Босс 3 114 Опубликовано 8 октября, 2022 (изменено) Спустя полтора года я решил вернутся и собрать все лучшие аддоны, доработав и совместив их между собой.Я потратил ~30-50 часов на то, чтобы совместить все аддоны между собой, добавить нужные переводы, фиксы, новые решения и так далее. Поэтому это не модульный модпак. На текущий момент (08.08.24) затрачено уже куда больше 1500 часов. В нем совмещены лучшие оружейные аддоны, аддоны на новые артефакты, квесты, механики и всё, что может быть интересно игроку. С помощью большого количества опций в МСМ каждый сможет настроить игру под свои нужны. Надеюсь, вам понравится проделанная мною работа.Установка репака: Запустите самораспаковывающийся архив Anomaly 1.5.3 + BOSSPACK v1.7 и укажите любое удобное место (желательно не системный диск) и включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка сборки: Запустите самораспаковывающийся архив BOSSPACK v1.7 и укажите место с чистой Аномали 1.5.3, после установки включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка фиксов: перекинуть содержимое архива в корневую папку с игрой.Дискорд: общедоступный, вбейте в поиске название сборки. Обзор от автора Гайды по МО2: Подробная база по установке и настройкам. Спойлер Спойлер Спойлер Твикнутый движок BaS с фиксом оружия от 3 лица! Теперь можно играть и от третьего лица, оружие и положение настроено аддоном [PTP Camera] v1.13 Взять всё кнопка Х, выложить всё кнопка P Слайдер веса 10 тонн Надпись DEMO удалена, ни в чем себе не отказывайте (g_god, g_unlimitedammo и тд). Античит, блокирующий выдачу достижения из-за включенного дебага отключен. Апгрейд на увеличение магазина для всего оружия в игре, на которое такой апгрейд возможно физически сделать. Список содержимого тайника - Seruva Bullet Time - exDeMODER, HarukaSai, pitAlex, Boss Inventory Item Names (only ammo) - ravenascendant Full upgrades + patch for B&S + patch for Exoseva DLTX - swergdach, DLTX crew, Boss New Barret M82 from STCoP - Boss Спойлер 1. Soundscape Overhaul - Solarint 2. Injury Audio Extended - DesmanMetzger 3. EFT Aim Rattle - Qudix 4. EFT Jump and Land SFX - HarukaSai 5. Better Merc voicelines - YankeeGolf 6. Quieter Wood Boxes Breaking - cringeybabey 7. Angry Chimera growl - Tweaki_Breeki 8. Hit Effects - Wepl 9. Inventory open close sound - HollidayW 10. Agressor Reshade - Awene 11. THAP Rework - IENCE 12. Skies Redux - d_nan 13. High Res Loading Screens - Bazingarrey 14. High Res PDA Maps - Bazingarrey 15. Black Jack - Feel_Fried 16. Dux's Innumerable Character Kit [1.9.9c] - Dux, Tronex, Lucy, Jack-It, Gwub, Cr3pis, Jurkonov, SD, Blackgrowl, Aquamarine, Dynamic, Ichicrow, Rowan, Tweaki Breeki, Sneaky, Nestandart_5443, Raven 17. Dux's Innemurable Characters Kit Blackjack patch - DuxFortis 18. Fixed Vanilla Models and Textures - Blackgrowl 19. FVM Nosorogs models - Blackgrowl 20. HD mutant models and textures - Umbrellord 21. Wet Surfaces Fix - CryoManne 22. Better Rain texture - Detron 23. RemadeAnimations - ChadSTALKEREnjoyer 24. Food Drugs and Drinks Animations FDDA - Feel_Fried 25. LowerSprintAnimaiton - Skieppy 26. Camera Reanimation INERTIA - IENCE 27. Bounty Squads Extended - Vintar0 28. Skill System - Haruka 29. Disable Burnt Fuzz - _STYX_ 30. Perk-Based Artefacts - KronQ, Lauta_ro, Blackgrowl, artifax, Jurkonov, HarukaSai, TheMrDemonized 31. Lsz AI tweak - IgorNitch 32. Mutants Bleeding - Arszi 33. New Stashes Location - Tweaki_Breeki 34. Fixes bugged stashes - Tweaki_Breeki 35. Stash Overhaul + TBFix + BAS - Grokitach 36. JSRS - Solarint 37. FAL animations - Souvlaki 38. AWAR - JCesarN 39. Adjustable Scope View - HarukaSai, Ravenascendant, Cr3pis, Ishmaeel, sneakydud 40. Abakan Replacer, Abakan Replacer patch - Strogglet15 41. Saiga 12K replacer, Saiga 12K replacer patches - Strogglet15 42. UMP Reanimation - FIREBREATH 43. L96 Reanimation - FIREBREATH 44. SortingPlus - RavenAscendant 45. Knife Pistol in Binocular Slot - RavenAscendant 46. Aslan Lottery Fixes - Starcry_ 47. Campfire slowly regens life - artifax 48. Dialogues Expanded - indyora 49. HD Glowsticks - r3zy 50. Glowsticks position - Kidzukami 51. Zone Tales in Loading Screens - Oni 52. Outfit Drop Chance - artifax 53. Configurable loot condition - dph 54. RF Receiver Tasks - Tweaki_Breeki 55. New sorting tabs - Bartoche 56. New sorting tabs htsb patch - Bartoche 57. Alternative icons - Strogglet15 58. Body Dots on Minimap - RavenAscendant 59. Better Stats Bar - Demonized 60. Cr3pis Iconpack Helmet Less Armors - Cr3pis 61. Simple Autumn Retexture Desaturated - Daedalus-Prime 62. Gardener of the Zone Textures - YuriVernadsky 63. Backpack Icons - DeadEnvoy 64. Better RF Receiver sound - Coverdrave 65. Water Flask Animation Rework - Apathy_Knight 66. Zone Customization Project (ZCP) - Diphenhydramine-HCl 67. NPCs Die in Emissions for Real - TheMrDemonized 68. UMP Reanimation Addons - FIREBREATH 69. Blindside's Knife Animations - galluserectus 70. Momopate's Detailed Weapon Stats - Momopate 71. Longreed's fixed artefacts spawns under maps - Longreed 72. Solarint's New Piano Songs - Solarint 73. Unlimited Stashes Weight 74. Hollywoodfx V3.1 - DeathOrchid 75. Golden Autumn Retexture Desaturated - kemelvorkorp 76. Molotov Cocktails (UPDATE 1) - Barry Bogs, TheMrDemonized 77. Dialog Dynamic Ui (UPDATE 2) - Slimey, GAMMA Discord, TheMrDemonized 78. Weapon Cover Tilt (Wct) - TheMrDemonized 79. Screen Space Shaders - Ascii1457, KD, Xerxes1138, LVutner, Panos Karabelas, Sébastien Lagarde 80. Free Zoom V3 - SlowVibe, GPL 81. Anomaly Tacticool Scopes 1.4 - Iretuerye, jaymorrow 82. Barry's Better Knives - Barry 83. VKS Vykhlop A VSSK Reanimation And Remodel - Utjan, BarryBogs 84. Gunslinger Controller - DesmanMetzger, TheMrDemonized 85. Squaredov - Square & Customizable Minimap - Tronex, RavenAscendant, Strogglet15 86. Dynamic Objects V1.05 - Leviathan 87. Dynamic Nocturnal Mutants V1.25 - Leviathan 88. Dynamic Mutants V1.42 - Leviathan 89. Exo Backpack 1.0 - Dead Air Dev, woopersnaper, HarukaSai, Junx 90. Main Menu Cop Credit Roll - Gleb8513 91. Cs Sidorovich With Soc Texture - Gleb8513 92. Ultimate Backpacks Dltx 1.1 - Bluber2 93. Exoseva CBSE Outfits - artifax, Hawu, Blackgrowl, RavenAscendant, sneaky, Jurko, SiNiMiKe, Lenny Weisstein, KronQ 94. Tech's FNX-45 Retexture - Tech 95. Dynamic Icon Indicators - Maid, RavenAscendant, HarukaSai 96. Tooltip In Corner - ravenascendant 97. RPG 26 - Last_Dawn, MLR, ПСЕВДО-S.T.A.L.K.E.R., AMK, Legapon 98. LTTZ DC DLTX - SarisKhan, Moperdogolus, Grok (G.A.M.M.A) 99. Storylines DLTX - August_Thurinus, DLTX crew 100. Simplified Vision UI - HarukaSai, Maid, RavenAscendant, tkcrits, .MaLum 101. Void Stasis Menu Music - Drunk_Headcrab 102. 1st Person Visible Body [ported from SWM] upd.5A - Wang_Laoshi, SWM Devs Team, SynthSnow, LVunter, xcvb, RavenAscendant, Lucy, Ratio-x-Ray, mscnt, TheParaziT 103. Skills Expansion 2.0 - HarukaSai, Blackgrowl, Maid, Utjan 104. Crossing The Border 1.2 - Malac88, HellblaueHoelle, Boss (перевод) 105. Scorpion EVO 3 v1.0 - Dionisiy9x39-, TAZ developers 106. Beef's Shader Based NVGs v1.1.1 - theRealBeef 107. Beef's Shader Based NVGs Color Change - BlueDevil 108. Playable Third Person Camera [PTP Camera] v1.13 - Detron (рекомендую стрелять от бедра) 109. Dante's Need More Artefacts - Deanon 110. Dynamic Anomalies Overhaul - DoctorX, Eugenium, Barry Bogs, Lucy, Grok (G.A.M.M.A), Jurkonov, CrimsonVirus, TheMrDemonized 111. Artefacts Variationizer (UPDATE 11) - TheMrDemonized 112. Extra Level Transitions (UPDATE 2) - TheMrDemonized 113. GBOOBS Enhanced Recoil Revised (UPDATE 3) - TheMrDemonized 114. Configurable Item Cost Modifiers (ICM) (UPDATE 1) - TheMrDemonized 115. Michikos Weather Revamp Revised (UPDATE 2) - TheMrDemonized 116. Combine All Items - TheMrDemonized 117. Disassemble All Items (UPDATE 6.1) - TheMrDemonized 118. AUG and G36 scopes replacement - TheMrDemonized, Iretuerye, BlackMetalV, Zhangfu 119. G36 patch - Strogglet15 120. HQ Glass Overlay - Cr3pis 121. Dead Zone - optivankiev (optional) 122. [DLTX] Bullethole Decals - Ni7L5T 123. Dots and reticles extravaganza for BaS - Kuez 124. MG42 adapted from TAZ 3.0 (now with MG3) - TAZ team, MerelyMezz for DLTX, KBT pack XL, Hisalute 125. Companion Anti Awol - xcvb, RavenAscendant, BRSamael, Skieppy 126. Companion Inventory Unlock - ravenascendant 127. Outfits affect movespeed - whereismy, artifax 128. LUN4T1C's Kriss Vector SMG [DLTX] - Mostly Peaceful, entire TAZ team, L4U6H1N6-LUN4T1C 129. M134 Minigun - E.Nigma42, artezbot 130. MP7 Replacement - Hyper3D, Noodum, PYP 131. True Barrett M82 and MP7 - That_angry_merc 132. Tagged Patches 1.1.2 - Utjan, translation - aut0mat 133. Modern UI v2.0.5 UPD. - tkcrits, Mike0422 134. minimaptoggle - ravenascendant 135. Removed PDA *beep* Draw/Holster Sounds - FunkBuddha1 136. 4K Bear Detector Texture - Pryviet 137. Lootboxes - artifax 138. Duty Expansion - GhenTuong 139. Interactive PDA - RavenAscendant, Longreed, xcvb 140. Testudo and Rascal for the thumbnail, JadeyMoyaison 141. Inakrin's hitmark - inakringibs 142. Extended Features of the New Game v1.2.3b - Misery Development Ltd., A.R.E.A. Team, morgannoor1991, Grok (G.A.M.M.A)itach, Orleon 143. Pretty Pistols Pack - Strogglet15 144. Descriptive Stash Coordinates - Aoldri 145. Quick melee reworked v1.6a - Feel_Fried 146. Trader Overhaul 1.30 - AGoodSetOfPistol 147. Weapon Parts Overhaul - artifax 148. Ouitfit Parts Overhaul - artifax 149. Новые статы еды, напитков и медикаментов + Кола - kaRa 150. Escape from Pripyat 4.0 - HarukaSai, Maid, разработчики Escape from Tarkov 151. 1st Person Visible Body T.H.A.P fix (merc) - Wang_Laoshi, IENCE, franlorenzo96 152. Mags Redux (EFP 4 updated) - artifax, Ishmaeel, d_nan, HarukaSai, Maid, Crepis, Sneaky, wuut, ravenascendant 153. MWpack new weapons - MerelyMezz for DLTX, TAZ team, attackzone974's CotZ AO3.1 port, KBT weapon pack XL, kuez's reticles, Hisalute 154. Beef's NPCs die in Anomalies v1.1 - theRealBeef 155. Body Health System - Grok (G.A.M.M.A) 156. Working magazines - ravenascendant, Dokkaebi 157. Weapon Sway 0.52 - xcvb 158. Unofficial Autocomplete More Dynamic Tasks 1.0 - xcvb, AeneasH, strelocc 159. Ghillie Suit Overhaul V1.6 - Ravenascendant, xcvb/bvcx 160. Crook's Faction Identification UI - Grok (G.A.M.M.A) 161. Talk to everyone - Vintar0 162. Mouse over transfer items - eric7237cire, MIT 163. Keep Crafting Windows Opened (UPDATE 12) - TheMrDemonized 164. Parts In Tooltip (UPDATE 5) - TheMrDemonized 165. Dynamic NPC Armor Visuals (Anomaly 1.5.1/1.5.2) - ravenascendant, XCVB, Sneaky, Lucy/Rezy 166. Remote Controlled Explosives and Pocket Bombs (v1.0) - Chool 167. Hideout Furniture (HF) (Update 1.2.0) - Александр Оверин, Aoldri 168. Monolith War Lab (Unlocked) - ZOng22 169. Grok (G.A.M.M.A)`s Ballistics Overhaul - Grok (G.A.M.M.A) 170. HD модели - Ninja_Nub [NOR], Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, jenek96, Raito-x-Ray 171. Centered Positions 0.8 - FallNSonder 172. LEWD ShAK-12 Tactical - L4U6H1N6-LUN4T1C, Shrike 173. Ambient rework - kaRa 174. Dante's Need More Artefacts - Dante, jeredy_hothead, Deanon 175. Artefacts Variationizer - TheMrDemonized 176. Misc.Weapons Pack ~ EFT reposition patch - BasedProton 177. Powered Exoskeletons - artfax (ahuyn) 178. Falls 2.0 - FeldW 179. Outfit Attachment Overhaul - artfax (ahuyn) 180. New weapon pack V1 - TAZ, SCPWP, eremeeffvowa2014 181. Dark signal stand alone weapon audio - JSRS, Grok (G.A.M.M.A), Shr¡ke 182. Dynamic Emission Cover - Utjan 183. Track Stalkers Using Their Names (v1.2) - Chool 184. Convert surrendering enemies to your faction (v1.2) - Chool 185. Companion carry weight unlimiter - ravenascendant 186. Bark Rework - Dizmok 187. Inspect weapon - artifax, Ishmael, fsttime 188. Paper box loot - zoust 189. HD Models actor portraits - Raito-x-Ray, Ninja_Nub [NOR], Cr3pis, Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, Rogaliusz 190. Artifact signature locator - HyperionSTG 191. Spark's Scope Detector Fixes - Anomaly Discord (minus xcvb), sneaky, Oleg Beon, Bluebarry Bootstiff, RavenAscendant, SparksTheUnicorn 192. Banjaji's Undercover communications v1.1 - Vintar0, Banjaji 193. New Weapon pack V1 Reposition Patch - BasedProton 194. Early geiger warning 0.2 - xcvb 195. Dark signal audioscape: Mutants - Shr¡ke 196. Upgrades for Backpacks v1.1 - Messer_Schmitt 197. Arti ballisticks - artifax 198. AUGmented: The AUG Pack - Blackgrowl, Mike J, FIREBREATH1001 199. The G36 Pack - Strogglet15 200. Tommy Gun Drop - Servalion, Qatapro, Aoldri, Arti, Demonized, Cr3pis, Haruka, FIREBREATH1001 201. Fixed xr_danger - xcvb 202. Psy stress - livvan 203. Toxic Rain - xcvb 204. Toxic Air - xcvb 205. Utjan's QoL Bundle - Utjan 206. Craftable Upgradable AF Detectors - Aoldri, Ahuyn/Arti, Nekomaster, Boss 207. Enhanced Shaders - LVutner, Meatchunk, Doenitz, Beef, KennShade 208. TAZ Detector and RF Receiver Fix - ScotchCarb 209. Shotgun Scopes Sights Silencers DLTX 1.5.2 - duxfortis, Oiltanker 210. New Walk & Run Animation - Diazzer 211. Device Selector Key - Maid, RavenAscendant, HarukaSai 212. [SASSY] Ithaca M37 - Blackgrowl, Oleg152, Strogglet15 213. HideTooltip[v1.1] - Pr1nkos 214. Tactical Music Extended - microRIZO 215. Tooltips control - Flueno 216. Snipex Alligator V2 - L4U6H1N6-LUN4T1C 217. Experience Framework - Orleon, ilrathCXV 218. RUST & WILD WEAPONS v2.1 - Ivaanmr11 219. Desert Eagle Gunslinger - Dizmok, Gunslinger crew 220. SVU Reanimation & Remodel - BarryBogs, Frezzy, Firebreath, Utjan, Aoldri, Blackgrowl, Maid, Demonized, Chat 221. Mounted machine gun replaced with HD model - eulampius 222. Alternative Blind Dogs - KynesPeace 223. RPG29 Vampire - Аlex 224. Extended Task Info v1.1 - Coverdrave 225. Immersive Skinning - TheMrDemonized, Utjan 226. HeatVision v1.1 - vegeta1k95, Beef, LVutner + TheMrDemonized, MerelyMezz, Crookr, Edzan, Ascii1457 227. Realistic Blood 3.1 - Fedia 228. Dismemberment 0.81 - xcvb, Longreed, KynesPeace, Barry Bogs, Thial 229. Alternative Pseudodogs and PsyDogs - KynesPeace 230. Blood Pools (With Trails And Steps) - TheMrDemonized, xcvb 231. Activated Charcoal v1.3.4 - Tosox 232. Dux's Innumerable Character Kit Voices Pack - TheMrDemonized 233. NPC Close Combat Enhanced - ravenascendant 234. SP-5 Magnum Pistol - JMerc75, DJMaesen 235. Alucard's Jackal Anti Freak Combat pistol - JMerc75 + Magazines paTch Hellsing Jackal - Blackjeison 236. More Melee Features - BarryBogs 237. KillCam (UPDATE 1) - TheMrDemonized 238. BaS Howa 20 improved 1.4 [DLTX] - IModeusI 239. Animation Of Ballistic Plates - Skyww, TheParaziT, xcvb 240. World Spawns Rework - BarryBogs, Utjan, Aoldri, Demonized, Maid, Haruka 241. CHEF FIERI'S WEAPON OF MASS DESTRUCTION - JMerc75, CHEF GUY FIERI 242. ACE 52 Weapon Addon - FIREBREATH1001, Cr3pis, Aoldri 243. Aiming Movement Redux - OG_Grinskin91 244. DLTX MTacWPack 0.8 - Dionisiy9x39-, Eduardo Karlos 245. Type 38 Arisaka Rifle - Jurkonov, Asnen, Blackgrowl 246. Alternative Fleshes - KynesPeace 247. LEWD Weapon Pack: Benelli M3 Super 90 - L4U6H1N6-LUN4T1C 248. Remington R5 Assault Rifle - JMerc75 249. Alternative Cats - KynesPeace 250. Smart map for Dynamic Anomalies Overhaul - real_leaper 251. Price always in item tooltip v1.1 - real_leaper 252. Retrogue Additional Weapons-Ammo - Retrogue 253. Juan's Weapon Addon Collection - JMerc75 254. MrB's 10mm Auto Ecosystem - Mr0Buggy, Juanter/Jmerc75, Norppa 255. Viewport Loading Screens - Dubious_Repute 256. (DTLX) Stick Grenade - billwa, Souvlaki, Juanter, Me (somewhat), Day Of Infamy Team 257. LEWD Thompson SMG modernized - L4U6H1N6-LUN4T1C 258. iTheon's PDA Taskboard - iTheon, TheMrDemonized 259. MP412 Rex Reanimation v3.2 - Aoldri 260. [DLTX] Agram 2000 - maidresidence, sebastian-ujhazi, NovaFinch, Wana, healslutfuria 261. Alternative Boars - KynesPeace 262. Immortal Important NPCs - RazorShultz 263. Tough Important NPCs and Companions - hexef 264. Trader Destockifier - TheMrDemonized 265. Fillable Canteens 2.0 - HarukaSai, Maid, Arszi, TheMrDemonized 266. M3A1 Grease Gun - billwa, Scarface, MK4, Ribbles, Day Of Infamy Team 267. M67 Grenade - billwa, Juan, Zahar Kobyakov, TheMrDemonized, Gunslinger Team, Teivaz 268. Arena rebalance v1.2 - m-bo-one 269. Anomaly Launcher in Russian Language - NiceDreamer 270. EFT gear rustle sound - Kyle_1105 271. Phant0m's Tactical Endgame Weapons Pack - PKx_Phant0m 272. Footsies v2 - t.tv/nekousagikorou 273. PDA reanimation - ky-ky123 274. Dynamic Time-based Tonemap Extended - TheMrDemonized 275. Atmospherics - Hippobot, Joe325, LVutner, Grok (G.A.M.M.A), B0nsey, aytabag, Dyn, Jaku, Lauta-Ro, DelphicBadger, kRePiN, NAKY, i860 276. PDA To Previous Weapon - TheMrDemonized 277. Ammo maker - artifax 278. 9x39mm Weapon Family Beautification - Strogglet15 279. Better Smoke Grenades - TheMrDemonized 280. Equipable Thermalvisor for HeatVision v1.1 - Smic, DuxFortis, vegeta1k95 281. Artefacts melter - Grok (G.A.M.M.A) 282. Grok (G.A.M.M.A)'s & Bert's Casings Falling Sounds - Grok (G.A.M.M.A), Bert 283. Food Drug & Drink Missing Animations Patch v8 + Cannabis Animation - BudBone, Feel_Fried, Bongwatter 284. Arrival Anomalies - S.e.m.i.t.o.n.e, themrdemonized 285. New Levels 0.31 - bvcx, Longreed, ISOTD3 team, Thundervision, Red Panda (Sobolevskiy), Roman-n, demonized, RavenAscendant 286. New Game+ - bvcx, RavenAscendant 287. G36 Reanimation - SeDzhiMol, mp5lng, tint08771, LilRayne 288. SR-3M "VIHR" Reanimation - SeDzhiMol 289. PP2000 Reanimation rework - SeDzhiMol 290. Dovetail and scopes for BaS Akm/Akms - IModeusI 291. BaS SKS improved - IModeusI 292. No fingerless exolight gloves for T.H.A.P. Rework - IModeusI 293. VZ-61 REANIMATED - Teivaz 294. Extra Level Transitions Bonus Transitions - Dhatri 295. New armor pack - ChoKoLaDka, Jurkonov 296. [DLTX] Add SKAT-10M - SHREDDER(V)o¥o(V), brainscorcher , KronQ , Strogglet15 , uYoxq , Blackjeison 297. IZH 18 MP18 - billwa, Juan, Qatapro 298. Spas12 Reanimation - FIREBREATH1001, Cr3pis, BarryBogs, Lucy, Utjan, Danek_Super 299. USAS-12 Reanimaton - SeDzhiMol 300. Autolooter - iTheon (G.A.M.M.A) 301. Pick Best Disassembly Tool master - iTheon (G.A.M.M.A) 302. Zil 131retexture - _BigBro_ 303. Keep ammo highlighted - d1sasterpiece 304. Track compatible items - d1sasterpiece 305. Mosin Nagant M1939 Re-model & Re-animation v0.4 - jdud 306. HK416 Replacement v1.3.1 - etapomom 307. REKT HK516 - TomasaurusREKT 308. Better A-life Overhaul 1.4 - Strajkerpro, Myurat 309. FDDA Enhanced Animations - Food and Drinks - Mirrowel 310. FDDA Enhanced animations - Medical / EXO ANIMS - Mirrowel 311. (DTLX) MAC-10 - billwa, Teivaz, Juan, Bamma, Ribbles 312. FB Radom Vis 35 - SoulCrystal 313. Base Skills Pack v1.2.1 - Orleon, DemVort 314. NPC looting fix 1.4 - FeldW 315. [DLTX] 3rd Person Models Fix for Jackets - MotaRin 316. Usable Bar doors - Longreed, xcvb, Stalker_Boss (remove all k-pop related) 317. Brotherhood - ComradeCatilina, xcvb NLTP-ASHES, GhenTuong, RavenAscendant, igigog, demonized, Stalker_Boss (RU translation, DLTX) 318. FN F2000 Reanimation and Remodel - SeDzhiMol, Stalker_Boss (новый граник) 319. Toggle Auto Run - ITsPorky 320. Ledge Grabbing / Mantling - Parazit, Strelok 321. Dynamic discounts 0.34 - xcvb 322. Pinup Collector - ravenascendant 323. Photo of a Loved One Animated - Apathy_Knight 324. Maxwell my Beloved ❤ - Felisaur, TheMrDemonized 325. Proportional Medic Healing Price v1.2 - Coverdrave 326. HD Lurker - KeatonB_08 327. Patches by Hotkey - TheMrDemonized 328. Reanimodel HK MP7 - SeDzhiMol 329. BaS AK-12 Reanimation - SeDzhiMol 330. Type89 - NickolasNikova, michau2, Kally 331. LEWD Howa Type64 - L4U6H1N6-LUN4T1C, TheDj 332. Gotta Go Fast Extended v1.1.0 - Tosox, Grokitach, reter 333. Global Map Rework (1.5.2) - DeadEnvoy 334. O.D.S.T Armor - Synx201, Juan, Frosty 335. Stalker Notes - NLTP_ASHES 336. Stashes From Journals - NLTP_ASHES 337. PDA Hacking - Utjan, AlphaLion 338. All Ghillied Up R700 - kaiju00 339. Defended Lab X-10 - _Shen_ 340. Pretty Reanimated Pistols - FIREBREATH1001 341. Sig Sauer P320 - LilJma, OneRock, FIREBREATH1001 342. FN Fal Reanimation - NickolasNikova 343. Re:done Agroprom Underground - eAkman 344. Re:done Agroprom - eAkman 345. Re:done Garbage - eAkman 346. Re:done Cordon - eAkman 347. Re:done Darkvalley & Darkscape - eAkman 348. Re:done Rostok & Truck Cemetery - eAkman 349. Re:done Yantar & Wild Territory - eAkman 350. Devices of Anomaly Redone - BarryBogs, Diolator, Aoldri, Utjan, Lucy, Cr3pis, TheMrDemonized, Rzen1th, Catspaw 351. Western Goods v2.4.0 - NLTP_ASHES 352. Utjan's Item UI Improvements - Utjan 353. Delicious Daewoo's w/ AR70 - billwa, Callmesynth, Ribbles (me), Jaunter, Qatapro, Kally 354. LEWD REPLACEMENT: FAMAS - L4U6H1N6-LUN4T1C, Teivaz 355. Radial Quickslots - NLTP_ASHES 356. icons time patch for alt icons - qxq_chill, noname 357. Headgear Animations - lizzardman 358. Sleep Timelapse 0.31 - TheMrDemonized 359. M98B Reanimation - NickolasNikova 360. M249 Reanimation - NickolasNikova 361. Shell Physical Particles v0.2 - TheParaziT, s.e.m.i.t.o.n.e. 362. Winter Load Screens - chiffmonkey 363. Zone Passive Income - sto_benino 364. Detectors Pull Artifacts - G_FLAT 365. No Leaning Camera Roll - G_FLAT 366. Overheat gunsmoke - party_50 367. The Anomalous Stash - Utjan, AlphaLion 368. Vehicles Redux - FlashBangZ, Biggs, Rebuild, EFP Team 369. Private's Aim Stamina v1.2.1 - Private_Pirate, xcvb, RavenAscendant, NLTP_ASHES, jaymorrow 370. Move All Blocker Extended - G_FLAT 371. Heckler & Koch G11 - popattara, Barry Bogs, Fish_Oil 372. Outfit Animations - lizzardman 373. DAR Dosimeter Enhanced - lizzardman, Barry Bogs 374. Busy Hands Detection and Blame - ravenascendant 375. RPD Reanimation - NickolasNikova 376. Simple Flashlight Replacer - Strogglet15, MAR.COS 377. Meowie's Reworked Weapon Textures - Meowie (G.A.M.M.A) 378. [DLTX]EFT Modular Helmets and Armors Rework - annoneq, DerChrom, Stalker_Boss, EHoT_IIoTaCkYH 379. ATHI Weapons modpack - Andtheherois (G.A.M.M.A) 380. Personal Adjustable Waypoint 2.1.2 - CatspawMods, HarukaSai, RavenAscendant, TheMrDemonized, GhenTuong 381. Battery recycle - oxi-astra, TheMrDemonized 382. Milspec PDA 1.9.7 with Kill Tracker - CatspawMods, Alundaio, RavenAscendant, Cr3pis, Ishmaeel, AlphaLion 383. Mark Switch - party_50 384. Drunk's Enhanced Toxic Air [1.5.2.] [MCM] [DLTX] - Drunk_Headcrab, EHoT_IIoTaCkYH, PrestSL, Stalker_Boss 385. [DLTX] TAZ's HAMR Special Weapons Pack 1.2 Final - settwinter, mp5lng 386. Bart's Good Ammo Counters 2.1 - Bartoche70, ravenascendant, Stalker_Boss (перевод, доработка) 387. Maki's Gesture system 2.0 - Maki_Kun, TheMrDemonized 388. Mutant Loot Chance Configuration (MCM) - ilrathcxv, Stalker_Boss (перевод) 389. Enhanced Dynamic (Combat) Music (Update 2) - Orleon 390. Trepang2 ost for Enhanced Dynamic Combat Music - Man_of_Krieg, Orleon, Stalker_Boss (перевод) 391. RGD-2 Smoke Grenade - Billwa, JMerc75 392. Ultimate Autosave - FenêtreXxMagique, Stalker_Boss+PriestSL (перевод, рефакторинг) 393. Black HK416 Replacement Texture - TomasaurusREKT, etapomom 394. Lunaticsgoldenballs - L4U6H1N6-LUN4T1C, TheDj, Stalker_Boss (перевод) 395. Dynavision Photomode - strangerism (G.A.M.M.A) 396. RWAP G36 Pack - Retrogue (G.A.M.M.A), Stalker_Boss (перевод, доработка) 397. [DLTX] Dynamic Mutants Slightly Remastered (UPDATE 7) - TheMrDemonized 398. The Armed Zone 3.0 - mp5lng 399. Autocomplete Tasks v2.1.4 - Tosox, strelocc, AeneasH 400. Body Health System Realistic Overhaul (0.87 EFT BHS Update) - Mirrowel 401. Debug Spawn Attachments - G_FLAT 402. BAS M key rebind and BHS H key rebind + other improvements - pesta, ravenascendant, ZirdupioGamers, bas2000, RayZzz, explorerbee 403. Hideout Furniture Expansion ammo box patch - pesta 404. Even More Hideout Furniture - facelessez 405. Hideout Furniture Placement Preview Gizmo - Thial 406. Dynamic Icon Indicators BaS Patch - Lalup 406. Draggable Hud Editor (UPDATE 9) - TheMrDemonized, Tronex 407. HUD Offsets Editor - DaimeneX, Lucy, TheMrDemonized 408. PDA Radio Extended v1.3 - Starcry_ 409. Anomaly Popup Messages - TheMrDemonized, Utjan, Blackgrowl 410. Corpse Fauna - Rage4556, xcvb 411. LEWD Boltov - L4U6H1N6-LUN4T1C, Shrike 412. LEWD Boltov modified - elsaac 413. Anomalous Creation - Wang_Laoshi 414. NPC Wound Tweak - lizzardman, RavenAscendant 415. Drag-n-Drop Repair Filters and Tanks for Drunk's Enhanced Toxic Air - ilrathcxv 416. Nav's 4K Definitive Masks v1.3 - navjotski 417. [DLTX] Arszis Radiation Overhaul Demonized Edition (UPDATE 5) - TheMrDemonized, Arszi 418. Guitar Animation For Full Enjoyment - Daiviey, leerhansson2823, Wang_Laoshi 419. FAL (обычный + OLD), M16(A2,A3,A4), ТИГР, МР-153, СОК-94 - Proshliy 420. OWR Infernal Edition v.0.3 - Infernis, mp5lng (TAZ) 421. Footsies v2 - NekousagiKorouYTttv 422. Persistent Weather - yohjimane, ravenascendant, TheMrDemonized, cr3pis 423. Mugging Squads - TheMrDemonized, billwa 424. Rats and Tushkans don't push - NewbieRus 425. Aydins Grass Tweaks 4.0 - aytabag, Aydin, Fabio Conte. 426. Aydins Grass Tweaks SSS Terrain LOD compatiblity - aytabag, Aydin, Ascii1457 427. Caliber Conversions for All Weapons - ilrathcxv 428. Streamlined Upgrades - artifax 429. Semi-radiant AI 0.31 - bvcx, Longreed 430. TB's Coordinate Based Safe Zones v1.5 - Tweaki_Breeki, K0bik, Cr3pis, Quantum_Cookie, Elkinda, miyukiharukagacus02 431. TB's Fairer Thermal Anomalies v1.5 - Tweaki_Breeki, moddbplsffs, =Krieger=, aorushome 432. Project TV - Junateg, Gleb8513, s.s.t.a.l.k. and OliverMendes 433. [DLTX] Traders sell recipes - megamurmulis 434. FDDA Enhanced Animations Enhanced - lizzardman, Tosox 435. Improved Mutant Footsteps - SalamanderAnder, AlphaLion, aorushome 436. Shaders Look Better v1.1.0 - Dlani, Ascii1457 437. Corrections of brightly colored trees and bushes - NewbieRus 438. Barbwire shadow fix - VodkaPivin, AMK-Team Forum, bvcx 439. Devices Retexture. PDA Update - Meowie (G.A.M.M.A) 440. The AEK Kit - Strogglet15, Marek Vozár 441. Gestures 1.2 - VodoXleb, TheMrDemonized, lexus, xcvb 442. More Mutant Step SFX - BrainScorched 443. I.W.P. exos and animations for them - MAX16, I.W.P. team (G.A.M.M.A) 444. Black Ops Olympia Duo - frostychun, IWP, S.T.A.Z. WP, BaS, STCoP WP, OWR, Gunslinger Mod 445. MoveEffects & AlmostTrueProne BETA Up.5 - Wang_Laoshi, bvcx, Feel_Fried, TheShinyHaxorus, CryoManne, Lucy and other Anomaly Devs, Discord community 446. RE:SPAWN MUTANT COLLECTIONS PART A, B, C, D - Hades@DK, eAKman, Roman Goroff, Stalker_Boss 447. RE:Bound Encounters - EtongSayo, Stalker_Boss 448. [MCM] NPCs Limping and Healing (FIX 2) - VodoXleb, lexus(testing), ai_additions 2.04 449. HAR (Health Monitoring System) - alexmarheaves, HarukaSai, AlexMarheaves 450. Urban Tactics - GhenTuong, demonized, cr3pis, zoulkrystal, Blackgrowl 451. The Collector - Utjan 452. ZLM - ZCP Loot Module revised [4.1.x] - ZaturaMakesMods, Diphenhydramine-HCl, Stalker_Boss (перевод) 453. Battery Warning - ravenascendant 454. No Fake Collision DLTX 1.0.1 - igorukun 455. Extra Achievements - bvcx, RavenAscendant, Longreed 456. DNPCAV Variety - ravenascendant, Blackgrowl, XCVB 457. New medkits and bandages [DLTX + FDDA] - No_Data, Spike2135 458. Detailed description 0.32 - bvcx, RavenAscendant 459. Tha Walking Ded - bvcx, DSurs (A.R.E.A.) 460. Lights of the Dead - VodoXleb 461. Weapon Inertia Expanded - lizzardman 462. Body Search Animation - lizzardman 463. ascendantcrosshairs - ravenascendant, Blackgrowl 464. he is with me - ravenascendant 465. Quick Action Wheel - HarukaSai, Aoldri, Maid Спойлер Body Health System - (мод опциональный, на систему здоровья частей тела. Если захотите с ним играть, то ставить первым в списке модов). Modern Ui v2.0.5 и 1. Simplified Vision Ui v1.3.2 - (худ инвентаря, ставить один на выбор ОБЯЗАТЕЛЬНО и ставить первым, если не стоит BHS, если играете с BHS, то ставить вторым). Grok's Ballistics Overhaul - (изменяет баллистику. Пули должны пробить броню NPC, прежде чем нанести урон, добавляет зависимости типа пули (бронебойная или нет) к типу брони ). Arti ballistics - новая баллистика, добавляет вместо старых патронов разрывные, аномальные и так далее. Делает перестрелки более разнообразными. Weapon Parts Overhaul - (добавляет систему запчастей в оружие, загрязнения, клин, меняет ремнаборы) Магазины - (магазинное питание оружия) Озвучка ГГ из Таркова BEAR (много мата, много криков). HD модели (изменённые модели брони персонажей). HD текстуры (текстуры окружения, наподобие асфальта, строений и того подобного). Falls 3.2 - система падений игрока, если его сбивает мутант/падает с высоты/получает много попаданий по себе. Dark Signal - новые звуки для всего оружия и других предметов в игре, кому-то могут не зайти, поэтому опциональный. Beef's NPCs die in Anomalies - смерть NPC в аномалиях можно подробно настроить, что бы напарники и квестовики вообще не умирали, например. Weapons DOF - размытие при прицеливании, перезарядке, использовании ПДА, свежевании трупов и тд. GAMMA Economy - нельзя продавать оружие и броню, вся броня и оружие так же не продаются у торговцев + цены при покупке выше. Tactical music - динамическая музыка в перестрелках. Sleep Timelapse - промотка времени во время сна в реальном времени с видом на локацию ( для мощных пк, может вызывать баги ) (изменено) PAW - метки на карте в ПДА и многое другое _20. Отключение ванильных пушек -полное отключение спавна ванильных пушек (изменено) 21. Damage Numbers, 22. Anomaly Popup Messages: Юбисофт френдли интерфейс с циферками урона и сообщениями на экран о почти любом действии игрока 999. 4 LVL PDA fix - включать при получении Milspec PDA (А) Quickslots hide - отключает мод быстрые слоты предметов на hud (Skin) AXMS Black Mortis - черный скин для АХМС Скачать: пост (фикс тоже здесь) Торрент (пост) Поддержать меня: Изменено 15 декабря, 2024 пользователем Босс Информация о текущей версии 1.7 и фиксах: https://ap-pro.ru/forums/topic/3801-bosspack-v166/page/199/?tab=comments#comment-405854 31 26 10 1 3 3 1 1 6 8 5 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 114 Опубликовано 5 февраля ikarus111 у тебя игра криво установлена, даже бинарники неправильные стоят. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Сталкерович 26 Опубликовано 5 февраля (изменено) Босс , можно как-то исправить дальнозоркость неписей, чтобы не стреляли сквозь кусты? Никакой костюм Гилли не спасает. Ты никого не видишь, а тебя гасят с другого конца локации. Раньше был правленый кем-то файл gamemtl.xr, но боюсь, что сейчас его лучше не заменять во избежание глюков... Апд. Как-то все моддеры невзлюбили полтергейстов - в зимнем моде они просто засвечивают всю картинку, а в моде " Красивая графика+звуки из Atom" их просто не видно, обычные выглядят какими-то облачками, а огненные просто невидимы. Изменено 5 февраля пользователем Сталкерович Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ikarus111 0 Опубликовано 5 февраля 2 часа назад, Босс сказал: ikarus111 у тебя игра криво установлена, даже бинарники неправильные стоят. что такое бинарники?))) может ли это быть связано с использованием старой версии мо2 ( осталась от твоего модпака 1.24, а которая идёт с новой версией у меня не запускается, выдаёт ошибку с кучей цифр), ставил вроде по видосу Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Risbujt 1 Опубликовано 5 февраля кстати а какой мод отвечает за меню выбора анимаций при нажатии левого альта? Дополнено 5 минуты спустя 5 минут назад, Risbujt сказал: кстати а какой мод отвечает за меню выбора анимаций при нажатии левого альта? разобрался Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 114 Опубликовано 5 февраля 3 часа назад, ikarus111 сказал: может ли это быть связано с использованием старой версии мо2 Нет. 3 часа назад, ikarus111 сказал: бинарники Папка bin. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Disima 64 Опубликовано 6 февраля ikarus111 это одна из самых стабильных сборок на сегодняшний день. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
greker 19 Опубликовано 6 февраля Доброго дня) Появился значок голода после сна и никак не хочет пропадать, хотя жру незнамо как. God-режим отключен, проверял. Не знаете, как стать сытым?) Или постоянно голодным бегать, не обращая внимания на значок?) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
artur5859 0 Опубликовано 6 февраля 10 часов назад, Босс сказал: Нет. Папка bin. приветствую. а есть возможность скинуть отдельно BaS? скачал твою сборку не смог разобаратся. много лишнего для меня. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 114 Опубликовано 6 февраля greker а полоска еды что говорит? Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
HA_TE_B_yXO 1 Опубликовано 6 февраля установил только МО, подправил конфиги оружия под реализм, патроны, медицину, еду итд. Сделал адекватным скорость заражения радиацией. Плюс счетчик гейгера кажет максимум не 3870, а реалистично зашкаливает на 9999мЗивертов. А вот МО2 никак не могу установить. Очень хотел мод с реалистичным пробитием брони, но установка мутная. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Risbujt 1 Опубликовано 6 февраля Как сделать смертными квестовых персов, по типу Кролика, Харона, Хис и тд? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 114 Опубликовано 6 февраля Risbujt выключить опциональный аддон на бессмертных квестовиков. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Risbujt 1 Опубликовано 6 февраля Босс а как он называется? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Nizrim 22 Опубликовано 7 февраля 8 часов назад, Risbujt сказал: Босс а как он называется? Мод номер - 15 Бессмертные квестовики Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Сталкерович 26 Опубликовано 7 февраля Решил начать новую игру, удалил кэш шейдеров, включил Atmospherics - получил Shader Compilation failed :( Что где поправить, чтобы завелось? Фикс стоит (фикс с водой включен). Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
bblupic 0 Опубликовано 7 февраля С чем это может быть связано, я ваще никуда не лазил, стабильно на загрузочным экране, силы монолита шлют вылет Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BarodkaM 2 Опубликовано 8 февраля Добрый день, при надевании рюкзака следующая ошибка: --------------------------- Fatal Error --------------------------- Expression : <no expression> Function : CInifile::r_string File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp Line : 1266 Description : fatal error Arguments : Can't find variable item_visual in [actor_hud_merc_suit] stack trace: Возникает при любой группировке Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ragnaser 6 Опубликовано 8 февраля Как же горит жопа на арене... Против солдат 6 уровень... Им тупо пофиг на 5.45 бронебойные... Это норм?? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Dasha 666 2 Опубликовано 8 февраля Привет.Скажите, а ночной торговец на "Барахолке" есть вообще? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Сталкерович 26 Опубликовано 8 февраля (изменено) bblupic , зависит от установленных модов, настроек графики, может быть просто переполнение стека от долгой игры. ragnaser , Arti ballistics стоит? Там урон без пробития почти отсутствует. Особенно весело смотрится, когда визуал без шлема и выстрелы в голову не приводят к особому результату.. BarodkaM , фикс стоит? Какие моды установлены? Dasha 666 , их в этой версии перевели в Депо. Один из них странный (тот, что дает лучшие цены) - такое ощущение, что всё ему проданное так и не исчезает. Я всё-таки заставил у себя нормально работать ПНВ, поставил пресет Босса и сбросил все настройки. Почему-то по умолчанию файл axr_options был почти пустой. Только у меня не получается нормально сохранить настройки освещения через Dynavision, чтобы не было постоянной темени и не приходилось бегать днём с фонарём - при каждой новой загрузке/переходе на другую локацию/смене погодного цикла всё опять ставится по умолчанию. А если сохранить их как глобальные настройки, то меню Dynavision вообще пропадает, но настройки так и не сохраняются. Напрягает эта темень в помещениях в самый полдень, приходится постоянно подкручивать фоновый свет. Изменено 8 февраля пользователем Сталкерович Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 114 Опубликовано 8 февраля bblupic вылет по видеопамяти, снижай настройки.BarodkaM не делай 2 анимации одновременно или отключи Анимации движения. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
greker 19 Опубликовано 8 февраля Босс В 06.02.2025 в 15:35, Босс сказал: greker а полоска еды что говорит? Полоски полные все Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ragnaser 6 Опубликовано 8 февраля Спойлер * Detected CPU: AMD Ryzen 7 7700X 8-Core Processor [AuthenticAMD], F15/M1/S2, 4492.00 mhz, 43-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 8/16 Found commandline file! Initializing File System... using fs-ltx ../fsgame.ltx File System Ready... FS: 139716 files cached 302 archives, 34566Kb memory used. Init FileSystem 4.919721 sec 'xrCore' build 9439, Dec 11 2024 Modded exes version 20241211 Game started: 08.02.2025 22:00:28.290 -----loading a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\system.ltx [2] X-Ray Monolith v1.5.3 gamedata: 'anims\mine_orange.ppe' gamedata: 'anims\radiation.ppe' gamedata: 'anims\script\misfire2.anm' gamedata: 'configs\ai_tweaks\ai_tweaks.ltx' gamedata: 'configs\ai_tweaks\xr_danger.ltx' gamedata: 'configs\ai_tweaks\xr_eat_medkit.ltx' gamedata: 'configs\ai_tweaks\xr_weapon_jam.ltx' gamedata: 'configs\ai_tweaks\xrs_facer.ltx' gamedata: 'configs\ai_tweaks\xrs_kill_wounded.ltx' gamedata: 'configs\ambient_channels\backgrounds.ltx' gamedata: 'configs\ambient_channels\blowout_channels.ltx' gamedata: 'configs\ambients.ltx' gamedata: 'configs\ambients\escape.ltx' gamedata: 'configs\ambients\garbage.ltx' gamedata: 'configs\ambients\jupiter.ltx' gamedata: 'configs\ambients\k00_marsh.ltx' gamedata: 'configs\ambients\k01_darkscape.ltx' gamedata: 'configs\ambients\k02_trucks_cemetery.ltx' gamedata: 'configs\ambients\l01_escape.ltx' gamedata: 'configs\ambients\l02_garbage.ltx' gamedata: 'configs\ambients\l03_agroprom.ltx' gamedata: 'configs\ambients\l04_darkvalley.ltx' gamedata: 'configs\ambients\l05_bar.ltx' gamedata: 'configs\ambients\l06_rostok.ltx' gamedata: 'configs\ambients\l07_military.ltx' gamedata: 'configs\ambients\l08_yantar.ltx' gamedata: 'configs\ambients\l09_deadcity.ltx' gamedata: 'configs\ambients\l10_limansk.ltx' gamedata: 'configs\ambients\l10_radar.ltx' gamedata: 'configs\ambients\l10_red_forest.ltx' gamedata: 'configs\ambients\l11_hospital.ltx' gamedata: 'configs\ambients\l11_pripyat.ltx' gamedata: 'configs\ambients\l12_stancia.ltx' gamedata: 'configs\ambients\l12_stancia_2.ltx' gamedata: 'configs\ambients\l13_generators.ltx' gamedata: 'configs\ambients\marsh.ltx' gamedata: 'configs\ambients\presets\environment_cemetary.ltx' gamedata: 'configs\ambients\presets\environment_darkscape.ltx' gamedata: 'configs\ambients\presets\environment_field.ltx' gamedata: 'configs\ambients\presets\environment_forest.ltx' gamedata: 'configs\ambients\presets\environment_garbage.ltx' gamedata: 'configs\ambients\presets\environment_generators.ltx' gamedata: 'configs\ambients\presets\environment_hospital.ltx' gamedata: 'configs\ambients\presets\environment_jupiter.ltx' gamedata: 'configs\ambients\presets\environment_npp.ltx' gamedata: 'configs\ambients\presets\environment_pripyat.ltx' gamedata: 'configs\ambients\presets\environment_pripyat_outskirts.ltx' gamedata: 'configs\ambients\presets\environment_rostok.ltx' gamedata: 'configs\ambients\presets\environment_rostok_wild.ltx' gamedata: 'configs\ambients\presets\environment_swamp.ltx' gamedata: 'configs\ambients\presets\environment_underground.ltx' gamedata: 'configs\ambients\presets\environment_underground_more.ltx' gamedata: 'configs\ambients\presets\environment_underground_x18.ltx' gamedata: 'configs\ambients\presets\environment_urban.ltx' gamedata: 'configs\ambients\presets\environment_whisper.ltx' gamedata: 'configs\ambients\presets\environment_yantar.ltx' gamedata: 'configs\ambients\presets\environment_zaton.ltx' gamedata: 'configs\ambients\pripyat.ltx' gamedata: 'configs\ambients\stancia_2.ltx' gamedata: 'configs\ambients\yantar.ltx' gamedata: 'configs\ambients\zaton.ltx' gamedata: 'configs\ammo\ammo_.ltx' gamedata: 'configs\ammo\ammo_bas.ltx' gamedata: 'configs\ammo\ammo_grenades.ltx' gamedata: 'configs\ammo\ammo_other.ltx' gamedata: 'configs\ammo\ammo_pistol.ltx' gamedata: 'configs\ammo\ammo_revolver_magnum.ltx' gamedata: 'configs\ammo\ammo_rifle.ltx' gamedata: 'configs\ammo\ammo_shotgun.ltx' gamedata: 'configs\ammo\ammo_sniper.ltx' gamedata: 'configs\ammo\importer.ltx' gamedata: 'configs\ammo\sounds.ltx' gamedata: 'configs\axr_options.ltx' gamedata: 'configs\cache_dbg.ltx' gamedata: 'configs\cam_position.ltx' gamedata: 'configs\creatures\m_stalker.ltx' gamedata: 'configs\drx\drx_da_config.ltx' gamedata: 'configs\dynavision\default\general.ltx' gamedata: 'configs\dynavision\default\program.ltx' gamedata: 'configs\environment\ambient_channels\backgrounds.ltx' gamedata: 'configs\environment\ambient_channels\blowout_channels.ltx' gamedata: 'configs\environment\ambients.ltx' gamedata: 'configs\environment\ambients\bunker_a1.ltx' gamedata: 'configs\environment\ambients\collaider.ltx' gamedata: 'configs\environment\ambients\escape.ltx' gamedata: 'configs\environment\ambients\garbage.ltx' gamedata: 'configs\environment\ambients\grimwood.ltx' gamedata: 'configs\environment\ambients\jupiter.ltx' gamedata: 'configs\environment\ambients\jupiter_underground.ltx' gamedata: 'configs\environment\ambients\k00_marsh.ltx' gamedata: 'configs\environment\ambients\k01_darkscape.ltx' gamedata: 'configs\environment\ambients\k02_trucks_cemetery.ltx' gamedata: 'configs\environment\ambients\l01_escape.ltx' gamedata: 'configs\environment\ambients\l02_garbage.ltx' gamedata: 'configs\environment\ambients\l03_agroprom.ltx' gamedata: 'configs\environment\ambients\l03u_agr_underground.ltx' gamedata: 'configs\environment\ambients\l04_darkvalley.ltx' gamedata: 'configs\environment\ambients\l04u_labx18.ltx' gamedata: 'configs\environment\ambients\l05_bar.ltx' gamedata: 'configs\environment\ambients\l06_rostok.ltx' gamedata: ... 131322 more ... Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R4.dll Available render modes[1]: [renderer_r4] command line "a:\games\anomaly 1.5.3 + bosspack v1.7\anomaly 1.5.3 + bosspack v1.7\bin\anomalydx11avx.exe" -smap2048 Executing config-script "user.ltx"... [a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R4.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137433945440 K], reserved[4472000 K], committed[535968 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[246566 K] * [x-ray]: economy: strings[373235 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=A:\Games\Anomaly 1.5.3 + BOSSPACK v1.7\Anomaly 1.5.3 + BOSSPACK v1.7\bin\ dir[2]=A:\Games\Anomaly 1.5.3 + BOSSPACK v1.7\Anomaly 1.5.3 + BOSSPACK v1.7\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\default_controls.ltx"... [a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\rspec_default.ltx"... [a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\default_controls.ltx"... [a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\default_controls.ltx] successfully loaded. [a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:73FF]: AMD Radeon RX 6600 * CREATE: DeviceREF: 3 * Texture memory: 8120 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVAPI is missing. * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled - Supports SSS UPDATE 22 - SSS CORE INSTALLED 1 - SSS HUD RAINDROPS SHADER INSTALLED 1 - SSS RAIN SHADER INSTALLED 1 - SSS BLOOD SHADER INSTALLED 1 - SSS BRANCHES SHADER INSTALLED 1 - SSS SSR SHADER INSTALLED 1 - SSS TERRAIN SHADER INSTALLED 1 - SSS VOLUMETRIC SHADER INSTALLED 1 - SSS WATER SHADER INSTALLED 1 - SSS AO SHADER INSTALLED 1 - SSS IL SHADER INSTALLED 1 - SSS SSS SHADER INSTALLED 1 - SSS BLOOM SHADER INSTALLED 1 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 25, correct size = 26 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 35, correct size = 38 THM chunk 2072 fixed, wrong size = 33, correct size = 28 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 35, correct size = 33 THM chunk 2072 fixed, wrong size = 36, correct size = 38 DX10: Shader 'la_shaders\ufp_blend' not found in library. [6] THM chunk 2072 fixed, wrong size = 44, correct size = 54 [3] opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer creating unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core found script _G in unlocalizers data found variable ini_cache to unlocal THM chunk 2072 fixed, wrong size = 44, correct size = 38 THM chunk 2072 fixed, wrong size = 29, correct size = 28 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 47, correct size = 36 THM chunk 2072 fixed, wrong size = 33, correct size = 44 THM chunk 2072 fixed, wrong size = 33, correct size = 47 THM chunk 2072 fixed, wrong size = 33, correct size = 41 THM chunk 2072 fixed, wrong size = 33, correct size = 37 THM chunk 2072 fixed, wrong size = 33, correct size = 50 THM chunk 2072 fixed, wrong size = 33, correct size = 51 THM chunk 2072 fixed, wrong size = 34, correct size = 38 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 32 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 52, correct size = 39 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 40, correct size = 38 [14] init gathering modxml_... scripts gathering modxml_anomalous_stash.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_jp84_21scope.script gathering modxml_jp84_4scope.script gathering modxml_jp84_others_21scope.script gathering modxml_jp84_others_4scope.script gathering modxml_jp84_others_scope.script gathering modxml_jp84scope.script gathering modxml_map_spots_milpda.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap21scope.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwap4scope.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scope_em2.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zml_presets.script gathering modxml_zzz_rand_text_dialog.script THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 37 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 39 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 31 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 31 THM chunk 2072 fixed, wrong size = 31, correct size = 33 [Discord RPC] Failed to create Discord RPC [ReShade]: ReShade not installed or version too old - didn't load compatibility addon * [x-ray]: Starting Main Loop THM chunk 2072 fixed, wrong size = 32, correct size = 30 Starting engine... THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 [materials.ltx] Adding new material creatures\custombare, id 102 [materials.ltx] Adding new material creatures\custombarefast, id 103 [materials.ltx] Adding new material creatures\customboar, id 104 [materials.ltx] Adding new material creatures\customcat, id 105 [materials.ltx] Adding new material creatures\customdog, id 106 [materials.ltx] Adding new material creatures\customflesh, id 107 [materials.ltx] Adding new material creatures\customgiant, id 108 [materials.ltx] Adding new material creatures\customleaper, id 109 [materials.ltx] Adding new material creatures\customrodent, id 110 [materials.ltx] Changing existing material materials\death, id 88 [materials.ltx] Changing existing material materials\earth_slide, id 94 [materials.ltx] Changing existing material materials\fake, id 80 [materials.ltx] Changing existing material materials\fake_slide, id 99 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2070 fixed, wrong size = 30, correct size = 5 [6] THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 28, correct size = 30 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 28, correct size = 30 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 39 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 36, correct size = 35 THM chunk 2070 fixed, wrong size = 32, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 31 THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 30, correct size = 5 [6] THM chunk 2070 fixed, wrong size = 31, correct size = 5 THM chunk 2072 fixed, wrong size = 41, correct size = 34 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombare, id 1701 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombarefast, id 1702 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customboar, id 1703 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customcat, id 1704 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customdog, id 1705 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customflesh, id 1706 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customgiant, id 1707 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customleaper, id 1708 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customrodent, id 1709 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\actor, id 1710 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombare, id 1711 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombarefast, id 1712 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customboar, id 1713 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customcat, id 1714 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customdog, id 1715 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customflesh, id 1716 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customgiant, id 1717 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customleaper, id 1718 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\hoof, id 1719 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human, id 1720 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human_head, id 1721 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\large, id 1722 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\medium, id 1723 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\phantom, id 1724 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\small, id 1725 [material_pairs.ltx] Adding new material pair creatures\custombare | default, id 1726 [material_pairs.ltx] Adding new material pair creatures\custombare | default_object, id 1727 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\asphalt, id 1728 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bricks, id 1729 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush, id 1730 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush_sux, id 1731 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\cloth, id 1732 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\concrete, id 1733 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\death, id 1734 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\dirt, id 1735 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth, id 1736 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_death, id 1737 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_slide, id 1738 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake, id 1739 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders, id 1740 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders_woods, id 1741 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_slide, id 1742 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\flooring_tile, id 1743 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\glass, id 1744 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\grass, id 1745 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\gravel, id 1746 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal, id 1747 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_pipe, id 1748 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_plate, id 1749 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\occ, id 1750 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\sand, id 1751 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\setka_rabica, id 1752 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\shifer, id 1753 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\stucco, id 1754 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tin, id 1755 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tree_trunk, id 1756 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water, id 1757 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water_radiation, id 1758 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wood, id 1759 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wooden_board, id 1760 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\barrel, id 1761 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bottle, id 1762 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bullet, id 1763 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_cabine, id 1764 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_wheel, id 1765 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\clothes, id 1766 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\concrete_box, id 1767 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\dead_body, id 1768 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\fuel_can, id 1769 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\glass, id 1770 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\knife, id 1771 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_furniture, id 1772 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_metal_trash, id 1773 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_weapon, id 1774 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\metal_box, id 1775 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\monster_body, id 1776 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_box, id 1777 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_metal_trash, id 1778 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_weapon, id 1779 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\tin_can, id 1780 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\actor, id 1781 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombare, id 1782 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombarefast, id 1783 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customboar, id 1784 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customcat, id 1785 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customdog, id 1786 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customflesh, id 1787 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customgiant, id 1788 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customleaper, id 1789 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\hoof, id 1790 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human, id 1791 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human_head, id 1792 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\large, id 1793 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\medium, id 1794 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\phantom, id 1795 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\small, id 1796 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default, id 1797 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default_object, id 1798 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\asphalt, id 1799 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bricks, id 1800 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush, id 1801 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush_sux, id 1802 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\cloth, id 1803 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\concrete, id 1804 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\death, id 1805 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\dirt, id 1806 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth, id 1807 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_death, id 1808 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_slide, id 1809 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake, id 1810 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders, id 1811 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders_woods, id 1812 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_slide, id 1813 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\flooring_tile, id 1814 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\glass, id 1815 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\grass, id 1816 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\gravel, id 1817 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal, id 1818 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_pipe, id 1819 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_plate, id 1820 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\occ, id 1821 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\sand, id 1822 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\setka_rabica, id 1823 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\shifer, id 1824 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\stucco, id 1825 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tin, id 1826 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tree_trunk, id 1827 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water, id 1828 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water_radiation, id 1829 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wood, id 1830 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wooden_board, id 1831 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\barrel, id 1832 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bottle, id 1833 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bullet, id 1834 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_cabine, id 1835 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_wheel, id 1836 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\clothes, id 1837 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\concrete_box, id 1838 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\dead_body, id 1839 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\fuel_can, id 1840 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\glass, id 1841 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\knife, id 1842 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_furniture, id 1843 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_metal_trash, id 1844 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_weapon, id 1845 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\metal_box, id 1846 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\monster_body, id 1847 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_box, id 1848 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_metal_trash, id 1849 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_weapon, id 1850 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\tin_can, id 1851 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\actor, id 1852 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombare, id 1853 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombarefast, id 1854 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customboar, id 1855 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customcat, id 1856 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customdog, id 1857 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customflesh, id 1858 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customgiant, id 1859 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customleaper, id 1860 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\hoof, id 1861 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human, id 1862 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human_head, id 1863 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\large, id 1864 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\medium, id 1865 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\phantom, id 1866 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\small, id 1867 [material_pairs.ltx] Adding new material pair creatures\customboar | default, id 1868 [material_pairs.ltx] Adding new material pair creatures\customboar | default_object, id 1869 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\asphalt, id 1870 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bricks, id 1871 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush, id 1872 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush_sux, id 1873 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\cloth, id 1874 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\concrete, id 1875 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\death, id 1876 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\dirt, id 1877 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth, id 1878 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_death, id 1879 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_slide, id 1880 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake, id 1881 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders, id 1882 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders_woods, id 1883 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_slide, id 1884 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\flooring_tile, id 1885 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\glass, id 1886 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\grass, id 1887 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\gravel, id 1888 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal, id 1889 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_pipe, id 1890 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_plate, id 1891 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\occ, id 1892 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\sand, id 1893 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\setka_rabica, id 1894 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\shifer, id 1895 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\stucco, id 1896 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tin, id 1897 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tree_trunk, id 1898 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water, id 1899 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water_radiation, id 1900 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wood, id 1901 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wooden_board, id 1902 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\barrel, id 1903 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bottle, id 1904 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bullet, id 1905 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_cabine, id 1906 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_wheel, id 1907 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\clothes, id 1908 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\concrete_box, id 1909 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\dead_body, id 1910 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\fuel_can, id 1911 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\glass, id 1912 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\knife, id 1913 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_furniture, id 1914 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_metal_trash, id 1915 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_weapon, id 1916 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\metal_box, id 1917 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\monster_body, id 1918 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_box, id 1919 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_metal_trash, id 1920 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_weapon, id 1921 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\tin_can, id 1922 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\actor, id 1923 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombare, id 1924 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombarefast, id 1925 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customboar, id 1926 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customcat, id 1927 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customdog, id 1928 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customflesh, id 1929 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customgiant, id 1930 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customleaper, id 1931 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\hoof, id 1932 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human, id 1933 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human_head, id 1934 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\large, id 1935 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\medium, id 1936 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\phantom, id 1937 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\small, id 1938 [material_pairs.ltx] Adding new material pair creatures\customcat | default, id 1939 [material_pairs.ltx] Adding new material pair creatures\customcat | default_object, id 1940 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\asphalt, id 1941 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bricks, id 1942 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush, id 1943 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush_sux, id 1944 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\cloth, id 1945 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\concrete, id 1946 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\death, id 1947 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\dirt, id 1948 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth, id 1949 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_death, id 1950 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_slide, id 1951 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake, id 1952 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders, id 1953 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders_woods, id 1954 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_slide, id 1955 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\flooring_tile, id 1956 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\glass, id 1957 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\grass, id 1958 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\gravel, id 1959 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal, id 1960 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_pipe, id 1961 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_plate, id 1962 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\occ, id 1963 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\sand, id 1964 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\setka_rabica, id 1965 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\shifer, id 1966 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\stucco, id 1967 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tin, id 1968 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tree_trunk, id 1969 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water, id 1970 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water_radiation, id 1971 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wood, id 1972 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wooden_board, id 1973 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\barrel, id 1974 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bottle, id 1975 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bullet, id 1976 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_cabine, id 1977 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_wheel, id 1978 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\clothes, id 1979 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\concrete_box, id 1980 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\dead_body, id 1981 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\fuel_can, id 1982 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\glass, id 1983 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\knife, id 1984 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_furniture, id 1985 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_metal_trash, id 1986 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_weapon, id 1987 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\metal_box, id 1988 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\monster_body, id 1989 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_box, id 1990 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_metal_trash, id 1991 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_weapon, id 1992 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\tin_can, id 1993 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\actor, id 1994 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombare, id 1995 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombarefast, id 1996 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customboar, id 1997 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customcat, id 1998 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customdog, id 1999 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customflesh, id 2000 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customgiant, id 2001 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customleaper, id 2002 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\hoof, id 2003 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human, id 2004 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human_head, id 2005 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\large, id 2006 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\medium, id 2007 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\phantom, id 2008 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\small, id 2009 [material_pairs.ltx] Adding new material pair creatures\customdog | default, id 2010 [material_pairs.ltx] Adding new material pair creatures\customdog | default_object, id 2011 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\asphalt, id 2012 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bricks, id 2013 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush, id 2014 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush_sux, id 2015 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\cloth, id 2016 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\concrete, id 2017 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\death, id 2018 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\dirt, id 2019 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth, id 2020 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_death, id 2021 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_slide, id 2022 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake, id 2023 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders, id 2024 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders_woods, id 2025 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_slide, id 2026 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\flooring_tile, id 2027 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\glass, id 2028 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\grass, id 2029 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\gravel, id 2030 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal, id 2031 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_pipe, id 2032 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_plate, id 2033 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\occ, id 2034 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\sand, id 2035 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\setka_rabica, id 2036 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\shifer, id 2037 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\stucco, id 2038 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tin, id 2039 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tree_trunk, id 2040 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water, id 2041 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water_radiation, id 2042 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wood, id 2043 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wooden_board, id 2044 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\barrel, id 2045 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bottle, id 2046 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bullet, id 2047 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_cabine, id 2048 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_wheel, id 2049 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\clothes, id 2050 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\concrete_box, id 2051 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\dead_body, id 2052 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\fuel_can, id 2053 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\glass, id 2054 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\knife, id 2055 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_furniture, id 2056 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_metal_trash, id 2057 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_weapon, id 2058 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\metal_box, id 2059 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\monster_body, id 2060 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_box, id 2061 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_metal_trash, id 2062 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_weapon, id 2063 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\tin_can, id 2064 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\actor, id 2065 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombare, id 2066 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombarefast, id 2067 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customboar, id 2068 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customcat, id 2069 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customdog, id 2070 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customflesh, id 2071 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customgiant, id 2072 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customleaper, id 2073 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\hoof, id 2074 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human, id 2075 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human_head, id 2076 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\large, id 2077 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\medium, id 2078 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\phantom, id 2079 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\small, id 2080 [material_pairs.ltx] Adding new material pair creatures\customflesh | default, id 2081 [material_pairs.ltx] Adding new material pair creatures\customflesh | default_object, id 2082 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\asphalt, id 2083 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bricks, id 2084 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush, id 2085 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush_sux, id 2086 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\cloth, id 2087 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\concrete, id 2088 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\death, id 2089 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\dirt, id 2090 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth, id 2091 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_death, id 2092 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_slide, id 2093 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake, id 2094 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders, id 2095 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders_woods, id 2096 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_slide, id 2097 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\flooring_tile, id 2098 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\glass, id 2099 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\grass, id 2100 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\gravel, id 2101 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal, id 2102 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_pipe, id 2103 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_plate, id 2104 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\occ, id 2105 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\sand, id 2106 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\setka_rabica, id 2107 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\shifer, id 2108 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\stucco, id 2109 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tin, id 2110 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tree_trunk, id 2111 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water, id 2112 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water_radiation, id 2113 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wood, id 2114 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wooden_board, id 2115 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\barrel, id 2116 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bottle, id 2117 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bullet, id 2118 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_cabine, id 2119 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_wheel, id 2120 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\clothes, id 2121 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\concrete_box, id 2122 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\dead_body, id 2123 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\fuel_can, id 2124 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\glass, id 2125 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\knife, id 2126 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_furniture, id 2127 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_metal_trash, id 2128 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_weapon, id 2129 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\metal_box, id 2130 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\monster_body, id 2131 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_box, id 2132 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_metal_trash, id 2133 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_weapon, id 2134 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\tin_can, id 2135 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\actor, id 2136 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombare, id 2137 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombarefast, id 2138 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customboar, id 2139 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customcat, id 2140 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customdog, id 2141 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customflesh, id 2142 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customgiant, id 2143 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customleaper, id 2144 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\hoof, id 2145 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human, id 2146 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human_head, id 2147 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\large, id 2148 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\medium, id 2149 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\phantom, id 2150 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\small, id 2151 [material_pairs.ltx] Adding new material pair creatures\customgiant | default, id 2152 [material_pairs.ltx] Adding new material pair creatures\customgiant | default_object, id 2153 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\asphalt, id 2154 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bricks, id 2155 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush, id 2156 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush_sux, id 2157 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\cloth, id 2158 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\concrete, id 2159 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\death, id 2160 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\dirt, id 2161 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth, id 2162 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_death, id 2163 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_slide, id 2164 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake, id 2165 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders, id 2166 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders_woods, id 2167 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_slide, id 2168 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\flooring_tile, id 2169 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\glass, id 2170 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\grass, id 2171 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\gravel, id 2172 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal, id 2173 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_pipe, id 2174 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_plate, id 2175 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\occ, id 2176 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\sand, id 2177 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\setka_rabica, id 2178 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\shifer, id 2179 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\stucco, id 2180 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tin, id 2181 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tree_trunk, id 2182 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water, id 2183 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water_radiation, id 2184 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wood, id 2185 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wooden_board, id 2186 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\barrel, id 2187 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bottle, id 2188 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bullet, id 2189 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_cabine, id 2190 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_wheel, id 2191 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\clothes, id 2192 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\concrete_box, id 2193 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\dead_body, id 2194 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\fuel_can, id 2195 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\glass, id 2196 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\knife, id 2197 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_furniture, id 2198 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_metal_trash, id 2199 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_weapon, id 2200 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\metal_box, id 2201 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\monster_body, id 2202 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_box, id 2203 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_metal_trash, id 2204 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_weapon, id 2205 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\tin_can, id 2206 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\actor, id 2207 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombare, id 2208 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombarefast, id 2209 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customboar, id 2210 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customcat, id 2211 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customdog, id 2212 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customflesh, id 2213 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customgiant, id 2214 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customleaper, id 2215 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\hoof, id 2216 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human, id 2217 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human_head, id 2218 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\large, id 2219 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\medium, id 2220 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\phantom, id 2221 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\small, id 2222 [material_pairs.ltx] Adding new material pair creatures\customleaper | default, id 2223 [material_pairs.ltx] Adding new material pair creatures\customleaper | default_object, id 2224 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\asphalt, id 2225 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bricks, id 2226 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush, id 2227 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush_sux, id 2228 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\cloth, id 2229 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\concrete, id 2230 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\death, id 2231 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\dirt, id 2232 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth, id 2233 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_death, id 2234 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_slide, id 2235 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake, id 2236 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders, id 2237 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders_woods, id 2238 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_slide, id 2239 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\flooring_tile, id 2240 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\glass, id 2241 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\grass, id 2242 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\gravel, id 2243 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal, id 2244 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_pipe, id 2245 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_plate, id 2246 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\occ, id 2247 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\sand, id 2248 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\setka_rabica, id 2249 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\shifer, id 2250 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\stucco, id 2251 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tin, id 2252 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tree_trunk, id 2253 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water, id 2254 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water_radiation, id 2255 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wood, id 2256 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wooden_board, id 2257 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\barrel, id 2258 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bottle, id 2259 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bullet, id 2260 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_cabine, id 2261 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_wheel, id 2262 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\clothes, id 2263 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\concrete_box, id 2264 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\dead_body, id 2265 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\fuel_can, id 2266 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\glass, id 2267 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\knife, id 2268 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_furniture, id 2269 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_metal_trash, id 2270 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_weapon, id 2271 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\metal_box, id 2272 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\monster_body, id 2273 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_box, id 2274 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_metal_trash, id 2275 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_weapon, id 2276 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\tin_can, id 2277 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\actor, id 2278 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombare, id 2279 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombarefast, id 2280 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customboar, id 2281 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customcat, id 2282 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customdog, id 2283 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customflesh, id 2284 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customgiant, id 2285 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customleaper, id 2286 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customrodent, id 2287 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\hoof, id 2288 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human, id 2289 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human_head, id 2290 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\large, id 2291 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\medium, id 2292 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\phantom, id 2293 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\small, id 2294 [material_pairs.ltx] Adding new material pair creatures\customrodent | default, id 2295 [material_pairs.ltx] Adding new material pair creatures\customrodent | default_object, id 2296 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\asphalt, id 2297 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bricks, id 2298 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush, id 2299 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush_sux, id 2300 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\cloth, id 2301 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\concrete, id 2302 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\death, id 2303 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\dirt, id 2304 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth, id 2305 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_death, id 2306 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_slide, id 2307 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake, id 2308 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders, id 2309 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders_woods, id 2310 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_slide, id 2311 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\flooring_tile, id 2312 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\glass, id 2313 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\grass, id 2314 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\gravel, id 2315 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal, id 2316 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_pipe, id 2317 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_plate, id 2318 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\occ, id 2319 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\sand, id 2320 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\setka_rabica, id 2321 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\shifer, id 2322 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\stucco, id 2323 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tin, id 2324 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tree_trunk, id 2325 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water, id 2326 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water_radiation, id 2327 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wood, id 2328 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wooden_board, id 2329 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\barrel, id 2330 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bottle, id 2331 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bullet, id 2332 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_cabine, id 2333 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_wheel, id 2334 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\clothes, id 2335 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\concrete_box, id 2336 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\dead_body, id 2337 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\fuel_can, id 2338 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\glass, id 2339 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\knife, id 2340 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_furniture, id 2341 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_metal_trash, id 2342 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_weapon, id 2343 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\metal_box, id 2344 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\monster_body, id 2345 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_box, id 2346 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_metal_trash, id 2347 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_weapon, id 2348 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\tin_can, id 2349 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombare, id 2350 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombarefast, id 2351 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customboar, id 2352 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customcat, id 2353 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customdog, id 2354 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customflesh, id 2355 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customgiant, id 2356 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customleaper, id 2357 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customrodent, id 2358 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombare, id 2359 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombarefast, id 2360 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customboar, id 2361 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customcat, id 2362 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customdog, id 2363 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customflesh, id 2364 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customgiant, id 2365 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customleaper, id 2366 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customrodent, id 2367 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombare, id 2368 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombarefast, id 2369 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customboar, id 2370 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customcat, id 2371 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customdog, id 2372 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customflesh, id 2373 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customgiant, id 2374 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customleaper, id 2375 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customrodent, id 2376 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombare, id 2377 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombarefast, id 2378 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customboar, id 2379 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customcat, id 2380 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customdog, id 2381 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customflesh, id 2382 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customgiant, id 2383 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customleaper, id 2384 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customrodent, id 2385 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombare, id 2386 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombarefast, id 2387 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customboar, id 2388 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customcat, id 2389 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customdog, id 2390 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customflesh, id 2391 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customgiant, id 2392 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customleaper, id 2393 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customrodent, id 2394 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombare, id 2395 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombarefast, id 2396 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customboar, id 2397 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customcat, id 2398 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customdog, id 2399 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customflesh, id 2400 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customgiant, id 2401 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customleaper, id 2402 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customrodent, id 2403 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombare, id 2404 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombarefast, id 2405 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customboar, id 2406 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customcat, id 2407 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customdog, id 2408 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customflesh, id 2409 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customgiant, id 2410 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customleaper, id 2411 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customrodent, id 2412 [material_pairs.ltx] Adding new material pair default | creatures\custombare, id 2413 [material_pairs.ltx] Adding new material pair default | creatures\custombarefast, id 2414 [material_pairs.ltx] Adding new material pair default | creatures\customboar, id 2415 [material_pairs.ltx] Adding new material pair default | creatures\customcat, id 2416 [material_pairs.ltx] Adding new material pair default | creatures\customdog, id 2417 [material_pairs.ltx] Adding new material pair default | creatures\customflesh, id 2418 [material_pairs.ltx] Adding new material pair default | creatures\customgiant, id 2419 [material_pairs.ltx] Adding new material pair default | creatures\customleaper, id 2420 [material_pairs.ltx] Adding new material pair default | creatures\customrodent, id 2421 [material_pairs.ltx] Adding new material pair default_object | creatures\custombare, id 2422 [material_pairs.ltx] Adding new material pair default_object | creatures\custombarefast, id 2423 [material_pairs.ltx] Adding new material pair default_object | creatures\customboar, id 2424 [material_pairs.ltx] Adding new material pair default_object | creatures\customcat, id 2425 [material_pairs.ltx] Adding new material pair default_object | creatures\customdog, id 2426 [material_pairs.ltx] Adding new material pair default_object | creatures\customflesh, id 2427 [material_pairs.ltx] Adding new material pair default_object | creatures\customgiant, id 2428 [material_pairs.ltx] Adding new material pair default_object | creatures\customleaper, id 2429 [material_pairs.ltx] Adding new material pair default_object | creatures\customrodent, id 2430 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombare, id 2431 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombarefast, id 2432 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customboar, id 2433 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customcat, id 2434 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customdog, id 2435 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customflesh, id 2436 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customgiant, id 2437 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customleaper, id 2438 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customrodent, id 2439 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombare, id 2440 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombarefast, id 2441 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customboar, id 2442 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customcat, id 2443 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customdog, id 2444 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customflesh, id 2445 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customgiant, id 2446 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customleaper, id 2447 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customrodent, id 2448 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombare, id 2449 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombarefast, id 2450 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customboar, id 2451 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customcat, id 2452 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customdog, id 2453 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customflesh, id 2454 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customgiant, id 2455 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customleaper, id 2456 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customrodent, id 2457 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombare, id 2458 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombarefast, id 2459 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customboar, id 2460 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customcat, id 2461 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customdog, id 2462 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customflesh, id 2463 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customgiant, id 2464 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customleaper, id 2465 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customrodent, id 2466 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombare, id 2467 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombarefast, id 2468 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customboar, id 2469 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customcat, id 2470 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customdog, id 2471 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customflesh, id 2472 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customgiant, id 2473 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customleaper, id 2474 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customrodent, id 2475 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombare, id 2476 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombarefast, id 2477 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customboar, id 2478 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customcat, id 2479 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customdog, id 2480 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customflesh, id 2481 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customgiant, id 2482 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customleaper, id 2483 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customrodent, id 2484 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombare, id 2485 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombarefast, id 2486 [material_pairs.ltx] Adding new material pair materials\death | creatures\customboar, id 2487 [material_pairs.ltx] Adding new material pair materials\death | creatures\customcat, id 2488 [material_pairs.ltx] Adding new material pair materials\death | creatures\customdog, id 2489 [material_pairs.ltx] Adding new material pair materials\death | creatures\customflesh, id 2490 [material_pairs.ltx] Adding new material pair materials\death | creatures\customgiant, id 2491 [material_pairs.ltx] Adding new material pair materials\death | creatures\customleaper, id 2492 [material_pairs.ltx] Adding new material pair materials\death | creatures\customrodent, id 2493 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombare, id 2494 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombarefast, id 2495 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customboar, id 2496 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customcat, id 2497 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customdog, id 2498 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customflesh, id 2499 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customgiant, id 2500 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customleaper, id 2501 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customrodent, id 2502 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombare, id 2503 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombarefast, id 2504 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customboar, id 2505 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customcat, id 2506 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customdog, id 2507 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customflesh, id 2508 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customgiant, id 2509 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customleaper, id 2510 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customrodent, id 2511 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombare, id 2512 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombarefast, id 2513 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customboar, id 2514 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customcat, id 2515 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customdog, id 2516 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customflesh, id 2517 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customgiant, id 2518 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customleaper, id 2519 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customrodent, id 2520 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombare, id 2521 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombarefast, id 2522 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customboar, id 2523 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customcat, id 2524 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customdog, id 2525 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customflesh, id 2526 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customgiant, id 2527 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customleaper, id 2528 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customrodent, id 2529 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombare, id 2530 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombarefast, id 2531 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customboar, id 2532 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customcat, id 2533 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customdog, id 2534 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customflesh, id 2535 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customgiant, id 2536 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customleaper, id 2537 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customrodent, id 2538 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombare, id 2539 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombarefast, id 2540 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customboar, id 2541 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customcat, id 2542 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customdog, id 2543 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customflesh, id 2544 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customgiant, id 2545 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customleaper, id 2546 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customrodent, id 2547 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombare, id 2548 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombarefast, id 2549 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customboar, id 2550 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customcat, id 2551 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customdog, id 2552 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customflesh, id 2553 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customgiant, id 2554 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customleaper, id 2555 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customrodent, id 2556 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombare, id 2557 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombarefast, id 2558 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customboar, id 2559 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customcat, id 2560 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customdog, id 2561 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customflesh, id 2562 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customgiant, id 2563 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customleaper, id 2564 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customrodent, id 2565 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombare, id 2566 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombarefast, id 2567 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customboar, id 2568 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customcat, id 2569 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customdog, id 2570 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customflesh, id 2571 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customgiant, id 2572 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customleaper, id 2573 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customrodent, id 2574 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombare, id 2575 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombarefast, id 2576 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customboar, id 2577 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customcat, id 2578 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customdog, id 2579 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customflesh, id 2580 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customgiant, id 2581 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customleaper, id 2582 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customrodent, id 2583 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombare, id 2584 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombarefast, id 2585 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customboar, id 2586 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customcat, id 2587 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customdog, id 2588 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customflesh, id 2589 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customgiant, id 2590 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customleaper, id 2591 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customrodent, id 2592 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombare, id 2593 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombarefast, id 2594 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customboar, id 2595 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customcat, id 2596 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customdog, id 2597 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customflesh, id 2598 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customgiant, id 2599 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customleaper, id 2600 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customrodent, id 2601 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombare, id 2602 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombarefast, id 2603 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customboar, id 2604 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customcat, id 2605 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customdog, id 2606 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customflesh, id 2607 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customgiant, id 2608 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customleaper, id 2609 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customrodent, id 2610 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombare, id 2611 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombarefast, id 2612 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customboar, id 2613 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customcat, id 2614 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customdog, id 2615 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customflesh, id 2616 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customgiant, id 2617 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customleaper, id 2618 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customrodent, id 2619 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombare, id 2620 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombarefast, id 2621 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customboar, id 2622 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customcat, id 2623 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customdog, id 2624 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customflesh, id 2625 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customgiant, id 2626 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customleaper, id 2627 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customrodent, id 2628 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombare, id 2629 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombarefast, id 2630 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customboar, id 2631 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customcat, id 2632 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customdog, id 2633 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customflesh, id 2634 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customgiant, id 2635 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customleaper, id 2636 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customrodent, id 2637 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombare, id 2638 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombarefast, id 2639 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customboar, id 2640 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customcat, id 2641 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customdog, id 2642 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customflesh, id 2643 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customgiant, id 2644 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customleaper, id 2645 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customrodent, id 2646 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombare, id 2647 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombarefast, id 2648 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customboar, id 2649 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customcat, id 2650 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customdog, id 2651 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customflesh, id 2652 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customgiant, id 2653 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customleaper, id 2654 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customrodent, id 2655 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombare, id 2656 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombarefast, id 2657 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customboar, id 2658 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customcat, id 2659 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customdog, id 2660 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customflesh, id 2661 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customgiant, id 2662 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customleaper, id 2663 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customrodent, id 2664 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombare, id 2665 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombarefast, id 2666 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customboar, id 2667 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customcat, id 2668 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customdog, id 2669 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customflesh, id 2670 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customgiant, id 2671 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customleaper, id 2672 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customrodent, id 2673 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombare, id 2674 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombarefast, id 2675 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customboar, id 2676 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customcat, id 2677 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customdog, id 2678 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customflesh, id 2679 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customgiant, id 2680 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customleaper, id 2681 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customrodent, id 2682 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombare, id 2683 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombarefast, id 2684 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customboar, id 2685 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customcat, id 2686 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customdog, id 2687 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customflesh, id 2688 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customgiant, id 2689 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customleaper, id 2690 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customrodent, id 2691 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombare, id 2692 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombarefast, id 2693 [material_pairs.ltx] Adding new material pair materials\water | creatures\customboar, id 2694 [material_pairs.ltx] Adding new material pair materials\water | creatures\customcat, id 2695 [material_pairs.ltx] Adding new material pair materials\water | creatures\customdog, id 2696 [material_pairs.ltx] Adding new material pair materials\water | creatures\customflesh, id 2697 [material_pairs.ltx] Adding new material pair materials\water | creatures\customgiant, id 2698 [material_pairs.ltx] Adding new material pair materials\water | creatures\customleaper, id 2699 [material_pairs.ltx] Adding new material pair materials\water | creatures\customrodent, id 2700 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombare, id 2701 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombarefast, id 2702 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customboar, id 2703 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customcat, id 2704 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customdog, id 2705 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customflesh, id 2706 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customgiant, id 2707 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customleaper, id 2708 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customrodent, id 2709 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombare, id 2710 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombarefast, id 2711 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customboar, id 2712 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customcat, id 2713 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customdog, id 2714 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customflesh, id 2715 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customgiant, id 2716 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customleaper, id 2717 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customrodent, id 2718 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombare, id 2719 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombarefast, id 2720 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customboar, id 2721 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customcat, id 2722 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customdog, id 2723 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customflesh, id 2724 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customgiant, id 2725 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customleaper, id 2726 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customrodent, id 2727 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombare, id 2728 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombarefast, id 2729 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customboar, id 2730 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customcat, id 2731 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customdog, id 2732 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customflesh, id 2733 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customgiant, id 2734 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customleaper, id 2735 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customrodent, id 2736 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombare, id 2737 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombarefast, id 2738 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customboar, id 2739 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customcat, id 2740 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customdog, id 2741 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customflesh, id 2742 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customgiant, id 2743 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customleaper, id 2744 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customrodent, id 2745 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombare, id 2746 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombarefast, id 2747 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customboar, id 2748 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customcat, id 2749 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customdog, id 2750 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customflesh, id 2751 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customgiant, id 2752 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customleaper, id 2753 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customrodent, id 2754 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombare, id 2755 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombarefast, id 2756 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customboar, id 2757 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customcat, id 2758 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customdog, id 2759 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customflesh, id 2760 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customgiant, id 2761 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customleaper, id 2762 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customrodent, id 2763 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombare, id 2764 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombarefast, id 2765 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customboar, id 2766 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customcat, id 2767 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customdog, id 2768 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customflesh, id 2769 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customgiant, id 2770 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customleaper, id 2771 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customrodent, id 2772 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombare, id 2773 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombarefast, id 2774 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customboar, id 2775 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customcat, id 2776 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customdog, id 2777 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customflesh, id 2778 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customgiant, id 2779 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customleaper, id 2780 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customrodent, id 2781 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombare, id 2782 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombarefast, id 2783 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customboar, id 2784 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customcat, id 2785 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customdog, id 2786 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customflesh, id 2787 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customgiant, id 2788 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customleaper, id 2789 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customrodent, id 2790 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombare, id 2791 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombarefast, id 2792 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customboar, id 2793 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customcat, id 2794 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customdog, id 2795 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customflesh, id 2796 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customgiant, id 2797 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customleaper, id 2798 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customrodent, id 2799 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombare, id 2800 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombarefast, id 2801 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customboar, id 2802 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customcat, id 2803 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customdog, id 2804 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customflesh, id 2805 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customgiant, id 2806 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customleaper, id 2807 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customrodent, id 2808 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombare, id 2809 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombarefast, id 2810 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customboar, id 2811 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customcat, id 2812 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customdog, id 2813 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customflesh, id 2814 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customgiant, id 2815 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customleaper, id 2816 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customrodent, id 2817 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombare, id 2818 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombarefast, id 2819 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customboar, id 2820 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customcat, id 2821 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customdog, id 2822 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customflesh, id 2823 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customgiant, id 2824 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customleaper, id 2825 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customrodent, id 2826 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombare, id 2827 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombarefast, id 2828 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customboar, id 2829 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customcat, id 2830 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customdog, id 2831 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customflesh, id 2832 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customgiant, id 2833 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customleaper, id 2834 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customrodent, id 2835 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombare, id 2836 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombarefast, id 2837 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customboar, id 2838 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customcat, id 2839 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customdog, id 2840 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customflesh, id 2841 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customgiant, id 2842 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customleaper, id 2843 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customrodent, id 2844 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombare, id 2845 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombarefast, id 2846 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customboar, id 2847 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customcat, id 2848 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customdog, id 2849 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customflesh, id 2850 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customgiant, id 2851 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customleaper, id 2852 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customrodent, id 2853 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombare, id 2854 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombarefast, id 2855 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customboar, id 2856 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customcat, id 2857 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customdog, id 2858 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customflesh, id 2859 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customgiant, id 2860 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customleaper, id 2861 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customrodent, id 2862 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombare, id 2863 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombarefast, id 2864 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customboar, id 2865 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customcat, id 2866 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customdog, id 2867 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customflesh, id 2868 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customgiant, id 2869 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customleaper, id 2870 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customrodent, id 2871 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombare, id 2872 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombarefast, id 2873 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customboar, id 2874 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customcat, id 2875 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customdog, id 2876 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customflesh, id 2877 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customgiant, id 2878 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customleaper, id 2879 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customrodent, id 2880 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombare, id 2881 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombarefast, id 2882 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customboar, id 2883 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customcat, id 2884 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customdog, id 2885 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customflesh, id 2886 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customgiant, id 2887 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customleaper, id 2888 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customrodent, id 2889 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombare, id 2890 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombarefast, id 2891 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customboar, id 2892 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customcat, id 2893 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customdog, id 2894 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customflesh, id 2895 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customgiant, id 2896 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customleaper, id 2897 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customrodent, id 2898 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombare, id 2899 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombarefast, id 2900 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customboar, id 2901 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customcat, id 2902 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customdog, id 2903 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customflesh, id 2904 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customgiant, id 2905 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customleaper, id 2906 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customrodent, id 2907 THM chunk 2070 fixed, wrong size = 35, correct size = 42 THM chunk 2072 fixed, wrong size = 35, correct size = 42 THM chunk 2070 fixed, wrong size = 35, correct size = 46 THM chunk 2072 fixed, wrong size = 35, correct size = 46 THM chunk 2070 fixed, wrong size = 35, correct size = 42 THM chunk 2072 fixed, wrong size = 35, correct size = 42 THM chunk 2070 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2070 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2070 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 35, correct size = 36 THM chunk 2070 fixed, wrong size = 35, correct size = 39 THM chunk 2072 fixed, wrong size = 35, correct size = 39 THM chunk 2070 fixed, wrong size = 35, correct size = 40 THM chunk 2072 fixed, wrong size = 35, correct size = 40 THM chunk 2070 fixed, wrong size = 39, correct size = 34 THM chunk 2072 fixed, wrong size = 39, correct size = 34 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 36 THM chunk 2070 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 36, correct size = 33 THM chunk 2072 fixed, wrong size = 33, correct size = 32 [2] THM chunk 2072 fixed, wrong size = 26, correct size = 29 THM chunk 2072 fixed, wrong size = 36, correct size = 35 THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 26, correct size = 27 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 30, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 27 [2] THM chunk 2072 fixed, wrong size = 29, correct size = 35 THM chunk 2072 fixed, wrong size = 29, correct size = 41 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2073 fixed, wrong size = 25, correct size = 24 THM chunk 2072 fixed, wrong size = 40, correct size = 25 THM chunk 2072 fixed, wrong size = 40, correct size = 27 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 30, correct size = 29 THM chunk 2072 fixed, wrong size = 36, correct size = 42 THM chunk 2072 fixed, wrong size = 40, correct size = 41 THM chunk 2072 fixed, wrong size = 42, correct size = 44 THM chunk 2072 fixed, wrong size = 24, correct size = 40 THM chunk 2072 fixed, wrong size = 32, correct size = 38 THM chunk 2072 fixed, wrong size = 52, correct size = 47 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 43 THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 29, correct size = 30 THM chunk 2073 fixed, wrong size = 22, correct size = 27 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2073 fixed, wrong size = 28, correct size = 27 THM chunk 2072 fixed, wrong size = 27, correct size = 31 [2] THM chunk 2073 fixed, wrong size = 23, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 27, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2069 fixed, wrong size = 38, correct size = 47 THM chunk 2072 fixed, wrong size = 38, correct size = 47 THM chunk 2073 fixed, wrong size = 38, correct size = 47 THM chunk 2069 fixed, wrong size = 41, correct size = 50 THM chunk 2072 fixed, wrong size = 41, correct size = 50 THM chunk 2073 fixed, wrong size = 41, correct size = 50 THM chunk 2073 fixed, wrong size = 19, correct size = 33 THM chunk 2072 fixed, wrong size = 40, correct size = 43 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 28, correct size = 41 THM chunk 2072 fixed, wrong size = 40, correct size = 36 THM chunk 2072 fixed, wrong size = 40, correct size = 30 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 32 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2073 fixed, wrong size = 21, correct size = 24 THM chunk 2073 fixed, wrong size = 21, correct size = 33 THM chunk 2072 fixed, wrong size = 22, correct size = 32 THM chunk 2072 fixed, wrong size = 30, correct size = 40 THM chunk 2072 fixed, wrong size = 23, correct size = 33 THM chunk 2072 fixed, wrong size = 21, correct size = 38 THM chunk 2072 fixed, wrong size = 21, correct size = 39 THM chunk 2072 fixed, wrong size = 32, correct size = 42 THM chunk 2072 fixed, wrong size = 29, correct size = 39 THM chunk 2072 fixed, wrong size = 35, correct size = 40 THM chunk 2072 fixed, wrong size = 21, correct size = 31 THM chunk 2072 fixed, wrong size = 19, correct size = 29 THM chunk 2072 fixed, wrong size = 21, correct size = 31 THM chunk 2072 fixed, wrong size = 22, correct size = 32 THM chunk 2072 fixed, wrong size = 26, correct size = 36 THM chunk 2072 fixed, wrong size = 24, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 37 THM chunk 2072 fixed, wrong size = 21, correct size = 31 [2] intro_start intro_logo intro_delete ::update_logo_intro MCM Session ID:140 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable ~ ------------------------------------------------------------------------ @ Modded exes 20241211 feature support (GAMMA: false) - Func get_string_table (added 20240507): true - Context menu colors (added 20240523): true - Mouse wheel scripting (added 20230701): true - Right-click on PDA map (added 20230922): true ~ ------------------------------------------------------------------------ [MPDA] Milspec PDA v1.14.1 (rel 20241105) began initialization at tg 10389 Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x6be8d3c0 [Dynavision] preset table: 0x6c21aae0 [Dynavision] preset table: 0x6c21ab50 [Dynavision] preset table: 0x6c21ac30 [Dynavision] preset table: 0x6c21ac98 [Dynavision] preset table: 0x6c240038 [Dynavision] preset table: 0x6c2400a0 [Dynavision] preset table: 0x6c240100 found script pda in unlocalizers data Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data ui_mcm.script monkeypatched by zzzzz_monkey_paw_ui_mcm.script found script item_device in unlocalizers data * [x-ray]: Full Memory Stats * [win32]: free[137432296044 K], reserved[4611776 K], committed[2045588 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[949146 K] * [x-ray]: economy: strings[377678 K], smem[0 K] * 0.0 : [ 3] $null * 0.0 : [ 1] $user$NVHHGGTex * 0.0 : [ 5] $user$NVjitterTex * 0.0 : [ 8] $user$Texture_color * 0.0 : [ 1] $user$Texture_color_out * 0.0 : [ 7] $user$Texture_obstacles * 0.0 : [ 3] $user$Texture_obstvelocity * 0.0 : [ 3] $user$Texture_pressure * 0.0 : [ 2] $user$Texture_tempscalar * 0.0 : [ 3] $user$Texture_tempvector * 0.0 : [ 5] $user$Texture_velocity0 * 0.0 : [ 4] $user$Texture_velocity1 * 0.0 : [ 6] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 18] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 7] $user$blur_2 * 0.0 : [ 1] $user$blur_2_zb * 0.0 : [ 2] $user$blur_4 * 0.0 : [ 1] $user$blur_4_zb * 0.0 : [ 2] $user$blur_8 * 0.0 : [ 1] $user$blur_8_zb * 0.0 : [ 2] $user$blur_h_2 * 0.0 : [ 2] $user$blur_h_4 * 0.0 : [ 2] 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[ 2] jdude\blood1 * 0.0 : [ 2] jdude\bloodsquirt1 * 0.0 : [ 2] jdude\bloodsquirt2 * 0.0 : [ 2] jdude\bodydustpuff1 * 0.0 : [ 2] jdude\bodypuff1 * 0.0 : [ 2] jdude\bodypuff2 * 0.0 : [ 2] jdude\candle * 0.0 : [ 2] jdude\energyball1 * 0.0 : [ 2] jdude\energyball2 * 0.0 : [ 2] jdude\gauss1 * 0.0 : [ 2] jdude\gauss2 * 0.0 : [ 2] jdude\gauss3 * 0.0 : [ 2] jdude\graviblast1 * 0.0 : [ 2] jdude\graviblast2 * 0.0 : [ 2] jdude\metalburst1_var4 * 0.0 : [ 2] jdude\metalburst2 * 0.0 : [ 2] jdude\newblood\bloodburst01_var5 * 0.0 : [ 2] jdude\newblood\bloodburst03_var5 * 0.0 : [ 2] jdude\newblood\bloodburst03_var6 * 0.0 : [ 2] jdude\newblood\bloodburst04_var1 * 0.0 : [ 2] jdude\newblood\bloodburst06_var4 * 0.0 : [ 2] jdude\newblood\bloodburst06_var8 * 0.0 : [ 2] jdude\newblood\bloodburst07_var4 * 0.0 : [ 2] jdude\newmuzzle\gauss3muzzle2 * 0.0 : [ 2] jdude\newmuzzle\muzzleblind * 0.0 : [ 2] jdude\newpuffs\puff01 * 0.0 : [ 2] jdude\newpuffs\puff02 * 0.0 : [ 2] jdude\newpuffs\puff03 * 0.0 : [ 2] jdude\puff3 * 0.0 : [ 2] jdude\rain1 * 0.0 : [ 2] jdude\rain2 * 0.0 : [ 2] jdude\sparks1 * 0.0 : [ 2] jdude\vortexstatic1 * 0.0 : [ 3] lights\lights_spot01 * 0.0 : [ 2] new_pfx\explosion_add * 0.0 : [ 2] new_pfx\explosions\eplosion04_dxt5 * 0.0 : [ 2] new_pfx\smoke_animated_2 * 0.0 : [ 2] new_pfx\wblood_4 * 0.0 : [ 2] new_pfx\wblood_6 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\bushtrimmings_d * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\cumulus_02 * 0.0 : [ 1] perk_based_artefacts\semitone\anomalies\spatial_bubble\distort_anomaly_01 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\electricblast1 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\electricblast2 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\electricblast3 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\flare_blue_v1 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\fx_moon_full_foggy * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\gauss1 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\gauss2 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\graviblast1orangecut * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\lensflarered * 0.0 : [ 1] perk_based_artefacts\semitone\anomalies\spatial_bubble\pfx_dist2inv * 0.0 : [ 1] perk_based_artefacts\semitone\anomalies\spatial_bubble\pfx_dist3 * 0.0 : [ 1] perk_based_artefacts\semitone\anomalies\spatial_bubble\pfx_dist_glass * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\pfx_teleport * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\portal_8x8_v1 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\portal_8x8_v1_4096 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\puffcolorsplashflicker * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\smoke_burst_02 * 0.0 : [ 2] pfx\cartridges\9x19mm * 0.0 : [ 2] pfx\gunparts * 0.0 : [ 2] pfx\pfx_ani-explosion-02 * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 2] pfx\pfx_ani-explosion-02a * 0.0 : [ 2] pfx\pfx_ani-fire01 * 0.0 : [ 2] pfx\pfx_ani-smoke-01 * 0.0 : [ 2] pfx\pfx_anomaly_1 * 0.0 : [ 2] pfx\pfx_anomaly_16 * 0.0 : [ 2] pfx\pfx_anomaly_17 * 0.0 : [ 2] pfx\pfx_anomaly_18 * 0.0 : [ 2] pfx\pfx_anomaly_19 * 0.0 : [ 2] pfx\pfx_anomaly_2 * 0.0 : [ 2] pfx\pfx_anomaly_20 * 0.0 : [ 2] pfx\pfx_anomaly_21 * 0.0 : [ 2] pfx\pfx_anomaly_23 * 0.0 : [ 2] pfx\pfx_anomaly_2_green * 0.0 : [ 2] pfx\pfx_anomaly_3 * 0.0 : [ 2] pfx\pfx_anomaly_4 * 0.0 : [ 2] pfx\pfx_anomaly_5 * 0.0 : [ 2] pfx\pfx_anomaly_6 * 0.0 : [ 2] pfx\pfx_anomaly_7 * 0.0 : [ 2] pfx\pfx_anomaly_8 * 0.0 : [ 2] pfx\pfx_anomaly_88 * 0.0 : [ 2] pfx\pfx_anomaly_9 * 0.0 : [ 2] pfx\pfx_bloodsplash1 * 0.0 : [ 2] pfx\pfx_bloodsplash2 * 0.0 : [ 2] pfx\pfx_bloodsplash_xcvb * 0.0 : [ 2] pfx\pfx_blurry_cloud * 0.0 : [ 2] pfx\pfx_brick * 0.0 : [ 2] pfx\pfx_bubble * 0.0 : [ 2] pfx\pfx_bubble_1 * 0.0 : [ 2] pfx\pfx_bubble_water * 0.0 : [ 2] pfx\pfx_cc_lighting_grad2 * 0.0 : [ 2] pfx\pfx_cc_lightings * 0.0 : [ 2] pfx\pfx_concretedebris_01 * 0.0 : [ 2] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_lens_base * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 2] pfx\pfx_distortion * 0.0 : [ 2] pfx\pfx_electrostatic * 0.0 : [ 2] pfx\pfx_expl_01 * 0.0 : [ 2] pfx\pfx_explotions_2 * 0.0 : [ 2] pfx\pfx_explotions_3 * 0.0 : [ 2] pfx\pfx_explotions_4 * 0.0 : [ 2] pfx\pfx_explotions_smoke * 0.0 : [ 2] pfx\pfx_explotions_smoke_benzine * 0.0 : [ 2] pfx\pfx_flame * 0.0 : [ 2] pfx\pfx_flame_01 * 0.0 : [ 2] pfx\pfx_flamefx_01 * 0.0 : [ 2] pfx\pfx_flash_01 * 0.0 : [ 2] pfx\pfx_flash_02 * 0.0 : [ 2] pfx\pfx_flash_05 * 0.0 : [ 2] pfx\pfx_flash_07 * 0.0 : [ 2] pfx\pfx_flash_08 * 0.0 : [ 2] pfx\pfx_g-smoke-01 * 0.0 : [ 2] pfx\pfx_gologramma * 0.0 : [ 2] pfx\pfx_gradient * 0.0 : [ 2] pfx\pfx_gradient1 * 0.0 : [ 2] pfx\pfx_leaves_01 * 0.0 : [ 2] pfx\pfx_leaves_02 * 0.0 : [ 2] pfx\pfx_light * 0.0 : [ 2] pfx\pfx_light1 * 0.0 : [ 2] pfx\pfx_light3 * 0.0 : [ 2] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 2] pfx\pfx_lightning_01 * 0.0 : [ 2] pfx\pfx_lightning_02 * 0.0 : [ 2] pfx\pfx_ligth_6 * 0.0 : [ 2] pfx\pfx_plasma * 0.0 : [ 2] pfx\pfx_rez_electra2 * 0.0 : [ 2] pfx\pfx_rez_electra3 * 0.0 : [ 2] pfx\pfx_shells1 * 0.0 : [ 2] pfx\pfx_shells2 * 0.0 : [ 2] pfx\pfx_shells_green * 0.0 : [ 2] pfx\pfx_shells_pisto1 * 0.0 : [ 2] pfx\pfx_shells_pistol * 0.0 : [ 2] pfx\pfx_skinsplash1 * 0.0 : [ 2] pfx\pfx_smoke_a * 0.0 : [ 2] pfx\pfx_smoke_b * 0.0 : [ 2] pfx\pfx_smoke_c * 0.0 : [ 2] pfx\pfx_smoke_d * 0.0 : [ 2] pfx\pfx_smoke_f * 0.0 : [ 2] pfx\pfx_smoke_g * 0.0 : [ 2] pfx\pfx_smoke_n * 0.0 : [ 2] pfx\pfx_smoke_o * 0.0 : [ 2] pfx\pfx_smoke_o2 * 0.0 : [ 2] pfx\pfx_smoke_o3 * 0.0 : [ 2] pfx\pfx_smoke_p * 0.0 : [ 2] pfx\pfx_smokepuffs1 * 0.0 : [ 2] pfx\pfx_smokepuffs2 * 0.0 : [ 2] pfx\pfx_spark_01 * 0.0 : [ 2] pfx\pfx_spark_02 * 0.0 : [ 2] pfx\pfx_sparks * 0.0 : [ 2] pfx\pfx_sparks1 * 0.0 : [ 2] pfx\pfx_sparks2 * 0.0 : [ 2] pfx\pfx_specks * 0.0 : [ 2] pfx\pfx_specks_poison * 0.0 : [ 2] pfx\pfx_spikey_star * 0.0 : [ 2] pfx\pfx_splash_01 * 0.0 : [ 2] pfx\pfx_splash_02 * 0.0 : [ 2] pfx\pfx_step_blood * 0.0 : [ 2] pfx\pfx_stonedebris1 * 0.0 : [ 2] pfx\pfx_stonedebris2 * 0.0 : [ 2] pfx\pfx_synus * 0.0 : [ 2] pfx\pfx_teleport * 0.0 : [ 2] pfx\pfx_test_textures * 0.0 : [ 2] pfx\pfx_vehglassdebris_01 * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 2] pfx\pfx_water_wave * 0.0 : [ 2] pfx\pfx_woodchips1 * 0.0 : [ 2] pfx\pfx_woodchips3 * 0.0 : [ 2] pfx\pfx_yawm_flake_grid * 0.0 : [ 2] pfx\pfx_yawm_snowflakes_light * 0.0 : [ 2] pfx\pfx_yawm_snowflakes_light_02 * 0.0 : [ 2] pfx\pfx_yellow_eyes * 0.0 : [ 2] pfx\r_pop\shells\12ga * 0.0 : [ 2] pfx\r_pop\shells\45acp * 0.0 : [ 2] pfx\r_pop\shells\545x39 * 0.0 : [ 2] pfx\r_pop\shells\556x45 * 0.0 : [ 2] pfx\r_pop\shells\762x39 * 0.0 : [ 2] pfx\r_pop\shells\762x51 * 0.0 : [ 2] pfx\r_pop\shells\762x54 * 0.0 : [ 2] pfx\r_pop\shells\9x18 * 0.0 : [ 2] pfx\r_pop\shells\9x19 * 0.0 : [ 2] pfx\r_pop\shells\9x39 * 0.0 : [ 2] pfx\r_pop\shells\fake_shells * 0.0 : [ 2] pfx\smoke\chamber_smoke * 0.0 : [ 2] pfx\snowo * 0.0 : [ 2] prop\prop_fake_bed_fireplace * 0.0 : [ 2] prop\prop_provod_02 * 0.0 : [ 2] semitone\anomalies\acidic_mine\acid_smoke_512 * 0.0 : [ 2] semitone\anomalies\acidic_mine\around * 0.0 : [ 2] semitone\anomalies\acidic_mine\cumulus_02 * 0.0 : [ 1] semitone\anomalies\acidic_mine\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\acidic_mine\fx_moon_full_foggy * 0.0 : [ 1] semitone\anomalies\acidic_mine\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\acidic_mine\pfx_distortion * 0.0 : [ 2] semitone\anomalies\acidic_mine\pfx_smoke_b * 0.0 : [ 2] semitone\anomalies\acidic_mine\puffcolorsplash * 0.0 : [ 2] semitone\anomalies\acidic_mine\rain_drop2 * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_a_diff * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_a_spec * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_b * 0.0 : [ 2] semitone\anomalies\acidic_mine\smallsplashatlas * 0.0 : [ 2] semitone\anomalies\acidic_mine\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\acidic_mine\smoke_tiled_d * 0.0 : [ 2] semitone\anomalies\acidic_mine\smokeburstpuffanim * 0.0 : [ 2] semitone\anomalies\acidic_mine\spore_white * 0.0 : [ 2] semitone\anomalies\acidic_mine\water_river_a * 0.0 : [ 2] semitone\anomalies\cdf\around * 0.0 : [ 2] semitone\anomalies\cdf\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\cdf\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\cdf\cumulus_02 * 0.0 : [ 1] semitone\anomalies\cdf\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\cdf\electricblast3 * 0.0 : [ 1] semitone\anomalies\cdf\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\cdf\pfx_dist3 * 0.0 : [ 2] semitone\anomalies\cdf\puffcolorsplashflicker2 * 0.0 : [ 2] semitone\anomalies\cdf\smoke_burst_02 * 0.0 : [ 2] semitone\anomalies\cdf\smokecloud4 * 0.0 : [ 2] semitone\anomalies\cdf\white_flare * 0.0 : [ 2] semitone\anomalies\electra\acid_smoke_512 * 0.0 : [ 2] semitone\anomalies\electra\cumulus_02 * 0.0 : [ 1] semitone\anomalies\electra\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\electra\electricblast1 * 0.0 : [ 2] semitone\anomalies\electra\electricblast2_blue * 0.0 : [ 2] semitone\anomalies\electra\electricblast3 * 0.0 : [ 2] semitone\anomalies\electra\electricblast3_2k * 0.0 : [ 2] semitone\anomalies\electra\gauss1 * 0.0 : [ 2] semitone\anomalies\electra\genericpuff * 0.0 : [ 2] semitone\anomalies\electra\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\electra\smokebasic01atlas * 0.0 : [ 2] semitone\anomalies\electra\smokefillvapor01atlassoft_d * 0.0 : [ 2] semitone\anomalies\flash\around * 0.0 : [ 2] semitone\anomalies\flash\cumulus_02 * 0.0 : [ 2] semitone\anomalies\flash\flash_particle * 0.0 : [ 1] semitone\anomalies\flash\pfx_dist2 * 0.0 : [ 2] semitone\anomalies\flash\pfx_flash_03 * 0.0 : [ 2] semitone\anomalies\flash\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\flash\smokefillvapor01atlassoft_d * 0.0 : [ 2] semitone\anomalies\flash\smokefillvapor01atlassoft_d_small * 0.0 : [ 2] semitone\anomalies\flash\spore_a * 0.0 : [ 2] semitone\anomalies\flash\water_river_a * 0.0 : [ 2] semitone\anomalies\flash\water_river_b * 0.0 : [ 2] semitone\anomalies\generators\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\generators\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\generators\cumulus_02 * 0.0 : [ 1] semitone\anomalies\generators\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\generators\electricblast2 * 0.0 : [ 2] semitone\anomalies\generators\electricblast2_blue * 0.0 : [ 2] semitone\anomalies\generators\electricblast3_2k * 0.0 : [ 1] semitone\anomalies\generators\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\generators\pfx_dist3_005 * 0.0 : [ 2] semitone\anomalies\generators\semi\flash_particle * 0.0 : [ 2] semitone\anomalies\generators\semi\genericpuff * 0.0 : [ 2] semitone\anomalies\generators\semi\smokeburstpuffanim * 0.0 : [ 2] semitone\anomalies\generators\smokhighcontrast * 0.0 : [ 2] semitone\anomalies\ghost\cumulus_01 * 0.0 : [ 2] semitone\anomalies\ghost\energyball2 * 0.0 : [ 2] semitone\anomalies\ghost\glow_white * 0.0 : [ 1] semitone\anomalies\ghost\pfx_dist3 * 0.0 : [ 2] semitone\anomalies\ghost\pfx_flash_07 * 0.0 : [ 2] semitone\anomalies\gold\acid_smoke_512 * 0.0 : [ 2] semitone\anomalies\gold\around * 0.0 : [ 2] semitone\anomalies\gold\cumulus_02 * 0.0 : [ 1] semitone\anomalies\gold\distort_anomaly_01 * 0.0 : [ 1] semitone\anomalies\gold\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\gold\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\gold\pfx_distortion * 0.0 : [ 2] semitone\anomalies\gold\slime_anim_a_diff * 0.0 : [ 2] semitone\anomalies\gold\slime_anim_b * 0.0 : [ 2] semitone\anomalies\gold\smallsplashatlas * 0.0 : [ 2] semitone\anomalies\gold\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\gold\smokeburstpuffanim * 0.0 : [ 2] semitone\anomalies\gravitational\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\gravitational\branch_03 * 0.0 : [ 2] semitone\anomalies\gravitational\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\gravitational\clothbitanim * 0.0 : [ 2] semitone\anomalies\gravitational\cumulus_01 * 0.0 : [ 2] semitone\anomalies\gravitational\cumulus_02 * 0.0 : [ 1] semitone\anomalies\gravitational\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_01 * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_04 * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_10 * 0.0 : [ 1] semitone\anomalies\gravitational\pfx_distortion * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitsleavessprite * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitswoodsplintersatlas * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodburst03_var5 * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodburst07_var4 * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodsquirt2 * 0.0 : [ 2] semitone\anomalies\gravitational_average\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\gravitational_average\clothbitanim * 0.0 : [ 2] semitone\anomalies\gravitational_average\cumulus_02 * 0.0 : [ 1] semitone\anomalies\gravitational_average\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\gravitational_average\leaf * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist9 * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_distortion * 0.0 : [ 2] semitone\anomalies\gravitational_average\puff_00 * 0.0 : [ 2] semitone\anomalies\gravitational_average\smokepuffscontrastatlas * 0.0 : [ 2] semitone\anomalies\gravitational_average\spore_a * 0.0 : [ 1] semitone\anomalies\gravitational_strong\albedoshadersingleframe * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitsleavessprite * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitswoodsplintersatlas * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodburst03_var5 * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodburst07_var4 * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodsquirt2 * 0.0 : [ 1] semitone\anomalies\gravitational_strong\brokenglass * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\gravitational_strong\clothbitanim * 0.0 : [ 2] semitone\anomalies\gravitational_strong\cumulus_02 * 0.0 : [ 1] semitone\anomalies\gravitational_strong\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\gravitational_strong\leaf_10 * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_dist3 * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_distortion * 0.0 : [ 2] semitone\anomalies\gravitational_strong\pfx_teleport * 0.0 : [ 2] semitone\anomalies\gravitational_strong\puff_00 * 0.0 : [ 2] semitone\anomalies\gravitational_strong\shockwave_c * 0.0 : [ 2] semitone\anomalies\gravitational_strong\spore_a * 0.0 : [ 2] semitone\anomalies\mefistotel\around * 0.0 : [ 2] semitone\anomalies\mefistotel\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\mefistotel\blue_flare * 0.0 : [ 2] semitone\anomalies\mefistotel\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\mefistotel\clothbitanim * 0.0 : [ 2] semitone\anomalies\mefistotel\cumulus_02 * 0.0 : [ 2] semitone\anomalies\mefistotel\darkness_core_distort_4k_v2 * 0.0 : [ 1] semitone\anomalies\mefistotel\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\mefistotel\glow_fire1 * 0.0 : [ 1] semitone\anomalies\mefistotel\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\mefistotel\pfx_dist4 * 0.0 : [ 2] semitone\anomalies\mefistotel\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_1 * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_2 * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_c * 0.0 : [ 2] semitone\anomalies\mefistotel\sphere_something_4096_v1 * 0.0 : [ 2] semitone\anomalies\mefistotel\spore_white * 0.0 : [ 2] semitone\anomalies\mefistotel\water_river_b * 0.0 : [ 1] semitone\anomalies\net\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\net\glow_white * 0.0 : [ 2] semitone\anomalies\net\pfx_sparks * 0.0 : [ 2] semitone\anomalies\net\smoke_cannon * 0.0 : [ 2] semitone\anomalies\no_gravity\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\no_gravity\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\no_gravity\branch_02 * 0.0 : [ 2] semitone\anomalies\no_gravity\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\no_gravity\cumulus_02 * 0.0 : [ 1] semitone\anomalies\no_gravity\distort_anomaly_01 * 0.0 : [ 1] semitone\anomalies\no_gravity\distort_anomaly_small * 0.0 : [ 2] semitone\anomalies\no_gravity\ffff * 0.0 : [ 2] semitone\anomalies\no_gravity\leaf_10 * 0.0 : [ 1] semitone\anomalies\no_gravity\pfx_distortion * 0.0 : [ 2] semitone\anomalies\no_gravity\smoke128_3w * 0.0 : [ 2] semitone\anomalies\point\around * 0.0 : [ 2] semitone\anomalies\point\bitsglowybits01atlas * 0.0 : [ 2] semitone\anomalies\point\blue_flare * 0.0 : [ 1] semitone\anomalies\point\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\point\electricblast1 * 0.0 : [ 2] semitone\anomalies\point\electricblast2 * 0.0 : [ 2] semitone\anomalies\point\glow_white * 0.0 : [ 1] semitone\anomalies\point\pfx_dist2a * 0.0 : [ 1] semitone\anomalies\point\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\point\pfx_dist3 * 0.0 : [ 1] semitone\anomalies\point\pfx_dist8 * 0.0 : [ 1] semitone\anomalies\point\pfx_dist_glass * 0.0 : [ 1] semitone\anomalies\point\pfx_distortion * 0.0 : [ 2] semitone\anomalies\point\smokebasic01atlas * 0.0 : [ 2] semitone\anomalies\point\sphere_something_4096_v2 * 0.0 : [ 2] semitone\anomalies\point\vacum_v1 * 0.0 : [ 2] semitone\anomalies\seed\dirtburst_01 * 0.0 : [ 2] semitone\anomalies\seed\fx_moon_full_foggy * 0.0 : [ 1] semitone\anomalies\seed\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\seed\pfx_dist3_005 * 0.0 : [ 2] semitone\anomalies\seed\smoke_streched_tiled_a * 0.0 : [ 2] semitone\anomalies\seed\spray_v1 * 0.0 : [ 2] semitone\anomalies\shatterpoint\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\shatterpoint\broken_glass * 0.0 : [ 2] semitone\anomalies\shatterpoint\cumulus_02 * 0.0 : [ 1] semitone\anomalies\shatterpoint\distort_anomaly_01 * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_dist3 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_flash_07 * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_glass_shards1.2048 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards2.1024 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards2.512 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_spark_01 * 0.0 : [ 2] semitone\anomalies\shatterpoint\puff_00 * 0.0 : [ 2] semitone\anomalies\shatterpoint\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\shatterpoint\spark_tiled_a * 0.0 : [ 2] semitone\anomalies\shatterpoint\sparkwires_b_flicker * 0.0 : [ 1] semitone\anomalies\shatterpoint\triangles * 0.0 : [ 2] semitone\anomalies\sloth\bitsglowybits01atlas * 0.0 : [ 1] semitone\anomalies\sloth\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\sloth\glow_fire1 * 0.0 : [ 2] semitone\anomalies\sloth\light * 0.0 : [ 2] semitone\anomalies\sloth\pfx_sparks * 0.0 : [ 2] semitone\anomalies\sloth\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\sloth\smokefillvapor01atlassoft_d_small_a * 0.0 : [ 2] semitone\anomalies\spatial_bubble\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\spatial_bubble\cumulus_02 * 0.0 : [ 1] semitone\anomalies\spatial_bubble\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast1 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast2 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast3 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\flare_blue_v1 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\fx_moon_full_foggy * 0.0 : [ 2] semitone\anomalies\spatial_bubble\gauss1 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\gauss2 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\graviblast1orangecut * 0.0 : [ 2] semitone\anomalies\spatial_bubble\lensflarered * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist3 * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist_glass * 0.0 : [ 2] semitone\anomalies\spatial_bubble\pfx_teleport * 0.0 : [ 2] semitone\anomalies\spatial_bubble\portal_8x8_v1 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\portal_8x8_v1_4096 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\spatial_bubble\smoke_burst_02 * 0.0 : [ 1] semitone\anomalies\sphere\albedoshadersingleframe * 0.0 : [ 2] semitone\anomalies\sphere\bushtrimmings_d * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist2a * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist3 * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist4 * 0.0 : [ 1] semitone\anomalies\sphere\pfx_distortion * 0.0 : [ 2] semitone\anomalies\sphere\pfx_flash_04 * 0.0 : [ 2] semitone\anomalies\sphere\pfx_flash_07 * 0.0 : [ 2] semitone\anomalies\sphere\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\sphere\smoke_burst_02 * 0.0 : [ 2] semitone\anomalies\sphere\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\sphere\white_flare * 0.0 : [ 2] semitone\anomalies\springboard\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\springboard\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\springboard\bitswoodsplintersatlas * 0.0 : [ 2] semitone\anomalies\springboard\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\springboard\clothbitanim * 0.0 : [ 2] semitone\anomalies\springboard\leaf * 0.0 : [ 2] semitone\anomalies\springboard\pfx_ani-smoke-01 * 0.0 : [ 1] semitone\anomalies\springboard\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\springboard\pfx_dist3 * 0.0 : [ 2] semitone\anomalies\springboard\sparks_tiled * 0.0 : [ 2] semitone\anomalies\springboard\spray_v1 * 0.0 : [ 1] semitone\anomalies\thorn\albedoshadersingleframe * 0.0 : [ 2] semitone\anomalies\thorn\around * 0.0 : [ 1] semitone\anomalies\thorn\broken_glass * 0.0 : [ 2] semitone\anomalies\thorn\clothbitanim * 0.0 : [ 2] semitone\anomalies\thorn\cumulus_02 * 0.0 : [ 2] semitone\anomalies\thorn\dirtburst_01 * 0.0 : [ 1] semitone\anomalies\thorn\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\thorn\flare_blue_v1 * 0.0 : [ 2] semitone\anomalies\thorn\flare_gray_v1 * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist3_005 * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist3_006 * 0.0 : [ 1] semitone\anomalies\thorn\pfx_glass_shards1.2048 * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.1024 * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.2048 * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.512 * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards_blend.2048 * 0.0 : [ 2] semitone\anomalies\thorn\smokefillvapor01atlassoft_d * 0.0 : [ 2] semitone\anomalies\thorn\spark_tiled_a_1 * 0.0 : [ 2] semitone\anomalies\thorn\spore_a * 0.0 : [ 2] semitone\anomalies\umbra\anm_smoke_desat * 0.0 : [ 2] semitone\anomalies\umbra\around * 0.0 : [ 2] semitone\anomalies\umbra\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\umbra\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\umbra\darkness_core_4k_v1 * 0.0 : [ 1] semitone\anomalies\umbra\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\umbra\dust_loop_02 * 0.0 : [ 2] semitone\anomalies\umbra\fx_moon_full_foggy * 0.0 : [ 2] semitone\anomalies\umbra\leaf * 0.0 : [ 1] semitone\anomalies\umbra\pfx_dist2a * 0.0 : [ 1] semitone\anomalies\umbra\pfx_distortion * 0.0 : [ 2] semitone\anomalies\umbra\pfx_smoke_g * 0.0 : [ 2] semitone\anomalies\umbra\pfx_smokepuffs2 * 0.0 : [ 2] semitone\anomalies\umbra\puffcolorsplashflicker2 * 0.0 : [ 2] semitone\anomalies\umbra\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\wish_granter\around * 0.0 : [ 2] semitone\anomalies\wish_granter\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\wish_granter\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\wish_granter\cumulus_02 * 0.0 : [ 1] semitone\anomalies\wish_granter\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\wish_granter\dust_loop_02 * 0.0 : [ 2] semitone\anomalies\wish_granter\electricblast3 * 0.0 : [ 2] semitone\anomalies\wish_granter\flash_particle * 0.0 : [ 2] semitone\anomalies\wish_granter\genericpuff * 0.0 : [ 2] semitone\anomalies\wish_granter\pfx_anomaly_8 * 0.0 : [ 2] semitone\anomalies\wish_granter\pfx_gradient * 0.0 : [ 2] semitone\anomalies\wish_granter\smoke_burst_02 * 0.0 : [ 2] semitone\anomalies\wish_granter\water_river_a * 0.0 : [ 2] semitone\anomalies\zharka\anm_smoke_07a * 0.0 : [ 2] semitone\anomalies\zharka\blowingfire_fwd * 0.0 : [ 2] semitone\anomalies\zharka\bonefire3 * 0.0 : [ 2] semitone\anomalies\zharka\bonefire3_1 * 0.0 : [ 2] semitone\anomalies\zharka\bonefirethin * 0.0 : [ 2] semitone\anomalies\zharka\cumulus_02 * 0.0 : [ 2] semitone\anomalies\zharka\dust_puff_02 * 0.0 : [ 2] semitone\anomalies\zharka\grdbasefire_supernova * 0.0 : [ 2] semitone\anomalies\zharka\pfx_ani-fire01 * 0.0 : [ 1] semitone\anomalies\zharka\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\zharka\pfx_dist2inv * 0.0 : [ 2] semitone\anomalies\zharka\pfx_distortion * 0.0 : [ 2] semitone\anomalies\zharka\pfx_smoke_b * 0.0 : [ 2] semitone\anomalies\zharka\puff_00 * 0.0 : [ 2] semitone\anomalies\zharka\smoke_burst_06 * 0.0 : [ 2] semitone\anomalies\zharka\smokeburstpuffanim * 0.0 : [ 2] semitone\anomalies\zharka\smokefillvapor01atlassoft_d * 0.0 : [ 2] semitone\anomalies\zharka\spark_tiled_a * 0.0 : [ 2] semitone\anomalies\zharka\sparks_tiled * 0.0 : [ 2] semitone\anomalies\zones\acidic\cumulus_02 * 0.0 : [ 2] semitone\anomalies\zones\thermal\anm_smoke_desat * 0.0 : [ 2] semitone\anomalies\zones\thermal\cumulus_02 * 0.0 : [ 1] semitone\anomalies\zones\thermal\pfx_dist2 * 0.0 : [ 2] semitone\anomalies\zones\thermal\pfx_distortion * 0.0 : [ 2] semitone\anomalies\zones\thermal\spark * 0.0 : [ 2] semitone\anomalies\zones\thermal\sparks_tiled * 0.0 : [ 2] semitone\environmental\dandelion_seed_v1 * 0.0 : [ 2] semitone\environmental\dandelion_seed_v2 * 0.0 : [ 2] semitone\environmental\maple_seed_v1 * 0.0 : [ 2] semitone\environmental\pfx_leaves_01 * 0.0 : [ 2] semitone\environmental\seed_a * 0.0 : [ 1] shaders\gasmasks\mask_nm_1 * 0.0 : [ 1] shaders\gasmasks\mask_nm_10 * 0.0 : [ 1] shaders\gasmasks\mask_nm_2 * 0.0 : [ 1] shaders\gasmasks\mask_nm_3 * 0.0 : [ 1] shaders\gasmasks\mask_nm_4 * 0.0 : [ 1] shaders\gasmasks\mask_nm_5 * 0.0 : [ 1] shaders\gasmasks\mask_nm_6 * 0.0 : [ 1] shaders\gasmasks\mask_nm_7 * 0.0 : [ 1] shaders\gasmasks\mask_nm_8 * 0.0 : [ 1] shaders\gasmasks\mask_nm_9 * 0.0 : [ 2] shaders\lut_atlas * 0.0 : [ 1] shaders\smaa\area_tex_dx11 * 0.0 : [ 1] shaders\smaa\search_tex * 0.0 : [ 2] shoker_mod\explosions\explosion_smoke01 * 0.0 : [ 2] shoker_mod\explosions\final_expl * 0.0 : [ 2] shoker_mod\explosions\firesmokeparticle * 0.0 : [ 2] shoker_mod\pfx\pfx_ak_shells_1 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells1 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells2 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells3 * 0.0 : [ 2] shoker_mod\pfx\pfx_smoke_1 * 0.0 : [ 11] sky\af1_foggy\06-00 * 0.0 : [ 11] sky\af1_foggy\06-00#small * 0.0 : [ 32] sky\af1_foggy\08-00 * 0.0 : [ 32] sky\af1_foggy\08-00#small * 0.0 : [ 13] sky\af1_foggy\09-00 * 0.0 : [ 13] sky\af1_foggy\09-00#small * 0.0 : [ 15] sky\af1_foggy\11-00 * 0.0 : [ 15] sky\af1_foggy\11-00#small * 0.0 : [ 30] sky\af1_foggy\13-00 * 0.0 : [ 30] sky\af1_foggy\13-00#small * 0.0 : [ 11] sky\af3_a_clear\04-30 * 0.0 : [ 11] sky\af3_a_clear\04-30#small * 0.0 : [ 15] sky\af3_a_clear\05-00 * 0.0 : [ 15] sky\af3_a_clear\05-00#small * 0.0 : [ 2] sky\af3_a_clear\05-30 * 0.0 : [ 2] sky\af3_a_clear\05-30#small * 0.0 : [ 9] sky\af3_a_clear\06-00 * 0.0 : [ 9] sky\af3_a_clear\06-00#small * 0.0 : [ 9] sky\af3_a_clear\07-00 * 0.0 : [ 9] sky\af3_a_clear\07-00#small * 0.0 : [ 7] sky\af3_a_clear\08-00 * 0.0 : [ 7] sky\af3_a_clear\08-00#small * 0.0 : [ 10] sky\af3_a_clear\09-00 * 0.0 : [ 10] sky\af3_a_clear\09-00#small * 0.0 : [ 7] sky\af3_a_clear\10-00 * 0.0 : [ 7] sky\af3_a_clear\10-00#small * 0.0 : [ 7] sky\af3_a_clear\11-00 * 0.0 : [ 7] sky\af3_a_clear\11-00#small * 0.0 : [ 7] sky\af3_a_clear\12-00 * 0.0 : [ 7] sky\af3_a_clear\12-00#small * 0.0 : [ 9] sky\af3_a_clear\13-00 * 0.0 : [ 9] sky\af3_a_clear\13-00#small * 0.0 : [ 8] sky\af3_a_clear\14-00 * 0.0 : [ 8] sky\af3_a_clear\14-00#small * 0.0 : [ 8] sky\af3_a_clear\15-00 * 0.0 : [ 8] sky\af3_a_clear\15-00#small * 0.0 : [ 8] sky\af3_a_clear\16-00 * 0.0 : [ 8] sky\af3_a_clear\16-00#small * 0.0 : [ 11] sky\af3_a_clear\17-00 * 0.0 : [ 11] sky\af3_a_clear\17-00#small * 0.0 : [ 9] sky\af3_a_clear\18-00 * 0.0 : [ 9] sky\af3_a_clear\18-00#small * 0.0 : [ 11] sky\af3_a_clear\19-00 * 0.0 : [ 11] sky\af3_a_clear\19-00#small * 0.0 : [ 11] sky\af3_a_clear\20-00 * 0.0 : [ 11] sky\af3_a_clear\20-00#small * 0.0 : [ 4] sky\af3_a_clear\20-30 * 0.0 : [ 4] sky\af3_a_clear\20-30#small * 0.0 : [ 11] sky\af3_a_clear\21-00 * 0.0 : [ 11] sky\af3_a_clear\21-00#small * 0.0 : [ 6] sky\af3_a_cloudy\05-00 * 0.0 : [ 6] sky\af3_a_cloudy\05-00#small * 0.0 : [ 23] sky\af3_a_cloudy\06-00 * 0.0 : [ 23] sky\af3_a_cloudy\06-00#small * 0.0 : [ 22] sky\af3_a_cloudy\07-00 * 0.0 : [ 22] sky\af3_a_cloudy\07-00#small * 0.0 : [ 46] sky\af3_a_cloudy\08-00 * 0.0 : [ 46] sky\af3_a_cloudy\08-00#small * 0.0 : [ 70] sky\af3_a_cloudy\09-00 * 0.0 : [ 70] sky\af3_a_cloudy\09-00#small * 0.0 : [ 31] sky\af3_a_cloudy\10-00 * 0.0 : [ 31] sky\af3_a_cloudy\10-00#small * 0.0 : [ 27] sky\af3_a_cloudy\11-00 * 0.0 : [ 27] sky\af3_a_cloudy\11-00#small * 0.0 : [ 17] sky\af3_a_cloudy\12-00 * 0.0 : [ 17] sky\af3_a_cloudy\12-00#small * 0.0 : [ 25] sky\af3_a_cloudy\13-00 * 0.0 : [ 25] sky\af3_a_cloudy\13-00#small * 0.0 : [ 25] sky\af3_a_cloudy\14-00 * 0.0 : [ 25] sky\af3_a_cloudy\14-00#small * 0.0 : [ 23] sky\af3_a_cloudy\15-00 * 0.0 : [ 23] sky\af3_a_cloudy\15-00#small * 0.0 : [ 25] sky\af3_a_cloudy\16-00 * 0.0 : [ 25] sky\af3_a_cloudy\16-00#small * 0.0 : [ 31] sky\af3_a_cloudy\17-00 * 0.0 : [ 31] sky\af3_a_cloudy\17-00#small * 0.0 : [ 86] sky\af3_a_cloudy\18-00 * 0.0 : [ 86] 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13] sky\swtc_clear\19-00 * 0.0 : [ 13] sky\swtc_clear\19-00#small * 0.0 : [ 3] sky\swtc_clear\20-00 * 0.0 : [ 3] sky\swtc_clear\20-00#small * 0.0 : [ 2] sky\swtc_clear\20-30 * 0.0 : [ 2] sky\swtc_clear\20-30#small * 0.0 : [ 5] sky\swtc_clear\21-00 * 0.0 : [ 5] sky\swtc_clear\21-00#small * 0.0 : [ 2] sky\swtc_clear\22-00-fm * 0.0 : [ 2] sky\swtc_clear\22-00-fm#small * 0.0 : [ 1] sky\swtc_clear\23-00-fm * 0.0 : [ 1] sky\swtc_clear\23-00-fm#small * 0.0 : [ 202] sky\swtc_clear_alt\01-00 * 0.0 : [ 202] sky\swtc_clear_alt\01-00#small * 0.0 : [ 19] sky\swtc_clear_alt\03-00 * 0.0 : [ 19] sky\swtc_clear_alt\03-00#small * 0.0 : [ 4] sky\swtc_clear_alt\04-00 * 0.0 : [ 4] sky\swtc_clear_alt\04-00#small * 0.0 : [ 3] sky\swtc_clear_alt\05-00 * 0.0 : [ 3] sky\swtc_clear_alt\05-00#small * 0.0 : [ 15] sky\swtc_clear_alt\06-00 * 0.0 : [ 15] sky\swtc_clear_alt\06-00#small * 0.0 : [ 2] sky\swtc_clear_alt\07-00 * 0.0 : [ 2] sky\swtc_clear_alt\07-00#small * 0.0 : [ 3] sky\swtc_clear_alt\08-00 * 0.0 : [ 3] sky\swtc_clear_alt\08-00#small * 0.0 : [ 6] sky\swtc_clear_alt\10-00 * 0.0 : [ 6] sky\swtc_clear_alt\10-00#small * 0.0 : [ 3] sky\swtc_clear_alt\11-00 * 0.0 : [ 3] sky\swtc_clear_alt\11-00#small * 0.0 : [ 6] sky\swtc_clear_alt\13-00 * 0.0 : [ 6] sky\swtc_clear_alt\13-00#small * 0.0 : [ 5] sky\swtc_clear_alt\14-00 * 0.0 : [ 5] sky\swtc_clear_alt\14-00#small * 0.0 : [ 8] sky\swtc_clear_alt\15-00 * 0.0 : [ 8] sky\swtc_clear_alt\15-00#small * 0.0 : [ 2] sky\swtc_clear_alt\16-00 * 0.0 : [ 2] sky\swtc_clear_alt\16-00#small * 0.0 : [ 4] sky\swtc_clear_alt\17-00 * 0.0 : [ 4] sky\swtc_clear_alt\17-00#small * 0.0 : [ 11] sky\swtc_clear_alt\18-00 * 0.0 : [ 11] sky\swtc_clear_alt\18-00#small * 0.0 : [ 4] sky\swtc_clear_alt\19-00 * 0.0 : [ 4] sky\swtc_clear_alt\19-00#small * 0.0 : [ 6] sky\swtc_clear_alt\20-00 * 0.0 : [ 6] sky\swtc_clear_alt\20-00#small * 0.0 : [ 8] sky\swtc_clear_alt\20-30 * 0.0 : [ 8] sky\swtc_clear_alt\20-30#small * 0.0 : [ 2] sky\swtc_cloudy_light\06-00-cloudy-dark * 0.0 : [ 2] sky\swtc_cloudy_light\06-00-cloudy-dark#small * 0.0 : [ 3] sky\swtc_cloudy_light\17-00-cloudy-light * 0.0 : [ 3] sky\swtc_cloudy_light\17-00-cloudy-light#small * 0.0 : [ 9] sky\swtc_cloudy_light\19-00-cloudy-light-rain * 0.0 : [ 9] sky\swtc_cloudy_light\19-00-cloudy-light-rain#small * 0.0 : [ 1] sky\swtc_cloudy_light\20-00-cloudy-light * 0.0 : [ 1] sky\swtc_cloudy_light\20-00-cloudy-light#small * 0.0 : [ 12] sky\swtc_cloudy_light\20-30-cloudy-light * 0.0 : [ 12] sky\swtc_cloudy_light\20-30-cloudy-light#small * 0.0 : [ 18] sky\swtc_cloudy_light\21-00-cloudy-light * 0.0 : [ 18] sky\swtc_cloudy_light\21-00-cloudy-light#small * 0.0 : [ 5] sky\swtc_dark\05-00-storm * 0.0 : [ 5] sky\swtc_dark\05-00-storm#small * 0.0 : [ 3] sky\swtc_dark\06-00-cloudy-dark * 0.0 : [ 3] sky\swtc_dark\06-00-cloudy-dark#small * 0.0 : [ 6] sky\swtc_dark\07-00-cloudy-light-rain * 0.0 : [ 6] sky\swtc_dark\07-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\09-00-cloudy-dark-rain * 0.0 : [ 2] sky\swtc_dark\09-00-cloudy-dark-rain#small * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\11-00-storm * 0.0 : [ 2] sky\swtc_dark\11-00-storm#small * 0.0 : [ 6] sky\swtc_dark\13-00-cloudy-dark * 0.0 : [ 6] sky\swtc_dark\13-00-cloudy-dark#small * 0.0 : [ 2] sky\swtc_dark\15-00-storm * 0.0 : [ 2] sky\swtc_dark\15-00-storm#small * 0.0 : [ 38] sky\swtc_dark\16-00-storm * 0.0 : [ 38] sky\swtc_dark\16-00-storm#small * 0.0 : [ 3] sky\swtc_dark\17-00-storm * 0.0 : [ 3] sky\swtc_dark\17-00-storm#small * 0.0 : [ 44] sky\swtc_dark\18-00-cloudy-light-rain * 0.0 : [ 44] sky\swtc_dark\18-00-cloudy-light-rain#small * 0.0 : [ 15] sky\swtc_dark\19-00-storm * 0.0 : [ 15] sky\swtc_dark\19-00-storm#small * 0.0 : [ 2] sky\swtc_dark\19-30-storm * 0.0 : [ 2] sky\swtc_dark\19-30-storm#small * 0.0 : [ 8] sky\swtc_dark\20-00-storm * 0.0 : [ 8] sky\swtc_dark\20-00-storm#small * 0.0 : [ 1] sky\swtc_dark\21-00-storm * 0.0 : [ 1] sky\swtc_dark\21-00-storm#small * 0.0 : [ 14] sky\swtc_storm\08-00-storm * 0.0 : [ 14] sky\swtc_storm\08-00-storm#small * 0.0 : [ 7] sky\swtc_storm\09-00-storm * 0.0 : [ 7] sky\swtc_storm\09-00-storm#small * 0.0 : [ 11] sky\swtc_storm\10-00-storm * 0.0 : [ 11] sky\swtc_storm\10-00-storm#small * 0.0 : [ 1] sky\swtc_storm\14-00-storm * 0.0 : [ 1] sky\swtc_storm\14-00-storm#small * 0.0 : [ 3] sky\swtc_storm\15-00-storm * 0.0 : [ 3] sky\swtc_storm\15-00-storm#small * 0.0 : [ 1] sky\swtc_storm\17-00-storm * 0.0 : [ 1] sky\swtc_storm\17-00-storm#small * 0.0 : [ 2] sunmask * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 2] unrealengine\bigfire_fwd * 0.0 : [ 2] unrealengine\bigfire_fwd2 * 0.0 : [ 2] unrealengine\bigfire_fwd3 * 0.0 : [ 2] unrealengine\blowingfire_fwd * 0.0 : [ 2] unrealengine\blowingfire_fwd2 * 0.0 : [ 2] unrealengine\bonfire\blowingfire_fwd * 0.0 : [ 2] unrealengine\bonfire\blowingfireb_fwd * 0.0 : [ 2] unrealengine\bonfire\bonefire * 0.0 : [ 2] unrealengine\bonfire\bonefire2_boargrill * 0.0 : [ 2] unrealengine\bonfire\bonefire3 * 0.0 : [ 2] unrealengine\bonfire\bonefire_fwd2 * 0.0 : [ 2] unrealengine\bonfire\bonefirethin * 0.0 : [ 2] unrealengine\bonfire\grdbasefire2_small * 0.0 : [ 2] unrealengine\electricblast1 * 0.0 : [ 2] unrealengine\electricblast1_red * 0.0 : [ 2] unrealengine\electricblast2 * 0.0 : [ 2] unrealengine\electricblast2_red * 0.0 : [ 2] unrealengine\electricblast3 * 0.0 : [ 2] unrealengine\electricblast3_red * 0.0 : [ 2] unrealengine\explosions_new\expl_air_01_var1 * 0.0 : [ 2] unrealengine\explosions_new\expl_air_02_var1 * 0.0 : [ 2] unrealengine\explosions_new\expl_air_03_var1 * 0.0 : [ 2] unrealengine\firey_smoke_01_e * 0.0 : [ 2] unrealengine\grdbasefire2_bright * 0.0 : [ 2] unrealengine\grdbasefire2_small * 0.0 : [ 2] unrealengine\grdbasefire4_fwd * 0.0 : [ 2] unrealengine\grdbasefire_bright * 0.0 : [ 2] unrealengine\lensflarered * 0.0 : [ 2] unrealengine\muzzlecloudsatlas * 0.0 : [ 2] unrealengine\muzzlecloudsatlas4 * 0.0 : [ 2] unrealengine\muzzleflash1 * 0.0 : [ 2] unrealengine\muzzleflash4 * 0.0 : [ 2] unrealengine\muzzleflash4var2 * 0.0 : [ 2] unrealengine\muzzleflash5 * 0.0 : [ 2] unrealengine\muzzleflash6 * 0.0 : [ 2] unrealengine\muzzleflash_ember2 * 0.0 : [ 2] unrealengine\muzzleflash_ember3 * 0.0 : [ 2] unrealengine\muzzleflash_ember4 * 0.0 : [ 2] unrealengine\muzzleflash_fire * 0.0 : [ 2] unrealengine\optimized\muzzleoptimized1 * 0.0 : [ 2] unrealengine\optimized\muzzleoptimized2 * 0.0 : [ 2] unrealengine\optimized\muzzleoptimized3 * 0.0 : [ 2] unrealengine\puffcolorsplash * 0.0 : [ 2] unrealengine\puffcolorsplash_2 * 0.0 : [ 2] unrealengine\puffcolorsplashflicker * 0.0 : [ 2] unrealengine\puffcolorsplashflicker2 * 0.0 : [ 2] unrealengine\rockshd * 0.0 : [ 2] unrealengine\t_dirt_02_a * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] water\water_perlin * 0.0 : [ 1] water\water_water * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] player - sleep * 9.5 : [ 1] ui\moty2018 * 9.5 : [ 1] ui\moty2019 * 16.1 : [ 1] ui\ui_ani_cursor * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_magnifier2 * 64.1 : [ 1] ui\ui_font_arial_14_1600 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 200.1 : [ 1] logoamcm * 256.1 : [ 1] ui\ui_font_graff_19_1600 * 256.1 : [ 1] ui\ui_font_graff_22_1600 * 256.1 : [ 1] ui\ui_font_letter_16_1600 * 256.1 : [ 1] ui\ui_font_letter_18_1600 * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_font_graff_32_1600 * 1024.1 : [ 1] ui\ui_font_letter_25_1600 * 2048.1 : [ 1] ui\ui_actor_main_menu * 4096.1 : [ 1] ui\ui_actor_mp_screen * 4096.1 : [ 1] ui\ui_actor_multiplayer_background * 4096.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 4096.1 : [ 1] ui\ui_font_graff_50_1600 * 7230.0 : [ 1] ui\ui_background_new * 8100.0 : [ 1] ui\ui_mm_saves * 8192.1 : [ 1] ui\ui_actor_hint_wnd "a:\games\anomaly 1.5.3 + bosspack v1.7\anomaly 1.5.3 + bosspack v1.7\bin\anomalydx11avx.exe" -smap2048 * phase time: 0 ms * phase cmem: 1132732 K * [x-ray]: Prefetching Data Loading objects... Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1960 ! Can't find texture 'pfx\cartridges\9x19mm' ! Can't find texture 'pfx\pfx_bloodsplash_xcvb' ! Can't find texture 'pfx\smoke\chamber_smoke' ! Can't find texture 'pfx\pfx_yellow_eyes' ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' texture loading time: 6602 * [x-ray]: Prefetched Data * [prefetch] time: 8669 ms * [prefetch] memory: 80768Kb opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer creating unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core found script _G in unlocalizers data found variable ini_cache to unlocal init gathering modxml_... scripts gathering modxml_anomalous_stash.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_jp84_21scope.script gathering modxml_jp84_4scope.script gathering modxml_jp84_others_21scope.script gathering modxml_jp84_others_4scope.script gathering modxml_jp84_others_scope.script gathering modxml_jp84scope.script gathering modxml_map_spots_milpda.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap21scope.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwap4scope.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scope_em2.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zml_presets.script gathering modxml_zzz_rand_text_dialog.script S.T.A.L.K.E.R. Anomaly version 1.5.3 using marshal library found script _g in unlocalizers data found variable ini_cache to unlocal 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable ~ ------------------------------------------------------------------------ @ Modded exes 20241211 feature support (GAMMA: false) - Func get_string_table (added 20240507): true - Context menu colors (added 20240523): true - Mouse wheel scripting (added 20230701): true - Right-click on PDA map (added 20230922): true ~ ------------------------------------------------------------------------ [MPDA] Milspec PDA v1.14.1 (rel 20241105) began initialization at tg 13350 Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x6bb39bb0 [Dynavision] preset table: 0x6bd09bd0 [Dynavision] preset table: 0x6bcc01f0 [Dynavision] preset table: 0x6bc4f628 [Dynavision] preset table: 0x6ba30548 [Dynavision] preset table: 0x6bc41b50 [Dynavision] preset table: 0x6bd07238 [Dynavision] preset table: 0x6bd07278 found script pda in unlocalizers data Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data ui_mcm.script monkeypatched by zzzzz_monkey_paw_ui_mcm.script found script item_device in unlocalizers data found script ui_pda_npc_tab in unlocalizers data found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal found script actor_effects in unlocalizers data found variable RENDERER to unlocal found variable STATIC_LIGHT to unlocal -----loading a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\system.ltx found script item_weapon in unlocalizers data found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal found script arszi_psy in unlocalizers data found variable psy_table to unlocal found script drx_da_main in unlocalizers data found script bind_anomaly_field in unlocalizers data found variable pAno_maps to unlocal found script ui_mutant_loot in unlocalizers data found variable clsid_to_section to unlocal found variable clsdbg_to_section to unlocal found script zzz_ea_addon_backpack in unlocalizers data found variable active_slot to unlocal found script experience_ui in unlocalizers data found variable ui_is_opening to unlocal found script grok_remove_belt_duplicates in unlocalizers data found script grok_stashes_on_corpses in unlocalizers data found script smart_terrain_warfare in unlocalizers data Time continual is:12910 SWMtrue found script target_prior in unlocalizers data found variable prior_t to unlocal found variable prior_lab to unlocal found script tasks_agent_rescue in unlocalizers data found script tasks_assault in unlocalizers data found script tasks_bounty in unlocalizers data found script tasks_measure in unlocalizers data found script western_goods_core in unlocalizers data found variable VERSION to unlocal !Found nil option value [xmark/mark_fade] went here went here 2 removed prometheus from spawn <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script [MPDA] sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script [MPDA][zzzzz_ui_pda_npc_tab_wpnhidefix.script] monkeypatch override of ui_pda_npc_tab.use_view() [MPDA][zzzzzz_ui_pda_npc_tab_mpdaprogressive.script] clean monkeypatch of ui_pda_npc_tab.use_view() Raven CCROSS [2] assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 workshop auto: | 13350 | Recipe ammo_20x70_buck already has an override recipe, returning assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 [Dynavision] on_game_start [Dynavision MCM] on_game_start faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x6faad208 medic_name = bar_dolg_medic_name pda_topic = table: 0x6faad060 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x6f23e768 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x6faadd38 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x6faadbf8 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x6faadbd0 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x6faae720 medic_name = unknown medic pda_topic = table: 0x6faae578 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x6faae550 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x6faaf2a0 medic_name = unknown medic pda_topic = table: 0x6faaf188 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x6f1c2de8 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x6f18f650 medic_name = unknown medic pda_topic = table: 0x6faafd28 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x6faafd00 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x6fab0998 medic_name = unknown medic pda_topic = table: 0x6fab0860 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x6fab0838 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x6fab1530 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x6fab13f8 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x6fab13d0 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x6f10e688 medic_name = unknown medic pda_topic = table: 0x6fab1f48 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x6fab1f20 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x6fab2b68 medic_name = unknown medic pda_topic = table: 0x6f0edfe0 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x6fab2a58 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x6fab3768 level_presence = table: 0x6fab3648 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x6fab3670 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x6f099880 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x6fab4090 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x6fab4068 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x6f06c170 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x6fab4ac0 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x6fab4a98 mechanic_name = mil_Svoboda_engineer_name inject_stats !Found nil option value [milpda/milpdagen/kiltrak] Pinup load ini 762 810 869 915 [ITsPorkys Auto Run Addon] - Addon enabled... # Loading ini: misc\smart_profiles.ltx !Found nil option value [ultimate_backpacks_settings/carry_limit_multiplier] !Found nil option value [ultimate_backpacks_settings/carry_weight_multiplier] !Found nil option value [ultimate_backpacks_settings/use_faction_backpacks] end setup * phase time: 15005 ms * phase cmem: 1318139 K * phase time: 98 ms * phase cmem: 1318135 K loading mdata Disassemble All Items: Sorting Plus mod found Disassemble All Items: saved items found * Loading spawn registry... [PP] a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\patrol_paths.ltx initialized [PP] Done reading patrol paths from configs * 21648 spawn points are successfully loaded * Loading objects... * 38627 objects are successfully loaded DXML is patching mapspots for Milspec PDA in ui\map_spots_16.xml * Game player - sleep is successfully loaded from file 'a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\appdata\savedgames\player - sleep.scop' (1.353s) * phase time: 1352 ms * phase cmem: 1574874 K * phase time: 136 ms * phase cmem: 1574992 K * phase time: 138 ms * phase cmem: 1574989 K * client : connection accepted - <All Ok> * phase time: 114 ms * phase cmem: 1575024 K * phase time: 114 ms * phase cmem: 1575024 K * phase time: 858 ms * phase cmem: 1684410 K * phase time: 166 ms * phase cmem: 1688909 K * [Loading VB] 65518 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [2] * [Loading VB] 65518 verts, 2047 Kb * [Loading VB] 65515 verts, 2047 Kb * [Loading VB] 65352 verts, 2042 Kb * [Loading VB] 17738 verts, 554 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65513 verts, 2047 Kb * [Loading VB] 65508 verts, 2047 Kb * [Loading VB] 65507 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 15135 verts, 472 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 63611 verts, 1987 Kb * [Loading IB] 1048575 indices, 2047 Kb [8] * [Loading IB] 1048569 indices, 2047 Kb * [Loading IB] 132999 indices, 259 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb [3] * [Loading VB] 11466 verts, 134 Kb * [Loading IB] 1048575 indices, 2047 Kb [3] * [Loading IB] 621864 indices, 1214 Kb * phase time: 145 ms * phase cmem: 1689258 K * phase time: 129 ms * phase cmem: 1696698 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 183061 v(20), 122976 p * [DETAILS] Batch(61), VB(3575K), IB(720K) * phase time: 132 ms * phase cmem: 1696895 K * Loading HOM: a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\levels\k01_darkscape\level.hom * phase time: 125 ms * phase cmem: 1696948 K * phase time: 115 ms * phase cmem: 1696948 K * phase time: 116 ms * phase cmem: 1696950 K CResourceManager::DeferredUpload -> START, size = 2522 texture loading time: 216 * t-report - base: 2518, 4111994 K * t-report - lmap: 4, 4096 K * phase time: 1185 ms * phase cmem: 1757945 K * phase time: 1493 ms * phase cmem: 1758161 K * [x-ray]: Full Memory Stats * [win32]: free[137425637972 K], reserved[4940492 K], committed[8374944 K] * [ D3D ]: textures[269687 K] * [x-ray]: process heap[1758161 K] * [x-ray]: economy: strings[603844 K], smem[116056 K] Time continual is:36234 inject_stats New Base Rare Stash Task Amt: 7 category: processing encyclopedia_addons article: processing article_opo article: processing articles_wpo inject_stats category: processing encyclopedia_addons article: processing article_opo article: processing articles_wpo --- Loading TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8 --- [WG] Western Goods version 3.1.0 Weapon 2: wpn_groza_custom_ac10632 [3] Weapon 4: wpn_bm16_full Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full ! Fallback to default bump map: wpn\splinter_nade\tex_splinter_nade_head_bump# Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full ! Fallback to default bump map: item\item_diolator_radio_bump# ! Fallback to default bump map: wpn\rgd2\tex_rgd2_main_bump# ! Fallback to default bump map: act\pauk\pauk_bump# Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full ! Fallback to default bump map: item\item_diolator_dosimeter_bump# SWMtrue [2] Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full Weapon 1: wpn_mctac50 Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full ! Fallback to default bump map: wpn\b725\b725_bump# ! Fallback to default bump map: wpn\cz805\tex_cz_805_main_bump# ! Fallback to default bump map: wpn\garand\tex_garand_bump# ! Fallback to default bump map: mp5lng_mod\wpn\m1ga\m1ga_1_bump# ! Fallback to default bump map: mp5lng_mod\wpn\m1ga\m1ga_1_bump ! Fallback to default bump map: wpn\tantal88\tex_tantal_b_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_forniture_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_stock_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_supressor_bump# ! Fallback to default bump map: wpn\93r\Tex_0008_1_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_mag_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_bullet_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_main_bump# ! Fallback to default bump map: wpn\pm_Anomaly\Tex_0023_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\raptor2_9mm_bump# ! Fallback to default bump map: detail\detail_metal_clean_bump# ! Fallback to default bump map: greshnik13rs\monster\taran\act13_taran_body_bump# ! Fallback to default bump map: greshnik13rs\monster\taran\act13_taran_head_bump# current_state 5 next_state 5 item_sect wpn_b725 H_Parent sim_default_bandit_0 Time continual is:46492 Bosspack total id: 38626 # --ZLM 4.0-- # ZCP Loot Module revised succesfully activated. # --May the loot be ever in your favor !-- !Found nil option value [ultimate_autosave_conf/on_leave_dialog_save] !Found nil option value [ultimate_autosave_conf/on_monster_death_save] Weapon 1: wpn_mctac50 Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full ![SLHT] Storyline | Hidden Threat : disabled SWMtrue [2] !Found nil option value [milpda/milpdagen/kiltrak] Executing config-script "grading_warm"... [a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\appdata\grading_warm.ltx] successfully loaded. !Found nil option value [demonized_icm/i_attach] !Found nil option value [demonized_icm/i_arty_cont] !Found nil option value [demonized_icm/i_mutant_cooked] !Found nil option value [demonized_icm/i_letter] !Found nil option value [demonized_icm/i_repair] !Found nil option value [demonized_icm/i_tool] !Found nil option value [demonized_icm/i_drink] !Found nil option value [demonized_icm/i_mutant_raw] !Found nil option value [demonized_icm/i_arty_junk] actor_effects.init_main_settings monkeypatched by z_fix_hit_effects_option.script interface\item_usage\vodka_usesoud prefetched interface\item_usage\inv_drink_watersoud prefetched interface\item_usage\drink_soda_usesoud prefetched interface\item_usage\drink_cola_usesoud prefetched interface\item_usage\drink_beer_usesoud prefetched interface\item_usage\pills_usesoud prefetched interface\item_usage\medkit_usesoud prefetched interface\item_usage\drug_tabletos_usesoud prefetched interface\item_usage\antirad_usesoud prefetched interface\item_usage\injector_usingsoud prefetched interface\item_usage\mresoud prefetched interface\item_usage\syringe2soud prefetched interface\item_usage\syringe1soud prefetched interface\item_usage\bandage_usesoud prefetched interface\item_usage\vodka_usesoud prefetched interface\item_usage\drink_flask3soud prefetched interface\item_usage\drink_flask4soud prefetched interface\item_usage\water_flasksoud prefetched interface\item_usage\ciga1soud prefetched interface\item_usage\food_usesoud prefetched interface\item_usage\conserva_usesoud prefetched interface\item_usage\plate_eatsoud prefetched interface\item_usage\drink_soda_usesoud prefetched item_ea_cmuphob_vodka_hud anim cached item_ea_tomatoes_conserva_hud anim cached item_ea_beanz_conserva_hud anim cached item_ea_chilibeans_conserva_hud anim cached item_ea_meat_dog_hud anim cached item_ea_meat_psdog_hud anim cached item_ea_meat_bloodsucker_hud anim cached item_ea_meat_chimera_hud anim cached item_ea_energy_drink_nonstop_hud anim cached item_ea_water_can_1_hud anim cached item_ea_beer_can_2_hud anim cached item_ea_mre_hud anim cached item_ea_cocacola_hud anim cached item_ea_beer_2_hud anim cached [2] item_ea_drug_coagulant_hud anim cached item_ea_drug_sleepingpills_hud anim cached item_ea_drug_psy_blocade_hud anim cached item_ea_antiemetic_hud anim cached item_ea_caffeine_hud anim cached item_ea_antirad_kalium_hud anim cached item_ea_drug_antidot_hud anim cached item_ea_hemupob_vodka_hud anim cached item_ea_antibio_sulfad_hud anim cached item_ea_drug_radioprotector_hud anim cached item_ea_medkit_hud anim cached item_ea_medkit_army_hud anim cached item_ea_medkit_scientic_hud anim cached item_ea_medkit_elite_hud anim cached item_ea_drug_akvatab_hud anim cached item_ea_drug_yadulin_hud anim cached item_ea_antirad_hud anim cached item_ea_stimpack_hud anim cached item_ea_booster_weight_hud anim cached item_ea_stimpack_army_hud anim cached item_ea_stimpack_scientic_hud anim cached item_ea_morphine_hud anim cached item_ea_syringer_guns_hud anim cached item_ea_syringe_def_hud anim cached item_ea_bandage_hud anim cached item_ea_bandage_israeli_hud anim cached item_ea_bio_bandage_hud anim cached item_ea_mineral_water_hud anim cached item_ea_flask2_hud anim cached item_ea_kolbasa_hud anim cached item_ea_flask_hud anim cached item_ea_water_flask_hud anim cached item_ea_cigar1_hud anim cached item_ea_cigar2_hud anim cached item_ea_cigar3_hud anim cached item_ea_cigarettes_hud anim cached item_ea_cigarettes_lucky_hud anim cached item_ea_cigarettes_russian_hud anim cached item_ea_bread_hud anim cached item_ea_conserva_hud anim cached item_ea_sardinia_conserva_hud anim cached item_ea_korn_conserva_hud anim cached item_drug_charcoal_hud anim cached {@} --- Invalid position for CLevelGraph::vertex_id specified: [1000.206909][-0.099900][95.069504] {@} --- Invalid position for CLevelGraph::vertex_id specified: [1062.135376][-0.098500][-0.038100] --------------------------------------------------------------------- [Dynavision] load preset [Dynavision] preset_name: default [Dynavision] preset globals general: dynavision\default\general.ltx [Dynavision] preset globals weathers: dynavision\default\weathers.ltx [Dynavision] preset program: dynavision\default\program.ltx [Dynavision] loading file dynavision\default\program.ltx [Dynavision] loading data for section w_foggy6 [Dynavision] tbl[7]=1.000000 [Dynavision] loading file dynavision\default\weathers.ltx [Dynavision] loading file dynavision\default\general.ltx [Dynavision] loading data for section general [Dynavision] tbl[7]=-0.050000 [3] [Dynavision] setting general data [Dynavision] loadLUTMapProgramsTable loading file dynavision\default\k01_darkscape.ltx [Dynavision] loadLUTable loading file dynavision\default\lut.ltx [Dynavision] loading data for section groups [Dynavision] loading data for section maps [Dynavision] loadPluginsTable loading file dynavision\plugins.ltx [Dynavision] loading data for section poses [Dynavision] loading data for section stickers ui_mcm_dynavision_preset_loaded --------------------------------------------------------------------- [Dynavision] load settings ----------------------DYNAVISION INITIALIZED ----------------------- enable true frequency 1 debug false notifications enabled true preset default use_program true use_weather true use_es false use_lut false camera_boundary 15 --------------------------------------------------------------------- [Dynavision] SSFX_LUT_SUPPORT true collectgarbage before=108986602Kb collectgarbage after=56396788Kb ~ cannot remove restriction with id [23293][zone_mine_vortex23293] to the entity with id [22495][bloodsucker_red_normal22495], because it is not added ~ cannot remove restriction with id [23287][zone_mine_vortex23287] to the entity with id [22495][bloodsucker_red_normal22495], because it is not added ~ cannot remove restriction with id [23290][zone_mine_vortex23290] to the entity with id [22495][bloodsucker_red_normal22495], because it is not added ~ cannot remove restriction with id [23291][zone_mine_vortex23291] to the entity with id [22495][bloodsucker_red_normal22495], because it is not added ~ cannot remove restriction with id [23294][zone_mine_vortex23294] to the entity with id [22495][bloodsucker_red_normal22495], because it is not added ~ cannot remove restriction with id [23285][zone_mine_vortex23285] to the entity with id [22495][bloodsucker_red_normal22495], because it is not added ~ cannot remove restriction with id [23961][zone_mine_vortex23961] to the entity with id [64443][zombi_babka_264443], because it is not added LTTZ DC DXML patching, altering bar_dolg_general_zoneguard_stalker LTTZ DC DXML patching, altering bar_visitors_stalker_mechanic LTTZ DC DXML patching, altering bar_dolg_medic LTTZ DC DXML patching, altering red_greh_trader LTTZ DC DXML patching, altering red_greh_tech Weapon 1: wpn_mctac50 Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full ! Fallback to default bump map: wpn\qbz95\tex_qbz95_main_bump# ! Fallback to default bump map: wpn\qbz95\tex_qbz95_bullet_bump# ! Fallback to default bump map: wpn\schofield_1875\tex_schofield_1875_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_3_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_1_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_2_bump# ! you are trying to use a destroyed object [23940] [2] ! you are trying to use a destroyed object [23938] ! you are trying to use a destroyed object [23873] intro_start game_loaded * [x-ray]: Handled Necessary Textures Destruction * MEMORY USAGE: 2093649 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded Time continual is:57642 beef - key on-press beef - time event fired for nvg turn-on beef - key on-release Time continual is:62021 beef - key on-press beef - time event fired for nvg turn-on Time continual is:63171 beef - key on-release beef - key on-press beef - time event fired for nvg turn-on Time continual is:64723 beef - key on-release beef - key on-press beef - key on-release beef - brightness adjust Time continual is:66302 beef - key on-press beef - key on-release beef - brightness adjust beef - key on-press beef - time event fired for nvg turn-on Time continual is:67592 beef - key on-release Time continual is:71434 Weapon 1: wpn_mctac50 Weapon 2: wpn_groza_custom_ac10632 Weapon 4: wpn_bm16_full beef - key on-press Time continual is:72702 beef - time event fired for nvg turn-on beef - key on-release * [x-ray]: Full Memory Stats * [win32]: free[137422935108 K], reserved[4822932 K], committed[11195368 K] * [ D3D ]: textures[2414120 K] * [x-ray]: process heap[2101617 K] * [x-ray]: economy: strings[615732 K], smem[389659 K] Time continual is:74573 id=22483 id=55044 Alife storage id=4505 id=22447 Alife storage id=3974 id=55048 id=62701 Alife storage id=4578 id=22470 Alife storage id=3975 id=62375 Alife storage id=4580 id=41171 id=22473 id=62698 id=55041 id=22491 id=22477 id=41168 id=22488 id=34134 id=34129 id=22456 id=34137 id=62704 * Saving spawns... * Saving objects... * 39399 objects are successfully saved * Game player - quicksave_4.scop is successfully saved to file 'a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\appdata\savedgames\player - quicksave_4.scop' * [x-ray]: Full Memory Stats * [win32]: free[137422919652 K], reserved[4803136 K], committed[11230620 K] * [ D3D ]: textures[2423649 K] * [x-ray]: process heap[2117469 K] * [x-ray]: economy: strings[615732 K], smem[389659 K] * [x-ray]: Full Memory Stats * [win32]: free[137422868636 K], reserved[4796880 K], committed[11287892 K] * [ D3D ]: textures[2435853 K] * [x-ray]: process heap[2134130 K] * [x-ray]: economy: strings[615733 K], smem[389659 K] opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer creating unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core found script _G in unlocalizers data found variable ini_cache to unlocal init gathering modxml_... scripts gathering modxml_anomalous_stash.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_jp84_21scope.script gathering modxml_jp84_4scope.script gathering modxml_jp84_others_21scope.script gathering modxml_jp84_others_4scope.script gathering modxml_jp84_others_scope.script gathering modxml_jp84scope.script gathering modxml_map_spots_milpda.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap21scope.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwap4scope.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scope_em2.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zml_presets.script gathering modxml_zzz_rand_text_dialog.script S.T.A.L.K.E.R. Anomaly version 1.5.3 using marshal library found script _g in unlocalizers data found variable ini_cache to unlocal 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable ~ ------------------------------------------------------------------------ @ Modded exes 20241211 feature support (GAMMA: false) - Func get_string_table (added 20240507): true - Context menu colors (added 20240523): true - Mouse wheel scripting (added 20230701): true - Right-click on PDA map (added 20230922): true ~ ------------------------------------------------------------------------ [MPDA] Milspec PDA v1.14.1 (rel 20241105) began initialization at tg 75108 Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x6bb39bb0 [Dynavision] preset table: 0x6bd09bd0 [Dynavision] preset table: 0x6bcc01f0 [Dynavision] preset table: 0x6bc4f628 [Dynavision] preset table: 0x6ba30548 [Dynavision] preset table: 0x6bc41b50 [Dynavision] preset table: 0x6bd07238 [Dynavision] preset table: 0x6bd07278 found script pda in unlocalizers data Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data ui_mcm.script monkeypatched by zzzzz_monkey_paw_ui_mcm.script found script item_device in unlocalizers data found script ui_pda_npc_tab in unlocalizers data found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal found script actor_effects in unlocalizers data found variable RENDERER to unlocal found variable STATIC_LIGHT to unlocal -----loading a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\system.ltx found script item_weapon in unlocalizers data found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal found script arszi_psy in unlocalizers data found variable psy_table to unlocal found script drx_da_main in unlocalizers data found script bind_anomaly_field in unlocalizers data found variable pAno_maps to unlocal found script ui_mutant_loot in unlocalizers data found variable clsid_to_section to unlocal found variable clsdbg_to_section to unlocal found script zzz_ea_addon_backpack in unlocalizers data found variable active_slot to unlocal found script experience_ui in unlocalizers data found variable ui_is_opening to unlocal found script grok_remove_belt_duplicates in unlocalizers data found script grok_stashes_on_corpses in unlocalizers data found script smart_terrain_warfare in unlocalizers data Time continual is:78642 SWMtrue found script target_prior in unlocalizers data found variable prior_t to unlocal found variable prior_lab to unlocal found script tasks_agent_rescue in unlocalizers data found script tasks_assault in unlocalizers data found script tasks_bounty in unlocalizers data found script tasks_measure in unlocalizers data found script western_goods_core in unlocalizers data found variable VERSION to unlocal !Found nil option value [xmark/mark_fade] went here went here 2 removed prometheus from spawn <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script [MPDA] sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script [MPDA][zzzzz_ui_pda_npc_tab_wpnhidefix.script] monkeypatch override of ui_pda_npc_tab.use_view() [MPDA][zzzzzz_ui_pda_npc_tab_mpdaprogressive.script] clean monkeypatch of ui_pda_npc_tab.use_view() Raven CCROSS [2] assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 workshop auto: | 75108 | Recipe ammo_20x70_buck already has an override recipe, returning assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 [Dynavision] on_game_start [Dynavision MCM] on_game_start faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x6fa976f0 medic_name = bar_dolg_medic_name pda_topic = table: 0x6fa97568 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x6f2ce2f8 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x6fa98280 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x6fa98120 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x6fa980f8 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x6fa98e78 medic_name = unknown medic pda_topic = table: 0x6fa98cd0 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x6fa98ca8 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x6fa99970 medic_name = unknown medic pda_topic = table: 0x6fa99878 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x6fa99850 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x6fa9a4e8 medic_name = unknown medic pda_topic = table: 0x6f22a3c8 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x6f228c70 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x6fa9ae20 medic_name = unknown medic pda_topic = table: 0x6f1ff8d0 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x6f1fe930 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x6fa9b978 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x6fa9b840 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x6fa9b818 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x6f1a2cd8 medic_name = unknown medic pda_topic = table: 0x6fa9c370 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x6fa9c348 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x6fa9d058 medic_name = unknown medic pda_topic = table: 0x6fa9cf20 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x6fa9cef8 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x6fa9dbe8 level_presence = table: 0x6f14f8e0 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x6fa9db10 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x6f129c78 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x6fa9e580 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x6fa9e558 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x6f102578 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x6fa9f050 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x6fa9f028 mechanic_name = mil_Svoboda_engineer_name inject_stats !Found nil option value [milpda/milpdagen/kiltrak] Pinup load ini 762 810 869 915 [ITsPorkys Auto Run Addon] - Addon enabled... # Loading ini: misc\smart_profiles.ltx !Found nil option value [ultimate_backpacks_settings/carry_limit_multiplier] !Found nil option value [ultimate_backpacks_settings/carry_weight_multiplier] !Found nil option value [ultimate_backpacks_settings/use_faction_backpacks] end setup * phase time: 6088 ms * phase cmem: 1894960 K * phase time: 169 ms * phase cmem: 1894595 K loading mdata Disassemble All Items: Sorting Plus mod found Disassemble All Items: saved items found * Loading spawn registry... [PP] a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\gamedata\configs\patrol_paths.ltx initialized [PP] Done reading patrol paths from configs * 21648 spawn points are successfully loaded * Loading objects... * 39399 objects are successfully loaded * Game player - quicksave_4 is successfully loaded from file 'a:/games/anomaly 1.5.3 + bosspack v1.7/anomaly 1.5.3 + bosspack v1.7/bin/..\appdata\savedgames\player - quicksave_4.scop' (1.276s) * phase time: 1275 ms * phase cmem: 2113928 K * phase time: 171 ms * phase cmem: 2113928 K * phase time: 172 ms * phase cmem: 2113929 K * [x-ray]: Full Memory Stats * [win32]: free[137422798568 K], reserved[4812076 K], committed[11342764 K] * [ D3D ]: textures[2377812 K] * [x-ray]: process heap[2113929 K] * [x-ray]: economy: strings[646597 K], smem[151061 K] stack trace: SymInit: Symbol-SearchPath: '.;A:\Games\Anomaly 1.5.3 + BOSSPACK v1.7\Anomaly 1.5.3 + BOSSPACK v1.7\bin;A:\Games\Anomaly 1.5.3 + BOSSPACK v1.7\Anomaly 1.5.3 + BOSSPACK v1.7\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'Vitali's PC' OS-Version: 6.2.9200 () 0x100-0x1 A:\Games\Anomaly 1.5.3 + BOSSPACK v1.7\Anomaly 1.5.3 + BOSSPACK v1.7\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 18309120 (result: 0), SymType: '-exported-', PDB: 'A:\Games\Anomaly 1.5.3 + BOSSPACK v1.7\Anomaly 1.5.3 + BOSSPACK v1.7\bin\AnomalyDX11AVX.exe' [error][ 87] : Параметр задан неверно. at address 0x00000001401ABDAC Вылетаю в темной лощине после сна ночью Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Dasha 666 2 Опубликовано 8 февраля (изменено) Сталкерович В депо это который в вагоне сидит?У меня ток Мясник и он.Мне вообще ружьё нужно для Хип,кроме как этих торговцев его никто не продаёт?И ещё напротив "Мясника" сидит нпс забыла как его зовут,он там историю должен рассказать, но нужна водка, я принесла но говорить он не хочет уже. Изменено 8 февраля пользователем Dasha 666 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Сталкерович 26 Опубликовано 8 февраля Dasha 666, тот, что сидит в вагоне (слева), выдает квесты на артефакты и цены у него похуже (хотя иногда патроны у него бывают вообще нашару). Второй иногда тоже сидит в вагоне, но чаще он общается с Мясником или вообще гуляет по территории. У них в продаже бывают наборы инструментов и "Зубр" для Хип. На Барахолке в подвале сидит прапорщик))), который торгует всяким хламом со скидкой. Он запускает линейку квестов со своим братом. Рядом с Мясником сидит Беллерофонт, который пьёт только "Столичную", другую брезгует. Мясник нынче запускает целую серию квестов с охотничьим братством. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты