:32.951][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:41:32.952][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 13:41:32.953][ 5172] * Saving spawns...
[2024-01-04 13:41:32.953][ 5172] * Saving objects...
[2024-01-04 13:41:32.994][ 5172] * 32756 objects are successfully saved
[2024-01-04 13:41:32.995][ 5172] * 4355 script vars are successfully saved
[2024-01-04 13:41:33.008][ 5172] * Game user День 34. [Дикая Территория] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_22.sav'
[2024-01-04 13:41:33.008][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:41:33.008][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:41:33.021][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:41:38.870][ 5172] gg_need_sleep=45
[2024-01-04 13:41:45.797][ 5172] ! actor task_update() took 45ms, task: amk.on_actor_update t0s:0
[2024-01-04 13:42:03.354][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:42:03.354][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:42:03.354][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:42:03.355][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:42:03.356][ 5172] * Saving spawns...
[2024-01-04 13:42:03.356][ 5172] * Saving objects...
[2024-01-04 13:42:03.402][ 5172] * 32755 objects are successfully saved
[2024-01-04 13:42:03.404][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:42:03.417][ 5172] * Game user День 34. [Дикая Территория] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_23.sav'
[2024-01-04 13:42:03.417][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:42:03.417][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:42:03.426][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:42:13.938][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:42:13.938][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:42:13.938][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:42:13.938][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:42:13.940][ 5172] * Saving spawns...
[2024-01-04 13:42:13.940][ 5172] * Saving objects...
[2024-01-04 13:42:13.981][ 5172] * 32754 objects are successfully saved
[2024-01-04 13:42:13.982][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:42:13.994][ 5172] * Game user День 34. [Дикая Территория] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_24.sav'
[2024-01-04 13:42:13.994][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:42:13.994][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:42:14.002][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:42:14.574][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:42:14.574][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:42:14.575][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:42:14.575][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:42:14.577][ 5172] * Saving spawns...
[2024-01-04 13:42:14.577][ 5172] * Saving objects...
[2024-01-04 13:42:14.621][ 5172] * 32754 objects are successfully saved
[2024-01-04 13:42:14.623][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:42:14.636][ 5172] * Game user День 34. [Дикая Территория] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_25.sav'
[2024-01-04 13:42:14.636][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:42:14.636][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:42:14.643][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:42:15.434][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:42:15.434][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:42:15.434][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:42:15.434][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:42:15.436][ 5172] * Saving spawns...
[2024-01-04 13:42:15.436][ 5172] * Saving objects...
[2024-01-04 13:42:15.477][ 5172] * 32754 objects are successfully saved
[2024-01-04 13:42:15.478][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:42:15.490][ 5172] * Game user День 34. [Дикая Территория] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_26.sav'
[2024-01-04 13:42:15.490][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:42:15.490][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:42:15.497][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:42:18.025][ 5172] ~dm last active item was=wpn_mp5_otdaca
[2024-01-04 13:42:18.025][ 5172] ~dm additional ammo for NPC weapon=wpn_walther
[2024-01-04 13:42:18.025][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 13:42:18.025][ 5172]  ~id=[26738] death manager npc visual=[stalker_ki_head_1]
[2024-01-04 13:42:21.112][ 5172] ~dm last active item was=wpn_knife
[2024-01-04 13:42:21.112][ 5172] ~dm additional ammo for NPC weapon=wpn_famas_p3_sk1
[2024-01-04 13:42:21.112][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:42:21.113][ 5172]  ~id=[30741] death manager npc visual=[stalker_sv_hood_9]
[2024-01-04 13:42:23.568][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:42:23.569][ 5172] ____________________
[2024-01-04 13:42:23.596][ 5172] ! actor signal on_update took 27
[2024-01-04 13:42:28.239][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:42:28.239][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:42:28.239][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:42:28.240][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:42:28.242][ 5172] * Saving spawns...
[2024-01-04 13:42:28.242][ 5172] * Saving objects...
[2024-01-04 13:42:28.292][ 5172] * 32749 objects are successfully saved
[2024-01-04 13:42:28.294][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:42:28.307][ 5172] * Game user День 34. [Дикая Территория] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_27.sav'
[2024-01-04 13:42:28.307][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:42:28.307][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:42:28.326][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:42:29.699][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:42:29.699][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:42:29.700][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:42:29.700][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:42:29.702][ 5172] * Saving spawns...
[2024-01-04 13:42:29.702][ 5172] * Saving objects...
[2024-01-04 13:42:29.751][ 5172] * 32749 objects are successfully saved
[2024-01-04 13:42:29.753][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:42:29.767][ 5172] * Game user День 34. [Дикая Территория] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_28.sav'
[2024-01-04 13:42:29.767][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:42:29.767][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:42:29.785][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:42:31.382][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:42:31.382][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:42:31.382][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:42:31.383][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:42:31.386][ 5172] * Saving spawns...
[2024-01-04 13:42:31.386][ 5172] * Saving objects...
[2024-01-04 13:42:31.438][ 5172] * 32749 objects are successfully saved
[2024-01-04 13:42:31.440][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:42:31.463][ 5172] * Game user День 34. [Дикая Территория] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_29.sav'
[2024-01-04 13:42:31.463][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:42:31.463][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:42:31.477][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:42:50.887][ 5172] gg_need_sleep=46
[2024-01-04 13:42:53.853][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:42:53.853][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:42:53.853][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:42:53.854][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:42:53.855][ 5172] * Saving spawns...
[2024-01-04 13:42:53.855][ 5172] * Saving objects...
[2024-01-04 13:42:53.898][ 5172] * 32749 objects are successfully saved
[2024-01-04 13:42:53.899][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:42:53.911][ 5172] * Game user День 34. [Дикая Территория] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_30.sav'
[2024-01-04 13:42:53.911][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:42:53.911][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:42:53.916][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:08.155][ 5172] ~ [Умник] Found spawn subsection [list_wpn_545_tier_2] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 13:43:08.155][ 5172] ~ [Умник] Found spawn subsection [list_wpn_addon_optic_warsaw_pact] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 13:43:18.606][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:43:18.606][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:43:18.606][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:43:18.607][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:43:18.610][ 5172] * Saving spawns...
[2024-01-04 13:43:18.610][ 5172] * Saving objects...
[2024-01-04 13:43:18.663][ 5172] * 32748 objects are successfully saved
[2024-01-04 13:43:18.664][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:43:18.676][ 5172] * Game user День 34. [Дикая Территория] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_31.sav'
[2024-01-04 13:43:18.676][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:43:18.676][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:43:18.685][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:24.112][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:43:24.112][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:43:24.112][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:43:24.112][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:43:24.114][ 5172] * Saving spawns...
[2024-01-04 13:43:24.114][ 5172] * Saving objects...
[2024-01-04 13:43:24.156][ 5172] * 32748 objects are successfully saved
[2024-01-04 13:43:24.158][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:43:24.171][ 5172] * Game user День 34. [Дикая Территория] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_32.sav'
[2024-01-04 13:43:24.171][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:43:24.171][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:43:24.177][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:32.694][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:43:32.694][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:43:32.694][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:43:32.695][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:43:32.696][ 5172] * Saving spawns...
[2024-01-04 13:43:32.697][ 5172] * Saving objects...
[2024-01-04 13:43:32.737][ 5172] * 32748 objects are successfully saved
[2024-01-04 13:43:32.739][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:43:32.750][ 5172] * Game user День 34. [Дикая Территория] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_33.sav'
[2024-01-04 13:43:32.750][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:43:32.750][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:43:32.756][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:34.440][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:43:34.440][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:43:34.440][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:43:34.441][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:43:34.443][ 5172] * Saving spawns...
[2024-01-04 13:43:34.443][ 5172] * Saving objects...
[2024-01-04 13:43:34.493][ 5172] * 32748 objects are successfully saved
[2024-01-04 13:43:34.494][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:43:34.506][ 5172] * Game user День 34. [Дикая Территория] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_34.sav'
[2024-01-04 13:43:34.506][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:43:34.506][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:43:34.514][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:39.132][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:43:39.132][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:43:39.132][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:43:39.133][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:43:39.135][ 5172] * Saving spawns...
[2024-01-04 13:43:39.135][ 5172] * Saving objects...
[2024-01-04 13:43:39.178][ 5172] * 32748 objects are successfully saved
[2024-01-04 13:43:39.180][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:43:39.191][ 5172] * Game user День 34. [Дикая Территория] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_35.sav'
[2024-01-04 13:43:39.192][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:43:39.192][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:43:39.201][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:40.129][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:43:40.129][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:43:40.129][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:43:40.130][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:43:40.132][ 5172] * Saving spawns...
[2024-01-04 13:43:40.132][ 5172] * Saving objects...
[2024-01-04 13:43:40.176][ 5172] * 32748 objects are successfully saved
[2024-01-04 13:43:40.177][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:43:40.191][ 5172] * Game user День 34. [Дикая Территория] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_36.sav'
[2024-01-04 13:43:40.191][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:43:40.191][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:43:40.195][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:40.966][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:43:40.966][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:43:40.966][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:43:40.966][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:43:40.968][ 5172] * Saving spawns...
[2024-01-04 13:43:40.968][ 5172] * Saving objects...
[2024-01-04 13:43:41.013][ 5172] * 32748 objects are successfully saved
[2024-01-04 13:43:41.015][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:43:41.027][ 5172] * Game user День 34. [Дикая Территория] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_37.sav'
[2024-01-04 13:43:41.027][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:43:41.027][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:43:41.030][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:45.653][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:43:45.653][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:43:45.653][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:43:45.653][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:43:45.655][ 5172] * Saving spawns...
[2024-01-04 13:43:45.655][ 5172] * Saving objects...
[2024-01-04 13:43:45.694][ 5172] * 32748 objects are successfully saved
[2024-01-04 13:43:45.696][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:43:45.708][ 5172] * Game user День 34. [Дикая Территория] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_38.sav'
[2024-01-04 13:43:45.708][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:43:45.708][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:43:45.714][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:43:47.808][ 2060] ~ 'mar_crow_respawn' online:false spawn items ...
[2024-01-04 13:43:47.808][ 2060] ~ 'mar_crow_respawn' online:false spawn done.
[2024-01-04 13:44:02.736][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:44:02.736][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:44:02.736][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:44:02.737][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:44:02.739][ 5172] * Saving spawns...
[2024-01-04 13:44:02.739][ 5172] * Saving objects...
[2024-01-04 13:44:02.792][ 5172] * 32755 objects are successfully saved
[2024-01-04 13:44:02.793][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:44:02.817][ 5172] * Game user День 34. [Дикая Территория] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_39.sav'
[2024-01-04 13:44:02.818][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:44:02.818][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:44:02.828][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:44:02.894][ 5172] gg_need_sleep=47
[2024-01-04 13:44:03.586][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:44:03.586][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:44:03.586][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:44:03.587][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:44:03.589][ 5172] * Saving spawns...
[2024-01-04 13:44:03.590][ 5172] * Saving objects...
[2024-01-04 13:44:03.640][ 5172] * 32755 objects are successfully saved
[2024-01-04 13:44:03.641][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:44:03.655][ 5172] * Game user День 34. [Дикая Территория] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_40.sav'
[2024-01-04 13:44:03.656][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:44:03.656][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:44:03.660][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:44:04.232][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:44:04.232][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:44:04.233][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:44:04.233][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:44:04.235][ 5172] * Saving spawns...
[2024-01-04 13:44:04.236][ 5172] * Saving objects...
[2024-01-04 13:44:04.284][ 5172] * 32755 objects are successfully saved
[2024-01-04 13:44:04.286][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:44:04.297][ 5172] * Game user День 34. [Дикая Территория] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_41.sav'
[2024-01-04 13:44:04.297][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:44:04.297][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:44:04.302][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:44:13.423][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:44:13.423][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:44:13.423][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:44:13.424][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:44:13.427][ 5172] * Saving spawns...
[2024-01-04 13:44:13.427][ 5172] * Saving objects...
[2024-01-04 13:44:13.499][ 5172] * 32755 objects are successfully saved
[2024-01-04 13:44:13.501][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:44:13.513][ 5172] * Game user День 34. [Дикая Территория] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_42.sav'
[2024-01-04 13:44:13.513][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 13:44:13.513][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 13:44:13.517][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:44:15.449][ 5172] on_before_save - blocked
[2024-01-04 13:44:43.030][ 5172] ~dm last active item was=wpn_sig550
[2024-01-04 13:44:43.030][ 5172] ~dm additional ammo for NPC weapon=wpn_hpsa
[2024-01-04 13:44:43.030][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 13:44:43.030][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:44:43.031][ 5172]  ~id=[26724] death manager npc visual=[stalker_ki_mask]
[2024-01-04 13:44:43.031][ 5172] ~dm last active item was=wpn_fn2000
[2024-01-04 13:44:43.031][ 5172] ~dm additional ammo for NPC weapon=wpn_walther
[2024-01-04 13:44:43.031][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 13:44:43.031][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:44:43.032][ 5172]  ~id=[11813] death manager npc visual=[stalker_ki_mask]
[2024-01-04 13:44:53.814][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:44:53.814][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:44:53.814][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:44:53.814][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:44:53.817][ 5172] * Saving spawns...
[2024-01-04 13:44:53.817][ 5172] * Saving objects...
[2024-01-04 13:44:53.880][ 5172] * 32751 objects are successfully saved
[2024-01-04 13:44:53.882][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:44:53.906][ 5172] * Game user День 34. [Дикая Территория] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_44.sav'
[2024-01-04 13:44:53.907][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.10 s.]
[2024-01-04 13:44:53.907][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.10 s.]
[2024-01-04 13:44:53.911][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:45:14.896][ 5172] gg_need_sleep=48
[2024-01-04 13:45:16.295][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:45:16.295][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:45:16.296][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:45:16.296][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:45:16.298][ 5172] * Saving spawns...
[2024-01-04 13:45:16.298][ 5172] * Saving objects...
[2024-01-04 13:45:16.339][ 5172] * 32750 objects are successfully saved
[2024-01-04 13:45:16.340][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:45:16.353][ 5172] * Game user День 34. [Дикая Территория] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_45.sav'
[2024-01-04 13:45:16.353][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:45:16.353][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:45:16.356][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:45:17.709][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:45:17.709][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:45:17.709][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:45:17.710][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:45:17.711][ 5172] * Saving spawns...
[2024-01-04 13:45:17.711][ 5172] * Saving objects...
[2024-01-04 13:45:17.753][ 5172] * 32750 objects are successfully saved
[2024-01-04 13:45:17.755][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:45:17.767][ 5172] * Game user День 34. [Дикая Территория] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_46.sav'
[2024-01-04 13:45:17.767][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:45:17.767][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:45:17.770][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:45:18.393][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:45:18.393][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:45:18.393][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:45:18.394][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:45:18.395][ 5172] * Saving spawns...
[2024-01-04 13:45:18.395][ 5172] * Saving objects...
[2024-01-04 13:45:18.435][ 5172] * 32750 objects are successfully saved
[2024-01-04 13:45:18.437][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:45:18.450][ 5172] * Game user День 34. [Дикая Территория] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_47.sav'
[2024-01-04 13:45:18.450][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:45:18.450][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:45:18.453][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:45:21.488][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:45:21.488][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:45:21.488][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:45:21.489][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:45:21.490][ 5172] * Saving spawns...
[2024-01-04 13:45:21.490][ 5172] * Saving objects...
[2024-01-04 13:45:21.532][ 5172] * 32750 objects are successfully saved
[2024-01-04 13:45:21.534][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:45:21.546][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 13:45:21.553][ 5172] - Disconnect
[2024-01-04 13:45:21.554][ 5172] ~ ObjectResources unload...
[2024-01-04 13:45:21.554][ 5172] ~ ObjectResources - base: 6590, 1107760 K
[2024-01-04 13:45:21.554][ 5172] ~ ObjectResources - lmap: 5, 5120 K
[2024-01-04 13:45:21.730][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 229917 / 130431
[2024-01-04 13:45:21.730][ 5172] CInventory::Clear() for actor
[2024-01-04 13:45:22.049][ 5172] ~ ObjectResources unload completed!
[2024-01-04 13:45:22.049][ 5172] ~ ObjectResources - base: 6508, 1051726 K
[2024-01-04 13:45:22.049][ 5172] ~ ObjectResources - lmap: 5, 5120 K
[2024-01-04 13:45:22.269][ 5172] - Destroying level
[2024-01-04 13:45:22.270][ 5172] ~ LevelResources unload...
[2024-01-04 13:45:22.270][ 5172] ~ LevelResources - base: 6508, 1051726 K
[2024-01-04 13:45:22.270][ 5172] ~ LevelResources - lmap: 5, 5120 K
[2024-01-04 13:45:22.277][ 5172] ~ LevelResources unload completed!
[2024-01-04 13:45:22.277][ 5172] ~ LevelResources - base: 5695, 3148909 K
[2024-01-04 13:45:22.277][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:45:22.277][ 5172] * phase time: 0 ms
[2024-01-04 13:45:22.277][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:22.330][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:45:22.330][ 5172] get_current_kx()=0.75
[2024-01-04 13:45:22.331][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:45:22.334][ 5172] start_game_callback() start
[2024-01-04 13:45:22.344][ 5172] $game_configs$ content:
[2024-01-04 13:45:22.344][ 5172] $game_scripts$ content:
[2024-01-04 13:45:22.344][ 5172] $game_shaders$ content:
[2024-01-04 13:45:22.344][ 5172] start_game_callback() end
[2024-01-04 13:45:22.344][ 5172] * phase time: 66 ms
[2024-01-04 13:45:22.344][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:22.356][ 5172] * Loading spawn registry...
[2024-01-04 13:45:23.077][ 5172] Start load of custom waypoints...
[2024-01-04 13:45:23.080][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 13:45:23.080][ 5172] End load of custom waypoints...
[2024-01-04 13:45:23.080][ 5172] build_story_spawns start...
[2024-01-04 13:45:23.089][ 5172] build_root_spawns start...
[2024-01-04 13:45:23.089][ 5172] process_spawns m_temp0 start...
[2024-01-04 13:45:23.089][ 5172] process_spawns m_temp1 start...
[2024-01-04 13:45:23.089][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 13:45:23.090][ 5172] * Loading objects...
[2024-01-04 13:45:23.462][ 5172] * 32750 objects are successfully loaded
[2024-01-04 13:45:23.626][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 13:45:23.636][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 13:45:23.640][ 5172] story_id not found: bar_Barman
[2024-01-04 13:45:23.640][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 13:45:23.640][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 13:45:23.681][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 13:45:23.684][ 5172] story_id not found: Mil_RG6
[2024-01-04 13:45:23.684][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 13:45:23.689][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:45:23.690][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 13:45:23.715][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:45:23.730][ 5172] story_id not found: esc_lager_leader
[2024-01-04 13:45:23.755][ 5172] story_id not found: dark_medic
[2024-01-04 13:45:23.788][ 5172] * 4343 script vars are successfully loaded
[2024-01-04 13:45:23.789][ 5172] ~~~ db.ver: 7
[2024-01-04 13:45:24.471][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.125s)
[2024-01-04 13:45:24.471][ 5172] * phase time: 2127 ms
[2024-01-04 13:45:24.471][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:24.476][ 5172] # New player created!
[2024-01-04 13:45:24.476][ 5172] * client : connection accepted - <>
[2024-01-04 13:45:24.478][ 5172] * phase time: 6 ms
[2024-01-04 13:45:24.478][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:24.482][ 5172] * phase time: 4 ms
[2024-01-04 13:45:24.482][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.188][ 5172] ~ LevelResources load...
[2024-01-04 13:45:25.188][ 5172] ~ LevelResources - base: 5696, 3149101 K
[2024-01-04 13:45:25.188][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:45:25.188][ 5172] * phase time: 706 ms
[2024-01-04 13:45:25.188][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.258][ 5172] * phase time: 69 ms
[2024-01-04 13:45:25.258][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.259][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:45:25.263][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 13:45:25.265][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:45:25.267][ 5172] * [Loading VB] 47015 verts, 1469 Kb
[2024-01-04 13:45:25.269][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:45:25.274][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:45:25.277][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 13:45:25.280][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:45:25.283][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:45:25.286][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:45:25.287][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:45:25.289][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:45:25.290][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:45:25.291][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:45:25.292][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:45:25.293][ 5172] * [Loading VB] 55263 verts, 1726 Kb
[2024-01-04 13:45:25.293][ 5172] * [Loading VB] 29206 verts, 912 Kb
[2024-01-04 13:45:25.294][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.297][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.300][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.302][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.303][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.304][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.305][ 5172] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-04 13:45:25.306][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.307][ 5172] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-04 13:45:25.310][ 5172] * [Loading IB] 361725 indices, 706 Kb
[2024-01-04 13:45:25.313][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:45:25.316][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:45:25.318][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:45:25.319][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:45:25.319][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:45:25.320][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:45:25.321][ 5172] * [Loading VB] 9347 verts, 109 Kb
[2024-01-04 13:45:25.321][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.324][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.328][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.331][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:45:25.333][ 5172] * [Loading IB] 251220 indices, 490 Kb
[2024-01-04 13:45:25.334][ 5172] * phase time: 75 ms
[2024-01-04 13:45:25.334][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.349][ 5172] Loaded [9120] models from level.
[2024-01-04 13:45:25.349][ 5172] * phase time: 15 ms
[2024-01-04 13:45:25.349][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.357][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 13:45:25.357][ 5172] * [DETAILS] 39833 v(20), 31476 p
[2024-01-04 13:45:25.357][ 5172] * [DETAILS] Batch(61), VB(777K), IB(184K)
[2024-01-04 13:45:25.358][ 5172] * phase time: 9 ms
[2024-01-04 13:45:25.358][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.358][ 5172] ~ LevelResources load completed!
[2024-01-04 13:45:25.358][ 5172] ~ LevelResources - base: 6410, 3149101 K
[2024-01-04 13:45:25.358][ 5172] ~ LevelResources - lmap: 6, 0 K
[2024-01-04 13:45:25.373][ 5172] * phase time: 14 ms
[2024-01-04 13:45:25.373][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.374][ 5172] * phase time: 1 ms
[2024-01-04 13:45:25.374][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.388][ 5172] - Game configuring : Started 
[2024-01-04 13:45:25.388][ 5172] - Loading music tracks from 'l08_yantar_musics'...
[2024-01-04 13:45:25.391][ 5172] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-01-04 13:45:25.391][ 5172] ~ set_geometry_env id=1 name[forest]=environment id[10]
[2024-01-04 13:45:25.391][ 5172] ~ set_geometry_env id=2 name[identity]=environment id[0]
[2024-01-04 13:45:25.391][ 5172] - Game configuring : Finished 
[2024-01-04 13:45:25.397][ 5172] * phase time: 22 ms
[2024-01-04 13:45:25.397][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.399][ 5172] PrefetchTextures...
[2024-01-04 13:45:25.399][ 5172] PrefetchTextures completed!
[2024-01-04 13:45:25.399][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6416]
[2024-01-04 13:45:25.401][ 3568] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-01-04 13:45:25.402][ 3596] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 13:45:25.402][14340] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 13:45:25.402][ 7040] ! Fallback to default bump map: [corp\act_specnaz_corp_bump]
[2024-01-04 13:45:25.402][ 1592] ! Fallback to default bump map: [corp\act_specnaz_corp_bump#]
[2024-01-04 13:45:25.610][ 7128] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-01-04 13:45:25.610][ 9412] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-01-04 13:45:25.619][ 3596] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-01-04 13:45:25.854][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 13:45:25.854][ 5172] * t-report - base: 6410, 710160 K
[2024-01-04 13:45:25.854][ 5172] * t-report - lmap: 6, 6144 K
[2024-01-04 13:45:25.854][ 5172] * phase time: 457 ms
[2024-01-04 13:45:25.854][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.859][ 5172] * phase time: 4 ms
[2024-01-04 13:45:25.859][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:25.867][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:45:25.867][ 5172] [32468MB] physical memory installed, [19021MB] available, [41] percent of memory in use
[2024-01-04 13:45:25.867][ 5172] PageFile total: [9253MB], free~ [8497MB]
[2024-01-04 13:45:25.867][ 5172] Engine memory usage (Working Set): [4821MB], peak: [5187MB]
[2024-01-04 13:45:25.867][ 5172] Engine memory usage (Commit Charge): [22805MB], peak: [27016MB]
[2024-01-04 13:45:25.867][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:45:25.867][ 5172] * [ D3D ]: textures count [6416]
[2024-01-04 13:45:25.867][ 5172] * [ D3D ]: textures[716305 K]
[2024-01-04 13:45:25.867][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:45:25.867][ 5172] * [x-ray]: economy: strings[36624 K], smem[0 K]
[2024-01-04 13:45:25.868][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:45:25.947][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 13:45:25.947][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 13:45:25.955][ 5172] CTreasure.converted !!!
[2024-01-04 13:45:25.956][ 5172] CRandomTask.converted !!!
[2024-01-04 13:45:25.956][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 13:45:25.956][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 13:45:25.956][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 13:45:25.957][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items
[2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-04 13:45:25.957][ 5172] ! Unknown command: scope_params_1
[2024-01-04 13:45:25.957][ 5172] ! Unknown command: scope_params_2
[2024-01-04 13:45:25.957][ 5172] ! Unknown command: scope_params_3
[2024-01-04 13:45:25.957][ 5172] ! Unknown command: scope_params_4
[2024-01-04 13:45:25.981][ 5172] rx_sound sound prefetch ...
[2024-01-04 13:45:26.002][ 5172] rx_sound sound prefetch done!
[2024-01-04 13:45:26.006][ 5172] actor start 2
[2024-01-04 13:45:26.518][ 5172] ~ [amk_zone_mincer_strong] id=2230 offline spawn art [af_soul]
[2024-01-04 13:45:26.540][ 5172] actor end 2
[2024-01-04 13:45:26.735][ 5172] --Compiling shader [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_alphaonly.ps] ps_5_0] [main]
[2024-01-04 13:45:26.898][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of yan_zone_tutorial1 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:45:27.029][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:45:27.109][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:45:27.182][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 13:45:27.182][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 13:45:27.192][ 5172] task_ini()
[2024-01-04 13:45:27.193][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 13:45:27.193][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 13:45:27.199][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 13:45:27.530][ 5172] ~ 'yan_rand_respawn' online:true spawn items ...
[2024-01-04 13:45:27.530][ 5172] ~ 'yan_rand_respawn' online:true spawn done.
[2024-01-04 13:45:27.541][ 5172] Prefetch frame, updated: 818 objects!
[2024-01-04 13:45:27.571][ 5172] ~~['move_mgr']: removing anomaly ['amk_zone_mincer_strong26185'] on point ['yan_zombied_1_walk2'] for ['yan_zombied_respawn_351533']
[2024-01-04 13:45:27.572][ 5172] Prefetch frame, updated: 355 objects!
[2024-01-04 13:45:27.580][ 5172] Prefetch frame, updated: 403 objects!
[2024-01-04 13:45:27.586][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.591][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.597][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.602][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.608][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.615][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:45:27.620][ 5172] Prefetch frame, updated: 300 objects!
[2024-01-04 13:45:27.626][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.634][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.639][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.646][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.651][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 13:45:27.657][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.664][ 5172] Prefetch frame, updated: 300 objects!
[2024-01-04 13:45:27.669][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.675][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.681][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:45:27.687][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 13:45:27.696][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 13:45:27.698][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.705][ 5172] Prefetch frame, updated: 301 objects!
[2024-01-04 13:45:27.711][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.716][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.723][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:45:27.729][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.735][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:27.742][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.748][ 5172] Prefetch frame, updated: 301 objects!
[2024-01-04 13:45:27.754][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.760][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 13:45:27.766][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.773][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.779][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.786][ 5172] Prefetch frame, updated: 300 objects!
[2024-01-04 13:45:27.792][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.798][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:45:27.804][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:45:27.810][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.818][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:45:27.827][ 5172] Prefetch frame, updated: 300 objects!
[2024-01-04 13:45:27.831][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.837][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 13:45:27.843][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.849][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.856][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:27.861][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.867][ 5172] Prefetch frame, updated: 300 objects!
[2024-01-04 13:45:27.874][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 13:45:27.879][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.885][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:27.891][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.896][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.903][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.909][ 5172] Prefetch frame, updated: 330 objects!
[2024-01-04 13:45:27.914][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:27.920][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.925][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:27.931][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.938][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:45:27.943][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:45:27.949][ 5172] Prefetch frame, updated: 301 objects!
[2024-01-04 13:45:27.955][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:45:27.961][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:27.966][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:27.972][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.978][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 13:45:27.984][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:27.990][ 5172] Prefetch frame, updated: 309 objects!
[2024-01-04 13:45:27.998][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:45:28.003][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:28.009][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:45:28.014][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:45:28.021][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:28.026][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:45:28.031][ 5172] Prefetch frame, updated: 301 objects!
[2024-01-04 13:45:28.037][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:28.043][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:28.048][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:45:28.055][ 5172] Prefetch frame, updated: 42 objects!
[2024-01-04 13:45:28.062][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:45:28.066][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:45:28.072][ 5172] Prefetch frame, updated: 301 objects!
[2024-01-04 13:45:28.078][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:45:28.084][ 5172] Prefetch frame, updated: 77 objects!
[2024-01-04 13:45:28.090][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:45:28.096][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:45:28.102][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:45:28.108][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:45:28.113][ 5172] Prefetch frame, updated: 301 objects!
[2024-01-04 13:45:28.119][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 13:45:28.125][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:28.131][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:45:28.137][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:45:28.176][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 13:45:28.176][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 13:45:28.183][ 5172] * phase time: 2328 ms
[2024-01-04 13:45:28.183][ 5172] * phase cmem: 0 K
[2024-01-04 13:45:28.183][ 5172] gameload - all finished!
[2024-01-04 13:45:30.083][ 5172] gg_need_sleep=49
[2024-01-04 13:45:33.505][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:45:33.505][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:45:33.506][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:45:33.506][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:45:33.508][ 5172] * Saving spawns...
[2024-01-04 13:45:33.508][ 5172] * Saving objects...
[2024-01-04 13:45:33.551][ 5172] * 32723 objects are successfully saved
[2024-01-04 13:45:33.552][ 5172] * 4347 script vars are successfully saved
[2024-01-04 13:45:33.564][ 5172] * Game user День 34. [Янтарь] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_48.sav'
[2024-01-04 13:45:33.564][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:45:33.564][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:45:33.577][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:45:40.958][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:45:40.958][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:45:40.958][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:45:40.958][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:45:40.961][ 5172] * Saving spawns...
[2024-01-04 13:45:40.961][ 5172] * Saving objects...
[2024-01-04 13:45:41.003][ 5172] * 32723 objects are successfully saved
[2024-01-04 13:45:41.004][ 5172] * 4347 script vars are successfully saved
[2024-01-04 13:45:41.017][ 5172] * Game user День 34. [Янтарь] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_49.sav'
[2024-01-04 13:45:41.017][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:45:41.017][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:45:41.027][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:45:53.933][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_1_open
[2024-01-04 13:45:55.360][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open
[2024-01-04 13:46:20.365][ 5172] ~dm last active item was=wpn_spas12_rusty
[2024-01-04 13:46:20.365][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 13:46:20.365][ 5172]  ~id=[31375] death manager npc visual=[zombie_exoskeleton]
[2024-01-04 13:46:33.620][ 5172] ! actor task_update() took 18ms, task: babah.update t0s:0
[2024-01-04 13:46:42.089][ 5172] gg_need_sleep=50
[2024-01-04 13:46:43.247][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_actor_talk_ucheniy
[2024-01-04 13:47:17.023][ 3592] ~ 'esc_tushkano_rs' online:false spawn items ...
[2024-01-04 13:47:17.032][ 3592] ~ 'esc_tushkano_rs' online:false spawn done.
[2024-01-04 13:47:20.632][ 5172] ! actor signal on_update took 25
[2024-01-04 13:47:47.826][ 2236] ~ 'as2_stat_respawn' online:false spawn items ...
[2024-01-04 13:47:47.826][ 2236] ~ 'as2_stat_respawn' online:false spawn done.
[2024-01-04 13:47:54.101][ 5172] gg_need_sleep=51
[2024-01-04 13:48:03.224][ 5172] ~dm last active item was=wpn_rpk74
[2024-01-04 13:48:03.224][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:48:03.224][ 5172]  ~id=[51537] death manager npc visual=[stalker_zombie2]
[2024-01-04 13:48:25.909][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:48:25.909][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:48:25.910][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:48:25.910][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:48:25.913][ 5172] * Saving spawns...
[2024-01-04 13:48:25.913][ 5172] * Saving objects...
[2024-01-04 13:48:25.957][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:48:25.962][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:48:25.973][ 5172] * Game user День 34. [Янтарь] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_50.sav'
[2024-01-04 13:48:25.973][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:48:25.973][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:48:25.984][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:48:26.603][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open
[2024-01-04 13:48:28.042][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_1_open
[2024-01-04 13:48:28.602][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:48:28.602][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:48:28.602][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:48:28.603][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:48:28.605][ 5172] * Saving spawns...
[2024-01-04 13:48:28.605][ 5172] * Saving objects...
[2024-01-04 13:48:28.644][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:48:28.648][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:48:28.659][ 5172] * Game user День 34. [Янтарь] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_1.sav'
[2024-01-04 13:48:28.659][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:48:28.659][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:48:28.668][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:48:29.143][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:48:29.143][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:48:29.144][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:48:29.144][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:48:29.146][ 5172] * Saving spawns...
[2024-01-04 13:48:29.146][ 5172] * Saving objects...
[2024-01-04 13:48:29.187][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:48:29.190][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:48:29.201][ 5172] * Game user День 34. [Янтарь] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_2.sav'
[2024-01-04 13:48:29.201][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:48:29.201][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:48:29.212][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:48:32.191][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:48:32.191][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:48:32.191][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:48:32.191][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:48:32.194][ 5172] * Saving spawns...
[2024-01-04 13:48:32.194][ 5172] * Saving objects...
[2024-01-04 13:48:32.244][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:48:32.247][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:48:32.259][ 5172] * Game user День 34. [Янтарь] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_3.sav'
[2024-01-04 13:48:32.259][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:48:32.259][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:48:32.270][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:48:37.010][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:48:37.010][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:48:37.011][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:48:37.011][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:48:37.013][ 5172] * Saving spawns...
[2024-01-04 13:48:37.013][ 5172] * Saving objects...
[2024-01-04 13:48:37.060][ 5172] * 32742 objects are successfully saved
[2024-01-04 13:48:37.065][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:48:37.078][ 5172] * Game user День 34. [Янтарь] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_4.sav'
[2024-01-04 13:48:37.078][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:48:37.078][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:48:37.086][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:48:41.838][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_1_open
[2024-01-04 13:48:43.468][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open
[2024-01-04 13:48:45.523][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_actor_talk_ucheniy
[2024-01-04 13:48:53.523][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:48:53.523][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:48:53.523][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:48:53.524][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:48:53.526][ 5172] * Saving spawns...
[2024-01-04 13:48:53.526][ 5172] * Saving objects...
[2024-01-04 13:48:53.565][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:48:53.567][ 5172] * 4347 script vars are successfully saved
[2024-01-04 13:48:53.579][ 5172] * Game user День 34. [Янтарь] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_5.sav'
[2024-01-04 13:48:53.579][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:48:53.579][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:48:53.584][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:48:56.348][ 5172] [rescan_physical_path] files count before: [82084]
[2024-01-04 13:48:56.373][ 5172] [rescan_physical_path] files count after: [82084]
[2024-01-04 13:48:59.523][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:48:59.523][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:48:59.523][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:48:59.523][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 13:48:59.525][ 5172] * Saving spawns...
[2024-01-04 13:48:59.525][ 5172] * Saving objects...
[2024-01-04 13:48:59.566][ 5172] * 32744 objects are successfully saved
[2024-01-04 13:48:59.569][ 5172] * 4343 script vars are successfully saved
[2024-01-04 13:48:59.582][ 5172] * Game user День 34. [Янтарь] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_6.sav'
[2024-01-04 13:48:59.582][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:48:59.582][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:48:59.590][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:49:09.627][ 5172] gg_need_sleep=52
[2024-01-04 13:49:14.185][ 9412] ~ 'agr_tushkano_respawn' online:false spawn items ...
[2024-01-04 13:49:14.213][ 9412] ~ 'agr_tushkano_respawn' online:false spawn done.
[2024-01-04 13:49:14.213][ 9412] ! se_respawn:execute took 28
[2024-01-04 13:49:18.430][ 5172] ~~['ogse_signals']: signal ['on_use'] is too slow: [0.04 s.]
[2024-01-04 13:49:18.430][ 5172] ~~  slot: ['dsh_sleep.38'], time: [0.04 s.]
[2024-01-04 13:49:21.717][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:21.717][ 5172] ____________________
[2024-01-04 13:49:21.762][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:49:21.763][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.05 s.]
[2024-01-04 13:49:21.763][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.05 s.]
[2024-01-04 13:49:22.061][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 13:49:22.062][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.30 s.]
[2024-01-04 13:49:22.062][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.30 s.]
[2024-01-04 13:49:22.063][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:22.063][ 5172] ____________________
[2024-01-04 13:49:22.119][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.]
[2024-01-04 13:49:22.119][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.06 s.]
[2024-01-04 13:49:22.121][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:22.121][ 5172] ____________________
[2024-01-04 13:49:22.183][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:49:22.184][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.]
[2024-01-04 13:49:22.184][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.06 s.]
[2024-01-04 13:49:22.261][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_324751'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:49:22.391][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 13:49:22.391][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:22.391][ 5172] ____________________
[2024-01-04 13:49:22.420][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.23 s.]
[2024-01-04 13:49:22.420][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.23 s.]
[2024-01-04 13:49:22.421][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:22.421][ 5172] ____________________
[2024-01-04 13:49:22.449][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.]
[2024-01-04 13:49:22.449][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.03 s.]
[2024-01-04 13:49:22.450][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:22.450][ 5172] ____________________
[2024-01-04 13:49:22.478][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:49:22.479][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.]
[2024-01-04 13:49:22.479][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.03 s.]
[2024-01-04 13:49:22.610][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_324709'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:49:22.639][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_226936'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:49:22.675][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_224701'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:49:22.773][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 13:49:22.774][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.29 s.]
[2024-01-04 13:49:22.774][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.29 s.]
[2024-01-04 13:49:22.774][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:22.774][ 5172] ____________________
[2024-01-04 13:49:22.805][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.]
[2024-01-04 13:49:22.805][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.03 s.]
[2024-01-04 13:49:22.806][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:22.806][ 5172] ____________________
[2024-01-04 13:49:22.864][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.]
[2024-01-04 13:49:22.864][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.06 s.]
[2024-01-04 13:49:22.866][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:22.866][ 5172] ____________________
[2024-01-04 13:49:22.923][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:49:22.924][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.]
[2024-01-04 13:49:22.924][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.06 s.]
[2024-01-04 13:49:23.253][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.33 s.]
[2024-01-04 13:49:23.253][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.33 s.]
[2024-01-04 13:49:23.373][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_127004'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:49:23.405][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 13:49:23.406][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.15 s.]
[2024-01-04 13:49:23.406][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.15 s.]
[2024-01-04 13:49:23.406][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:23.406][ 5172] ____________________
[2024-01-04 13:49:23.432][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:49:23.432][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.]
[2024-01-04 13:49:23.432][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.03 s.]
[2024-01-04 13:49:23.531][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.10 s.]
[2024-01-04 13:49:23.531][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.10 s.]
[2024-01-04 13:49:23.610][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 13:49:23.611][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.08 s.]
[2024-01-04 13:49:23.611][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.08 s.]
[2024-01-04 13:49:23.611][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:23.611][ 5172] ____________________
[2024-01-04 13:49:23.636][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: est_zarplata
[2024-01-04 13:49:23.636][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:49:23.637][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.]
[2024-01-04 13:49:23.637][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.03 s.]
[2024-01-04 13:49:23.696][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_227053'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:49:23.711][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.07 s.]
[2024-01-04 13:49:23.711][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.07 s.]
[2024-01-04 13:49:23.722][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_426924'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:49:23.787][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 13:49:23.788][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.08 s.]
[2024-01-04 13:49:23.788][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.08 s.]
[2024-01-04 13:49:23.788][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:49:23.788][ 5172] ____________________
[2024-01-04 13:49:23.817][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:49:23.817][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.]
[2024-01-04 13:49:23.817][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.03 s.]
[2024-01-04 13:49:23.858][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.04 s.]
[2024-01-04 13:49:23.858][ 5172] ~~  slot: ['ogse_st_mgr.260'], time: [0.04 s.]
[2024-01-04 13:49:23.859][ 5172] gg_need_sleep=0
[2024-01-04 13:49:23.874][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:49:23.874][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:49:23.874][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:49:23.875][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:49:23.877][ 5172] * Saving spawns...
[2024-01-04 13:49:23.877][ 5172] * Saving objects...
[2024-01-04 13:49:23.920][ 5172] * 32742 objects are successfully saved
[2024-01-04 13:49:23.922][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:49:23.934][ 5172] * Game user День 35. [Янтарь] Пробуждение.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] Пробуждение.sav'
[2024-01-04 13:49:23.934][ 5172] ! actor signal on_update took 62
[2024-01-04 13:49:23.957][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:49:24.961][ 2768] ~ 'rostok_respawn_bandit' online:false spawn items ...
[2024-01-04 13:49:24.961][ 2768] ~ 'rostok_respawn_bandit' online:false spawn done.
[2024-01-04 13:49:26.859][ 3592] ~ 'military_neytral_respawn' online:false spawn items ...
[2024-01-04 13:49:26.860][ 3592] ~ 'military_neytral_respawn' online:false spawn done.
[2024-01-04 13:49:27.942][17172] ~ 'mil_freedom_respawn' online:false spawn items ...
[2024-01-04 13:49:27.946][17172] ~ 'mil_freedom_respawn' online:false spawn done.
[2024-01-04 13:49:29.293][16676] ~ 'mil_lair3_respawn' online:false spawn items ...
[2024-01-04 13:49:29.298][16676] ~ 'mil_lair3_respawn' online:false spawn done.
[2024-01-04 13:49:31.529][16676] ~ 'rad_monolith1_respawn' online:false spawn items ...
[2024-01-04 13:49:31.537][16676] ~ 'rad_monolith1_respawn' online:false spawn done.
[2024-01-04 13:49:31.792][13676] ~ 'rad_military1_respawn' online:false spawn items ...
[2024-01-04 13:49:31.811][13676] ~ 'rad_military1_respawn' online:false spawn done.
[2024-01-04 13:49:31.811][13676] ! se_respawn:execute took 18
[2024-01-04 13:49:32.344][ 3568] ~ 'rad_snork_respawn' online:false spawn items ...
[2024-01-04 13:49:32.344][ 3568] ~ 'rad_snork_respawn' online:false spawn done.
[2024-01-04 13:49:32.618][13716] ~ 'rad_ratlike_respawn' online:false spawn items ...
[2024-01-04 13:49:32.618][13716] ~ 'rad_ratlike_respawn' online:false spawn done.
[2024-01-04 13:49:33.713][ 2236] ~ 'pri_pseudo_gigant_respawn' online:false spawn items ...
[2024-01-04 13:49:33.713][ 2236] ~ 'pri_pseudo_gigant_respawn' online:false spawn done.
[2024-01-04 13:49:34.810][ 2060] ~ 'pri_stalker_respawn' online:false spawn items ...
[2024-01-04 13:49:34.821][ 2060] ~ 'pri_stalker_respawn' online:false spawn done.
[2024-01-04 13:49:34.821][ 2060] ~ 'pri_dolg_respawn' online:false spawn items ...
[2024-01-04 13:49:34.827][ 2060] ~ 'pri_dolg_respawn' online:false spawn done.
[2024-01-04 13:49:35.079][ 1592] ~ 'pri_cat_respawn' online:false spawn items ...
[2024-01-04 13:49:35.090][ 1592] ~ 'pri_cat_respawn' online:false spawn done.
[2024-01-04 13:49:35.367][ 5044] ~ 'aes_rat2_respawn' online:false spawn items ...
[2024-01-04 13:49:35.376][ 5044] ~ 'aes_rat2_respawn' online:false spawn done.
[2024-01-04 13:49:35.376][ 5044] ~ 'aes_gigant_respawn' online:false spawn items ...
[2024-01-04 13:49:35.380][ 5044] ~ 'aes_gigant_respawn' online:false spawn done.
[2024-01-04 13:49:37.265][ 5044] ~ 'aes_tushkano_respawn' online:false spawn items ...
[2024-01-04 13:49:37.283][ 5044] ~ 'aes_tushkano_respawn' online:false spawn done.
[2024-01-04 13:49:37.283][ 5044] ! se_respawn:execute took 18
[2024-01-04 13:49:42.411][12452] ~ 'aes2_controller_respawn' online:false spawn items ...
[2024-01-04 13:49:42.411][12452] ~ 'aes2_controller_respawn' online:false spawn done.
[2024-01-04 13:49:42.411][12452] ~ 'aes2_controller1_respawn' online:false spawn items ...
[2024-01-04 13:49:42.411][12452] ~ 'aes2_controller1_respawn' online:false spawn done.
[2024-01-04 13:49:44.035][13432] ~ 'atp_green_respawn' online:false spawn items ...
[2024-01-04 13:49:44.035][13432] ~ 'atp_green_respawn' online:false spawn done.
[2024-01-04 13:49:44.182][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_actor_talk_ucheniy
[2024-01-04 13:49:44.307][17280] ~ 'atp_cat_respawn' online:false spawn items ...
[2024-01-04 13:49:44.307][17280] ~ 'atp_cat_respawn' online:false spawn done.
[2024-01-04 13:49:45.117][ 7128] ~ 'pes_stat_respawn2' online:false spawn items ...
[2024-01-04 13:49:45.117][ 7128] ~ 'pes_stat_respawn2' online:false spawn done.
[2024-01-04 13:49:45.384][ 7128] ~ 'pes_stat_respawn1' online:false spawn items ...
[2024-01-04 13:49:45.384][ 7128] ~ 'pes_stat_respawn1' online:false spawn done.
[2024-01-04 13:49:45.384][ 7128] ~ 'pes_rat_respawn' online:false spawn items ...
[2024-01-04 13:49:45.388][ 7128] ~ 'pes_rat_respawn' online:false spawn done.
[2024-01-04 13:49:48.655][ 7040] ~ 'avr_medwed_small_respawn' online:false spawn items ...
[2024-01-04 13:49:48.660][ 7040] ~ 'avr_medwed_small_respawn' online:false spawn done.
[2024-01-04 13:49:48.660][ 7040] ~ 'avr_medwed_respawn' online:false spawn items ...
[2024-01-04 13:49:48.666][ 7040] ~ 'avr_medwed_respawn' online:false spawn done.
[2024-01-04 13:49:48.666][ 7040] ~ 'aver_snork1_respawn' online:false spawn items ...
[2024-01-04 13:49:48.669][ 7040] ~ 'aver_snork1_respawn' online:false spawn done.
[2024-01-04 13:49:49.252][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:49:49.252][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:49:49.253][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:49:49.253][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:49:49.255][ 5172] * Saving spawns...
[2024-01-04 13:49:49.255][ 5172] * Saving objects...
[2024-01-04 13:49:49.292][ 5172] * 32813 objects are successfully saved
[2024-01-04 13:49:49.296][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:49:49.307][ 5172] * Game user День 35. [Янтарь] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_7.sav'
[2024-01-04 13:49:49.307][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:49:49.307][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:49:49.316][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:49:49.462][16676] ~ 'aver_boar_respawn' online:false spawn items ...
[2024-01-04 13:49:49.462][16676] ~ 'aver_boar_respawn' online:false spawn done.
[2024-01-04 13:49:49.462][16676] ~ 'aver_ratlike_respawn' online:false spawn items ...
[2024-01-04 13:49:49.462][16676] ~ 'aver_ratlike_respawn' online:false spawn done.
[2024-01-04 13:49:49.734][13432] ~ 'avu_bloodsucker_respawn' online:false spawn items ...
[2024-01-04 13:49:49.734][13432] ~ 'avu_bloodsucker_respawn' online:false spawn done.
[2024-01-04 13:49:49.734][13432] ~ 'av_peshera_rat_respawn' online:false spawn items ...
[2024-01-04 13:49:49.734][13432] ~ 'av_peshera_rat_respawn' online:false spawn done.
[2024-01-04 13:49:50.270][17536] ~ 'avu_monolith_bunker_respawn' online:false spawn items ...
[2024-01-04 13:49:50.276][17536] ~ 'avu_monolith_bunker_respawn' online:false spawn done.
[2024-01-04 13:49:51.731][ 5172] ~dm last active item was=wpn_spas12_rusty
[2024-01-04 13:49:51.731][ 5172] ~dm additional ammo for NPC weapon=wpn_pm
[2024-01-04 13:49:51.732][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 13:49:51.732][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:49:51.732][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 13:49:51.732][ 5172]  ~id=[51529] death manager npc visual=[stalker_zombie3]
[2024-01-04 13:49:54.866][ 9884] ~ 'generators_svoboda_respawn' online:false spawn items ...
[2024-01-04 13:49:54.866][ 9884] ~ 'generators_svoboda_respawn' online:false spawn done.
[2024-01-04 13:49:56.230][ 3596] ~ 'war_freedom_rs' online:false spawn items ...
[2024-01-04 13:49:56.230][ 3596] ~ 'war_freedom_rs' online:false spawn done.
[2024-01-04 13:49:57.032][ 7128] ~ 'for_medwed_respawn' online:false spawn items ...
[2024-01-04 13:49:57.037][ 7128] ~ 'for_medwed_respawn' online:false spawn done.
[2024-01-04 13:49:57.303][13716] ~ 'for_boar_small_respawn' online:false spawn items ...
[2024-01-04 13:49:57.303][13716] ~ 'for_boar_small_respawn' online:false spawn done.
[2024-01-04 13:49:57.576][13716] ~ 'for_crow_respawn' online:false spawn items ...
[2024-01-04 13:49:57.576][13716] ~ 'for_crow_respawn' online:false spawn done.
[2024-01-04 13:49:57.846][ 1592] ~ 'green_forest_respawn' online:false spawn items ...
[2024-01-04 13:49:57.852][ 1592] ~ 'green_forest_respawn' online:false spawn done.
[2024-01-04 13:49:57.903][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_227021'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:49:57.908][ 5172] ! actor signal on_update took 36
[2024-01-04 13:49:58.912][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:49:58.912][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:49:58.912][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:49:58.912][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:49:58.915][ 5172] * Saving spawns...
[2024-01-04 13:49:58.915][ 5172] * Saving objects...
[2024-01-04 13:49:58.968][ 5172] * 32808 objects are successfully saved
[2024-01-04 13:49:58.970][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:49:58.981][ 5172] * Game user День 35. [Янтарь] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_8.sav'
[2024-01-04 13:49:58.981][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:49:58.981][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:49:58.987][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:49:59.731][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:49:59.731][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:49:59.732][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:49:59.732][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:49:59.734][ 5172] * Saving spawns...
[2024-01-04 13:49:59.734][ 5172] * Saving objects...
[2024-01-04 13:49:59.775][ 5172] * 32808 objects are successfully saved
[2024-01-04 13:49:59.777][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:49:59.788][ 5172] * Game user День 35. [Янтарь] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_9.sav'
[2024-01-04 13:49:59.789][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:49:59.789][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:49:59.794][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:00.422][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:00.422][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:00.422][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:00.422][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:00.424][ 5172] * Saving spawns...
[2024-01-04 13:50:00.424][ 5172] * Saving objects...
[2024-01-04 13:50:00.468][ 5172] * 32808 objects are successfully saved
[2024-01-04 13:50:00.471][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:00.482][ 5172] * Game user День 35. [Янтарь] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_10.sav'
[2024-01-04 13:50:00.482][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:50:00.482][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:50:00.490][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:02.771][ 5172] ~dm last active item was=wpn_l85
[2024-01-04 13:50:02.771][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:50:02.771][ 5172]  ~id=[51553] death manager npc visual=[stalker_zombie4]
[2024-01-04 13:50:02.938][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open
[2024-01-04 13:50:03.212][ 5172] ~dm last active item was=wpn_tt33
[2024-01-04 13:50:03.212][ 5172] ~ dm ammo section=ammo_7.62x25_p
[2024-01-04 13:50:03.212][ 5172]  ~id=[51541] death manager npc visual=[stalker_zombie2]
[2024-01-04 13:50:04.131][16676] ~ 'mar_cat1_respawn' online:false spawn items ...
[2024-01-04 13:50:04.131][16676] ~ 'mar_cat1_respawn' online:false spawn done.
[2024-01-04 13:50:04.131][16676] ~ 'mar_bibliotekar_respawn' online:false spawn items ...
[2024-01-04 13:50:04.131][16676] ~ 'mar_bibliotekar_respawn' online:false spawn done.
[2024-01-04 13:50:04.405][ 3592] ~ 'mar_fracture_respawn' online:false spawn items ...
[2024-01-04 13:50:04.410][ 3592] ~ 'mar_fracture_respawn' online:false spawn done.
[2024-01-04 13:50:04.677][ 2236] ~ 'mar_chimera_respawn' online:false spawn items ...
[2024-01-04 13:50:04.677][ 2236] ~ 'mar_chimera_respawn' online:false spawn done.
[2024-01-04 13:50:05.228][ 2060] ~ 'mar_neutral_respawn' online:false spawn items ...
[2024-01-04 13:50:05.228][ 2060] ~ 'mar_neutral_respawn' online:false spawn done.
[2024-01-04 13:50:08.961][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open
[2024-01-04 13:50:09.085][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:09.085][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:09.085][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:09.086][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:09.089][ 5172] * Saving spawns...
[2024-01-04 13:50:09.089][ 5172] * Saving objects...
[2024-01-04 13:50:09.144][ 5172] * 32805 objects are successfully saved
[2024-01-04 13:50:09.149][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:09.161][ 5172] * Game user День 35. [Янтарь] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_11.sav'
[2024-01-04 13:50:09.161][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:50:09.161][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:50:09.181][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:10.619][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_1_open
[2024-01-04 13:50:11.306][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:11.306][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:11.306][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:11.306][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:11.309][ 5172] * Saving spawns...
[2024-01-04 13:50:11.309][ 5172] * Saving objects...
[2024-01-04 13:50:11.368][ 5172] * 32805 objects are successfully saved
[2024-01-04 13:50:11.372][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:11.384][ 5172] * Game user День 35. [Янтарь] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_12.sav'
[2024-01-04 13:50:11.384][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:50:11.384][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:50:11.392][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:13.330][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:13.330][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:13.330][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:13.331][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:13.333][ 5172] * Saving spawns...
[2024-01-04 13:50:13.333][ 5172] * Saving objects...
[2024-01-04 13:50:13.386][ 5172] * 32807 objects are successfully saved
[2024-01-04 13:50:13.391][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:13.402][ 5172] * Game user День 35. [Янтарь] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_13.sav'
[2024-01-04 13:50:13.402][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:50:13.402][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:50:13.409][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:13.966][ 9884] ~ 'jup_stat_respawn' online:false spawn items ...
[2024-01-04 13:50:13.966][ 9884] ~ 'jup_stat_respawn' online:false spawn done.
[2024-01-04 13:50:14.247][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:14.247][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:14.247][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:14.247][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:14.250][ 5172] * Saving spawns...
[2024-01-04 13:50:14.250][ 5172] * Saving objects...
[2024-01-04 13:50:14.291][ 5172] * 32807 objects are successfully saved
[2024-01-04 13:50:14.294][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:14.304][ 5172] * Game user День 35. [Янтарь] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_14.sav'
[2024-01-04 13:50:14.304][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:50:14.304][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:50:14.310][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:14.508][ 2236] ~ 'jup_military_respawn' online:false spawn items ...
[2024-01-04 13:50:14.509][ 2236] ~ 'jup_military_respawn' online:false spawn done.
[2024-01-04 13:50:15.329][ 9412] ~ 'jup_snork3_respawn' online:false spawn items ...
[2024-01-04 13:50:15.339][ 9412] ~ 'jup_snork3_respawn' online:false spawn done.
[2024-01-04 13:50:15.339][ 9412] ~ 'opr_monolith_respawn' online:false spawn items ...
[2024-01-04 13:50:15.339][ 9412] ~ 'opr_monolith_respawn' online:false spawn done.
[2024-01-04 13:50:16.693][17172] ~ 'put_stat_respawn' online:false spawn items ...
[2024-01-04 13:50:16.693][17172] ~ 'put_stat_respawn' online:false spawn done.
[2024-01-04 13:50:17.777][ 2236] ~ 'del_tushkano_respawn' online:false spawn items ...
[2024-01-04 13:50:17.783][ 2236] ~ 'del_tushkano_respawn' online:false spawn done.
[2024-01-04 13:50:17.783][ 2236] ~ 'del_boar_flesh2_respawn' online:false spawn items ...
[2024-01-04 13:50:17.790][ 2236] ~ 'del_boar_flesh2_respawn' online:false spawn done.
[2024-01-04 13:50:17.790][ 2236] ~ 'del_bloodsucker_respawn' online:false spawn items ...
[2024-01-04 13:50:17.790][ 2236] ~ 'del_bloodsucker_respawn' online:false spawn done.
[2024-01-04 13:50:18.589][ 1592] ~ 'del_zombied_respawn' online:false spawn items ...
[2024-01-04 13:50:18.589][ 1592] ~ 'del_zombied_respawn' online:false spawn done.
[2024-01-04 13:50:18.589][ 1592] ~ 'del_zombie_respawn' online:false spawn items ...
[2024-01-04 13:50:18.600][ 1592] ~ 'del_zombie_respawn' online:false spawn done.
[2024-01-04 13:50:18.600][ 1592] ! se_respawn:execute took 11
[2024-01-04 13:50:19.686][ 5172] ~ [Тошка Жадина] Found spawn subsection [list_wpn_hg_any_tier2] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 13:50:19.686][ 5172] ~ [Тошка Жадина] Found spawn subsection [list_wpn_stalker_tier4] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 13:50:22.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:22.561][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:22.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:22.561][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:22.563][ 5172] * Saving spawns...
[2024-01-04 13:50:22.563][ 5172] * Saving objects...
[2024-01-04 13:50:22.616][ 5172] * 32832 objects are successfully saved
[2024-01-04 13:50:22.618][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:22.629][ 5172] * Game user День 35. [Янтарь] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_15.sav'
[2024-01-04 13:50:22.630][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:50:22.630][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:50:22.635][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:23.199][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:23.199][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:23.199][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:23.201][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:23.204][ 5172] * Saving spawns...
[2024-01-04 13:50:23.204][ 5172] * Saving objects...
[2024-01-04 13:50:23.251][ 5172] * 32832 objects are successfully saved
[2024-01-04 13:50:23.253][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:23.266][ 5172] * Game user День 35. [Янтарь] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_16.sav'
[2024-01-04 13:50:23.266][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:50:23.266][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:50:23.277][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:30.226][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:30.226][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:30.226][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:30.226][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:30.229][ 5172] * Saving spawns...
[2024-01-04 13:50:30.229][ 5172] * Saving objects...
[2024-01-04 13:50:30.268][ 5172] * 32835 objects are successfully saved
[2024-01-04 13:50:30.273][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:30.285][ 5172] * Game user День 35. [Янтарь] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_17.sav'
[2024-01-04 13:50:30.285][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:50:30.285][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:50:30.291][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:31.437][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:31.438][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:31.438][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:31.438][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:31.440][ 5172] * Saving spawns...
[2024-01-04 13:50:31.440][ 5172] * Saving objects...
[2024-01-04 13:50:31.485][ 5172] * 32835 objects are successfully saved
[2024-01-04 13:50:31.487][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:31.499][ 5172] * Game user День 35. [Янтарь] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_18.sav'
[2024-01-04 13:50:31.499][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:50:31.500][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:50:31.507][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:33.718][ 5172] gg_need_sleep=1
[2024-01-04 13:50:37.116][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:37.116][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:37.117][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:37.117][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:37.120][ 5172] * Saving spawns...
[2024-01-04 13:50:37.120][ 5172] * Saving objects...
[2024-01-04 13:50:37.162][ 5172] * 32835 objects are successfully saved
[2024-01-04 13:50:37.165][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:37.178][ 5172] * Game user День 35. [Янтарь] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_19.sav'
[2024-01-04 13:50:37.178][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:50:37.178][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:50:37.203][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:38.128][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:38.128][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:38.129][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:38.129][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:38.132][ 5172] * Saving spawns...
[2024-01-04 13:50:38.132][ 5172] * Saving objects...
[2024-01-04 13:50:38.175][ 5172] * 32835 objects are successfully saved
[2024-01-04 13:50:38.180][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:38.192][ 5172] * Game user День 35. [Янтарь] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_20.sav'
[2024-01-04 13:50:38.192][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:50:38.192][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:50:38.197][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:41.316][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:41.316][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:41.316][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:41.316][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:41.319][ 5172] * Saving spawns...
[2024-01-04 13:50:41.319][ 5172] * Saving objects...
[2024-01-04 13:50:41.367][ 5172] * 32835 objects are successfully saved
[2024-01-04 13:50:41.370][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:41.380][ 5172] * Game user День 35. [Янтарь] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_21.sav'
[2024-01-04 13:50:41.380][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:50:41.380][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:50:41.385][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:43.811][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:43.811][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:43.811][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:43.811][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:43.814][ 5172] * Saving spawns...
[2024-01-04 13:50:43.814][ 5172] * Saving objects...
[2024-01-04 13:50:43.855][ 5172] * 32835 objects are successfully saved
[2024-01-04 13:50:43.857][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:50:43.868][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 13:50:43.877][ 5172] - Disconnect
[2024-01-04 13:50:43.878][ 5172] ~ ObjectResources unload...
[2024-01-04 13:50:43.878][ 5172] ~ ObjectResources - base: 6544, 820480 K
[2024-01-04 13:50:43.878][ 5172] ~ ObjectResources - lmap: 6, 6144 K
[2024-01-04 13:50:44.261][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 451744 / 118794
[2024-01-04 13:50:44.261][ 5172] CInventory::Clear() for actor
[2024-01-04 13:50:44.572][ 5172] ~ ObjectResources unload completed!
[2024-01-04 13:50:44.572][ 5172] ~ ObjectResources - base: 6433, 747849 K
[2024-01-04 13:50:44.572][ 5172] ~ ObjectResources - lmap: 6, 6144 K
[2024-01-04 13:50:44.782][ 5172] - Destroying level
[2024-01-04 13:50:44.783][ 5172] ~ LevelResources unload...
[2024-01-04 13:50:44.783][ 5172] ~ LevelResources - base: 6433, 747849 K
[2024-01-04 13:50:44.783][ 5172] ~ LevelResources - lmap: 6, 6144 K
[2024-01-04 13:50:44.788][ 5172] ~ LevelResources unload completed!
[2024-01-04 13:50:44.788][ 5172] ~ LevelResources - base: 5725, 3199590 K
[2024-01-04 13:50:44.788][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:50:44.789][ 5172] * phase time: 0 ms
[2024-01-04 13:50:44.789][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:44.839][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:50:44.839][ 5172] get_current_kx()=0.75
[2024-01-04 13:50:44.839][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:50:44.843][ 5172] start_game_callback() start
[2024-01-04 13:50:44.852][ 5172] $game_configs$ content:
[2024-01-04 13:50:44.853][ 5172] $game_scripts$ content:
[2024-01-04 13:50:44.853][ 5172] $game_shaders$ content:
[2024-01-04 13:50:44.853][ 5172] start_game_callback() end
[2024-01-04 13:50:44.853][ 5172] * phase time: 63 ms
[2024-01-04 13:50:44.853][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:44.863][ 5172] * Loading spawn registry...
[2024-01-04 13:50:45.620][ 5172] Start load of custom waypoints...
[2024-01-04 13:50:45.624][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 13:50:45.624][ 5172] End load of custom waypoints...
[2024-01-04 13:50:45.624][ 5172] build_story_spawns start...
[2024-01-04 13:50:45.633][ 5172] build_root_spawns start...
[2024-01-04 13:50:45.633][ 5172] process_spawns m_temp0 start...
[2024-01-04 13:50:45.633][ 5172] process_spawns m_temp1 start...
[2024-01-04 13:50:45.633][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 13:50:45.634][ 5172] * Loading objects...
[2024-01-04 13:50:46.008][ 5172] * 32835 objects are successfully loaded
[2024-01-04 13:50:46.161][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 13:50:46.171][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 13:50:46.174][ 5172] story_id not found: bar_Barman
[2024-01-04 13:50:46.174][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 13:50:46.174][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 13:50:46.210][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 13:50:46.213][ 5172] story_id not found: Mil_RG6
[2024-01-04 13:50:46.213][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 13:50:46.218][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:50:46.219][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 13:50:46.244][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:50:46.259][ 5172] story_id not found: esc_lager_leader
[2024-01-04 13:50:46.281][ 5172] story_id not found: dark_medic
[2024-01-04 13:50:46.309][ 5172] * 4391 script vars are successfully loaded
[2024-01-04 13:50:46.310][ 5172] ~~~ db.ver: 7
[2024-01-04 13:50:46.997][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.145s)
[2024-01-04 13:50:46.997][ 5172] * phase time: 2144 ms
[2024-01-04 13:50:46.997][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.021][ 5172] # New player created!
[2024-01-04 13:50:47.021][ 5172] * client : connection accepted - <>
[2024-01-04 13:50:47.022][ 5172] * phase time: 24 ms
[2024-01-04 13:50:47.022][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.025][ 5172] * phase time: 2 ms
[2024-01-04 13:50:47.025][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.650][ 5172] ~ LevelResources load...
[2024-01-04 13:50:47.650][ 5172] ~ LevelResources - base: 5725, 3199590 K
[2024-01-04 13:50:47.650][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:50:47.650][ 5172] * phase time: 624 ms
[2024-01-04 13:50:47.650][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.728][ 5172] * phase time: 78 ms
[2024-01-04 13:50:47.728][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.728][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:50:47.733][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:50:47.736][ 5172] * [Loading VB] 65428 verts, 2044 Kb
[2024-01-04 13:50:47.739][ 5172] * [Loading VB] 11263 verts, 351 Kb
[2024-01-04 13:50:47.739][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 13:50:47.742][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:50:47.744][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:50:47.745][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:50:47.746][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:50:47.747][ 5172] * [Loading VB] 60900 verts, 1903 Kb
[2024-01-04 13:50:47.748][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:50:47.749][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:50:47.750][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:50:47.751][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 13:50:47.752][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 13:50:47.753][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 13:50:47.754][ 5172] * [Loading VB] 51024 verts, 1594 Kb
[2024-01-04 13:50:47.754][ 5172] * [Loading VB] 65479 verts, 2046 Kb
[2024-01-04 13:50:47.755][ 5172] * [Loading VB] 3371 verts, 105 Kb
[2024-01-04 13:50:47.756][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:50:47.757][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:50:47.758][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:50:47.758][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:50:47.759][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:50:47.760][ 5172] * [Loading IB] 1048566 indices, 2047 Kb
[2024-01-04 13:50:47.761][ 5172] * [Loading IB] 38325 indices, 74 Kb
[2024-01-04 13:50:47.761][ 5172] * [Loading IB] 293202 indices, 572 Kb
[2024-01-04 13:50:47.762][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:50:47.762][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:50:47.763][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 13:50:47.763][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:50:47.763][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:50:47.764][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 13:50:47.764][ 5172] * [Loading VB] 44002 verts, 515 Kb
[2024-01-04 13:50:47.764][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 13:50:47.765][ 5172] * [Loading VB] 1614 verts, 18 Kb
[2024-01-04 13:50:47.765][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:50:47.766][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:50:47.767][ 5172] * [Loading IB] 721569 indices, 1409 Kb
[2024-01-04 13:50:47.768][ 5172] * [Loading IB] 293202 indices, 572 Kb
[2024-01-04 13:50:47.768][ 5172] * phase time: 39 ms
[2024-01-04 13:50:47.768][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.786][ 5172] Loaded [9488] models from level.
[2024-01-04 13:50:47.786][ 5172] * phase time: 17 ms
[2024-01-04 13:50:47.786][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.800][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 13:50:47.800][ 5172] * [DETAILS] 44591 v(20), 30317 p
[2024-01-04 13:50:47.800][ 5172] * [DETAILS] Batch(61), VB(870K), IB(177K)
[2024-01-04 13:50:47.800][ 5172] * phase time: 14 ms
[2024-01-04 13:50:47.801][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.801][ 5172] ~ LevelResources load completed!
[2024-01-04 13:50:47.801][ 5172] ~ LevelResources - base: 6532, 3199590 K
[2024-01-04 13:50:47.801][ 5172] ~ LevelResources - lmap: 5, 0 K
[2024-01-04 13:50:47.814][ 5172] * phase time: 13 ms
[2024-01-04 13:50:47.814][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.818][ 5172] * phase time: 4 ms
[2024-01-04 13:50:47.818][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.831][ 5172] - Game configuring : Started 
[2024-01-04 13:50:47.831][ 5172] - Loading music tracks from 'l06_rostok_musics'...
[2024-01-04 13:50:47.832][ 5172] - Game configuring : Finished 
[2024-01-04 13:50:47.838][ 5172] * phase time: 19 ms
[2024-01-04 13:50:47.838][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:47.845][ 5172] PrefetchTextures...
[2024-01-04 13:50:47.845][ 5172] PrefetchTextures completed!
[2024-01-04 13:50:47.845][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6537]
[2024-01-04 13:50:47.848][ 5000] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 13:50:47.848][ 9884] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 13:50:47.927][ 5044] ! Fallback to default bump map: [crete\prop_roadborder3_bump]
[2024-01-04 13:50:47.927][16676] ! Fallback to default bump map: [crete\prop_roadborder3_bump#]
[2024-01-04 13:50:47.975][17280] ! Fallback to default bump map: [door\door_electricunit_03_1_bump#]
[2024-01-04 13:50:47.975][ 3592] ! Fallback to default bump map: [door\door_electricunit_03_1_bump]
[2024-01-04 13:50:48.010][12452] ! Fallback to default bump map: [glas\glas_windows4a_bump#]
[2024-01-04 13:50:48.117][12324] ! Fallback to default bump map: [prop\prop_ceil2_bump#]
[2024-01-04 13:50:48.128][13432] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2024-01-04 13:50:48.153][17536] ! Fallback to default bump map: [prop\prop_torsion1_bump#]
[2024-01-04 13:50:48.174][ 3596] ! Fallback to default bump map: [sign\sign_height2_bump#]
[2024-01-04 13:50:48.246][ 5044] ! Can't find texture [terrain\terrain_bar_puddles_mask]
[2024-01-04 13:50:48.407][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 13:50:48.408][ 5172] * t-report - base: 6532, 1089607 K
[2024-01-04 13:50:48.408][ 5172] * t-report - lmap: 5, 5120 K
[2024-01-04 13:50:48.408][ 5172] * phase time: 570 ms
[2024-01-04 13:50:48.408][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:48.412][ 5172] * phase time: 3 ms
[2024-01-04 13:50:48.412][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:48.419][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:50:48.419][ 5172] [32468MB] physical memory installed, [18608MB] available, [42] percent of memory in use
[2024-01-04 13:50:48.419][ 5172] PageFile total: [8792MB], free~ [7870MB]
[2024-01-04 13:50:48.419][ 5172] Engine memory usage (Working Set): [4863MB], peak: [5187MB]
[2024-01-04 13:50:48.419][ 5172] Engine memory usage (Commit Charge): [23289MB], peak: [27016MB]
[2024-01-04 13:50:48.419][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:50:48.419][ 5172] * [ D3D ]: textures count [6537]
[2024-01-04 13:50:48.419][ 5172] * [ D3D ]: textures[1094727 K]
[2024-01-04 13:50:48.419][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:50:48.419][ 5172] * [x-ray]: economy: strings[36684 K], smem[0 K]
[2024-01-04 13:50:48.420][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:50:48.498][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 13:50:48.498][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 13:50:48.507][ 5172] CTreasure.converted !!!
[2024-01-04 13:50:48.507][ 5172] CRandomTask.converted !!!
[2024-01-04 13:50:48.508][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 13:50:48.508][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 13:50:48.508][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 13:50:48.508][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 36 items
[2024-01-04 13:50:48.508][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 13:50:48.508][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 13:50:48.508][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 13:50:48.508][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 13:50:48.509][ 5172] ! Unknown command: scope_params_1
[2024-01-04 13:50:48.509][ 5172] ! Unknown command: scope_params_2
[2024-01-04 13:50:48.509][ 5172] ! Unknown command: scope_params_3
[2024-01-04 13:50:48.509][ 5172] ! Unknown command: scope_params_4
[2024-01-04 13:50:48.534][ 5172] rx_sound sound prefetch ...
[2024-01-04 13:50:48.555][ 5172] rx_sound sound prefetch done!
[2024-01-04 13:50:48.558][ 5172] actor start 2
[2024-01-04 13:50:49.140][ 5172] actor end 2
[2024-01-04 13:50:49.226][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom2 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:50:49.227][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom3 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:50:49.234][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom4 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:50:49.235][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom6 to eRestrictorTypeNone because border().empty()
[2024-01-04 13:50:49.279][ 5172] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-04 13:50:49.298][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rostok_arhar_koster1_ogon to eRestrictorTypeNone because border().empty()
[2024-01-04 13:50:49.456][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:50:49.541][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:50:49.588][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 13:50:49.588][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 13:50:49.629][ 5172] task_ini()
[2024-01-04 13:50:49.630][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 13:50:49.630][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 13:50:49.635][ 5172] ~ 'esc_crow_rs' online:false spawn items ...
[2024-01-04 13:50:49.635][ 5172] ~ 'esc_crow_rs' online:false spawn done.
[2024-01-04 13:50:49.635][ 5172] ~ 'esc_cat_rs' online:false spawn items ...
[2024-01-04 13:50:49.635][ 5172] ~ 'esc_cat_rs' online:false spawn done.
[2024-01-04 13:50:49.635][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 13:50:49.646][ 5172] Prefetch frame, updated: 881 objects!
[2024-01-04 13:50:49.648][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:50:49.654][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.661][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.667][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.674][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:50:49.679][ 5172] Prefetch frame, updated: 326 objects!
[2024-01-04 13:50:49.685][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.691][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:49.697][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.703][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.709][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:50:49.715][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:50:49.724][ 5172] Prefetch frame, updated: 303 objects!
[2024-01-04 13:50:49.727][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.734][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:49.741][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:49.747][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:50:49.753][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 13:50:49.758][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.765][ 5172] Prefetch frame, updated: 303 objects!
[2024-01-04 13:50:49.770][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.776][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:50:49.782][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:50:49.788][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:50:49.795][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.800][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.807][ 5172] Prefetch frame, updated: 304 objects!
[2024-01-04 13:50:49.813][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:49.819][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:50:49.826][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 13:50:49.832][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.838][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:49.845][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.852][ 5172] Prefetch frame, updated: 310 objects!
[2024-01-04 13:50:49.853][ 2060] ~ 'esc_stat_rs' online:false spawn items ...
[2024-01-04 13:50:49.853][ 2060] ~ 'esc_stat_rs' online:false spawn done.
[2024-01-04 13:50:49.858][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:50:49.864][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:50:49.870][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:49.877][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.883][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.889][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:50:49.894][ 5172] Prefetch frame, updated: 303 objects!
[2024-01-04 13:50:49.901][ 5172] Prefetch frame, updated: 25 objects!
[2024-01-04 13:50:49.907][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.913][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.919][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.925][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:50:49.932][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:49.939][ 5172] Prefetch frame, updated: 327 objects!
[2024-01-04 13:50:49.944][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:50:49.951][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:50:49.957][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:50:49.963][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:50:49.969][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:49.975][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:50:49.982][ 5172] Prefetch frame, updated: 304 objects!
[2024-01-04 13:50:49.989][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:49.995][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:50:50.001][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.008][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 13:50:50.015][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.022][ 5172] Prefetch frame, updated: 304 objects!
[2024-01-04 13:50:50.028][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:50:50.035][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:50:50.041][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.048][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 13:50:50.054][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:50.061][ 5172] Prefetch frame, updated: 307 objects!
[2024-01-04 13:50:50.066][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:50:50.072][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.079][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.085][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:50:50.092][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:50.097][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:50:50.103][ 5172] Prefetch frame, updated: 309 objects!
[2024-01-04 13:50:50.108][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.115][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 13:50:50.122][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 13:50:50.128][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:50:50.135][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:50:50.141][ 5172] Prefetch frame, updated: 310 objects!
[2024-01-04 13:50:50.148][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:50:50.154][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:50:50.160][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 13:50:50.167][ 5172] Prefetch frame, updated: 106 objects!
[2024-01-04 13:50:50.173][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.178][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:50:50.184][ 5172] Prefetch frame, updated: 304 objects!
[2024-01-04 13:50:50.189][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.195][ 5172] Prefetch frame, updated: 25 objects!
[2024-01-04 13:50:50.201][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:50:50.207][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.214][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:50:50.220][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:50:50.226][ 5172] Prefetch frame, updated: 305 objects!
[2024-01-04 13:50:50.232][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:50:50.269][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 13:50:50.269][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 13:50:50.270][ 5172] * phase time: 1861 ms
[2024-01-04 13:50:50.270][ 5172] * phase cmem: 0 K
[2024-01-04 13:50:50.270][ 5172] gameload - all finished!
[2024-01-04 13:50:52.395][ 3592] ~ 'esc_soldier_rs' online:false spawn items ...
[2024-01-04 13:50:52.395][ 3592] ~ 'esc_soldier_rs' online:false spawn done.
[2024-01-04 13:50:53.779][ 5172] gg_need_sleep=2
[2024-01-04 13:50:53.814][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:53.814][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:53.814][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:53.815][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:53.816][ 5172] * Saving spawns...
[2024-01-04 13:50:53.816][ 5172] * Saving objects...
[2024-01-04 13:50:53.857][ 5172] * 32795 objects are successfully saved
[2024-01-04 13:50:53.859][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:50:53.870][ 5172] * Game user День 35. [Дикая Территория] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_22.sav'
[2024-01-04 13:50:53.870][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:50:53.870][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:50:53.873][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:55.605][ 2060] ~ 'gar_zombie_respawn' online:false spawn items ...
[2024-01-04 13:50:55.610][ 2060] ~ 'gar_zombie_respawn' online:false spawn done.
[2024-01-04 13:50:55.610][ 2060] ~ 'gar_stat_respawn' online:false spawn items ...
[2024-01-04 13:50:55.610][ 2060] ~ 'gar_stat_respawn' online:false spawn done.
[2024-01-04 13:50:55.610][ 2060] ~ 'gar_bandit_respawn' online:false spawn items ...
[2024-01-04 13:50:55.634][ 2060] ~ 'gar_bandit_respawn' online:false spawn done.
[2024-01-04 13:50:55.635][ 2060] ! se_respawn:execute took 24
[2024-01-04 13:50:57.968][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:50:57.968][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:50:57.968][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:50:57.969][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:50:57.970][ 5172] * Saving spawns...
[2024-01-04 13:50:57.970][ 5172] * Saving objects...
[2024-01-04 13:50:58.009][ 5172] * 32823 objects are successfully saved
[2024-01-04 13:50:58.011][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:50:58.022][ 5172] * Game user День 35. [Дикая Территория] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_23.sav'
[2024-01-04 13:50:58.022][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:50:58.022][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:50:58.028][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:50:59.108][12452] ~ 'agr_cat_respawn' online:false spawn items ...
[2024-01-04 13:50:59.112][12452] ~ 'agr_cat_respawn' online:false spawn done.
[2024-01-04 13:50:59.912][ 1592] ~ 'agr_u_bandits_respawn' online:false spawn items ...
[2024-01-04 13:50:59.926][ 1592] ~ 'agr_u_bandits_respawn' online:false spawn done.
[2024-01-04 13:50:59.926][ 1592] ! se_respawn:execute took 13
[2024-01-04 13:51:00.725][ 2768] ~ 'val_bandit_fabrika_respawn' online:false spawn items ...
[2024-01-04 13:51:00.747][ 2768] ~ 'val_bandit_fabrika_respawn' online:false spawn done.
[2024-01-04 13:51:00.747][ 2768] ! se_respawn:execute took 22
[2024-01-04 13:51:01.267][13716] ~ 'val_snork_respawn' online:false spawn items ...
[2024-01-04 13:51:01.267][13716] ~ 'val_snork_respawn' online:false spawn done.
[2024-01-04 13:51:01.532][13432] ~ 'val_dolg_respawn' online:false spawn items ...
[2024-01-04 13:51:01.542][13432] ~ 'val_dolg_respawn' online:false spawn done.
[2024-01-04 13:51:01.801][12324] ~ 'x18_rat_respawn' online:false spawn items ...
[2024-01-04 13:51:01.806][12324] ~ 'x18_rat_respawn' online:false spawn done.
[2024-01-04 13:51:01.806][12324] ~ 'x18_poltergeist_respawn' online:false spawn items ...
[2024-01-04 13:51:01.806][12324] ~ 'x18_poltergeist_respawn' online:false spawn done.
[2024-01-04 13:51:05.828][ 3568] ~ 'bar_dog_pseudodog_respawn' online:false spawn items ...
[2024-01-04 13:51:05.828][ 3568] ~ 'bar_dog_pseudodog_respawn' online:false spawn done.
[2024-01-04 13:51:08.526][ 5000] ~ 'yan_burer_respawn' online:false spawn items ...
[2024-01-04 13:51:08.526][ 5000] ~ 'yan_burer_respawn' online:false spawn done.
[2024-01-04 13:51:08.527][ 5000] ~ 'yan_dog_respawn' online:false spawn items ...
[2024-01-04 13:51:08.527][ 5000] ~ 'yan_dog_respawn' online:false spawn done.
[2024-01-04 13:51:08.793][17280] ~ 'yan_dolg_respawn' online:false spawn items ...
[2024-01-04 13:51:08.801][17280] ~ 'yan_dolg_respawn' online:false spawn done.
[2024-01-04 13:51:11.878][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:51:11.878][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:51:11.878][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:51:11.879][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:51:11.879][ 5172] * Saving spawns...
[2024-01-04 13:51:11.879][ 5172] * Saving objects...
[2024-01-04 13:51:11.924][ 5172] * 32906 objects are successfully saved
[2024-01-04 13:51:11.925][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:51:11.937][ 5172] * Game user День 35. [Дикая Территория] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_24.sav'
[2024-01-04 13:51:11.937][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:51:11.937][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:51:11.944][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:51:15.544][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:51:17.922][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:51:17.922][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:51:17.922][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:51:17.922][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:51:17.923][ 5172] * Saving spawns...
[2024-01-04 13:51:17.923][ 5172] * Saving objects...
[2024-01-04 13:51:17.960][ 5172] * 32906 objects are successfully saved
[2024-01-04 13:51:17.961][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:51:17.973][ 5172] * Game user День 35. [Дикая Территория] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_25.sav'
[2024-01-04 13:51:17.973][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:51:17.973][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:51:17.980][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:51:22.489][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:51:22.489][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:51:22.490][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:51:22.490][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:51:22.491][ 5172] * Saving spawns...
[2024-01-04 13:51:22.491][ 5172] * Saving objects...
[2024-01-04 13:51:22.533][ 5172] * 32906 objects are successfully saved
[2024-01-04 13:51:22.535][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:51:22.546][ 5172] * Game user День 35. [Дикая Территория] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_26.sav'
[2024-01-04 13:51:22.546][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:51:22.546][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:51:22.554][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:51:31.995][ 2060] ~ 'avr_gigant_respawn' online:false spawn items ...
[2024-01-04 13:51:31.995][ 2060] ~ 'avr_gigant_respawn' online:false spawn done.
[2024-01-04 13:51:42.974][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:51:42.974][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:51:42.975][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:51:42.975][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:51:42.976][ 5172] * Saving spawns...
[2024-01-04 13:51:42.976][ 5172] * Saving objects...
[2024-01-04 13:51:43.016][ 5172] * 32909 objects are successfully saved
[2024-01-04 13:51:43.018][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:51:43.029][ 5172] * Game user День 35. [Дикая Территория] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_27.sav'
[2024-01-04 13:51:43.029][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:51:43.029][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:51:43.036][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:51:46.708][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:51:46.708][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:51:46.709][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:51:46.709][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:51:46.711][ 5172] * Saving spawns...
[2024-01-04 13:51:46.711][ 5172] * Saving objects...
[2024-01-04 13:51:46.759][ 5172] * 32909 objects are successfully saved
[2024-01-04 13:51:46.761][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:51:46.773][ 5172] * Game user День 35. [Дикая Территория] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_28.sav'
[2024-01-04 13:51:46.774][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:51:46.774][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:51:46.781][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:51:48.187][ 2060] ~ [CPHSkeleton::RestoreNetState]: [forest_stalker_regular27271] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\neytral\stalker_2_rozh1] alive[yes]
[2024-01-04 13:51:58.931][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:51:58.931][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:51:58.931][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:51:58.931][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:51:58.933][ 5172] * Saving spawns...
[2024-01-04 13:51:58.933][ 5172] * Saving objects...
[2024-01-04 13:51:58.976][ 5172] * 32909 objects are successfully saved
[2024-01-04 13:51:58.978][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:51:58.989][ 5172] * Game user День 35. [Дикая Территория] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_29.sav'
[2024-01-04 13:51:58.989][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:51:58.989][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:51:58.999][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:52:05.782][ 5172] gg_need_sleep=3
[2024-01-04 13:52:13.719][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:52:13.719][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:52:13.720][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:52:13.721][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:52:13.722][ 5172] * Saving spawns...
[2024-01-04 13:52:13.722][ 5172] * Saving objects...
[2024-01-04 13:52:13.764][ 5172] * 32911 objects are successfully saved
[2024-01-04 13:52:13.765][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:52:13.778][ 5172] * Game user День 35. [Дикая Территория] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_30.sav'
[2024-01-04 13:52:13.778][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:52:13.778][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:52:13.788][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:52:14.954][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:52:14.955][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:52:14.955][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:52:14.955][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:52:14.956][ 5172] * Saving spawns...
[2024-01-04 13:52:14.956][ 5172] * Saving objects...
[2024-01-04 13:52:15.004][ 5172] * 32911 objects are successfully saved
[2024-01-04 13:52:15.006][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:52:15.017][ 5172] * Game user День 35. [Дикая Территория] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_31.sav'
[2024-01-04 13:52:15.017][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:52:15.017][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:52:15.027][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:52:15.772][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:52:15.772][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:52:15.772][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:52:15.773][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:52:15.774][ 5172] * Saving spawns...
[2024-01-04 13:52:15.774][ 5172] * Saving objects...
[2024-01-04 13:52:15.815][ 5172] * 32911 objects are successfully saved
[2024-01-04 13:52:15.816][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:52:15.829][ 5172] * Game user День 35. [Дикая Территория] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_32.sav'
[2024-01-04 13:52:15.829][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:52:15.829][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:52:15.840][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:52:17.107][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:52:17.107][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:52:17.107][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:52:17.108][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:52:17.109][ 5172] * Saving spawns...
[2024-01-04 13:52:17.109][ 5172] * Saving objects...
[2024-01-04 13:52:17.150][ 5172] * 32911 objects are successfully saved
[2024-01-04 13:52:17.152][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:52:17.162][ 5172] * Game user День 35. [Дикая Территория] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_33.sav'
[2024-01-04 13:52:17.163][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:52:17.163][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:52:17.169][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:52:19.965][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:52:19.965][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:52:19.966][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:52:19.966][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:52:19.967][ 5172] * Saving spawns...
[2024-01-04 13:52:19.967][ 5172] * Saving objects...
[2024-01-04 13:52:20.007][ 5172] * 32911 objects are successfully saved
[2024-01-04 13:52:20.008][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:52:20.019][ 5172] * Game user День 35. [Дикая Территория] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_34.sav'
[2024-01-04 13:52:20.019][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:52:20.019][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:52:20.031][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:52:29.777][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:52:29.777][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:52:29.777][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:52:29.777][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:52:29.779][ 5172] * Saving spawns...
[2024-01-04 13:52:29.779][ 5172] * Saving objects...
[2024-01-04 13:52:29.819][ 5172] * 32911 objects are successfully saved
[2024-01-04 13:52:29.820][ 5172] * 4395 script vars are successfully saved
[2024-01-04 13:52:29.832][ 5172] * Game user День 35. [Дикая Территория] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_35.sav'
[2024-01-04 13:52:29.832][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:52:29.832][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:52:29.840][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:52:40.433][ 5172] ~dm last active item was=wpn_ak74u
[2024-01-04 13:52:40.433][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:52:40.433][ 5172]  ~id=[27271] death manager npc visual=[stalker_2_rozh1]
[2024-01-04 13:52:41.998][12452] ~ 'esc_dog_rs' online:false spawn items ...
[2024-01-04 13:52:42.010][12452] ~ 'esc_dog_rs' online:false spawn done.
[2024-01-04 13:52:42.010][12452] ! se_respawn:execute took 11
[2024-01-04 13:52:56.828][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:52:56.828][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:52:56.828][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:52:56.828][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:52:56.829][ 5172] * Saving spawns...
[2024-01-04 13:52:56.829][ 5172] * Saving objects...
[2024-01-04 13:52:56.869][ 5172] * 32916 objects are successfully saved
[2024-01-04 13:52:56.870][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:52:56.881][ 5172] * Game user День 35. [Дикая Территория] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_36.sav'
[2024-01-04 13:52:56.881][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:52:56.881][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:52:56.892][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:00.886][ 5172] ! actor task_update() took 46ms, task: amk.on_actor_update t0s:0
[2024-01-04 13:53:01.972][12388] ~ 'mil_tushkano_lair_1_respawn' online:false spawn items ...
[2024-01-04 13:53:01.972][12388] ~ 'mil_tushkano_lair_1_respawn' online:false spawn done.
[2024-01-04 13:53:17.788][ 5172] gg_need_sleep=4
[2024-01-04 13:53:19.100][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:53:19.100][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:53:19.101][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:53:19.101][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:53:19.102][ 5172] * Saving spawns...
[2024-01-04 13:53:19.102][ 5172] * Saving objects...
[2024-01-04 13:53:19.147][ 5172] * 32914 objects are successfully saved
[2024-01-04 13:53:19.149][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:53:19.160][ 5172] * Game user День 35. [Дикая Территория] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_37.sav'
[2024-01-04 13:53:19.160][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:53:19.161][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:53:19.170][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:22.494][12388] ~ 'avu_stat_respawn' online:false spawn items ...
[2024-01-04 13:53:22.494][12388] ~ 'avu_stat_respawn' online:false spawn done.
[2024-01-04 13:53:23.917][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:53:23.917][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:53:23.917][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:53:23.917][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:53:23.918][ 5172] * Saving spawns...
[2024-01-04 13:53:23.918][ 5172] * Saving objects...
[2024-01-04 13:53:23.956][ 5172] * 32914 objects are successfully saved
[2024-01-04 13:53:23.958][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:53:23.969][ 5172] * Game user День 35. [Дикая Территория] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_38.sav'
[2024-01-04 13:53:23.969][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 13:53:23.969][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 13:53:23.976][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:27.184][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:53:27.185][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:53:27.185][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:53:27.186][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:53:27.187][ 5172] * Saving spawns...
[2024-01-04 13:53:27.187][ 5172] * Saving objects...
[2024-01-04 13:53:27.239][ 5172] * 32914 objects are successfully saved
[2024-01-04 13:53:27.241][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:53:27.253][ 5172] * Game user День 35. [Дикая Территория] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_39.sav'
[2024-01-04 13:53:27.253][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:53:27.253][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:53:27.262][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:34.623][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:53:34.623][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:53:34.623][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:53:34.623][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:53:34.625][ 5172] * Saving spawns...
[2024-01-04 13:53:34.625][ 5172] * Saving objects...
[2024-01-04 13:53:34.663][ 5172] * 32914 objects are successfully saved
[2024-01-04 13:53:34.665][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:53:34.676][ 5172] * Game user День 35. [Дикая Территория] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_40.sav'
[2024-01-04 13:53:34.676][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:53:34.676][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:53:34.683][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:38.300][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:53:38.300][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:53:38.300][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:53:38.300][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:53:38.302][ 5172] * Saving spawns...
[2024-01-04 13:53:38.302][ 5172] * Saving objects...
[2024-01-04 13:53:38.343][ 5172] * 32915 objects are successfully saved
[2024-01-04 13:53:38.345][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:53:38.356][ 5172] * Game user День 35. [Дикая Территория] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_41.sav'
[2024-01-04 13:53:38.356][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:53:38.356][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:53:38.362][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:40.212][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:53:40.212][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:53:40.212][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:53:40.213][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:53:40.214][ 5172] * Saving spawns...
[2024-01-04 13:53:40.214][ 5172] * Saving objects...
[2024-01-04 13:53:40.253][ 5172] * 32915 objects are successfully saved
[2024-01-04 13:53:40.255][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:53:40.267][ 5172] * Game user День 35. [Дикая Территория] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_42.sav'
[2024-01-04 13:53:40.267][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:53:40.267][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:53:40.273][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:44.510][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_15919'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 13:53:44.564][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 13:53:44.564][ 5172] ! actor signal on_update took 82
[2024-01-04 13:53:46.383][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:53:46.383][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:53:46.384][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:53:46.384][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:53:46.385][ 5172] * Saving spawns...
[2024-01-04 13:53:46.385][ 5172] * Saving objects...
[2024-01-04 13:53:46.439][ 5172] * 32915 objects are successfully saved
[2024-01-04 13:53:46.441][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:53:46.451][ 5172] * Game user День 35. [Дикая Территория] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_43.sav'
[2024-01-04 13:53:46.451][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:53:46.451][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:53:46.461][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:48.024][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:53:48.024][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:53:48.024][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:53:48.025][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:53:48.026][ 5172] * Saving spawns...
[2024-01-04 13:53:48.026][ 5172] * Saving objects...
[2024-01-04 13:53:48.070][ 5172] * 32915 objects are successfully saved
[2024-01-04 13:53:48.071][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:53:48.084][ 5172] * Game user День 35. [Дикая Территория] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_44.sav'
[2024-01-04 13:53:48.084][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:53:48.084][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:53:48.089][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:53:48.711][17172] ~ 'opr_bloodsucker_respawn' online:false spawn items ...
[2024-01-04 13:53:48.711][17172] ~ 'opr_bloodsucker_respawn' online:false spawn done.
[2024-01-04 13:54:01.266][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:01.266][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:01.267][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:01.267][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:01.268][ 5172] * Saving spawns...
[2024-01-04 13:54:01.268][ 5172] * Saving objects...
[2024-01-04 13:54:01.309][ 5172] * 32915 objects are successfully saved
[2024-01-04 13:54:01.311][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:54:01.323][ 5172] * Game user День 35. [Дикая Территория] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_45.sav'
[2024-01-04 13:54:01.323][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:54:01.323][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:54:01.329][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:03.682][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:03.682][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:03.682][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:03.682][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:03.684][ 5172] * Saving spawns...
[2024-01-04 13:54:03.684][ 5172] * Saving objects...
[2024-01-04 13:54:03.732][ 5172] * 32915 objects are successfully saved
[2024-01-04 13:54:03.734][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:54:03.747][ 5172] * Game user День 35. [Дикая Территория] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_46.sav'
[2024-01-04 13:54:03.747][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:54:03.747][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:54:03.758][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:06.003][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:06.003][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:06.003][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:06.004][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:06.005][ 5172] * Saving spawns...
[2024-01-04 13:54:06.005][ 5172] * Saving objects...
[2024-01-04 13:54:06.062][ 5172] * 32915 objects are successfully saved
[2024-01-04 13:54:06.064][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:54:06.079][ 5172] * Game user День 35. [Дикая Территория] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_47.sav'
[2024-01-04 13:54:06.079][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:54:06.079][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:54:06.096][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:26.435][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:26.435][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:26.435][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:26.435][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:26.437][ 5172] * Saving spawns...
[2024-01-04 13:54:26.437][ 5172] * Saving objects...
[2024-01-04 13:54:26.477][ 5172] * 32916 objects are successfully saved
[2024-01-04 13:54:26.479][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:54:26.492][ 5172] * Game user День 35. [Дикая Территория] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_48.sav'
[2024-01-04 13:54:26.492][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:54:26.492][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:54:26.501][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:29.791][ 5172] gg_need_sleep=5
[2024-01-04 13:54:32.630][ 5172] on_before_save - blocked
[2024-01-04 13:54:34.892][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:34.892][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:34.893][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:34.893][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:34.894][ 5172] * Saving spawns...
[2024-01-04 13:54:34.894][ 5172] * Saving objects...
[2024-01-04 13:54:34.937][ 5172] * 32916 objects are successfully saved
[2024-01-04 13:54:34.939][ 5172] * 4391 script vars are successfully saved
[2024-01-04 13:54:34.951][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 13:54:34.962][ 5172] - Disconnect
[2024-01-04 13:54:34.962][ 5172] ~ ObjectResources unload...
[2024-01-04 13:54:34.962][ 5172] ~ ObjectResources - base: 6608, 1146514 K
[2024-01-04 13:54:34.962][ 5172] ~ ObjectResources - lmap: 5, 5120 K
[2024-01-04 13:54:35.133][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 43063 / 107638
[2024-01-04 13:54:35.133][ 5172] CInventory::Clear() for actor
[2024-01-04 13:54:35.437][ 5172] ~ ObjectResources unload completed!
[2024-01-04 13:54:35.437][ 5172] ~ ObjectResources - base: 6535, 1089672 K
[2024-01-04 13:54:35.437][ 5172] ~ ObjectResources - lmap: 5, 5120 K
[2024-01-04 13:54:35.629][ 5172] - Destroying level
[2024-01-04 13:54:35.631][ 5172] ~ LevelResources unload...
[2024-01-04 13:54:35.631][ 5172] ~ LevelResources - base: 6535, 1089672 K
[2024-01-04 13:54:35.631][ 5172] ~ LevelResources - lmap: 5, 5120 K
[2024-01-04 13:54:35.637][ 5172] ~ LevelResources unload completed!
[2024-01-04 13:54:35.637][ 5172] ~ LevelResources - base: 5728, 3199656 K
[2024-01-04 13:54:35.637][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:54:35.638][ 5172] * phase time: 0 ms
[2024-01-04 13:54:35.638][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:35.725][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 13:54:35.726][ 5172] get_current_kx()=0.75
[2024-01-04 13:54:35.726][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 13:54:35.730][ 5172] start_game_callback() start
[2024-01-04 13:54:35.741][ 5172] $game_configs$ content:
[2024-01-04 13:54:35.742][ 5172] $game_scripts$ content:
[2024-01-04 13:54:35.742][ 5172] $game_shaders$ content:
[2024-01-04 13:54:35.742][ 5172] start_game_callback() end
[2024-01-04 13:54:35.742][ 5172] * phase time: 103 ms
[2024-01-04 13:54:35.742][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:35.753][ 5172] * Loading spawn registry...
[2024-01-04 13:54:36.476][ 5172] Start load of custom waypoints...
[2024-01-04 13:54:36.479][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 13:54:36.480][ 5172] End load of custom waypoints...
[2024-01-04 13:54:36.480][ 5172] build_story_spawns start...
[2024-01-04 13:54:36.487][ 5172] build_root_spawns start...
[2024-01-04 13:54:36.487][ 5172] process_spawns m_temp0 start...
[2024-01-04 13:54:36.487][ 5172] process_spawns m_temp1 start...
[2024-01-04 13:54:36.487][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 13:54:36.488][ 5172] * Loading objects...
[2024-01-04 13:54:36.930][ 5172] * 32916 objects are successfully loaded
[2024-01-04 13:54:37.099][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 13:54:37.108][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 13:54:37.112][ 5172] story_id not found: bar_Barman
[2024-01-04 13:54:37.112][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 13:54:37.112][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 13:54:37.147][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 13:54:37.150][ 5172] story_id not found: Mil_RG6
[2024-01-04 13:54:37.150][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 13:54:37.154][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:54:37.155][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 13:54:37.179][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 13:54:37.195][ 5172] story_id not found: esc_lager_leader
[2024-01-04 13:54:37.219][ 5172] story_id not found: dark_medic
[2024-01-04 13:54:37.249][ 5172] * 4391 script vars are successfully loaded
[2024-01-04 13:54:37.250][ 5172] ~~~ db.ver: 7
[2024-01-04 13:54:37.960][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.218s)
[2024-01-04 13:54:37.960][ 5172] * phase time: 2218 ms
[2024-01-04 13:54:37.960][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:37.965][ 5172] # New player created!
[2024-01-04 13:54:37.965][ 5172] * client : connection accepted - <>
[2024-01-04 13:54:37.967][ 5172] * phase time: 7 ms
[2024-01-04 13:54:37.967][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:37.970][ 5172] * phase time: 3 ms
[2024-01-04 13:54:37.970][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.013][ 5172] ~ LevelResources load...
[2024-01-04 13:54:38.013][ 5172] ~ LevelResources - base: 5729, 3199848 K
[2024-01-04 13:54:38.013][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:54:38.013][ 5172] * phase time: 42 ms
[2024-01-04 13:54:38.013][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.018][ 5172] * phase time: 4 ms
[2024-01-04 13:54:38.018][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.018][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 13:54:38.024][ 5172] * [Loading VB] 65528 verts, 2047 Kb
[2024-01-04 13:54:38.029][ 5172] * [Loading VB] 65150 verts, 2035 Kb
[2024-01-04 13:54:38.032][ 5172] * [Loading VB] 22128 verts, 691 Kb
[2024-01-04 13:54:38.033][ 5172] * [Loading IB] 1048569 indices, 2047 Kb
[2024-01-04 13:54:38.037][ 5172] * [Loading IB] 1048470 indices, 2047 Kb
[2024-01-04 13:54:38.041][ 5172] * [Loading IB] 125637 indices, 245 Kb
[2024-01-04 13:54:38.041][ 5172] * [Loading VB] 65526 verts, 767 Kb
[2024-01-04 13:54:38.042][ 5172] * [Loading VB] 65530 verts, 767 Kb
[2024-01-04 13:54:38.044][ 5172] * [Loading VB] 37657 verts, 441 Kb
[2024-01-04 13:54:38.044][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 13:54:38.048][ 5172] * [Loading IB] 1048533 indices, 2047 Kb
[2024-01-04 13:54:38.050][ 5172] * [Loading IB] 1048521 indices, 2047 Kb
[2024-01-04 13:54:38.052][ 5172] * [Loading IB] 95472 indices, 186 Kb
[2024-01-04 13:54:38.053][ 5172] * phase time: 34 ms
[2024-01-04 13:54:38.053][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.058][ 5172] Loaded [1892] models from level.
[2024-01-04 13:54:38.058][ 5172] * phase time: 4 ms
[2024-01-04 13:54:38.058][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.058][ 5172] * phase time: 0 ms
[2024-01-04 13:54:38.058][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.060][ 5172] ~ LevelResources load completed!
[2024-01-04 13:54:38.060][ 5172] ~ LevelResources - base: 5768, 3199848 K
[2024-01-04 13:54:38.060][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 13:54:38.080][ 5172] * phase time: 22 ms
[2024-01-04 13:54:38.080][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.082][ 5172] * phase time: 1 ms
[2024-01-04 13:54:38.082][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.092][ 5172] - Game configuring : Started 
[2024-01-04 13:54:38.092][ 5172] - Loading music tracks from 'av_peshera_musics'...
[2024-01-04 13:54:38.093][ 5172] - Game configuring : Finished 
[2024-01-04 13:54:38.099][ 5172] * phase time: 16 ms
[2024-01-04 13:54:38.099][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.101][ 5172] PrefetchTextures...
[2024-01-04 13:54:38.101][ 5172] PrefetchTextures completed!
[2024-01-04 13:54:38.101][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [5768]
[2024-01-04 13:54:38.206][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 13:54:38.207][ 5172] * t-report - base: 5768, 3379064 K
[2024-01-04 13:54:38.207][ 5172] * t-report - lmap: 0, 0 K
[2024-01-04 13:54:38.207][ 5172] * phase time: 107 ms
[2024-01-04 13:54:38.207][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.210][ 5172] * phase time: 3 ms
[2024-01-04 13:54:38.210][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:38.217][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:54:38.217][ 5172] [32468MB] physical memory installed, [18721MB] available, [42] percent of memory in use
[2024-01-04 13:54:38.217][ 5172] PageFile total: [8792MB], free~ [9698MB]
[2024-01-04 13:54:38.217][ 5172] Engine memory usage (Working Set): [4777MB], peak: [5187MB]
[2024-01-04 13:54:38.217][ 5172] Engine memory usage (Commit Charge): [21058MB], peak: [27016MB]
[2024-01-04 13:54:38.217][ 5172] --------------------------------------------------------------------------------
[2024-01-04 13:54:38.217][ 5172] * [ D3D ]: textures count [5768]
[2024-01-04 13:54:38.217][ 5172] * [ D3D ]: textures[3379064 K]
[2024-01-04 13:54:38.217][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 13:54:38.217][ 5172] * [x-ray]: economy: strings[36458 K], smem[0 K]
[2024-01-04 13:54:38.219][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:54:38.294][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 13:54:38.294][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 13:54:38.302][ 5172] CTreasure.converted !!!
[2024-01-04 13:54:38.302][ 5172] CRandomTask.converted !!!
[2024-01-04 13:54:38.302][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 13:54:38.302][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 13:54:38.303][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 13:54:38.303][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 36 items
[2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-04 13:54:38.303][ 5172] ! Unknown command: scope_params_1
[2024-01-04 13:54:38.303][ 5172] ! Unknown command: scope_params_2
[2024-01-04 13:54:38.303][ 5172] ! Unknown command: scope_params_3
[2024-01-04 13:54:38.303][ 5172] ! Unknown command: scope_params_4
[2024-01-04 13:54:38.329][ 5172] rx_sound sound prefetch ...
[2024-01-04 13:54:38.349][ 5172] rx_sound sound prefetch done!
[2024-01-04 13:54:38.352][ 5172] actor start 2
[2024-01-04 13:54:38.876][ 5172] actor end 2
[2024-01-04 13:54:39.101][ 5172] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2024-01-04 13:54:39.507][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 13:54:39.527][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 13:54:39.821][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 13:54:39.821][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 13:54:39.864][ 5172] task_ini()
[2024-01-04 13:54:39.865][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 13:54:39.865][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 13:54:39.871][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 13:54:39.975][ 5172] Prefetch frame, updated: 791 objects!
[2024-01-04 13:54:39.997][ 5172] Prefetch frame, updated: 57 objects!
[2024-01-04 13:54:40.001][ 5172] Prefetch frame, updated: 442 objects!
[2024-01-04 13:54:40.006][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:54:40.013][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.019][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:54:40.024][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:54:40.029][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.036][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 13:54:40.042][ 5172] Prefetch frame, updated: 306 objects!
[2024-01-04 13:54:40.048][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:54:40.054][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:54:40.060][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.067][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.073][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 13:54:40.079][ 5172] Prefetch frame, updated: 311 objects!
[2024-01-04 13:54:40.086][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:54:40.092][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:54:40.099][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:54:40.106][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:54:40.113][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 13:54:40.121][ 5172] Prefetch frame, updated: 308 objects!
[2024-01-04 13:54:40.124][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.131][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 13:54:40.137][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:54:40.143][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:54:40.149][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 13:54:40.154][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:54:40.161][ 5172] Prefetch frame, updated: 309 objects!
[2024-01-04 13:54:40.167][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.174][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:54:40.181][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:54:40.187][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 13:54:40.193][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:54:40.199][ 5172] Prefetch frame, updated: 309 objects!
[2024-01-04 13:54:40.205][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.212][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:54:40.218][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:54:40.223][ 5172] Prefetch frame, updated: 25 objects!
[2024-01-04 13:54:40.229][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.236][ 5172] Prefetch frame, updated: 310 objects!
[2024-01-04 13:54:40.242][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:54:40.248][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:54:40.254][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:54:40.260][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 13:54:40.266][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:54:40.272][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:54:40.278][ 5172] Prefetch frame, updated: 312 objects!
[2024-01-04 13:54:40.285][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:54:40.290][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:54:40.297][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 13:54:40.302][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 13:54:40.307][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:54:40.312][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:54:40.317][ 5172] Prefetch frame, updated: 312 objects!
[2024-01-04 13:54:40.327][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 13:54:40.332][ 5172] Prefetch frame, updated: 42 objects!
[2024-01-04 13:54:40.338][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 13:54:40.343][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 13:54:40.348][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 13:54:40.353][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:54:40.359][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 13:54:40.366][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 13:54:40.372][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.377][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:54:40.382][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:54:40.389][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:54:40.395][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 13:54:40.400][ 5172] Prefetch frame, updated: 334 objects!
[2024-01-04 13:54:40.409][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 13:54:40.413][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:54:40.419][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 13:54:40.427][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 13:54:40.433][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 13:54:40.439][ 5172] Prefetch frame, updated: 333 objects!
[2024-01-04 13:54:40.445][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 13:54:40.450][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:54:40.455][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:54:40.462][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:54:40.466][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 13:54:40.472][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 13:54:40.478][ 5172] Prefetch frame, updated: 334 objects!
[2024-01-04 13:54:40.485][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:54:40.491][ 5172] Prefetch frame, updated: 92 objects!
[2024-01-04 13:54:40.497][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 13:54:40.503][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:54:40.508][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 13:54:40.514][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 13:54:40.521][ 5172] Prefetch frame, updated: 313 objects!
[2024-01-04 13:54:40.529][ 5172] Prefetch frame, updated: 47 objects!
[2024-01-04 13:54:40.533][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 13:54:40.540][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 13:54:40.545][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 13:54:40.553][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 13:54:40.558][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 13:54:40.564][ 5172] Prefetch frame, updated: 310 objects!
[2024-01-04 13:54:40.604][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 13:54:40.604][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 13:54:40.604][ 5172] * phase time: 2397 ms
[2024-01-04 13:54:40.604][ 5172] * phase cmem: 0 K
[2024-01-04 13:54:40.605][ 5172] gameload - all finished!
[2024-01-04 13:54:42.992][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:42.992][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:42.992][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:42.992][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:42.994][ 5172] * Saving spawns...
[2024-01-04 13:54:42.994][ 5172] * Saving objects...
[2024-01-04 13:54:43.047][ 5172] * 32924 objects are successfully saved
[2024-01-04 13:54:43.049][ 5172] * 4396 script vars are successfully saved
[2024-01-04 13:54:43.060][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 13:54:43.061][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:54:43.061][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:54:43.064][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:43.832][ 5172] gg_need_sleep=6
[2024-01-04 13:54:47.466][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:47.466][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:47.466][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:47.467][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:47.468][ 5172] * Saving spawns...
[2024-01-04 13:54:47.468][ 5172] * Saving objects...
[2024-01-04 13:54:47.507][ 5172] * 32924 objects are successfully saved
[2024-01-04 13:54:47.509][ 5172] * 4396 script vars are successfully saved
[2024-01-04 13:54:47.520][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 13:54:47.520][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:54:47.520][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:54:47.524][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:54.329][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:54.330][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:54.330][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:54.330][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:54.331][ 5172] * Saving spawns...
[2024-01-04 13:54:54.331][ 5172] * Saving objects...
[2024-01-04 13:54:54.389][ 5172] * 32923 objects are successfully saved
[2024-01-04 13:54:54.392][ 5172] * 4396 script vars are successfully saved
[2024-01-04 13:54:54.409][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 13:54:54.409][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:54:54.409][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:54:54.413][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:55.014][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:55.014][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:55.015][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:55.015][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:55.017][ 5172] * Saving spawns...
[2024-01-04 13:54:55.017][ 5172] * Saving objects...
[2024-01-04 13:54:55.095][ 5172] * 32923 objects are successfully saved
[2024-01-04 13:54:55.096][ 5172] * 4396 script vars are successfully saved
[2024-01-04 13:54:55.110][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 13:54:55.110][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.10 s.]
[2024-01-04 13:54:55.110][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.10 s.]
[2024-01-04 13:54:55.115][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:56.098][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:56.098][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:56.099][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:56.099][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items
[2024-01-04 13:54:56.101][ 5172] * Saving spawns...
[2024-01-04 13:54:56.101][ 5172] * Saving objects...
[2024-01-04 13:54:56.154][ 5172] * 32923 objects are successfully saved
[2024-01-04 13:54:56.157][ 5172] * 4396 script vars are successfully saved
[2024-01-04 13:54:56.174][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 13:54:56.174][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:54:56.174][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:54:56.177][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:56.190][ 5000] ~ 'rost_naem_koster_respawn' online:false spawn items ...
[2024-01-04 13:54:56.202][ 5000] ~ 'rost_naem_koster_respawn' online:false spawn done.
[2024-01-04 13:54:56.202][ 5000] ! se_respawn:execute took 11
[2024-01-04 13:54:56.727][ 9412] ~ 'ros_stat_respawn' online:false spawn items ...
[2024-01-04 13:54:56.727][ 9412] ~ 'ros_stat_respawn' online:false spawn done.
[2024-01-04 13:54:57.059][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:57.059][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:57.060][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:57.060][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:54:57.061][ 5172] * Saving spawns...
[2024-01-04 13:54:57.061][ 5172] * Saving objects...
[2024-01-04 13:54:57.124][ 5172] * 32941 objects are successfully saved
[2024-01-04 13:54:57.125][ 5172] * 4384 script vars are successfully saved
[2024-01-04 13:54:57.138][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 13:54:57.138][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:54:57.138][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:54:57.141][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:54:59.585][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:54:59.585][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:54:59.585][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:54:59.586][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:54:59.587][ 5172] * Saving spawns...
[2024-01-04 13:54:59.587][ 5172] * Saving objects...
[2024-01-04 13:54:59.636][ 5172] * 32941 objects are successfully saved
[2024-01-04 13:54:59.638][ 5172] * 4384 script vars are successfully saved
[2024-01-04 13:54:59.654][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 13:54:59.654][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:54:59.654][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:54:59.662][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:55:07.262][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:55:07.262][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:55:07.262][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:55:07.263][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:55:07.264][ 5172] * Saving spawns...
[2024-01-04 13:55:07.264][ 5172] * Saving objects...
[2024-01-04 13:55:07.304][ 5172] * 32942 objects are successfully saved
[2024-01-04 13:55:07.305][ 5172] * 4384 script vars are successfully saved
[2024-01-04 13:55:07.317][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 13:55:07.317][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:55:07.317][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:55:07.321][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:55:07.926][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:55:07.926][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:55:07.926][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:55:07.927][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:55:07.928][ 5172] * Saving spawns...
[2024-01-04 13:55:07.928][ 5172] * Saving objects...
[2024-01-04 13:55:07.970][ 5172] * 32942 objects are successfully saved
[2024-01-04 13:55:07.972][ 5172] * 4384 script vars are successfully saved
[2024-01-04 13:55:07.983][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 13:55:07.984][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:55:07.984][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:55:07.987][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:55:09.427][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:55:09.427][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:55:09.427][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:55:09.427][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:55:09.429][ 5172] * Saving spawns...
[2024-01-04 13:55:09.429][ 5172] * Saving objects...
[2024-01-04 13:55:09.468][ 5172] * 32942 objects are successfully saved
[2024-01-04 13:55:09.470][ 5172] * 4384 script vars are successfully saved
[2024-01-04 13:55:09.481][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 13:55:09.481][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:55:09.481][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:55:09.486][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:55:26.138][ 5172] ~dm last active item was=wpn_rpk74
[2024-01-04 13:55:26.138][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:55:26.138][ 5172]  ~id=[65210] death manager npc visual=[stalker_mo_exo]
[2024-01-04 13:55:28.661][ 5172] ~dm last active item was=wpn_l85
[2024-01-04 13:55:28.661][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:55:28.661][ 5172]  ~id=[65230] death manager npc visual=[stalker_mo_mask]
[2024-01-04 13:55:36.614][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:55:36.614][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:55:36.614][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:55:36.614][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:55:36.615][ 5172] * Saving spawns...
[2024-01-04 13:55:36.615][ 5172] * Saving objects...
[2024-01-04 13:55:36.659][ 5172] * 32954 objects are successfully saved
[2024-01-04 13:55:36.660][ 5172] * 4387 script vars are successfully saved
[2024-01-04 13:55:36.672][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 13:55:36.672][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:55:36.672][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:55:36.680][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:55:40.859][ 5172] reputation_dc = 18.2, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 13:55:40.859][ 5172] ____________________
[2024-01-04 13:55:40.890][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 13:55:40.890][ 5172] ! actor signal on_update took 31
[2024-01-04 13:55:47.622][ 5172] ~dm last active item was=wpn_ak74u
[2024-01-04 13:55:47.622][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:55:47.622][ 5172]  ~id=[65201] death manager npc visual=[stalker_mo_head_1]
[2024-01-04 13:55:54.926][ 5172] ~dm last active item was=wpn_fn2000
[2024-01-04 13:55:54.926][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:55:54.927][ 5172]  ~id=[65197] death manager npc visual=[stalker_mo_exo]
[2024-01-04 13:55:55.834][ 5172] gg_need_sleep=7
[2024-01-04 13:56:17.426][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:56:17.426][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:56:17.427][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:56:17.427][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:56:17.428][ 5172] * Saving spawns...
[2024-01-04 13:56:17.428][ 5172] * Saving objects...
[2024-01-04 13:56:17.468][ 5172] * 32948 objects are successfully saved
[2024-01-04 13:56:17.469][ 5172] * 4387 script vars are successfully saved
[2024-01-04 13:56:17.482][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 13:56:17.482][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:56:17.482][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:56:17.491][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:56:23.073][ 5172] ~dm last active item was=wpn_ak74u
[2024-01-04 13:56:23.074][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:56:23.074][ 5172]  ~id=[65181] death manager npc visual=[stalker_mo_mask]
[2024-01-04 13:56:25.284][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:56:25.284][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:56:25.284][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:56:25.285][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:56:25.286][ 5172] * Saving spawns...
[2024-01-04 13:56:25.286][ 5172] * Saving objects...
[2024-01-04 13:56:25.331][ 5172] * 32945 objects are successfully saved
[2024-01-04 13:56:25.333][ 5172] * 4387 script vars are successfully saved
[2024-01-04 13:56:25.344][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav'
[2024-01-04 13:56:25.344][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:56:25.344][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:56:25.352][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:56:36.188][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:56:36.188][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:56:36.189][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:56:36.189][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:56:36.191][ 5172] * Saving spawns...
[2024-01-04 13:56:36.191][ 5172] * Saving objects...
[2024-01-04 13:56:36.243][ 5172] * 32947 objects are successfully saved
[2024-01-04 13:56:36.244][ 5172] * 4387 script vars are successfully saved
[2024-01-04 13:56:36.259][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav'
[2024-01-04 13:56:36.259][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:56:36.259][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:56:36.266][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:56:46.845][ 7040] ~ 'yan_zombied_1_respawn' online:false spawn items ...
[2024-01-04 13:56:46.861][ 7040] ~ 'yan_zombied_1_respawn' online:false spawn done.
[2024-01-04 13:56:46.861][ 7040] ! se_respawn:execute took 15
[2024-01-04 13:56:49.985][ 5172] ~dm last active item was=wpn_ak74
[2024-01-04 13:56:49.985][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 13:56:49.985][ 5172]  ~id=[65268] death manager npc visual=[stalker_mo_mask]
[2024-01-04 13:56:54.087][ 5172] ~dm last active item was=wpn_l85
[2024-01-04 13:56:54.087][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:56:54.087][ 5172]  ~id=[65264] death manager npc visual=[stalker_mo_hood_9]
[2024-01-04 13:56:57.078][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:56:57.078][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:56:57.078][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:56:57.079][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:56:57.080][ 5172] * Saving spawns...
[2024-01-04 13:56:57.080][ 5172] * Saving objects...
[2024-01-04 13:56:57.123][ 5172] * 32959 objects are successfully saved
[2024-01-04 13:56:57.125][ 5172] * 4383 script vars are successfully saved
[2024-01-04 13:56:57.137][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav'
[2024-01-04 13:56:57.137][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:56:57.137][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:56:57.144][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:57:02.401][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:57:02.401][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:57:02.401][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:57:02.401][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:57:02.403][ 5172] * Saving spawns...
[2024-01-04 13:57:02.403][ 5172] * Saving objects...
[2024-01-04 13:57:02.442][ 5172] * 32959 objects are successfully saved
[2024-01-04 13:57:02.446][ 5172] * 4383 script vars are successfully saved
[2024-01-04 13:57:02.457][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav'
[2024-01-04 13:57:02.457][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:57:02.457][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:57:02.465][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:57:07.835][ 5172] gg_need_sleep=8
[2024-01-04 13:57:08.336][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:57:08.336][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:57:08.337][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:57:08.337][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:57:08.338][ 5172] * Saving spawns...
[2024-01-04 13:57:08.338][ 5172] * Saving objects...
[2024-01-04 13:57:08.378][ 5172] * 32960 objects are successfully saved
[2024-01-04 13:57:08.381][ 5172] * 4383 script vars are successfully saved
[2024-01-04 13:57:08.392][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav'
[2024-01-04 13:57:08.392][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:57:08.392][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:57:08.399][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:57:09.709][ 5172] ! actor signal on_update took 72
[2024-01-04 13:57:09.818][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:57:09.818][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:57:09.818][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:57:09.819][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:57:09.822][ 5172] * Saving spawns...
[2024-01-04 13:57:09.822][ 5172] * Saving objects...
[2024-01-04 13:57:09.908][ 5172] * 32960 objects are successfully saved
[2024-01-04 13:57:09.913][ 5172] * 4383 script vars are successfully saved
[2024-01-04 13:57:09.932][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav'
[2024-01-04 13:57:09.932][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.12 s.]
[2024-01-04 13:57:09.932][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.12 s.]
[2024-01-04 13:57:09.947][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:57:18.127][ 5172] ! actor signal on_update took 13
[2024-01-04 13:57:20.665][ 5172] ! actor signal on_update took 16
[2024-01-04 13:57:25.925][ 5172] ~dm last active item was=wpn_g36
[2024-01-04 13:57:25.925][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:57:25.925][ 5172]  ~id=[15918] death manager npc visual=[stalker_mo_exo]
[2024-01-04 13:57:29.471][ 5172] ! actor signal on_update took 41
[2024-01-04 13:57:29.611][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:57:29.611][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:57:29.611][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:57:29.612][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:57:29.613][ 5172] * Saving spawns...
[2024-01-04 13:57:29.613][ 5172] * Saving objects...
[2024-01-04 13:57:29.658][ 5172] * 32958 objects are successfully saved
[2024-01-04 13:57:29.662][ 5172] * 4383 script vars are successfully saved
[2024-01-04 13:57:29.675][ 5172] * Game user День 35. [Лабиринт] Вернуться за наградой.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] Вернуться за наградой.sav'
[2024-01-04 13:57:29.675][ 5172] ! actor signal on_update took 66
[2024-01-04 13:57:29.683][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:57:37.585][ 5172] ~dm last active item was=wpn_ak74u_kalibr
[2024-01-04 13:57:37.585][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:57:37.585][ 5172]  ~id=[65273] death manager npc visual=[stalker_mo_mask]
[2024-01-04 13:57:42.362][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:57:42.362][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:57:42.363][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:57:42.363][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:57:42.364][ 5172] * Saving spawns...
[2024-01-04 13:57:42.364][ 5172] * Saving objects...
[2024-01-04 13:57:42.408][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:57:42.409][ 5172] * 4383 script vars are successfully saved
[2024-01-04 13:57:42.421][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 13:57:42.421][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:57:42.421][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:57:42.428][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:57:55.363][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:57:55.363][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:57:55.363][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:57:55.364][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items
[2024-01-04 13:57:55.365][ 5172] * Saving spawns...
[2024-01-04 13:57:55.365][ 5172] * Saving objects...
[2024-01-04 13:57:55.408][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:57:55.412][ 5172] * 4383 script vars are successfully saved
[2024-01-04 13:57:55.423][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 13:57:55.423][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:57:55.423][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:57:55.431][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:01.072][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:01.072][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:01.072][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:01.073][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:01.075][ 5172] * Saving spawns...
[2024-01-04 13:58:01.075][ 5172] * Saving objects...
[2024-01-04 13:58:01.132][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:01.138][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:01.162][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 13:58:01.162][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 13:58:01.162][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 13:58:01.174][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:01.703][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:01.703][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:01.704][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:01.704][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:01.706][ 5172] * Saving spawns...
[2024-01-04 13:58:01.706][ 5172] * Saving objects...
[2024-01-04 13:58:01.764][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:01.767][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:01.795][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 13:58:01.795][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 13:58:01.795][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 13:58:01.804][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:02.592][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:02.593][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:02.593][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:02.593][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:02.595][ 5172] * Saving spawns...
[2024-01-04 13:58:02.595][ 5172] * Saving objects...
[2024-01-04 13:58:02.647][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:02.653][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:02.669][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 13:58:02.669][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:58:02.669][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:58:02.676][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:06.610][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:06.610][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:06.611][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:06.611][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:06.613][ 5172] * Saving spawns...
[2024-01-04 13:58:06.613][ 5172] * Saving objects...
[2024-01-04 13:58:06.666][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:06.669][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:06.684][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 13:58:06.684][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:58:06.684][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:58:06.691][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:08.292][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:08.292][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:08.292][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:08.293][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:08.294][ 5172] * Saving spawns...
[2024-01-04 13:58:08.294][ 5172] * Saving objects...
[2024-01-04 13:58:08.335][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:08.340][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:08.350][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 13:58:08.350][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:58:08.350][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:58:08.355][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:12.507][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:12.507][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:12.507][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:12.508][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:12.509][ 5172] * Saving spawns...
[2024-01-04 13:58:12.509][ 5172] * Saving objects...
[2024-01-04 13:58:12.551][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:12.553][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:12.566][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 13:58:12.566][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:58:12.566][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:58:12.571][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:19.836][ 5172] gg_need_sleep=9
[2024-01-04 13:58:20.864][ 5172] grenade catch !!!
[2024-01-04 13:58:21.477][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:21.477][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:21.477][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:21.478][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:21.479][ 5172] * Saving spawns...
[2024-01-04 13:58:21.479][ 5172] * Saving objects...
[2024-01-04 13:58:21.521][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:21.526][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:21.538][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 13:58:21.538][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:58:21.538][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:58:21.543][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:34.587][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:34.587][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:34.588][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:34.588][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:34.590][ 5172] * Saving spawns...
[2024-01-04 13:58:34.590][ 5172] * Saving objects...
[2024-01-04 13:58:34.632][ 5172] * 32956 objects are successfully saved
[2024-01-04 13:58:34.635][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:34.647][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 13:58:34.648][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:58:34.648][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:58:34.653][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:41.117][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:41.117][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:41.117][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:41.118][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:41.119][ 5172] * Saving spawns...
[2024-01-04 13:58:41.119][ 5172] * Saving objects...
[2024-01-04 13:58:41.181][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:41.186][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:41.202][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 13:58:41.202][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 13:58:41.202][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 13:58:41.229][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:46.937][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:46.937][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:46.938][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:46.938][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:46.941][ 5172] * Saving spawns...
[2024-01-04 13:58:46.941][ 5172] * Saving objects...
[2024-01-04 13:58:46.996][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:46.999][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:47.011][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 13:58:47.011][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:58:47.011][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 13:58:47.030][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:48.710][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:58:48.710][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:58:48.710][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:58:48.711][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:58:48.712][ 5172] * Saving spawns...
[2024-01-04 13:58:48.712][ 5172] * Saving objects...
[2024-01-04 13:58:48.760][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:58:48.766][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:58:48.781][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav'
[2024-01-04 13:58:48.781][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:58:48.781][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:58:48.798][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:58:54.082][ 5172] on_before_save - blocked
[2024-01-04 13:59:01.833][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:59:01.833][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:59:01.833][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:59:01.834][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:59:01.837][ 5172] * Saving spawns...
[2024-01-04 13:59:01.837][ 5172] * Saving objects...
[2024-01-04 13:59:01.888][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:59:01.891][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:59:01.905][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav'
[2024-01-04 13:59:01.905][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 13:59:01.905][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:59:01.914][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:59:07.888][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:59:07.888][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:59:07.888][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:59:07.889][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:59:07.890][ 5172] * Saving spawns...
[2024-01-04 13:59:07.890][ 5172] * Saving objects...
[2024-01-04 13:59:07.934][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:59:07.938][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:59:07.950][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav'
[2024-01-04 13:59:07.951][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:59:07.951][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:59:07.956][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:59:11.775][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:59:11.775][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:59:11.776][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:59:11.776][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:59:11.778][ 5172] * Saving spawns...
[2024-01-04 13:59:11.778][ 5172] * Saving objects...
[2024-01-04 13:59:11.820][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:59:11.822][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:59:11.834][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav'
[2024-01-04 13:59:11.834][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:59:11.834][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:59:11.839][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:59:16.099][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:59:16.099][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:59:16.100][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:59:16.100][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:59:16.102][ 5172] * Saving spawns...
[2024-01-04 13:59:16.102][ 5172] * Saving objects...
[2024-01-04 13:59:16.149][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:59:16.154][ 5172] * 4377 script vars are successfully saved
[2024-01-04 13:59:16.166][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav'
[2024-01-04 13:59:16.166][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 13:59:16.166][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 13:59:16.171][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:59:21.768][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:59:21.768][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:59:21.768][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:59:21.769][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:59:21.770][ 5172] * Saving spawns...
[2024-01-04 13:59:21.770][ 5172] * Saving objects...
[2024-01-04 13:59:21.810][ 5172] * 32957 objects are successfully saved
[2024-01-04 13:59:21.813][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:59:21.824][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav'
[2024-01-04 13:59:21.824][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:59:21.824][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:59:21.831][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:59:29.528][ 7128] ~ 'del_neutral_respawn' online:false spawn items ...
[2024-01-04 13:59:29.528][ 7128] ~ 'del_neutral_respawn' online:false spawn done.
[2024-01-04 13:59:31.849][ 5172] gg_need_sleep=10
[2024-01-04 13:59:40.774][ 5172] ~dm last active item was=wpn_fn2000
[2024-01-04 13:59:40.774][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 13:59:40.774][ 5172]  ~id=[65173] death manager npc visual=[stalker_mo_exo]
[2024-01-04 13:59:49.807][ 5172] grenade catch !!!
[2024-01-04 13:59:52.481][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:59:52.481][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:59:52.481][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:59:52.482][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:59:52.483][ 5172] * Saving spawns...
[2024-01-04 13:59:52.483][ 5172] * Saving objects...
[2024-01-04 13:59:52.525][ 5172] * 32955 objects are successfully saved
[2024-01-04 13:59:52.529][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:59:52.541][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav'
[2024-01-04 13:59:52.541][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:59:52.541][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:59:52.551][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 13:59:55.210][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 13:59:55.210][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 13:59:55.210][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 13:59:55.210][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 13:59:55.212][ 5172] * Saving spawns...
[2024-01-04 13:59:55.212][ 5172] * Saving objects...
[2024-01-04 13:59:55.253][ 5172] * 32954 objects are successfully saved
[2024-01-04 13:59:55.256][ 5172] * 4371 script vars are successfully saved
[2024-01-04 13:59:55.267][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav'
[2024-01-04 13:59:55.267][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 13:59:55.267][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 13:59:55.274][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:03.497][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:03.497][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:03.497][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:03.497][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:03.499][ 5172] * Saving spawns...
[2024-01-04 14:00:03.499][ 5172] * Saving objects...
[2024-01-04 14:00:03.540][ 5172] * 32954 objects are successfully saved
[2024-01-04 14:00:03.545][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:03.557][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav'
[2024-01-04 14:00:03.557][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:00:03.557][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:00:03.563][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:07.955][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:07.955][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:07.956][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:07.956][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:07.958][ 5172] * Saving spawns...
[2024-01-04 14:00:07.958][ 5172] * Saving objects...
[2024-01-04 14:00:08.003][ 5172] * 32954 objects are successfully saved
[2024-01-04 14:00:08.006][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:08.019][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav'
[2024-01-04 14:00:08.019][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:00:08.019][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:00:08.029][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:09.736][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:09.736][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:09.737][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:09.737][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:09.739][ 5172] * Saving spawns...
[2024-01-04 14:00:09.739][ 5172] * Saving objects...
[2024-01-04 14:00:09.783][ 5172] * 32954 objects are successfully saved
[2024-01-04 14:00:09.788][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:09.800][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav'
[2024-01-04 14:00:09.800][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:00:09.800][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:00:09.808][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:17.275][ 5172] ~dm last active item was=wpn_aks74m
[2024-01-04 14:00:17.275][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 14:00:17.275][ 5172]  ~id=[65299] death manager npc visual=[stalker_mo_exo]
[2024-01-04 14:00:20.339][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:20.339][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:20.339][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:20.340][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:20.341][ 5172] * Saving spawns...
[2024-01-04 14:00:20.341][ 5172] * Saving objects...
[2024-01-04 14:00:20.382][ 5172] * 32951 objects are successfully saved
[2024-01-04 14:00:20.384][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:20.398][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav'
[2024-01-04 14:00:20.398][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:00:20.398][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:00:20.404][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:21.772][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:21.772][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:21.772][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:21.773][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:21.774][ 5172] * Saving spawns...
[2024-01-04 14:00:21.774][ 5172] * Saving objects...
[2024-01-04 14:00:21.819][ 5172] * 32951 objects are successfully saved
[2024-01-04 14:00:21.824][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:21.836][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav'
[2024-01-04 14:00:21.836][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:00:21.837][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:00:21.843][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:27.527][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:27.527][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:27.527][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:27.528][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:27.529][ 5172] * Saving spawns...
[2024-01-04 14:00:27.529][ 5172] * Saving objects...
[2024-01-04 14:00:27.572][ 5172] * 32951 objects are successfully saved
[2024-01-04 14:00:27.575][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:27.588][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav'
[2024-01-04 14:00:27.588][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:00:27.588][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:00:27.594][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:31.177][17536] ~ 'rad_monolith2_respawn' online:false spawn items ...
[2024-01-04 14:00:31.183][17536] ~ 'rad_monolith2_respawn' online:false spawn done.
[2024-01-04 14:00:34.787][ 5172] grenade catch !!!
[2024-01-04 14:00:36.326][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:36.326][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:36.326][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:36.327][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:36.328][ 5172] * Saving spawns...
[2024-01-04 14:00:36.328][ 5172] * Saving objects...
[2024-01-04 14:00:36.374][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:00:36.381][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:36.397][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav'
[2024-01-04 14:00:36.397][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:00:36.397][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:00:36.402][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:37.444][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:37.444][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:37.444][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:37.445][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:37.447][ 5172] * Saving spawns...
[2024-01-04 14:00:37.447][ 5172] * Saving objects...
[2024-01-04 14:00:37.489][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:00:37.492][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:37.505][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav'
[2024-01-04 14:00:37.505][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:00:37.505][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:00:37.510][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:42.181][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:42.181][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:42.181][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:42.181][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:42.183][ 5172] * Saving spawns...
[2024-01-04 14:00:42.183][ 5172] * Saving objects...
[2024-01-04 14:00:42.227][ 5172] * 32951 objects are successfully saved
[2024-01-04 14:00:42.232][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:42.244][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav'
[2024-01-04 14:00:42.244][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:00:42.244][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:00:42.251][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:00:43.792][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_126884'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 14:00:43.819][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_15955'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 14:00:43.844][ 5172] ! actor signal on_update took 63
[2024-01-04 14:00:43.854][ 5172] gg_need_sleep=11
[2024-01-04 14:00:44.587][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:00:44.588][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:00:44.588][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:00:44.588][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:00:44.590][ 5172] * Saving spawns...
[2024-01-04 14:00:44.590][ 5172] * Saving objects...
[2024-01-04 14:00:44.633][ 5172] * 32951 objects are successfully saved
[2024-01-04 14:00:44.636][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:00:44.647][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav'
[2024-01-04 14:00:44.647][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:00:44.647][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:00:44.655][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:01:04.044][ 5172] ~dm last active item was=wpn_tavor
[2024-01-04 14:01:04.044][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 14:01:04.045][ 5172]  ~id=[65251] death manager npc visual=[stalker_mo_hood_9]
[2024-01-04 14:01:11.380][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:01:11.380][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:01:11.380][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:01:11.381][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:01:11.383][ 5172] * Saving spawns...
[2024-01-04 14:01:11.383][ 5172] * Saving objects...
[2024-01-04 14:01:11.446][ 5172] * 32948 objects are successfully saved
[2024-01-04 14:01:11.451][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:01:11.462][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav'
[2024-01-04 14:01:11.462][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 14:01:11.462][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 14:01:11.467][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:01:13.116][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:01:13.116][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:01:13.116][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:01:13.117][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:01:13.119][ 5172] * Saving spawns...
[2024-01-04 14:01:13.119][ 5172] * Saving objects...
[2024-01-04 14:01:13.173][ 5172] * 32948 objects are successfully saved
[2024-01-04 14:01:13.176][ 5172] * 4371 script vars are successfully saved
[2024-01-04 14:01:13.189][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 14:01:13.189][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:01:13.189][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:01:13.196][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:01:30.610][ 5172] ~dm last active item was=wpn_abakan_ves
[2024-01-04 14:01:30.610][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 14:01:30.610][ 5172]  ~id=[65185] death manager npc visual=[stalker_mo_exo]
[2024-01-04 14:01:30.611][ 5172] ~dm last active item was=wpn_ak74u_otdaca
[2024-01-04 14:01:30.611][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 14:01:30.611][ 5172]  ~id=[65206] death manager npc visual=[stalker_mo_hood_9]
[2024-01-04 14:01:46.385][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:01:46.385][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:01:46.385][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:01:46.386][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:01:46.388][ 5172] * Saving spawns...
[2024-01-04 14:01:46.388][ 5172] * Saving objects...
[2024-01-04 14:01:46.440][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:01:46.449][ 5172] * 4374 script vars are successfully saved
[2024-01-04 14:01:46.463][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:01:46.463][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:01:46.463][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:01:46.470][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:01:47.014][ 5172] on_offline_death
[2024-01-04 14:01:47.014][ 5172] on_offline_npc_death
[2024-01-04 14:01:48.453][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:01:48.453][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:01:48.453][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:01:48.453][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:01:48.455][ 5172] * Saving spawns...
[2024-01-04 14:01:48.455][ 5172] * Saving objects...
[2024-01-04 14:01:48.496][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:01:48.499][ 5172] * 4374 script vars are successfully saved
[2024-01-04 14:01:48.510][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 14:01:48.510][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:01:48.510][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:01:48.519][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:01:55.860][ 5172] gg_need_sleep=12
[2024-01-04 14:01:56.500][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:01:56.500][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:01:56.501][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:01:56.501][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:01:56.503][ 5172] * Saving spawns...
[2024-01-04 14:01:56.503][ 5172] * Saving objects...
[2024-01-04 14:01:56.545][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:01:56.550][ 5172] * 4374 script vars are successfully saved
[2024-01-04 14:01:56.561][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 14:01:56.561][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:01:56.561][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:01:56.566][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:02:01.517][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:02:01.517][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:02:01.518][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:02:01.518][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:02:01.519][ 5172] * Saving spawns...
[2024-01-04 14:02:01.519][ 5172] * Saving objects...
[2024-01-04 14:02:01.562][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:02:01.564][ 5172] * 4374 script vars are successfully saved
[2024-01-04 14:02:01.576][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 14:02:01.576][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:02:01.576][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:02:01.580][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:02:05.728][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:02:05.728][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:02:05.729][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:02:05.729][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:02:05.730][ 5172] * Saving spawns...
[2024-01-04 14:02:05.730][ 5172] * Saving objects...
[2024-01-04 14:02:05.772][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:02:05.777][ 5172] * 4374 script vars are successfully saved
[2024-01-04 14:02:05.788][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 14:02:05.788][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:02:05.788][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:02:05.791][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:02:09.078][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:02:09.078][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:02:09.079][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:02:09.079][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:02:09.081][ 5172] * Saving spawns...
[2024-01-04 14:02:09.081][ 5172] * Saving objects...
[2024-01-04 14:02:09.142][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:02:09.143][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:02:09.156][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 14:02:09.156][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:02:09.157][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:02:09.160][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:02:16.991][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:02:16.991][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:02:16.992][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:02:16.992][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:02:16.994][ 5172] * Saving spawns...
[2024-01-04 14:02:16.994][ 5172] * Saving objects...
[2024-01-04 14:02:17.086][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:02:17.088][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:02:17.115][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 14:02:17.115][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.13 s.]
[2024-01-04 14:02:17.115][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.13 s.]
[2024-01-04 14:02:17.120][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:02:30.865][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:02:30.866][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:02:30.866][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:02:30.866][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:02:30.868][ 5172] * Saving spawns...
[2024-01-04 14:02:30.868][ 5172] * Saving objects...
[2024-01-04 14:02:30.908][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:02:30.909][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:02:30.920][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 14:02:30.920][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:02:30.920][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:02:30.923][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:02:37.586][12388] ~ 'lim_monolith1_respawn' online:false spawn items ...
[2024-01-04 14:02:37.586][12388] ~ 'lim_monolith1_respawn' online:false spawn done.
[2024-01-04 14:03:07.864][ 5172] gg_need_sleep=13
[2024-01-04 14:03:11.087][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:03:11.087][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:03:11.087][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:03:11.088][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:03:11.089][ 5172] * Saving spawns...
[2024-01-04 14:03:11.089][ 5172] * Saving objects...
[2024-01-04 14:03:11.130][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:03:11.134][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:03:11.145][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 14:03:11.146][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:03:11.146][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:03:11.152][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:03:16.264][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:03:16.264][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:03:16.264][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:03:16.264][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:03:16.266][ 5172] * Saving spawns...
[2024-01-04 14:03:16.266][ 5172] * Saving objects...
[2024-01-04 14:03:16.309][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:03:16.311][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:03:16.323][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 14:03:16.323][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:03:16.323][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:03:16.332][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:03:27.928][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:03:27.928][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:03:27.928][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:03:27.929][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:03:27.931][ 5172] * Saving spawns...
[2024-01-04 14:03:27.931][ 5172] * Saving objects...
[2024-01-04 14:03:27.978][ 5172] * 32945 objects are successfully saved
[2024-01-04 14:03:27.982][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:03:27.992][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 14:03:27.993][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:03:27.993][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:03:28.001][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:03:35.232][ 5172] on_before_save - blocked
[2024-01-04 14:03:40.082][ 5172] on_before_save - blocked
[2024-01-04 14:03:43.043][ 5172] on_before_save - blocked
[2024-01-04 14:03:44.382][ 5172] on_before_save - blocked
[2024-01-04 14:03:50.758][ 5172] on_before_save - blocked
[2024-01-04 14:03:53.224][ 5172] on_before_save - blocked
[2024-01-04 14:04:05.292][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:04:05.292][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:04:05.292][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:04:05.292][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:04:05.294][ 5172] * Saving spawns...
[2024-01-04 14:04:05.294][ 5172] * Saving objects...
[2024-01-04 14:04:05.334][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:04:05.337][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:04:05.348][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 14:04:05.348][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:04:05.348][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:04:05.356][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:04:07.668][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:04:07.668][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:04:07.668][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:04:07.669][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:04:07.671][ 5172] * Saving spawns...
[2024-01-04 14:04:07.671][ 5172] * Saving objects...
[2024-01-04 14:04:07.724][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:04:07.729][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:04:07.741][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 14:04:07.741][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:04:07.741][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:04:07.750][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:04:12.480][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:04:12.480][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:04:12.480][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:04:12.480][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:04:12.482][ 5172] * Saving spawns...
[2024-01-04 14:04:12.482][ 5172] * Saving objects...
[2024-01-04 14:04:12.524][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:04:12.527][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:04:12.539][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 14:04:12.539][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:04:12.539][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:04:12.545][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:04:18.610][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:04:18.610][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:04:18.610][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:04:18.610][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:04:18.612][ 5172] * Saving spawns...
[2024-01-04 14:04:18.612][ 5172] * Saving objects...
[2024-01-04 14:04:18.665][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:04:18.671][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:04:18.685][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 14:04:18.686][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:04:18.686][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:04:18.693][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:04:19.864][ 5172] gg_need_sleep=14
[2024-01-04 14:04:45.273][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 14:04:45.273][ 5172] ! actor signal on_update took 59
[2024-01-04 14:05:09.104][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:05:09.104][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:05:09.105][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:05:09.105][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:05:09.107][ 5172] * Saving spawns...
[2024-01-04 14:05:09.107][ 5172] * Saving objects...
[2024-01-04 14:05:09.149][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:05:09.151][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:05:09.162][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 14:05:09.162][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:05:09.162][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:05:09.166][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:05:10.597][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:05:10.597][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:05:10.597][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:05:10.598][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:05:10.599][ 5172] * Saving spawns...
[2024-01-04 14:05:10.599][ 5172] * Saving objects...
[2024-01-04 14:05:10.638][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:05:10.642][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:05:10.654][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 14:05:10.654][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:05:10.654][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:05:10.658][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:05:13.745][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:05:13.745][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:05:13.745][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:05:13.746][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:05:13.747][ 5172] * Saving spawns...
[2024-01-04 14:05:13.747][ 5172] * Saving objects...
[2024-01-04 14:05:13.789][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:05:13.792][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:05:13.804][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 14:05:13.804][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:05:13.804][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:05:13.808][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:05:21.270][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:05:21.270][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:05:21.271][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:05:21.271][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:05:21.273][ 5172] * Saving spawns...
[2024-01-04 14:05:21.273][ 5172] * Saving objects...
[2024-01-04 14:05:21.319][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:05:21.324][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:05:21.335][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 14:05:21.335][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:05:21.335][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:05:21.339][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:05:22.484][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:05:22.484][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:05:22.484][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:05:22.485][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:05:22.486][ 5172] * Saving spawns...
[2024-01-04 14:05:22.486][ 5172] * Saving objects...
[2024-01-04 14:05:22.528][ 5172] * 32947 objects are successfully saved
[2024-01-04 14:05:22.531][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:05:22.543][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 14:05:22.543][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:05:22.543][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:05:22.547][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:05:31.865][ 5172] gg_need_sleep=15
[2024-01-04 14:05:42.479][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:05:42.479][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:05:42.479][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:05:42.480][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:05:42.481][ 5172] * Saving spawns...
[2024-01-04 14:05:42.481][ 5172] * Saving objects...
[2024-01-04 14:05:42.524][ 5172] * 32946 objects are successfully saved
[2024-01-04 14:05:42.529][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:05:42.541][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 14:05:42.541][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:05:42.541][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:05:42.545][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:05:43.118][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:05:43.118][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:05:43.119][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:05:43.119][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:05:43.121][ 5172] * Saving spawns...
[2024-01-04 14:05:43.121][ 5172] * Saving objects...
[2024-01-04 14:05:43.170][ 5172] * 32946 objects are successfully saved
[2024-01-04 14:05:43.173][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:05:43.184][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 14:05:43.184][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:05:43.184][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:05:43.189][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:05:48.588][ 5172] Offline war start between ['dolg'] and ['freedom']
[2024-01-04 14:05:50.530][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:05:50.530][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:05:50.530][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:05:50.531][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:05:50.533][ 5172] * Saving spawns...
[2024-01-04 14:05:50.533][ 5172] * Saving objects...
[2024-01-04 14:05:50.575][ 5172] * 32946 objects are successfully saved
[2024-01-04 14:05:50.581][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:05:50.593][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 14:05:50.593][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:05:50.593][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:05:50.598][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:05:51.456][ 5172] on_before_save - blocked
[2024-01-04 14:05:52.599][ 5172] on_before_save - blocked
[2024-01-04 14:05:53.875][ 5172] on_before_save - blocked
[2024-01-04 14:05:56.983][ 5172] on_before_save - blocked
[2024-01-04 14:06:00.573][ 5172] on_before_save - blocked
[2024-01-04 14:06:09.636][ 5172] ~dm last active item was=wpn_m16a2_sk1_ves
[2024-01-04 14:06:09.636][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 14:06:09.636][ 5172]  ~id=[65259] death manager npc visual=[stalker_mo_hood_9]
[2024-01-04 14:06:15.216][13432] ~ 'hospital_black_respawn' online:false spawn items ...
[2024-01-04 14:06:15.223][13432] ~ 'hospital_black_respawn' online:false spawn done.
[2024-01-04 14:06:16.317][ 5172] ~dm last active item was=wpn_abakan_otdaca_ves
[2024-01-04 14:06:16.317][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 14:06:16.318][ 5172]  ~id=[65169] death manager npc visual=[stalker_mo_hood_9]
[2024-01-04 14:06:22.218][ 5172] ~dm last active item was=wpn_abakan_otdaca_ves
[2024-01-04 14:06:22.218][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 14:06:22.218][ 5172]  ~id=[65156] death manager npc visual=[stalker_mo_hood_9]
[2024-01-04 14:06:40.003][ 2236] ~ 'min_rat_respawn' online:false spawn items ...
[2024-01-04 14:06:40.023][ 2236] ~ 'min_rat_respawn' online:false spawn done.
[2024-01-04 14:06:40.024][ 2236] ! se_respawn:execute took 20
[2024-01-04 14:06:40.685][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:06:40.685][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:06:40.685][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:06:40.685][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:06:40.687][ 5172] * Saving spawns...
[2024-01-04 14:06:40.687][ 5172] * Saving objects...
[2024-01-04 14:06:40.729][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:06:40.734][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:06:40.746][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav'
[2024-01-04 14:06:40.747][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:06:40.747][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:06:40.752][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:06:42.176][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:06:42.176][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:06:42.176][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:06:42.176][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items
[2024-01-04 14:06:42.178][ 5172] * Saving spawns...
[2024-01-04 14:06:42.178][ 5172] * Saving objects...
[2024-01-04 14:06:42.222][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:06:42.225][ 5172] * 4377 script vars are successfully saved
[2024-01-04 14:06:42.236][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav'
[2024-01-04 14:06:42.236][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:06:42.236][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:06:42.241][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:06:43.870][ 5172] gg_need_sleep=16
[2024-01-04 14:06:49.428][ 5172] ~dm last active item was=wpn_ak47
[2024-01-04 14:06:49.428][ 5172] ~ dm ammo section=ammo_7.62x39_fmj
[2024-01-04 14:06:49.428][ 5172]  ~id=[65152] death manager npc visual=[stalker_mo_exo]
[2024-01-04 14:07:02.730][ 5172] ~dm last active item was=wpn_val_an
[2024-01-04 14:07:02.731][ 5172]  ~id=[65160] death manager npc visual=[stalker_arhara1]
[2024-01-04 14:07:06.637][ 5172] ~dm last active item was=wpn_rpk74_ves
[2024-01-04 14:07:06.638][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 14:07:06.638][ 5172]  ~id=[65277] death manager npc visual=[stalker_mo_exo]
[2024-01-04 14:07:12.319][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:12.319][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:12.320][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:12.320][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:12.322][ 5172] * Saving spawns...
[2024-01-04 14:07:12.322][ 5172] * Saving objects...
[2024-01-04 14:07:12.369][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:12.374][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:12.386][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav'
[2024-01-04 14:07:12.386][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:07:12.386][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:07:12.390][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:16.871][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:16.871][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:16.872][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:16.872][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:16.873][ 5172] * Saving spawns...
[2024-01-04 14:07:16.873][ 5172] * Saving objects...
[2024-01-04 14:07:16.914][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:16.917][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:16.928][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav'
[2024-01-04 14:07:16.928][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:16.928][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:16.932][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:20.305][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:20.305][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:20.305][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:20.305][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:20.307][ 5172] * Saving spawns...
[2024-01-04 14:07:20.307][ 5172] * Saving objects...
[2024-01-04 14:07:20.347][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:20.349][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:20.361][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav'
[2024-01-04 14:07:20.361][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:20.361][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:20.365][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:31.727][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:31.727][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:31.727][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:31.727][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:31.729][ 5172] * Saving spawns...
[2024-01-04 14:07:31.729][ 5172] * Saving objects...
[2024-01-04 14:07:31.773][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:31.777][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:31.789][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav'
[2024-01-04 14:07:31.789][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:07:31.789][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:07:31.792][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:34.267][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:34.267][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:34.267][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:34.267][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:34.269][ 5172] * Saving spawns...
[2024-01-04 14:07:34.269][ 5172] * Saving objects...
[2024-01-04 14:07:34.311][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:34.312][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:34.324][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav'
[2024-01-04 14:07:34.324][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:34.324][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:34.328][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:36.846][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:36.846][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:36.846][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:36.846][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:36.848][ 5172] * Saving spawns...
[2024-01-04 14:07:36.848][ 5172] * Saving objects...
[2024-01-04 14:07:36.888][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:36.890][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:36.901][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav'
[2024-01-04 14:07:36.901][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:36.901][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:36.905][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:39.499][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:39.499][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:39.499][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:39.500][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:39.501][ 5172] * Saving spawns...
[2024-01-04 14:07:39.501][ 5172] * Saving objects...
[2024-01-04 14:07:39.541][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:39.543][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:39.554][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav'
[2024-01-04 14:07:39.554][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:39.554][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:39.556][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:41.223][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:41.223][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:41.223][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:41.224][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:41.225][ 5172] * Saving spawns...
[2024-01-04 14:07:41.225][ 5172] * Saving objects...
[2024-01-04 14:07:41.264][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:41.266][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:41.276][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav'
[2024-01-04 14:07:41.276][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:41.276][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:41.279][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:42.576][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:42.576][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:42.576][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:42.576][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:42.578][ 5172] * Saving spawns...
[2024-01-04 14:07:42.578][ 5172] * Saving objects...
[2024-01-04 14:07:42.619][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:42.621][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:42.632][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav'
[2024-01-04 14:07:42.632][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:42.632][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:42.637][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:44.683][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:44.683][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:44.683][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:44.684][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:44.685][ 5172] * Saving spawns...
[2024-01-04 14:07:44.685][ 5172] * Saving objects...
[2024-01-04 14:07:44.725][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:44.727][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:44.739][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav'
[2024-01-04 14:07:44.740][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:44.740][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:44.744][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:46.497][ 5172] reputation_dc = 18.2, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 14:07:46.497][ 5172] ____________________
[2024-01-04 14:07:46.523][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 14:07:46.523][ 5172] ! actor signal on_update took 26
[2024-01-04 14:07:51.783][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:51.783][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:51.783][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:51.783][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:51.785][ 5172] * Saving spawns...
[2024-01-04 14:07:51.785][ 5172] * Saving objects...
[2024-01-04 14:07:51.823][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:51.825][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:51.836][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav'
[2024-01-04 14:07:51.836][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:51.836][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:51.843][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:54.589][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:54.589][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:54.589][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:54.590][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:54.591][ 5172] * Saving spawns...
[2024-01-04 14:07:54.591][ 5172] * Saving objects...
[2024-01-04 14:07:54.633][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:54.634][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:54.646][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav'
[2024-01-04 14:07:54.646][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:54.646][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:54.653][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:07:55.869][ 5172] gg_need_sleep=17
[2024-01-04 14:07:58.845][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:07:58.845][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:07:58.845][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:07:58.846][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:07:58.847][ 5172] * Saving spawns...
[2024-01-04 14:07:58.847][ 5172] * Saving objects...
[2024-01-04 14:07:58.887][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:07:58.891][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:07:58.903][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav'
[2024-01-04 14:07:58.903][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:07:58.903][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:07:58.910][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:01.955][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:01.955][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:01.955][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:01.955][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:01.957][ 5172] * Saving spawns...
[2024-01-04 14:08:01.957][ 5172] * Saving objects...
[2024-01-04 14:08:01.996][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:08:02.000][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:02.010][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 14:08:02.010][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:08:02.010][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:08:02.017][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:12.055][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:12.055][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:12.055][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:12.055][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:12.057][ 5172] * Saving spawns...
[2024-01-04 14:08:12.057][ 5172] * Saving objects...
[2024-01-04 14:08:12.096][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:08:12.099][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:12.111][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:08:12.111][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:08:12.111][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:08:12.117][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:15.815][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:15.815][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:15.815][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:15.815][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:15.817][ 5172] * Saving spawns...
[2024-01-04 14:08:15.817][ 5172] * Saving objects...
[2024-01-04 14:08:15.860][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:08:15.865][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:15.877][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 14:08:15.877][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:08:15.877][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:08:15.884][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:17.949][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:17.949][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:17.949][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:17.950][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:17.951][ 5172] * Saving spawns...
[2024-01-04 14:08:17.951][ 5172] * Saving objects...
[2024-01-04 14:08:17.991][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:08:17.994][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:18.006][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 14:08:18.006][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:08:18.006][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:08:18.013][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:19.400][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:19.400][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:19.400][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:19.400][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:19.402][ 5172] * Saving spawns...
[2024-01-04 14:08:19.402][ 5172] * Saving objects...
[2024-01-04 14:08:19.449][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:08:19.456][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:19.467][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 14:08:19.467][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:08:19.467][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:08:19.473][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:22.495][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:22.496][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:22.496][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:22.496][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:22.498][ 5172] * Saving spawns...
[2024-01-04 14:08:22.498][ 5172] * Saving objects...
[2024-01-04 14:08:22.540][ 5172] * 32960 objects are successfully saved
[2024-01-04 14:08:22.543][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:22.555][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 14:08:22.556][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:08:22.556][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:08:22.565][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:23.142][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:23.142][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:23.142][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:23.143][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:23.144][ 5172] * Saving spawns...
[2024-01-04 14:08:23.144][ 5172] * Saving objects...
[2024-01-04 14:08:23.185][ 5172] * 32960 objects are successfully saved
[2024-01-04 14:08:23.190][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:23.202][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 14:08:23.203][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:08:23.203][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:08:23.209][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:23.789][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:23.789][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:23.789][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:23.790][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:23.791][ 5172] * Saving spawns...
[2024-01-04 14:08:23.791][ 5172] * Saving objects...
[2024-01-04 14:08:23.832][ 5172] * 32960 objects are successfully saved
[2024-01-04 14:08:23.834][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:23.856][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 14:08:23.856][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:08:23.856][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:08:23.862][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:34.174][ 5172] grenade catch !!!
[2024-01-04 14:08:35.345][ 5172] ! actor signal on_update took 48
[2024-01-04 14:08:46.605][ 5172] ~dm last active item was=wpn_fn2000
[2024-01-04 14:08:46.606][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 14:08:46.606][ 5172]  ~id=[65226] death manager npc visual=[stalker_mo_exo]
[2024-01-04 14:08:48.321][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:48.321][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:48.321][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:48.326][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:48.329][ 5172] * Saving spawns...
[2024-01-04 14:08:48.329][ 5172] * Saving objects...
[2024-01-04 14:08:48.377][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:08:48.383][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:48.395][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 14:08:48.396][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:08:48.396][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:08:48.404][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:51.204][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:51.204][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:51.204][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:51.204][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:51.207][ 5172] * Saving spawns...
[2024-01-04 14:08:51.207][ 5172] * Saving objects...
[2024-01-04 14:08:51.260][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:08:51.263][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:51.277][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 14:08:51.277][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:08:51.277][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:08:51.288][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:08:55.215][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:08:55.215][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:08:55.215][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:08:55.216][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:08:55.217][ 5172] * Saving spawns...
[2024-01-04 14:08:55.217][ 5172] * Saving objects...
[2024-01-04 14:08:55.265][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:08:55.271][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:08:55.285][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 14:08:55.285][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:08:55.285][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:08:55.293][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:02.722][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:02.722][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:02.722][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:02.722][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:02.724][ 5172] * Saving spawns...
[2024-01-04 14:09:02.724][ 5172] * Saving objects...
[2024-01-04 14:09:02.767][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:02.770][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:02.781][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 14:09:02.781][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:09:02.781][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:09:02.787][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:03.688][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:03.688][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:03.688][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:03.688][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:03.690][ 5172] * Saving spawns...
[2024-01-04 14:09:03.690][ 5172] * Saving objects...
[2024-01-04 14:09:03.732][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:03.737][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:03.750][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav'
[2024-01-04 14:09:03.750][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:09:03.750][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:09:03.758][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:07.874][ 5172] gg_need_sleep=18
[2024-01-04 14:09:15.439][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:15.439][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:15.439][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:15.439][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:15.441][ 5172] * Saving spawns...
[2024-01-04 14:09:15.441][ 5172] * Saving objects...
[2024-01-04 14:09:15.482][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:15.484][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:15.497][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav'
[2024-01-04 14:09:15.497][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:09:15.497][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:09:15.503][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:25.198][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:25.198][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:25.198][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:25.198][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:25.200][ 5172] * Saving spawns...
[2024-01-04 14:09:25.200][ 5172] * Saving objects...
[2024-01-04 14:09:25.240][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:25.246][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:25.258][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav'
[2024-01-04 14:09:25.258][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:09:25.258][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:09:25.265][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:26.609][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:26.609][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:26.609][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:26.610][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:26.612][ 5172] * Saving spawns...
[2024-01-04 14:09:26.612][ 5172] * Saving objects...
[2024-01-04 14:09:26.661][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:26.664][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:26.676][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav'
[2024-01-04 14:09:26.676][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:09:26.676][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:09:26.681][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:30.780][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:30.780][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:30.780][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:30.780][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:30.782][ 5172] * Saving spawns...
[2024-01-04 14:09:30.782][ 5172] * Saving objects...
[2024-01-04 14:09:30.833][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:30.838][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:30.850][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav'
[2024-01-04 14:09:30.851][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:09:30.851][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:09:30.857][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:31.518][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:31.518][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:31.518][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:31.518][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:31.520][ 5172] * Saving spawns...
[2024-01-04 14:09:31.520][ 5172] * Saving objects...
[2024-01-04 14:09:31.571][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:31.574][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:31.586][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav'
[2024-01-04 14:09:31.586][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:09:31.586][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:09:31.594][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:34.717][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:34.717][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:34.717][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:34.718][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:34.719][ 5172] * Saving spawns...
[2024-01-04 14:09:34.719][ 5172] * Saving objects...
[2024-01-04 14:09:34.763][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:34.768][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:34.780][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 14:09:34.780][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:09:34.780][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:09:34.787][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:41.225][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:41.225][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:41.225][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:41.226][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:41.227][ 5172] * Saving spawns...
[2024-01-04 14:09:41.227][ 5172] * Saving objects...
[2024-01-04 14:09:41.275][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:09:41.278][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:41.291][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 14:09:41.292][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:09:41.292][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:09:41.298][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:09:43.370][ 5172] ~dm last active item was=wpn_lr300
[2024-01-04 14:09:43.370][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 14:09:43.371][ 5172]  ~id=[65193] death manager npc visual=[stalker_mo_mask]
[2024-01-04 14:09:46.187][ 5000] ~ 'puz_chimera_respawn' online:false spawn items ...
[2024-01-04 14:09:46.187][ 5000] ~ 'puz_chimera_respawn' online:false spawn done.
[2024-01-04 14:09:51.131][ 5172] rank=master
[2024-01-04 14:09:54.739][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:09:54.739][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:09:54.740][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:09:54.740][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:09:54.742][ 5172] * Saving spawns...
[2024-01-04 14:09:54.742][ 5172] * Saving objects...
[2024-01-04 14:09:54.790][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:09:54.795][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:09:54.806][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 14:09:54.806][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:09:54.806][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:09:54.813][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:06.033][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:06.033][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:06.033][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:06.033][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:06.035][ 5172] * Saving spawns...
[2024-01-04 14:10:06.035][ 5172] * Saving objects...
[2024-01-04 14:10:06.078][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:10:06.081][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:06.093][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 14:10:06.093][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:06.093][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:06.101][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:07.395][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:07.395][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:07.396][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:07.396][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:07.398][ 5172] * Saving spawns...
[2024-01-04 14:10:07.398][ 5172] * Saving objects...
[2024-01-04 14:10:07.441][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:10:07.446][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:07.457][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 14:10:07.457][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:07.457][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:07.465][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:09.126][ 1592] ~ 'zat_stat_respawn2' online:false spawn items ...
[2024-01-04 14:10:09.126][ 1592] ~ 'zat_stat_respawn2' online:false spawn done.
[2024-01-04 14:10:11.327][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:11.327][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:11.328][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:11.328][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:11.330][ 5172] * Saving spawns...
[2024-01-04 14:10:11.330][ 5172] * Saving objects...
[2024-01-04 14:10:11.371][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:10:11.373][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:11.385][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 14:10:11.385][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:11.385][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:11.395][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:13.440][ 7128] ~ 'jup_gigant_respawn' online:false spawn items ...
[2024-01-04 14:10:13.440][ 7128] ~ 'jup_gigant_respawn' online:false spawn done.
[2024-01-04 14:10:16.924][17172] ~ 'min_stat_respawn' online:false spawn items ...
[2024-01-04 14:10:16.924][17172] ~ 'min_stat_respawn' online:false spawn done.
[2024-01-04 14:10:19.876][ 5172] gg_need_sleep=19
[2024-01-04 14:10:34.314][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:34.314][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:34.315][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:34.315][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:34.317][ 5172] * Saving spawns...
[2024-01-04 14:10:34.317][ 5172] * Saving objects...
[2024-01-04 14:10:34.358][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:10:34.363][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:34.374][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 14:10:34.374][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:34.374][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:34.383][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:35.208][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:35.208][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:35.208][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:35.208][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:35.210][ 5172] * Saving spawns...
[2024-01-04 14:10:35.210][ 5172] * Saving objects...
[2024-01-04 14:10:35.251][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:10:35.254][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:35.265][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 14:10:35.265][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:35.265][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:35.270][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:36.267][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:36.267][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:36.267][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:36.268][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:36.269][ 5172] * Saving spawns...
[2024-01-04 14:10:36.269][ 5172] * Saving objects...
[2024-01-04 14:10:36.312][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:10:36.317][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:36.328][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 14:10:36.328][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:36.328][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:36.333][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:37.003][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:37.003][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:37.003][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:37.004][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:37.006][ 5172] * Saving spawns...
[2024-01-04 14:10:37.006][ 5172] * Saving objects...
[2024-01-04 14:10:37.050][ 5172] * 32961 objects are successfully saved
[2024-01-04 14:10:37.055][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:37.071][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 14:10:37.071][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:10:37.071][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:10:37.076][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:40.651][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:40.652][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:40.652][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:40.652][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:40.654][ 5172] * Saving spawns...
[2024-01-04 14:10:40.654][ 5172] * Saving objects...
[2024-01-04 14:10:40.697][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:10:40.699][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:40.712][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 14:10:40.712][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:40.712][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:40.719][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:47.405][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:47.405][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:47.406][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:47.406][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:47.408][ 5172] * Saving spawns...
[2024-01-04 14:10:47.408][ 5172] * Saving objects...
[2024-01-04 14:10:47.455][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:10:47.457][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:47.468][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 14:10:47.468][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:47.468][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:47.471][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:49.410][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:49.410][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:49.410][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:49.411][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:49.412][ 5172] * Saving spawns...
[2024-01-04 14:10:49.412][ 5172] * Saving objects...
[2024-01-04 14:10:49.453][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:10:49.455][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:49.467][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav'
[2024-01-04 14:10:49.467][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:49.467][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:49.470][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:10:50.549][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:10:50.549][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:10:50.549][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:10:50.549][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:10:50.551][ 5172] * Saving spawns...
[2024-01-04 14:10:50.551][ 5172] * Saving objects...
[2024-01-04 14:10:50.594][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:10:50.596][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:10:50.607][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav'
[2024-01-04 14:10:50.607][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:10:50.607][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:10:50.615][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:06.821][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:06.821][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:06.821][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:06.822][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:06.823][ 5172] * Saving spawns...
[2024-01-04 14:11:06.823][ 5172] * Saving objects...
[2024-01-04 14:11:06.866][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:06.868][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:06.880][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav'
[2024-01-04 14:11:06.880][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:06.880][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:06.888][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:08.688][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:08.688][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:08.688][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:08.689][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:08.690][ 5172] * Saving spawns...
[2024-01-04 14:11:08.690][ 5172] * Saving objects...
[2024-01-04 14:11:08.736][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:08.737][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:08.750][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav'
[2024-01-04 14:11:08.750][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:08.750][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:08.756][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:13.592][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:13.592][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:13.592][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:13.593][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:13.594][ 5172] * Saving spawns...
[2024-01-04 14:11:13.594][ 5172] * Saving objects...
[2024-01-04 14:11:13.635][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:13.637][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:13.649][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav'
[2024-01-04 14:11:13.649][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:13.649][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:13.656][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:14.686][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:14.686][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:14.686][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:14.686][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:14.688][ 5172] * Saving spawns...
[2024-01-04 14:11:14.688][ 5172] * Saving objects...
[2024-01-04 14:11:14.733][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:14.735][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:14.748][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav'
[2024-01-04 14:11:14.748][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:14.748][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:14.754][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:15.536][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:15.536][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:15.536][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:15.536][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:15.538][ 5172] * Saving spawns...
[2024-01-04 14:11:15.538][ 5172] * Saving objects...
[2024-01-04 14:11:15.580][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:15.582][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:15.594][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav'
[2024-01-04 14:11:15.594][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:15.594][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:15.599][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:20.249][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:20.249][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:20.250][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:20.250][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:20.252][ 5172] * Saving spawns...
[2024-01-04 14:11:20.252][ 5172] * Saving objects...
[2024-01-04 14:11:20.317][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:20.319][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:20.338][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav'
[2024-01-04 14:11:20.338][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 14:11:20.338][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 14:11:20.346][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:31.875][ 5172] gg_need_sleep=20
[2024-01-04 14:11:32.015][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:32.015][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:32.016][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:32.016][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:32.018][ 5172] * Saving spawns...
[2024-01-04 14:11:32.018][ 5172] * Saving objects...
[2024-01-04 14:11:32.067][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:32.068][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:32.080][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav'
[2024-01-04 14:11:32.080][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:11:32.080][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:11:32.084][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:32.686][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:32.686][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:32.686][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:32.687][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:32.689][ 5172] * Saving spawns...
[2024-01-04 14:11:32.689][ 5172] * Saving objects...
[2024-01-04 14:11:32.732][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:32.734][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:32.745][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav'
[2024-01-04 14:11:32.745][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:32.745][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:32.749][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:33.723][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:33.723][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:33.723][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:33.723][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:33.725][ 5172] * Saving spawns...
[2024-01-04 14:11:33.725][ 5172] * Saving objects...
[2024-01-04 14:11:33.765][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:33.766][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:33.778][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav'
[2024-01-04 14:11:33.778][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:33.778][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:33.782][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:34.743][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:34.743][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:34.743][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:34.744][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:34.745][ 5172] * Saving spawns...
[2024-01-04 14:11:34.745][ 5172] * Saving objects...
[2024-01-04 14:11:34.795][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:34.797][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:34.809][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav'
[2024-01-04 14:11:34.809][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:11:34.809][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:11:34.813][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:35.699][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:35.699][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:35.699][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:35.699][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:35.701][ 5172] * Saving spawns...
[2024-01-04 14:11:35.701][ 5172] * Saving objects...
[2024-01-04 14:11:35.739][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:35.741][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:35.754][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav'
[2024-01-04 14:11:35.754][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:35.754][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:35.757][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:39.688][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:39.688][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:39.689][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:39.689][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:39.690][ 5172] * Saving spawns...
[2024-01-04 14:11:39.690][ 5172] * Saving objects...
[2024-01-04 14:11:39.734][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:39.736][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:39.748][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav'
[2024-01-04 14:11:39.748][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:11:39.748][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:11:39.752][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:54.064][ 5172] ! actor signal on_update took 21
[2024-01-04 14:11:54.310][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:54.310][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:54.310][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:54.311][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:54.313][ 5172] * Saving spawns...
[2024-01-04 14:11:54.313][ 5172] * Saving objects...
[2024-01-04 14:11:54.408][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:54.410][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:54.423][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav'
[2024-01-04 14:11:54.423][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.12 s.]
[2024-01-04 14:11:54.423][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.12 s.]
[2024-01-04 14:11:54.439][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:11:59.560][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:11:59.560][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:11:59.560][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:11:59.561][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:11:59.563][ 5172] * Saving spawns...
[2024-01-04 14:11:59.563][ 5172] * Saving objects...
[2024-01-04 14:11:59.609][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:11:59.611][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:11:59.623][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav'
[2024-01-04 14:11:59.623][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:11:59.623][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:11:59.632][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:12:02.162][ 5172] ! actor signal on_update took 55
[2024-01-04 14:12:09.660][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:12:09.660][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:12:09.660][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:12:09.660][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:12:09.662][ 5172] * Saving spawns...
[2024-01-04 14:12:09.662][ 5172] * Saving objects...
[2024-01-04 14:12:09.706][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:12:09.707][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:12:09.719][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav'
[2024-01-04 14:12:09.719][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:12:09.719][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:12:09.724][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:12:13.253][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:12:13.253][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:12:13.253][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:12:13.254][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:12:13.255][ 5172] * Saving spawns...
[2024-01-04 14:12:13.255][ 5172] * Saving objects...
[2024-01-04 14:12:13.298][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:12:13.300][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:12:13.311][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav'
[2024-01-04 14:12:13.311][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:12:13.311][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:12:13.314][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:12:19.194][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:12:19.194][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:12:19.194][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:12:19.195][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:12:19.196][ 5172] * Saving spawns...
[2024-01-04 14:12:19.196][ 5172] * Saving objects...
[2024-01-04 14:12:19.243][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:12:19.244][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:12:19.258][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav'
[2024-01-04 14:12:19.259][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:12:19.259][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:12:19.269][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:12:24.287][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:12:24.287][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:12:24.287][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:12:24.287][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:12:24.289][ 5172] * Saving spawns...
[2024-01-04 14:12:24.289][ 5172] * Saving objects...
[2024-01-04 14:12:24.334][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:12:24.336][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:12:24.347][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav'
[2024-01-04 14:12:24.347][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:12:24.347][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:12:24.358][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:12:28.104][ 5172] ! actor signal on_update took 25
[2024-01-04 14:12:30.105][ 5172] ! actor signal on_update took 22
[2024-01-04 14:12:39.028][ 5172] ~dm last active item was=wpn_sig550
[2024-01-04 14:12:39.028][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 14:12:39.029][ 5172]  ~id=[65255] death manager npc visual=[stalker_mo_exo]
[2024-01-04 14:12:41.960][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:12:41.960][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:12:41.960][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:12:41.961][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:12:41.962][ 5172] * Saving spawns...
[2024-01-04 14:12:41.962][ 5172] * Saving objects...
[2024-01-04 14:12:42.002][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:12:42.004][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:12:42.016][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 14:12:42.016][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:12:42.016][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:12:42.025][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:12:43.876][ 5172] gg_need_sleep=21
[2024-01-04 14:12:49.838][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:12:49.838][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:12:49.839][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:12:49.839][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:12:49.841][ 5172] * Saving spawns...
[2024-01-04 14:12:49.841][ 5172] * Saving objects...
[2024-01-04 14:12:49.893][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:12:49.896][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:12:49.912][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:12:49.912][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:12:49.912][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:12:49.918][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:12:58.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:12:58.561][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:12:58.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:12:58.562][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:12:58.563][ 5172] * Saving spawns...
[2024-01-04 14:12:58.564][ 5172] * Saving objects...
[2024-01-04 14:12:58.607][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:12:58.611][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:12:58.624][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 14:12:58.624][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:12:58.624][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:12:58.630][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:12:59.696][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:12:59.696][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:12:59.696][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:12:59.696][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:12:59.698][ 5172] * Saving spawns...
[2024-01-04 14:12:59.698][ 5172] * Saving objects...
[2024-01-04 14:12:59.745][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:12:59.749][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:12:59.761][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 14:12:59.761][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:12:59.761][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:12:59.772][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:01.531][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:01.531][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:01.532][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:01.532][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:01.534][ 5172] * Saving spawns...
[2024-01-04 14:13:01.534][ 5172] * Saving objects...
[2024-01-04 14:13:01.575][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:13:01.578][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:01.591][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 14:13:01.591][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:13:01.591][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:13:01.597][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:07.042][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:07.042][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:07.042][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:07.043][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:07.044][ 5172] * Saving spawns...
[2024-01-04 14:13:07.044][ 5172] * Saving objects...
[2024-01-04 14:13:07.086][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:13:07.088][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:07.099][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 14:13:07.099][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:13:07.099][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:13:07.105][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:08.145][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:08.145][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:08.146][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:08.146][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:08.148][ 5172] * Saving spawns...
[2024-01-04 14:13:08.148][ 5172] * Saving objects...
[2024-01-04 14:13:08.189][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:13:08.193][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:08.204][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 14:13:08.204][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:13:08.204][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:13:08.209][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:11.421][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:11.421][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:11.422][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:11.422][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:11.424][ 5172] * Saving spawns...
[2024-01-04 14:13:11.424][ 5172] * Saving objects...
[2024-01-04 14:13:11.465][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:13:11.469][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:11.481][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 14:13:11.481][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:13:11.481][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:13:11.486][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:17.825][17172] ~ 'as2_stat_respawn' online:false spawn items ...
[2024-01-04 14:13:17.825][17172] ~ 'as2_stat_respawn' online:false spawn done.
[2024-01-04 14:13:24.731][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:24.731][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:24.732][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:24.733][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:24.735][ 5172] * Saving spawns...
[2024-01-04 14:13:24.735][ 5172] * Saving objects...
[2024-01-04 14:13:24.782][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:13:24.785][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:24.798][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 14:13:24.798][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:13:24.798][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:13:24.805][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:29.254][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:29.254][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:29.254][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:29.255][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:29.256][ 5172] * Saving spawns...
[2024-01-04 14:13:29.256][ 5172] * Saving objects...
[2024-01-04 14:13:29.309][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:13:29.314][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:29.327][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 14:13:29.327][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:13:29.327][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:13:29.342][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:30.662][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:30.662][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:30.663][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:30.663][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:30.666][ 5172] * Saving spawns...
[2024-01-04 14:13:30.666][ 5172] * Saving objects...
[2024-01-04 14:13:30.717][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:13:30.719][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:30.765][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 14:13:30.765][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.11 s.]
[2024-01-04 14:13:30.765][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.11 s.]
[2024-01-04 14:13:30.771][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:35.885][ 5172] ! actor signal on_update took 16
[2024-01-04 14:13:42.979][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:42.979][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:42.979][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:42.979][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:42.982][ 5172] * Saving spawns...
[2024-01-04 14:13:42.982][ 5172] * Saving objects...
[2024-01-04 14:13:43.038][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:13:43.043][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:43.056][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 14:13:43.056][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:13:43.056][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:13:43.063][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:44.321][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:44.321][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:44.321][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:44.322][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:44.324][ 5172] * Saving spawns...
[2024-01-04 14:13:44.324][ 5172] * Saving objects...
[2024-01-04 14:13:44.374][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:13:44.377][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:44.390][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav'
[2024-01-04 14:13:44.390][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:13:44.390][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:13:44.400][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:46.910][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:46.910][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:46.911][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:46.911][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:46.914][ 5172] * Saving spawns...
[2024-01-04 14:13:46.914][ 5172] * Saving objects...
[2024-01-04 14:13:46.969][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:13:46.975][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:46.987][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav'
[2024-01-04 14:13:46.987][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:13:46.987][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:13:46.995][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:53.406][17536] ~ 'opr_stalker_respawn' online:false spawn items ...
[2024-01-04 14:13:53.406][17536] ~ 'opr_stalker_respawn' online:false spawn done.
[2024-01-04 14:13:54.546][ 5172] Offline war start between ['dolg'] and monsters
[2024-01-04 14:13:55.364][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:55.364][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:55.365][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:55.365][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:55.367][ 5172] * Saving spawns...
[2024-01-04 14:13:55.367][ 5172] * Saving objects...
[2024-01-04 14:13:55.415][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:13:55.418][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:55.435][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav'
[2024-01-04 14:13:55.435][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:13:55.435][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:13:55.441][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:13:55.883][ 5172] gg_need_sleep=22
[2024-01-04 14:13:58.348][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:13:58.348][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:13:58.348][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:13:58.348][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:13:58.350][ 5172] * Saving spawns...
[2024-01-04 14:13:58.350][ 5172] * Saving objects...
[2024-01-04 14:13:58.400][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:13:58.406][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:13:58.420][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav'
[2024-01-04 14:13:58.420][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:13:58.420][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:13:58.425][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:14:25.472][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:14:25.473][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:14:25.473][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:14:25.473][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:14:25.475][ 5172] * Saving spawns...
[2024-01-04 14:14:25.475][ 5172] * Saving objects...
[2024-01-04 14:14:25.517][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:14:25.519][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:14:25.530][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav'
[2024-01-04 14:14:25.530][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:14:25.530][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:14:25.534][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:14:27.480][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:14:27.480][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:14:27.480][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:14:27.481][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:14:27.483][ 5172] * Saving spawns...
[2024-01-04 14:14:27.483][ 5172] * Saving objects...
[2024-01-04 14:14:27.529][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:14:27.531][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:14:27.545][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav'
[2024-01-04 14:14:27.545][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:14:27.545][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:14:27.550][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:14:35.246][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:14:35.246][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:14:35.246][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:14:35.246][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:14:35.248][ 5172] * Saving spawns...
[2024-01-04 14:14:35.248][ 5172] * Saving objects...
[2024-01-04 14:14:35.289][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:14:35.294][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:14:35.306][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 14:14:35.306][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:14:35.306][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:14:35.311][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:14:36.795][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:14:36.795][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:14:36.795][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:14:36.795][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:14:36.797][ 5172] * Saving spawns...
[2024-01-04 14:14:36.797][ 5172] * Saving objects...
[2024-01-04 14:14:36.839][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:14:36.842][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:14:36.853][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 14:14:36.853][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:14:36.853][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:14:36.859][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:14:44.299][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:14:44.299][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:14:44.300][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:14:44.300][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:14:44.302][ 5172] * Saving spawns...
[2024-01-04 14:14:44.302][ 5172] * Saving objects...
[2024-01-04 14:14:44.354][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:14:44.359][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:14:44.373][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 14:14:44.373][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:14:44.373][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:14:44.382][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:14:50.417][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:14:50.417][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:14:50.417][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:14:50.418][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:14:50.419][ 5172] * Saving spawns...
[2024-01-04 14:14:50.419][ 5172] * Saving objects...
[2024-01-04 14:14:50.460][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:14:50.463][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:14:50.474][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 14:14:50.474][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:14:50.474][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:14:50.480][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:14:57.185][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:14:57.185][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:14:57.185][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:14:57.186][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:14:57.187][ 5172] * Saving spawns...
[2024-01-04 14:14:57.187][ 5172] * Saving objects...
[2024-01-04 14:14:57.229][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:14:57.234][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:14:57.244][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 14:14:57.244][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:14:57.244][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:14:57.250][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:14:58.526][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:14:58.526][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:14:58.526][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:14:58.527][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:14:58.528][ 5172] * Saving spawns...
[2024-01-04 14:14:58.528][ 5172] * Saving objects...
[2024-01-04 14:14:58.571][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:14:58.574][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:14:58.587][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 14:14:58.587][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:14:58.587][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:14:58.595][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:15:01.941][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:15:01.941][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:15:01.941][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:15:01.941][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:15:01.943][ 5172] * Saving spawns...
[2024-01-04 14:15:01.943][ 5172] * Saving objects...
[2024-01-04 14:15:01.986][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:15:01.991][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:15:02.003][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 14:15:02.003][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:15:02.003][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:15:02.009][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:19.043][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:19.043][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:19.043][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:19.044][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:19.045][ 5172] * Saving spawns...
[2024-01-04 14:17:19.045][ 5172] * Saving objects...
[2024-01-04 14:17:19.091][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:19.094][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:19.105][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 14:17:19.106][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:17:19.106][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:17:19.111][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:20.291][ 5172] ! actor signal on_update took 50
[2024-01-04 14:17:22.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:22.561][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:22.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:22.562][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:22.564][ 5172] * Saving spawns...
[2024-01-04 14:17:22.564][ 5172] * Saving objects...
[2024-01-04 14:17:22.614][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:22.620][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:22.633][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 14:17:22.633][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:17:22.633][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:17:22.644][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:23.749][ 5172] gg_need_sleep=23
[2024-01-04 14:17:26.701][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:26.701][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:26.701][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:26.701][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:26.703][ 5172] * Saving spawns...
[2024-01-04 14:17:26.703][ 5172] * Saving objects...
[2024-01-04 14:17:26.748][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:26.751][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:26.763][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 14:17:26.764][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:17:26.764][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:17:26.775][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:28.436][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:28.436][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:28.436][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:28.437][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:28.439][ 5172] * Saving spawns...
[2024-01-04 14:17:28.439][ 5172] * Saving objects...
[2024-01-04 14:17:28.478][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:28.483][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:28.494][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 14:17:28.494][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:28.494][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:28.501][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:30.917][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:30.917][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:30.918][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:30.918][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:30.920][ 5172] * Saving spawns...
[2024-01-04 14:17:30.920][ 5172] * Saving objects...
[2024-01-04 14:17:30.960][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:30.962][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:30.973][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 14:17:30.973][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:30.973][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:30.980][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:32.213][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:32.213][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:32.213][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:32.214][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:32.216][ 5172] * Saving spawns...
[2024-01-04 14:17:32.216][ 5172] * Saving objects...
[2024-01-04 14:17:32.256][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:32.261][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:32.272][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav'
[2024-01-04 14:17:32.272][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:32.272][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:32.281][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:38.688][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:38.688][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:38.688][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:38.689][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:38.690][ 5172] * Saving spawns...
[2024-01-04 14:17:38.690][ 5172] * Saving objects...
[2024-01-04 14:17:38.733][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:38.736][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:38.748][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav'
[2024-01-04 14:17:38.748][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:38.748][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:38.756][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:39.284][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:39.284][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:39.284][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:39.284][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:39.286][ 5172] * Saving spawns...
[2024-01-04 14:17:39.286][ 5172] * Saving objects...
[2024-01-04 14:17:39.327][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:39.332][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:39.343][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav'
[2024-01-04 14:17:39.343][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:39.343][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:39.348][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:40.142][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:40.142][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:40.142][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:40.142][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:40.144][ 5172] * Saving spawns...
[2024-01-04 14:17:40.144][ 5172] * Saving objects...
[2024-01-04 14:17:40.186][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:17:40.189][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:40.200][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav'
[2024-01-04 14:17:40.200][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:40.200][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:40.206][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:42.317][ 5172] ! actor task_update() took 45ms, task: amk.on_actor_update t0s:0
[2024-01-04 14:17:47.532][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:47.532][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:47.532][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:47.533][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:47.535][ 5172] * Saving spawns...
[2024-01-04 14:17:47.535][ 5172] * Saving objects...
[2024-01-04 14:17:47.574][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:17:47.579][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:47.591][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav'
[2024-01-04 14:17:47.591][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:47.591][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:47.597][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:52.988][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:52.988][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:52.988][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:52.989][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:52.990][ 5172] * Saving spawns...
[2024-01-04 14:17:52.990][ 5172] * Saving objects...
[2024-01-04 14:17:53.035][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:17:53.038][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:53.049][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav'
[2024-01-04 14:17:53.049][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:53.049][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:53.056][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:54.139][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:54.139][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:54.139][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:54.140][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:54.142][ 5172] * Saving spawns...
[2024-01-04 14:17:54.142][ 5172] * Saving objects...
[2024-01-04 14:17:54.188][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:17:54.193][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:54.204][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav'
[2024-01-04 14:17:54.204][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:17:54.204][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:17:54.210][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:56.669][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: spawn_grot_controller
[2024-01-04 14:17:57.810][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:57.810][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:57.810][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:57.810][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:57.812][ 5172] * Saving spawns...
[2024-01-04 14:17:57.812][ 5172] * Saving objects...
[2024-01-04 14:17:57.853][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:17:57.855][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:57.867][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav'
[2024-01-04 14:17:57.867][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:57.867][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:57.872][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:17:59.054][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:17:59.054][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:17:59.055][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:17:59.055][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:17:59.057][ 5172] * Saving spawns...
[2024-01-04 14:17:59.057][ 5172] * Saving objects...
[2024-01-04 14:17:59.096][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:17:59.100][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:17:59.111][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav'
[2024-01-04 14:17:59.111][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:17:59.111][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:17:59.117][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:01.832][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:01.832][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:01.832][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:01.832][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:01.834][ 5172] * Saving spawns...
[2024-01-04 14:18:01.834][ 5172] * Saving objects...
[2024-01-04 14:18:01.876][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:18:01.879][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:01.890][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav'
[2024-01-04 14:18:01.891][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:18:01.891][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:18:01.896][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:04.556][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:04.556][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:04.556][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:04.556][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:04.558][ 5172] * Saving spawns...
[2024-01-04 14:18:04.558][ 5172] * Saving objects...
[2024-01-04 14:18:04.599][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:18:04.604][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:04.615][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav'
[2024-01-04 14:18:04.615][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:18:04.615][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:18:04.620][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:08.551][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:08.551][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:08.552][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:08.552][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:08.554][ 5172] * Saving spawns...
[2024-01-04 14:18:08.554][ 5172] * Saving objects...
[2024-01-04 14:18:08.601][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:18:08.603][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:08.614][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav'
[2024-01-04 14:18:08.615][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:18:08.615][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:18:08.620][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:12.474][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:12.474][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:12.474][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:12.474][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:12.476][ 5172] * Saving spawns...
[2024-01-04 14:18:12.476][ 5172] * Saving objects...
[2024-01-04 14:18:12.525][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:18:12.529][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:12.541][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav'
[2024-01-04 14:18:12.541][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:18:12.541][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:18:12.550][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:19.666][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:19.666][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:19.667][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:19.667][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:19.669][ 5172] * Saving spawns...
[2024-01-04 14:18:19.669][ 5172] * Saving objects...
[2024-01-04 14:18:19.709][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:18:19.712][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:19.723][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav'
[2024-01-04 14:18:19.723][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:18:19.723][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:18:19.731][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:23.449][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:23.449][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:23.449][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:23.449][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:23.451][ 5172] * Saving spawns...
[2024-01-04 14:18:23.451][ 5172] * Saving objects...
[2024-01-04 14:18:23.491][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:18:23.496][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:23.510][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav'
[2024-01-04 14:18:23.510][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:18:23.510][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:18:23.534][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:35.754][ 5172] gg_need_sleep=24
[2024-01-04 14:18:38.951][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:38.951][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:38.952][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:38.952][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:38.954][ 5172] * Saving spawns...
[2024-01-04 14:18:38.954][ 5172] * Saving objects...
[2024-01-04 14:18:38.999][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:18:39.002][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:39.014][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav'
[2024-01-04 14:18:39.014][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:18:39.014][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:18:39.018][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:40.387][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:40.388][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:40.388][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:40.388][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:40.390][ 5172] * Saving spawns...
[2024-01-04 14:18:40.390][ 5172] * Saving objects...
[2024-01-04 14:18:40.430][ 5172] * 32958 objects are successfully saved
[2024-01-04 14:18:40.435][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:40.445][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav'
[2024-01-04 14:18:40.446][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:18:40.446][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:18:40.451][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:18:51.815][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:18:51.815][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:18:51.815][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:18:51.815][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:18:51.817][ 5172] * Saving spawns...
[2024-01-04 14:18:51.817][ 5172] * Saving objects...
[2024-01-04 14:18:51.859][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:18:51.862][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:18:51.874][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav'
[2024-01-04 14:18:51.874][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:18:51.874][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:18:51.881][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:05.241][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:19:05.241][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:19:05.242][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:19:05.242][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:19:05.244][ 5172] * Saving spawns...
[2024-01-04 14:19:05.244][ 5172] * Saving objects...
[2024-01-04 14:19:05.286][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:19:05.291][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:19:05.302][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav'
[2024-01-04 14:19:05.302][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:19:05.302][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:19:05.346][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:07.974][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:19:07.974][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:19:07.974][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:19:07.975][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:19:07.976][ 5172] * Saving spawns...
[2024-01-04 14:19:07.976][ 5172] * Saving objects...
[2024-01-04 14:19:08.019][ 5172] * 32959 objects are successfully saved
[2024-01-04 14:19:08.021][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:19:08.033][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav'
[2024-01-04 14:19:08.033][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:19:08.033][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:19:08.039][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:11.700][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: kontroler_diary_info_3
[2024-01-04 14:19:13.153][17536] ~ 'atp_dog_respawn' online:false spawn items ...
[2024-01-04 14:19:13.158][17536] ~ 'atp_dog_respawn' online:false spawn done.
[2024-01-04 14:19:14.318][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:19:14.318][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:19:14.319][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:19:14.319][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:19:14.321][ 5172] * Saving spawns...
[2024-01-04 14:19:14.321][ 5172] * Saving objects...
[2024-01-04 14:19:14.361][ 5172] * 32960 objects are successfully saved
[2024-01-04 14:19:14.365][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:19:14.377][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 14:19:14.377][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:19:14.377][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:19:14.384][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:16.240][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:19:16.240][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:19:16.240][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:19:16.241][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:19:16.242][ 5172] * Saving spawns...
[2024-01-04 14:19:16.242][ 5172] * Saving objects...
[2024-01-04 14:19:16.295][ 5172] * 32960 objects are successfully saved
[2024-01-04 14:19:16.310][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:19:16.323][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:19:16.323][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:19:16.323][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:19:16.340][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:24.170][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:19:24.170][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:19:24.171][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:19:24.171][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:19:24.173][ 5172] * Saving spawns...
[2024-01-04 14:19:24.173][ 5172] * Saving objects...
[2024-01-04 14:19:24.213][ 5172] * 32960 objects are successfully saved
[2024-01-04 14:19:24.217][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:19:24.229][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 14:19:24.229][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:19:24.229][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:19:24.236][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:28.924][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:19:28.924][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:19:28.925][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:19:28.925][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:19:28.927][ 5172] * Saving spawns...
[2024-01-04 14:19:28.927][ 5172] * Saving objects...
[2024-01-04 14:19:28.968][ 5172] * 32960 objects are successfully saved
[2024-01-04 14:19:28.971][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:19:28.982][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 14:19:28.982][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:19:28.982][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:19:28.989][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:32.308][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:19:32.308][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:19:32.308][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:19:32.309][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:19:32.310][ 5172] * Saving spawns...
[2024-01-04 14:19:32.310][ 5172] * Saving objects...
[2024-01-04 14:19:32.348][ 5172] * 32960 objects are successfully saved
[2024-01-04 14:19:32.353][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:19:32.364][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 14:19:32.364][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:19:32.364][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:19:32.370][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:37.213][13676] ~ 'dcity_bandit_gulag3_respawn' online:false spawn items ...
[2024-01-04 14:19:37.229][13676] ~ 'dcity_bandit_gulag3_respawn' online:false spawn done.
[2024-01-04 14:19:37.229][13676] ! se_respawn:execute took 16
[2024-01-04 14:19:37.812][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:19:37.812][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:19:37.813][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:19:37.813][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:19:37.816][ 5172] * Saving spawns...
[2024-01-04 14:19:37.816][ 5172] * Saving objects...
[2024-01-04 14:19:37.877][ 5172] * 32978 objects are successfully saved
[2024-01-04 14:19:37.880][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:19:37.893][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 14:19:37.893][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:19:37.893][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:19:37.904][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:19:47.758][ 5172] gg_need_sleep=25
[2024-01-04 14:20:09.862][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:20:09.862][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:20:09.863][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:20:09.863][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:20:09.864][ 5172] * Saving spawns...
[2024-01-04 14:20:09.864][ 5172] * Saving objects...
[2024-01-04 14:20:09.905][ 5172] * 32978 objects are successfully saved
[2024-01-04 14:20:09.909][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:20:09.921][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 14:20:09.921][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:20:09.921][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:20:09.925][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:20:11.775][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:20:11.775][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:20:11.775][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:20:11.776][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:20:11.777][ 5172] * Saving spawns...
[2024-01-04 14:20:11.777][ 5172] * Saving objects...
[2024-01-04 14:20:11.819][ 5172] * 32978 objects are successfully saved
[2024-01-04 14:20:11.821][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:20:11.833][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 14:20:11.833][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:20:11.833][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:20:11.838][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:20:13.627][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:20:13.627][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:20:13.628][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:20:13.628][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:20:13.630][ 5172] * Saving spawns...
[2024-01-04 14:20:13.630][ 5172] * Saving objects...
[2024-01-04 14:20:13.671][ 5172] * 32977 objects are successfully saved
[2024-01-04 14:20:13.675][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:20:13.687][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 14:20:13.687][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:20:13.687][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:20:13.695][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:20:18.582][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:20:18.582][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:20:18.582][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:20:18.582][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:20:18.584][ 5172] * Saving spawns...
[2024-01-04 14:20:18.584][ 5172] * Saving objects...
[2024-01-04 14:20:18.626][ 5172] * 32977 objects are successfully saved
[2024-01-04 14:20:18.629][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:20:18.640][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 14:20:18.641][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:20:18.641][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:20:18.645][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:20:22.756][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 14:20:22.756][ 5172] ! actor signal on_update took 61
[2024-01-04 14:20:24.602][ 5172] ! actor signal on_update took 14
[2024-01-04 14:20:28.528][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: info_artmod_probabka_burera
[2024-01-04 14:20:29.276][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:20:29.276][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:20:29.276][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:20:29.277][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:20:29.279][ 5172] * Saving spawns...
[2024-01-04 14:20:29.279][ 5172] * Saving objects...
[2024-01-04 14:20:29.322][ 5172] * 32976 objects are successfully saved
[2024-01-04 14:20:29.327][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:20:29.338][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 14:20:29.338][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:20:29.338][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:20:29.343][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:20:33.304][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:20:33.304][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:20:33.304][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:20:33.304][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:20:33.306][ 5172] * Saving spawns...
[2024-01-04 14:20:33.306][ 5172] * Saving objects...
[2024-01-04 14:20:33.348][ 5172] * 32976 objects are successfully saved
[2024-01-04 14:20:33.351][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:20:33.363][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 14:20:33.363][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:20:33.363][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:20:33.368][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:20:34.608][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:20:34.608][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:20:34.608][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:20:34.608][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:20:34.610][ 5172] * Saving spawns...
[2024-01-04 14:20:34.610][ 5172] * Saving objects...
[2024-01-04 14:20:34.649][ 5172] * 32976 objects are successfully saved
[2024-01-04 14:20:34.654][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:20:34.665][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav'
[2024-01-04 14:20:34.665][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:20:34.665][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:20:34.674][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:20:51.840][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:20:51.840][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:20:51.841][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:20:51.841][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:20:51.843][ 5172] * Saving spawns...
[2024-01-04 14:20:51.843][ 5172] * Saving objects...
[2024-01-04 14:20:51.887][ 5172] * 32975 objects are successfully saved
[2024-01-04 14:20:51.891][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:20:51.902][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav'
[2024-01-04 14:20:51.903][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:20:51.903][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:20:51.911][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:20:59.769][ 5172] gg_need_sleep=26
[2024-01-04 14:21:03.865][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:21:03.865][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:21:03.865][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:21:03.866][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:21:03.867][ 5172] * Saving spawns...
[2024-01-04 14:21:03.867][ 5172] * Saving objects...
[2024-01-04 14:21:03.907][ 5172] * 32975 objects are successfully saved
[2024-01-04 14:21:03.912][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:21:03.923][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav'
[2024-01-04 14:21:03.923][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:21:03.923][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:21:03.929][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:21:08.852][ 5172] ! actor task_update() took 47ms, task: amk.on_actor_update t0s:0
[2024-01-04 14:21:12.166][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:21:12.166][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:21:12.166][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:21:12.167][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:21:12.168][ 5172] * Saving spawns...
[2024-01-04 14:21:12.168][ 5172] * Saving objects...
[2024-01-04 14:21:12.210][ 5172] * 32974 objects are successfully saved
[2024-01-04 14:21:12.213][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:21:12.224][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav'
[2024-01-04 14:21:12.224][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:21:12.224][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:21:12.229][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:21:13.319][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:21:13.319][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:21:13.319][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:21:13.319][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:21:13.321][ 5172] * Saving spawns...
[2024-01-04 14:21:13.321][ 5172] * Saving objects...
[2024-01-04 14:21:13.360][ 5172] * 32974 objects are successfully saved
[2024-01-04 14:21:13.365][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:21:13.377][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav'
[2024-01-04 14:21:13.377][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:21:13.377][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:21:13.382][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:21:14.890][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:21:14.890][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:21:14.890][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:21:14.891][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:21:14.892][ 5172] * Saving spawns...
[2024-01-04 14:21:14.892][ 5172] * Saving objects...
[2024-01-04 14:21:14.936][ 5172] * 32974 objects are successfully saved
[2024-01-04 14:21:14.939][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:21:14.952][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav'
[2024-01-04 14:21:14.953][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:21:14.953][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:21:14.962][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:21:24.611][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:21:24.612][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:21:24.612][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:21:24.612][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:21:24.614][ 5172] * Saving spawns...
[2024-01-04 14:21:24.614][ 5172] * Saving objects...
[2024-01-04 14:21:24.656][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:21:24.661][ 5172] * 4353 script vars are successfully saved
[2024-01-04 14:21:24.673][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 14:21:24.673][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:21:24.673][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:21:24.682][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:21:32.490][12452] ~ 'opr_cat_respawn' online:false spawn items ...
[2024-01-04 14:21:32.493][12452] ~ 'opr_cat_respawn' online:false spawn done.
[2024-01-04 14:21:47.137][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:21:47.137][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:21:47.137][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:21:47.137][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:21:47.139][ 5172] * Saving spawns...
[2024-01-04 14:21:47.139][ 5172] * Saving objects...
[2024-01-04 14:21:47.183][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:21:47.187][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:21:47.198][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 14:21:47.198][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:21:47.198][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:21:47.208][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:21:49.142][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:21:49.142][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:21:49.143][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:21:49.143][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:21:49.145][ 5172] * Saving spawns...
[2024-01-04 14:21:49.145][ 5172] * Saving objects...
[2024-01-04 14:21:49.184][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:21:49.189][ 5172] * 4365 script vars are successfully saved
[2024-01-04 14:21:49.200][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 14:21:49.200][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:21:49.200][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:21:49.207][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:21:54.450][ 5172] [rescan_physical_path] files count before: [82276]
[2024-01-04 14:21:54.477][ 5172] [rescan_physical_path] files count after: [82276]
[2024-01-04 14:21:55.792][ 5172] ~ ObjectResources unload...
[2024-01-04 14:21:55.792][ 5172] ~ ObjectResources - base: 6005, 3602238 K
[2024-01-04 14:21:55.792][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:21:56.448][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 697096 / 192593
[2024-01-04 14:21:56.448][ 5172] CInventory::Clear() for actor
[2024-01-04 14:21:56.751][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:21:56.751][ 5172] ~ ObjectResources - base: 6003, 3602131 K
[2024-01-04 14:21:56.751][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:21:56.861][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:21:56.861][ 5172] get_current_kx()=0.75
[2024-01-04 14:21:56.861][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:21:56.865][ 5172] start_game_callback() start
[2024-01-04 14:21:56.874][ 5172] $game_configs$ content:
[2024-01-04 14:21:56.874][ 5172] $game_scripts$ content:
[2024-01-04 14:21:56.874][ 5172] $game_shaders$ content:
[2024-01-04 14:21:56.874][ 5172] start_game_callback() end
[2024-01-04 14:21:56.874][ 5172] * phase time: 79 ms
[2024-01-04 14:21:56.874][ 5172] * phase cmem: 0 K
[2024-01-04 14:21:56.885][ 5172] * Loading spawn registry...
[2024-01-04 14:21:57.621][ 5172] Start load of custom waypoints...
[2024-01-04 14:21:57.625][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:21:57.625][ 5172] End load of custom waypoints...
[2024-01-04 14:21:57.625][ 5172] build_story_spawns start...
[2024-01-04 14:21:57.632][ 5172] build_root_spawns start...
[2024-01-04 14:21:57.633][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:21:57.633][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:21:57.633][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:21:57.633][ 5172] * Loading objects...
[2024-01-04 14:21:57.999][ 5172] * 32964 objects are successfully loaded
[2024-01-04 14:21:58.160][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:21:58.171][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:21:58.174][ 5172] story_id not found: bar_Barman
[2024-01-04 14:21:58.174][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:21:58.174][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:21:58.211][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:21:58.213][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:21:58.213][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:21:58.218][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:21:58.219][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:21:58.247][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:21:58.261][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:21:58.284][ 5172] story_id not found: dark_medic
[2024-01-04 14:21:58.310][ 5172] * 4365 script vars are successfully loaded
[2024-01-04 14:21:58.311][ 5172] ~~~ db.ver: 7
[2024-01-04 14:21:58.963][ 5172] * Game user День 35. [Лабиринт] quicksave_20 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' (2.089s)
[2024-01-04 14:21:58.963][ 5172] * phase time: 2089 ms
[2024-01-04 14:21:58.963][ 5172] * phase cmem: 0 K
[2024-01-04 14:21:58.964][ 5172] * phase time: 0 ms
[2024-01-04 14:21:58.964][ 5172] * phase cmem: 0 K
[2024-01-04 14:21:58.968][ 5172] * phase time: 3 ms
[2024-01-04 14:21:58.968][ 5172] * phase cmem: 0 K
[2024-01-04 14:21:58.974][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:21:58.974][ 5172] [32468MB] physical memory installed, [19036MB] available, [41] percent of memory in use
[2024-01-04 14:21:58.974][ 5172] PageFile total: [6892MB], free~ [7606MB]
[2024-01-04 14:21:58.974][ 5172] Engine memory usage (Working Set): [4725MB], peak: [5187MB]
[2024-01-04 14:21:58.974][ 5172] Engine memory usage (Commit Charge): [21162MB], peak: [27016MB]
[2024-01-04 14:21:58.974][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:21:58.974][ 5172] * [ D3D ]: textures count [6002]
[2024-01-04 14:21:58.974][ 5172] * [ D3D ]: textures[3599827 K]
[2024-01-04 14:21:58.974][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:21:58.974][ 5172] * [x-ray]: economy: strings[36688 K], smem[0 K]
[2024-01-04 14:21:58.975][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:21:58.978][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:21:59.055][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 14:21:59.055][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 14:21:59.064][ 5172] CTreasure.converted !!!
[2024-01-04 14:21:59.064][ 5172] CRandomTask.converted !!!
[2024-01-04 14:21:59.065][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:21:59.065][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:21:59.065][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:21:59.065][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 33 items
[2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_encyclopedia']
[2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_news_hide']
[2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_events']
[2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-04 14:21:59.065][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:21:59.065][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:21:59.065][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:21:59.065][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:21:59.092][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:21:59.113][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:21:59.121][ 5172] actor start 2
[2024-01-04 14:21:59.559][ 5172] actor end 2
[2024-01-04 14:21:59.610][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:21:59.798][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:21:59.798][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:21:59.842][ 5172] task_ini()
[2024-01-04 14:21:59.843][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:21:59.843][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:21:59.848][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:21:59.892][ 5172] Prefetch frame, updated: 742 objects!
[2024-01-04 14:22:00.077][ 5172] Prefetch frame, updated: 434 objects!
[2024-01-04 14:22:00.123][ 5172] Prefetch frame, updated: 451 objects!
[2024-01-04 14:22:00.147][ 5172] Prefetch frame, updated: 105 objects!
[2024-01-04 14:22:00.167][ 5172] Prefetch frame, updated: 322 objects!
[2024-01-04 14:22:00.182][ 5172] Prefetch frame, updated: 48 objects!
[2024-01-04 14:22:00.191][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:22:00.197][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.204][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:22:00.210][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:22:00.216][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 14:22:00.222][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:22:00.228][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:22:00.233][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:22:00.239][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:22:00.245][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.251][ 5172] Prefetch frame, updated: 347 objects!
[2024-01-04 14:22:00.256][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:22:00.264][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:22:00.270][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:22:00.275][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:22:00.286][ 5172] Prefetch frame, updated: 16 objects!
[2024-01-04 14:22:00.291][ 5172] Prefetch frame, updated: 341 objects!
[2024-01-04 14:22:00.296][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:22:00.304][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:22:00.310][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 14:22:00.315][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:22:00.322][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:22:00.328][ 5172] Prefetch frame, updated: 25 objects!
[2024-01-04 14:22:00.334][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 14:22:00.339][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:22:00.345][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:22:00.355][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:22:00.361][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:22:00.366][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 14:22:00.376][ 5172] Prefetch frame, updated: 312 objects!
[2024-01-04 14:22:00.378][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:22:00.392][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:22:00.397][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:22:00.402][ 5172] Prefetch frame, updated: 38 objects!
[2024-01-04 14:22:00.411][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 14:22:00.416][ 5172] Prefetch frame, updated: 95 objects!
[2024-01-04 14:22:00.422][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:22:00.428][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:22:00.433][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:22:00.440][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:22:00.445][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.451][ 5172] Prefetch frame, updated: 311 objects!
[2024-01-04 14:22:00.456][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:22:00.463][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 14:22:00.469][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:22:00.474][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 14:22:00.482][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.487][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.492][ 5172] Prefetch frame, updated: 312 objects!
[2024-01-04 14:22:00.501][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 14:22:00.507][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:22:00.513][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 14:22:00.521][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:22:00.527][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:22:00.532][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:22:00.538][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:22:00.547][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:22:00.552][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.558][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:22:00.564][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:22:00.570][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 14:22:00.576][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:22:00.583][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:22:00.589][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:22:00.594][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.600][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 14:22:00.606][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:22:00.613][ 5172] Prefetch frame, updated: 326 objects!
[2024-01-04 14:22:00.619][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 14:22:00.625][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:22:00.631][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.636][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.642][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:22:00.648][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:22:00.654][ 5172] Prefetch frame, updated: 346 objects!
[2024-01-04 14:22:00.659][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:22:00.665][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:22:00.670][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:22:00.676][ 5172] Prefetch frame, updated: 54 objects!
[2024-01-04 14:22:00.682][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:22:00.688][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:22:00.694][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:22:00.700][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:22:00.706][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:22:00.712][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:22:00.719][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 14:22:00.725][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:22:00.731][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:22:00.737][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:22:00.760][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 14:22:00.762][ 5172] Prefetch frame, updated: 47 objects!
[2024-01-04 14:22:00.803][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:22:00.803][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:22:00.803][ 5172] * phase time: 1839 ms
[2024-01-04 14:22:00.803][ 5172] * phase cmem: 0 K
[2024-01-04 14:22:00.803][ 5172] gameload - all finished!
[2024-01-04 14:22:11.219][ 5172] gg_need_sleep=27
[2024-01-04 14:22:12.040][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:12.040][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:12.040][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:12.041][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:12.042][ 5172] * Saving spawns...
[2024-01-04 14:22:12.042][ 5172] * Saving objects...
[2024-01-04 14:22:12.084][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:22:12.086][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:12.098][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 14:22:12.098][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:22:12.098][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:22:12.104][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:13.398][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:13.398][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:13.398][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:13.398][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:13.400][ 5172] * Saving spawns...
[2024-01-04 14:22:13.400][ 5172] * Saving objects...
[2024-01-04 14:22:13.440][ 5172] * 32957 objects are successfully saved
[2024-01-04 14:22:13.441][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:13.453][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 14:22:13.453][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:22:13.453][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:22:13.457][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:16.484][ 5172] ! actor task_update() took 46ms, task: amk.on_actor_update t0s:0
[2024-01-04 14:22:20.603][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:20.603][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:20.604][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:20.604][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:20.606][ 5172] * Saving spawns...
[2024-01-04 14:22:20.606][ 5172] * Saving objects...
[2024-01-04 14:22:20.649][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:22:20.654][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:20.666][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 14:22:20.666][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:22:20.666][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:22:20.672][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:24.784][16676] ~ 'bar_ohotnik_respawn_1' online:false spawn items ...
[2024-01-04 14:22:24.784][16676] ~ 'bar_ohotnik_respawn_1' online:false spawn done.
[2024-01-04 14:22:24.791][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:24.791][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:24.791][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:24.792][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:24.793][ 5172] * Saving spawns...
[2024-01-04 14:22:24.793][ 5172] * Saving objects...
[2024-01-04 14:22:24.835][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:22:24.837][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:24.849][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 14:22:24.849][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:22:24.849][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:22:24.860][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:26.043][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:26.043][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:26.044][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:26.044][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:26.046][ 5172] * Saving spawns...
[2024-01-04 14:22:26.046][ 5172] * Saving objects...
[2024-01-04 14:22:26.088][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:22:26.093][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:26.103][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 14:22:26.103][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:22:26.104][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:22:26.110][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:29.508][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:29.508][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:29.509][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:29.509][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:29.511][ 5172] * Saving spawns...
[2024-01-04 14:22:29.511][ 5172] * Saving objects...
[2024-01-04 14:22:29.555][ 5172] * 32955 objects are successfully saved
[2024-01-04 14:22:29.557][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:29.571][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 14:22:29.571][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:22:29.571][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:22:29.575][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:31.547][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:31.547][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:31.547][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:31.547][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:31.549][ 5172] * Saving spawns...
[2024-01-04 14:22:31.549][ 5172] * Saving objects...
[2024-01-04 14:22:31.591][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:22:31.598][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:31.612][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 14:22:31.613][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:22:31.613][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:22:31.617][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:32.865][ 5172] reputation_dc = 18.4, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 14:22:32.865][ 5172] ____________________
[2024-01-04 14:22:32.893][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 14:22:32.893][ 5172] ! actor signal on_update took 28
[2024-01-04 14:22:33.564][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:33.564][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:33.564][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:33.565][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:33.566][ 5172] * Saving spawns...
[2024-01-04 14:22:33.566][ 5172] * Saving objects...
[2024-01-04 14:22:33.605][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:22:33.608][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:33.619][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 14:22:33.619][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:22:33.619][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:22:33.624][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:34.730][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:34.730][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:34.730][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:34.730][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:34.732][ 5172] * Saving spawns...
[2024-01-04 14:22:34.732][ 5172] * Saving objects...
[2024-01-04 14:22:34.776][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:22:34.781][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:34.792][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 14:22:34.792][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:22:34.792][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:22:34.798][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:40.601][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:40.601][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:40.601][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:40.601][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:40.603][ 5172] * Saving spawns...
[2024-01-04 14:22:40.603][ 5172] * Saving objects...
[2024-01-04 14:22:40.658][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:22:40.661][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:40.674][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav'
[2024-01-04 14:22:40.674][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:22:40.674][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:22:40.687][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:22:48.904][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:22:48.904][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:22:48.904][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:22:48.905][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:22:48.906][ 5172] * Saving spawns...
[2024-01-04 14:22:48.906][ 5172] * Saving objects...
[2024-01-04 14:22:48.950][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:22:48.955][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:22:48.966][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav'
[2024-01-04 14:22:48.967][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:22:48.967][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:22:48.974][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:03.397][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:03.397][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:03.397][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:03.397][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:03.399][ 5172] * Saving spawns...
[2024-01-04 14:23:03.399][ 5172] * Saving objects...
[2024-01-04 14:23:03.444][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:03.448][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:03.459][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav'
[2024-01-04 14:23:03.459][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:23:03.459][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:23:03.466][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:05.317][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:05.317][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:05.318][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:05.318][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:05.319][ 5172] * Saving spawns...
[2024-01-04 14:23:05.319][ 5172] * Saving objects...
[2024-01-04 14:23:05.361][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:05.364][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:05.377][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav'
[2024-01-04 14:23:05.377][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:23:05.377][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:23:05.383][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:07.686][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:07.686][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:07.686][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:07.687][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:07.688][ 5172] * Saving spawns...
[2024-01-04 14:23:07.688][ 5172] * Saving objects...
[2024-01-04 14:23:07.728][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:07.732][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:07.743][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav'
[2024-01-04 14:23:07.743][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:23:07.743][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:23:07.749][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:23.222][ 5172] gg_need_sleep=28
[2024-01-04 14:23:30.416][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:30.416][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:30.417][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:30.417][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:30.418][ 5172] * Saving spawns...
[2024-01-04 14:23:30.418][ 5172] * Saving objects...
[2024-01-04 14:23:30.457][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:30.460][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:30.471][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav'
[2024-01-04 14:23:30.471][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:23:30.471][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:23:30.475][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:34.418][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:34.418][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:34.419][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:34.419][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:34.422][ 5172] * Saving spawns...
[2024-01-04 14:23:34.422][ 5172] * Saving objects...
[2024-01-04 14:23:34.502][ 5172] * 32955 objects are successfully saved
[2024-01-04 14:23:34.507][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:34.519][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav'
[2024-01-04 14:23:34.519][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.10 s.]
[2024-01-04 14:23:34.519][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.10 s.]
[2024-01-04 14:23:34.523][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:36.713][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:36.713][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:36.713][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:36.714][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:36.716][ 5172] * Saving spawns...
[2024-01-04 14:23:36.716][ 5172] * Saving objects...
[2024-01-04 14:23:36.769][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:36.772][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:36.787][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav'
[2024-01-04 14:23:36.787][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:23:36.787][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:23:36.792][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:41.061][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:41.061][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:41.062][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:41.062][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:41.065][ 5172] * Saving spawns...
[2024-01-04 14:23:41.065][ 5172] * Saving objects...
[2024-01-04 14:23:41.122][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:41.128][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:41.142][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav'
[2024-01-04 14:23:41.142][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:23:41.142][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:23:41.147][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:43.361][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:43.361][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:43.362][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:43.362][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:43.364][ 5172] * Saving spawns...
[2024-01-04 14:23:43.364][ 5172] * Saving objects...
[2024-01-04 14:23:43.422][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:43.425][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:43.436][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav'
[2024-01-04 14:23:43.437][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:23:43.437][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:23:43.441][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:47.372][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:47.372][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:47.372][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:47.372][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:47.374][ 5172] * Saving spawns...
[2024-01-04 14:23:47.374][ 5172] * Saving objects...
[2024-01-04 14:23:47.422][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:47.427][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:47.439][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav'
[2024-01-04 14:23:47.439][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:23:47.439][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:23:47.444][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:50.042][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:50.042][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:50.042][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:50.042][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:50.043][ 5172] * Saving spawns...
[2024-01-04 14:23:50.044][ 5172] * Saving objects...
[2024-01-04 14:23:50.084][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:50.087][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:50.097][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav'
[2024-01-04 14:23:50.097][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:23:50.097][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:23:50.105][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:53.921][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:53.921][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:53.921][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:53.922][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:53.923][ 5172] * Saving spawns...
[2024-01-04 14:23:53.923][ 5172] * Saving objects...
[2024-01-04 14:23:53.964][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:23:53.966][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:53.978][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav'
[2024-01-04 14:23:53.978][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:23:53.978][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:23:53.986][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:23:57.395][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:23:57.395][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:23:57.396][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:23:57.396][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:23:57.398][ 5172] * Saving spawns...
[2024-01-04 14:23:57.398][ 5172] * Saving objects...
[2024-01-04 14:23:57.440][ 5172] * 32955 objects are successfully saved
[2024-01-04 14:23:57.445][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:23:57.456][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav'
[2024-01-04 14:23:57.456][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:23:57.456][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:23:57.465][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:24:01.803][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:24:01.803][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:24:01.804][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:24:01.804][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:24:01.805][ 5172] * Saving spawns...
[2024-01-04 14:24:01.805][ 5172] * Saving objects...
[2024-01-04 14:24:01.848][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:24:01.851][ 5172] * 4360 script vars are successfully saved
[2024-01-04 14:24:01.862][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav'
[2024-01-04 14:24:01.862][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:24:01.862][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:24:01.869][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:24:19.252][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:24:19.252][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:24:19.252][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:24:19.253][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:24:19.254][ 5172] * Saving spawns...
[2024-01-04 14:24:19.254][ 5172] * Saving objects...
[2024-01-04 14:24:19.294][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:24:19.299][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:24:19.310][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav'
[2024-01-04 14:24:19.310][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:24:19.310][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:24:19.315][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:24:21.301][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:24:21.301][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:24:21.301][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:24:21.302][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:24:21.303][ 5172] * Saving spawns...
[2024-01-04 14:24:21.303][ 5172] * Saving objects...
[2024-01-04 14:24:21.347][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:24:21.349][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:24:21.361][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav'
[2024-01-04 14:24:21.361][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:24:21.361][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:24:21.365][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:24:23.631][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:24:23.631][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:24:23.631][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:24:23.632][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:24:23.633][ 5172] * Saving spawns...
[2024-01-04 14:24:23.633][ 5172] * Saving objects...
[2024-01-04 14:24:23.684][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:24:23.689][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:24:23.701][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav'
[2024-01-04 14:24:23.701][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:24:23.701][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:24:23.706][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:24:26.355][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:24:26.355][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:24:26.355][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:24:26.356][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:24:26.357][ 5172] * Saving spawns...
[2024-01-04 14:24:26.357][ 5172] * Saving objects...
[2024-01-04 14:24:26.417][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:24:26.422][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:24:26.438][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav'
[2024-01-04 14:24:26.438][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 14:24:26.438][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 14:24:26.449][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:24:31.102][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:24:31.102][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:24:31.102][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:24:31.102][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:24:31.103][ 5172] * Saving spawns...
[2024-01-04 14:24:31.103][ 5172] * Saving objects...
[2024-01-04 14:24:31.145][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:24:31.150][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:24:31.161][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav'
[2024-01-04 14:24:31.161][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:24:31.161][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:24:31.170][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:24:35.228][ 5172] gg_need_sleep=29
[2024-01-04 14:24:40.216][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:24:40.216][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:24:40.217][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:24:40.217][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:24:40.219][ 5172] * Saving spawns...
[2024-01-04 14:24:40.219][ 5172] * Saving objects...
[2024-01-04 14:24:40.280][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:24:40.284][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:24:40.302][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 14:24:40.302][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 14:24:40.302][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 14:24:40.311][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:24:41.223][ 1592] ~ 'liman_controller_respawn' online:false spawn items ...
[2024-01-04 14:24:41.223][ 1592] ~ 'liman_controller_respawn' online:false spawn done.
[2024-01-04 14:24:46.720][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_325166'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 14:24:46.729][ 5172] ! actor signal on_update took 54
[2024-01-04 14:24:47.499][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:24:47.499][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:24:47.499][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:24:47.499][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:24:47.501][ 5172] * Saving spawns...
[2024-01-04 14:24:47.501][ 5172] * Saving objects...
[2024-01-04 14:24:47.541][ 5172] * 32956 objects are successfully saved
[2024-01-04 14:24:47.546][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:24:47.558][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:24:47.558][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:24:47.558][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:24:47.564][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:09.482][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:09.482][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:09.483][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:09.483][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:09.485][ 5172] * Saving spawns...
[2024-01-04 14:25:09.485][ 5172] * Saving objects...
[2024-01-04 14:25:09.526][ 5172] * 32953 objects are successfully saved
[2024-01-04 14:25:09.528][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:09.539][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 14:25:09.539][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:09.539][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:09.546][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:10.638][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:10.638][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:10.638][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:10.638][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:10.640][ 5172] * Saving spawns...
[2024-01-04 14:25:10.640][ 5172] * Saving objects...
[2024-01-04 14:25:10.681][ 5172] * 32953 objects are successfully saved
[2024-01-04 14:25:10.686][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:10.698][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 14:25:10.698][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:10.698][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:10.703][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:11.280][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:11.280][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:11.280][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:11.281][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:11.282][ 5172] * Saving spawns...
[2024-01-04 14:25:11.282][ 5172] * Saving objects...
[2024-01-04 14:25:11.323][ 5172] * 32953 objects are successfully saved
[2024-01-04 14:25:11.326][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:11.337][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 14:25:11.337][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:11.337][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:11.341][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:13.033][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:13.033][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:13.033][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:13.034][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:13.035][ 5172] * Saving spawns...
[2024-01-04 14:25:13.035][ 5172] * Saving objects...
[2024-01-04 14:25:13.075][ 5172] * 32953 objects are successfully saved
[2024-01-04 14:25:13.080][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:13.091][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 14:25:13.091][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:13.091][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:13.095][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:18.382][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:18.382][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:18.383][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:18.383][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:18.384][ 5172] * Saving spawns...
[2024-01-04 14:25:18.384][ 5172] * Saving objects...
[2024-01-04 14:25:18.426][ 5172] * 32953 objects are successfully saved
[2024-01-04 14:25:18.429][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:18.441][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 14:25:18.441][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:18.441][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:18.448][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:20.585][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:20.585][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:20.585][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:20.585][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:20.587][ 5172] * Saving spawns...
[2024-01-04 14:25:20.587][ 5172] * Saving objects...
[2024-01-04 14:25:20.629][ 5172] * 32953 objects are successfully saved
[2024-01-04 14:25:20.633][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:20.646][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 14:25:20.646][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:20.646][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:20.652][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:26.896][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:26.896][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:26.896][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:26.897][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:26.898][ 5172] * Saving spawns...
[2024-01-04 14:25:26.898][ 5172] * Saving objects...
[2024-01-04 14:25:26.941][ 5172] * 32953 objects are successfully saved
[2024-01-04 14:25:26.944][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:26.956][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 14:25:26.956][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:26.956][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:26.961][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:42.782][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:42.782][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:42.782][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:42.782][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:42.784][ 5172] * Saving spawns...
[2024-01-04 14:25:42.784][ 5172] * Saving objects...
[2024-01-04 14:25:42.826][ 5172] * 32953 objects are successfully saved
[2024-01-04 14:25:42.831][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:42.843][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 14:25:42.843][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:42.843][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:42.850][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:47.232][ 5172] gg_need_sleep=30
[2024-01-04 14:25:49.675][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:49.675][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:49.675][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:49.675][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:49.677][ 5172] * Saving spawns...
[2024-01-04 14:25:49.677][ 5172] * Saving objects...
[2024-01-04 14:25:49.720][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:25:49.723][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:49.736][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 14:25:49.736][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:49.736][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:49.743][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:50.801][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:50.801][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:50.801][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:50.801][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:50.803][ 5172] * Saving spawns...
[2024-01-04 14:25:50.803][ 5172] * Saving objects...
[2024-01-04 14:25:50.845][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:25:50.850][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:50.862][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 14:25:50.862][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:50.862][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:50.869][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:25:58.605][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:25:58.605][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:25:58.605][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:25:58.605][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:25:58.607][ 5172] * Saving spawns...
[2024-01-04 14:25:58.607][ 5172] * Saving objects...
[2024-01-04 14:25:58.650][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:25:58.653][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:25:58.666][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav'
[2024-01-04 14:25:58.666][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:25:58.666][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:25:58.676][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:00.535][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:00.535][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:00.536][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:00.536][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:00.537][ 5172] * Saving spawns...
[2024-01-04 14:26:00.537][ 5172] * Saving objects...
[2024-01-04 14:26:00.577][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:00.582][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:00.593][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav'
[2024-01-04 14:26:00.593][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:26:00.593][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:26:00.600][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:02.091][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:02.091][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:02.091][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:02.091][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:02.093][ 5172] * Saving spawns...
[2024-01-04 14:26:02.093][ 5172] * Saving objects...
[2024-01-04 14:26:02.136][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:02.139][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:02.151][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav'
[2024-01-04 14:26:02.151][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:26:02.151][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:26:02.158][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:02.968][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:02.969][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:02.969][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:02.969][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:02.971][ 5172] * Saving spawns...
[2024-01-04 14:26:02.971][ 5172] * Saving objects...
[2024-01-04 14:26:03.012][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:03.017][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:03.029][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav'
[2024-01-04 14:26:03.029][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:26:03.029][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:26:03.034][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:14.058][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:14.058][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:14.058][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:14.059][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:14.060][ 5172] * Saving spawns...
[2024-01-04 14:26:14.060][ 5172] * Saving objects...
[2024-01-04 14:26:14.106][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:14.109][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:14.121][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav'
[2024-01-04 14:26:14.122][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:26:14.122][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:26:14.127][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:15.522][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:15.523][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:15.523][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:15.523][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:15.524][ 5172] * Saving spawns...
[2024-01-04 14:26:15.524][ 5172] * Saving objects...
[2024-01-04 14:26:15.566][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:15.571][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:15.582][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav'
[2024-01-04 14:26:15.582][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:26:15.582][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:26:15.587][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:20.762][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:20.762][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:20.763][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:20.763][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:20.764][ 5172] * Saving spawns...
[2024-01-04 14:26:20.764][ 5172] * Saving objects...
[2024-01-04 14:26:20.805][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:20.807][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:20.818][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 14:26:20.818][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:26:20.818][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:26:20.827][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:23.588][14340] ~ 'atp_tushkano_respawn' online:false spawn items ...
[2024-01-04 14:26:23.588][14340] ~ 'atp_tushkano_respawn' online:false spawn done.
[2024-01-04 14:26:24.870][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:24.870][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:24.870][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:24.871][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:24.872][ 5172] * Saving spawns...
[2024-01-04 14:26:24.872][ 5172] * Saving objects...
[2024-01-04 14:26:24.913][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:24.918][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:24.930][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 14:26:24.930][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:26:24.930][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:26:24.939][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:42.472][16676] ~ 'mar_tushkano1_respawn' online:false spawn items ...
[2024-01-04 14:26:42.472][16676] ~ 'mar_tushkano1_respawn' online:false spawn done.
[2024-01-04 14:26:43.840][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:43.840][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:43.840][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:43.841][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:43.842][ 5172] * Saving spawns...
[2024-01-04 14:26:43.842][ 5172] * Saving objects...
[2024-01-04 14:26:43.891][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:43.894][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:43.905][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 14:26:43.906][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:26:43.906][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:26:43.914][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:48.382][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:48.382][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:48.382][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:48.383][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:48.384][ 5172] * Saving spawns...
[2024-01-04 14:26:48.384][ 5172] * Saving objects...
[2024-01-04 14:26:48.432][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:48.438][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:48.450][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 14:26:48.450][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:26:48.450][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:26:48.459][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:50.011][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:50.011][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:50.011][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:50.011][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:50.013][ 5172] * Saving spawns...
[2024-01-04 14:26:50.013][ 5172] * Saving objects...
[2024-01-04 14:26:50.063][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:50.065][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:50.078][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 14:26:50.078][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:26:50.078][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:26:50.085][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:51.636][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:51.636][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:51.637][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:51.637][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:51.639][ 5172] * Saving spawns...
[2024-01-04 14:26:51.639][ 5172] * Saving objects...
[2024-01-04 14:26:51.687][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:51.692][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:51.704][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 14:26:51.705][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:26:51.705][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:26:51.712][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:53.471][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:26:53.471][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:26:53.472][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:26:53.472][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:26:53.474][ 5172] * Saving spawns...
[2024-01-04 14:26:53.474][ 5172] * Saving objects...
[2024-01-04 14:26:53.529][ 5172] * 32952 objects are successfully saved
[2024-01-04 14:26:53.534][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:26:53.550][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 14:26:53.550][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:26:53.550][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:26:53.554][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:26:53.817][ 5172] ! actor signal on_update took 30
[2024-01-04 14:26:55.795][ 2236] ~ 'min_tarakan_respawn' online:false spawn items ...
[2024-01-04 14:26:55.823][ 2236] ~ 'min_tarakan_respawn' online:false spawn done.
[2024-01-04 14:26:55.824][ 2236] ! se_respawn:execute took 29
[2024-01-04 14:26:59.234][ 5172] gg_need_sleep=31
[2024-01-04 14:27:14.932][ 5172] ! actor signal on_update took 21
[2024-01-04 14:27:19.157][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:19.157][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:19.157][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:19.158][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:19.159][ 5172] * Saving spawns...
[2024-01-04 14:27:19.159][ 5172] * Saving objects...
[2024-01-04 14:27:19.200][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:27:19.205][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:19.216][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 14:27:19.216][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:27:19.216][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:27:19.219][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:27:21.597][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:21.597][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:21.598][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:21.598][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:21.600][ 5172] * Saving spawns...
[2024-01-04 14:27:21.600][ 5172] * Saving objects...
[2024-01-04 14:27:21.644][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:27:21.647][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:21.659][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 14:27:21.659][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:27:21.659][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:27:21.663][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:27:25.080][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:25.080][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:25.080][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:25.081][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:25.082][ 5172] * Saving spawns...
[2024-01-04 14:27:25.082][ 5172] * Saving objects...
[2024-01-04 14:27:25.124][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:27:25.129][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:25.141][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 14:27:25.141][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:27:25.141][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:27:25.146][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:27:27.902][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:27.902][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:27.902][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:27.903][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:27.904][ 5172] * Saving spawns...
[2024-01-04 14:27:27.904][ 5172] * Saving objects...
[2024-01-04 14:27:27.948][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:27:27.950][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:27.962][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 14:27:27.962][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:27:27.962][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:27:27.967][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:27:32.365][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:32.365][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:32.365][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:32.365][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:32.367][ 5172] * Saving spawns...
[2024-01-04 14:27:32.367][ 5172] * Saving objects...
[2024-01-04 14:27:32.418][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:27:32.424][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:32.437][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 14:27:32.437][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:27:32.437][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:27:32.448][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:27:53.582][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:53.582][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:53.582][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:53.583][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:53.584][ 5172] * Saving spawns...
[2024-01-04 14:27:53.584][ 5172] * Saving objects...
[2024-01-04 14:27:53.625][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:27:53.628][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:53.641][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav'
[2024-01-04 14:27:53.641][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:27:53.641][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:27:53.648][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:27:54.340][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:54.340][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:54.340][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:54.341][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:54.342][ 5172] * Saving spawns...
[2024-01-04 14:27:54.342][ 5172] * Saving objects...
[2024-01-04 14:27:54.384][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:27:54.389][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:54.400][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav'
[2024-01-04 14:27:54.401][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:27:54.401][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:27:54.408][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:27:55.243][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:55.243][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:55.244][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:55.244][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:55.246][ 5172] * Saving spawns...
[2024-01-04 14:27:55.246][ 5172] * Saving objects...
[2024-01-04 14:27:55.289][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:27:55.292][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:55.304][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav'
[2024-01-04 14:27:55.304][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:27:55.304][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:27:55.312][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:27:57.220][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:27:57.220][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:27:57.220][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:27:57.220][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:27:57.222][ 5172] * Saving spawns...
[2024-01-04 14:27:57.222][ 5172] * Saving objects...
[2024-01-04 14:27:57.266][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:27:57.271][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:27:57.283][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav'
[2024-01-04 14:27:57.283][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:27:57.283][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:27:57.291][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:01.054][ 5172] ! actor signal on_update took 34
[2024-01-04 14:28:03.661][ 5172] ! actor signal on_update took 50
[2024-01-04 14:28:05.164][ 5172] ! actor task_update() took 58ms, task: amk.on_actor_update t0s:0
[2024-01-04 14:28:08.080][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:08.080][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:08.080][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:08.081][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:08.083][ 5172] * Saving spawns...
[2024-01-04 14:28:08.083][ 5172] * Saving objects...
[2024-01-04 14:28:08.135][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:08.140][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:08.157][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav'
[2024-01-04 14:28:08.157][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:28:08.157][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:28:08.173][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:09.672][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:09.672][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:09.673][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:09.673][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:09.675][ 5172] * Saving spawns...
[2024-01-04 14:28:09.675][ 5172] * Saving objects...
[2024-01-04 14:28:09.724][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:09.730][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:09.741][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav'
[2024-01-04 14:28:09.742][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:28:09.742][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:28:09.760][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:11.248][ 5172] gg_need_sleep=32
[2024-01-04 14:28:11.477][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:11.477][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:11.478][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:11.478][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:11.480][ 5172] * Saving spawns...
[2024-01-04 14:28:11.480][ 5172] * Saving objects...
[2024-01-04 14:28:11.531][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:11.535][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:11.557][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav'
[2024-01-04 14:28:11.557][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:28:11.557][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:28:11.588][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:15.325][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:15.325][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:15.325][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:15.326][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:15.328][ 5172] * Saving spawns...
[2024-01-04 14:28:15.328][ 5172] * Saving objects...
[2024-01-04 14:28:15.386][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:15.392][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:15.427][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav'
[2024-01-04 14:28:15.427][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.11 s.]
[2024-01-04 14:28:15.427][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.11 s.]
[2024-01-04 14:28:15.442][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:18.780][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:18.780][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:18.780][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:18.781][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:18.783][ 5172] * Saving spawns...
[2024-01-04 14:28:18.783][ 5172] * Saving objects...
[2024-01-04 14:28:18.834][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:18.837][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:18.851][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav'
[2024-01-04 14:28:18.851][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:28:18.851][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:28:18.857][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:20.730][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:20.730][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:20.731][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:20.731][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:20.733][ 5172] * Saving spawns...
[2024-01-04 14:28:20.733][ 5172] * Saving objects...
[2024-01-04 14:28:20.812][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:20.818][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:20.844][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav'
[2024-01-04 14:28:20.844][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.12 s.]
[2024-01-04 14:28:20.844][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.12 s.]
[2024-01-04 14:28:20.856][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:23.103][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:23.103][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:23.104][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:23.104][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:23.106][ 5172] * Saving spawns...
[2024-01-04 14:28:23.106][ 5172] * Saving objects...
[2024-01-04 14:28:23.178][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:23.181][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:23.201][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav'
[2024-01-04 14:28:23.201][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.10 s.]
[2024-01-04 14:28:23.201][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.10 s.]
[2024-01-04 14:28:23.254][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:24.255][ 5172] ! actor signal on_update took 64
[2024-01-04 14:28:27.985][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:27.985][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:27.985][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:27.986][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:27.987][ 5172] * Saving spawns...
[2024-01-04 14:28:27.988][ 5172] * Saving objects...
[2024-01-04 14:28:28.071][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:28.076][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:28.087][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav'
[2024-01-04 14:28:28.087][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.11 s.]
[2024-01-04 14:28:28.087][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.11 s.]
[2024-01-04 14:28:28.110][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:34.477][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:34.477][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:34.478][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:34.478][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:34.480][ 5172] * Saving spawns...
[2024-01-04 14:28:34.480][ 5172] * Saving objects...
[2024-01-04 14:28:34.535][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:34.539][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:34.553][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav'
[2024-01-04 14:28:34.553][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:28:34.553][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:28:34.559][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:41.279][ 5172] Offline war start between ['freedom'] and monsters
[2024-01-04 14:28:43.435][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:43.435][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:43.435][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:43.436][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:43.438][ 5172] * Saving spawns...
[2024-01-04 14:28:43.438][ 5172] * Saving objects...
[2024-01-04 14:28:43.491][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:43.495][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:43.508][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav'
[2024-01-04 14:28:43.509][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:28:43.509][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:28:43.523][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:56.349][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:56.349][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:56.350][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:56.350][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:56.352][ 5172] * Saving spawns...
[2024-01-04 14:28:56.352][ 5172] * Saving objects...
[2024-01-04 14:28:56.408][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:56.411][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:56.426][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav'
[2024-01-04 14:28:56.426][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:28:56.426][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:28:56.433][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:28:57.948][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:28:57.948][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:28:57.949][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:28:57.949][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:28:57.951][ 5172] * Saving spawns...
[2024-01-04 14:28:57.951][ 5172] * Saving objects...
[2024-01-04 14:28:57.993][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:28:57.998][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:28:58.010][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav'
[2024-01-04 14:28:58.010][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:28:58.010][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:28:58.016][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:03.454][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:03.454][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:03.454][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:03.455][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:29:03.456][ 5172] * Saving spawns...
[2024-01-04 14:29:03.456][ 5172] * Saving objects...
[2024-01-04 14:29:03.496][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:03.499][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:29:03.510][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav'
[2024-01-04 14:29:03.510][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:29:03.510][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:29:03.516][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:13.277][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:13.277][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:13.277][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:13.278][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:29:13.279][ 5172] * Saving spawns...
[2024-01-04 14:29:13.279][ 5172] * Saving objects...
[2024-01-04 14:29:13.322][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:13.327][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:29:13.340][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav'
[2024-01-04 14:29:13.340][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:29:13.340][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:29:13.346][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:23.248][ 5172] gg_need_sleep=33
[2024-01-04 14:29:23.676][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:23.676][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:23.676][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:23.677][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:29:23.679][ 5172] * Saving spawns...
[2024-01-04 14:29:23.679][ 5172] * Saving objects...
[2024-01-04 14:29:23.724][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:23.727][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:29:23.739][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav'
[2024-01-04 14:29:23.739][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:29:23.739][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:29:23.745][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:35.289][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:35.289][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:35.289][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:35.289][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:29:35.291][ 5172] * Saving spawns...
[2024-01-04 14:29:35.291][ 5172] * Saving objects...
[2024-01-04 14:29:35.334][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:35.338][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:29:35.350][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav'
[2024-01-04 14:29:35.350][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:29:35.350][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:29:35.355][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:36.638][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:36.638][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:36.639][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:36.639][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:29:36.641][ 5172] * Saving spawns...
[2024-01-04 14:29:36.641][ 5172] * Saving objects...
[2024-01-04 14:29:36.692][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:36.695][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:29:36.708][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 14:29:36.708][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:29:36.708][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:29:36.713][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:40.689][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:40.689][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:40.689][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:40.690][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:29:40.692][ 5172] * Saving spawns...
[2024-01-04 14:29:40.692][ 5172] * Saving objects...
[2024-01-04 14:29:40.734][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:40.739][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:29:40.751][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:29:40.751][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:29:40.751][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:29:40.758][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:43.335][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:43.335][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:43.335][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:43.335][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:29:43.337][ 5172] * Saving spawns...
[2024-01-04 14:29:43.337][ 5172] * Saving objects...
[2024-01-04 14:29:43.378][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:43.381][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:29:43.392][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 14:29:43.393][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:29:43.393][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:29:43.397][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:48.500][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:48.500][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:48.500][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:48.501][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-04 14:29:48.502][ 5172] * Saving spawns...
[2024-01-04 14:29:48.502][ 5172] * Saving objects...
[2024-01-04 14:29:48.542][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:48.547][ 5172] * 4356 script vars are successfully saved
[2024-01-04 14:29:48.558][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 14:29:48.558][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:29:48.558][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:29:48.563][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:57.123][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:57.123][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:57.123][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:57.123][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:29:57.125][ 5172] * Saving spawns...
[2024-01-04 14:29:57.125][ 5172] * Saving objects...
[2024-01-04 14:29:57.168][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:57.170][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:29:57.181][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 14:29:57.181][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:29:57.181][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:29:57.188][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:29:59.064][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:29:59.064][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:29:59.064][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:29:59.064][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:29:59.066][ 5172] * Saving spawns...
[2024-01-04 14:29:59.066][ 5172] * Saving objects...
[2024-01-04 14:29:59.105][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:29:59.110][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:29:59.121][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 14:29:59.122][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:29:59.122][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:29:59.126][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:03.787][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:03.787][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:03.788][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:03.788][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:03.790][ 5172] * Saving spawns...
[2024-01-04 14:30:03.790][ 5172] * Saving objects...
[2024-01-04 14:30:03.844][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:03.847][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:03.860][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 14:30:03.860][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:30:03.860][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:30:03.866][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:06.472][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:06.472][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:06.473][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:06.473][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:06.475][ 5172] * Saving spawns...
[2024-01-04 14:30:06.475][ 5172] * Saving objects...
[2024-01-04 14:30:06.522][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:06.528][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:06.541][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 14:30:06.541][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:30:06.541][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:30:06.547][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:08.608][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:08.608][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:08.608][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:08.608][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:08.610][ 5172] * Saving spawns...
[2024-01-04 14:30:08.610][ 5172] * Saving objects...
[2024-01-04 14:30:08.651][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:08.653][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:08.665][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 14:30:08.665][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:30:08.665][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:30:08.674][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:21.391][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:21.391][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:21.391][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:21.392][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:21.394][ 5172] * Saving spawns...
[2024-01-04 14:30:21.394][ 5172] * Saving objects...
[2024-01-04 14:30:21.443][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:21.449][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:21.463][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 14:30:21.463][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:30:21.463][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:30:21.468][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:24.802][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:24.802][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:24.803][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:24.803][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:24.804][ 5172] * Saving spawns...
[2024-01-04 14:30:24.804][ 5172] * Saving objects...
[2024-01-04 14:30:24.846][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:24.849][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:24.860][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 14:30:24.861][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:30:24.861][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:30:24.865][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:27.297][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:27.297][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:27.297][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:27.298][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:27.299][ 5172] * Saving spawns...
[2024-01-04 14:30:27.299][ 5172] * Saving objects...
[2024-01-04 14:30:27.342][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:27.346][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:27.357][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 14:30:27.357][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:30:27.357][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:30:27.362][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:35.251][ 5172] gg_need_sleep=34
[2024-01-04 14:30:35.770][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:35.770][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:35.770][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:35.771][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:35.772][ 5172] * Saving spawns...
[2024-01-04 14:30:35.772][ 5172] * Saving objects...
[2024-01-04 14:30:35.814][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:35.816][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:35.828][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav'
[2024-01-04 14:30:35.828][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:30:35.828][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:30:35.835][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:53.112][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:53.112][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:53.112][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:53.113][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:53.114][ 5172] * Saving spawns...
[2024-01-04 14:30:53.114][ 5172] * Saving objects...
[2024-01-04 14:30:53.159][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:53.165][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:53.177][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav'
[2024-01-04 14:30:53.178][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:30:53.178][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:30:53.186][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:30:54.398][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:30:54.398][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:30:54.398][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:30:54.398][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:30:54.400][ 5172] * Saving spawns...
[2024-01-04 14:30:54.400][ 5172] * Saving objects...
[2024-01-04 14:30:54.452][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:30:54.455][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:30:54.467][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav'
[2024-01-04 14:30:54.467][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:30:54.467][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:30:54.479][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:03.694][ 5172] ! actor signal on_update took 64
[2024-01-04 14:31:05.155][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:05.155][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:05.155][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:05.155][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:05.157][ 5172] * Saving spawns...
[2024-01-04 14:31:05.157][ 5172] * Saving objects...
[2024-01-04 14:31:05.199][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:31:05.204][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:05.216][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav'
[2024-01-04 14:31:05.216][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:31:05.216][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:31:05.223][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:06.315][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:06.315][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:06.316][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:06.316][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:06.317][ 5172] * Saving spawns...
[2024-01-04 14:31:06.317][ 5172] * Saving objects...
[2024-01-04 14:31:06.361][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:31:06.364][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:06.375][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav'
[2024-01-04 14:31:06.375][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:31:06.375][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:31:06.381][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:07.230][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:07.230][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:07.231][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:07.231][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:07.233][ 5172] * Saving spawns...
[2024-01-04 14:31:07.233][ 5172] * Saving objects...
[2024-01-04 14:31:07.275][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:31:07.280][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:07.293][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav'
[2024-01-04 14:31:07.293][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:31:07.293][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:31:07.299][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:10.799][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:10.799][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:10.800][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:10.800][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:10.802][ 5172] * Saving spawns...
[2024-01-04 14:31:10.802][ 5172] * Saving objects...
[2024-01-04 14:31:10.861][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:31:10.865][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:10.880][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 14:31:10.880][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:31:10.880][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:31:10.890][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:12.827][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:12.827][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:12.827][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:12.828][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:12.829][ 5172] * Saving spawns...
[2024-01-04 14:31:12.829][ 5172] * Saving objects...
[2024-01-04 14:31:12.879][ 5172] * 32963 objects are successfully saved
[2024-01-04 14:31:12.885][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:12.900][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 14:31:12.900][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:31:12.900][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:31:12.915][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:26.727][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:26.727][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:26.727][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:26.727][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:26.729][ 5172] * Saving spawns...
[2024-01-04 14:31:26.729][ 5172] * Saving objects...
[2024-01-04 14:31:26.770][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:31:26.773][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:26.784][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 14:31:26.785][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:31:26.785][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:31:26.790][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:30.571][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:30.571][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:30.571][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:30.572][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:30.573][ 5172] * Saving spawns...
[2024-01-04 14:31:30.573][ 5172] * Saving objects...
[2024-01-04 14:31:30.616][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:31:30.622][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:30.634][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 14:31:30.634][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:31:30.634][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:31:30.639][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:34.977][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:34.977][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:34.977][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:34.978][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:34.979][ 5172] * Saving spawns...
[2024-01-04 14:31:34.979][ 5172] * Saving objects...
[2024-01-04 14:31:35.024][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:31:35.027][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:35.039][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 14:31:35.040][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:31:35.040][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:31:35.046][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:44.822][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:44.822][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:44.823][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:44.823][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:44.826][ 5172] * Saving spawns...
[2024-01-04 14:31:44.826][ 5172] * Saving objects...
[2024-01-04 14:31:44.876][ 5172] * 32962 objects are successfully saved
[2024-01-04 14:31:44.881][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:44.895][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 14:31:44.896][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:31:44.896][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:31:44.904][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:31:47.254][ 5172] gg_need_sleep=35
[2024-01-04 14:31:57.945][ 3592] ~ 'generators_kaban_respawn' online:false spawn items ...
[2024-01-04 14:31:57.948][ 3592] ~ 'generators_kaban_respawn' online:false spawn done.
[2024-01-04 14:31:58.524][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:31:58.524][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:31:58.524][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:31:58.524][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:31:58.526][ 5172] * Saving spawns...
[2024-01-04 14:31:58.526][ 5172] * Saving objects...
[2024-01-04 14:31:58.569][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:31:58.572][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:31:58.585][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 14:31:58.585][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:31:58.585][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:31:58.591][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:03.235][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:03.235][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:03.235][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:03.236][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:03.237][ 5172] * Saving spawns...
[2024-01-04 14:32:03.237][ 5172] * Saving objects...
[2024-01-04 14:32:03.290][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:03.295][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:03.307][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 14:32:03.307][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:32:03.307][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:32:03.316][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:04.857][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:04.857][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:04.858][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:04.858][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:04.860][ 5172] * Saving spawns...
[2024-01-04 14:32:04.860][ 5172] * Saving objects...
[2024-01-04 14:32:04.916][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:04.919][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:04.935][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 14:32:04.935][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:32:04.935][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:32:04.943][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:09.543][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:09.543][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:09.544][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:09.544][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:09.548][ 5172] * Saving spawns...
[2024-01-04 14:32:09.548][ 5172] * Saving objects...
[2024-01-04 14:32:09.605][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:09.610][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:09.623][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 14:32:09.623][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:32:09.623][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:32:09.628][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:13.283][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:13.283][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:13.284][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:13.284][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:13.286][ 5172] * Saving spawns...
[2024-01-04 14:32:13.286][ 5172] * Saving objects...
[2024-01-04 14:32:13.335][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:13.338][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:13.350][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 14:32:13.350][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:32:13.350][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:32:13.359][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:15.525][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:15.525][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:15.526][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:15.526][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:15.527][ 5172] * Saving spawns...
[2024-01-04 14:32:15.527][ 5172] * Saving objects...
[2024-01-04 14:32:15.571][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:15.576][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:15.588][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 14:32:15.588][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:32:15.588][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:32:15.599][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:24.385][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:24.385][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:24.386][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:24.386][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:24.388][ 5172] * Saving spawns...
[2024-01-04 14:32:24.388][ 5172] * Saving objects...
[2024-01-04 14:32:24.429][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:24.432][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:24.443][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav'
[2024-01-04 14:32:24.443][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:32:24.443][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:32:24.450][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:31.486][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:31.486][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:31.487][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:31.487][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:31.488][ 5172] * Saving spawns...
[2024-01-04 14:32:31.489][ 5172] * Saving objects...
[2024-01-04 14:32:31.529][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:31.534][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:31.545][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav'
[2024-01-04 14:32:31.545][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:32:31.545][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:32:31.548][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:32.086][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:32.086][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:32.086][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:32.087][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:32.088][ 5172] * Saving spawns...
[2024-01-04 14:32:32.088][ 5172] * Saving objects...
[2024-01-04 14:32:32.130][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:32.132][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:32.145][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav'
[2024-01-04 14:32:32.145][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:32:32.145][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:32:32.150][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:33.203][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:33.203][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:33.203][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:33.203][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:33.205][ 5172] * Saving spawns...
[2024-01-04 14:32:33.205][ 5172] * Saving objects...
[2024-01-04 14:32:33.246][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:33.251][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:33.263][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav'
[2024-01-04 14:32:33.263][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:32:33.263][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:32:33.268][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:52.710][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:52.710][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:52.711][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:52.711][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:52.714][ 5172] * Saving spawns...
[2024-01-04 14:32:52.714][ 5172] * Saving objects...
[2024-01-04 14:32:52.763][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:52.767][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:52.782][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav'
[2024-01-04 14:32:52.782][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:32:52.782][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:32:52.788][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:54.118][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:54.118][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:54.119][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:54.119][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:54.121][ 5172] * Saving spawns...
[2024-01-04 14:32:54.121][ 5172] * Saving objects...
[2024-01-04 14:32:54.162][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:54.167][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:54.179][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav'
[2024-01-04 14:32:54.179][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:32:54.179][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:32:54.183][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:57.724][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:57.724][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:57.724][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:57.724][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:57.726][ 5172] * Saving spawns...
[2024-01-04 14:32:57.726][ 5172] * Saving objects...
[2024-01-04 14:32:57.769][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:57.771][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:57.784][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav'
[2024-01-04 14:32:57.784][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:32:57.784][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:32:57.789][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:32:59.256][ 5172] gg_need_sleep=36
[2024-01-04 14:32:59.564][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:32:59.564][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:32:59.564][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:32:59.564][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:32:59.566][ 5172] * Saving spawns...
[2024-01-04 14:32:59.566][ 5172] * Saving objects...
[2024-01-04 14:32:59.608][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:32:59.613][ 5172] * 4344 script vars are successfully saved
[2024-01-04 14:32:59.625][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav'
[2024-01-04 14:32:59.625][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:32:59.625][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:32:59.629][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:33:09.031][ 5172] [rescan_physical_path] files count before: [82276]
[2024-01-04 14:33:09.058][ 5172] [rescan_physical_path] files count after: [82276]
[2024-01-04 14:33:10.493][ 5172] ~ ObjectResources unload...
[2024-01-04 14:33:10.493][ 5172] ~ ObjectResources - base: 6006, 3602409 K
[2024-01-04 14:33:10.493][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:33:11.094][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 246253 / 135167
[2024-01-04 14:33:11.094][ 5172] CInventory::Clear() for actor
[2024-01-04 14:33:11.405][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:33:11.405][ 5172] ~ ObjectResources - base: 6004, 3602302 K
[2024-01-04 14:33:11.405][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:33:11.521][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:33:11.522][ 5172] get_current_kx()=0.75
[2024-01-04 14:33:11.522][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:33:11.525][ 5172] start_game_callback() start
[2024-01-04 14:33:11.535][ 5172] $game_configs$ content:
[2024-01-04 14:33:11.535][ 5172] $game_scripts$ content:
[2024-01-04 14:33:11.535][ 5172] $game_shaders$ content:
[2024-01-04 14:33:11.535][ 5172] start_game_callback() end
[2024-01-04 14:33:11.535][ 5172] * phase time: 85 ms
[2024-01-04 14:33:11.535][ 5172] * phase cmem: 0 K
[2024-01-04 14:33:11.544][ 5172] * Loading spawn registry...
[2024-01-04 14:33:12.271][ 5172] Start load of custom waypoints...
[2024-01-04 14:33:12.275][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:33:12.275][ 5172] End load of custom waypoints...
[2024-01-04 14:33:12.275][ 5172] build_story_spawns start...
[2024-01-04 14:33:12.283][ 5172] build_root_spawns start...
[2024-01-04 14:33:12.284][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:33:12.284][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:33:12.284][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:33:12.284][ 5172] * Loading objects...
[2024-01-04 14:33:12.667][ 5172] * 32964 objects are successfully loaded
[2024-01-04 14:33:12.821][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:33:12.830][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:33:12.833][ 5172] story_id not found: bar_Barman
[2024-01-04 14:33:12.833][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:33:12.833][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:33:12.869][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:33:12.872][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:33:12.872][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:33:12.876][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:33:12.877][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:33:12.900][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:33:12.915][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:33:12.937][ 5172] story_id not found: dark_medic
[2024-01-04 14:33:12.965][ 5172] * 4344 script vars are successfully loaded
[2024-01-04 14:33:12.966][ 5172] ~~~ db.ver: 7
[2024-01-04 14:33:13.643][ 5172] * Game user День 35. [Лабиринт] quicksave_37 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' (2.107s)
[2024-01-04 14:33:13.643][ 5172] * phase time: 2107 ms
[2024-01-04 14:33:13.643][ 5172] * phase cmem: 0 K
[2024-01-04 14:33:13.643][ 5172] * phase time: 0 ms
[2024-01-04 14:33:13.643][ 5172] * phase cmem: 0 K
[2024-01-04 14:33:13.647][ 5172] * phase time: 4 ms
[2024-01-04 14:33:13.647][ 5172] * phase cmem: 0 K
[2024-01-04 14:33:13.654][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:33:13.654][ 5172] [32468MB] physical memory installed, [19027MB] available, [41] percent of memory in use
[2024-01-04 14:33:13.654][ 5172] PageFile total: [6892MB], free~ [7680MB]
[2024-01-04 14:33:13.654][ 5172] Engine memory usage (Working Set): [4724MB], peak: [5187MB]
[2024-01-04 14:33:13.654][ 5172] Engine memory usage (Commit Charge): [21161MB], peak: [27016MB]
[2024-01-04 14:33:13.654][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:33:13.654][ 5172] * [ D3D ]: textures count [6003]
[2024-01-04 14:33:13.654][ 5172] * [ D3D ]: textures[3599998 K]
[2024-01-04 14:33:13.654][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:33:13.654][ 5172] * [x-ray]: economy: strings[36683 K], smem[0 K]
[2024-01-04 14:33:13.654][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:33:13.658][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:33:13.731][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 14:33:13.731][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 14:33:13.739][ 5172] CTreasure.converted !!!
[2024-01-04 14:33:13.740][ 5172] CRandomTask.converted !!!
[2024-01-04 14:33:13.740][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:33:13.740][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:33:13.740][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:33:13.741][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items
[2024-01-04 14:33:13.741][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 14:33:13.741][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 14:33:13.741][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:33:13.741][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:33:13.741][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:33:13.741][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:33:13.767][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:33:13.786][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:33:13.795][ 5172] actor start 2
[2024-01-04 14:33:14.211][ 5172] actor end 2
[2024-01-04 14:33:14.268][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:33:14.472][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:33:14.472][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:33:14.510][ 5172] task_ini()
[2024-01-04 14:33:14.511][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:33:14.511][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:33:14.515][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:33:14.558][ 5172] Prefetch frame, updated: 763 objects!
[2024-01-04 14:33:14.717][ 5172] Prefetch frame, updated: 389 objects!
[2024-01-04 14:33:14.758][ 5172] Prefetch frame, updated: 120 objects!
[2024-01-04 14:33:14.779][ 5172] Prefetch frame, updated: 391 objects!
[2024-01-04 14:33:14.788][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:33:14.795][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:33:14.802][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:33:14.808][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:33:14.814][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:33:14.819][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:33:14.825][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:33:14.830][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:33:14.836][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:33:14.841][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:33:14.847][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:33:14.855][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:33:14.860][ 5172] Prefetch frame, updated: 346 objects!
[2024-01-04 14:33:14.866][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:33:14.874][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:33:14.880][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:33:14.886][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:33:14.897][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:33:14.902][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 14:33:14.908][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:33:14.913][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:33:14.919][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:33:14.925][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:33:14.930][ 5172] Prefetch frame, updated: 38 objects!
[2024-01-04 14:33:14.936][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:33:14.941][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:33:14.947][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:33:14.952][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:33:14.958][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:33:14.964][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 14:33:14.969][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:33:14.975][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:33:14.981][ 5172] Prefetch frame, updated: 335 objects!
[2024-01-04 14:33:14.987][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:33:14.992][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:33:14.998][ 5172] Prefetch frame, updated: 41 objects!
[2024-01-04 14:33:15.004][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:33:15.009][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:33:15.015][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 14:33:15.021][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:33:15.028][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 14:33:15.040][ 5172] Prefetch frame, updated: 53 objects!
[2024-01-04 14:33:15.050][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:33:15.055][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:33:15.060][ 5172] Prefetch frame, updated: 325 objects!
[2024-01-04 14:33:15.066][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:33:15.074][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:33:15.080][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:33:15.092][ 5172] Prefetch frame, updated: 78 objects!
[2024-01-04 14:33:15.093][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:33:15.101][ 5172] Prefetch frame, updated: 325 objects!
[2024-01-04 14:33:15.106][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:33:15.112][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:33:15.117][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:33:15.123][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:33:15.128][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:33:15.137][ 5172] Prefetch frame, updated: 16 objects!
[2024-01-04 14:33:15.143][ 5172] Prefetch frame, updated: 322 objects!
[2024-01-04 14:33:15.149][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:33:15.155][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:33:15.161][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:33:15.170][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:33:15.176][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:33:15.183][ 5172] Prefetch frame, updated: 327 objects!
[2024-01-04 14:33:15.189][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 14:33:15.195][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:33:15.201][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:33:15.208][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:33:15.213][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:33:15.220][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:33:15.225][ 5172] Prefetch frame, updated: 343 objects!
[2024-01-04 14:33:15.232][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:33:15.238][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:33:15.244][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:33:15.250][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:33:15.256][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:33:15.262][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:33:15.268][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 14:33:15.274][ 5172] Prefetch frame, updated: 19 objects!
[2024-01-04 14:33:15.280][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:33:15.285][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:33:15.291][ 5172] Prefetch frame, updated: 19 objects!
[2024-01-04 14:33:15.297][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:33:15.303][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:33:15.309][ 5172] Prefetch frame, updated: 339 objects!
[2024-01-04 14:33:15.315][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:33:15.321][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:33:15.326][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 14:33:15.332][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:33:15.338][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:33:15.344][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:33:15.350][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:33:15.356][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:33:15.394][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:33:15.394][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:33:15.395][ 5172] * phase time: 1751 ms
[2024-01-04 14:33:15.395][ 5172] * phase cmem: 0 K
[2024-01-04 14:33:15.395][ 5172] gameload - all finished!
[2024-01-04 14:33:58.076][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:33:58.076][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:33:58.076][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:33:58.077][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:33:58.079][ 5172] * Saving spawns...
[2024-01-04 14:33:58.079][ 5172] * Saving objects...
[2024-01-04 14:33:58.122][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:33:58.124][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:33:58.135][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav'
[2024-01-04 14:33:58.136][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:33:58.136][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:33:58.139][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:33:58.694][ 5172] gg_need_sleep=37
[2024-01-04 14:33:59.730][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:33:59.730][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:33:59.731][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:33:59.731][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:33:59.732][ 5172] * Saving spawns...
[2024-01-04 14:33:59.732][ 5172] * Saving objects...
[2024-01-04 14:33:59.772][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:33:59.774][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:33:59.784][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav'
[2024-01-04 14:33:59.784][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:33:59.784][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:33:59.787][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:34:05.054][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:34:05.054][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:34:05.054][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:34:05.054][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:34:05.056][ 5172] * Saving spawns...
[2024-01-04 14:34:05.056][ 5172] * Saving objects...
[2024-01-04 14:34:05.095][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:34:05.096][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:34:05.107][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav'
[2024-01-04 14:34:05.107][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:34:05.107][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:34:05.112][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:34:12.666][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:34:12.666][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:34:12.666][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:34:12.666][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:34:12.668][ 5172] * Saving spawns...
[2024-01-04 14:34:12.668][ 5172] * Saving objects...
[2024-01-04 14:34:12.709][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:34:12.710][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:34:12.720][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav'
[2024-01-04 14:34:12.721][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:34:12.721][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:34:12.725][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:34:16.991][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:34:16.991][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:34:16.992][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:34:16.992][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:34:16.993][ 5172] * Saving spawns...
[2024-01-04 14:34:16.993][ 5172] * Saving objects...
[2024-01-04 14:34:17.034][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:34:17.036][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:34:17.047][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav'
[2024-01-04 14:34:17.047][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:34:17.047][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:34:17.051][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:34:34.698][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:34:34.698][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:34:34.698][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:34:34.699][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:34:34.700][ 5172] * Saving spawns...
[2024-01-04 14:34:34.700][ 5172] * Saving objects...
[2024-01-04 14:34:34.757][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:34:34.758][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:34:34.771][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav'
[2024-01-04 14:34:34.771][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:34:34.771][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:34:34.776][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:34:37.261][17536] ~ 'aver_boar_flesh2_respawn' online:false spawn items ...
[2024-01-04 14:34:37.261][17536] ~ 'aver_boar_flesh2_respawn' online:false spawn done.
[2024-01-04 14:34:37.368][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:34:37.368][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:34:37.368][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:34:37.368][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:34:37.370][ 5172] * Saving spawns...
[2024-01-04 14:34:37.370][ 5172] * Saving objects...
[2024-01-04 14:34:37.411][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:34:37.413][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:34:37.424][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav'
[2024-01-04 14:34:37.425][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:34:37.425][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:34:37.430][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:44:00.408][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:44:00.408][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:44:00.409][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:44:00.409][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:44:00.411][ 5172] * Saving spawns...
[2024-01-04 14:44:00.411][ 5172] * Saving objects...
[2024-01-04 14:44:00.454][ 5172] * 32964 objects are successfully saved
[2024-01-04 14:44:00.456][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:44:00.467][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav'
[2024-01-04 14:44:00.467][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:44:00.467][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:44:00.471][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:44:10.727][ 5000] ~ 'mar_dog1_respawn' online:false spawn items ...
[2024-01-04 14:44:10.731][ 5000] ~ 'mar_dog1_respawn' online:false spawn done.
[2024-01-04 14:44:11.241][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:44:11.241][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:44:11.242][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:44:11.242][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items
[2024-01-04 14:44:11.244][ 5172] * Saving spawns...
[2024-01-04 14:44:11.244][ 5172] * Saving objects...
[2024-01-04 14:44:11.289][ 5172] * 32966 objects are successfully saved
[2024-01-04 14:44:11.290][ 5172] * 4348 script vars are successfully saved
[2024-01-04 14:44:11.301][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav'
[2024-01-04 14:44:11.301][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:44:11.301][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:44:11.306][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:44:15.890][13432] ~ 'dcity_pseudodog_respawn' online:false spawn items ...
[2024-01-04 14:44:15.890][13432] ~ 'dcity_pseudodog_respawn' online:false spawn done.
[2024-01-04 14:44:19.759][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:44:19.759][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:44:19.759][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:44:19.759][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:44:19.761][ 5172] * Saving spawns...
[2024-01-04 14:44:19.761][ 5172] * Saving objects...
[2024-01-04 14:44:19.811][ 5172] * 32966 objects are successfully saved
[2024-01-04 14:44:19.813][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:44:19.824][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav'
[2024-01-04 14:44:19.824][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:44:19.824][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:44:19.830][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:44:23.418][ 5000] ~ 'min_bloodsucker_respawn' online:false spawn items ...
[2024-01-04 14:44:23.423][ 5000] ~ 'min_bloodsucker_respawn' online:false spawn done.
[2024-01-04 14:44:29.319][ 5172] gg_need_sleep=38
[2024-01-04 14:44:32.760][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 14:44:32.760][ 5172] ! actor signal on_update took 60
[2024-01-04 14:44:40.489][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:44:40.489][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:44:40.490][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:44:40.490][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:44:40.492][ 5172] * Saving spawns...
[2024-01-04 14:44:40.492][ 5172] * Saving objects...
[2024-01-04 14:44:40.533][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:44:40.534][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:44:40.545][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav'
[2024-01-04 14:44:40.545][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:44:40.545][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:44:40.549][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:44:51.834][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:44:51.834][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:44:51.835][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:44:51.835][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:44:51.837][ 5172] * Saving spawns...
[2024-01-04 14:44:51.837][ 5172] * Saving objects...
[2024-01-04 14:44:51.883][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:44:51.885][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:44:51.896][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav'
[2024-01-04 14:44:51.896][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:44:51.896][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:44:51.901][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:44:53.084][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:44:53.084][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:44:53.084][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:44:53.084][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:44:53.086][ 5172] * Saving spawns...
[2024-01-04 14:44:53.086][ 5172] * Saving objects...
[2024-01-04 14:44:53.126][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:44:53.128][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:44:53.139][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 14:44:53.139][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:44:53.139][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:44:53.143][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:44:56.842][ 5172] reputation_dc = 18.4, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008
[2024-01-04 14:44:56.842][ 5172] ____________________
[2024-01-04 14:44:56.870][ 5172] ! actor signal on_update took 28
[2024-01-04 14:44:58.291][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:44:58.291][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:44:58.291][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:44:58.292][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:44:58.293][ 5172] * Saving spawns...
[2024-01-04 14:44:58.293][ 5172] * Saving objects...
[2024-01-04 14:44:58.336][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:44:58.337][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:44:58.349][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:44:58.349][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:44:58.349][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:44:58.354][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:45:01.073][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:45:01.073][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:45:01.073][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:45:01.074][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:45:01.075][ 5172] * Saving spawns...
[2024-01-04 14:45:01.075][ 5172] * Saving objects...
[2024-01-04 14:45:01.117][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:45:01.119][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:45:01.130][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 14:45:01.130][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:45:01.130][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:45:01.134][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:45:14.429][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:45:14.429][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:45:14.429][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:45:14.429][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:45:14.431][ 5172] * Saving spawns...
[2024-01-04 14:45:14.431][ 5172] * Saving objects...
[2024-01-04 14:45:14.471][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:45:14.475][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:45:14.487][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 14:45:14.487][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:45:14.487][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:45:14.493][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:45:15.375][ 5172] Offline war start between ['bandit'] and monsters
[2024-01-04 14:45:15.861][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:45:15.861][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:45:15.861][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:45:15.862][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:45:15.863][ 5172] * Saving spawns...
[2024-01-04 14:45:15.863][ 5172] * Saving objects...
[2024-01-04 14:45:15.904][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:45:15.909][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:45:15.920][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 14:45:15.920][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:45:15.920][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:45:15.926][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:45:19.355][ 5000] ~ 'ros_tushkano_respawn' online:false spawn items ...
[2024-01-04 14:45:19.365][ 5000] ~ 'ros_tushkano_respawn' online:false spawn done.
[2024-01-04 14:45:32.406][ 5172] [rescan_physical_path] files count before: [82276]
[2024-01-04 14:45:32.448][ 5172] [rescan_physical_path] files count after: [82276]
[2024-01-04 14:45:33.653][ 5172] ~ ObjectResources unload...
[2024-01-04 14:45:33.653][ 5172] ~ ObjectResources - base: 6005, 3602387 K
[2024-01-04 14:45:33.653][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:45:34.382][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 24365 / 104746
[2024-01-04 14:45:34.382][ 5172] CInventory::Clear() for actor
[2024-01-04 14:45:34.712][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:45:34.713][ 5172] ~ ObjectResources - base: 6004, 3602302 K
[2024-01-04 14:45:34.713][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:45:34.848][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:45:34.848][ 5172] get_current_kx()=0.75
[2024-01-04 14:45:34.848][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:45:34.858][ 5172] start_game_callback() start
[2024-01-04 14:45:34.869][ 5172] $game_configs$ content:
[2024-01-04 14:45:34.869][ 5172] $game_scripts$ content:
[2024-01-04 14:45:34.869][ 5172] $game_shaders$ content:
[2024-01-04 14:45:34.869][ 5172] start_game_callback() end
[2024-01-04 14:45:34.869][ 5172] * phase time: 94 ms
[2024-01-04 14:45:34.869][ 5172] * phase cmem: 0 K
[2024-01-04 14:45:34.878][ 5172] * Loading spawn registry...
[2024-01-04 14:45:35.739][ 5172] Start load of custom waypoints...
[2024-01-04 14:45:35.743][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:45:35.743][ 5172] End load of custom waypoints...
[2024-01-04 14:45:35.743][ 5172] build_story_spawns start...
[2024-01-04 14:45:35.752][ 5172] build_root_spawns start...
[2024-01-04 14:45:35.752][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:45:35.752][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:45:35.752][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:45:35.753][ 5172] * Loading objects...
[2024-01-04 14:45:36.131][ 5172] * 32970 objects are successfully loaded
[2024-01-04 14:45:36.288][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:45:36.298][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:45:36.301][ 5172] story_id not found: bar_Barman
[2024-01-04 14:45:36.301][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:45:36.301][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:45:36.336][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:45:36.339][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:45:36.339][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:45:36.343][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:45:36.344][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:45:36.367][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:45:36.382][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:45:36.405][ 5172] story_id not found: dark_medic
[2024-01-04 14:45:36.432][ 5172] * 4332 script vars are successfully loaded
[2024-01-04 14:45:36.433][ 5172] ~~~ db.ver: 7
[2024-01-04 14:45:37.127][ 5172] * Game user День 35. [Лабиринт] quicksave_4 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' (2.258s)
[2024-01-04 14:45:37.127][ 5172] * phase time: 2258 ms
[2024-01-04 14:45:37.127][ 5172] * phase cmem: 0 K
[2024-01-04 14:45:37.127][ 5172] * phase time: 0 ms
[2024-01-04 14:45:37.127][ 5172] * phase cmem: 0 K
[2024-01-04 14:45:37.134][ 5172] * phase time: 6 ms
[2024-01-04 14:45:37.134][ 5172] * phase cmem: 0 K
[2024-01-04 14:45:37.140][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:45:37.140][ 5172] [32468MB] physical memory installed, [17576MB] available, [45] percent of memory in use
[2024-01-04 14:45:37.140][ 5172] PageFile total: [6892MB], free~ [6482MB]
[2024-01-04 14:45:37.140][ 5172] Engine memory usage (Working Set): [4717MB], peak: [5187MB]
[2024-01-04 14:45:37.140][ 5172] Engine memory usage (Commit Charge): [21155MB], peak: [27016MB]
[2024-01-04 14:45:37.140][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:45:37.140][ 5172] * [ D3D ]: textures count [6003]
[2024-01-04 14:45:37.140][ 5172] * [ D3D ]: textures[3599998 K]
[2024-01-04 14:45:37.140][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:45:37.140][ 5172] * [x-ray]: economy: strings[36679 K], smem[0 K]
[2024-01-04 14:45:37.141][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:45:37.145][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:45:37.215][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 14:45:37.215][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 14:45:37.223][ 5172] CTreasure.converted !!!
[2024-01-04 14:45:37.224][ 5172] CRandomTask.converted !!!
[2024-01-04 14:45:37.224][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:45:37.224][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:45:37.224][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:45:37.225][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 14:45:37.225][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:45:37.225][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:45:37.225][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:45:37.225][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:45:37.247][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:45:37.269][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:45:37.272][ 5172] actor start 2
[2024-01-04 14:45:37.667][ 5172] actor end 2
[2024-01-04 14:45:37.720][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:45:37.960][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:45:37.960][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:45:38.001][ 5172] task_ini()
[2024-01-04 14:45:38.002][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:45:38.002][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:45:38.006][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:45:38.047][ 5172] Prefetch frame, updated: 767 objects!
[2024-01-04 14:45:38.227][ 5172] Prefetch frame, updated: 396 objects!
[2024-01-04 14:45:38.268][ 5172] Prefetch frame, updated: 119 objects!
[2024-01-04 14:45:38.285][ 5172] Prefetch frame, updated: 387 objects!
[2024-01-04 14:45:38.296][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:45:38.302][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:45:38.308][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:45:38.314][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:45:38.320][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:45:38.327][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 14:45:38.332][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:45:38.338][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:45:38.344][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:45:38.349][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:45:38.355][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:45:38.360][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:45:38.366][ 5172] Prefetch frame, updated: 321 objects!
[2024-01-04 14:45:38.371][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:45:38.377][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:45:38.382][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:45:38.388][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:45:38.396][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:45:38.399][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:45:38.408][ 5172] Prefetch frame, updated: 348 objects!
[2024-01-04 14:45:38.413][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:45:38.418][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:45:38.428][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:45:38.433][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:45:38.438][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:45:38.444][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 14:45:38.450][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 14:45:38.455][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:45:38.461][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:45:38.467][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:45:38.472][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 14:45:38.478][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:45:38.483][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:45:38.489][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 14:45:38.494][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:45:38.500][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 14:45:38.507][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:45:38.516][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:45:38.518][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 14:45:38.532][ 5172] Prefetch frame, updated: 325 objects!
[2024-01-04 14:45:38.538][ 5172] Prefetch frame, updated: 19 objects!
[2024-01-04 14:45:38.543][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:45:38.549][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:45:38.558][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 14:45:38.567][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:45:38.573][ 5172] Prefetch frame, updated: 87 objects!
[2024-01-04 14:45:38.578][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:45:38.587][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:45:38.593][ 5172] Prefetch frame, updated: 43 objects!
[2024-01-04 14:45:38.600][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:45:38.607][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:45:38.615][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:45:38.621][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:45:38.626][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:45:38.633][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:45:38.639][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:45:38.645][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:45:38.651][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:45:38.661][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:45:38.665][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:45:38.671][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:45:38.676][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:45:38.682][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:45:38.689][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 14:45:38.695][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:45:38.701][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:45:38.707][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:45:38.713][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:45:38.719][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:45:38.726][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:45:38.732][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:45:38.738][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:45:38.745][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 14:45:38.750][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:45:38.756][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:45:38.763][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:45:38.769][ 5172] Prefetch frame, updated: 321 objects!
[2024-01-04 14:45:38.775][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:45:38.781][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:45:38.788][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:45:38.794][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:45:38.799][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:45:38.806][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:45:38.813][ 5172] Prefetch frame, updated: 347 objects!
[2024-01-04 14:45:38.819][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:45:38.825][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:45:38.830][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:45:38.837][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:45:38.843][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:45:38.850][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:45:38.856][ 5172] Prefetch frame, updated: 350 objects!
[2024-01-04 14:45:38.861][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:45:38.867][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:45:38.908][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:45:38.908][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:45:38.908][ 5172] * phase time: 1780 ms
[2024-01-04 14:45:38.908][ 5172] * phase cmem: 0 K
[2024-01-04 14:45:38.908][ 5172] gameload - all finished!
[2024-01-04 14:45:39.916][ 5172] gg_need_sleep=39
[2024-01-04 14:45:47.168][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:45:47.168][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:45:47.168][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:45:47.168][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:45:47.170][ 5172] * Saving spawns...
[2024-01-04 14:45:47.170][ 5172] * Saving objects...
[2024-01-04 14:45:47.211][ 5172] * 32970 objects are successfully saved
[2024-01-04 14:45:47.213][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:45:47.224][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 14:45:47.224][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:45:47.224][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:45:47.231][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:45:55.837][ 2236] ~ 'ros_tushkano_respawn' online:false spawn items ...
[2024-01-04 14:45:55.845][ 2236] ~ 'ros_tushkano_respawn' online:false spawn done.
[2024-01-04 14:46:01.377][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:46:01.378][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:46:01.378][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:46:01.378][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:46:01.380][ 5172] * Saving spawns...
[2024-01-04 14:46:01.380][ 5172] * Saving objects...
[2024-01-04 14:46:01.418][ 5172] * 32974 objects are successfully saved
[2024-01-04 14:46:01.420][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:46:01.431][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 14:46:01.431][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:46:01.431][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:46:01.437][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:46:26.215][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:46:26.215][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:46:26.216][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:46:26.216][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:46:26.219][ 5172] * Saving spawns...
[2024-01-04 14:46:26.219][ 5172] * Saving objects...
[2024-01-04 14:46:26.282][ 5172] * 32974 objects are successfully saved
[2024-01-04 14:46:26.284][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:46:26.296][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 14:46:26.296][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:46:26.296][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:46:26.301][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:46:31.392][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:46:31.392][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:46:31.393][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:46:31.393][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:46:31.395][ 5172] * Saving spawns...
[2024-01-04 14:46:31.395][ 5172] * Saving objects...
[2024-01-04 14:46:31.440][ 5172] * 32974 objects are successfully saved
[2024-01-04 14:46:31.442][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:46:31.457][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 14:46:31.457][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:46:31.457][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:46:31.462][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:46:33.881][12452] ~ 'marsh_sniper_respawn' online:false spawn items ...
[2024-01-04 14:46:33.881][12452] ~ 'marsh_sniper_respawn' online:false spawn done.
[2024-01-04 14:46:51.921][ 5172] gg_need_sleep=40
[2024-01-04 14:47:13.797][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:47:13.797][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:47:13.798][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:47:13.798][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:47:13.799][ 5172] * Saving spawns...
[2024-01-04 14:47:13.799][ 5172] * Saving objects...
[2024-01-04 14:47:13.842][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:47:13.843][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:47:13.854][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 14:47:13.855][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:47:13.855][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:47:13.860][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:47:34.728][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:47:34.728][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:47:34.728][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:47:34.728][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:47:34.730][ 5172] * Saving spawns...
[2024-01-04 14:47:34.730][ 5172] * Saving objects...
[2024-01-04 14:47:34.777][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:47:34.778][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:47:34.789][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 14:47:34.789][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:47:34.789][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:47:34.796][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:47:35.337][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:47:35.337][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:47:35.338][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:47:35.338][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:47:35.339][ 5172] * Saving spawns...
[2024-01-04 14:47:35.339][ 5172] * Saving objects...
[2024-01-04 14:47:35.382][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:47:35.384][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:47:35.395][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 14:47:35.395][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:47:35.395][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:47:35.401][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:47:36.808][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:47:36.808][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:47:36.808][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:47:36.809][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:47:36.810][ 5172] * Saving spawns...
[2024-01-04 14:47:36.810][ 5172] * Saving objects...
[2024-01-04 14:47:36.850][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:47:36.851][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:47:36.863][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav'
[2024-01-04 14:47:36.863][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:47:36.863][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:47:36.869][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:47:39.101][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:47:39.102][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:47:39.102][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:47:39.102][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:47:39.104][ 5172] * Saving spawns...
[2024-01-04 14:47:39.104][ 5172] * Saving objects...
[2024-01-04 14:47:39.151][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:47:39.153][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:47:39.164][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav'
[2024-01-04 14:47:39.164][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:47:39.164][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:47:39.170][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:47:48.969][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:47:48.969][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:47:48.969][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:47:48.969][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:47:48.971][ 5172] * Saving spawns...
[2024-01-04 14:47:48.971][ 5172] * Saving objects...
[2024-01-04 14:47:49.010][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:47:49.011][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:47:49.023][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav'
[2024-01-04 14:47:49.024][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:47:49.024][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:47:49.030][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:47:53.276][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:47:53.276][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:47:53.277][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:47:53.277][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:47:53.278][ 5172] * Saving spawns...
[2024-01-04 14:47:53.278][ 5172] * Saving objects...
[2024-01-04 14:47:53.323][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:47:53.325][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:47:53.336][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav'
[2024-01-04 14:47:53.336][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:47:53.336][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:47:53.342][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:48:03.925][ 5172] gg_need_sleep=41
[2024-01-04 14:48:05.235][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:48:05.235][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:48:05.236][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:48:05.236][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:48:05.238][ 5172] * Saving spawns...
[2024-01-04 14:48:05.238][ 5172] * Saving objects...
[2024-01-04 14:48:05.279][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:48:05.281][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:48:05.294][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav'
[2024-01-04 14:48:05.294][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:48:05.294][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:48:05.301][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:48:21.957][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:48:21.957][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:48:21.958][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:48:21.958][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:48:21.960][ 5172] * Saving spawns...
[2024-01-04 14:48:21.960][ 5172] * Saving objects...
[2024-01-04 14:48:22.007][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:48:22.009][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:48:22.020][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav'
[2024-01-04 14:48:22.020][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:48:22.020][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:48:22.031][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:48:35.072][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:48:35.072][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:48:35.073][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:48:35.073][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:48:35.074][ 5172] * Saving spawns...
[2024-01-04 14:48:35.074][ 5172] * Saving objects...
[2024-01-04 14:48:35.112][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:48:35.114][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:48:35.125][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 14:48:35.125][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 14:48:35.125][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 14:48:35.130][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:48:35.892][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:48:35.892][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:48:35.892][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:48:35.893][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:48:35.894][ 5172] * Saving spawns...
[2024-01-04 14:48:35.894][ 5172] * Saving objects...
[2024-01-04 14:48:35.938][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:48:35.940][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:48:35.950][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 14:48:35.951][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:48:35.951][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:48:35.956][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:48:38.383][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:48:38.383][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:48:38.384][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:48:38.384][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:48:38.385][ 5172] * Saving spawns...
[2024-01-04 14:48:38.385][ 5172] * Saving objects...
[2024-01-04 14:48:38.423][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:48:38.425][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:48:38.437][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 14:48:38.437][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:48:38.437][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:48:38.442][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:48:47.823][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:48:47.823][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:48:47.823][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:48:47.823][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:48:47.825][ 5172] * Saving spawns...
[2024-01-04 14:48:47.825][ 5172] * Saving objects...
[2024-01-04 14:48:47.876][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:48:47.880][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:48:47.891][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 14:48:47.891][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:48:47.891][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:48:47.897][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:48:49.529][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:48:49.529][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:48:49.529][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:48:49.530][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:48:49.531][ 5172] * Saving spawns...
[2024-01-04 14:48:49.531][ 5172] * Saving objects...
[2024-01-04 14:48:49.578][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:48:49.582][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:48:49.593][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 14:48:49.593][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:48:49.593][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:48:49.598][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:48:59.166][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:48:59.166][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:48:59.166][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:48:59.166][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:48:59.168][ 5172] * Saving spawns...
[2024-01-04 14:48:59.168][ 5172] * Saving objects...
[2024-01-04 14:48:59.213][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:48:59.216][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:48:59.230][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 14:48:59.230][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:48:59.230][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:48:59.234][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:13.334][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:13.334][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:13.335][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:13.335][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:13.336][ 5172] * Saving spawns...
[2024-01-04 14:49:13.336][ 5172] * Saving objects...
[2024-01-04 14:49:13.380][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:13.382][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:13.395][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 14:49:13.395][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:13.395][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:13.401][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:14.376][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:14.376][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:14.376][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:14.377][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:14.378][ 5172] * Saving spawns...
[2024-01-04 14:49:14.378][ 5172] * Saving objects...
[2024-01-04 14:49:14.422][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:14.424][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:14.436][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 14:49:14.437][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:14.437][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:14.440][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:15.925][ 5172] gg_need_sleep=42
[2024-01-04 14:49:16.152][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:16.152][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:16.152][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:16.153][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:16.154][ 5172] * Saving spawns...
[2024-01-04 14:49:16.154][ 5172] * Saving objects...
[2024-01-04 14:49:16.196][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:16.197][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:16.210][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 14:49:16.210][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:16.210][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:16.214][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:31.505][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:31.505][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:31.505][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:31.506][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:31.507][ 5172] * Saving spawns...
[2024-01-04 14:49:31.507][ 5172] * Saving objects...
[2024-01-04 14:49:31.558][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:31.560][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:31.571][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 14:49:31.571][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:49:31.571][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:49:31.574][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:41.800][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:41.800][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:41.801][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:41.801][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:41.802][ 5172] * Saving spawns...
[2024-01-04 14:49:41.802][ 5172] * Saving objects...
[2024-01-04 14:49:41.845][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:41.847][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:41.860][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 14:49:41.860][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:41.860][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:41.866][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:48.493][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:48.493][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:48.493][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:48.493][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:48.495][ 5172] * Saving spawns...
[2024-01-04 14:49:48.495][ 5172] * Saving objects...
[2024-01-04 14:49:48.541][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:48.542][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:48.553][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 14:49:48.553][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:48.553][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:48.557][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:51.536][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:51.536][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:51.536][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:51.537][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:51.538][ 5172] * Saving spawns...
[2024-01-04 14:49:51.538][ 5172] * Saving objects...
[2024-01-04 14:49:51.579][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:51.580][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:51.592][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav'
[2024-01-04 14:49:51.592][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:51.592][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:51.596][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:52.687][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:52.687][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:52.687][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:52.687][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:52.689][ 5172] * Saving spawns...
[2024-01-04 14:49:52.689][ 5172] * Saving objects...
[2024-01-04 14:49:52.733][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:52.735][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:52.747][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav'
[2024-01-04 14:49:52.747][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:52.747][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:52.752][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:56.993][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:56.993][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:56.993][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:56.993][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:56.995][ 5172] * Saving spawns...
[2024-01-04 14:49:56.995][ 5172] * Saving objects...
[2024-01-04 14:49:57.041][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:57.042][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:57.054][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav'
[2024-01-04 14:49:57.054][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:57.054][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:57.058][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:57.811][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:57.811][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:57.811][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:57.811][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:57.813][ 5172] * Saving spawns...
[2024-01-04 14:49:57.813][ 5172] * Saving objects...
[2024-01-04 14:49:57.856][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:57.858][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:57.870][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav'
[2024-01-04 14:49:57.870][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:57.870][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:57.875][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:49:58.598][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:49:58.598][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:49:58.599][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:49:58.599][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:49:58.600][ 5172] * Saving spawns...
[2024-01-04 14:49:58.600][ 5172] * Saving objects...
[2024-01-04 14:49:58.641][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:49:58.642][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:49:58.654][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav'
[2024-01-04 14:49:58.654][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:49:58.654][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:49:58.658][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:01.123][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:01.123][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:01.123][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:01.123][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:01.125][ 5172] * Saving spawns...
[2024-01-04 14:50:01.125][ 5172] * Saving objects...
[2024-01-04 14:50:01.167][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:01.168][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:01.179][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav'
[2024-01-04 14:50:01.179][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:50:01.179][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:50:01.186][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:11.840][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:11.840][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:11.840][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:11.840][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:11.842][ 5172] * Saving spawns...
[2024-01-04 14:50:11.842][ 5172] * Saving objects...
[2024-01-04 14:50:11.883][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:11.888][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:11.900][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav'
[2024-01-04 14:50:11.900][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:50:11.900][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:50:11.906][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:15.463][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:15.463][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:15.463][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:15.464][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:15.465][ 5172] * Saving spawns...
[2024-01-04 14:50:15.465][ 5172] * Saving objects...
[2024-01-04 14:50:15.509][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:15.514][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:15.525][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav'
[2024-01-04 14:50:15.525][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:50:15.525][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:50:15.531][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:20.719][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:20.719][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:20.719][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:20.719][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:20.721][ 5172] * Saving spawns...
[2024-01-04 14:50:20.721][ 5172] * Saving objects...
[2024-01-04 14:50:20.761][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:20.764][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:20.775][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav'
[2024-01-04 14:50:20.775][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:50:20.775][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:50:20.782][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:25.117][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:25.117][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:25.117][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:25.117][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:25.119][ 5172] * Saving spawns...
[2024-01-04 14:50:25.119][ 5172] * Saving objects...
[2024-01-04 14:50:25.164][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:25.169][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:25.182][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav'
[2024-01-04 14:50:25.182][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:50:25.182][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:50:25.191][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:26.368][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:26.368][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:26.369][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:26.369][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:26.370][ 5172] * Saving spawns...
[2024-01-04 14:50:26.370][ 5172] * Saving objects...
[2024-01-04 14:50:26.411][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:26.414][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:26.426][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav'
[2024-01-04 14:50:26.426][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:50:26.426][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:50:26.434][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:27.930][ 5172] gg_need_sleep=43
[2024-01-04 14:50:40.091][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:40.091][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:40.091][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:40.092][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:40.093][ 5172] * Saving spawns...
[2024-01-04 14:50:40.093][ 5172] * Saving objects...
[2024-01-04 14:50:40.137][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:40.142][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:40.154][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav'
[2024-01-04 14:50:40.154][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:50:40.154][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:50:40.160][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:47.776][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:47.776][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:47.776][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:47.776][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:47.778][ 5172] * Saving spawns...
[2024-01-04 14:50:47.778][ 5172] * Saving objects...
[2024-01-04 14:50:47.821][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:47.823][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:47.836][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav'
[2024-01-04 14:50:47.836][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:50:47.836][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:50:47.842][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:52.148][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:52.148][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:52.148][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:52.148][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:52.150][ 5172] * Saving spawns...
[2024-01-04 14:50:52.150][ 5172] * Saving objects...
[2024-01-04 14:50:52.194][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:52.196][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:52.208][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav'
[2024-01-04 14:50:52.208][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:50:52.208][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:50:52.214][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:50:56.018][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:50:56.018][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:50:56.018][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:50:56.018][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:50:56.020][ 5172] * Saving spawns...
[2024-01-04 14:50:56.020][ 5172] * Saving objects...
[2024-01-04 14:50:56.060][ 5172] * 32972 objects are successfully saved
[2024-01-04 14:50:56.062][ 5172] * 4332 script vars are successfully saved
[2024-01-04 14:50:56.073][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav'
[2024-01-04 14:50:56.073][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:50:56.073][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:50:56.077][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:51:10.479][ 5172] [rescan_physical_path] files count before: [82276]
[2024-01-04 14:51:10.507][ 5172] [rescan_physical_path] files count after: [82276]
[2024-01-04 14:51:11.675][ 5172] ! [R_occlusion::cleanup_lost]: cleanup 6 lost queries
[2024-01-04 14:51:11.681][ 5172] ~ ObjectResources unload...
[2024-01-04 14:51:11.681][ 5172] ~ ObjectResources - base: 6005, 3602387 K
[2024-01-04 14:51:11.681][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:51:12.284][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 111135 / 117672
[2024-01-04 14:51:12.284][ 5172] CInventory::Clear() for actor
[2024-01-04 14:51:12.542][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:51:12.542][ 5172] ~ ObjectResources - base: 6004, 3602302 K
[2024-01-04 14:51:12.542][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:51:12.648][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:51:12.648][ 5172] get_current_kx()=0.75
[2024-01-04 14:51:12.648][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:51:12.652][ 5172] start_game_callback() start
[2024-01-04 14:51:12.661][ 5172] $game_configs$ content:
[2024-01-04 14:51:12.662][ 5172] $game_scripts$ content:
[2024-01-04 14:51:12.662][ 5172] $game_shaders$ content:
[2024-01-04 14:51:12.662][ 5172] start_game_callback() end
[2024-01-04 14:51:12.662][ 5172] * phase time: 77 ms
[2024-01-04 14:51:12.662][ 5172] * phase cmem: 0 K
[2024-01-04 14:51:12.672][ 5172] * Loading spawn registry...
[2024-01-04 14:51:13.426][ 5172] Start load of custom waypoints...
[2024-01-04 14:51:13.430][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:51:13.430][ 5172] End load of custom waypoints...
[2024-01-04 14:51:13.430][ 5172] build_story_spawns start...
[2024-01-04 14:51:13.438][ 5172] build_root_spawns start...
[2024-01-04 14:51:13.439][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:51:13.439][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:51:13.439][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:51:13.439][ 5172] * Loading objects...
[2024-01-04 14:51:13.800][ 5172] * 32972 objects are successfully loaded
[2024-01-04 14:51:13.971][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:51:13.981][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:51:13.984][ 5172] story_id not found: bar_Barman
[2024-01-04 14:51:13.984][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:51:13.984][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:51:14.020][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:51:14.022][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:51:14.022][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:51:14.027][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:51:14.028][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:51:14.051][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:51:14.067][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:51:14.092][ 5172] story_id not found: dark_medic
[2024-01-04 14:51:14.120][ 5172] * 4332 script vars are successfully loaded
[2024-01-04 14:51:14.121][ 5172] ~~~ db.ver: 7
[2024-01-04 14:51:14.772][ 5172] * Game user День 35. [Лабиринт] quicksave_44 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' (2.110s)
[2024-01-04 14:51:14.772][ 5172] * phase time: 2110 ms
[2024-01-04 14:51:14.772][ 5172] * phase cmem: 0 K
[2024-01-04 14:51:14.773][ 5172] * phase time: 0 ms
[2024-01-04 14:51:14.773][ 5172] * phase cmem: 0 K
[2024-01-04 14:51:14.776][ 5172] * phase time: 3 ms
[2024-01-04 14:51:14.777][ 5172] * phase cmem: 0 K
[2024-01-04 14:51:14.783][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:51:14.783][ 5172] [32468MB] physical memory installed, [17248MB] available, [46] percent of memory in use
[2024-01-04 14:51:14.783][ 5172] PageFile total: [6892MB], free~ [6853MB]
[2024-01-04 14:51:14.783][ 5172] Engine memory usage (Working Set): [4713MB], peak: [5187MB]
[2024-01-04 14:51:14.783][ 5172] Engine memory usage (Commit Charge): [21153MB], peak: [27016MB]
[2024-01-04 14:51:14.783][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:51:14.783][ 5172] * [ D3D ]: textures count [6003]
[2024-01-04 14:51:14.783][ 5172] * [ D3D ]: textures[3599998 K]
[2024-01-04 14:51:14.783][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:51:14.783][ 5172] * [x-ray]: economy: strings[36672 K], smem[0 K]
[2024-01-04 14:51:14.784][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:51:14.788][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:51:14.862][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 14:51:14.862][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 14:51:14.870][ 5172] CTreasure.converted !!!
[2024-01-04 14:51:14.870][ 5172] CRandomTask.converted !!!
[2024-01-04 14:51:14.871][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:51:14.871][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:51:14.871][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:51:14.871][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 14:51:14.871][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 14:51:14.871][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 14:51:14.872][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:51:14.872][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:51:14.872][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:51:14.872][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:51:14.898][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:51:14.921][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:51:14.932][ 5172] actor start 2
[2024-01-04 14:51:15.339][ 5172] actor end 2
[2024-01-04 14:51:15.392][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:51:15.588][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:51:15.588][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:51:15.628][ 5172] task_ini()
[2024-01-04 14:51:15.628][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:51:15.628][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:51:15.632][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:51:15.663][ 5172] Prefetch frame, updated: 760 objects!
[2024-01-04 14:51:15.809][ 5172] Prefetch frame, updated: 390 objects!
[2024-01-04 14:51:15.843][ 5172] Prefetch frame, updated: 81 objects!
[2024-01-04 14:51:15.856][ 5172] Prefetch frame, updated: 418 objects!
[2024-01-04 14:51:15.864][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:51:15.869][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:51:15.875][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:51:15.883][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:51:15.889][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:51:15.894][ 5172] Prefetch frame, updated: 339 objects!
[2024-01-04 14:51:15.901][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:51:15.907][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:15.912][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:51:15.920][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:51:15.926][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:51:15.932][ 5172] Prefetch frame, updated: 339 objects!
[2024-01-04 14:51:15.939][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:15.945][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:15.951][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:51:15.956][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:51:15.962][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:51:15.971][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 14:51:15.976][ 5172] Prefetch frame, updated: 322 objects!
[2024-01-04 14:51:15.983][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:51:15.989][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:51:15.995][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.002][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:51:16.007][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:51:16.012][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:16.021][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 14:51:16.026][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:16.031][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:51:16.039][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:51:16.045][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:51:16.050][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:16.056][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.062][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 14:51:16.067][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:51:16.073][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 14:51:16.078][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:16.084][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:51:16.090][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.095][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:16.102][ 5172] Prefetch frame, updated: 342 objects!
[2024-01-04 14:51:16.107][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 14:51:16.113][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:51:16.119][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:16.125][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.130][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.136][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:51:16.142][ 5172] Prefetch frame, updated: 347 objects!
[2024-01-04 14:51:16.148][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:51:16.158][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 14:51:16.159][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.166][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:51:16.172][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:51:16.180][ 5172] Prefetch frame, updated: 352 objects!
[2024-01-04 14:51:16.188][ 5172] Prefetch frame, updated: 92 objects!
[2024-01-04 14:51:16.193][ 5172] Prefetch frame, updated: 22 objects!
[2024-01-04 14:51:16.199][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:51:16.204][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:51:16.210][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:51:16.216][ 5172] Prefetch frame, updated: 42 objects!
[2024-01-04 14:51:16.223][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:51:16.229][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:51:16.235][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.241][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:51:16.247][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:51:16.257][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:51:16.264][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 14:51:16.269][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:51:16.274][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:51:16.280][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:51:16.286][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.292][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:51:16.297][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:51:16.303][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:51:16.309][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:51:16.315][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:51:16.321][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:51:16.327][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 14:51:16.333][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:51:16.340][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:51:16.348][ 5172] Prefetch frame, updated: 326 objects!
[2024-01-04 14:51:16.353][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:51:16.360][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:51:16.365][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:51:16.371][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:51:16.378][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:51:16.385][ 5172] Prefetch frame, updated: 39 objects!
[2024-01-04 14:51:16.390][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 14:51:16.397][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:51:16.404][ 5172] Prefetch frame, updated: 38 objects!
[2024-01-04 14:51:16.410][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:51:16.416][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:51:16.422][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:51:16.429][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 14:51:16.468][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:51:16.468][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:51:16.468][ 5172] * phase time: 1695 ms
[2024-01-04 14:51:16.468][ 5172] * phase cmem: 0 K
[2024-01-04 14:51:16.468][ 5172] gameload - all finished!
[2024-01-04 14:51:19.476][ 5172] gg_need_sleep=44
[2024-01-04 14:51:31.812][ 5044] ~ 'ros_poltergeist_respawn' online:false spawn items ...
[2024-01-04 14:51:31.812][ 5044] ~ 'ros_poltergeist_respawn' online:false spawn done.
[2024-01-04 14:51:36.669][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:51:36.669][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:51:36.670][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:51:36.670][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:51:36.672][ 5172] * Saving spawns...
[2024-01-04 14:51:36.672][ 5172] * Saving objects...
[2024-01-04 14:51:36.718][ 5172] * 32973 objects are successfully saved
[2024-01-04 14:51:36.720][ 5172] * 4339 script vars are successfully saved
[2024-01-04 14:51:36.732][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav'
[2024-01-04 14:51:36.732][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:51:36.732][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:51:36.736][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:51:38.132][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:51:38.132][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:51:38.133][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:51:38.133][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:51:38.135][ 5172] * Saving spawns...
[2024-01-04 14:51:38.135][ 5172] * Saving objects...
[2024-01-04 14:51:38.186][ 5172] * 32973 objects are successfully saved
[2024-01-04 14:51:38.188][ 5172] * 4339 script vars are successfully saved
[2024-01-04 14:51:38.202][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav'
[2024-01-04 14:51:38.202][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:51:38.202][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:51:38.207][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:51:39.142][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:51:39.142][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:51:39.142][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:51:39.142][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:51:39.143][ 5172] * Saving spawns...
[2024-01-04 14:51:39.143][ 5172] * Saving objects...
[2024-01-04 14:51:39.188][ 5172] * 32973 objects are successfully saved
[2024-01-04 14:51:39.190][ 5172] * 4339 script vars are successfully saved
[2024-01-04 14:51:39.200][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav'
[2024-01-04 14:51:39.200][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:51:39.200][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:51:39.203][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:51:43.520][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:51:43.520][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:51:43.521][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:51:43.521][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:51:43.522][ 5172] * Saving spawns...
[2024-01-04 14:51:43.522][ 5172] * Saving objects...
[2024-01-04 14:51:43.561][ 5172] * 32973 objects are successfully saved
[2024-01-04 14:51:43.563][ 5172] * 4339 script vars are successfully saved
[2024-01-04 14:51:43.574][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav'
[2024-01-04 14:51:43.574][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:51:43.574][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:51:43.577][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:51:44.133][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:51:44.133][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:51:44.133][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:51:44.134][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:51:44.135][ 5172] * Saving spawns...
[2024-01-04 14:51:44.135][ 5172] * Saving objects...
[2024-01-04 14:51:44.177][ 5172] * 32973 objects are successfully saved
[2024-01-04 14:51:44.179][ 5172] * 4339 script vars are successfully saved
[2024-01-04 14:51:44.191][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav'
[2024-01-04 14:51:44.191][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:51:44.191][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:51:44.195][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:51:44.766][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:51:44.766][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:51:44.767][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:51:44.767][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:51:44.768][ 5172] * Saving spawns...
[2024-01-04 14:51:44.768][ 5172] * Saving objects...
[2024-01-04 14:51:44.806][ 5172] * 32973 objects are successfully saved
[2024-01-04 14:51:44.808][ 5172] * 4339 script vars are successfully saved
[2024-01-04 14:51:44.819][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav'
[2024-01-04 14:51:44.819][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:51:44.819][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:51:44.822][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:51:46.733][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:51:46.733][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:51:46.733][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:51:46.733][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:51:46.735][ 5172] * Saving spawns...
[2024-01-04 14:51:46.735][ 5172] * Saving objects...
[2024-01-04 14:51:46.777][ 5172] * 32973 objects are successfully saved
[2024-01-04 14:51:46.779][ 5172] * 4339 script vars are successfully saved
[2024-01-04 14:51:46.791][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:51:46.791][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:51:46.791][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:51:46.795][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:51:59.535][12324] ~ 'lim_zombied_exit_respawn' online:false spawn items ...
[2024-01-04 14:51:59.535][12324] ~ 'lim_zombied_exit_respawn' online:false spawn done.
[2024-01-04 14:52:10.756][ 5172] [rescan_physical_path] files count before: [82276]
[2024-01-04 14:52:10.784][ 5172] [rescan_physical_path] files count after: [82276]
[2024-01-04 14:52:12.361][ 5172] ~ ObjectResources unload...
[2024-01-04 14:52:12.361][ 5172] ~ ObjectResources - base: 6005, 3602387 K
[2024-01-04 14:52:12.361][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:52:12.936][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 4398 / 98152
[2024-01-04 14:52:12.936][ 5172] CInventory::Clear() for actor
[2024-01-04 14:52:13.197][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:52:13.197][ 5172] ~ ObjectResources - base: 6004, 3602302 K
[2024-01-04 14:52:13.197][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:52:13.301][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:52:13.301][ 5172] get_current_kx()=0.75
[2024-01-04 14:52:13.301][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:52:13.305][ 5172] start_game_callback() start
[2024-01-04 14:52:13.313][ 5172] $game_configs$ content:
[2024-01-04 14:52:13.313][ 5172] $game_scripts$ content:
[2024-01-04 14:52:13.313][ 5172] $game_shaders$ content:
[2024-01-04 14:52:13.313][ 5172] start_game_callback() end
[2024-01-04 14:52:13.314][ 5172] * phase time: 73 ms
[2024-01-04 14:52:13.314][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:13.322][ 5172] * Loading spawn registry...
[2024-01-04 14:52:14.061][ 5172] Start load of custom waypoints...
[2024-01-04 14:52:14.064][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:52:14.064][ 5172] End load of custom waypoints...
[2024-01-04 14:52:14.064][ 5172] build_story_spawns start...
[2024-01-04 14:52:14.072][ 5172] build_root_spawns start...
[2024-01-04 14:52:14.072][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:52:14.072][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:52:14.072][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:52:14.073][ 5172] * Loading objects...
[2024-01-04 14:52:14.455][ 5172] * 32973 objects are successfully loaded
[2024-01-04 14:52:14.617][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:52:14.626][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:52:14.629][ 5172] story_id not found: bar_Barman
[2024-01-04 14:52:14.629][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:52:14.629][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:52:14.665][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:52:14.667][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:52:14.667][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:52:14.672][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:52:14.673][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:52:14.696][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:52:14.711][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:52:14.734][ 5172] story_id not found: dark_medic
[2024-01-04 14:52:14.762][ 5172] * 4339 script vars are successfully loaded
[2024-01-04 14:52:14.763][ 5172] ~~~ db.ver: 7
[2024-01-04 14:52:15.444][ 5172] * Game user День 35. [Лабиринт] quicksave_50 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' (2.130s)
[2024-01-04 14:52:15.444][ 5172] * phase time: 2130 ms
[2024-01-04 14:52:15.444][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:15.444][ 5172] * phase time: 0 ms
[2024-01-04 14:52:15.444][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:15.448][ 5172] * phase time: 3 ms
[2024-01-04 14:52:15.448][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:15.454][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:52:15.454][ 5172] [32468MB] physical memory installed, [17291MB] available, [46] percent of memory in use
[2024-01-04 14:52:15.454][ 5172] PageFile total: [6892MB], free~ [6838MB]
[2024-01-04 14:52:15.454][ 5172] Engine memory usage (Working Set): [4705MB], peak: [5187MB]
[2024-01-04 14:52:15.454][ 5172] Engine memory usage (Commit Charge): [21143MB], peak: [27016MB]
[2024-01-04 14:52:15.454][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:52:15.454][ 5172] * [ D3D ]: textures count [6003]
[2024-01-04 14:52:15.454][ 5172] * [ D3D ]: textures[3599998 K]
[2024-01-04 14:52:15.454][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:52:15.454][ 5172] * [x-ray]: economy: strings[36682 K], smem[0 K]
[2024-01-04 14:52:15.455][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:15.461][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:52:15.530][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 14:52:15.530][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 14:52:15.538][ 5172] CTreasure.converted !!!
[2024-01-04 14:52:15.538][ 5172] CRandomTask.converted !!!
[2024-01-04 14:52:15.538][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:52:15.538][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:52:15.539][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:52:15.539][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 14:52:15.539][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 14:52:15.539][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 14:52:15.539][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:52:15.539][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:52:15.539][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:52:15.539][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:52:15.561][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:52:15.582][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:52:15.585][ 5172] actor start 2
[2024-01-04 14:52:16.002][ 5172] actor end 2
[2024-01-04 14:52:16.053][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:52:16.281][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:52:16.281][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:52:16.323][ 5172] task_ini()
[2024-01-04 14:52:16.324][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:52:16.324][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:52:16.329][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:52:16.365][ 5172] Prefetch frame, updated: 752 objects!
[2024-01-04 14:52:16.508][ 5172] Prefetch frame, updated: 384 objects!
[2024-01-04 14:52:16.546][ 5172] Prefetch frame, updated: 78 objects!
[2024-01-04 14:52:16.561][ 5172] Prefetch frame, updated: 415 objects!
[2024-01-04 14:52:16.568][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:16.575][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:52:16.581][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:16.586][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:52:16.593][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:52:16.599][ 5172] Prefetch frame, updated: 342 objects!
[2024-01-04 14:52:16.604][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:16.610][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:52:16.616][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:52:16.621][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:16.627][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:52:16.632][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:16.638][ 5172] Prefetch frame, updated: 342 objects!
[2024-01-04 14:52:16.644][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:52:16.649][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:16.655][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:52:16.660][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:52:16.670][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:52:16.674][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 14:52:16.680][ 5172] Prefetch frame, updated: 322 objects!
[2024-01-04 14:52:16.686][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:52:16.692][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:16.699][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:52:16.705][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:52:16.712][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:52:16.717][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:52:16.723][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 14:52:16.729][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:16.735][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:52:16.741][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:16.747][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:52:16.753][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:52:16.759][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:52:16.764][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:52:16.774][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:52:16.776][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:52:16.784][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 14:52:16.791][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:52:16.796][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:52:16.802][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:52:16.807][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:52:16.815][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:52:16.822][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:52:16.827][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:52:16.833][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:52:16.840][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:16.846][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:52:16.852][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:52:16.858][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 14:52:16.863][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:52:16.869][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:52:16.875][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:16.881][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:16.886][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:52:16.893][ 5172] Prefetch frame, updated: 122 objects!
[2024-01-04 14:52:16.898][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:52:16.903][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:52:16.913][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:16.916][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:52:16.922][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:52:16.928][ 5172] Prefetch frame, updated: 348 objects!
[2024-01-04 14:52:16.934][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 14:52:16.940][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:52:16.946][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:52:16.951][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:52:16.958][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:52:16.964][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 14:52:16.970][ 5172] Prefetch frame, updated: 326 objects!
[2024-01-04 14:52:16.975][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:16.981][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:52:16.988][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:52:16.994][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:17.001][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:52:17.011][ 5172] Prefetch frame, updated: 324 objects!
[2024-01-04 14:52:17.013][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:17.020][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:17.029][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:52:17.031][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:52:17.038][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 14:52:17.043][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:52:17.049][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:52:17.055][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:52:17.061][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:52:17.068][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:52:17.074][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:52:17.080][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:52:17.086][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:52:17.093][ 5172] Prefetch frame, updated: 340 objects!
[2024-01-04 14:52:17.098][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:52:17.103][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:52:17.110][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 14:52:17.115][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:52:17.122][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:52:17.161][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:52:17.161][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:52:17.161][ 5172] * phase time: 1717 ms
[2024-01-04 14:52:17.161][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:17.161][ 5172] gameload - all finished!
[2024-01-04 14:52:17.843][ 5172] gg_need_sleep=45
[2024-01-04 14:52:20.319][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:52:20.319][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:52:20.319][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:52:20.320][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:52:20.321][ 5172] * Saving spawns...
[2024-01-04 14:52:20.321][ 5172] * Saving objects...
[2024-01-04 14:52:20.385][ 5172] * 32973 objects are successfully saved
[2024-01-04 14:52:20.387][ 5172] * 4346 script vars are successfully saved
[2024-01-04 14:52:20.399][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav'
[2024-01-04 14:52:20.399][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:52:20.399][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:52:20.482][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:52:54.004][ 5172] [rescan_physical_path] files count before: [82276]
[2024-01-04 14:52:54.030][ 5172] [rescan_physical_path] files count after: [82276]
[2024-01-04 14:52:55.906][ 5172] ~ ObjectResources unload...
[2024-01-04 14:52:55.906][ 5172] ~ ObjectResources - base: 6005, 3602387 K
[2024-01-04 14:52:55.906][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:52:56.446][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 3643 / 98390
[2024-01-04 14:52:56.446][ 5172] CInventory::Clear() for actor
[2024-01-04 14:52:56.714][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:52:56.714][ 5172] ~ ObjectResources - base: 6004, 3602302 K
[2024-01-04 14:52:56.714][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:52:56.820][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:52:56.820][ 5172] get_current_kx()=0.75
[2024-01-04 14:52:56.820][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:52:56.823][ 5172] start_game_callback() start
[2024-01-04 14:52:56.833][ 5172] $game_configs$ content:
[2024-01-04 14:52:56.833][ 5172] $game_scripts$ content:
[2024-01-04 14:52:56.833][ 5172] $game_shaders$ content:
[2024-01-04 14:52:56.833][ 5172] start_game_callback() end
[2024-01-04 14:52:56.833][ 5172] * phase time: 75 ms
[2024-01-04 14:52:56.833][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:56.843][ 5172] * Loading spawn registry...
[2024-01-04 14:52:57.565][ 5172] Start load of custom waypoints...
[2024-01-04 14:52:57.569][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:52:57.569][ 5172] End load of custom waypoints...
[2024-01-04 14:52:57.569][ 5172] build_story_spawns start...
[2024-01-04 14:52:57.576][ 5172] build_root_spawns start...
[2024-01-04 14:52:57.577][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:52:57.577][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:52:57.577][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:52:57.577][ 5172] * Loading objects...
[2024-01-04 14:52:57.946][ 5172] * 32973 objects are successfully loaded
[2024-01-04 14:52:58.101][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:52:58.110][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:52:58.113][ 5172] story_id not found: bar_Barman
[2024-01-04 14:52:58.114][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:52:58.114][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:52:58.149][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:52:58.152][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:52:58.152][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:52:58.157][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:52:58.157][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:52:58.181][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:52:58.195][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:52:58.217][ 5172] story_id not found: dark_medic
[2024-01-04 14:52:58.244][ 5172] * 4346 script vars are successfully loaded
[2024-01-04 14:52:58.245][ 5172] ~~~ db.ver: 7
[2024-01-04 14:52:58.928][ 5172] * Game user День 35. [Лабиринт] quicksave_1 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' (2.094s)
[2024-01-04 14:52:58.928][ 5172] * phase time: 2094 ms
[2024-01-04 14:52:58.928][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:58.928][ 5172] * phase time: 0 ms
[2024-01-04 14:52:58.928][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:58.932][ 5172] * phase time: 3 ms
[2024-01-04 14:52:58.932][ 5172] * phase cmem: 0 K
[2024-01-04 14:52:58.938][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:52:58.938][ 5172] [32468MB] physical memory installed, [17299MB] available, [46] percent of memory in use
[2024-01-04 14:52:58.938][ 5172] PageFile total: [6892MB], free~ [6838MB]
[2024-01-04 14:52:58.938][ 5172] Engine memory usage (Working Set): [4716MB], peak: [5187MB]
[2024-01-04 14:52:58.938][ 5172] Engine memory usage (Commit Charge): [21154MB], peak: [27016MB]
[2024-01-04 14:52:58.938][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:52:58.938][ 5172] * [ D3D ]: textures count [6003]
[2024-01-04 14:52:58.938][ 5172] * [ D3D ]: textures[3599998 K]
[2024-01-04 14:52:58.938][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:52:58.938][ 5172] * [x-ray]: economy: strings[36676 K], smem[0 K]
[2024-01-04 14:52:58.938][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:52:58.942][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:52:59.016][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 14:52:59.016][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 14:52:59.024][ 5172] CTreasure.converted !!!
[2024-01-04 14:52:59.024][ 5172] CRandomTask.converted !!!
[2024-01-04 14:52:59.025][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:52:59.025][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:52:59.025][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:52:59.025][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 14:52:59.026][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 14:52:59.026][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:52:59.026][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:52:59.026][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:52:59.026][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:52:59.049][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:52:59.069][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:52:59.072][ 5172] actor start 2
[2024-01-04 14:52:59.499][ 5172] actor end 2
[2024-01-04 14:52:59.551][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:52:59.742][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:52:59.742][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:52:59.781][ 5172] task_ini()
[2024-01-04 14:52:59.782][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:52:59.782][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:52:59.787][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:52:59.820][ 5172] Prefetch frame, updated: 752 objects!
[2024-01-04 14:52:59.961][ 5172] Prefetch frame, updated: 384 objects!
[2024-01-04 14:53:00.002][ 5172] Prefetch frame, updated: 101 objects!
[2024-01-04 14:53:00.018][ 5172] Prefetch frame, updated: 391 objects!
[2024-01-04 14:53:00.028][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:00.033][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 14:53:00.039][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:00.045][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:00.052][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:00.057][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:53:00.063][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:53:00.070][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 14:53:00.076][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:00.081][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:00.089][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:00.095][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 14:53:00.100][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:00.106][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:53:00.113][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.119][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:00.124][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:00.133][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:00.136][ 5172] Prefetch frame, updated: 321 objects!
[2024-01-04 14:53:00.142][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 14:53:00.147][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:00.153][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.158][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.164][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:00.171][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:00.177][ 5172] Prefetch frame, updated: 342 objects!
[2024-01-04 14:53:00.182][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:00.189][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:00.195][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.201][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.206][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:53:00.213][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:53:00.222][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:53:00.228][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.241][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:53:00.249][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:53:00.256][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:53:00.263][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:53:00.277][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 14:53:00.284][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:53:00.291][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:00.297][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:00.304][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:53:00.310][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:53:00.316][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:00.322][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 14:53:00.330][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:00.338][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:00.352][ 5172] Prefetch frame, updated: 418 objects!
[2024-01-04 14:53:00.357][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:53:00.363][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.369][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:00.376][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:00.384][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:53:00.391][ 5172] Prefetch frame, updated: 354 objects!
[2024-01-04 14:53:00.398][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:53:00.404][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.410][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:53:00.417][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:00.424][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:00.430][ 5172] Prefetch frame, updated: 345 objects!
[2024-01-04 14:53:00.437][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:00.444][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:00.451][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:53:00.462][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:00.474][ 5172] Prefetch frame, updated: 348 objects!
[2024-01-04 14:53:00.487][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:00.493][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:53:00.506][ 5172] Prefetch frame, updated: 38 objects!
[2024-01-04 14:53:00.513][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 14:53:00.519][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:00.525][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:00.531][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:53:00.537][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:53:00.547][ 5172] Prefetch frame, updated: 62 objects!
[2024-01-04 14:53:00.554][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:53:00.561][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:53:00.567][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 14:53:00.574][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:53:00.581][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:53:00.587][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:00.594][ 5172] Prefetch frame, updated: 327 objects!
[2024-01-04 14:53:00.600][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:53:00.607][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:53:00.614][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:00.624][ 5172] Prefetch frame, updated: 63 objects!
[2024-01-04 14:53:00.640][ 5172] Prefetch frame, updated: 332 objects!
[2024-01-04 14:53:00.649][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:00.656][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:00.662][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 14:53:00.668][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:00.673][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:00.680][ 5172] Prefetch frame, updated: 324 objects!
[2024-01-04 14:53:00.740][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:53:00.740][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:53:00.740][ 5172] * phase time: 1812 ms
[2024-01-04 14:53:00.740][ 5172] * phase cmem: 0 K
[2024-01-04 14:53:00.740][ 5172] gameload - all finished!
[2024-01-04 14:53:01.423][ 5172] gg_need_sleep=46
[2024-01-04 14:53:15.622][ 5172] CGrenade::Deactivate primed. curr_anim=[anm_throw_begin]
[2024-01-04 14:53:17.496][ 5172] [rescan_physical_path] files count before: [82276]
[2024-01-04 14:53:17.524][ 5172] [rescan_physical_path] files count after: [82276]
[2024-01-04 14:53:19.102][ 5172] ~ ObjectResources unload...
[2024-01-04 14:53:19.102][ 5172] ~ ObjectResources - base: 6006, 3602409 K
[2024-01-04 14:53:19.102][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:53:19.659][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 1506 / 96140
[2024-01-04 14:53:19.659][ 5172] CInventory::Clear() for actor
[2024-01-04 14:53:19.929][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:53:19.929][ 5172] ~ ObjectResources - base: 6004, 3602302 K
[2024-01-04 14:53:19.929][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:53:20.038][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:53:20.038][ 5172] get_current_kx()=0.75
[2024-01-04 14:53:20.038][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:53:20.041][ 5172] start_game_callback() start
[2024-01-04 14:53:20.050][ 5172] $game_configs$ content:
[2024-01-04 14:53:20.050][ 5172] $game_scripts$ content:
[2024-01-04 14:53:20.050][ 5172] $game_shaders$ content:
[2024-01-04 14:53:20.050][ 5172] start_game_callback() end
[2024-01-04 14:53:20.050][ 5172] * phase time: 77 ms
[2024-01-04 14:53:20.050][ 5172] * phase cmem: 0 K
[2024-01-04 14:53:20.059][ 5172] * Loading spawn registry...
[2024-01-04 14:53:20.770][ 5172] Start load of custom waypoints...
[2024-01-04 14:53:20.774][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:53:20.774][ 5172] End load of custom waypoints...
[2024-01-04 14:53:20.774][ 5172] build_story_spawns start...
[2024-01-04 14:53:20.783][ 5172] build_root_spawns start...
[2024-01-04 14:53:20.784][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:53:20.784][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:53:20.784][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:53:20.784][ 5172] * Loading objects...
[2024-01-04 14:53:21.213][ 5172] * 32973 objects are successfully loaded
[2024-01-04 14:53:21.381][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:53:21.390][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:53:21.394][ 5172] story_id not found: bar_Barman
[2024-01-04 14:53:21.394][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:53:21.394][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:53:21.429][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:53:21.431][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:53:21.431][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:53:21.435][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:53:21.436][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:53:21.458][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:53:21.473][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:53:21.497][ 5172] story_id not found: dark_medic
[2024-01-04 14:53:21.524][ 5172] * 4346 script vars are successfully loaded
[2024-01-04 14:53:21.525][ 5172] ~~~ db.ver: 7
[2024-01-04 14:53:22.210][ 5172] * Game user День 35. [Лабиринт] quicksave_1 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' (2.159s)
[2024-01-04 14:53:22.210][ 5172] * phase time: 2159 ms
[2024-01-04 14:53:22.210][ 5172] * phase cmem: 0 K
[2024-01-04 14:53:22.210][ 5172] * phase time: 0 ms
[2024-01-04 14:53:22.210][ 5172] * phase cmem: 0 K
[2024-01-04 14:53:22.214][ 5172] * phase time: 3 ms
[2024-01-04 14:53:22.214][ 5172] * phase cmem: 0 K
[2024-01-04 14:53:22.220][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:53:22.220][ 5172] [32468MB] physical memory installed, [17164MB] available, [47] percent of memory in use
[2024-01-04 14:53:22.220][ 5172] PageFile total: [6892MB], free~ [6553MB]
[2024-01-04 14:53:22.220][ 5172] Engine memory usage (Working Set): [4716MB], peak: [5187MB]
[2024-01-04 14:53:22.220][ 5172] Engine memory usage (Commit Charge): [21155MB], peak: [27016MB]
[2024-01-04 14:53:22.220][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:53:22.220][ 5172] * [ D3D ]: textures count [6003]
[2024-01-04 14:53:22.220][ 5172] * [ D3D ]: textures[3599998 K]
[2024-01-04 14:53:22.220][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:53:22.220][ 5172] * [x-ray]: economy: strings[36670 K], smem[0 K]
[2024-01-04 14:53:22.220][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:22.224][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:53:22.294][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 14:53:22.294][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 14:53:22.302][ 5172] CTreasure.converted !!!
[2024-01-04 14:53:22.302][ 5172] CRandomTask.converted !!!
[2024-01-04 14:53:22.303][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:53:22.303][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:53:22.303][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:53:22.303][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 14:53:22.303][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 14:53:22.304][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:53:22.304][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:53:22.304][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:53:22.304][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:53:22.326][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:53:22.346][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:53:22.349][ 5172] actor start 2
[2024-01-04 14:53:22.751][ 5172] actor end 2
[2024-01-04 14:53:22.806][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:53:22.998][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:53:22.998][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:53:23.039][ 5172] task_ini()
[2024-01-04 14:53:23.040][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:53:23.040][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:53:23.044][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:53:23.084][ 5172] Prefetch frame, updated: 752 objects!
[2024-01-04 14:53:23.230][ 5172] Prefetch frame, updated: 384 objects!
[2024-01-04 14:53:23.273][ 5172] Prefetch frame, updated: 105 objects!
[2024-01-04 14:53:23.290][ 5172] Prefetch frame, updated: 387 objects!
[2024-01-04 14:53:23.302][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:53:23.307][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.313][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.319][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.325][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:23.331][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:53:23.337][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:53:23.343][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:23.349][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.354][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.360][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.365][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.371][ 5172] Prefetch frame, updated: 349 objects!
[2024-01-04 14:53:23.376][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:23.383][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:23.389][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.394][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.403][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.407][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:53:23.413][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:53:23.419][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:53:23.425][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:23.432][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:23.438][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.446][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 14:53:23.451][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:53:23.456][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.463][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.468][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.474][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:23.480][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:53:23.486][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:53:23.492][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 14:53:23.498][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:23.503][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:53:23.512][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:53:23.516][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:53:23.521][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.527][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.533][ 5172] Prefetch frame, updated: 321 objects!
[2024-01-04 14:53:23.540][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:53:23.547][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:53:23.553][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:53:23.558][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.564][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:23.569][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:23.574][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 14:53:23.580][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:53:23.587][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:53:23.592][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:23.598][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:23.605][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:23.613][ 5172] Prefetch frame, updated: 97 objects!
[2024-01-04 14:53:23.618][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:53:23.624][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:53:23.631][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:53:23.637][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:23.647][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:23.650][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.655][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:53:23.663][ 5172] Prefetch frame, updated: 358 objects!
[2024-01-04 14:53:23.669][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:23.675][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.681][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:53:23.687][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:23.694][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.700][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:53:23.705][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 14:53:23.711][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:53:23.717][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:53:23.723][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:53:23.733][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:23.739][ 5172] Prefetch frame, updated: 38 objects!
[2024-01-04 14:53:23.743][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 14:53:23.752][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.757][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:53:23.763][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:53:23.768][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:53:23.774][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 14:53:23.779][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:53:23.785][ 5172] Prefetch frame, updated: 326 objects!
[2024-01-04 14:53:23.791][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:53:23.797][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:23.803][ 5172] Prefetch frame, updated: 24 objects!
[2024-01-04 14:53:23.809][ 5172] Prefetch frame, updated: 41 objects!
[2024-01-04 14:53:23.816][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:53:23.823][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 14:53:23.829][ 5172] Prefetch frame, updated: 325 objects!
[2024-01-04 14:53:23.835][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 14:53:23.841][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:53:23.848][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:53:23.854][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:53:23.860][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:53:23.901][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:53:23.901][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:53:23.901][ 5172] * phase time: 1690 ms
[2024-01-04 14:53:23.901][ 5172] * phase cmem: 0 K
[2024-01-04 14:53:23.901][ 5172] gameload - all finished!
[2024-01-04 14:53:24.412][ 5172] gg_need_sleep=46
[2024-01-04 14:53:46.277][ 5172] on_before_save - blocked
[2024-01-04 14:54:01.306][ 3592] ~ 'pes_bloodsucker_respawn' online:false spawn items ...
[2024-01-04 14:54:01.306][ 3592] ~ 'pes_bloodsucker_respawn' online:false spawn done.
[2024-01-04 14:54:03.304][ 5172] CGrenade::Deactivate primed. curr_anim=[anm_throw]
[2024-01-04 14:54:06.413][ 3592] ~ 'lim_zombied_exit_respawn' online:false spawn items ...
[2024-01-04 14:54:06.413][ 3592] ~ 'lim_zombied_exit_respawn' online:false spawn done.
[2024-01-04 14:54:08.900][ 5172] [rescan_physical_path] files count before: [82276]
[2024-01-04 14:54:08.938][ 5172] [rescan_physical_path] files count after: [82276]
[2024-01-04 14:54:10.416][ 5172] ~ ObjectResources unload...
[2024-01-04 14:54:10.416][ 5172] ~ ObjectResources - base: 6006, 3602409 K
[2024-01-04 14:54:10.416][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:54:11.085][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 3870 / 98475
[2024-01-04 14:54:11.085][ 5172] CInventory::Clear() for actor
[2024-01-04 14:54:11.380][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:54:11.380][ 5172] ~ ObjectResources - base: 6004, 3602302 K
[2024-01-04 14:54:11.380][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:54:11.515][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:54:11.515][ 5172] get_current_kx()=0.75
[2024-01-04 14:54:11.515][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:54:11.520][ 5172] start_game_callback() start
[2024-01-04 14:54:11.531][ 5172] $game_configs$ content:
[2024-01-04 14:54:11.531][ 5172] $game_scripts$ content:
[2024-01-04 14:54:11.531][ 5172] $game_shaders$ content:
[2024-01-04 14:54:11.531][ 5172] start_game_callback() end
[2024-01-04 14:54:11.531][ 5172] * phase time: 94 ms
[2024-01-04 14:54:11.531][ 5172] * phase cmem: 0 K
[2024-01-04 14:54:11.542][ 5172] * Loading spawn registry...
[2024-01-04 14:54:12.442][ 5172] Start load of custom waypoints...
[2024-01-04 14:54:12.446][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:54:12.446][ 5172] End load of custom waypoints...
[2024-01-04 14:54:12.446][ 5172] build_story_spawns start...
[2024-01-04 14:54:12.453][ 5172] build_root_spawns start...
[2024-01-04 14:54:12.454][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:54:12.454][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:54:12.454][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:54:12.454][ 5172] * Loading objects...
[2024-01-04 14:54:12.902][ 5172] * 32973 objects are successfully loaded
[2024-01-04 14:54:13.096][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:54:13.108][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:54:13.112][ 5172] story_id not found: bar_Barman
[2024-01-04 14:54:13.112][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:54:13.112][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:54:13.167][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:54:13.170][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:54:13.170][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:54:13.175][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:54:13.176][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:54:13.207][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:54:13.222][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:54:13.254][ 5172] story_id not found: dark_medic
[2024-01-04 14:54:13.284][ 5172] * 4346 script vars are successfully loaded
[2024-01-04 14:54:13.285][ 5172] ~~~ db.ver: 7
[2024-01-04 14:54:14.201][ 5172] * Game user День 35. [Лабиринт] quicksave_1 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' (2.670s)
[2024-01-04 14:54:14.201][ 5172] * phase time: 2670 ms
[2024-01-04 14:54:14.201][ 5172] * phase cmem: 0 K
[2024-01-04 14:54:14.201][ 5172] * phase time: 0 ms
[2024-01-04 14:54:14.201][ 5172] * phase cmem: 0 K
[2024-01-04 14:54:14.208][ 5172] * phase time: 7 ms
[2024-01-04 14:54:14.208][ 5172] * phase cmem: 0 K
[2024-01-04 14:54:14.217][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:54:14.217][ 5172] [32468MB] physical memory installed, [17155MB] available, [47] percent of memory in use
[2024-01-04 14:54:14.217][ 5172] PageFile total: [6892MB], free~ [6421MB]
[2024-01-04 14:54:14.217][ 5172] Engine memory usage (Working Set): [4717MB], peak: [5187MB]
[2024-01-04 14:54:14.217][ 5172] Engine memory usage (Commit Charge): [21157MB], peak: [27016MB]
[2024-01-04 14:54:14.217][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:54:14.217][ 5172] * [ D3D ]: textures count [6003]
[2024-01-04 14:54:14.217][ 5172] * [ D3D ]: textures[3599998 K]
[2024-01-04 14:54:14.217][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:54:14.217][ 5172] * [x-ray]: economy: strings[36664 K], smem[0 K]
[2024-01-04 14:54:14.218][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:54:14.223][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:54:14.314][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.05 s.]
[2024-01-04 14:54:14.314][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.05 s.]
[2024-01-04 14:54:14.325][ 5172] CTreasure.converted !!!
[2024-01-04 14:54:14.325][ 5172] CRandomTask.converted !!!
[2024-01-04 14:54:14.326][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:54:14.326][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:54:14.326][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:54:14.327][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 14:54:14.327][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 14:54:14.327][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:54:14.327][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:54:14.327][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:54:14.327][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:54:14.355][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:54:14.390][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:54:14.395][ 5172] actor start 2
[2024-01-04 14:54:14.917][ 5172] actor end 2
[2024-01-04 14:54:14.979][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:54:15.208][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:54:15.208][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.]
[2024-01-04 14:54:15.208][ 5172] ~~  slot: ['dsh_fixes.26'], time: [0.02 s.]
[2024-01-04 14:54:15.208][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:54:15.251][ 5172] task_ini()
[2024-01-04 14:54:15.252][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:54:15.252][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:54:15.257][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:54:15.296][ 5172] Prefetch frame, updated: 752 objects!
[2024-01-04 14:54:15.461][ 5172] Prefetch frame, updated: 386 objects!
[2024-01-04 14:54:15.509][ 5172] Prefetch frame, updated: 420 objects!
[2024-01-04 14:54:15.524][ 5172] Prefetch frame, updated: 70 objects!
[2024-01-04 14:54:15.534][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 14:54:15.541][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 14:54:15.547][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:54:15.555][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:54:15.562][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.568][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 14:54:15.576][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.583][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:54:15.589][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:54:15.596][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:54:15.604][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:54:15.610][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:54:15.618][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.624][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:54:15.629][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:54:15.635][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:54:15.641][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:54:15.651][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.659][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:54:15.667][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:54:15.672][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:54:15.679][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 14:54:15.687][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:54:15.693][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:54:15.701][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:54:15.708][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 14:54:15.713][ 5172] Prefetch frame, updated: 45 objects!
[2024-01-04 14:54:15.720][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:54:15.727][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:54:15.739][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:54:15.745][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:54:15.751][ 5172] Prefetch frame, updated: 352 objects!
[2024-01-04 14:54:15.757][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:54:15.766][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:54:15.771][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:54:15.779][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:54:15.785][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:54:15.790][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 14:54:15.795][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.801][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.808][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:54:15.816][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:54:15.822][ 5172] Prefetch frame, updated: 127 objects!
[2024-01-04 14:54:15.831][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 14:54:15.843][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.854][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 14:54:15.863][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 14:54:15.870][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:54:15.880][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:54:15.883][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:54:15.888][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:54:15.895][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:54:15.902][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:54:15.908][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:54:15.914][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.920][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:54:15.927][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:54:15.932][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:54:15.938][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 14:54:15.943][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:54:15.949][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 14:54:15.955][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:54:15.964][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:54:15.973][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:54:15.978][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:54:15.988][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:54:15.990][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 14:54:15.996][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:54:16.003][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:54:16.008][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:54:16.013][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:54:16.020][ 5172] Prefetch frame, updated: 19 objects!
[2024-01-04 14:54:16.026][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:54:16.032][ 5172] Prefetch frame, updated: 327 objects!
[2024-01-04 14:54:16.038][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:54:16.043][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 14:54:16.050][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 14:54:16.056][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 14:54:16.061][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:54:16.067][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:54:16.073][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:54:16.079][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:54:16.085][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:54:16.091][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:54:16.097][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:54:16.103][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:54:16.109][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:54:16.114][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 14:54:16.121][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 14:54:16.130][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 14:54:16.136][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:54:16.142][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:54:16.148][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:54:16.188][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:54:16.188][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:54:16.189][ 5172] * phase time: 1987 ms
[2024-01-04 14:54:16.189][ 5172] * phase cmem: 0 K
[2024-01-04 14:54:16.189][ 5172] gameload - all finished!
[2024-01-04 14:54:18.550][ 5172] gg_need_sleep=46
[2024-01-04 14:54:30.948][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:30.948][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:30.949][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:30.949][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:30.951][ 5172] * Saving spawns...
[2024-01-04 14:54:30.951][ 5172] * Saving objects...
[2024-01-04 14:54:30.999][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:31.001][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:31.012][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav'
[2024-01-04 14:54:31.013][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:54:31.013][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:54:31.017][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:33.724][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:33.724][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:33.725][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:33.725][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:33.726][ 5172] * Saving spawns...
[2024-01-04 14:54:33.726][ 5172] * Saving objects...
[2024-01-04 14:54:33.767][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:33.768][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:33.780][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav'
[2024-01-04 14:54:33.780][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:54:33.780][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:54:33.785][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:44.851][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:44.851][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:44.851][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:44.851][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:44.853][ 5172] * Saving spawns...
[2024-01-04 14:54:44.853][ 5172] * Saving objects...
[2024-01-04 14:54:44.896][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:44.898][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:44.910][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav'
[2024-01-04 14:54:44.910][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:54:44.910][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:54:44.913][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:46.742][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:46.742][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:46.743][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:46.743][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:46.744][ 5172] * Saving spawns...
[2024-01-04 14:54:46.744][ 5172] * Saving objects...
[2024-01-04 14:54:46.783][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:46.785][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:46.795][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav'
[2024-01-04 14:54:46.796][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:54:46.796][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:54:46.802][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:51.918][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:51.918][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:51.919][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:51.919][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:51.920][ 5172] * Saving spawns...
[2024-01-04 14:54:51.920][ 5172] * Saving objects...
[2024-01-04 14:54:51.964][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:51.966][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:51.978][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav'
[2024-01-04 14:54:51.978][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:54:51.978][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:54:51.985][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:52.774][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:52.774][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:52.774][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:52.774][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:52.776][ 5172] * Saving spawns...
[2024-01-04 14:54:52.776][ 5172] * Saving objects...
[2024-01-04 14:54:52.817][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:52.819][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:52.830][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav'
[2024-01-04 14:54:52.830][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:54:52.830][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:54:52.836][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:53.438][16676] ~ 'pes_bloodsucker_respawn' online:false spawn items ...
[2024-01-04 14:54:53.438][16676] ~ 'pes_bloodsucker_respawn' online:false spawn done.
[2024-01-04 14:54:55.217][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:55.217][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:55.217][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:55.217][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:55.218][ 5172] * Saving spawns...
[2024-01-04 14:54:55.218][ 5172] * Saving objects...
[2024-01-04 14:54:55.262][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:55.264][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:55.276][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav'
[2024-01-04 14:54:55.280][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:54:55.280][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:54:55.286][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:55.712][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:55.712][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:55.712][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:55.713][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:55.714][ 5172] * Saving spawns...
[2024-01-04 14:54:55.714][ 5172] * Saving objects...
[2024-01-04 14:54:55.755][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:55.756][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:55.768][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav'
[2024-01-04 14:54:55.768][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:54:55.768][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:54:55.775][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:57.295][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:57.295][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:57.296][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:57.296][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:57.297][ 5172] * Saving spawns...
[2024-01-04 14:54:57.298][ 5172] * Saving objects...
[2024-01-04 14:54:57.342][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:57.344][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:57.356][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav'
[2024-01-04 14:54:57.356][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:54:57.356][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:54:57.363][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:58.189][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:54:58.189][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:54:58.190][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:54:58.190][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:54:58.191][ 5172] * Saving spawns...
[2024-01-04 14:54:58.191][ 5172] * Saving objects...
[2024-01-04 14:54:58.231][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:54:58.232][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:54:58.243][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav'
[2024-01-04 14:54:58.243][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:54:58.243][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:54:58.250][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:54:58.568][ 5044] ~ 'lim_zombied_exit_respawn' online:false spawn items ...
[2024-01-04 14:54:58.568][ 5044] ~ 'lim_zombied_exit_respawn' online:false spawn done.
[2024-01-04 14:55:10.504][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:55:10.504][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:55:10.504][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:55:10.504][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:55:10.505][ 5172] * Saving spawns...
[2024-01-04 14:55:10.505][ 5172] * Saving objects...
[2024-01-04 14:55:10.547][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:55:10.549][ 5172] * 4350 script vars are successfully saved
[2024-01-04 14:55:10.560][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav'
[2024-01-04 14:55:10.560][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:55:10.560][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:55:10.564][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:55:30.556][ 5172] gg_need_sleep=47
[2024-01-04 14:55:44.855][ 5172] Offline war start between ['bandit'] and ['dolg']
[2024-01-04 14:55:55.980][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:55:55.980][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:55:55.980][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:55:55.981][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:55:55.982][ 5172] * Saving spawns...
[2024-01-04 14:55:55.982][ 5172] * Saving objects...
[2024-01-04 14:55:56.021][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:55:56.022][ 5172] * 4334 script vars are successfully saved
[2024-01-04 14:55:56.033][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav'
[2024-01-04 14:55:56.033][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:55:56.033][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:55:56.038][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:04.805][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:04.805][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:04.805][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:04.805][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:04.807][ 5172] * Saving spawns...
[2024-01-04 14:56:04.807][ 5172] * Saving objects...
[2024-01-04 14:56:04.854][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:04.856][ 5172] * 4334 script vars are successfully saved
[2024-01-04 14:56:04.869][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav'
[2024-01-04 14:56:04.869][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:56:04.869][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:56:04.878][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:06.424][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:06.424][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:06.424][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:06.424][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:06.426][ 5172] * Saving spawns...
[2024-01-04 14:56:06.426][ 5172] * Saving objects...
[2024-01-04 14:56:06.467][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:06.469][ 5172] * 4334 script vars are successfully saved
[2024-01-04 14:56:06.481][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav'
[2024-01-04 14:56:06.481][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:56:06.481][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:56:06.490][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:16.376][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:16.376][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:16.377][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:16.377][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:16.379][ 5172] * Saving spawns...
[2024-01-04 14:56:16.379][ 5172] * Saving objects...
[2024-01-04 14:56:16.432][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:16.434][ 5172] * 4330 script vars are successfully saved
[2024-01-04 14:56:16.448][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav'
[2024-01-04 14:56:16.448][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:56:16.448][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:56:16.453][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:17.642][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:17.642][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:17.643][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:17.643][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:17.644][ 5172] * Saving spawns...
[2024-01-04 14:56:17.644][ 5172] * Saving objects...
[2024-01-04 14:56:17.700][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:17.702][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:56:17.717][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav'
[2024-01-04 14:56:17.717][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:56:17.717][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:56:17.725][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:29.412][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:29.412][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:29.412][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:29.413][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:29.415][ 5172] * Saving spawns...
[2024-01-04 14:56:29.415][ 5172] * Saving objects...
[2024-01-04 14:56:29.466][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:29.470][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:56:29.485][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav'
[2024-01-04 14:56:29.485][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:56:29.485][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:56:29.489][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:34.620][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:34.620][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:34.620][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:34.621][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:34.622][ 5172] * Saving spawns...
[2024-01-04 14:56:34.622][ 5172] * Saving objects...
[2024-01-04 14:56:34.664][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:34.667][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:56:34.679][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav'
[2024-01-04 14:56:34.679][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:56:34.679][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:56:34.684][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:39.991][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:39.991][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:39.991][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:39.992][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:39.993][ 5172] * Saving spawns...
[2024-01-04 14:56:39.993][ 5172] * Saving objects...
[2024-01-04 14:56:40.036][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:40.037][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:56:40.048][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav'
[2024-01-04 14:56:40.048][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:56:40.048][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:56:40.054][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:42.557][ 5172] gg_need_sleep=48
[2024-01-04 14:56:48.186][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:48.186][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:48.186][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:48.186][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:48.188][ 5172] * Saving spawns...
[2024-01-04 14:56:48.188][ 5172] * Saving objects...
[2024-01-04 14:56:48.232][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:48.234][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:56:48.246][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav'
[2024-01-04 14:56:48.246][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:56:48.246][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:56:48.253][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:56:49.953][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:56:49.953][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:56:49.954][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:56:49.954][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:56:49.955][ 5172] * Saving spawns...
[2024-01-04 14:56:49.955][ 5172] * Saving objects...
[2024-01-04 14:56:50.001][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:56:50.003][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:56:50.015][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav'
[2024-01-04 14:56:50.015][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:56:50.015][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:56:50.021][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:57:08.760][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:57:08.760][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:57:08.760][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:57:08.760][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:57:08.762][ 5172] * Saving spawns...
[2024-01-04 14:57:08.762][ 5172] * Saving objects...
[2024-01-04 14:57:08.803][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:57:08.804][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:57:08.816][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav'
[2024-01-04 14:57:08.816][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:57:08.816][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:57:08.822][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:57:16.435][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:57:16.435][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:57:16.435][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:57:16.435][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:57:16.437][ 5172] * Saving spawns...
[2024-01-04 14:57:16.437][ 5172] * Saving objects...
[2024-01-04 14:57:16.495][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:57:16.497][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:57:16.511][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav'
[2024-01-04 14:57:16.511][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:57:16.511][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:57:16.516][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:57:39.494][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:57:39.494][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:57:39.494][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:57:39.495][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:57:39.496][ 5172] * Saving spawns...
[2024-01-04 14:57:39.496][ 5172] * Saving objects...
[2024-01-04 14:57:39.552][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:57:39.553][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:57:39.566][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav'
[2024-01-04 14:57:39.566][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:57:39.566][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:57:39.570][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:57:48.167][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:57:48.167][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:57:48.167][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:57:48.168][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:57:48.170][ 5172] * Saving spawns...
[2024-01-04 14:57:48.170][ 5172] * Saving objects...
[2024-01-04 14:57:48.218][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:57:48.219][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:57:48.232][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav'
[2024-01-04 14:57:48.232][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:57:48.232][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:57:48.238][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:57:50.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:57:50.561][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:57:50.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:57:50.562][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:57:50.564][ 5172] * Saving spawns...
[2024-01-04 14:57:50.564][ 5172] * Saving objects...
[2024-01-04 14:57:50.609][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:57:50.610][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:57:50.623][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav'
[2024-01-04 14:57:50.623][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:57:50.623][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:57:50.629][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:57:54.559][ 5172] gg_need_sleep=49
[2024-01-04 14:57:59.782][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:57:59.782][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:57:59.782][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:57:59.783][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:57:59.784][ 5172] * Saving spawns...
[2024-01-04 14:57:59.784][ 5172] * Saving objects...
[2024-01-04 14:57:59.830][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:57:59.832][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:57:59.843][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav'
[2024-01-04 14:57:59.843][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:57:59.843][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:57:59.846][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:58:02.207][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:58:02.207][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:58:02.207][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:58:02.208][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:58:02.209][ 5172] * Saving spawns...
[2024-01-04 14:58:02.209][ 5172] * Saving objects...
[2024-01-04 14:58:02.256][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:58:02.257][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:58:02.268][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav'
[2024-01-04 14:58:02.268][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:58:02.268][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:58:02.272][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:58:13.471][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:58:13.471][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:58:13.471][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:58:13.472][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:58:13.473][ 5172] * Saving spawns...
[2024-01-04 14:58:13.473][ 5172] * Saving objects...
[2024-01-04 14:58:13.532][ 5172] * 32971 objects are successfully saved
[2024-01-04 14:58:13.534][ 5172] * 4326 script vars are successfully saved
[2024-01-04 14:58:13.548][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 14:58:13.561][ 5172] - Disconnect
[2024-01-04 14:58:13.562][ 5172] ~ ObjectResources unload...
[2024-01-04 14:58:13.562][ 5172] ~ ObjectResources - base: 6005, 3600105 K
[2024-01-04 14:58:13.562][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:58:14.244][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 18193 / 107007
[2024-01-04 14:58:14.244][ 5172] CInventory::Clear() for actor
[2024-01-04 14:58:14.525][ 5172] ~ ObjectResources unload completed!
[2024-01-04 14:58:14.525][ 5172] ~ ObjectResources - base: 6003, 3599998 K
[2024-01-04 14:58:14.525][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 14:58:14.718][ 5172] - Destroying level
[2024-01-04 14:58:14.719][ 5172] ~ LevelResources unload...
[2024-01-04 14:58:14.719][ 5172] ~ LevelResources - base: 6003, 3599998 K
[2024-01-04 14:58:14.719][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 14:58:14.720][ 5172] ~ LevelResources unload completed!
[2024-01-04 14:58:14.720][ 5172] ~ LevelResources - base: 5982, 3549893 K
[2024-01-04 14:58:14.720][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 14:58:14.721][ 5172] * phase time: 0 ms
[2024-01-04 14:58:14.721][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:14.771][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 14:58:14.771][ 5172] get_current_kx()=0.75
[2024-01-04 14:58:14.771][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 14:58:14.775][ 5172] start_game_callback() start
[2024-01-04 14:58:14.787][ 5172] $game_configs$ content:
[2024-01-04 14:58:14.787][ 5172] $game_scripts$ content:
[2024-01-04 14:58:14.787][ 5172] $game_shaders$ content:
[2024-01-04 14:58:14.787][ 5172] start_game_callback() end
[2024-01-04 14:58:14.787][ 5172] * phase time: 66 ms
[2024-01-04 14:58:14.787][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:14.799][ 5172] * Loading spawn registry...
[2024-01-04 14:58:15.552][ 5172] Start load of custom waypoints...
[2024-01-04 14:58:15.556][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 14:58:15.556][ 5172] End load of custom waypoints...
[2024-01-04 14:58:15.556][ 5172] build_story_spawns start...
[2024-01-04 14:58:15.564][ 5172] build_root_spawns start...
[2024-01-04 14:58:15.565][ 5172] process_spawns m_temp0 start...
[2024-01-04 14:58:15.565][ 5172] process_spawns m_temp1 start...
[2024-01-04 14:58:15.565][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 14:58:15.565][ 5172] * Loading objects...
[2024-01-04 14:58:15.956][ 5172] * 32971 objects are successfully loaded
[2024-01-04 14:58:16.124][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 14:58:16.133][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 14:58:16.137][ 5172] story_id not found: bar_Barman
[2024-01-04 14:58:16.137][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 14:58:16.137][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 14:58:16.174][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 14:58:16.176][ 5172] story_id not found: Mil_RG6
[2024-01-04 14:58:16.177][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 14:58:16.182][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:58:16.182][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 14:58:16.212][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 14:58:16.229][ 5172] story_id not found: esc_lager_leader
[2024-01-04 14:58:16.252][ 5172] story_id not found: dark_medic
[2024-01-04 14:58:16.280][ 5172] * 4326 script vars are successfully loaded
[2024-01-04 14:58:16.281][ 5172] ~~~ db.ver: 7
[2024-01-04 14:58:16.970][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.182s)
[2024-01-04 14:58:16.970][ 5172] * phase time: 2182 ms
[2024-01-04 14:58:16.970][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:16.983][ 5172] # New player created!
[2024-01-04 14:58:16.983][ 5172] * client : connection accepted - <>
[2024-01-04 14:58:16.988][ 5172] * phase time: 18 ms
[2024-01-04 14:58:16.988][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:16.993][ 5172] * phase time: 4 ms
[2024-01-04 14:58:16.993][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:17.647][ 5172] ~ LevelResources load...
[2024-01-04 14:58:17.647][ 5172] ~ LevelResources - base: 5982, 3549893 K
[2024-01-04 14:58:17.647][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 14:58:17.647][ 5172] * phase time: 654 ms
[2024-01-04 14:58:17.647][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:17.888][ 5172] * phase time: 240 ms
[2024-01-04 14:58:17.888][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:17.888][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 14:58:17.892][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 14:58:17.895][ 5172] * [Loading VB] 65428 verts, 2044 Kb
[2024-01-04 14:58:17.898][ 5172] * [Loading VB] 11263 verts, 351 Kb
[2024-01-04 14:58:17.901][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 14:58:17.904][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 14:58:17.910][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 14:58:17.913][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 14:58:17.914][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 14:58:17.915][ 5172] * [Loading VB] 60900 verts, 1903 Kb
[2024-01-04 14:58:17.916][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 14:58:17.917][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 14:58:17.918][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 14:58:17.919][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 14:58:17.920][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 14:58:17.921][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 14:58:17.922][ 5172] * [Loading VB] 51024 verts, 1594 Kb
[2024-01-04 14:58:17.923][ 5172] * [Loading VB] 65479 verts, 2046 Kb
[2024-01-04 14:58:17.924][ 5172] * [Loading VB] 3371 verts, 105 Kb
[2024-01-04 14:58:17.924][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 14:58:17.925][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 14:58:17.926][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 14:58:17.927][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 14:58:17.928][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 14:58:17.929][ 5172] * [Loading IB] 1048566 indices, 2047 Kb
[2024-01-04 14:58:17.930][ 5172] * [Loading IB] 38325 indices, 74 Kb
[2024-01-04 14:58:17.930][ 5172] * [Loading IB] 293202 indices, 572 Kb
[2024-01-04 14:58:17.930][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 14:58:17.931][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 14:58:17.931][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 14:58:17.932][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 14:58:17.932][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 14:58:17.933][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 14:58:17.933][ 5172] * [Loading VB] 44002 verts, 515 Kb
[2024-01-04 14:58:17.934][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 14:58:17.934][ 5172] * [Loading VB] 1614 verts, 18 Kb
[2024-01-04 14:58:17.934][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 14:58:17.935][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 14:58:17.936][ 5172] * [Loading IB] 721569 indices, 1409 Kb
[2024-01-04 14:58:17.938][ 5172] * [Loading IB] 293202 indices, 572 Kb
[2024-01-04 14:58:17.938][ 5172] * phase time: 50 ms
[2024-01-04 14:58:17.938][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:17.958][ 5172] Loaded [9488] models from level.
[2024-01-04 14:58:17.959][ 5172] * phase time: 20 ms
[2024-01-04 14:58:17.959][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:17.979][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 14:58:17.980][ 5172] * [DETAILS] 44591 v(20), 30317 p
[2024-01-04 14:58:17.980][ 5172] * [DETAILS] Batch(61), VB(870K), IB(177K)
[2024-01-04 14:58:17.980][ 5172] * phase time: 21 ms
[2024-01-04 14:58:17.980][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:17.981][ 5172] ~ LevelResources load completed!
[2024-01-04 14:58:17.981][ 5172] ~ LevelResources - base: 6757, 3549893 K
[2024-01-04 14:58:17.981][ 5172] ~ LevelResources - lmap: 5, 0 K
[2024-01-04 14:58:17.995][ 5172] * phase time: 14 ms
[2024-01-04 14:58:17.995][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:17.999][ 5172] * phase time: 4 ms
[2024-01-04 14:58:18.000][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:18.013][ 5172] - Game configuring : Started 
[2024-01-04 14:58:18.013][ 5172] - Loading music tracks from 'l06_rostok_musics'...
[2024-01-04 14:58:18.013][ 5172] - Game configuring : Finished 
[2024-01-04 14:58:18.019][ 5172] * phase time: 19 ms
[2024-01-04 14:58:18.019][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:18.023][ 5172] PrefetchTextures...
[2024-01-04 14:58:18.023][ 5172] PrefetchTextures completed!
[2024-01-04 14:58:18.023][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6762]
[2024-01-04 14:58:18.026][ 3568] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 14:58:18.026][ 2060] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 14:58:18.106][ 7128] ! Fallback to default bump map: [crete\prop_roadborder3_bump]
[2024-01-04 14:58:18.107][ 1592] ! Fallback to default bump map: [crete\prop_roadborder3_bump#]
[2024-01-04 14:58:18.172][ 7040] ! Fallback to default bump map: [door\door_electricunit_03_1_bump]
[2024-01-04 14:58:18.172][ 5044] ! Fallback to default bump map: [door\door_electricunit_03_1_bump#]
[2024-01-04 14:58:18.225][ 9412] ! Fallback to default bump map: [glas\glas_windows4a_bump#]
[2024-01-04 14:58:18.368][12388] ! Fallback to default bump map: [prop\prop_ceil2_bump#]
[2024-01-04 14:58:18.380][17536] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2024-01-04 14:58:18.405][ 2236] ! Fallback to default bump map: [prop\prop_torsion1_bump#]
[2024-01-04 14:58:18.426][ 2768] ! Fallback to default bump map: [sign\sign_height2_bump#]
[2024-01-04 14:58:18.494][13676] ! Can't find texture [terrain\terrain_bar_puddles_mask]
[2024-01-04 14:58:18.654][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 14:58:18.655][ 5172] * t-report - base: 6757, 1376566 K
[2024-01-04 14:58:18.655][ 5172] * t-report - lmap: 5, 5120 K
[2024-01-04 14:58:18.655][ 5172] * phase time: 636 ms
[2024-01-04 14:58:18.655][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:18.660][ 5172] * phase time: 4 ms
[2024-01-04 14:58:18.660][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:18.666][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:58:18.666][ 5172] [32468MB] physical memory installed, [17275MB] available, [46] percent of memory in use
[2024-01-04 14:58:18.666][ 5172] PageFile total: [7925MB], free~ [4886MB]
[2024-01-04 14:58:18.666][ 5172] Engine memory usage (Working Set): [4954MB], peak: [5187MB]
[2024-01-04 14:58:18.666][ 5172] Engine memory usage (Commit Charge): [23807MB], peak: [27016MB]
[2024-01-04 14:58:18.666][ 5172] --------------------------------------------------------------------------------
[2024-01-04 14:58:18.666][ 5172] * [ D3D ]: textures count [6762]
[2024-01-04 14:58:18.666][ 5172] * [ D3D ]: textures[1381687 K]
[2024-01-04 14:58:18.666][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 14:58:18.666][ 5172] * [x-ray]: economy: strings[36835 K], smem[0 K]
[2024-01-04 14:58:18.667][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:58:18.748][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 14:58:18.749][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 14:58:18.757][ 5172] CTreasure.converted !!!
[2024-01-04 14:58:18.758][ 5172] CRandomTask.converted !!!
[2024-01-04 14:58:18.758][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 14:58:18.758][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 14:58:18.758][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 14:58:18.759][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 30 items
[2024-01-04 14:58:18.759][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 14:58:18.759][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 14:58:18.759][ 5172] ! Unknown command: scope_params_1
[2024-01-04 14:58:18.759][ 5172] ! Unknown command: scope_params_2
[2024-01-04 14:58:18.759][ 5172] ! Unknown command: scope_params_3
[2024-01-04 14:58:18.759][ 5172] ! Unknown command: scope_params_4
[2024-01-04 14:58:18.790][ 5172] rx_sound sound prefetch ...
[2024-01-04 14:58:18.813][ 5172] rx_sound sound prefetch done!
[2024-01-04 14:58:18.822][ 5172] actor start 2
[2024-01-04 14:58:19.372][ 5172] actor end 2
[2024-01-04 14:58:19.449][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom2 to eRestrictorTypeNone because border().empty()
[2024-01-04 14:58:19.450][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom3 to eRestrictorTypeNone because border().empty()
[2024-01-04 14:58:19.456][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom4 to eRestrictorTypeNone because border().empty()
[2024-01-04 14:58:19.457][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom6 to eRestrictorTypeNone because border().empty()
[2024-01-04 14:58:19.499][ 5172] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-04 14:58:19.516][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rostok_arhar_koster1_ogon to eRestrictorTypeNone because border().empty()
[2024-01-04 14:58:19.604][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 14:58:19.752][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 14:58:19.792][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 14:58:19.792][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 14:58:19.841][ 5172] task_ini()
[2024-01-04 14:58:19.842][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 14:58:19.842][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 14:58:19.847][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:58:19.896][ 5172] Prefetch frame, updated: 955 objects!
[2024-01-04 14:58:19.914][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 14:58:19.925][ 5172] Prefetch frame, updated: 347 objects!
[2024-01-04 14:58:19.931][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:58:19.937][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:58:19.943][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:58:19.949][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:58:19.954][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:58:19.961][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 14:58:19.967][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 14:58:19.972][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:19.978][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:58:19.985][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:58:19.993][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:58:19.997][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:58:20.002][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:58:20.009][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:58:20.014][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:58:20.019][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.025][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:58:20.031][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 14:58:20.037][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:58:20.043][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 14:58:20.049][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:58:20.055][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:58:20.060][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:58:20.066][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 14:58:20.072][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:58:20.077][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.083][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:58:20.090][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:58:20.098][ 5172] Prefetch frame, updated: 50 objects!
[2024-01-04 14:58:20.102][ 5172] Prefetch frame, updated: 43 objects!
[2024-01-04 14:58:20.108][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:58:20.113][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 14:58:20.118][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:58:20.124][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:58:20.131][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:58:20.137][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 14:58:20.143][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.150][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.155][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:58:20.161][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:58:20.168][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:58:20.174][ 5172] Prefetch frame, updated: 351 objects!
[2024-01-04 14:58:20.180][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.185][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:58:20.191][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:58:20.197][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:58:20.203][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:58:20.210][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 14:58:20.216][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 14:58:20.221][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.228][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:58:20.233][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:58:20.239][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:58:20.245][ 5172] Prefetch frame, updated: 43 objects!
[2024-01-04 14:58:20.250][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:58:20.256][ 5172] Prefetch frame, updated: 321 objects!
[2024-01-04 14:58:20.261][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.266][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.273][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 14:58:20.279][ 5172] Prefetch frame, updated: 78 objects!
[2024-01-04 14:58:20.285][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 14:58:20.292][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:58:20.298][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 14:58:20.304][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:58:20.311][ 5172] Prefetch frame, updated: 51 objects!
[2024-01-04 14:58:20.317][ 5172] Prefetch frame, updated: 57 objects!
[2024-01-04 14:58:20.322][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:58:20.328][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:58:20.334][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:58:20.340][ 5172] Prefetch frame, updated: 321 objects!
[2024-01-04 14:58:20.346][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 14:58:20.353][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 14:58:20.359][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 14:58:20.364][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 14:58:20.370][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 14:58:20.376][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:58:20.383][ 5172] Prefetch frame, updated: 321 objects!
[2024-01-04 14:58:20.389][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 14:58:20.395][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:58:20.401][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:58:20.407][ 5172] Prefetch frame, updated: 66 objects!
[2024-01-04 14:58:20.413][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 14:58:20.418][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:58:20.425][ 5172] Prefetch frame, updated: 349 objects!
[2024-01-04 14:58:20.431][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 14:58:20.436][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 14:58:20.443][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 14:58:20.450][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 14:58:20.456][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 14:58:20.462][ 5172] Prefetch frame, updated: 42 objects!
[2024-01-04 14:58:20.467][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 14:58:20.473][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 14:58:20.480][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 14:58:20.523][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 14:58:20.523][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 14:58:20.527][ 5172] * phase time: 1871 ms
[2024-01-04 14:58:20.527][ 5172] * phase cmem: 0 K
[2024-01-04 14:58:20.527][ 5172] gameload - all finished!
[2024-01-04 14:58:24.401][ 5172] gg_need_sleep=50
[2024-01-04 14:58:30.483][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:58:30.483][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:58:30.483][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:58:30.484][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:58:30.485][ 5172] * Saving spawns...
[2024-01-04 14:58:30.485][ 5172] * Saving objects...
[2024-01-04 14:58:30.531][ 5172] * 32877 objects are successfully saved
[2024-01-04 14:58:30.534][ 5172] * 4324 script vars are successfully saved
[2024-01-04 14:58:30.546][ 5172] * Game user День 35. [Дикая Территория] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_30.sav'
[2024-01-04 14:58:30.546][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:58:30.546][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:58:30.552][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:58:34.619][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:58:34.619][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:58:34.620][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:58:34.620][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:58:34.621][ 5172] * Saving spawns...
[2024-01-04 14:58:34.621][ 5172] * Saving objects...
[2024-01-04 14:58:34.661][ 5172] * 32877 objects are successfully saved
[2024-01-04 14:58:34.663][ 5172] * 4324 script vars are successfully saved
[2024-01-04 14:58:34.674][ 5172] * Game user День 35. [Дикая Территория] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_31.sav'
[2024-01-04 14:58:34.674][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:58:34.674][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:58:34.679][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:58:54.275][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:58:54.275][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:58:54.275][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:58:54.275][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:58:54.277][ 5172] * Saving spawns...
[2024-01-04 14:58:54.277][ 5172] * Saving objects...
[2024-01-04 14:58:54.322][ 5172] * 32877 objects are successfully saved
[2024-01-04 14:58:54.324][ 5172] * 4324 script vars are successfully saved
[2024-01-04 14:58:54.336][ 5172] * Game user День 35. [Дикая Территория] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_32.sav'
[2024-01-04 14:58:54.336][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:58:54.336][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:58:54.342][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:59:01.459][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:59:01.459][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:59:01.459][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:59:01.460][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:59:01.461][ 5172] * Saving spawns...
[2024-01-04 14:59:01.461][ 5172] * Saving objects...
[2024-01-04 14:59:01.505][ 5172] * 32879 objects are successfully saved
[2024-01-04 14:59:01.507][ 5172] * 4324 script vars are successfully saved
[2024-01-04 14:59:01.519][ 5172] * Game user День 35. [Дикая Территория] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_33.sav'
[2024-01-04 14:59:01.519][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:59:01.519][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:59:01.528][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:59:11.308][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:59:11.308][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:59:11.308][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:59:11.308][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:59:11.310][ 5172] * Saving spawns...
[2024-01-04 14:59:11.310][ 5172] * Saving objects...
[2024-01-04 14:59:11.352][ 5172] * 32880 objects are successfully saved
[2024-01-04 14:59:11.354][ 5172] * 4324 script vars are successfully saved
[2024-01-04 14:59:11.364][ 5172] * Game user День 35. [Дикая Территория] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_34.sav'
[2024-01-04 14:59:11.364][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:59:11.364][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:59:11.371][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:59:32.968][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:59:32.968][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:59:32.969][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:59:32.969][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 14:59:32.971][ 5172] * Saving spawns...
[2024-01-04 14:59:32.971][ 5172] * Saving objects...
[2024-01-04 14:59:33.019][ 5172] * 32882 objects are successfully saved
[2024-01-04 14:59:33.021][ 5172] * 4324 script vars are successfully saved
[2024-01-04 14:59:33.036][ 5172] * Game user День 35. [Дикая Территория] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_35.sav'
[2024-01-04 14:59:33.036][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 14:59:33.036][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 14:59:33.051][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:59:36.403][ 5172] gg_need_sleep=51
[2024-01-04 14:59:43.052][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:59:43.052][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:59:43.052][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:59:43.053][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:59:43.054][ 5172] * Saving spawns...
[2024-01-04 14:59:43.054][ 5172] * Saving objects...
[2024-01-04 14:59:43.098][ 5172] * 32882 objects are successfully saved
[2024-01-04 14:59:43.099][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:59:43.113][ 5172] * Game user День 35. [Дикая Территория] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_36.sav'
[2024-01-04 14:59:43.113][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:59:43.113][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:59:43.125][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:59:43.945][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:59:43.945][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:59:43.945][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:59:43.945][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:59:43.946][ 5172] * Saving spawns...
[2024-01-04 14:59:43.946][ 5172] * Saving objects...
[2024-01-04 14:59:43.992][ 5172] * 32882 objects are successfully saved
[2024-01-04 14:59:43.994][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:59:44.005][ 5172] * Game user День 35. [Дикая Территория] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_37.sav'
[2024-01-04 14:59:44.005][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:59:44.005][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:59:44.015][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:59:45.536][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:59:45.537][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:59:45.537][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:59:45.537][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:59:45.538][ 5172] * Saving spawns...
[2024-01-04 14:59:45.538][ 5172] * Saving objects...
[2024-01-04 14:59:45.578][ 5172] * 32882 objects are successfully saved
[2024-01-04 14:59:45.580][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:59:45.590][ 5172] * Game user День 35. [Дикая Территория] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_38.sav'
[2024-01-04 14:59:45.590][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:59:45.590][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:59:45.602][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:59:49.272][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:59:49.272][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:59:49.272][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:59:49.273][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:59:49.274][ 5172] * Saving spawns...
[2024-01-04 14:59:49.274][ 5172] * Saving objects...
[2024-01-04 14:59:49.333][ 5172] * 32882 objects are successfully saved
[2024-01-04 14:59:49.335][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:59:49.349][ 5172] * Game user День 35. [Дикая Территория] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_39.sav'
[2024-01-04 14:59:49.349][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 14:59:49.349][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 14:59:49.354][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 14:59:58.884][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 14:59:58.884][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 14:59:58.884][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 14:59:58.885][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 14:59:58.886][ 5172] * Saving spawns...
[2024-01-04 14:59:58.886][ 5172] * Saving objects...
[2024-01-04 14:59:58.928][ 5172] * 32882 objects are successfully saved
[2024-01-04 14:59:58.930][ 5172] * 4336 script vars are successfully saved
[2024-01-04 14:59:58.943][ 5172] * Game user День 35. [Дикая Территория] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_40.sav'
[2024-01-04 14:59:58.943][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 14:59:58.943][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 14:59:58.953][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:00.028][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:00.028][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:00.029][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:00.029][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:00.030][ 5172] * Saving spawns...
[2024-01-04 15:00:00.030][ 5172] * Saving objects...
[2024-01-04 15:00:00.076][ 5172] * 32882 objects are successfully saved
[2024-01-04 15:00:00.078][ 5172] * 4336 script vars are successfully saved
[2024-01-04 15:00:00.091][ 5172] * Game user День 35. [Дикая Территория] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_41.sav'
[2024-01-04 15:00:00.091][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:00:00.091][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:00:00.099][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:00.684][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:00.684][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:00.684][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:00.684][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:00.686][ 5172] * Saving spawns...
[2024-01-04 15:00:00.686][ 5172] * Saving objects...
[2024-01-04 15:00:00.729][ 5172] * 32882 objects are successfully saved
[2024-01-04 15:00:00.730][ 5172] * 4336 script vars are successfully saved
[2024-01-04 15:00:00.743][ 5172] * Game user День 35. [Дикая Территория] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_42.sav'
[2024-01-04 15:00:00.743][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:00:00.743][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:00:00.750][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:06.122][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:06.122][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:06.122][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:06.123][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:06.125][ 5172] * Saving spawns...
[2024-01-04 15:00:06.125][ 5172] * Saving objects...
[2024-01-04 15:00:06.187][ 5172] * 32882 objects are successfully saved
[2024-01-04 15:00:06.189][ 5172] * 4336 script vars are successfully saved
[2024-01-04 15:00:06.204][ 5172] * Game user День 35. [Дикая Территория] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_43.sav'
[2024-01-04 15:00:06.205][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:00:06.205][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:00:06.246][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:11.073][ 5172] on_before_save - blocked
[2024-01-04 15:00:18.313][ 5172] on_before_save - blocked
[2024-01-04 15:00:20.625][ 5172] ~dm last active item was=wpn_lr300
[2024-01-04 15:00:20.625][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 15:00:20.625][ 5172]  ~id=[27463] death manager npc visual=[stalker_ki_exoskeleton]
[2024-01-04 15:00:23.510][ 5172] ~dm last active item was=wpn_tavor
[2024-01-04 15:00:23.511][ 5172] ~ dm ammo section=ammo_5.56x45_ss190
[2024-01-04 15:00:23.511][ 5172]  ~id=[27457] death manager npc visual=[stalker_ki_head_1]
[2024-01-04 15:00:24.768][ 5172] reputation_dc = 19.2, resources_dc = 0, med_resources_dc = 0, money_base_dc = 1408
[2024-01-04 15:00:24.768][ 5172] ____________________
[2024-01-04 15:00:24.806][ 5172] ! actor signal on_update took 37
[2024-01-04 15:00:30.234][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:30.235][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:30.235][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:30.235][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:30.237][ 5172] * Saving spawns...
[2024-01-04 15:00:30.237][ 5172] * Saving objects...
[2024-01-04 15:00:30.277][ 5172] * 32888 objects are successfully saved
[2024-01-04 15:00:30.278][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:00:30.290][ 5172] * Game user День 35. [Дикая Территория] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_46.sav'
[2024-01-04 15:00:30.290][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:00:30.290][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:00:30.298][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:30.946][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:30.946][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:30.946][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:30.946][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:30.948][ 5172] * Saving spawns...
[2024-01-04 15:00:30.948][ 5172] * Saving objects...
[2024-01-04 15:00:30.992][ 5172] * 32888 objects are successfully saved
[2024-01-04 15:00:30.994][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:00:31.006][ 5172] * Game user День 35. [Дикая Территория] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_47.sav'
[2024-01-04 15:00:31.006][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:00:31.006][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:00:31.015][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:32.921][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:32.921][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:32.921][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:32.921][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:32.923][ 5172] * Saving spawns...
[2024-01-04 15:00:32.923][ 5172] * Saving objects...
[2024-01-04 15:00:32.964][ 5172] * 32888 objects are successfully saved
[2024-01-04 15:00:32.965][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:00:32.976][ 5172] * Game user День 35. [Дикая Территория] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_48.sav'
[2024-01-04 15:00:32.976][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:00:32.976][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:00:32.984][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:36.743][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: rostok_sniper_cheat
[2024-01-04 15:00:40.203][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:40.203][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:40.203][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:40.203][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:40.205][ 5172] * Saving spawns...
[2024-01-04 15:00:40.205][ 5172] * Saving objects...
[2024-01-04 15:00:40.257][ 5172] * 32890 objects are successfully saved
[2024-01-04 15:00:40.258][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:00:40.270][ 5172] * Game user День 35. [Дикая Территория] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_49.sav'
[2024-01-04 15:00:40.271][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:00:40.271][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:00:40.281][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:41.145][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:41.145][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:41.146][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:41.146][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:41.148][ 5172] * Saving spawns...
[2024-01-04 15:00:41.148][ 5172] * Saving objects...
[2024-01-04 15:00:41.197][ 5172] * 32890 objects are successfully saved
[2024-01-04 15:00:41.198][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:00:41.211][ 5172] * Game user День 35. [Дикая Территория] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_50.sav'
[2024-01-04 15:00:41.211][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:00:41.211][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:00:41.224][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:42.895][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:42.895][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:42.895][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:42.895][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:42.897][ 5172] * Saving spawns...
[2024-01-04 15:00:42.897][ 5172] * Saving objects...
[2024-01-04 15:00:42.945][ 5172] * 32893 objects are successfully saved
[2024-01-04 15:00:42.947][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:00:42.959][ 5172] * Game user День 35. [Дикая Территория] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_1.sav'
[2024-01-04 15:00:42.959][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:00:42.959][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:00:42.983][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:00:48.404][ 5172] gg_need_sleep=52
[2024-01-04 15:00:50.865][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:00:50.865][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:00:50.865][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:00:50.866][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:00:50.867][ 5172] * Saving spawns...
[2024-01-04 15:00:50.867][ 5172] * Saving objects...
[2024-01-04 15:00:50.910][ 5172] * 32894 objects are successfully saved
[2024-01-04 15:00:50.911][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:00:50.924][ 5172] * Game user День 35. [Дикая Территория] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_2.sav'
[2024-01-04 15:00:50.925][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:00:50.925][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:00:50.932][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:01:02.236][ 5172] get_gg_need_sleep()=52
[2024-01-04 15:01:02.237][ 5172] reduce v=31.25
[2024-01-04 15:01:02.237][ 5172] gg_need_sleep=21
[2024-01-04 15:01:02.237][ 5172] non_sleep_time=1800
[2024-01-04 15:01:02.237][ 5172] boost_time=900
[2024-01-04 15:01:08.061][16676] ~ 'mar_post_nebo_respawn' online:false spawn items ...
[2024-01-04 15:01:08.072][16676] ~ 'mar_post_nebo_respawn' online:false spawn done.
[2024-01-04 15:01:08.073][16676] ! se_respawn:execute took 11
[2024-01-04 15:01:21.671][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:01:21.671][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:01:21.672][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:01:21.672][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:01:21.673][ 5172] * Saving spawns...
[2024-01-04 15:01:21.673][ 5172] * Saving objects...
[2024-01-04 15:01:21.716][ 5172] * 32913 objects are successfully saved
[2024-01-04 15:01:21.718][ 5172] * 4376 script vars are successfully saved
[2024-01-04 15:01:21.728][ 5172] * Game user День 35. [Дикая Территория] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_3.sav'
[2024-01-04 15:01:21.728][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:01:21.728][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:01:21.734][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:01:29.159][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:01:29.159][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:01:29.159][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:01:29.159][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:01:29.161][ 5172] * Saving spawns...
[2024-01-04 15:01:29.161][ 5172] * Saving objects...
[2024-01-04 15:01:29.201][ 5172] * 32913 objects are successfully saved
[2024-01-04 15:01:29.202][ 5172] * 4376 script vars are successfully saved
[2024-01-04 15:01:29.214][ 5172] * Game user День 35. [Дикая Территория] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_4.sav'
[2024-01-04 15:01:29.214][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:01:29.214][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:01:29.220][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:01:34.975][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:01:34.975][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:01:34.975][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:01:34.976][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:01:34.977][ 5172] * Saving spawns...
[2024-01-04 15:01:34.977][ 5172] * Saving objects...
[2024-01-04 15:01:35.027][ 5172] * 32913 objects are successfully saved
[2024-01-04 15:01:35.029][ 5172] * 4376 script vars are successfully saved
[2024-01-04 15:01:35.042][ 5172] * Game user День 35. [Дикая Территория] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_5.sav'
[2024-01-04 15:01:35.042][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:01:35.042][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:01:35.049][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:01:35.837][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:01:35.837][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:01:35.837][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:01:35.837][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:01:35.839][ 5172] * Saving spawns...
[2024-01-04 15:01:35.839][ 5172] * Saving objects...
[2024-01-04 15:01:35.884][ 5172] * 32913 objects are successfully saved
[2024-01-04 15:01:35.886][ 5172] * 4376 script vars are successfully saved
[2024-01-04 15:01:35.901][ 5172] * Game user День 35. [Дикая Территория] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_6.sav'
[2024-01-04 15:01:35.901][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:01:35.901][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:01:35.907][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:01:39.607][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:01:39.607][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:01:39.607][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:01:39.607][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:01:39.609][ 5172] * Saving spawns...
[2024-01-04 15:01:39.609][ 5172] * Saving objects...
[2024-01-04 15:01:39.665][ 5172] * 32913 objects are successfully saved
[2024-01-04 15:01:39.667][ 5172] * 4376 script vars are successfully saved
[2024-01-04 15:01:39.679][ 5172] * Game user День 35. [Дикая Территория] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_7.sav'
[2024-01-04 15:01:39.679][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:01:39.679][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:01:39.686][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:01:55.164][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:01:55.165][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:01:55.165][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:01:55.165][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:01:55.167][ 5172] * Saving spawns...
[2024-01-04 15:01:55.167][ 5172] * Saving objects...
[2024-01-04 15:01:55.212][ 5172] * 32909 objects are successfully saved
[2024-01-04 15:01:55.213][ 5172] * 4376 script vars are successfully saved
[2024-01-04 15:01:55.225][ 5172] * Game user День 35. [Дикая Территория] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_8.sav'
[2024-01-04 15:01:55.225][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:01:55.225][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:01:55.230][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:01:56.298][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:01:56.298][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:01:56.299][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:01:56.299][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:01:56.300][ 5172] * Saving spawns...
[2024-01-04 15:01:56.300][ 5172] * Saving objects...
[2024-01-04 15:01:56.341][ 5172] * 32909 objects are successfully saved
[2024-01-04 15:01:56.342][ 5172] * 4376 script vars are successfully saved
[2024-01-04 15:01:56.353][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 15:01:56.362][ 5172] - Disconnect
[2024-01-04 15:01:56.363][ 5172] ~ ObjectResources unload...
[2024-01-04 15:01:56.363][ 5172] ~ ObjectResources - base: 6776, 1397966 K
[2024-01-04 15:01:56.363][ 5172] ~ ObjectResources - lmap: 5, 5120 K
[2024-01-04 15:01:56.527][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 16884 / 105950
[2024-01-04 15:01:56.527][ 5172] CInventory::Clear() for actor
[2024-01-04 15:01:56.842][ 5172] ~ ObjectResources unload completed!
[2024-01-04 15:01:56.842][ 5172] ~ ObjectResources - base: 6717, 1354476 K
[2024-01-04 15:01:56.842][ 5172] ~ ObjectResources - lmap: 5, 5120 K
[2024-01-04 15:01:57.061][ 5172] - Destroying level
[2024-01-04 15:01:57.063][ 5172] ~ LevelResources unload...
[2024-01-04 15:01:57.063][ 5172] ~ LevelResources - base: 6717, 1354476 K
[2024-01-04 15:01:57.063][ 5172] ~ LevelResources - lmap: 5, 5120 K
[2024-01-04 15:01:57.069][ 5172] ~ LevelResources unload completed!
[2024-01-04 15:01:57.069][ 5172] ~ LevelResources - base: 5936, 3512357 K
[2024-01-04 15:01:57.069][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:01:57.072][ 5172] * phase time: 0 ms
[2024-01-04 15:01:57.072][ 5172] * phase cmem: 0 K
[2024-01-04 15:01:57.136][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 15:01:57.136][ 5172] get_current_kx()=0.75
[2024-01-04 15:01:57.136][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 15:01:57.141][ 5172] start_game_callback() start
[2024-01-04 15:01:57.151][ 5172] $game_configs$ content:
[2024-01-04 15:01:57.151][ 5172] $game_scripts$ content:
[2024-01-04 15:01:57.151][ 5172] $game_shaders$ content:
[2024-01-04 15:01:57.151][ 5172] start_game_callback() end
[2024-01-04 15:01:57.152][ 5172] * phase time: 79 ms
[2024-01-04 15:01:57.152][ 5172] * phase cmem: 0 K
[2024-01-04 15:01:57.164][ 5172] * Loading spawn registry...
[2024-01-04 15:01:57.909][ 5172] Start load of custom waypoints...
[2024-01-04 15:01:57.913][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 15:01:57.913][ 5172] End load of custom waypoints...
[2024-01-04 15:01:57.913][ 5172] build_story_spawns start...
[2024-01-04 15:01:57.922][ 5172] build_root_spawns start...
[2024-01-04 15:01:57.922][ 5172] process_spawns m_temp0 start...
[2024-01-04 15:01:57.922][ 5172] process_spawns m_temp1 start...
[2024-01-04 15:01:57.922][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 15:01:57.923][ 5172] * Loading objects...
[2024-01-04 15:01:58.325][ 5172] * 32909 objects are successfully loaded
[2024-01-04 15:01:58.494][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 15:01:58.504][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 15:01:58.507][ 5172] story_id not found: bar_Barman
[2024-01-04 15:01:58.508][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 15:01:58.508][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 15:01:58.545][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 15:01:58.547][ 5172] story_id not found: Mil_RG6
[2024-01-04 15:01:58.547][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 15:01:58.552][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:01:58.553][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 15:01:58.578][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:01:58.594][ 5172] story_id not found: esc_lager_leader
[2024-01-04 15:01:58.619][ 5172] story_id not found: dark_medic
[2024-01-04 15:01:58.647][ 5172] * 4376 script vars are successfully loaded
[2024-01-04 15:01:58.649][ 5172] ~~~ db.ver: 7
[2024-01-04 15:01:59.372][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.221s)
[2024-01-04 15:01:59.372][ 5172] * phase time: 2220 ms
[2024-01-04 15:01:59.372][ 5172] * phase cmem: 0 K
[2024-01-04 15:01:59.380][ 5172] # New player created!
[2024-01-04 15:01:59.380][ 5172] * client : connection accepted - <>
[2024-01-04 15:01:59.381][ 5172] * phase time: 8 ms
[2024-01-04 15:01:59.381][ 5172] * phase cmem: 0 K
[2024-01-04 15:01:59.384][ 5172] * phase time: 3 ms
[2024-01-04 15:01:59.384][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.007][ 5172] ~ LevelResources load...
[2024-01-04 15:02:00.007][ 5172] ~ LevelResources - base: 5936, 3512357 K
[2024-01-04 15:02:00.007][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:02:00.007][ 5172] * phase time: 623 ms
[2024-01-04 15:02:00.007][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.095][ 5172] * phase time: 87 ms
[2024-01-04 15:02:00.095][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.095][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 15:02:00.099][ 5172] * [Loading VB] 65527 verts, 2047 Kb
[2024-01-04 15:02:00.102][ 5172] * [Loading VB] 65436 verts, 2044 Kb
[2024-01-04 15:02:00.104][ 5172] * [Loading VB] 835 verts, 26 Kb
[2024-01-04 15:02:00.104][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 15:02:00.107][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:02:00.109][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:02:00.110][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 15:02:00.111][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:02:00.112][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:02:00.113][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:02:00.113][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:02:00.114][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:02:00.115][ 5172] * [Loading VB] 57122 verts, 1785 Kb
[2024-01-04 15:02:00.116][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:02:00.117][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:02:00.118][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:02:00.119][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 15:02:00.120][ 5172] * [Loading VB] 65529 verts, 2047 Kb
[2024-01-04 15:02:00.121][ 5172] * [Loading VB] 43627 verts, 1363 Kb
[2024-01-04 15:02:00.122][ 5172] * [Loading VB] 65524 verts, 2047 Kb
[2024-01-04 15:02:00.123][ 5172] * [Loading VB] 3755 verts, 117 Kb
[2024-01-04 15:02:00.123][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.124][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.125][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.126][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.127][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.128][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.129][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.130][ 5172] * [Loading IB] 319263 indices, 623 Kb
[2024-01-04 15:02:00.131][ 5172] * [Loading IB] 304338 indices, 594 Kb
[2024-01-04 15:02:00.131][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:02:00.132][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:02:00.132][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:02:00.133][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 15:02:00.133][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 15:02:00.133][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 15:02:00.134][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 15:02:00.134][ 5172] * [Loading VB] 54583 verts, 639 Kb
[2024-01-04 15:02:00.135][ 5172] * [Loading VB] 65511 verts, 767 Kb
[2024-01-04 15:02:00.135][ 5172] * [Loading VB] 2886 verts, 33 Kb
[2024-01-04 15:02:00.135][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.136][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.138][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:02:00.139][ 5172] * [Loading IB] 980727 indices, 1915 Kb
[2024-01-04 15:02:00.139][ 5172] * [Loading IB] 304338 indices, 594 Kb
[2024-01-04 15:02:00.140][ 5172] * phase time: 45 ms
[2024-01-04 15:02:00.140][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.162][ 5172] Loaded [10619] models from level.
[2024-01-04 15:02:00.162][ 5172] * phase time: 22 ms
[2024-01-04 15:02:00.162][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.177][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 15:02:00.177][ 5172] * [DETAILS] 45323 v(20), 30317 p
[2024-01-04 15:02:00.177][ 5172] * [DETAILS] Batch(61), VB(885K), IB(177K)
[2024-01-04 15:02:00.178][ 5172] * phase time: 16 ms
[2024-01-04 15:02:00.178][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.179][ 5172] ~ LevelResources load completed!
[2024-01-04 15:02:00.179][ 5172] ~ LevelResources - base: 6705, 3512357 K
[2024-01-04 15:02:00.179][ 5172] ~ LevelResources - lmap: 4, 0 K
[2024-01-04 15:02:00.194][ 5172] * phase time: 15 ms
[2024-01-04 15:02:00.194][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.198][ 5172] * phase time: 3 ms
[2024-01-04 15:02:00.198][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.220][ 5172] - Game configuring : Started 
[2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=1 name[yard]=environment id[4]
[2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-01-04 15:02:00.221][ 5172] - Game configuring : Finished 
[2024-01-04 15:02:00.226][ 5172] * phase time: 28 ms
[2024-01-04 15:02:00.226][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.230][ 5172] PrefetchTextures...
[2024-01-04 15:02:00.230][ 5172] PrefetchTextures completed!
[2024-01-04 15:02:00.230][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6709]
[2024-01-04 15:02:00.234][ 3592] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 15:02:00.234][ 2768] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 15:02:00.529][17280] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-04 15:02:00.531][ 3596] ! Fallback to default bump map: [prop\prop_paper_bump#]
[2024-01-04 15:02:00.616][14340] ! Can't find texture [terrain\terrain_bar_puddles_mask]
[2024-01-04 15:02:00.757][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 15:02:00.757][ 5172] * t-report - base: 6705, 1231482 K
[2024-01-04 15:02:00.757][ 5172] * t-report - lmap: 4, 4096 K
[2024-01-04 15:02:00.758][ 5172] * phase time: 531 ms
[2024-01-04 15:02:00.758][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.762][ 5172] * phase time: 4 ms
[2024-01-04 15:02:00.762][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:00.769][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:02:00.769][ 5172] [32468MB] physical memory installed, [17749MB] available, [45] percent of memory in use
[2024-01-04 15:02:00.769][ 5172] PageFile total: [7925MB], free~ [5183MB]
[2024-01-04 15:02:00.769][ 5172] Engine memory usage (Working Set): [4920MB], peak: [5187MB]
[2024-01-04 15:02:00.769][ 5172] Engine memory usage (Commit Charge): [23584MB], peak: [27016MB]
[2024-01-04 15:02:00.769][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:02:00.769][ 5172] * [ D3D ]: textures count [6709]
[2024-01-04 15:02:00.769][ 5172] * [ D3D ]: textures[1235579 K]
[2024-01-04 15:02:00.769][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 15:02:00.769][ 5172] * [x-ray]: economy: strings[36788 K], smem[0 K]
[2024-01-04 15:02:00.770][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:02:00.842][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 15:02:00.842][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 15:02:00.850][ 5172] CTreasure.converted !!!
[2024-01-04 15:02:00.850][ 5172] CRandomTask.converted !!!
[2024-01-04 15:02:00.850][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers loaded
[2024-01-04 15:02:00.851][ 5172] [ogse_st_mgr]: 4 all timers loaded
[2024-01-04 15:02:00.851][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 15:02:00.851][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 15:02:00.851][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 15:02:00.851][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 15:02:00.851][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 15:02:00.851][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 15:02:00.851][ 5172] ! Unknown command: scope_params_1
[2024-01-04 15:02:00.851][ 5172] ! Unknown command: scope_params_2
[2024-01-04 15:02:00.851][ 5172] ! Unknown command: scope_params_3
[2024-01-04 15:02:00.851][ 5172] ! Unknown command: scope_params_4
[2024-01-04 15:02:00.876][ 5172] rx_sound sound prefetch ...
[2024-01-04 15:02:00.897][ 5172] rx_sound sound prefetch done!
[2024-01-04 15:02:00.900][ 5172] actor start 2
[2024-01-04 15:02:01.412][ 5172] actor end 2
[2024-01-04 15:02:01.579][ 5172] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#]
[2024-01-04 15:02:01.579][ 5172] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2024-01-04 15:02:01.581][ 5172] ! Fallback to default bump map: [uniq\hikingboots_bump#]
[2024-01-04 15:02:01.581][ 5172] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2024-01-04 15:02:01.582][ 5172] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#]
[2024-01-04 15:02:01.582][ 5172] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2024-01-04 15:02:01.584][ 5172] ! Fallback to default bump map: [uniq\paynecoat_bump#]
[2024-01-04 15:02:01.584][ 5172] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2024-01-04 15:02:01.587][ 5172] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#]
[2024-01-04 15:02:01.587][ 5172] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2024-01-04 15:02:01.595][ 5172] ! Fallback to default bump map: [uniq\lower_body_a_bump#]
[2024-01-04 15:02:01.595][ 5172] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2024-01-04 15:02:01.602][ 5172] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#]
[2024-01-04 15:02:01.603][ 5172] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2024-01-04 15:02:01.872][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of iz_moskvy_sms_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:02:01.902][ 5172] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2024-01-04 15:02:01.928][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_laz_zone_mincer to eRestrictorTypeNone because border().empty()
[2024-01-04 15:02:02.142][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voronin_voen_sms_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:02:02.533][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[weapons\ammo\ammo_og-7b] found in del_ammo_og7b_03, keep original weapons\rpg_7_n\wpn_rpg_7_grenade.ogf instead
[2024-01-04 15:02:02.654][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 15:02:02.766][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 15:02:02.866][ 9412] ~ current environment sound zone name [yard]
[2024-01-04 15:02:02.887][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 15:02:02.887][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 15:02:02.927][ 5172] task_ini()
[2024-01-04 15:02:02.928][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 15:02:02.928][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 15:02:02.936][ 5172] Prefetch frame, updated: 37 objects!
[2024-01-04 15:02:03.019][ 5172] [CLevel::g_sv_Spawn]: bar_dolg_respawn_135181[35181] already net_Spawn'ed, call ProcessDestroyQueue()
[2024-01-04 15:02:03.090][ 5172] ~ 'bar_rand_respawn' online:true spawn items ...
[2024-01-04 15:02:03.090][ 5172] ~ 'bar_rand_respawn' online:true spawn done.
[2024-01-04 15:02:03.108][ 5172] Prefetch frame, updated: 2410 objects!
[2024-01-04 15:02:03.130][ 5172] Prefetch frame, updated: 527 objects!
[2024-01-04 15:02:03.142][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 15:02:03.152][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:02:03.158][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 15:02:03.164][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 15:02:03.170][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.176][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:02:03.183][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.188][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.194][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 15:02:03.200][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.206][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 15:02:03.212][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:02:03.218][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.225][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.231][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 15:02:03.237][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:02:03.244][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 15:02:03.250][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.256][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:02:03.264][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:02:03.269][ 5172] Prefetch frame, updated: 38 objects!
[2024-01-04 15:02:03.274][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 15:02:03.280][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:02:03.286][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 15:02:03.291][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:02:03.298][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.303][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:02:03.310][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:02:03.316][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:02:03.322][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.329][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 15:02:03.335][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:02:03.341][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:02:03.348][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.354][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.361][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:02:03.368][ 5172] Prefetch frame, updated: 322 objects!
[2024-01-04 15:02:03.373][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.378][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:02:03.384][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.391][ 5172] Prefetch frame, updated: 48 objects!
[2024-01-04 15:02:03.397][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:02:03.404][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:02:03.410][ 5172] Prefetch frame, updated: 319 objects!
[2024-01-04 15:02:03.417][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 15:02:03.422][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 15:02:03.428][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:02:03.434][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:02:03.440][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:02:03.446][ 5172] Prefetch frame, updated: 50 objects!
[2024-01-04 15:02:03.452][ 5172] Prefetch frame, updated: 355 objects!
[2024-01-04 15:02:03.460][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 15:02:03.465][ 5172] Prefetch frame, updated: 76 objects!
[2024-01-04 15:02:03.471][ 5172] Prefetch frame, updated: 16 objects!
[2024-01-04 15:02:03.479][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 15:02:03.485][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 15:02:03.490][ 5172] Prefetch frame, updated: 345 objects!
[2024-01-04 15:02:03.496][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 15:02:03.503][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:02:03.508][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:02:03.514][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:02:03.519][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:02:03.525][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:02:03.532][ 5172] Prefetch frame, updated: 331 objects!
[2024-01-04 15:02:03.538][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:02:03.545][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 15:02:03.551][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 15:02:03.556][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 15:02:03.562][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:02:03.569][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 15:02:03.575][ 5172] Prefetch frame, updated: 330 objects!
[2024-01-04 15:02:03.581][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:02:03.586][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:02:03.592][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 15:02:03.598][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:02:03.606][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 15:02:03.612][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 15:02:03.617][ 5172] Prefetch frame, updated: 322 objects!
[2024-01-04 15:02:03.624][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:02:03.629][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 15:02:03.635][ 5172] Prefetch frame, updated: 41 objects!
[2024-01-04 15:02:03.642][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:02:03.648][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 15:02:03.654][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 15:02:03.660][ 5172] Prefetch frame, updated: 333 objects!
[2024-01-04 15:02:03.667][ 5172] Prefetch frame, updated: 82 objects!
[2024-01-04 15:02:03.672][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 15:02:03.678][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 15:02:03.685][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:02:03.691][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:02:03.697][ 5172] Prefetch frame, updated: 320 objects!
[2024-01-04 15:02:03.704][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 15:02:03.710][ 5172] Prefetch frame, updated: 93 objects!
[2024-01-04 15:02:03.715][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 15:02:03.754][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 15:02:03.754][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 15:02:03.754][ 5172] * phase time: 2996 ms
[2024-01-04 15:02:03.754][ 5172] * phase cmem: 0 K
[2024-01-04 15:02:03.754][ 5172] gameload - all finished!
[2024-01-04 15:02:13.711][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:13.711][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:13.711][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:13.712][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:13.716][ 5172] * Saving spawns...
[2024-01-04 15:02:13.716][ 5172] * Saving objects...
[2024-01-04 15:02:13.770][ 5172] * 32880 objects are successfully saved
[2024-01-04 15:02:13.774][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:13.787][ 5172] * Game user День 35. [Бар] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_9.sav'
[2024-01-04 15:02:13.787][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:02:13.787][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:02:13.799][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:14.011][ 5172] gg_need_sleep=22
[2024-01-04 15:02:14.696][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:14.696][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:14.696][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:14.697][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:14.699][ 5172] * Saving spawns...
[2024-01-04 15:02:14.699][ 5172] * Saving objects...
[2024-01-04 15:02:14.744][ 5172] * 32880 objects are successfully saved
[2024-01-04 15:02:14.747][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:14.759][ 5172] * Game user День 35. [Бар] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_10.sav'
[2024-01-04 15:02:14.759][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:02:14.759][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:02:14.771][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:15.379][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:15.379][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:15.379][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:15.379][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:15.382][ 5172] * Saving spawns...
[2024-01-04 15:02:15.382][ 5172] * Saving objects...
[2024-01-04 15:02:15.427][ 5172] * 32880 objects are successfully saved
[2024-01-04 15:02:15.431][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:15.444][ 5172] * Game user День 35. [Бар] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_11.sav'
[2024-01-04 15:02:15.444][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:02:15.444][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:02:15.454][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:16.449][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:16.449][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:16.449][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:16.449][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:16.452][ 5172] * Saving spawns...
[2024-01-04 15:02:16.452][ 5172] * Saving objects...
[2024-01-04 15:02:16.498][ 5172] * 32880 objects are successfully saved
[2024-01-04 15:02:16.501][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:16.515][ 5172] * Game user День 35. [Бар] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_12.sav'
[2024-01-04 15:02:16.516][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:02:16.516][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:02:16.525][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:17.152][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:17.152][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:17.153][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:17.153][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:17.156][ 5172] * Saving spawns...
[2024-01-04 15:02:17.156][ 5172] * Saving objects...
[2024-01-04 15:02:17.199][ 5172] * 32880 objects are successfully saved
[2024-01-04 15:02:17.213][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:17.226][ 5172] * Game user День 35. [Бар] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_13.sav'
[2024-01-04 15:02:17.226][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:02:17.226][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:02:17.235][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:18.099][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:18.099][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:18.099][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:18.100][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:18.103][ 5172] * Saving spawns...
[2024-01-04 15:02:18.103][ 5172] * Saving objects...
[2024-01-04 15:02:18.145][ 5172] * 32880 objects are successfully saved
[2024-01-04 15:02:18.148][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:18.159][ 5172] * Game user День 35. [Бар] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_14.sav'
[2024-01-04 15:02:18.159][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:02:18.159][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:02:18.170][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:33.513][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:33.513][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:33.513][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:33.514][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:33.516][ 5172] * Saving spawns...
[2024-01-04 15:02:33.516][ 5172] * Saving objects...
[2024-01-04 15:02:33.559][ 5172] * 32882 objects are successfully saved
[2024-01-04 15:02:33.563][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:33.573][ 5172] * Game user День 35. [Бар] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_15.sav'
[2024-01-04 15:02:33.573][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:02:33.573][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:02:33.584][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:34.256][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:34.256][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:34.256][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:34.256][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:34.259][ 5172] * Saving spawns...
[2024-01-04 15:02:34.259][ 5172] * Saving objects...
[2024-01-04 15:02:34.301][ 5172] * 32882 objects are successfully saved
[2024-01-04 15:02:34.303][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:34.315][ 5172] * Game user День 35. [Бар] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_16.sav'
[2024-01-04 15:02:34.315][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:02:34.315][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:02:34.326][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:40.731][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:40.731][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:40.732][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:40.732][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:40.735][ 5172] * Saving spawns...
[2024-01-04 15:02:40.735][ 5172] * Saving objects...
[2024-01-04 15:02:40.779][ 5172] * 32883 objects are successfully saved
[2024-01-04 15:02:40.783][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:40.794][ 5172] * Game user День 35. [Бар] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_17.sav'
[2024-01-04 15:02:40.794][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:02:40.794][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:02:40.803][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:42.461][12452] ~ current environment sound zone name [bathroom]
[2024-01-04 15:02:43.508][13676] ~ current environment sound zone name [room]
[2024-01-04 15:02:44.915][13676] ~ current environment sound zone name [bathroom]
[2024-01-04 15:02:49.211][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:02:49.211][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:02:49.211][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:02:49.211][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:02:49.214][ 5172] * Saving spawns...
[2024-01-04 15:02:49.214][ 5172] * Saving objects...
[2024-01-04 15:02:49.257][ 5172] * 32889 objects are successfully saved
[2024-01-04 15:02:49.260][ 5172] * 4380 script vars are successfully saved
[2024-01-04 15:02:49.273][ 5172] * Game user День 35. [Бар] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_18.sav'
[2024-01-04 15:02:49.273][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:02:49.273][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:02:49.284][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:02:49.944][ 7040] ~ current environment sound zone name [room]
[2024-01-04 15:02:52.409][13432] ~ current environment sound zone name [yard]
[2024-01-04 15:03:26.019][ 5172] gg_need_sleep=23
[2024-01-04 15:03:34.617][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved
[2024-01-04 15:03:34.617][ 5172] [ogse_st_mgr]: 4 all timers saved
[2024-01-04 15:03:34.617][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:03:34.618][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:03:34.621][ 5172] * Saving spawns...
[2024-01-04 15:03:34.621][ 5172] * Saving objects...
[2024-01-04 15:03:34.662][ 5172] * 32904 objects are successfully saved
[2024-01-04 15:03:34.666][ 5172] * 4377 script vars are successfully saved
[2024-01-04 15:03:34.677][ 5172] * Game user День 35. [Бар] Задание выполнено-Убить сталкера.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] Задание выполнено-Убить сталкера.sav'
[2024-01-04 15:03:34.677][ 5172] ! actor signal on_update took 63
[2024-01-04 15:03:34.686][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:04:08.910][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_barman_need_room
[2024-01-04 15:04:20.305][ 5172] energy_dring_boost_end()
[2024-01-04 15:04:38.032][ 5172] gg_need_sleep=24
[2024-01-04 15:04:48.593][ 7040] ~ 'for_flesh_boar_respawn' online:false spawn items ...
[2024-01-04 15:04:48.599][ 7040] ~ 'for_flesh_boar_respawn' online:false spawn done.
[2024-01-04 15:05:50.037][ 5172] gg_need_sleep=25
[2024-01-04 15:06:38.832][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 15:06:45.142][ 2236] ~ 'dead_city_naymitu_respawn' online:false spawn items ...
[2024-01-04 15:06:45.147][ 2236] ~ 'dead_city_naymitu_respawn' online:false spawn done.
[2024-01-04 15:06:46.856][ 5172] Offline war start between ['stalker'] and monsters
[2024-01-04 15:06:46.857][ 5172] on_offline_death
[2024-01-04 15:06:46.858][ 5172] on_offline_stalker_death
[2024-01-04 15:07:02.052][ 5172] gg_need_sleep=26
[2024-01-04 15:07:20.305][ 5172] energy_dring_end()
[2024-01-04 15:07:45.572][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:07:45.572][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:07:45.573][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:07:45.573][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:07:45.577][ 5172] * Saving spawns...
[2024-01-04 15:07:45.577][ 5172] * Saving objects...
[2024-01-04 15:07:45.749][ 5172] * 32957 objects are successfully saved
[2024-01-04 15:07:45.753][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:07:45.766][ 5172] * Game user День 35. [Бар] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_19.sav'
[2024-01-04 15:07:45.766][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.20 s.]
[2024-01-04 15:07:45.766][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.20 s.]
[2024-01-04 15:07:45.782][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:07:58.064][14340] ~ 'rad_military2_respawn' online:false spawn items ...
[2024-01-04 15:07:58.074][14340] ~ 'rad_military2_respawn' online:false spawn done.
[2024-01-04 15:08:03.646][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:08:03.646][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:08:03.646][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:08:03.647][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:08:03.650][ 5172] * Saving spawns...
[2024-01-04 15:08:03.650][ 5172] * Saving objects...
[2024-01-04 15:08:03.693][ 5172] * 32974 objects are successfully saved
[2024-01-04 15:08:03.698][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:08:03.709][ 5172] * Game user День 35. [Бар] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_20.sav'
[2024-01-04 15:08:03.709][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:08:03.709][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:08:03.721][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:08:14.055][ 5172] gg_need_sleep=27
[2024-01-04 15:09:26.055][ 5172] gg_need_sleep=28
[2024-01-04 15:10:35.175][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:10:35.175][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:10:35.176][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:10:35.176][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:10:35.181][ 5172] * Saving spawns...
[2024-01-04 15:10:35.181][ 5172] * Saving objects...
[2024-01-04 15:10:35.243][ 5172] * 32989 objects are successfully saved
[2024-01-04 15:10:35.248][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:10:35.263][ 5172] * Game user День 35. [Бар] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_21.sav'
[2024-01-04 15:10:35.263][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:10:35.263][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:10:35.272][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:10:36.486][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:10:36.486][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:10:36.487][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:10:36.487][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:10:36.490][ 5172] * Saving spawns...
[2024-01-04 15:10:36.490][ 5172] * Saving objects...
[2024-01-04 15:10:36.534][ 5172] * 32989 objects are successfully saved
[2024-01-04 15:10:36.540][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:10:36.552][ 5172] * Game user День 35. [Бар] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_22.sav'
[2024-01-04 15:10:36.552][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:10:36.552][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:10:36.565][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:10:38.056][ 5172] gg_need_sleep=29
[2024-01-04 15:10:40.505][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:10:40.505][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:10:40.505][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:10:40.506][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:10:40.508][ 5172] * Saving spawns...
[2024-01-04 15:10:40.508][ 5172] * Saving objects...
[2024-01-04 15:10:40.549][ 5172] * 32989 objects are successfully saved
[2024-01-04 15:10:40.552][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:10:40.565][ 5172] * Game user День 35. [Бар] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_23.sav'
[2024-01-04 15:10:40.565][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:10:40.565][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:10:40.578][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:11:02.562][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:11:02.562][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:11:02.563][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:11:02.563][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:11:02.566][ 5172] * Saving spawns...
[2024-01-04 15:11:02.566][ 5172] * Saving objects...
[2024-01-04 15:11:02.627][ 5172] * 33000 objects are successfully saved
[2024-01-04 15:11:02.633][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:11:02.646][ 5172] * Game user День 35. [Бар] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_24.sav'
[2024-01-04 15:11:02.646][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:11:02.646][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:11:02.659][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:11:04.087][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:11:04.087][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:11:04.088][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:11:04.088][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:11:04.092][ 5172] * Saving spawns...
[2024-01-04 15:11:04.092][ 5172] * Saving objects...
[2024-01-04 15:11:04.149][ 5172] * 33000 objects are successfully saved
[2024-01-04 15:11:04.153][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:11:04.168][ 5172] * Game user День 35. [Бар] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_25.sav'
[2024-01-04 15:11:04.168][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:11:04.168][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:11:04.181][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:11:31.500][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:11:31.500][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:11:31.501][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:11:31.501][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:11:31.505][ 5172] * Saving spawns...
[2024-01-04 15:11:31.505][ 5172] * Saving objects...
[2024-01-04 15:11:31.586][ 5172] * 33002 objects are successfully saved
[2024-01-04 15:11:31.591][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:11:31.603][ 5172] * Game user День 35. [Бар] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_26.sav'
[2024-01-04 15:11:31.604][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.11 s.]
[2024-01-04 15:11:31.604][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.11 s.]
[2024-01-04 15:11:31.744][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:11:33.565][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:11:33.565][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:11:33.565][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:11:33.565][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:11:33.568][ 5172] * Saving spawns...
[2024-01-04 15:11:33.568][ 5172] * Saving objects...
[2024-01-04 15:11:33.608][ 5172] * 33002 objects are successfully saved
[2024-01-04 15:11:33.610][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:11:33.622][ 5172] * Game user День 35. [Бар] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_27.sav'
[2024-01-04 15:11:33.622][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:11:33.622][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:11:33.632][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:12:37.953][ 1592] ~ 'aes_stat_respawn' online:false spawn items ...
[2024-01-04 15:12:37.953][ 1592] ~ 'aes_stat_respawn' online:false spawn done.
[2024-01-04 15:12:38.931][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:12:38.932][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:12:38.932][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:12:38.932][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:12:38.936][ 5172] * Saving spawns...
[2024-01-04 15:12:38.936][ 5172] * Saving objects...
[2024-01-04 15:12:38.987][ 5172] * 33004 objects are successfully saved
[2024-01-04 15:12:38.992][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:12:39.003][ 5172] * Game user День 35. [Бар] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_28.sav'
[2024-01-04 15:12:39.003][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:12:39.003][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:12:39.013][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:12:40.009][ 9884] ~ current environment sound zone name [plant]
[2024-01-04 15:12:45.289][ 3568] ~ 'atp_gigant_respawn' online:false spawn items ...
[2024-01-04 15:12:45.295][ 3568] ~ 'atp_gigant_respawn' online:false spawn done.
[2024-01-04 15:12:47.187][13716] ~ 'puz_tushkano_respawn' online:false spawn items ...
[2024-01-04 15:12:47.187][13716] ~ 'puz_tushkano_respawn' online:false spawn done.
[2024-01-04 15:12:48.557][ 5172] gg_need_sleep=30
[2024-01-04 15:12:50.438][13716] ~ 'avu_burer_respawn' online:false spawn items ...
[2024-01-04 15:12:50.458][13716] ~ 'avu_burer_respawn' online:false spawn done.
[2024-01-04 15:12:50.458][13716] ! se_respawn:execute took 19
[2024-01-04 15:13:07.881][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:07.881][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:07.882][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:07.882][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:07.886][ 5172] * Saving spawns...
[2024-01-04 15:13:07.886][ 5172] * Saving objects...
[2024-01-04 15:13:07.953][ 5172] * 33013 objects are successfully saved
[2024-01-04 15:13:07.957][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:07.971][ 5172] * Game user День 35. [Бар] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_29.sav'
[2024-01-04 15:13:07.971][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:13:07.971][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:13:07.980][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:08.289][ 7040] ~ current environment sound zone name [yard]
[2024-01-04 15:13:08.494][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:08.494][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:08.494][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:08.495][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:08.499][ 5172] * Saving spawns...
[2024-01-04 15:13:08.499][ 5172] * Saving objects...
[2024-01-04 15:13:08.558][ 5172] * 33013 objects are successfully saved
[2024-01-04 15:13:08.564][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:08.579][ 5172] * Game user День 35. [Бар] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_30.sav'
[2024-01-04 15:13:08.579][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:13:08.579][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:13:08.596][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:10.706][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:10.706][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:10.706][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:10.707][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:10.710][ 5172] * Saving spawns...
[2024-01-04 15:13:10.710][ 5172] * Saving objects...
[2024-01-04 15:13:10.762][ 5172] * 33013 objects are successfully saved
[2024-01-04 15:13:10.765][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:10.778][ 5172] * Game user День 35. [Бар] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_31.sav'
[2024-01-04 15:13:10.778][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:13:10.778][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:13:10.787][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:11.756][14340] ~ current environment sound zone name [plant]
[2024-01-04 15:13:15.202][13676] ~ 'jup_chimera_respawn' online:false spawn items ...
[2024-01-04 15:13:15.202][13676] ~ 'jup_chimera_respawn' online:false spawn done.
[2024-01-04 15:13:19.878][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:19.878][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:19.879][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:19.879][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:19.884][ 5172] * Saving spawns...
[2024-01-04 15:13:19.884][ 5172] * Saving objects...
[2024-01-04 15:13:19.942][ 5172] * 33013 objects are successfully saved
[2024-01-04 15:13:19.949][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:19.964][ 5172] * Game user День 35. [Бар] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_32.sav'
[2024-01-04 15:13:19.964][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:13:19.964][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:13:19.974][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:21.127][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:21.127][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:21.127][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:21.127][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:21.131][ 5172] * Saving spawns...
[2024-01-04 15:13:21.131][ 5172] * Saving objects...
[2024-01-04 15:13:21.184][ 5172] * 33013 objects are successfully saved
[2024-01-04 15:13:21.188][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:21.202][ 5172] * Game user День 35. [Бар] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_33.sav'
[2024-01-04 15:13:21.202][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:13:21.202][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:13:21.212][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:22.365][16676] ~ current environment sound zone name [yard]
[2024-01-04 15:13:23.369][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:23.369][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:23.369][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:23.370][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:23.373][ 5172] * Saving spawns...
[2024-01-04 15:13:23.373][ 5172] * Saving objects...
[2024-01-04 15:13:23.431][ 5172] * 33013 objects are successfully saved
[2024-01-04 15:13:23.436][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:23.449][ 5172] * Game user День 35. [Бар] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_34.sav'
[2024-01-04 15:13:23.449][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:13:23.449][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:13:23.458][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:24.946][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:24.946][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:24.946][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:24.946][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:24.950][ 5172] * Saving spawns...
[2024-01-04 15:13:24.950][ 5172] * Saving objects...
[2024-01-04 15:13:25.002][ 5172] * 33013 objects are successfully saved
[2024-01-04 15:13:25.005][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:25.017][ 5172] * Game user День 35. [Бар] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_35.sav'
[2024-01-04 15:13:25.017][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:13:25.017][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:13:25.026][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:30.334][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:30.334][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:30.334][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:30.335][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:30.338][ 5172] * Saving spawns...
[2024-01-04 15:13:30.338][ 5172] * Saving objects...
[2024-01-04 15:13:30.400][ 5172] * 33013 objects are successfully saved
[2024-01-04 15:13:30.407][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:30.424][ 5172] * Game user День 35. [Бар] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_36.sav'
[2024-01-04 15:13:30.424][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:13:30.424][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:13:30.434][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:42.207][ 5172] on_before_save - blocked
[2024-01-04 15:13:43.794][ 5172] reputation_dc = 19.4, resources_dc = 0, med_resources_dc = 0, money_base_dc = 1338
[2024-01-04 15:13:43.794][ 5172] ____________________
[2024-01-04 15:13:43.848][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 15:13:43.876][ 5172] ! actor signal on_update took 54
[2024-01-04 15:13:47.838][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:47.838][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:47.839][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:47.839][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:47.843][ 5172] * Saving spawns...
[2024-01-04 15:13:47.843][ 5172] * Saving objects...
[2024-01-04 15:13:47.892][ 5172] * 33015 objects are successfully saved
[2024-01-04 15:13:47.896][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:47.909][ 5172] * Game user День 35. [Бар] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_38.sav'
[2024-01-04 15:13:47.909][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:13:47.909][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:13:47.920][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:13:59.163][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:13:59.163][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:13:59.164][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:13:59.164][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:13:59.170][ 5172] * Saving spawns...
[2024-01-04 15:13:59.170][ 5172] * Saving objects...
[2024-01-04 15:13:59.231][ 5172] * 33015 objects are successfully saved
[2024-01-04 15:13:59.236][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:13:59.248][ 5172] * Game user День 35. [Бар] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_39.sav'
[2024-01-04 15:13:59.249][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:13:59.249][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:13:59.255][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:14:00.293][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:14:00.293][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:14:00.294][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:14:00.294][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:14:00.297][ 5172] * Saving spawns...
[2024-01-04 15:14:00.298][ 5172] * Saving objects...
[2024-01-04 15:14:00.352][ 5172] * 33015 objects are successfully saved
[2024-01-04 15:14:00.355][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:14:00.369][ 5172] * Game user День 35. [Бар] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_40.sav'
[2024-01-04 15:14:00.369][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:14:00.369][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:14:00.374][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:14:00.587][ 5172] gg_need_sleep=31
[2024-01-04 15:14:11.807][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:14:11.807][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:14:11.807][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:14:11.808][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:14:11.811][ 5172] * Saving spawns...
[2024-01-04 15:14:11.811][ 5172] * Saving objects...
[2024-01-04 15:14:11.854][ 5172] * 33015 objects are successfully saved
[2024-01-04 15:14:11.859][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:14:11.870][ 5172] * Game user День 35. [Бар] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_41.sav'
[2024-01-04 15:14:11.870][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:14:11.870][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:14:11.874][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:14:15.277][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:14:15.277][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:14:15.278][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:14:15.278][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:14:15.281][ 5172] * Saving spawns...
[2024-01-04 15:14:15.281][ 5172] * Saving objects...
[2024-01-04 15:14:15.324][ 5172] * 33015 objects are successfully saved
[2024-01-04 15:14:15.327][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:14:15.338][ 5172] * Game user День 35. [Бар] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_42.sav'
[2024-01-04 15:14:15.339][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:14:15.339][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:14:15.342][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:14:21.127][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:14:21.127][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:14:21.127][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:14:21.128][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:14:21.132][ 5172] * Saving spawns...
[2024-01-04 15:14:21.132][ 5172] * Saving objects...
[2024-01-04 15:14:21.198][ 5172] * 33016 objects are successfully saved
[2024-01-04 15:14:21.203][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:14:21.214][ 5172] * Game user День 35. [Бар] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_43.sav'
[2024-01-04 15:14:21.214][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:14:21.214][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:14:21.218][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:14:25.351][17280] ~ current environment sound zone name [_engine_default_]
[2024-01-04 15:14:26.032][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:14:26.032][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:14:26.032][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:14:26.033][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:14:26.036][ 5172] * Saving spawns...
[2024-01-04 15:14:26.036][ 5172] * Saving objects...
[2024-01-04 15:14:26.083][ 5172] * 33016 objects are successfully saved
[2024-01-04 15:14:26.086][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:14:26.098][ 5172] * Game user День 35. [Бар] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_44.sav'
[2024-01-04 15:14:26.098][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:14:26.098][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:14:26.102][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:14:31.793][12452] ~ 'x10_bloodsucker_respawn' online:false spawn items ...
[2024-01-04 15:14:31.797][12452] ~ 'x10_bloodsucker_respawn' online:false spawn done.
[2024-01-04 15:14:47.880][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:14:47.880][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:14:47.880][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:14:47.880][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:14:47.883][ 5172] * Saving spawns...
[2024-01-04 15:14:47.883][ 5172] * Saving objects...
[2024-01-04 15:14:47.926][ 5172] * 33018 objects are successfully saved
[2024-01-04 15:14:47.930][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:14:47.942][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 15:14:47.950][ 5172] - Disconnect
[2024-01-04 15:14:47.950][ 5172] ~ ObjectResources unload...
[2024-01-04 15:14:47.950][ 5172] ~ ObjectResources - base: 6935, 1499570 K
[2024-01-04 15:14:47.950][ 5172] ~ ObjectResources - lmap: 4, 4096 K
[2024-01-04 15:14:48.852][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 453890 / 140683
[2024-01-04 15:14:48.852][ 5172] CInventory::Clear() for actor
[2024-01-04 15:14:49.350][ 5172] ~ ObjectResources unload completed!
[2024-01-04 15:14:49.350][ 5172] ~ ObjectResources - base: 6705, 1247358 K
[2024-01-04 15:14:49.350][ 5172] ~ ObjectResources - lmap: 4, 4096 K
[2024-01-04 15:14:49.580][ 5172] - Destroying level
[2024-01-04 15:14:49.581][ 5172] ~ LevelResources unload...
[2024-01-04 15:14:49.581][ 5172] ~ LevelResources - base: 6705, 1247358 K
[2024-01-04 15:14:49.581][ 5172] ~ LevelResources - lmap: 4, 4096 K
[2024-01-04 15:14:49.588][ 5172] ~ LevelResources unload completed!
[2024-01-04 15:14:49.588][ 5172] ~ LevelResources - base: 5933, 3525843 K
[2024-01-04 15:14:49.588][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:14:49.589][ 5172] * phase time: 0 ms
[2024-01-04 15:14:49.589][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:49.647][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 15:14:49.647][ 5172] get_current_kx()=0.75
[2024-01-04 15:14:49.647][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 15:14:49.651][ 5172] start_game_callback() start
[2024-01-04 15:14:49.660][ 5172] $game_configs$ content:
[2024-01-04 15:14:49.660][ 5172] $game_scripts$ content:
[2024-01-04 15:14:49.660][ 5172] $game_shaders$ content:
[2024-01-04 15:14:49.660][ 5172] start_game_callback() end
[2024-01-04 15:14:49.660][ 5172] * phase time: 70 ms
[2024-01-04 15:14:49.660][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:49.670][ 5172] * Loading spawn registry...
[2024-01-04 15:14:50.547][ 5172] Start load of custom waypoints...
[2024-01-04 15:14:50.553][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 15:14:50.553][ 5172] End load of custom waypoints...
[2024-01-04 15:14:50.553][ 5172] build_story_spawns start...
[2024-01-04 15:14:50.563][ 5172] build_root_spawns start...
[2024-01-04 15:14:50.564][ 5172] process_spawns m_temp0 start...
[2024-01-04 15:14:50.564][ 5172] process_spawns m_temp1 start...
[2024-01-04 15:14:50.564][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 15:14:50.564][ 5172] * Loading objects...
[2024-01-04 15:14:51.040][ 5172] * 33018 objects are successfully loaded
[2024-01-04 15:14:51.278][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 15:14:51.297][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 15:14:51.302][ 5172] story_id not found: bar_Barman
[2024-01-04 15:14:51.302][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 15:14:51.302][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 15:14:51.351][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 15:14:51.353][ 5172] story_id not found: Mil_RG6
[2024-01-04 15:14:51.353][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 15:14:51.359][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:14:51.360][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 15:14:51.396][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:14:51.414][ 5172] story_id not found: esc_lager_leader
[2024-01-04 15:14:51.446][ 5172] story_id not found: dark_medic
[2024-01-04 15:14:51.479][ 5172] * 4305 script vars are successfully loaded
[2024-01-04 15:14:51.480][ 5172] ~~~ db.ver: 7
[2024-01-04 15:14:52.308][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.648s)
[2024-01-04 15:14:52.308][ 5172] * phase time: 2647 ms
[2024-01-04 15:14:52.308][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:52.324][ 5172] # New player created!
[2024-01-04 15:14:52.324][ 5172] * client : connection accepted - <>
[2024-01-04 15:14:52.326][ 5172] * phase time: 18 ms
[2024-01-04 15:14:52.326][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:52.335][ 5172] * phase time: 8 ms
[2024-01-04 15:14:52.335][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:53.722][ 5172] ~ LevelResources load...
[2024-01-04 15:14:53.722][ 5172] ~ LevelResources - base: 5933, 3525843 K
[2024-01-04 15:14:53.722][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:14:53.722][ 5172] * phase time: 1387 ms
[2024-01-04 15:14:53.722][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:53.951][ 5172] * phase time: 228 ms
[2024-01-04 15:14:53.951][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:53.951][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 15:14:53.957][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:14:53.961][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 15:14:53.963][ 5172] * [Loading VB] 65529 verts, 2047 Kb
[2024-01-04 15:14:53.965][ 5172] * [Loading VB] 65520 verts, 2047 Kb
[2024-01-04 15:14:53.970][ 5172] * [Loading VB] 65516 verts, 2047 Kb
[2024-01-04 15:14:53.971][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 15:14:53.973][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 15:14:53.975][ 5172] * [Loading VB] 64107 verts, 2003 Kb
[2024-01-04 15:14:53.976][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:14:53.981][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:14:53.984][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:14:53.986][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:14:53.988][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:14:53.989][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:14:53.992][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:14:53.994][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:14:53.996][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:14:53.998][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:14:54.000][ 5172] * [Loading VB] 57215 verts, 1787 Kb
[2024-01-04 15:14:54.001][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:14:54.002][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:14:54.004][ 5172] * [Loading VB] 55377 verts, 1730 Kb
[2024-01-04 15:14:54.005][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.006][ 5172] * [Loading IB] 2935899 indices, 5734 Kb
[2024-01-04 15:14:54.009][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.010][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.011][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.012][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.017][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.022][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.023][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.024][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.025][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.026][ 5172] * [Loading IB] 900288 indices, 1758 Kb
[2024-01-04 15:14:54.027][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:14:54.028][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:14:54.028][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:14:54.029][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 15:14:54.030][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:14:54.030][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:14:54.031][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 15:14:54.032][ 5172] * [Loading VB] 65528 verts, 767 Kb
[2024-01-04 15:14:54.032][ 5172] * [Loading VB] 1335 verts, 15 Kb
[2024-01-04 15:14:54.032][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.033][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.036][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:14:54.038][ 5172] * [Loading IB] 594021 indices, 1160 Kb
[2024-01-04 15:14:54.039][ 5172] * phase time: 88 ms
[2024-01-04 15:14:54.039][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:54.085][ 5172] Loaded [14439] models from level.
[2024-01-04 15:14:54.085][ 5172] * phase time: 45 ms
[2024-01-04 15:14:54.085][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:54.096][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 15:14:54.096][ 5172] * [DETAILS] 29951 v(20), 20984 p
[2024-01-04 15:14:54.096][ 5172] * [DETAILS] Batch(61), VB(584K), IB(122K)
[2024-01-04 15:14:54.097][ 5172] * phase time: 12 ms
[2024-01-04 15:14:54.097][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:54.097][ 5172] ~ LevelResources load completed!
[2024-01-04 15:14:54.097][ 5172] ~ LevelResources - base: 6845, 3525843 K
[2024-01-04 15:14:54.097][ 5172] ~ LevelResources - lmap: 10, 0 K
[2024-01-04 15:14:54.112][ 5172] * phase time: 15 ms
[2024-01-04 15:14:54.112][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:54.119][ 5172] * phase time: 6 ms
[2024-01-04 15:14:54.119][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:54.135][ 5172] - Game configuring : Started 
[2024-01-04 15:14:54.136][ 5172] - Loading music tracks from 'l02_garbage_musics'...
[2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=2 name[long_corridor]=environment id[7]
[2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=3 name[bathroom]=environment id[2]
[2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=4 name[mountains]=environment id[3]
[2024-01-04 15:14:54.137][ 5172] - Game configuring : Finished 
[2024-01-04 15:14:54.142][ 5172] * phase time: 23 ms
[2024-01-04 15:14:54.142][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:54.149][ 5172] PrefetchTextures...
[2024-01-04 15:14:54.150][ 5172] PrefetchTextures completed!
[2024-01-04 15:14:54.150][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6855]
[2024-01-04 15:14:54.154][13676] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 15:14:54.154][17172] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 15:14:54.272][ 3592] ! Fallback to default bump map: [crete_walls_tual_b_bump]
[2024-01-04 15:14:54.275][ 1592] ! Fallback to default bump map: [crete_walls_tual_b_bump#]
[2024-01-04 15:14:54.585][13676] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-01-04 15:14:54.602][ 1592] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-04 15:14:54.602][ 2768] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-01-04 15:14:55.361][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 15:14:55.362][ 5172] * t-report - base: 6845, 1439205 K
[2024-01-04 15:14:55.362][ 5172] * t-report - lmap: 10, 10241 K
[2024-01-04 15:14:55.362][ 5172] * phase time: 1219 ms
[2024-01-04 15:14:55.362][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:55.365][ 5172] * phase time: 3 ms
[2024-01-04 15:14:55.365][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:55.372][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:14:55.372][ 5172] [32468MB] physical memory installed, [17696MB] available, [45] percent of memory in use
[2024-01-04 15:14:55.372][ 5172] PageFile total: [11034MB], free~ [4839MB]
[2024-01-04 15:14:55.372][ 5172] Engine memory usage (Working Set): [4989MB], peak: [5214MB]
[2024-01-04 15:14:55.372][ 5172] Engine memory usage (Commit Charge): [26601MB], peak: [27016MB]
[2024-01-04 15:14:55.372][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:14:55.372][ 5172] * [ D3D ]: textures count [6855]
[2024-01-04 15:14:55.372][ 5172] * [ D3D ]: textures[1449446 K]
[2024-01-04 15:14:55.372][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 15:14:55.372][ 5172] * [x-ray]: economy: strings[36802 K], smem[0 K]
[2024-01-04 15:14:55.378][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:14:55.474][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.05 s.]
[2024-01-04 15:14:55.475][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.05 s.]
[2024-01-04 15:14:55.484][ 5172] CTreasure.converted !!!
[2024-01-04 15:14:55.484][ 5172] CRandomTask.converted !!!
[2024-01-04 15:14:55.485][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 15:14:55.485][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 15:14:55.485][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 15:14:55.485][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 29 items
[2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_pda_encyclopedia']
[2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_pda_events']
[2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-04 15:14:55.486][ 5172] ! Unknown command: scope_params_1
[2024-01-04 15:14:55.486][ 5172] ! Unknown command: scope_params_2
[2024-01-04 15:14:55.486][ 5172] ! Unknown command: scope_params_3
[2024-01-04 15:14:55.486][ 5172] ! Unknown command: scope_params_4
[2024-01-04 15:14:55.520][ 5172] rx_sound sound prefetch ...
[2024-01-04 15:14:55.555][ 5172] rx_sound sound prefetch done!
[2024-01-04 15:14:55.565][ 5172] actor start 2
[2024-01-04 15:14:56.245][ 5172] actor end 2
[2024-01-04 15:14:56.338][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.338][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.339][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.340][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.343][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.362][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.369][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.377][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.378][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.379][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.393][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.394][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.508][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.509][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.548][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.592][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.593][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:14:56.959][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 15:14:56.973][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 15:14:57.111][ 3596] ~ current environment sound zone name [open_space]
[2024-01-04 15:14:57.142][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 15:14:57.142][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.]
[2024-01-04 15:14:57.142][ 5172] ~~  slot: ['dsh_fixes.26'], time: [0.02 s.]
[2024-01-04 15:14:57.142][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 15:14:57.192][ 5172] task_ini()
[2024-01-04 15:14:57.193][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 15:14:57.193][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 15:14:57.201][ 5172] Prefetch frame, updated: 47 objects!
[2024-01-04 15:14:57.208][ 5172] [CLevel::g_sv_Spawn]: gar_dolg_blokpost_6[1568] already net_Spawn'ed, call ProcessDestroyQueue()
[2024-01-04 15:14:57.249][ 5172] ~ 'gar_rand_respawn' online:true spawn items ...
[2024-01-04 15:14:57.249][ 5172] ~ 'gar_rand_respawn' online:true spawn done.
[2024-01-04 15:14:57.258][ 5172] Prefetch frame, updated: 1027 objects!
[2024-01-04 15:14:57.273][ 5172] Prefetch frame, updated: 44 objects!
[2024-01-04 15:14:57.277][ 5172] Prefetch frame, updated: 305 objects!
[2024-01-04 15:14:57.282][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.288][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.294][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.301][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.306][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.312][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 15:14:57.318][ 5172] Prefetch frame, updated: 276 objects!
[2024-01-04 15:14:57.324][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.330][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.336][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.342][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.347][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:14:57.354][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.360][ 5172] Prefetch frame, updated: 276 objects!
[2024-01-04 15:14:57.367][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.373][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.379][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.385][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 15:14:57.398][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:14:57.401][ 5172] Prefetch frame, updated: 277 objects!
[2024-01-04 15:14:57.407][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.413][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.418][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:14:57.424][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.429][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.435][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.441][ 5172] Prefetch frame, updated: 276 objects!
[2024-01-04 15:14:57.447][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.454][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:14:57.460][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.466][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.472][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.479][ 5172] Prefetch frame, updated: 277 objects!
[2024-01-04 15:14:57.485][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.491][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:14:57.496][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.502][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.508][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.515][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:14:57.522][ 5172] Prefetch frame, updated: 277 objects!
[2024-01-04 15:14:57.526][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:14:57.532][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.539][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.544][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.551][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.557][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.564][ 5172] Prefetch frame, updated: 304 objects!
[2024-01-04 15:14:57.571][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 15:14:57.576][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 15:14:57.582][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.588][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 15:14:57.594][ 5172] Prefetch frame, updated: 22 objects!
[2024-01-04 15:14:57.600][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 15:14:57.606][ 5172] Prefetch frame, updated: 277 objects!
[2024-01-04 15:14:57.611][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.617][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.623][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:14:57.629][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.636][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:14:57.642][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:14:57.648][ 5172] Prefetch frame, updated: 321 objects!
[2024-01-04 15:14:57.653][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.660][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.666][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 15:14:57.672][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:14:57.677][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.683][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.690][ 5172] Prefetch frame, updated: 310 objects!
[2024-01-04 15:14:57.695][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 15:14:57.701][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:14:57.707][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 15:14:57.713][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:14:57.719][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:14:57.726][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 15:14:57.733][ 5172] Prefetch frame, updated: 276 objects!
[2024-01-04 15:14:57.737][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.743][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 15:14:57.750][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.757][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:14:57.761][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.767][ 5172] Prefetch frame, updated: 78 objects!
[2024-01-04 15:14:57.774][ 5172] Prefetch frame, updated: 280 objects!
[2024-01-04 15:14:57.778][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:14:57.786][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.791][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:14:57.798][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:14:57.804][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:14:57.809][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:14:57.815][ 5172] Prefetch frame, updated: 305 objects!
[2024-01-04 15:14:57.820][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:14:57.827][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.833][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:14:57.840][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:14:57.886][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 15:14:57.886][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 15:14:57.887][ 5172] * phase time: 2524 ms
[2024-01-04 15:14:57.887][ 5172] * phase cmem: 0 K
[2024-01-04 15:14:57.887][ 5172] gameload - all finished!
[2024-01-04 15:15:26.456][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:15:26.456][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:15:26.456][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:15:26.456][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:15:26.458][ 5172] * Saving spawns...
[2024-01-04 15:15:26.458][ 5172] * Saving objects...
[2024-01-04 15:15:26.506][ 5172] * 32887 objects are successfully saved
[2024-01-04 15:15:26.508][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:15:26.521][ 5172] * Game user День 35. [Свалка] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_45.sav'
[2024-01-04 15:15:26.521][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:15:26.521][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:15:26.535][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:15:28.091][ 5172] gg_need_sleep=32
[2024-01-04 15:15:30.997][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:15:30.997][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:15:30.998][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:15:30.998][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:15:30.999][ 5172] * Saving spawns...
[2024-01-04 15:15:30.999][ 5172] * Saving objects...
[2024-01-04 15:15:31.039][ 5172] * 32887 objects are successfully saved
[2024-01-04 15:15:31.040][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:15:31.051][ 5172] * Game user День 35. [Свалка] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_46.sav'
[2024-01-04 15:15:31.051][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:15:31.051][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:15:31.060][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:15:32.222][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:15:32.222][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:15:32.222][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:15:32.223][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:15:32.224][ 5172] * Saving spawns...
[2024-01-04 15:15:32.224][ 5172] * Saving objects...
[2024-01-04 15:15:32.269][ 5172] * 32887 objects are successfully saved
[2024-01-04 15:15:32.271][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:15:32.282][ 5172] * Game user День 35. [Свалка] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_47.sav'
[2024-01-04 15:15:32.282][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:15:32.282][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:15:32.293][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:15:41.083][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:15:41.083][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:15:41.083][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:15:41.083][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:15:41.085][ 5172] * Saving spawns...
[2024-01-04 15:15:41.085][ 5172] * Saving objects...
[2024-01-04 15:15:41.129][ 5172] * 32887 objects are successfully saved
[2024-01-04 15:15:41.130][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:15:41.142][ 5172] * Game user День 35. [Свалка] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_48.sav'
[2024-01-04 15:15:41.142][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:15:41.142][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:15:41.153][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:04.957][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:04.957][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:04.957][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:04.957][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:04.959][ 5172] * Saving spawns...
[2024-01-04 15:16:04.959][ 5172] * Saving objects...
[2024-01-04 15:16:05.005][ 5172] * 32889 objects are successfully saved
[2024-01-04 15:16:05.007][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:05.020][ 5172] * Game user День 35. [Свалка] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_49.sav'
[2024-01-04 15:16:05.020][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:16:05.020][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:16:05.028][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:09.257][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:09.257][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:09.257][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:09.258][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:09.259][ 5172] * Saving spawns...
[2024-01-04 15:16:09.259][ 5172] * Saving objects...
[2024-01-04 15:16:09.304][ 5172] * 32890 objects are successfully saved
[2024-01-04 15:16:09.306][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:09.320][ 5172] * Game user День 35. [Свалка] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_50.sav'
[2024-01-04 15:16:09.320][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:16:09.320][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:16:09.332][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:12.028][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:12.028][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:12.028][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:12.028][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:12.030][ 5172] * Saving spawns...
[2024-01-04 15:16:12.030][ 5172] * Saving objects...
[2024-01-04 15:16:12.072][ 5172] * 32893 objects are successfully saved
[2024-01-04 15:16:12.074][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:12.085][ 5172] * Game user День 35. [Свалка] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_1.sav'
[2024-01-04 15:16:12.085][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:16:12.085][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:16:12.093][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:13.087][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:13.087][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:13.087][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:13.088][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:13.090][ 5172] * Saving spawns...
[2024-01-04 15:16:13.090][ 5172] * Saving objects...
[2024-01-04 15:16:13.128][ 5172] * 32893 objects are successfully saved
[2024-01-04 15:16:13.130][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:13.141][ 5172] * Game user День 35. [Свалка] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_2.sav'
[2024-01-04 15:16:13.141][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:16:13.141][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:16:13.150][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:14.695][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:14.695][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:14.696][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:14.696][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:14.698][ 5172] * Saving spawns...
[2024-01-04 15:16:14.698][ 5172] * Saving objects...
[2024-01-04 15:16:14.744][ 5172] * 32893 objects are successfully saved
[2024-01-04 15:16:14.746][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:14.759][ 5172] * Game user День 35. [Свалка] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_3.sav'
[2024-01-04 15:16:14.759][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:16:14.759][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:16:14.767][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:17.510][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:17.510][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:17.511][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:17.511][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:17.513][ 5172] * Saving spawns...
[2024-01-04 15:16:17.513][ 5172] * Saving objects...
[2024-01-04 15:16:17.562][ 5172] * 32894 objects are successfully saved
[2024-01-04 15:16:17.564][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:17.579][ 5172] * Game user День 35. [Свалка] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_4.sav'
[2024-01-04 15:16:17.579][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:16:17.579][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:16:17.588][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:21.000][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:21.000][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:21.001][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:21.001][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:21.004][ 5172] * Saving spawns...
[2024-01-04 15:16:21.004][ 5172] * Saving objects...
[2024-01-04 15:16:21.066][ 5172] * 32894 objects are successfully saved
[2024-01-04 15:16:21.068][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:21.081][ 5172] * Game user День 35. [Свалка] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_5.sav'
[2024-01-04 15:16:21.081][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:16:21.081][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:16:21.088][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:29.746][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:29.746][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:29.747][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:29.747][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:29.749][ 5172] * Saving spawns...
[2024-01-04 15:16:29.749][ 5172] * Saving objects...
[2024-01-04 15:16:29.789][ 5172] * 32894 objects are successfully saved
[2024-01-04 15:16:29.790][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:29.801][ 5172] * Game user День 35. [Свалка] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_6.sav'
[2024-01-04 15:16:29.801][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:16:29.801][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:16:29.808][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:31.508][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:31.508][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:31.508][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:31.509][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:31.511][ 5172] * Saving spawns...
[2024-01-04 15:16:31.511][ 5172] * Saving objects...
[2024-01-04 15:16:31.558][ 5172] * 32894 objects are successfully saved
[2024-01-04 15:16:31.560][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:31.572][ 5172] * Game user День 35. [Свалка] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_7.sav'
[2024-01-04 15:16:31.572][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:16:31.572][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:16:31.579][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:32.193][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:16:32.193][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:16:32.193][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:16:32.194][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:16:32.195][ 5172] * Saving spawns...
[2024-01-04 15:16:32.195][ 5172] * Saving objects...
[2024-01-04 15:16:32.248][ 5172] * 32895 objects are successfully saved
[2024-01-04 15:16:32.249][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:16:32.264][ 5172] * Game user День 35. [Свалка] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_8.sav'
[2024-01-04 15:16:32.265][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:16:32.265][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:16:32.273][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:16:37.915][ 5172] on_before_save - blocked
[2024-01-04 15:16:40.094][ 5172] gg_need_sleep=33
[2024-01-04 15:16:50.168][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['val_bandit_respawn_339275' --> 'val_bandit_respawn_15922']
[2024-01-04 15:16:51.769][ 5172] ~dm last active item was=wpn_lr300
[2024-01-04 15:16:51.769][ 5172] ~dm additional ammo for NPC weapon=wpn_beretta
[2024-01-04 15:16:51.769][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 15:16:51.769][ 5172]  ~id=[5921] death manager npc visual=[stalker_bandit_veteran]
[2024-01-04 15:16:57.300][ 5172] ~dm last active item was=wpn_scorpion
[2024-01-04 15:16:57.300][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:16:57.301][ 5172]  ~id=[38547] death manager npc visual=[stalker_bandit_3]
[2024-01-04 15:16:59.703][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_126887'] custom_data detected: '
~ [smart_terrains]
~ val_lager_bandits = true
~ '
[2024-01-04 15:16:59.705][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer
[2024-01-04 15:16:59.705][ 5172] ! actor signal on_update took 98
[2024-01-04 15:17:00.583][ 5172] ~dm last active item was=wpn_bm16
[2024-01-04 15:17:00.583][ 5172] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-04 15:17:00.583][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 15:17:00.583][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:17:00.584][ 5172]  ~id=[4821] death manager npc visual=[stalker_bandit_5]
[2024-01-04 15:17:00.853][ 5172] ~dm last active item was=wpn_hpsa
[2024-01-04 15:17:00.853][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 15:17:00.853][ 5172]  ~id=[5922] death manager npc visual=[stalker_bandit_5]
[2024-01-04 15:17:01.453][ 5172] ~dm last active item was=wpn_aks74m_skorost
[2024-01-04 15:17:01.453][ 5172] ~dm additional ammo for NPC weapon=wpn_tt33
[2024-01-04 15:17:01.453][ 5172] ~dm additional ammo for NPC weapon=wpn_scorpion
[2024-01-04 15:17:01.453][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 15:17:01.453][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:17:01.453][ 5172] ~ dm ammo section=ammo_7.62x25_p
[2024-01-04 15:17:01.453][ 5172]  ~id=[10753] death manager npc visual=[stalker_do_antigas]
[2024-01-04 15:17:02.114][ 5172] ~dm last active item was=wpn_scorpion
[2024-01-04 15:17:02.114][ 5172] ~dm additional ammo for NPC weapon=wpn_colt1911
[2024-01-04 15:17:02.114][ 5172] ~dm additional ammo for NPC weapon=wpn_l85
[2024-01-04 15:17:02.114][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 15:17:02.114][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:17:02.115][ 5172]  ~id=[44198] death manager npc visual=[stalker_ki_nauchniy]
[2024-01-04 15:17:03.458][ 5172] ~dm last active item was=wpn_l85
[2024-01-04 15:17:03.458][ 5172] ~dm additional ammo for NPC weapon=wpn_hpsa
[2024-01-04 15:17:03.458][ 5172] ~ dm ammo section=ammo_9x19_fmj
[2024-01-04 15:17:03.458][ 5172]  ~id=[39275] death manager npc visual=[stalker_bandit_veteran]
[2024-01-04 15:17:07.162][ 5172] on_before_save - blocked
[2024-01-04 15:17:09.588][ 5172] ~dm last active item was=wpn_lr300
[2024-01-04 15:17:09.588][ 5172] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-04 15:17:09.588][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:17:09.589][ 5172]  ~id=[6013] death manager npc visual=[stalker_bandit_4]
[2024-01-04 15:17:13.188][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:13.188][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:13.188][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:13.189][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:13.191][ 5172] * Saving spawns...
[2024-01-04 15:17:13.191][ 5172] * Saving objects...
[2024-01-04 15:17:13.234][ 5172] * 32882 objects are successfully saved
[2024-01-04 15:17:13.236][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:17:13.247][ 5172] * Game user День 35. [Свалка] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_11.sav'
[2024-01-04 15:17:13.247][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:17:13.247][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:17:13.255][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:19.337][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:19.337][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:19.337][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:19.338][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:19.339][ 5172] * Saving spawns...
[2024-01-04 15:17:19.339][ 5172] * Saving objects...
[2024-01-04 15:17:19.380][ 5172] * 32883 objects are successfully saved
[2024-01-04 15:17:19.382][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:17:19.393][ 5172] * Game user День 35. [Свалка] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_12.sav'
[2024-01-04 15:17:19.393][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:17:19.393][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:17:19.398][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:24.150][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:24.150][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:24.151][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:24.151][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:24.153][ 5172] * Saving spawns...
[2024-01-04 15:17:24.153][ 5172] * Saving objects...
[2024-01-04 15:17:24.193][ 5172] * 32883 objects are successfully saved
[2024-01-04 15:17:24.194][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:17:24.205][ 5172] * Game user День 35. [Свалка] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_13.sav'
[2024-01-04 15:17:24.205][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:17:24.205][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:17:24.213][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:24.952][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:24.952][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:24.952][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:24.952][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:24.954][ 5172] * Saving spawns...
[2024-01-04 15:17:24.954][ 5172] * Saving objects...
[2024-01-04 15:17:24.995][ 5172] * 32883 objects are successfully saved
[2024-01-04 15:17:24.997][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:17:25.009][ 5172] * Game user День 35. [Свалка] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_14.sav'
[2024-01-04 15:17:25.009][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:17:25.009][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:17:25.019][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:27.892][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:27.893][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:27.893][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:27.893][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:27.895][ 5172] * Saving spawns...
[2024-01-04 15:17:27.895][ 5172] * Saving objects...
[2024-01-04 15:17:27.939][ 5172] * 32881 objects are successfully saved
[2024-01-04 15:17:27.941][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:17:27.954][ 5172] * Game user День 35. [Свалка] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_15.sav'
[2024-01-04 15:17:27.954][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:17:27.954][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:17:27.959][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:30.431][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:30.431][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:30.431][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:30.432][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:30.433][ 5172] * Saving spawns...
[2024-01-04 15:17:30.433][ 5172] * Saving objects...
[2024-01-04 15:17:30.474][ 5172] * 32881 objects are successfully saved
[2024-01-04 15:17:30.476][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:17:30.488][ 5172] * Game user День 35. [Свалка] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_16.sav'
[2024-01-04 15:17:30.488][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:17:30.488][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:17:30.495][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:32.853][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:32.853][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:32.853][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:32.853][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:32.855][ 5172] * Saving spawns...
[2024-01-04 15:17:32.855][ 5172] * Saving objects...
[2024-01-04 15:17:32.894][ 5172] * 32881 objects are successfully saved
[2024-01-04 15:17:32.896][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:17:32.907][ 5172] * Game user День 35. [Свалка] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_17.sav'
[2024-01-04 15:17:32.907][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:17:32.907][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:17:32.912][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:36.820][ 5172] on_before_save - blocked
[2024-01-04 15:17:40.751][ 5172] on_before_save - blocked
[2024-01-04 15:17:42.349][ 5172] on_before_save - blocked
[2024-01-04 15:17:44.199][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:44.199][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:44.199][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:44.199][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:44.201][ 5172] * Saving spawns...
[2024-01-04 15:17:44.201][ 5172] * Saving objects...
[2024-01-04 15:17:44.247][ 5172] * 32881 objects are successfully saved
[2024-01-04 15:17:44.249][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:17:44.261][ 5172] * Game user День 35. [Свалка] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_21.sav'
[2024-01-04 15:17:44.261][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:17:44.261][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:17:44.267][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:46.868][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:46.868][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:46.868][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:46.868][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:46.870][ 5172] * Saving spawns...
[2024-01-04 15:17:46.870][ 5172] * Saving objects...
[2024-01-04 15:17:46.918][ 5172] * 32881 objects are successfully saved
[2024-01-04 15:17:46.920][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:17:46.933][ 5172] * Game user День 35. [Свалка] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_22.sav'
[2024-01-04 15:17:46.933][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:17:46.933][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:17:46.937][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:17:52.094][ 5172] gg_need_sleep=34
[2024-01-04 15:17:55.205][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:17:55.205][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:17:55.205][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:17:55.205][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:17:55.207][ 5172] * Saving spawns...
[2024-01-04 15:17:55.207][ 5172] * Saving objects...
[2024-01-04 15:17:55.246][ 5172] * 32881 objects are successfully saved
[2024-01-04 15:17:55.248][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:17:55.259][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 15:17:55.270][ 5172] - Disconnect
[2024-01-04 15:17:55.271][ 5172] ~ ObjectResources unload...
[2024-01-04 15:17:55.271][ 5172] ~ ObjectResources - base: 6932, 1497972 K
[2024-01-04 15:17:55.271][ 5172] ~ ObjectResources - lmap: 10, 10241 K
[2024-01-04 15:17:55.476][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 46453 / 103202
[2024-01-04 15:17:55.476][ 5172] CInventory::Clear() for actor
[2024-01-04 15:17:55.788][ 5172] ~ ObjectResources unload completed!
[2024-01-04 15:17:55.788][ 5172] ~ ObjectResources - base: 6844, 1439194 K
[2024-01-04 15:17:55.788][ 5172] ~ ObjectResources - lmap: 10, 10241 K
[2024-01-04 15:17:55.993][ 5172] - Destroying level
[2024-01-04 15:17:55.995][ 5172] ~ LevelResources unload...
[2024-01-04 15:17:55.995][ 5172] ~ LevelResources - base: 6844, 1439194 K
[2024-01-04 15:17:55.995][ 5172] ~ LevelResources - lmap: 10, 10241 K
[2024-01-04 15:17:56.006][ 5172] ~ LevelResources unload completed!
[2024-01-04 15:17:56.006][ 5172] ~ LevelResources - base: 5935, 3538121 K
[2024-01-04 15:17:56.006][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:17:56.011][ 2236] ~ current environment sound zone name [_engine_default_]
[2024-01-04 15:17:56.011][ 5172] * phase time: 0 ms
[2024-01-04 15:17:56.011][ 5172] * phase cmem: 0 K
[2024-01-04 15:17:56.068][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 15:17:56.068][ 5172] get_current_kx()=0.75
[2024-01-04 15:17:56.069][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 15:17:56.073][ 5172] start_game_callback() start
[2024-01-04 15:17:56.083][ 5172] $game_configs$ content:
[2024-01-04 15:17:56.083][ 5172] $game_scripts$ content:
[2024-01-04 15:17:56.083][ 5172] $game_shaders$ content:
[2024-01-04 15:17:56.083][ 5172] start_game_callback() end
[2024-01-04 15:17:56.083][ 5172] * phase time: 72 ms
[2024-01-04 15:17:56.083][ 5172] * phase cmem: 0 K
[2024-01-04 15:17:56.096][ 5172] * Loading spawn registry...
[2024-01-04 15:17:56.867][ 5172] Start load of custom waypoints...
[2024-01-04 15:17:56.871][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 15:17:56.871][ 5172] End load of custom waypoints...
[2024-01-04 15:17:56.871][ 5172] build_story_spawns start...
[2024-01-04 15:17:56.879][ 5172] build_root_spawns start...
[2024-01-04 15:17:56.880][ 5172] process_spawns m_temp0 start...
[2024-01-04 15:17:56.880][ 5172] process_spawns m_temp1 start...
[2024-01-04 15:17:56.880][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 15:17:56.881][ 5172] * Loading objects...
[2024-01-04 15:17:57.363][ 5172] * 32881 objects are successfully loaded
[2024-01-04 15:17:57.602][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 15:17:57.617][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 15:17:57.622][ 5172] story_id not found: bar_Barman
[2024-01-04 15:17:57.622][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 15:17:57.622][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 15:17:57.680][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 15:17:57.684][ 5172] story_id not found: Mil_RG6
[2024-01-04 15:17:57.684][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 15:17:57.695][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:17:57.697][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 15:17:57.729][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:17:57.750][ 5172] story_id not found: esc_lager_leader
[2024-01-04 15:17:57.787][ 5172] story_id not found: dark_medic
[2024-01-04 15:17:57.829][ 5172] * 4305 script vars are successfully loaded
[2024-01-04 15:17:57.831][ 5172] ~~~ db.ver: 7
[2024-01-04 15:17:58.724][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.640s)
[2024-01-04 15:17:58.724][ 5172] * phase time: 2640 ms
[2024-01-04 15:17:58.724][ 5172] * phase cmem: 0 K
[2024-01-04 15:17:58.729][ 5172] # New player created!
[2024-01-04 15:17:58.730][ 5172] * client : connection accepted - <>
[2024-01-04 15:17:58.730][ 5172] * phase time: 6 ms
[2024-01-04 15:17:58.730][ 5172] * phase cmem: 0 K
[2024-01-04 15:17:58.743][ 5172] * phase time: 13 ms
[2024-01-04 15:17:58.744][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.674][ 5172] ~ LevelResources load...
[2024-01-04 15:18:01.674][ 5172] ~ LevelResources - base: 5936, 3538313 K
[2024-01-04 15:18:01.674][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:18:01.674][ 5172] * phase time: 2930 ms
[2024-01-04 15:18:01.674][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.694][ 5172] * phase time: 20 ms
[2024-01-04 15:18:01.694][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.732][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:18:01.739][ 5172] * [Loading VB] 65527 verts, 2047 Kb
[2024-01-04 15:18:01.746][ 5172] * [Loading VB] 65521 verts, 2047 Kb
[2024-01-04 15:18:01.751][ 5172] * [Loading VB] 65525 verts, 2047 Kb
[2024-01-04 15:18:01.759][ 5172] * [Loading VB] 65443 verts, 2045 Kb
[2024-01-04 15:18:01.765][ 5172] * [Loading VB] 65330 verts, 2041 Kb
[2024-01-04 15:18:01.770][ 5172] * [Loading VB] 6476 verts, 202 Kb
[2024-01-04 15:18:01.771][ 5172] * [Loading VB] 52762 verts, 1648 Kb
[2024-01-04 15:18:01.774][ 5172] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-04 15:18:01.780][ 5172] * [Loading IB] 1048536 indices, 2047 Kb
[2024-01-04 15:18:01.783][ 5172] * [Loading IB] 1048512 indices, 2047 Kb
[2024-01-04 15:18:01.787][ 5172] * [Loading IB] 503166 indices, 982 Kb
[2024-01-04 15:18:01.789][ 5172] * [Loading VB] 52762 verts, 618 Kb
[2024-01-04 15:18:01.791][ 5172] * [Loading IB] 233781 indices, 456 Kb
[2024-01-04 15:18:01.792][ 5172] * phase time: 98 ms
[2024-01-04 15:18:01.792][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.837][ 5172] Loaded [17523] models from level.
[2024-01-04 15:18:01.837][ 5172] * phase time: 44 ms
[2024-01-04 15:18:01.837][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.843][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 15:18:01.843][ 5172] * [DETAILS] 24400 v(20), 15860 p
[2024-01-04 15:18:01.843][ 5172] * [DETAILS] Batch(61), VB(476K), IB(92K)
[2024-01-04 15:18:01.843][ 5172] * phase time: 6 ms
[2024-01-04 15:18:01.843][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.844][ 5172] ~ LevelResources load completed!
[2024-01-04 15:18:01.844][ 5172] ~ LevelResources - base: 6015, 3538313 K
[2024-01-04 15:18:01.844][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:18:01.869][ 5172] * phase time: 25 ms
[2024-01-04 15:18:01.869][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.876][ 5172] * phase time: 6 ms
[2024-01-04 15:18:01.876][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.892][ 5172] - Game configuring : Started 
[2024-01-04 15:18:01.892][ 5172] - Loading music tracks from 'puzir_musics'...
[2024-01-04 15:18:01.893][ 5172] - Game configuring : Finished 
[2024-01-04 15:18:01.900][ 5172] * phase time: 23 ms
[2024-01-04 15:18:01.900][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:01.906][ 5172] PrefetchTextures...
[2024-01-04 15:18:01.906][ 5172] PrefetchTextures completed!
[2024-01-04 15:18:01.906][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6015]
[2024-01-04 15:18:01.909][ 2236] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 15:18:01.909][ 9412] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 15:18:01.912][ 7040] ! Can't find texture [terrain\terrain_puzir_puddles_mask]
[2024-01-04 15:18:02.178][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 15:18:02.179][ 5172] * t-report - base: 6015, 4092573 K
[2024-01-04 15:18:02.179][ 5172] * t-report - lmap: 0, 0 K
[2024-01-04 15:18:02.179][ 5172] * phase time: 279 ms
[2024-01-04 15:18:02.179][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:02.186][ 5172] * phase time: 6 ms
[2024-01-04 15:18:02.186][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:02.195][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:18:02.195][ 5172] [32468MB] physical memory installed, [17227MB] available, [46] percent of memory in use
[2024-01-04 15:18:02.195][ 5172] PageFile total: [11034MB], free~ [9005MB]
[2024-01-04 15:18:02.195][ 5172] Engine memory usage (Working Set): [5394MB], peak: [5680MB]
[2024-01-04 15:18:02.195][ 5172] Engine memory usage (Commit Charge): [22475MB], peak: [27016MB]
[2024-01-04 15:18:02.195][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:18:02.195][ 5172] * [ D3D ]: textures count [6015]
[2024-01-04 15:18:02.195][ 5172] * [ D3D ]: textures[4092573 K]
[2024-01-04 15:18:02.195][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 15:18:02.195][ 5172] * [x-ray]: economy: strings[36556 K], smem[0 K]
[2024-01-04 15:18:02.196][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:18:02.312][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.05 s.]
[2024-01-04 15:18:02.312][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.05 s.]
[2024-01-04 15:18:02.323][ 5172] CTreasure.converted !!!
[2024-01-04 15:18:02.324][ 5172] CRandomTask.converted !!!
[2024-01-04 15:18:02.325][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 15:18:02.325][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 15:18:02.325][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 15:18:02.325][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 29 items
[2024-01-04 15:18:02.325][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 15:18:02.325][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 15:18:02.326][ 5172] ! Unknown command: scope_params_1
[2024-01-04 15:18:02.326][ 5172] ! Unknown command: scope_params_2
[2024-01-04 15:18:02.326][ 5172] ! Unknown command: scope_params_3
[2024-01-04 15:18:02.326][ 5172] ! Unknown command: scope_params_4
[2024-01-04 15:18:02.363][ 5172] rx_sound sound prefetch ...
[2024-01-04 15:18:02.396][ 5172] rx_sound sound prefetch done!
[2024-01-04 15:18:02.407][ 5172] actor start 2
[2024-01-04 15:18:03.014][ 5172] ~ [amk_zone_gravi_zone_average] id=815 offline spawn art [af_vyvert]
[2024-01-04 15:18:03.015][ 5172] ~ [amk_zone_mincer_strong] id=786 offline spawn art [af_mincer_meat]
[2024-01-04 15:18:03.031][ 5172] actor end 2
[2024-01-04 15:18:03.347][ 5172] --Compiling shader [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_flat_d.ps] ps_5_0] [main]
[2024-01-04 15:18:03.560][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of puz_position_sr to eRestrictorTypeNone because border().empty()
[2024-01-04 15:18:03.621][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 15:18:03.635][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 15:18:03.938][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 15:18:03.939][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.03 s.]
[2024-01-04 15:18:03.939][ 5172] ~~  slot: ['dsh_fixes.26'], time: [0.03 s.]
[2024-01-04 15:18:03.939][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 15:18:04.007][ 5172] task_ini()
[2024-01-04 15:18:04.008][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 15:18:04.008][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 15:18:04.018][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 15:18:04.506][ 5172] ~ 'puz_rand_respawn' online:true spawn items ...
[2024-01-04 15:18:04.506][ 5172] ~ 'puz_rand_respawn' online:true spawn done.
[2024-01-04 15:18:04.509][ 5172] Prefetch frame, updated: 446 objects!
[2024-01-04 15:18:04.537][ 5172] Prefetch frame, updated: 432 objects!
[2024-01-04 15:18:04.544][ 5172] Prefetch frame, updated: 326 objects!
[2024-01-04 15:18:04.550][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.555][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.562][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.569][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.575][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.581][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:18:04.587][ 5172] Prefetch frame, updated: 284 objects!
[2024-01-04 15:18:04.593][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.599][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.605][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:18:04.610][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.616][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 15:18:04.622][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.629][ 5172] Prefetch frame, updated: 284 objects!
[2024-01-04 15:18:04.635][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.641][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:18:04.647][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.653][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:18:04.663][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.666][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.671][ 5172] Prefetch frame, updated: 285 objects!
[2024-01-04 15:18:04.677][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.682][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.688][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 15:18:04.693][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.699][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.705][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:18:04.710][ 5172] Prefetch frame, updated: 286 objects!
[2024-01-04 15:18:04.716][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:18:04.722][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:18:04.727][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:18:04.732][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.738][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.744][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:18:04.749][ 5172] Prefetch frame, updated: 284 objects!
[2024-01-04 15:18:04.755][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:18:04.761][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.766][ 5172] Prefetch frame, updated: 25 objects!
[2024-01-04 15:18:04.772][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.778][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:18:04.785][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.791][ 5172] Prefetch frame, updated: 288 objects!
[2024-01-04 15:18:04.797][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.803][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 15:18:04.809][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:18:04.816][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.822][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.828][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:18:04.834][ 5172] Prefetch frame, updated: 286 objects!
[2024-01-04 15:18:04.840][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:18:04.846][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.853][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:18:04.859][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.865][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:18:04.871][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.877][ 5172] Prefetch frame, updated: 309 objects!
[2024-01-04 15:18:04.882][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.889][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.896][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.901][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 15:18:04.907][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.914][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 15:18:04.919][ 5172] gg_need_sleep=35
[2024-01-04 15:18:04.920][ 5172] Prefetch frame, updated: 285 objects!
[2024-01-04 15:18:04.925][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:18:04.931][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.936][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:18:04.942][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.948][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:18:04.955][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:18:04.961][ 5172] Prefetch frame, updated: 291 objects!
[2024-01-04 15:18:04.967][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:04.974][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:18:04.980][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.985][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:18:04.991][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:04.997][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:18:05.003][ 5172] Prefetch frame, updated: 284 objects!
[2024-01-04 15:18:05.009][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:18:05.015][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:18:05.021][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:18:05.025][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:05.032][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 15:18:05.038][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:05.045][ 5172] Prefetch frame, updated: 293 objects!
[2024-01-04 15:18:05.051][ 5172] Prefetch frame, updated: 104 objects!
[2024-01-04 15:18:05.057][ 5172] Prefetch frame, updated: 25 objects!
[2024-01-04 15:18:05.063][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:18:05.068][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:18:05.074][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:18:05.080][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:18:05.087][ 5172] Prefetch frame, updated: 287 objects!
[2024-01-04 15:18:05.094][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:18:05.099][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:18:05.147][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 15:18:05.147][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 15:18:05.147][ 5172] * phase time: 2967 ms
[2024-01-04 15:18:05.147][ 5172] * phase cmem: 0 K
[2024-01-04 15:18:05.147][ 5172] gameload - all finished!
[2024-01-04 15:18:07.014][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:18:07.014][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:18:07.014][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:18:07.014][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:18:07.016][ 5172] * Saving spawns...
[2024-01-04 15:18:07.016][ 5172] * Saving objects...
[2024-01-04 15:18:07.062][ 5172] * 32945 objects are successfully saved
[2024-01-04 15:18:07.063][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:18:07.076][ 5172] * Game user День 35. [Забытый Лес] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_23.sav'
[2024-01-04 15:18:07.076][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:18:07.076][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:18:07.080][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:18:27.244][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:18:27.244][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:18:27.244][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:18:27.244][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:18:27.246][ 5172] * Saving spawns...
[2024-01-04 15:18:27.246][ 5172] * Saving objects...
[2024-01-04 15:18:27.287][ 5172] * 32945 objects are successfully saved
[2024-01-04 15:18:27.289][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:18:27.302][ 5172] * Game user День 35. [Забытый Лес] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_24.sav'
[2024-01-04 15:18:27.302][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:18:27.302][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:18:27.311][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:18:28.012][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:18:28.012][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:18:28.012][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:18:28.012][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:18:28.014][ 5172] * Saving spawns...
[2024-01-04 15:18:28.014][ 5172] * Saving objects...
[2024-01-04 15:18:28.056][ 5172] * 32945 objects are successfully saved
[2024-01-04 15:18:28.057][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:18:28.068][ 5172] * Game user День 35. [Забытый Лес] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_25.sav'
[2024-01-04 15:18:28.068][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:18:28.068][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:18:28.077][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:18:30.123][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:18:30.123][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:18:30.124][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:18:30.124][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:18:30.125][ 5172] * Saving spawns...
[2024-01-04 15:18:30.125][ 5172] * Saving objects...
[2024-01-04 15:18:30.171][ 5172] * 32945 objects are successfully saved
[2024-01-04 15:18:30.172][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:18:30.184][ 5172] * Game user День 35. [Забытый Лес] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_26.sav'
[2024-01-04 15:18:30.184][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:18:30.184][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:18:30.195][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:18:52.171][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:18:52.171][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:18:52.171][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:18:52.172][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:18:52.173][ 5172] * Saving spawns...
[2024-01-04 15:18:52.173][ 5172] * Saving objects...
[2024-01-04 15:18:52.216][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:18:52.217][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:18:52.229][ 5172] * Game user День 35. [Забытый Лес] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_27.sav'
[2024-01-04 15:18:52.229][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:18:52.229][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:18:52.238][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:19:13.888][ 2060] ~ 'opr_controller_respawn' online:false spawn items ...
[2024-01-04 15:19:13.888][ 2060] ~ 'opr_controller_respawn' online:false spawn done.
[2024-01-04 15:19:18.127][ 5172] gg_need_sleep=36
[2024-01-04 15:19:22.041][ 5172] ~ [Вася Секретарь] Found spawn subsection [list_wpn_918_hg_tier1] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 15:19:46.531][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:19:46.531][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:19:46.531][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:19:46.532][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:19:46.533][ 5172] * Saving spawns...
[2024-01-04 15:19:46.533][ 5172] * Saving objects...
[2024-01-04 15:19:46.572][ 5172] * 32952 objects are successfully saved
[2024-01-04 15:19:46.573][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:19:46.584][ 5172] * Game user День 35. [Забытый Лес] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_28.sav'
[2024-01-04 15:19:46.584][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:19:46.584][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:19:46.591][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:19:50.366][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:19:50.366][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:19:50.366][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:19:50.367][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:19:50.368][ 5172] * Saving spawns...
[2024-01-04 15:19:50.368][ 5172] * Saving objects...
[2024-01-04 15:19:50.412][ 5172] * 32952 objects are successfully saved
[2024-01-04 15:19:50.414][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:19:50.433][ 5172] * Game user День 35. [Забытый Лес] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_29.sav'
[2024-01-04 15:19:50.433][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:19:50.433][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:19:50.439][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:19:53.079][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:19:53.079][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:19:53.079][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:19:53.080][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:19:53.081][ 5172] * Saving spawns...
[2024-01-04 15:19:53.081][ 5172] * Saving objects...
[2024-01-04 15:19:53.132][ 5172] * 32952 objects are successfully saved
[2024-01-04 15:19:53.134][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:19:53.150][ 5172] * Game user День 35. [Забытый Лес] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_30.sav'
[2024-01-04 15:19:53.150][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:19:53.150][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:19:53.157][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:20:08.749][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:20:08.749][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:20:08.749][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:20:08.749][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:20:08.751][ 5172] * Saving spawns...
[2024-01-04 15:20:08.751][ 5172] * Saving objects...
[2024-01-04 15:20:08.793][ 5172] * 32953 objects are successfully saved
[2024-01-04 15:20:08.795][ 5172] * 4309 script vars are successfully saved
[2024-01-04 15:20:08.807][ 5172] * Game user День 35. [Забытый Лес] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_31.sav'
[2024-01-04 15:20:08.807][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:20:08.807][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:20:08.832][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:20:19.187][ 5172] on_before_save - blocked
[2024-01-04 15:20:24.908][ 5172] on_before_save - blocked
[2024-01-04 15:20:35.131][ 5172] on_before_save - blocked
[2024-01-04 15:20:35.254][ 5172] gg_need_sleep=37
[2024-01-04 15:20:37.254][ 5172] on_before_save - blocked
[2024-01-04 15:20:45.335][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:20:45.335][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:20:45.335][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:20:45.336][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:20:45.337][ 5172] * Saving spawns...
[2024-01-04 15:20:45.337][ 5172] * Saving objects...
[2024-01-04 15:20:45.377][ 5172] * 32957 objects are successfully saved
[2024-01-04 15:20:45.379][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:20:45.392][ 5172] * Game user День 35. [Забытый Лес] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_36.sav'
[2024-01-04 15:20:45.392][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:20:45.392][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:20:45.401][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:20:46.835][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:20:46.836][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:20:46.836][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:20:46.836][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:20:46.838][ 5172] * Saving spawns...
[2024-01-04 15:20:46.838][ 5172] * Saving objects...
[2024-01-04 15:20:46.884][ 5172] * 32957 objects are successfully saved
[2024-01-04 15:20:46.885][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:20:46.897][ 5172] * Game user День 35. [Забытый Лес] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_37.sav'
[2024-01-04 15:20:46.897][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:20:46.897][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:20:46.907][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:20:48.025][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:20:48.025][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:20:48.025][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:20:48.026][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:20:48.028][ 5172] * Saving spawns...
[2024-01-04 15:20:48.028][ 5172] * Saving objects...
[2024-01-04 15:20:48.076][ 5172] * 32957 objects are successfully saved
[2024-01-04 15:20:48.078][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:20:48.091][ 5172] * Game user День 35. [Забытый Лес] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_38.sav'
[2024-01-04 15:20:48.091][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:20:48.092][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:20:48.101][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:22:09.739][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:22:09.739][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:22:09.739][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:22:09.740][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:22:09.741][ 5172] * Saving spawns...
[2024-01-04 15:22:09.741][ 5172] * Saving objects...
[2024-01-04 15:22:09.787][ 5172] * 32957 objects are successfully saved
[2024-01-04 15:22:09.789][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:22:09.800][ 5172] * Game user День 35. [Забытый Лес] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_39.sav'
[2024-01-04 15:22:09.800][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:22:09.800][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:22:09.809][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:22:10.608][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:22:10.608][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:22:10.608][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:22:10.609][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:22:10.610][ 5172] * Saving spawns...
[2024-01-04 15:22:10.610][ 5172] * Saving objects...
[2024-01-04 15:22:10.648][ 5172] * 32957 objects are successfully saved
[2024-01-04 15:22:10.650][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:22:10.660][ 5172] * Game user День 35. [Забытый Лес] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_40.sav'
[2024-01-04 15:22:10.660][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 15:22:10.660][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 15:22:10.669][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:22:11.902][ 5172] on_before_save - blocked
[2024-01-04 15:22:20.054][ 5172] ~dm last active item was=wpn_mr133
[2024-01-04 15:22:20.054][ 5172] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-04 15:22:20.054][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 15:22:20.054][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:22:20.055][ 5172]  ~id=[47214] death manager npc visual=[stalker_bandit_3]
[2024-01-04 15:22:24.118][ 5172] ~dm last active item was=wpn_mr133
[2024-01-04 15:22:24.118][ 5172] ~dm additional ammo for NPC weapon=wpn_pb
[2024-01-04 15:22:24.118][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 15:22:24.118][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:22:24.119][ 5172]  ~id=[7503] death manager npc visual=[hunter63]
[2024-01-04 15:23:01.332][ 5172] on_before_save - blocked
[2024-01-04 15:23:01.519][ 5172] gg_need_sleep=38
[2024-01-04 15:23:34.125][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:23:34.125][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:23:34.125][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:23:34.125][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:23:34.127][ 5172] * Saving spawns...
[2024-01-04 15:23:34.127][ 5172] * Saving objects...
[2024-01-04 15:23:34.169][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:23:34.171][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:23:34.183][ 5172] * Game user День 35. [Забытый Лес] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_43.sav'
[2024-01-04 15:23:34.183][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:23:34.183][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:23:34.189][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:23:38.448][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:23:38.448][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:23:38.448][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:23:38.448][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:23:38.451][ 5172] * Saving spawns...
[2024-01-04 15:23:38.451][ 5172] * Saving objects...
[2024-01-04 15:23:38.506][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:23:38.508][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:23:38.523][ 5172] * Game user День 35. [Забытый Лес] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_44.sav'
[2024-01-04 15:23:38.523][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:23:38.523][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:23:38.537][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:23:41.518][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:23:41.518][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:23:41.518][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:23:41.519][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:23:41.520][ 5172] * Saving spawns...
[2024-01-04 15:23:41.520][ 5172] * Saving objects...
[2024-01-04 15:23:41.569][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:23:41.571][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:23:41.583][ 5172] * Game user День 35. [Забытый Лес] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_45.sav'
[2024-01-04 15:23:41.584][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:23:41.584][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:23:41.595][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:11.866][ 5172] ~dm last active item was=wpn_protecta
[2024-01-04 15:24:11.866][ 5172] ~dm additional ammo for NPC weapon=wpn_pb
[2024-01-04 15:24:11.866][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 15:24:11.866][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:24:11.867][ 5172]  ~id=[4682] death manager npc visual=[hunter4]
[2024-01-04 15:24:13.522][ 5172] gg_need_sleep=39
[2024-01-04 15:24:21.794][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:21.794][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:21.794][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:21.794][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:21.796][ 5172] * Saving spawns...
[2024-01-04 15:24:21.796][ 5172] * Saving objects...
[2024-01-04 15:24:21.837][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:24:21.839][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:21.852][ 5172] * Game user День 35. [Забытый Лес] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_46.sav'
[2024-01-04 15:24:21.852][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:21.852][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:21.861][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:22.740][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:22.740][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:22.740][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:22.740][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:22.742][ 5172] * Saving spawns...
[2024-01-04 15:24:22.742][ 5172] * Saving objects...
[2024-01-04 15:24:22.782][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:24:22.784][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:22.795][ 5172] * Game user День 35. [Забытый Лес] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_47.sav'
[2024-01-04 15:24:22.795][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:22.795][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:22.802][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:24.658][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:24.658][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:24.659][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:24.659][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:24.660][ 5172] * Saving spawns...
[2024-01-04 15:24:24.660][ 5172] * Saving objects...
[2024-01-04 15:24:24.701][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:24:24.703][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:24.716][ 5172] * Game user День 35. [Забытый Лес] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_48.sav'
[2024-01-04 15:24:24.716][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:24.716][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:24.724][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:30.242][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:30.242][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:30.242][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:30.242][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:30.244][ 5172] * Saving spawns...
[2024-01-04 15:24:30.244][ 5172] * Saving objects...
[2024-01-04 15:24:30.285][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:24:30.287][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:30.298][ 5172] * Game user День 35. [Забытый Лес] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_49.sav'
[2024-01-04 15:24:30.298][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:30.298][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:30.306][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:31.807][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:31.807][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:31.807][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:31.807][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:31.809][ 5172] * Saving spawns...
[2024-01-04 15:24:31.809][ 5172] * Saving objects...
[2024-01-04 15:24:31.851][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:24:31.853][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:31.865][ 5172] * Game user День 35. [Забытый Лес] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_50.sav'
[2024-01-04 15:24:31.865][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:31.865][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:31.872][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:33.259][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:33.259][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:33.260][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:33.260][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:33.261][ 5172] * Saving spawns...
[2024-01-04 15:24:33.261][ 5172] * Saving objects...
[2024-01-04 15:24:33.305][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:24:33.306][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:33.317][ 5172] * Game user День 35. [Забытый Лес] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_1.sav'
[2024-01-04 15:24:33.317][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:33.317][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:33.325][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:36.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:36.561][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:36.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:36.562][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:36.563][ 5172] * Saving spawns...
[2024-01-04 15:24:36.563][ 5172] * Saving objects...
[2024-01-04 15:24:36.604][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:24:36.605][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:36.616][ 5172] * Game user День 35. [Забытый Лес] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_2.sav'
[2024-01-04 15:24:36.616][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:36.616][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:36.624][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:45.410][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:45.410][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:45.410][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:45.411][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:45.412][ 5172] * Saving spawns...
[2024-01-04 15:24:45.412][ 5172] * Saving objects...
[2024-01-04 15:24:45.455][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:24:45.457][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:45.467][ 5172] * Game user День 35. [Забытый Лес] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_3.sav'
[2024-01-04 15:24:45.468][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:45.468][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:45.475][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:48.774][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:48.774][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:48.775][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:48.775][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:48.776][ 5172] * Saving spawns...
[2024-01-04 15:24:48.776][ 5172] * Saving objects...
[2024-01-04 15:24:48.818][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:24:48.819][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:48.831][ 5172] * Game user День 35. [Забытый Лес] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_4.sav'
[2024-01-04 15:24:48.831][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:48.831][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:48.838][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:50.373][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:50.373][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:50.373][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:50.374][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:50.375][ 5172] * Saving spawns...
[2024-01-04 15:24:50.375][ 5172] * Saving objects...
[2024-01-04 15:24:50.415][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:24:50.417][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:50.427][ 5172] * Game user День 35. [Забытый Лес] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_5.sav'
[2024-01-04 15:24:50.427][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:50.427][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:50.435][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:24:57.557][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:24:57.557][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:24:57.558][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:24:57.558][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:24:57.559][ 5172] * Saving spawns...
[2024-01-04 15:24:57.559][ 5172] * Saving objects...
[2024-01-04 15:24:57.601][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:24:57.602][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:24:57.613][ 5172] * Game user День 35. [Забытый Лес] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_6.sav'
[2024-01-04 15:24:57.614][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:24:57.614][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:24:57.620][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:25:05.531][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:25:05.531][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:25:05.531][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:25:05.532][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:25:05.533][ 5172] * Saving spawns...
[2024-01-04 15:25:05.533][ 5172] * Saving objects...
[2024-01-04 15:25:05.585][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:25:05.587][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:25:05.602][ 5172] * Game user День 35. [Забытый Лес] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_7.sav'
[2024-01-04 15:25:05.602][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:25:05.602][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:25:05.611][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:25:16.693][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:25:16.693][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:25:16.694][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:25:16.694][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:25:16.695][ 5172] * Saving spawns...
[2024-01-04 15:25:16.695][ 5172] * Saving objects...
[2024-01-04 15:25:16.734][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:25:16.735][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:25:16.746][ 5172] * Game user День 35. [Забытый Лес] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_8.sav'
[2024-01-04 15:25:16.746][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-04 15:25:16.746][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-04 15:25:16.749][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:25:45.238][ 5172] gg_need_sleep=40
[2024-01-04 15:25:47.458][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:25:47.458][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:25:47.459][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:25:47.459][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:25:47.461][ 5172] * Saving spawns...
[2024-01-04 15:25:47.461][ 5172] * Saving objects...
[2024-01-04 15:25:47.513][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:25:47.516][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:25:47.529][ 5172] * Game user День 35. [Забытый Лес] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_9.sav'
[2024-01-04 15:25:47.529][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:25:47.529][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:25:47.533][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:25:56.249][12452] ~ 'aver_boar_flesh3_respawn' online:false spawn items ...
[2024-01-04 15:25:56.254][12452] ~ 'aver_boar_flesh3_respawn' online:false spawn done.
[2024-01-04 15:25:56.312][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:25:56.312][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:25:56.312][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:25:56.312][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:25:56.314][ 5172] * Saving spawns...
[2024-01-04 15:25:56.314][ 5172] * Saving objects...
[2024-01-04 15:25:56.356][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:25:56.357][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:25:56.369][ 5172] * Game user День 35. [Забытый Лес] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_10.sav'
[2024-01-04 15:25:56.369][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:25:56.369][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:25:56.375][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:00.758][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:00.758][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:00.758][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:00.759][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:00.760][ 5172] * Saving spawns...
[2024-01-04 15:26:00.760][ 5172] * Saving objects...
[2024-01-04 15:26:00.803][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:26:00.805][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:00.818][ 5172] * Game user День 35. [Забытый Лес] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_11.sav'
[2024-01-04 15:26:00.818][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:26:00.818][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:26:00.825][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:15.630][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:15.630][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:15.631][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:15.631][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:15.632][ 5172] * Saving spawns...
[2024-01-04 15:26:15.632][ 5172] * Saving objects...
[2024-01-04 15:26:15.682][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:26:15.683][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:15.696][ 5172] * Game user День 35. [Забытый Лес] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_12.sav'
[2024-01-04 15:26:15.696][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:26:15.696][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:26:15.703][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:25.989][ 5172] ~dm last active item was=wpn_wincheaster1300
[2024-01-04 15:26:25.989][ 5172] ~dm additional ammo for NPC weapon=wpn_sig550
[2024-01-04 15:26:25.989][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 15:26:25.989][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:26:25.989][ 5172]  ~id=[27423] death manager npc visual=[hunter63]
[2024-01-04 15:26:27.354][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:27.354][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:27.354][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:27.355][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:27.357][ 5172] * Saving spawns...
[2024-01-04 15:26:27.357][ 5172] * Saving objects...
[2024-01-04 15:26:27.409][ 5172] * 32943 objects are successfully saved
[2024-01-04 15:26:27.411][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:27.423][ 5172] * Game user День 35. [Забытый Лес] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_13.sav'
[2024-01-04 15:26:27.423][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:26:27.423][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:26:27.431][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:43.145][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:43.145][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:43.145][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:43.145][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:43.147][ 5172] * Saving spawns...
[2024-01-04 15:26:43.147][ 5172] * Saving objects...
[2024-01-04 15:26:43.188][ 5172] * 32943 objects are successfully saved
[2024-01-04 15:26:43.189][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:43.202][ 5172] * Game user День 35. [Забытый Лес] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_14.sav'
[2024-01-04 15:26:43.202][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:26:43.202][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:26:43.209][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:44.556][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:44.556][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:44.556][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:44.556][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:44.558][ 5172] * Saving spawns...
[2024-01-04 15:26:44.558][ 5172] * Saving objects...
[2024-01-04 15:26:44.605][ 5172] * 32943 objects are successfully saved
[2024-01-04 15:26:44.607][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:44.620][ 5172] * Game user День 35. [Забытый Лес] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_15.sav'
[2024-01-04 15:26:44.620][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:26:44.620][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:26:44.628][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:48.392][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: dark_cook_field_kitchen_1
[2024-01-04 15:26:49.107][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:49.107][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:49.108][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:49.108][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:49.109][ 5172] * Saving spawns...
[2024-01-04 15:26:49.109][ 5172] * Saving objects...
[2024-01-04 15:26:49.150][ 5172] * 32946 objects are successfully saved
[2024-01-04 15:26:49.151][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:49.162][ 5172] * Game user День 35. [Забытый Лес] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_16.sav'
[2024-01-04 15:26:49.162][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:26:49.162][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:26:49.169][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:50.115][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:50.115][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:50.115][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:50.116][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:50.117][ 5172] * Saving spawns...
[2024-01-04 15:26:50.117][ 5172] * Saving objects...
[2024-01-04 15:26:50.158][ 5172] * 32946 objects are successfully saved
[2024-01-04 15:26:50.160][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:50.170][ 5172] * Game user День 35. [Забытый Лес] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_17.sav'
[2024-01-04 15:26:50.170][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:26:50.170][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:26:50.177][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:51.432][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:51.432][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:51.432][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:51.432][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:51.434][ 5172] * Saving spawns...
[2024-01-04 15:26:51.434][ 5172] * Saving objects...
[2024-01-04 15:26:51.475][ 5172] * 32946 objects are successfully saved
[2024-01-04 15:26:51.476][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:51.487][ 5172] * Game user День 35. [Забытый Лес] Пометить бочку для Воды.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] Пометить бочку для Воды.sav'
[2024-01-04 15:26:51.487][ 5172] ! actor signal on_update took 58
[2024-01-04 15:26:51.494][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:54.197][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:54.197][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:54.198][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:54.198][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:54.199][ 5172] * Saving spawns...
[2024-01-04 15:26:54.199][ 5172] * Saving objects...
[2024-01-04 15:26:54.243][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:26:54.244][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:54.256][ 5172] * Game user День 35. [Забытый Лес] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_18.sav'
[2024-01-04 15:26:54.257][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:26:54.257][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:26:54.263][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:26:58.798][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:26:58.798][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:26:58.798][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:26:58.798][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:26:58.799][ 5172] * Saving spawns...
[2024-01-04 15:26:58.799][ 5172] * Saving objects...
[2024-01-04 15:26:58.840][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:26:58.842][ 5172] * 4305 script vars are successfully saved
[2024-01-04 15:26:58.854][ 5172] * Game user День 35. [Забытый Лес] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_19.sav'
[2024-01-04 15:26:58.854][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:26:58.854][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:26:58.861][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:27:04.569][ 5172] gg_need_sleep=41
[2024-01-04 15:27:15.456][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:27:15.456][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:27:15.456][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:27:15.457][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:27:15.459][ 5172] * Saving spawns...
[2024-01-04 15:27:15.459][ 5172] * Saving objects...
[2024-01-04 15:27:15.522][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:27:15.524][ 5172] * 4308 script vars are successfully saved
[2024-01-04 15:27:15.536][ 5172] * Game user День 35. [Забытый Лес] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_20.sav'
[2024-01-04 15:27:15.536][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:27:15.536][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:27:15.543][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:27:27.880][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:27:27.880][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:27:27.881][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:27:27.881][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items
[2024-01-04 15:27:27.882][ 5172] * Saving spawns...
[2024-01-04 15:27:27.882][ 5172] * Saving objects...
[2024-01-04 15:27:27.933][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:27:27.935][ 5172] * 4308 script vars are successfully saved
[2024-01-04 15:27:27.947][ 5172] * Game user День 35. [Забытый Лес] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_21.sav'
[2024-01-04 15:27:27.948][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:27:27.948][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:27:27.957][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:31:19.985][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:31:19.985][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:31:19.986][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:31:19.986][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:31:19.987][ 5172] * Saving spawns...
[2024-01-04 15:31:19.987][ 5172] * Saving objects...
[2024-01-04 15:31:20.029][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:31:20.031][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:31:20.041][ 5172] * Game user День 35. [Забытый Лес] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_22.sav'
[2024-01-04 15:31:20.041][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:31:20.041][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:31:20.049][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:31:26.787][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:31:26.787][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:31:26.788][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:31:26.788][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:31:26.789][ 5172] * Saving spawns...
[2024-01-04 15:31:26.789][ 5172] * Saving objects...
[2024-01-04 15:31:26.832][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:31:26.833][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:31:26.845][ 5172] * Game user День 35. [Забытый Лес] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_23.sav'
[2024-01-04 15:31:26.845][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:31:26.845][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:31:26.852][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:31:44.473][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:31:44.473][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:31:44.473][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:31:44.473][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:31:44.475][ 5172] * Saving spawns...
[2024-01-04 15:31:44.475][ 5172] * Saving objects...
[2024-01-04 15:31:44.516][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:31:44.518][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:31:44.529][ 5172] * Game user День 35. [Забытый Лес] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_24.sav'
[2024-01-04 15:31:44.529][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:31:44.529][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:31:44.538][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:31:45.737][ 5172] gg_need_sleep=42
[2024-01-04 15:31:48.334][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: arhara_omlet_have
[2024-01-04 15:31:49.155][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:31:49.155][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:31:49.155][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:31:49.156][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:31:49.157][ 5172] * Saving spawns...
[2024-01-04 15:31:49.157][ 5172] * Saving objects...
[2024-01-04 15:31:49.199][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:31:49.201][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:31:49.212][ 5172] * Game user День 35. [Забытый Лес] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_25.sav'
[2024-01-04 15:31:49.212][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:31:49.212][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:31:49.221][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:31:51.338][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:31:51.338][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:31:51.338][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:31:51.338][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:31:51.339][ 5172] * Saving spawns...
[2024-01-04 15:31:51.339][ 5172] * Saving objects...
[2024-01-04 15:31:51.380][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:31:51.382][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:31:51.393][ 5172] * Game user День 35. [Забытый Лес] Принести вороньи яйца Повару.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] Принести вороньи яйца Повару.sav'
[2024-01-04 15:31:51.393][ 5172] ! actor signal on_update took 57
[2024-01-04 15:31:51.398][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:31:54.023][ 5172] reputation_dc = 19.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 1338
[2024-01-04 15:31:54.023][ 5172] ____________________
[2024-01-04 15:31:54.056][ 5172] ! actor signal on_update took 33
[2024-01-04 15:31:56.891][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:31:56.891][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:31:56.891][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:31:56.891][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:31:56.893][ 5172] * Saving spawns...
[2024-01-04 15:31:56.893][ 5172] * Saving objects...
[2024-01-04 15:31:56.933][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:31:56.935][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:31:56.945][ 5172] * Game user День 35. [Забытый Лес] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_26.sav'
[2024-01-04 15:31:56.945][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:31:56.945][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:31:56.951][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:31:58.286][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:31:58.286][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:31:58.286][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:31:58.286][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:31:58.288][ 5172] * Saving spawns...
[2024-01-04 15:31:58.288][ 5172] * Saving objects...
[2024-01-04 15:31:58.332][ 5172] * 32947 objects are successfully saved
[2024-01-04 15:31:58.334][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:31:58.346][ 5172] * Game user День 35. [Забытый Лес] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_27.sav'
[2024-01-04 15:31:58.346][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:31:58.346][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:31:58.355][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:34:25.212][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:34:25.212][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:34:25.212][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:34:25.213][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:34:25.214][ 5172] * Saving spawns...
[2024-01-04 15:34:25.214][ 5172] * Saving objects...
[2024-01-04 15:34:25.260][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:34:25.262][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:34:25.278][ 5172] * Game user День 35. [Забытый Лес] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_28.sav'
[2024-01-04 15:34:25.278][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:34:25.278][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:34:25.286][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:34:25.667][ 5172] gg_need_sleep=43
[2024-01-04 15:34:28.754][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:34:28.754][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:34:28.754][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:34:28.754][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:34:28.756][ 5172] * Saving spawns...
[2024-01-04 15:34:28.756][ 5172] * Saving objects...
[2024-01-04 15:34:28.800][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:34:28.802][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:34:28.813][ 5172] * Game user День 35. [Забытый Лес] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_29.sav'
[2024-01-04 15:34:28.813][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:34:28.813][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:34:28.821][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:34:31.763][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:34:31.763][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:34:31.764][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:34:31.764][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:34:31.765][ 5172] * Saving spawns...
[2024-01-04 15:34:31.765][ 5172] * Saving objects...
[2024-01-04 15:34:31.806][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:34:31.807][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:34:31.820][ 5172] * Game user День 35. [Забытый Лес] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_30.sav'
[2024-01-04 15:34:31.820][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:34:31.820][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:34:31.831][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:34:33.864][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:34:33.864][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:34:33.865][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:34:33.865][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:34:33.866][ 5172] * Saving spawns...
[2024-01-04 15:34:33.866][ 5172] * Saving objects...
[2024-01-04 15:34:33.908][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:34:33.910][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:34:33.921][ 5172] * Game user День 35. [Забытый Лес] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_31.sav'
[2024-01-04 15:34:33.921][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:34:33.921][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:34:33.929][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:34:43.982][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:34:43.982][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:34:43.982][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:34:43.983][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:34:43.984][ 5172] * Saving spawns...
[2024-01-04 15:34:43.984][ 5172] * Saving objects...
[2024-01-04 15:34:44.028][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:34:44.030][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:34:44.043][ 5172] * Game user День 35. [Забытый Лес] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_32.sav'
[2024-01-04 15:34:44.043][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:34:44.043][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:34:44.053][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:34:45.040][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:34:45.041][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:34:45.041][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:34:45.041][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:34:45.043][ 5172] * Saving spawns...
[2024-01-04 15:34:45.043][ 5172] * Saving objects...
[2024-01-04 15:34:45.085][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:34:45.087][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:34:45.097][ 5172] * Game user День 35. [Забытый Лес] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_33.sav'
[2024-01-04 15:34:45.097][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:34:45.097][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:34:45.107][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:34:47.744][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:34:47.744][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:34:47.744][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:34:47.744][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:34:47.746][ 5172] * Saving spawns...
[2024-01-04 15:34:47.746][ 5172] * Saving objects...
[2024-01-04 15:34:47.788][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:34:47.789][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:34:47.802][ 5172] * Game user День 35. [Забытый Лес] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_34.sav'
[2024-01-04 15:34:47.802][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:34:47.802][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:34:47.810][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:35:05.836][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:35:05.836][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:35:05.836][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:35:05.836][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:35:05.838][ 5172] * Saving spawns...
[2024-01-04 15:35:05.838][ 5172] * Saving objects...
[2024-01-04 15:35:05.883][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:35:05.885][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:35:05.898][ 5172] * Game user День 35. [Забытый Лес] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_35.sav'
[2024-01-04 15:35:05.898][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:35:05.898][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:35:05.906][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:35:16.196][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:35:16.196][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:35:16.196][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:35:16.197][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:35:16.198][ 5172] * Saving spawns...
[2024-01-04 15:35:16.198][ 5172] * Saving objects...
[2024-01-04 15:35:16.239][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:35:16.241][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:35:16.252][ 5172] * Game user День 35. [Забытый Лес] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_36.sav'
[2024-01-04 15:35:16.253][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:35:16.253][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:35:16.260][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:35:22.582][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:35:22.582][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:35:22.582][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:35:22.583][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:35:22.584][ 5172] * Saving spawns...
[2024-01-04 15:35:22.584][ 5172] * Saving objects...
[2024-01-04 15:35:22.626][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:35:22.628][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:35:22.643][ 5172] * Game user День 35. [Забытый Лес] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_37.sav'
[2024-01-04 15:35:22.643][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:35:22.643][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:35:22.651][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:35:37.674][ 5172] gg_need_sleep=44
[2024-01-04 15:35:56.079][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:35:56.079][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:35:56.079][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:35:56.080][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:35:56.081][ 5172] * Saving spawns...
[2024-01-04 15:35:56.081][ 5172] * Saving objects...
[2024-01-04 15:35:56.124][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:35:56.125][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:35:56.137][ 5172] * Game user День 35. [Забытый Лес] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_38.sav'
[2024-01-04 15:35:56.137][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:35:56.137][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:35:56.148][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:36:04.810][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:36:04.810][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:36:04.810][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:36:04.810][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:36:04.812][ 5172] * Saving spawns...
[2024-01-04 15:36:04.812][ 5172] * Saving objects...
[2024-01-04 15:36:04.865][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:36:04.868][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:36:04.884][ 5172] * Game user День 35. [Забытый Лес] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_39.sav'
[2024-01-04 15:36:04.884][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:36:04.884][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:36:04.894][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:36:05.521][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:36:05.521][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:36:05.522][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:36:05.522][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:36:05.524][ 5172] * Saving spawns...
[2024-01-04 15:36:05.524][ 5172] * Saving objects...
[2024-01-04 15:36:05.580][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:36:05.582][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:36:05.596][ 5172] * Game user День 35. [Забытый Лес] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_40.sav'
[2024-01-04 15:36:05.596][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:36:05.596][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:36:05.609][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:36:14.053][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:36:14.053][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:36:14.053][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:36:14.054][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:36:14.055][ 5172] * Saving spawns...
[2024-01-04 15:36:14.055][ 5172] * Saving objects...
[2024-01-04 15:36:14.106][ 5172] * 32949 objects are successfully saved
[2024-01-04 15:36:14.109][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:36:14.124][ 5172] * Game user День 35. [Забытый Лес] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_41.sav'
[2024-01-04 15:36:14.124][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:36:14.124][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:36:14.129][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:36:38.112][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:36:38.112][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:36:38.112][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:36:38.113][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:36:38.114][ 5172] * Saving spawns...
[2024-01-04 15:36:38.114][ 5172] * Saving objects...
[2024-01-04 15:36:38.156][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:36:38.157][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:36:38.168][ 5172] * Game user День 35. [Забытый Лес] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_42.sav'
[2024-01-04 15:36:38.168][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:36:38.168][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:36:38.174][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:36:40.778][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:36:40.778][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:36:40.778][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:36:40.779][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:36:40.780][ 5172] * Saving spawns...
[2024-01-04 15:36:40.780][ 5172] * Saving objects...
[2024-01-04 15:36:40.826][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:36:40.828][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:36:40.841][ 5172] * Game user День 35. [Забытый Лес] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_43.sav'
[2024-01-04 15:36:40.841][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:36:40.841][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:36:40.852][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:36:46.705][ 3592] ~ 'del_controller_respawn' online:false spawn items ...
[2024-01-04 15:36:46.705][ 3592] ~ 'del_controller_respawn' online:false spawn done.
[2024-01-04 15:36:49.678][ 5172] gg_need_sleep=45
[2024-01-04 15:36:56.083][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:36:56.083][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:36:56.083][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:36:56.083][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:36:56.084][ 5172] * Saving spawns...
[2024-01-04 15:36:56.084][ 5172] * Saving objects...
[2024-01-04 15:36:56.125][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:36:56.127][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:36:56.138][ 5172] * Game user День 35. [Забытый Лес] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_44.sav'
[2024-01-04 15:36:56.139][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:36:56.139][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:36:56.148][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:37:19.431][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:37:19.431][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:37:19.432][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:37:19.432][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:37:19.435][ 5172] * Saving spawns...
[2024-01-04 15:37:19.435][ 5172] * Saving objects...
[2024-01-04 15:37:19.482][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:37:19.485][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:37:19.498][ 5172] * Game user День 35. [Забытый Лес] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_45.sav'
[2024-01-04 15:37:19.498][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:37:19.498][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:37:19.511][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:37:22.172][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:37:22.172][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:37:22.173][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:37:22.173][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:37:22.175][ 5172] * Saving spawns...
[2024-01-04 15:37:22.175][ 5172] * Saving objects...
[2024-01-04 15:37:22.231][ 5172] * 32948 objects are successfully saved
[2024-01-04 15:37:22.233][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:37:22.247][ 5172] * Game user День 35. [Забытый Лес] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_46.sav'
[2024-01-04 15:37:22.248][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:37:22.248][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:37:22.255][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:38:15.155][ 5000] ~ 'rad_killer_respawn' online:false spawn items ...
[2024-01-04 15:38:15.162][ 5000] ~ 'rad_killer_respawn' online:false spawn done.
[2024-01-04 15:38:26.895][ 5172] gg_need_sleep=46
[2024-01-04 15:38:58.105][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:38:58.105][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:38:58.106][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:38:58.106][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:38:58.108][ 5172] * Saving spawns...
[2024-01-04 15:38:58.108][ 5172] * Saving objects...
[2024-01-04 15:38:58.157][ 5172] * 32962 objects are successfully saved
[2024-01-04 15:38:58.159][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:38:58.172][ 5172] * Game user День 35. [Забытый Лес] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_47.sav'
[2024-01-04 15:38:58.173][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:38:58.173][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:38:58.177][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:39:00.814][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: xvatit_spawn6
[2024-01-04 15:39:01.620][ 5172] on_before_save - blocked
[2024-01-04 15:39:01.723][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: shax_kniga_naity_have
[2024-01-04 15:39:04.726][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:39:04.726][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:39:04.727][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:39:04.727][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:39:04.729][ 5172] * Saving spawns...
[2024-01-04 15:39:04.729][ 5172] * Saving objects...
[2024-01-04 15:39:04.768][ 5172] * 33016 objects are successfully saved
[2024-01-04 15:39:04.772][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:39:04.784][ 5172] * Game user День 35. [Забытый Лес] Принести книгу Шахтёру.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] Принести книгу Шахтёру.sav'
[2024-01-04 15:39:04.784][ 5172] ! actor signal on_update took 59
[2024-01-04 15:39:04.795][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:39:07.925][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870']
[2024-01-04 15:39:07.925][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870']
[2024-01-04 15:39:07.961][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870']
[2024-01-04 15:39:10.070][ 5172] on_before_save - blocked
[2024-01-04 15:39:10.267][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870']
[2024-01-04 15:39:10.267][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870']
[2024-01-04 15:39:13.318][ 5172] ~dm last active item was=wpn_ak74u
[2024-01-04 15:39:13.318][ 5172] ~dm additional ammo for NPC weapon=wpn_pb
[2024-01-04 15:39:13.318][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 15:39:13.318][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:39:13.318][ 5172]  ~id=[43870] death manager npc visual=[soldier_spetsnaz]
[2024-01-04 15:39:17.550][ 5172] ~dm last active item was=wpn_ak74
[2024-01-04 15:39:17.550][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 15:39:17.551][ 5172]  ~id=[43835] death manager npc visual=[soldier_bandana]
[2024-01-04 15:39:22.623][ 5172] on_before_save - blocked
[2024-01-04 15:39:35.136][ 5172] ~dm last active item was=wpn_ak74
[2024-01-04 15:39:35.136][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 15:39:35.137][ 5172]  ~id=[43845] death manager npc visual=[soldier_bandana]
[2024-01-04 15:39:37.647][ 5172] ~dm last active item was=wpn_ak74
[2024-01-04 15:39:37.648][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 15:39:37.648][ 5172]  ~id=[43864] death manager npc visual=[soldier_bandana]
[2024-01-04 15:39:38.905][ 5172] gg_need_sleep=47
[2024-01-04 15:39:44.793][17280] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: agr_nii_alarm
[2024-01-04 15:39:44.858][ 5172] ~dm last active item was=wpn_aks74m
[2024-01-04 15:39:44.858][ 5172] ~dm additional ammo for NPC weapon=wpn_pb
[2024-01-04 15:39:44.859][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 15:39:44.859][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:39:44.859][ 5172]  ~id=[43877] death manager npc visual=[soldier_spetsnaz]
[2024-01-04 15:39:47.176][ 5172] ~dm last active item was=wpn_ak74
[2024-01-04 15:39:47.176][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 15:39:47.176][ 5172]  ~id=[43851] death manager npc visual=[soldier_bandana_5]
[2024-01-04 15:39:58.004][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:39:58.004][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:39:58.004][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:39:58.005][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:39:58.007][ 5172] * Saving spawns...
[2024-01-04 15:39:58.007][ 5172] * Saving objects...
[2024-01-04 15:39:58.050][ 5172] * 33007 objects are successfully saved
[2024-01-04 15:39:58.052][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:39:58.062][ 5172] * Game user День 35. [Забытый Лес] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_1.sav'
[2024-01-04 15:39:58.062][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:39:58.062][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:39:58.075][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:02.982][ 7040] ~ 'rad_gigant_respawn' online:false spawn items ...
[2024-01-04 15:40:02.982][ 7040] ~ 'rad_gigant_respawn' online:false spawn done.
[2024-01-04 15:40:03.127][ 5172] ~dm last active item was=wpn_ak74
[2024-01-04 15:40:03.128][ 5172] ~ dm ammo section=ammo_5.45x39_fmj
[2024-01-04 15:40:03.128][ 5172]  ~id=[43858] death manager npc visual=[soldier_bandana_5]
[2024-01-04 15:40:15.442][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:15.442][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:15.442][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:15.443][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:15.444][ 5172] * Saving spawns...
[2024-01-04 15:40:15.444][ 5172] * Saving objects...
[2024-01-04 15:40:15.492][ 5172] * 33006 objects are successfully saved
[2024-01-04 15:40:15.494][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:15.506][ 5172] * Game user День 35. [Забытый Лес] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_2.sav'
[2024-01-04 15:40:15.507][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:40:15.507][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:40:15.517][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:16.500][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:16.500][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:16.500][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:16.501][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:16.502][ 5172] * Saving spawns...
[2024-01-04 15:40:16.502][ 5172] * Saving objects...
[2024-01-04 15:40:16.544][ 5172] * 33006 objects are successfully saved
[2024-01-04 15:40:16.549][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:16.561][ 5172] * Game user День 35. [Забытый Лес] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_3.sav'
[2024-01-04 15:40:16.561][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:40:16.561][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:40:16.565][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:21.123][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:21.123][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:21.123][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:21.124][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:21.126][ 5172] * Saving spawns...
[2024-01-04 15:40:21.126][ 5172] * Saving objects...
[2024-01-04 15:40:21.183][ 5172] * 33006 objects are successfully saved
[2024-01-04 15:40:21.186][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:21.199][ 5172] * Game user День 35. [Забытый Лес] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_4.sav'
[2024-01-04 15:40:21.199][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:40:21.199][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:40:21.206][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:33.861][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:33.861][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:33.861][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:33.862][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:33.864][ 5172] * Saving spawns...
[2024-01-04 15:40:33.864][ 5172] * Saving objects...
[2024-01-04 15:40:33.917][ 5172] * 33006 objects are successfully saved
[2024-01-04 15:40:33.923][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:33.936][ 5172] * Game user День 35. [Забытый Лес] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_5.sav'
[2024-01-04 15:40:33.936][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:40:33.936][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:40:33.960][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:34.652][17536] ~ 'mar_snork3_respawn' online:false spawn items ...
[2024-01-04 15:40:34.652][17536] ~ 'mar_snork3_respawn' online:false spawn done.
[2024-01-04 15:40:40.421][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:40.421][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:40.421][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:40.422][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:40.424][ 5172] * Saving spawns...
[2024-01-04 15:40:40.424][ 5172] * Saving objects...
[2024-01-04 15:40:40.470][ 5172] * 33006 objects are successfully saved
[2024-01-04 15:40:40.472][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:40.483][ 5172] * Game user День 35. [Забытый Лес] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_6.sav'
[2024-01-04 15:40:40.484][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:40:40.484][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:40:40.499][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:46.110][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:46.110][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:46.111][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:46.111][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:46.113][ 5172] * Saving spawns...
[2024-01-04 15:40:46.113][ 5172] * Saving objects...
[2024-01-04 15:40:46.158][ 5172] * 33005 objects are successfully saved
[2024-01-04 15:40:46.161][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:46.173][ 5172] * Game user День 35. [Забытый Лес] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_7.sav'
[2024-01-04 15:40:46.173][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:40:46.173][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:40:46.187][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:47.108][16676] ~ 'min_stat_respawn2' online:false spawn items ...
[2024-01-04 15:40:47.108][16676] ~ 'min_stat_respawn2' online:false spawn done.
[2024-01-04 15:40:50.911][ 5172] gg_need_sleep=48
[2024-01-04 15:40:51.238][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:51.238][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:51.239][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:51.239][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:51.241][ 5172] * Saving spawns...
[2024-01-04 15:40:51.241][ 5172] * Saving objects...
[2024-01-04 15:40:51.283][ 5172] * 33003 objects are successfully saved
[2024-01-04 15:40:51.287][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:51.299][ 5172] * Game user День 35. [Забытый Лес] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_8.sav'
[2024-01-04 15:40:51.299][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:40:51.299][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:40:51.311][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:57.417][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:57.417][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:57.417][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:57.418][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:57.420][ 5172] * Saving spawns...
[2024-01-04 15:40:57.420][ 5172] * Saving objects...
[2024-01-04 15:40:57.477][ 5172] * 33003 objects are successfully saved
[2024-01-04 15:40:57.480][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:57.493][ 5172] * Game user День 35. [Забытый Лес] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_9.sav'
[2024-01-04 15:40:57.494][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:40:57.494][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:40:57.504][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:40:59.012][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:40:59.012][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:40:59.013][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:40:59.013][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:40:59.015][ 5172] * Saving spawns...
[2024-01-04 15:40:59.015][ 5172] * Saving objects...
[2024-01-04 15:40:59.065][ 5172] * 33003 objects are successfully saved
[2024-01-04 15:40:59.071][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:40:59.086][ 5172] * Game user День 35. [Забытый Лес] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_10.sav'
[2024-01-04 15:40:59.086][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:40:59.086][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:40:59.101][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:41:11.900][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:41:11.900][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:41:11.900][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:41:11.900][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:41:11.902][ 5172] * Saving spawns...
[2024-01-04 15:41:11.902][ 5172] * Saving objects...
[2024-01-04 15:41:11.951][ 5172] * 33005 objects are successfully saved
[2024-01-04 15:41:11.954][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:41:11.969][ 5172] * Game user День 35. [Забытый Лес] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_11.sav'
[2024-01-04 15:41:11.969][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:41:11.969][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:41:11.984][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:41:28.632][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:41:28.632][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:41:28.633][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:41:28.633][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:41:28.636][ 5172] * Saving spawns...
[2024-01-04 15:41:28.636][ 5172] * Saving objects...
[2024-01-04 15:41:28.701][ 5172] * 33005 objects are successfully saved
[2024-01-04 15:41:28.706][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:41:28.719][ 5172] * Game user День 35. [Забытый Лес] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_12.sav'
[2024-01-04 15:41:28.719][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.]
[2024-01-04 15:41:28.719][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.09 s.]
[2024-01-04 15:41:28.728][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:41:55.806][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:41:55.806][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:41:55.807][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:41:55.807][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:41:55.809][ 5172] * Saving spawns...
[2024-01-04 15:41:55.809][ 5172] * Saving objects...
[2024-01-04 15:41:55.862][ 5172] * 33003 objects are successfully saved
[2024-01-04 15:41:55.866][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:41:55.878][ 5172] * Game user День 35. [Забытый Лес] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_13.sav'
[2024-01-04 15:41:55.878][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:41:55.878][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:41:55.885][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:41:57.065][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:41:57.065][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:41:57.065][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:41:57.066][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:41:57.068][ 5172] * Saving spawns...
[2024-01-04 15:41:57.068][ 5172] * Saving objects...
[2024-01-04 15:41:57.116][ 5172] * 33003 objects are successfully saved
[2024-01-04 15:41:57.121][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:41:57.133][ 5172] * Game user День 35. [Забытый Лес] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_14.sav'
[2024-01-04 15:41:57.133][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:41:57.133][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:41:57.142][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:02.913][ 5172] gg_need_sleep=49
[2024-01-04 15:42:12.766][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:12.766][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:12.766][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:12.766][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:12.768][ 5172] * Saving spawns...
[2024-01-04 15:42:12.768][ 5172] * Saving objects...
[2024-01-04 15:42:12.824][ 5172] * 33002 objects are successfully saved
[2024-01-04 15:42:12.828][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:12.839][ 5172] * Game user День 35. [Забытый Лес] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_15.sav'
[2024-01-04 15:42:12.839][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:42:12.839][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:42:12.848][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:13.919][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:13.919][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:13.919][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:13.920][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:13.922][ 5172] * Saving spawns...
[2024-01-04 15:42:13.922][ 5172] * Saving objects...
[2024-01-04 15:42:13.974][ 5172] * 33002 objects are successfully saved
[2024-01-04 15:42:13.977][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:13.988][ 5172] * Game user День 35. [Забытый Лес] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_16.sav'
[2024-01-04 15:42:13.988][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:42:13.988][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:42:13.995][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:17.094][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:17.094][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:17.094][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:17.095][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:17.096][ 5172] * Saving spawns...
[2024-01-04 15:42:17.096][ 5172] * Saving objects...
[2024-01-04 15:42:17.144][ 5172] * 33002 objects are successfully saved
[2024-01-04 15:42:17.147][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:17.158][ 5172] * Game user День 35. [Забытый Лес] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_17.sav'
[2024-01-04 15:42:17.158][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:42:17.158][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:42:17.165][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:18.356][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:18.356][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:18.356][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:18.357][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:18.359][ 5172] * Saving spawns...
[2024-01-04 15:42:18.359][ 5172] * Saving objects...
[2024-01-04 15:42:18.402][ 5172] * 33002 objects are successfully saved
[2024-01-04 15:42:18.404][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:18.417][ 5172] * Game user День 35. [Забытый Лес] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_18.sav'
[2024-01-04 15:42:18.418][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:42:18.418][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:42:18.424][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:24.771][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:24.771][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:24.772][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:24.772][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:24.774][ 5172] * Saving spawns...
[2024-01-04 15:42:24.774][ 5172] * Saving objects...
[2024-01-04 15:42:24.822][ 5172] * 33002 objects are successfully saved
[2024-01-04 15:42:24.827][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:24.840][ 5172] * Game user День 35. [Забытый Лес] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_19.sav'
[2024-01-04 15:42:24.840][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:42:24.840][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:42:24.847][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:26.804][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:26.804][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:26.804][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:26.804][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:26.807][ 5172] * Saving spawns...
[2024-01-04 15:42:26.807][ 5172] * Saving objects...
[2024-01-04 15:42:26.861][ 5172] * 33002 objects are successfully saved
[2024-01-04 15:42:26.864][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:26.878][ 5172] * Game user День 35. [Забытый Лес] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_20.sav'
[2024-01-04 15:42:26.878][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:42:26.878][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:42:26.885][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:33.115][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:33.116][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:33.116][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:33.116][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:33.119][ 5172] * Saving spawns...
[2024-01-04 15:42:33.119][ 5172] * Saving objects...
[2024-01-04 15:42:33.177][ 5172] * 33001 objects are successfully saved
[2024-01-04 15:42:33.182][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:33.196][ 5172] * Game user День 35. [Забытый Лес] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_21.sav'
[2024-01-04 15:42:33.196][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:42:33.196][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:42:33.201][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:33.754][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:33.754][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:33.754][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:33.755][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:33.756][ 5172] * Saving spawns...
[2024-01-04 15:42:33.756][ 5172] * Saving objects...
[2024-01-04 15:42:33.813][ 5172] * 33001 objects are successfully saved
[2024-01-04 15:42:33.815][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:33.828][ 5172] * Game user День 35. [Забытый Лес] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_22.sav'
[2024-01-04 15:42:33.828][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:42:33.828][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:42:33.832][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:34.856][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:34.857][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:34.857][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:34.857][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:34.859][ 5172] * Saving spawns...
[2024-01-04 15:42:34.859][ 5172] * Saving objects...
[2024-01-04 15:42:34.908][ 5172] * 33001 objects are successfully saved
[2024-01-04 15:42:34.913][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:34.924][ 5172] * Game user День 35. [Забытый Лес] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_23.sav'
[2024-01-04 15:42:34.924][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:42:34.924][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:42:34.928][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:42:40.880][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:40.880][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:40.881][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:40.881][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:40.883][ 5172] * Saving spawns...
[2024-01-04 15:42:40.883][ 5172] * Saving objects...
[2024-01-04 15:42:40.930][ 5172] * 33001 objects are successfully saved
[2024-01-04 15:42:40.933][ 5172] * 4332 script vars are successfully saved
[2024-01-04 15:42:40.944][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 15:42:40.953][ 5172] - Disconnect
[2024-01-04 15:42:40.954][ 5172] ~ ObjectResources unload...
[2024-01-04 15:42:40.954][ 5172] ~ ObjectResources - base: 6156, 141277 K
[2024-01-04 15:42:40.954][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 15:42:41.197][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 386200 / 152179
[2024-01-04 15:42:41.197][ 5172] CInventory::Clear() for actor
[2024-01-04 15:42:41.563][ 5172] ~ ObjectResources unload completed!
[2024-01-04 15:42:41.563][ 5172] ~ ObjectResources - base: 6155, 141192 K
[2024-01-04 15:42:41.563][ 5172] ~ ObjectResources - lmap: 0, 0 K
[2024-01-04 15:42:41.822][ 5172] - Destroying level
[2024-01-04 15:42:41.823][ 5172] ~ LevelResources unload...
[2024-01-04 15:42:41.823][ 5172] ~ LevelResources - base: 6155, 141192 K
[2024-01-04 15:42:41.823][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:42:41.828][ 5172] ~ LevelResources unload completed!
[2024-01-04 15:42:41.828][ 5172] ~ LevelResources - base: 6089, 3814346 K
[2024-01-04 15:42:41.828][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:42:41.844][ 5172] * phase time: 0 ms
[2024-01-04 15:42:41.844][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:41.903][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 15:42:41.903][ 5172] get_current_kx()=0.75
[2024-01-04 15:42:41.903][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 15:42:41.908][ 5172] start_game_callback() start
[2024-01-04 15:42:41.919][ 5172] $game_configs$ content:
[2024-01-04 15:42:41.920][ 5172] $game_scripts$ content:
[2024-01-04 15:42:41.920][ 5172] $game_shaders$ content:
[2024-01-04 15:42:41.920][ 5172] start_game_callback() end
[2024-01-04 15:42:41.920][ 5172] * phase time: 75 ms
[2024-01-04 15:42:41.920][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:41.932][ 5172] * Loading spawn registry...
[2024-01-04 15:42:42.819][ 5172] Start load of custom waypoints...
[2024-01-04 15:42:42.824][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 15:42:42.824][ 5172] End load of custom waypoints...
[2024-01-04 15:42:42.824][ 5172] build_story_spawns start...
[2024-01-04 15:42:42.833][ 5172] build_root_spawns start...
[2024-01-04 15:42:42.833][ 5172] process_spawns m_temp0 start...
[2024-01-04 15:42:42.834][ 5172] process_spawns m_temp1 start...
[2024-01-04 15:42:42.834][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 15:42:42.834][ 5172] * Loading objects...
[2024-01-04 15:42:43.353][ 5172] * 33001 objects are successfully loaded
[2024-01-04 15:42:43.564][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 15:42:43.580][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 15:42:43.584][ 5172] story_id not found: bar_Barman
[2024-01-04 15:42:43.584][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 15:42:43.584][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 15:42:43.637][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 15:42:43.642][ 5172] story_id not found: Mil_RG6
[2024-01-04 15:42:43.642][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 15:42:43.649][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:42:43.650][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 15:42:43.679][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:42:43.700][ 5172] story_id not found: esc_lager_leader
[2024-01-04 15:42:43.729][ 5172] story_id not found: dark_medic
[2024-01-04 15:42:43.761][ 5172] * 4332 script vars are successfully loaded
[2024-01-04 15:42:43.763][ 5172] ~~~ db.ver: 7
[2024-01-04 15:42:44.661][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.741s)
[2024-01-04 15:42:44.661][ 5172] * phase time: 2741 ms
[2024-01-04 15:42:44.661][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:44.667][ 5172] # New player created!
[2024-01-04 15:42:44.667][ 5172] * client : connection accepted - <>
[2024-01-04 15:42:44.670][ 5172] * phase time: 9 ms
[2024-01-04 15:42:44.670][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:44.679][ 5172] * phase time: 8 ms
[2024-01-04 15:42:44.679][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.151][ 5172] ~ LevelResources load...
[2024-01-04 15:42:46.151][ 5172] ~ LevelResources - base: 6089, 3814346 K
[2024-01-04 15:42:46.151][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:42:46.151][ 5172] * phase time: 1471 ms
[2024-01-04 15:42:46.151][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.315][ 5172] * phase time: 164 ms
[2024-01-04 15:42:46.315][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.315][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 15:42:46.319][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:42:46.322][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 15:42:46.324][ 5172] * [Loading VB] 65529 verts, 2047 Kb
[2024-01-04 15:42:46.326][ 5172] * [Loading VB] 65520 verts, 2047 Kb
[2024-01-04 15:42:46.328][ 5172] * [Loading VB] 65516 verts, 2047 Kb
[2024-01-04 15:42:46.329][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 15:42:46.330][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 15:42:46.331][ 5172] * [Loading VB] 64107 verts, 2003 Kb
[2024-01-04 15:42:46.332][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:42:46.333][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:42:46.334][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:42:46.335][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:42:46.336][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:42:46.337][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:42:46.338][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:42:46.339][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:42:46.340][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:42:46.341][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:42:46.342][ 5172] * [Loading VB] 57215 verts, 1787 Kb
[2024-01-04 15:42:46.344][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:42:46.345][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:42:46.346][ 5172] * [Loading VB] 55377 verts, 1730 Kb
[2024-01-04 15:42:46.347][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.348][ 5172] * [Loading IB] 2935899 indices, 5734 Kb
[2024-01-04 15:42:46.352][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.355][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.359][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.362][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.363][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.365][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.366][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.368][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.369][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.371][ 5172] * [Loading IB] 900288 indices, 1758 Kb
[2024-01-04 15:42:46.372][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:42:46.373][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:42:46.373][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:42:46.374][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 15:42:46.374][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:42:46.374][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:42:46.375][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 15:42:46.375][ 5172] * [Loading VB] 65528 verts, 767 Kb
[2024-01-04 15:42:46.376][ 5172] * [Loading VB] 1335 verts, 15 Kb
[2024-01-04 15:42:46.376][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.377][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.378][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:42:46.379][ 5172] * [Loading IB] 594021 indices, 1160 Kb
[2024-01-04 15:42:46.380][ 5172] * phase time: 65 ms
[2024-01-04 15:42:46.380][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.423][ 5172] Loaded [14439] models from level.
[2024-01-04 15:42:46.423][ 5172] * phase time: 42 ms
[2024-01-04 15:42:46.423][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.439][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 15:42:46.439][ 5172] * [DETAILS] 29951 v(20), 20984 p
[2024-01-04 15:42:46.439][ 5172] * [DETAILS] Batch(61), VB(584K), IB(122K)
[2024-01-04 15:42:46.440][ 5172] * phase time: 17 ms
[2024-01-04 15:42:46.440][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.440][ 5172] ~ LevelResources load completed!
[2024-01-04 15:42:46.440][ 5172] ~ LevelResources - base: 6962, 3814346 K
[2024-01-04 15:42:46.440][ 5172] ~ LevelResources - lmap: 10, 0 K
[2024-01-04 15:42:46.461][ 5172] * phase time: 21 ms
[2024-01-04 15:42:46.461][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.466][ 5172] * phase time: 4 ms
[2024-01-04 15:42:46.466][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.480][ 5172] - Game configuring : Started 
[2024-01-04 15:42:46.481][ 5172] - Loading music tracks from 'l02_garbage_musics'...
[2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=2 name[long_corridor]=environment id[7]
[2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=3 name[bathroom]=environment id[2]
[2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=4 name[mountains]=environment id[3]
[2024-01-04 15:42:46.482][ 5172] - Game configuring : Finished 
[2024-01-04 15:42:46.488][ 5172] * phase time: 22 ms
[2024-01-04 15:42:46.488][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:46.492][ 5172] PrefetchTextures...
[2024-01-04 15:42:46.492][ 5172] PrefetchTextures completed!
[2024-01-04 15:42:46.492][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6972]
[2024-01-04 15:42:46.495][16676] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 15:42:46.495][ 2060] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 15:42:46.574][ 1592] ! Fallback to default bump map: [crete_walls_tual_b_bump]
[2024-01-04 15:42:46.575][ 7040] ! Fallback to default bump map: [crete_walls_tual_b_bump#]
[2024-01-04 15:42:46.887][ 7128] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-01-04 15:42:46.903][12324] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-04 15:42:46.905][ 2060] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-01-04 15:42:47.514][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 15:42:47.515][ 5172] * t-report - base: 6962, 1572139 K
[2024-01-04 15:42:47.515][ 5172] * t-report - lmap: 10, 10241 K
[2024-01-04 15:42:47.515][ 5172] * phase time: 1027 ms
[2024-01-04 15:42:47.515][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:47.519][ 5172] * phase time: 3 ms
[2024-01-04 15:42:47.519][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:47.529][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:42:47.529][ 5172] [32468MB] physical memory installed, [17338MB] available, [46] percent of memory in use
[2024-01-04 15:42:47.529][ 5172] PageFile total: [10124MB], free~ [5829MB]
[2024-01-04 15:42:47.529][ 5172] Engine memory usage (Working Set): [4953MB], peak: [5680MB]
[2024-01-04 15:42:47.529][ 5172] Engine memory usage (Commit Charge): [24363MB], peak: [27016MB]
[2024-01-04 15:42:47.529][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:42:47.529][ 5172] * [ D3D ]: textures count [6972]
[2024-01-04 15:42:47.529][ 5172] * [ D3D ]: textures[1582381 K]
[2024-01-04 15:42:47.529][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 15:42:47.529][ 5172] * [x-ray]: economy: strings[36936 K], smem[0 K]
[2024-01-04 15:42:47.530][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:42:47.609][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 15:42:47.610][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 15:42:47.617][ 5172] CTreasure.converted !!!
[2024-01-04 15:42:47.618][ 5172] CRandomTask.converted !!!
[2024-01-04 15:42:47.618][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 15:42:47.618][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 15:42:47.618][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 15:42:47.619][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-04 15:42:47.619][ 5172] ! Unknown command: scope_params_1
[2024-01-04 15:42:47.619][ 5172] ! Unknown command: scope_params_2
[2024-01-04 15:42:47.619][ 5172] ! Unknown command: scope_params_3
[2024-01-04 15:42:47.619][ 5172] ! Unknown command: scope_params_4
[2024-01-04 15:42:47.648][ 5172] rx_sound sound prefetch ...
[2024-01-04 15:42:47.676][ 5172] rx_sound sound prefetch done!
[2024-01-04 15:42:47.685][ 5172] actor start 2
[2024-01-04 15:42:48.315][ 5172] actor end 2
[2024-01-04 15:42:48.364][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.364][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.365][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.366][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.368][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.401][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.408][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.414][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.414][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.415][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.418][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.418][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.474][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.475][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.510][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.561][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.562][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty()
[2024-01-04 15:42:48.771][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 15:42:49.003][ 3568] ~ current environment sound zone name [open_space]
[2024-01-04 15:42:49.035][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 15:42:49.035][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.]
[2024-01-04 15:42:49.035][ 5172] ~~  slot: ['dsh_fixes.26'], time: [0.02 s.]
[2024-01-04 15:42:49.035][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 15:42:49.084][ 5172] task_ini()
[2024-01-04 15:42:49.085][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 15:42:49.085][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 15:42:49.090][ 5172] Prefetch frame, updated: 47 objects!
[2024-01-04 15:42:49.139][ 5172] Prefetch frame, updated: 1002 objects!
[2024-01-04 15:42:49.150][ 5172] Prefetch frame, updated: 45 objects!
[2024-01-04 15:42:49.167][ 5172] Prefetch frame, updated: 344 objects!
[2024-01-04 15:42:49.173][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.179][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.185][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.191][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.198][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.203][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:42:49.209][ 5172] Prefetch frame, updated: 313 objects!
[2024-01-04 15:42:49.214][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.221][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.226][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.233][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:42:49.238][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:42:49.244][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.250][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 15:42:49.255][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:42:49.262][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.267][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.273][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:42:49.282][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:42:49.286][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.292][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 15:42:49.298][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.304][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.311][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:42:49.317][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:42:49.323][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.330][ 5172] Prefetch frame, updated: 313 objects!
[2024-01-04 15:42:49.336][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:42:49.342][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.348][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:42:49.355][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.362][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:42:49.369][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 15:42:49.375][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.380][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.386][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:42:49.391][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.398][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.404][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:42:49.409][ 5172] Prefetch frame, updated: 313 objects!
[2024-01-04 15:42:49.416][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.422][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:42:49.428][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.435][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:42:49.441][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 15:42:49.447][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 15:42:49.453][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.460][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:42:49.465][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:42:49.472][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:42:49.477][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.483][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.490][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 15:42:49.495][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 15:42:49.501][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.507][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.513][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.518][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.525][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.530][ 5172] Prefetch frame, updated: 344 objects!
[2024-01-04 15:42:49.537][ 5172] Prefetch frame, updated: 43 objects!
[2024-01-04 15:42:49.543][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:42:49.550][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:42:49.555][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:42:49.560][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.567][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:42:49.573][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 15:42:49.578][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 15:42:49.585][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.590][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.596][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.603][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:42:49.608][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:42:49.614][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 15:42:49.621][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.626][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:42:49.633][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:42:49.639][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:42:49.646][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:42:49.652][ 5172] Prefetch frame, updated: 315 objects!
[2024-01-04 15:42:49.658][ 5172] Prefetch frame, updated: 88 objects!
[2024-01-04 15:42:49.663][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.668][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.674][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:42:49.680][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:42:49.687][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:42:49.693][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 15:42:49.699][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:42:49.705][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:42:49.711][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:42:49.717][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:42:49.724][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:42:49.731][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 15:42:49.782][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 15:42:49.782][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 15:42:49.782][ 5172] * phase time: 2266 ms
[2024-01-04 15:42:49.782][ 5172] * phase cmem: 0 K
[2024-01-04 15:42:49.782][ 5172] gameload - all finished!
[2024-01-04 15:42:52.701][ 5172] gg_need_sleep=50
[2024-01-04 15:42:53.663][ 5172] on_before_save - blocked
[2024-01-04 15:42:56.244][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:42:56.244][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:42:56.245][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:42:56.245][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:42:56.248][ 5172] * Saving spawns...
[2024-01-04 15:42:56.248][ 5172] * Saving objects...
[2024-01-04 15:42:56.303][ 5172] * 32897 objects are successfully saved
[2024-01-04 15:42:56.306][ 5172] * 4333 script vars are successfully saved
[2024-01-04 15:42:56.322][ 5172] * Game user День 35. [Свалка] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_25.sav'
[2024-01-04 15:42:56.322][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:42:56.322][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:42:56.335][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:43:10.197][ 5172] on_before_save - blocked
[2024-01-04 15:43:12.223][ 5172] on_before_save - blocked
[2024-01-04 15:43:14.484][ 5172] on_before_save - blocked
[2024-01-04 15:43:20.558][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:43:20.558][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:43:20.558][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:43:20.558][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:43:20.560][ 5172] * Saving spawns...
[2024-01-04 15:43:20.560][ 5172] * Saving objects...
[2024-01-04 15:43:20.604][ 5172] * 32899 objects are successfully saved
[2024-01-04 15:43:20.606][ 5172] * 4333 script vars are successfully saved
[2024-01-04 15:43:20.617][ 5172] * Game user День 35. [Свалка] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_29.sav'
[2024-01-04 15:43:20.618][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:43:20.618][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:43:20.625][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:43:25.848][ 5172] ~dm last active item was=wpn_pb
[2024-01-04 15:43:25.848][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:43:25.848][ 5172]  ~id=[28817] death manager npc visual=[stalker_bandit_4]
[2024-01-04 15:43:26.889][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:43:26.889][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:43:26.889][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:43:26.890][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:43:26.892][ 5172] * Saving spawns...
[2024-01-04 15:43:26.892][ 5172] * Saving objects...
[2024-01-04 15:43:26.941][ 5172] * 32897 objects are successfully saved
[2024-01-04 15:43:26.943][ 5172] * 4333 script vars are successfully saved
[2024-01-04 15:43:26.957][ 5172] * Game user День 35. [Свалка] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_30.sav'
[2024-01-04 15:43:26.957][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:43:26.957][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:43:26.963][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:43:45.110][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:43:45.110][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:43:45.110][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:43:45.111][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:43:45.113][ 5172] * Saving spawns...
[2024-01-04 15:43:45.113][ 5172] * Saving objects...
[2024-01-04 15:43:45.159][ 5172] * 32900 objects are successfully saved
[2024-01-04 15:43:45.161][ 5172] * 4333 script vars are successfully saved
[2024-01-04 15:43:45.175][ 5172] * Game user День 35. [Свалка] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_31.sav'
[2024-01-04 15:43:45.175][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:43:45.175][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:43:45.179][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:43:45.233][12388] ~ current environment sound zone name [_engine_default_]
[2024-01-04 15:43:47.262][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:43:47.262][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:43:47.262][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:43:47.263][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:43:47.264][ 5172] * Saving spawns...
[2024-01-04 15:43:47.264][ 5172] * Saving objects...
[2024-01-04 15:43:47.309][ 5172] * 32900 objects are successfully saved
[2024-01-04 15:43:47.311][ 5172] * 4333 script vars are successfully saved
[2024-01-04 15:43:47.322][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav'
[2024-01-04 15:43:47.333][ 5172] - Disconnect
[2024-01-04 15:43:47.333][ 5172] ~ ObjectResources unload...
[2024-01-04 15:43:47.333][ 5172] ~ ObjectResources - base: 6996, 1597990 K
[2024-01-04 15:43:47.333][ 5172] ~ ObjectResources - lmap: 10, 10241 K
[2024-01-04 15:43:47.585][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 7045 / 98287
[2024-01-04 15:43:47.585][ 5172] CInventory::Clear() for actor
[2024-01-04 15:43:47.949][ 5172] ~ ObjectResources unload completed!
[2024-01-04 15:43:47.949][ 5172] ~ ObjectResources - base: 6910, 1538754 K
[2024-01-04 15:43:47.949][ 5172] ~ ObjectResources - lmap: 10, 10241 K
[2024-01-04 15:43:48.215][ 5172] - Destroying level
[2024-01-04 15:43:48.217][ 5172] ~ LevelResources unload...
[2024-01-04 15:43:48.217][ 5172] ~ LevelResources - base: 6910, 1538754 K
[2024-01-04 15:43:48.217][ 5172] ~ LevelResources - lmap: 10, 10241 K
[2024-01-04 15:43:48.229][ 5172] ~ LevelResources unload completed!
[2024-01-04 15:43:48.229][ 5172] ~ LevelResources - base: 6034, 3764235 K
[2024-01-04 15:43:48.229][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:43:48.231][ 5172] * phase time: 0 ms
[2024-01-04 15:43:48.231][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:48.287][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 15:43:48.287][ 5172] get_current_kx()=0.75
[2024-01-04 15:43:48.287][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 15:43:48.292][ 5172] start_game_callback() start
[2024-01-04 15:43:48.303][ 5172] $game_configs$ content:
[2024-01-04 15:43:48.304][ 5172] $game_scripts$ content:
[2024-01-04 15:43:48.304][ 5172] $game_shaders$ content:
[2024-01-04 15:43:48.304][ 5172] start_game_callback() end
[2024-01-04 15:43:48.304][ 5172] * phase time: 72 ms
[2024-01-04 15:43:48.304][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:48.317][ 5172] * Loading spawn registry...
[2024-01-04 15:43:49.193][ 5172] Start load of custom waypoints...
[2024-01-04 15:43:49.197][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 15:43:49.197][ 5172] End load of custom waypoints...
[2024-01-04 15:43:49.197][ 5172] build_story_spawns start...
[2024-01-04 15:43:49.205][ 5172] build_root_spawns start...
[2024-01-04 15:43:49.205][ 5172] process_spawns m_temp0 start...
[2024-01-04 15:43:49.205][ 5172] process_spawns m_temp1 start...
[2024-01-04 15:43:49.205][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 15:43:49.206][ 5172] * Loading objects...
[2024-01-04 15:43:49.582][ 5172] * 32900 objects are successfully loaded
[2024-01-04 15:43:49.769][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 15:43:49.780][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 15:43:49.783][ 5172] story_id not found: bar_Barman
[2024-01-04 15:43:49.783][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 15:43:49.783][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 15:43:49.822][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 15:43:49.825][ 5172] story_id not found: Mil_RG6
[2024-01-04 15:43:49.825][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 15:43:49.830][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:43:49.830][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 15:43:49.853][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:43:49.868][ 5172] story_id not found: esc_lager_leader
[2024-01-04 15:43:49.892][ 5172] story_id not found: dark_medic
[2024-01-04 15:43:49.919][ 5172] * 4333 script vars are successfully loaded
[2024-01-04 15:43:49.920][ 5172] ~~~ db.ver: 7
[2024-01-04 15:43:50.602][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.298s)
[2024-01-04 15:43:50.602][ 5172] * phase time: 2298 ms
[2024-01-04 15:43:50.602][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:50.608][ 5172] # New player created!
[2024-01-04 15:43:50.608][ 5172] * client : connection accepted - <>
[2024-01-04 15:43:50.610][ 5172] * phase time: 8 ms
[2024-01-04 15:43:50.610][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:50.615][ 5172] * phase time: 5 ms
[2024-01-04 15:43:50.615][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.363][ 5172] ~ LevelResources load...
[2024-01-04 15:43:51.363][ 5172] ~ LevelResources - base: 6035, 3764427 K
[2024-01-04 15:43:51.363][ 5172] ~ LevelResources - lmap: 0, 0 K
[2024-01-04 15:43:51.363][ 5172] * phase time: 747 ms
[2024-01-04 15:43:51.363][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.458][ 5172] * phase time: 94 ms
[2024-01-04 15:43:51.458][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.458][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 15:43:51.466][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 15:43:51.472][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 15:43:51.476][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 15:43:51.481][ 5172] * [Loading VB] 60327 verts, 1885 Kb
[2024-01-04 15:43:51.485][ 5172] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-04 15:43:51.488][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:43:51.490][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:43:51.492][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:43:51.495][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:43:51.498][ 5172] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-04 15:43:51.501][ 5172] * [Loading VB] 46354 verts, 1448 Kb
[2024-01-04 15:43:51.504][ 5172] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-04 15:43:51.507][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:43:51.510][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:43:51.513][ 5172] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-04 15:43:51.515][ 5172] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-04 15:43:51.518][ 5172] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-04 15:43:51.521][ 5172] * [Loading VB] 53153 verts, 1661 Kb
[2024-01-04 15:43:51.523][ 5172] * [Loading VB] 50229 verts, 1569 Kb
[2024-01-04 15:43:51.525][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.531][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.533][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.536][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.538][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.541][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.544][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.547][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.549][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.552][ 5172] * [Loading IB] 670515 indices, 1309 Kb
[2024-01-04 15:43:51.554][ 5172] * [Loading IB] 960834 indices, 1876 Kb
[2024-01-04 15:43:51.558][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 15:43:51.560][ 5172] * [Loading VB] 65533 verts, 767 Kb
[2024-01-04 15:43:51.562][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:43:51.564][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:43:51.564][ 5172] * [Loading VB] 65535 verts, 767 Kb
[2024-01-04 15:43:51.566][ 5172] * [Loading VB] 65534 verts, 767 Kb
[2024-01-04 15:43:51.567][ 5172] * [Loading VB] 65528 verts, 767 Kb
[2024-01-04 15:43:51.568][ 5172] * [Loading VB] 16089 verts, 188 Kb
[2024-01-04 15:43:51.569][ 5172] * [Loading VB] 50229 verts, 588 Kb
[2024-01-04 15:43:51.570][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.572][ 5172] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-04 15:43:51.576][ 5172] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-04 15:43:51.578][ 5172] * [Loading IB] 784818 indices, 1532 Kb
[2024-01-04 15:43:51.580][ 5172] * [Loading IB] 1048518 indices, 2047 Kb
[2024-01-04 15:43:51.583][ 5172] * [Loading IB] 411225 indices, 803 Kb
[2024-01-04 15:43:51.585][ 5172] * phase time: 126 ms
[2024-01-04 15:43:51.585][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.616][ 5172] Loaded [18381] models from level.
[2024-01-04 15:43:51.616][ 5172] * phase time: 30 ms
[2024-01-04 15:43:51.616][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.639][ 5172] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-04 15:43:51.639][ 5172] * [DETAILS] 48739 v(20), 31842 p
[2024-01-04 15:43:51.639][ 5172] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2024-01-04 15:43:51.640][ 5172] * phase time: 24 ms
[2024-01-04 15:43:51.640][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.641][ 5172] ~ LevelResources load completed!
[2024-01-04 15:43:51.641][ 5172] ~ LevelResources - base: 6741, 3764427 K
[2024-01-04 15:43:51.641][ 5172] ~ LevelResources - lmap: 21, 0 K
[2024-01-04 15:43:51.656][ 5172] * phase time: 15 ms
[2024-01-04 15:43:51.656][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.660][ 5172] * phase time: 3 ms
[2024-01-04 15:43:51.660][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.676][ 5172] - Game configuring : Started 
[2024-01-04 15:43:51.676][ 5172] - Loading music tracks from 'l01_escape_musics'...
[2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-01-04 15:43:51.679][ 5172] - Game configuring : Finished 
[2024-01-04 15:43:51.685][ 5172] * phase time: 25 ms
[2024-01-04 15:43:51.685][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:51.689][ 5172] PrefetchTextures...
[2024-01-04 15:43:51.689][ 5172] PrefetchTextures completed!
[2024-01-04 15:43:51.689][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6762]
[2024-01-04 15:43:51.690][ 2060] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-01-04 15:43:51.691][13432] ! Fallback to default bump map: [build_details_bump]
[2024-01-04 15:43:51.692][14340] ! Fallback to default bump map: [build_details_bump#]
[2024-01-04 15:43:51.904][ 2060] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2024-01-04 15:43:51.920][ 9884] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-04 15:43:51.922][ 9884] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-01-04 15:43:51.922][ 1592] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-01-04 15:43:51.959][ 2768] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-04 15:43:51.961][17536] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-01-04 15:43:51.961][ 5000] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-01-04 15:43:52.036][12388] ! Can't find texture [terrain\terrain_escape_puddles_mask]
[2024-01-04 15:43:52.416][ 5172] CResourceManager::DeferredUpload -> END
[2024-01-04 15:43:52.417][ 5172] * t-report - base: 6741, 1611223 K
[2024-01-04 15:43:52.417][ 5172] * t-report - lmap: 21, 21506 K
[2024-01-04 15:43:52.417][ 5172] * phase time: 732 ms
[2024-01-04 15:43:52.417][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:52.420][ 5172] * phase time: 2 ms
[2024-01-04 15:43:52.420][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:52.427][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:43:52.427][ 5172] [32468MB] physical memory installed, [17163MB] available, [47] percent of memory in use
[2024-01-04 15:43:52.427][ 5172] PageFile total: [11165MB], free~ [4672MB]
[2024-01-04 15:43:52.427][ 5172] Engine memory usage (Working Set): [5274MB], peak: [5680MB]
[2024-01-04 15:43:52.427][ 5172] Engine memory usage (Commit Charge): [26838MB], peak: [27016MB]
[2024-01-04 15:43:52.427][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:43:52.427][ 5172] * [ D3D ]: textures count [6762]
[2024-01-04 15:43:52.427][ 5172] * [ D3D ]: textures[1632729 K]
[2024-01-04 15:43:52.427][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 15:43:52.427][ 5172] * [x-ray]: economy: strings[36847 K], smem[0 K]
[2024-01-04 15:43:52.428][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:43:52.501][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 15:43:52.501][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 15:43:52.508][ 5172] CTreasure.converted !!!
[2024-01-04 15:43:52.509][ 5172] CRandomTask.converted !!!
[2024-01-04 15:43:52.509][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 15:43:52.509][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 15:43:52.509][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 15:43:52.509][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-04 15:43:52.510][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 15:43:52.510][ 5172] ! Unknown command: scope_params_1
[2024-01-04 15:43:52.510][ 5172] ! Unknown command: scope_params_2
[2024-01-04 15:43:52.510][ 5172] ! Unknown command: scope_params_3
[2024-01-04 15:43:52.510][ 5172] ! Unknown command: scope_params_4
[2024-01-04 15:43:52.534][ 5172] rx_sound sound prefetch ...
[2024-01-04 15:43:52.555][ 5172] rx_sound sound prefetch done!
[2024-01-04 15:43:52.559][ 5172] actor start 2
[2024-01-04 15:43:53.088][ 5172] ~ [amk_zone_gravi_zone_strong] id=3034 offline spawn art [af_gravi]
[2024-01-04 15:43:53.119][ 5172] ~ [amk_zone_mincer_strong] id=31501 offline spawn art [af_mincer_meat]
[2024-01-04 15:43:53.193][ 5172] actor end 2
[2024-01-04 15:43:53.246][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:43:53.246][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:43:53.948][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 15:43:53.962][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 15:43:54.079][ 1592] ~ current environment sound zone name [room]
[2024-01-04 15:43:54.107][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 15:43:54.107][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.]
[2024-01-04 15:43:54.107][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 15:43:54.110][ 5172] task_ini()
[2024-01-04 15:43:54.111][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 15:43:54.111][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 15:43:54.119][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 15:43:54.200][ 5172] ~ 'esc_rand_rs' online:true spawn items ...
[2024-01-04 15:43:54.200][ 5172] ~ 'esc_rand_rs' online:true spawn done.
[2024-01-04 15:43:54.220][ 5172] Prefetch frame, updated: 1152 objects!
[2024-01-04 15:43:54.233][ 5172] Prefetch frame, updated: 247 objects!
[2024-01-04 15:43:54.239][ 5172] Prefetch frame, updated: 468 objects!
[2024-01-04 15:43:54.244][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.251][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.256][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:43:54.262][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.268][ 5172] Prefetch frame, updated: 41 objects!
[2024-01-04 15:43:54.274][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:43:54.280][ 5172] Prefetch frame, updated: 466 objects!
[2024-01-04 15:43:54.286][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:43:54.292][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:43:54.298][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:43:54.305][ 5172] Prefetch frame, updated: 35 objects!
[2024-01-04 15:43:54.311][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 15:43:54.316][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:43:54.323][ 5172] Prefetch frame, updated: 469 objects!
[2024-01-04 15:43:54.328][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:43:54.334][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.340][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:43:54.346][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.356][ 5172] Prefetch frame, updated: 33 objects!
[2024-01-04 15:43:54.359][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 15:43:54.366][ 5172] Prefetch frame, updated: 479 objects!
[2024-01-04 15:43:54.373][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.378][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:43:54.384][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:43:54.391][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 15:43:54.396][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:43:54.402][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:43:54.409][ 5172] Prefetch frame, updated: 466 objects!
[2024-01-04 15:43:54.416][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 15:43:54.422][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.428][ 5172] Prefetch frame, updated: 14 objects!
[2024-01-04 15:43:54.434][ 5172] Prefetch frame, updated: 21 objects!
[2024-01-04 15:43:54.440][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:43:54.447][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 15:43:54.453][ 5172] Prefetch frame, updated: 186 objects!
[2024-01-04 15:43:54.458][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:43:54.464][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:43:54.471][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 15:43:54.477][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.484][ 5172] Prefetch frame, updated: 313 objects!
[2024-01-04 15:43:54.491][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 15:43:54.496][ 5172] Prefetch frame, updated: 156 objects!
[2024-01-04 15:43:54.502][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.508][ 5172] Prefetch frame, updated: 11 objects!
[2024-01-04 15:43:54.514][ 5172] Prefetch frame, updated: 20 objects!
[2024-01-04 15:43:54.520][ 5172] Prefetch frame, updated: 10 objects!
[2024-01-04 15:43:54.527][ 5172] Prefetch frame, updated: 349 objects!
[2024-01-04 15:43:54.531][ 5172] Prefetch frame, updated: 23 objects!
[2024-01-04 15:43:54.537][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 15:43:54.543][ 5172] Prefetch frame, updated: 148 objects!
[2024-01-04 15:43:54.550][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 15:43:54.555][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:43:54.561][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:43:54.568][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 15:43:54.574][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:43:54.581][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 15:43:54.587][ 5172] Prefetch frame, updated: 158 objects!
[2024-01-04 15:43:54.592][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:43:54.599][ 5172] Prefetch frame, updated: 56 objects!
[2024-01-04 15:43:54.604][ 5172] Prefetch frame, updated: 8 objects!
[2024-01-04 15:43:54.611][ 5172] Prefetch frame, updated: 328 objects!
[2024-01-04 15:43:54.616][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:43:54.622][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 15:43:54.630][ 5172] Prefetch frame, updated: 165 objects!
[2024-01-04 15:43:54.637][ 5172] Prefetch frame, updated: 36 objects!
[2024-01-04 15:43:54.642][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:43:54.648][ 5172] Prefetch frame, updated: 316 objects!
[2024-01-04 15:43:54.654][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.660][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:43:54.666][ 5172] Prefetch frame, updated: 12 objects!
[2024-01-04 15:43:54.672][ 5172] Prefetch frame, updated: 188 objects!
[2024-01-04 15:43:54.679][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 15:43:54.685][ 5172] Prefetch frame, updated: 7 objects!
[2024-01-04 15:43:54.691][ 5172] Prefetch frame, updated: 318 objects!
[2024-01-04 15:43:54.699][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 15:43:54.704][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:43:54.710][ 5172] Prefetch frame, updated: 48 objects!
[2024-01-04 15:43:54.717][ 5172] Prefetch frame, updated: 150 objects!
[2024-01-04 15:43:54.724][ 5172] Prefetch frame, updated: 89 objects!
[2024-01-04 15:43:54.730][ 5172] Prefetch frame, updated: 317 objects!
[2024-01-04 15:43:54.736][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:43:54.741][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:43:54.749][ 5172] Prefetch frame, updated: 44 objects!
[2024-01-04 15:43:54.754][ 5172] Prefetch frame, updated: 13 objects!
[2024-01-04 15:43:54.761][ 5172] Prefetch frame, updated: 250 objects!
[2024-01-04 15:43:54.766][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:43:54.773][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 15:43:54.778][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:43:54.785][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 15:43:54.792][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:43:54.798][ 5172] Prefetch frame, updated: 9 objects!
[2024-01-04 15:43:54.805][ 5172] Prefetch frame, updated: 154 objects!
[2024-01-04 15:43:54.811][ 5172] Prefetch frame, updated: 314 objects!
[2024-01-04 15:43:54.851][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 15:43:54.851][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 15:43:54.851][ 5172] * phase time: 2433 ms
[2024-01-04 15:43:54.851][ 5172] * phase cmem: 0 K
[2024-01-04 15:43:54.851][ 5172] gameload - all finished!
[2024-01-04 15:43:57.843][ 5172] gg_need_sleep=51
[2024-01-04 15:44:00.549][ 5172] ~dm last active item was=wpn_bm16
[2024-01-04 15:44:00.549][ 5172] ~ dm ammo section=ammo_12x70_buck
[2024-01-04 15:44:00.549][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:44:00.549][ 5172]  ~id=[26924] death manager npc visual=[stalker_bandit_exoskeleton]
[2024-01-04 15:44:01.344][ 5172] ~dm last active item was=wpn_fort
[2024-01-04 15:44:01.344][ 5172] ~ dm ammo section=ammo_9x18_fmj
[2024-01-04 15:44:01.344][ 5172]  ~id=[24036] death manager npc visual=[stalker_bandit_3]
[2024-01-04 15:44:02.334][12452] ~ current environment sound zone name [open_space]
[2024-01-04 15:44:14.297][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:14.297][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:14.297][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:14.298][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:14.300][ 5172] * Saving spawns...
[2024-01-04 15:44:14.300][ 5172] * Saving objects...
[2024-01-04 15:44:14.343][ 5172] * 32975 objects are successfully saved
[2024-01-04 15:44:14.344][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:14.365][ 5172] * Game user День 35. [Кордон] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_32.sav'
[2024-01-04 15:44:14.366][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:44:14.366][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:44:14.370][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:44:16.869][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:16.869][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:16.869][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:16.870][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:16.871][ 5172] * Saving spawns...
[2024-01-04 15:44:16.871][ 5172] * Saving objects...
[2024-01-04 15:44:16.915][ 5172] * 32975 objects are successfully saved
[2024-01-04 15:44:16.917][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:16.929][ 5172] * Game user День 35. [Кордон] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_33.sav'
[2024-01-04 15:44:16.930][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:44:16.930][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:44:16.936][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:44:17.761][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:17.761][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:17.762][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:17.762][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:17.764][ 5172] * Saving spawns...
[2024-01-04 15:44:17.764][ 5172] * Saving objects...
[2024-01-04 15:44:17.807][ 5172] * 32975 objects are successfully saved
[2024-01-04 15:44:17.809][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:17.821][ 5172] * Game user День 35. [Кордон] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_34.sav'
[2024-01-04 15:44:17.821][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:44:17.822][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:44:17.829][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:44:19.898][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:19.898][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:19.898][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:19.899][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:19.901][ 5172] * Saving spawns...
[2024-01-04 15:44:19.901][ 5172] * Saving objects...
[2024-01-04 15:44:19.954][ 5172] * 32975 objects are successfully saved
[2024-01-04 15:44:19.956][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:19.969][ 5172] * Game user День 35. [Кордон] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_35.sav'
[2024-01-04 15:44:19.969][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:44:19.970][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:44:19.976][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:44:21.290][ 5172] ~ [Славик Лом] Found spawn subsection [list_wpn_hg_tag_nato] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 15:44:21.290][ 5172] ~ [Славик Лом] Found spawn subsection [list_wpn_dolg_tier4] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 15:44:24.427][ 5172] ~ [Ник Батон] Found spawn subsection [list_wpn_hg_any_tier2] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 15:44:24.427][ 5172] ~ [Ник Батон] Found spawn subsection [list_wpn_545_tier_2] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 15:44:24.427][ 5172] ~ [Ник Батон] Found spawn subsection [list_wpn_addon_collim_warsaw_pact] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 15:44:26.136][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:26.136][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:26.137][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:26.138][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:26.141][ 5172] * Saving spawns...
[2024-01-04 15:44:26.141][ 5172] * Saving objects...
[2024-01-04 15:44:26.193][ 5172] * 32975 objects are successfully saved
[2024-01-04 15:44:26.195][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:26.208][ 5172] * Game user День 35. [Кордон] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_36.sav'
[2024-01-04 15:44:26.208][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:44:26.208][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:44:26.213][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:44:26.836][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:26.836][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:26.836][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:26.837][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:26.839][ 5172] * Saving spawns...
[2024-01-04 15:44:26.839][ 5172] * Saving objects...
[2024-01-04 15:44:26.892][ 5172] * 32975 objects are successfully saved
[2024-01-04 15:44:26.894][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:26.908][ 5172] * Game user День 35. [Кордон] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_37.sav'
[2024-01-04 15:44:26.908][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:44:26.908][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:44:26.912][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:44:28.892][16676] ~ current environment sound zone name [room]
[2024-01-04 15:44:30.441][ 5172] ~ [Неумеха] Found spawn subsection [list_wpn_stalker_tier1] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-04 15:44:32.766][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:32.766][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:32.767][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:32.767][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:32.769][ 5172] * Saving spawns...
[2024-01-04 15:44:32.769][ 5172] * Saving objects...
[2024-01-04 15:44:32.822][ 5172] * 32975 objects are successfully saved
[2024-01-04 15:44:32.824][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:32.836][ 5172] * Game user День 35. [Кордон] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_38.sav'
[2024-01-04 15:44:32.836][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:44:32.837][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:44:32.841][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:44:45.061][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:45.062][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:45.062][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:45.062][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:45.064][ 5172] * Saving spawns...
[2024-01-04 15:44:45.064][ 5172] * Saving objects...
[2024-01-04 15:44:45.111][ 5172] * 32988 objects are successfully saved
[2024-01-04 15:44:45.114][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:45.127][ 5172] * Game user День 35. [Кордон] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_39.sav'
[2024-01-04 15:44:45.127][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:44:45.127][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:44:45.132][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:44:46.363][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:44:46.363][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:44:46.363][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:44:46.363][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:44:46.365][ 5172] * Saving spawns...
[2024-01-04 15:44:46.365][ 5172] * Saving objects...
[2024-01-04 15:44:46.409][ 5172] * 32990 objects are successfully saved
[2024-01-04 15:44:46.410][ 5172] * 4337 script vars are successfully saved
[2024-01-04 15:44:46.423][ 5172] * Game user День 35. [Кордон] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_40.sav'
[2024-01-04 15:44:46.423][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:44:46.423][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:44:46.427][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:45:01.531][17280] ~ 'jup_dog_pseudodog_respawn' online:false spawn items ...
[2024-01-04 15:45:01.531][17280] ~ 'jup_dog_pseudodog_respawn' online:false spawn done.
[2024-01-04 15:45:01.598][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:45:01.598][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:45:01.598][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:45:01.598][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-04 15:45:01.600][ 5172] * Saving spawns...
[2024-01-04 15:45:01.600][ 5172] * Saving objects...
[2024-01-04 15:45:01.639][ 5172] * 32990 objects are successfully saved
[2024-01-04 15:45:01.641][ 5172] * 4333 script vars are successfully saved
[2024-01-04 15:45:01.652][ 5172] * Game user День 35. [Кордон] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_41.sav'
[2024-01-04 15:45:01.652][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:45:01.652][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:45:01.656][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:45:09.843][ 5172] gg_need_sleep=52
[2024-01-04 15:46:10.337][ 2060] ~ current environment sound zone name [open_space]
[2024-01-04 15:46:11.020][ 5172] reputation_dc = 19.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 1338
[2024-01-04 15:46:11.020][ 5172] ____________________
[2024-01-04 15:46:11.054][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-04 15:46:11.054][ 5172] ! actor signal on_update took 34
[2024-01-04 15:46:13.538][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:46:13.538][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:46:13.538][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:46:13.538][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:46:13.540][ 5172] * Saving spawns...
[2024-01-04 15:46:13.540][ 5172] * Saving objects...
[2024-01-04 15:46:13.580][ 5172] * 32995 objects are successfully saved
[2024-01-04 15:46:13.581][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:46:13.593][ 5172] * Game user День 35. [Кордон] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_42.sav'
[2024-01-04 15:46:13.593][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:46:13.593][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:46:13.599][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:46:14.733][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:46:14.733][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:46:14.734][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:46:14.734][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:46:14.736][ 5172] * Saving spawns...
[2024-01-04 15:46:14.736][ 5172] * Saving objects...
[2024-01-04 15:46:14.782][ 5172] * 32995 objects are successfully saved
[2024-01-04 15:46:14.784][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:46:14.796][ 5172] * Game user День 35. [Кордон] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_43.sav'
[2024-01-04 15:46:14.797][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:46:14.797][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:46:14.804][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:46:15.911][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:46:15.911][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:46:15.912][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:46:15.912][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:46:15.914][ 5172] * Saving spawns...
[2024-01-04 15:46:15.914][ 5172] * Saving objects...
[2024-01-04 15:46:15.957][ 5172] * 32995 objects are successfully saved
[2024-01-04 15:46:15.958][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:46:15.971][ 5172] * Game user День 35. [Кордон] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_44.sav'
[2024-01-04 15:46:15.971][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:46:15.971][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:46:15.977][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:46:21.844][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:46:21.844][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:46:21.844][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:46:21.845][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:46:21.847][ 5172] * Saving spawns...
[2024-01-04 15:46:21.847][ 5172] * Saving objects...
[2024-01-04 15:46:21.891][ 5172] * 32995 objects are successfully saved
[2024-01-04 15:46:21.893][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:46:21.904][ 5172] * Game user День 35. [Кордон] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_45.sav'
[2024-01-04 15:46:21.904][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:46:21.904][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:46:21.911][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:46:21.911][ 5172] gg_need_sleep=53
[2024-01-04 15:46:26.489][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:46:26.489][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:46:26.489][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:46:26.489][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:46:26.492][ 5172] * Saving spawns...
[2024-01-04 15:46:26.492][ 5172] * Saving objects...
[2024-01-04 15:46:26.536][ 5172] * 32995 objects are successfully saved
[2024-01-04 15:46:26.540][ 5172] * 4317 script vars are successfully saved
[2024-01-04 15:46:26.551][ 5172] * Game user День 35. [Кордон] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_46.sav'
[2024-01-04 15:46:26.552][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:46:26.552][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:46:26.559][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:47:01.846][ 5172] [rescan_physical_path] files count before: [82565]
[2024-01-04 15:47:01.884][ 5172] [rescan_physical_path] files count after: [82565]
[2024-01-04 15:47:03.444][ 5172] ~ ObjectResources unload...
[2024-01-04 15:47:03.444][ 5172] ~ ObjectResources - base: 6834, 1702642 K
[2024-01-04 15:47:03.444][ 5172] ~ ObjectResources - lmap: 21, 21506 K
[2024-01-04 15:47:03.742][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 31351 / 105444
[2024-01-04 15:47:03.742][ 5172] CInventory::Clear() for actor
[2024-01-04 15:47:04.096][ 5172] ~ ObjectResources unload completed!
[2024-01-04 15:47:04.096][ 5172] ~ ObjectResources - base: 6749, 1620012 K
[2024-01-04 15:47:04.096][ 5172] ~ ObjectResources - lmap: 21, 21506 K
[2024-01-04 15:47:04.208][ 5172] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-04 15:47:04.209][ 5172] get_current_kx()=0.75
[2024-01-04 15:47:04.209][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-04 15:47:04.212][ 5172] start_game_callback() start
[2024-01-04 15:47:04.222][ 5172] $game_configs$ content:
[2024-01-04 15:47:04.222][ 5172] $game_scripts$ content:
[2024-01-04 15:47:04.222][ 5172] $game_shaders$ content:
[2024-01-04 15:47:04.222][ 5172] start_game_callback() end
[2024-01-04 15:47:04.222][ 5172] * phase time: 81 ms
[2024-01-04 15:47:04.222][ 5172] * phase cmem: 0 K
[2024-01-04 15:47:04.232][ 5172] * Loading spawn registry...
[2024-01-04 15:47:05.006][ 5172] Start load of custom waypoints...
[2024-01-04 15:47:05.010][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-04 15:47:05.010][ 5172] End load of custom waypoints...
[2024-01-04 15:47:05.010][ 5172] build_story_spawns start...
[2024-01-04 15:47:05.019][ 5172] build_root_spawns start...
[2024-01-04 15:47:05.019][ 5172] process_spawns m_temp0 start...
[2024-01-04 15:47:05.020][ 5172] process_spawns m_temp1 start...
[2024-01-04 15:47:05.020][ 5172] * 15525 spawn points are successfully loaded
[2024-01-04 15:47:05.020][ 5172] * Loading objects...
[2024-01-04 15:47:05.409][ 5172] * 32995 objects are successfully loaded
[2024-01-04 15:47:05.581][ 5172] story_id not found: esc_bandits_factory
[2024-01-04 15:47:05.590][ 5172] story_id not found: agr_gunslinger_e3_documents
[2024-01-04 15:47:05.593][ 5172] story_id not found: bar_Barman
[2024-01-04 15:47:05.593][ 5172] story_id not found: dar_codedoor_1
[2024-01-04 15:47:05.593][ 5172] story_id not found: dar_codedoor_2
[2024-01-04 15:47:05.629][ 5172] story_id not found: Mil_WaterTower
[2024-01-04 15:47:05.632][ 5172] story_id not found: Mil_RG6
[2024-01-04 15:47:05.632][ 5172] story_id not found: pri_hotel_zone
[2024-01-04 15:47:05.637][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:47:05.638][ 5172] story_id not found: val_bandit_krisyk
[2024-01-04 15:47:05.661][ 5172] story_id not found: agr_ratcatcher
[2024-01-04 15:47:05.676][ 5172] story_id not found: esc_lager_leader
[2024-01-04 15:47:05.700][ 5172] story_id not found: dark_medic
[2024-01-04 15:47:05.728][ 5172] * 4317 script vars are successfully loaded
[2024-01-04 15:47:05.730][ 5172] ~~~ db.ver: 7
[2024-01-04 15:47:06.382][ 5172] * Game user День 35. [Кордон] quicksave_46 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_46.sav' (2.160s)
[2024-01-04 15:47:06.382][ 5172] * phase time: 2160 ms
[2024-01-04 15:47:06.382][ 5172] * phase cmem: 0 K
[2024-01-04 15:47:06.383][ 5172] * phase time: 0 ms
[2024-01-04 15:47:06.383][ 5172] * phase cmem: 0 K
[2024-01-04 15:47:06.387][ 5172] * phase time: 4 ms
[2024-01-04 15:47:06.387][ 5172] * phase cmem: 0 K
[2024-01-04 15:47:06.393][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:47:06.393][ 5172] [32468MB] physical memory installed, [17555MB] available, [45] percent of memory in use
[2024-01-04 15:47:06.393][ 5172] PageFile total: [11165MB], free~ [7821MB]
[2024-01-04 15:47:06.393][ 5172] Engine memory usage (Working Set): [5018MB], peak: [5680MB]
[2024-01-04 15:47:06.393][ 5172] Engine memory usage (Commit Charge): [23915MB], peak: [27016MB]
[2024-01-04 15:47:06.393][ 5172] --------------------------------------------------------------------------------
[2024-01-04 15:47:06.393][ 5172] * [ D3D ]: textures count [6769]
[2024-01-04 15:47:06.393][ 5172] * [ D3D ]: textures[1639214 K]
[2024-01-04 15:47:06.393][ 5172] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-04 15:47:06.393][ 5172] * [x-ray]: economy: strings[36899 K], smem[0 K]
[2024-01-04 15:47:06.394][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:06.400][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 15:47:06.473][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-04 15:47:06.473][ 5172] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-04 15:47:06.481][ 5172] CTreasure.converted !!!
[2024-01-04 15:47:06.481][ 5172] CRandomTask.converted !!!
[2024-01-04 15:47:06.482][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-04 15:47:06.482][ 5172] [ogse_st_mgr]: 2 all timers loaded
[2024-01-04 15:47:06.482][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-04 15:47:06.482][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 30 items
[2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_pda_ranking']
[2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-04 15:47:06.483][ 5172] ! Unknown command: scope_params_1
[2024-01-04 15:47:06.483][ 5172] ! Unknown command: scope_params_2
[2024-01-04 15:47:06.483][ 5172] ! Unknown command: scope_params_3
[2024-01-04 15:47:06.483][ 5172] ! Unknown command: scope_params_4
[2024-01-04 15:47:06.509][ 5172] rx_sound sound prefetch ...
[2024-01-04 15:47:06.529][ 5172] rx_sound sound prefetch done!
[2024-01-04 15:47:06.537][ 5172] actor start 2
[2024-01-04 15:47:06.958][ 5172] actor end 2
[2024-01-04 15:47:07.041][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs
[2024-01-04 15:47:07.050][ 5172] DX10: Shader 'models\models' not found in library.
[2024-01-04 15:47:07.140][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:47:07.141][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-04 15:47:07.791][ 5172] [dsh_fixes]: version = 15, fixes = 15
[2024-01-04 15:47:07.791][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-04 15:47:07.794][ 5172] task_ini()
[2024-01-04 15:47:07.795][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-04 15:47:07.795][ 5172] [dsh_cop_weather]: time diff on first update is -0
[2024-01-04 15:47:07.801][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 15:47:07.838][ 5172] Prefetch frame, updated: 1331 objects!
[2024-01-04 15:47:07.878][ 5172] Prefetch frame, updated: 388 objects!
[2024-01-04 15:47:07.886][ 5172] Prefetch frame, updated: 21 objects!
[2024-01-04 15:47:07.897][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:07.902][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:07.908][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:07.915][ 5172] Prefetch frame, updated: 32 objects!
[2024-01-04 15:47:07.921][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 15:47:07.928][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:07.934][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:07.939][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:07.947][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:07.953][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:47:07.960][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:07.966][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 15:47:07.972][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:07.977][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:07.985][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:47:07.991][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:47:07.996][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:08.004][ 5172] Prefetch frame, updated: 322 objects!
[2024-01-04 15:47:08.009][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:08.015][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.020][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:47:08.026][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 15:47:08.032][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:08.037][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:08.044][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 15:47:08.051][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:47:08.057][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:47:08.063][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:47:08.069][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.074][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.080][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:08.086][ 5172] Prefetch frame, updated: 324 objects!
[2024-01-04 15:47:08.092][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:47:08.097][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:47:08.105][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.110][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.116][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.122][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.127][ 5172] Prefetch frame, updated: 328 objects!
[2024-01-04 15:47:08.133][ 5172] Prefetch frame, updated: 34 objects!
[2024-01-04 15:47:08.138][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:47:08.146][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.152][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.157][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.164][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:47:08.171][ 5172] Prefetch frame, updated: 349 objects!
[2024-01-04 15:47:08.175][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.182][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:08.187][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.192][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.199][ 5172] Prefetch frame, updated: 6 objects!
[2024-01-04 15:47:08.205][ 5172] Prefetch frame, updated: 27 objects!
[2024-01-04 15:47:08.211][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 15:47:08.216][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.222][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.227][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.232][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:47:08.239][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:47:08.245][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:08.250][ 5172] Prefetch frame, updated: 322 objects!
[2024-01-04 15:47:08.256][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.263][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.269][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:47:08.276][ 5172] Prefetch frame, updated: 26 objects!
[2024-01-04 15:47:08.282][ 5172] Prefetch frame, updated: 0 objects!
[2024-01-04 15:47:08.288][ 5172] Prefetch frame, updated: 323 objects!
[2024-01-04 15:47:08.295][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.301][ 5172] Prefetch frame, updated: 15 objects!
[2024-01-04 15:47:08.307][ 5172] Prefetch frame, updated: 17 objects!
[2024-01-04 15:47:08.313][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:47:08.319][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.325][ 5172] Prefetch frame, updated: 5 objects!
[2024-01-04 15:47:08.331][ 5172] Prefetch frame, updated: 325 objects!
[2024-01-04 15:47:08.338][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.344][ 5172] Prefetch frame, updated: 161 objects!
[2024-01-04 15:47:08.350][ 5172] Prefetch frame, updated: 29 objects!
[2024-01-04 15:47:08.356][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.363][ 5172] Prefetch frame, updated: 21 objects!
[2024-01-04 15:47:08.369][ 5172] Prefetch frame, updated: 325 objects!
[2024-01-04 15:47:08.375][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.381][ 5172] Prefetch frame, updated: 40 objects!
[2024-01-04 15:47:08.387][ 5172] Prefetch frame, updated: 28 objects!
[2024-01-04 15:47:08.393][ 5172] Prefetch frame, updated: 3 objects!
[2024-01-04 15:47:08.399][ 5172] Prefetch frame, updated: 139 objects!
[2024-01-04 15:47:08.405][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.412][ 5172] Prefetch frame, updated: 326 objects!
[2024-01-04 15:47:08.417][ 5172] Prefetch frame, updated: 4 objects!
[2024-01-04 15:47:08.423][ 5172] Prefetch frame, updated: 30 objects!
[2024-01-04 15:47:08.430][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.436][ 5172] Prefetch frame, updated: 1 objects!
[2024-01-04 15:47:08.442][ 5172] Prefetch frame, updated: 2 objects!
[2024-01-04 15:47:08.452][ 5172] Prefetch frame, updated: 18 objects!
[2024-01-04 15:47:08.455][ 5172] Prefetch frame, updated: 330 objects!
[2024-01-04 15:47:08.460][ 5172] Prefetch frame, updated: 31 objects!
[2024-01-04 15:47:08.502][ 5172] * MEMORY USAGE: 0 K
[2024-01-04 15:47:08.502][ 5172] * End of synchronization A[1] R[1]
[2024-01-04 15:47:08.502][ 5172] * phase time: 2119 ms
[2024-01-04 15:47:08.502][ 5172] * phase cmem: 0 K
[2024-01-04 15:47:08.502][ 5172] gameload - all finished!
[2024-01-04 15:47:09.323][ 5172] gg_need_sleep=54
[2024-01-04 15:47:11.520][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:47:11.520][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:47:11.520][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:47:11.520][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:47:11.523][ 5172] * Saving spawns...
[2024-01-04 15:47:11.523][ 5172] * Saving objects...
[2024-01-04 15:47:11.568][ 5172] * 32997 objects are successfully saved
[2024-01-04 15:47:11.573][ 5172] * 4321 script vars are successfully saved
[2024-01-04 15:47:11.586][ 5172] * Game user День 35. [Кордон] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_47.sav'
[2024-01-04 15:47:11.586][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[2024-01-04 15:47:11.586][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.07 s.]
[2024-01-04 15:47:11.594][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:47:26.558][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:47:26.558][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:47:26.559][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:47:26.559][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:47:26.561][ 5172] * Saving spawns...
[2024-01-04 15:47:26.561][ 5172] * Saving objects...
[2024-01-04 15:47:26.618][ 5172] * 33004 objects are successfully saved
[2024-01-04 15:47:26.620][ 5172] * 4321 script vars are successfully saved
[2024-01-04 15:47:26.635][ 5172] * Game user День 35. [Кордон] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_48.sav'
[2024-01-04 15:47:26.635][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.]
[2024-01-04 15:47:26.635][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.08 s.]
[2024-01-04 15:47:26.645][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:47:37.574][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-04 15:47:37.574][ 5172] [ogse_st_mgr]: 2 all timers saved
[2024-01-04 15:47:37.574][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-04 15:47:37.575][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-04 15:47:37.577][ 5172] * Saving spawns...
[2024-01-04 15:47:37.577][ 5172] * Saving objects...
[2024-01-04 15:47:37.617][ 5172] * 33006 objects are successfully saved
[2024-01-04 15:47:37.622][ 5172] * 4321 script vars are successfully saved
[2024-01-04 15:47:37.633][ 5172] * Game user День 35. [Кордон] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_49.sav'
[2024-01-04 15:47:37.633][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-04 15:47:37.633][ 5172] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-04 15:47:37.641][ 5172] [dsh_cop_weather]: time diff after save is -0
[2024-01-04 15:47:42.636][ 5172] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_string
[error]File          : F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 527
[error]Description   : Can't find variable description in [harmonica_a]


[2024-01-04 15:47:42.636][ 5172] ***************************[ScriptCrashHandler]**********************************
[2024-01-04 15:47:42.636][ 5172] stack traceback:
    [C]: in function 'r_string'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:386: in function 'ShowDescription'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:879: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:20: in function <...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:17>
[2024-01-04 15:47:42.636][ 5172]     Locals (r_string):
[2024-01-04 15:47:42.636][ 5172]      userdata (*temporary) : (class CScriptIniFile): 000002F9451E4A80
[2024-01-04 15:47:42.636][ 5172]      string (*temporary) : harmonica_a
[2024-01-04 15:47:42.636][ 5172]      string (*temporary) : description
[2024-01-04 15:47:42.636][ 5172]     End
[2024-01-04 15:47:42.636][ 5172]     Locals (ShowDescription):
[2024-01-04 15:47:42.636][ 5172]      Userdata: self
[2024-01-04 15:47:42.636][ 5172]              number self.k_icon : 0.375000
[2024-01-04 15:47:42.636][ 5172]              userdata self.descr : (class CUIStatic): 000002FAFFFC4600
[2024-01-04 15:47:42.636][ 5172]              userdata self.weight_static : (class CUIStatic): 000002FAFFFC5200
[2024-01-04 15:47:42.636][ 5172]              number self.stH : 20.000000
[2024-01-04 15:47:42.636][ 5172]              userdata self.cond_frame : (class CUIStatic): 000002FAFFFC5400
[2024-01-04 15:47:42.636][ 5172]              number self.addH : 20.000000
[2024-01-04 15:47:42.636][ 5172]              number self.condition : 1.000000
[2024-01-04 15:47:42.636][ 5172]              string self.section : harmonica_a
[2024-01-04 15:47:42.636][ 5172]              userdata self.inv_name : (class CUIStatic): 000002FAFFFC1800
[2024-01-04 15:47:42.636][ 5172]              userdata self.cond_scale : (class CUIProgressBar): 000002FB0472CD00
[2024-01-04 15:47:42.636][ 5172]              userdata self.item : (class CScriptGameObject): 000002FADAA934A0
[2024-01-04 15:47:42.636][ 5172]              userdata self.scroll_v : (class CUIScrollView): 000002FB01F68300
[2024-01-04 15:47:42.636][ 5172]              userdata self.cost : (class CUIStatic): 000002FAFFFC5A00
[2024-01-04 15:47:42.636][ 5172]      number max_height : 401.500000
[2024-01-04 15:47:42.636][ 5172]      userdata st : (class CUIStatic): 000002FAF460A400
[2024-01-04 15:47:42.636][ 5172]      number stH : 20.000000
[2024-01-04 15:47:42.636][ 5172]      string inv_name : "Губная гармошка"
[2024-01-04 15:47:42.636][ 5172]      Table: forbidden_eatable
[2024-01-04 15:47:42.636][ 5172]              boolean forbidden_eatable.arc_art_box_basic : true
[2024-01-04 15:47:42.636][ 5172]              boolean forbidden_eatable.arc_art_box_8basic : true
[2024-01-04 15:47:42.636][ 5172]              boolean forbidden_eatable.arc_art_box_1basic : true
[2024-01-04 15:47:42.636][ 5172]      boolean onUsableBelt : false
[2024-01-04 15:47:42.636][ 5172]      userdata st : (class CUIStatic): 000002FAF4606E00
[2024-01-04 15:47:42.636][ 5172]      function (*temporary) : [[function]]
[2024-01-04 15:47:42.636][ 5172]      userdata (*temporary) : (class CScriptXmlInit): 000002FB06314B00
[2024-01-04 15:47:42.636][ 5172]     End
[2024-01-04 15:47:42.636][ 5172]     Locals (fun):
[2024-01-04 15:47:42.636][ 5172]      userdata ui_desc : (class CUIScrollView): 000002FB06538900
[2024-01-04 15:47:42.636][ 5172]      userdata obj : (class CScriptGameObject): 000002FADAA934A0
[2024-01-04 15:47:42.636][ 5172]     End
[2024-01-04 15:47:42.636][ 5172]     Locals (process_slot_fun):
[2024-01-04 15:47:42.636][ 5172]      Userdata: self
[2024-01-04 15:47:42.636][ 5172]              Table: self.slots_in_process
[2024-01-04 15:47:42.636][ 5172]                      table self.slots_in_process.1 : [...]
[2024-01-04 15:47:42.636][ 5172] *********************************************************************************
[2024-01-04 15:47:42.636][ 5172] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
invalid key to 'next'
stack traceback:
    [C]: at 0x7ff795344058
    [C]: in function 'r_string'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:386: in function 'ShowDescription'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:879: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:20: in function <...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:17>
[2024-01-04 15:47:42.636][ 5172] *********************************************************************************
[2024-01-04 15:47:42.636][ 5172] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 56
[error]Description   : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'


[2024-01-04 15:47:42.636][ 5172] ***************************[ScriptCrashHandler]**********************************
[2024-01-04 15:47:42.636][ 5172] stack traceback:
    [C]: at 0x7ff795344058
    [C]: in function 'r_string'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:386: in function 'ShowDescription'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:879: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:20: in function <...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:17>
[2024-01-04 15:47:42.636][ 5172] *********************************************************************************
[2024-01-04 15:47:42.636][ 5172] ********************************************************************************
[2024-01-04 15:47:42.636][ 5172] !![LogStackTrace] Thread: [X-RAY Primary thread]
[2024-01-04 15:47:42.780][ 5172] !!stack trace:
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79502F9A5], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7950193A2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7950198E2], Fun: [xrDebug::backend()] + [758 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [496 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795019AF7], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->246]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7953440D1], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine.cpp-->57]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AB54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AF337C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AF2426], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AF3069], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58B3448C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_tab.c-->605] + [13 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58ABEFD2], Fun: [lua_next()] + [50 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_api.c-->896] + [32 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419D2E], Fun: [CScriptStorage::LogTable()] + [182 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->68] + [14 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419F67], Fun: [CScriptStorage::LogVariable()] + [539 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->106] + [18 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419D12], Fun: [CScriptStorage::LogTable()] + [154 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->76]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419EC5], Fun: [CScriptStorage::LogVariable()] + [377 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->129]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419BC6], Fun: [CScriptStorage::dump_state()] + [154 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->54]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79541A0B6], Fun: [ScriptCrashHandler()] + [122 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->167]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795019378], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->81]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7950198E2], Fun: [xrDebug::backend()] + [758 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [496 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795019AF7], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->246]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79502AFB8], Fun: [CInifile::r_string()] + [208 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\Xr_ini.cpp-->528]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7955B39CA], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<char const * (__cdecl CScriptIniFile::*)(char const *,char const *),CScriptIniFile>,int,lua_State *>::_Do_call()] + [186 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.38.33130\include\functional-->810] + [162 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79586B989], Fun: [luabind::detail::class_rep::function_dispatcher()] + [337 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [64 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AB54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58ABF1BA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795869A48], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79550383C], Fun: [luabind::detail::proxy_functor_void_caller<CUIScrollView * const *,CScriptGameObject * const *>::~proxy_functor_void_caller<CUIScrollView * const *,CScriptGameObject * const *>()] + [92 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79550353C], Fun: [CUIItemInfo::TryAddCustomInfo()] + [200 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIItemInfo.cpp-->233]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795503198], Fun: [CUIItemInfo::InitItem()] + [1128 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIItemInfo.cpp-->185]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795795F27], Fun: [CUITradeWnd::SetCurrentItem()] + [79 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UITradeWnd.cpp-->894]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795795A91], Fun: [CUITradeWnd::OnItemSelected()] + [9 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UITradeWnd.cpp-->758]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79550464B], Fun: [CUIDragDropListEx::OnItemSelected()] + [239 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIDragDropListEx.cpp-->255]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79551696A], Fun: [CUIWndCallback::OnEvent()] + [174 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWndCallback.cpp-->32]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79550873B], Fun: [CUICellItem::OnMouse()] + [55 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UICellItem.cpp-->317]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795799959], Fun: [CUIInventoryCellItem::OnMouse()] + [45 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UICellCustomItems.cpp-->145]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795504DC6], Fun: [CUIDragDropListEx::OnMouse()] + [534 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIDragDropListEx.cpp-->391]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79545385C], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [268 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->141] + [22 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79536C107], Fun: [CLevel::IR_OnKeyboardPress()] + [635 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Level_input.cpp-->190] + [55 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC456D], Fun: [CInput::MouseUpdate()] + [489 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->324] + [55 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC49DE], Fun: [CInput::OnFrame()] + [182 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->466]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FF7DE4], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\pure.h-->119]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FF72AE], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->376]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FF63BF], Fun: [CRenderDevice::on_idle()] + [491 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->145]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FF6FE1], Fun: [CRenderDevice::Run()] + [765 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->333] + [82 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC14B0], Fun: [Startup()] + [1256 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->280]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC1C3B], Fun: [WinMain_impl()] + [527 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->464]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC1D21], Fun: [WinMain()] + [161 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->485]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7958D267A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBD118257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBD1E8AA58], Fun: [RtlUserThreadStart()] + [40 byte(s)]

[2024-01-04 15:47:42.780][ 5172] ********************************************************************************

 

  • Лайк 1

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Камрады:u1F91D:

Начал новую игру. Столкнулся с тем, что сохранку невозможно сделать, ежели рядом враги... Я не супер АС, как возвернуть сохранение в любой ситуации?

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xray_hattu_2024-01-04_17-49-51.log

Такие вот дела. Настройки минимальные, хз, что делать. Создал новую игру, дошел до доктора, поговорил и привет. Теперь вылетает сразу, перед Звездочертом

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.....  вопрос .Задания что дают торговцы,там много всего ,как их выполнять если за раз невозможно принести или можно частями приносить!!?? Всех Еще с Наступающими праздниками Всех благ вам в ваших делах!!Великую вы игру придумали тяжелая для моего возраста ,но все равно я ее постараюсь осилить !!С уважением всех и низкий поклон за ваш кропотливый труд и отзывчивость!!!!С рождеством всех!!!С уважением!!

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Тоже возникла проблема, до этого со старым худом все игралось норм, поставил новый, и стало вылетать при открытии инвентаря. Хз че делать. Лог вложил.

xray_Администратор_2024-01-05_04-07-41.log

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Народ, нужна помощь - как сумку Сахарова в инвентарь наколдовать? Через консоль кто умеет предметы вставлять? Как сумка называется я знаю - sumka_arhara

 

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Версия от 30.12.2023, когда взрываю БТР  возле склада военных на Юпитере - вылет стабильный 

Спойлер


[2024-01-05 15:39:53.228][16360] ! memory pool disabled due to available memory limit
[2024-01-05 15:39:53.229][16360] * Detected CPU: 12th Gen Intel(R) Core(TM) i9-12900HX [GenuineIntel], F6/M151/S2
[2024-01-05 15:39:53.229][16360] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2024-01-05 15:39:53.229][16360] * CPU cores: [16], threads: [24]
[2024-01-05 15:39:53.229][16360] * CPU0 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU1 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU2 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU3 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU4 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU5 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU6 current freq: 1506 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU7 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU8 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU9 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU10 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU11 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU12 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU13 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU14 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU15 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU16 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU17 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU18 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU19 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU20 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU21 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU22 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] * CPU23 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-05 15:39:53.229][16360] Initializing File System...
[2024-01-05 15:39:53.230][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20834343]
[2024-01-05 15:39:53.253][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-05 15:39:53.262][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-05 15:39:53.270][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-05 15:39:53.273][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-05 15:39:53.340][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-05 15:39:53.669][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-05 15:39:53.704][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-05 15:39:53.734][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-05 15:39:53.773][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-05 15:39:53.833][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-05 15:39:53.885][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-05 15:39:53.955][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-05 15:39:54.044][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-05 15:39:54.168][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-05 15:39:54.186][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-05 15:39:54.260][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-05 15:39:54.359][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [3427178]
[2024-01-05 15:39:54.359][16360] using fs-ltx: [fsgame.ltx]
[2024-01-05 15:39:54.359][16360] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-05 15:39:54.359][16360]   items: [8]
[2024-01-05 15:39:54.393][16360] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-01-05 15:39:54.400][16360]   items: [3512]
[2024-01-05 15:39:54.402][16360] FS: 84634 files cached, 0Kb memory used.
[2024-01-05 15:39:54.402][16360] Init FileSystem 1.173311 sec
[2024-01-05 15:39:54.404][16360] ~ Logging initialized. FIle c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_2024-01-05_15-39-54.log.
[2024-01-05 15:39:54.404][16360] [OGSR Engine (x64)] build date: [Jan  2 2024 16:53:49]
[2024-01-05 15:39:54.404][16360] [_MSC_FULL_VER]: [193833133], [_MSVC_LANG]: [202002L]
[2024-01-05 15:39:54.404][16360] Working Directory: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-05 15:39:54.404][16360] CommandLine: ["C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-01-05 15:39:54.404][16360] Main thread id=0
[2024-01-05 15:39:54.405][11148] Pool thread id=1
[2024-01-05 15:39:54.405][17552] Pool thread id=16
[2024-01-05 15:39:54.405][ 8640] Pool thread id=4
[2024-01-05 15:39:54.405][ 6900] Pool thread id=3
[2024-01-05 15:39:54.405][18208] Pool thread id=2
[2024-01-05 15:39:54.405][ 1940] Pool thread id=11
[2024-01-05 15:39:54.405][16360] TTAPI number of threads: [24]
[2024-01-05 15:39:54.405][10764] Pool thread id=6
[2024-01-05 15:39:54.405][ 9696] Pool thread id=22
[2024-01-05 15:39:54.405][16360] ~ Apply system_mods.ltx...
[2024-01-05 15:39:54.405][ 6068] Pool thread id=12
[2024-01-05 15:39:54.405][13884] Pool thread id=13
[2024-01-05 15:39:54.405][12304] Pool thread id=9
[2024-01-05 15:39:54.405][18016] Pool thread id=14
[2024-01-05 15:39:54.405][13388] Pool thread id=15
[2024-01-05 15:39:54.405][16436] Pool thread id=17
[2024-01-05 15:39:54.405][ 8528] Pool thread id=8
[2024-01-05 15:39:54.405][14792] Pool thread id=10
[2024-01-05 15:39:54.405][ 4032] Pool thread id=18
[2024-01-05 15:39:54.405][19304] Pool thread id=5
[2024-01-05 15:39:54.405][11424] Pool thread id=19
[2024-01-05 15:39:54.405][ 5604] Pool thread id=20
[2024-01-05 15:39:54.405][10452] Pool thread id=23
[2024-01-05 15:39:54.405][10084] Pool thread id=21
[2024-01-05 15:39:54.405][10180] Pool thread id=24
[2024-01-05 15:39:54.405][18620] Pool thread id=7
[2024-01-05 15:39:54.471][16360] ~ [InitSettings] duration [66]ms.
[2024-01-05 15:39:54.471][16360] [shader_params_export] section found!!!
[2024-01-05 15:39:54.471][16360] Initializing Engine...
[2024-01-05 15:39:54.472][16360] Starting INPUT device...
[2024-01-05 15:39:54.482][16360] --------------------------------------------------------------------------------
[2024-01-05 15:39:54.482][16360] [32468MB] physical memory installed, [24805MB] available, [23] percent of memory in use
[2024-01-05 15:39:54.482][16360] PageFile total: [4864MB], free~ [3032MB]
[2024-01-05 15:39:54.482][16360] Engine memory usage (Working Set): [95MB], peak: [95MB]
[2024-01-05 15:39:54.482][16360] Engine memory usage (Commit Charge): [111MB], peak: [111MB]
[2024-01-05 15:39:54.482][16360] --------------------------------------------------------------------------------
[2024-01-05 15:39:54.482][16360] * [ D3D ]: textures count [0]
[2024-01-05 15:39:54.482][16360] * [ D3D ]: textures[0 K]
[2024-01-05 15:39:54.482][16360] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-05 15:39:54.482][16360] * [x-ray]: economy: strings[28321 K], smem[0 K]
[2024-01-05 15:39:54.482][16360] SOUND: OpenAL: enumerate devices...
[2024-01-05 15:39:54.482][16360] SOUND: OpenAL: EnumerationExtension Present
[2024-01-05 15:39:54.526][16360] devices OpenAL Soft
[2024-01-05 15:39:54.691][16360] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-05 15:39:55.280][16360] SOUND: OpenAL: All available devices:
[2024-01-05 15:39:55.280][16360] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-05 15:39:55.280][16360] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-05 15:39:55.280][16360] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-05 15:39:55.280][16360] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-05 15:39:55.280][16360] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-05 15:39:55.280][16360] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-05 15:39:55.280][16360] Executing config-script "user.ltx"...
[2024-01-05 15:39:55.280][16360] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx"...
[2024-01-05 15:39:55.280][16360] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[2024-01-05 15:39:55.280][16360] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-05 15:39:55.280][16360] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-05 15:39:55.280][16360] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-05 15:39:55.280][16360] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-05 15:39:55.280][16360] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-01-05 15:39:55.280][16360] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-01-05 15:39:55.280][16360] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-01-05 15:39:55.280][16360] SOUND: Selected device is OpenAL Soft
[2024-01-05 15:39:55.417][16360] [OpenAL] EFX: present
[2024-01-05 15:39:55.417][16360] Loading of [sEnvironment.xr]
[2024-01-05 15:39:55.417][16360] ~ env id=[0] name=[identity]
[2024-01-05 15:39:55.417][16360] ~ env id=[1] name=[default]
[2024-01-05 15:39:55.417][16360] ~ env id=[2] name=[bathroom]
[2024-01-05 15:39:55.417][16360] ~ env id=[3] name=[mountains]
[2024-01-05 15:39:55.417][16360] ~ env id=[4] name=[yard]
[2024-01-05 15:39:55.417][16360] ~ env id=[5] name=[room]
[2024-01-05 15:39:55.417][16360] ~ env id=[6] name=[plant]
[2024-01-05 15:39:55.417][16360] ~ env id=[7] name=[long_corridor]
[2024-01-05 15:39:55.417][16360] ~ env id=[8] name=[open_space]
[2024-01-05 15:39:55.417][16360] ~ env id=[9] name=[house]
[2024-01-05 15:39:55.417][16360] ~ env id=[10] name=[forest]
[2024-01-05 15:39:55.417][16360] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-05 15:39:55.418][16360] Starting RENDER device...
[2024-01-05 15:39:55.425][16360] * Avail GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2024-01-05 15:39:55.425][16360] * Avail GPU [vendor:8086]-[device:4688]: Intel(R) UHD Graphics
[2024-01-05 15:39:55.425][16360] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-05 15:39:55.425][16360]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-05 15:39:55.425][16360] * Selected GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2024-01-05 15:39:56.350][16360] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-05 15:39:56.353][16360] *     Texture memory: 16189 M
[2024-01-05 15:39:56.359][16360] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-05 15:39:56.359][16360] * GPU vertex cache: unrecognized, 24
[2024-01-05 15:39:56.360][16360] * DVB created: 4096K
[2024-01-05 15:39:56.360][16360] * DIB created: 512K
[2024-01-05 15:39:56.365][16360] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\lightplanes_00'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\lightplanesself'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\model_puh'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\model_refl'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xbrainglass'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xdistortcolorlinv'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xglass'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xglass2'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xlens'
[2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'selflight_static'
[2024-01-05 15:39:56.367][16360] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-05 15:39:56.913][16360] * HWDST/PCF supported and used
[2024-01-05 15:39:56.913][16360] Export custom shader params...
[2024-01-05 15:39:56.913][16360] Export custom shader param [breath_idx]
[2024-01-05 15:39:56.913][16360] Export custom shader param [breath_size]
[2024-01-05 15:39:56.913][16360] Export custom shader param [device_inertia]
[2024-01-05 15:39:56.913][16360] Export custom shader param [gasmask_inertia]
[2024-01-05 15:39:56.913][16360] Export custom shader param [heat_fade_distance]
[2024-01-05 15:39:56.913][16360] Export custom shader param [heat_vision_blurring]
[2024-01-05 15:39:56.913][16360] Export custom shader param [heat_vision_steps]
[2024-01-05 15:39:56.913][16360] Export custom shader param [pnv_color]
[2024-01-05 15:39:56.913][16360] Export custom shader param [pnv_color_old]
[2024-01-05 15:39:56.913][16360] Export custom shader param [pnv_params_old]
[2024-01-05 15:39:56.913][16360] Export custom shader param [pp_img_cg]
[2024-01-05 15:39:56.913][16360] Export custom shader done!!!
[2024-01-05 15:39:56.953][16360] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-05 15:39:56.957][16360] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-05 15:39:56.957][16360] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-05 15:39:56.977][16360] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-05 15:39:56.999][16360] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-05 15:39:56.999][16360] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-05 15:39:57.127][16360] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-05 15:39:57.137][16360] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-05 15:39:57.137][16360] get_current_kx()=0.75
[2024-01-05 15:39:57.138][16360] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-05 15:39:57.144][16360] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-05 15:39:57.144][16360] Starting engine...
[2024-01-05 15:39:57.144][16360] Main thread id=[16360]
[2024-01-05 15:39:57.208][16360] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.049 s.]
[2024-01-05 15:39:57.208][16360] * [CGameMtlLibrary::Load]: mtl pairs loading time (1805): [0.064 s.]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[1]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[22]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[24]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[38]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[58]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[61]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[63]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[64]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[65]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[66]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[67]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[69]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[70]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[71]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[72]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[73]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[74]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[75]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[76]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[77]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[78]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[79]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[83]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[84]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[85]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[86]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[90]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[91]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[92]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[97]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[98]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[1]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[22]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[24]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[38]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[58]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[61]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[63]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[64]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[65]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[66]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[67]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[69]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[70]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[71]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[72]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[73]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[74]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[75]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[76]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[77]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[78]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[79]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[83]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[84]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[85]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[86]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[90]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[91]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[92]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[97]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[98]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[1]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[22]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[24]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[38]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[58]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[61]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[63]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[64]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[65]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[66]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[67]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[69]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[70]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[71]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[72]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[73]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[74]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[75]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[76]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[77]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[78]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[79]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[83]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[84]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[85]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[86]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[90]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[91]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[92]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[97]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[98]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[1]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[22]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[24]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[38]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[58]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[61]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[63]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[64]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[65]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[66]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[67]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[69]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[70]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[71]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[72]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[73]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[74]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[75]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[76]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[77]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[78]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[79]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[83]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[84]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[85]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[86]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[90]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[91]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[92]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[97]
[2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[98]
[2024-01-05 15:39:57.232][16360] ~ Autoload files [43] from [gameplay\info_portions\*.xml]!
[2024-01-05 15:39:57.236][16360] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-05 15:39:57.252][16360] ~ Autoload files [37] from [gameplay\dialogs\*.xml]!
[2024-01-05 15:39:57.259][16360] ~ Autoload files [10] from [gameplay\profiles\*.xml]!
[2024-01-05 15:39:57.294][16360] ~ Autoload files [33] from [gameplay\specific_characters_files\*.xml]!
[2024-01-05 15:39:57.619][16360] ~ Autoload lang files [130] from [text\rus\*.xml]!
[2024-01-05 15:40:00.553][16360] [rescan_physical_path] files count before: [84634]
[2024-01-05 15:40:00.606][16360] [rescan_physical_path] files count after: [84634]
[2024-01-05 15:40:02.118][16360] Starting server...
[2024-01-05 15:40:02.239][16360] * phase time: 0 ms
[2024-01-05 15:40:02.239][16360] * phase cmem: 0 K
[2024-01-05 15:40:02.242][16360] Loading objects...
[2024-01-05 15:40:02.244][16360] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2024-01-05 15:40:02.253][16360] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-05 15:40:02.275][16360] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-05 15:40:02.278][16360] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-05 15:40:02.287][16360] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-05 15:40:02.549][16360] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2024-01-05 15:40:02.549][16360] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2024-01-05 15:40:03.057][16360] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2024-01-05 15:40:03.309][16360] ! Missing ogg-comment, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\tavor\tavor_reload_part.ogg]
[2024-01-05 15:40:03.484][16360] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope1 in prefetch_objects_single
[2024-01-05 15:40:03.489][16360] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.25 s.]
[2024-01-05 15:40:03.490][16360] Loading models...
[2024-01-05 15:40:05.116][16360] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2024-01-05 15:40:05.182][16360] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2024-01-05 15:40:05.584][16360] DX10: Shader 'models\models' not found in library.
[2024-01-05 15:40:05.973][16360] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750]
[2024-01-05 15:40:06.304][16360] DX10: Shader 'models\models' not found in library.
[2024-01-05 15:40:06.436][16360] [CModelPool::Prefetch] models prefetching time (1167): [2.95 s.]
[2024-01-05 15:40:06.436][16360] * [prefetch] time:    4193 ms
[2024-01-05 15:40:06.436][16360] * [prefetch] memory:  0Kb
[2024-01-05 15:40:06.436][16360] * phase time: 4196 ms
[2024-01-05 15:40:06.436][16360] * phase cmem: 0 K
[2024-01-05 15:40:06.452][16360] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-05 15:40:06.452][16360] get_current_kx()=0.75
[2024-01-05 15:40:06.452][16360] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-05 15:40:06.455][16360] start_game_callback() start
[2024-01-05 15:40:06.464][16360] $game_configs$ content:
[2024-01-05 15:40:06.464][16360] $game_scripts$ content:
[2024-01-05 15:40:06.464][16360] $game_shaders$ content:
[2024-01-05 15:40:06.464][16360] start_game_callback() end
[2024-01-05 15:40:06.464][16360] * phase time: 27 ms
[2024-01-05 15:40:06.464][16360] * phase cmem: 0 K
[2024-01-05 15:40:06.473][16360] * Loading spawn registry...
[2024-01-05 15:40:07.106][16360] Start load of custom waypoints...
[2024-01-05 15:40:07.109][16360] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-05 15:40:07.109][16360] End load of custom waypoints...
[2024-01-05 15:40:07.109][16360] build_story_spawns start...
[2024-01-05 15:40:07.114][16360] build_root_spawns start...
[2024-01-05 15:40:07.115][16360] process_spawns m_temp0 start...
[2024-01-05 15:40:07.115][16360] process_spawns m_temp1 start...
[2024-01-05 15:40:07.115][16360] * 15525 spawn points are successfully loaded
[2024-01-05 15:40:07.115][16360] * Loading objects...
[2024-01-05 15:40:07.450][16360] * 32936 objects are successfully loaded
[2024-01-05 15:40:07.559][16360] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-01-05 15:40:07.659][16360] story_id not found: esc_bandits_factory
[2024-01-05 15:40:07.667][16360] story_id not found: agr_gunslinger_e3_documents
[2024-01-05 15:40:07.670][16360] story_id not found: bar_Barman
[2024-01-05 15:40:07.670][16360] story_id not found: dar_codedoor_1
[2024-01-05 15:40:07.670][16360] story_id not found: dar_codedoor_2
[2024-01-05 15:40:07.703][16360] story_id not found: Mil_WaterTower
[2024-01-05 15:40:07.705][16360] story_id not found: Mil_RG6
[2024-01-05 15:40:07.705][16360] story_id not found: pri_hotel_zone
[2024-01-05 15:40:07.709][16360] story_id not found: agr_ratcatcher
[2024-01-05 15:40:07.710][16360] story_id not found: val_bandit_krisyk
[2024-01-05 15:40:07.731][16360] story_id not found: agr_ratcatcher
[2024-01-05 15:40:07.745][16360] story_id not found: esc_lager_leader
[2024-01-05 15:40:07.765][16360] story_id not found: dark_medic
[2024-01-05 15:40:07.800][16360] * 4339 script vars are successfully loaded
[2024-01-05 15:40:07.802][16360] ~~~ db.ver: 7
[2024-01-05 15:40:08.339][16360] * Game user ƒень 37. [ёпитер] quicksave_44 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_44.sav' (1.875s)
[2024-01-05 15:40:08.339][16360] * phase time: 1875 ms
[2024-01-05 15:40:08.339][16360] * phase cmem: 0 K
[2024-01-05 15:40:08.371][16360] # New player created!
[2024-01-05 15:40:08.371][16360] * client : connection accepted - <>
[2024-01-05 15:40:08.377][16360] * phase time: 37 ms
[2024-01-05 15:40:08.377][16360] * phase cmem: 0 K
[2024-01-05 15:40:08.392][16360] * phase time: 15 ms
[2024-01-05 15:40:08.392][16360] * phase cmem: 0 K
[2024-01-05 15:40:09.634][16360] --[ISpatial_DB::initialize] bbc is [-0.1, 26.0, -19.7], bbd is [664.1, 56.8, 664.1]
[2024-01-05 15:40:09.634][16360] --[ISpatial_DB::initialize] bbc is [-0.1, 26.0, -19.7], bbd is [664.1, 56.8, 664.1]
[2024-01-05 15:40:09.636][16360] ~ LevelResources load...
[2024-01-05 15:40:09.636][16360] ~ LevelResources - base: 6644, 6398 K
[2024-01-05 15:40:09.636][16360] ~ LevelResources - lmap: 0, 0 K
[2024-01-05 15:40:09.636][16360] * phase time: 1243 ms
[2024-01-05 15:40:09.636][16360] * phase cmem: 0 K
[2024-01-05 15:40:09.824][16360] * phase time: 187 ms
[2024-01-05 15:40:09.824][16360] * phase cmem: 0 K
[2024-01-05 15:40:09.824][16360] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-05 15:40:09.826][16360] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-05 15:40:09.827][16360] * [Loading VB] 65529 verts, 2047 Kb
[2024-01-05 15:40:09.828][16360] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-05 15:40:09.829][16360] * [Loading VB] 65528 verts, 2047 Kb
[2024-01-05 15:40:09.833][16360] * [Loading VB] 65472 verts, 2046 Kb
[2024-01-05 15:40:09.836][16360] * [Loading VB] 5801 verts, 181 Kb
[2024-01-05 15:40:09.836][16360] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-05 15:40:09.837][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.838][16360] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-05 15:40:09.839][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.841][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.842][16360] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-05 15:40:09.843][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.844][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.844][16360] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-05 15:40:09.848][16360] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-05 15:40:09.851][16360] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-05 15:40:09.852][16360] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-05 15:40:09.852][16360] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-05 15:40:09.853][16360] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-05 15:40:09.854][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.855][16360] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-05 15:40:09.856][16360] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-05 15:40:09.857][16360] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-05 15:40:09.858][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.859][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.860][16360] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-05 15:40:09.862][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.863][16360] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-05 15:40:09.864][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.865][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.867][16360] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-05 15:40:09.868][16360] * [Loading VB] 20341 verts, 635 Kb
[2024-01-05 15:40:09.869][16360] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-05 15:40:09.871][16360] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-05 15:40:09.872][16360] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-05 15:40:09.873][16360] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-05 15:40:09.874][16360] * [Loading VB] 45812 verts, 1431 Kb
[2024-01-05 15:40:09.875][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.877][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.878][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.879][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.880][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.882][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.883][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.884][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.886][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.887][16360] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-05 15:40:09.887][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.888][16360] * [Loading IB] 597399 indices, 1166 Kb
[2024-01-05 15:40:09.889][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.889][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.890][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.890][16360] * [Loading VB] 65533 verts, 767 Kb
[2024-01-05 15:40:09.890][16360] * [Loading VB] 65534 verts, 767 Kb
[2024-01-05 15:40:09.891][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.891][16360] * [Loading VB] 65534 verts, 767 Kb
[2024-01-05 15:40:09.892][16360] * [Loading VB] 65533 verts, 767 Kb
[2024-01-05 15:40:09.892][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.892][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.893][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.893][16360] * [Loading VB] 65533 verts, 767 Kb
[2024-01-05 15:40:09.894][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.895][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.896][16360] * [Loading VB] 65535 verts, 767 Kb
[2024-01-05 15:40:09.897][16360] * [Loading VB] 65531 verts, 767 Kb
[2024-01-05 15:40:09.899][16360] * [Loading VB] 24464 verts, 286 Kb
[2024-01-05 15:40:09.900][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.902][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.904][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.905][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.906][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.907][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.909][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.910][16360] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-05 15:40:09.911][16360] * [Loading IB] 392790 indices, 767 Kb
[2024-01-05 15:40:09.912][16360] * phase time: 87 ms
[2024-01-05 15:40:09.912][16360] * phase cmem: 0 K
[2024-01-05 15:40:09.981][16360] Loaded [31591] models from level.
[2024-01-05 15:40:09.981][16360] * phase time: 69 ms
[2024-01-05 15:40:09.981][16360] * phase cmem: 0 K
[2024-01-05 15:40:10.007][16360] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-05 15:40:10.007][16360] * [DETAILS] 79666 v(20), 50569 p
[2024-01-05 15:40:10.007][16360] * [DETAILS] Batch(61), VB(1555K), IB(296K)
[2024-01-05 15:40:10.021][16360] * phase time: 40 ms
[2024-01-05 15:40:10.021][16360] * phase cmem: 0 K
[2024-01-05 15:40:10.022][16360] ~ LevelResources load completed!
[2024-01-05 15:40:10.022][16360] ~ LevelResources - base: 7408, 6398 K
[2024-01-05 15:40:10.022][16360] ~ LevelResources - lmap: 24, 0 K
[2024-01-05 15:40:10.063][16360] * phase time: 41 ms
[2024-01-05 15:40:10.063][16360] * phase cmem: 0 K
[2024-01-05 15:40:10.069][16360] * phase time: 6 ms
[2024-01-05 15:40:10.069][16360] * phase cmem: 0 K
[2024-01-05 15:40:10.083][16360] - Game configuring : Started 
[2024-01-05 15:40:10.084][16360] - Loading music tracks from 'jupiter_musics'...
[2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=0 name[open_space]=environment id[8]
[2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=1 name[identity]=environment id[0]
[2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=2 name[long_corridor]=environment id[7]
[2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=4 name[bathroom]=environment id[2]
[2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=5 name[room]=environment id[5]
[2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=6 name[default]=environment id[1]
[2024-01-05 15:40:10.086][16360] - Game configuring : Finished 
[2024-01-05 15:40:10.151][16360] * phase time: 81 ms
[2024-01-05 15:40:10.151][16360] * phase cmem: 0 K
[2024-01-05 15:40:10.151][16360] PrefetchTextures...
[2024-01-05 15:40:10.151][16360] PrefetchTextures completed!
[2024-01-05 15:40:10.151][16360] CResourceManager::DeferredUpload [MT] -> START, size = [7523]
[2024-01-05 15:40:10.239][11148] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2024-01-05 15:40:10.239][ 6900] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2024-01-05 15:40:10.242][13388] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2024-01-05 15:40:10.242][11148] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2024-01-05 15:40:10.242][ 1940] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2024-01-05 15:40:10.276][ 6068] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2024-01-05 15:40:10.324][10764] ! Fallback to default bump map: [act\act_cat_devil_bump#]
[2024-01-05 15:40:10.400][14792] ! Can't find texture [act\act_morthbag_army]
[2024-01-05 15:40:10.400][16436] ! Can't find texture [act\act_morthbag_csky]
[2024-01-05 15:40:10.400][ 5604] ! Can't find texture [act\act_morthbag_bandit]
[2024-01-05 15:40:10.400][11424] ! Can't find texture [act\act_morthbag_greh]
[2024-01-05 15:40:10.400][18620] ! Can't find texture [act\act_morthbag_dolg]
[2024-01-05 15:40:10.400][10764] ! Can't find texture [act\act_morthbag_ecolog]
[2024-01-05 15:40:10.401][10452] ! Can't find texture [act\act_morthbag_isg]
[2024-01-05 15:40:10.401][14792] ! Can't find texture [act\act_morthbag_renegade]
[2024-01-05 15:40:10.401][ 1940] ! Can't find texture [act\act_morthbag_freedom]
[2024-01-05 15:40:10.402][12304] ! Can't find texture [act\act_morthbag_monolith]
[2024-01-05 15:40:10.402][13388] ! Can't find texture [act\act_morthbag_killer]
[2024-01-05 15:40:10.402][ 5604] ! Can't find texture [act\act_morthbag_zombied]
[2024-01-05 15:40:10.402][16436] ! Can't find texture [act\act_morthbag_stalker]
[2024-01-05 15:40:10.402][18620] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2024-01-05 15:40:10.488][13884] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-01-05 15:40:10.489][14792] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-01-05 15:40:10.489][ 8640] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-01-05 15:40:10.490][ 6068] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-01-05 15:40:10.490][13884] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-01-05 15:40:10.490][14792] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-01-05 15:40:10.494][10764] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-01-05 15:40:10.498][10764] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2024-01-05 15:40:10.516][ 8640] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump]
[2024-01-05 15:40:10.516][ 4032] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump#]
[2024-01-05 15:40:10.528][10180] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2024-01-05 15:40:10.528][ 1940] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2024-01-05 15:40:10.551][ 4032] ! Fallback to default bump map: [build_details_bump]
[2024-01-05 15:40:10.551][ 8640] ! Fallback to default bump map: [build_details_bump#]
[2024-01-05 15:40:10.639][10764] ! Fallback to default bump map: [crete\difmap_bump]
[2024-01-05 15:40:10.640][10764] ! Fallback to default bump map: [crete\difmap_bump#]
[2024-01-05 15:40:11.028][ 8640] ! Fallback to default bump map: [mtl\mtl_ventel_ql_bump#]
[2024-01-05 15:40:11.051][18620] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-01-05 15:40:11.053][ 8528] ! Can't find texture [pfx\pfx_ambimet]
[2024-01-05 15:40:11.053][ 1940] ! Can't find texture [part\part_fitil.1024]
[2024-01-05 15:40:11.063][11148] ! Can't find texture [pfx\pfx_dist0]
[2024-01-05 15:40:11.066][17552] ! Can't find texture [pfx\pfx_envmap1]
[2024-01-05 15:40:11.069][ 8528] ! Can't find texture [pfx\pfx_glow_04]
[2024-01-05 15:40:11.069][19304] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-01-05 15:40:11.070][ 5604] ! Can't find texture [pfx\pfx_grost]
[2024-01-05 15:40:11.070][10180] ! Can't find texture [pfx\pfx_laser]
[2024-01-05 15:40:11.073][18016] ! Can't find texture [pfx\pfx_list]
[2024-01-05 15:40:11.073][10764] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-01-05 15:40:11.082][10764] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-01-05 15:40:11.084][18016] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-01-05 15:40:11.084][10764] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-01-05 15:40:11.128][18620] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2024-01-05 15:40:11.150][16436] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2024-01-05 15:40:11.172][14792] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2024-01-05 15:40:11.177][18620] ! Fallback to default bump map: [prop\prop_map_dolg_bump#]
[2024-01-05 15:40:11.178][14792] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-05 15:40:11.191][ 5604] ! Fallback to default bump map: [prop\prop_poster_01_bump#]
[2024-01-05 15:40:11.192][11424] ! Fallback to default bump map: [prop\prop_posters01_bump#]
[2024-01-05 15:40:11.250][18208] ! Fallback to default bump map: [prop\prop_zurnal_bump#]
[2024-01-05 15:40:11.271][ 8640] ! Can't find texture [shaders\gasmasks\mask_breath_noise]
[2024-01-05 15:40:11.285][ 8528] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-01-05 15:40:11.285][ 8528] ! Fallback to default bump map: [sig_sg550\front_bump]
[2024-01-05 15:40:11.285][ 8528] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2024-01-05 15:40:11.287][18208] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-05 15:40:11.288][ 8528] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-01-05 15:40:11.290][13884] ! Fallback to default bump map: [sign\sign_vorota_iov_bump#]
[2024-01-05 15:40:11.505][ 4032] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-01-05 15:40:12.524][10452] ! Can't find texture [sky_oblaka]
[2024-01-05 15:40:12.644][ 5604] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2024-01-05 15:40:12.645][ 5604] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#]
[2024-01-05 15:40:12.649][11424] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#]
[2024-01-05 15:40:12.649][12304] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2024-01-05 15:40:12.652][12304] ! Fallback to default bump map: [uniq\act_stalker_face1_bump]
[2024-01-05 15:40:12.652][12304] ! Fallback to default bump map: [uniq\act_stalker_face1_bump#]
[2024-01-05 15:40:12.653][12304] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2024-01-05 15:40:12.653][11424] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#]
[2024-01-05 15:40:12.653][12304] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2024-01-05 15:40:12.653][18620] ! Fallback to default bump map: [uniq\hikingboots_bump#]
[2024-01-05 15:40:12.653][11424] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2024-01-05 15:40:12.653][18620] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#]
[2024-01-05 15:40:12.654][12304] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2024-01-05 15:40:12.654][11424] ! Fallback to default bump map: [uniq\lower_body_a_bump#]
[2024-01-05 15:40:12.654][18620] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2024-01-05 15:40:12.654][12304] ! Fallback to default bump map: [uniq\paynecoat_bump#]
[2024-01-05 15:40:12.811][10452] ! Fallback to default bump map: [vss\vss_bump]
[2024-01-05 15:40:12.811][10452] ! Fallback to default bump map: [vss\vss_bump#]
[2024-01-05 15:40:12.949][13884] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2024-01-05 15:40:13.000][ 6068] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2024-01-05 15:40:13.000][10180] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2024-01-05 15:40:13.000][ 4032] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2024-01-05 15:40:13.000][18208] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2024-01-05 15:40:13.001][11148] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2024-01-05 15:40:13.010][ 6068] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump]
[2024-01-05 15:40:13.010][10764] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#]
[2024-01-05 15:40:13.528][16360] CResourceManager::DeferredUpload -> END
[2024-01-05 15:40:13.528][16360] * t-report - base: 7499, 2261698 K
[2024-01-05 15:40:13.529][16360] * t-report - lmap: 24, 24579 K
[2024-01-05 15:40:13.529][16360] * phase time: 3378 ms
[2024-01-05 15:40:13.529][16360] * phase cmem: 0 K
[2024-01-05 15:40:13.546][16360] * phase time: 17 ms
[2024-01-05 15:40:13.546][16360] * phase cmem: 0 K
[2024-01-05 15:40:13.551][16360] --------------------------------------------------------------------------------
[2024-01-05 15:40:13.551][16360] [32468MB] physical memory installed, [22322MB] available, [31] percent of memory in use
[2024-01-05 15:40:13.551][16360] PageFile total: [5904MB], free~ [3992MB]
[2024-01-05 15:40:13.551][16360] Engine memory usage (Working Set): [2509MB], peak: [3270MB]
[2024-01-05 15:40:13.551][16360] Engine memory usage (Commit Charge): [24925MB], peak: [24925MB]
[2024-01-05 15:40:13.551][16360] --------------------------------------------------------------------------------
[2024-01-05 15:40:13.551][16360] * [ D3D ]: textures count [7523]
[2024-01-05 15:40:13.551][16360] * [ D3D ]: textures[2286277 K]
[2024-01-05 15:40:13.551][16360] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-05 15:40:13.551][16360] * [x-ray]: economy: strings[37800 K], smem[0 K]
[2024-01-05 15:40:13.552][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:13.686][16360] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-05 15:40:13.686][16360] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-05 15:40:13.694][16360] CTreasure.converted !!!
[2024-01-05 15:40:13.694][16360] CRandomTask.converted !!!
[2024-01-05 15:40:13.694][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-05 15:40:13.694][16360] [ogse_st_mgr]: 2 all timers loaded
[2024-01-05 15:40:13.695][16360] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-05 15:40:13.695][16360] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-01-05 15:40:13.695][16360] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-05 15:40:13.695][16360] ! Unknown command: scope_params_1
[2024-01-05 15:40:13.695][16360] ! Unknown command: scope_params_2
[2024-01-05 15:40:13.695][16360] ! Unknown command: scope_params_3
[2024-01-05 15:40:13.695][16360] ! Unknown command: scope_params_4
[2024-01-05 15:40:13.717][16360] rx_sound sound prefetch ...
[2024-01-05 15:40:13.778][16360] rx_sound sound prefetch done!
[2024-01-05 15:40:13.786][16360] actor start 2
[2024-01-05 15:40:14.237][16360] actor end 2
[2024-01-05 15:40:14.499][16360] known outfit=killer_blue_exoskeleton, legs=merc_exo_outfit_legs
[2024-01-05 15:40:14.777][16360] ! Fallback to default bump map: [act\newbandit\paynecoat_bump#]
[2024-01-05 15:40:14.777][16360] ! Fallback to default bump map: [act\newbandit\paynecoat_bump]
[2024-01-05 15:40:15.083][16360] [dsh_fixes]: version = 15, fixes = 15
[2024-01-05 15:40:15.083][16360] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-05 15:40:15.116][16360] task_ini()
[2024-01-05 15:40:15.120][16360] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-05 15:40:15.120][16360] [dsh_cop_weather]: time diff on first update is -0
[2024-01-05 15:40:15.137][16360] Prefetch frame, updated: 26 objects!
[2024-01-05 15:40:15.189][11424] ~ current environment sound zone name [open_space]
[2024-01-05 15:40:15.207][16360] Prefetch frame, updated: 1036 objects!
[2024-01-05 15:40:15.228][16360] Prefetch frame, updated: 46 objects!
[2024-01-05 15:40:15.241][16360] Prefetch frame, updated: 353 objects!
[2024-01-05 15:40:15.246][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.253][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.259][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.266][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.272][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.278][16360] Prefetch frame, updated: 34 objects!
[2024-01-05 15:40:15.284][16360] Prefetch frame, updated: 318 objects!
[2024-01-05 15:40:15.290][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.296][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.302][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.308][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.315][16360] Prefetch frame, updated: 34 objects!
[2024-01-05 15:40:15.321][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.327][16360] Prefetch frame, updated: 318 objects!
[2024-01-05 15:40:15.334][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.340][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:40:15.347][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.353][16360] Prefetch frame, updated: 35 objects!
[2024-01-05 15:40:15.361][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.365][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.371][16360] Prefetch frame, updated: 318 objects!
[2024-01-05 15:40:15.377][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.384][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.389][16360] Prefetch frame, updated: 36 objects!
[2024-01-05 15:40:15.396][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.402][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.409][16360] Prefetch frame, updated: 318 objects!
[2024-01-05 15:40:15.415][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.421][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.427][16360] Prefetch frame, updated: 35 objects!
[2024-01-05 15:40:15.433][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.440][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.446][16360] Prefetch frame, updated: 319 objects!
[2024-01-05 15:40:15.453][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.459][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.466][16360] Prefetch frame, updated: 34 objects!
[2024-01-05 15:40:15.472][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.478][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.484][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.491][16360] Prefetch frame, updated: 319 objects!
[2024-01-05 15:40:15.497][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.504][16360] Prefetch frame, updated: 46 objects!
[2024-01-05 15:40:15.509][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:40:15.516][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.522][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.528][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.534][16360] Prefetch frame, updated: 318 objects!
[2024-01-05 15:40:15.539][16360] Prefetch frame, updated: 34 objects!
[2024-01-05 15:40:15.546][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.552][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.559][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.565][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.573][16360] Prefetch frame, updated: 321 objects!
[2024-01-05 15:40:15.577][16360] Prefetch frame, updated: 37 objects!
[2024-01-05 15:40:15.583][16360] Prefetch frame, updated: 10 objects!
[2024-01-05 15:40:15.589][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:40:15.594][16360] Prefetch frame, updated: 24 objects!
[2024-01-05 15:40:15.600][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:40:15.606][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:40:15.612][16360] Prefetch frame, updated: 357 objects!
[2024-01-05 15:40:15.619][16360] Prefetch frame, updated: 6 objects!
[2024-01-05 15:40:15.624][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.630][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.636][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.643][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.649][16360] Prefetch frame, updated: 43 objects!
[2024-01-05 15:40:15.656][16360] Prefetch frame, updated: 321 objects!
[2024-01-05 15:40:15.662][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.668][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:40:15.674][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.680][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:40:15.687][16360] Prefetch frame, updated: 36 objects!
[2024-01-05 15:40:15.693][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.699][16360] Prefetch frame, updated: 319 objects!
[2024-01-05 15:40:15.706][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:40:15.713][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.719][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:40:15.725][16360] Prefetch frame, updated: 162 objects!
[2024-01-05 15:40:15.731][16360] Prefetch frame, updated: 18 objects!
[2024-01-05 15:40:15.737][16360] Prefetch frame, updated: 327 objects!
[2024-01-05 15:40:15.743][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:40:15.748][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:40:15.754][16360] Prefetch frame, updated: 6 objects!
[2024-01-05 15:40:15.761][16360] Prefetch frame, updated: 61 objects!
[2024-01-05 15:40:15.766][16360] Prefetch frame, updated: 6 objects!
[2024-01-05 15:40:15.772][16360] Prefetch frame, updated: 30 objects!
[2024-01-05 15:40:15.778][16360] Prefetch frame, updated: 321 objects!
[2024-01-05 15:40:15.784][16360] Prefetch frame, updated: 12 objects!
[2024-01-05 15:40:15.791][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:40:15.796][16360] Prefetch frame, updated: 37 objects!
[2024-01-05 15:40:15.802][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:40:15.809][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:40:15.815][16360] Prefetch frame, updated: 23 objects!
[2024-01-05 15:40:15.849][16360] * MEMORY USAGE: 0 K
[2024-01-05 15:40:15.849][16360] * End of synchronization A[1] R[1]
[2024-01-05 15:40:15.849][16360] * phase time: 2319 ms
[2024-01-05 15:40:15.849][16360] * phase cmem: 0 K
[2024-01-05 15:40:15.849][16360] gameload - all finished!
[2024-01-05 15:40:18.574][16360] gg_need_sleep=65
[2024-01-05 15:40:21.416][16360] [rescan_physical_path] files count before: [84634]
[2024-01-05 15:40:21.489][16360] [rescan_physical_path] files count after: [84634]
[2024-01-05 15:40:33.028][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:40:33.028][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:40:33.029][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:40:33.029][16360] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-05 15:40:33.030][16360] * Saving spawns...
[2024-01-05 15:40:33.030][16360] * Saving objects...
[2024-01-05 15:40:33.064][16360] * 32936 objects are successfully saved
[2024-01-05 15:40:33.068][16360] * 4343 script vars are successfully saved
[2024-01-05 15:40:33.078][16360] * Game 08.10.2023.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\08.10.2023.sav'
[2024-01-05 15:40:33.083][16360] ! [R_occlusion::cleanup_lost]: cleanup 2 lost queries
[2024-01-05 15:40:34.556][16360] ! [R_occlusion::cleanup_lost]: cleanup 2 lost queries
[2024-01-05 15:40:34.567][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:40:45.846][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:40:45.846][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:40:45.846][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:40:45.846][16360] [dsh_cop_weather]: StaticForecast: default saved: 31 items
[2024-01-05 15:40:45.847][16360] * Saving spawns...
[2024-01-05 15:40:45.847][16360] * Saving objects...
[2024-01-05 15:40:45.879][16360] * 32936 objects are successfully saved
[2024-01-05 15:40:45.881][16360] * 4343 script vars are successfully saved
[2024-01-05 15:40:45.892][16360] * Game user ƒень 37. [ёпитер] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_45.sav'
[2024-01-05 15:40:45.892][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:40:45.892][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:40:45.899][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:40:53.401][ 9696] ~ current environment sound zone name [room]
[2024-01-05 15:41:06.420][16360] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: nayka_nabor4_finish
[2024-01-05 15:41:26.225][16360] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: nayka_nabor5_start
[2024-01-05 15:41:44.528][16360] gg_need_sleep=66
[2024-01-05 15:41:47.236][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:41:47.236][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:41:47.237][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:41:47.237][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:41:47.238][16360] * Saving spawns...
[2024-01-05 15:41:47.238][16360] * Saving objects...
[2024-01-05 15:41:47.277][16360] * 32945 objects are successfully saved
[2024-01-05 15:41:47.281][16360] * 4331 script vars are successfully saved
[2024-01-05 15:41:47.292][16360] * Game user ƒень 37. [ёпитер] Ќайти в ’-8 дипломат с дозиметрами.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] Ќайти в ’-8 дипломат с дозиметрами.sav'
[2024-01-05 15:41:47.292][16360] ! actor signal on_update took 57
[2024-01-05 15:41:47.300][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:41:47.313][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:41:47.313][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:41:47.313][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:41:47.313][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:41:47.315][16360] * Saving spawns...
[2024-01-05 15:41:47.315][16360] * Saving objects...
[2024-01-05 15:41:47.347][16360] * 32945 objects are successfully saved
[2024-01-05 15:41:47.349][16360] * 4331 script vars are successfully saved
[2024-01-05 15:41:47.359][16360] * Game user ƒень 37. [ёпитер] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_46.sav'
[2024-01-05 15:41:47.359][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:41:47.359][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:41:47.367][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:41:52.484][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:41:52.484][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:41:52.484][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:41:52.485][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:41:52.486][16360] * Saving spawns...
[2024-01-05 15:41:52.486][16360] * Saving objects...
[2024-01-05 15:41:52.520][16360] * 32950 objects are successfully saved
[2024-01-05 15:41:52.522][16360] * 4331 script vars are successfully saved
[2024-01-05 15:41:52.534][16360] * Game user ƒень 37. [ёпитер] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_47.sav'
[2024-01-05 15:41:52.534][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:41:52.534][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:41:52.541][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:41:54.022][16360] Offline war start between ['dolg'] and monsters
[2024-01-05 15:41:54.024][16360] on_offline_death
[2024-01-05 15:41:54.024][16360] on_offline_stalker_death
[2024-01-05 15:42:22.480][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:42:22.480][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:42:22.480][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:42:22.480][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:42:22.482][16360] * Saving spawns...
[2024-01-05 15:42:22.482][16360] * Saving objects...
[2024-01-05 15:42:22.515][16360] * 32950 objects are successfully saved
[2024-01-05 15:42:22.516][16360] * 4327 script vars are successfully saved
[2024-01-05 15:42:22.527][16360] * Game user ƒень 37. [ёпитер] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_48.sav'
[2024-01-05 15:42:22.528][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:42:22.528][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:42:22.535][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:42:23.089][18620] ~ 'agr_flesh_respawn' online:false spawn items ...
[2024-01-05 15:42:23.093][18620] ~ 'agr_flesh_respawn' online:false spawn done.
[2024-01-05 15:42:43.488][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:42:43.488][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:42:43.488][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:42:43.489][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:42:43.490][16360] * Saving spawns...
[2024-01-05 15:42:43.490][16360] * Saving objects...
[2024-01-05 15:42:43.523][16360] * 32949 objects are successfully saved
[2024-01-05 15:42:43.525][16360] * 4323 script vars are successfully saved
[2024-01-05 15:42:43.536][16360] * Game user ƒень 37. [ёпитер] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_49.sav'
[2024-01-05 15:42:43.536][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:42:43.536][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:42:43.546][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:42:47.490][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:42:47.490][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:42:47.490][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:42:47.490][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:42:47.492][16360] * Saving spawns...
[2024-01-05 15:42:47.492][16360] * Saving objects...
[2024-01-05 15:42:47.525][16360] * 32949 objects are successfully saved
[2024-01-05 15:42:47.527][16360] * 4323 script vars are successfully saved
[2024-01-05 15:42:47.539][16360] * Game user ƒень 37. [ёпитер] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_50.sav'
[2024-01-05 15:42:47.539][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:42:47.539][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:42:47.547][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:42:48.865][10084] ~ current environment sound zone name [open_space]
[2024-01-05 15:42:49.674][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:42:49.674][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:42:49.674][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:42:49.674][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:42:49.676][16360] * Saving spawns...
[2024-01-05 15:42:49.676][16360] * Saving objects...
[2024-01-05 15:42:49.708][16360] * 32949 objects are successfully saved
[2024-01-05 15:42:49.709][16360] * 4323 script vars are successfully saved
[2024-01-05 15:42:49.720][16360] * Game user ƒень 37. [ёпитер] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_1.sav'
[2024-01-05 15:42:49.720][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:42:49.720][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:42:49.730][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:42:50.618][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:42:50.618][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:42:50.618][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:42:50.619][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:42:50.620][16360] * Saving spawns...
[2024-01-05 15:42:50.620][16360] * Saving objects...
[2024-01-05 15:42:50.660][16360] * 32949 objects are successfully saved
[2024-01-05 15:42:50.662][16360] * 4323 script vars are successfully saved
[2024-01-05 15:42:50.672][16360] * Game user ƒень 37. [ёпитер] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_2.sav'
[2024-01-05 15:42:50.672][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:42:50.672][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:42:50.681][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:42:56.528][16360] gg_need_sleep=67
[2024-01-05 15:43:46.452][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:43:46.452][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:43:46.452][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:43:46.453][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:43:46.454][16360] * Saving spawns...
[2024-01-05 15:43:46.454][16360] * Saving objects...
[2024-01-05 15:43:46.488][16360] * 32951 objects are successfully saved
[2024-01-05 15:43:46.490][16360] * 4323 script vars are successfully saved
[2024-01-05 15:43:46.503][16360] * Game user ƒень 37. [ёпитер] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_3.sav'
[2024-01-05 15:43:46.503][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:43:46.503][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:43:46.509][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:43:49.146][16360] [rescan_physical_path] files count before: [84653]
[2024-01-05 15:43:49.224][16360] [rescan_physical_path] files count after: [84653]
[2024-01-05 15:43:51.020][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:43:51.020][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:43:51.020][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:43:51.020][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:43:51.022][16360] * Saving spawns...
[2024-01-05 15:43:51.022][16360] * Saving objects...
[2024-01-05 15:43:51.055][16360] * 32951 objects are successfully saved
[2024-01-05 15:43:51.059][16360] * 4323 script vars are successfully saved
[2024-01-05 15:43:51.069][16360] * Game 08.10.2023.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\08.10.2023.sav'
[2024-01-05 15:43:52.301][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:43:53.351][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:43:53.351][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:43:53.351][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:43:53.351][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:43:53.352][16360] * Saving spawns...
[2024-01-05 15:43:53.352][16360] * Saving objects...
[2024-01-05 15:43:53.385][16360] * 32951 objects are successfully saved
[2024-01-05 15:43:53.387][16360] * 4323 script vars are successfully saved
[2024-01-05 15:43:53.398][16360] * Game user ƒень 37. [ёпитер] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_4.sav'
[2024-01-05 15:43:53.399][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:43:53.399][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:43:53.405][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:43:53.945][16360] reputation_dc = 20.4, resources_dc = 0, med_resources_dc = 0, money_base_dc = 928
[2024-01-05 15:43:53.945][16360] ____________________
[2024-01-05 15:43:53.968][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer
[2024-01-05 15:43:53.968][16360] ! actor signal on_update took 22
[2024-01-05 15:43:57.314][16360] Offline war start between ['dolg'] and ['bandit']
[2024-01-05 15:44:10.006][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:44:10.006][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:44:10.006][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:44:10.006][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:44:10.008][16360] * Saving spawns...
[2024-01-05 15:44:10.008][16360] * Saving objects...
[2024-01-05 15:44:10.039][16360] * 32951 objects are successfully saved
[2024-01-05 15:44:10.041][16360] * 4323 script vars are successfully saved
[2024-01-05 15:44:10.052][16360] * Game user ƒень 37. [ёпитер] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_5.sav'
[2024-01-05 15:44:10.052][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:44:10.052][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:44:10.060][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:44:12.828][16360] gg_need_sleep=68
[2024-01-05 15:44:43.014][16360] ~dm last active item was=wpn_ak74_otdaca_ves
[2024-01-05 15:44:43.014][16360] ~dm additional ammo for NPC weapon=wpn_pb
[2024-01-05 15:44:43.015][16360]  ~id=[13114] death manager npc visual=[stalker_militari_antigas_2]
[2024-01-05 15:44:44.033][16436] ~ 'aver_boar_flesh2_respawn' online:false spawn items ...
[2024-01-05 15:44:44.034][16436] ~ 'aver_boar_flesh2_respawn' online:false spawn done.
[2024-01-05 15:44:47.526][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:44:47.526][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:44:47.526][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:44:47.526][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:44:47.527][16360] * Saving spawns...
[2024-01-05 15:44:47.527][16360] * Saving objects...
[2024-01-05 15:44:47.562][16360] * 32950 objects are successfully saved
[2024-01-05 15:44:47.564][16360] * 4323 script vars are successfully saved
[2024-01-05 15:44:47.574][16360] * Game user ƒень 37. [ёпитер] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_6.sav'
[2024-01-05 15:44:47.574][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:44:47.574][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:44:47.581][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:44:49.047][16360] grenade catch !!!
[2024-01-05 15:44:50.233][16360] ~dm last active item was=wpn_rpk74_skorost
[2024-01-05 15:44:50.233][16360] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-05 15:44:50.233][16360]  ~id=[40524] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:44:52.203][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:44:52.203][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:44:52.203][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:44:52.204][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:44:52.205][16360] * Saving spawns...
[2024-01-05 15:44:52.205][16360] * Saving objects...
[2024-01-05 15:44:52.241][16360] * 32944 objects are successfully saved
[2024-01-05 15:44:52.242][16360] * 4323 script vars are successfully saved
[2024-01-05 15:44:52.254][16360] * Game user ƒень 37. [ёпитер] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_7.sav'
[2024-01-05 15:44:52.254][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:44:52.254][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:44:52.260][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:44:56.390][16360] ! actor signal on_update took 11
[2024-01-05 15:44:56.895][16360] ! actor signal on_update took 11
[2024-01-05 15:44:57.440][16360] grenade catch !!!
[2024-01-05 15:45:00.320][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:00.320][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:00.320][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:00.320][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:45:00.322][16360] * Saving spawns...
[2024-01-05 15:45:00.322][16360] * Saving objects...
[2024-01-05 15:45:00.355][16360] * 32944 objects are successfully saved
[2024-01-05 15:45:00.357][16360] * 4323 script vars are successfully saved
[2024-01-05 15:45:00.368][16360] * Game user ƒень 37. [ёпитер] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_8.sav'
[2024-01-05 15:45:00.368][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:45:00.368][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:45:00.375][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:04.547][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:04.547][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:04.547][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:04.547][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:45:04.548][16360] * Saving spawns...
[2024-01-05 15:45:04.548][16360] * Saving objects...
[2024-01-05 15:45:04.582][16360] * 32945 objects are successfully saved
[2024-01-05 15:45:04.583][16360] * 4323 script vars are successfully saved
[2024-01-05 15:45:04.594][16360] * Game user ƒень 37. [ёпитер] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_9.sav'
[2024-01-05 15:45:04.595][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:45:04.595][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:45:04.600][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:09.782][16360] on_before_save - blocked
[2024-01-05 15:45:13.065][16360] ~ [Ћейтенант ¬ьюшинский] Found spawn subsection [list_wpn_hg_tag_warsaw_pact] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-05 15:45:13.065][16360] ~ [Ћейтенант ¬ьюшинский] Found spawn subsection [list_wpn_military_tier2] during fill_spawn_items. buy_supplies may remove profile items!
[2024-01-05 15:45:15.243][16360] ~dm last active item was=wpn_ak74_otdaca_ves
[2024-01-05 15:45:15.244][16360] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-05 15:45:15.244][16360]  ~id=[13311] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:45:20.828][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:20.828][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:20.828][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:20.828][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:45:20.830][16360] * Saving spawns...
[2024-01-05 15:45:20.830][16360] * Saving objects...
[2024-01-05 15:45:20.864][16360] * 32941 objects are successfully saved
[2024-01-05 15:45:20.866][16360] * 4323 script vars are successfully saved
[2024-01-05 15:45:20.876][16360] * Game user ƒень 37. [ёпитер] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_11.sav'
[2024-01-05 15:45:20.876][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:45:20.876][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:45:20.883][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:21.531][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:21.531][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:21.531][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:21.531][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:45:21.532][16360] * Saving spawns...
[2024-01-05 15:45:21.533][16360] * Saving objects...
[2024-01-05 15:45:21.565][16360] * 32941 objects are successfully saved
[2024-01-05 15:45:21.566][16360] * 4323 script vars are successfully saved
[2024-01-05 15:45:21.576][16360] * Game user ƒень 37. [ёпитер] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_12.sav'
[2024-01-05 15:45:21.576][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:45:21.576][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:45:21.582][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:22.813][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:22.813][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:22.814][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:22.814][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:45:22.815][16360] * Saving spawns...
[2024-01-05 15:45:22.815][16360] * Saving objects...
[2024-01-05 15:45:22.847][16360] * 32941 objects are successfully saved
[2024-01-05 15:45:22.849][16360] * 4323 script vars are successfully saved
[2024-01-05 15:45:22.859][16360] * Game user ƒень 37. [ёпитер] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_13.sav'
[2024-01-05 15:45:22.859][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:45:22.859][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:45:22.866][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:23.345][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:23.345][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:23.345][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:23.346][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items
[2024-01-05 15:45:23.347][16360] * Saving spawns...
[2024-01-05 15:45:23.347][16360] * Saving objects...
[2024-01-05 15:45:23.380][16360] * 32941 objects are successfully saved
[2024-01-05 15:45:23.382][16360] * 4323 script vars are successfully saved
[2024-01-05 15:45:23.393][16360] * Game user ƒень 37. [ёпитер] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_14.sav'
[2024-01-05 15:45:23.393][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:45:23.393][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:45:23.399][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:24.833][16360] gg_need_sleep=69
[2024-01-05 15:45:30.875][16360] [rescan_physical_path] files count before: [84673]
[2024-01-05 15:45:30.950][16360] [rescan_physical_path] files count after: [84673]
[2024-01-05 15:45:32.847][16360] ~ ObjectResources unload...
[2024-01-05 15:45:32.847][16360] ~ ObjectResources - base: 7584, 2375836 K
[2024-01-05 15:45:32.847][16360] ~ ObjectResources - lmap: 24, 24579 K
[2024-01-05 15:45:33.060][16360] [dsh]: cached_condlist stats ( hit/miss ): 103977 / 112439
[2024-01-05 15:45:33.060][16360] CInventory::Clear() for actor
[2024-01-05 15:45:33.356][16360] ~ ObjectResources unload completed!
[2024-01-05 15:45:33.363][16360] ~ ObjectResources - base: 7580, 2375377 K
[2024-01-05 15:45:33.363][16360] ~ ObjectResources - lmap: 24, 24579 K
[2024-01-05 15:45:33.457][16360] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-05 15:45:33.457][16360] get_current_kx()=0.75
[2024-01-05 15:45:33.458][16360] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-05 15:45:33.461][16360] start_game_callback() start
[2024-01-05 15:45:33.469][16360] $game_configs$ content:
[2024-01-05 15:45:33.469][16360] $game_scripts$ content:
[2024-01-05 15:45:33.469][16360] $game_shaders$ content:
[2024-01-05 15:45:33.469][16360] start_game_callback() end
[2024-01-05 15:45:33.469][16360] * phase time: 72 ms
[2024-01-05 15:45:33.469][16360] * phase cmem: 0 K
[2024-01-05 15:45:33.479][16360] * Loading spawn registry...
[2024-01-05 15:45:34.126][16360] Start load of custom waypoints...
[2024-01-05 15:45:34.130][16360] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-05 15:45:34.130][16360] End load of custom waypoints...
[2024-01-05 15:45:34.130][16360] build_story_spawns start...
[2024-01-05 15:45:34.135][16360] build_root_spawns start...
[2024-01-05 15:45:34.136][16360] process_spawns m_temp0 start...
[2024-01-05 15:45:34.136][16360] process_spawns m_temp1 start...
[2024-01-05 15:45:34.136][16360] * 15525 spawn points are successfully loaded
[2024-01-05 15:45:34.136][16360] * Loading objects...
[2024-01-05 15:45:34.483][16360] * 32941 objects are successfully loaded
[2024-01-05 15:45:34.682][16360] story_id not found: esc_bandits_factory
[2024-01-05 15:45:34.690][16360] story_id not found: agr_gunslinger_e3_documents
[2024-01-05 15:45:34.693][16360] story_id not found: bar_Barman
[2024-01-05 15:45:34.693][16360] story_id not found: dar_codedoor_1
[2024-01-05 15:45:34.693][16360] story_id not found: dar_codedoor_2
[2024-01-05 15:45:34.728][16360] story_id not found: Mil_WaterTower
[2024-01-05 15:45:34.740][16360] story_id not found: Mil_RG6
[2024-01-05 15:45:34.740][16360] story_id not found: pri_hotel_zone
[2024-01-05 15:45:34.744][16360] story_id not found: agr_ratcatcher
[2024-01-05 15:45:34.745][16360] story_id not found: val_bandit_krisyk
[2024-01-05 15:45:34.766][16360] story_id not found: agr_ratcatcher
[2024-01-05 15:45:34.779][16360] story_id not found: esc_lager_leader
[2024-01-05 15:45:34.800][16360] story_id not found: dark_medic
[2024-01-05 15:45:34.838][16360] * 4323 script vars are successfully loaded
[2024-01-05 15:45:34.840][16360] ~~~ db.ver: 7
[2024-01-05 15:45:35.419][16360] * Game user ƒень 37. [ёпитер] quicksave_14 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_14.sav' (1.949s)
[2024-01-05 15:45:35.419][16360] * phase time: 1949 ms
[2024-01-05 15:45:35.419][16360] * phase cmem: 0 K
[2024-01-05 15:45:35.419][16360] * phase time: 0 ms
[2024-01-05 15:45:35.419][16360] * phase cmem: 0 K
[2024-01-05 15:45:35.423][16360] * phase time: 4 ms
[2024-01-05 15:45:35.423][16360] * phase cmem: 0 K
[2024-01-05 15:45:35.429][16360] --------------------------------------------------------------------------------
[2024-01-05 15:45:35.429][16360] [32468MB] physical memory installed, [21763MB] available, [32] percent of memory in use
[2024-01-05 15:45:35.429][16360] PageFile total: [6937MB], free~ [4946MB]
[2024-01-05 15:45:35.429][16360] Engine memory usage (Working Set): [3195MB], peak: [3270MB]
[2024-01-05 15:45:35.429][16360] Engine memory usage (Commit Charge): [25120MB], peak: [25210MB]
[2024-01-05 15:45:35.429][16360] --------------------------------------------------------------------------------
[2024-01-05 15:45:35.429][16360] * [ D3D ]: textures count [7603]
[2024-01-05 15:45:35.429][16360] * [ D3D ]: textures[2397652 K]
[2024-01-05 15:45:35.429][16360] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-05 15:45:35.429][16360] * [x-ray]: economy: strings[37631 K], smem[0 K]
[2024-01-05 15:45:35.430][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:45:35.435][16360] Prefetch frame, updated: 26 objects!
[2024-01-05 15:45:35.506][16360] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-05 15:45:35.506][16360] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-05 15:45:35.514][16360] CTreasure.converted !!!
[2024-01-05 15:45:35.514][16360] CRandomTask.converted !!!
[2024-01-05 15:45:35.514][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-05 15:45:35.514][16360] [ogse_st_mgr]: 2 all timers loaded
[2024-01-05 15:45:35.515][16360] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-05 15:45:35.515][16360] [dsh_cop_weather]: StaticForecast: default loaded: 30 items
[2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_encyclopedia']
[2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_news_hide']
[2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_events']
[2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-01-05 15:45:35.515][16360] ! Unknown command: scope_params_1
[2024-01-05 15:45:35.515][16360] ! Unknown command: scope_params_2
[2024-01-05 15:45:35.515][16360] ! Unknown command: scope_params_3
[2024-01-05 15:45:35.515][16360] ! Unknown command: scope_params_4
[2024-01-05 15:45:35.538][16360] rx_sound sound prefetch ...
[2024-01-05 15:45:35.558][16360] rx_sound sound prefetch done!
[2024-01-05 15:45:35.566][16360] actor start 2
[2024-01-05 15:45:35.944][16360] actor end 2
[2024-01-05 15:45:35.967][16360] known outfit=killer_blue_exoskeleton, legs=merc_exo_outfit_legs
[2024-01-05 15:45:36.320][16360] [dsh_fixes]: version = 15, fixes = 15
[2024-01-05 15:45:36.321][16360] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-05 15:45:36.354][16360] task_ini()
[2024-01-05 15:45:36.355][16360] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-05 15:45:36.355][16360] [dsh_cop_weather]: time diff on first update is -0
[2024-01-05 15:45:36.359][16360] Prefetch frame, updated: 26 objects!
[2024-01-05 15:45:36.394][16360] Prefetch frame, updated: 1038 objects!
[2024-01-05 15:45:36.426][16360] Prefetch frame, updated: 373 objects!
[2024-01-05 15:45:36.435][16360] Prefetch frame, updated: 20 objects!
[2024-01-05 15:45:36.440][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.447][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:45:36.453][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:45:36.459][16360] Prefetch frame, updated: 35 objects!
[2024-01-05 15:45:36.465][16360] Prefetch frame, updated: 316 objects!
[2024-01-05 15:45:36.472][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:45:36.478][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:45:36.484][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:45:36.490][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:45:36.496][16360] Prefetch frame, updated: 36 objects!
[2024-01-05 15:45:36.505][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.508][16360] Prefetch frame, updated: 316 objects!
[2024-01-05 15:45:36.514][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:45:36.520][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:45:36.527][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:45:36.533][16360] Prefetch frame, updated: 34 objects!
[2024-01-05 15:45:36.539][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.545][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.551][16360] Prefetch frame, updated: 319 objects!
[2024-01-05 15:45:36.556][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.562][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.568][16360] Prefetch frame, updated: 35 objects!
[2024-01-05 15:45:36.574][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.580][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:45:36.587][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.593][16360] Prefetch frame, updated: 320 objects!
[2024-01-05 15:45:36.599][16360] Prefetch frame, updated: 11 objects!
[2024-01-05 15:45:36.606][16360] Prefetch frame, updated: 48 objects!
[2024-01-05 15:45:36.611][16360] Prefetch frame, updated: 17 objects!
[2024-01-05 15:45:36.616][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:45:36.624][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:45:36.630][16360] Prefetch frame, updated: 327 objects!
[2024-01-05 15:45:36.636][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.642][16360] Prefetch frame, updated: 40 objects!
[2024-01-05 15:45:36.648][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:45:36.654][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:45:36.660][16360] Prefetch frame, updated: 14 objects!
[2024-01-05 15:45:36.666][16360] Prefetch frame, updated: 10 objects!
[2024-01-05 15:45:36.672][16360] Prefetch frame, updated: 330 objects!
[2024-01-05 15:45:36.678][16360] Prefetch frame, updated: 35 objects!
[2024-01-05 15:45:36.685][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.691][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.696][16360] Prefetch frame, updated: 16 objects!
[2024-01-05 15:45:36.702][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.708][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:45:36.714][16360] Prefetch frame, updated: 356 objects!
[2024-01-05 15:45:36.720][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:45:36.725][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.732][16360] Prefetch frame, updated: 6 objects!
[2024-01-05 15:45:36.738][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.743][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.750][16360] Prefetch frame, updated: 34 objects!
[2024-01-05 15:45:36.756][16360] Prefetch frame, updated: 319 objects!
[2024-01-05 15:45:36.762][16360] Prefetch frame, updated: 17 objects!
[2024-01-05 15:45:36.767][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:45:36.774][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.780][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:45:36.788][16360] Prefetch frame, updated: 36 objects!
[2024-01-05 15:45:36.792][16360] Prefetch frame, updated: 13 objects!
[2024-01-05 15:45:36.799][16360] Prefetch frame, updated: 322 objects!
[2024-01-05 15:45:36.804][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:45:36.810][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:45:36.816][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:45:36.823][16360] Prefetch frame, updated: 48 objects!
[2024-01-05 15:45:36.829][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:45:36.836][16360] Prefetch frame, updated: 20 objects!
[2024-01-05 15:45:36.842][16360] Prefetch frame, updated: 336 objects!
[2024-01-05 15:45:36.848][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:45:36.853][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.860][16360] Prefetch frame, updated: 39 objects!
[2024-01-05 15:45:36.865][16360] Prefetch frame, updated: 6 objects!
[2024-01-05 15:45:36.871][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:45:36.878][16360] Prefetch frame, updated: 14 objects!
[2024-01-05 15:45:36.884][16360] Prefetch frame, updated: 320 objects!
[2024-01-05 15:45:36.890][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.896][16360] Prefetch frame, updated: 35 objects!
[2024-01-05 15:45:36.903][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:45:36.909][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.915][16360] Prefetch frame, updated: 133 objects!
[2024-01-05 15:45:36.921][16360] Prefetch frame, updated: 320 objects!
[2024-01-05 15:45:36.927][16360] Prefetch frame, updated: 6 objects!
[2024-01-05 15:45:36.933][16360] Prefetch frame, updated: 36 objects!
[2024-01-05 15:45:36.939][16360] Prefetch frame, updated: 13 objects!
[2024-01-05 15:45:36.945][16360] Prefetch frame, updated: 9 objects!
[2024-01-05 15:45:36.951][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:45:36.956][16360] Prefetch frame, updated: 13 objects!
[2024-01-05 15:45:36.963][16360] Prefetch frame, updated: 324 objects!
[2024-01-05 15:45:36.968][16360] Prefetch frame, updated: 38 objects!
[2024-01-05 15:45:36.974][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:45:36.980][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:45:36.986][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:45:36.992][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:45:36.998][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:45:37.004][16360] Prefetch frame, updated: 352 objects!
[2024-01-05 15:45:37.039][16360] * MEMORY USAGE: 0 K
[2024-01-05 15:45:37.039][16360] * End of synchronization A[1] R[1]
[2024-01-05 15:45:37.040][16360] * phase time: 1620 ms
[2024-01-05 15:45:37.040][16360] * phase cmem: 0 K
[2024-01-05 15:45:37.040][16360] gameload - all finished!
[2024-01-05 15:45:37.688][16360] gg_need_sleep=69
[2024-01-05 15:45:38.371][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:38.371][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:38.371][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:38.372][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:45:38.373][16360] * Saving spawns...
[2024-01-05 15:45:38.373][16360] * Saving objects...
[2024-01-05 15:45:38.409][16360] * 32933 objects are successfully saved
[2024-01-05 15:45:38.413][16360] * 4363 script vars are successfully saved
[2024-01-05 15:45:38.424][16360] * Game user ƒень 37. [ёпитер] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_15.sav'
[2024-01-05 15:45:38.424][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:45:38.424][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:45:38.430][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:39.534][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:39.534][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:39.534][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:39.535][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:45:39.536][16360] * Saving spawns...
[2024-01-05 15:45:39.536][16360] * Saving objects...
[2024-01-05 15:45:39.571][16360] * 32933 objects are successfully saved
[2024-01-05 15:45:39.576][16360] * 4363 script vars are successfully saved
[2024-01-05 15:45:39.585][16360] * Game user ƒень 37. [ёпитер] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_16.sav'
[2024-01-05 15:45:39.585][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:45:39.585][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:45:39.594][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:42.795][10452] ~ current environment sound zone name [long_corridor]
[2024-01-05 15:45:43.338][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:45:43.339][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:45:43.339][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:45:43.339][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:45:43.340][16360] * Saving spawns...
[2024-01-05 15:45:43.340][16360] * Saving objects...
[2024-01-05 15:45:43.377][16360] * 32933 objects are successfully saved
[2024-01-05 15:45:43.379][16360] * 4363 script vars are successfully saved
[2024-01-05 15:45:43.390][16360] * Game user ƒень 37. [ёпитер] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_17.sav'
[2024-01-05 15:45:43.390][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:45:43.390][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:45:43.395][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:45:46.755][18016] ~ current environment sound zone name [default]
[2024-01-05 15:45:48.631][10452] ~ current environment sound zone name [long_corridor]
[2024-01-05 15:45:48.705][16360] on_before_save - blocked
[2024-01-05 15:45:49.893][12304] ~ current environment sound zone name [default]
[2024-01-05 15:45:52.265][11148] ~ 'ros_stat_respawn2' online:false spawn items ...
[2024-01-05 15:45:52.265][11148] ~ 'ros_stat_respawn2' online:false spawn done.
[2024-01-05 15:45:52.293][16360] ~dm last active item was=wpn_abakan_otdaca
[2024-01-05 15:45:52.293][16360] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-05 15:45:52.293][16360]  ~id=[40509] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:45:53.805][16360] ~dm last active item was=wpn_rpk74_ves
[2024-01-05 15:45:53.805][16360] ~dm additional ammo for NPC weapon=wpn_pm
[2024-01-05 15:45:53.805][16360]  ~id=[40565] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:45:55.392][13388] ~ current environment sound zone name [long_corridor]
[2024-01-05 15:45:57.074][ 8528] ~ current environment sound zone name [default]
[2024-01-05 15:45:58.613][16360] on_before_save - blocked
[2024-01-05 15:45:59.382][10180] ~ current environment sound zone name [long_corridor]
[2024-01-05 15:46:00.588][19304] ~ current environment sound zone name [default]
[2024-01-05 15:46:05.938][16360] on_before_save - blocked
[2024-01-05 15:46:11.413][16360] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: sklad_code_door_unlocked
[2024-01-05 15:46:12.535][16360] on_before_save - blocked
[2024-01-05 15:46:14.359][16360] on_before_save - blocked
[2024-01-05 15:46:15.252][16360] on_before_save - blocked
[2024-01-05 15:46:23.655][16360] on_before_save - blocked
[2024-01-05 15:46:27.653][16360] on_before_save - blocked
[2024-01-05 15:46:31.788][16360] on_before_save - blocked
[2024-01-05 15:46:39.723][16360] on_before_save - blocked
[2024-01-05 15:46:40.356][16360] on_before_save - blocked
[2024-01-05 15:46:44.698][16360] on_before_save - blocked
[2024-01-05 15:46:45.354][16360] on_before_save - blocked
[2024-01-05 15:46:46.177][16360] on_before_save - blocked
[2024-01-05 15:46:47.364][16360] on_before_save - blocked
[2024-01-05 15:46:48.442][ 6900] ~ current environment sound zone name [long_corridor]
[2024-01-05 15:46:49.691][16360] gg_need_sleep=70
[2024-01-05 15:46:54.147][16360] on_before_save - blocked
[2024-01-05 15:47:03.595][16360] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: pda_voyak_est
[2024-01-05 15:47:04.424][16360] on_before_save - blocked
[2024-01-05 15:47:08.947][16360] on_before_save - blocked
[2024-01-05 15:47:14.025][16360] on_before_save - blocked
[2024-01-05 15:47:23.645][16360] on_before_save - blocked
[2024-01-05 15:47:34.950][16360] on_before_save - blocked
[2024-01-05 15:47:35.876][16360] on_before_save - blocked
[2024-01-05 15:47:52.284][16360] on_before_save - blocked
[2024-01-05 15:47:55.377][16360] on_before_save - blocked
[2024-01-05 15:47:59.547][ 4032] ~ 'puz_medwed_respawn' online:false spawn items ...
[2024-01-05 15:47:59.547][ 4032] ~ 'puz_medwed_respawn' online:false spawn done.
[2024-01-05 15:48:01.691][16360] gg_need_sleep=71
[2024-01-05 15:48:33.591][16360] on_before_save - blocked
[2024-01-05 15:48:35.221][16360] on_before_save - blocked
[2024-01-05 15:48:36.150][ 8640] ~ current environment sound zone name [default]
[2024-01-05 15:48:37.306][16360] on_before_save - blocked
[2024-01-05 15:48:39.189][16360] on_before_save - blocked
[2024-01-05 15:48:42.181][17552] ~ current environment sound zone name [room]
[2024-01-05 15:48:42.267][ 8640] ~ current environment sound zone name [open_space]
[2024-01-05 15:48:42.843][ 1940] ~ current environment sound zone name [room]
[2024-01-05 15:48:42.911][10452] ~ current environment sound zone name [default]
[2024-01-05 15:48:44.250][14792] ~ current environment sound zone name [room]
[2024-01-05 15:48:44.330][10180] ~ current environment sound zone name [open_space]
[2024-01-05 15:48:45.529][16360] on_before_save - blocked
[2024-01-05 15:48:45.658][19304] ~ current environment sound zone name [room]
[2024-01-05 15:48:46.101][14792] ~ current environment sound zone name [open_space]
[2024-01-05 15:48:47.141][13388] ~ current environment sound zone name [room]
[2024-01-05 15:48:48.478][16360] ~dm last active item was=wpn_aks74m_otdaca
[2024-01-05 15:48:48.478][16360] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-05 15:48:48.478][16360]  ~id=[40462] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:48:52.437][16360] ~dm last active item was=wpn_ak74
[2024-01-05 15:48:52.437][16360] ~dm additional ammo for NPC weapon=wpn_pb
[2024-01-05 15:48:52.437][16360]  ~id=[40540] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:48:54.767][10180] ~ current environment sound zone name [open_space]
[2024-01-05 15:48:55.674][16360] on_before_save - blocked
[2024-01-05 15:48:57.274][10764] ~ current environment sound zone name [room]
[2024-01-05 15:48:57.653][10084] ~ current environment sound zone name [open_space]
[2024-01-05 15:48:58.238][16436] ~ current environment sound zone name [room]
[2024-01-05 15:48:59.595][16360] ~dm last active item was=wpn_aks74m_ves
[2024-01-05 15:48:59.595][16360] ~dm additional ammo for NPC weapon=wpn_pm
[2024-01-05 15:48:59.595][16360]  ~id=[13205] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:49:02.391][16360] ~dm last active item was=wpn_rpk74
[2024-01-05 15:49:02.392][16360] ~dm additional ammo for NPC weapon=wpn_fort
[2024-01-05 15:49:02.392][16360]  ~id=[40557] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:49:03.978][13388] ~ current environment sound zone name [open_space]
[2024-01-05 15:49:04.519][ 8528] ~ current environment sound zone name [room]
[2024-01-05 15:49:05.678][16360] on_before_save - blocked
[2024-01-05 15:49:08.560][16360] on_before_save - blocked
[2024-01-05 15:49:13.692][16360] gg_need_sleep=72
[2024-01-05 15:49:15.911][16360] ~dm last active item was=wpn_ak74
[2024-01-05 15:49:15.911][16360] ~dm additional ammo for NPC weapon=wpn_tt33
[2024-01-05 15:49:15.912][16360]  ~id=[40495] death manager npc visual=[stalker_militari_antigas_2]
[2024-01-05 15:49:16.804][16360] on_before_save - blocked
[2024-01-05 15:49:24.832][16360] on_before_save - blocked
[2024-01-05 15:49:27.261][16360] on_before_save - blocked
[2024-01-05 15:49:27.974][16360] on_before_save - blocked
[2024-01-05 15:49:42.585][16360] [rescan_physical_path] files count before: [84679]
[2024-01-05 15:49:42.666][16360] [rescan_physical_path] files count after: [84679]
[2024-01-05 15:49:46.349][16360] ~ ObjectResources unload...
[2024-01-05 15:49:46.349][16360] ~ ObjectResources - base: 7588, 2377096 K
[2024-01-05 15:49:46.349][16360] ~ ObjectResources - lmap: 24, 24579 K
[2024-01-05 15:49:46.562][16360] [dsh]: cached_condlist stats ( hit/miss ): 17266 / 106035
[2024-01-05 15:49:46.562][16360] CInventory::Clear() for actor
[2024-01-05 15:49:46.857][16360] ~ ObjectResources unload completed!
[2024-01-05 15:49:46.857][16360] ~ ObjectResources - base: 7584, 2376637 K
[2024-01-05 15:49:46.857][16360] ~ ObjectResources - lmap: 24, 24579 K
[2024-01-05 15:49:46.960][16360] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-05 15:49:46.960][16360] get_current_kx()=0.75
[2024-01-05 15:49:46.960][16360] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-05 15:49:46.964][16360] start_game_callback() start
[2024-01-05 15:49:46.973][16360] $game_configs$ content:
[2024-01-05 15:49:46.973][16360] $game_scripts$ content:
[2024-01-05 15:49:46.973][16360] $game_shaders$ content:
[2024-01-05 15:49:46.973][16360] start_game_callback() end
[2024-01-05 15:49:46.973][16360] * phase time: 80 ms
[2024-01-05 15:49:46.973][16360] * phase cmem: 0 K
[2024-01-05 15:49:46.983][16360] * Loading spawn registry...
[2024-01-05 15:49:47.629][16360] Start load of custom waypoints...
[2024-01-05 15:49:47.633][16360] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced!
[2024-01-05 15:49:47.633][16360] End load of custom waypoints...
[2024-01-05 15:49:47.633][16360] build_story_spawns start...
[2024-01-05 15:49:47.639][16360] build_root_spawns start...
[2024-01-05 15:49:47.639][16360] process_spawns m_temp0 start...
[2024-01-05 15:49:47.639][16360] process_spawns m_temp1 start...
[2024-01-05 15:49:47.639][16360] * 15525 spawn points are successfully loaded
[2024-01-05 15:49:47.640][16360] * Loading objects...
[2024-01-05 15:49:47.997][16360] * 32933 objects are successfully loaded
[2024-01-05 15:49:48.206][16360] story_id not found: esc_bandits_factory
[2024-01-05 15:49:48.215][16360] story_id not found: agr_gunslinger_e3_documents
[2024-01-05 15:49:48.218][16360] story_id not found: bar_Barman
[2024-01-05 15:49:48.218][16360] story_id not found: dar_codedoor_1
[2024-01-05 15:49:48.218][16360] story_id not found: dar_codedoor_2
[2024-01-05 15:49:48.252][16360] story_id not found: Mil_WaterTower
[2024-01-05 15:49:48.254][16360] story_id not found: Mil_RG6
[2024-01-05 15:49:48.254][16360] story_id not found: pri_hotel_zone
[2024-01-05 15:49:48.259][16360] story_id not found: agr_ratcatcher
[2024-01-05 15:49:48.260][16360] story_id not found: val_bandit_krisyk
[2024-01-05 15:49:48.282][16360] story_id not found: agr_ratcatcher
[2024-01-05 15:49:48.297][16360] story_id not found: esc_lager_leader
[2024-01-05 15:49:48.318][16360] story_id not found: dark_medic
[2024-01-05 15:49:48.355][16360] * 4363 script vars are successfully loaded
[2024-01-05 15:49:48.356][16360] ~~~ db.ver: 7
[2024-01-05 15:49:48.943][16360] * Game user ƒень 37. [ёпитер] quicksave_17 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_17.sav' (1.969s)
[2024-01-05 15:49:48.943][16360] * phase time: 1969 ms
[2024-01-05 15:49:48.943][16360] * phase cmem: 0 K
[2024-01-05 15:49:48.943][16360] * phase time: 0 ms
[2024-01-05 15:49:48.943][16360] * phase cmem: 0 K
[2024-01-05 15:49:48.950][16360] * phase time: 6 ms
[2024-01-05 15:49:48.950][16360] * phase cmem: 0 K
[2024-01-05 15:49:48.955][16360] --------------------------------------------------------------------------------
[2024-01-05 15:49:48.955][16360] [32468MB] physical memory installed, [21804MB] available, [32] percent of memory in use
[2024-01-05 15:49:48.955][16360] PageFile total: [6937MB], free~ [4918MB]
[2024-01-05 15:49:48.955][16360] Engine memory usage (Working Set): [3142MB], peak: [3340MB]
[2024-01-05 15:49:48.955][16360] Engine memory usage (Commit Charge): [25146MB], peak: [25269MB]
[2024-01-05 15:49:48.955][16360] --------------------------------------------------------------------------------
[2024-01-05 15:49:48.955][16360] * [ D3D ]: textures count [7607]
[2024-01-05 15:49:48.955][16360] * [ D3D ]: textures[2398912 K]
[2024-01-05 15:49:48.955][16360] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-05 15:49:48.955][16360] * [x-ray]: economy: strings[37629 K], smem[0 K]
[2024-01-05 15:49:48.956][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:48.961][16360] Prefetch frame, updated: 26 objects!
[2024-01-05 15:49:49.032][16360] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-05 15:49:49.032][16360] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-05 15:49:49.039][16360] CTreasure.converted !!!
[2024-01-05 15:49:49.040][16360] CRandomTask.converted !!!
[2024-01-05 15:49:49.040][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-05 15:49:49.040][16360] [ogse_st_mgr]: 2 all timers loaded
[2024-01-05 15:49:49.040][16360] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-05 15:49:49.041][16360] [dsh_cop_weather]: StaticForecast: default loaded: 33 items
[2024-01-05 15:49:49.041][16360] ! Unknown command: scope_params_1
[2024-01-05 15:49:49.041][16360] ! Unknown command: scope_params_2
[2024-01-05 15:49:49.041][16360] ! Unknown command: scope_params_3
[2024-01-05 15:49:49.041][16360] ! Unknown command: scope_params_4
[2024-01-05 15:49:49.064][16360] rx_sound sound prefetch ...
[2024-01-05 15:49:49.084][16360] rx_sound sound prefetch done!
[2024-01-05 15:49:49.092][16360] actor start 2
[2024-01-05 15:49:49.472][16360] actor end 2
[2024-01-05 15:49:49.496][16360] known outfit=killer_blue_exoskeleton, legs=merc_exo_outfit_legs
[2024-01-05 15:49:49.855][16360] [dsh_fixes]: version = 15, fixes = 15
[2024-01-05 15:49:49.855][16360] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-05 15:49:49.892][16360] task_ini()
[2024-01-05 15:49:49.892][16360] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-05 15:49:49.892][16360] [dsh_cop_weather]: time diff on first update is -0
[2024-01-05 15:49:49.897][16360] Prefetch frame, updated: 26 objects!
[2024-01-05 15:49:49.922][ 6900] ~ current environment sound zone name [long_corridor]
[2024-01-05 15:49:49.943][16360] Prefetch frame, updated: 1038 objects!
[2024-01-05 15:49:49.976][16360] Prefetch frame, updated: 370 objects!
[2024-01-05 15:49:49.989][16360] Prefetch frame, updated: 18 objects!
[2024-01-05 15:49:49.994][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.000][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.007][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.012][16360] Prefetch frame, updated: 35 objects!
[2024-01-05 15:49:50.018][16360] Prefetch frame, updated: 316 objects!
[2024-01-05 15:49:50.025][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:49:50.031][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.037][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.043][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:49:50.049][16360] Prefetch frame, updated: 34 objects!
[2024-01-05 15:49:50.055][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:49:50.061][16360] Prefetch frame, updated: 317 objects!
[2024-01-05 15:49:50.067][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.073][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.079][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:49:50.087][16360] Prefetch frame, updated: 34 objects!
[2024-01-05 15:49:50.093][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.098][16360] Prefetch frame, updated: 316 objects!
[2024-01-05 15:49:50.107][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:49:50.111][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:49:50.117][16360] Prefetch frame, updated: 9 objects!
[2024-01-05 15:49:50.122][16360] Prefetch frame, updated: 51 objects!
[2024-01-05 15:49:50.129][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:49:50.134][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:49:50.140][16360] Prefetch frame, updated: 326 objects!
[2024-01-05 15:49:50.147][16360] Prefetch frame, updated: 15 objects!
[2024-01-05 15:49:50.154][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:49:50.158][16360] Prefetch frame, updated: 45 objects!
[2024-01-05 15:49:50.166][16360] Prefetch frame, updated: 11 objects!
[2024-01-05 15:49:50.173][16360] Prefetch frame, updated: 12 objects!
[2024-01-05 15:49:50.178][16360] Prefetch frame, updated: 317 objects!
[2024-01-05 15:49:50.186][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:49:50.192][16360] Prefetch frame, updated: 9 objects!
[2024-01-05 15:49:50.197][16360] Prefetch frame, updated: 41 objects!
[2024-01-05 15:49:50.203][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:49:50.209][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:49:50.215][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:49:50.221][16360] Prefetch frame, updated: 320 objects!
[2024-01-05 15:49:50.227][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:49:50.234][16360] Prefetch frame, updated: 35 objects!
[2024-01-05 15:49:50.240][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:49:50.246][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:49:50.252][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:49:50.258][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:49:50.264][16360] Prefetch frame, updated: 322 objects!
[2024-01-05 15:49:50.270][16360] Prefetch frame, updated: 30 objects!
[2024-01-05 15:49:50.276][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:49:50.283][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:49:50.289][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:49:50.295][16360] Prefetch frame, updated: 1 objects!
[2024-01-05 15:49:50.302][16360] Prefetch frame, updated: 11 objects!
[2024-01-05 15:49:50.308][16360] Prefetch frame, updated: 353 objects!
[2024-01-05 15:49:50.313][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:49:50.320][16360] Prefetch frame, updated: 12 objects!
[2024-01-05 15:49:50.327][16360] Prefetch frame, updated: 18 objects!
[2024-01-05 15:49:50.333][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:49:50.339][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:49:50.345][16360] Prefetch frame, updated: 48 objects!
[2024-01-05 15:49:50.351][16360] Prefetch frame, updated: 316 objects!
[2024-01-05 15:49:50.356][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:49:50.362][16360] Prefetch frame, updated: 11 objects!
[2024-01-05 15:49:50.368][16360] Prefetch frame, updated: 33 objects!
[2024-01-05 15:49:50.374][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:49:50.381][16360] Prefetch frame, updated: 31 objects!
[2024-01-05 15:49:50.387][16360] Prefetch frame, updated: 7 objects!
[2024-01-05 15:49:50.392][16360] Prefetch frame, updated: 325 objects!
[2024-01-05 15:49:50.398][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:49:50.404][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:49:50.410][16360] Prefetch frame, updated: 16 objects!
[2024-01-05 15:49:50.417][16360] Prefetch frame, updated: 31 objects!
[2024-01-05 15:49:50.422][16360] Prefetch frame, updated: 14 objects!
[2024-01-05 15:49:50.428][16360] Prefetch frame, updated: 0 objects!
[2024-01-05 15:49:50.435][16360] Prefetch frame, updated: 319 objects!
[2024-01-05 15:49:50.441][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:49:50.447][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:49:50.453][16360] Prefetch frame, updated: 162 objects!
[2024-01-05 15:49:50.459][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:49:50.465][16360] Prefetch frame, updated: 4 objects!
[2024-01-05 15:49:50.472][16360] Prefetch frame, updated: 12 objects!
[2024-01-05 15:49:50.477][16360] Prefetch frame, updated: 318 objects!
[2024-01-05 15:49:50.484][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:49:50.489][16360] Prefetch frame, updated: 30 objects!
[2024-01-05 15:49:50.495][16360] Prefetch frame, updated: 8 objects!
[2024-01-05 15:49:50.501][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:49:50.507][16360] Prefetch frame, updated: 12 objects!
[2024-01-05 15:49:50.513][16360] Prefetch frame, updated: 3 objects!
[2024-01-05 15:49:50.519][16360] Prefetch frame, updated: 338 objects!
[2024-01-05 15:49:50.525][16360] Prefetch frame, updated: 31 objects!
[2024-01-05 15:49:50.532][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:49:50.538][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:49:50.544][16360] Prefetch frame, updated: 5 objects!
[2024-01-05 15:49:50.551][16360] Prefetch frame, updated: 2 objects!
[2024-01-05 15:49:50.556][16360] Prefetch frame, updated: 19 objects!
[2024-01-05 15:49:50.562][16360] Prefetch frame, updated: 347 objects!
[2024-01-05 15:49:50.598][16360] * MEMORY USAGE: 0 K
[2024-01-05 15:49:50.598][16360] * End of synchronization A[1] R[1]
[2024-01-05 15:49:50.598][16360] * phase time: 1655 ms
[2024-01-05 15:49:50.598][16360] * phase cmem: 0 K
[2024-01-05 15:49:50.598][16360] gameload - all finished!
[2024-01-05 15:49:51.712][16360] gg_need_sleep=70
[2024-01-05 15:49:53.249][ 1940] ~ current environment sound zone name [open_space]
[2024-01-05 15:50:01.441][16360] grenade catch !!!
[2024-01-05 15:50:01.853][16360] ~dm last active item was=wpn_aks74m
[2024-01-05 15:50:01.853][16360] ~dm additional ammo for NPC weapon=wpn_pm
[2024-01-05 15:50:01.853][16360]  ~id=[13377] death manager npc visual=[soldier_spetsnaz]
[2024-01-05 15:50:02.036][16360] grenade catch !!!
[2024-01-05 15:50:06.308][10084] ~ 'ros_stat_respawn2' online:false spawn items ...
[2024-01-05 15:50:06.308][10084] ~ 'ros_stat_respawn2' online:false spawn done.
[2024-01-05 15:50:14.485][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:14.485][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:14.485][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:14.486][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:14.487][16360] * Saving spawns...
[2024-01-05 15:50:14.487][16360] * Saving objects...
[2024-01-05 15:50:14.526][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:14.530][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:14.542][16360] * Game user ƒень 37. [ёпитер] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_18.sav'
[2024-01-05 15:50:14.542][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:50:14.542][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:50:14.548][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:25.581][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:25.581][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:25.581][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:25.582][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:25.583][16360] * Saving spawns...
[2024-01-05 15:50:25.583][16360] * Saving objects...
[2024-01-05 15:50:25.618][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:25.620][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:25.630][16360] * Game user ƒень 37. [ёпитер] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_19.sav'
[2024-01-05 15:50:25.631][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:50:25.631][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:50:25.637][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:26.894][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:26.894][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:26.895][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:26.895][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:26.896][16360] * Saving spawns...
[2024-01-05 15:50:26.896][16360] * Saving objects...
[2024-01-05 15:50:26.931][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:26.935][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:26.946][16360] * Game user ƒень 37. [ёпитер] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_20.sav'
[2024-01-05 15:50:26.946][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:50:26.946][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:50:26.953][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:28.012][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:28.012][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:28.012][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:28.012][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:28.014][16360] * Saving spawns...
[2024-01-05 15:50:28.014][16360] * Saving objects...
[2024-01-05 15:50:28.048][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:28.050][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:28.061][16360] * Game user ƒень 37. [ёпитер] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_21.sav'
[2024-01-05 15:50:28.061][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:50:28.061][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:50:28.068][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:29.202][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:29.202][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:29.203][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:29.203][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:29.204][16360] * Saving spawns...
[2024-01-05 15:50:29.204][16360] * Saving objects...
[2024-01-05 15:50:29.241][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:29.246][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:29.257][16360] * Game user ƒень 37. [ёпитер] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_22.sav'
[2024-01-05 15:50:29.257][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:50:29.257][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:50:29.266][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:31.107][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:31.107][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:31.107][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:31.108][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:31.109][16360] * Saving spawns...
[2024-01-05 15:50:31.109][16360] * Saving objects...
[2024-01-05 15:50:31.144][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:31.146][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:31.157][16360] * Game user ƒень 37. [ёпитер] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_23.sav'
[2024-01-05 15:50:31.157][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:50:31.157][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:50:31.167][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:40.316][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:40.316][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:40.316][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:40.316][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:40.317][16360] * Saving spawns...
[2024-01-05 15:50:40.317][16360] * Saving objects...
[2024-01-05 15:50:40.354][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:40.358][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:40.369][16360] * Game user ƒень 37. [ёпитер] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_24.sav'
[2024-01-05 15:50:40.370][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:50:40.370][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:50:40.376][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:41.897][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:41.897][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:41.897][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:41.897][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:41.898][16360] * Saving spawns...
[2024-01-05 15:50:41.898][16360] * Saving objects...
[2024-01-05 15:50:41.931][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:41.933][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:41.945][16360] * Game user ƒень 37. [ёпитер] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_25.sav'
[2024-01-05 15:50:41.945][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:50:41.945][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:50:41.955][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:43.089][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:43.089][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:43.089][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:43.090][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:43.091][16360] * Saving spawns...
[2024-01-05 15:50:43.091][16360] * Saving objects...
[2024-01-05 15:50:43.126][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:43.130][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:43.141][16360] * Game user ƒень 37. [ёпитер] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_26.sav'
[2024-01-05 15:50:43.141][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:50:43.141][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:50:43.150][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:43.893][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:43.893][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:43.893][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:43.893][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:43.895][16360] * Saving spawns...
[2024-01-05 15:50:43.895][16360] * Saving objects...
[2024-01-05 15:50:43.934][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:43.936][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:43.948][16360] * Game user ƒень 37. [ёпитер] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_27.sav'
[2024-01-05 15:50:43.948][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:50:43.948][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:50:43.956][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:44.751][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:44.752][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:44.752][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:44.752][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:44.753][16360] * Saving spawns...
[2024-01-05 15:50:44.753][16360] * Saving objects...
[2024-01-05 15:50:44.789][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:44.794][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:44.805][16360] * Game user ƒень 37. [ёпитер] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_28.sav'
[2024-01-05 15:50:44.805][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:50:44.805][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:50:44.813][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:54.053][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:54.053][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:54.054][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:54.054][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:54.055][16360] * Saving spawns...
[2024-01-05 15:50:54.055][16360] * Saving objects...
[2024-01-05 15:50:54.093][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:54.095][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:54.107][16360] * Game user ƒень 37. [ёпитер] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_29.sav'
[2024-01-05 15:50:54.107][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:50:54.107][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:50:54.116][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:50:57.915][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:50:57.915][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:50:57.915][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:50:57.915][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:50:57.917][16360] * Saving spawns...
[2024-01-05 15:50:57.917][16360] * Saving objects...
[2024-01-05 15:50:57.953][16360] * 32925 objects are successfully saved
[2024-01-05 15:50:57.957][16360] * 4367 script vars are successfully saved
[2024-01-05 15:50:57.968][16360] * Game user ƒень 37. [ёпитер] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_30.sav'
[2024-01-05 15:50:57.968][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.]
[2024-01-05 15:50:57.968][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.06 s.]
[2024-01-05 15:50:57.975][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:51:03.079][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-05 15:51:03.079][16360] [ogse_st_mgr]: 2 all timers saved
[2024-01-05 15:51:03.080][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-05 15:51:03.080][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-05 15:51:03.081][16360] * Saving spawns...
[2024-01-05 15:51:03.081][16360] * Saving objects...
[2024-01-05 15:51:03.117][16360] * 32925 objects are successfully saved
[2024-01-05 15:51:03.119][16360] * 4367 script vars are successfully saved
[2024-01-05 15:51:03.130][16360] * Game user ƒень 37. [ёпитер] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_31.sav'
[2024-01-05 15:51:03.130][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-05 15:51:03.130][16360] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-05 15:51:03.137][16360] [dsh_cop_weather]: time diff after save is -0
[2024-01-05 15:51:03.716][16360] gg_need_sleep=71
[2024-01-05 15:51:12.006][16360] [GetLastError][     126] : [Ќе найден указанный модуль.]
[2024-01-05 15:51:12.006][16360] ********************************************************************************
[2024-01-05 15:51:12.006][16360] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[2024-01-05 15:51:12.112][16360] !! Unhandled exception stack trace:
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFE59F4B], Fun: [CBaseMonster::feel_sound_new()] + [223 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster_feel.cpp-->55] + [29 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFE5AE8F], Fun: [CBaseMonster::HitSignal()] + [175 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster_feel.cpp-->266]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFA4C259], Fun: [CEntity::Hit()] + [281 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Entity.cpp-->128]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFA56B26], Fun: [CEntityAlive::Hit()] + [298 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\entity_alive.cpp-->283]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFBAAE53], Fun: [CBaseMonster::Hit()] + [359 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster.cpp-->415]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFC02EA6], Fun: [CAI_Bloodsucker::Hit()] + [18 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\Bloodsucker\bloodsucker.cpp-->642]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF9C1A5F], Fun: [CGameObject::OnEvent()] + [611 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\GameObject.cpp-->204]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFA4BFBC], Fun: [CEntity::OnEvent()] + [36 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Entity.cpp-->47]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFBABEBB], Fun: [CBaseMonster::OnEvent()] + [47 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster.cpp-->825]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF9BD407], Fun: [CLevel::cl_Process_Event()] + [631 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Level.cpp-->257]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF9BD585], Fun: [CLevel::ProcessGameEvents()] + [357 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Level.cpp-->289]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF9BD9CC], Fun: [CLevel::OnFrame()] + [756 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Level.cpp-->319]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6C7DE4], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\pure.h-->119]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6C72AE], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->376]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6C63BF], Fun: [CRenderDevice::on_idle()] + [491 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->145]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6C6FE1], Fun: [CRenderDevice::Run()] + [765 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->333] + [82 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6914B0], Fun: [Startup()] + [1256 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->280]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF691C3B], Fun: [WinMain_impl()] + [527 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->464]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF691D21], Fun: [WinMain()] + [161 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->485]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFFA267A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBD118257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBD1E8AA58], Fun: [RtlUserThreadStart()] + [40 byte(s)]

[2024-01-05 15:51:12.112][16360] ********************************************************************************
[2024-01-05 15:51:12.223][16360] --Saved dump file to [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_01-05-24_15-51-12.mdmp]

 

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Вылеты при переходах, да и просто так. Файл по выбору системы. Настройки не выкручивал.

xray_akula_2024-01-05_17-27-09.log xray_akula_2024-01-05_16-14-56.log

Изменено пользователем Domosedus

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Подскажите ,где мог застрять Вова Вист, после помощи ему на ДТ. Сколько не спал на базе он так и не появился на базе в ТД,

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помогите  плиз я как только начинаю разговаривать с прапором на свалке насчет лиса поповаду дробавика  он дает задание в вылет как это исправить помогите

 

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Написано: "Последнее обновление", это уже все, можно начинать играть или каждое новое обновление наз. Последним(которое было)?

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я устанавливал занова и что толь не делал все равно вылет

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13 минут назад, Eвгений сказал:

и что толь не делал все равно вылет

ПРоверь систему свою, смотри сколько игра кушает на минималках...

1cd4426f77edeb7a07f4f59b54bd7cc5.png

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7 минут назад, Алекс123ей сказал:

смотри сколько игра кушает на минималках...

Она там не кушает, а выжирает все до чего дотянется.

  • Лайк 1

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я решил сваю праблему  оказывается надо просто поменять худ я просто в шоке

 

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Доброго времени суток, сталкеры. Хотел бы поиграть в данный мод так, чтобы избежать багов связанных с заданиями. 

Есть ли какой-то гайд, как проходить игру, чтобы ничего не поломать? Желательно с минимум спойлеров. Заранее спасибо!

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подскажите пожалуйста что делать вылет при сохранении

xray_saurs_2024-01-07_09-41-31.log


Дополнено 51 минуты спустя

о

1 час назад, Роман30140 сказал:

подскажите пожалуйста что делать вылет при сохранении

xray_saurs_2024-01-07_09-41-31.log 79 \u043a\u0411 · 0 загрузок

отложу пока народную солянку мож доделают когда-нибуть поиграю пока в тру сталкер

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Скачал последнюю 21  гигов как сказано запускаем через ! launcher. exe не запускается ноль реакции.

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sammcon лаунчер по ссылкам на мод устарел и ничего не делает, кроме как ошибку выдает.

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Stern-13 вы про этот лаунчер?

!launcher!.exe (1.0.0+0e8fc4ecfe7000996d926a4785bf3c8a2d532b75) ? в ключе возможны опечатки ибо как это скопировать я хз

Спойлер

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при создании новой игры происходит вылет, лог прилагается

xray_dolog_2024-01-07_23-25-56.log

 

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В миссии на генераторах "Сбить вертолет", тупо нет вертолета. Перезапускался много раз , смотрел кучу видео, все равно не могу миссию пройти. Подскажите, что делать?

 

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1andrew1 памяти же не хватило... Чисто по-русски написано:

[error]Expression    : Недостаточно ресурсов памяти для завершения операции.
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 234
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\sky\shi_def_dark\shinoda_day_4.dds

Увеличивайте файл подкачки, последняя солянка - писец какая прожорливая.

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1andrew1 увеличь фаил подкачки, у меня 16гб ОЗУ, при 16 так же вылет, поставил 60, игра стартанула, потом вернул на 16 и играю без проблем 

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помогите где найти мебель в темной лощине

 

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