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ian98

Сталкеры
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Сообщения, опубликованные ian98


  1. По чужой идее мод запилишь? На заказ типо? Ну давай такой мод, что мы стоим на кордоне воякой и каждый день на блокпоста какая-нибудь шляпа случается. Не ограничиваясь перестрелками, задействовать все возможности игры. Добавить прокачку. Сделаешь?


  2. xxcactussell Таб... фпс... это я так, прикопался типо. Куда ж обзоры и без критики писать в 2023.

    Спойлер

    Да, сколько боли у меня с тем модом. Я его не пару вечеров собирал, а много больше. И сколько там переделывать нужно...(примерно всё) А я его и так раза три уже пересобирал полностью и что-то опять хвататься за него уже и не хочется. И как на зло люди его скачивают до сих пор, а он кривой такой, стыдно за него кабздец. Ну да ладно. У меня все моды кривые. Хорошо, что они хоть как работают.

    С уникальным модом удачи! Твори.


  3. Побегал по Затону. Прикольно. Тема хаоса в сталкерском модострое специфическая, впрочем как и везде, но лично мне пройти оригинальную игру с приколами - самое оно. Если планируешь это развивать, ну там больше функций и приколов, то я тебя всегда поддержу лайком(денег у меня сейчас нет:) )

    Если там по глюкам отписаться, то у меня почему-то не работает кнопка tab. Жить-то можно вроде, но прожимаю её постоянно, а задание активное не показывается. Точно также и с диалогом, если разговор заходит дальше первых фраз, то escом уже не выйдешь. Ещё при выходе из игры меня стабильно крашит. Файл лога не цепляется, тяжёлый, поэтому я его вставил в сообщение попробовал, поэтому лучше спойлер слабонервным не открывать. Лог всё равно пустой - stack trace просто выдает в момент выхода из игры. Ещё подлагивает чет как-то для игры 99 года - менее 200 фпс. Правда по настройкам у меня там стоят супер-дупер максималки с сасао и прочими наворотами, которые я так и не попытался поменять на "попроще".

    Спойлер

    image.png.e479cac86cddc83b74470cb1eda440cb.png

    
    OpenXRay Release build 8949, Aug  8 2023 (Windows 64-bit, shared)
    GitHub Actions build 3595 (5800835122) from commit[8103716abc81f069f2ce8210ec2ddc82dab22583] branch[dev] (built by OpenXRay/xray-16)
     
    command line 
    
    * CPU features: RDTSC, MMX, SSE, AVX
    * CPU threads: 12
    
    Initializing File System...
    $fs_root$ = D:\steam\steamapps\common\Stalker Call of Pripyat
    using fs-ltx fsgame.ltx
    FS: 40105 files cached 28 archives, 28Kb memory used.
    Init FileSystem 0.461449 sec
    -----loading d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\system.ltx
    -----loading d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\system.ltx
    ! Failed to determine on which monitor the game is launched.
    ! SDL: Invalid window
    Starting INPUT device...
    Loading module: xrRender_R1
    Loading module: xrRender_R2
    Loading module: xrRender_R4
    Loading module: xrRender_GL
    Loading module: d3d9
    refCount:pD3D 1
    Loading module: d3d9
    refCount:pD3D 1
    Loading module: dxgi
    Loading module: d3d11
    * GPU [vendor:10DE]-[device:2182]: NVIDIA GeForce GTX 1660 Ti
    * CREATE: DeviceREF: 3
    *   Texture memory: 5979 M
    refCount:m_pSwapChain 1
    refCount:pContext 1
    refCount:pContext 1
    refCount:pContext 1
    refCount:pContext 1
    refCount:pContext 1
    refCount:pDevice: 1
    refCount:m_pAdapter 1
    refCount:m_pFactory 1
    Available render modes[7]:
    renderer_r1
    renderer_r2a
    renderer_r2
    renderer_r2.5
    renderer_r3
    renderer_r4
    renderer_rgl
    Executing config-script "user.ltx"...
    [d:\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded.
    Selected renderer: renderer_r2.5
    Loading module: xrGame
    ! Unable to find Software\GSC Game World\STALKER-COP\ in registry
    ! Player name registry key (InstallUserName) not found !
    Initializing Engine...
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    SOUND: OpenAL: system default sound device name is Generic Software
    SOUND: OpenAL: All available devices:
    1. OpenAL Soft, Spec Version 1.1  eax[5] efx[yes] xram[yes]
    2. Generic Software, Spec Version 1.1 (default) eax[2] efx[yes] xram[no]
    Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx"...
    ! Can't find a key name for kINTERNATIONAL1
    ! Can't find a key name for kINTERNATIONAL2
    ! Can't find a key name for kYEN
    ! Can't find a key name for kINTERNATIONAL4
    ! Can't find a key name for kINTERNATIONAL5
    ! Can't find a key name for kINTERNATIONAL6
    ! Can't find a key name for kINTERNATIONAL7
    ! Can't find a key name for kINTERNATIONAL8
    ! Can't find a key name for kINTERNATIONAL9
    ! Can't find a key name for kHANGUL
    ! Can't find a key name for kHANJA
    ! Can't find a key name for kKATAKANA
    ! Can't find a key name for kHIRAGANA
    ! Can't find a key name for kZENHANKAKU
    ! Can't find a key name for kLANG6
    ! Can't find a key name for kLANG7
    ! Can't find a key name for kLANG8
    ! Can't find a key name for kLANG9
    ! Can't find a key name for mouse1
    ! Can't find a key name for mouse2
    ! Can't find a key name for mouse3
    ! Can't find a key name for mouse4
    ! Can't find a key name for mouse5
    ! Can't find a key name for gpA
    ! Can't find a key name for gpB
    ! Can't find a key name for gpX
    ! Can't find a key name for gpY
    ! Can't find a key name for gpBACK
    ! Can't find a key name for gpGUIDE
    ! Can't find a key name for gpSTART
    ! Can't find a key name for gpLEFT_STICK
    ! Can't find a key name for gpRIGHT_STICK
    ! Can't find a key name for gpLEFT_SHOULDER
    ! Can't find a key name for gpRIGHT_SHOULDER
    ! Can't find a key name for gpDPAD_UP
    ! Can't find a key name for gpDPAD_DOWN
    ! Can't find a key name for gpDPAD_LEFT
    ! Can't find a key name for gpDPAD_RIGHT
    ! Can't find a key name for gpMISC1
    ! Can't find a key name for gpPADDLE_P1
    ! Can't find a key name for gpPADDLE_P2
    ! Can't find a key name for gpPADDLE_P3
    ! Can't find a key name for gpPADDLE_P4
    ! Can't find a key name for gpTOUCHPAD
    ! Can't find a key name for gpAXIS_LEFT
    ! Can't find a key name for gpAXIS_RIGHT
    ! Can't find a key name for gpAXIS_TRIGGER_LEFT
    ! Can't find a key name for gpAXIS_TRIGGER_RIGHT
    [d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
    Executing config-script "user.ltx"...
    Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\rspec_high.ltx"...
    [d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\rspec_high.ltx] successfully loaded.
    Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx"...
    [d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
    ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
    ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
    ~ Invalid syntax in call to 'sv_suspicious_actions_ban_time'
    ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
    [d:\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded.
    SOUND: Selected device is Generic Software
    * SOUND: Creative EAX extension: present
    * SOUND: Creative EAX deferred: present
    * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    Starting RENDER device...
    Loading module: d3d9
    * GPU [vendor:10DE]-[device:2182]: NVIDIA GeForce GTX 1660 Ti
    * GPU driver: 31.0.15.3179
    * CREATE: DeviceREF: 1
    * Vertex Processor: PURE HARDWARE
    *   Texture memory: 4079 M
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: unrecognized, 16
    * NVidia MGPU: Logical(1), Physical(1)
    Loading module: ATIMGPUD
    ! Failed to load module: ATIMGPUD
    ! Failed loading ATIMGPUD.dll: Не найден указанный модуль.
    * Starting rendering as 2-GPU.
    * DVB created: 4096K
    * DIB created: 512K
    ! Renderer doesn't support blender 'effects\shadow_world'
    Processing 2736 .thm files in [$game_textures$]
    CTextureDescrMngr::Load, texture descriptions loaded for 36 ms
    * NULLRT supported
    * ...and used
    * HWDST/PCF supported and used
    * NV-DBT supported and used
    * Managed textures disabled
    * Loading script: _G.script
    * Loading script: class_registrator.script
    * Loading script: ui_main_menu.script
    * Loading script: smart_terrain.script
    * Loading script: se_level_changer.script
    * Loading script: se_actor.script
    * Loading script: se_stalker.script
    * Loading script: se_heli.script
    * Loading script: se_zones.script
    * Loading script: se_item.script
    * Loading script: se_smart_cover.script
    * Loading script: se_artefact.script
    * Loading script: se_monster.script
    * Loading script: sim_squad_scripted.script
    * Loading script: game_registrator.script
    Starting engine...
    ! Unable to find Software\GSC Game World\STALKER-COP\ in registry
    ! Player name registry key (InstallUserName) not found !
    ! Unable to find Software\GSC Game World\STALKER-COP\ in registry
    Loading module: AnselSDK64
    ! Nvidia Ansel:: failed to load AnselSDKxx.dll
    ! Missing ogg-comment, file:  d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\ati_radeon_1920x1080.ogg
    ! Missing ogg-comment, file:  d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\amd_fusion_final_720.ogg
    * Loading script: xr_s.script
    * [ Windows ]: free[-5650604 K], reserved[4946188 K], committed[704352 K]
    * [ Render ]: textures[0 K]
    * [ x-ray  ]: process heap[418464 K]
    * [ x-ray  ]: economy: strings[11661 K], smem[0 K]
    * Loading script: ui_load_dialog.script
    * Loading script: db.script
    * Loading script: actor_proxy.script
    *  0.0 : [  55] $null
    *  0.0 : [   3] $user$accum
    *  0.0 : [   1] $user$accum_temp
    *  0.0 : [   6] $user$albedo
    *  0.0 : [   6] $user$bloom1
    *  0.0 : [   2] $user$bloom2
    *  0.0 : [   2] $user$cmap0
    *  0.0 : [   2] $user$cmap1
    *  0.0 : [   2] $user$env_s0
    *  0.0 : [   2] $user$env_s1
    *  0.0 : [   6] $user$generic0
    *  0.0 : [   5] $user$generic1
    *  0.0 : [   2] $user$generic2
    *  0.0 : [   3] $user$jitter_0
    *  0.0 : [   1] $user$jitter_1
    *  0.0 : [   1] $user$jitter_2
    *  0.0 : [   1] $user$jitter_3
    *  0.0 : [   1] $user$jitter_4
    *  0.0 : [   2] $user$lum_t64
    *  0.0 : [   3] $user$lum_t8
    *  0.0 : [   1] $user$luminance_0
    *  0.0 : [   1] $user$luminance_1
    *  0.0 : [   1] $user$luminance_2
    *  0.0 : [   1] $user$luminance_3
    *  0.0 : [   7] $user$material
    *  0.0 : [  11] $user$normal
    *  0.0 : [ 106] $user$position
    *  0.0 : [   1] $user$sky0
    *  0.0 : [   1] $user$sky1
    *  0.0 : [   6] $user$smap_depth
    *  0.0 : [   3] $user$smap_surf
    *  0.0 : [   7] $user$tonemap
    *  0.0 : [   2] $user$tonemap_src
    *  0.0 : [   2] act\act_controller_hit1
    *  0.0 : [   2] fx\fx_flare1
    *  0.0 : [   1] fx\fx_flare2
    *  0.0 : [   1] fx\fx_flare3
    *  0.0 : [   2] fx\fx_gradient
    *  0.0 : [   2] fx\fx_gradient1
    *  0.0 : [   1] fx\fx_lightning
    *  0.0 : [   1] fx\fx_noise
    *  0.0 : [   2] fx\fx_noise2
    *  0.0 : [   1] fx\fx_rain
    *  0.0 : [   1] fx\fx_rainsplash1
    *  0.0 : [   2] fx\fx_sun
    *  0.0 : [   1] fx\fx_sun_rise
    *  0.0 : [   1] fx\fx_thunderbolts_gradient
    *  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
    *  0.0 : [   2] fx\fx_volumefog1
    *  0.0 : [   2] glow\glow_04
    *  0.0 : [   2] glow\glow_fire1
    *  0.0 : [   2] glow\glow_orange
    *  0.0 : [   2] glow\glow_orange2
    *  0.0 : [   2] glow\glow_orange_bright
    *  0.0 : [   2] glow\glow_white
    *  0.0 : [   4] lights\lights_spot01
    *  0.0 : [   2] pfx\pfx_ani-explosion-02
    *  0.0 : [   2] pfx\pfx_ani-explosion-02-b-a
    *  0.0 : [   2] pfx\pfx_ani-explosion-02a
    *  0.0 : [   2] pfx\pfx_ani-fire01
    *  0.0 : [   2] pfx\pfx_ani-smoke-01
    *  0.0 : [   2] pfx\pfx_anomaly_1
    *  0.0 : [   2] pfx\pfx_anomaly_16
    *  0.0 : [   2] pfx\pfx_anomaly_18
    *  0.0 : [   2] pfx\pfx_anomaly_19
    *  0.0 : [   2] pfx\pfx_anomaly_2
    *  0.0 : [   2] pfx\pfx_anomaly_21
    *  0.0 : [   2] pfx\pfx_anomaly_23
    *  0.0 : [   2] pfx\pfx_anomaly_2_green
    *  0.0 : [   2] pfx\pfx_anomaly_3
    *  0.0 : [   2] pfx\pfx_anomaly_4
    *  0.0 : [   2] pfx\pfx_anomaly_5
    *  0.0 : [   2] pfx\pfx_anomaly_6
    *  0.0 : [   2] pfx\pfx_anomaly_7
    *  0.0 : [   2] pfx\pfx_anomaly_8
    *  0.0 : [   2] pfx\pfx_anomaly_88
    *  0.0 : [   2] pfx\pfx_anomaly_9
    *  0.0 : [   2] pfx\pfx_bloodsplash1
    *  0.0 : [   2] pfx\pfx_bloodsplash2
    *  0.0 : [   2] pfx\pfx_blurry_cloud
    *  0.0 : [   2] pfx\pfx_brick
    *  0.0 : [   2] pfx\pfx_bubble
    *  0.0 : [   2] pfx\pfx_bubble_1
    *  0.0 : [   1] pfx\pfx_bubble_water
    *  0.0 : [   2] pfx\pfx_concretedebris_01
    *  0.0 : [   2] pfx\pfx_concretepuffs_01
    *  0.0 : [   1] pfx\pfx_dist2
    *  0.0 : [   1] pfx\pfx_dist2inv
    *  0.0 : [   1] pfx\pfx_dist3
    *  0.0 : [   1] pfx\pfx_dist4
    *  0.0 : [   1] pfx\pfx_dist7
    *  0.0 : [   1] pfx\pfx_dist8
    *  0.0 : [   1] pfx\pfx_dist9
    *  0.0 : [   1] pfx\pfx_dist_teleport
    *  0.0 : [   1] pfx\pfx_distort_anomaly
    *  0.0 : [   2] pfx\pfx_distortion
    *  0.0 : [   2] pfx\pfx_explotions_2
    *  0.0 : [   2] pfx\pfx_explotions_3
    *  0.0 : [   2] pfx\pfx_explotions_4
    *  0.0 : [   2] pfx\pfx_explotions_smoke
    *  0.0 : [   2] pfx\pfx_flame
    *  0.0 : [   2] pfx\pfx_flame_01
    *  0.0 : [   2] pfx\pfx_flamefx_01
    *  0.0 : [   2] pfx\pfx_flash_01
    *  0.0 : [   2] pfx\pfx_flash_05
    *  0.0 : [   2] pfx\pfx_flash_07
    *  0.0 : [   2] pfx\pfx_gologramma
    *  0.0 : [   2] pfx\pfx_gradient
    *  0.0 : [   2] pfx\pfx_gradient1
    *  0.0 : [   2] pfx\pfx_leaves_01
    *  0.0 : [   2] pfx\pfx_leaves_02
    *  0.0 : [   2] pfx\pfx_light1
    *  0.0 : [   2] pfx\pfx_light3
    *  0.0 : [   2] pfx\pfx_light4
    *  0.0 : [   1] pfx\pfx_lighting_stancia_01
    *  0.0 : [   1] pfx\pfx_lighting_stancia_02
    *  0.0 : [   2] pfx\pfx_lightning_01
    *  0.0 : [   2] pfx\pfx_lightning_02
    *  0.0 : [   2] pfx\pfx_ligth_6
    *  0.0 : [   2] pfx\pfx_plasma
    *  0.0 : [   2] pfx\pfx_shells1
    *  0.0 : [   2] pfx\pfx_shells2
    *  0.0 : [   2] pfx\pfx_skinsplash1
    *  0.0 : [   2] pfx\pfx_smoke_a
    *  0.0 : [   2] pfx\pfx_smoke_b
    *  0.0 : [   2] pfx\pfx_smokepuffs1
    *  0.0 : [   2] pfx\pfx_smokepuffs2
    *  0.0 : [   2] pfx\pfx_spark_01
    *  0.0 : [   2] pfx\pfx_sparks
    *  0.0 : [   2] pfx\pfx_specks
    *  0.0 : [   2] pfx\pfx_specks_poison
    *  0.0 : [   2] pfx\pfx_spikey_star
    *  0.0 : [   2] pfx\pfx_splash3
    *  0.0 : [   2] pfx\pfx_splash_01
    *  0.0 : [   2] pfx\pfx_splash_02
    *  0.0 : [   2] pfx\pfx_step_blood
    *  0.0 : [   2] pfx\pfx_stonedebris1
    *  0.0 : [   2] pfx\pfx_stonedebris2
    *  0.0 : [   2] pfx\pfx_synus
    *  0.0 : [   2] pfx\pfx_teleport
    *  0.0 : [   2] pfx\pfx_test_textures
    *  0.0 : [   2] pfx\pfx_vehglassdebris_01
    *  0.0 : [   2] pfx\pfx_vehmetaldebris_01
    *  0.0 : [   2] pfx\pfx_water_wave
    *  0.0 : [   2] pfx\pfx_woodchips1
    *  0.0 : [   2] pfx\pfx_woodchips3
    *  0.0 : [   2] prop\prop_fake_bed_fireplace
    *  0.0 : [   2] prop\prop_provod_02
    *  0.0 : [   5] sky\sky_12_vibros_cube
    *  0.0 : [   5] sky\sky_12_vibros_cube#small
    *  0.0 : [  26] sky\sky_13_cube
    *  0.0 : [  26] sky\sky_13_cube#small
    *  0.0 : [  16] sky\sky_13_cube_night
    *  0.0 : [  16] sky\sky_13_cube_night#small
    *  0.0 : [  12] sky\sky_13_vibros_cube
    *  0.0 : [  12] sky\sky_13_vibros_cube#small
    *  0.0 : [  10] sky\sky_14_cube
    *  0.0 : [  10] sky\sky_14_cube#small
    *  0.0 : [   4] sky\sky_17_clouds_cube
    *  0.0 : [   4] sky\sky_17_clouds_cube#small
    *  0.0 : [   4] sky\sky_17_cube
    *  0.0 : [   4] sky\sky_17_cube#small
    *  0.0 : [   8] sky\sky_18_cube
    *  0.0 : [   8] sky\sky_18_cube#small
    *  0.0 : [  11] sky\sky_19_cube
    *  0.0 : [  11] sky\sky_19_cube#small
    *  0.0 : [   4] sky\sky_1_clouds_cube
    *  0.0 : [   4] sky\sky_1_clouds_cube#small
    *  0.0 : [   4] sky\sky_20_clouds_cube
    *  0.0 : [   4] sky\sky_20_clouds_cube#small
    *  0.0 : [   4] sky\sky_20_cube
    *  0.0 : [   4] sky\sky_20_cube#small
    *  0.0 : [   4] sky\sky_2_clouds_cube
    *  0.0 : [   4] sky\sky_2_clouds_cube#small
    *  0.0 : [   4] sky\sky_2_cube
    *  0.0 : [   4] sky\sky_2_cube#small
    *  0.0 : [  12] sky\sky_3_cube
    *  0.0 : [  12] sky\sky_3_cube#small
    *  0.0 : [   3] sky\sky_4_cube
    *  0.0 : [   3] sky\sky_4_cube#small
    *  0.0 : [  30] sky\sky_5_cube
    *  0.0 : [  30] sky\sky_5_cube#small
    *  0.0 : [   7] sky\sky_6_cube
    *  0.0 : [   7] sky\sky_6_cube#small
    *  0.0 : [  11] sky\sky_7_cube
    *  0.0 : [  11] sky\sky_7_cube#small
    *  0.0 : [   8] sky\sky_8_cube
    *  0.0 : [   8] sky\sky_8_cube#small
    *  0.0 : [  51] sky\sky_9_cube
    *  0.0 : [  51] sky\sky_9_cube#small
    *  0.0 : [ 238] sky\sky_oblaka
    *  0.0 : [   1] ui\ui_actor_loadgame_screen
    *  0.0 : [   1] ui\ui_font_arial_14_1024
    *  0.0 : [   1] ui\ui_font_console_02
    *  0.0 : [   1] ui\ui_font_graff_50_1024
    *  0.0 : [   1] ui\ui_font_hud_01
    *  0.0 : [   1] ui\ui_font_hud_02
    *  0.0 : [   1] ui\ui_font_letter_25_1024
    *  0.0 : [   1] wm\wm_blood_1
    *  0.0 : [   1] wm\wm_blood_1_1
    *  0.0 : [   1] wm\wm_blood_1_2
    *  0.0 : [   1] wm\wm_blood_1_3
    *  0.0 : [   1] wm\wm_blood_drop_4
    *  0.0 : [   1] wm\wm_bullet_asfalt_1
    *  0.0 : [   1] wm\wm_bullet_asfalt_2
    *  0.0 : [   1] wm\wm_bullet_asfalt_3
    *  0.0 : [   1] wm\wm_bullet_brick_1
    *  0.0 : [   1] wm\wm_bullet_brick_2
    *  0.0 : [   1] wm\wm_bullet_concrete
    *  0.0 : [   1] wm\wm_bullet_concrete_1
    *  0.0 : [   1] wm\wm_bullet_concrete_2
    *  0.0 : [   1] wm\wm_bullet_concrete_4
    *  0.0 : [   1] wm\wm_bullet_concrete_5
    *  0.0 : [   1] wm\wm_bullet_concrete_6
    *  0.0 : [   1] wm\wm_bullet_concrete_7
    *  0.0 : [   1] wm\wm_bullet_glass01
    *  0.0 : [   1] wm\wm_bullet_glass02
    *  0.0 : [   1] wm\wm_bullet_glass03
    *  0.0 : [   1] wm\wm_bullet_glass04
    *  0.0 : [   1] wm\wm_bullet_ground
    *  0.0 : [   1] wm\wm_bullet_ground_1
    *  0.0 : [   1] wm\wm_bullet_ground_2
    *  0.0 : [   1] wm\wm_bullet_metall_thik
    *  0.0 : [   1] wm\wm_bullet_metall_thik_1
    *  0.0 : [   1] wm\wm_bullet_metall_thik_2
    *  0.0 : [   1] wm\wm_bullet_metall_thik_3
    *  0.0 : [   1] wm\wm_bullet_metall_thin
    *  0.0 : [   1] wm\wm_bullet_metall_thin_1
    *  0.0 : [   1] wm\wm_bullet_metall_thin_2
    *  0.0 : [   1] wm\wm_bullet_metall_thin_3
    *  0.0 : [   1] wm\wm_bullet_metall_thin_4
    *  0.0 : [   1] wm\wm_bullet_wood
    *  0.0 : [   1] wm\wm_bullet_wood_1
    *  0.0 : [   1] wm\wm_bullet_wood_2
    *  0.0 : [   1] wm\wm_bullet_wood_3
    *  0.0 : [   1] wm\wm_bullet_wood_4
    *  0.0 : [   1] wm\wm_bullet_wood_5
    *  0.0 : [   1] wm\wm_bullet_wood_6
    *  0.0 : [   1] wm\wm_bullet_wood_7
    *  0.0 : [   1] wm\wm_bullet_wood_8
    *  0.0 : [   1] wm\wm_bullet_wood_9
    *  0.0 : [   1] wm\wm_knife_dead
    *  0.0 : [   1] wm\wm_knife_horiz
    *  0.0 : [   1] wm\wm_knife_horiz_blood
    *  0.0 : [   1] wm\wm_knife_horiz_blood1
    *  0.0 : [   1] wm\wm_knife_horiz_metal
    *  0.0 : [   1] wm\wm_knife_horiz_ston
    *  0.0 : [   1] wm\wm_knife_wood
    *  0.0 : [   1] wm\wm_knife_wood1
    *  0.0 : [   1] wm\wm_knife_wood2
    *  8.1 : [   1] komp - quicksave
    * 32.1 : [   1] ui\ui_font_letter_16_1024
    * 32.1 : [   1] ui\ui_font_letter_18_1024
    * 32.1 : [   1] ui\ui_magnifier2
    * 33.0 : [   1] ui\ui_ani_cursor
    * 64.1 : [   1] ui\ui_font_graff_19_1024
    * 64.1 : [   1] ui\ui_font_graff_22_1024
    * 128.1 : [   1] ui\ui_font_graff_32_1024
    * 270.0 : [   1] ui\video_voroni_crop
    * 936.0 : [   1] ui\video_water_crop
    * 1024.1 : [   1] ui\ui_actor_hint_wnd
    * 1024.1 : [   1] ui\ui_actor_main_menu
    * 1024.1 : [   1] ui\ui_actor_mp_screen
    * 1024.1 : [   1] ui\ui_actor_multiplayer_background
    * 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
    * 1024.1 : [   1] ui\ui_actor_sleep_screen
    * 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
    * 4096.1 : [   1] ui\ui_common
    * phase time: 0 ms
    * phase cmem: 449096 K
    Loading sounds...
    ! Missing ogg-comment, file:  d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\bitcomposer.ogg
    Finished creating 11427 sound sources. Duration: 253 ms
    Loading objects...
    Loading models...
    Loading textures...
    * [prefetch] time:   1167 ms
    * [prefetch] memory: 373284 Kb
    ! Unable to find Software\GSC Game World\STALKER-COP\ in registry
    ! Player name registry key (InstallUserName) not found !
    * phase time: 1170 ms
    * phase cmem: 822376 K
    * Loading script: _G.script
    * Loading script: class_registrator.script
    * Loading script: ui_main_menu.script
    * Loading script: smart_terrain.script
    * Loading script: se_level_changer.script
    * Loading script: se_actor.script
    * Loading script: se_stalker.script
    * Loading script: se_heli.script
    * Loading script: se_zones.script
    * Loading script: se_item.script
    * Loading script: se_smart_cover.script
    * Loading script: se_artefact.script
    * Loading script: se_monster.script
    * Loading script: sim_squad_scripted.script
    * Loading script: game_registrator.script
    * Loading script: smart_names.script
    * Loading script: task_manager.script
    * Loading script: sound_theme.script
    * Loading script: utils.script
    * Loading script: db.script
    * Loading script: actor_proxy.script
    * Loading script: xr_sound.script
    * Loading script: dialog_manager.script
    * Loading script: xr_logic.script
    * Loading script: xr_s.script
    * Loading script: xrs_dyn_music.script
    * Loading script: sim_objects.script
    * Loading script: sim_board.script
    * Loading script: sr_light.script
    * Loading script: pda.script
    * phase time: 67 ms
    * phase cmem: 831428 K
    * phase time: 12 ms
    * phase cmem: 831428 K
    * Loading script: inventory_upgrades.script
    * Loading spawn registry...
    * Loading script: story_objects.script
    * Loading script: smart_covers.script
    * Loading script: smart_covers_combat_prone.script
    * Loading script: smart_covers_loophole_prone.script
    * Loading script: smart_covers_combat_front.script
    * Loading script: smart_covers_loophole_crouch_front_left.script
    * Loading script: smart_covers_loophole_crouch_front.script
    * Loading script: smart_covers_loophole_crouch_front_right.script
    * Loading script: smart_covers_loophole_stand_front_left.script
    * Loading script: smart_covers_loophole_stand_front_right.script
    * Loading script: smart_covers_animpoint_stay_wall.script
    * Loading script: smart_covers_loophole_animpoint_stay_wall.script
    * Loading script: smart_covers_animpoint_stay_table.script
    * Loading script: smart_covers_loophole_animpoint_stay_table.script
    * Loading script: smart_covers_animpoint_sit_high.script
    * Loading script: smart_covers_loophole_animpoint_sit_high.script
    * Loading script: smart_covers_animpoint_sit_normal.script
    * Loading script: smart_covers_loophole_animpoint_sit_normal.script
    * Loading script: smart_covers_animpoint_sit_low.script
    * Loading script: smart_covers_loophole_animpoint_sit_low.script
    * Loading script: smart_covers_animpoint_pri_a15.script
    * Loading script: smart_covers_loophole_animpoint_pri_a15.script
    * Loading script: smart_covers_anim_pri_a22.script
    * Loading script: smart_covers_loophole_anim_pri_a22.script
    * Loading script: smart_terrain_control.script
    * 6464 spawn points are successfully loaded
    * Loading objects...
    * Loading script: sound_manager.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    * 11485 objects are successfully loaded
    * Loading script: simulation_objects.script
    * Loading script: xr_conditions.script
    * Loading script: xr_statistic.script
    * Loading script: treasure_manager.script
    * Loading script: gulag_general.script
    * Loading script: xr_gulag.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Loading script: modules.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Game komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.008s)
    * phase time: 1008 ms
    * phase cmem: 1059540 K
    * Loading script: loadscreen.script
    * phase time: 14 ms
    * phase cmem: 1060056 K
    * phase time: 26 ms
    * phase cmem: 1060120 K
    # New player created.
    * WARNING: player not logged in
    * client : connection accepted - <All Ok>
    * phase time: 31 ms
    * phase cmem: 1060060 K
    * phase time: 9 ms
    * phase cmem: 1060076 K
    * Loaded ObjectSpace cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\objspace.bin)...
    * phase time: 302 ms
    * phase cmem: 1138052 K
    * phase time: 66 ms
    * phase cmem: 1153252 K
    * [Loading VB] 65524 verts, 2047 Kb
    * [Loading VB] 49375 verts, 1542 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65530 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 62064 verts, 1939 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 20072 verts, 627 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 393270 indices, 768 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65533 verts, 767 Kb
    * [Loading VB] 65533 verts, 767 Kb
    * [Loading VB] 41404 verts, 485 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 760575 indices, 1485 Kb
    * phase time: 74 ms
    * phase cmem: 1273032 K
    * phase time: 25 ms
    * phase cmem: 1273980 K
    * [DETAILS] VertexConsts(256), Batch(61)
    * [DETAILS] 10126 v(20), 5368 p
    * [DETAILS] Batch(61), VB(197K), IB(31K)
    * phase time: 2 ms
    * phase cmem: 1274064 K
    * Loaded portals cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\portals.bin)...
    * Loading HOM: d:\steam\steamapps\common\stalker call of pripyat\gamedata\levels\zaton\level.hom
    * Loaded HOM cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\hom.bin)...
    * phase time: 2 ms
    * phase cmem: 1274064 K
    * phase time: 0 ms
    * phase cmem: 1274064 K
    * phase time: 1 ms
    * phase cmem: 1274052 K
    * phase time: 1 ms
    * phase cmem: 1280072 K
    * t-report - base: 1464, 317478 K
    * t-report - lmap: 16, 16386 K
    * WARNING: player not logged in
    PS new version, 1
    ~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [background]
    ! Can't find texture 'ui_ingame2_pda_buttons_background_e'
    ! Can't find texture 'ui_pda2_fr_l'
    ! Can't find texture 'ui_pda2_fr_r'
    ! Can't find texture 'ui_pda2_fr_t'
    ! Can't find texture 'ui_pda2_fr_lt'
    ! Can't find texture 'ui_pda2_fr_rb'
    ! Can't find texture 'ui_pda2_fr_rt'
    ! Can't find texture 'ui_pda2_fr_lb'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_back'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_l'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_r'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_t'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_b'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_lt'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_rb'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_rt'
    ! Can't find texture 'ui_pda2_fr_delimiter_fraction_lb'
    ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [background]
    ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line1]
    ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line2]
    ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line3]
    ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line4]
    ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_left]
    ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_right]
    ~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [background]
    ! Can't find texture 'ui_ingame2_pda_buttons_background_e'
    * phase time: 453 ms
    * phase cmem: 1596116 K
    * Loading script: bind_restrictor.script
    * Loading script: bind_anomaly_field.script
    ~ [actor_hit_snds] is missing sounds for type [physic_strike]
    * Loading script: bind_stalker.script
    * Loading script: level_weathers.script
    * Loading script: surge_manager.script
    * Loading script: release_body_manager.script
    * Loading script: sr_psy_antenna.script
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    * Loading script: task_objects.script
    * Loading script: task_functor.script
    * Loading script: death_manager.script
    * Loading script: benchmark.script
    * Loading script: xr_motivator.script
    * Loading script: state_mgr.script
    * Loading script: xr_evaluators_id.script
    [LUA]  PROPERTY_BASE 74
    * Loading script: xr_actions_id.script
    * Loading script: state_mgr_goap.script
    * Loading script: state_mgr_weapon.script
    * Loading script: state_mgr_movement.script
    * Loading script: state_mgr_mental.script
    * Loading script: state_mgr_bodystate.script
    * Loading script: state_mgr_direction.script
    * Loading script: state_mgr_animation.script
    * Loading script: state_mgr_animstate_list.script
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    * Loading script: xr_effects.script
    * Loading script: state_mgr_animstate.script
    * Loading script: state_mgr_animation_list.script
    * Loading script: sr_camp.script
    * Loading script: xr_corpse_detection.script
    * Loading script: xr_help_wounded.script
    * Loading script: state_mgr_animation_list_animpoint.script
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    * Loading script: state_mgr_pri_a15.script
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    * Loading script: bind_physic_object.script
    * Loading script: bind_smart_cover.script
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    * Loading script: xr_reach_task.script
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    * Loading script: xr_wounded.script
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    ! Unknown command:  dump_infos
    * Loading script: sr_idle.script
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    * MEMORY USAGE: 1787528 K
    * End of synchronization A[1] R[1]
    * phase time: 2873 ms
    * phase cmem: 1787528 K
    * [ Windows ]: free[-7214860 K], reserved[5060316 K], committed[2154480 K]
    * [ Render ]: textures[379736 K]
    * [ x-ray  ]: process heap[1787528 K]
    * [ x-ray  ]: economy: strings[28423 K], smem[10212 K]
    * Loading script: sr_cutscene.script
    * Loading script: cam_effector_sets.script
    * Loading script: xr_remark.script
    * [ Windows ]: free[-7213864 K], reserved[5097088 K], committed[2116712 K]
    * [ Render ]: textures[379736 K]
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    * [ x-ray  ]: economy: strings[28437 K], smem[10212 K]
    * Saving spawns...
    * Saving objects...
    * 11485 objects are successfully saved
    * Game Komp - quicksave.scop is successfully saved to file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop'
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    * Loading script: xr_info.script
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    ! SV:ge_destroy: [13468] not found on server
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    * [ Windows ]: free[-7237808 K], reserved[5133600 K], committed[2104144 K]
    * [ Render ]: textures[383706 K]
    * [ x-ray  ]: process heap[1730088 K]
    * [ x-ray  ]: economy: strings[28595 K], smem[10212 K]
    * [ Windows ]: free[-7237040 K], reserved[5128992 K], committed[2107984 K]
    * [ Render ]: textures[383706 K]
    * [ x-ray  ]: process heap[1734704 K]
    * [ x-ray  ]: economy: strings[28595 K], smem[10212 K]
    [LUA]  --------->0
    [LUA]  --------->0
    * Loading script: _G.script
    * Loading script: class_registrator.script
    * Loading script: ui_main_menu.script
    * Loading script: smart_terrain.script
    * Loading script: se_level_changer.script
    * Loading script: se_actor.script
    * Loading script: se_stalker.script
    * Loading script: se_heli.script
    * Loading script: se_zones.script
    * Loading script: se_item.script
    * Loading script: se_smart_cover.script
    * Loading script: se_artefact.script
    * Loading script: se_monster.script
    * Loading script: sim_squad_scripted.script
    * Loading script: game_registrator.script
    * Loading script: smart_names.script
    * Loading script: task_manager.script
    * Loading script: sound_theme.script
    * Loading script: utils.script
    * Loading script: db.script
    * Loading script: actor_proxy.script
    * Loading script: xr_sound.script
    * Loading script: dialog_manager.script
    * Loading script: xr_logic.script
    * Loading script: xr_s.script
    * Loading script: xrs_dyn_music.script
    * Loading script: sim_objects.script
    * Loading script: sim_board.script
    * Loading script: sr_light.script
    * Loading script: pda.script
    * phase time: 67 ms
    * phase cmem: 1763980 K
    * phase time: 0 ms
    * phase cmem: 1764000 K
    * Loading script: inventory_upgrades.script
    * Loading spawn registry...
    * Loading script: story_objects.script
    * Loading script: smart_covers.script
    * Loading script: smart_covers_combat_prone.script
    * Loading script: smart_covers_loophole_prone.script
    * Loading script: smart_covers_combat_front.script
    * Loading script: smart_covers_loophole_crouch_front_left.script
    * Loading script: smart_covers_loophole_crouch_front.script
    * Loading script: smart_covers_loophole_crouch_front_right.script
    * Loading script: smart_covers_loophole_stand_front_left.script
    * Loading script: smart_covers_loophole_stand_front_right.script
    * Loading script: smart_covers_animpoint_stay_wall.script
    * Loading script: smart_covers_loophole_animpoint_stay_wall.script
    * Loading script: smart_covers_animpoint_stay_table.script
    * Loading script: smart_covers_loophole_animpoint_stay_table.script
    * Loading script: smart_covers_animpoint_sit_high.script
    * Loading script: smart_covers_loophole_animpoint_sit_high.script
    * Loading script: smart_covers_animpoint_sit_normal.script
    * Loading script: smart_covers_loophole_animpoint_sit_normal.script
    * Loading script: smart_covers_animpoint_sit_low.script
    * Loading script: smart_covers_loophole_animpoint_sit_low.script
    * Loading script: smart_covers_animpoint_pri_a15.script
    * Loading script: smart_covers_loophole_animpoint_pri_a15.script
    * Loading script: smart_covers_anim_pri_a22.script
    * Loading script: smart_covers_loophole_anim_pri_a22.script
    * Loading script: smart_terrain_control.script
    * 6464 spawn points are successfully loaded
    * Loading objects...
    * Loading script: sound_manager.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    * 11485 objects are successfully loaded
    * Loading script: simulation_objects.script
    * Loading script: xr_conditions.script
    * Loading script: xr_statistic.script
    * Loading script: treasure_manager.script
    * Loading script: gulag_general.script
    * Loading script: xr_gulag.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Loading script: modules.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.028s)
    * phase time: 1027 ms
    * phase cmem: 1788676 K
    * Loading script: loadscreen.script
    * phase time: 1 ms
    * phase cmem: 1788676 K
    * Loading script: bind_campfire.script
    * Loading script: surge_manager.script
    ~ [actor_hit_snds] is missing sounds for type [physic_strike]
    * Loading script: bind_stalker.script
    * Loading script: level_weathers.script
    * Loading script: release_body_manager.script
    * Loading script: sr_psy_antenna.script
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    * Loading script: task_objects.script
    * Loading script: task_functor.script
    * Loading script: death_manager.script
    * Loading script: benchmark.script
    * Loading script: bind_artefact.script
    * Loading script: bind_anomaly_zone.script
    * Loading script: bind_physic_object.script
    * Loading script: gun_game.script
    * Loading script: ui_mm_opt_main.script
    * Loading script: bind_anomaly_field.script
    * Loading script: bind_restrictor.script
    * Loading script: bind_smart_terrain.script
    * Loading script: bind_smart_cover.script
    * Loading script: bind_camp.script
    * Loading script: sr_camp.script
    * Loading script: bind_level_changer.script
    * Loading script: bind_signal_light.script
    * Loading script: bind_door_labx8.script
    * Loading script: bind_monster.script
    * Loading script: xr_motivator.script
    * Loading script: state_mgr.script
    * Loading script: xr_evaluators_id.script
    [LUA]  PROPERTY_BASE 74
    * Loading script: xr_actions_id.script
    * Loading script: state_mgr_goap.script
    * Loading script: state_mgr_weapon.script
    * Loading script: state_mgr_movement.script
    * Loading script: state_mgr_mental.script
    * Loading script: state_mgr_bodystate.script
    * Loading script: state_mgr_direction.script
    * Loading script: state_mgr_animation.script
    * Loading script: state_mgr_animstate_list.script
    * Loading script: state_mgr_animstate_list_animpoint.script
    * Loading script: xr_effects.script
    * Loading script: state_mgr_animstate.script
    * Loading script: state_mgr_animation_list.script
    * Loading script: xr_corpse_detection.script
    * Loading script: xr_help_wounded.script
    * Loading script: state_mgr_animation_list_animpoint.script
    * Loading script: state_mgr_scenario.script
    * Loading script: state_mgr_pri_a15.script
    * Loading script: state_mgr_smartcover.script
    * Loading script: move_mgr.script
    * Loading script: trade_manager.script
    * Loading script: bind_crow.script
    * Loading script: game_relations.script
    * Loading script: xr_reach_task.script
    * Loading script: xr_combat.script
    * Loading script: xr_hit.script
    * Loading script: xr_meet.script
    * Loading script: xr_combat_ignore.script
    * Loading script: stalker_generic.script
    * Loading script: xr_danger.script
    * Loading script: xr_gather_items.script
    * Loading script: xr_wounded.script
    * Loading script: xr_abuse.script
    * Loading script: xr_death.script
    * Loading script: spawner.script
    * Loading script: restrictor_manager.script
    * Loading script: xr_hear.script
    * Loading script: xr_walker.script
    * Loading script: xr_animpoint_predicates.script
    * Loading script: state_lib.script
    * Loading script: state_lib_animpoint.script
    * Loading script: post_combat_idle.script
    * Loading script: xr_remark.script
    * Loading script: jump_level.script
    * Loading script: game_stats.script
    ! Unknown command:  dump_infos
    * Loading script: ph_on_hit.script
    * Loading script: ph_door.script
    * Loading script: sr_idle.script
    * Loading script: ph_button.script
    * Loading script: sr_crow_spawner.script
    * Loading script: ph_idle.script
    * Loading script: sim_squad_actions.script
    * Loading script: sr_teleport.script
    * Loading script: sr_particle.script
    * Loading script: ph_death.script
    * MEMORY USAGE: 1885924 K
    * End of synchronization A[1] R[1]
    * phase time: 1881 ms
    * phase cmem: 1885916 K
    * [ Windows ]: free[-7337460 K], reserved[5090388 K], committed[2247008 K]
    * [ Render ]: textures[381444 K]
    * [ x-ray  ]: process heap[1885916 K]
    * [ x-ray  ]: economy: strings[28390 K], smem[10204 K]
    * Loading script: news_manager.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    * Loading script: xr_companion.script
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    * Loading script: dialogs.script
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    * [ Windows ]: free[-7350008 K], reserved[5091048 K], committed[2258896 K]
    * [ Render ]: textures[383706 K]
    * [ x-ray  ]: process heap[1890724 K]
    * [ x-ray  ]: economy: strings[28407 K], smem[10204 K]
    * [ Windows ]: free[-7345080 K], reserved[5090036 K], committed[2254980 K]
    * [ Render ]: textures[383706 K]
    * [ x-ray  ]: process heap[1891732 K]
    * [ x-ray  ]: economy: strings[28407 K], smem[10204 K]
    [LUA]  --------->0
    [LUA]  --------->0
    * Loading script: _G.script
    * Loading script: class_registrator.script
    * Loading script: ui_main_menu.script
    * Loading script: smart_terrain.script
    * Loading script: se_level_changer.script
    * Loading script: se_actor.script
    * Loading script: se_stalker.script
    * Loading script: se_heli.script
    * Loading script: se_zones.script
    * Loading script: se_item.script
    * Loading script: se_smart_cover.script
    * Loading script: se_artefact.script
    * Loading script: se_monster.script
    * Loading script: sim_squad_scripted.script
    * Loading script: game_registrator.script
    * Loading script: smart_names.script
    * Loading script: task_manager.script
    * Loading script: sound_theme.script
    * Loading script: utils.script
    * Loading script: db.script
    * Loading script: actor_proxy.script
    * Loading script: xr_sound.script
    * Loading script: dialog_manager.script
    * Loading script: xr_logic.script
    * Loading script: xr_s.script
    * Loading script: xrs_dyn_music.script
    * Loading script: sim_objects.script
    * Loading script: sim_board.script
    * Loading script: sr_light.script
    * Loading script: pda.script
    * phase time: 73 ms
    * phase cmem: 1842212 K
    * phase time: 0 ms
    * phase cmem: 1842212 K
    * Loading script: inventory_upgrades.script
    * Loading spawn registry...
    * Loading script: story_objects.script
    * Loading script: smart_covers.script
    * Loading script: smart_covers_combat_prone.script
    * Loading script: smart_covers_loophole_prone.script
    * Loading script: smart_covers_combat_front.script
    * Loading script: smart_covers_loophole_crouch_front_left.script
    * Loading script: smart_covers_loophole_crouch_front.script
    * Loading script: smart_covers_loophole_crouch_front_right.script
    * Loading script: smart_covers_loophole_stand_front_left.script
    * Loading script: smart_covers_loophole_stand_front_right.script
    * Loading script: smart_covers_animpoint_stay_wall.script
    * Loading script: smart_covers_loophole_animpoint_stay_wall.script
    * Loading script: smart_covers_animpoint_stay_table.script
    * Loading script: smart_covers_loophole_animpoint_stay_table.script
    * Loading script: smart_covers_animpoint_sit_high.script
    * Loading script: smart_covers_loophole_animpoint_sit_high.script
    * Loading script: smart_covers_animpoint_sit_normal.script
    * Loading script: smart_covers_loophole_animpoint_sit_normal.script
    * Loading script: smart_covers_animpoint_sit_low.script
    * Loading script: smart_covers_loophole_animpoint_sit_low.script
    * Loading script: smart_covers_animpoint_pri_a15.script
    * Loading script: smart_covers_loophole_animpoint_pri_a15.script
    * Loading script: smart_covers_anim_pri_a22.script
    * Loading script: smart_covers_loophole_anim_pri_a22.script
    * Loading script: smart_terrain_control.script
    * 6464 spawn points are successfully loaded
    * Loading objects...
    * Loading script: sound_manager.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    * 11485 objects are successfully loaded
    * Loading script: simulation_objects.script
    * Loading script: xr_conditions.script
    * Loading script: xr_statistic.script
    * Loading script: treasure_manager.script
    * Loading script: gulag_general.script
    * Loading script: xr_gulag.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Loading script: modules.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.031s)
    * phase time: 1031 ms
    * phase cmem: 1897720 K
    * Loading script: loadscreen.script
    * phase time: 1 ms
    * phase cmem: 1897720 K
    * Loading script: bind_campfire.script
    * Loading script: surge_manager.script
    ~ [actor_hit_snds] is missing sounds for type [physic_strike]
    * Loading script: bind_stalker.script
    * Loading script: level_weathers.script
    * Loading script: release_body_manager.script
    * Loading script: sr_psy_antenna.script
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    * Loading script: task_objects.script
    * Loading script: task_functor.script
    * Loading script: death_manager.script
    * Loading script: benchmark.script
    * Loading script: bind_artefact.script
    * Loading script: bind_anomaly_zone.script
    * Loading script: bind_physic_object.script
    * Loading script: gun_game.script
    * Loading script: ui_mm_opt_main.script
    * Loading script: bind_anomaly_field.script
    * Loading script: bind_restrictor.script
    * Loading script: bind_smart_terrain.script
    * Loading script: bind_smart_cover.script
    * Loading script: bind_camp.script
    * Loading script: sr_camp.script
    * Loading script: bind_level_changer.script
    * Loading script: bind_signal_light.script
    * Loading script: bind_door_labx8.script
    * Loading script: bind_monster.script
    * Loading script: xr_motivator.script
    * Loading script: state_mgr.script
    * Loading script: xr_evaluators_id.script
    [LUA]  PROPERTY_BASE 74
    * Loading script: xr_actions_id.script
    * Loading script: state_mgr_goap.script
    * Loading script: state_mgr_weapon.script
    * Loading script: state_mgr_movement.script
    * Loading script: state_mgr_mental.script
    * Loading script: state_mgr_bodystate.script
    * Loading script: state_mgr_direction.script
    * Loading script: state_mgr_animation.script
    * Loading script: state_mgr_animstate_list.script
    * Loading script: state_mgr_animstate_list_animpoint.script
    * Loading script: xr_effects.script
    * Loading script: state_mgr_animstate.script
    * Loading script: state_mgr_animation_list.script
    * Loading script: xr_corpse_detection.script
    * Loading script: xr_help_wounded.script
    * Loading script: state_mgr_animation_list_animpoint.script
    * Loading script: state_mgr_scenario.script
    * Loading script: state_mgr_pri_a15.script
    * Loading script: state_mgr_smartcover.script
    * Loading script: move_mgr.script
    * Loading script: trade_manager.script
    * Loading script: bind_crow.script
    * Loading script: game_relations.script
    * Loading script: xr_reach_task.script
    * Loading script: xr_combat.script
    * Loading script: xr_hit.script
    * Loading script: xr_meet.script
    * Loading script: xr_combat_ignore.script
    * Loading script: stalker_generic.script
    * Loading script: xr_danger.script
    * Loading script: xr_gather_items.script
    * Loading script: xr_wounded.script
    * Loading script: xr_abuse.script
    * Loading script: xr_death.script
    * Loading script: spawner.script
    * Loading script: restrictor_manager.script
    * Loading script: xr_hear.script
    * Loading script: xr_walker.script
    * Loading script: xr_animpoint_predicates.script
    * Loading script: state_lib.script
    * Loading script: state_lib_animpoint.script
    * Loading script: post_combat_idle.script
    * Loading script: xr_remark.script
    * Loading script: jump_level.script
    * Loading script: game_stats.script
    ! Unknown command:  dump_infos
    * Loading script: ph_on_hit.script
    * Loading script: ph_door.script
    * Loading script: sr_idle.script
    * Loading script: ph_button.script
    * Loading script: sr_crow_spawner.script
    * Loading script: ph_idle.script
    * Loading script: sim_squad_actions.script
    * Loading script: sr_teleport.script
    * Loading script: sr_particle.script
    * Loading script: ph_death.script
    * MEMORY USAGE: 1898256 K
    * End of synchronization A[1] R[1]
    * phase time: 4821 ms
    * phase cmem: 1898300 K
    * [ Windows ]: free[-7392712 K], reserved[5133372 K], committed[2259276 K]
    * [ Render ]: textures[381444 K]
    * [ x-ray  ]: process heap[1898300 K]
    * [ x-ray  ]: economy: strings[28396 K], smem[10204 K]
    * Loading script: news_manager.script
    * Loading script: xr_info.script
    ! SV:ge_destroy: [13468] not found on server
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    throw [13097]
    Destroying local grenade[13478][13152]
    * Loading script: actor_menu.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    throw [15381]
    Destroying local grenade[13489][15434]
    ! SV:ge_destroy: [13486] not found on server
    * [ Windows ]: free[-7403136 K], reserved[5124048 K], committed[2279024 K]
    * [ Render ]: textures[386121 K]
    * [ x-ray  ]: process heap[1910840 K]
    * [ x-ray  ]: economy: strings[28446 K], smem[10204 K]
    * [ Windows ]: free[-7398080 K], reserved[5119852 K], committed[2278164 K]
    * [ Render ]: textures[386121 K]
    * [ x-ray  ]: process heap[1915032 K]
    * [ x-ray  ]: economy: strings[28446 K], smem[10204 K]
    [LUA]  --------->0
    [LUA]  --------->0
    * Loading script: _G.script
    * Loading script: class_registrator.script
    * Loading script: ui_main_menu.script
    * Loading script: smart_terrain.script
    * Loading script: se_level_changer.script
    * Loading script: se_actor.script
    * Loading script: se_stalker.script
    * Loading script: se_heli.script
    * Loading script: se_zones.script
    * Loading script: se_item.script
    * Loading script: se_smart_cover.script
    * Loading script: se_artefact.script
    * Loading script: se_monster.script
    * Loading script: sim_squad_scripted.script
    * Loading script: game_registrator.script
    * Loading script: smart_names.script
    * Loading script: task_manager.script
    * Loading script: sound_theme.script
    * Loading script: utils.script
    * Loading script: db.script
    * Loading script: actor_proxy.script
    * Loading script: xr_sound.script
    * Loading script: dialog_manager.script
    * Loading script: xr_logic.script
    * Loading script: xr_s.script
    * Loading script: xrs_dyn_music.script
    * Loading script: sim_objects.script
    * Loading script: sim_board.script
    * Loading script: sr_light.script
    * Loading script: pda.script
    * phase time: 77 ms
    * phase cmem: 1916040 K
    * phase time: 0 ms
    * phase cmem: 1916040 K
    * Loading script: inventory_upgrades.script
    * Loading spawn registry...
    * Loading script: story_objects.script
    * Loading script: smart_covers.script
    * Loading script: smart_covers_combat_prone.script
    * Loading script: smart_covers_loophole_prone.script
    * Loading script: smart_covers_combat_front.script
    * Loading script: smart_covers_loophole_crouch_front_left.script
    * Loading script: smart_covers_loophole_crouch_front.script
    * Loading script: smart_covers_loophole_crouch_front_right.script
    * Loading script: smart_covers_loophole_stand_front_left.script
    * Loading script: smart_covers_loophole_stand_front_right.script
    * Loading script: smart_covers_animpoint_stay_wall.script
    * Loading script: smart_covers_loophole_animpoint_stay_wall.script
    * Loading script: smart_covers_animpoint_stay_table.script
    * Loading script: smart_covers_loophole_animpoint_stay_table.script
    * Loading script: smart_covers_animpoint_sit_high.script
    * Loading script: smart_covers_loophole_animpoint_sit_high.script
    * Loading script: smart_covers_animpoint_sit_normal.script
    * Loading script: smart_covers_loophole_animpoint_sit_normal.script
    * Loading script: smart_covers_animpoint_sit_low.script
    * Loading script: smart_covers_loophole_animpoint_sit_low.script
    * Loading script: smart_covers_animpoint_pri_a15.script
    * Loading script: smart_covers_loophole_animpoint_pri_a15.script
    * Loading script: smart_covers_anim_pri_a22.script
    * Loading script: smart_covers_loophole_anim_pri_a22.script
    * Loading script: smart_terrain_control.script
    * 6464 spawn points are successfully loaded
    * Loading objects...
    * Loading script: sound_manager.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    * 11485 objects are successfully loaded
    * Loading script: simulation_objects.script
    * Loading script: xr_conditions.script
    * Loading script: xr_statistic.script
    * Loading script: treasure_manager.script
    * Loading script: gulag_general.script
    * Loading script: xr_gulag.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Loading script: modules.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.058s)
    * phase time: 1058 ms
    * phase cmem: 1969512 K
    * Loading script: loadscreen.script
    * phase time: 1 ms
    * phase cmem: 1969512 K
    * Loading script: bind_campfire.script
    * Loading script: surge_manager.script
    ~ [actor_hit_snds] is missing sounds for type [physic_strike]
    * Loading script: bind_stalker.script
    * Loading script: level_weathers.script
    * Loading script: release_body_manager.script
    * Loading script: sr_psy_antenna.script
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    * Loading script: task_objects.script
    * Loading script: task_functor.script
    * Loading script: death_manager.script
    * Loading script: benchmark.script
    * Loading script: bind_artefact.script
    * Loading script: bind_anomaly_zone.script
    * Loading script: bind_physic_object.script
    * Loading script: gun_game.script
    * Loading script: ui_mm_opt_main.script
    * Loading script: bind_anomaly_field.script
    * Loading script: bind_restrictor.script
    * Loading script: bind_smart_terrain.script
    * Loading script: bind_smart_cover.script
    * Loading script: bind_camp.script
    * Loading script: sr_camp.script
    * Loading script: bind_level_changer.script
    * Loading script: bind_signal_light.script
    * Loading script: bind_door_labx8.script
    * Loading script: bind_monster.script
    * Loading script: xr_motivator.script
    * Loading script: state_mgr.script
    * Loading script: xr_evaluators_id.script
    [LUA]  PROPERTY_BASE 74
    * Loading script: xr_actions_id.script
    * Loading script: state_mgr_goap.script
    * Loading script: state_mgr_weapon.script
    * Loading script: state_mgr_movement.script
    * Loading script: state_mgr_mental.script
    * Loading script: state_mgr_bodystate.script
    * Loading script: state_mgr_direction.script
    * Loading script: state_mgr_animation.script
    * Loading script: state_mgr_animstate_list.script
    * Loading script: state_mgr_animstate_list_animpoint.script
    * Loading script: xr_effects.script
    * Loading script: state_mgr_animstate.script
    * Loading script: state_mgr_animation_list.script
    * Loading script: xr_corpse_detection.script
    * Loading script: xr_help_wounded.script
    * Loading script: state_mgr_animation_list_animpoint.script
    * Loading script: state_mgr_scenario.script
    * Loading script: state_mgr_pri_a15.script
    * Loading script: state_mgr_smartcover.script
    * Loading script: move_mgr.script
    * Loading script: trade_manager.script
    * Loading script: bind_crow.script
    * Loading script: game_relations.script
    * Loading script: xr_reach_task.script
    * Loading script: xr_combat.script
    * Loading script: xr_hit.script
    * Loading script: xr_meet.script
    * Loading script: xr_combat_ignore.script
    * Loading script: stalker_generic.script
    * Loading script: xr_danger.script
    * Loading script: xr_gather_items.script
    * Loading script: xr_wounded.script
    * Loading script: xr_abuse.script
    * Loading script: xr_death.script
    * Loading script: spawner.script
    * Loading script: restrictor_manager.script
    * Loading script: xr_hear.script
    * Loading script: xr_walker.script
    * Loading script: xr_animpoint_predicates.script
    * Loading script: state_lib.script
    * Loading script: state_lib_animpoint.script
    * Loading script: post_combat_idle.script
    * Loading script: xr_remark.script
    * Loading script: jump_level.script
    * Loading script: game_stats.script
    ! Unknown command:  dump_infos
    * Loading script: ph_on_hit.script
    * Loading script: ph_door.script
    * Loading script: sr_idle.script
    * Loading script: ph_button.script
    * Loading script: sr_crow_spawner.script
    * Loading script: ph_idle.script
    * Loading script: sim_squad_actions.script
    * Loading script: sr_particle.script
    * Loading script: ph_death.script
    * Loading script: sr_teleport.script
    * MEMORY USAGE: 1966564 K
    * End of synchronization A[1] R[1]
    * phase time: 3880 ms
    * phase cmem: 1965860 K
    * [ Windows ]: free[-7445736 K], reserved[5118952 K], committed[2326720 K]
    * [ Render ]: textures[384893 K]
    * [ x-ray  ]: process heap[1965860 K]
    * [ x-ray  ]: economy: strings[28409 K], smem[10203 K]
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    * Loading script: news_manager.script
    * Loading script: xr_info.script
    ! SV:ge_destroy: [13468] not found on server
    ! SV:ge_destroy: [13486] not found on server
    * Loading script: xr_combat_zombied.script
    * Loading script: xr_combat_camper.script
    * Loading script: mob_combat.script
    ! DetailPathManager has failed : from [412.300049,-5.207380,243.599976] to [403.200012,-6.334623,240.799988]
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! SV:ge_destroy: [13666] not found on server
    ! DetailPathManager has failed : from [412.300049,-5.187346,242.199951] to [403.200012,-6.334623,240.799988]
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! SV:ge_destroy: [13771] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! SV:ge_destroy: [13798] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! SV:ge_destroy: [13599] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! SV:ge_destroy: [13818] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    ! SV:ge_destroy: [13785] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! SV:ge_destroy: [13625] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! SV:ge_destroy: [13475] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    ! SV:ge_destroy: [13611] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    throw [21630]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Destroying local grenade[13685][21652]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    ! [LUA]  CharacterName available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! [LUA]  CharacterCommunity available only for InventoryOwner
    stack traceback:
    	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
    ! SV:ge_destroy: [13641] not found on server
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    throw [22467]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Destroying local grenade[13686][22497]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
    * [ Windows ]: free[-7456228 K], reserved[5120480 K], committed[2335684 K]
    * [ Render ]: textures[388044 K]
    * [ x-ray  ]: process heap[1967556 K]
    * [ x-ray  ]: economy: strings[29798 K], smem[10217 K]
    * [ Windows ]: free[-7451108 K], reserved[5117312 K], committed[2333732 K]
    * [ Render ]: textures[388044 K]
    * [ x-ray  ]: process heap[1970720 K]
    * [ x-ray  ]: economy: strings[29798 K], smem[10217 K]
    [LUA]  --------->0
    [LUA]  --------->0
    * Loading script: _G.script
    * Loading script: class_registrator.script
    * Loading script: ui_main_menu.script
    * Loading script: smart_terrain.script
    * Loading script: se_level_changer.script
    * Loading script: se_actor.script
    * Loading script: se_stalker.script
    * Loading script: se_heli.script
    * Loading script: se_zones.script
    * Loading script: se_item.script
    * Loading script: se_smart_cover.script
    * Loading script: se_artefact.script
    * Loading script: se_monster.script
    * Loading script: sim_squad_scripted.script
    * Loading script: game_registrator.script
    * Loading script: smart_names.script
    * Loading script: task_manager.script
    * Loading script: sound_theme.script
    * Loading script: utils.script
    * Loading script: db.script
    * Loading script: actor_proxy.script
    * Loading script: xr_sound.script
    * Loading script: dialog_manager.script
    * Loading script: xr_logic.script
    * Loading script: xr_s.script
    * Loading script: xrs_dyn_music.script
    * Loading script: sim_objects.script
    * Loading script: sim_board.script
    * Loading script: sr_light.script
    * Loading script: pda.script
    * phase time: 81 ms
    * phase cmem: 2023768 K
    * phase time: 0 ms
    * phase cmem: 2023768 K
    * Loading script: inventory_upgrades.script
    * Loading spawn registry...
    * Loading script: story_objects.script
    * Loading script: smart_covers.script
    * Loading script: smart_covers_combat_prone.script
    * Loading script: smart_covers_loophole_prone.script
    * Loading script: smart_covers_combat_front.script
    * Loading script: smart_covers_loophole_crouch_front_left.script
    * Loading script: smart_covers_loophole_crouch_front.script
    * Loading script: smart_covers_loophole_crouch_front_right.script
    * Loading script: smart_covers_loophole_stand_front_left.script
    * Loading script: smart_covers_loophole_stand_front_right.script
    * Loading script: smart_covers_animpoint_stay_wall.script
    * Loading script: smart_covers_loophole_animpoint_stay_wall.script
    * Loading script: smart_covers_animpoint_stay_table.script
    * Loading script: smart_covers_loophole_animpoint_stay_table.script
    * Loading script: smart_covers_animpoint_sit_high.script
    * Loading script: smart_covers_loophole_animpoint_sit_high.script
    * Loading script: smart_covers_animpoint_sit_normal.script
    * Loading script: smart_covers_loophole_animpoint_sit_normal.script
    * Loading script: smart_covers_animpoint_sit_low.script
    * Loading script: smart_covers_loophole_animpoint_sit_low.script
    * Loading script: smart_covers_animpoint_pri_a15.script
    * Loading script: smart_covers_loophole_animpoint_pri_a15.script
    * Loading script: smart_covers_anim_pri_a22.script
    * Loading script: smart_covers_loophole_anim_pri_a22.script
    * Loading script: smart_terrain_control.script
    * 6464 spawn points are successfully loaded
    * Loading objects...
    * Loading script: sound_manager.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    * 11485 objects are successfully loaded
    * Loading script: simulation_objects.script
    * Loading script: xr_conditions.script
    * Loading script: xr_statistic.script
    * Loading script: treasure_manager.script
    * Loading script: gulag_general.script
    * Loading script: xr_gulag.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Loading script: modules.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.060s)
    * phase time: 1059 ms
    * phase cmem: 2070772 K
    * Loading script: loadscreen.script
    * phase time: 2 ms
    * phase cmem: 2070772 K
    * Loading script: bind_campfire.script
    * Loading script: surge_manager.script
    ~ [actor_hit_snds] is missing sounds for type [physic_strike]
    * Loading script: bind_stalker.script
    * Loading script: level_weathers.script
    * Loading script: release_body_manager.script
    * Loading script: sr_psy_antenna.script
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    * Loading script: task_objects.script
    * Loading script: task_functor.script
    * Loading script: death_manager.script
    * Loading script: benchmark.script
    * Loading script: bind_artefact.script
    * Loading script: bind_anomaly_zone.script
    * Loading script: bind_physic_object.script
    * Loading script: gun_game.script
    * Loading script: ui_mm_opt_main.script
    * Loading script: bind_anomaly_field.script
    * Loading script: bind_restrictor.script
    * Loading script: bind_smart_terrain.script
    * Loading script: bind_smart_cover.script
    * Loading script: bind_camp.script
    * Loading script: sr_camp.script
    * Loading script: bind_level_changer.script
    * Loading script: bind_signal_light.script
    * Loading script: bind_door_labx8.script
    * Loading script: bind_monster.script
    * Loading script: xr_motivator.script
    * Loading script: state_mgr.script
    * Loading script: xr_evaluators_id.script
    [LUA]  PROPERTY_BASE 74
    * Loading script: xr_actions_id.script
    * Loading script: state_mgr_goap.script
    * Loading script: state_mgr_weapon.script
    * Loading script: state_mgr_movement.script
    * Loading script: state_mgr_mental.script
    * Loading script: state_mgr_bodystate.script
    * Loading script: state_mgr_direction.script
    * Loading script: state_mgr_animation.script
    * Loading script: state_mgr_animstate_list.script
    * Loading script: state_mgr_animstate_list_animpoint.script
    * Loading script: xr_effects.script
    * Loading script: state_mgr_animstate.script
    * Loading script: state_mgr_animation_list.script
    * Loading script: xr_corpse_detection.script
    * Loading script: xr_help_wounded.script
    * Loading script: state_mgr_animation_list_animpoint.script
    * Loading script: state_mgr_scenario.script
    * Loading script: state_mgr_pri_a15.script
    * Loading script: state_mgr_smartcover.script
    * Loading script: move_mgr.script
    * Loading script: trade_manager.script
    * Loading script: bind_crow.script
    * Loading script: game_relations.script
    * Loading script: xr_reach_task.script
    * Loading script: xr_combat.script
    * Loading script: xr_hit.script
    * Loading script: xr_meet.script
    * Loading script: xr_combat_ignore.script
    * Loading script: stalker_generic.script
    * Loading script: xr_danger.script
    * Loading script: xr_gather_items.script
    * Loading script: xr_wounded.script
    * Loading script: xr_abuse.script
    * Loading script: xr_death.script
    * Loading script: spawner.script
    * Loading script: restrictor_manager.script
    * Loading script: xr_hear.script
    * Loading script: xr_walker.script
    * Loading script: xr_animpoint_predicates.script
    * Loading script: state_lib.script
    * Loading script: state_lib_animpoint.script
    * Loading script: post_combat_idle.script
    * Loading script: xr_remark.script
    * Loading script: jump_level.script
    * Loading script: game_stats.script
    ! Unknown command:  dump_infos
    * Loading script: ph_on_hit.script
    * Loading script: ph_door.script
    * Loading script: sr_idle.script
    * Loading script: ph_button.script
    * Loading script: sr_crow_spawner.script
    * Loading script: ph_idle.script
    * Loading script: sim_squad_actions.script
    * Loading script: sr_particle.script
    * Loading script: ph_death.script
    * Loading script: sr_teleport.script
    * MEMORY USAGE: 2066548 K
    * End of synchronization A[1] R[1]
    * phase time: 2335 ms
    * phase cmem: 2066548 K
    * [ Windows ]: free[-7515224 K], reserved[5087880 K], committed[2427280 K]
    * [ Render ]: textures[385760 K]
    * [ x-ray  ]: process heap[2066548 K]
    * [ x-ray  ]: economy: strings[28462 K], smem[10210 K]
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    * Loading script: actor_menu.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    * Loading script: news_manager.script
    * Loading script: xr_info.script
    ! SV:ge_destroy: [13468] not found on server
    * Loading script: mob_combat.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    ! SV:ge_destroy: [12968] not found on server
    ! SV:ge_destroy: [13637] not found on server
    ! SV:ge_destroy: [13046] not found on server
    * [ Windows ]: free[-7525832 K], reserved[5078932 K], committed[2446836 K]
    * [ Render ]: textures[389388 K]
    * [ x-ray  ]: process heap[2078964 K]
    * [ x-ray  ]: economy: strings[30036 K], smem[10216 K]
    * [ Windows ]: free[-7520840 K], reserved[5075332 K], committed[2445444 K]
    * [ Render ]: textures[389388 K]
    * [ x-ray  ]: process heap[2082560 K]
    * [ x-ray  ]: economy: strings[30036 K], smem[10216 K]
    [LUA]  --------->0
    [LUA]  --------->0
    * Loading script: _G.script
    * Loading script: class_registrator.script
    * Loading script: ui_main_menu.script
    * Loading script: smart_terrain.script
    * Loading script: se_level_changer.script
    * Loading script: se_actor.script
    * Loading script: se_stalker.script
    * Loading script: se_heli.script
    * Loading script: se_zones.script
    * Loading script: se_item.script
    * Loading script: se_smart_cover.script
    * Loading script: se_artefact.script
    * Loading script: se_monster.script
    * Loading script: sim_squad_scripted.script
    * Loading script: game_registrator.script
    * Loading script: smart_names.script
    * Loading script: task_manager.script
    * Loading script: sound_theme.script
    * Loading script: utils.script
    * Loading script: db.script
    * Loading script: actor_proxy.script
    * Loading script: xr_sound.script
    * Loading script: dialog_manager.script
    * Loading script: xr_logic.script
    * Loading script: xr_s.script
    * Loading script: xrs_dyn_music.script
    * Loading script: sim_objects.script
    * Loading script: sim_board.script
    * Loading script: sr_light.script
    * Loading script: pda.script
    * phase time: 86 ms
    * phase cmem: 2092700 K
    * phase time: 0 ms
    * phase cmem: 2092700 K
    * Loading script: inventory_upgrades.script
    * Loading spawn registry...
    * Loading script: story_objects.script
    * Loading script: smart_covers.script
    * Loading script: smart_covers_combat_prone.script
    * Loading script: smart_covers_loophole_prone.script
    * Loading script: smart_covers_combat_front.script
    * Loading script: smart_covers_loophole_crouch_front_left.script
    * Loading script: smart_covers_loophole_crouch_front.script
    * Loading script: smart_covers_loophole_crouch_front_right.script
    * Loading script: smart_covers_loophole_stand_front_left.script
    * Loading script: smart_covers_loophole_stand_front_right.script
    * Loading script: smart_covers_animpoint_stay_wall.script
    * Loading script: smart_covers_loophole_animpoint_stay_wall.script
    * Loading script: smart_covers_animpoint_stay_table.script
    * Loading script: smart_covers_loophole_animpoint_stay_table.script
    * Loading script: smart_covers_animpoint_sit_high.script
    * Loading script: smart_covers_loophole_animpoint_sit_high.script
    * Loading script: smart_covers_animpoint_sit_normal.script
    * Loading script: smart_covers_loophole_animpoint_sit_normal.script
    * Loading script: smart_covers_animpoint_sit_low.script
    * Loading script: smart_covers_loophole_animpoint_sit_low.script
    * Loading script: smart_covers_animpoint_pri_a15.script
    * Loading script: smart_covers_loophole_animpoint_pri_a15.script
    * Loading script: smart_covers_anim_pri_a22.script
    * Loading script: smart_covers_loophole_anim_pri_a22.script
    * Loading script: smart_terrain_control.script
    * 6464 spawn points are successfully loaded
    * Loading objects...
    * Loading script: sound_manager.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
    	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
    * 11485 objects are successfully loaded
    * Loading script: simulation_objects.script
    * Loading script: xr_conditions.script
    * Loading script: xr_statistic.script
    * Loading script: treasure_manager.script
    * Loading script: gulag_general.script
    * Loading script: xr_gulag.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Loading script: modules.script
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
    * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.047s)
    * phase time: 1047 ms
    * phase cmem: 2137468 K
    * Loading script: loadscreen.script
    * phase time: 1 ms
    * phase cmem: 2137468 K
    * Loading script: bind_campfire.script
    * Loading script: surge_manager.script
    ~ [actor_hit_snds] is missing sounds for type [physic_strike]
    * Loading script: bind_stalker.script
    * Loading script: level_weathers.script
    * Loading script: release_body_manager.script
    * Loading script: sr_psy_antenna.script
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    [LUA]  n 24
    * Loading script: task_objects.script
    * Loading script: task_functor.script
    * Loading script: death_manager.script
    * Loading script: benchmark.script
    * Loading script: bind_artefact.script
    * Loading script: bind_anomaly_zone.script
    * Loading script: bind_physic_object.script
    * Loading script: gun_game.script
    * Loading script: ui_mm_opt_main.script
    * Loading script: bind_anomaly_field.script
    * Loading script: bind_restrictor.script
    * Loading script: bind_smart_terrain.script
    * Loading script: bind_smart_cover.script
    * Loading script: bind_camp.script
    * Loading script: sr_camp.script
    * Loading script: bind_level_changer.script
    * Loading script: bind_signal_light.script
    * Loading script: bind_door_labx8.script
    * Loading script: bind_monster.script
    * Loading script: xr_motivator.script
    * Loading script: state_mgr.script
    * Loading script: xr_evaluators_id.script
    [LUA]  PROPERTY_BASE 74
    * Loading script: xr_actions_id.script
    * Loading script: state_mgr_goap.script
    * Loading script: state_mgr_weapon.script
    * Loading script: state_mgr_movement.script
    * Loading script: state_mgr_mental.script
    * Loading script: state_mgr_bodystate.script
    * Loading script: state_mgr_direction.script
    * Loading script: state_mgr_animation.script
    * Loading script: state_mgr_animstate_list.script
    * Loading script: state_mgr_animstate_list_animpoint.script
    * Loading script: xr_effects.script
    * Loading script: state_mgr_animstate.script
    * Loading script: state_mgr_animation_list.script
    * Loading script: xr_corpse_detection.script
    * Loading script: xr_help_wounded.script
    * Loading script: state_mgr_animation_list_animpoint.script
    * Loading script: state_mgr_scenario.script
    * Loading script: state_mgr_pri_a15.script
    * Loading script: state_mgr_smartcover.script
    * Loading script: move_mgr.script
    * Loading script: trade_manager.script
    * Loading script: bind_crow.script
    * Loading script: game_relations.script
    * Loading script: xr_reach_task.script
    * Loading script: xr_combat.script
    * Loading script: xr_hit.script
    * Loading script: xr_meet.script
    * Loading script: xr_combat_ignore.script
    * Loading script: stalker_generic.script
    * Loading script: xr_danger.script
    * Loading script: xr_gather_items.script
    * Loading script: xr_wounded.script
    * Loading script: xr_abuse.script
    * Loading script: xr_death.script
    * Loading script: spawner.script
    * Loading script: restrictor_manager.script
    * Loading script: xr_hear.script
    * Loading script: xr_walker.script
    * Loading script: xr_animpoint_predicates.script
    * Loading script: state_lib.script
    * Loading script: state_lib_animpoint.script
    * Loading script: post_combat_idle.script
    * Loading script: xr_remark.script
    * Loading script: jump_level.script
    * Loading script: game_stats.script
    ! Unknown command:  dump_infos
    * Loading script: ph_on_hit.script
    * Loading script: ph_door.script
    * Loading script: sr_idle.script
    * Loading script: ph_button.script
    * Loading script: sr_crow_spawner.script
    * Loading script: ph_idle.script
    * Loading script: sim_squad_actions.script
    * Loading script: sr_particle.script
    * Loading script: ph_death.script
    * Loading script: sr_teleport.script
    * MEMORY USAGE: 2135776 K
    * End of synchronization A[1] R[1]
    * phase time: 1934 ms
    * phase cmem: 2135776 K
    * [ Windows ]: free[-7633896 K], reserved[5137580 K], committed[2496252 K]
    * [ Render ]: textures[387126 K]
    * [ x-ray  ]: process heap[2135776 K]
    * [ x-ray  ]: economy: strings[28483 K], smem[10211 K]
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    * Loading script: news_manager.script
    * Loading script: xr_info.script
    ! SV:ge_destroy: [13468] not found on server
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    throw [26611]
    Destroying local grenade[13478][26661]
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
    ! SV:ge_destroy: [13486] not found on server
    ! SV:ge_destroy: [13475] not found on server
    * Loading script: actor_menu.script
    * Loading script: mob_combat.script
    * Loading script: xr_animpoint.script
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    throw [36961]
    Destroying local grenade[12828][36973]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    * Loading script: sr_no_weapon.script
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    * Loading script: dialogs_zaton.script
    * Loading script: dialogs_jupiter.script
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    * Loading script: dialogs.script
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    throw [37559]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    Destroying local grenade[13254][37575]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    ! SV:ge_destroy: [12823] not found on server
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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    ! SV:ge_destroy: [12837] not found on server
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    throw [38383]
    Destroying local grenade[13239][38400]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    throw [38416]
    Destroying local grenade[13227][38432]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    ! SV:ge_destroy: [12810] not found on server
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    Set slots blocked: activating prev slot [2], Frame[39778]
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    * [ Windows ]: free[-7652912 K], reserved[5157264 K], committed[2495584 K]
    * [ Render ]: textures[393847 K]
    * [ x-ray  ]: process heap[2128040 K]
    * [ x-ray  ]: economy: strings[30488 K], smem[10221 K]
    ! Can't find a key name for kINTERNATIONAL1
    ! Can't find a key name for kINTERNATIONAL2
    ! Can't find a key name for kYEN
    ! Can't find a key name for kINTERNATIONAL4
    ! Can't find a key name for kINTERNATIONAL5
    ! Can't find a key name for kINTERNATIONAL6
    ! Can't find a key name for kINTERNATIONAL7
    ! Can't find a key name for kINTERNATIONAL8
    ! Can't find a key name for kINTERNATIONAL9
    ! Can't find a key name for kHANGUL
    ! Can't find a key name for kHANJA
    ! Can't find a key name for kKATAKANA
    ! Can't find a key name for kHIRAGANA
    ! Can't find a key name for kZENHANKAKU
    ! Can't find a key name for kLANG6
    ! Can't find a key name for kLANG7
    ! Can't find a key name for kLANG8
    ! Can't find a key name for kLANG9
    ! Can't find a key name for mouse1
    ! Can't find a key name for mouse2
    ! Can't find a key name for mouse3
    ! Can't find a key name for mouse4
    ! Can't find a key name for mouse5
    ! Can't find a key name for gpA
    ! Can't find a key name for gpB
    ! Can't find a key name for gpX
    ! Can't find a key name for gpY
    ! Can't find a key name for gpBACK
    ! Can't find a key name for gpGUIDE
    ! Can't find a key name for gpSTART
    ! Can't find a key name for gpLEFT_STICK
    ! Can't find a key name for gpRIGHT_STICK
    ! Can't find a key name for gpLEFT_SHOULDER
    ! Can't find a key name for gpRIGHT_SHOULDER
    ! Can't find a key name for gpDPAD_UP
    ! Can't find a key name for gpDPAD_DOWN
    ! Can't find a key name for gpDPAD_LEFT
    ! Can't find a key name for gpDPAD_RIGHT
    ! Can't find a key name for gpMISC1
    ! Can't find a key name for gpPADDLE_P1
    ! Can't find a key name for gpPADDLE_P2
    ! Can't find a key name for gpPADDLE_P3
    ! Can't find a key name for gpPADDLE_P4
    ! Can't find a key name for gpTOUCHPAD
    ! Can't find a key name for gpAXIS_LEFT
    ! Can't find a key name for gpAXIS_RIGHT
    ! Can't find a key name for gpAXIS_TRIGGER_LEFT
    ! Can't find a key name for gpAXIS_TRIGGER_RIGHT
    * DVB created: 4096K
    * DIB created: 512K
    * RM_Dump: textures  : 1588
    * RM_Dump: rtargets  : 20
    * RM_Dump: vs        : 83
    * RM_Dump: ps        : 83
    * RM_Dump: dcl       : 20
    * RM_Dump: states    : 77
    * RM_Dump: tex_list  : 1761
    * RM_Dump: matrices  : 0
    * RM_Dump: lst_constants: 0
    * RM_Dump: v_passes  : 2299
    * RM_Dump: v_elements: 2300
    * RM_Dump: v_shaders : 1268
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    * NVidia MGPU: Logical(1), Physical(1)
    Loading module: ATIMGPUD
    ! Failed to load module: ATIMGPUD
    ! Failed loading ATIMGPUD.dll: Не найден указанный модуль.
    * Starting rendering as 2-GPU.
    *** RESET [0 ms]
    * MEMORY USAGE: 2034104 K
    * End of synchronization A[1] R[1]
    * phase time: 418 ms
    * phase cmem: 2034104 K
    * [ Windows ]: free[-41396192 K], reserved[38887780 K], committed[2508348 K]
    * [ Render ]: textures[393840 K]
    * [ x-ray  ]: process heap[2034104 K]
    * [ x-ray  ]: economy: strings[30488 K], smem[10221 K]
    * DVB created: 4096K
    * DIB created: 512K
    * RM_Dump: textures  : 1588
    * RM_Dump: rtargets  : 20
    * RM_Dump: vs        : 83
    * RM_Dump: ps        : 83
    * RM_Dump: dcl       : 20
    * RM_Dump: states    : 77
    * RM_Dump: tex_list  : 1761
    * RM_Dump: matrices  : 0
    * RM_Dump: lst_constants: 0
    * RM_Dump: v_passes  : 2299
    * RM_Dump: v_elements: 2300
    * RM_Dump: v_shaders : 1268
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    * NVidia MGPU: Logical(1), Physical(1)
    Loading module: ATIMGPUD
    ! Failed to load module: ATIMGPUD
    ! Failed loading ATIMGPUD.dll: Не найден указанный модуль.
    * Starting rendering as 2-GPU.
    *** RESET [1301 ms]
    * MEMORY USAGE: 2217504 K
    * End of synchronization A[1] R[1]
    * phase time: 555 ms
    * phase cmem: 2217504 K
    * [ Windows ]: free[-41530488 K], reserved[38845272 K], committed[2685152 K]
    * [ Render ]: textures[391578 K]
    * [ x-ray  ]: process heap[2217504 K]
    * [ x-ray  ]: economy: strings[30488 K], smem[10221 K]
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
    * [ Windows ]: free[-41561732 K], reserved[38883800 K], committed[2677868 K]
    * [ Render ]: textures[393844 K]
    * [ x-ray  ]: process heap[2203288 K]
    * [ x-ray  ]: economy: strings[29716 K], smem[10221 K]
    * Loading script: ui_mm_opt_video.script
    * Loading script: ui_mm_opt_sound.script
    * Loading script: ui_mm_opt_gameplay.script
    * Loading script: ui_mm_opt_controls.script
    * Loading script: ui_mm_opt_video_adv.script
    * Loading script: ui_mm_opt_controls_gpad.script
    * Loading script: mob_walker.script
    * Loading script: mob_state_mgr.script
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
    * Loading script: xr_sleeper.script
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    [LUA]  2
    stack traceback:
    	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
    	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
    	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
    	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    ! SV:ge_destroy: [7412] not found on server
    [0]=[global_dialogs]
    [1]=[level_changer_icons]
    [2]=[ui_pda]
    [3]=[ui_pda_hide]
    [4]=[ui_pda_contacts]
    [5]=[ui_pda_contacts_hide]
    [6]=[ui_pda_map_local]
    [7]=[ui_pda_map_global]
    [8]=[ui_pda_news]
    [9]=[ui_pda_news_hide]
    [10]=[ui_pda_jobs_failed]
    [11]=[ui_pda_jobs_accomplished]
    [12]=[ui_pda_jobs_current]
    [13]=[ui_pda_jobs]
    [14]=[ui_pda_jobs_hide]
    [15]=[ui_pda_contracts]
    [16]=[ui_pda_diary]
    [17]=[ui_pda_diary_hide]
    [18]=[ui_pda_encyclopedia]
    [19]=[ui_pda_encyclopedia_hide]
    [20]=[ui_pda_actor_info]
    [21]=[ui_pda_ranking]
    [22]=[ui_pda_events]
    [23]=[retreat]
    [24]=[alert]
    [25]=[ui_inventory]
    [26]=[ui_inventory_hide]
    [27]=[ui_talk]
    [28]=[ui_talk_hide]
    [29]=[ui_trade]
    [30]=[ui_trade_hide]
    [31]=[ui_car_body]
    [32]=[ui_car_body_hide]
    [33]=[test_info_1]
    [34]=[test_info_2]
    [35]=[test_info_3]
    [36]=[test_info_4]
    [37]=[test_info_5]
    [38]=[test_info_6]
    [39]=[test_info_7]
    [40]=[test_info_8]
    [41]=[test_info_9]
    [42]=[test_info_10]
    [43]=[test_info_11]
    [44]=[test_info_12]
    [45]=[test_info_13]
    [46]=[test_info_14]
    [47]=[test_info_15]
    [48]=[test_info_16]
    [49]=[test_info_17]
    [50]=[test_info_18]
    [51]=[test_info_19]
    [52]=[test_info_20]
    [53]=[test_info_21]
    [54]=[test_info_22]
    [55]=[test_info_23]
    [56]=[arena_first_battle_begin]
    [57]=[arena_camera_begin]
    [58]=[arena_final_battle]
    [59]=[arena_rupor_off]
    [60]=[arena_fourth_battle]
    [61]=[sim_capture_enemy_base_stalker_done]
    [62]=[sim_capture_enemy_base_bandit_done]
    [63]=[sim_capture_enemy_base_freedom_done]
    [64]=[sim_capture_enemy_base_dolg_done]
    [65]=[a]
    [66]=[zat_b14_recon_place]
    [67]=[zat_b14_take_item]
    [68]=[zat_b14_give_item_linker]
    [69]=[zat_b14_give_item_stalker]
    [70]=[zat_b14_not_give_item_stalker]
    [71]=[zat_b14_not_give_item_linker]
    [72]=[zat_b14_dialog_done]
    [73]=[zat_b14_stalker_robbery]
    [74]=[zat_b14_strange_item]
    [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
    [76]=[zat_a2_linker_b14_quest_strange_item_done]
    [77]=[zat_a2_linker_b14_quest_wrong_done]
    [78]=[zat_b14_stalker_at_bar_start_done]
    [79]=[zat_b14_stalker_cut_scene_ready]
    [80]=[zat_b14_cut_scene_1_start]
    [81]=[zat_b14_cut_scene_1_point_01]
    [82]=[zat_b14_cut_scene_1_point_02]
    [83]=[zat_b14_cut_scene_1_point_03]
    [84]=[zat_b14_cut_scene_end]
    [85]=[zat_b14_cut_scene_stalker_transfer_artefact]
    [86]=[zat_b14_cut_scene_linker_have_artefact]
    [87]=[zat_b14_cut_scene_stalker_not_have_artefact]
    [88]=[zat_b14_dialog_last_chance_done]
    [89]=[zat_b14_ui_disable]
    [90]=[zat_b14_ui_enable]
    [91]=[zat_b14_spawn_friends_stalker]
    [92]=[zat_b14_door_1_unlock]
    [93]=[zat_b14_robbery_nowpn_actor]
    [94]=[zat_b14_robbery_give_artefact]
    [95]=[zat_b14_robbery_not_give_artefact]
    [96]=[zat_b14_stalker_robbery_cutscene_start]
    [97]=[zat_b14_stalker_robbery_cutscene_end]
    [98]=[zat_b14_actor_know_about_svyaznoy]
    [99]=[zat_b14_smart_terrain_open]
    [100]=[zat_b14_actor_in_up_point_zone]
    [101]=[zat_a2_stalker_barmen_hit_from_actor]
    [102]=[zat_b14_actor_enemy]
    [103]=[zat_b14_stalker_work_end]
    [104]=[zat_b14_stalker_change_smart]
    [105]=[zat_b14_robbery_punch_play_sound]
    [106]=[zat_b14_learn_about_strange_occurrence_give_task]
    [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
    [108]=[zat_b14_general_stalker_spawn]
    [109]=[zat_b14_bad_stalker_1_2_spawn]
    [110]=[zat_b14_stalkers_bandits_free]
    [111]=[zat_b38_actor_know_about_lair]
    [112]=[zat_b38_bloodsucker_1_set_state]
    [113]=[zat_b38_bloodsucker_2_set_state]
    [114]=[zat_b38_lift_open]
    [115]=[zat_b38_underground_door_open]
    [116]=[zat_b38_lock_sound_play]
    [117]=[zat_b38_lock_sound_stop]
    [118]=[zat_b38_bloodsucker_fear_1_play]
    [119]=[zat_b38_stalker_cop_find_lair_pda_play]
    [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
    [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
    [122]=[zat_b38_spawn_all]
    [123]=[zat_b38_spawn_npc_cop_again]
    [124]=[zat_b38_spawn_npc_cop_again2]
    [125]=[zat_b38_cop_spawn_again]
    [126]=[zat_b38_cop_spawn_again2]
    [127]=[zat_b38_stalker_cop_destroy]
    [128]=[zat_b38_stalker_cop_destroy2]
    [129]=[zat_b38_bloodsucker_1_angry]
    [130]=[zat_b38_bloodsucker_2_angry]
    [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
    [132]=[zat_b38_disappearance_stalkers_meet_ment_give]
    [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
    [134]=[zat_b38_disappearance_stalkers_jump_down_give]
    [135]=[zat_b38_disappearance_stalkers_check_basement_give]
    [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
    [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
    [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
    [139]=[zat_b38_disappearance_stalkers_complete]
    [140]=[zat_b38_den_of_the_bloodsucker_complete]
    [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
    [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
    [143]=[zat_b38_stalker_cop_fear_1]
    [144]=[zat_b38_stalker_cop_fear_2]
    [145]=[zat_b38_stalker_cop_death]
    [146]=[zat_b38_bloodscuker_1_hit]
    [147]=[zat_b38_bloodscuker_1_death]
    [148]=[zat_b38_bloodscuker_2_hit]
    [149]=[zat_b38_bloodscuker_2_death]
    [150]=[zat_b38_stalker_cop_cave_end]
    [151]=[zat_b38_show_spot_dead_body]
    [152]=[zat_b38_bloodscukers_sleepers_stand_up]
    [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
    [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
    [155]=[zat_b38_disappearance_stalkers_fail]
    [156]=[zat_b38_disappearance_stalkers_reversed]
    [157]=[zat_b38_stalker_cop_come_here_2_play]
    [158]=[zat_b38_cop_hit_from_actor]
    [159]=[zat_b38_stalker_cop_task_dialog_done]
    [160]=[zat_b38_cop_about_lair_dialog_done]
    [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
    [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
    [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
    [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
    [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
    [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
    [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
    [168]=[zat_b30_owl_stalker_trader_more_documets_done]
    [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
    [170]=[zat_b57_nimble_reward_dialog_done]
    [171]=[zat_b57_nimble_talk_about_gas]
    [172]=[zat_b57_generic_dialog_done]
    [173]=[zat_b57_bloodsucker_spawn]
    [174]=[zat_b57_set_bloodsucker_state]
    [175]=[zat_b57_gas_running_play]
    [176]=[zat_b57_roar_play]
    [177]=[zat_b57_gas_running_stop]
    [178]=[zat_b57_balon_use]
    [179]=[zat_b57_set_bloodsucker_attacker_1_state]
    [180]=[zat_b57_set_bloodsucker_attacker_2_state]
    [181]=[zat_b57_set_bloodsucker_attacker_3_state]
    [182]=[zat_b5_bandit_hit]
    [183]=[zat_b5_stalker_hit]
    [184]=[zat_b5_start]
    [185]=[zat_b5_actor_with_stalkers]
    [186]=[zat_b5_actor_with_bandits]
    [187]=[zat_b5_actor_with_dealer]
    [188]=[zat_b5_actor_help_stalkers]
    [189]=[zat_b5_actor_help_bandits]
    [190]=[zat_b5_actor_help_dealer]
    [191]=[zat_b7_actor_now_duty_illicit_dealer]
    [192]=[zat_b5_sultan_close_by_trader]
    [193]=[zat_b5_actor_bandit_go_to_trader]
    [194]=[zat_b5_dealer_speak_1_done]
    [195]=[zat_b5_dealer_speak_2_done]
    [196]=[zat_b5_bandit_speak_1_done]
    [197]=[zat_b5_come_to_stalkers]
    [198]=[zat_b5_actor_together_dealer]
    [199]=[zat_b5_actor_go_to_trader]
    [200]=[zat_b5_meat]
    [201]=[zat_b5_bandits_death]
    [202]=[zat_b5_stalker_death]
    [203]=[zat_b5_protect_dealer_done]
    [204]=[zat_b5_sultan_dead]
    [205]=[zat_b5_cover_dealer_done]
    [206]=[zat_b5_trader_death]
    [207]=[zat_b5_speak_dealer_done]
    [208]=[zat_b5_come_to_bandits_complete]
    [209]=[zat_b5_trader_death_info]
    [210]=[zat_b5_dealer_full_revard]
    [211]=[zat_b5_dealer_easy_revard]
    [212]=[zat_b5_actor_stalker_go_to_trader]
    [213]=[zat_b5_bandit_in_fight]
    [214]=[zat_b5_stalker_attack_dealer]
    [215]=[zat_b5_start_quest_stalkers]
    [216]=[zat_b5_come_to_dealer_done]
    [217]=[zat_b5_spawn_enemy]
    [218]=[zat_b5_come_to_bandits_done]
    [219]=[zat_b5_meat_online]
    [220]=[zat_b5_actor_speak_barmen]
    [221]=[zat_b5_actor_speak_linker]
    [222]=[zat_b5_sultan_speak_for_stalkers]
    [223]=[zat_b5_stalkers_death]
    [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
    [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
    [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
    [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
    [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
    [229]=[zat_b22_stalker_medic_wounded_heavy]
    [230]=[zat_b22_stalker_cop_place]
    [231]=[zat_b22_stalker_vampire]
    [232]=[zat_b22_stalker_vampire_story]
    [233]=[zat_b22_deal_with_medic_vampire_completed]
    [234]=[zat_b22_deal_with_medic_vampire_reversed]
    [235]=[zat_b22_barmen_gave_reward]
    [236]=[zat_b22_questline_reversed]
    [237]=[zat_b22_stalker_medic_body_searched]
    [238]=[con]
    [239]=[1]
    [240]=[2]
    [241]=[3]
    [242]=[4]
    [243]=[5]
    [244]=[6]
    [245]=[zat_b22_actor_in]
    [246]=[zat_b22_actor_gone]
    [247]=[zat_b22_medic_dialog_info_1]
    [248]=[zat_b22_medic_dialog_info_2]
    [249]=[zat_b22_medic_dialog_info_3]
    [250]=[zat_b7_raider_plan]
    [251]=[zat_b7_stalkers_raiders_attack]
    [252]=[zat_b7_stalkers_raiders_attack_started]
    [253]=[zat_b7_stalker_raider_leader_on_position]
    [254]=[zat_b7_stalkers_victims_know_about_raid]
    [255]=[zat_b7_actor_killed_victims_self]
    [256]=[zat_b7_victims_disappeared]
    [257]=[zat_b7_task_end]
    [258]=[zat_b7_stalkers_raiders_reward_given]
    [259]=[zat_b7_stalkers_victims_reward_given]
    [260]=[zat_b7_attack_started]
    [261]=[zat_b7_actor_really_helped_stalkers]
    [262]=[zat_b7_actor_refused_to_be_robbed]
    [263]=[zat_b7_actor_robbed]
    [264]=[zat_b7_stalkers_raiders_meet]
    [265]=[zat_b7_stalkers_victims_prepare]
    [266]=[zat_b7_actor_with_stalkers]
    [267]=[zat_b7_actor_with_bandits]
    [268]=[zat_b7_actor_help_stalkers]
    [269]=[zat_b7_actor_help_bandits]
    [270]=[zat_b7_actor_really_helped_bandits]
    [271]=[zat_b7_actor_teleport]
    [272]=[zat_b7_stalkers_victims_task_given]
    [273]=[zat_b7_sound_play]
    [274]=[zat_b7_stalker_raider_leader_alive]
    [275]=[zat_b7_stalker_victim_leader_alive]
    [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
    [277]=[zat_b103_actor_took_kardan_task]
    [278]=[stalkers_toolkit_dialog]
    [279]=[zat_b103_toolkit_known]
    [280]=[zat_b103_merc_used_actor]
    [281]=[zat_b103_merc_bring_supplies]
    [282]=[zat_a2_toolkit_search]
    [283]=[zat_b103_actor_warned_by_merc]
    [284]=[zat_b103_merc_ammo_got]
    [285]=[zat_b103_merc_medkit_got]
    [286]=[zat_b103_merc_food_got]
    [287]=[zat_b103_merc_supplies_got]
    [288]=[zat_b103_merc_task_done]
    [289]=[zat_b103_actor_take_toolkit]
    [290]=[zat_b103_merc_fight]
    [291]=[zat_b103_merc_about_supplies_mentioned]
    [292]=[zat_b100_poltergeist_spawned_01]
    [293]=[zat_b100_poltergeist_spawned_02]
    [294]=[zat_b100_heli_2_searched]
    [295]=[zat_b100_sound_played]
    [296]=[zat_b100_cameff_played]
    [297]=[zat_b100_heli_2_searching]
    [298]=[zat_b100_poltergeist_dead_01]
    [299]=[zat_b100_poltergeist_dead_02]
    [300]=[zat_b33_actor_is_down]
    [301]=[zat_b33_find_package]
    [302]=[zat_b33_package_returned]
    [303]=[zat_b33_refuse_task]
    [304]=[zat_b33_task_gived]
    [305]=[zat_b33_share_start]
    [306]=[zat_b33_safe_container]
    [307]=[zat_b33_first_item]
    [308]=[zat_b33_second_item]
    [309]=[zat_b33_third_item]
    [310]=[zat_b33_fourth_item]
    [311]=[zat_b33_fifth_item]
    [312]=[zat_b33_snork_jump_05]
    [313]=[zat_b29_task_start]
    [314]=[zat_b29_task_fail]
    [315]=[zat_b29_linker_info]
    [316]=[zat_b29_rivals_search]
    [317]=[zat_b29_stalker_rival_1_found_af]
    [318]=[zat_b29_stalker_rival_2_found_af]
    [319]=[zat_b29_stalkers_rivals_found_af]
    [320]=[zat_b29_quest_af_given]
    [321]=[zat_b29_af_16]
    [322]=[zat_b29_af_17]
    [323]=[zat_b29_af_18]
    [324]=[zat_b29_af_19]
    [325]=[zat_b29_af_20]
    [326]=[zat_b29_af_21]
    [327]=[zat_b29_af_22]
    [328]=[zat_b29_af_23]
    [329]=[zat_b29_bring_af_17]
    [330]=[zat_b29_bring_af_18]
    [331]=[zat_b29_bring_af_19]
    [332]=[zat_b29_bring_af_20]
    [333]=[zat_b29_bring_af_21]
    [334]=[zat_b29_bring_af_22]
    [335]=[zat_b29_bring_af_23]
    [336]=[zat_b29_adv_task_given]
    [337]=[zat_b29_redice]
    [338]=[zat_b29_exclusive_conditions]
    [339]=[zat_b29_rival_1_base]
    [340]=[zat_b29_rival_1_1]
    [341]=[zat_b29_rival_1_2]
    [342]=[zat_b29_rival_1_3]
    [343]=[zat_b29_rival_1_4]
    [344]=[zat_b29_rival_1_5]
    [345]=[zat_b29_rival_2_base]
    [346]=[zat_b29_rival_2_1]
    [347]=[zat_b29_rival_2_2]
    [348]=[zat_b29_rival_2_3]
    [349]=[zat_b29_rival_2_4]
    [350]=[zat_b29_rival_2_5]
    [351]=[zat_b29_rival_sound_played]
    [352]=[zat_b29_linker_take_af_from_rival]
    [353]=[zat_b29_adv_task_timeout]
    [354]=[zat_b29_first_rival_taken_out]
    [355]=[zat_b29_second_rival_taken_out]
    [356]=[zat_b29_linker_fears_actor]
    [357]=[zat_b29_respawn]
    [358]=[zat_b18_noah_shot_door]
    [359]=[zat_b18_noah_remembers]
    [360]=[zat_b18_noah_met]
    [361]=[zat_b18_noah_gave_first_artefact]
    [362]=[zat_b18_noah_gave_second_artefact]
    [363]=[zat_b18_noah_breakdown]
    [364]=[zat_b18_noah_told_about_arc]
    [365]=[zat_b18_reset_memory]
    [366]=[zat_b18_noah_dead]
    [367]=[zat_b18_noah_go_away]
    [368]=[zat_b18_noah_about_dog_told]
    [369]=[zat_b18_noah_about_catastrophe_told]
    [370]=[zat_b52_item_1_a_taken]
    [371]=[zat_b52_item_1_b_taken]
    [372]=[zat_b52_item_1_c_taken]
    [373]=[zat_b52_item_2_a_taken]
    [374]=[zat_b52_item_2_b_taken]
    [375]=[zat_b52_item_2_c_taken]
    [376]=[zat_b52_item_3_a_taken]
    [377]=[zat_b52_item_3_b_taken]
    [378]=[zat_b52_item_3_c_taken]
    [379]=[zat_b52_item_4_a_taken]
    [380]=[zat_b52_item_4_b_taken]
    [381]=[zat_b52_item_4_c_taken]
    [382]=[zat_b52_item_taken]
    [383]=[zat_b52_item_no_taken]
    [384]=[zat_b52_meet_port_bandits]
    [385]=[zat_b52_snag_know_weapon]
    [386]=[zat_b52_nimble_clear]
    [387]=[zat_b52_port_bandits_spawn]
    [388]=[zat_b52_reputation_task_open]
    [389]=[zat_b52_snag_no_place]
    [390]=[zat_b52_sultan_know_there_snag]
    [391]=[zat_b52_barman_know_there_snag]
    [392]=[zat_b52_snag_port_cranes]
    [393]=[zat_b52_snag_no_port_cranes]
    [394]=[zat_b52_reputation_give]
    [395]=[zat_b52_snag_port_bandits]
    [396]=[zat_b52_snag_jupiter]
    [397]=[zat_b52_actor_has_port_bandits_pda]
    [398]=[zat_b52_robbery_start]
    [399]=[zat_b52_robbery_yes]
    [400]=[zat_b52_robbery_no]
    [401]=[zat_b52_robbery_done]
    [402]=[zat_b52_actor_go_offline]
    [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
    [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
    [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
    [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
    [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
    [408]=[zat_a2_linker_b52_about_nimble_dialog_done]
    [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
    [410]=[zat_b38_stalker_cop_b52_about_nimble]
    [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
    [412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
    [413]=[zat_a2_stalker_barmen_b52_about_snag]
    [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
    [415]=[zat_a23_stalker_tech_told_about_battery]
    [416]=[zat_b51_nimble_intro]
    [417]=[zat_b51_order_in_process]
    [418]=[zat_b51_order_ready]
    [419]=[zat_b51_order_refused]
    [420]=[zat_b51_order_unavailable]
    [421]=[zat_b51_nimble_can_go]
    [422]=[zat_b51_processing_category_1]
    [423]=[zat_b51_processing_category_2]
    [424]=[zat_b51_processing_category_3]
    [425]=[zat_b51_processing_category_4]
    [426]=[zat_b51_processing_category_5]
    [427]=[zat_b51_processing_category_6]
    [428]=[zat_b51_processing_category_7]
    [429]=[zat_b51_finishing_category_1]
    [430]=[zat_b51_finishing_category_2]
    [431]=[zat_b51_finishing_category_3]
    [432]=[zat_b51_finishing_category_4]
    [433]=[zat_b51_finishing_category_5]
    [434]=[zat_b51_finishing_category_6]
    [435]=[zat_b51_finishing_category_7]
    [436]=[zat_b51_finished_category_1]
    [437]=[zat_b51_finished_category_2]
    [438]=[zat_b51_finished_category_3]
    [439]=[zat_b51_finished_category_4]
    [440]=[zat_b51_finished_category_5]
    [441]=[zat_b51_finished_category_6]
    [442]=[zat_b51_finished_category_7]
    [443]=[zat_b51_finished_categories_all]
    [444]=[zat_b51_ordered_item_1_1]
    [445]=[zat_b51_ordered_item_1_2]
    [446]=[zat_b51_ordered_item_1_3]
    [447]=[zat_b51_ordered_item_2_1]
    [448]=[zat_b51_ordered_item_2_2]
    [449]=[zat_b51_ordered_item_2_3]
    [450]=[zat_b51_ordered_item_3_1]
    [451]=[zat_b51_ordered_item_3_2]
    [452]=[zat_b51_ordered_item_3_3]
    [453]=[zat_b51_ordered_item_4_1]
    [454]=[zat_b51_ordered_item_4_2]
    [455]=[zat_b51_ordered_item_4_3]
    [456]=[zat_b51_ordered_item_5_1]
    [457]=[zat_b51_ordered_item_6_1]
    [458]=[zat_b51_ordered_item_7_1]
    [459]=[zat_b51_done_item_1_1]
    [460]=[zat_b51_done_item_1_2]
    [461]=[zat_b51_done_item_1_3]
    [462]=[zat_b51_done_item_2_1]
    [463]=[zat_b51_done_item_2_2]
    [464]=[zat_b51_done_item_2_3]
    [465]=[zat_b51_done_item_3_1]
    [466]=[zat_b51_done_item_3_2]
    [467]=[zat_b51_done_item_3_3]
    [468]=[zat_b51_done_item_4_1]
    [469]=[zat_b51_done_item_4_2]
    [470]=[zat_b51_done_item_4_3]
    [471]=[zat_b51_done_item_5_1]
    [472]=[zat_b51_done_item_6_1]
    [473]=[zat_b51_done_item_7_1]
    [474]=[zat_b51_told_about_item_1_1]
    [475]=[zat_b51_told_about_item_1_2]
    [476]=[zat_b51_told_about_item_1_3]
    [477]=[zat_b51_told_about_item_2_1]
    [478]=[zat_b51_told_about_item_2_2]
    [479]=[zat_b51_told_about_item_2_3]
    [480]=[zat_b51_told_about_item_3_1]
    [481]=[zat_b51_told_about_item_3_2]
    [482]=[zat_b51_told_about_item_3_3]
    [483]=[zat_b51_told_about_item_4_1]
    [484]=[zat_b51_told_about_item_4_2]
    [485]=[zat_b51_told_about_item_4_3]
    [486]=[zat_b51_told_about_item_5_1]
    [487]=[zat_b51_told_about_item_6_1]
    [488]=[zat_b51_told_about_item_7_1]
    [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
    [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
    [491]=[zat_b12_key_1_use]
    [492]=[zat_b12_key_2_use]
    [493]=[zat_b30_task_start]
    [494]=[zat_b30_actor_in_tempting_business]
    [495]=[zat_b30_actor_gave_detector]
    [496]=[zat_b30_owl_in_trouble]
    [497]=[zat_b30_owl_in_trouble_dialog_done]
    [498]=[zat_b30_owl_to_sultan]
    [499]=[zat_b30_actor_against_owl]
    [500]=[zat_b30_actor_against_barmen]
    [501]=[zat_b30_owl_quest_done]
    [502]=[zat_b30_compass_task_start]
    [503]=[zat_b30_need_artefact_from_noah]
    [504]=[zat_b30_about_compass_told]
    [505]=[zat_b30_jup_b6_scientist_tech_about_owl]
    [506]=[zat_b30_compass_to_barmen]
    [507]=[zat_b30_compass_to_sultan]
    [508]=[zat_b30_barmen_got_af]
    [509]=[zat_b30_sultan_got_af]
    [510]=[zat_b30_compass_to_barmen_reversed]
    [511]=[zat_b30_compass_to_sultan_reversed]
    [512]=[zat_b30_actor_with_af]
    [513]=[zat_b30_actor_with_sultan]
    [514]=[zat_b30_sultan_know_about_detectors]
    [515]=[zat_b30_barmen_going_under_sultan]
    [516]=[zat_b30_barmen_under_sultan]
    [517]=[zat_b30_first_detector]
    [518]=[zat_b30_second_detector]
    [519]=[zat_b30_barmen_under_sultan_told]
    [520]=[zat_b30_owl_detectors_approached]
    [521]=[zat_b30_sultan_refuses_af]
    [522]=[zat_b30_rival_1_wo_detector]
    [523]=[zat_b30_rival_2_wo_detector]
    [524]=[zat_b30_task_percents_running]
    [525]=[zat_a2_stalker_barmen_setup]
    [526]=[zat_b38_stalker_medic_setup]
    [527]=[zat_b104_task_end]
    [528]=[pri_a17_give_task_get_gauss_rifle]
    [529]=[pri_a17_military_base_commander_task_dialog_end]
    [530]=[pri_a17_military_recon_squad_ambush_dialog_end]
    [531]=[pri_a17_squad_go_1]
    [532]=[pri_a17_pod_in_cover_1]
    [533]=[pri_a17_val_in_cover_1]
    [534]=[pri_a17_recon_go]
    [535]=[pri_a17_tar_sound1_end]
    [536]=[pri_a17_pod_at_position]
    [537]=[pri_a17_spawn_monolith]
    [538]=[pri_a17_val_at_position]
    [539]=[pri_a17_mon_pat_1]
    [540]=[pri_a17_mon_pat_sound1]
    [541]=[pri_a17_mon_pat_2]
    [542]=[pri_a17_mon_pat_sound2]
    [543]=[pri_a17_mon_pat_3]
    [544]=[pri_a17_mon_pat_sound3]
    [545]=[pri_a17_mon_pat_4]
    [546]=[pri_a17_mon_pat_sound4]
    [547]=[pri_a17_mon_atk]
    [548]=[pri_a17_mon_pat_sound5]
    [549]=[pri_a17_good_shot]
    [550]=[pri_a17_atk_mon_pat]
    [551]=[pri_a17_actor_attack_well]
    [552]=[pri_a17_actor_attack_bad]
    [553]=[pri_a17_nice_tar_end]
    [554]=[pri_a17_mon_ambush_start]
    [555]=[pri_a17_patrol_dead]
    [556]=[pri_a17_squad_move]
    [557]=[pri_a17_spawn_1_ended]
    [558]=[pri_a17_spawn_2_ended]
    [559]=[pri_a17_ice_is_fucked]
    [560]=[pri_a17_ice_dead]
    [561]=[pri_a17_get_in_cover]
    [562]=[pri_a17_die_at_last]
    [563]=[pri_a17_mon_preacher_dead]
    [564]=[pri_a17_stage_1_ended]
    [565]=[pri_a17_stage_2_ended]
    [566]=[pri_a17_stage_3_ended]
    [567]=[pri_a17_taras_dead]
    [568]=[pri_a17_val_dead]
    [569]=[pri_a17_pod_dead]
    [570]=[pri_a17_actor_has_gauss_rifle]
    [571]=[pri_a17_recon_squad_dead]
    [572]=[pri_a17_reward_well]
    [573]=[pri_a17_reward_norm]
    [574]=[pri_a17_reward_bad]
    [575]=[pri_a17_actor_attack_military_antibug]
    [576]=[pri_a17_actor_attack_military]
    [577]=[pri_a17_at_home]
    [578]=[pri_a17_taras_final_talk]
    [579]=[pri_a17_val_final_talk]
    [580]=[pri_a17_mon_ambush_killed]
    [581]=[pri_a17_actor_bring_gauss_rifle]
    [582]=[pri_a17_ord_tar_end]
    [583]=[pri_a17_go_home]
    [584]=[pri_a17_told_about_operation]
    [585]=[pri_b301_set_default_counter]
    [586]=[pri_b301_end_counter]
    [587]=[jup_b15_zulus_b301_after_fight_done]
    [588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
    [589]=[pri_b301_reward_dialog_unable]
    [590]=[jup_b15_zulus_b301_reward_dialog_done]
    [591]=[pri_b301_monster_death]
    [592]=[pri_b301_save_zulus_complete]
    [593]=[pri_b301_teleport]
    [594]=[pri_b301_zulus_go_back]
    [595]=[pri_b301_zulus_spawn]
    [596]=[pri_b301_zulus_spawn_again]
    [597]=[pri_b301_zulus_destroy]
    [598]=[pri_b301_zulus_full_destroy]
    [599]=[pri_b301_bye_zulus]
    [600]=[pri_b301_go_on_base]
    [601]=[pri_b301_fade]
    [602]=[pri_b35_task_start]
    [603]=[pri_b35_task_continue]
    [604]=[pri_b35_task_running]
    [605]=[pri_b35_task_refuse]
    [606]=[pri_b35_actor_know_about_mercenaries]
    [607]=[pri_b35_kovalski_knows_about_mercs]
    [608]=[pri_b35_assistant_start_dialog_done]
    [609]=[pri_b35_target_envoy]
    [610]=[pri_b35_target_merc]
    [611]=[pri_b35_actor_is_guided]
    [612]=[pri_b35_ui]
    [613]=[pri_b35_actor_rest]
    [614]=[pri_b35_merc_leader_sighted]
    [615]=[pri_b35_envoy_sighted]
    [616]=[pri_b35_rendevous_in_process]
    [617]=[pri_b35_rendevous_done]
    [618]=[pri_b35_envoy_out]
    [619]=[pri_b35_merc_leader_out]
    [620]=[pri_b35_envoy_escape]
    [621]=[pri_b35_merc_leader_escape]
    [622]=[pri_b35_attack_started]
    [623]=[pri_b35_about_mercs_dialog]
    [624]=[pri_b35_primary]
    [625]=[pri_b35_secondary]
    [626]=[pri_b35_reward_given]
    [627]=[pri_b306_lift_used]
    [628]=[pri_b306_lift_generator_started]
    [629]=[pri_b306_task_start]
    [630]=[pri_b306_task_end]
    [631]=[pri_b36_ahtung]
    [632]=[info_up_ac_mp5]
    [633]=[info_up_bd_mp5]
    [634]=[info_up_a_novice_outfit]
    [635]=[info_up_ac_wincheaster1300]
    [636]=[info_up_bd_wincheaster1300]
    [637]=[info_up_ac_ak74u]
    [638]=[info_up_fh_scientific_outfit]
    [639]=[info_up_bdfh_scientific_outfit]
    [640]=[info_up_aceg_scientific_outfit]
    [641]=[info_up_ab_svu]
    [642]=[info_up_cd_svu]
    [643]=[info_up_abcd_svu]
    [644]=[info_up_ab_pkm]
    [645]=[info_up_cd_pkm]
    [646]=[info_up_abcd_pkm]
    [647]=[info_up_ac_desert_eagle]
    [648]=[info_up_bd_desert_eagle]
    [649]=[info_up_ac_spas12]
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    ! SV:ge_destroy: [7452] not found on server
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
     RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
    * [ Windows ]: free[-41568292 K], reserved[38859788 K], committed[2708440 K]
    * [ Render ]: textures[396294 K]
    * [ x-ray  ]: process heap[2232484 K]
    * [ x-ray  ]: economy: strings[29640 K], smem[10228 K]
    - Disconnect
    [LUA]  --------->0
    [LUA]  --------->0
    - Destroying level
    *  0.0 : [  60] $null
    *  0.0 : [   3] $user$accum
    *  0.0 : [   1] $user$accum_temp
    *  0.0 : [   6] $user$albedo
    *  0.0 : [   6] $user$bloom1
    *  0.0 : [   2] $user$bloom2
    *  0.0 : [   2] $user$cmap0
    *  0.0 : [   2] $user$cmap1
    *  0.0 : [   2] $user$env_s0
    *  0.0 : [   2] $user$env_s1
    *  0.0 : [   6] $user$generic0
    *  0.0 : [   5] $user$generic1
    *  0.0 : [   2] $user$generic2
    *  0.0 : [   3] $user$jitter_0
    *  0.0 : [   1] $user$jitter_1
    *  0.0 : [   1] $user$jitter_2
    *  0.0 : [   1] $user$jitter_3
    *  0.0 : [   1] $user$jitter_4
    *  0.0 : [   2] $user$lum_t64
    *  0.0 : [   3] $user$lum_t8
    *  0.0 : [   1] $user$luminance_0
    *  0.0 : [   1] $user$luminance_1
    *  0.0 : [   1] $user$luminance_2
    *  0.0 : [   1] $user$luminance_3
    *  0.0 : [   7] $user$material
    *  0.0 : [  11] $user$normal
    *  0.0 : [ 106] $user$position
    *  0.0 : [   1] $user$sky0
    *  0.0 : [   1] $user$sky1
    *  0.0 : [   6] $user$smap_depth
    *  0.0 : [   3] $user$smap_surf
    *  0.0 : [   9] $user$tonemap
    *  0.0 : [   2] $user$tonemap_src
    *  0.0 : [   1] prop\prop_lampa_g
    *  0.0 : [   1] prop\prop_lampa_g_red2
    *  1.4 : [   2] prop\prop_provod_02
    *  1.5 : [   2] fx\fx_flare1
    *  1.5 : [   1] ui\ui_console
    *  2.7 : [   1] act\act_stalker_head_glass_02
    *  2.7 : [   2] mtl\mtl_bochka_02
    *  2.7 : [   2] prop\prop_shlang_01_bump
    *  2.7 : [   2] prop\prop_shlang_01_bump#
    *  3.1 : [   1] grad\grad_radiation
    *  3.1 : [   5] sky\sky_12_vibros_cube#small
    *  3.1 : [  24] sky\sky_13_cube#small
    *  3.1 : [  16] sky\sky_13_cube_night#small
    *  3.1 : [  12] sky\sky_13_vibros_cube#small
    *  3.1 : [  10] sky\sky_14_cube#small
    *  3.1 : [   4] sky\sky_17_clouds_cube#small
    *  3.1 : [   4] sky\sky_17_cube#small
    *  3.1 : [   8] sky\sky_18_cube#small
    *  3.1 : [  11] sky\sky_19_cube#small
    *  3.1 : [   4] sky\sky_1_clouds_cube#small
    *  3.1 : [   4] sky\sky_20_clouds_cube#small
    *  3.1 : [   4] sky\sky_20_cube#small
    *  3.1 : [   4] sky\sky_2_clouds_cube#small
    *  3.1 : [   4] sky\sky_2_cube#small
    *  3.1 : [  12] sky\sky_3_cube#small
    *  3.1 : [   3] sky\sky_4_cube#small
    *  3.1 : [  33] sky\sky_5_cube#small
    *  3.1 : [   7] sky\sky_6_cube#small
    *  3.1 : [  11] sky\sky_7_cube#small
    *  3.1 : [   8] sky\sky_8_cube#small
    *  3.1 : [  58] sky\sky_9_cube#small
    *  5.4 : [   1] wpn\wpn_bolt_bump
    *  5.4 : [   1] wpn\wpn_bolt_bump#
    *  5.4 : [   1] wpn\wpn_grenade_bump
    *  5.4 : [   1] wpn\wpn_grenade_bump#
    *  5.4 : [   1] wpn\wpn_pkm_lenta_bump
    *  5.4 : [   1] wpn\wpn_pkm_lenta_bump#
    *  5.5 : [   2] pfx\pfx_spark_01
    *  5.5 : [   1] fx\fx_flare2
    *  5.5 : [   1] fx\fx_flare3
    *  5.5 : [   2] fx\fx_gradient
    *  5.5 : [   1] fx\fx_rain
    *  5.5 : [   1] fx\fx_sun_rise
    *  5.5 : [   2] glow\glow_orange2
    *  5.5 : [   1] wm\wm_bullet_asfalt_1
    *  5.5 : [   1] wm\wm_bullet_asfalt_2
    *  5.5 : [   1] wm\wm_bullet_asfalt_3
    *  5.5 : [   1] wm\wm_bullet_brick_1
    *  5.5 : [   1] wm\wm_bullet_brick_2
    *  5.5 : [   1] wm\wm_bullet_concrete
    *  5.5 : [   1] wm\wm_bullet_concrete_1
    *  5.5 : [   1] wm\wm_bullet_concrete_2
    *  5.5 : [   1] wm\wm_bullet_concrete_4
    *  5.5 : [   1] wm\wm_bullet_concrete_5
    *  5.5 : [   1] wm\wm_bullet_concrete_6
    *  5.5 : [   1] wm\wm_bullet_concrete_7
    *  5.5 : [   1] wm\wm_bullet_ground
    *  5.5 : [   1] wm\wm_bullet_ground_1
    *  5.5 : [   1] wm\wm_bullet_ground_2
    *  5.5 : [   1] wm\wm_bullet_metall_thik
    *  5.5 : [   1] wm\wm_bullet_metall_thik_1
    *  5.5 : [   1] wm\wm_bullet_metall_thik_2
    *  5.5 : [   1] wm\wm_bullet_metall_thik_3
    *  5.5 : [   1] wm\wm_bullet_metall_thin
    *  5.5 : [   1] wm\wm_bullet_metall_thin_1
    *  5.5 : [   1] wm\wm_bullet_metall_thin_2
    *  5.5 : [   1] wm\wm_bullet_metall_thin_3
    *  5.5 : [   1] wm\wm_bullet_metall_thin_4
    *  5.5 : [   1] wm\wm_bullet_wood
    *  5.5 : [   1] wm\wm_bullet_wood_1
    *  5.5 : [   1] wm\wm_bullet_wood_2
    *  5.5 : [   1] wm\wm_bullet_wood_3
    *  5.5 : [   1] wm\wm_bullet_wood_4
    *  5.5 : [   1] wm\wm_bullet_wood_5
    *  5.5 : [   1] wm\wm_bullet_wood_6
    *  5.5 : [   1] wm\wm_bullet_wood_7
    *  5.5 : [   1] wm\wm_bullet_wood_8
    *  5.5 : [   1] wm\wm_bullet_wood_9
    * 10.7 : [   2] act\act_rat
    * 10.7 : [   1] act\act_stalker_head_glass
    * 10.7 : [   2] mtl\mtl_luk_n
    * 10.7 : [   2] mtl\mtl_ventil_pod_01
    * 10.7 : [   2] prop\prop_box_3
    * 10.7 : [   1] prop\prop_elec_kran
    * 10.7 : [   2] prop\prop_electricalunit3
    * 10.7 : [   1] prop\prop_elektro
    * 10.7 : [   2] prop\prop_fake_bed_fireplace
    * 10.7 : [   2] prop\prop_kanistra
    * 10.7 : [   2] prop\prop_krisagenerator
    * 10.7 : [   2] prop\prop_teapot_1
    * 10.7 : [   1] prop\prop_lampa_galogen
    * 10.7 : [   1] act\act_pseudodog_fur
    * 10.7 : [   1] act\act_pseudodog_fur1
    * 10.7 : [   1] mtl\mtl_kreplen_pod_01
    * 10.8 : [   2] pfx\pfx_step_blood
    * 16.1 : [   1] ui\ui_font_arial_14_1024
    * 21.4 : [   2] door\door_kotelna
    * 21.4 : [   2] door\door_lift_01
    * 21.4 : [   2] door\door_sheet
    * 21.4 : [   2] door\door_white_04
    * 21.4 : [   2] mtl\mtl_barrel_02
    * 21.4 : [   2] mtl\mtl_barrel_04
    * 21.4 : [   2] mtl\mtl_barrel_05
    * 21.4 : [   2] prop\prop_ballon2
    * 21.4 : [   2] prop\prop_ballon3
    * 21.4 : [   2] act\act_controller_hit1
    * 21.4 : [   1] act\act_stalker_head_glass_01
    * 21.4 : [   1] act\act_stalker_head_glass_bump
    * 21.4 : [   1] act\act_stalker_head_glass_bump#
    * 21.4 : [   1] detail\detail_fabric_det2_bump
    * 21.4 : [   1] detail\detail_fabric_det2_bump#
    * 21.4 : [   7] detail\detail_metall_det1_bump
    * 21.4 : [   7] detail\detail_metall_det1_bump#
    * 21.4 : [   6] detail\detail_metall_det2_bump
    * 21.4 : [   6] detail\detail_metall_det2_bump#
    * 21.4 : [   6] detail\detail_metall_det3_bump
    * 21.4 : [   6] detail\detail_metall_det3_bump#
    * 21.4 : [  10] detail\detail_skin_1_bump
    * 21.4 : [  10] detail\detail_skin_1_bump#
    * 21.4 : [   1] detail\detail_stucco_det1_bump
    * 21.4 : [   1] detail\detail_stucco_det1_bump#
    * 21.4 : [   1] detail\detail_tile_det4_bump
    * 21.4 : [   1] detail\detail_tile_det4_bump#
    * 21.4 : [   5] detail\detail_wood_det2_bump
    * 21.4 : [   5] detail\detail_wood_det2_bump#
    * 21.4 : [   2] mtl\mtl_bochka_01_bump
    * 21.4 : [   2] mtl\mtl_bochka_01_bump#
    * 21.4 : [   2] mtl\mtl_bochka_02_bump
    * 21.4 : [   2] mtl\mtl_bochka_02_bump#
    * 21.4 : [   1] prop\prop_bottle_box
    * 21.4 : [   2] prop\prop_box_3_bump
    * 21.4 : [   2] prop\prop_box_3_bump#
    * 21.4 : [   2] prop\prop_electricalunit3_bump
    * 21.4 : [   2] prop\prop_electricalunit3_bump#
    * 21.4 : [   2] prop\prop_kanistra_bump
    * 21.4 : [   2] prop\prop_kanistra_bump#
    * 21.4 : [   2] prop\prop_teapot_1_bump
    * 21.4 : [   2] prop\prop_teapot_1_bump#
    * 21.4 : [   1] wpn\wpn_beretta_bump
    * 21.4 : [   1] wpn\wpn_beretta_bump#
    * 21.4 : [   1] wpn\wpn_binokl_bump
    * 21.4 : [   1] wpn\wpn_binokl_bump#
    * 21.4 : [   1] wpn\wpn_colt_bump
    * 21.4 : [   1] wpn\wpn_colt_bump#
    * 21.4 : [   1] wpn\wpn_desert_eagle_bump
    * 21.4 : [   1] wpn\wpn_desert_eagle_bump#
    * 21.4 : [   1] wpn\wpn_fort_bump
    * 21.4 : [   1] wpn\wpn_fort_bump#
    * 21.4 : [   1] wpn\wpn_hpsa_bump
    * 21.4 : [   1] wpn\wpn_hpsa_bump#
    * 21.4 : [   1] wpn\wpn_knife_bump
    * 21.4 : [   1] wpn\wpn_knife_bump#
    * 21.4 : [   1] wpn\wpn_pb_bump
    * 21.4 : [   1] wpn\wpn_pb_bump#
    * 21.4 : [   1] wpn\wpn_pm_bump
    * 21.4 : [   1] wpn\wpn_pm_bump#
    * 21.4 : [   1] wpn\wpn_sig-p220_bump
    * 21.4 : [   1] wpn\wpn_sig-p220_bump#
    * 21.4 : [   1] wpn\wpn_usp_bump
    * 21.4 : [   1] wpn\wpn_usp_bump#
    * 21.4 : [   1] wpn\wpn_walter99_bump
    * 21.4 : [   1] wpn\wpn_walter99_bump#
    * 21.4 : [   1] detail\detail_beton_det4_u2_bump
    * 21.4 : [   1] detail\detail_beton_det4_u2_bump#
    * 21.4 : [   2] detail\detail_metall_det2_v2_bump
    * 21.4 : [   2] detail\detail_metall_det2_v2_bump#
    * 21.4 : [   1] mtl\mtl_kreplen_pod_01_bump
    * 21.4 : [   1] mtl\mtl_kreplen_pod_01_bump#
    * 21.5 : [   2] pfx\pfx_bubble
    * 21.5 : [   2] pfx\pfx_flamefx_01
    * 21.5 : [   2] pfx\pfx_leaves_01
    * 21.5 : [   2] pfx\pfx_leaves_02
    * 21.5 : [   2] pfx\pfx_splash3
    * 21.5 : [   2] pfx\pfx_splash_02
    * 21.5 : [   2] pfx\pfx_synus
    * 21.5 : [   2] pfx\pfx_vehmetaldebris_01
    * 21.5 : [   2] fx\fx_gradient1
    * 21.5 : [   1] fx\fx_rainsplash1
    * 21.5 : [   2] fx\fx_sun
    * 21.5 : [   2] fx\fx_volumefog1
    * 21.5 : [   2] glow\glow_04
    * 21.5 : [   2] glow\glow_fire1
    * 21.5 : [   1] wm\wm_blood_1
    * 21.5 : [   1] wm\wm_blood_1_1
    * 21.5 : [   1] wm\wm_blood_1_2
    * 21.5 : [   1] wm\wm_blood_1_3
    * 21.5 : [   1] wm\wm_blood_2
    * 21.5 : [   1] wm\wm_blood_3
    * 21.5 : [   1] wm\wm_blood_drop_1
    * 21.5 : [   1] wm\wm_blood_drop_2
    * 21.5 : [   1] wm\wm_blood_drop_3
    * 21.5 : [   1] wm\wm_blood_drop_4
    * 21.5 : [   1] wm\wm_knife_dead
    * 21.5 : [   1] wm\wm_knife_horiz
    * 21.5 : [   1] wm\wm_knife_horiz_blood
    * 21.5 : [   1] wm\wm_knife_wood
    * 21.5 : [   1] wm\wm_knife_wood1
    * 21.5 : [   1] wm\wm_knife_wood2
    * 21.5 : [   2] prop\prop_shlang_01
    * 21.5 : [   1] glow\glow_galogen
    * 32.1 : [   1] ui\ui_font_letter_16_1024
    * 32.1 : [   1] ui\ui_font_letter_18_1024
    * 32.1 : [   1] ui\ui_magnifier2
    * 33.0 : [   1] ui\ui_ani_cursor
    * 42.7 : [   2] act\act_dog_red
    * 42.7 : [   2] act\act_dogs_big
    * 42.7 : [   2] act\act_dogs_brown
    * 42.7 : [   2] act\act_dogs_bulterer
    * 42.7 : [   2] act\act_poltergeyst
    * 42.7 : [   2] act\act_pseudodog
    * 42.7 : [   1] act\act_rat01
    * 42.7 : [   1] act\act_ryukzak
    * 42.7 : [   1] act\act_ryukzak_black
    * 42.7 : [   1] act\act_stalker_head_antigas_2
    * 42.7 : [   1] act\act_stalker_head_mask
    * 42.7 : [   2] door\door_katakomb_01
    * 42.7 : [   2] door\door_ship_metall
    * 42.7 : [   2] door\door_white_02
    * 42.7 : [   2] mtl\mtl_bochka_01
    * 42.7 : [   1] mtl\mtl_lampa_pod_01
    * 42.7 : [   2] mtl\mtl_pod_01
    * 42.7 : [   2] mtl\mtl_railroad_items
    * 42.7 : [   2] mtl\mtl_walls10
    * 42.7 : [   2] prop\prop_blind01
    * 42.7 : [   2] prop\prop_dangerbox_2
    * 42.7 : [   2] prop\prop_el_shkaf_01
    * 42.7 : [   2] prop\prop_freez
    * 42.7 : [   1] prop\prop_kitchen_stuff
    * 42.7 : [   2] prop\prop_komp
    * 42.7 : [   2] prop\prop_ognetushit
    * 42.7 : [   2] prop\prop_plita
    * 42.7 : [   1] prop\prop_psyradar
    * 42.7 : [   2] prop\prop_spade
    * 42.7 : [   2] wood\wood_plank6
    * 42.7 : [   2] wood\wood_table_01
    * 42.7 : [   2] wood\wood_table_02
    * 42.7 : [   2] mtl\mtl_truba_pod_01
    * 42.7 : [   2] mtl\mtl_truba_pod_02
    * 42.7 : [   6] detail\detail_metall_det2_v_bump
    * 42.7 : [   6] detail\detail_metall_det2_v_bump#
    * 42.7 : [   3] detail\detail_wood_det2_v_bump
    * 42.7 : [   3] detail\detail_wood_det2_v_bump#
    * 42.7 : [   2] door\door_kotelna_bump
    * 42.7 : [   2] door\door_kotelna_bump#
    * 42.7 : [   2] door\door_sheet_bump
    * 42.7 : [   2] door\door_sheet_bump#
    * 42.7 : [   2] door\door_white_04_bump
    * 42.7 : [   2] door\door_white_04_bump#
    * 42.7 : [   1] glas\glas_dirt
    * 42.7 : [   6] mtl\mtl_barrel_bump
    * 42.7 : [   6] mtl\mtl_barrel_bump#
    * 42.7 : [   2] prop\prop_ballon2_bump
    * 42.7 : [   2] prop\prop_ballon2_bump#
    * 42.7 : [   2] prop\prop_ballon3_bump
    * 42.7 : [   2] prop\prop_ballon3_bump#
    * 42.7 : [   1] wpn\wpn_aksu_bump
    * 42.7 : [   1] wpn\wpn_aksu_bump#
    * 42.7 : [   1] wpn\wpn_toz-34_bump
    * 42.7 : [   1] wpn\wpn_toz-34_bump#
    * 42.8 : [   2] pfx\pfx_concretedebris_01
    * 42.8 : [   1] artifact\artifact_myasorubka2
    * 42.8 : [   1] artifact\artifact_myasorubka3
    * 42.8 : [   1] fx\fx_noise
    * 42.8 : [   1] item\item_document_01
    * 42.8 : [   1] item\item_drink_stalker
    * 42.8 : [   1] item\item_food
    * 42.8 : [   1] item\item_medkit
    * 42.8 : [   1] item\item_medkit_2
    * 42.8 : [   1] item\item_medkit_3
    * 42.8 : [   1] item\item_medkit_4
    * 42.8 : [   1] prop\prop_speakerphone
    * 42.8 : [   1] wpn\wpn_pkm_lenta
    * 42.8 : [   1] lights\lights_cone_handing_lamp
    * 42.8 : [   1] wm\wm_knife_horiz_blood1
    * 42.8 : [   1] wm\wm_knife_horiz_metal
    * 42.8 : [   1] wm\wm_knife_horiz_ston
    * 42.9 : [   1] fx\fx_lightning
    * 48.1 : [   1] sky\sky_cube_weapons
    * 64.1 : [   1] ui\ui_font_console_02
    * 64.1 : [   1] ui\ui_font_graff_19_1024
    * 64.1 : [   1] ui\ui_font_graff_22_1024
    * 64.1 : [   1] ui\ui_font_hud_01
    * 85.3 : [   1] act\act_face_04
    * 85.3 : [   1] act\act_face_mask_01
    * 85.3 : [   1] act\act_face_mask_02
    * 85.3 : [   1] act\act_face_mask_03
    * 85.3 : [   1] act\act_face_mask_04
    * 85.3 : [   1] act\act_face_zombie_01
    * 85.3 : [   1] act\act_faces_1_01
    * 85.3 : [   1] act\act_faces_1_02
    * 85.3 : [   1] act\act_faces_1_03
    * 85.3 : [   1] act\act_faces_1_04
    * 85.3 : [   1] act\act_faces_1_05
    * 85.3 : [   1] act\act_faces_1_06
    * 85.3 : [   1] act\act_faces_1_07
    * 85.3 : [   1] act\act_faces_1_08
    * 85.3 : [   1] act\act_faces_2_01
    * 85.3 : [   1] act\act_faces_2_02
    * 85.3 : [   1] act\act_faces_2_03
    * 85.3 : [   1] act\act_faces_2_04
    * 85.3 : [   1] act\act_faces_2_05
    * 85.3 : [   1] act\act_faces_2_06
    * 85.3 : [   1] act\act_faces_2_07
    * 85.3 : [   1] act\act_faces_2_08
    * 85.3 : [   1] act\act_faces_2_09
    * 85.3 : [   1] act\act_faces_3_01
    * 85.3 : [   1] act\act_faces_3_02
    * 85.3 : [   1] act\act_faces_3_03
    * 85.3 : [   1] act\act_faces_3_04
    * 85.3 : [   1] act\act_faces_3_05
    * 85.3 : [   1] act\act_faces_3_06
    * 85.3 : [   1] act\act_faces_3_07
    * 85.3 : [   1] act\act_faces_3_08
    * 85.3 : [   1] act\act_faces_4_01
    * 85.3 : [   1] act\act_faces_4_02
    * 85.3 : [   1] act\act_faces_4_03
    * 85.3 : [   1] act\act_faces_4_04
    * 85.3 : [   1] act\act_stalker_freedom_3
    * 85.3 : [   1] act\act_stalker_soldier_1
    * 85.3 : [   1] act\act_stalker_soldier_2
    * 85.3 : [   1] act\act_crow
    * 85.3 : [   2] act\act_dog_red_bump
    * 85.3 : [   2] act\act_dog_red_bump#
    * 85.3 : [   2] act\act_dogs_big_bump
    * 85.3 : [   2] act\act_dogs_big_bump#
    * 85.3 : [   2] act\act_dogs_brown_bump
    * 85.3 : [   2] act\act_dogs_brown_bump#
    * 85.3 : [   2] act\act_dogs_bulterer_bump
    * 85.3 : [   2] act\act_dogs_bulterer_bump#
    * 85.3 : [   2] act\act_poltergeyst_bump
    * 85.3 : [   2] act\act_poltergeyst_bump#
    * 85.3 : [   1] act\act_pseudodog_bump
    * 85.3 : [   1] act\act_pseudodog_bump#
    * 85.3 : [   1] act\act_rat01_bump
    * 85.3 : [   1] act\act_rat01_bump#
    * 85.3 : [   2] act\act_ryukzak_bump
    * 85.3 : [   2] act\act_ryukzak_bump#
    * 85.3 : [   1] act\act_stalker_dolg_3_bump
    * 85.3 : [   1] act\act_stalker_dolg_3_bump#
    * 85.3 : [   1] act\act_stalker_head_antigas_2_bump
    * 85.3 : [   1] act\act_stalker_head_antigas_2_bump#
    * 85.3 : [   1] act\act_stalker_head_mask_bump
    * 85.3 : [   1] act\act_stalker_head_mask_bump#
    * 85.3 : [   2] door\door_katakomb_01_bump
    * 85.3 : [   2] door\door_katakomb_01_bump#
    * 85.3 : [   2] door\door_ship_metall_bump
    * 85.3 : [   2] door\door_ship_metall_bump#
    * 85.3 : [   2] door\door_white_02_bump
    * 85.3 : [   2] door\door_white_02_bump#
    * 85.3 : [   2] mtl\mtl_luk_n_bump
    * 85.3 : [   2] mtl\mtl_luk_n_bump#
    * 85.3 : [   2] mtl\mtl_pod_01_bump
    * 85.3 : [   2] mtl\mtl_pod_01_bump#
    * 85.3 : [   2] mtl\mtl_railroad_items_bump
    * 85.3 : [   2] mtl\mtl_railroad_items_bump#
    * 85.3 : [   2] mtl\mtl_ventil_pod_01_bump
    * 85.3 : [   2] mtl\mtl_ventil_pod_01_bump#
    * 85.3 : [   2] mtl\mtl_walls10_bump
    * 85.3 : [   2] mtl\mtl_walls10_bump#
    * 85.3 : [   2] prop\prop_blind01_bump
    * 85.3 : [   2] prop\prop_blind01_bump#
    * 85.3 : [   2] prop\prop_dangerbox_2_bump
    * 85.3 : [   2] prop\prop_dangerbox_2_bump#
    * 85.3 : [   2] prop\prop_el_shkaf_01_bump
    * 85.3 : [   2] prop\prop_el_shkaf_01_bump#
    * 85.3 : [   2] prop\prop_freez_bump
    * 85.3 : [   2] prop\prop_freez_bump#
    * 85.3 : [   1] prop\prop_instrument_1_bump
    * 85.3 : [   1] prop\prop_instrument_1_bump#
    * 85.3 : [   1] prop\prop_iten4_bump
    * 85.3 : [   1] prop\prop_iten4_bump#
    * 85.3 : [   1] prop\prop_kitchen_stuff_bump
    * 85.3 : [   1] prop\prop_kitchen_stuff_bump#
    * 85.3 : [   2] prop\prop_komp_bump
    * 85.3 : [   2] prop\prop_komp_bump#
    * 85.3 : [   2] prop\prop_plita_bump
    * 85.3 : [   2] prop\prop_plita_bump#
    * 85.3 : [   2] prop\prop_pribori_02_bump
    * 85.3 : [   2] prop\prop_pribori_02_bump#
    * 85.3 : [   2] prop\prop_spade_bump
    * 85.3 : [   2] prop\prop_spade_bump#
    * 85.3 : [   2] wood\wood_plank6_bump
    * 85.3 : [   2] wood\wood_plank6_bump#
    * 85.3 : [   4] wood\wood_table_01_bump
    * 85.3 : [   4] wood\wood_table_01_bump#
    * 85.3 : [   1] wpn\wpn_abakan_bump
    * 85.3 : [   1] wpn\wpn_abakan_bump#
    * 85.3 : [   1] wpn\wpn_ak74_bump
    * 85.3 : [   1] wpn\wpn_ak74_bump#
    * 85.3 : [   1] wpn\wpn_bm-16_bump
    * 85.3 : [   1] wpn\wpn_bm-16_bump#
    * 85.3 : [   1] wpn\wpn_fn2000_new_bump
    * 85.3 : [   1] wpn\wpn_fn2000_new_bump#
    * 85.3 : [   1] wpn\wpn_g36_bump
    * 85.3 : [   1] wpn\wpn_g36_bump#
    * 85.3 : [   1] wpn\wpn_gauss_bump
    * 85.3 : [   1] wpn\wpn_gauss_bump#
    * 85.3 : [   1] wpn\wpn_groza_bump
    * 85.3 : [   1] wpn\wpn_groza_bump#
    * 85.3 : [   1] wpn\wpn_l85_bump
    * 85.3 : [   1] wpn\wpn_l85_bump#
    * 85.3 : [   1] wpn\wpn_lr300_bump
    * 85.3 : [   1] wpn\wpn_lr300_bump#
    * 85.3 : [   1] wpn\wpn_mp5_bump
    * 85.3 : [   1] wpn\wpn_mp5_bump#
    * 85.3 : [   1] wpn\wpn_pkm_bump
    * 85.3 : [   1] wpn\wpn_pkm_bump#
    * 85.3 : [   1] wpn\wpn_protecta_bump
    * 85.3 : [   1] wpn\wpn_protecta_bump#
    * 85.3 : [   1] wpn\wpn_rg6_bump
    * 85.3 : [   1] wpn\wpn_rg6_bump#
    * 85.3 : [   1] wpn\wpn_rpg-7_bump
    * 85.3 : [   1] wpn\wpn_rpg-7_bump#
    * 85.3 : [   2] wpn\wpn_sig550_bump
    * 85.3 : [   2] wpn\wpn_sig550_bump#
    * 85.3 : [   1] wpn\wpn_spas12_bump
    * 85.3 : [   1] wpn\wpn_spas12_bump#
    * 85.3 : [   2] wpn\wpn_svu-a_bump
    * 85.3 : [   2] wpn\wpn_svu-a_bump#
    * 85.3 : [   1] wpn\wpn_upgrade_bump
    * 85.3 : [   1] wpn\wpn_upgrade_bump#
    * 85.3 : [   1] wpn\wpn_vss_bump
    * 85.3 : [   1] wpn\wpn_vss_bump#
    * 85.3 : [   1] wpn\wpn_winchester1300_bump
    * 85.3 : [   1] wpn\wpn_winchester1300_bump#
    * 85.3 : [   2] mtl\mtl_truba_ch_02_bump
    * 85.3 : [   2] mtl\mtl_truba_ch_02_bump#
    * 85.3 : [   2] mtl\mtl_truba_pod_02_bump
    * 85.3 : [   2] mtl\mtl_truba_pod_02_bump#
    * 85.5 : [   2] pfx\pfx_anomaly_21
    * 85.5 : [   2] pfx\pfx_bloodsplash1
    * 85.5 : [   2] pfx\pfx_bubble_1
    * 85.5 : [   1] pfx\pfx_bubble_water
    * 85.5 : [   1] pfx\pfx_dist2
    * 85.5 : [   1] pfx\pfx_dist2inv
    * 85.5 : [   1] pfx\pfx_dist3
    * 85.5 : [   1] pfx\pfx_dist4
    * 85.5 : [   1] pfx\pfx_dist7
    * 85.5 : [   1] pfx\pfx_dist8
    * 85.5 : [   1] pfx\pfx_dist9
    * 85.5 : [   1] pfx\pfx_dist_teleport
    * 85.5 : [   1] pfx\pfx_distort_anomaly
    * 85.5 : [   2] pfx\pfx_distortion
    * 85.5 : [   2] pfx\pfx_flame_01
    * 85.5 : [   2] pfx\pfx_flash_01
    * 85.5 : [   2] pfx\pfx_flash_05
    * 85.5 : [   2] pfx\pfx_flash_07
    * 85.5 : [   2] pfx\pfx_gologramma
    * 85.5 : [   2] pfx\pfx_gradient
    * 85.5 : [   2] pfx\pfx_gradient1
    * 85.5 : [   2] pfx\pfx_specks
    * 85.5 : [   2] pfx\pfx_specks_poison
    * 85.5 : [   2] pfx\pfx_spikey_star
    * 85.5 : [   2] pfx\pfx_splash_01
    * 85.5 : [   2] pfx\pfx_stonedebris1
    * 85.5 : [   2] pfx\pfx_stonedebris2
    * 85.5 : [   2] pfx\pfx_vehglassdebris_01
    * 85.5 : [   2] pfx\pfx_water_wave
    * 85.5 : [   2] pfx\pfx_flame
    * 85.5 : [   1] artifact\artifact_simple2
    * 85.5 : [   1] artifact\artifact_sopli2
    * 85.5 : [   1] fx\fx_thunderbolts_gradient
    * 85.5 : [   1] fx\fx_thunderbolts_gradient_surge
    * 85.5 : [   1] glow\glow_ghost
    * 85.5 : [   2] glow\glow_orange
    * 85.5 : [   2] glow\glow_orange_bright
    * 85.5 : [   2] glow\glow_white
    * 85.5 : [   1] glow\glow_yellow
    * 85.5 : [   1] item\item_drink_bump
    * 85.5 : [   1] item\item_drink_bump#
    * 85.5 : [   1] item\item_medkit_4_bump
    * 85.5 : [   1] item\item_medkit_4_bump#
    * 85.5 : [   4] lights\lights_spot01
    * 85.5 : [   1] prop\prop_bike_wheel
    * 85.5 : [   1] prop\prop_voda1
    * 85.5 : [   1] wm\wm_bullet_glass01
    * 85.5 : [   1] wm\wm_bullet_glass02
    * 85.5 : [   1] wm\wm_bullet_glass03
    * 85.5 : [   1] wm\wm_bullet_glass04
    * 85.5 : [   1] wpn\wpn_bolt
    * 85.5 : [   1] wpn\wpn_grenade
    * 85.5 : [   1] wpn\wpn_vog
    * 128.1 : [   1] ui\ui_font_graff_32_1024
    * 128.1 : [   1] ui\ui_font_letter_25_1024
    * 170.6 : [   1] act\act_burer
    * 170.6 : [   2] act\act_controller
    * 170.6 : [   1] act\act_himera
    * 170.6 : [   2] act\act_plot
    * 170.6 : [   2] act\act_pseudodog1
    * 170.6 : [   1] act\act_psevdogigant
    * 170.6 : [   1] act\act_scientist
    * 170.6 : [   1] act\act_scientist_suit_green
    * 170.6 : [   1] act\act_stalker_bandit_1
    * 170.6 : [   1] act\act_stalker_bandit_2
    * 170.6 : [   1] act\act_stalker_bandit_3
    * 170.6 : [   1] act\act_stalker_bandit_3a
    * 170.6 : [   1] act\act_stalker_dolg_1
    * 170.6 : [   1] act\act_stalker_dolg_2
    * 170.6 : [   1] act\act_stalker_dolg_3
    * 170.6 : [   1] act\act_stalker_dolg_4
    * 170.6 : [   1] act\act_stalker_freedom_1
    * 170.6 : [   1] act\act_stalker_freedom_2
    * 170.6 : [   1] act\act_stalker_freedom_4
    * 170.6 : [   1] act\act_stalker_hero
    * 170.6 : [   1] act\act_stalker_merc_2
    * 170.6 : [   1] act\act_stalker_merc_4
    * 170.6 : [   1] act\act_stalker_monolith_1
    * 170.6 : [   1] act\act_stalker_monolith_2
    * 170.6 : [   1] act\act_stalker_monolith_3
    * 170.6 : [   1] act\act_stalker_monolith_4
    * 170.6 : [   1] act\act_stalker_neutral_1
    * 170.6 : [   1] act\act_stalker_neutral_2
    * 170.6 : [   1] act\act_stalker_neutral_3
    * 170.6 : [   1] act\act_stalker_neutral_4
    * 170.6 : [   1] act\act_stalker_soldier_4
    * 170.6 : [   2] wood\wood_walls8
    * 170.6 : [   4] act\act_arm_1_bump
    * 170.6 : [   4] act\act_arm_1_bump#
    * 170.6 : [   1] act\act_arm_2_bump
    * 170.6 : [   1] act\act_arm_2_bump#
    * 170.6 : [   1] act\act_face_04_bump
    * 170.6 : [   1] act\act_face_04_bump#
    * 170.6 : [   1] act\act_face_mask_01_bump
    * 170.6 : [   1] act\act_face_mask_01_bump#
    * 170.6 : [   1] act\act_face_mask_02_bump
    * 170.6 : [   1] act\act_face_mask_02_bump#
    * 170.6 : [   1] act\act_face_mask_03_bump
    * 170.6 : [   1] act\act_face_mask_03_bump#
    * 170.6 : [   1] act\act_face_mask_04_bump
    * 170.6 : [   1] act\act_face_mask_04_bump#
    * 170.6 : [   1] act\act_face_zombie_01_bump
    * 170.6 : [   1] act\act_face_zombie_01_bump#
    * 170.6 : [   1] act\act_faces_1_01_bump
    * 170.6 : [   1] act\act_faces_1_01_bump#
    * 170.6 : [   1] act\act_faces_1_02_bump
    * 170.6 : [   1] act\act_faces_1_02_bump#
    * 170.6 : [   1] act\act_faces_1_03_bump
    * 170.6 : [   1] act\act_faces_1_03_bump#
    * 170.6 : [   1] act\act_faces_1_04_bump
    * 170.6 : [   1] act\act_faces_1_04_bump#
    * 170.6 : [   1] act\act_faces_1_05_bump
    * 170.6 : [   1] act\act_faces_1_05_bump#
    * 170.6 : [   1] act\act_faces_1_06 _bump
    * 170.6 : [   1] act\act_faces_1_06 _bump#
    * 170.6 : [   1] act\act_faces_1_07_bump
    * 170.6 : [   1] act\act_faces_1_07_bump#
    * 170.6 : [   1] act\act_faces_1_08_bump
    * 170.6 : [   1] act\act_faces_1_08_bump#
    * 170.6 : [   1] act\act_faces_2_01_bump
    * 170.6 : [   1] act\act_faces_2_01_bump#
    * 170.6 : [   1] act\act_faces_2_02_bump
    * 170.6 : [   1] act\act_faces_2_02_bump#
    * 170.6 : [   1] act\act_faces_2_03_bump
    * 170.6 : [   1] act\act_faces_2_03_bump#
    * 170.6 : [   1] act\act_faces_2_04_bump
    * 170.6 : [   1] act\act_faces_2_04_bump#
    * 170.6 : [   1] act\act_faces_2_05_bump
    * 170.6 : [   1] act\act_faces_2_05_bump#
    * 170.6 : [   1] act\act_faces_2_06_bump
    * 170.6 : [   1] act\act_faces_2_06_bump#
    * 170.6 : [   1] act\act_faces_2_07_bump
    * 170.6 : [   1] act\act_faces_2_07_bump#
    * 170.6 : [   1] act\act_faces_2_08_bump
    * 170.6 : [   1] act\act_faces_2_08_bump#
    * 170.6 : [   1] act\act_faces_2_09_bump
    * 170.6 : [   1] act\act_faces_2_09_bump#
    * 170.6 : [   1] act\act_faces_3_01_bump
    * 170.6 : [   1] act\act_faces_3_01_bump#
    * 170.6 : [   1] act\act_faces_3_02_bump
    * 170.6 : [   1] act\act_faces_3_02_bump#
    * 170.6 : [   1] act\act_faces_3_03_bump
    * 170.6 : [   1] act\act_faces_3_03_bump#
    * 170.6 : [   1] act\act_faces_3_04_bump
    * 170.6 : [   1] act\act_faces_3_04_bump#
    * 170.6 : [   1] act\act_faces_3_05_bump
    * 170.6 : [   1] act\act_faces_3_05_bump#
    * 170.6 : [   1] act\act_faces_3_06_bump
    * 170.6 : [   1] act\act_faces_3_06_bump#
    * 170.6 : [   1] act\act_faces_3_07_bump
    * 170.6 : [   1] act\act_faces_3_07_bump#
    * 170.6 : [   1] act\act_faces_3_08_bump
    * 170.6 : [   1] act\act_faces_3_08_bump#
    * 170.6 : [   1] act\act_faces_4_01_bump
    * 170.6 : [   1] act\act_faces_4_01_bump#
    * 170.6 : [   1] act\act_faces_4_02_bump
    * 170.6 : [   1] act\act_faces_4_02_bump#
    * 170.6 : [   1] act\act_faces_4_03_bump
    * 170.6 : [   1] act\act_faces_4_03_bump#
    * 170.6 : [   1] act\act_faces_4_04_bump
    * 170.6 : [   1] act\act_faces_4_04_bump#
    * 170.6 : [   1] act\act_stalker_soldier_1_bump
    * 170.6 : [   1] act\act_stalker_soldier_1_bump#
    * 170.6 : [   2] act\act_stalker_soldier_2_bump
    * 170.6 : [   2] act\act_stalker_soldier_2_bump#
    * 170.6 : [   2] door\door_lift_01_bump
    * 170.6 : [   2] door\door_lift_01_bump#
    * 170.8 : [   2] fx\fx_noise2
    * 170.8 : [   1] pfx\pfx_dist_glass3
    * 170.8 : [   2] pfx\pfx_smokepuffs2
    * 170.8 : [   2] pfx\pfx_sparks
    * 170.8 : [   1] item\item_detector_3
    * 170.8 : [   1] item\item_detector_4
    * 170.8 : [   1] item\item_guitar
    * 170.8 : [   1] item\item_ustroystva
    * 170.8 : [   1] prop\prop_item2
    * 170.8 : [   1] prop\prop_item3
    * 170.8 : [   2] prop\prop_iten4
    * 170.8 : [   2] prop\prop_pribori_02
    * 170.8 : [   1] prop\prop_pult5
    * 170.8 : [   1] wpn\wpn_fort
    * 170.8 : [   2] pfx\pfx_woodchips1
    * 170.8 : [   2] pfx\pfx_woodchips3
    * 170.8 : [   2] pfx\pfx_shells2
    * 231.0 : [   1] ui\video_window
    * 256.1 : [   1] ui\ui_font_graff_50_1024
    * 256.1 : [   1] ui\ui_font_hud_02
    * 270.0 : [   1] ui\video_voroni_crop
    * 341.1 : [   1] act\act_arm_1_exo_bump
    * 341.1 : [   1] act\act_arm_1_exo_bump#
    * 341.1 : [   1] act\act_burer_bump
    * 341.1 : [   1] act\act_burer_bump#
    * 341.1 : [   2] act\act_controller_bump
    * 341.1 : [   2] act\act_controller_bump#
    * 341.1 : [   1] act\act_gasmask_bump
    * 341.1 : [   1] act\act_gasmask_bump#
    * 341.1 : [   1] act\act_himera_bump
    * 341.1 : [   1] act\act_himera_bump#
    * 341.1 : [   3] act\act_krovosos_1
    * 341.1 : [   6] act\act_krovosos_1_bump
    * 341.1 : [   6] act\act_krovosos_1_bump#
    * 341.1 : [   3] act\act_krovosos_2
    * 341.1 : [   3] act\act_krovosos_3
    * 341.1 : [   2] act\act_mutant_boar
    * 341.1 : [   1] act\act_mutant_boar_bump
    * 341.1 : [   1] act\act_mutant_boar_bump#
    * 341.1 : [   2] act\act_mutant_boar_u
    * 341.1 : [   1] act\act_mutant_boar_u_bump
    * 341.1 : [   1] act\act_mutant_boar_u_bump#
    * 341.1 : [   2] act\act_plot_bump
    * 341.1 : [   2] act\act_plot_bump#
    * 341.1 : [   1] act\act_pseudodog1_bump
    * 341.1 : [   1] act\act_pseudodog1_bump#
    * 341.1 : [   1] act\act_psevdogigant_bump
    * 341.1 : [   1] act\act_psevdogigant_bump#
    * 341.1 : [   1] act\act_scientist_bump
    * 341.1 : [   1] act\act_scientist_bump#
    * 341.1 : [   1] act\act_scientist_suit_bump
    * 341.1 : [   1] act\act_scientist_suit_bump#
    * 341.1 : [   2] act\act_stalker_bandit_2_bump
    * 341.1 : [   2] act\act_stalker_bandit_2_bump#
    * 341.1 : [   1] act\act_stalker_bandit_3_bump
    * 341.1 : [   1] act\act_stalker_bandit_3_bump#
    * 341.1 : [   1] act\act_stalker_bandit_3a_bump
    * 341.1 : [   1] act\act_stalker_bandit_3a_bump#
    * 341.1 : [   2] act\act_stalker_dolg_1_bump
    * 341.1 : [   2] act\act_stalker_dolg_1_bump#
    * 341.1 : [   1] act\act_stalker_dolg_2_bump
    * 341.1 : [   1] act\act_stalker_dolg_2_bump#
    * 341.1 : [   7] act\act_stalker_dolg_4_bump
    * 341.1 : [   7] act\act_stalker_dolg_4_bump#
    * 341.1 : [   1] act\act_stalker_freedom_1_bump
    * 341.1 : [   1] act\act_stalker_freedom_1_bump#
    * 341.1 : [   1] act\act_stalker_freedom_2_bump
    * 341.1 : [   1] act\act_stalker_freedom_2_bump#
    * 341.1 : [   3] act\act_stalker_hero_bump
    * 341.1 : [   3] act\act_stalker_hero_bump#
    * 341.1 : [   1] act\act_stalker_monolith_1_bump
    * 341.1 : [   1] act\act_stalker_monolith_1_bump#
    * 341.1 : [   1] act\act_stalker_monolith_2_bump
    * 341.1 : [   1] act\act_stalker_monolith_2_bump#
    * 341.1 : [   1] act\act_stalker_nebo_2_bump
    * 341.1 : [   1] act\act_stalker_nebo_2_bump#
    * 341.1 : [   1] act\act_stalker_nebo_3_bump
    * 341.1 : [   1] act\act_stalker_nebo_3_bump#
    * 341.1 : [   1] act\act_stalker_neutral_2_bump
    * 341.1 : [   1] act\act_stalker_neutral_2_bump#
    * 341.1 : [   2] wood\wood_walls8_bump
    * 341.1 : [   2] wood\wood_walls8_bump#
    * 341.5 : [   2] pfx\pfx_ani-smoke-01
    * 341.5 : [   2] pfx\pfx_anomaly_1
    * 341.5 : [   2] pfx\pfx_anomaly_16
    * 341.5 : [   2] pfx\pfx_anomaly_18
    * 341.5 : [   2] pfx\pfx_anomaly_19
    * 341.5 : [   2] pfx\pfx_anomaly_3
    * 341.5 : [   2] pfx\pfx_anomaly_4
    * 341.5 : [   2] pfx\pfx_anomaly_5
    * 341.5 : [   2] pfx\pfx_anomaly_6
    * 341.5 : [   2] pfx\pfx_anomaly_8
    * 341.5 : [   2] pfx\pfx_anomaly_88
    * 341.5 : [   2] pfx\pfx_anomaly_9
    * 341.5 : [   2] pfx\pfx_bloodsplash2
    * 341.5 : [   2] pfx\pfx_blurry_cloud
    * 341.5 : [   2] pfx\pfx_brick
    * 341.5 : [   2] pfx\pfx_light1
    * 341.5 : [   2] pfx\pfx_light3
    * 341.5 : [   2] pfx\pfx_light4
    * 341.5 : [   2] pfx\pfx_lightning_01
    * 341.5 : [   2] pfx\pfx_lightning_02
    * 341.5 : [   2] pfx\pfx_ligth_6
    * 341.5 : [   2] pfx\pfx_plasma
    * 341.5 : [   2] pfx\pfx_skinsplash1
    * 341.5 : [   2] pfx\pfx_smoke_a
    * 341.5 : [   2] pfx\pfx_smoke_b
    * 341.5 : [   2] pfx\pfx_teleport
    * 341.5 : [   2] pfx\pfx_test_textures
    * 341.5 : [   1] detail\detail_fabric_det2
    * 341.5 : [   7] detail\detail_metall_det1
    * 341.5 : [   7] detail\detail_metall_det2
    * 341.5 : [   7] detail\detail_metall_det3
    * 341.5 : [  11] detail\detail_skin_1
    * 341.5 : [   1] detail\detail_stucco_det1
    * 341.5 : [   1] detail\detail_tile_det4
    * 341.5 : [   5] detail\detail_wood_det2
    * 341.5 : [   2] item\item_detector_1
    * 341.5 : [   1] item\item_detector_1_bump
    * 341.5 : [   1] item\item_detector_1_bump#
    * 341.5 : [   2] item\item_detector_2
    * 341.5 : [   1] item\item_detector_2_bump
    * 341.5 : [   1] item\item_detector_2_bump#
    * 341.5 : [   2] item\item_detector_3_bump
    * 341.5 : [   2] item\item_detector_3_bump#
    * 341.5 : [   1] mtl\mtl_fence_01
    * 341.5 : [   2] prop\prop_instrument_1
    * 341.5 : [   1] wpn\wpn_beretta
    * 341.5 : [   1] wpn\wpn_binokl
    * 341.5 : [   1] wpn\wpn_colt
    * 341.5 : [   1] wpn\wpn_desert_eagle
    * 341.5 : [   1] wpn\wpn_hpsa
    * 341.5 : [   1] wpn\wpn_knife
    * 341.5 : [   1] wpn\wpn_pb
    * 341.5 : [   1] wpn\wpn_pm
    * 341.5 : [   1] wpn\wpn_rg6
    * 341.5 : [   1] wpn\wpn_sig-p220
    * 341.5 : [   1] wpn\wpn_usp
    * 341.5 : [   1] wpn\wpn_walter99
    * 341.5 : [   1] detail\detail_beton_det4_u2
    * 341.5 : [   2] detail\detail_metall_det2_v2
    * 682.2 : [   1] act\act_gasmask
    * 682.2 : [   1] act\act_stalker_nebo_2
    * 682.2 : [   1] act\act_stalker_nebo_3
    * 682.8 : [   2] pfx\pfx_anomaly_2
    * 682.8 : [   2] pfx\pfx_anomaly_23
    * 682.8 : [   2] pfx\pfx_anomaly_2_green
    * 682.8 : [   2] pfx\pfx_anomaly_7
    * 682.8 : [   2] pfx\pfx_concretepuffs_01
    * 682.8 : [   1] pfx\pfx_lighting_stancia_01
    * 682.8 : [   1] pfx\pfx_lighting_stancia_02
    * 682.8 : [   2] pfx\pfx_shells1
    * 682.8 : [   2] pfx\pfx_smokepuffs1
    * 682.8 : [   1] wpn\wpn_ammo
    * 682.8 : [   1] wpn\wpn_pkm
    * 682.8 : [   1] wpn\wpn_protecta
    * 682.8 : [   1] act\act_puh
    * 682.8 : [   6] detail\detail_metall_det2_v
    * 682.8 : [   3] detail\detail_wood_det2_v
    * 682.8 : [   1] wpn\wpn_rpg-7
    * 682.8 : [   1] wpn\wpn_toz-34
    * 768.1 : [   5] sky\sky_12_vibros_cube
    * 768.1 : [  24] sky\sky_13_cube
    * 768.1 : [  16] sky\sky_13_cube_night
    * 768.1 : [  13] sky\sky_13_vibros_cube
    * 768.1 : [  10] sky\sky_14_cube
    * 768.1 : [   4] sky\sky_17_clouds_cube
    * 768.1 : [   4] sky\sky_17_cube
    * 768.1 : [   8] sky\sky_18_cube
    * 768.1 : [  11] sky\sky_19_cube
    * 768.1 : [   4] sky\sky_1_clouds_cube
    * 768.1 : [   4] sky\sky_20_clouds_cube
    * 768.1 : [   4] sky\sky_20_cube
    * 768.1 : [   4] sky\sky_2_clouds_cube
    * 768.1 : [   4] sky\sky_2_cube
    * 768.1 : [  12] sky\sky_3_cube
    * 768.1 : [   3] sky\sky_4_cube
    * 768.1 : [  33] sky\sky_5_cube
    * 768.1 : [   7] sky\sky_6_cube
    * 768.1 : [  11] sky\sky_7_cube
    * 768.1 : [   8] sky\sky_8_cube
    * 768.1 : [  59] sky\sky_9_cube
    * 936.0 : [   1] ui\video_water_crop
    * 1024.1 : [   1] ui\ui_actor_hint_wnd
    * 1024.1 : [   1] ui\ui_actor_loadgame_screen
    * 1024.1 : [   1] ui\ui_actor_main_menu
    * 1024.1 : [   1] ui\ui_actor_multiplayer_background
    * 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
    * 1024.1 : [   1] ui\ui_actor_options_background
    * 1024.1 : [   1] ui\ui_actor_sleep_screen
    * 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
    * 1024.1 : [   1] wpn\wpn_crosshair
    * 1024.1 : [   1] wpn\wpn_crosshair_g36
    * 1024.1 : [   1] wpn\wpn_crosshair_l85
    * 1024.1 : [   1] wpn\wpn_crosshair_rpg
    * 1365.5 : [   1] act\act_arm_2
    * 1365.5 : [   1] act\act_arm_4
    * 1365.5 : [   1] act\act_arm_5
    * 1365.5 : [   1] act\act_arm_6
    * 1365.5 : [   1] act\act_arm_7
    * 1365.5 : [ 248] sky\sky_oblaka
    * 1365.5 : [   1] wpn\wpn_abakan
    * 1365.5 : [   1] wpn\wpn_ak74
    * 1365.5 : [   1] wpn\wpn_aksu
    * 1365.5 : [   1] wpn\wpn_bm-16
    * 1365.5 : [   1] wpn\wpn_fn2000_new
    * 1365.5 : [   1] wpn\wpn_g36
    * 1365.5 : [   1] wpn\wpn_gauss
    * 1365.5 : [   1] wpn\wpn_groza
    * 1365.5 : [   1] wpn\wpn_l85
    * 1365.5 : [   1] wpn\wpn_lr300_banan
    * 1365.5 : [   1] wpn\wpn_mp5
    * 1365.5 : [   2] wpn\wpn_sig550
    * 1365.5 : [   1] wpn\wpn_spas12
    * 1365.5 : [   1] wpn\wpn_svd
    * 1365.5 : [   1] wpn\wpn_svu-a
    * 1365.5 : [   2] wpn\wpn_upgrade
    * 1365.5 : [   1] wpn\wpn_vss
    * 1365.5 : [   1] wpn\wpn_winchester1300
    * 2730.8 : [   2] pfx\pfx_explotions_3
    * 2730.8 : [   1] act\act_arm_1_exo
    * 4096.1 : [   1] ui\ui_common
    * 4096.1 : [   1] ui\ui_hud
    * 5461.5 : [   2] pfx\pfx_ani-explosion-02
    * 5461.5 : [   2] pfx\pfx_ani-explosion-02-b-a
    * 5461.5 : [   2] pfx\pfx_ani-explosion-02a
    * 5461.5 : [   2] pfx\pfx_ani-fire01
    * 5461.5 : [   2] pfx\pfx_explotions_2
    * 5461.5 : [   2] pfx\pfx_explotions_4
    * 5461.5 : [   2] pfx\pfx_explotions_smoke
    * [ D3D ]: textures[215284 K]
    stack trace:
    
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46405137 CUIDebuggable::~CUIDebuggable() + 11 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF463F7FE3 CUIInteractiveBackground<CUIFrameLineWnd>::SetHeight() + 133751 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46409DCB CUIWindow::DetachChild() + 307 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46409E0C CUIWindow::DetachAll() + 36 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF464099E9 CUIWindow::~CUIWindow() + 65 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46739755 CxFile::operator=() + 1694549 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF4688FD00 CxImage::`copy constructor closure'() + 804936 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF468A1084 CxImage::`copy constructor closure'() + 875468 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EF512C ELightAnimLibrary::AppendItem() + 9952 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EEBE50 IGame_ObjectPool::clear() + 36 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EEC968 IGame_Persistent::OnGameEnd() + 16 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46AF950A finalize_library() + 2380394 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46AF9352 finalize_library() + 2379954 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67ED2D74 CRenderDevice::Run() + 596 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67F27A7E Startup() + 638 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67F280F5 RunApplication() + 757 byte(s)
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD33132B
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD3313F4
    D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD33169E
    C:\Windows\System32\KERNEL32.DLL at 00007FFFEAAC7614 BaseThreadInitThunk() + 20 byte(s)
    C:\Windows\SYSTEM32\ntdll.dll at 00007FFFEC9226B1 RtlUserThreadStart() + 33 byte(s)

     

     


  4. pelamo та забейте. Мод того не стоит, чтобы так с ним мучаться. Там просто боты перевооружены и стволы с бронькой вроде как имеют систему редкости как в диаблоподобных играх. К тому же мод непроходим. Да и требует древнюю версию ганслингера. 


  5. N42 А вот, ну вопрос немного не по той части серии, я в огср меняю тоже свои статики, рисую их, но они удаляются при сейвлоуде. Их можно как-то отрисовать и удалить только тогда, когда я так скажу скриптам? А то я нашел способ, но это так, вызываю статики по новой на нетспавне актора по инфопоршням...


  6. Prostomod я не могу понять что такое виджет в сталкере)

    Хотя может я уже и понял, виджет это сам статик из допустим ui_custom_msgs.xml?

    Т.к я очень долго просыпался мой ответ - второй по счёту. Ну и делалось это всё на огср движке, тут думаю проблем не много, но TextControl например я первый раз такое вижу, в том же луа огсра нет такого, как это работает N42 ? Меняет ли имя статику навсегда? Или также до перезагрузки? а дошло, это вместо внд... Ну т.е понятно, что оба варианта можно вызывать на моменте отрисовки статика и вроде не будет проблемы с текстом, просто интересно

    Значит вот такой например скрипт. назвал я его set_static_text.script

    function new_static_params(static_name,text)
    -- меняем ещё и цвет. просто как пример. менять можно любой параметр статика.
        local a = 255 -- прозрачность. 0 - невидимый. 255 - видят все..
        local r = math.random(0,255)
        local g = math.random(0,255)
        local b = math.random(0,255)
        local hud = get_hud()
    
        static_to_change = hud:AddCustomStatic(static_name, true)
    
            if static_to_change then
                static_to_change:wnd():SetText(game.translate_string(text))
                static_to_change:wnd():SetTextColor(a,r,g,b)
    	end
    
    end

    вызывается вот так из любого удобного места - set_static_text.new_static_params("static_name","any_text")

    правда в случае перезагрузки игры изменённые параметры статика не сохраняются. он, статик, грузит себя из первого конфига. с этим можно заморочится я думаю, мне уже будет сложновато, надеюсь тебе пойдет и так. 

    • Спасибо 1

  7. Prostomod у меня есть такой скрипт. там несложно, но с головы не выдам. Могу скинуть сегодня днём  Опять же, если понял правильно, тебе нужен скрипт который будет печатать твоему статику/статика любой текст по вызову?


  8. Gendel нужно по нажатию кнопки выполнить вторички или их провалить, или сделать автоматически раз в сутки например проваливается квесты или выполняются? Если так, то, возможно, есть способ. Нужно смотреть луа хелп. Да и без скриптов, по-моему, есть конфиг, в котором указывается время на выполнение вторичных квестов. Забыл название. Но мне кажется я не так понял, в смысле что проваливать миссию тебе точно не надо, ну а тогда выполнять по халяве? Это ж по халяве будет. Да и бармен от того не перестанет просить убить уже мертвых бандитов. Странно это, что вообще просит, звучит так как будто перед выдачей квеста не проверяется живы ли бандиты. Ну я вообще не работал никогда именно с заданиями и не уверен как это точно работает. Мне самому нужно изучать этот момент. Но выполнить определенные квесты по кнопке сделать можно попробовать. Вроде не сложно это 


  9. Gendel сделать квестовиков бессмертными? если в зп есть такая штука как invulnerable, то можно по идее на нет спавна в мотиваторе по именам приделать нужным нпс бессмертие. Но амк это не зп. движок там от тч видимо, оригинальный. В оригинальном тч такой фичи нет, можно по примеру сахарова из конфигов(см. оригинальная gamedata\config\creatures\m_stalker по запросу stalker_sakharov) Как один из вариантов обратится к иммунитетам сахарова можно прописав нужного нпс в spawn_section или из all.spawn, возможно..

    Можно не парится с конфигами и по имени профиля например апдейтить из биндера хп в 1 при любом хите в оригинальном тч. Но такое бессмертие до фатального хита, например в голову. Может еще способы есть. Надо подумать

     


  10. РСФСР Возможно как вариант специальный биндер под твой объект сделать. Там уже по хиту запускать функцию его удаления и спавна на его месте нового предмета с выдачей инфы. Это правда если on_hit подключится. Должен вроде, но сам такого не проворачивал еще.


  11. Hunter бывает. мне столько раз не помогали в моих хотелках. отпускай их или стучись дальше, ищи на других форумах ответы. Бывало я иногда методом тыка что-то находил, было смешно и радостно, но чаще конечно просто забивал и забывал.

    SoDizzari как один из вариантов костыльных. Меняем название быстрого сохранение на любое удобное.

    Очевидные минусы: 1. можно забыть про кнопку быстрой загрузки. Она просто не работает. Наверное это движковые какие-то моменты, но очевидно,хотя ето и не точно ето ж сталкер, связано с названием сейва. 

    upd. Я случайно пришел к понимаю из-за чего не загружается последний сейв. Да, это из-за смены имени. Чтобы всё работало как все привыкли, нужно параллельно со сменой имени править user.ltx. Как это сделать. Вроде бы достаточно вбить в консоль load_last_save имя сейва, который хочется грузить. все. править код не стану, ибо его даже и не скачивали. зачем только помогал вопрос... ладно.

    2. Статик "игра сохранена: Имя компа - quicksave" никуда не девается. Скрипт связанный с этим статиком я разбирать и править не пытался. Вообще я его сместил за экран этот статик. Лучшее, что мог быстро сообразить. На месте старого можно отрисовать новый, минималистичный.

    3. Если при создании кастомного сейва допустить в названии "quicksave", то такое сохранение исчезнет в случае быстрого сохранения

    Но в целом, может тебе пойдет такое решение. Да, желаемое название быстрого сохранения указывается в скрипте change_quicksave_name.

    gamedata.rar

    • Лайк 1

  12. странный вопрос для конфига с 5 значениями

    throw_point            = 
    throw_dir            = 

    правда относительно какой точки сказать сложно. если выставить по нулям, то болт будет справа сверху лететь. если выставить что-то наугад, то действительно болт летит по-другому. Как подобрать не знаю. Возможно в каком-то моде уже подобраны значения.

    как работает вообще болт непонятно, т.е это анимации, движок и конфиг или просто движок и конфиг. в общем, точно не просто конфиг.

    можно сделать свой болт, новый, скриптово. будет работать как нужно. достаточно спавнить предмет перед лицом и пихать его в направлении взгляда. ну мне лично лень этим заморачиваться сейчас, но я точно уверен такое работать будет плюс минус как ты хочешь

    • Мастер! 1

  13. Stalkervernite затрудняюсь ответить. сам не знаю, что такое конд.


    Дополнено 4 минуты спустя

    Stalkervernite Кто знает как при подбирание предмета нужного, срабатывал инфопоршень.

    я могу предложить, возможно очевидное и не самое лучшее среди прочих, калбек он_айтем_тейк в бинд сталкер.


  14. Stalkervernite в диалогах есть <action></action> или вроде того. лепи туда че хоч на любую удобную фразу.Paracetamol по скрипту не знаю, я переводил таким, может попробуй если интересно

    function offline()
    for a = 1, 65534, 1 do
        local sobj = alife():object( a )
    	if sobj and sobj:alive() then
    	alife():set_switch_offline(sobj.id, true)
    	alife():set_switch_online(sobj.id, false)
    	alife():set_interactive(sobj.id, false)
        end
      end
    end

    Но тоже замечал, что не все сталкеры идут в оффлайн. У кого есть какая-то логика особенная, типо петрухи или толика на кордоне, остаются онлайн.


  15. SoDizzari если писать wpn_ak47 = 1, scope \n, то будет прицел, но игра возьмет самый первый из конфига оружия, если их там допустим много. Я не знаю просто. Обычно в модификациях движка есть специальная функция типа attach_addon(), ею и навешивают. На крайняк можно залезть в нетпакеты