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Найдено: 211 результат

  1. в твоём bind_stalker.script ты закомментировал скрипт Эра -- _er_patches.start_er() Внимание игрокам - без этого скрипта (_er_patches.script) "Исток" будет косячить и в конце концов станет непроходимым. Дополнено 19 минуты спустя Да, такое возможно, если не носить эти документы с рюкзаке, а выкладывать их. В игре есть небольшая ошибка для этого. ----------- Как заспавнить - в файле ui_main_menu.script есть конец кода --сохранение из меню на F1 год-месяц-день-час-минута-локация // Автор seruva if dik == DIK_keys.DIK_F1 then local alive_on_level = level.present() and db.actor and db.actor:alive() if alive_on_level then local levname = string.gsub(game.translate_string(level.name()):lower(),"%p","") local t = game.get_game_time() local y,m,d,h,min,sec,ms = t:get() -- получаем текущие значения console:execute("main_menu off") console:execute(string.format("save %d-%02d-%02d-%02d-%02d-%s",y,m,d,h,min,levname)) end end return true end чтобы заспавнить документы, вставь такой код --сохранение из меню на F1 год-месяц-день-час-минута-локация // Автор seruva if dik == DIK_keys.DIK_F1 then local alive_on_level = level.present() and db.actor and db.actor:alive() if alive_on_level then local levname = string.gsub(game.translate_string(level.name()):lower(),"%p","") local t = game.get_game_time() local y,m,d,h,min,sec,ms = t:get() -- получаем текущие значения console:execute("main_menu off") console:execute(string.format("save %d-%02d-%02d-%02d-%02d-%s",y,m,d,h,min,levname)) end end elseif db.actor~=nil and dik==DIK_keys.DIK_V then alife():create("x18r_schema", db.actor: position(),db.actor:level_vertex_id(),db.actor:game_vertex_id(),db.actor:id()) end return true end Загрузи сейв. После того как документы окажутся в рюкзаке, сохранись, выйди из игры и верни прежний код.
  2. You do have a problem there my friend. You will have to put that card into retirement and sell one of your kidneys. You might get lucky and be able to buy a used 3060 somewhere
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  4. Ugh! OK. I'll get it with that video. let me try this and get back. Thanks!
  5. I have not purchased this game yet. However, reading all the negative comments on its lack of alife, and as sad as it is, does not surprise me. A world as vast as this can not support a full blown online and offline smoothly without it affecting cpu performance in my opinion. I believe there was a lot of sacrificing and compromising that had to be considered to get this game out the door. I personally can not imagine this to ever work like it did on our beloved Xray. I hope I am wrong on this and that it can be achieved down the road....time will tell.
  6. I've been reading about the bad AI in this. I'm sure they are aware of this. I believe they had to release a product , in its current state to the Xbox crowd and start generating some sales. Patching things up will have to get done during the sales of this game. I really think they could not afford another set back on its release. Money needed to come in. We must keep our fingers crossed that they will keep to their word on what that advertised this with....
  7. ERROR 5032 Failed to get/initialize game language вылет происходит регулярно каждые 20 минут, я хост log.txt,
  8. What I meant was, it does make a log file but no description of any kind of some sort of crash info....I get this at the end. * Unregister UI: UIInventory Time continual is:3735349 * Register UI: UIInventory Time continual is:3738092 Prefer Best Disassembly Tool: Calling override GetItemList ! [LUA] CRestrictedObject : you use accessible_nearest when position is already accessible! ! [LUA] 0 : [C ] accessible_nearest ! [LUA] 1 : [Lua] ... 1.5.3 + bosspack v1.7\gamedata\scripts\utils_obj.script(523) : send_to_nearest_accessible_vertex ! [LUA] 2 : [Lua] ... 1.5.3 + bosspack v1.7\gamedata\scripts\state_mgr.script(198) : Time continual is:3743657 * Unregister UI: UIInventory [LSS] Spawning object [mutagen_weak38714][ mutagen_weak][38714] Time continual is:3748233 * Register UI: UIInventory stack trace: I've been fleeing the maps now when I hear a lot of gunfire action, out of fear of it crashing now.
  9. I had started a new game when you gave us 1.7. And with this one, I am having issues with skinning boars. I did not have this problem with 1.6. I have tried all these knives highlighted. Example below 2) for that script test add on....if it will be added to MCM, I will wait. If it does not get added to MCM, then if it is not much of an inconvenience for you to make a removal patch, I would very much appreciate it. Дополнено 1 минуту спустя What texture pack had made this wall disgusting green?
  10. Чет странная проблема, гуглил и по форуму и по постам в вк, не нашел. Суть в чём, запускается лаунчер, но спустя некоторое время он намертво зависает (первые пару секунд дает понажимать кнопки а далее смерть без вылета). В логах пишет ERROR 16704 : Failed to get/initialize game language. И этот лог тоже нагуглить не удалось. В чем может быть причина? Путь проверял кириллицы нет.
  11. av661194 Так, нужен файл level_script.cpp Нужно найти: void g_change_community_goodwill(LPCSTR _community, int _entity_id, int val) { CHARACTER_COMMUNITY c; c.set (_community); RELATION_REGISTRY().ChangeCommunityGoodwill(c.index(), u16(_entity_id), val); } После этой функции вставить так: void g_change_community_goodwill(LPCSTR _community, int _entity_id, int val) { CHARACTER_COMMUNITY c; c.set (_community); RELATION_REGISTRY().ChangeCommunityGoodwill(c.index(), u16(_entity_id), val); } int g_get_personal_goodwill(int _who_id, int _to_whom_id) { return RELATION_REGISTRY().GetGoodwill(u16(_who_id), u16(_to_whom_id)); } void g_set_personal_goodwill(int _who_id, int _to_whom_id, int _amount) { RELATION_REGISTRY().SetGoodwill(u16(_who_id), u16(_to_whom_id), _amount); } void g_change_personal_goodwill(int _who_id, int _to_whom_id, int _amount) { CHARACTER_GOODWILL gw = RELATION_REGISTRY().GetGoodwill(u16(_who_id), u16(_to_whom_id)); RELATION_REGISTRY().SetGoodwill(u16(_who_id), u16(_to_whom_id), gw + _amount); } Это сами функции. get возвращает числовое значение личного отношения, set позволяет установить числовое значение личного отношения, change изменить на _amount. Потом нужно экспортировать эти функции для использования в скриптах. Находим: module(L,"relation_registry") [ def("community_goodwill", &g_community_goodwill), def("set_community_goodwill", &g_set_community_goodwill), def("change_community_goodwill", &g_change_community_goodwill) ]; Добавляем наши функции: module(L,"relation_registry") [ def("community_goodwill", &g_community_goodwill), def("set_community_goodwill", &g_set_community_goodwill), def("change_community_goodwill", &g_change_community_goodwill), def("get_personal_goodwill", &g_get_personal_goodwill), def("set_personal_goodwill", &g_set_personal_goodwill), def("change_personal_goodwill", &g_change_personal_goodwill) ]; Собираем движок. Теперь можно вызывать эти функции через relation_registry.get_personal_goodwill (who, to_who) relation_registry.set_personal_goodwill (who, to_who, number) relation_registry.change_personal_goodwill (who, to_who, number) Должно работать.
  12. Please don't get me all wrong. I was only joking. I have absolute no prejudice towards anyone of their religion, nationality or sexual preference. If people are happy with themselves and don't project hate onto others, then I am happy for them I just like warped jokes. Life is too sort to take everything serious
  13. I'm gonna wait for the release of the 9800X3D so that I can get a new mother board and also wait for the RTX 5000 series to be announced which should be soon. This will be my biggest plunge into an expensive PC.
  14. Got this when talking to General Voronin FATAL ERROR [error]Expression : <no expression> [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp [error]Line : 262 [error]Description : fatal error [error]Arguments : 2 : [Lua] ...bosspack v1.6\gamedata\scripts\tasks_agent_rescue.script(491) : LUA error: ...bosspack v1.6\gamedata\scripts\tasks_agent_rescue.script:491: bad argument #2 to 'sfind' (string expected, got nil) Check log for details stack trace: ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] sfind ! [LUA] 2 : [Lua] ...bosspack v1.6\gamedata\scripts\tasks_agent_rescue.script(491) : ! [LUA] 3 : [Lua] ...y 1.5.2 + bosspack v1.6\gamedata\scripts\xr_logic.script(427) : pick_section_from_condlist ! [LUA] 4 : [Lua] ....2 + bosspack v1.6\gamedata\scripts\xr_conditions.script(321) : has_completed_task_prerequisites ! [LUA] 5 : [Lua] ...+ bosspack v1.6\gamedata\scripts\axr_task_manager.script(877) : generate_available_tasks ! [LUA] 6 : [Lua] ...ly 1.5.2 + bosspack v1.6\gamedata\scripts\dialogs.script(638) : Got this when entering Zaton FATAL ERROR [error]Expression : <no expression> [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp [error]Line : 262 [error]Description : fatal error [error]Arguments : 2 : [Lua] ...spack v1.6\gamedata\scripts\spawn_arties_on_death.script(217) : f LUA error: ...spack v1.6\gamedata\scripts\spawn_arties_on_death.script:217: bad argument #2 to 'find' (string expected, got nil) Check log for details stack trace: ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] find ! [LUA] 2 : [Lua] ...spack v1.6\gamedata\scripts\spawn_arties_on_death.script(217) : f ! [LUA] 3 : [Lua] ...anomaly 1.5.2 + bosspack v1.6\gamedata\scripts\_g.script(373) : functor_a ! [LUA] 4 : [Lua] ...anomaly 1.5.2 + bosspack v1.6\gamedata\scripts\_g.script(461) : I get these black squares when landing headshots a lot. Something with those textures.
  15. I have to say that I get quite a bit of crashes. I just wished that I had the option to disable Hideout Furniture or anything on those Glowsticks and some other stuff....
  16. The perfect way to get started with microsoft365.com/setup  is gathering enough information and purchasing depending on your requirement. You can then easily download and install the software package by visiting .

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  18. MVukanichh

    True Stalker

    Hello. I do understand that this is a Russian forum, but I neither speak Russian nor do I know where to ask for help and report the issue I have. Currently, I am in Cordon, came back from Garbage after accepting the quest for the documents. I had to find the stalkers, and one of them was apparently in Cordon. So I went there, found him, got his gun and went back to Rookie Village. First thing I noticed is that the Military under the bridge respawned, even though I killed them before even going to Garbage earlier. After me getting through anomaly tunnel on the right, I crashed when I tried to get into the Mill. I got back in the game again and I didn't crash this time, got the stash in there and went to the Rookie Village, gave the gun to the mechanic, accepted his quest for garbage items, and slept. Afterwards I went towards the military bridge so I can get to the garbage, but I keep on crashing when I get close to the Mill. According to the log file, last 34 lines contain next: I had no issues/crashes until that point, so I am not sure what could've gone wrong. Any help will be appreciated. Sorry again for posting this in English, but I do not know Russian and if I used Google Translate, it might introduce communication issues.
  19. My biggest concern is modding. Someone have mentioned that we might only get limited modding options. This can be true if mods are expected to work at cross platform. I hope they will separate PC mods from Xbox. Fans need to have access to the fullest source of materials to make this game work like our beloved trilogies. Limiting mods will certainly hurt this game in the long run. I like DLC and would support and purchase anything that comes for this game. However, DLC has a tendency to break mods and that can be a problem.
  20. Expression : ai().script_engine().functor(start_game_callback,functor) Function : CALifeSimulator::CALifeSimulator File : .\alife_simulator.cpp Line : 73 Description : failed to get start game callback Что делать?
  21. After updating to the latest patch. I did notice that the overall world quality was not as good as before the patch. I did a shader cache purge which did help, but it still does not look as good as before the patch. Very strange. Also, the load times have gotten severely worse for me after the patch. I don't know why but they did get very bad on my end. There is a task that Beard gives you to look at the suspicious mutant activity at the Testing Workshop. In there you will confront Phantoms of Sidorovich and then later, a very large Burer. This is a very, VERY difficult task to accept if you are not prepared. I wished that with tasks like this, Beard would have hinted that I may want to bring a lot of hand grenades. I wished this game had the task provider would give a hint on what to expect in a situation like this by simply suggesting to bring a special weapon or something. With the constant dying and the very long reload times, I ended up using God Mode to finish it. I was very upset.
  22. I hope we get an option to turn off food and drug animations along with picking up artifacts. I never even liked these even in current mods. I'm wondering, will STALKER 2 world size be as big as Anomaly? Does anyone know?
  23. I'm reading comments about this game looking like Far Cry and it is designed for more western audiences.... GSC is thinking like a business corporation should....and that is to make profit. They are not going to design this game to a small 'hardcore' fan base and hurt its sales. They are playing it smart. Its a whole new mainstream Unreal Engine. It's not Xray. We will have to adjust to it. I just hope they will provide the PC fans all the necessary tools so that we can mod this game to our liking. This is where all the magic will come. Its the mods that made the original series so popular. Every person knows about Stalker mods. As much as I am excited for this games release....I am just as excited to see what you modders will do push this game to its limit. So don't get too upset over any of the visuals that you see now people......it will all improve over time. Just look at the original SOC when it was released and look at Anomaly Custom today
  24. *TOO LONG TO READ I'M SORRY =\ ... if not the fan-based community... (people and groups who released mods, standalone versions, since the "complete-era" mods (more than what 10 years now?) anyway, since microsft is spreading like a virus acquiring all companies it can, formatting the next-gen gaming experience to be "cloud-based". e;g: pay monthly subscription, have NO PHYSICAL COPY. (digital ones can be locked, like a cod modernwarfare i had, spent months without even logging on then one day "my account was suspended and get in touch with support" of course, no one would come forward saying: your username had cyrillic characters/your character skin was wearing RF uniform and patch ) - is that even a reason to block the account? all things might be "fancy" and "digital" but that cash certainly wasn't lol. I've found out some ppl were either "having the same issue" (reaching the conclusion that having a "too pro-russian profile in a call of duty game (known for its controversial absurdities regarding "what's considered offensive".... Could i be exageratin? i dunno im not even russian. Nonetheless regardless what i am. its simply ridiculous. i couldn't even download the thing again to play with bots who "wouldn't feel offended by having some army units with patches (unlike the promotion of "women extremists" (very bad attempt at mixing kurdz YPG female fighters in a "moderate rebel" setting in a plot where the protagonist goes AWOL deserts, and join the "not-so-radical" cell) Yeah ive had to go over this complete garbage to just make you think : "Whats more offensive than that?" Well, if you have like a xbox /microsoft account and spent cash in "digital copies" you might one day see realize you've been ripped off (i heard xbox online services will be unavailable for RU. so i guess, if you have a "digital library" its at risk. Why? because some western narrow-minded company (which probably thinks the "anomalies, experiments and secret labs" in stalker series are fictional versions of "the real secret labs undergoing secret off the record research" ? LOL not that there was a NOVEL a 3 hour philosophical-thought-provoking movie with no "western merceneries nor secret labs" but based on the chelyabinsk meteorite incident... not even the NPP itself has to do with the original story has it? but it wouldn't prevent them from stealing it. Playing some of the recent stalker mods. i can't help but notice how many scripts/animations stuff from metro series had been used. Aren't outcome: someone will get really mad at this evil business model. Especially because some companies in the early 2000s went bankrupt due to the "dotnet bubble" (caused by the same microsoft hoarders, the "Embracer" group ) Thats why definitely the future of gaming belongs to the modders as the I.T community used to be in the 80s 90s (open source, indie) because you either "surrender your intellectual rights" or truly empty your pockets to dedicate to game developing without financial support. This politics/business is sure boring and some might think is out of context. A software developer might think otherwise.. a modder can see himself/herself as a software developer. even working remotely with people from different countries, and still able to achieve/create something. According to GSC original CEO: "I remembered the principle: if you want to do something but don't know what exactly, look at the others and don't do the same. Our market didn't demand intellect in those times, so we decided to target the western audience. Moreover, the CIS market was unstable after the 1998 crisis." Sergiy Grygorovych (GSC - hence the company's initials \ his own name) How could the small 4A team develop launch the metro series, then the remastered/HD + metro exodus (which, in a risky attempt to "re-create" itself, expand its original plot without falling in the "open-cliché-world trap"? And they were the ones having $$$ issues? *or so as it is said.. i don't think they "financial situation was the real reason" after all, it was when THQ had filled for bankruptcy and auctioned "everything") - maybe that's why we're getting "remakes, remasters" its about business and not really gaming. Ever wonder why writers never declared strike? because they can't rely on writing as a means to survive (except maybe Dostoevsky hehe) So modders are people commited to doing it because IF THEY DON'T DO IT, Who else will? It has been a decade since "we've been seeing the same patterns here and there" - internet, cinema, social media***, "big tech" Now it has been the "art of ripping off ppl while trying to make it not only "entertaining", but also educational when it comes to "ethical" grounds such as "coercive techniques... children begging parents a credit card subscription in something the "customer" is not interested. The customer doesn't even want to know, but also doesn't want kids crying over stupid monthly subscriptions of a digital service" - Companies don't even have to manufacture and ship physical units. just "stream"... people pay for something that's not owned (at least in the 90s we still had something) So how come they "fall short on money?" i don't understand. Do modders set fundraisers? yes, when they're onto something big and don't wanna abort the project. What we sadly most see is youtubers streamers making money off the modders's work. They monetize with content created by people WHO ARE UNABLE to earn what revenue could be earnt by monetization... thats ***** unfair isnt? ... And when a group of then do some achieve some groundbreaking success, they are either sued by lazy people "who pay to acquire intellectual property, so they can assure no one "develops something based on a concept". ... which is way i can't understand how stalker 2 is coming.. and why no russian localization will be available, neither its storyline, plot... i mean, it was not supposed to have anything to do with reactor number 4 and exclusion zone... (nor secret labs and foreign UN mercenaries lol) Seriously how can we say whether a "gameplay footage" is "real" and not some "breakthrough work-in-progress stuff" like we have seen here? modders exhausted all the possibilities of the old XRAY engine, and continue to surpass, create, even experiment with different engines, so up to this point WHO is more motivated to work on the sequel? BTW in software development in general. I think the modders are. Sorry for the absurdity of this manifesto its neither a comment nor a wall-text anymore. sorry, never gave much thought into this... but since microsoft acquired bethesda steam (now i remember this studio being very friendly and flexible towards modders. maybe microsoft isnt? no, i think not. they "erased" a digital copy of that stupid COD just because "it was too pro russian" (man, no one ever said that, BUT haven't denied either. no way they wouldn't pay attention to hundredz of poztz of danila bagrov playing chess in chicago and well , you get it. .. i mean THEY think they're powerful and right because they have kept the account with the $$$$ "worth" of scamscriptions and can silence/boycott people . But the truth is that the modding community is having its struggle similar to 80s 90s ( An Open Letter To Hobbyists) the several times US court and even the european (they agreed there "was a lot of greed") Just look now... how much % of "everything" EVERYTHING its owned by? Please i'm not crusading the net on a campaign against MS.. its just the thought that we REALLY need to learn how to cope without these virulent trends . Knowing that "we" (modders, devs, wannabe devs, self-taught/amateur scriptkiddies) who think alike, we can do better. because we like it and lets face it: the one thing keeping the dev/independent community togheter is the same one which tries to split it appart. (oh thats wishful thinking? but at some point this psychopathological rant must end. Thank you all for inspiring. TOO LONG TO READ * SORRY