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Сообщения, опубликованные ian98
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xxcactussell Таб... фпс... это я так, прикопался типо. Куда ж обзоры и без критики писать в 2023.
СпойлерДа, сколько боли у меня с тем модом. Я его не пару вечеров собирал, а много больше. И сколько там переделывать нужно...(примерно всё) А я его и так раза три уже пересобирал полностью и что-то опять хвататься за него уже и не хочется. И как на зло люди его скачивают до сих пор, а он кривой такой, стыдно за него кабздец. Ну да ладно. У меня все моды кривые. Хорошо, что они хоть как работают.
С уникальным модом удачи! Твори.
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Побегал по Затону. Прикольно. Тема хаоса в сталкерском модострое специфическая, впрочем как и везде, но лично мне пройти оригинальную игру с приколами - самое оно. Если планируешь это развивать, ну там больше функций и приколов, то я тебя всегда поддержу лайком(денег у меня сейчас нет:) )
Если там по глюкам отписаться, то у меня почему-то не работает кнопка tab. Жить-то можно вроде, но прожимаю её постоянно, а задание активное не показывается. Точно также и с диалогом, если разговор заходит дальше первых фраз, то escом уже не выйдешь. Ещё при выходе из игры меня стабильно крашит. Файл лога не цепляется, тяжёлый, поэтому я его вставил в сообщение попробовал, поэтому лучше спойлер слабонервным не открывать. Лог всё равно пустой - stack trace просто выдает в момент выхода из игры. Ещё подлагивает чет как-то для игры 99 года - менее 200 фпс. Правда по настройкам у меня там стоят супер-дупер максималки с сасао и прочими наворотами, которые я так и не попытался поменять на "попроще".
СпойлерOpenXRay Release build 8949, Aug 8 2023 (Windows 64-bit, shared) GitHub Actions build 3595 (5800835122) from commit[8103716abc81f069f2ce8210ec2ddc82dab22583] branch[dev] (built by OpenXRay/xray-16) command line * CPU features: RDTSC, MMX, SSE, AVX * CPU threads: 12 Initializing File System... $fs_root$ = D:\steam\steamapps\common\Stalker Call of Pripyat using fs-ltx fsgame.ltx FS: 40105 files cached 28 archives, 28Kb memory used. Init FileSystem 0.461449 sec -----loading d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\system.ltx -----loading d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\system.ltx ! Failed to determine on which monitor the game is launched. ! SDL: Invalid window Starting INPUT device... Loading module: xrRender_R1 Loading module: xrRender_R2 Loading module: xrRender_R4 Loading module: xrRender_GL Loading module: d3d9 refCount:pD3D 1 Loading module: d3d9 refCount:pD3D 1 Loading module: dxgi Loading module: d3d11 * GPU [vendor:10DE]-[device:2182]: NVIDIA GeForce GTX 1660 Ti * CREATE: DeviceREF: 3 * Texture memory: 5979 M refCount:m_pSwapChain 1 refCount:pContext 1 refCount:pContext 1 refCount:pContext 1 refCount:pContext 1 refCount:pContext 1 refCount:pDevice: 1 refCount:m_pAdapter 1 refCount:m_pFactory 1 Available render modes[7]: renderer_r1 renderer_r2a renderer_r2 renderer_r2.5 renderer_r3 renderer_r4 renderer_rgl Executing config-script "user.ltx"... [d:\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded. Selected renderer: renderer_r2.5 Loading module: xrGame ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! Initializing Engine... SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present SOUND: OpenAL: system default sound device name is Generic Software SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[5] efx[yes] xram[yes] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[yes] xram[no] Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx"... ! Can't find a key name for kINTERNATIONAL1 ! Can't find a key name for kINTERNATIONAL2 ! Can't find a key name for kYEN ! Can't find a key name for kINTERNATIONAL4 ! Can't find a key name for kINTERNATIONAL5 ! Can't find a key name for kINTERNATIONAL6 ! Can't find a key name for kINTERNATIONAL7 ! Can't find a key name for kINTERNATIONAL8 ! Can't find a key name for kINTERNATIONAL9 ! Can't find a key name for kHANGUL ! Can't find a key name for kHANJA ! Can't find a key name for kKATAKANA ! Can't find a key name for kHIRAGANA ! Can't find a key name for kZENHANKAKU ! Can't find a key name for kLANG6 ! Can't find a key name for kLANG7 ! Can't find a key name for kLANG8 ! Can't find a key name for kLANG9 ! Can't find a key name for mouse1 ! Can't find a key name for mouse2 ! Can't find a key name for mouse3 ! Can't find a key name for mouse4 ! Can't find a key name for mouse5 ! Can't find a key name for gpA ! Can't find a key name for gpB ! Can't find a key name for gpX ! Can't find a key name for gpY ! Can't find a key name for gpBACK ! Can't find a key name for gpGUIDE ! Can't find a key name for gpSTART ! Can't find a key name for gpLEFT_STICK ! Can't find a key name for gpRIGHT_STICK ! Can't find a key name for gpLEFT_SHOULDER ! Can't find a key name for gpRIGHT_SHOULDER ! Can't find a key name for gpDPAD_UP ! Can't find a key name for gpDPAD_DOWN ! Can't find a key name for gpDPAD_LEFT ! Can't find a key name for gpDPAD_RIGHT ! Can't find a key name for gpMISC1 ! Can't find a key name for gpPADDLE_P1 ! Can't find a key name for gpPADDLE_P2 ! Can't find a key name for gpPADDLE_P3 ! Can't find a key name for gpPADDLE_P4 ! Can't find a key name for gpTOUCHPAD ! Can't find a key name for gpAXIS_LEFT ! Can't find a key name for gpAXIS_RIGHT ! Can't find a key name for gpAXIS_TRIGGER_LEFT ! Can't find a key name for gpAXIS_TRIGGER_RIGHT [d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\rspec_high.ltx"... [d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\rspec_high.ltx] successfully loaded. Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx"... [d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever ~ Invalid syntax in call to 'sv_suspicious_actions_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [d:\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * SOUND: Creative EAX extension: present * SOUND: Creative EAX deferred: present * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... Loading module: d3d9 * GPU [vendor:10DE]-[device:2182]: NVIDIA GeForce GTX 1660 Ti * GPU driver: 31.0.15.3179 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4079 M * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) Loading module: ATIMGPUD ! Failed to load module: ATIMGPUD ! Failed loading ATIMGPUD.dll: Не найден указанный модуль. * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' Processing 2736 .thm files in [$game_textures$] CTextureDescrMngr::Load, texture descriptions loaded for 36 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used * Managed textures disabled * Loading script: _G.script * Loading script: class_registrator.script * Loading script: ui_main_menu.script * Loading script: smart_terrain.script * Loading script: se_level_changer.script * Loading script: se_actor.script * Loading script: se_stalker.script * Loading script: se_heli.script * Loading script: se_zones.script * Loading script: se_item.script * Loading script: se_smart_cover.script * Loading script: se_artefact.script * Loading script: se_monster.script * Loading script: sim_squad_scripted.script * Loading script: game_registrator.script Starting engine... ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading module: AnselSDK64 ! Nvidia Ansel:: failed to load AnselSDKxx.dll ! Missing ogg-comment, file: d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\ati_radeon_1920x1080.ogg ! Missing ogg-comment, file: d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\amd_fusion_final_720.ogg * Loading script: xr_s.script * [ Windows ]: free[-5650604 K], reserved[4946188 K], committed[704352 K] * [ Render ]: textures[0 K] * [ x-ray ]: process heap[418464 K] * [ x-ray ]: economy: strings[11661 K], smem[0 K] * Loading script: ui_load_dialog.script * Loading script: db.script * Loading script: actor_proxy.script * 0.0 : [ 55] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 6] $user$generic0 * 0.0 : [ 5] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 3] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 7] $user$material * 0.0 : [ 11] $user$normal * 0.0 : [ 106] $user$position * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 6] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 2] act\act_controller_hit1 * 0.0 : [ 2] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 2] fx\fx_gradient * 0.0 : [ 2] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_noise * 0.0 : [ 2] fx\fx_noise2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 2] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 2] fx\fx_volumefog1 * 0.0 : [ 2] glow\glow_04 * 0.0 : [ 2] glow\glow_fire1 * 0.0 : [ 2] glow\glow_orange * 0.0 : [ 2] glow\glow_orange2 * 0.0 : [ 2] glow\glow_orange_bright * 0.0 : [ 2] glow\glow_white * 0.0 : [ 4] lights\lights_spot01 * 0.0 : [ 2] pfx\pfx_ani-explosion-02 * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 2] pfx\pfx_ani-explosion-02a * 0.0 : [ 2] pfx\pfx_ani-fire01 * 0.0 : [ 2] pfx\pfx_ani-smoke-01 * 0.0 : [ 2] pfx\pfx_anomaly_1 * 0.0 : [ 2] pfx\pfx_anomaly_16 * 0.0 : [ 2] pfx\pfx_anomaly_18 * 0.0 : [ 2] pfx\pfx_anomaly_19 * 0.0 : [ 2] pfx\pfx_anomaly_2 * 0.0 : [ 2] pfx\pfx_anomaly_21 * 0.0 : [ 2] pfx\pfx_anomaly_23 * 0.0 : [ 2] pfx\pfx_anomaly_2_green * 0.0 : [ 2] pfx\pfx_anomaly_3 * 0.0 : [ 2] pfx\pfx_anomaly_4 * 0.0 : [ 2] pfx\pfx_anomaly_5 * 0.0 : [ 2] pfx\pfx_anomaly_6 * 0.0 : [ 2] pfx\pfx_anomaly_7 * 0.0 : [ 2] pfx\pfx_anomaly_8 * 0.0 : [ 2] pfx\pfx_anomaly_88 * 0.0 : [ 2] pfx\pfx_anomaly_9 * 0.0 : [ 2] pfx\pfx_bloodsplash1 * 0.0 : [ 2] pfx\pfx_bloodsplash2 * 0.0 : [ 2] pfx\pfx_blurry_cloud * 0.0 : [ 2] pfx\pfx_brick * 0.0 : [ 2] pfx\pfx_bubble * 0.0 : [ 2] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 2] pfx\pfx_concretedebris_01 * 0.0 : [ 2] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 2] pfx\pfx_distortion * 0.0 : [ 2] pfx\pfx_explotions_2 * 0.0 : [ 2] pfx\pfx_explotions_3 * 0.0 : [ 2] pfx\pfx_explotions_4 * 0.0 : [ 2] pfx\pfx_explotions_smoke * 0.0 : [ 2] pfx\pfx_flame * 0.0 : [ 2] pfx\pfx_flame_01 * 0.0 : [ 2] pfx\pfx_flamefx_01 * 0.0 : [ 2] pfx\pfx_flash_01 * 0.0 : [ 2] pfx\pfx_flash_05 * 0.0 : [ 2] pfx\pfx_flash_07 * 0.0 : [ 2] pfx\pfx_gologramma * 0.0 : [ 2] pfx\pfx_gradient * 0.0 : [ 2] pfx\pfx_gradient1 * 0.0 : [ 2] pfx\pfx_leaves_01 * 0.0 : [ 2] pfx\pfx_leaves_02 * 0.0 : [ 2] pfx\pfx_light1 * 0.0 : [ 2] pfx\pfx_light3 * 0.0 : [ 2] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 2] pfx\pfx_lightning_01 * 0.0 : [ 2] pfx\pfx_lightning_02 * 0.0 : [ 2] pfx\pfx_ligth_6 * 0.0 : [ 2] pfx\pfx_plasma * 0.0 : [ 2] pfx\pfx_shells1 * 0.0 : [ 2] pfx\pfx_shells2 * 0.0 : [ 2] pfx\pfx_skinsplash1 * 0.0 : [ 2] pfx\pfx_smoke_a * 0.0 : [ 2] pfx\pfx_smoke_b * 0.0 : [ 2] pfx\pfx_smokepuffs1 * 0.0 : [ 2] pfx\pfx_smokepuffs2 * 0.0 : [ 2] pfx\pfx_spark_01 * 0.0 : [ 2] pfx\pfx_sparks * 0.0 : [ 2] pfx\pfx_specks * 0.0 : [ 2] pfx\pfx_specks_poison * 0.0 : [ 2] pfx\pfx_spikey_star * 0.0 : [ 2] pfx\pfx_splash3 * 0.0 : [ 2] pfx\pfx_splash_01 * 0.0 : [ 2] pfx\pfx_splash_02 * 0.0 : [ 2] pfx\pfx_step_blood * 0.0 : [ 2] pfx\pfx_stonedebris1 * 0.0 : [ 2] pfx\pfx_stonedebris2 * 0.0 : [ 2] pfx\pfx_synus * 0.0 : [ 2] pfx\pfx_teleport * 0.0 : [ 2] pfx\pfx_test_textures * 0.0 : [ 2] pfx\pfx_vehglassdebris_01 * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 2] pfx\pfx_water_wave * 0.0 : [ 2] pfx\pfx_woodchips1 * 0.0 : [ 2] pfx\pfx_woodchips3 * 0.0 : [ 2] prop\prop_fake_bed_fireplace * 0.0 : [ 2] prop\prop_provod_02 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 238] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_loadgame_screen * 0.0 : [ 1] ui\ui_font_arial_14_1024 * 0.0 : [ 1] ui\ui_font_console_02 * 0.0 : [ 1] ui\ui_font_graff_50_1024 * 0.0 : [ 1] ui\ui_font_hud_01 * 0.0 : [ 1] ui\ui_font_hud_02 * 0.0 : [ 1] ui\ui_font_letter_25_1024 * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] komp - quicksave * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 32.1 : [ 1] ui\ui_magnifier2 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 270.0 : [ 1] ui\video_voroni_crop * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 4096.1 : [ 1] ui\ui_common * phase time: 0 ms * phase cmem: 449096 K Loading sounds... ! Missing ogg-comment, file: d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\bitcomposer.ogg Finished creating 11427 sound sources. Duration: 253 ms Loading objects... Loading models... Loading textures... * [prefetch] time: 1167 ms * [prefetch] memory: 373284 Kb ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 1170 ms * phase cmem: 822376 K * Loading script: _G.script * Loading script: class_registrator.script * Loading script: ui_main_menu.script * Loading script: smart_terrain.script * Loading script: se_level_changer.script * Loading script: se_actor.script * Loading script: se_stalker.script * Loading script: se_heli.script * Loading script: se_zones.script * Loading script: se_item.script * Loading script: se_smart_cover.script * Loading script: se_artefact.script * Loading script: se_monster.script * Loading script: sim_squad_scripted.script * Loading script: game_registrator.script * Loading script: smart_names.script * Loading script: task_manager.script * Loading script: sound_theme.script * Loading script: utils.script * Loading script: db.script * Loading script: actor_proxy.script * Loading script: xr_sound.script * Loading script: dialog_manager.script * Loading script: xr_logic.script * Loading script: xr_s.script * Loading script: xrs_dyn_music.script * Loading script: sim_objects.script * Loading script: sim_board.script * Loading script: sr_light.script * Loading script: pda.script * phase time: 67 ms * phase cmem: 831428 K * phase time: 12 ms * phase cmem: 831428 K * Loading script: inventory_upgrades.script * Loading spawn registry... * Loading script: story_objects.script * Loading script: smart_covers.script * Loading script: smart_covers_combat_prone.script * Loading script: smart_covers_loophole_prone.script * Loading script: smart_covers_combat_front.script * Loading script: smart_covers_loophole_crouch_front_left.script * Loading script: smart_covers_loophole_crouch_front.script * Loading script: smart_covers_loophole_crouch_front_right.script * Loading script: smart_covers_loophole_stand_front_left.script * Loading script: smart_covers_loophole_stand_front_right.script * Loading script: smart_covers_animpoint_stay_wall.script * Loading script: smart_covers_loophole_animpoint_stay_wall.script * Loading script: smart_covers_animpoint_stay_table.script * Loading script: smart_covers_loophole_animpoint_stay_table.script * Loading script: smart_covers_animpoint_sit_high.script * Loading script: smart_covers_loophole_animpoint_sit_high.script * Loading script: smart_covers_animpoint_sit_normal.script * Loading script: smart_covers_loophole_animpoint_sit_normal.script * Loading script: smart_covers_animpoint_sit_low.script * Loading script: smart_covers_loophole_animpoint_sit_low.script * Loading script: smart_covers_animpoint_pri_a15.script * Loading script: smart_covers_loophole_animpoint_pri_a15.script * Loading script: smart_covers_anim_pri_a22.script * Loading script: smart_covers_loophole_anim_pri_a22.script * Loading script: smart_terrain_control.script * 6464 spawn points are successfully loaded * Loading objects... * Loading script: sound_manager.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> * 11485 objects are successfully loaded * Loading script: simulation_objects.script * Loading script: xr_conditions.script * Loading script: xr_statistic.script * Loading script: treasure_manager.script * Loading script: gulag_general.script * Loading script: xr_gulag.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Loading script: modules.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Game komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.008s) * phase time: 1008 ms * phase cmem: 1059540 K * Loading script: loadscreen.script * phase time: 14 ms * phase cmem: 1060056 K * phase time: 26 ms * phase cmem: 1060120 K # New player created. * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 31 ms * phase cmem: 1060060 K * phase time: 9 ms * phase cmem: 1060076 K * Loaded ObjectSpace cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\objspace.bin)... * phase time: 302 ms * phase cmem: 1138052 K * phase time: 66 ms * phase cmem: 1153252 K * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 49375 verts, 1542 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 62064 verts, 1939 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 20072 verts, 627 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 393270 indices, 768 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 41404 verts, 485 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 760575 indices, 1485 Kb * phase time: 74 ms * phase cmem: 1273032 K * phase time: 25 ms * phase cmem: 1273980 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10126 v(20), 5368 p * [DETAILS] Batch(61), VB(197K), IB(31K) * phase time: 2 ms * phase cmem: 1274064 K * Loaded portals cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\portals.bin)... * Loading HOM: d:\steam\steamapps\common\stalker call of pripyat\gamedata\levels\zaton\level.hom * Loaded HOM cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\hom.bin)... * phase time: 2 ms * phase cmem: 1274064 K * phase time: 0 ms * phase cmem: 1274064 K * phase time: 1 ms * phase cmem: 1274052 K * phase time: 1 ms * phase cmem: 1280072 K * t-report - base: 1464, 317478 K * t-report - lmap: 16, 16386 K * WARNING: player not logged in PS new version, 1 ~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [background] ! Can't find texture 'ui_ingame2_pda_buttons_background_e' ! Can't find texture 'ui_pda2_fr_l' ! Can't find texture 'ui_pda2_fr_r' ! Can't find texture 'ui_pda2_fr_t' ! Can't find texture 'ui_pda2_fr_lt' ! Can't find texture 'ui_pda2_fr_rb' ! Can't find texture 'ui_pda2_fr_rt' ! Can't find texture 'ui_pda2_fr_lb' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_back' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_l' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_r' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_t' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_b' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_lt' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_rb' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_rt' ! Can't find texture 'ui_pda2_fr_delimiter_fraction_lb' ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [background] ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line1] ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line2] ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line3] ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line4] ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_left] ~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_right] ~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [background] ! Can't find texture 'ui_ingame2_pda_buttons_background_e' * phase time: 453 ms * phase cmem: 1596116 K * Loading script: bind_restrictor.script * Loading script: bind_anomaly_field.script ~ [actor_hit_snds] is missing sounds for type [physic_strike] * Loading script: bind_stalker.script * Loading script: level_weathers.script * Loading script: surge_manager.script * Loading script: release_body_manager.script * Loading script: sr_psy_antenna.script [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 * Loading script: task_objects.script * Loading script: task_functor.script * Loading script: death_manager.script * Loading script: benchmark.script * Loading script: xr_motivator.script * Loading script: state_mgr.script * Loading script: xr_evaluators_id.script [LUA] PROPERTY_BASE 74 * Loading script: xr_actions_id.script * Loading script: state_mgr_goap.script * Loading script: state_mgr_weapon.script * Loading script: state_mgr_movement.script * Loading script: state_mgr_mental.script * Loading script: state_mgr_bodystate.script * Loading script: state_mgr_direction.script * Loading script: state_mgr_animation.script * Loading script: state_mgr_animstate_list.script * Loading script: state_mgr_animstate_list_animpoint.script * Loading script: xr_effects.script * Loading script: state_mgr_animstate.script * Loading script: state_mgr_animation_list.script * Loading script: sr_camp.script * Loading script: xr_corpse_detection.script * Loading script: xr_help_wounded.script * Loading script: state_mgr_animation_list_animpoint.script * Loading script: state_mgr_scenario.script * Loading script: state_mgr_pri_a15.script * Loading script: state_mgr_smartcover.script * Loading script: move_mgr.script * Loading script: trade_manager.script * Loading script: bind_physic_object.script * Loading script: bind_smart_cover.script * Loading script: bind_artefact.script * Loading script: bind_anomaly_zone.script * Loading script: bind_smart_terrain.script * Loading script: xr_reach_task.script * Loading script: xr_combat.script * Loading script: xr_hit.script * Loading script: xr_meet.script * Loading script: xr_combat_ignore.script * Loading script: stalker_generic.script * Loading script: xr_danger.script * Loading script: xr_gather_items.script * Loading script: xr_wounded.script * Loading script: xr_abuse.script * Loading script: xr_death.script * Loading script: spawner.script * Loading script: game_relations.script * Loading script: restrictor_manager.script * Loading script: xr_hear.script * Loading script: post_combat_idle.script * Loading script: gun_game.script * Loading script: ui_mm_opt_main.script * Loading script: bind_camp.script * Loading script: bind_campfire.script * Loading script: xr_walker.script * Loading script: xr_animpoint_predicates.script * Loading script: state_lib.script * Loading script: state_lib_animpoint.script * Loading script: bind_signal_light.script * Loading script: xr_animpoint.script * Loading script: bind_crow.script * Loading script: bind_level_changer.script * Loading script: bind_monster.script * Loading script: bind_door_labx8.script * Loading script: jump_level.script * Loading script: game_stats.script ! Unknown command: dump_infos * Loading script: sr_idle.script * Loading script: ph_on_hit.script * Loading script: ph_door.script * Loading script: sr_particle.script * Loading script: ph_button.script * Loading script: ph_idle.script * Loading script: sr_teleport.script * Loading script: sr_crow_spawner.script * Loading script: sim_squad_actions.script * Loading script: ph_death.script * Loading script: news_manager.script * MEMORY USAGE: 1787528 K * End of synchronization A[1] R[1] * phase time: 2873 ms * phase cmem: 1787528 K * [ Windows ]: free[-7214860 K], reserved[5060316 K], committed[2154480 K] * [ Render ]: textures[379736 K] * [ x-ray ]: process heap[1787528 K] * [ x-ray ]: economy: strings[28423 K], smem[10212 K] * Loading script: sr_cutscene.script * Loading script: cam_effector_sets.script * Loading script: xr_remark.script * [ Windows ]: free[-7213864 K], reserved[5097088 K], committed[2116712 K] * [ Render ]: textures[379736 K] * [ x-ray ]: process heap[1744532 K] * [ x-ray ]: economy: strings[28437 K], smem[10212 K] * Saving spawns... * Saving objects... * 11485 objects are successfully saved * Game Komp - quicksave.scop is successfully saved to file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> * Loading script: xr_info.script [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] ! SV:ge_destroy: [13468] not found on server [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> * [ Windows ]: free[-7237808 K], reserved[5133600 K], committed[2104144 K] * [ Render ]: textures[383706 K] * [ x-ray ]: process heap[1730088 K] * [ x-ray ]: economy: strings[28595 K], smem[10212 K] * [ Windows ]: free[-7237040 K], reserved[5128992 K], committed[2107984 K] * [ Render ]: textures[383706 K] * [ x-ray ]: process heap[1734704 K] * [ x-ray ]: economy: strings[28595 K], smem[10212 K] [LUA] --------->0 [LUA] --------->0 * Loading script: _G.script * Loading script: class_registrator.script * Loading script: ui_main_menu.script * Loading script: smart_terrain.script * Loading script: se_level_changer.script * Loading script: se_actor.script * Loading script: se_stalker.script * Loading script: se_heli.script * Loading script: se_zones.script * Loading script: se_item.script * Loading script: se_smart_cover.script * Loading script: se_artefact.script * Loading script: se_monster.script * Loading script: sim_squad_scripted.script * Loading script: game_registrator.script * Loading script: smart_names.script * Loading script: task_manager.script * Loading script: sound_theme.script * Loading script: utils.script * Loading script: db.script * Loading script: actor_proxy.script * Loading script: xr_sound.script * Loading script: dialog_manager.script * Loading script: xr_logic.script * Loading script: xr_s.script * Loading script: xrs_dyn_music.script * Loading script: sim_objects.script * Loading script: sim_board.script * Loading script: sr_light.script * Loading script: pda.script * phase time: 67 ms * phase cmem: 1763980 K * phase time: 0 ms * phase cmem: 1764000 K * Loading script: inventory_upgrades.script * Loading spawn registry... * Loading script: story_objects.script * Loading script: smart_covers.script * Loading script: smart_covers_combat_prone.script * Loading script: smart_covers_loophole_prone.script * Loading script: smart_covers_combat_front.script * Loading script: smart_covers_loophole_crouch_front_left.script * Loading script: smart_covers_loophole_crouch_front.script * Loading script: smart_covers_loophole_crouch_front_right.script * Loading script: smart_covers_loophole_stand_front_left.script * Loading script: smart_covers_loophole_stand_front_right.script * Loading script: smart_covers_animpoint_stay_wall.script * Loading script: smart_covers_loophole_animpoint_stay_wall.script * Loading script: smart_covers_animpoint_stay_table.script * Loading script: smart_covers_loophole_animpoint_stay_table.script * Loading script: smart_covers_animpoint_sit_high.script * Loading script: smart_covers_loophole_animpoint_sit_high.script * Loading script: smart_covers_animpoint_sit_normal.script * Loading script: smart_covers_loophole_animpoint_sit_normal.script * Loading script: smart_covers_animpoint_sit_low.script * Loading script: smart_covers_loophole_animpoint_sit_low.script * Loading script: smart_covers_animpoint_pri_a15.script * Loading script: smart_covers_loophole_animpoint_pri_a15.script * Loading script: smart_covers_anim_pri_a22.script * Loading script: smart_covers_loophole_anim_pri_a22.script * Loading script: smart_terrain_control.script * 6464 spawn points are successfully loaded * Loading objects... * Loading script: sound_manager.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> * 11485 objects are successfully loaded * Loading script: simulation_objects.script * Loading script: xr_conditions.script * Loading script: xr_statistic.script * Loading script: treasure_manager.script * Loading script: gulag_general.script * Loading script: xr_gulag.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Loading script: modules.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.028s) * phase time: 1027 ms * phase cmem: 1788676 K * Loading script: loadscreen.script * phase time: 1 ms * phase cmem: 1788676 K * Loading script: bind_campfire.script * Loading script: surge_manager.script ~ [actor_hit_snds] is missing sounds for type [physic_strike] * Loading script: bind_stalker.script * Loading script: level_weathers.script * Loading script: release_body_manager.script * Loading script: sr_psy_antenna.script [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 * Loading script: task_objects.script * Loading script: task_functor.script * Loading script: death_manager.script * Loading script: benchmark.script * Loading script: bind_artefact.script * Loading script: bind_anomaly_zone.script * Loading script: bind_physic_object.script * Loading script: gun_game.script * Loading script: ui_mm_opt_main.script * Loading script: bind_anomaly_field.script * Loading script: bind_restrictor.script * Loading script: bind_smart_terrain.script * Loading script: bind_smart_cover.script * Loading script: bind_camp.script * Loading script: sr_camp.script * Loading script: bind_level_changer.script * Loading script: bind_signal_light.script * Loading script: bind_door_labx8.script * Loading script: bind_monster.script * Loading script: xr_motivator.script * Loading script: state_mgr.script * Loading script: xr_evaluators_id.script [LUA] PROPERTY_BASE 74 * Loading script: xr_actions_id.script * Loading script: state_mgr_goap.script * Loading script: state_mgr_weapon.script * Loading script: state_mgr_movement.script * Loading script: state_mgr_mental.script * Loading script: state_mgr_bodystate.script * Loading script: state_mgr_direction.script * Loading script: state_mgr_animation.script * Loading script: state_mgr_animstate_list.script * Loading script: state_mgr_animstate_list_animpoint.script * Loading script: xr_effects.script * Loading script: state_mgr_animstate.script * Loading script: state_mgr_animation_list.script * Loading script: xr_corpse_detection.script * Loading script: xr_help_wounded.script * Loading script: state_mgr_animation_list_animpoint.script * Loading script: state_mgr_scenario.script * Loading script: state_mgr_pri_a15.script * Loading script: state_mgr_smartcover.script * Loading script: move_mgr.script * Loading script: trade_manager.script * Loading script: bind_crow.script * Loading script: game_relations.script * Loading script: xr_reach_task.script * Loading script: xr_combat.script * Loading script: xr_hit.script * Loading script: xr_meet.script * Loading script: xr_combat_ignore.script * Loading script: stalker_generic.script * Loading script: xr_danger.script * Loading script: xr_gather_items.script * Loading script: xr_wounded.script * Loading script: xr_abuse.script * Loading script: xr_death.script * Loading script: spawner.script * Loading script: restrictor_manager.script * Loading script: xr_hear.script * Loading script: xr_walker.script * Loading script: xr_animpoint_predicates.script * Loading script: state_lib.script * Loading script: state_lib_animpoint.script * Loading script: post_combat_idle.script * Loading script: xr_remark.script * Loading script: jump_level.script * Loading script: game_stats.script ! Unknown command: dump_infos * Loading script: ph_on_hit.script * Loading script: ph_door.script * Loading script: sr_idle.script * Loading script: ph_button.script * Loading script: sr_crow_spawner.script * Loading script: ph_idle.script * Loading script: sim_squad_actions.script * Loading script: sr_teleport.script * Loading script: sr_particle.script * Loading script: ph_death.script * MEMORY USAGE: 1885924 K * End of synchronization A[1] R[1] * phase time: 1881 ms * phase cmem: 1885916 K * [ Windows ]: free[-7337460 K], reserved[5090388 K], committed[2247008 K] * [ Render ]: textures[381444 K] * [ x-ray ]: process heap[1885916 K] * [ x-ray ]: economy: strings[28390 K], smem[10204 K] * Loading script: news_manager.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> * Loading script: xr_companion.script [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] * Loading script: dialogs.script [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> * [ Windows ]: free[-7350008 K], reserved[5091048 K], committed[2258896 K] * [ Render ]: textures[383706 K] * [ x-ray ]: process heap[1890724 K] * [ x-ray ]: economy: strings[28407 K], smem[10204 K] * [ Windows ]: free[-7345080 K], reserved[5090036 K], committed[2254980 K] * [ Render ]: textures[383706 K] * [ x-ray ]: process heap[1891732 K] * [ x-ray ]: economy: strings[28407 K], smem[10204 K] [LUA] --------->0 [LUA] --------->0 * Loading script: _G.script * Loading script: class_registrator.script * Loading script: ui_main_menu.script * Loading script: smart_terrain.script * Loading script: se_level_changer.script * Loading script: se_actor.script * Loading script: se_stalker.script * Loading script: se_heli.script * Loading script: se_zones.script * Loading script: se_item.script * Loading script: se_smart_cover.script * Loading script: se_artefact.script * Loading script: se_monster.script * Loading script: sim_squad_scripted.script * Loading script: game_registrator.script * Loading script: smart_names.script * Loading script: task_manager.script * Loading script: sound_theme.script * Loading script: utils.script * Loading script: db.script * Loading script: actor_proxy.script * Loading script: xr_sound.script * Loading script: dialog_manager.script * Loading script: xr_logic.script * Loading script: xr_s.script * Loading script: xrs_dyn_music.script * Loading script: sim_objects.script * Loading script: sim_board.script * Loading script: sr_light.script * Loading script: pda.script * phase time: 73 ms * phase cmem: 1842212 K * phase time: 0 ms * phase cmem: 1842212 K * Loading script: inventory_upgrades.script * Loading spawn registry... * Loading script: story_objects.script * Loading script: smart_covers.script * Loading script: smart_covers_combat_prone.script * Loading script: smart_covers_loophole_prone.script * Loading script: smart_covers_combat_front.script * Loading script: smart_covers_loophole_crouch_front_left.script * Loading script: smart_covers_loophole_crouch_front.script * Loading script: smart_covers_loophole_crouch_front_right.script * Loading script: smart_covers_loophole_stand_front_left.script * Loading script: smart_covers_loophole_stand_front_right.script * Loading script: smart_covers_animpoint_stay_wall.script * Loading script: smart_covers_loophole_animpoint_stay_wall.script * Loading script: smart_covers_animpoint_stay_table.script * Loading script: smart_covers_loophole_animpoint_stay_table.script * Loading script: smart_covers_animpoint_sit_high.script * Loading script: smart_covers_loophole_animpoint_sit_high.script * Loading script: smart_covers_animpoint_sit_normal.script * Loading script: smart_covers_loophole_animpoint_sit_normal.script * Loading script: smart_covers_animpoint_sit_low.script * Loading script: smart_covers_loophole_animpoint_sit_low.script * Loading script: smart_covers_animpoint_pri_a15.script * Loading script: smart_covers_loophole_animpoint_pri_a15.script * Loading script: smart_covers_anim_pri_a22.script * Loading script: smart_covers_loophole_anim_pri_a22.script * Loading script: smart_terrain_control.script * 6464 spawn points are successfully loaded * Loading objects... * Loading script: sound_manager.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> * 11485 objects are successfully loaded * Loading script: simulation_objects.script * Loading script: xr_conditions.script * Loading script: xr_statistic.script * Loading script: treasure_manager.script * Loading script: gulag_general.script * Loading script: xr_gulag.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Loading script: modules.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.031s) * phase time: 1031 ms * phase cmem: 1897720 K * Loading script: loadscreen.script * phase time: 1 ms * phase cmem: 1897720 K * Loading script: bind_campfire.script * Loading script: surge_manager.script ~ [actor_hit_snds] is missing sounds for type [physic_strike] * Loading script: bind_stalker.script * Loading script: level_weathers.script * Loading script: release_body_manager.script * Loading script: sr_psy_antenna.script [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 * Loading script: task_objects.script * Loading script: task_functor.script * Loading script: death_manager.script * Loading script: benchmark.script * Loading script: bind_artefact.script * Loading script: bind_anomaly_zone.script * Loading script: bind_physic_object.script * Loading script: gun_game.script * Loading script: ui_mm_opt_main.script * Loading script: bind_anomaly_field.script * Loading script: bind_restrictor.script * Loading script: bind_smart_terrain.script * Loading script: bind_smart_cover.script * Loading script: bind_camp.script * Loading script: sr_camp.script * Loading script: bind_level_changer.script * Loading script: bind_signal_light.script * Loading script: bind_door_labx8.script * Loading script: bind_monster.script * Loading script: xr_motivator.script * Loading script: state_mgr.script * Loading script: xr_evaluators_id.script [LUA] PROPERTY_BASE 74 * Loading script: xr_actions_id.script * Loading script: state_mgr_goap.script * Loading script: state_mgr_weapon.script * Loading script: state_mgr_movement.script * Loading script: state_mgr_mental.script * Loading script: state_mgr_bodystate.script * Loading script: state_mgr_direction.script * Loading script: state_mgr_animation.script * Loading script: state_mgr_animstate_list.script * Loading script: state_mgr_animstate_list_animpoint.script * Loading script: xr_effects.script * Loading script: state_mgr_animstate.script * Loading script: state_mgr_animation_list.script * Loading script: xr_corpse_detection.script * Loading script: xr_help_wounded.script * Loading script: state_mgr_animation_list_animpoint.script * Loading script: state_mgr_scenario.script * Loading script: state_mgr_pri_a15.script * Loading script: state_mgr_smartcover.script * Loading script: move_mgr.script * Loading script: trade_manager.script * Loading script: bind_crow.script * Loading script: game_relations.script * Loading script: xr_reach_task.script * Loading script: xr_combat.script * Loading script: xr_hit.script * Loading script: xr_meet.script * Loading script: xr_combat_ignore.script * Loading script: stalker_generic.script * Loading script: xr_danger.script * Loading script: xr_gather_items.script * Loading script: xr_wounded.script * Loading script: xr_abuse.script * Loading script: xr_death.script * Loading script: spawner.script * Loading script: restrictor_manager.script * Loading script: xr_hear.script * Loading script: xr_walker.script * Loading script: xr_animpoint_predicates.script * Loading script: state_lib.script * Loading script: state_lib_animpoint.script * Loading script: post_combat_idle.script * Loading script: xr_remark.script * Loading script: jump_level.script * Loading script: game_stats.script ! Unknown command: dump_infos * Loading script: ph_on_hit.script * Loading script: ph_door.script * Loading script: sr_idle.script * Loading script: ph_button.script * Loading script: sr_crow_spawner.script * Loading script: ph_idle.script * Loading script: sim_squad_actions.script * Loading script: sr_teleport.script * Loading script: sr_particle.script * Loading script: ph_death.script * MEMORY USAGE: 1898256 K * End of synchronization A[1] R[1] * phase time: 4821 ms * phase cmem: 1898300 K * [ Windows ]: free[-7392712 K], reserved[5133372 K], committed[2259276 K] * [ Render ]: textures[381444 K] * [ x-ray ]: process heap[1898300 K] * [ x-ray ]: economy: strings[28396 K], smem[10204 K] * Loading script: news_manager.script * Loading script: xr_info.script ! SV:ge_destroy: [13468] not found on server [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> throw [13097] Destroying local grenade[13478][13152] * Loading script: actor_menu.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> throw [15381] Destroying local grenade[13489][15434] ! SV:ge_destroy: [13486] not found on server * [ Windows ]: free[-7403136 K], reserved[5124048 K], committed[2279024 K] * [ Render ]: textures[386121 K] * [ x-ray ]: process heap[1910840 K] * [ x-ray ]: economy: strings[28446 K], smem[10204 K] * [ Windows ]: free[-7398080 K], reserved[5119852 K], committed[2278164 K] * [ Render ]: textures[386121 K] * [ x-ray ]: process heap[1915032 K] * [ x-ray ]: economy: strings[28446 K], smem[10204 K] [LUA] --------->0 [LUA] --------->0 * Loading script: _G.script * Loading script: class_registrator.script * Loading script: ui_main_menu.script * Loading script: smart_terrain.script * Loading script: se_level_changer.script * Loading script: se_actor.script * Loading script: se_stalker.script * Loading script: se_heli.script * Loading script: se_zones.script * Loading script: se_item.script * Loading script: se_smart_cover.script * Loading script: se_artefact.script * Loading script: se_monster.script * Loading script: sim_squad_scripted.script * Loading script: game_registrator.script * Loading script: smart_names.script * Loading script: task_manager.script * Loading script: sound_theme.script * Loading script: utils.script * Loading script: db.script * Loading script: actor_proxy.script * Loading script: xr_sound.script * Loading script: dialog_manager.script * Loading script: xr_logic.script * Loading script: xr_s.script * Loading script: xrs_dyn_music.script * Loading script: sim_objects.script * Loading script: sim_board.script * Loading script: sr_light.script * Loading script: pda.script * phase time: 77 ms * phase cmem: 1916040 K * phase time: 0 ms * phase cmem: 1916040 K * Loading script: inventory_upgrades.script * Loading spawn registry... * Loading script: story_objects.script * Loading script: smart_covers.script * Loading script: smart_covers_combat_prone.script * Loading script: smart_covers_loophole_prone.script * Loading script: smart_covers_combat_front.script * Loading script: smart_covers_loophole_crouch_front_left.script * Loading script: smart_covers_loophole_crouch_front.script * Loading script: smart_covers_loophole_crouch_front_right.script * Loading script: smart_covers_loophole_stand_front_left.script * Loading script: smart_covers_loophole_stand_front_right.script * Loading script: smart_covers_animpoint_stay_wall.script * Loading script: smart_covers_loophole_animpoint_stay_wall.script * Loading script: smart_covers_animpoint_stay_table.script * Loading script: smart_covers_loophole_animpoint_stay_table.script * Loading script: smart_covers_animpoint_sit_high.script * Loading script: smart_covers_loophole_animpoint_sit_high.script * Loading script: smart_covers_animpoint_sit_normal.script * Loading script: smart_covers_loophole_animpoint_sit_normal.script * Loading script: smart_covers_animpoint_sit_low.script * Loading script: smart_covers_loophole_animpoint_sit_low.script * Loading script: smart_covers_animpoint_pri_a15.script * Loading script: smart_covers_loophole_animpoint_pri_a15.script * Loading script: smart_covers_anim_pri_a22.script * Loading script: smart_covers_loophole_anim_pri_a22.script * Loading script: smart_terrain_control.script * 6464 spawn points are successfully loaded * Loading objects... * Loading script: sound_manager.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> * 11485 objects are successfully loaded * Loading script: simulation_objects.script * Loading script: xr_conditions.script * Loading script: xr_statistic.script * Loading script: treasure_manager.script * Loading script: gulag_general.script * Loading script: xr_gulag.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Loading script: modules.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.058s) * phase time: 1058 ms * phase cmem: 1969512 K * Loading script: loadscreen.script * phase time: 1 ms * phase cmem: 1969512 K * Loading script: bind_campfire.script * Loading script: surge_manager.script ~ [actor_hit_snds] is missing sounds for type [physic_strike] * Loading script: bind_stalker.script * Loading script: level_weathers.script * Loading script: release_body_manager.script * Loading script: sr_psy_antenna.script [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 * Loading script: task_objects.script * Loading script: task_functor.script * Loading script: death_manager.script * Loading script: benchmark.script * Loading script: bind_artefact.script * Loading script: bind_anomaly_zone.script * Loading script: bind_physic_object.script * Loading script: gun_game.script * Loading script: ui_mm_opt_main.script * Loading script: bind_anomaly_field.script * Loading script: bind_restrictor.script * Loading script: bind_smart_terrain.script * Loading script: bind_smart_cover.script * Loading script: bind_camp.script * Loading script: sr_camp.script * Loading script: bind_level_changer.script * Loading script: bind_signal_light.script * Loading script: bind_door_labx8.script * Loading script: bind_monster.script * Loading script: xr_motivator.script * Loading script: state_mgr.script * Loading script: xr_evaluators_id.script [LUA] PROPERTY_BASE 74 * Loading script: xr_actions_id.script * Loading script: state_mgr_goap.script * Loading script: state_mgr_weapon.script * Loading script: state_mgr_movement.script * Loading script: state_mgr_mental.script * Loading script: state_mgr_bodystate.script * Loading script: state_mgr_direction.script * Loading script: state_mgr_animation.script * Loading script: state_mgr_animstate_list.script * Loading script: state_mgr_animstate_list_animpoint.script * Loading script: xr_effects.script * Loading script: state_mgr_animstate.script * Loading script: state_mgr_animation_list.script * Loading script: xr_corpse_detection.script * Loading script: xr_help_wounded.script * Loading script: state_mgr_animation_list_animpoint.script * Loading script: state_mgr_scenario.script * Loading script: state_mgr_pri_a15.script * Loading script: state_mgr_smartcover.script * Loading script: move_mgr.script * Loading script: trade_manager.script * Loading script: bind_crow.script * Loading script: game_relations.script * Loading script: xr_reach_task.script * Loading script: xr_combat.script * Loading script: xr_hit.script * Loading script: xr_meet.script * Loading script: xr_combat_ignore.script * Loading script: stalker_generic.script * Loading script: xr_danger.script * Loading script: xr_gather_items.script * Loading script: xr_wounded.script * Loading script: xr_abuse.script * Loading script: xr_death.script * Loading script: spawner.script * Loading script: restrictor_manager.script * Loading script: xr_hear.script * Loading script: xr_walker.script * Loading script: xr_animpoint_predicates.script * Loading script: state_lib.script * Loading script: state_lib_animpoint.script * Loading script: post_combat_idle.script * Loading script: xr_remark.script * Loading script: jump_level.script * Loading script: game_stats.script ! Unknown command: dump_infos * Loading script: ph_on_hit.script * Loading script: ph_door.script * Loading script: sr_idle.script * Loading script: ph_button.script * Loading script: sr_crow_spawner.script * Loading script: ph_idle.script * Loading script: sim_squad_actions.script * Loading script: sr_particle.script * Loading script: ph_death.script * Loading script: sr_teleport.script * MEMORY USAGE: 1966564 K * End of synchronization A[1] R[1] * phase time: 3880 ms * phase cmem: 1965860 K * [ Windows ]: free[-7445736 K], reserved[5118952 K], committed[2326720 K] * [ Render ]: textures[384893 K] * [ x-ray ]: process heap[1965860 K] * [ x-ray ]: economy: strings[28409 K], smem[10203 K] [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> * Loading script: news_manager.script * Loading script: xr_info.script ! SV:ge_destroy: [13468] not found on server ! SV:ge_destroy: [13486] not found on server * Loading script: xr_combat_zombied.script * Loading script: xr_combat_camper.script * Loading script: mob_combat.script ! DetailPathManager has failed : from [412.300049,-5.207380,243.599976] to [403.200012,-6.334623,240.799988] ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! SV:ge_destroy: [13666] not found on server ! DetailPathManager has failed : from [412.300049,-5.187346,242.199951] to [403.200012,-6.334623,240.799988] ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! SV:ge_destroy: [13771] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! SV:ge_destroy: [13798] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! SV:ge_destroy: [13599] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! SV:ge_destroy: [13818] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] ! SV:ge_destroy: [13785] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! SV:ge_destroy: [13625] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! SV:ge_destroy: [13475] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] ! SV:ge_destroy: [13611] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] throw [21630] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Destroying local grenade[13685][21652] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] ! [LUA] CharacterName available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! [LUA] CharacterCommunity available only for InventoryOwner stack traceback: ...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287> ! SV:ge_destroy: [13641] not found on server Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] throw [22467] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Destroying local grenade[13686][22497] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap] * [ Windows ]: free[-7456228 K], reserved[5120480 K], committed[2335684 K] * [ Render ]: textures[388044 K] * [ x-ray ]: process heap[1967556 K] * [ x-ray ]: economy: strings[29798 K], smem[10217 K] * [ Windows ]: free[-7451108 K], reserved[5117312 K], committed[2333732 K] * [ Render ]: textures[388044 K] * [ x-ray ]: process heap[1970720 K] * [ x-ray ]: economy: strings[29798 K], smem[10217 K] [LUA] --------->0 [LUA] --------->0 * Loading script: _G.script * Loading script: class_registrator.script * Loading script: ui_main_menu.script * Loading script: smart_terrain.script * Loading script: se_level_changer.script * Loading script: se_actor.script * Loading script: se_stalker.script * Loading script: se_heli.script * Loading script: se_zones.script * Loading script: se_item.script * Loading script: se_smart_cover.script * Loading script: se_artefact.script * Loading script: se_monster.script * Loading script: sim_squad_scripted.script * Loading script: game_registrator.script * Loading script: smart_names.script * Loading script: task_manager.script * Loading script: sound_theme.script * Loading script: utils.script * Loading script: db.script * Loading script: actor_proxy.script * Loading script: xr_sound.script * Loading script: dialog_manager.script * Loading script: xr_logic.script * Loading script: xr_s.script * Loading script: xrs_dyn_music.script * Loading script: sim_objects.script * Loading script: sim_board.script * Loading script: sr_light.script * Loading script: pda.script * phase time: 81 ms * phase cmem: 2023768 K * phase time: 0 ms * phase cmem: 2023768 K * Loading script: inventory_upgrades.script * Loading spawn registry... * Loading script: story_objects.script * Loading script: smart_covers.script * Loading script: smart_covers_combat_prone.script * Loading script: smart_covers_loophole_prone.script * Loading script: smart_covers_combat_front.script * Loading script: smart_covers_loophole_crouch_front_left.script * Loading script: smart_covers_loophole_crouch_front.script * Loading script: smart_covers_loophole_crouch_front_right.script * Loading script: smart_covers_loophole_stand_front_left.script * Loading script: smart_covers_loophole_stand_front_right.script * Loading script: smart_covers_animpoint_stay_wall.script * Loading script: smart_covers_loophole_animpoint_stay_wall.script * Loading script: smart_covers_animpoint_stay_table.script * Loading script: smart_covers_loophole_animpoint_stay_table.script * Loading script: smart_covers_animpoint_sit_high.script * Loading script: smart_covers_loophole_animpoint_sit_high.script * Loading script: smart_covers_animpoint_sit_normal.script * Loading script: smart_covers_loophole_animpoint_sit_normal.script * Loading script: smart_covers_animpoint_sit_low.script * Loading script: smart_covers_loophole_animpoint_sit_low.script * Loading script: smart_covers_animpoint_pri_a15.script * Loading script: smart_covers_loophole_animpoint_pri_a15.script * Loading script: smart_covers_anim_pri_a22.script * Loading script: smart_covers_loophole_anim_pri_a22.script * Loading script: smart_terrain_control.script * 6464 spawn points are successfully loaded * Loading objects... * Loading script: sound_manager.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> * 11485 objects are successfully loaded * Loading script: simulation_objects.script * Loading script: xr_conditions.script * Loading script: xr_statistic.script * Loading script: treasure_manager.script * Loading script: gulag_general.script * Loading script: xr_gulag.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Loading script: modules.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.060s) * phase time: 1059 ms * phase cmem: 2070772 K * Loading script: loadscreen.script * phase time: 2 ms * phase cmem: 2070772 K * Loading script: bind_campfire.script * Loading script: surge_manager.script ~ [actor_hit_snds] is missing sounds for type [physic_strike] * Loading script: bind_stalker.script * Loading script: level_weathers.script * Loading script: release_body_manager.script * Loading script: sr_psy_antenna.script [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 * Loading script: task_objects.script * Loading script: task_functor.script * Loading script: death_manager.script * Loading script: benchmark.script * Loading script: bind_artefact.script * Loading script: bind_anomaly_zone.script * Loading script: bind_physic_object.script * Loading script: gun_game.script * Loading script: ui_mm_opt_main.script * Loading script: bind_anomaly_field.script * Loading script: bind_restrictor.script * Loading script: bind_smart_terrain.script * Loading script: bind_smart_cover.script * Loading script: bind_camp.script * Loading script: sr_camp.script * Loading script: bind_level_changer.script * Loading script: bind_signal_light.script * Loading script: bind_door_labx8.script * Loading script: bind_monster.script * Loading script: xr_motivator.script * Loading script: state_mgr.script * Loading script: xr_evaluators_id.script [LUA] PROPERTY_BASE 74 * Loading script: xr_actions_id.script * Loading script: state_mgr_goap.script * Loading script: state_mgr_weapon.script * Loading script: state_mgr_movement.script * Loading script: state_mgr_mental.script * Loading script: state_mgr_bodystate.script * Loading script: state_mgr_direction.script * Loading script: state_mgr_animation.script * Loading script: state_mgr_animstate_list.script * Loading script: state_mgr_animstate_list_animpoint.script * Loading script: xr_effects.script * Loading script: state_mgr_animstate.script * Loading script: state_mgr_animation_list.script * Loading script: xr_corpse_detection.script * Loading script: xr_help_wounded.script * Loading script: state_mgr_animation_list_animpoint.script * Loading script: state_mgr_scenario.script * Loading script: state_mgr_pri_a15.script * Loading script: state_mgr_smartcover.script * Loading script: move_mgr.script * Loading script: trade_manager.script * Loading script: bind_crow.script * Loading script: game_relations.script * Loading script: xr_reach_task.script * Loading script: xr_combat.script * Loading script: xr_hit.script * Loading script: xr_meet.script * Loading script: xr_combat_ignore.script * Loading script: stalker_generic.script * Loading script: xr_danger.script * Loading script: xr_gather_items.script * Loading script: xr_wounded.script * Loading script: xr_abuse.script * Loading script: xr_death.script * Loading script: spawner.script * Loading script: restrictor_manager.script * Loading script: xr_hear.script * Loading script: xr_walker.script * Loading script: xr_animpoint_predicates.script * Loading script: state_lib.script * Loading script: state_lib_animpoint.script * Loading script: post_combat_idle.script * Loading script: xr_remark.script * Loading script: jump_level.script * Loading script: game_stats.script ! Unknown command: dump_infos * Loading script: ph_on_hit.script * Loading script: ph_door.script * Loading script: sr_idle.script * Loading script: ph_button.script * Loading script: sr_crow_spawner.script * Loading script: ph_idle.script * Loading script: sim_squad_actions.script * Loading script: sr_particle.script * Loading script: ph_death.script * Loading script: sr_teleport.script * MEMORY USAGE: 2066548 K * End of synchronization A[1] R[1] * phase time: 2335 ms * phase cmem: 2066548 K * [ Windows ]: free[-7515224 K], reserved[5087880 K], committed[2427280 K] * [ Render ]: textures[385760 K] * [ x-ray ]: process heap[2066548 K] * [ x-ray ]: economy: strings[28462 K], smem[10210 K] [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> * Loading script: actor_menu.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> * Loading script: news_manager.script * Loading script: xr_info.script ! SV:ge_destroy: [13468] not found on server * Loading script: mob_combat.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> ! SV:ge_destroy: [12968] not found on server ! SV:ge_destroy: [13637] not found on server ! SV:ge_destroy: [13046] not found on server * [ Windows ]: free[-7525832 K], reserved[5078932 K], committed[2446836 K] * [ Render ]: textures[389388 K] * [ x-ray ]: process heap[2078964 K] * [ x-ray ]: economy: strings[30036 K], smem[10216 K] * [ Windows ]: free[-7520840 K], reserved[5075332 K], committed[2445444 K] * [ Render ]: textures[389388 K] * [ x-ray ]: process heap[2082560 K] * [ x-ray ]: economy: strings[30036 K], smem[10216 K] [LUA] --------->0 [LUA] --------->0 * Loading script: _G.script * Loading script: class_registrator.script * Loading script: ui_main_menu.script * Loading script: smart_terrain.script * Loading script: se_level_changer.script * Loading script: se_actor.script * Loading script: se_stalker.script * Loading script: se_heli.script * Loading script: se_zones.script * Loading script: se_item.script * Loading script: se_smart_cover.script * Loading script: se_artefact.script * Loading script: se_monster.script * Loading script: sim_squad_scripted.script * Loading script: game_registrator.script * Loading script: smart_names.script * Loading script: task_manager.script * Loading script: sound_theme.script * Loading script: utils.script * Loading script: db.script * Loading script: actor_proxy.script * Loading script: xr_sound.script * Loading script: dialog_manager.script * Loading script: xr_logic.script * Loading script: xr_s.script * Loading script: xrs_dyn_music.script * Loading script: sim_objects.script * Loading script: sim_board.script * Loading script: sr_light.script * Loading script: pda.script * phase time: 86 ms * phase cmem: 2092700 K * phase time: 0 ms * phase cmem: 2092700 K * Loading script: inventory_upgrades.script * Loading spawn registry... * Loading script: story_objects.script * Loading script: smart_covers.script * Loading script: smart_covers_combat_prone.script * Loading script: smart_covers_loophole_prone.script * Loading script: smart_covers_combat_front.script * Loading script: smart_covers_loophole_crouch_front_left.script * Loading script: smart_covers_loophole_crouch_front.script * Loading script: smart_covers_loophole_crouch_front_right.script * Loading script: smart_covers_loophole_stand_front_left.script * Loading script: smart_covers_loophole_stand_front_right.script * Loading script: smart_covers_animpoint_stay_wall.script * Loading script: smart_covers_loophole_animpoint_stay_wall.script * Loading script: smart_covers_animpoint_stay_table.script * Loading script: smart_covers_loophole_animpoint_stay_table.script * Loading script: smart_covers_animpoint_sit_high.script * Loading script: smart_covers_loophole_animpoint_sit_high.script * Loading script: smart_covers_animpoint_sit_normal.script * Loading script: smart_covers_loophole_animpoint_sit_normal.script * Loading script: smart_covers_animpoint_sit_low.script * Loading script: smart_covers_loophole_animpoint_sit_low.script * Loading script: smart_covers_animpoint_pri_a15.script * Loading script: smart_covers_loophole_animpoint_pri_a15.script * Loading script: smart_covers_anim_pri_a22.script * Loading script: smart_covers_loophole_anim_pri_a22.script * Loading script: smart_terrain_control.script * 6464 spawn points are successfully loaded * Loading objects... * Loading script: sound_manager.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of 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pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of 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pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of 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pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load' ...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719> * 11485 objects are successfully loaded * Loading script: simulation_objects.script * Loading script: xr_conditions.script * Loading script: xr_statistic.script * Loading script: treasure_manager.script * Loading script: gulag_general.script * Loading script: xr_gulag.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Loading script: modules.script [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142> * Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.047s) * phase time: 1047 ms * phase cmem: 2137468 K * Loading script: loadscreen.script * phase time: 1 ms * phase cmem: 2137468 K * Loading script: bind_campfire.script * Loading script: surge_manager.script ~ [actor_hit_snds] is missing sounds for type [physic_strike] * Loading script: bind_stalker.script * Loading script: level_weathers.script * Loading script: release_body_manager.script * Loading script: sr_psy_antenna.script [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 [LUA] n 24 * Loading script: task_objects.script * Loading script: task_functor.script * Loading script: death_manager.script * Loading script: benchmark.script * Loading script: bind_artefact.script * Loading script: bind_anomaly_zone.script * Loading script: bind_physic_object.script * Loading script: gun_game.script * Loading script: ui_mm_opt_main.script * Loading script: bind_anomaly_field.script * Loading script: bind_restrictor.script * Loading script: bind_smart_terrain.script * Loading script: bind_smart_cover.script * Loading script: bind_camp.script * Loading script: sr_camp.script * Loading script: bind_level_changer.script * Loading script: bind_signal_light.script * Loading script: bind_door_labx8.script * Loading script: bind_monster.script * Loading script: xr_motivator.script * Loading script: state_mgr.script * Loading script: xr_evaluators_id.script [LUA] PROPERTY_BASE 74 * Loading script: xr_actions_id.script * Loading script: state_mgr_goap.script * Loading script: state_mgr_weapon.script * Loading script: state_mgr_movement.script * Loading script: state_mgr_mental.script * Loading script: state_mgr_bodystate.script * Loading script: state_mgr_direction.script * Loading script: state_mgr_animation.script * Loading script: state_mgr_animstate_list.script * Loading script: state_mgr_animstate_list_animpoint.script * Loading script: xr_effects.script * Loading script: state_mgr_animstate.script * Loading script: state_mgr_animation_list.script * Loading script: xr_corpse_detection.script * Loading script: xr_help_wounded.script * Loading script: state_mgr_animation_list_animpoint.script * Loading script: state_mgr_scenario.script * Loading script: state_mgr_pri_a15.script * Loading script: state_mgr_smartcover.script * Loading script: move_mgr.script * Loading script: trade_manager.script * Loading script: bind_crow.script * Loading script: game_relations.script * Loading script: xr_reach_task.script * Loading script: xr_combat.script * Loading script: xr_hit.script * Loading script: xr_meet.script * Loading script: xr_combat_ignore.script * Loading script: stalker_generic.script * Loading script: xr_danger.script * Loading script: xr_gather_items.script * Loading script: xr_wounded.script * Loading script: xr_abuse.script * Loading script: xr_death.script * Loading script: spawner.script * Loading script: restrictor_manager.script * Loading script: xr_hear.script * Loading script: xr_walker.script * Loading script: xr_animpoint_predicates.script * Loading script: state_lib.script * Loading script: state_lib_animpoint.script * Loading script: post_combat_idle.script * Loading script: xr_remark.script * Loading script: jump_level.script * Loading script: game_stats.script ! Unknown command: dump_infos * Loading script: ph_on_hit.script * Loading script: ph_door.script * Loading script: sr_idle.script * Loading script: ph_button.script * Loading script: sr_crow_spawner.script * Loading script: ph_idle.script * Loading script: sim_squad_actions.script * Loading script: sr_particle.script * Loading script: ph_death.script * Loading script: sr_teleport.script * MEMORY USAGE: 2135776 K * End of synchronization A[1] R[1] * phase time: 1934 ms * phase cmem: 2135776 K * [ Windows ]: free[-7633896 K], reserved[5137580 K], committed[2496252 K] * [ Render ]: textures[387126 K] * [ x-ray ]: process heap[2135776 K] * [ x-ray ]: economy: strings[28483 K], smem[10211 K] [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> * Loading script: news_manager.script * Loading script: xr_info.script ! SV:ge_destroy: [13468] not found on server [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> throw [26611] Destroying local grenade[13478][26661] [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003> ! SV:ge_destroy: [13486] not found on server ! SV:ge_destroy: [13475] not found on server * Loading script: actor_menu.script * Loading script: mob_combat.script * Loading script: xr_animpoint.script RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! throw [36961] Destroying local grenade[12828][36973] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! * Loading script: sr_no_weapon.script RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! * Loading script: dialogs_zaton.script * Loading script: dialogs_jupiter.script RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! * Loading script: dialogs.script RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! throw [37559] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! Destroying local grenade[13254][37575] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! ! SV:ge_destroy: [12823] not found on server RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! ! SV:ge_destroy: [12837] not found on server RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! throw [38383] Destroying local grenade[13239][38400] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! throw [38416] Destroying local grenade[13227][38432] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! ! SV:ge_destroy: [12810] not found on server RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! Set slots blocked: activating prev slot [2], Frame[39778] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! * [ Windows ]: free[-7652912 K], reserved[5157264 K], committed[2495584 K] * [ Render ]: textures[393847 K] * [ x-ray ]: process heap[2128040 K] * [ x-ray ]: economy: strings[30488 K], smem[10221 K] ! Can't find a key name for kINTERNATIONAL1 ! Can't find a key name for kINTERNATIONAL2 ! Can't find a key name for kYEN ! Can't find a key name for kINTERNATIONAL4 ! Can't find a key name for kINTERNATIONAL5 ! Can't find a key name for kINTERNATIONAL6 ! Can't find a key name for kINTERNATIONAL7 ! Can't find a key name for kINTERNATIONAL8 ! Can't find a key name for kINTERNATIONAL9 ! Can't find a key name for kHANGUL ! Can't find a key name for kHANJA ! Can't find a key name for kKATAKANA ! Can't find a key name for kHIRAGANA ! Can't find a key name for kZENHANKAKU ! Can't find a key name for kLANG6 ! Can't find a key name for kLANG7 ! Can't find a key name for kLANG8 ! Can't find a key name for kLANG9 ! Can't find a key name for mouse1 ! Can't find a key name for mouse2 ! Can't find a key name for mouse3 ! Can't find a key name for mouse4 ! Can't find a key name for mouse5 ! Can't find a key name for gpA ! Can't find a key name for gpB ! Can't find a key name for gpX ! Can't find a key name for gpY ! Can't find a key name for gpBACK ! Can't find a key name for gpGUIDE ! Can't find a key name for gpSTART ! Can't find a key name for gpLEFT_STICK ! Can't find a key name for gpRIGHT_STICK ! Can't find a key name for gpLEFT_SHOULDER ! Can't find a key name for gpRIGHT_SHOULDER ! Can't find a key name for gpDPAD_UP ! Can't find a key name for gpDPAD_DOWN ! Can't find a key name for gpDPAD_LEFT ! Can't find a key name for gpDPAD_RIGHT ! Can't find a key name for gpMISC1 ! Can't find a key name for gpPADDLE_P1 ! Can't find a key name for gpPADDLE_P2 ! Can't find a key name for gpPADDLE_P3 ! Can't find a key name for gpPADDLE_P4 ! Can't find a key name for gpTOUCHPAD ! Can't find a key name for gpAXIS_LEFT ! Can't find a key name for gpAXIS_RIGHT ! Can't find a key name for gpAXIS_TRIGGER_LEFT ! Can't find a key name for gpAXIS_TRIGGER_RIGHT * DVB created: 4096K * DIB created: 512K * RM_Dump: textures : 1588 * RM_Dump: rtargets : 20 * RM_Dump: vs : 83 * RM_Dump: ps : 83 * RM_Dump: dcl : 20 * RM_Dump: states : 77 * RM_Dump: tex_list : 1761 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 2299 * RM_Dump: v_elements: 2300 * RM_Dump: v_shaders : 1268 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) Loading module: ATIMGPUD ! Failed to load module: ATIMGPUD ! Failed loading ATIMGPUD.dll: Не найден указанный модуль. * Starting rendering as 2-GPU. *** RESET [0 ms] * MEMORY USAGE: 2034104 K * End of synchronization A[1] R[1] * phase time: 418 ms * phase cmem: 2034104 K * [ Windows ]: free[-41396192 K], reserved[38887780 K], committed[2508348 K] * [ Render ]: textures[393840 K] * [ x-ray ]: process heap[2034104 K] * [ x-ray ]: economy: strings[30488 K], smem[10221 K] * DVB created: 4096K * DIB created: 512K * RM_Dump: textures : 1588 * RM_Dump: rtargets : 20 * RM_Dump: vs : 83 * RM_Dump: ps : 83 * RM_Dump: dcl : 20 * RM_Dump: states : 77 * RM_Dump: tex_list : 1761 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 2299 * RM_Dump: v_elements: 2300 * RM_Dump: v_shaders : 1268 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) Loading module: ATIMGPUD ! Failed to load module: ATIMGPUD ! Failed loading ATIMGPUD.dll: Не найден указанный модуль. * Starting rendering as 2-GPU. *** RESET [1301 ms] * MEMORY USAGE: 2217504 K * End of synchronization A[1] R[1] * phase time: 555 ms * phase cmem: 2217504 K * [ Windows ]: free[-41530488 K], reserved[38845272 K], committed[2685152 K] * [ Render ]: textures[391578 K] * [ x-ray ]: process heap[2217504 K] * [ x-ray ]: economy: strings[30488 K], smem[10221 K] [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> * [ Windows ]: free[-41561732 K], reserved[38883800 K], committed[2677868 K] * [ Render ]: textures[393844 K] * [ x-ray ]: process heap[2203288 K] * [ x-ray ]: economy: strings[29716 K], smem[10221 K] * Loading script: ui_mm_opt_video.script * Loading script: ui_mm_opt_sound.script * Loading script: ui_mm_opt_gameplay.script * Loading script: ui_mm_opt_controls.script * Loading script: ui_mm_opt_video_adv.script * Loading script: ui_mm_opt_controls_gpad.script * Loading script: mob_walker.script * Loading script: mob_state_mgr.script [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] * Loading script: xr_sleeper.script RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! 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RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! [LUA] 2 stack traceback: ...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack' ...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn' ...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update' ...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66> RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! ! SV:ge_destroy: [7412] not found on server [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[sim_capture_enemy_base_stalker_done] [62]=[sim_capture_enemy_base_bandit_done] [63]=[sim_capture_enemy_base_freedom_done] [64]=[sim_capture_enemy_base_dolg_done] [65]=[a] [66]=[zat_b14_recon_place] [67]=[zat_b14_take_item] [68]=[zat_b14_give_item_linker] [69]=[zat_b14_give_item_stalker] [70]=[zat_b14_not_give_item_stalker] [71]=[zat_b14_not_give_item_linker] [72]=[zat_b14_dialog_done] [73]=[zat_b14_stalker_robbery] [74]=[zat_b14_strange_item] [75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact] [76]=[zat_a2_linker_b14_quest_strange_item_done] [77]=[zat_a2_linker_b14_quest_wrong_done] [78]=[zat_b14_stalker_at_bar_start_done] [79]=[zat_b14_stalker_cut_scene_ready] [80]=[zat_b14_cut_scene_1_start] [81]=[zat_b14_cut_scene_1_point_01] [82]=[zat_b14_cut_scene_1_point_02] [83]=[zat_b14_cut_scene_1_point_03] [84]=[zat_b14_cut_scene_end] [85]=[zat_b14_cut_scene_stalker_transfer_artefact] [86]=[zat_b14_cut_scene_linker_have_artefact] [87]=[zat_b14_cut_scene_stalker_not_have_artefact] [88]=[zat_b14_dialog_last_chance_done] [89]=[zat_b14_ui_disable] [90]=[zat_b14_ui_enable] [91]=[zat_b14_spawn_friends_stalker] [92]=[zat_b14_door_1_unlock] [93]=[zat_b14_robbery_nowpn_actor] [94]=[zat_b14_robbery_give_artefact] [95]=[zat_b14_robbery_not_give_artefact] [96]=[zat_b14_stalker_robbery_cutscene_start] [97]=[zat_b14_stalker_robbery_cutscene_end] [98]=[zat_b14_actor_know_about_svyaznoy] [99]=[zat_b14_smart_terrain_open] [100]=[zat_b14_actor_in_up_point_zone] [101]=[zat_a2_stalker_barmen_hit_from_actor] [102]=[zat_b14_actor_enemy] [103]=[zat_b14_stalker_work_end] [104]=[zat_b14_stalker_change_smart] [105]=[zat_b14_robbery_punch_play_sound] [106]=[zat_b14_learn_about_strange_occurrence_give_task] [107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task] [108]=[zat_b14_general_stalker_spawn] [109]=[zat_b14_bad_stalker_1_2_spawn] [110]=[zat_b14_stalkers_bandits_free] [111]=[zat_b38_actor_know_about_lair] [112]=[zat_b38_bloodsucker_1_set_state] [113]=[zat_b38_bloodsucker_2_set_state] [114]=[zat_b38_lift_open] [115]=[zat_b38_underground_door_open] [116]=[zat_b38_lock_sound_play] [117]=[zat_b38_lock_sound_stop] [118]=[zat_b38_bloodsucker_fear_1_play] [119]=[zat_b38_stalker_cop_find_lair_pda_play] [120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done] [121]=[zat_b38_stalker_medic_bloodsucker_dialog_done] [122]=[zat_b38_spawn_all] [123]=[zat_b38_spawn_npc_cop_again] [124]=[zat_b38_spawn_npc_cop_again2] [125]=[zat_b38_cop_spawn_again] [126]=[zat_b38_cop_spawn_again2] [127]=[zat_b38_stalker_cop_destroy] [128]=[zat_b38_stalker_cop_destroy2] [129]=[zat_b38_bloodsucker_1_angry] [130]=[zat_b38_bloodsucker_2_angry] [131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give] [132]=[zat_b38_disappearance_stalkers_meet_ment_give] [133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give] [134]=[zat_b38_disappearance_stalkers_jump_down_give] [135]=[zat_b38_disappearance_stalkers_check_basement_give] [136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give] [137]=[zat_b38_disappearance_stalkers_meet_cop_later_give] [138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give] [139]=[zat_b38_disappearance_stalkers_complete] [140]=[zat_b38_den_of_the_bloodsucker_complete] [141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give] [142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give] [143]=[zat_b38_stalker_cop_fear_1] [144]=[zat_b38_stalker_cop_fear_2] [145]=[zat_b38_stalker_cop_death] [146]=[zat_b38_bloodscuker_1_hit] [147]=[zat_b38_bloodscuker_1_death] [148]=[zat_b38_bloodscuker_2_hit] [149]=[zat_b38_bloodscuker_2_death] [150]=[zat_b38_stalker_cop_cave_end] [151]=[zat_b38_show_spot_dead_body] [152]=[zat_b38_bloodscukers_sleepers_stand_up] [153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task] [154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task] [155]=[zat_b38_disappearance_stalkers_fail] [156]=[zat_b38_disappearance_stalkers_reversed] [157]=[zat_b38_stalker_cop_come_here_2_play] [158]=[zat_b38_cop_hit_from_actor] [159]=[zat_b38_stalker_cop_task_dialog_done] [160]=[zat_b38_cop_about_lair_dialog_done] [161]=[zat_b57_den_of_the_bloodsucker_search_gas_give] [162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give] [163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy] [164]=[zat_b57_den_of_the_bloodsucker_place_gas_give] [165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give] [166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give] [167]=[zat_b57_den_of_the_bloodsucker_spawn_gas] [168]=[zat_b30_owl_stalker_trader_more_documets_done] [169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done] [170]=[zat_b57_nimble_reward_dialog_done] [171]=[zat_b57_nimble_talk_about_gas] [172]=[zat_b57_generic_dialog_done] [173]=[zat_b57_bloodsucker_spawn] [174]=[zat_b57_set_bloodsucker_state] [175]=[zat_b57_gas_running_play] [176]=[zat_b57_roar_play] [177]=[zat_b57_gas_running_stop] [178]=[zat_b57_balon_use] [179]=[zat_b57_set_bloodsucker_attacker_1_state] [180]=[zat_b57_set_bloodsucker_attacker_2_state] [181]=[zat_b57_set_bloodsucker_attacker_3_state] [182]=[zat_b5_bandit_hit] [183]=[zat_b5_stalker_hit] [184]=[zat_b5_start] [185]=[zat_b5_actor_with_stalkers] [186]=[zat_b5_actor_with_bandits] [187]=[zat_b5_actor_with_dealer] [188]=[zat_b5_actor_help_stalkers] [189]=[zat_b5_actor_help_bandits] [190]=[zat_b5_actor_help_dealer] [191]=[zat_b7_actor_now_duty_illicit_dealer] [192]=[zat_b5_sultan_close_by_trader] [193]=[zat_b5_actor_bandit_go_to_trader] [194]=[zat_b5_dealer_speak_1_done] [195]=[zat_b5_dealer_speak_2_done] [196]=[zat_b5_bandit_speak_1_done] [197]=[zat_b5_come_to_stalkers] [198]=[zat_b5_actor_together_dealer] [199]=[zat_b5_actor_go_to_trader] [200]=[zat_b5_meat] [201]=[zat_b5_bandits_death] [202]=[zat_b5_stalker_death] [203]=[zat_b5_protect_dealer_done] [204]=[zat_b5_sultan_dead] [205]=[zat_b5_cover_dealer_done] [206]=[zat_b5_trader_death] [207]=[zat_b5_speak_dealer_done] [208]=[zat_b5_come_to_bandits_complete] [209]=[zat_b5_trader_death_info] [210]=[zat_b5_dealer_full_revard] [211]=[zat_b5_dealer_easy_revard] [212]=[zat_b5_actor_stalker_go_to_trader] [213]=[zat_b5_bandit_in_fight] [214]=[zat_b5_stalker_attack_dealer] [215]=[zat_b5_start_quest_stalkers] [216]=[zat_b5_come_to_dealer_done] [217]=[zat_b5_spawn_enemy] [218]=[zat_b5_come_to_bandits_done] [219]=[zat_b5_meat_online] [220]=[zat_b5_actor_speak_barmen] [221]=[zat_b5_actor_speak_linker] [222]=[zat_b5_sultan_speak_for_stalkers] [223]=[zat_b5_stalkers_death] [224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give] [225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give] [226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give] [227]=[zat_b38_disappearance_stalkers_deal_with_medic_give] [228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give] [229]=[zat_b22_stalker_medic_wounded_heavy] [230]=[zat_b22_stalker_cop_place] [231]=[zat_b22_stalker_vampire] [232]=[zat_b22_stalker_vampire_story] [233]=[zat_b22_deal_with_medic_vampire_completed] [234]=[zat_b22_deal_with_medic_vampire_reversed] [235]=[zat_b22_barmen_gave_reward] [236]=[zat_b22_questline_reversed] [237]=[zat_b22_stalker_medic_body_searched] [238]=[con] [239]=[1] [240]=[2] [241]=[3] [242]=[4] [243]=[5] [244]=[6] [245]=[zat_b22_actor_in] [246]=[zat_b22_actor_gone] [247]=[zat_b22_medic_dialog_info_1] [248]=[zat_b22_medic_dialog_info_2] [249]=[zat_b22_medic_dialog_info_3] [250]=[zat_b7_raider_plan] [251]=[zat_b7_stalkers_raiders_attack] [252]=[zat_b7_stalkers_raiders_attack_started] [253]=[zat_b7_stalker_raider_leader_on_position] [254]=[zat_b7_stalkers_victims_know_about_raid] [255]=[zat_b7_actor_killed_victims_self] [256]=[zat_b7_victims_disappeared] [257]=[zat_b7_task_end] [258]=[zat_b7_stalkers_raiders_reward_given] [259]=[zat_b7_stalkers_victims_reward_given] [260]=[zat_b7_attack_started] [261]=[zat_b7_actor_really_helped_stalkers] [262]=[zat_b7_actor_refused_to_be_robbed] [263]=[zat_b7_actor_robbed] [264]=[zat_b7_stalkers_raiders_meet] [265]=[zat_b7_stalkers_victims_prepare] [266]=[zat_b7_actor_with_stalkers] [267]=[zat_b7_actor_with_bandits] [268]=[zat_b7_actor_help_stalkers] [269]=[zat_b7_actor_help_bandits] [270]=[zat_b7_actor_really_helped_bandits] [271]=[zat_b7_actor_teleport] [272]=[zat_b7_stalkers_victims_task_given] [273]=[zat_b7_sound_play] [274]=[zat_b7_stalker_raider_leader_alive] [275]=[zat_b7_stalker_victim_leader_alive] [276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told] [277]=[zat_b103_actor_took_kardan_task] [278]=[stalkers_toolkit_dialog] [279]=[zat_b103_toolkit_known] [280]=[zat_b103_merc_used_actor] [281]=[zat_b103_merc_bring_supplies] [282]=[zat_a2_toolkit_search] [283]=[zat_b103_actor_warned_by_merc] [284]=[zat_b103_merc_ammo_got] [285]=[zat_b103_merc_medkit_got] [286]=[zat_b103_merc_food_got] [287]=[zat_b103_merc_supplies_got] [288]=[zat_b103_merc_task_done] [289]=[zat_b103_actor_take_toolkit] [290]=[zat_b103_merc_fight] [291]=[zat_b103_merc_about_supplies_mentioned] [292]=[zat_b100_poltergeist_spawned_01] [293]=[zat_b100_poltergeist_spawned_02] [294]=[zat_b100_heli_2_searched] [295]=[zat_b100_sound_played] [296]=[zat_b100_cameff_played] [297]=[zat_b100_heli_2_searching] [298]=[zat_b100_poltergeist_dead_01] [299]=[zat_b100_poltergeist_dead_02] [300]=[zat_b33_actor_is_down] [301]=[zat_b33_find_package] [302]=[zat_b33_package_returned] [303]=[zat_b33_refuse_task] [304]=[zat_b33_task_gived] [305]=[zat_b33_share_start] [306]=[zat_b33_safe_container] [307]=[zat_b33_first_item] [308]=[zat_b33_second_item] [309]=[zat_b33_third_item] [310]=[zat_b33_fourth_item] [311]=[zat_b33_fifth_item] [312]=[zat_b33_snork_jump_05] [313]=[zat_b29_task_start] [314]=[zat_b29_task_fail] [315]=[zat_b29_linker_info] [316]=[zat_b29_rivals_search] [317]=[zat_b29_stalker_rival_1_found_af] [318]=[zat_b29_stalker_rival_2_found_af] [319]=[zat_b29_stalkers_rivals_found_af] [320]=[zat_b29_quest_af_given] [321]=[zat_b29_af_16] [322]=[zat_b29_af_17] [323]=[zat_b29_af_18] [324]=[zat_b29_af_19] [325]=[zat_b29_af_20] [326]=[zat_b29_af_21] [327]=[zat_b29_af_22] [328]=[zat_b29_af_23] [329]=[zat_b29_bring_af_17] [330]=[zat_b29_bring_af_18] [331]=[zat_b29_bring_af_19] [332]=[zat_b29_bring_af_20] [333]=[zat_b29_bring_af_21] [334]=[zat_b29_bring_af_22] [335]=[zat_b29_bring_af_23] [336]=[zat_b29_adv_task_given] [337]=[zat_b29_redice] [338]=[zat_b29_exclusive_conditions] [339]=[zat_b29_rival_1_base] [340]=[zat_b29_rival_1_1] [341]=[zat_b29_rival_1_2] [342]=[zat_b29_rival_1_3] [343]=[zat_b29_rival_1_4] [344]=[zat_b29_rival_1_5] [345]=[zat_b29_rival_2_base] [346]=[zat_b29_rival_2_1] [347]=[zat_b29_rival_2_2] [348]=[zat_b29_rival_2_3] [349]=[zat_b29_rival_2_4] [350]=[zat_b29_rival_2_5] [351]=[zat_b29_rival_sound_played] [352]=[zat_b29_linker_take_af_from_rival] [353]=[zat_b29_adv_task_timeout] [354]=[zat_b29_first_rival_taken_out] [355]=[zat_b29_second_rival_taken_out] [356]=[zat_b29_linker_fears_actor] [357]=[zat_b29_respawn] [358]=[zat_b18_noah_shot_door] [359]=[zat_b18_noah_remembers] [360]=[zat_b18_noah_met] [361]=[zat_b18_noah_gave_first_artefact] [362]=[zat_b18_noah_gave_second_artefact] [363]=[zat_b18_noah_breakdown] [364]=[zat_b18_noah_told_about_arc] [365]=[zat_b18_reset_memory] [366]=[zat_b18_noah_dead] [367]=[zat_b18_noah_go_away] [368]=[zat_b18_noah_about_dog_told] [369]=[zat_b18_noah_about_catastrophe_told] [370]=[zat_b52_item_1_a_taken] [371]=[zat_b52_item_1_b_taken] [372]=[zat_b52_item_1_c_taken] [373]=[zat_b52_item_2_a_taken] [374]=[zat_b52_item_2_b_taken] [375]=[zat_b52_item_2_c_taken] [376]=[zat_b52_item_3_a_taken] [377]=[zat_b52_item_3_b_taken] [378]=[zat_b52_item_3_c_taken] [379]=[zat_b52_item_4_a_taken] [380]=[zat_b52_item_4_b_taken] [381]=[zat_b52_item_4_c_taken] [382]=[zat_b52_item_taken] [383]=[zat_b52_item_no_taken] [384]=[zat_b52_meet_port_bandits] [385]=[zat_b52_snag_know_weapon] [386]=[zat_b52_nimble_clear] [387]=[zat_b52_port_bandits_spawn] [388]=[zat_b52_reputation_task_open] [389]=[zat_b52_snag_no_place] [390]=[zat_b52_sultan_know_there_snag] [391]=[zat_b52_barman_know_there_snag] [392]=[zat_b52_snag_port_cranes] [393]=[zat_b52_snag_no_port_cranes] [394]=[zat_b52_reputation_give] [395]=[zat_b52_snag_port_bandits] [396]=[zat_b52_snag_jupiter] [397]=[zat_b52_actor_has_port_bandits_pda] [398]=[zat_b52_robbery_start] [399]=[zat_b52_robbery_yes] [400]=[zat_b52_robbery_no] [401]=[zat_b52_robbery_done] [402]=[zat_b52_actor_go_offline] [403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done] [404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done] [405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done] [406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done] [407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done] [408]=[zat_a2_linker_b52_about_nimble_dialog_done] [409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done] [410]=[zat_b38_stalker_cop_b52_about_nimble] [411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done] [412]=[zat_b7_bandit_boss_sultan_b52_about_snag] [413]=[zat_a2_stalker_barmen_b52_about_snag] [414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done] [415]=[zat_a23_stalker_tech_told_about_battery] [416]=[zat_b51_nimble_intro] [417]=[zat_b51_order_in_process] [418]=[zat_b51_order_ready] [419]=[zat_b51_order_refused] [420]=[zat_b51_order_unavailable] [421]=[zat_b51_nimble_can_go] [422]=[zat_b51_processing_category_1] [423]=[zat_b51_processing_category_2] [424]=[zat_b51_processing_category_3] [425]=[zat_b51_processing_category_4] [426]=[zat_b51_processing_category_5] [427]=[zat_b51_processing_category_6] [428]=[zat_b51_processing_category_7] [429]=[zat_b51_finishing_category_1] [430]=[zat_b51_finishing_category_2] [431]=[zat_b51_finishing_category_3] [432]=[zat_b51_finishing_category_4] [433]=[zat_b51_finishing_category_5] [434]=[zat_b51_finishing_category_6] [435]=[zat_b51_finishing_category_7] [436]=[zat_b51_finished_category_1] [437]=[zat_b51_finished_category_2] [438]=[zat_b51_finished_category_3] [439]=[zat_b51_finished_category_4] [440]=[zat_b51_finished_category_5] [441]=[zat_b51_finished_category_6] [442]=[zat_b51_finished_category_7] [443]=[zat_b51_finished_categories_all] [444]=[zat_b51_ordered_item_1_1] [445]=[zat_b51_ordered_item_1_2] [446]=[zat_b51_ordered_item_1_3] [447]=[zat_b51_ordered_item_2_1] [448]=[zat_b51_ordered_item_2_2] [449]=[zat_b51_ordered_item_2_3] [450]=[zat_b51_ordered_item_3_1] [451]=[zat_b51_ordered_item_3_2] [452]=[zat_b51_ordered_item_3_3] [453]=[zat_b51_ordered_item_4_1] [454]=[zat_b51_ordered_item_4_2] [455]=[zat_b51_ordered_item_4_3] [456]=[zat_b51_ordered_item_5_1] [457]=[zat_b51_ordered_item_6_1] [458]=[zat_b51_ordered_item_7_1] [459]=[zat_b51_done_item_1_1] [460]=[zat_b51_done_item_1_2] [461]=[zat_b51_done_item_1_3] [462]=[zat_b51_done_item_2_1] [463]=[zat_b51_done_item_2_2] [464]=[zat_b51_done_item_2_3] [465]=[zat_b51_done_item_3_1] [466]=[zat_b51_done_item_3_2] [467]=[zat_b51_done_item_3_3] [468]=[zat_b51_done_item_4_1] [469]=[zat_b51_done_item_4_2] [470]=[zat_b51_done_item_4_3] [471]=[zat_b51_done_item_5_1] [472]=[zat_b51_done_item_6_1] [473]=[zat_b51_done_item_7_1] [474]=[zat_b51_told_about_item_1_1] [475]=[zat_b51_told_about_item_1_2] [476]=[zat_b51_told_about_item_1_3] [477]=[zat_b51_told_about_item_2_1] [478]=[zat_b51_told_about_item_2_2] [479]=[zat_b51_told_about_item_2_3] [480]=[zat_b51_told_about_item_3_1] [481]=[zat_b51_told_about_item_3_2] [482]=[zat_b51_told_about_item_3_3] [483]=[zat_b51_told_about_item_4_1] [484]=[zat_b51_told_about_item_4_2] [485]=[zat_b51_told_about_item_4_3] [486]=[zat_b51_told_about_item_5_1] [487]=[zat_b51_told_about_item_6_1] [488]=[zat_b51_told_about_item_7_1] [489]=[zat_b14_den_of_the_bloodsucker_find_keys_give] [490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give] [491]=[zat_b12_key_1_use] [492]=[zat_b12_key_2_use] [493]=[zat_b30_task_start] [494]=[zat_b30_actor_in_tempting_business] [495]=[zat_b30_actor_gave_detector] [496]=[zat_b30_owl_in_trouble] [497]=[zat_b30_owl_in_trouble_dialog_done] [498]=[zat_b30_owl_to_sultan] [499]=[zat_b30_actor_against_owl] [500]=[zat_b30_actor_against_barmen] [501]=[zat_b30_owl_quest_done] [502]=[zat_b30_compass_task_start] [503]=[zat_b30_need_artefact_from_noah] [504]=[zat_b30_about_compass_told] [505]=[zat_b30_jup_b6_scientist_tech_about_owl] [506]=[zat_b30_compass_to_barmen] [507]=[zat_b30_compass_to_sultan] [508]=[zat_b30_barmen_got_af] [509]=[zat_b30_sultan_got_af] [510]=[zat_b30_compass_to_barmen_reversed] [511]=[zat_b30_compass_to_sultan_reversed] [512]=[zat_b30_actor_with_af] [513]=[zat_b30_actor_with_sultan] [514]=[zat_b30_sultan_know_about_detectors] [515]=[zat_b30_barmen_going_under_sultan] [516]=[zat_b30_barmen_under_sultan] [517]=[zat_b30_first_detector] [518]=[zat_b30_second_detector] [519]=[zat_b30_barmen_under_sultan_told] [520]=[zat_b30_owl_detectors_approached] [521]=[zat_b30_sultan_refuses_af] [522]=[zat_b30_rival_1_wo_detector] [523]=[zat_b30_rival_2_wo_detector] [524]=[zat_b30_task_percents_running] [525]=[zat_a2_stalker_barmen_setup] [526]=[zat_b38_stalker_medic_setup] [527]=[zat_b104_task_end] [528]=[pri_a17_give_task_get_gauss_rifle] [529]=[pri_a17_military_base_commander_task_dialog_end] [530]=[pri_a17_military_recon_squad_ambush_dialog_end] [531]=[pri_a17_squad_go_1] [532]=[pri_a17_pod_in_cover_1] [533]=[pri_a17_val_in_cover_1] [534]=[pri_a17_recon_go] [535]=[pri_a17_tar_sound1_end] [536]=[pri_a17_pod_at_position] [537]=[pri_a17_spawn_monolith] [538]=[pri_a17_val_at_position] [539]=[pri_a17_mon_pat_1] [540]=[pri_a17_mon_pat_sound1] [541]=[pri_a17_mon_pat_2] [542]=[pri_a17_mon_pat_sound2] [543]=[pri_a17_mon_pat_3] [544]=[pri_a17_mon_pat_sound3] [545]=[pri_a17_mon_pat_4] [546]=[pri_a17_mon_pat_sound4] [547]=[pri_a17_mon_atk] [548]=[pri_a17_mon_pat_sound5] [549]=[pri_a17_good_shot] [550]=[pri_a17_atk_mon_pat] [551]=[pri_a17_actor_attack_well] [552]=[pri_a17_actor_attack_bad] [553]=[pri_a17_nice_tar_end] [554]=[pri_a17_mon_ambush_start] [555]=[pri_a17_patrol_dead] [556]=[pri_a17_squad_move] [557]=[pri_a17_spawn_1_ended] [558]=[pri_a17_spawn_2_ended] [559]=[pri_a17_ice_is_fucked] [560]=[pri_a17_ice_dead] [561]=[pri_a17_get_in_cover] [562]=[pri_a17_die_at_last] [563]=[pri_a17_mon_preacher_dead] [564]=[pri_a17_stage_1_ended] [565]=[pri_a17_stage_2_ended] [566]=[pri_a17_stage_3_ended] [567]=[pri_a17_taras_dead] [568]=[pri_a17_val_dead] [569]=[pri_a17_pod_dead] [570]=[pri_a17_actor_has_gauss_rifle] [571]=[pri_a17_recon_squad_dead] [572]=[pri_a17_reward_well] [573]=[pri_a17_reward_norm] [574]=[pri_a17_reward_bad] [575]=[pri_a17_actor_attack_military_antibug] [576]=[pri_a17_actor_attack_military] [577]=[pri_a17_at_home] [578]=[pri_a17_taras_final_talk] [579]=[pri_a17_val_final_talk] [580]=[pri_a17_mon_ambush_killed] [581]=[pri_a17_actor_bring_gauss_rifle] [582]=[pri_a17_ord_tar_end] [583]=[pri_a17_go_home] [584]=[pri_a17_told_about_operation] [585]=[pri_b301_set_default_counter] [586]=[pri_b301_end_counter] [587]=[jup_b15_zulus_b301_after_fight_done] [588]=[jup_b43_stalker_assistant_b301_about_zulus_done] [589]=[pri_b301_reward_dialog_unable] [590]=[jup_b15_zulus_b301_reward_dialog_done] [591]=[pri_b301_monster_death] [592]=[pri_b301_save_zulus_complete] [593]=[pri_b301_teleport] [594]=[pri_b301_zulus_go_back] [595]=[pri_b301_zulus_spawn] [596]=[pri_b301_zulus_spawn_again] [597]=[pri_b301_zulus_destroy] [598]=[pri_b301_zulus_full_destroy] [599]=[pri_b301_bye_zulus] [600]=[pri_b301_go_on_base] [601]=[pri_b301_fade] [602]=[pri_b35_task_start] [603]=[pri_b35_task_continue] [604]=[pri_b35_task_running] [605]=[pri_b35_task_refuse] [606]=[pri_b35_actor_know_about_mercenaries] [607]=[pri_b35_kovalski_knows_about_mercs] [608]=[pri_b35_assistant_start_dialog_done] [609]=[pri_b35_target_envoy] [610]=[pri_b35_target_merc] [611]=[pri_b35_actor_is_guided] [612]=[pri_b35_ui] [613]=[pri_b35_actor_rest] [614]=[pri_b35_merc_leader_sighted] [615]=[pri_b35_envoy_sighted] [616]=[pri_b35_rendevous_in_process] [617]=[pri_b35_rendevous_done] [618]=[pri_b35_envoy_out] [619]=[pri_b35_merc_leader_out] [620]=[pri_b35_envoy_escape] [621]=[pri_b35_merc_leader_escape] [622]=[pri_b35_attack_started] [623]=[pri_b35_about_mercs_dialog] [624]=[pri_b35_primary] [625]=[pri_b35_secondary] [626]=[pri_b35_reward_given] [627]=[pri_b306_lift_used] [628]=[pri_b306_lift_generator_started] [629]=[pri_b306_task_start] [630]=[pri_b306_task_end] [631]=[pri_b36_ahtung] [632]=[info_up_ac_mp5] [633]=[info_up_bd_mp5] [634]=[info_up_a_novice_outfit] [635]=[info_up_ac_wincheaster1300] [636]=[info_up_bd_wincheaster1300] [637]=[info_up_ac_ak74u] [638]=[info_up_fh_scientific_outfit] [639]=[info_up_bdfh_scientific_outfit] [640]=[info_up_aceg_scientific_outfit] [641]=[info_up_ab_svu] [642]=[info_up_cd_svu] [643]=[info_up_abcd_svu] [644]=[info_up_ab_pkm] [645]=[info_up_cd_pkm] [646]=[info_up_abcd_pkm] [647]=[info_up_ac_desert_eagle] [648]=[info_up_bd_desert_eagle] [649]=[info_up_ac_spas12] RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! ! SV:ge_destroy: [7452] not found on server RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! RENDER [Warning]: Too many occlusion queries were issued(>0)!!! * [ Windows ]: free[-41568292 K], reserved[38859788 K], committed[2708440 K] * [ Render ]: textures[396294 K] * [ x-ray ]: process heap[2232484 K] * [ x-ray ]: economy: strings[29640 K], smem[10228 K] - Disconnect [LUA] --------->0 [LUA] --------->0 - Destroying level * 0.0 : [ 60] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 6] $user$generic0 * 0.0 : [ 5] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 3] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 7] $user$material * 0.0 : [ 11] $user$normal * 0.0 : [ 106] $user$position * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 6] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 9] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] prop\prop_lampa_g * 0.0 : [ 1] prop\prop_lampa_g_red2 * 1.4 : [ 2] prop\prop_provod_02 * 1.5 : [ 2] fx\fx_flare1 * 1.5 : [ 1] ui\ui_console * 2.7 : [ 1] act\act_stalker_head_glass_02 * 2.7 : [ 2] mtl\mtl_bochka_02 * 2.7 : [ 2] prop\prop_shlang_01_bump * 2.7 : [ 2] prop\prop_shlang_01_bump# * 3.1 : [ 1] grad\grad_radiation * 3.1 : [ 5] sky\sky_12_vibros_cube#small * 3.1 : [ 24] sky\sky_13_cube#small * 3.1 : [ 16] sky\sky_13_cube_night#small * 3.1 : [ 12] sky\sky_13_vibros_cube#small * 3.1 : [ 10] sky\sky_14_cube#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_17_cube#small * 3.1 : [ 8] sky\sky_18_cube#small * 3.1 : [ 11] sky\sky_19_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_20_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 3.1 : [ 4] sky\sky_2_cube#small * 3.1 : [ 12] sky\sky_3_cube#small * 3.1 : [ 3] sky\sky_4_cube#small * 3.1 : [ 33] sky\sky_5_cube#small * 3.1 : [ 7] sky\sky_6_cube#small * 3.1 : [ 11] sky\sky_7_cube#small * 3.1 : [ 8] sky\sky_8_cube#small * 3.1 : [ 58] sky\sky_9_cube#small * 5.4 : [ 1] wpn\wpn_bolt_bump * 5.4 : [ 1] wpn\wpn_bolt_bump# * 5.4 : [ 1] wpn\wpn_grenade_bump * 5.4 : [ 1] wpn\wpn_grenade_bump# * 5.4 : [ 1] wpn\wpn_pkm_lenta_bump * 5.4 : [ 1] wpn\wpn_pkm_lenta_bump# * 5.5 : [ 2] pfx\pfx_spark_01 * 5.5 : [ 1] fx\fx_flare2 * 5.5 : [ 1] fx\fx_flare3 * 5.5 : [ 2] fx\fx_gradient * 5.5 : [ 1] fx\fx_rain * 5.5 : [ 1] fx\fx_sun_rise * 5.5 : [ 2] glow\glow_orange2 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] 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10.7 : [ 2] act\act_rat * 10.7 : [ 1] act\act_stalker_head_glass * 10.7 : [ 2] mtl\mtl_luk_n * 10.7 : [ 2] mtl\mtl_ventil_pod_01 * 10.7 : [ 2] prop\prop_box_3 * 10.7 : [ 1] prop\prop_elec_kran * 10.7 : [ 2] prop\prop_electricalunit3 * 10.7 : [ 1] prop\prop_elektro * 10.7 : [ 2] prop\prop_fake_bed_fireplace * 10.7 : [ 2] prop\prop_kanistra * 10.7 : [ 2] prop\prop_krisagenerator * 10.7 : [ 2] prop\prop_teapot_1 * 10.7 : [ 1] prop\prop_lampa_galogen * 10.7 : [ 1] act\act_pseudodog_fur * 10.7 : [ 1] act\act_pseudodog_fur1 * 10.7 : [ 1] mtl\mtl_kreplen_pod_01 * 10.8 : [ 2] pfx\pfx_step_blood * 16.1 : [ 1] ui\ui_font_arial_14_1024 * 21.4 : [ 2] door\door_kotelna * 21.4 : [ 2] door\door_lift_01 * 21.4 : [ 2] door\door_sheet * 21.4 : [ 2] door\door_white_04 * 21.4 : [ 2] mtl\mtl_barrel_02 * 21.4 : [ 2] mtl\mtl_barrel_04 * 21.4 : [ 2] mtl\mtl_barrel_05 * 21.4 : [ 2] prop\prop_ballon2 * 21.4 : [ 2] prop\prop_ballon3 * 21.4 : [ 2] act\act_controller_hit1 * 21.4 : [ 1] act\act_stalker_head_glass_01 * 21.4 : [ 1] act\act_stalker_head_glass_bump * 21.4 : [ 1] act\act_stalker_head_glass_bump# * 21.4 : [ 1] detail\detail_fabric_det2_bump * 21.4 : [ 1] detail\detail_fabric_det2_bump# * 21.4 : [ 7] detail\detail_metall_det1_bump * 21.4 : [ 7] detail\detail_metall_det1_bump# * 21.4 : [ 6] detail\detail_metall_det2_bump * 21.4 : [ 6] detail\detail_metall_det2_bump# * 21.4 : [ 6] detail\detail_metall_det3_bump * 21.4 : [ 6] detail\detail_metall_det3_bump# * 21.4 : [ 10] detail\detail_skin_1_bump * 21.4 : [ 10] detail\detail_skin_1_bump# * 21.4 : [ 1] detail\detail_stucco_det1_bump * 21.4 : [ 1] detail\detail_stucco_det1_bump# * 21.4 : [ 1] detail\detail_tile_det4_bump * 21.4 : [ 1] detail\detail_tile_det4_bump# * 21.4 : [ 5] detail\detail_wood_det2_bump * 21.4 : [ 5] detail\detail_wood_det2_bump# * 21.4 : [ 2] mtl\mtl_bochka_01_bump * 21.4 : [ 2] mtl\mtl_bochka_01_bump# * 21.4 : [ 2] mtl\mtl_bochka_02_bump * 21.4 : [ 2] mtl\mtl_bochka_02_bump# * 21.4 : [ 1] prop\prop_bottle_box * 21.4 : [ 2] prop\prop_box_3_bump * 21.4 : [ 2] prop\prop_box_3_bump# * 21.4 : [ 2] prop\prop_electricalunit3_bump * 21.4 : [ 2] prop\prop_electricalunit3_bump# * 21.4 : [ 2] prop\prop_kanistra_bump * 21.4 : [ 2] prop\prop_kanistra_bump# * 21.4 : [ 2] prop\prop_teapot_1_bump * 21.4 : [ 2] prop\prop_teapot_1_bump# * 21.4 : [ 1] wpn\wpn_beretta_bump * 21.4 : [ 1] wpn\wpn_beretta_bump# * 21.4 : [ 1] wpn\wpn_binokl_bump * 21.4 : [ 1] wpn\wpn_binokl_bump# * 21.4 : [ 1] wpn\wpn_colt_bump * 21.4 : [ 1] wpn\wpn_colt_bump# * 21.4 : [ 1] wpn\wpn_desert_eagle_bump * 21.4 : [ 1] wpn\wpn_desert_eagle_bump# * 21.4 : [ 1] wpn\wpn_fort_bump * 21.4 : [ 1] wpn\wpn_fort_bump# * 21.4 : [ 1] wpn\wpn_hpsa_bump * 21.4 : [ 1] wpn\wpn_hpsa_bump# * 21.4 : [ 1] wpn\wpn_knife_bump * 21.4 : [ 1] wpn\wpn_knife_bump# * 21.4 : [ 1] wpn\wpn_pb_bump * 21.4 : [ 1] wpn\wpn_pb_bump# * 21.4 : [ 1] wpn\wpn_pm_bump * 21.4 : [ 1] wpn\wpn_pm_bump# * 21.4 : [ 1] wpn\wpn_sig-p220_bump * 21.4 : [ 1] wpn\wpn_sig-p220_bump# * 21.4 : [ 1] wpn\wpn_usp_bump * 21.4 : [ 1] wpn\wpn_usp_bump# * 21.4 : [ 1] wpn\wpn_walter99_bump * 21.4 : [ 1] wpn\wpn_walter99_bump# * 21.4 : [ 1] detail\detail_beton_det4_u2_bump * 21.4 : [ 1] detail\detail_beton_det4_u2_bump# * 21.4 : [ 2] detail\detail_metall_det2_v2_bump * 21.4 : [ 2] detail\detail_metall_det2_v2_bump# * 21.4 : [ 1] mtl\mtl_kreplen_pod_01_bump * 21.4 : [ 1] mtl\mtl_kreplen_pod_01_bump# * 21.5 : [ 2] pfx\pfx_bubble * 21.5 : [ 2] pfx\pfx_flamefx_01 * 21.5 : [ 2] pfx\pfx_leaves_01 * 21.5 : [ 2] pfx\pfx_leaves_02 * 21.5 : [ 2] pfx\pfx_splash3 * 21.5 : [ 2] pfx\pfx_splash_02 * 21.5 : [ 2] pfx\pfx_synus * 21.5 : [ 2] pfx\pfx_vehmetaldebris_01 * 21.5 : [ 2] fx\fx_gradient1 * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 2] fx\fx_sun * 21.5 : [ 2] fx\fx_volumefog1 * 21.5 : [ 2] glow\glow_04 * 21.5 : [ 2] glow\glow_fire1 * 21.5 : [ 1] wm\wm_blood_1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_2 * 21.5 : [ 1] wm\wm_blood_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 2] prop\prop_shlang_01 * 21.5 : [ 1] glow\glow_galogen * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 32.1 : [ 1] ui\ui_magnifier2 * 33.0 : [ 1] ui\ui_ani_cursor * 42.7 : [ 2] act\act_dog_red * 42.7 : [ 2] act\act_dogs_big * 42.7 : [ 2] act\act_dogs_brown * 42.7 : [ 2] act\act_dogs_bulterer * 42.7 : [ 2] act\act_poltergeyst * 42.7 : [ 2] act\act_pseudodog * 42.7 : [ 1] act\act_rat01 * 42.7 : [ 1] act\act_ryukzak * 42.7 : [ 1] act\act_ryukzak_black * 42.7 : [ 1] act\act_stalker_head_antigas_2 * 42.7 : [ 1] act\act_stalker_head_mask * 42.7 : [ 2] door\door_katakomb_01 * 42.7 : [ 2] door\door_ship_metall * 42.7 : [ 2] door\door_white_02 * 42.7 : [ 2] mtl\mtl_bochka_01 * 42.7 : [ 1] mtl\mtl_lampa_pod_01 * 42.7 : [ 2] mtl\mtl_pod_01 * 42.7 : [ 2] mtl\mtl_railroad_items * 42.7 : [ 2] mtl\mtl_walls10 * 42.7 : [ 2] prop\prop_blind01 * 42.7 : [ 2] prop\prop_dangerbox_2 * 42.7 : [ 2] prop\prop_el_shkaf_01 * 42.7 : [ 2] prop\prop_freez * 42.7 : [ 1] prop\prop_kitchen_stuff * 42.7 : [ 2] prop\prop_komp * 42.7 : [ 2] prop\prop_ognetushit * 42.7 : [ 2] prop\prop_plita * 42.7 : [ 1] prop\prop_psyradar * 42.7 : [ 2] prop\prop_spade * 42.7 : [ 2] wood\wood_plank6 * 42.7 : [ 2] wood\wood_table_01 * 42.7 : [ 2] wood\wood_table_02 * 42.7 : [ 2] mtl\mtl_truba_pod_01 * 42.7 : [ 2] mtl\mtl_truba_pod_02 * 42.7 : [ 6] detail\detail_metall_det2_v_bump * 42.7 : [ 6] detail\detail_metall_det2_v_bump# * 42.7 : [ 3] detail\detail_wood_det2_v_bump * 42.7 : [ 3] detail\detail_wood_det2_v_bump# * 42.7 : [ 2] door\door_kotelna_bump * 42.7 : [ 2] door\door_kotelna_bump# * 42.7 : [ 2] door\door_sheet_bump * 42.7 : [ 2] door\door_sheet_bump# * 42.7 : [ 2] door\door_white_04_bump * 42.7 : [ 2] door\door_white_04_bump# * 42.7 : [ 1] glas\glas_dirt * 42.7 : [ 6] mtl\mtl_barrel_bump * 42.7 : [ 6] mtl\mtl_barrel_bump# * 42.7 : [ 2] prop\prop_ballon2_bump * 42.7 : [ 2] prop\prop_ballon2_bump# * 42.7 : [ 2] prop\prop_ballon3_bump * 42.7 : [ 2] prop\prop_ballon3_bump# * 42.7 : [ 1] wpn\wpn_aksu_bump * 42.7 : [ 1] wpn\wpn_aksu_bump# * 42.7 : [ 1] wpn\wpn_toz-34_bump * 42.7 : [ 1] wpn\wpn_toz-34_bump# * 42.8 : [ 2] pfx\pfx_concretedebris_01 * 42.8 : [ 1] artifact\artifact_myasorubka2 * 42.8 : [ 1] artifact\artifact_myasorubka3 * 42.8 : [ 1] fx\fx_noise * 42.8 : [ 1] item\item_document_01 * 42.8 : [ 1] item\item_drink_stalker * 42.8 : [ 1] item\item_food * 42.8 : [ 1] item\item_medkit * 42.8 : [ 1] item\item_medkit_2 * 42.8 : [ 1] item\item_medkit_3 * 42.8 : [ 1] item\item_medkit_4 * 42.8 : [ 1] prop\prop_speakerphone * 42.8 : [ 1] wpn\wpn_pkm_lenta * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] fx\fx_lightning * 48.1 : [ 1] sky\sky_cube_weapons * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_01 * 85.3 : [ 1] act\act_face_04 * 85.3 : [ 1] act\act_face_mask_01 * 85.3 : [ 1] act\act_face_mask_02 * 85.3 : [ 1] act\act_face_mask_03 * 85.3 : [ 1] act\act_face_mask_04 * 85.3 : [ 1] act\act_face_zombie_01 * 85.3 : [ 1] act\act_faces_1_01 * 85.3 : [ 1] act\act_faces_1_02 * 85.3 : [ 1] act\act_faces_1_03 * 85.3 : [ 1] act\act_faces_1_04 * 85.3 : [ 1] act\act_faces_1_05 * 85.3 : [ 1] act\act_faces_1_06 * 85.3 : [ 1] act\act_faces_1_07 * 85.3 : [ 1] act\act_faces_1_08 * 85.3 : [ 1] act\act_faces_2_01 * 85.3 : [ 1] act\act_faces_2_02 * 85.3 : [ 1] act\act_faces_2_03 * 85.3 : [ 1] act\act_faces_2_04 * 85.3 : [ 1] act\act_faces_2_05 * 85.3 : [ 1] act\act_faces_2_06 * 85.3 : [ 1] act\act_faces_2_07 * 85.3 : [ 1] act\act_faces_2_08 * 85.3 : [ 1] act\act_faces_2_09 * 85.3 : [ 1] act\act_faces_3_01 * 85.3 : [ 1] act\act_faces_3_02 * 85.3 : [ 1] act\act_faces_3_03 * 85.3 : [ 1] act\act_faces_3_04 * 85.3 : [ 1] act\act_faces_3_05 * 85.3 : [ 1] act\act_faces_3_06 * 85.3 : [ 1] act\act_faces_3_07 * 85.3 : [ 1] act\act_faces_3_08 * 85.3 : [ 1] act\act_faces_4_01 * 85.3 : [ 1] act\act_faces_4_02 * 85.3 : [ 1] act\act_faces_4_03 * 85.3 : [ 1] act\act_faces_4_04 * 85.3 : [ 1] act\act_stalker_freedom_3 * 85.3 : [ 1] act\act_stalker_soldier_1 * 85.3 : [ 1] act\act_stalker_soldier_2 * 85.3 : [ 1] act\act_crow * 85.3 : [ 2] act\act_dog_red_bump * 85.3 : [ 2] act\act_dog_red_bump# * 85.3 : [ 2] act\act_dogs_big_bump * 85.3 : [ 2] act\act_dogs_big_bump# * 85.3 : [ 2] act\act_dogs_brown_bump * 85.3 : [ 2] act\act_dogs_brown_bump# * 85.3 : [ 2] act\act_dogs_bulterer_bump * 85.3 : [ 2] act\act_dogs_bulterer_bump# * 85.3 : [ 2] act\act_poltergeyst_bump * 85.3 : [ 2] act\act_poltergeyst_bump# * 85.3 : [ 1] act\act_pseudodog_bump * 85.3 : [ 1] act\act_pseudodog_bump# * 85.3 : [ 1] act\act_rat01_bump * 85.3 : [ 1] act\act_rat01_bump# * 85.3 : [ 2] act\act_ryukzak_bump * 85.3 : [ 2] act\act_ryukzak_bump# * 85.3 : [ 1] act\act_stalker_dolg_3_bump * 85.3 : [ 1] act\act_stalker_dolg_3_bump# * 85.3 : [ 1] act\act_stalker_head_antigas_2_bump * 85.3 : [ 1] act\act_stalker_head_antigas_2_bump# * 85.3 : [ 1] act\act_stalker_head_mask_bump * 85.3 : [ 1] act\act_stalker_head_mask_bump# * 85.3 : [ 2] door\door_katakomb_01_bump * 85.3 : [ 2] door\door_katakomb_01_bump# * 85.3 : [ 2] door\door_ship_metall_bump * 85.3 : [ 2] door\door_ship_metall_bump# * 85.3 : [ 2] door\door_white_02_bump * 85.3 : [ 2] door\door_white_02_bump# * 85.3 : [ 2] mtl\mtl_luk_n_bump * 85.3 : [ 2] mtl\mtl_luk_n_bump# * 85.3 : [ 2] mtl\mtl_pod_01_bump * 85.3 : [ 2] mtl\mtl_pod_01_bump# * 85.3 : [ 2] mtl\mtl_railroad_items_bump * 85.3 : [ 2] mtl\mtl_railroad_items_bump# * 85.3 : [ 2] mtl\mtl_ventil_pod_01_bump * 85.3 : [ 2] mtl\mtl_ventil_pod_01_bump# * 85.3 : [ 2] mtl\mtl_walls10_bump * 85.3 : [ 2] mtl\mtl_walls10_bump# * 85.3 : [ 2] prop\prop_blind01_bump * 85.3 : [ 2] prop\prop_blind01_bump# * 85.3 : [ 2] prop\prop_dangerbox_2_bump * 85.3 : [ 2] prop\prop_dangerbox_2_bump# * 85.3 : [ 2] prop\prop_el_shkaf_01_bump * 85.3 : [ 2] prop\prop_el_shkaf_01_bump# * 85.3 : [ 2] prop\prop_freez_bump * 85.3 : [ 2] prop\prop_freez_bump# * 85.3 : [ 1] prop\prop_instrument_1_bump * 85.3 : [ 1] prop\prop_instrument_1_bump# * 85.3 : [ 1] prop\prop_iten4_bump * 85.3 : [ 1] prop\prop_iten4_bump# * 85.3 : [ 1] prop\prop_kitchen_stuff_bump * 85.3 : [ 1] prop\prop_kitchen_stuff_bump# * 85.3 : [ 2] prop\prop_komp_bump * 85.3 : [ 2] prop\prop_komp_bump# * 85.3 : [ 2] prop\prop_plita_bump * 85.3 : [ 2] prop\prop_plita_bump# * 85.3 : [ 2] prop\prop_pribori_02_bump * 85.3 : [ 2] prop\prop_pribori_02_bump# * 85.3 : [ 2] prop\prop_spade_bump * 85.3 : [ 2] prop\prop_spade_bump# * 85.3 : [ 2] wood\wood_plank6_bump * 85.3 : [ 2] wood\wood_plank6_bump# * 85.3 : [ 4] wood\wood_table_01_bump * 85.3 : [ 4] wood\wood_table_01_bump# * 85.3 : [ 1] wpn\wpn_abakan_bump * 85.3 : [ 1] wpn\wpn_abakan_bump# * 85.3 : [ 1] wpn\wpn_ak74_bump * 85.3 : [ 1] wpn\wpn_ak74_bump# * 85.3 : [ 1] wpn\wpn_bm-16_bump * 85.3 : [ 1] wpn\wpn_bm-16_bump# * 85.3 : [ 1] wpn\wpn_fn2000_new_bump * 85.3 : [ 1] wpn\wpn_fn2000_new_bump# * 85.3 : [ 1] wpn\wpn_g36_bump * 85.3 : [ 1] wpn\wpn_g36_bump# * 85.3 : [ 1] wpn\wpn_gauss_bump * 85.3 : [ 1] wpn\wpn_gauss_bump# * 85.3 : [ 1] wpn\wpn_groza_bump * 85.3 : [ 1] wpn\wpn_groza_bump# * 85.3 : [ 1] wpn\wpn_l85_bump * 85.3 : [ 1] wpn\wpn_l85_bump# * 85.3 : [ 1] wpn\wpn_lr300_bump * 85.3 : [ 1] wpn\wpn_lr300_bump# * 85.3 : [ 1] wpn\wpn_mp5_bump * 85.3 : [ 1] wpn\wpn_mp5_bump# * 85.3 : [ 1] wpn\wpn_pkm_bump * 85.3 : [ 1] wpn\wpn_pkm_bump# * 85.3 : [ 1] wpn\wpn_protecta_bump * 85.3 : [ 1] wpn\wpn_protecta_bump# * 85.3 : [ 1] wpn\wpn_rg6_bump * 85.3 : [ 1] wpn\wpn_rg6_bump# * 85.3 : [ 1] wpn\wpn_rpg-7_bump * 85.3 : [ 1] wpn\wpn_rpg-7_bump# * 85.3 : [ 2] wpn\wpn_sig550_bump * 85.3 : [ 2] wpn\wpn_sig550_bump# * 85.3 : [ 1] wpn\wpn_spas12_bump * 85.3 : [ 1] wpn\wpn_spas12_bump# * 85.3 : [ 2] wpn\wpn_svu-a_bump * 85.3 : [ 2] wpn\wpn_svu-a_bump# * 85.3 : [ 1] wpn\wpn_upgrade_bump * 85.3 : [ 1] wpn\wpn_upgrade_bump# * 85.3 : [ 1] wpn\wpn_vss_bump * 85.3 : [ 1] wpn\wpn_vss_bump# * 85.3 : [ 1] wpn\wpn_winchester1300_bump * 85.3 : [ 1] wpn\wpn_winchester1300_bump# * 85.3 : [ 2] mtl\mtl_truba_ch_02_bump * 85.3 : [ 2] mtl\mtl_truba_ch_02_bump# * 85.3 : [ 2] mtl\mtl_truba_pod_02_bump * 85.3 : [ 2] mtl\mtl_truba_pod_02_bump# * 85.5 : [ 2] pfx\pfx_anomaly_21 * 85.5 : [ 2] pfx\pfx_bloodsplash1 * 85.5 : [ 2] pfx\pfx_bubble_1 * 85.5 : [ 1] pfx\pfx_bubble_water * 85.5 : [ 1] pfx\pfx_dist2 * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_dist3 * 85.5 : [ 1] pfx\pfx_dist4 * 85.5 : [ 1] pfx\pfx_dist7 * 85.5 : [ 1] pfx\pfx_dist8 * 85.5 : [ 1] pfx\pfx_dist9 * 85.5 : [ 1] pfx\pfx_dist_teleport * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 2] pfx\pfx_distortion * 85.5 : [ 2] pfx\pfx_flame_01 * 85.5 : [ 2] pfx\pfx_flash_01 * 85.5 : [ 2] pfx\pfx_flash_05 * 85.5 : [ 2] pfx\pfx_flash_07 * 85.5 : [ 2] pfx\pfx_gologramma * 85.5 : [ 2] pfx\pfx_gradient * 85.5 : [ 2] pfx\pfx_gradient1 * 85.5 : [ 2] pfx\pfx_specks * 85.5 : [ 2] pfx\pfx_specks_poison * 85.5 : [ 2] pfx\pfx_spikey_star * 85.5 : [ 2] pfx\pfx_splash_01 * 85.5 : [ 2] pfx\pfx_stonedebris1 * 85.5 : [ 2] pfx\pfx_stonedebris2 * 85.5 : [ 2] pfx\pfx_vehglassdebris_01 * 85.5 : [ 2] pfx\pfx_water_wave * 85.5 : [ 2] pfx\pfx_flame * 85.5 : [ 1] artifact\artifact_simple2 * 85.5 : [ 1] artifact\artifact_sopli2 * 85.5 : [ 1] fx\fx_thunderbolts_gradient * 85.5 : [ 1] fx\fx_thunderbolts_gradient_surge * 85.5 : [ 1] glow\glow_ghost * 85.5 : [ 2] glow\glow_orange * 85.5 : [ 2] glow\glow_orange_bright * 85.5 : [ 2] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 1] item\item_drink_bump * 85.5 : [ 1] item\item_drink_bump# * 85.5 : [ 1] item\item_medkit_4_bump * 85.5 : [ 1] item\item_medkit_4_bump# * 85.5 : [ 4] lights\lights_spot01 * 85.5 : [ 1] prop\prop_bike_wheel * 85.5 : [ 1] prop\prop_voda1 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 1] wpn\wpn_bolt * 85.5 : [ 1] wpn\wpn_grenade * 85.5 : [ 1] wpn\wpn_vog * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 170.6 : [ 1] act\act_burer * 170.6 : [ 2] act\act_controller * 170.6 : [ 1] act\act_himera * 170.6 : [ 2] act\act_plot * 170.6 : [ 2] act\act_pseudodog1 * 170.6 : [ 1] act\act_psevdogigant * 170.6 : [ 1] act\act_scientist * 170.6 : [ 1] act\act_scientist_suit_green * 170.6 : [ 1] act\act_stalker_bandit_1 * 170.6 : [ 1] act\act_stalker_bandit_2 * 170.6 : [ 1] act\act_stalker_bandit_3 * 170.6 : [ 1] act\act_stalker_bandit_3a * 170.6 : [ 1] act\act_stalker_dolg_1 * 170.6 : [ 1] act\act_stalker_dolg_2 * 170.6 : [ 1] act\act_stalker_dolg_3 * 170.6 : [ 1] act\act_stalker_dolg_4 * 170.6 : [ 1] act\act_stalker_freedom_1 * 170.6 : [ 1] act\act_stalker_freedom_2 * 170.6 : [ 1] act\act_stalker_freedom_4 * 170.6 : [ 1] act\act_stalker_hero * 170.6 : [ 1] act\act_stalker_merc_2 * 170.6 : [ 1] act\act_stalker_merc_4 * 170.6 : [ 1] act\act_stalker_monolith_1 * 170.6 : [ 1] act\act_stalker_monolith_2 * 170.6 : [ 1] act\act_stalker_monolith_3 * 170.6 : [ 1] act\act_stalker_monolith_4 * 170.6 : [ 1] act\act_stalker_neutral_1 * 170.6 : [ 1] act\act_stalker_neutral_2 * 170.6 : [ 1] act\act_stalker_neutral_3 * 170.6 : [ 1] act\act_stalker_neutral_4 * 170.6 : [ 1] act\act_stalker_soldier_4 * 170.6 : [ 2] wood\wood_walls8 * 170.6 : [ 4] act\act_arm_1_bump * 170.6 : [ 4] act\act_arm_1_bump# * 170.6 : [ 1] act\act_arm_2_bump * 170.6 : [ 1] act\act_arm_2_bump# * 170.6 : [ 1] act\act_face_04_bump * 170.6 : [ 1] act\act_face_04_bump# * 170.6 : [ 1] act\act_face_mask_01_bump * 170.6 : [ 1] act\act_face_mask_01_bump# * 170.6 : [ 1] act\act_face_mask_02_bump * 170.6 : [ 1] act\act_face_mask_02_bump# * 170.6 : [ 1] act\act_face_mask_03_bump * 170.6 : [ 1] act\act_face_mask_03_bump# * 170.6 : [ 1] act\act_face_mask_04_bump * 170.6 : [ 1] act\act_face_mask_04_bump# * 170.6 : [ 1] act\act_face_zombie_01_bump * 170.6 : [ 1] act\act_face_zombie_01_bump# * 170.6 : [ 1] act\act_faces_1_01_bump * 170.6 : [ 1] act\act_faces_1_01_bump# * 170.6 : [ 1] act\act_faces_1_02_bump * 170.6 : [ 1] act\act_faces_1_02_bump# * 170.6 : [ 1] act\act_faces_1_03_bump * 170.6 : [ 1] act\act_faces_1_03_bump# * 170.6 : [ 1] act\act_faces_1_04_bump * 170.6 : [ 1] act\act_faces_1_04_bump# * 170.6 : [ 1] act\act_faces_1_05_bump * 170.6 : [ 1] act\act_faces_1_05_bump# * 170.6 : [ 1] act\act_faces_1_06 _bump * 170.6 : [ 1] act\act_faces_1_06 _bump# * 170.6 : [ 1] act\act_faces_1_07_bump * 170.6 : [ 1] act\act_faces_1_07_bump# * 170.6 : [ 1] act\act_faces_1_08_bump * 170.6 : [ 1] act\act_faces_1_08_bump# * 170.6 : [ 1] act\act_faces_2_01_bump * 170.6 : [ 1] act\act_faces_2_01_bump# * 170.6 : [ 1] act\act_faces_2_02_bump * 170.6 : [ 1] act\act_faces_2_02_bump# * 170.6 : [ 1] act\act_faces_2_03_bump * 170.6 : [ 1] act\act_faces_2_03_bump# * 170.6 : [ 1] act\act_faces_2_04_bump * 170.6 : [ 1] act\act_faces_2_04_bump# * 170.6 : [ 1] act\act_faces_2_05_bump * 170.6 : [ 1] act\act_faces_2_05_bump# * 170.6 : [ 1] act\act_faces_2_06_bump * 170.6 : [ 1] act\act_faces_2_06_bump# * 170.6 : [ 1] act\act_faces_2_07_bump * 170.6 : [ 1] act\act_faces_2_07_bump# * 170.6 : [ 1] act\act_faces_2_08_bump * 170.6 : [ 1] act\act_faces_2_08_bump# * 170.6 : [ 1] act\act_faces_2_09_bump * 170.6 : [ 1] act\act_faces_2_09_bump# * 170.6 : [ 1] act\act_faces_3_01_bump * 170.6 : [ 1] act\act_faces_3_01_bump# * 170.6 : [ 1] act\act_faces_3_02_bump * 170.6 : [ 1] act\act_faces_3_02_bump# * 170.6 : [ 1] act\act_faces_3_03_bump * 170.6 : [ 1] act\act_faces_3_03_bump# * 170.6 : [ 1] act\act_faces_3_04_bump * 170.6 : [ 1] act\act_faces_3_04_bump# * 170.6 : [ 1] act\act_faces_3_05_bump * 170.6 : [ 1] act\act_faces_3_05_bump# * 170.6 : [ 1] act\act_faces_3_06_bump * 170.6 : [ 1] act\act_faces_3_06_bump# * 170.6 : [ 1] act\act_faces_3_07_bump * 170.6 : [ 1] act\act_faces_3_07_bump# * 170.6 : [ 1] act\act_faces_3_08_bump * 170.6 : [ 1] act\act_faces_3_08_bump# * 170.6 : [ 1] act\act_faces_4_01_bump * 170.6 : [ 1] act\act_faces_4_01_bump# * 170.6 : [ 1] act\act_faces_4_02_bump * 170.6 : [ 1] act\act_faces_4_02_bump# * 170.6 : [ 1] act\act_faces_4_03_bump * 170.6 : [ 1] act\act_faces_4_03_bump# * 170.6 : [ 1] act\act_faces_4_04_bump * 170.6 : [ 1] act\act_faces_4_04_bump# * 170.6 : [ 1] act\act_stalker_soldier_1_bump * 170.6 : [ 1] act\act_stalker_soldier_1_bump# * 170.6 : [ 2] act\act_stalker_soldier_2_bump * 170.6 : [ 2] act\act_stalker_soldier_2_bump# * 170.6 : [ 2] door\door_lift_01_bump * 170.6 : [ 2] door\door_lift_01_bump# * 170.8 : [ 2] fx\fx_noise2 * 170.8 : [ 1] pfx\pfx_dist_glass3 * 170.8 : [ 2] pfx\pfx_smokepuffs2 * 170.8 : [ 2] pfx\pfx_sparks * 170.8 : [ 1] item\item_detector_3 * 170.8 : [ 1] item\item_detector_4 * 170.8 : [ 1] item\item_guitar * 170.8 : [ 1] item\item_ustroystva * 170.8 : [ 1] prop\prop_item2 * 170.8 : [ 1] prop\prop_item3 * 170.8 : [ 2] prop\prop_iten4 * 170.8 : [ 2] prop\prop_pribori_02 * 170.8 : [ 1] prop\prop_pult5 * 170.8 : [ 1] wpn\wpn_fort * 170.8 : [ 2] pfx\pfx_woodchips1 * 170.8 : [ 2] pfx\pfx_woodchips3 * 170.8 : [ 2] pfx\pfx_shells2 * 231.0 : [ 1] ui\video_window * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 256.1 : [ 1] ui\ui_font_hud_02 * 270.0 : [ 1] ui\video_voroni_crop * 341.1 : [ 1] act\act_arm_1_exo_bump * 341.1 : [ 1] act\act_arm_1_exo_bump# * 341.1 : [ 1] act\act_burer_bump * 341.1 : [ 1] act\act_burer_bump# * 341.1 : [ 2] act\act_controller_bump * 341.1 : [ 2] act\act_controller_bump# * 341.1 : [ 1] act\act_gasmask_bump * 341.1 : [ 1] act\act_gasmask_bump# * 341.1 : [ 1] act\act_himera_bump * 341.1 : [ 1] act\act_himera_bump# * 341.1 : [ 3] act\act_krovosos_1 * 341.1 : [ 6] act\act_krovosos_1_bump * 341.1 : [ 6] act\act_krovosos_1_bump# * 341.1 : [ 3] act\act_krovosos_2 * 341.1 : [ 3] act\act_krovosos_3 * 341.1 : [ 2] act\act_mutant_boar * 341.1 : [ 1] act\act_mutant_boar_bump * 341.1 : [ 1] act\act_mutant_boar_bump# * 341.1 : [ 2] act\act_mutant_boar_u * 341.1 : [ 1] act\act_mutant_boar_u_bump * 341.1 : [ 1] act\act_mutant_boar_u_bump# * 341.1 : [ 2] act\act_plot_bump * 341.1 : [ 2] act\act_plot_bump# * 341.1 : [ 1] act\act_pseudodog1_bump * 341.1 : [ 1] act\act_pseudodog1_bump# * 341.1 : [ 1] act\act_psevdogigant_bump * 341.1 : [ 1] act\act_psevdogigant_bump# * 341.1 : [ 1] act\act_scientist_bump * 341.1 : [ 1] act\act_scientist_bump# * 341.1 : [ 1] act\act_scientist_suit_bump * 341.1 : [ 1] act\act_scientist_suit_bump# * 341.1 : [ 2] act\act_stalker_bandit_2_bump * 341.1 : [ 2] act\act_stalker_bandit_2_bump# * 341.1 : [ 1] act\act_stalker_bandit_3_bump * 341.1 : [ 1] act\act_stalker_bandit_3_bump# * 341.1 : [ 1] act\act_stalker_bandit_3a_bump * 341.1 : [ 1] act\act_stalker_bandit_3a_bump# * 341.1 : [ 2] act\act_stalker_dolg_1_bump * 341.1 : [ 2] act\act_stalker_dolg_1_bump# * 341.1 : [ 1] act\act_stalker_dolg_2_bump * 341.1 : [ 1] act\act_stalker_dolg_2_bump# * 341.1 : [ 7] act\act_stalker_dolg_4_bump * 341.1 : [ 7] act\act_stalker_dolg_4_bump# * 341.1 : [ 1] act\act_stalker_freedom_1_bump * 341.1 : [ 1] act\act_stalker_freedom_1_bump# * 341.1 : [ 1] act\act_stalker_freedom_2_bump * 341.1 : [ 1] act\act_stalker_freedom_2_bump# * 341.1 : [ 3] act\act_stalker_hero_bump * 341.1 : [ 3] act\act_stalker_hero_bump# * 341.1 : [ 1] act\act_stalker_monolith_1_bump * 341.1 : [ 1] act\act_stalker_monolith_1_bump# * 341.1 : [ 1] act\act_stalker_monolith_2_bump * 341.1 : [ 1] act\act_stalker_monolith_2_bump# * 341.1 : [ 1] act\act_stalker_nebo_2_bump * 341.1 : [ 1] act\act_stalker_nebo_2_bump# * 341.1 : [ 1] act\act_stalker_nebo_3_bump * 341.1 : [ 1] act\act_stalker_nebo_3_bump# * 341.1 : [ 1] act\act_stalker_neutral_2_bump * 341.1 : [ 1] act\act_stalker_neutral_2_bump# * 341.1 : [ 2] wood\wood_walls8_bump * 341.1 : [ 2] wood\wood_walls8_bump# * 341.5 : [ 2] pfx\pfx_ani-smoke-01 * 341.5 : [ 2] pfx\pfx_anomaly_1 * 341.5 : [ 2] pfx\pfx_anomaly_16 * 341.5 : [ 2] pfx\pfx_anomaly_18 * 341.5 : [ 2] pfx\pfx_anomaly_19 * 341.5 : [ 2] pfx\pfx_anomaly_3 * 341.5 : [ 2] pfx\pfx_anomaly_4 * 341.5 : [ 2] pfx\pfx_anomaly_5 * 341.5 : [ 2] pfx\pfx_anomaly_6 * 341.5 : [ 2] pfx\pfx_anomaly_8 * 341.5 : [ 2] pfx\pfx_anomaly_88 * 341.5 : [ 2] pfx\pfx_anomaly_9 * 341.5 : [ 2] pfx\pfx_bloodsplash2 * 341.5 : [ 2] pfx\pfx_blurry_cloud * 341.5 : [ 2] pfx\pfx_brick * 341.5 : [ 2] pfx\pfx_light1 * 341.5 : [ 2] pfx\pfx_light3 * 341.5 : [ 2] pfx\pfx_light4 * 341.5 : [ 2] pfx\pfx_lightning_01 * 341.5 : [ 2] pfx\pfx_lightning_02 * 341.5 : [ 2] pfx\pfx_ligth_6 * 341.5 : [ 2] pfx\pfx_plasma * 341.5 : [ 2] pfx\pfx_skinsplash1 * 341.5 : [ 2] pfx\pfx_smoke_a * 341.5 : [ 2] pfx\pfx_smoke_b * 341.5 : [ 2] pfx\pfx_teleport * 341.5 : [ 2] pfx\pfx_test_textures * 341.5 : [ 1] detail\detail_fabric_det2 * 341.5 : [ 7] detail\detail_metall_det1 * 341.5 : [ 7] detail\detail_metall_det2 * 341.5 : [ 7] detail\detail_metall_det3 * 341.5 : [ 11] detail\detail_skin_1 * 341.5 : [ 1] detail\detail_stucco_det1 * 341.5 : [ 1] detail\detail_tile_det4 * 341.5 : [ 5] detail\detail_wood_det2 * 341.5 : [ 2] item\item_detector_1 * 341.5 : [ 1] item\item_detector_1_bump * 341.5 : [ 1] item\item_detector_1_bump# * 341.5 : [ 2] item\item_detector_2 * 341.5 : [ 1] item\item_detector_2_bump * 341.5 : [ 1] item\item_detector_2_bump# * 341.5 : [ 2] item\item_detector_3_bump * 341.5 : [ 2] item\item_detector_3_bump# * 341.5 : [ 1] mtl\mtl_fence_01 * 341.5 : [ 2] prop\prop_instrument_1 * 341.5 : [ 1] wpn\wpn_beretta * 341.5 : [ 1] wpn\wpn_binokl * 341.5 : [ 1] wpn\wpn_colt * 341.5 : [ 1] wpn\wpn_desert_eagle * 341.5 : [ 1] wpn\wpn_hpsa * 341.5 : [ 1] wpn\wpn_knife * 341.5 : [ 1] wpn\wpn_pb * 341.5 : [ 1] wpn\wpn_pm * 341.5 : [ 1] wpn\wpn_rg6 * 341.5 : [ 1] wpn\wpn_sig-p220 * 341.5 : [ 1] wpn\wpn_usp * 341.5 : [ 1] wpn\wpn_walter99 * 341.5 : [ 1] detail\detail_beton_det4_u2 * 341.5 : [ 2] detail\detail_metall_det2_v2 * 682.2 : [ 1] act\act_gasmask * 682.2 : [ 1] act\act_stalker_nebo_2 * 682.2 : [ 1] act\act_stalker_nebo_3 * 682.8 : [ 2] pfx\pfx_anomaly_2 * 682.8 : [ 2] pfx\pfx_anomaly_23 * 682.8 : [ 2] pfx\pfx_anomaly_2_green * 682.8 : [ 2] pfx\pfx_anomaly_7 * 682.8 : [ 2] pfx\pfx_concretepuffs_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_02 * 682.8 : [ 2] pfx\pfx_shells1 * 682.8 : [ 2] pfx\pfx_smokepuffs1 * 682.8 : [ 1] wpn\wpn_ammo * 682.8 : [ 1] wpn\wpn_pkm * 682.8 : [ 1] wpn\wpn_protecta * 682.8 : [ 1] act\act_puh * 682.8 : [ 6] detail\detail_metall_det2_v * 682.8 : [ 3] detail\detail_wood_det2_v * 682.8 : [ 1] wpn\wpn_rpg-7 * 682.8 : [ 1] wpn\wpn_toz-34 * 768.1 : [ 5] sky\sky_12_vibros_cube * 768.1 : [ 24] sky\sky_13_cube * 768.1 : [ 16] sky\sky_13_cube_night * 768.1 : [ 13] sky\sky_13_vibros_cube * 768.1 : [ 10] sky\sky_14_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_17_cube * 768.1 : [ 8] sky\sky_18_cube * 768.1 : [ 11] sky\sky_19_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 4] sky\sky_20_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 4] sky\sky_2_cube * 768.1 : [ 12] sky\sky_3_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 33] sky\sky_5_cube * 768.1 : [ 7] sky\sky_6_cube * 768.1 : [ 11] sky\sky_7_cube * 768.1 : [ 8] sky\sky_8_cube * 768.1 : [ 59] sky\sky_9_cube * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_loadgame_screen * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_options_background * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] wpn\wpn_crosshair * 1024.1 : [ 1] wpn\wpn_crosshair_g36 * 1024.1 : [ 1] wpn\wpn_crosshair_l85 * 1024.1 : [ 1] wpn\wpn_crosshair_rpg * 1365.5 : [ 1] act\act_arm_2 * 1365.5 : [ 1] act\act_arm_4 * 1365.5 : [ 1] act\act_arm_5 * 1365.5 : [ 1] act\act_arm_6 * 1365.5 : [ 1] act\act_arm_7 * 1365.5 : [ 248] sky\sky_oblaka * 1365.5 : [ 1] wpn\wpn_abakan * 1365.5 : [ 1] wpn\wpn_ak74 * 1365.5 : [ 1] wpn\wpn_aksu * 1365.5 : [ 1] wpn\wpn_bm-16 * 1365.5 : [ 1] wpn\wpn_fn2000_new * 1365.5 : [ 1] wpn\wpn_g36 * 1365.5 : [ 1] wpn\wpn_gauss * 1365.5 : [ 1] wpn\wpn_groza * 1365.5 : [ 1] wpn\wpn_l85 * 1365.5 : [ 1] wpn\wpn_lr300_banan * 1365.5 : [ 1] wpn\wpn_mp5 * 1365.5 : [ 2] wpn\wpn_sig550 * 1365.5 : [ 1] wpn\wpn_spas12 * 1365.5 : [ 1] wpn\wpn_svd * 1365.5 : [ 1] wpn\wpn_svu-a * 1365.5 : [ 2] wpn\wpn_upgrade * 1365.5 : [ 1] wpn\wpn_vss * 1365.5 : [ 1] wpn\wpn_winchester1300 * 2730.8 : [ 2] pfx\pfx_explotions_3 * 2730.8 : [ 1] act\act_arm_1_exo * 4096.1 : [ 1] ui\ui_common * 4096.1 : [ 1] ui\ui_hud * 5461.5 : [ 2] pfx\pfx_ani-explosion-02 * 5461.5 : [ 2] pfx\pfx_ani-explosion-02-b-a * 5461.5 : [ 2] pfx\pfx_ani-explosion-02a * 5461.5 : [ 2] pfx\pfx_ani-fire01 * 5461.5 : [ 2] pfx\pfx_explotions_2 * 5461.5 : [ 2] pfx\pfx_explotions_4 * 5461.5 : [ 2] pfx\pfx_explotions_smoke * [ D3D ]: textures[215284 K] stack trace: D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46405137 CUIDebuggable::~CUIDebuggable() + 11 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF463F7FE3 CUIInteractiveBackground<CUIFrameLineWnd>::SetHeight() + 133751 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46409DCB CUIWindow::DetachChild() + 307 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46409E0C CUIWindow::DetachAll() + 36 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF464099E9 CUIWindow::~CUIWindow() + 65 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46739755 CxFile::operator=() + 1694549 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF4688FD00 CxImage::`copy constructor closure'() + 804936 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF468A1084 CxImage::`copy constructor closure'() + 875468 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EF512C ELightAnimLibrary::AppendItem() + 9952 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EEBE50 IGame_ObjectPool::clear() + 36 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EEC968 IGame_Persistent::OnGameEnd() + 16 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46AF950A finalize_library() + 2380394 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46AF9352 finalize_library() + 2379954 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67ED2D74 CRenderDevice::Run() + 596 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67F27A7E Startup() + 638 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67F280F5 RunApplication() + 757 byte(s) D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD33132B D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD3313F4 D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD33169E C:\Windows\System32\KERNEL32.DLL at 00007FFFEAAC7614 BaseThreadInitThunk() + 20 byte(s) C:\Windows\SYSTEM32\ntdll.dll at 00007FFFEC9226B1 RtlUserThreadStart() + 33 byte(s)
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Братство Зоны
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Ага после разговора со звёздочетом. Угу . А если убить его хедшотом в голову?
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можно ли отследить урон полученный именно от падения или сам факт приземления?
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pelamo та забейте. Мод того не стоит, чтобы так с ним мучаться. Там просто боты перевооружены и стволы с бронькой вроде как имеют систему редкости как в диаблоподобных играх. К тому же мод непроходим. Да и требует древнюю версию ганслингера.
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Salos43 1.распакуй архивы в gamedata
2. скачай total commander
3. через коммандер в дате ищи свою строчку
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N42 А вот, ну вопрос немного не по той части серии, я в огср меняю тоже свои статики, рисую их, но они удаляются при сейвлоуде. Их можно как-то отрисовать и удалить только тогда, когда я так скажу скриптам? А то я нашел способ, но это так, вызываю статики по новой на нетспавне актора по инфопоршням...
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Prostomod я не могу понять что такое виджет в сталкере)
Хотя может я уже и понял, виджет это сам статик из допустим ui_custom_msgs.xml?
Т.к я очень долго просыпался мой ответ - второй по счёту. Ну и делалось это всё на огср движке, тут думаю проблем не много, но TextControl например я первый раз такое вижу, в том же луа огсра нет такого, как это работает N42 ? Меняет ли имя статику навсегда? Или также до перезагрузки? а дошло, это вместо внд... Ну т.е понятно, что оба варианта можно вызывать на моменте отрисовки статика и вроде не будет проблемы с текстом, просто интересно
Значит вот такой например скрипт. назвал я его set_static_text.script
function new_static_params(static_name,text) -- меняем ещё и цвет. просто как пример. менять можно любой параметр статика. local a = 255 -- прозрачность. 0 - невидимый. 255 - видят все.. local r = math.random(0,255) local g = math.random(0,255) local b = math.random(0,255) local hud = get_hud() static_to_change = hud:AddCustomStatic(static_name, true) if static_to_change then static_to_change:wnd():SetText(game.translate_string(text)) static_to_change:wnd():SetTextColor(a,r,g,b) end end
вызывается вот так из любого удобного места - set_static_text.new_static_params("static_name","any_text")
правда в случае перезагрузки игры изменённые параметры статика не сохраняются. он, статик, грузит себя из первого конфига. с этим можно заморочится я думаю, мне уже будет сложновато, надеюсь тебе пойдет и так.
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Prostomod у меня есть такой скрипт. там несложно, но с головы не выдам. Могу скинуть сегодня днём Опять же, если понял правильно, тебе нужен скрипт который будет печатать твоему статику/статика любой текст по вызову?
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Gendel нужно по нажатию кнопки выполнить вторички или их провалить, или сделать автоматически раз в сутки например проваливается квесты или выполняются? Если так, то, возможно, есть способ. Нужно смотреть луа хелп. Да и без скриптов, по-моему, есть конфиг, в котором указывается время на выполнение вторичных квестов. Забыл название. Но мне кажется я не так понял, в смысле что проваливать миссию тебе точно не надо, ну а тогда выполнять по халяве? Это ж по халяве будет. Да и бармен от того не перестанет просить убить уже мертвых бандитов. Странно это, что вообще просит, звучит так как будто перед выдачей квеста не проверяется живы ли бандиты. Ну я вообще не работал никогда именно с заданиями и не уверен как это точно работает. Мне самому нужно изучать этот момент. Но выполнить определенные квесты по кнопке сделать можно попробовать. Вроде не сложно это
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Gendel сделать квестовиков бессмертными? если в зп есть такая штука как invulnerable, то можно по идее на нет спавна в мотиваторе по именам приделать нужным нпс бессмертие. Но амк это не зп. движок там от тч видимо, оригинальный. В оригинальном тч такой фичи нет, можно по примеру сахарова из конфигов(см. оригинальная gamedata\config\creatures\m_stalker по запросу stalker_sakharov) Как один из вариантов обратится к иммунитетам сахарова можно прописав нужного нпс в spawn_section или из all.spawn, возможно..
Можно не парится с конфигами и по имени профиля например апдейтить из биндера хп в 1 при любом хите в оригинальном тч. Но такое бессмертие до фатального хита, например в голову. Может еще способы есть. Надо подумать
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РСФСР Возможно как вариант специальный биндер под твой объект сделать. Там уже по хиту запускать функцию его удаления и спавна на его месте нового предмета с выдачей инфы. Это правда если on_hit подключится. Должен вроде, но сам такого не проворачивал еще.
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Hunter бывает. мне столько раз не помогали в моих хотелках. отпускай их или стучись дальше, ищи на других форумах ответы. Бывало я иногда методом тыка что-то находил, было смешно и радостно, но чаще конечно просто забивал и забывал.
SoDizzari как один из вариантов костыльных. Меняем название быстрого сохранение на любое удобное.
Очевидные минусы: 1. можно забыть про кнопку быстрой загрузки. Она просто не работает. Наверное это движковые какие-то моменты, но очевидно,хотя ето и не точно ето ж сталкер, связано с названием сейва.
upd. Я случайно пришел к понимаю из-за чего не загружается последний сейв. Да, это из-за смены имени. Чтобы всё работало как все привыкли, нужно параллельно со сменой имени править user.ltx. Как это сделать. Вроде бы достаточно вбить в консоль load_last_save имя сейва, который хочется грузить. все. править код не стану, ибо его даже и не скачивали. зачем только помогал вопрос... ладно.
2. Статик "игра сохранена: Имя компа - quicksave" никуда не девается. Скрипт связанный с этим статиком я разбирать и править не пытался. Вообще я его сместил за экран этот статик. Лучшее, что мог быстро сообразить. На месте старого можно отрисовать новый, минималистичный.
3. Если при создании кастомного сейва допустить в названии "quicksave", то такое сохранение исчезнет в случае быстрого сохранения
Но в целом, может тебе пойдет такое решение. Да, желаемое название быстрого сохранения указывается в скрипте change_quicksave_name.
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странный вопрос для конфига с 5 значениями
throw_point =
throw_dir =правда относительно какой точки сказать сложно. если выставить по нулям, то болт будет справа сверху лететь. если выставить что-то наугад, то действительно болт летит по-другому. Как подобрать не знаю. Возможно в каком-то моде уже подобраны значения.
как работает вообще болт непонятно, т.е это анимации, движок и конфиг или просто движок и конфиг. в общем, точно не просто конфиг.
можно сделать свой болт, новый, скриптово. будет работать как нужно. достаточно спавнить предмет перед лицом и пихать его в направлении взгляда. ну мне лично лень этим заморачиваться сейчас, но я точно уверен такое работать будет плюс минус как ты хочешь
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Я ещё старые не заценил
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РСФСР дескрипшн вроде подсказал какой файл. так что много файлов должно отпасть? наверняка мелочь, скобку какую пропустил
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Stalkervernite затрудняюсь ответить. сам не знаю, что такое конд.
Дополнено 4 минуты спустяStalkervernite Кто знает как при подбирание предмета нужного, срабатывал инфопоршень.
я могу предложить, возможно очевидное и не самое лучшее среди прочих, калбек он_айтем_тейк в бинд сталкер.
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Stalkervernite в диалогах есть <action></action> или вроде того. лепи туда че хоч на любую удобную фразу.Paracetamol по скрипту не знаю, я переводил таким, может попробуй если интересно
function offline() for a = 1, 65534, 1 do local sobj = alife():object( a ) if sobj and sobj:alive() then alife():set_switch_offline(sobj.id, true) alife():set_switch_online(sobj.id, false) alife():set_interactive(sobj.id, false) end end end
Но тоже замечал, что не все сталкеры идут в оффлайн. У кого есть какая-то логика особенная, типо петрухи или толика на кордоне, остаются онлайн.
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Ты ещё скажи, что скрипты не через блокнот пишешь.
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SoDizzari если писать wpn_ak47 = 1, scope \n, то будет прицел, но игра возьмет самый первый из конфига оружия, если их там допустим много. Я не знаю просто. Обычно в модификациях движка есть специальная функция типа attach_addon(), ею и навешивают. На крайняк можно залезть в нетпакеты
Накидайте идей для сценария мода
в Квестостроение и сценарий
Опубликовано
По чужой идее мод запилишь? На заказ типо? Ну давай такой мод, что мы стоим на кордоне воякой и каждый день на блокпоста какая-нибудь шляпа случается. Не ограничиваясь перестрелками, задействовать все возможности игры. Добавить прокачку. Сделаешь?