Босс 3 422 Опубликовано 8 октября, 2022 (изменено) Дискорд - BOSSPACK, просто напишите в поиске/путешествии по серверам. Спустя полтора года я решил вернуться и собрать все лучшие аддоны, доработав и совместив их между собой.Я потратил сотни часов на то, чтобы совместить все аддоны между собой, добавить нужные переводы, фиксы, новые решения и так далее. Поэтому это не модульный модпак. На текущий момент (03.07.25) затрачено уже куда больше 2000 часов. В нем совмещены лучшие оружейные аддоны, аддоны на новые артефакты, квесты, механики и всё, что может быть интересно игроку. С помощью большого количества опций в МСМ каждый сможет настроить игру под свои нужны. Надеюсь, вам понравится проделанная мною работа.Установка репака: Запустите самораспаковывающийся архив Anomaly 1.5.3 + BOSSPACK v1.8 и укажите любое удобное место (желательно не системный диск) и включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка сборки: Запустите самораспаковывающийся архив BOSSPACK v1.8 и укажите место с чистой Аномали 1.5.3, после установки включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка фиксов: перекинуть содержимое архива в корневую папку с игрой.Дискорд: общедоступный, вбейте в поиске название сборки. Обзор от автора Гайд по установке и настройке: Гайды по МО2: Подробная база по установке и настройкам (чутка устарела) Спойлер Спойлер Спойлер Твикнутый движок BaS с фиксом оружия от 3 лица! Теперь можно играть и от третьего лица, оружие и положение настроено аддоном [PTP Camera] v1.13 Взять всё кнопка Х, выложить всё кнопка P Слайдер веса 10 тонн Надпись DEMO удалена, ни в чем себе не отказывайте (g_god, g_unlimitedammo и тд). Античит, блокирующий выдачу достижения из-за включенного дебага отключен. Апгрейд на увеличение магазина для всего оружия в игре, на которое такой апгрейд возможно физически сделать. Список содержимого тайника - Seruva Bullet Time - exDeMODER, HarukaSai, pitAlex, Boss Inventory Item Names (only ammo) - ravenascendant Full upgrades + patch for B&S + patch for Exoseva DLTX - swergdach, DLTX crew, Boss New Barret M82 from STCoP - Boss Спойлер 1. Soundscape Overhaul - Solarint 2. Injury Audio Extended - DesmanMetzger 3. EFT Aim Rattle - Qudix 4. EFT Jump and Land SFX - HarukaSai 5. Better Merc voicelines - YankeeGolf 6. Quieter Wood Boxes Breaking - cringeybabey 7. Angry Chimera growl - Tweaki_Breeki 8. Hit Effects - Wepl 9. Inventory open close sound - HollidayW 10. Agressor Reshade - Awene 11. THAP Rework - IENCE 12. Skies Redux - d_nan 13. High Res Loading Screens - Bazingarrey 14. High Res PDA Maps - Bazingarrey 15. Black Jack - Feel_Fried 16. Dux's Innumerable Character Kit [1.9.9c] - Dux, Tronex, Lucy, Jack-It, Gwub, Cr3pis, Jurkonov, SD, Blackgrowl, Aquamarine, Dynamic, Ichicrow, Rowan, Tweaki Breeki, Sneaky, Nestandart_5443, Raven 17. Dux's Innemurable Characters Kit Blackjack patch - DuxFortis 18. Fixed Vanilla Models and Textures - Blackgrowl 19. FVM Nosorogs models - Blackgrowl 20. HD mutant models and textures - Umbrellord 21. Wet Surfaces Fix - CryoManne 22. Better Rain texture - Detron 23. RemadeAnimations - ChadSTALKEREnjoyer 24. Food Drugs and Drinks Animations FDDA - Feel_Fried 25. LowerSprintAnimaiton - Skieppy 26. Camera Reanimation INERTIA - IENCE 27. Bounty Squads Extended - Vintar0 28. Skill System - Haruka 29. Disable Burnt Fuzz - _STYX_ 30. Perk-Based Artefacts - KronQ, Lauta_ro, Blackgrowl, artifax, Jurkonov, HarukaSai, TheMrDemonized 31. Lsz AI tweak - IgorNitch 32. Mutants Bleeding - Arszi 33. New Stashes Location - Tweaki_Breeki 34. Fixes bugged stashes - Tweaki_Breeki 35. Stash Overhaul + TBFix + BAS - Grokitach 36. JSRS - Solarint 37. FAL animations - Souvlaki 38. AWAR - JCesarN 39. Adjustable Scope View - HarukaSai, Ravenascendant, Cr3pis, Ishmaeel, sneakydud 40. Abakan Replacer, Abakan Replacer patch - Strogglet15 41. Saiga 12K replacer, Saiga 12K replacer patches - Strogglet15 42. UMP Reanimation - FIREBREATH 43. L96 Reanimation - FIREBREATH 44. SortingPlus - RavenAscendant 45. Knife Pistol in Binocular Slot - RavenAscendant 46. Aslan Lottery Fixes - Starcry_ 47. Campfire slowly regens life - artifax 48. Dialogues Expanded - indyora 49. HD Glowsticks - r3zy 50. Glowsticks position - Kidzukami 51. Zone Tales in Loading Screens - Oni 52. Outfit Drop Chance - artifax 53. Configurable loot condition - dph 54. RF Receiver Tasks - Tweaki_Breeki 55. New sorting tabs - Bartoche 56. New sorting tabs htsb patch - Bartoche 57. Alternative icons - Strogglet15 58. Body Dots on Minimap - RavenAscendant 59. Better Stats Bar - Demonized 60. Cr3pis Iconpack Helmet Less Armors - Cr3pis 61. Simple Autumn Retexture Desaturated - Daedalus-Prime 62. Gardener of the Zone Textures - YuriVernadsky 63. Backpack Icons - DeadEnvoy 64. Better RF Receiver sound - Coverdrave 65. Water Flask Animation Rework - Apathy_Knight 66. Zone Customization Project (ZCP) - Diphenhydramine-HCl 67. NPCs Die in Emissions for Real - TheMrDemonized 68. UMP Reanimation Addons - FIREBREATH 69. Blindside's Knife Animations - galluserectus 70. Momopate's Detailed Weapon Stats - Momopate 71. Longreed's fixed artefacts spawns under maps - Longreed 72. Solarint's New Piano Songs - Solarint 73. Unlimited Stashes Weight 74. Hollywoodfx V3.1 - DeathOrchid 75. Golden Autumn Retexture Desaturated - kemelvorkorp 76. Molotov Cocktails (UPDATE 1) - Barry Bogs, TheMrDemonized 77. Dialog Dynamic Ui (UPDATE 2) - Slimey, GAMMA Discord, TheMrDemonized 78. Weapon Cover Tilt (Wct) - TheMrDemonized 79. Screen Space Shaders - Ascii1457, KD, Xerxes1138, LVutner, Panos Karabelas, Sébastien Lagarde 80. Free Zoom V3 - SlowVibe, GPL 81. Anomaly Tacticool Scopes 1.4 - Iretuerye, jaymorrow 82. Barry's Better Knives - Barry 83. VKS Vykhlop A VSSK Reanimation And Remodel - Utjan, BarryBogs 84. Gunslinger Controller - DesmanMetzger, TheMrDemonized 85. Squaredov - Square & Customizable Minimap - Tronex, RavenAscendant, Strogglet15 86. Dynamic Objects V1.05 - Leviathan 87. Dynamic Nocturnal Mutants V1.25 - Leviathan 88. Dynamic Mutants V1.42 - Leviathan 89. Exo Backpack 1.0 - Dead Air Dev, woopersnaper, HarukaSai, Junx 90. Main Menu Cop Credit Roll - Gleb8513 91. Cs Sidorovich With Soc Texture - Gleb8513 92. Ultimate Backpacks Dltx 1.1 - Bluber2 93. Exoseva CBSE Outfits - artifax, Hawu, Blackgrowl, RavenAscendant, sneaky, Jurko, SiNiMiKe, Lenny Weisstein, KronQ 94. Tech's FNX-45 Retexture - Tech 95. Dynamic Icon Indicators - Maid, RavenAscendant, HarukaSai 96. Tooltip In Corner - ravenascendant 97. RPG 26 - Last_Dawn, MLR, ПСЕВДО-S.T.A.L.K.E.R., AMK, Legapon 98. LTTZ DC DLTX - SarisKhan, Moperdogolus, Grok (G.A.M.M.A) 99. Storylines DLTX - August_Thurinus, DLTX crew 100. Simplified Vision UI - HarukaSai, Maid, RavenAscendant, tkcrits, .MaLum 101. Void Stasis Menu Music - Drunk_Headcrab 102. 1st Person Visible Body [ported from SWM] upd.5A - Wang_Laoshi, SWM Devs Team, SynthSnow, LVunter, xcvb, RavenAscendant, Lucy, Ratio-x-Ray, mscnt, TheParaziT 103. Skills Expansion 2.0 - HarukaSai, Blackgrowl, Maid, Utjan 104. Crossing The Border 1.2 - Malac88, HellblaueHoelle, Boss (перевод) 105. Scorpion EVO 3 v1.0 - Dionisiy9x39-, TAZ developers 106. Beef's Shader Based NVGs v1.1.1 - theRealBeef 107. Beef's Shader Based NVGs Color Change - BlueDevil 108. Playable Third Person Camera [PTP Camera] v1.13 - Detron (рекомендую стрелять от бедра) 109. Dante's Need More Artefacts - Deanon 110. Dynamic Anomalies Overhaul - DoctorX, Eugenium, Barry Bogs, Lucy, Grok (G.A.M.M.A), Jurkonov, CrimsonVirus, TheMrDemonized 111. Artefacts Variationizer (UPDATE 11) - TheMrDemonized 112. Extra Level Transitions (UPDATE 2) - TheMrDemonized 113. GBOOBS Enhanced Recoil Revised (UPDATE 3) - TheMrDemonized 114. Configurable Item Cost Modifiers (ICM) (UPDATE 1) - TheMrDemonized 115. Michikos Weather Revamp Revised (UPDATE 2) - TheMrDemonized 116. Combine All Items - TheMrDemonized 117. Disassemble All Items (UPDATE 6.1) - TheMrDemonized 118. AUG and G36 scopes replacement - TheMrDemonized, Iretuerye, BlackMetalV, Zhangfu 119. G36 patch - Strogglet15 120. HQ Glass Overlay - Cr3pis 121. Dead Zone - optivankiev (optional) 122. [DLTX] Bullethole Decals - Ni7L5T 123. Dots and reticles extravaganza for BaS - Kuez 124. MG42 adapted from TAZ 3.0 (now with MG3) - TAZ team, MerelyMezz for DLTX, KBT pack XL, Hisalute 125. Companion Anti Awol - xcvb, RavenAscendant, BRSamael, Skieppy 126. Companion Inventory Unlock - ravenascendant 127. Outfits affect movespeed - whereismy, artifax 128. LUN4T1C's Kriss Vector SMG [DLTX] - Mostly Peaceful, entire TAZ team, L4U6H1N6-LUN4T1C 129. M134 Minigun - E.Nigma42, artezbot 130. MP7 Replacement - Hyper3D, Noodum, PYP 131. True Barrett M82 and MP7 - That_angry_merc 132. Tagged Patches 1.1.2 - Utjan, translation - aut0mat 133. Modern UI v2.0.5 UPD. - tkcrits, Mike0422 134. minimaptoggle - ravenascendant 135. Removed PDA *beep* Draw/Holster Sounds - FunkBuddha1 136. 4K Bear Detector Texture - Pryviet 137. Lootboxes - artifax 138. Duty Expansion - GhenTuong 139. Interactive PDA - RavenAscendant, Longreed, xcvb 140. Testudo and Rascal for the thumbnail, JadeyMoyaison 141. Inakrin's hitmark - inakringibs 142. Extended Features of the New Game v1.2.3b - Misery Development Ltd., A.R.E.A. Team, morgannoor1991, Grok (G.A.M.M.A)itach, Orleon 143. Pretty Pistols Pack - Strogglet15 144. Descriptive Stash Coordinates - Aoldri 145. Quick melee reworked v1.6a - Feel_Fried 146. Trader Overhaul 1.30 - AGoodSetOfPistol 147. Weapon Parts Overhaul - artifax 148. Ouitfit Parts Overhaul - artifax 149. Новые статы еды, напитков и медикаментов + Кола - kaRa 150. Escape from Pripyat 4.0 - HarukaSai, Maid, разработчики Escape from Tarkov 151. 1st Person Visible Body T.H.A.P fix (merc) - Wang_Laoshi, IENCE, franlorenzo96 152. Mags Redux (EFP 4 updated) - artifax, Ishmaeel, d_nan, HarukaSai, Maid, Crepis, Sneaky, wuut, ravenascendant 153. MWpack new weapons - MerelyMezz for DLTX, TAZ team, attackzone974's CotZ AO3.1 port, KBT weapon pack XL, kuez's reticles, Hisalute 154. Beef's NPCs die in Anomalies v1.1 - theRealBeef 155. Body Health System - Grok (G.A.M.M.A) 156. Working magazines - ravenascendant, Dokkaebi 157. Weapon Sway 0.52 - xcvb 158. Unofficial Autocomplete More Dynamic Tasks 1.0 - xcvb, AeneasH, strelocc 159. Ghillie Suit Overhaul V1.6 - Ravenascendant, xcvb/bvcx 160. Crook's Faction Identification UI - Grok (G.A.M.M.A) 161. Talk to everyone - Vintar0 162. Mouse over transfer items - eric7237cire, MIT 163. Keep Crafting Windows Opened (UPDATE 12) - TheMrDemonized 164. Parts In Tooltip (UPDATE 5) - TheMrDemonized 165. Dynamic NPC Armor Visuals (Anomaly 1.5.1/1.5.2) - ravenascendant, XCVB, Sneaky, Lucy/Rezy 166. Remote Controlled Explosives and Pocket Bombs (v1.0) - Chool 167. Hideout Furniture (HF) (Update 1.2.0) - Александр Оверин, Aoldri 168. Monolith War Lab (Unlocked) - ZOng22 169. Grok (G.A.M.M.A)`s Ballistics Overhaul - Grok (G.A.M.M.A) 170. HD модели - Ninja_Nub [NOR], Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, jenek96, Raito-x-Ray 171. Centered Positions 0.8 - FallNSonder 172. LEWD ShAK-12 Tactical - L4U6H1N6-LUN4T1C, Shrike 173. Ambient rework - kaRa 174. Dante's Need More Artefacts - Dante, jeredy_hothead, Deanon 175. Artefacts Variationizer - TheMrDemonized 176. Misc.Weapons Pack ~ EFT reposition patch - BasedProton 177. Powered Exoskeletons - artfax (ahuyn) 178. Falls 2.0 - FeldW 179. Outfit Attachment Overhaul - artfax (ahuyn) 180. New weapon pack V1 - TAZ, SCPWP, eremeeffvowa2014 181. Dark signal stand alone weapon audio - JSRS, Grok (G.A.M.M.A), Shr¡ke 182. Dynamic Emission Cover - Utjan 183. Track Stalkers Using Their Names (v1.2) - Chool 184. Convert surrendering enemies to your faction (v1.2) - Chool 185. Companion carry weight unlimiter - ravenascendant 186. Bark Rework - Dizmok 187. Inspect weapon - artifax, Ishmael, fsttime 188. Paper box loot - zoust 189. HD Models actor portraits - Raito-x-Ray, Ninja_Nub [NOR], Cr3pis, Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, Rogaliusz 190. Artifact signature locator - HyperionSTG 191. Spark's Scope Detector Fixes - Anomaly Discord (minus xcvb), sneaky, Oleg Beon, Bluebarry Bootstiff, RavenAscendant, SparksTheUnicorn 192. Banjaji's Undercover communications v1.1 - Vintar0, Banjaji 193. New Weapon pack V1 Reposition Patch - BasedProton 194. Early geiger warning 0.2 - xcvb 195. Dark signal audioscape: Mutants - Shr¡ke 196. Upgrades for Backpacks v1.1 - Messer_Schmitt 197. Arti ballisticks - artifax 198. AUGmented: The AUG Pack - Blackgrowl, Mike J, FIREBREATH1001 199. The G36 Pack - Strogglet15 200. Tommy Gun Drop - Servalion, Qatapro, Aoldri, Arti, Demonized, Cr3pis, Haruka, FIREBREATH1001 201. Fixed xr_danger - xcvb 202. Psy stress - livvan 203. Toxic Rain - xcvb 204. Toxic Air - xcvb 205. Utjan's QoL Bundle - Utjan 206. Craftable Upgradable AF Detectors - Aoldri, Ahuyn/Arti, Nekomaster, Boss 207. Enhanced Shaders - LVutner, Meatchunk, Doenitz, Beef, KennShade 208. TAZ Detector and RF Receiver Fix - ScotchCarb 209. Shotgun Scopes Sights Silencers DLTX 1.5.2 - duxfortis, Oiltanker 210. New Walk & Run Animation - Diazzer 211. Device Selector Key - Maid, RavenAscendant, HarukaSai 212. [SASSY] Ithaca M37 - Blackgrowl, Oleg152, Strogglet15 213. HideTooltip[v1.1] - Pr1nkos 214. Tactical Music Extended - microRIZO 215. Tooltips control - Flueno 216. Snipex Alligator V2 - L4U6H1N6-LUN4T1C 217. Experience Framework - Orleon, ilrathCXV 218. RUST & WILD WEAPONS v2.1 - Ivaanmr11 219. Desert Eagle Gunslinger - Dizmok, Gunslinger crew 220. SVU Reanimation & Remodel - BarryBogs, Frezzy, Firebreath, Utjan, Aoldri, Blackgrowl, Maid, Demonized, Chat 221. Mounted machine gun replaced with HD model - eulampius 222. Alternative Blind Dogs - KynesPeace 223. RPG29 Vampire - Аlex 224. Extended Task Info v1.1 - Coverdrave 225. Immersive Skinning - TheMrDemonized, Utjan 226. HeatVision v1.1 - vegeta1k95, Beef, LVutner + TheMrDemonized, MerelyMezz, Crookr, Edzan, Ascii1457 227. Realistic Blood 3.1 - Fedia 228. Dismemberment 0.81 - xcvb, Longreed, KynesPeace, Barry Bogs, Thial 229. Alternative Pseudodogs and PsyDogs - KynesPeace 230. Blood Pools (With Trails And Steps) - TheMrDemonized, xcvb 231. Activated Charcoal v1.3.4 - Tosox 232. Dux's Innumerable Character Kit Voices Pack - TheMrDemonized 233. NPC Close Combat Enhanced - ravenascendant 234. SP-5 Magnum Pistol - JMerc75, DJMaesen 235. Alucard's Jackal Anti Freak Combat pistol - JMerc75 + Magazines paTch Hellsing Jackal - Blackjeison 236. More Melee Features - BarryBogs 237. KillCam (UPDATE 1) - TheMrDemonized 238. BaS Howa 20 improved 1.4 [DLTX] - IModeusI 239. Animation Of Ballistic Plates - Skyww, TheParaziT, xcvb 240. World Spawns Rework - BarryBogs, Utjan, Aoldri, Demonized, Maid, Haruka 241. CHEF FIERI'S WEAPON OF MASS DESTRUCTION - JMerc75, CHEF GUY FIERI 242. ACE 52 Weapon Addon - FIREBREATH1001, Cr3pis, Aoldri 243. Aiming Movement Redux - OG_Grinskin91 244. DLTX MTacWPack 0.8 - Dionisiy9x39-, Eduardo Karlos 245. Type 38 Arisaka Rifle - Jurkonov, Asnen, Blackgrowl 246. Alternative Fleshes - KynesPeace 247. LEWD Weapon Pack: Benelli M3 Super 90 - L4U6H1N6-LUN4T1C 248. Remington R5 Assault Rifle - JMerc75 249. Alternative Cats - KynesPeace 250. Smart map for Dynamic Anomalies Overhaul - real_leaper 251. Price always in item tooltip v1.1 - real_leaper 252. Retrogue Additional Weapons-Ammo - Retrogue 253. Juan's Weapon Addon Collection - JMerc75 254. MrB's 10mm Auto Ecosystem - Mr0Buggy, Juanter/Jmerc75, Norppa 255. Viewport Loading Screens - Dubious_Repute 256. (DTLX) Stick Grenade - billwa, Souvlaki, Juanter, Me (somewhat), Day Of Infamy Team 257. LEWD Thompson SMG modernized - L4U6H1N6-LUN4T1C 258. iTheon's PDA Taskboard - iTheon, TheMrDemonized 259. MP412 Rex Reanimation v3.2 - Aoldri 260. [DLTX] Agram 2000 - maidresidence, sebastian-ujhazi, NovaFinch, Wana, healslutfuria 261. Alternative Boars - KynesPeace 262. Immortal Important NPCs - RazorShultz 263. Tough Important NPCs and Companions - hexef 264. Trader Destockifier - TheMrDemonized 265. Fillable Canteens 2.0 - HarukaSai, Maid, Arszi, TheMrDemonized 266. M3A1 Grease Gun - billwa, Scarface, MK4, Ribbles, Day Of Infamy Team 267. M67 Grenade - billwa, Juan, Zahar Kobyakov, TheMrDemonized, Gunslinger Team, Teivaz 268. Arena rebalance v1.2 - m-bo-one 269. Anomaly Launcher in Russian Language - NiceDreamer 270. EFT gear rustle sound - Kyle_1105 271. Phant0m's Tactical Endgame Weapons Pack - PKx_Phant0m 272. Footsies v2 - t.tv/nekousagikorou 273. PDA reanimation - ky-ky123 274. Dynamic Time-based Tonemap Extended - TheMrDemonized 275. Atmospherics - Hippobot, Joe325, LVutner, Grok (G.A.M.M.A), B0nsey, aytabag, Dyn, Jaku, Lauta-Ro, DelphicBadger, kRePiN, NAKY, i860 276. PDA To Previous Weapon - TheMrDemonized 277. Ammo maker - artifax 278. 9x39mm Weapon Family Beautification - Strogglet15 279. Better Smoke Grenades - TheMrDemonized 280. Equipable Thermalvisor for HeatVision v1.1 - Smic, DuxFortis, vegeta1k95 281. Artefacts melter - Grok (G.A.M.M.A) 282. Grok (G.A.M.M.A)'s & Bert's Casings Falling Sounds - Grok (G.A.M.M.A), Bert 283. Food Drug & Drink Missing Animations Patch v8 + Cannabis Animation - BudBone, Feel_Fried, Bongwatter 284. Arrival Anomalies - S.e.m.i.t.o.n.e, themrdemonized 285. New Levels 0.31 - bvcx, Longreed, ISOTD3 team, Thundervision, Red Panda (Sobolevskiy), Roman-n, demonized, RavenAscendant 286. New Game+ - bvcx, RavenAscendant 287. G36 Reanimation - SeDzhiMol, mp5lng, tint08771, LilRayne 288. SR-3M "VIHR" Reanimation - SeDzhiMol 289. PP2000 Reanimation rework - SeDzhiMol 290. Dovetail and scopes for BaS Akm/Akms - IModeusI 291. BaS SKS improved - IModeusI 292. No fingerless exolight gloves for T.H.A.P. Rework - IModeusI 293. VZ-61 REANIMATED - Teivaz 294. Extra Level Transitions Bonus Transitions - Dhatri 295. New armor pack - ChoKoLaDka, Jurkonov 296. [DLTX] Add SKAT-10M - SHREDDER(V)o¥o(V), brainscorcher , KronQ , Strogglet15 , uYoxq , Blackjeison 297. IZH 18 MP18 - billwa, Juan, Qatapro 298. Spas12 Reanimation - FIREBREATH1001, Cr3pis, BarryBogs, Lucy, Utjan, Danek_Super 299. USAS-12 Reanimaton - SeDzhiMol 300. Autolooter - iTheon (G.A.M.M.A) 301. Pick Best Disassembly Tool master - iTheon (G.A.M.M.A) 302. Zil 131retexture - _BigBro_ 303. Keep ammo highlighted - d1sasterpiece 304. Track compatible items - d1sasterpiece 305. Mosin Nagant M1939 Re-model & Re-animation v0.4 - jdud 306. HK416 Replacement v1.3.1 - etapomom 307. REKT HK516 - TomasaurusREKT 308. Better A-life Overhaul 1.4 - Strajkerpro, Myurat 309. FDDA Enhanced Animations - Food and Drinks - Mirrowel 310. FDDA Enhanced animations - Medical / EXO ANIMS - Mirrowel 311. (DTLX) MAC-10 - billwa, Teivaz, Juan, Bamma, Ribbles 312. FB Radom Vis 35 - SoulCrystal 313. Base Skills Pack v1.2.1 - Orleon, DemVort 314. NPC looting fix 1.4 - FeldW 315. [DLTX] 3rd Person Models Fix for Jackets - MotaRin 316. Usable Bar doors - Longreed, xcvb, Stalker_Boss (remove all k-pop related) 317. Brotherhood - ComradeCatilina, xcvb NLTP-ASHES, GhenTuong, RavenAscendant, igigog, demonized, Stalker_Boss (RU translation, DLTX) 318. FN F2000 Reanimation and Remodel - SeDzhiMol, Stalker_Boss (новый граник) 319. Toggle Auto Run - ITsPorky 320. Ledge Grabbing / Mantling - Parazit, Strelok 321. Dynamic discounts 0.34 - xcvb 322. Pinup Collector - ravenascendant 323. Photo of a Loved One Animated - Apathy_Knight 324. Maxwell my Beloved ❤ - Felisaur, TheMrDemonized 325. Proportional Medic Healing Price v1.2 - Coverdrave 326. HD Lurker - KeatonB_08 327. Patches by Hotkey - TheMrDemonized 328. Reanimodel HK MP7 - SeDzhiMol 329. BaS AK-12 Reanimation - SeDzhiMol 330. Type89 - NickolasNikova, michau2, Kally 331. LEWD Howa Type64 - L4U6H1N6-LUN4T1C, TheDj 332. Gotta Go Fast Extended v1.1.0 - Tosox, Grokitach, reter 333. Global Map Rework (1.5.2) - DeadEnvoy 334. O.D.S.T Armor - Synx201, Juan, Frosty 335. Stalker Notes - NLTP_ASHES 336. Stashes From Journals - NLTP_ASHES 337. PDA Hacking - Utjan, AlphaLion 338. All Ghillied Up R700 - kaiju00 339. Defended Lab X-10 - _Shen_ 340. Pretty Reanimated Pistols - FIREBREATH1001 341. Sig Sauer P320 - LilJma, OneRock, FIREBREATH1001 342. FN Fal Reanimation - NickolasNikova 343. Re:done Agroprom Underground - eAkman 344. Re:done Agroprom - eAkman 345. Re:done Garbage - eAkman 346. Re:done Cordon - eAkman 347. Re:done Darkvalley & Darkscape - eAkman 348. Re:done Rostok & Truck Cemetery - eAkman 349. Re:done Yantar & Wild Territory - eAkman 350. Devices of Anomaly Redone - BarryBogs, Diolator, Aoldri, Utjan, Lucy, Cr3pis, TheMrDemonized, Rzen1th, Catspaw 351. Western Goods v2.4.0 - NLTP_ASHES 352. Utjan's Item UI Improvements - Utjan 353. Delicious Daewoo's w/ AR70 - billwa, Callmesynth, Ribbles (me), Jaunter, Qatapro, Kally 354. LEWD REPLACEMENT: FAMAS - L4U6H1N6-LUN4T1C, Teivaz 355. Radial Quickslots - NLTP_ASHES 356. icons time patch for alt icons - qxq_chill, noname 357. Headgear Animations - lizzardman 358. Sleep Timelapse 0.31 - TheMrDemonized 359. M98B Reanimation - NickolasNikova 360. M249 Reanimation - NickolasNikova 361. Shell Physical Particles v0.2 - TheParaziT, s.e.m.i.t.o.n.e. 362. Winter Load Screens - chiffmonkey 363. Zone Passive Income - sto_benino 364. Detectors Pull Artifacts - G_FLAT 365. No Leaning Camera Roll - G_FLAT 366. Overheat gunsmoke - party_50 367. The Anomalous Stash - Utjan, AlphaLion 368. Vehicles Redux - FlashBangZ, Biggs, Rebuild, EFP Team 369. Private's Aim Stamina v1.2.1 - Private_Pirate, xcvb, RavenAscendant, NLTP_ASHES, jaymorrow 370. Move All Blocker Extended - G_FLAT 371. Heckler & Koch G11 - popattara, Barry Bogs, Fish_Oil 372. Outfit Animations - lizzardman 373. DAR Dosimeter Enhanced - lizzardman, Barry Bogs 374. Busy Hands Detection and Blame - ravenascendant 375. RPD Reanimation - NickolasNikova 376. Simple Flashlight Replacer - Strogglet15, MAR.COS 377. Meowie's Reworked Weapon Textures - Meowie (G.A.M.M.A) 378. [DLTX]EFT Modular Helmets and Armors Rework - annoneq, DerChrom, Stalker_Boss, EHoT_IIoTaCkYH 379. ATHI Weapons modpack - Andtheherois (G.A.M.M.A) 380. Personal Adjustable Waypoint 2.1.2 - CatspawMods, HarukaSai, RavenAscendant, TheMrDemonized, GhenTuong 381. Battery recycle - oxi-astra, TheMrDemonized 382. Milspec PDA 1.9.7 with Kill Tracker - CatspawMods, Alundaio, RavenAscendant, Cr3pis, Ishmaeel, AlphaLion 383. Mark Switch - party_50 384. Drunk's Enhanced Toxic Air [1.5.2.] [MCM] [DLTX] - Drunk_Headcrab, EHoT_IIoTaCkYH, PrestSL, Stalker_Boss 385. [DLTX] TAZ's HAMR Special Weapons Pack 1.2 Final - settwinter, mp5lng 386. Bart's Good Ammo Counters 2.1 - Bartoche70, ravenascendant, Stalker_Boss (перевод, доработка) 387. Maki's Gesture system 2.0 - Maki_Kun, TheMrDemonized 388. Mutant Loot Chance Configuration (MCM) - ilrathcxv, Stalker_Boss (перевод) 389. Enhanced Dynamic (Combat) Music (Update 2) - Orleon 390. Trepang2 ost for Enhanced Dynamic Combat Music - Man_of_Krieg, Orleon, Stalker_Boss (перевод) 391. RGD-2 Smoke Grenade - Billwa, JMerc75 392. Ultimate Autosave - FenêtreXxMagique, Stalker_Boss+PriestSL (перевод, рефакторинг) 393. Black HK416 Replacement Texture - TomasaurusREKT, etapomom 394. Lunaticsgoldenballs - L4U6H1N6-LUN4T1C, TheDj, Stalker_Boss (перевод) 395. Dynavision Photomode - strangerism (G.A.M.M.A) 396. RWAP G36 Pack - Retrogue (G.A.M.M.A), Stalker_Boss (перевод, доработка) 397. [DLTX] Dynamic Mutants Slightly Remastered (UPDATE 7) - TheMrDemonized 398. The Armed Zone 3.0 - mp5lng 399. Autocomplete Tasks v2.1.4 - Tosox, strelocc, AeneasH 400. Body Health System Realistic Overhaul (0.87 EFT BHS Update) - Mirrowel 401. Debug Spawn Attachments - G_FLAT 402. BAS M key rebind and BHS H key rebind + other improvements - pesta, ravenascendant, ZirdupioGamers, bas2000, RayZzz, explorerbee 403. Hideout Furniture Expansion ammo box patch - pesta 404. Even More Hideout Furniture - facelessez 405. Hideout Furniture Placement Preview Gizmo - Thial 406. Dynamic Icon Indicators BaS Patch - Lalup 406. Draggable Hud Editor (UPDATE 9) - TheMrDemonized, Tronex 407. HUD Offsets Editor - DaimeneX, Lucy, TheMrDemonized 408. PDA Radio Extended v1.3 - Starcry_ 409. Anomaly Popup Messages - TheMrDemonized, Utjan, Blackgrowl 410. Corpse Fauna - Rage4556, xcvb 411. LEWD Boltov - L4U6H1N6-LUN4T1C, Shrike 412. LEWD Boltov modified - elsaac 413. Anomalous Creation - Wang_Laoshi 414. NPC Wound Tweak - lizzardman, RavenAscendant 415. Drag-n-Drop Repair Filters and Tanks for Drunk's Enhanced Toxic Air - ilrathcxv 416. Nav's 4K Definitive Masks v1.3 - navjotski 417. [DLTX] Arszis Radiation Overhaul Demonized Edition (UPDATE 5) - TheMrDemonized, Arszi 418. Guitar Animation For Full Enjoyment - Daiviey, leerhansson2823, Wang_Laoshi 419. FAL (обычный + OLD), M16(A2,A3,A4), ТИГР, МР-153, СОК-94 - Proshliy 420. OWR Infernal Edition v.0.3 - Infernis, mp5lng (TAZ) 421. Footsies v2 - NekousagiKorouYTttv 422. Persistent Weather - yohjimane, ravenascendant, TheMrDemonized, cr3pis 423. Mugging Squads - TheMrDemonized, billwa 424. Rats and Tushkans don't push - NewbieRus 425. Aydins Grass Tweaks 4.0 - aytabag, Aydin, Fabio Conte. 426. Aydins Grass Tweaks SSS Terrain LOD compatiblity - aytabag, Aydin, Ascii1457 427. Caliber Conversions for All Weapons - ilrathcxv 428. Streamlined Upgrades - artifax 429. Semi-radiant AI 0.31 - bvcx, Longreed 430. TB's Coordinate Based Safe Zones v1.5 - Tweaki_Breeki, K0bik, Cr3pis, Quantum_Cookie, Elkinda, miyukiharukagacus02 431. TB's Fairer Thermal Anomalies v1.5 - Tweaki_Breeki, moddbplsffs, =Krieger=, aorushome 432. Project TV - Junateg, Gleb8513, s.s.t.a.l.k. and OliverMendes 433. [DLTX] Traders sell recipes - megamurmulis 434. FDDA Enhanced Animations Enhanced - lizzardman, Tosox 435. Improved Mutant Footsteps - SalamanderAnder, AlphaLion, aorushome 436. Shaders Look Better v1.1.0 - Dlani, Ascii1457 437. Corrections of brightly colored trees and bushes - NewbieRus 438. Barbwire shadow fix - VodkaPivin, AMK-Team Forum, bvcx 439. Devices Retexture. PDA Update - Meowie (G.A.M.M.A) 440. The AEK Kit - Strogglet15, Marek Vozár 441. Gestures 1.2 - VodoXleb, TheMrDemonized, lexus, xcvb 442. More Mutant Step SFX - BrainScorched 443. I.W.P. exos and animations for them - MAX16, I.W.P. team (G.A.M.M.A) 444. Black Ops Olympia Duo - frostychun, IWP, S.T.A.Z. WP, BaS, STCoP WP, OWR, Gunslinger Mod 445. MoveEffects & AlmostTrueProne BETA Up.5 - Wang_Laoshi, bvcx, Feel_Fried, TheShinyHaxorus, CryoManne, Lucy and other Anomaly Devs, Discord community 446. RE:SPAWN MUTANT COLLECTIONS PART A, B, C, D - Hades@DK, eAKman, Roman Goroff, Stalker_Boss 447. RE:Bound Encounters - EtongSayo, Stalker_Boss 448. [MCM] NPCs Limping and Healing (FIX 2) - VodoXleb, lexus(testing), ai_additions 2.04 449. HAR (Health Monitoring System) - alexmarheaves, HarukaSai, AlexMarheaves 450. Urban Tactics - GhenTuong, demonized, cr3pis, zoulkrystal, Blackgrowl 451. The Collector - Utjan 452. ZLM - ZCP Loot Module revised [4.1.x] - ZaturaMakesMods, Diphenhydramine-HCl, Stalker_Boss (перевод) 453. Battery Warning - ravenascendant 454. No Fake Collision DLTX 1.0.1 - igorukun 455. Extra Achievements - bvcx, RavenAscendant, Longreed 456. DNPCAV Variety - ravenascendant, Blackgrowl, XCVB 457. New medkits and bandages [DLTX + FDDA] - No_Data, Spike2135 458. Detailed description 0.32 - bvcx, RavenAscendant 459. Tha Walking Ded - bvcx, DSurs (A.R.E.A.) 460. Lights of the Dead - VodoXleb 461. Weapon Inertia Expanded - lizzardman 462. Body Search Animation - lizzardman 463. ascendantcrosshairs - ravenascendant, Blackgrowl 464. he is with me - ravenascendant 465. Quick Action Wheel - HarukaSai, Aoldri, Maid 466. Better Helicopter Sounds - Senescent 467. Dead Character Article Unlocker - G_FLAT 468. Adjustable Detector Ranges - G_FLAT 469. .300 Blackout conversion upgrade - Andtheherois 470. Winter Mutants - ooo00o00ooo (GAMMA) 471. npcs loot what they kill - h21423 (GAMMA) 472. accurate stats 041 - momopate (GAMMA) 473. Slow Scroll Fix - razfarg 474. dynamic viewmodel [v3.1] - lualeet, TheMrDemonized, rushbuild 475. BOTZ - Blood of the Zone - HollidayW 476. Exile Haven - zoriustube, justsilverguy, xcvb, NLTP_ASHES, Huh ?, RavenAscendant, GT, Vodoxleb, Lumberjacked, Erandis 477. Drop and Disassemble Hotkey [Beta] - Stimpestamp 478. Weapon Attachment Position Fix for Cr3pis Icons (Vanilla+BaS) - batwotm, Cr3pis, RavenAscendant, _EverybodyLies_ 479. GT UT - Expanded v1.2 - Ncenka 480. Campfire Stories Fixes - party_50 481. Animated Lead Box(v 1.5) - leer_h 482. Animated NPC Healing(1.0) - leer_h, IWP, Sosombo 483. Artifacts Inspection(v2.0) - leer_h, Lizzardman 484. Get empty syringes, jars and plastic after items use - Breaker_oak 485. NPC Animation Overhaul: Part 1(v.1.1) - leer_h, Vodila(NPC Rig), IWP(Syringe model) 486. Expanded/Fixed Maps: All In One - HailTheMonolith, Karobeccary 487. Kick 'Em All(v1.0) - leer_h, Lizzardman, SWM, Wang_Laoshi 488. About The Job / О Работе - FreeStalkerLhan, Eyteen, Igigog, Ivan Mor, Svinfylking, Goat, MasterKibo 489. FDDA Redone [v1.2.12] - lizzardman 490. Animated Campfire Ignition(1.8) - leer_h, Western Goods 491. Data's New Junk - No_Data 492. Many ammo craft and conversations for Juan guns - (GAMMA user) 493. Inventory Check Inertia v1.3 - (GAMMA) 494. Millisieverts over Radiation Status Icon v1.5 - G_FLAT (GAMMA) 495. Low Entropy Stat Bar Organizative Solution v0.6 - G_FLAT (GAMMA) 496. Stamina Math and BHS HUD Power Stat Bar - G_FLAT (GAMMA) 497. Helmets Icons DII - xxqc 498. QuickStack-1.0.5 - (GAMMA) 499. Total Stalkers in PDA Stats v1.0 - G_FLAT (GAMMA) 500. Valuable Collectibles - havoc (GAMMA) 501. [RU] Drunk's NPC Loot Claim Remade - (GAMMA) 502. Only Fast Outfit Animations - ilrathCXV 503. Corpses Twitching - VodoXleb 504. 3D INTERACTIVE PDA 1.8 (UPDATE 3) - VodoXleb, xcvb 505. Fatal Error - Ncenka 506. S.A.M. (Streamlined Anomaly Maintenance) - _Serious 507. Peculiarities of Zone fishing - Kofard, bvcx, HarukaSai 508. Shader 3D Scopes - party_50, LVutner, WHATCHAMACALLIT, Redotix99 509. 3DSS BaS - MsPizza727, Treenormous, Party_50, Andtheherois, Redotix, BaS Team 510. McMillan Alias CS5 - IKmack 511. Custom Uniforms Module - ewqaks228, DuxFortis Спойлер Body Health System - (мод опциональный, на систему здоровья частей тела. Если захотите с ним играть, то ставить первым в списке модов). Modern Ui v2.0.5 и 1. Simplified Vision Ui v1.3.2 - (худ инвентаря, ставить один на выбор ОБЯЗАТЕЛЬНО и ставить первым, если не стоит BHS, если играете с BHS, то ставить вторым). Grok's Ballistics Overhaul - (изменяет баллистику. Пули должны пробить броню NPC, прежде чем нанести урон, добавляет зависимости типа пули (бронебойная или нет) к типу брони ). Arti ballistics - новая баллистика, добавляет вместо старых патронов разрывные, аномальные и так далее. Делает перестрелки более разнообразными. Weapon Parts Overhaul - (добавляет систему запчастей в оружие, загрязнения, клин, меняет ремнаборы) Магазины - (магазинное питание оружия) Озвучка ГГ из Таркова BEAR (много мата, много криков). HD модели (изменённые модели брони персонажей). HD текстуры (текстуры окружения, наподобие асфальта, строений и того подобного). Falls 3.2 - система падений игрока, если его сбивает мутант/падает с высоты/получает много попаданий по себе. Dark Signal - новые звуки для всего оружия и других предметов в игре, кому-то могут не зайти, поэтому опциональный. Beef's NPCs die in Anomalies - смерть NPC в аномалиях можно подробно настроить, что бы напарники и квестовики вообще не умирали, например. Weapons DOF - размытие при прицеливании, перезарядке, использовании ПДА, свежевании трупов и тд. GAMMA Economy - нельзя продавать оружие и броню, вся броня и оружие так же не продаются у торговцев + цены при покупке выше. Tactical music - динамическая музыка в перестрелках. Sleep Timelapse - промотка времени во время сна в реальном времени с видом на локацию ( для мощных пк, может вызывать баги ) (изменено) PAW - метки на карте в ПДА и многое другое _20. Отключение ванильных пушек -полное отключение спавна ванильных пушек (изменено) 21. Damage Numbers, 22. Anomaly Popup Messages: Юбисофт френдли интерфейс с циферками урона и сообщениями на экран о почти любом действии игрока 999. 4 LVL PDA fix - включать при получении Milspec PDA (А) Quickslots hide - отключает мод быстрые слоты предметов на hud (Skin) AXMS Black Mortis - черный скин для АХМС Скачать: пост (фикс тоже здесь) Торрент (пост) Информация о релизе Информация о фиксах Поддержать меня (кликабельно): Изменено вчера в 08:31 пользователем Босс Релиз версии 1.9 41 29 10 1 3 4 1 1 6 10 6 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
tbondarenko491@gmail 3 Опубликовано 7 часов назад (изменено) @Босс, привет! Установил 1.9, накатил фикс. Игра пушка, конечно!) Спасибо тебе за твой труд! Есть 2 момента: 1. - странное отображение КПК (при приближении обрезается нижняя часть экрана https://photo-screen.ru/i/XlMpb4PxG ) 2. - нонстопом мелькают белым цветом табло на девайсах https://photo-screen.ru/i/zh5iz6I1h ) Можешь, пожалуйста, подсказать, есть ли возможность это поправить? Может, настройки какие подкрутить нужно? + еще случился вылет с логом при подходе к бункеру Сидоровича Спойлер * Detected CPU: AMD Ryzen 5 4500U with Radeon Graphics [AuthenticAMD], F15/M0/S1, 2371.00 mhz, 24-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2 * CPU cores/threads: 6/6 Found commandline file! Initializing File System... using fs-ltx fsgame.ltx File System Ready... FS: 147292 files cached 310 archives, 29704Kb memory used. Init FileSystem 6.113751 sec 'xrCore' build 9660, Jul 20 2025 Modded exes version 20250720 Game started: 23.07.2025 18:39:50.832 -----loading c:/games/Стулкер/bosspack v1.9\gamedata\configs\system.ltx [2] X-Ray Monolith v1.5.3 gamedata: 'anims\adb_psy_feedback.ppe' gamedata: 'anims\blur_bhs.ppe' gamedata: 'anims\camera_effects\aaa.anm' gamedata: 'anims\camera_effects\weapon\hands_reload_empty_hb_pillii.anm' gamedata: 'anims\camera_effects\weapon\hands_reload_part_dual_hb_pillii.anm' gamedata: 'anims\concussion_bhs.ppe' gamedata: 'anims\concussion_post_bhs.ppe' gamedata: 'anims\itemuse_anm_effects\antirad.anm' gamedata: 'anims\itemuse_anm_effects\antirad_use.anm' gamedata: 'anims\itemuse_anm_effects\apteka.anm' gamedata: 'anims\itemuse_anm_effects\bandage.anm' gamedata: 'anims\itemuse_anm_effects\liz_surgerykit.anm' gamedata: 'anims\itemuse_anm_effects\medkit_exo.anm' gamedata: 'anims\itemuse_anm_effects\morphine_cam_anim.anm' gamedata: 'anims\itemuse_anm_effects\rad.anm' gamedata: 'anims\script\misfire2.anm' gamedata: 'anims\weapon_sway\sway_1.anm' gamedata: 'anims\weapon_sway\sway_2.anm' gamedata: 'anims\weapon_sway\sway_3.anm' gamedata: 'anims\weapon_sway\sway_4.anm' gamedata: 'anims\weapon_sway\sway_5.anm' gamedata: 'configs\ai_tweaks\ai_tweaks.ltx' gamedata: 'configs\ai_tweaks\mod_simulation_objects_zorius_atp_balls.ltx' gamedata: 'configs\ai_tweaks\xr_danger.ltx' gamedata: 'configs\ai_tweaks\xr_eat_medkit.ltx' gamedata: 'configs\ai_tweaks\xr_weapon_jam.ltx' gamedata: 'configs\ai_tweaks\xrs_facer.ltx' gamedata: 'configs\ai_tweaks\xrs_kill_wounded.ltx' gamedata: 'configs\ambient_channels\backgrounds.ltx' gamedata: 'configs\ambient_channels\blowout_channels.ltx' gamedata: 'configs\ambients.ltx' gamedata: 'configs\ambients\escape.ltx' gamedata: 'configs\ambients\garbage.ltx' gamedata: 'configs\ambients\jupiter.ltx' gamedata: 'configs\ambients\k00_marsh.ltx' gamedata: 'configs\ambients\k01_darkscape.ltx' gamedata: 'configs\ambients\k02_trucks_cemetery.ltx' gamedata: 'configs\ambients\l01_escape.ltx' gamedata: 'configs\ambients\l02_garbage.ltx' gamedata: 'configs\ambients\l03_agroprom.ltx' gamedata: 'configs\ambients\l04_darkvalley.ltx' gamedata: 'configs\ambients\l05_bar.ltx' gamedata: 'configs\ambients\l06_rostok.ltx' gamedata: 'configs\ambients\l07_military.ltx' gamedata: 'configs\ambients\l08_yantar.ltx' gamedata: 'configs\ambients\l09_deadcity.ltx' gamedata: 'configs\ambients\l10_limansk.ltx' gamedata: 'configs\ambients\l10_radar.ltx' gamedata: 'configs\ambients\l10_red_forest.ltx' gamedata: 'configs\ambients\l11_hospital.ltx' gamedata: 'configs\ambients\l11_pripyat.ltx' gamedata: 'configs\ambients\l12_stancia.ltx' gamedata: 'configs\ambients\l12_stancia_2.ltx' gamedata: 'configs\ambients\l13_generators.ltx' gamedata: 'configs\ambients\marsh.ltx' gamedata: 'configs\ambients\presets\environment_cemetary.ltx' gamedata: 'configs\ambients\presets\environment_darkscape.ltx' gamedata: 'configs\ambients\presets\environment_field.ltx' gamedata: 'configs\ambients\presets\environment_forest.ltx' gamedata: 'configs\ambients\presets\environment_garbage.ltx' gamedata: 'configs\ambients\presets\environment_generators.ltx' gamedata: 'configs\ambients\presets\environment_hospital.ltx' gamedata: 'configs\ambients\presets\environment_jupiter.ltx' gamedata: 'configs\ambients\presets\environment_npp.ltx' gamedata: 'configs\ambients\presets\environment_pripyat.ltx' gamedata: 'configs\ambients\presets\environment_pripyat_outskirts.ltx' gamedata: 'configs\ambients\presets\environment_rostok.ltx' gamedata: 'configs\ambients\presets\environment_rostok_wild.ltx' gamedata: 'configs\ambients\presets\environment_swamp.ltx' gamedata: 'configs\ambients\presets\environment_underground.ltx' gamedata: 'configs\ambients\presets\environment_underground_more.ltx' gamedata: 'configs\ambients\presets\environment_underground_x18.ltx' gamedata: 'configs\ambients\presets\environment_urban.ltx' gamedata: 'configs\ambients\presets\environment_whisper.ltx' gamedata: 'configs\ambients\presets\environment_yantar.ltx' gamedata: 'configs\ambients\presets\environment_zaton.ltx' gamedata: 'configs\ambients\pripyat.ltx' gamedata: 'configs\ambients\stancia_2.ltx' gamedata: 'configs\ambients\yantar.ltx' gamedata: 'configs\ambients\zaton.ltx' gamedata: 'configs\ammo\ammo_bas.ltx' gamedata: 'configs\ammo\ammo_other.ltx' gamedata: 'configs\ammo\ammo_pistol.ltx' gamedata: 'configs\ammo\ammo_revolver_magnum.ltx' gamedata: 'configs\ammo\ammo_rifle.ltx' gamedata: 'configs\ammo\ammo_shotgun.ltx' gamedata: 'configs\ammo\ammo_sniper.ltx' gamedata: 'configs\axr_options.ltx' gamedata: 'configs\cache_dbg.ltx' gamedata: 'configs\cam_position.ltx' gamedata: 'configs\creatures\m_stalker.ltx' gamedata: 'configs\dynavision\anomaly\general.ltx' gamedata: 'configs\dynavision\anomaly\program.ltx' gamedata: 'configs\dynavision\anomaly\weathers.ltx' gamedata: 'configs\environment\ambient_channels\backgrounds.ltx' gamedata: 'configs\environment\ambient_channels\blowout_channels.ltx' gamedata: 'configs\environment\ambients.ltx' gamedata: 'configs\environment\ambients\escape.ltx' gamedata: 'configs\environment\ambients\garbage.ltx' gamedata: 'configs\environment\ambients\jupiter.ltx' gamedata: ... 138702 more ... Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R4.dll Available render modes[1]: [renderer_r4] command line "c:\games\Стулкер\bosspack v1.9\bin\anomalydx11avx.exe" -smap1536 -dbg -prefetch_sounds -smap2048 Executing config-script "user.ltx"... [c:/games/Стулкер/bosspack v1.9\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R4.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137433971752 K], reserved[4427948 K], committed[553708 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[269274 K] * [x-ray]: economy: strings[427972 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=C:\Games\Стулкер\BOSSPACK v1.9\ dir[2]=C:\Games\Стулкер\BOSSPACK v1.9\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "c:/games/Стулкер/bosspack v1.9\gamedata\configs\default_controls.ltx"... [c:/games/Стулкер/bosspack v1.9\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:/games/Стулкер/bosspack v1.9\gamedata\configs\rspec_default.ltx"... [c:/games/Стулкер/bosspack v1.9\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:/games/Стулкер/bosspack v1.9\gamedata\configs\default_controls.ltx"... [c:/games/Стулкер/bosspack v1.9\gamedata\configs\default_controls.ltx] successfully loaded. ! Unknown command: rs_borderless ! Unknown command: rs_fullscreen [c:/games/Стулкер/bosspack v1.9\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Finished creating 33947 sound sources. Duration: 6401 ms Starting RENDER device... * GPU [vendor:1002]-[device:1636]: AMD Radeon(TM) Graphics * CREATE: DeviceREF: 4 * Texture memory: 495 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVAPI is missing. * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled - Supports SSS UPDATE 23 - SSS CORE INSTALLED 1 - SSS HUD SHADER INSTALLED 1 - SSS MOTION VECTORS SHADER INSTALLED 1 - SSS RAIN SHADER INSTALLED 1 - SSS BLOOD SHADER INSTALLED 1 - SSS BRANCHES SHADER INSTALLED 1 - SSS SSR SHADER INSTALLED 1 - SSS TERRAIN SHADER INSTALLED 1 - SSS VOLUMETRIC SHADER INSTALLED 1 - SSS WATER SHADER INSTALLED 1 - SSS AO SHADER INSTALLED 1 - SSS IL SHADER INSTALLED 1 - SSS SSS SHADER INSTALLED 1 - SSS BLOOM SHADER INSTALLED 1 - SSS FOG SHADER INSTALLED 1 - SSS GLASS SHADER INSTALLED 1 - SSS MOTION BLUR SHADER INSTALLED 0 - SSS TAA SHADER INSTALLED 1 DX10: c:/games/Стулкер/bosspack v1.9\gamedata\shaders\r3\ssfx_motion_blur.ps is missing. Replace with stub_default.ps THM chunk 2072 fixed, wrong size = 25, correct size = 26 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 37 * loading script _G.script opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_about_the_job.ltx creating unlocalizer for script axr_task_manager adding variable skipped_tasks for unlocalizer for script axr_task_manager creating unlocalizer for script dialog_manager adding variable saved_dialog for unlocalizer for script dialog_manager creating unlocalizer for script tasks_fetch adding variable DIALOG_ID for unlocalizer for script tasks_fetch opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_backpack.ltx creating unlocalizer for script utils_ui adding variable bar_list for unlocalizer for script utils_ui opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_facmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_fdda3dpda_patch.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_fe.ltx creating unlocalizer for script item_device adding variable device_geiger for unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device adding variable on_item_drag_dropped for unlocalizer for script item_device adding variable rad_zones for unlocalizer for script item_device creating unlocalizer for script item_parts adding variable timer_disassembly_item for unlocalizer for script item_parts opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx creating unlocalizer for script xrs_debug_tools adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx adding variable helm_off for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_lam.ltx adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx creating unlocalizer for script npc_loot_claim adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim creating unlocalizer for script take_item_anim adding variable enable_animations for unlocalizer for script take_item_anim adding variable enable_take for unlocalizer for script take_item_anim opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx adding variable item_not_in_use for unlocalizer for script actor_effects creating unlocalizer for script item_knife adding variable knifesm for unlocalizer for script item_knife opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx adding variable torch_anm_state for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_inertia_expanded_crawl.ltx creating unlocalizer for script liz_inertia_expanded_crawl adding variable is_crawl_active for unlocalizer for script liz_inertia_expanded_crawl opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx adding variable lowered_anm_classes for unlocalizer for script actor_effects adding variable lowered_anm_kinds for unlocalizer for script actor_effects adding variable mc_anm_state for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx creating unlocalizer for script gameplay_disguise adding variable possible_factions for unlocalizer for script gameplay_disguise opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_axr_trade_manager.ltx creating unlocalizer for script axr_trade_manager adding variable ini for unlocalizer for script axr_trade_manager adding variable max_upgrades_per_visit for unlocalizer for script axr_trade_manager adding variable picked_set for unlocalizer for script axr_trade_manager adding variable picked_unchecked for unlocalizer for script axr_trade_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_weapon.ltx creating unlocalizer for script item_weapon adding variable scopes_table for unlocalizer for script item_weapon opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_utils_item.ltx creating unlocalizer for script utils_item adding variable scopes_list for unlocalizer for script utils_item opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_nanosuit.ltx adding variable pulse_anomaly_hit for unlocalizer for script bind_anomaly_field opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx adding variable psy_table for unlocalizer for script arszi_psy opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_nvgfixbhs.ltx creating unlocalizer for script zzz_player_injuries adding variable HUDUpdate for unlocalizer for script zzz_player_injuries adding variable disable_hud_fps_fix_tmr for unlocalizer for script zzz_player_injuries opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_pda_actor_rank_place.ltx adding variable actor_rank_place for unlocalizer for script pda adding variable coc_ranking_list for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_tiski.ltx creating unlocalizer for script bind_awr adding variable angles_t for unlocalizer for script bind_awr opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_ui_options.ltx creating unlocalizer for script ui_options adding variable opt_temp for unlocalizer for script ui_options opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_zorius_atp_balls.ltx adding variable map_tiers for unlocalizer for script treasure_manager creating unlocalizer for script ui_sleep_dialog adding variable sleep_zones for unlocalizer for script ui_sleep_dialog found script _G in unlocalizers data found variable ini_cache to unlocal THM chunk 2072 fixed, wrong size = 33, correct size = 47 THM chunk 2072 fixed, wrong size = 40, correct size = 38 THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 40, correct size = 34 * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script found script ui_options in unlocalizers data found variable opt_temp to unlocal * loading script utils_xml.script * loading script axr_main.script * loading script se_legs.script * loading script game_registrator.script * loading script class_registrator_modded_exes.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_anomalous_stash.script gathering modxml_anomalous_stash.script * loading script modxml_atj.script gathering modxml_atj.script * loading script modxml_character_desc_escape_zorius_atp_balls.script gathering modxml_character_desc_escape_zorius_atp_balls.script * loading script modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_army_odst.script * loading script modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_dolg_odst.script * loading script modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_isg_odst.script * loading script modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_killer_odst.script * loading script modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_general_stalker_odst.script * loading script modxml_character_desc_pda_quest_dxml.script * loading script modxml_character_desc_pda_upgrades_dxml.script * loading script modxml_character_desc_yantar.script gathering modxml_character_desc_yantar.script * loading script modxml_csnosorog_barter.script gathering modxml_csnosorog_barter.script * loading script modxml_csnosorog_barter_rus.script gathering modxml_csnosorog_barter_rus.script * loading script modxml_eftmsgs.script gathering modxml_eftmsgs.script * loading script modxml_g28_eft_scope.script gathering modxml_g28_eft_scope.script * loading script modxml_g28scope.script gathering modxml_g28scope.script * loading script modxml_hamr.script gathering modxml_hamr.script * loading script modxml_hamr2.script gathering modxml_hamr2.script * loading script modxml_hamr3.script gathering modxml_hamr3.script * loading script modxml_hdc4se_weapon_desc_monkeypatch.script gathering modxml_hdc4se_weapon_desc_monkeypatch.script * loading script modxml_inject_keybinds.script gathering modxml_inject_keybinds.script * loading script modxml_inject_uielement.script gathering modxml_inject_uielement.script * loading script modxml_jp84_21scope.script gathering modxml_jp84_21scope.script * loading script modxml_jp84_4scope.script gathering modxml_jp84_4scope.script * loading script modxml_jp84_others_21scope.script gathering modxml_jp84_others_21scope.script * loading script modxml_jp84_others_4scope.script gathering modxml_jp84_others_4scope.script * loading script modxml_jp84_others_scope.script gathering modxml_jp84_others_scope.script * loading script modxml_jp84scope.script gathering modxml_jp84scope.script * loading script modxml_lautasave.script gathering modxml_lautasave.script * loading script modxml_map_spots_milpda.script gathering modxml_map_spots_milpda.script * loading script modxml_matches_anim.script gathering modxml_matches_anim.script * loading script modxml_mbo_arena.script * loading script mbo_arena_utils.script * loading script modxml_nep.script gathering modxml_nep.script * loading script modxml_npcicons_agroprom.script * loading script modxml_npcicons_agroprom_underground.script * loading script modxml_npcicons_army.script * loading script modxml_npcicons_bandits.script * loading script modxml_npcicons_bar.script * loading script modxml_npcicons_cordon.script * loading script modxml_npcicons_csky.script * loading script modxml_npcicons_darkscape.script * loading script modxml_npcicons_darkvalley.script * loading script modxml_npcicons_deadcity.script * loading script modxml_npcicons_duty.script * loading script modxml_npcicons_ecolog.script * loading script modxml_npcicons_freedom.script * loading script modxml_npcicons_freedom_fvm.script * loading script modxml_npcicons_garbage.script * loading script modxml_npcicons_greh.script * loading script modxml_npcicons_isg.script * loading script modxml_npcicons_jupiter.script * loading script modxml_npcicons_katacomb.script * loading script modxml_npcicons_loners.script * loading script modxml_npcicons_lostzone_hb.script * loading script modxml_npcicons_lostzone_ll.script * loading script modxml_npcicons_lostzone_ms.script * loading script modxml_npcicons_lostzone_oa.script * loading script modxml_npcicons_marsh.script * loading script modxml_npcicons_mercs.script * loading script modxml_npcicons_military.script * loading script modxml_npcicons_monolith.script * loading script modxml_npcicons_pripyat.script * loading script modxml_npcicons_redforest.script * loading script modxml_npcicons_renegades.script * loading script modxml_npcicons_sarcofag.script * loading script modxml_npcicons_truck.script * loading script modxml_npcicons_underpass.script * loading script modxml_npcicons_warlab.script * loading script modxml_npcicons_yantar.script * loading script modxml_npcicons_zaton.script * loading script modxml_nta.script gathering modxml_nta.script * loading script modxml_pdahacking_unfail.script * loading script modxml_pdahacking_unlockcost.script gathering modxml_pdahacking_unlockcost.script * loading script modxml_proportional_medic_healing_price.script gathering modxml_proportional_medic_healing_price.script * loading script modxml_rwap21scope.script gathering modxml_rwap21scope.script * loading script modxml_rwap2dso.script gathering modxml_rwap2dso.script * loading script modxml_rwap2dso21.script gathering modxml_rwap2dso21.script * loading script modxml_rwap2dsosquare.script gathering modxml_rwap2dsosquare.script * loading script modxml_rwap4scope.script gathering modxml_rwap4scope.script * loading script modxml_rwapscope.script gathering modxml_rwapscope.script * loading script modxml_scope_16_arm18.script gathering modxml_scope_16_arm18.script * loading script modxml_scope_16_fg42.script gathering modxml_scope_16_fg42.script * loading script modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_lewd_felinscope.script * loading script modxml_scope_16_srs99.script gathering modxml_scope_16_srs99.script * loading script modxml_scope_21_arm18.script gathering modxml_scope_21_arm18.script * loading script modxml_scope_21_fg42.script gathering modxml_scope_21_fg42.script * loading script modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_lewd_felinscope.script * loading script modxml_scope_21_srs99.script gathering modxml_scope_21_srs99.script * loading script modxml_scope_em2.script gathering modxml_scope_em2.script * loading script modxml_scopes_arm18.script gathering modxml_scopes_arm18.script * loading script modxml_scopes_fg42.script gathering modxml_scopes_fg42.script * loading script modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_arm18.script * loading script modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_fg42.script * loading script modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_lewd_felinscope.script * loading script modxml_scopes_ingame_srs99.script gathering modxml_scopes_ingame_srs99.script * loading script modxml_scopes_lewd_felinscope.script gathering modxml_scopes_lewd_felinscope.script * loading script modxml_scopes_srs99.script gathering modxml_scopes_srs99.script * loading script modxml_sks_b_2dso.script gathering modxml_sks_b_2dso.script * loading script modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_16.script * loading script modxml_sks_b_2dso_21.script gathering modxml_sks_b_2dso_21.script * loading script modxml_standardized_mechanic_quests.script gathering modxml_standardized_mechanic_quests.script * loading script modxml_tac30_scopes.script gathering modxml_tac30_scopes.script * loading script modxml_tac30_scopes16.script gathering modxml_tac30_scopes16.script * loading script modxml_tac30_scopes21.script gathering modxml_tac30_scopes21.script * loading script modxml_test.script gathering modxml_test.script * loading script modxml_unbind_h.script gathering modxml_unbind_h.script * loading script modxml_water_pump.script gathering modxml_water_pump.script * loading script modxml_western_goods.script gathering modxml_western_goods.script * loading script modxml_zml_presets.script gathering modxml_zml_presets.script * loading script modxml_zzz_rand_text_dialog.script gathering modxml_zzz_rand_text_dialog.script * loading script ui_options_modded_exes.script * loading script options_modded_exes.script * loading script options_modded_exes_visual.script * loading script options_modded_exes_ui_hud.script * loading script options_builder.script * loading script options_modded_exes_crosshair.script * loading script options_modded_exes_hdr10.script * loading script options_modded_exes_3d_scopes.script * loading script options_modded_exes_particles.script * loading script options_modded_exes_wallmarks.script * loading script options_modded_exes_sound.script * loading script options_modded_exes_doppler.script * loading script options_modded_exes_sound_delay.script * loading script options_modded_exes_control.script * loading script options_modded_exes_keyboard.script * loading script options_modded_exes_mouse.script * loading script options_modded_exes_camera.script * loading script options_modded_exes_pda.script * loading script options_modded_exes_gameplay.script * loading script options_modded_exes_gameplay_general.script * loading script options_modded_exes_aim.script * loading script options_modded_exes_3d_ballistics.script * loading script options_modded_exes_first_person_death.script * loading script options_modded_exes_stalkers.script * loading script options_modded_exes_monsters.script * loading script options_modded_exes_saves.script * loading script options_modded_exes_crash_saves.script * loading script options_modded_exes_debug.script * loading script options_modded_exes_logging.script * loading script options_modded_exes_errors.script * loading script options_modded_exes_optimizations.script * loading script slaxml.script * loading script _g_patches.script [Discord RPC] Failed to create Discord RPC [ReShade]: ReShade not installed or version too old - didn't load compatibility addon * [x-ray]: Starting Main Loop Starting engine... [materials.ltx] Adding new material creatures\custombare, id 102 [materials.ltx] Adding new material creatures\custombarefast, id 103 [materials.ltx] Adding new material creatures\customboar, id 104 [materials.ltx] Adding new material creatures\customcat, id 105 [materials.ltx] Adding new material creatures\customdog, id 106 [materials.ltx] Adding new material creatures\customflesh, id 107 [materials.ltx] Adding new material creatures\customgiant, id 108 [materials.ltx] Adding new material creatures\customleaper, id 109 [materials.ltx] Adding new material creatures\customrodent, id 110 [materials.ltx] Changing existing material materials\death, id 88 [materials.ltx] Changing existing material materials\earth_slide, id 94 [materials.ltx] Changing existing material materials\fake, id 80 [materials.ltx] Changing existing material materials\fake_slide, id 99 [materials.ltx] Changing existing material objects\bolt, id 101 [materials.ltx] Adding new material objects\bolt_bullet, id 111 [materials.ltx] Adding new material objects\grenade, id 112 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombare, id 1701 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombarefast, id 1702 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customboar, id 1703 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customcat, id 1704 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customdog, id 1705 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customflesh, id 1706 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customgiant, id 1707 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customleaper, id 1708 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customrodent, id 1709 [material_pairs.ltx] Adding new material pair creatures\actor | objects\bolt, id 1710 [material_pairs.ltx] Adding new material pair creatures\actor | objects\bolt_bullet, id 1711 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\actor, id 1712 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombare, id 1713 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombarefast, id 1714 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customboar, id 1715 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customcat, id 1716 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customdog, id 1717 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customflesh, id 1718 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customgiant, id 1719 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customleaper, id 1720 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\hoof, id 1721 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human, id 1722 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human_head, id 1723 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\large, id 1724 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\medium, id 1725 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\phantom, id 1726 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\small, id 1727 [material_pairs.ltx] Adding new material pair creatures\custombare | default, id 1728 [material_pairs.ltx] Adding new material pair creatures\custombare | default_object, id 1729 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\asphalt, id 1730 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bricks, id 1731 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush, id 1732 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush_sux, id 1733 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\cloth, id 1734 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\concrete, id 1735 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\death, id 1736 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\dirt, id 1737 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth, id 1738 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_death, id 1739 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_slide, id 1740 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake, id 1741 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders, id 1742 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders_woods, id 1743 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_slide, id 1744 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\flooring_tile, id 1745 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\glass, id 1746 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\grass, id 1747 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\gravel, id 1748 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal, id 1749 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_pipe, id 1750 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_plate, id 1751 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\occ, id 1752 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\sand, id 1753 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\setka_rabica, id 1754 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\shifer, id 1755 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\stucco, id 1756 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tin, id 1757 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tree_trunk, id 1758 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water, id 1759 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water_radiation, id 1760 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wood, id 1761 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wooden_board, id 1762 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\barrel, id 1763 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bottle, id 1764 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bullet, id 1765 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_cabine, id 1766 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_wheel, id 1767 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\clothes, id 1768 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\concrete_box, id 1769 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\dead_body, id 1770 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\fuel_can, id 1771 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\glass, id 1772 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\knife, id 1773 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_furniture, id 1774 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_metal_trash, id 1775 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_weapon, id 1776 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\metal_box, id 1777 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\monster_body, id 1778 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_box, id 1779 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_metal_trash, id 1780 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_weapon, id 1781 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\tin_can, id 1782 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\actor, id 1783 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombare, id 1784 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombarefast, id 1785 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customboar, id 1786 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customcat, id 1787 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customdog, id 1788 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customflesh, id 1789 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customgiant, id 1790 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customleaper, id 1791 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\hoof, id 1792 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human, id 1793 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human_head, id 1794 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\large, id 1795 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\medium, id 1796 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\phantom, id 1797 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\small, id 1798 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default, id 1799 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default_object, id 1800 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\asphalt, id 1801 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bricks, id 1802 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush, id 1803 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush_sux, id 1804 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\cloth, id 1805 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\concrete, id 1806 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\death, id 1807 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\dirt, id 1808 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth, id 1809 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_death, id 1810 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_slide, id 1811 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake, id 1812 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders, id 1813 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders_woods, id 1814 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_slide, id 1815 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\flooring_tile, id 1816 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\glass, id 1817 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\grass, id 1818 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\gravel, id 1819 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal, id 1820 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_pipe, id 1821 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_plate, id 1822 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\occ, id 1823 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\sand, id 1824 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\setka_rabica, id 1825 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\shifer, id 1826 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\stucco, id 1827 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tin, id 1828 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tree_trunk, id 1829 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water, id 1830 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water_radiation, id 1831 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wood, id 1832 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wooden_board, id 1833 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\barrel, id 1834 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bottle, id 1835 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bullet, id 1836 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_cabine, id 1837 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_wheel, id 1838 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\clothes, id 1839 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\concrete_box, id 1840 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\dead_body, id 1841 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\fuel_can, id 1842 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\glass, id 1843 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\knife, id 1844 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_furniture, id 1845 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_metal_trash, id 1846 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_weapon, id 1847 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\metal_box, id 1848 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\monster_body, id 1849 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_box, id 1850 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_metal_trash, id 1851 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_weapon, id 1852 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\tin_can, id 1853 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\actor, id 1854 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombare, id 1855 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombarefast, id 1856 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customboar, id 1857 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customcat, id 1858 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customdog, id 1859 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customflesh, id 1860 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customgiant, id 1861 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customleaper, id 1862 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\hoof, id 1863 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human, id 1864 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human_head, id 1865 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\large, id 1866 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\medium, id 1867 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\phantom, id 1868 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\small, id 1869 [material_pairs.ltx] Adding new material pair creatures\customboar | default, id 1870 [material_pairs.ltx] Adding new material pair creatures\customboar | default_object, id 1871 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\asphalt, id 1872 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bricks, id 1873 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush, id 1874 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush_sux, id 1875 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\cloth, id 1876 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\concrete, id 1877 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\death, id 1878 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\dirt, id 1879 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth, id 1880 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_death, id 1881 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_slide, id 1882 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake, id 1883 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders, id 1884 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders_woods, id 1885 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_slide, id 1886 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\flooring_tile, id 1887 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\glass, id 1888 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\grass, id 1889 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\gravel, id 1890 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal, id 1891 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_pipe, id 1892 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_plate, id 1893 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\occ, id 1894 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\sand, id 1895 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\setka_rabica, id 1896 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\shifer, id 1897 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\stucco, id 1898 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tin, id 1899 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tree_trunk, id 1900 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water, id 1901 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water_radiation, id 1902 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wood, id 1903 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wooden_board, id 1904 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\barrel, id 1905 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bottle, id 1906 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bullet, id 1907 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_cabine, id 1908 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_wheel, id 1909 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\clothes, id 1910 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\concrete_box, id 1911 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\dead_body, id 1912 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\fuel_can, id 1913 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\glass, id 1914 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\knife, id 1915 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_furniture, id 1916 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_metal_trash, id 1917 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_weapon, id 1918 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\metal_box, id 1919 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\monster_body, id 1920 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_box, id 1921 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_metal_trash, id 1922 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_weapon, id 1923 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\tin_can, id 1924 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\actor, id 1925 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombare, id 1926 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombarefast, id 1927 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customboar, id 1928 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customcat, id 1929 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customdog, id 1930 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customflesh, id 1931 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customgiant, id 1932 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customleaper, id 1933 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\hoof, id 1934 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human, id 1935 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human_head, id 1936 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\large, id 1937 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\medium, id 1938 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\phantom, id 1939 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\small, id 1940 [material_pairs.ltx] Adding new material pair creatures\customcat | default, id 1941 [material_pairs.ltx] Adding new material pair creatures\customcat | default_object, id 1942 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\asphalt, id 1943 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bricks, id 1944 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush, id 1945 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush_sux, id 1946 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\cloth, id 1947 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\concrete, id 1948 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\death, id 1949 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\dirt, id 1950 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth, id 1951 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_death, id 1952 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_slide, id 1953 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake, id 1954 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders, id 1955 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders_woods, id 1956 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_slide, id 1957 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\flooring_tile, id 1958 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\glass, id 1959 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\grass, id 1960 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\gravel, id 1961 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal, id 1962 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_pipe, id 1963 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_plate, id 1964 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\occ, id 1965 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\sand, id 1966 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\setka_rabica, id 1967 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\shifer, id 1968 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\stucco, id 1969 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tin, id 1970 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tree_trunk, id 1971 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water, id 1972 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water_radiation, id 1973 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wood, id 1974 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wooden_board, id 1975 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\barrel, id 1976 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bottle, id 1977 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bullet, id 1978 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_cabine, id 1979 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_wheel, id 1980 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\clothes, id 1981 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\concrete_box, id 1982 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\dead_body, id 1983 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\fuel_can, id 1984 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\glass, id 1985 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\knife, id 1986 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_furniture, id 1987 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_metal_trash, id 1988 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_weapon, id 1989 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\metal_box, id 1990 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\monster_body, id 1991 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_box, id 1992 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_metal_trash, id 1993 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_weapon, id 1994 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\tin_can, id 1995 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\actor, id 1996 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombare, id 1997 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombarefast, id 1998 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customboar, id 1999 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customcat, id 2000 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customdog, id 2001 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customflesh, id 2002 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customgiant, id 2003 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customleaper, id 2004 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\hoof, id 2005 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human, id 2006 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human_head, id 2007 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\large, id 2008 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\medium, id 2009 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\phantom, id 2010 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\small, id 2011 [material_pairs.ltx] Adding new material pair creatures\customdog | default, id 2012 [material_pairs.ltx] Adding new material pair creatures\customdog | default_object, id 2013 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\asphalt, id 2014 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bricks, id 2015 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush, id 2016 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush_sux, id 2017 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\cloth, id 2018 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\concrete, id 2019 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\death, id 2020 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\dirt, id 2021 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth, id 2022 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_death, id 2023 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_slide, id 2024 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake, id 2025 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders, id 2026 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders_woods, id 2027 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_slide, id 2028 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\flooring_tile, id 2029 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\glass, id 2030 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\grass, id 2031 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\gravel, id 2032 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal, id 2033 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_pipe, id 2034 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_plate, id 2035 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\occ, id 2036 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\sand, id 2037 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\setka_rabica, id 2038 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\shifer, id 2039 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\stucco, id 2040 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tin, id 2041 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tree_trunk, id 2042 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water, id 2043 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water_radiation, id 2044 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wood, id 2045 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wooden_board, id 2046 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\barrel, id 2047 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bottle, id 2048 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bullet, id 2049 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_cabine, id 2050 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_wheel, id 2051 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\clothes, id 2052 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\concrete_box, id 2053 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\dead_body, id 2054 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\fuel_can, id 2055 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\glass, id 2056 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\knife, id 2057 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_furniture, id 2058 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_metal_trash, id 2059 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_weapon, id 2060 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\metal_box, id 2061 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\monster_body, id 2062 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_box, id 2063 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_metal_trash, id 2064 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_weapon, id 2065 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\tin_can, id 2066 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\actor, id 2067 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombare, id 2068 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombarefast, id 2069 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customboar, id 2070 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customcat, id 2071 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customdog, id 2072 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customflesh, id 2073 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customgiant, id 2074 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customleaper, id 2075 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\hoof, id 2076 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human, id 2077 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human_head, id 2078 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\large, id 2079 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\medium, id 2080 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\phantom, id 2081 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\small, id 2082 [material_pairs.ltx] Adding new material pair creatures\customflesh | default, id 2083 [material_pairs.ltx] Adding new material pair creatures\customflesh | default_object, id 2084 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\asphalt, id 2085 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bricks, id 2086 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush, id 2087 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush_sux, id 2088 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\cloth, id 2089 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\concrete, id 2090 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\death, id 2091 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\dirt, id 2092 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth, id 2093 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_death, id 2094 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_slide, id 2095 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake, id 2096 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders, id 2097 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders_woods, id 2098 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_slide, id 2099 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\flooring_tile, id 2100 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\glass, id 2101 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\grass, id 2102 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\gravel, id 2103 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal, id 2104 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_pipe, id 2105 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_plate, id 2106 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\occ, id 2107 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\sand, id 2108 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\setka_rabica, id 2109 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\shifer, id 2110 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\stucco, id 2111 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tin, id 2112 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tree_trunk, id 2113 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water, id 2114 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water_radiation, id 2115 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wood, id 2116 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wooden_board, id 2117 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\barrel, id 2118 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bottle, id 2119 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bullet, id 2120 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_cabine, id 2121 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_wheel, id 2122 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\clothes, id 2123 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\concrete_box, id 2124 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\dead_body, id 2125 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\fuel_can, id 2126 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\glass, id 2127 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\knife, id 2128 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_furniture, id 2129 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_metal_trash, id 2130 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_weapon, id 2131 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\metal_box, id 2132 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\monster_body, id 2133 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_box, id 2134 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_metal_trash, id 2135 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_weapon, id 2136 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\tin_can, id 2137 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\actor, id 2138 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombare, id 2139 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombarefast, id 2140 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customboar, id 2141 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customcat, id 2142 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customdog, id 2143 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customflesh, id 2144 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customgiant, id 2145 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customleaper, id 2146 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\hoof, id 2147 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human, id 2148 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human_head, id 2149 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\large, id 2150 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\medium, id 2151 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\phantom, id 2152 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\small, id 2153 [material_pairs.ltx] Adding new material pair creatures\customgiant | default, id 2154 [material_pairs.ltx] Adding new material pair creatures\customgiant | default_object, id 2155 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\asphalt, id 2156 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bricks, id 2157 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush, id 2158 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush_sux, id 2159 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\cloth, id 2160 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\concrete, id 2161 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\death, id 2162 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\dirt, id 2163 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth, id 2164 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_death, id 2165 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_slide, id 2166 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake, id 2167 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders, id 2168 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders_woods, id 2169 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_slide, id 2170 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\flooring_tile, id 2171 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\glass, id 2172 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\grass, id 2173 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\gravel, id 2174 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal, id 2175 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_pipe, id 2176 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_plate, id 2177 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\occ, id 2178 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\sand, id 2179 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\setka_rabica, id 2180 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\shifer, id 2181 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\stucco, id 2182 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tin, id 2183 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tree_trunk, id 2184 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water, id 2185 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water_radiation, id 2186 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wood, id 2187 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wooden_board, id 2188 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\barrel, id 2189 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bottle, id 2190 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bullet, id 2191 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_cabine, id 2192 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_wheel, id 2193 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\clothes, id 2194 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\concrete_box, id 2195 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\dead_body, id 2196 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\fuel_can, id 2197 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\glass, id 2198 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\knife, id 2199 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_furniture, id 2200 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_metal_trash, id 2201 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_weapon, id 2202 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\metal_box, id 2203 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\monster_body, id 2204 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_box, id 2205 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_metal_trash, id 2206 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_weapon, id 2207 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\tin_can, id 2208 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\actor, id 2209 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombare, id 2210 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombarefast, id 2211 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customboar, id 2212 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customcat, id 2213 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customdog, id 2214 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customflesh, id 2215 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customgiant, id 2216 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customleaper, id 2217 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\hoof, id 2218 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human, id 2219 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human_head, id 2220 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\large, id 2221 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\medium, id 2222 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\phantom, id 2223 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\small, id 2224 [material_pairs.ltx] Adding new material pair creatures\customleaper | default, id 2225 [material_pairs.ltx] Adding new material pair creatures\customleaper | default_object, id 2226 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\asphalt, id 2227 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bricks, id 2228 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush, id 2229 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush_sux, id 2230 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\cloth, id 2231 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\concrete, id 2232 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\death, id 2233 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\dirt, id 2234 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth, id 2235 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_death, id 2236 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_slide, id 2237 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake, id 2238 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders, id 2239 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders_woods, id 2240 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_slide, id 2241 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\flooring_tile, id 2242 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\glass, id 2243 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\grass, id 2244 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\gravel, id 2245 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal, id 2246 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_pipe, id 2247 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_plate, id 2248 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\occ, id 2249 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\sand, id 2250 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\setka_rabica, id 2251 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\shifer, id 2252 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\stucco, id 2253 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tin, id 2254 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tree_trunk, id 2255 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water, id 2256 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water_radiation, id 2257 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wood, id 2258 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wooden_board, id 2259 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\barrel, id 2260 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bottle, id 2261 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bullet, id 2262 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_cabine, id 2263 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_wheel, id 2264 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\clothes, id 2265 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\concrete_box, id 2266 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\dead_body, id 2267 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\fuel_can, id 2268 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\glass, id 2269 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\knife, id 2270 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_furniture, id 2271 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_metal_trash, id 2272 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_weapon, id 2273 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\metal_box, id 2274 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\monster_body, id 2275 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_box, id 2276 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_metal_trash, id 2277 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_weapon, id 2278 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\tin_can, id 2279 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\actor, id 2280 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombare, id 2281 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombarefast, id 2282 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customboar, id 2283 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customcat, id 2284 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customdog, id 2285 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customflesh, id 2286 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customgiant, id 2287 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customleaper, id 2288 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customrodent, id 2289 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\hoof, id 2290 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human, id 2291 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human_head, id 2292 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\large, id 2293 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\medium, id 2294 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\phantom, id 2295 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\small, id 2296 [material_pairs.ltx] Adding new material pair creatures\customrodent | default, id 2297 [material_pairs.ltx] Adding new material pair creatures\customrodent | default_object, id 2298 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\asphalt, id 2299 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bricks, id 2300 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush, id 2301 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush_sux, id 2302 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\cloth, id 2303 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\concrete, id 2304 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\death, id 2305 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\dirt, id 2306 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth, id 2307 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_death, id 2308 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_slide, id 2309 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake, id 2310 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders, id 2311 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders_woods, id 2312 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_slide, id 2313 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\flooring_tile, id 2314 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\glass, id 2315 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\grass, id 2316 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\gravel, id 2317 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal, id 2318 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_pipe, id 2319 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_plate, id 2320 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\occ, id 2321 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\sand, id 2322 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\setka_rabica, id 2323 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\shifer, id 2324 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\stucco, id 2325 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tin, id 2326 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tree_trunk, id 2327 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water, id 2328 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water_radiation, id 2329 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wood, id 2330 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wooden_board, id 2331 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\barrel, id 2332 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bottle, id 2333 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bullet, id 2334 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_cabine, id 2335 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_wheel, id 2336 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\clothes, id 2337 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\concrete_box, id 2338 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\dead_body, id 2339 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\fuel_can, id 2340 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\glass, id 2341 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\knife, id 2342 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_furniture, id 2343 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_metal_trash, id 2344 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_weapon, id 2345 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\metal_box, id 2346 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\monster_body, id 2347 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_box, id 2348 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_metal_trash, id 2349 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_weapon, id 2350 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\tin_can, id 2351 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombare, id 2352 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombarefast, id 2353 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customboar, id 2354 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customcat, id 2355 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customdog, id 2356 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customflesh, id 2357 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customgiant, id 2358 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customleaper, id 2359 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customrodent, id 2360 [material_pairs.ltx] Adding new material pair creatures\hoof | objects\bolt, id 2361 [material_pairs.ltx] Adding new material pair creatures\hoof | objects\bolt_bullet, id 2362 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombare, id 2363 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombarefast, id 2364 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customboar, id 2365 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customcat, id 2366 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customdog, id 2367 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customflesh, id 2368 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customgiant, id 2369 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customleaper, id 2370 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customrodent, id 2371 [material_pairs.ltx] Adding new material pair creatures\human | objects\bolt, id 2372 [material_pairs.ltx] Adding new material pair creatures\human | objects\bolt_bullet, id 2373 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombare, id 2374 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombarefast, id 2375 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customboar, id 2376 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customcat, id 2377 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customdog, id 2378 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customflesh, id 2379 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customgiant, id 2380 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customleaper, id 2381 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customrodent, id 2382 [material_pairs.ltx] Adding new material pair creatures\human_head | objects\bolt, id 2383 [material_pairs.ltx] Adding new material pair creatures\human_head | objects\bolt_bullet, id 2384 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombare, id 2385 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombarefast, id 2386 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customboar, id 2387 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customcat, id 2388 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customdog, id 2389 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customflesh, id 2390 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customgiant, id 2391 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customleaper, id 2392 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customrodent, id 2393 [material_pairs.ltx] Adding new material pair creatures\large | objects\bolt, id 2394 [material_pairs.ltx] Adding new material pair creatures\large | objects\bolt_bullet, id 2395 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombare, id 2396 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombarefast, id 2397 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customboar, id 2398 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customcat, id 2399 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customdog, id 2400 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customflesh, id 2401 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customgiant, id 2402 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customleaper, id 2403 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customrodent, id 2404 [material_pairs.ltx] Adding new material pair creatures\medium | objects\bolt, id 2405 [material_pairs.ltx] Adding new material pair creatures\medium | objects\bolt_bullet, id 2406 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombare, id 2407 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombarefast, id 2408 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customboar, id 2409 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customcat, id 2410 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customdog, id 2411 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customflesh, id 2412 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customgiant, id 2413 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customleaper, id 2414 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customrodent, id 2415 [material_pairs.ltx] Adding new material pair creatures\phantom | objects\bolt, id 2416 [material_pairs.ltx] Adding new material pair creatures\phantom | objects\bolt_bullet, id 2417 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombare, id 2418 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombarefast, id 2419 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customboar, id 2420 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customcat, id 2421 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customdog, id 2422 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customflesh, id 2423 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customgiant, id 2424 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customleaper, id 2425 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customrodent, id 2426 [material_pairs.ltx] Adding new material pair creatures\small | objects\bolt, id 2427 [material_pairs.ltx] Adding new material pair creatures\small | objects\bolt_bullet, id 2428 [material_pairs.ltx] Adding new material pair default | creatures\custombare, id 2429 [material_pairs.ltx] Adding new material pair default | creatures\custombarefast, id 2430 [material_pairs.ltx] Adding new material pair default | creatures\customboar, id 2431 [material_pairs.ltx] Adding new material pair default | creatures\customcat, id 2432 [material_pairs.ltx] Adding new material pair default | creatures\customdog, id 2433 [material_pairs.ltx] Adding new material pair default | creatures\customflesh, id 2434 [material_pairs.ltx] Adding new material pair default | creatures\customgiant, id 2435 [material_pairs.ltx] Adding new material pair default | creatures\customleaper, id 2436 [material_pairs.ltx] Adding new material pair default | creatures\customrodent, id 2437 [material_pairs.ltx] Adding new material pair default | objects\bolt, id 2438 [material_pairs.ltx] Adding new material pair default | objects\bolt_bullet, id 2439 [material_pairs.ltx] Adding new material pair default | objects\grenade, id 2440 [material_pairs.ltx] Adding new material pair default_object | creatures\custombare, id 2441 [material_pairs.ltx] Adding new material pair default_object | creatures\custombarefast, id 2442 [material_pairs.ltx] Adding new material pair default_object | creatures\customboar, id 2443 [material_pairs.ltx] Adding new material pair default_object | creatures\customcat, id 2444 [material_pairs.ltx] Adding new material pair default_object | creatures\customdog, id 2445 [material_pairs.ltx] Adding new material pair default_object | creatures\customflesh, id 2446 [material_pairs.ltx] Adding new material pair default_object | creatures\customgiant, id 2447 [material_pairs.ltx] Adding new material pair default_object | creatures\customleaper, id 2448 [material_pairs.ltx] Adding new material pair default_object | creatures\customrodent, id 2449 [material_pairs.ltx] Adding new material pair default_object | objects\bolt, id 2450 [material_pairs.ltx] Adding new material pair default_object | objects\bolt_bullet, id 2451 [material_pairs.ltx] Adding new material pair default_object | objects\grenade, id 2452 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombare, id 2453 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombarefast, id 2454 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customboar, id 2455 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customcat, id 2456 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customdog, id 2457 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customflesh, id 2458 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customgiant, id 2459 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customleaper, id 2460 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customrodent, id 2461 [material_pairs.ltx] Adding new material pair materials\asphalt | objects\bolt, id 2462 [material_pairs.ltx] Adding new material pair materials\asphalt | objects\bolt_bullet, id 2463 [material_pairs.ltx] Adding new material pair materials\asphalt | objects\grenade, id 2464 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombare, id 2465 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombarefast, id 2466 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customboar, id 2467 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customcat, id 2468 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customdog, id 2469 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customflesh, id 2470 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customgiant, id 2471 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customleaper, id 2472 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customrodent, id 2473 [material_pairs.ltx] Adding new material pair materials\bricks | objects\bolt, id 2474 [material_pairs.ltx] Adding new material pair materials\bricks | objects\bolt_bullet, id 2475 [material_pairs.ltx] Adding new material pair materials\bricks | objects\grenade, id 2476 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombare, id 2477 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombarefast, id 2478 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customboar, id 2479 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customcat, id 2480 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customdog, id 2481 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customflesh, id 2482 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customgiant, id 2483 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customleaper, id 2484 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customrodent, id 2485 [material_pairs.ltx] Adding new material pair materials\bush | objects\bolt, id 2486 [material_pairs.ltx] Adding new material pair materials\bush | objects\bolt_bullet, id 2487 [material_pairs.ltx] Adding new material pair materials\bush | objects\grenade, id 2488 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombare, id 2489 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombarefast, id 2490 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customboar, id 2491 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customcat, id 2492 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customdog, id 2493 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customflesh, id 2494 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customgiant, id 2495 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customleaper, id 2496 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customrodent, id 2497 [material_pairs.ltx] Adding new material pair materials\bush_sux | objects\bolt, id 2498 [material_pairs.ltx] Adding new material pair materials\bush_sux | objects\bolt_bullet, id 2499 [material_pairs.ltx] Adding new material pair materials\bush_sux | objects\grenade, id 2500 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombare, id 2501 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombarefast, id 2502 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customboar, id 2503 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customcat, id 2504 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customdog, id 2505 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customflesh, id 2506 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customgiant, id 2507 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customleaper, id 2508 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customrodent, id 2509 [material_pairs.ltx] Adding new material pair materials\cloth | objects\bolt, id 2510 [material_pairs.ltx] Adding new material pair materials\cloth | objects\bolt_bullet, id 2511 [material_pairs.ltx] Adding new material pair materials\cloth | objects\grenade, id 2512 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombare, id 2513 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombarefast, id 2514 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customboar, id 2515 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customcat, id 2516 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customdog, id 2517 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customflesh, id 2518 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customgiant, id 2519 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customleaper, id 2520 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customrodent, id 2521 [material_pairs.ltx] Adding new material pair materials\concrete | objects\bolt, id 2522 [material_pairs.ltx] Adding new material pair materials\concrete | objects\bolt_bullet, id 2523 [material_pairs.ltx] Adding new material pair materials\concrete | objects\grenade, id 2524 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombare, id 2525 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombarefast, id 2526 [material_pairs.ltx] Adding new material pair materials\death | creatures\customboar, id 2527 [material_pairs.ltx] Adding new material pair materials\death | creatures\customcat, id 2528 [material_pairs.ltx] Adding new material pair materials\death | creatures\customdog, id 2529 [material_pairs.ltx] Adding new material pair materials\death | creatures\customflesh, id 2530 [material_pairs.ltx] Adding new material pair materials\death | creatures\customgiant, id 2531 [material_pairs.ltx] Adding new material pair materials\death | creatures\customleaper, id 2532 [material_pairs.ltx] Adding new material pair materials\death | creatures\customrodent, id 2533 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombare, id 2534 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombarefast, id 2535 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customboar, id 2536 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customcat, id 2537 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customdog, id 2538 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customflesh, id 2539 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customgiant, id 2540 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customleaper, id 2541 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customrodent, id 2542 [material_pairs.ltx] Adding new material pair materials\dirt | objects\bolt, id 2543 [material_pairs.ltx] Adding new material pair materials\dirt | objects\bolt_bullet, id 2544 [material_pairs.ltx] Adding new material pair materials\dirt | objects\grenade, id 2545 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombare, id 2546 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombarefast, id 2547 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customboar, id 2548 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customcat, id 2549 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customdog, id 2550 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customflesh, id 2551 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customgiant, id 2552 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customleaper, id 2553 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customrodent, id 2554 [material_pairs.ltx] Adding new material pair materials\earth | objects\bolt, id 2555 [material_pairs.ltx] Adding new material pair materials\earth | objects\bolt_bullet, id 2556 [material_pairs.ltx] Adding new material pair materials\earth | objects\grenade, id 2557 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombare, id 2558 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombarefast, id 2559 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customboar, id 2560 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customcat, id 2561 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customdog, id 2562 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customflesh, id 2563 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customgiant, id 2564 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customleaper, id 2565 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customrodent, id 2566 [material_pairs.ltx] Adding new material pair materials\earth_death | objects\bolt, id 2567 [material_pairs.ltx] Adding new material pair materials\earth_death | objects\bolt_bullet, id 2568 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombare, id 2569 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombarefast, id 2570 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customboar, id 2571 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customcat, id 2572 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customdog, id 2573 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customflesh, id 2574 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customgiant, id 2575 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customleaper, id 2576 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customrodent, id 2577 [material_pairs.ltx] Adding new material pair materials\earth_slide | objects\bolt, id 2578 [material_pairs.ltx] Adding new material pair materials\earth_slide | objects\bolt_bullet, id 2579 [material_pairs.ltx] Adding new material pair materials\earth_slide | objects\grenade, id 2580 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombare, id 2581 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombarefast, id 2582 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customboar, id 2583 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customcat, id 2584 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customdog, id 2585 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customflesh, id 2586 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customgiant, id 2587 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customleaper, id 2588 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customrodent, id 2589 [material_pairs.ltx] Adding new material pair materials\fake | objects\bolt, id 2590 [material_pairs.ltx] Adding new material pair materials\fake | objects\bolt_bullet, id 2591 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombare, id 2592 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombarefast, id 2593 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customboar, id 2594 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customcat, id 2595 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customdog, id 2596 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customflesh, id 2597 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customgiant, id 2598 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customleaper, id 2599 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customrodent, id 2600 [material_pairs.ltx] Adding new material pair materials\fake_ladders | objects\bolt, id 2601 [material_pairs.ltx] Adding new material pair materials\fake_ladders | objects\bolt_bullet, id 2602 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombare, id 2603 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombarefast, id 2604 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customboar, id 2605 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customcat, id 2606 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customdog, id 2607 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customflesh, id 2608 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customgiant, id 2609 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customleaper, id 2610 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customrodent, id 2611 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | objects\bolt, id 2612 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | objects\bolt_bullet, id 2613 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombare, id 2614 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombarefast, id 2615 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customboar, id 2616 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customcat, id 2617 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customdog, id 2618 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customflesh, id 2619 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customgiant, id 2620 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customleaper, id 2621 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customrodent, id 2622 [material_pairs.ltx] Adding new material pair materials\fake_slide | objects\bolt, id 2623 [material_pairs.ltx] Adding new material pair materials\fake_slide | objects\bolt_bullet, id 2624 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombare, id 2625 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombarefast, id 2626 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customboar, id 2627 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customcat, id 2628 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customdog, id 2629 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customflesh, id 2630 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customgiant, id 2631 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customleaper, id 2632 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customrodent, id 2633 [material_pairs.ltx] Adding new material pair materials\flooring_tile | objects\bolt, id 2634 [material_pairs.ltx] Adding new material pair materials\flooring_tile | objects\bolt_bullet, id 2635 [material_pairs.ltx] Adding new material pair materials\flooring_tile | objects\grenade, id 2636 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombare, id 2637 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombarefast, id 2638 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customboar, id 2639 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customcat, id 2640 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customdog, id 2641 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customflesh, id 2642 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customgiant, id 2643 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customleaper, id 2644 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customrodent, id 2645 [material_pairs.ltx] Adding new material pair materials\glass | objects\bolt, id 2646 [material_pairs.ltx] Adding new material pair materials\glass | objects\bolt_bullet, id 2647 [material_pairs.ltx] Adding new material pair materials\glass | objects\grenade, id 2648 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombare, id 2649 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombarefast, id 2650 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customboar, id 2651 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customcat, id 2652 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customdog, id 2653 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customflesh, id 2654 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customgiant, id 2655 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customleaper, id 2656 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customrodent, id 2657 [material_pairs.ltx] Adding new material pair materials\grass | objects\bolt, id 2658 [material_pairs.ltx] Adding new material pair materials\grass | objects\bolt_bullet, id 2659 [material_pairs.ltx] Adding new material pair materials\grass | objects\grenade, id 2660 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombare, id 2661 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombarefast, id 2662 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customboar, id 2663 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customcat, id 2664 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customdog, id 2665 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customflesh, id 2666 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customgiant, id 2667 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customleaper, id 2668 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customrodent, id 2669 [material_pairs.ltx] Adding new material pair materials\gravel | objects\bolt, id 2670 [material_pairs.ltx] Adding new material pair materials\gravel | objects\bolt_bullet, id 2671 [material_pairs.ltx] Adding new material pair materials\gravel | objects\grenade, id 2672 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombare, id 2673 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombarefast, id 2674 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customboar, id 2675 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customcat, id 2676 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customdog, id 2677 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customflesh, id 2678 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customgiant, id 2679 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customleaper, id 2680 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customrodent, id 2681 [material_pairs.ltx] Adding new material pair materials\metal | objects\bolt, id 2682 [material_pairs.ltx] Adding new material pair materials\metal | objects\bolt_bullet, id 2683 [material_pairs.ltx] Adding new material pair materials\metal | objects\grenade, id 2684 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombare, id 2685 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombarefast, id 2686 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customboar, id 2687 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customcat, id 2688 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customdog, id 2689 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customflesh, id 2690 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customgiant, id 2691 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customleaper, id 2692 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customrodent, id 2693 [material_pairs.ltx] Adding new material pair materials\metal_pipe | objects\bolt, id 2694 [material_pairs.ltx] Adding new material pair materials\metal_pipe | objects\bolt_bullet, id 2695 [material_pairs.ltx] Adding new material pair materials\metal_pipe | objects\grenade, id 2696 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombare, id 2697 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombarefast, id 2698 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customboar, id 2699 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customcat, id 2700 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customdog, id 2701 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customflesh, id 2702 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customgiant, id 2703 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customleaper, id 2704 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customrodent, id 2705 [material_pairs.ltx] Adding new material pair materials\metal_plate | objects\bolt, id 2706 [material_pairs.ltx] Adding new material pair materials\metal_plate | objects\bolt_bullet, id 2707 [material_pairs.ltx] Adding new material pair materials\metal_plate | objects\grenade, id 2708 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombare, id 2709 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombarefast, id 2710 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customboar, id 2711 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customcat, id 2712 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customdog, id 2713 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customflesh, id 2714 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customgiant, id 2715 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customleaper, id 2716 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customrodent, id 2717 [material_pairs.ltx] Adding new material pair materials\occ | objects\bolt, id 2718 [material_pairs.ltx] Adding new material pair materials\occ | objects\bolt_bullet, id 2719 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombare, id 2720 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombarefast, id 2721 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customboar, id 2722 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customcat, id 2723 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customdog, id 2724 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customflesh, id 2725 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customgiant, id 2726 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customleaper, id 2727 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customrodent, id 2728 [material_pairs.ltx] Adding new material pair materials\sand | objects\bolt, id 2729 [material_pairs.ltx] Adding new material pair materials\sand | objects\bolt_bullet, id 2730 [material_pairs.ltx] Adding new material pair materials\sand | objects\grenade, id 2731 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombare, id 2732 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombarefast, id 2733 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customboar, id 2734 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customcat, id 2735 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customdog, id 2736 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customflesh, id 2737 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customgiant, id 2738 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customleaper, id 2739 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customrodent, id 2740 [material_pairs.ltx] Adding new material pair materials\setka_rabica | objects\bolt, id 2741 [material_pairs.ltx] Adding new material pair materials\setka_rabica | objects\bolt_bullet, id 2742 [material_pairs.ltx] Adding new material pair materials\setka_rabica | objects\grenade, id 2743 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombare, id 2744 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombarefast, id 2745 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customboar, id 2746 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customcat, id 2747 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customdog, id 2748 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customflesh, id 2749 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customgiant, id 2750 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customleaper, id 2751 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customrodent, id 2752 [material_pairs.ltx] Adding new material pair materials\shifer | objects\bolt, id 2753 [material_pairs.ltx] Adding new material pair materials\shifer | objects\bolt_bullet, id 2754 [material_pairs.ltx] Adding new material pair materials\shifer | objects\grenade, id 2755 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombare, id 2756 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombarefast, id 2757 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customboar, id 2758 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customcat, id 2759 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customdog, id 2760 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customflesh, id 2761 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customgiant, id 2762 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customleaper, id 2763 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customrodent, id 2764 [material_pairs.ltx] Adding new material pair materials\stucco | objects\bolt, id 2765 [material_pairs.ltx] Adding new material pair materials\stucco | objects\bolt_bullet, id 2766 [material_pairs.ltx] Adding new material pair materials\stucco | objects\grenade, id 2767 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombare, id 2768 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombarefast, id 2769 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customboar, id 2770 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customcat, id 2771 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customdog, id 2772 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customflesh, id 2773 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customgiant, id 2774 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customleaper, id 2775 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customrodent, id 2776 [material_pairs.ltx] Adding new material pair materials\tin | objects\bolt, id 2777 [material_pairs.ltx] Adding new material pair materials\tin | objects\bolt_bullet, id 2778 [material_pairs.ltx] Adding new material pair materials\tin | objects\grenade, id 2779 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombare, id 2780 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombarefast, id 2781 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customboar, id 2782 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customcat, id 2783 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customdog, id 2784 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customflesh, id 2785 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customgiant, id 2786 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customleaper, id 2787 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customrodent, id 2788 [material_pairs.ltx] Adding new material pair materials\tree_trunk | objects\bolt, id 2789 [material_pairs.ltx] Adding new material pair materials\tree_trunk | objects\bolt_bullet, id 2790 [material_pairs.ltx] Adding new material pair materials\tree_trunk | objects\grenade, id 2791 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombare, id 2792 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombarefast, id 2793 [material_pairs.ltx] Adding new material pair materials\water | creatures\customboar, id 2794 [material_pairs.ltx] Adding new material pair materials\water | creatures\customcat, id 2795 [material_pairs.ltx] Adding new material pair materials\water | creatures\customdog, id 2796 [material_pairs.ltx] Adding new material pair materials\water | creatures\customflesh, id 2797 [material_pairs.ltx] Adding new material pair materials\water | creatures\customgiant, id 2798 [material_pairs.ltx] Adding new material pair materials\water | creatures\customleaper, id 2799 [material_pairs.ltx] Adding new material pair materials\water | creatures\customrodent, id 2800 [material_pairs.ltx] Adding new material pair materials\water | objects\bolt, id 2801 [material_pairs.ltx] Adding new material pair materials\water | objects\bolt_bullet, id 2802 [material_pairs.ltx] Adding new material pair materials\water | objects\grenade, id 2803 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombare, id 2804 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombarefast, id 2805 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customboar, id 2806 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customcat, id 2807 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customdog, id 2808 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customflesh, id 2809 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customgiant, id 2810 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customleaper, id 2811 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customrodent, id 2812 [material_pairs.ltx] Adding new material pair materials\water_radiation | objects\bolt, id 2813 [material_pairs.ltx] Adding new material pair materials\water_radiation | objects\bolt_bullet, id 2814 [material_pairs.ltx] Adding new material pair materials\water_radiation | objects\grenade, id 2815 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombare, id 2816 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombarefast, id 2817 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customboar, id 2818 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customcat, id 2819 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customdog, id 2820 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customflesh, id 2821 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customgiant, id 2822 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customleaper, id 2823 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customrodent, id 2824 [material_pairs.ltx] Adding new material pair materials\wood | objects\bolt, id 2825 [material_pairs.ltx] Adding new material pair materials\wood | objects\bolt_bullet, id 2826 [material_pairs.ltx] Adding new material pair materials\wood | objects\grenade, id 2827 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombare, id 2828 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombarefast, id 2829 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customboar, id 2830 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customcat, id 2831 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customdog, id 2832 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customflesh, id 2833 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customgiant, id 2834 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customleaper, id 2835 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customrodent, id 2836 [material_pairs.ltx] Adding new material pair materials\wooden_board | objects\bolt, id 2837 [material_pairs.ltx] Adding new material pair materials\wooden_board | objects\bolt_bullet, id 2838 [material_pairs.ltx] Adding new material pair materials\wooden_board | objects\grenade, id 2839 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombare, id 2840 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombarefast, id 2841 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customboar, id 2842 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customcat, id 2843 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customdog, id 2844 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customflesh, id 2845 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customgiant, id 2846 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customleaper, id 2847 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customrodent, id 2848 [material_pairs.ltx] Adding new material pair objects\barrel | objects\bolt, id 2849 [material_pairs.ltx] Adding new material pair objects\barrel | objects\bolt_bullet, id 2850 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\actor, id 1689 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\hoof, id 1686 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\human, id 1637 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\human_head, id 1690 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\large, id 1662 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\medium, id 1665 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\phantom, id 1691 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\small, id 1666 [material_pairs.ltx] Changing existing material pair objects\bolt | default, id 1636 [material_pairs.ltx] Changing existing material pair objects\bolt | default_object, id 1684 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\asphalt, id 1640 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\bricks, id 1651 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\bush, id 1656 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\bush_sux, id 1694 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\cloth, id 1682 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\concrete, id 1639 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\dirt, id 1645 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\earth, id 1643 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\earth_death, id 1692 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\earth_slide, id 1693 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\fake, id 1681 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\fake_ladders, id 1683 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\fake_ladders_woods, id 1697 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\fake_slide, id 1698 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\flooring_tile, id 1647 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\glass, id 1642 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\grass, id 1649 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\gravel, id 1644 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\metal, id 1641 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\metal_pipe, id 1655 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\metal_plate, id 1648 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\occ, id 1696 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\sand, id 1650 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\setka_rabica, id 1659 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\shifer, id 1660 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\stucco, id 1661 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\tin, id 1663 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\tree_trunk, id 1658 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\water, id 1646 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\water_radiation, id 1695 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\wood, id 1638 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\wooden_board, id 1652 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\barrel, id 1672 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\bolt, id 1700 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\bottle, id 1671 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\bullet, id 1657 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\car_cabine, id 1664 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\car_wheel, id 1676 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\clothes, id 1667 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\concrete_box, id 1679 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\dead_body, id 1670 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\fuel_can, id 1678 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\glass, id 1687 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\knife, id 1680 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\large_furniture, id 1677 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\large_metal_trash, id 1675 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\large_weapon, id 1653 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\metal_box, id 1673 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\monster_body, id 1685 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\shell, id 1699 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\small_box, id 1668 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\small_metal_trash, id 1674 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\small_weapon, id 1669 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\tin_can, id 1654 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\actor, id 2851 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\hoof, id 2852 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\human, id 2853 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\human_head, id 2854 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\large, id 2855 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\medium, id 2856 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\phantom, id 2857 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\small, id 2858 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | default, id 2859 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | default_object, id 2860 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\asphalt, id 2861 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\bricks, id 2862 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\bush, id 2863 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\bush_sux, id 2864 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\cloth, id 2865 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\concrete, id 2866 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\dirt, id 2867 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\earth, id 2868 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\earth_death, id 2869 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\earth_slide, id 2870 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\fake, id 2871 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\fake_ladders, id 2872 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\fake_ladders_woods, id 2873 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\fake_slide, id 2874 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\flooring_tile, id 2875 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\glass, id 2876 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\grass, id 2877 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\gravel, id 2878 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\metal, id 2879 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\metal_pipe, id 2880 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\metal_plate, id 2881 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\occ, id 2882 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\sand, id 2883 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\setka_rabica, id 2884 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\shifer, id 2885 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\stucco, id 2886 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\tin, id 2887 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\tree_trunk, id 2888 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\water, id 2889 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\water_radiation, id 2890 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\wood, id 2891 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\wooden_board, id 2892 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\barrel, id 2893 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\bolt_bullet, id 2894 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\bottle, id 2895 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\bullet, id 2896 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\car_cabine, id 2897 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\car_wheel, id 2898 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\clothes, id 2899 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\concrete_box, id 2900 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\dead_body, id 2901 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\fuel_can, id 2902 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\glass, id 2903 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\knife, id 2904 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\large_furniture, id 2905 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\large_metal_trash, id 2906 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\large_weapon, id 2907 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\metal_box, id 2908 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\monster_body, id 2909 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\shell, id 2910 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\small_box, id 2911 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\small_metal_trash, id 2912 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\small_weapon, id 2913 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\tin_can, id 2914 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombare, id 2915 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombarefast, id 2916 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customboar, id 2917 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customcat, id 2918 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customdog, id 2919 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customflesh, id 2920 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customgiant, id 2921 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customleaper, id 2922 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customrodent, id 2923 [material_pairs.ltx] Adding new material pair objects\bottle | objects\bolt, id 2924 [material_pairs.ltx] Adding new material pair objects\bottle | objects\bolt_bullet, id 2925 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombare, id 2926 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombarefast, id 2927 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customboar, id 2928 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customcat, id 2929 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customdog, id 2930 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customflesh, id 2931 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customgiant, id 2932 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customleaper, id 2933 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customrodent, id 2934 [material_pairs.ltx] Adding new material pair objects\bullet | objects\bolt, id 2935 [material_pairs.ltx] Adding new material pair objects\bullet | objects\bolt_bullet, id 2936 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombare, id 2937 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombarefast, id 2938 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customboar, id 2939 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customcat, id 2940 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customdog, id 2941 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customflesh, id 2942 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customgiant, id 2943 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customleaper, id 2944 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customrodent, id 2945 [material_pairs.ltx] Adding new material pair objects\car_cabine | objects\bolt, id 2946 [material_pairs.ltx] Adding new material pair objects\car_cabine | objects\bolt_bullet, id 2947 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombare, id 2948 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombarefast, id 2949 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customboar, id 2950 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customcat, id 2951 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customdog, id 2952 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customflesh, id 2953 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customgiant, id 2954 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customleaper, id 2955 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customrodent, id 2956 [material_pairs.ltx] Adding new material pair objects\car_wheel | objects\bolt, id 2957 [material_pairs.ltx] Adding new material pair objects\car_wheel | objects\bolt_bullet, id 2958 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombare, id 2959 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombarefast, id 2960 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customboar, id 2961 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customcat, id 2962 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customdog, id 2963 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customflesh, id 2964 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customgiant, id 2965 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customleaper, id 2966 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customrodent, id 2967 [material_pairs.ltx] Adding new material pair objects\clothes | objects\bolt, id 2968 [material_pairs.ltx] Adding new material pair objects\clothes | objects\bolt_bullet, id 2969 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombare, id 2970 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombarefast, id 2971 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customboar, id 2972 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customcat, id 2973 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customdog, id 2974 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customflesh, id 2975 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customgiant, id 2976 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customleaper, id 2977 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customrodent, id 2978 [material_pairs.ltx] Adding new material pair objects\concrete_box | objects\bolt, id 2979 [material_pairs.ltx] Adding new material pair objects\concrete_box | objects\bolt_bullet, id 2980 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombare, id 2981 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombarefast, id 2982 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customboar, id 2983 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customcat, id 2984 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customdog, id 2985 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customflesh, id 2986 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customgiant, id 2987 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customleaper, id 2988 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customrodent, id 2989 [material_pairs.ltx] Adding new material pair objects\dead_body | objects\bolt, id 2990 [material_pairs.ltx] Adding new material pair objects\dead_body | objects\bolt_bullet, id 2991 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombare, id 2992 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombarefast, id 2993 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customboar, id 2994 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customcat, id 2995 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customdog, id 2996 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customflesh, id 2997 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customgiant, id 2998 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customleaper, id 2999 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customrodent, id 3000 [material_pairs.ltx] Adding new material pair objects\fuel_can | objects\bolt, id 3001 [material_pairs.ltx] Adding new material pair objects\fuel_can | objects\bolt_bullet, id 3002 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombare, id 3003 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombarefast, id 3004 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customboar, id 3005 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customcat, id 3006 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customdog, id 3007 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customflesh, id 3008 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customgiant, id 3009 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customleaper, id 3010 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customrodent, id 3011 [material_pairs.ltx] Adding new material pair objects\glass | objects\bolt, id 3012 [material_pairs.ltx] Adding new material pair objects\glass | objects\bolt_bullet, id 3013 [material_pairs.ltx] Adding new material pair objects\grenade | default, id 3014 [material_pairs.ltx] Adding new material pair objects\grenade | default_object, id 3015 [material_pairs.ltx] Adding new material pair objects\grenade | materials\asphalt, id 3016 [material_pairs.ltx] Adding new material pair objects\grenade | materials\bricks, id 3017 [material_pairs.ltx] Adding new material pair objects\grenade | materials\bush, id 3018 [material_pairs.ltx] Adding new material pair objects\grenade | materials\bush_sux, id 3019 [material_pairs.ltx] Adding new material pair objects\grenade | materials\cloth, id 3020 [material_pairs.ltx] Adding new material pair objects\grenade | materials\concrete, id 3021 [material_pairs.ltx] Adding new material pair objects\grenade | materials\dirt, id 3022 [material_pairs.ltx] Adding new material pair objects\grenade | materials\earth, id 3023 [material_pairs.ltx] Adding new material pair objects\grenade | materials\earth_slide, id 3024 [material_pairs.ltx] Adding new material pair objects\grenade | materials\flooring_tile, id 3025 [material_pairs.ltx] Adding new material pair objects\grenade | materials\glass, id 3026 [material_pairs.ltx] Adding new material pair objects\grenade | materials\grass, id 3027 [material_pairs.ltx] Adding new material pair objects\grenade | materials\gravel, id 3028 [material_pairs.ltx] Adding new material pair objects\grenade | materials\metal, id 3029 [material_pairs.ltx] Adding new material pair objects\grenade | materials\metal_pipe, id 3030 [material_pairs.ltx] Adding new material pair objects\grenade | materials\metal_plate, id 3031 [material_pairs.ltx] Adding new material pair objects\grenade | materials\sand, id 3032 [material_pairs.ltx] Adding new material pair objects\grenade | materials\setka_rabica, id 3033 [material_pairs.ltx] Adding new material pair objects\grenade | materials\shifer, id 3034 [material_pairs.ltx] Adding new material pair objects\grenade | materials\stucco, id 3035 [material_pairs.ltx] Adding new material pair objects\grenade | materials\tin, id 3036 [material_pairs.ltx] Adding new material pair objects\grenade | materials\tree_trunk, id 3037 [material_pairs.ltx] Adding new material pair objects\grenade | materials\water, id 3038 [material_pairs.ltx] Adding new material pair objects\grenade | materials\water_radiation, id 3039 [material_pairs.ltx] Adding new material pair objects\grenade | materials\wood, id 3040 [material_pairs.ltx] Adding new material pair objects\grenade | materials\wooden_board, id 3041 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombare, id 3042 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombarefast, id 3043 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customboar, id 3044 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customcat, id 3045 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customdog, id 3046 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customflesh, id 3047 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customgiant, id 3048 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customleaper, id 3049 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customrodent, id 3050 [material_pairs.ltx] Adding new material pair objects\knife | objects\bolt, id 3051 [material_pairs.ltx] Adding new material pair objects\knife | objects\bolt_bullet, id 3052 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombare, id 3053 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombarefast, id 3054 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customboar, id 3055 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customcat, id 3056 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customdog, id 3057 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customflesh, id 3058 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customgiant, id 3059 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customleaper, id 3060 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customrodent, id 3061 [material_pairs.ltx] Adding new material pair objects\large_furniture | objects\bolt, id 3062 [material_pairs.ltx] Adding new material pair objects\large_furniture | objects\bolt_bullet, id 3063 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombare, id 3064 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombarefast, id 3065 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customboar, id 3066 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customcat, id 3067 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customdog, id 3068 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customflesh, id 3069 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customgiant, id 3070 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customleaper, id 3071 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customrodent, id 3072 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | objects\bolt, id 3073 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | objects\bolt_bullet, id 3074 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombare, id 3075 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombarefast, id 3076 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customboar, id 3077 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customcat, id 3078 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customdog, id 3079 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customflesh, id 3080 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customgiant, id 3081 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customleaper, id 3082 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customrodent, id 3083 [material_pairs.ltx] Adding new material pair objects\large_weapon | objects\bolt, id 3084 [material_pairs.ltx] Adding new material pair objects\large_weapon | objects\bolt_bullet, id 3085 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombare, id 3086 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombarefast, id 3087 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customboar, id 3088 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customcat, id 3089 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customdog, id 3090 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customflesh, id 3091 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customgiant, id 3092 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customleaper, id 3093 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customrodent, id 3094 [material_pairs.ltx] Adding new material pair objects\metal_box | objects\bolt, id 3095 [material_pairs.ltx] Adding new material pair objects\metal_box | objects\bolt_bullet, id 3096 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombare, id 3097 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombarefast, id 3098 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customboar, id 3099 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customcat, id 3100 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customdog, id 3101 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customflesh, id 3102 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customgiant, id 3103 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customleaper, id 3104 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customrodent, id 3105 [material_pairs.ltx] Adding new material pair objects\monster_body | objects\bolt, id 3106 [material_pairs.ltx] Adding new material pair objects\monster_body | objects\bolt_bullet, id 3107 [material_pairs.ltx] Adding new material pair objects\shell | objects\bolt, id 3108 [material_pairs.ltx] Adding new material pair objects\shell | objects\bolt_bullet, id 3109 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombare, id 3110 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombarefast, id 3111 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customboar, id 3112 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customcat, id 3113 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customdog, id 3114 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customflesh, id 3115 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customgiant, id 3116 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customleaper, id 3117 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customrodent, id 3118 [material_pairs.ltx] Adding new material pair objects\small_box | objects\bolt, id 3119 [material_pairs.ltx] Adding new material pair objects\small_box | objects\bolt_bullet, id 3120 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombare, id 3121 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombarefast, id 3122 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customboar, id 3123 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customcat, id 3124 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customdog, id 3125 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customflesh, id 3126 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customgiant, id 3127 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customleaper, id 3128 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customrodent, id 3129 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | objects\bolt, id 3130 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | objects\bolt_bullet, id 3131 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombare, id 3132 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombarefast, id 3133 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customboar, id 3134 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customcat, id 3135 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customdog, id 3136 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customflesh, id 3137 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customgiant, id 3138 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customleaper, id 3139 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customrodent, id 3140 [material_pairs.ltx] Adding new material pair objects\small_weapon | objects\bolt, id 3141 [material_pairs.ltx] Adding new material pair objects\small_weapon | objects\bolt_bullet, id 3142 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombare, id 3143 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombarefast, id 3144 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customboar, id 3145 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customcat, id 3146 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customdog, id 3147 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customflesh, id 3148 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customgiant, id 3149 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customleaper, id 3150 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customrodent, id 3151 [material_pairs.ltx] Adding new material pair objects\tin_can | objects\bolt, id 3152 [material_pairs.ltx] Adding new material pair objects\tin_can | objects\bolt_bullet, id 3153 Replacing mechanic job dialog with generic for mar_base_stalker_tech Replacing mechanic job dialog with generic for agr_smart_terrain_1_6_army_mechanic_stalker Replacing mechanic job dialog with generic for val_smart_terrain_7_3_bandit_mechanic_stalker Replacing mechanic job dialog with generic for bar_visitors_stalker_mechanic Replacing mechanic job dialog with generic for esc_smart_terrain_5_7_loner_mechanic_stalker Replacing mechanic job dialog with generic for red_greh_tech Replacing mechanic job dialog with generic for mechanic_army_yan_mlr Replacing mechanic job dialog with generic for mil_smart_terrain_7_7_freedom_mechanic_stalker Replacing mechanic job dialog with generic for cit_killers_merc_mechanic_stalker Replacing mechanic job dialog with generic for zat_a2_stalker_mechanic Replacing mechanic job dialog with generic for pri_monolith_monolith_mechanic_stalker Replacing mechanic job dialog with generic for jup_b217_stalker_tech Replacing mechanic job dialog with generic for jup_depo_isg_tech * loading script zzz_player_injuries.script found script zzz_player_injuries in unlocalizers data found variable disable_hud_fps_fix_tmr to unlocal [unlocalRegex] found variable HUDUpdate to unlocal * loading script zzz_player_injuries_mcm.script * loading script ui_mcm.script * loading script dph_mcm_save_storage.script MCM Session ID:8436 * loading script a_arti_jamming_mcm.script * loading script aaa_descr_override_mcm.script * loading script aaa_rax_icon_override_mcm.script * loading script utils_ui.script found script utils_ui in unlocalizers data found variable bar_list to unlocal * loading script utils_item.script found script utils_item in unlocalizers data found variable scopes_list to unlocal * loading script utils_data.script * loading script item_artefact.script * loading script ui_inventory.script * loading script achievements_mcm.script * loading script adjustable_detector_ranges_mcm.script * loading script aim_stamina_mcm.script * loading script ammo_check_mcm.script found script ammo_check_mcm in unlocalizers data found variable busy_hands_fix to unlocal * loading script animation_common.script * loading script ammo_maker_mcm.script * loading script aoldri_axe_sounds_mcm.script * loading script armor_converter_mcm.script * loading script itms_manager.script * loading script arszi_radiation_mcm.script * loading script arti_lootboxes_mcm.script * loading script arti_outfits_mcm.script * loading script arti_slot_control_mcm.script * loading script atj_02_menu_mcm.script * loading script atj_01_data_ltx.script * loading script mcm_builder.script * loading script atj_03_data_mcm.script * loading script atj_00_data.script * loading script auto_looter_mcm.script 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable * loading script autocomplete_tasks_mcm.script * loading script ballistics_mcm.script * loading script ui_item.script * loading script better_stats_bars_mcm.script * loading script blockputall_extended_mcm.script * loading script blood_pool_mcm.script * loading script bountysquads_mcm.script * loading script camera_reanim_project_mcm.script * loading script catsy_fix_hit_effects_mcm.script * loading script catsy_milpda_mcm.script * loading script utils_catspaw_common.script ~ ------------------------------------------------------------------------ @ Modded exes 20250720 feature support (GAMMA: false) - Context menu colors (added 20240523): true - Right-click on PDA map (added 20230922): true - Func get_string_table (added 20240507): true - Mouse wheel scripting (added 20230701): true - DXML on_xml_read cacheing (added 20250228): true ~ ------------------------------------------------------------------------ Loaded utils_catspaw_common v1.15 (rel 20250530) * loading script item_milpda.script [MPDA] Milspec PDA v1.15.0 (rel 20250717) began initialization at tg 0 * loading script catsy_nerfs_mcm.script * loading script item_radio.script * loading script xr_sound.script * loading script dar_rf_noise.script * loading script ui_rf_widget.script * loading script cb_rf_patch_mcm.script * loading script clear_jam_mcm.script * loading script companion_anti_awol_mcm.script * loading script configurable_freelook_mcm.script * loading script corpse_fauna_mcm.script * loading script cxv_caliber_drag_upgrades_mcm.script * loading script d1sp_keep_ammo_highlighted_mcm.script * loading script demonized_item_cost_modifiers_mcm.script * loading script demonized_ledge_grabbing_mcm.script * loading script demonized_molotov_new_game_loadouts_mcm.script * loading script new_game_loadout_injector_mcm.script * loading script ui_mm_faction_select.script Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true * loading script demonized_mugging_squads_mcm.script * loading script dialog_fov_mcm.script * loading script disassemble_all_items_mcm.script * loading script dismemb_mcm.script * loading script dph_loot_cond_ammo_mcm.script * loading script dph_loot_cond_outfit_mcm.script * loading script dph_loot_cond_weapon_mcm.script * loading script drop_items_key_mcm.script * loading script efp_ui_mcm.script * loading script drug_charcoal_mcm.script * loading script drx_da_main_loadout_mcm.script Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true * loading script drx_da_main_mcm.script * loading script dyingheartbeat_mcm.script * loading script dynamic_emission_cover_mcm.script * loading script dynamic_mutants_mcm.script * loading script dynamic_zoom_sound_mcm.script * loading script dynavision_mcm.script [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x4c0bc8b8 [Dynavision] preset table: 0x4c254170 [Dynavision] preset table: 0x4c1fee18 [Dynavision] preset table: 0x4c3275f8 [Dynavision] preset table: 0x4c31ec60 [Dynavision] preset table: 0x4bffe648 [Dynavision] preset table: 0x4c710cc8 [Dynavision] preset table: 0x4c480a48 * loading script efp_utils_mcm.script * loading script eft_jump_sounds_mcm.script * loading script eft_rattle_mcm.script * loading script enhanced_ground_items_mcm.script * loading script exo_servo_sounds_mcm.script * loading script experience_baseskillspack_mcm.script * loading script experience_mcm.script * loading script extended_movement_sounds_mcm.script * loading script factionid_hud_mcm.script * loading script fatal_error_mcm.script * loading script item_device.script found script item_device in unlocalizers data found variable rad_zones to unlocal [unlocalRegex] found variable on_item_drag_dropped to unlocal [unlocalRegex] found variable on_anomaly_touch to unlocal * loading script flash_grenades_mcm.script * loading script fps_based_mblur_mcm.script * loading script free_zoomv2_mcm.script * loading script geiger_clicks_rework_mcm.script * loading script geiger_tick_mcm.script * loading script gesture_mcm.script * loading script get_weapon_count_mcm.script * loading script ghillie_stealth_mcm.script * loading script grok_bo_enhanced_recoil_mcm.script * loading script grok_gotta_go_fast_mcm.script * loading script haru_quick_action_wheel_mcm.script * loading script haru_arm.script * loading script magazine_binder.script * loading script haru_skills_mcm.script * loading script haru_suit_notifications_mcm.script * loading script hf_mcm.script * loading script horror_mcm.script * loading script icon_overlayer_mcm.script * loading script inspectweapon_mcm.script * loading script ish_toggle_scope_mcm.script * loading script item_geiger_mcm.script * loading script item_icon_info_mcm.script * loading script lc_extra_transitions_mcm.script * loading script leer_kick_mcm.script * loading script level_grass_height_mcm.script * loading script list_all_stashes_mcm.script * loading script liz_fdda_redone_mcm.script * loading script liz_inertia_expanded_mcm.script * loading script liz_wounded_redone_mcm.script * loading script lual_viewmodel_droop_mcm.script * loading script magazines_mcm.script * loading script mbo_arena_mcm.script * loading script medkit_bandage_heal_mcm.script * loading script miittp_mcm.script * loading script mini_map_toggle_mcm.script * loading script mod_quick_stack_mcm.script * loading script model_dropper_mcm.script * loading script demonized_time_events.script * loading script lam2.script * loading script ui_pda_npc_tab.script found script ui_pda_npc_tab in unlocalizers data * loading script more_measurement_task_maps_mcm.script * loading script move_effects_mcm.script * loading script msv_over_radiation_status_mcm.script * loading script actor_status.script * loading script new_game_export_mcm.script * loading script pda.script found script pda in unlocalizers data found variable coc_ranking_list to unlocal found variable actor_rank_place to unlocal * loading script new_tasks_addon_mcm.script * loading script nomorefreindlyfire_mcm.script * loading script notlags_treasure_press_key_mcm.script * loading script notlags_treasure.script * loading script out_file_table.script * loading script npc_convert_dialog_options_mcm.script * loading script outfit_drop_mcm.script * loading script outfit_speed_mcm.script * loading script passive_income_mcm.script * loading script patches_by_hotkey_mcm.script * loading script pda_hacking_mcm.script * loading script pda_inter_mcm.script * loading script pda_taskboard_mcm.script * loading script perk_based_artefacts_mcm.script * loading script pinup_collect_mcm.script * loading script placeable_laptop_trading_mcm.script * loading script mob_trade.script * loading script bind_hf_base.script * loading script porky_toggle_auto_run_mcm.script * loading script pos_previewer_mcm.script * loading script proportional_medic_healing_price_mcm.script * loading script ptp_camera_mcm.script * loading script quickdraw_mcm.script * loading script radial_quickslots_mcm.script * loading script rebound_encounters_mcm.script * loading script request_info_of_surge_mcm.script * loading script reworked_rf_receiver_mcm.script * loading script safe_start_mcm.script * loading script scope_fov_mcm.script * loading script semiradiant_ai_mcm.script * loading script serious_intro_screen_mcm.script * loading script serious_workshop_optimization_mcm.script * loading script spawn_arties_on_death_mcm.script * loading script ssfx_001_mcm.script * loading script ssfx_ao_mcm.script * loading script ssfx_florafixes_mcm.script * loading script ssfx_fog_mcm.script * loading script ssfx_il_mcm.script * loading script ssfx_interactive_grass_mcm.script * loading script ssfx_parallax_mcm.script * loading script ssfx_pp_mcm.script * loading script ssfx_rain_mcm.script * loading script ssfx_shadow_cascades_mcm.script * loading script ssfx_shadows_mcm.script * loading script ssfx_ssr_mcm.script * loading script ssfx_sss_mcm.script * loading script ssfx_terrain_mcm.script * loading script ssfx_water_mcm.script * loading script ssfx_wetness_mcm.script * loading script ssfx_wind_mcm.script * loading script stalkersearchoptions_mcm.script * loading script swm_legs_mcm.script * loading script tagged_patches_mcm.script * loading script target_prior_mcm.script * loading script the_collector_mcm.script * loading script tooltip_control_mcm.script * loading script trader_destockifier_mcm.script * loading script tsx_enjoy_cigs_mcm.script * loading script ui_bartgac_mcm.script * loading script ui_mod_elements_mcm.script * loading script ultimate_backpacks_mcm.script * loading script ultimate_backpacks_manager.script * loading script upgrades_mcm.script * loading script urban_tactics_option_mcm.script * loading script utjan_skills_mcm.script * loading script vodo_gesture_mcm.script * loading script weapon_cover_tilt_mcm.script * loading script weapon_sway_mcm.script * loading script western_goods_mcm.script * loading script worldspawns_rework_mcm.script * loading script wpn_thompson_mcm.script Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false * loading script x_cxv_experience_perks_mcm.script * loading script experience_potions.script * loading script x_cxv_perks_mcm.script * loading script xcvb_trade_mcm.script * loading script xmark_mcm.script * loading script xrs_dyn_music_mcm.script * loading script z_beefs_nvgs_mcm.script * loading script z_drop_and_disassemble_item_mcm.script * loading script bind_stalker_ext.script * loading script z_heatvision_mcm.script * loading script z_mark_switch_mcm.script * loading script z_npc_die_in_anomalies_mcm.script * loading script zml_amain_mcm.script * loading script zml_npcloot_mcm.script * loading script zml_npcrank_mcm.script * loading script zml_npctier_mcm.script * loading script zml_stashloot_mcm.script * loading script zml_stashtier_mcm.script * loading script zml_zzintegration_mcm.script * loading script zz_companion_inventory_fix_mcm.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script zz_glowstick_mcm.script * loading script level_environment.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script death_manager.script * loading script treasure_manager.script found script treasure_manager in unlocalizers data * loading script zz_item_artefact_mcm.script * loading script zzz_craft_use_in_tooltip_mcm.script * loading script workshop_autoinject.script * loading script ui_workshop.script * loading script item_recipe.script * loading script zzz_cxv_mutant_loot_mcm.script * loading script zzz_rax_sortingplus_mcm.script * loading script yyy_mag_sorting.script * loading script magazines.script * loading script zzzz_hide_tooltip_mcm.script * loading script zzzz_tooltip_manager_mcm.script * loading script zzzz_unbind_h_mcm.script * loading script bas_nvg_scopes.script * loading script zzzzz_monkey_paw_ui_mcm.script zzzzz_monkey_paw_ui_mcm.script: installed MCM already supports UI functors, aborting monkeypatch * loading script zzzzzzzzzzzzzz_bullet_time_mcm.script * loading script dynavision.script * loading script ssfx_shadows.script * loading script ssfx_lut.script * loading script z_beefs_nvgs.script * loading script ssfx_pp_bloom.script * loading script ssfx_pp_0taa.script * loading script ssfx_rain.script * loading script ssfx_rain_footsteps.script * loading script ssfx_rain_hud_raindrops.script * loading script dialogs.script intro_start intro_logo intro_delete ::update_logo_intro * loading script xrs_dyn_music.script * loading script xrs_debug_tools.script found script xrs_debug_tools in unlocalizers data found variable toggle_hud_list to unlocal * loading script debug_cmd_list.script * loading script db.script * loading script actor_proxy.script * [x-ray]: Full Memory Stats * [win32]: free[137432639640 K], reserved[4413776 K], committed[1899992 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[967403 K] * [x-ray]: economy: strings[429515 K], smem[0 K] * 0.0 : [ 3] $null * 0.0 : [ 5] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 18] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 6] $user$blur_2 * 0.0 : [ 1] $user$blur_2_zb * 0.0 : [ 3] $user$blur_4 * 0.0 : [ 1] $user$blur_4_zb * 0.0 : [ 2] $user$blur_8 * 0.0 : [ 1] $user$blur_8_zb * 0.0 : [ 2] $user$blur_h_2 * 0.0 : [ 2] $user$blur_h_4 * 0.0 : [ 2] $user$blur_h_8 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$dof * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 1] $user$generic * 0.0 : [ 19] $user$generic0 * 0.0 : [ 1] $user$generic0_r * 0.0 : [ 5] $user$generic1 * 0.0 : [ 4] $user$generic2 * 0.0 : [ 5] $user$generic_temp * 0.0 : [ 2] $user$hdr10_halfres0 * 0.0 : [ 2] $user$hdr10_halfres1 * 0.0 : [ 2] $user$heat * 0.0 : [ 4] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 1] $user$material * 0.0 : [ 38] $user$position * 0.0 : [ 1] $user$pp_bloom * 0.0 : [ 2] $user$scopeRT * 0.0 : [ 3] $user$sky0 * 0.0 : [ 3] $user$sky1 * 0.0 : [ 2] $user$smaa_blendtex * 0.0 : [ 2] $user$smaa_edgetex * 0.0 : [ 8] $user$smap_depth * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 3] $user$ssfx * 0.0 : [ 2] $user$ssfx_accum * 0.0 : [ 2] $user$ssfx_ao * 0.0 : [ 2] $user$ssfx_bloom1 * 0.0 : [ 3] $user$ssfx_bloom_emissive * 0.0 : [ 2] $user$ssfx_bloom_lens * 0.0 : [ 3] $user$ssfx_bloom_tmp16 * 0.0 : [ 2] $user$ssfx_bloom_tmp16_2 * 0.0 : [ 2] $user$ssfx_bloom_tmp2 * 0.0 : [ 3] $user$ssfx_bloom_tmp32 * 0.0 : [ 2] $user$ssfx_bloom_tmp32_2 * 0.0 : [ 5] $user$ssfx_bloom_tmp4 * 0.0 : [ 4] $user$ssfx_bloom_tmp4_2 * 0.0 : [ 3] $user$ssfx_bloom_tmp64 * 0.0 : [ 3] $user$ssfx_bloom_tmp8 * 0.0 : [ 2] $user$ssfx_bloom_tmp8_2 * 0.0 : [ 2] $user$ssfx_il * 0.0 : [ 12] $user$ssfx_motion_vectors * 0.0 : [ 3] $user$ssfx_prev_frame * 0.0 : [ 7] $user$ssfx_prev_p * 0.0 : [ 3] $user$ssfx_rain * 0.0 : [ 2] $user$ssfx_ssr * 0.0 : [ 3] $user$ssfx_sss * 0.0 : [ 3] $user$ssfx_sss_ext * 0.0 : [ 3] $user$ssfx_sss_ext2 * 0.0 : [ 4] $user$ssfx_sss_tmp * 0.0 : [ 3] $user$ssfx_taa * 0.0 : [ 6] $user$ssfx_temp * 0.0 : [ 4] $user$ssfx_temp2 * 0.0 : [ 5] $user$ssfx_temp3 * 0.0 : [ 5] $user$ssfx_volumetric * 0.0 : [ 2] $user$ssfx_volumetric_tmp * 0.0 : [ 3] $user$ssfx_water * 0.0 : [ 2] $user$ssfx_water_waves * 0.0 : [ 2] $user$sun_shafts0 * 0.0 : [ 3] $user$sun_shafts1 * 0.0 : [ 1] $user$temp_zb * 0.0 : [ 6] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 1] amik\explosions\explosion_flash_atlas * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 0.0 : [ 1] amik\explosions\explosion_smoke03 * 0.0 : [ 1] amik\explosions\final_expl * 0.0 : [ 1] amik\explosions\ring_grey * 0.0 : [ 1] amik\explosions\smoke128_3w * 0.0 : [ 1] amik\explosions\smoke2 * 0.0 : [ 1] amik\explosions\smoke_cannon * 0.0 : [ 1] amik\explosions\smoke_white_tiled3 * 0.0 : [ 1] amik\hit_fx\blood\962e6155 * 0.0 : [ 1] amik\hit_fx\blood\blood * 0.0 : [ 1] amik\hit_fx\blood\m * 0.0 : [ 1] amik\hit_fx\water_splash\water_splash_anim * 0.0 : [ 1] amik\hit_fx\water_splash\water_spurt * 0.0 : [ 1] amik\nature\list * 0.0 : [ 1] amik\nature\stonedebris1 * 0.0 : [ 1] amik\nature\wood_part * 0.0 : [ 1] amik\static\gas_light\flame_zippo * 0.0 : [ 1] amik\weapons\00 * 0.0 : [ 1] amik\weapons\12x70 * 0.0 : [ 1] amik\weapons\6ways1 * 0.0 : [ 1] amik\weapons\6ways2 * 0.0 : [ 1] amik\weapons\9x39 * 0.0 : [ 1] amik\weapons\btr\muzzle6ways1 * 0.0 : [ 1] amik\weapons\btr\muzzle6ways2 * 0.0 : [ 1] amik\weapons\dtk_2 * 0.0 : [ 1] amik\weapons\dtk_3 * 0.0 : [ 1] amik\weapons\dtk_4 * 0.0 : [ 1] amik\weapons\dtk_4_1 * 0.0 : [ 1] amik\weapons\dtk_5 * 0.0 : [ 1] amik\weapons\dtk_6 * 0.0 : [ 1] amik\weapons\dtk_8 * 0.0 : [ 1] amik\weapons\flame\flameshoot_1 * 0.0 : [ 1] amik\weapons\flame\flameshoot_2 * 0.0 : [ 1] amik\weapons\flame\flameshoot_3 * 0.0 : [ 1] amik\weapons\flame\flameshoot_4 * 0.0 : [ 1] amik\weapons\flame\flameshoot_5 * 0.0 : [ 1] amik\weapons\flame\mg42out * 0.0 : [ 1] amik\weapons\flame\trace * 0.0 : [ 1] amik\weapons\flame\trace_01 * 0.0 : [ 1] amik\weapons\flame\trail * 0.0 : [ 1] amik\weapons\flash_01 * 0.0 : [ 1] amik\weapons\flash_02 * 0.0 : [ 1] amik\weapons\flash_04 * 0.0 : [ 1] amik\weapons\flash_05 * 0.0 : [ 1] amik\weapons\grishik\357mag * 0.0 : [ 1] amik\weapons\grishik\45 * 0.0 : [ 1] amik\weapons\grishik\50_ae * 0.0 : [ 1] amik\weapons\grishik\5x45x39 * 0.0 : [ 1] amik\weapons\grishik\5x45x39_00 * 0.0 : [ 1] amik\weapons\grishik\5x45x39_01 * 0.0 : [ 1] amik\weapons\grishik\5x56x45 * 0.0 : [ 1] amik\weapons\grishik\5x56x45_00 * 0.0 : [ 1] amik\weapons\grishik\5x7x28 * 0.0 : [ 1] amik\weapons\grishik\6x5x50 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_0 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_1 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_2 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_3 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_4 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_00 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_01 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_02 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_03 * 0.0 : [ 1] amik\weapons\grishik\7x62x51_1 * 0.0 : [ 1] amik\weapons\grishik\7x62x51_2 * 0.0 : [ 1] amik\weapons\grishik\7x62x54 * 0.0 : [ 1] amik\weapons\grishik\7x7x57 * 0.0 : [ 1] 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sky\af3_blowout\blowout2_night * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small * 0.0 : [ 3] sky\af3_blowout\blowout3 * 0.0 : [ 3] sky\af3_blowout\blowout3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1 * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small * 0.0 : [ 3] sky\af3_blowout\blowout3_2 * 0.0 : [ 3] sky\af3_blowout\blowout3_2#small * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3 * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout3_night * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4 * 0.0 : [ 1] sky\af3_blowout\blowout4#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1 * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4_night * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small * 0.0 : [ 1] sky\af3_blowout\blowout5 * 0.0 : [ 1] sky\af3_blowout\blowout5#small * 0.0 : [ 1] sky\af3_blowout\blowout5_night * 0.0 : [ 1] sky\af3_blowout\blowout5_night#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small * 0.0 : [ 1] sky\af3_blowout\blowout6 * 0.0 : [ 1] sky\af3_blowout\blowout6#small * 0.0 : [ 1] sky\af3_blowout\blowout6_night * 0.0 : [ 1] sky\af3_blowout\blowout6_night#small * 0.0 : [ 3] sky\af3_blowout\blowout7 * 0.0 : [ 3] sky\af3_blowout\blowout7#small * 0.0 : [ 4] sky\af3_blowout\blowout7_night * 0.0 : [ 4] sky\af3_blowout\blowout7_night#small * 0.0 : [ 4] sky\af3_foggy\06-00 * 0.0 : [ 4] sky\af3_foggy\06-00#small * 0.0 : [ 3] sky\af3_foggy\07-00 * 0.0 : [ 3] sky\af3_foggy\07-00#small * 0.0 : [ 3] sky\af3_foggy\09-00 * 0.0 : [ 3] sky\af3_foggy\09-00#small * 0.0 : [ 61] sky\af3_foggy\10-00 * 0.0 : [ 61] sky\af3_foggy\10-00#small * 0.0 : [ 1] sky\af3_foggy\11-00 * 0.0 : [ 1] sky\af3_foggy\11-00#small * 0.0 : [ 2] sky\af3_foggy\12-00 * 0.0 : [ 2] sky\af3_foggy\12-00#small * 0.0 : [ 2] sky\af3_foggy\13-00 * 0.0 : [ 2] sky\af3_foggy\13-00#small * 0.0 : [ 2] sky\af3_foggy\14-00 * 0.0 : [ 2] sky\af3_foggy\14-00#small * 0.0 : [ 2] sky\af3_foggy\15-00 * 0.0 : [ 2] sky\af3_foggy\15-00#small * 0.0 : [ 2] sky\af3_foggy\16-00 * 0.0 : [ 2] sky\af3_foggy\16-00#small * 0.0 : [ 2] sky\af3_foggy\17-00 * 0.0 : [ 2] sky\af3_foggy\17-00#small * 0.0 : [ 2] sky\af3_foggy\18-00 * 0.0 : [ 2] sky\af3_foggy\18-00#small * 0.0 : [ 2] sky\af3_foggy\19-00 * 0.0 : [ 2] sky\af3_foggy\19-00#small * 0.0 : [ 4] sky\af3_foggy\20-00 * 0.0 : [ 4] sky\af3_foggy\20-00#small * 0.0 : [ 1] sky\af3_rainy\05-00 * 0.0 : [ 1] sky\af3_rainy\05-00#small * 0.0 : [ 4] sky\af3_rainy\05-00- * 0.0 : [ 4] sky\af3_rainy\05-00-#small * 0.0 : [ 6] sky\af3_rainy\07-00 * 0.0 : [ 6] sky\af3_rainy\07-00#small * 0.0 : [ 7] sky\af3_rainy\09-00_19-00 * 0.0 : [ 7] sky\af3_rainy\09-00_19-00#small * 0.0 : [ 5] sky\af3_rainy\13-00 * 0.0 : [ 5] sky\af3_rainy\13-00#small * 0.0 : [ 4] sky\af3_rainy\15-00 * 0.0 : [ 4] sky\af3_rainy\15-00#small * 0.0 : [ 6] sky\af3_rainy\16-00 * 0.0 : [ 6] sky\af3_rainy\16-00#small * 0.0 : [ 4] sky\af3_rainy\20-00 * 0.0 : [ 4] sky\af3_rainy\20-00#small * 0.0 : [ 332] sky\sky_oblaka * 0.0 : [ 47] sky\skygod_night\cloudy_00-00 * 0.0 : [ 47] sky\skygod_night\cloudy_00-00#small * 0.0 : [ 48] sky\skygod_night\foggy_00-00 * 0.0 : [ 48] sky\skygod_night\foggy_00-00#small * 0.0 : [ 32] sky\swtc_clear\00-00-fm * 0.0 : [ 32] sky\swtc_clear\00-00-fm#small * 0.0 : [ 6] sky\swtc_clear\01-00-fm * 0.0 : [ 6] sky\swtc_clear\01-00-fm#small * 0.0 : [ 6] sky\swtc_clear\02-00-fm * 0.0 : [ 6] sky\swtc_clear\02-00-fm#small * 0.0 : [ 6] sky\swtc_clear\03-00-fm * 0.0 : [ 6] sky\swtc_clear\03-00-fm#small * 0.0 : [ 6] sky\swtc_clear\04-00-fm * 0.0 : [ 6] sky\swtc_clear\04-00-fm#small * 0.0 : [ 1] sky\swtc_clear\04-30 * 0.0 : [ 1] sky\swtc_clear\04-30#small * 0.0 : [ 3] sky\swtc_clear\05-00 * 0.0 : [ 3] sky\swtc_clear\05-00#small * 0.0 : [ 2] sky\swtc_clear\06-00 * 0.0 : [ 2] sky\swtc_clear\06-00#small * 0.0 : [ 2] sky\swtc_clear\07-00 * 0.0 : [ 2] sky\swtc_clear\07-00#small * 0.0 : [ 2] sky\swtc_clear\08-00 * 0.0 : [ 2] sky\swtc_clear\08-00#small * 0.0 : [ 3] sky\swtc_clear\09-00 * 0.0 : [ 3] sky\swtc_clear\09-00#small * 0.0 : [ 2] sky\swtc_clear\10-00 * 0.0 : [ 2] sky\swtc_clear\10-00#small * 0.0 : [ 2] sky\swtc_clear\11-00 * 0.0 : [ 2] sky\swtc_clear\11-00#small * 0.0 : [ 3] sky\swtc_clear\12-00 * 0.0 : [ 3] sky\swtc_clear\12-00#small * 0.0 : [ 2] sky\swtc_clear\13-00 * 0.0 : [ 2] sky\swtc_clear\13-00#small * 0.0 : [ 2] sky\swtc_clear\14-00 * 0.0 : [ 2] sky\swtc_clear\14-00#small * 0.0 : [ 2] sky\swtc_clear\15-00 * 0.0 : [ 2] sky\swtc_clear\15-00#small * 0.0 : [ 2] sky\swtc_clear\16-00 * 0.0 : [ 2] sky\swtc_clear\16-00#small * 0.0 : [ 2] sky\swtc_clear\17-00 * 0.0 : [ 2] sky\swtc_clear\17-00#small * 0.0 : [ 2] sky\swtc_clear\18-00 * 0.0 : [ 2] sky\swtc_clear\18-00#small * 0.0 : [ 2] sky\swtc_clear\19-00 * 0.0 : [ 2] sky\swtc_clear\19-00#small * 0.0 : [ 3] sky\swtc_clear\20-00 * 0.0 : [ 3] sky\swtc_clear\20-00#small * 0.0 : [ 1] sky\swtc_clear\20-30 * 0.0 : [ 1] sky\swtc_clear\20-30#small * 0.0 : [ 2] sky\swtc_clear\21-00 * 0.0 : [ 2] sky\swtc_clear\21-00#small * 0.0 : [ 6] sky\swtc_clear\22-00-fm * 0.0 : [ 6] sky\swtc_clear\22-00-fm#small * 0.0 : [ 6] sky\swtc_clear\23-00-fm * 0.0 : [ 6] sky\swtc_clear\23-00-fm#small * 0.0 : [ 3] sky\swtc_clear_alt\00-00 * 0.0 : [ 3] sky\swtc_clear_alt\00-00#small * 0.0 : [ 3] sky\swtc_clear_alt\01-00 * 0.0 : [ 3] sky\swtc_clear_alt\01-00#small * 0.0 : [ 3] sky\swtc_clear_alt\02-00 * 0.0 : [ 3] sky\swtc_clear_alt\02-00#small * 0.0 : [ 21] sky\swtc_clear_alt\03-00 * 0.0 : [ 21] sky\swtc_clear_alt\03-00#small * 0.0 : [ 5] sky\swtc_clear_alt\04-00 * 0.0 : [ 5] sky\swtc_clear_alt\04-00#small * 0.0 : [ 1] sky\swtc_clear_alt\04-30 * 0.0 : [ 1] sky\swtc_clear_alt\04-30#small * 0.0 : [ 2] sky\swtc_clear_alt\05-00 * 0.0 : [ 2] sky\swtc_clear_alt\05-00#small * 0.0 : [ 1] sky\swtc_clear_alt\06-00 * 0.0 : [ 1] sky\swtc_clear_alt\06-00#small * 0.0 : [ 1] sky\swtc_clear_alt\07-00 * 0.0 : [ 1] sky\swtc_clear_alt\07-00#small * 0.0 : [ 1] sky\swtc_clear_alt\08-00 * 0.0 : [ 1] sky\swtc_clear_alt\08-00#small * 0.0 : [ 1] sky\swtc_clear_alt\09-00 * 0.0 : [ 1] sky\swtc_clear_alt\09-00#small * 0.0 : [ 1] sky\swtc_clear_alt\10-00 * 0.0 : [ 1] sky\swtc_clear_alt\10-00#small * 0.0 : [ 1] sky\swtc_clear_alt\11-00 * 0.0 : [ 1] sky\swtc_clear_alt\11-00#small * 0.0 : [ 1] sky\swtc_clear_alt\12-00 * 0.0 : [ 1] sky\swtc_clear_alt\12-00#small * 0.0 : [ 1] sky\swtc_clear_alt\13-00 * 0.0 : [ 1] sky\swtc_clear_alt\13-00#small * 0.0 : [ 1] sky\swtc_clear_alt\14-00 * 0.0 : [ 1] sky\swtc_clear_alt\14-00#small * 0.0 : [ 1] sky\swtc_clear_alt\15-00 * 0.0 : [ 1] sky\swtc_clear_alt\15-00#small * 0.0 : [ 1] sky\swtc_clear_alt\16-00 * 0.0 : [ 1] sky\swtc_clear_alt\16-00#small * 0.0 : [ 1] sky\swtc_clear_alt\17-00 * 0.0 : [ 1] sky\swtc_clear_alt\17-00#small * 0.0 : [ 1] sky\swtc_clear_alt\18-00 * 0.0 : [ 1] sky\swtc_clear_alt\18-00#small * 0.0 : [ 1] sky\swtc_clear_alt\19-00 * 0.0 : [ 1] sky\swtc_clear_alt\19-00#small * 0.0 : [ 2] sky\swtc_clear_alt\20-00 * 0.0 : [ 2] sky\swtc_clear_alt\20-00#small * 0.0 : [ 3] sky\swtc_clear_alt\20-30 * 0.0 : [ 3] sky\swtc_clear_alt\20-30#small * 0.0 : [ 1] sky\swtc_clear_alt\21-00 * 0.0 : [ 1] sky\swtc_clear_alt\21-00#small * 0.0 : [ 3] sky\swtc_clear_alt\22-00 * 0.0 : [ 3] sky\swtc_clear_alt\22-00#small * 0.0 : [ 3] sky\swtc_clear_alt\23-00 * 0.0 : [ 3] sky\swtc_clear_alt\23-00#small * 0.0 : [ 2] sky\swtc_dark\05-00-storm * 0.0 : [ 2] sky\swtc_dark\05-00-storm#small * 0.0 : [ 3] sky\swtc_dark\07-00-cloudy-light-rain * 0.0 : [ 3] sky\swtc_dark\07-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\13-00-cloudy-dark * 0.0 : [ 2] sky\swtc_dark\13-00-cloudy-dark#small * 0.0 : [ 1] sky\swtc_dark\14-00-storm * 0.0 : [ 1] sky\swtc_dark\14-00-storm#small * 0.0 : [ 1] sky\swtc_dark\15-00-storm * 0.0 : [ 1] sky\swtc_dark\15-00-storm#small * 0.0 : [ 1] sky\swtc_dark\16-00-storm * 0.0 : [ 1] sky\swtc_dark\16-00-storm#small * 0.0 : [ 1] sky\swtc_dark\17-00-storm * 0.0 : [ 1] sky\swtc_dark\17-00-storm#small * 0.0 : [ 2] sky\swtc_dark\19-00-storm * 0.0 : [ 2] sky\swtc_dark\19-00-storm#small * 0.0 : [ 1] sky\swtc_dark\21-00-storm * 0.0 : [ 1] sky\swtc_dark\21-00-storm#small * 0.0 : [ 7] sky\swtc_storm\08-00-storm * 0.0 : [ 7] sky\swtc_storm\08-00-storm#small * 0.0 : [ 2] sky\swtc_storm\09-00-storm * 0.0 : [ 2] sky\swtc_storm\09-00-storm#small * 0.0 : [ 4] sky\swtc_storm\10-00-storm * 0.0 : [ 4] sky\swtc_storm\10-00-storm#small * 0.0 : [ 2] sky\swtc_storm\12-00-storm * 0.0 : [ 2] sky\swtc_storm\12-00-storm#small * 0.0 : [ 2] sky\swtc_storm\13-00-storm * 0.0 : [ 2] sky\swtc_storm\13-00-storm#small * 0.0 : [ 2] sky\swtc_storm\14-00-storm * 0.0 : [ 2] sky\swtc_storm\14-00-storm#small * 0.0 : [ 4] sky\swtc_storm\15-00-storm * 0.0 : [ 4] sky\swtc_storm\15-00-storm#small * 0.0 : [ 4] sky\swtc_storm\17-00-storm * 0.0 : [ 4] sky\swtc_storm\17-00-storm#small * 0.0 : [ 2] sky\swtc_storm\19-00-storm * 0.0 : [ 2] sky\swtc_storm\19-00-storm#small * 0.0 : [ 4] sky\swtc_storm\20-00-storm * 0.0 : [ 4] sky\swtc_storm\20-00-storm#small * 0.0 : [ 2] sunmask * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] ui\ui_common * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] water\water_perlin * 0.0 : [ 1] water\water_water * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 9.5 : [ 1] ui\moty2018 * 9.5 : [ 1] ui\moty2019 * 16.1 : [ 1] ui\ui_ani_cursor * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_magnifier2 * 64.1 : [ 1] ui\ui_font_arial_14_1024 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1024 * 64.1 : [ 1] ui\ui_font_letter_18_1024 * 128.1 : [ 1] ui\ui_font_graff_19_1024 * 128.1 : [ 1] ui\ui_font_graff_22_1024 * 200.1 : [ 1] logoamcm * 256.1 : [ 1] ui\ui_font_graff_32_1024 * 256.1 : [ 1] ui\ui_font_letter_25_1024 * 1024.1 : [ 1] ui\ui_font_graff_50_1024 * 2048.1 : [ 1] ui\ui_actor_main_menu * 8100.0 : [ 1] ui\ui_background_new CLevel::CLevel() Spawn Antifreeze initialized "c:\games\Стулкер\bosspack v1.9\bin\anomalydx11avx.exe" -smap1536 -dbg -prefetch_sounds -smap2048 * phase time: 0 ms * phase cmem: 1170570 K * [x-ray]: Prefetching Data Loading objects... Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1255 texture loading time: 4640 * [x-ray]: Prefetched Data * [prefetch] time: 5236 ms * [prefetch] memory: 42945Kb * loading script _G.script opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_about_the_job.ltx creating unlocalizer for script axr_task_manager adding variable skipped_tasks for unlocalizer for script axr_task_manager creating unlocalizer for script dialog_manager adding variable saved_dialog for unlocalizer for script dialog_manager creating unlocalizer for script tasks_fetch adding variable DIALOG_ID for unlocalizer for script tasks_fetch opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_backpack.ltx creating unlocalizer for script utils_ui adding variable bar_list for unlocalizer for script utils_ui opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_facmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_fdda3dpda_patch.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_fe.ltx creating unlocalizer for script item_device adding variable device_geiger for unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device adding variable on_item_drag_dropped for unlocalizer for script item_device adding variable rad_zones for unlocalizer for script item_device creating unlocalizer for script item_parts adding variable timer_disassembly_item for unlocalizer for script item_parts opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx creating unlocalizer for script xrs_debug_tools adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx adding variable helm_off for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_lam.ltx adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx creating unlocalizer for script npc_loot_claim adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim creating unlocalizer for script take_item_anim adding variable enable_animations for unlocalizer for script take_item_anim adding variable enable_take for unlocalizer for script take_item_anim opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx adding variable item_not_in_use for unlocalizer for script actor_effects creating unlocalizer for script item_knife adding variable knifesm for unlocalizer for script item_knife opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx adding variable torch_anm_state for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_inertia_expanded_crawl.ltx creating unlocalizer for script liz_inertia_expanded_crawl adding variable is_crawl_active for unlocalizer for script liz_inertia_expanded_crawl opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx adding variable lowered_anm_classes for unlocalizer for script actor_effects adding variable lowered_anm_kinds for unlocalizer for script actor_effects adding variable mc_anm_state for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx creating unlocalizer for script gameplay_disguise adding variable possible_factions for unlocalizer for script gameplay_disguise opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_axr_trade_manager.ltx creating unlocalizer for script axr_trade_manager adding variable ini for unlocalizer for script axr_trade_manager adding variable max_upgrades_per_visit for unlocalizer for script axr_trade_manager adding variable picked_set for unlocalizer for script axr_trade_manager adding variable picked_unchecked for unlocalizer for script axr_trade_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_weapon.ltx creating unlocalizer for script item_weapon adding variable scopes_table for unlocalizer for script item_weapon opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_utils_item.ltx creating unlocalizer for script utils_item adding variable scopes_list for unlocalizer for script utils_item opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_nanosuit.ltx adding variable pulse_anomaly_hit for unlocalizer for script bind_anomaly_field opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx adding variable psy_table for unlocalizer for script arszi_psy opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_nvgfixbhs.ltx creating unlocalizer for script zzz_player_injuries adding variable HUDUpdate for unlocalizer for script zzz_player_injuries adding variable disable_hud_fps_fix_tmr for unlocalizer for script zzz_player_injuries opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_pda_actor_rank_place.ltx adding variable actor_rank_place for unlocalizer for script pda adding variable coc_ranking_list for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_tiski.ltx creating unlocalizer for script bind_awr adding variable angles_t for unlocalizer for script bind_awr opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_ui_options.ltx creating unlocalizer for script ui_options adding variable opt_temp for unlocalizer for script ui_options opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_zorius_atp_balls.ltx adding variable map_tiers for unlocalizer for script treasure_manager creating unlocalizer for script ui_sleep_dialog adding variable sleep_zones for unlocalizer for script ui_sleep_dialog found script _G in unlocalizers data found variable ini_cache to unlocal * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script found script ui_options in unlocalizers data found variable opt_temp to unlocal * loading script utils_xml.script * loading script axr_main.script * loading script se_legs.script * loading script game_registrator.script * loading script class_registrator_modded_exes.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_anomalous_stash.script gathering modxml_anomalous_stash.script * loading script modxml_atj.script gathering modxml_atj.script * loading script modxml_character_desc_escape_zorius_atp_balls.script gathering modxml_character_desc_escape_zorius_atp_balls.script * loading script modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_army_odst.script * loading script modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_dolg_odst.script * loading script modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_isg_odst.script * loading script modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_killer_odst.script * loading script modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_general_stalker_odst.script * loading script modxml_character_desc_pda_quest_dxml.script * loading script modxml_character_desc_pda_upgrades_dxml.script * loading script modxml_character_desc_yantar.script gathering modxml_character_desc_yantar.script * loading script modxml_csnosorog_barter.script gathering modxml_csnosorog_barter.script * loading script modxml_csnosorog_barter_rus.script gathering modxml_csnosorog_barter_rus.script * loading script modxml_eftmsgs.script gathering modxml_eftmsgs.script * loading script modxml_g28_eft_scope.script gathering modxml_g28_eft_scope.script * loading script modxml_g28scope.script gathering modxml_g28scope.script * loading script modxml_hamr.script gathering modxml_hamr.script * loading script modxml_hamr2.script gathering modxml_hamr2.script * loading script modxml_hamr3.script gathering modxml_hamr3.script * loading script modxml_hdc4se_weapon_desc_monkeypatch.script gathering modxml_hdc4se_weapon_desc_monkeypatch.script * loading script modxml_inject_keybinds.script gathering modxml_inject_keybinds.script * loading script modxml_inject_uielement.script gathering modxml_inject_uielement.script * loading script modxml_jp84_21scope.script gathering modxml_jp84_21scope.script * loading script modxml_jp84_4scope.script gathering modxml_jp84_4scope.script * loading script modxml_jp84_others_21scope.script gathering modxml_jp84_others_21scope.script * loading script modxml_jp84_others_4scope.script gathering modxml_jp84_others_4scope.script * loading script modxml_jp84_others_scope.script gathering modxml_jp84_others_scope.script * loading script modxml_jp84scope.script gathering modxml_jp84scope.script * loading script modxml_lautasave.script gathering modxml_lautasave.script * loading script modxml_map_spots_milpda.script gathering modxml_map_spots_milpda.script * loading script modxml_matches_anim.script gathering modxml_matches_anim.script * loading script modxml_mbo_arena.script * loading script mbo_arena_utils.script * loading script modxml_nep.script gathering modxml_nep.script * loading script modxml_npcicons_agroprom.script * loading script modxml_npcicons_agroprom_underground.script * loading script modxml_npcicons_army.script * loading script modxml_npcicons_bandits.script * loading script modxml_npcicons_bar.script * loading script modxml_npcicons_cordon.script * loading script modxml_npcicons_csky.script * loading script modxml_npcicons_darkscape.script * loading script modxml_npcicons_darkvalley.script * loading script modxml_npcicons_deadcity.script * loading script modxml_npcicons_duty.script * loading script modxml_npcicons_ecolog.script * loading script modxml_npcicons_freedom.script * loading script modxml_npcicons_freedom_fvm.script * loading script modxml_npcicons_garbage.script * loading script modxml_npcicons_greh.script * loading script modxml_npcicons_isg.script * loading script modxml_npcicons_jupiter.script * loading script modxml_npcicons_katacomb.script * loading script modxml_npcicons_loners.script * loading script modxml_npcicons_lostzone_hb.script * loading script modxml_npcicons_lostzone_ll.script * loading script modxml_npcicons_lostzone_ms.script * loading script modxml_npcicons_lostzone_oa.script * loading script modxml_npcicons_marsh.script * loading script modxml_npcicons_mercs.script * loading script modxml_npcicons_military.script * loading script modxml_npcicons_monolith.script * loading script modxml_npcicons_pripyat.script * loading script modxml_npcicons_redforest.script * loading script modxml_npcicons_renegades.script * loading script modxml_npcicons_sarcofag.script * loading script modxml_npcicons_truck.script * loading script modxml_npcicons_underpass.script * loading script modxml_npcicons_warlab.script * loading script modxml_npcicons_yantar.script * loading script modxml_npcicons_zaton.script * loading script modxml_nta.script gathering modxml_nta.script * loading script modxml_pdahacking_unfail.script * loading script modxml_pdahacking_unlockcost.script gathering modxml_pdahacking_unlockcost.script * loading script modxml_proportional_medic_healing_price.script gathering modxml_proportional_medic_healing_price.script * loading script modxml_rwap21scope.script gathering modxml_rwap21scope.script * loading script modxml_rwap2dso.script gathering modxml_rwap2dso.script * loading script modxml_rwap2dso21.script gathering modxml_rwap2dso21.script * loading script modxml_rwap2dsosquare.script gathering modxml_rwap2dsosquare.script * loading script modxml_rwap4scope.script gathering modxml_rwap4scope.script * loading script modxml_rwapscope.script gathering modxml_rwapscope.script * loading script modxml_scope_16_arm18.script gathering modxml_scope_16_arm18.script * loading script modxml_scope_16_fg42.script gathering modxml_scope_16_fg42.script * loading script modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_lewd_felinscope.script * loading script modxml_scope_16_srs99.script gathering modxml_scope_16_srs99.script * loading script modxml_scope_21_arm18.script gathering modxml_scope_21_arm18.script * loading script modxml_scope_21_fg42.script gathering modxml_scope_21_fg42.script * loading script modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_lewd_felinscope.script * loading script modxml_scope_21_srs99.script gathering modxml_scope_21_srs99.script * loading script modxml_scope_em2.script gathering modxml_scope_em2.script * loading script modxml_scopes_arm18.script gathering modxml_scopes_arm18.script * loading script modxml_scopes_fg42.script gathering modxml_scopes_fg42.script * loading script modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_arm18.script * loading script modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_fg42.script * loading script modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_lewd_felinscope.script * loading script modxml_scopes_ingame_srs99.script gathering modxml_scopes_ingame_srs99.script * loading script modxml_scopes_lewd_felinscope.script gathering modxml_scopes_lewd_felinscope.script * loading script modxml_scopes_srs99.script gathering modxml_scopes_srs99.script * loading script modxml_sks_b_2dso.script gathering modxml_sks_b_2dso.script * loading script modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_16.script * loading script modxml_sks_b_2dso_21.script gathering modxml_sks_b_2dso_21.script * loading script modxml_standardized_mechanic_quests.script gathering modxml_standardized_mechanic_quests.script * loading script modxml_tac30_scopes.script gathering modxml_tac30_scopes.script * loading script modxml_tac30_scopes16.script gathering modxml_tac30_scopes16.script * loading script modxml_tac30_scopes21.script gathering modxml_tac30_scopes21.script * loading script modxml_test.script gathering modxml_test.script * loading script modxml_unbind_h.script gathering modxml_unbind_h.script * loading script modxml_water_pump.script gathering modxml_water_pump.script * loading script modxml_western_goods.script gathering modxml_western_goods.script * loading script modxml_zml_presets.script gathering modxml_zml_presets.script * loading script modxml_zzz_rand_text_dialog.script gathering modxml_zzz_rand_text_dialog.script * loading script ui_options_modded_exes.script * loading script options_modded_exes.script * loading script options_modded_exes_visual.script * loading script options_modded_exes_ui_hud.script * loading script options_builder.script * loading script options_modded_exes_crosshair.script * loading script options_modded_exes_hdr10.script * loading script options_modded_exes_3d_scopes.script * loading script options_modded_exes_particles.script * loading script options_modded_exes_wallmarks.script * loading script options_modded_exes_sound.script * loading script options_modded_exes_doppler.script * loading script options_modded_exes_sound_delay.script * loading script options_modded_exes_control.script * loading script options_modded_exes_keyboard.script * loading script options_modded_exes_mouse.script * loading script options_modded_exes_camera.script * loading script options_modded_exes_pda.script * loading script options_modded_exes_gameplay.script * loading script options_modded_exes_gameplay_general.script * loading script options_modded_exes_aim.script * loading script options_modded_exes_3d_ballistics.script * loading script options_modded_exes_first_person_death.script * loading script options_modded_exes_stalkers.script * loading script options_modded_exes_monsters.script * loading script options_modded_exes_saves.script * loading script options_modded_exes_crash_saves.script * loading script options_modded_exes_debug.script * loading script options_modded_exes_logging.script * loading script options_modded_exes_errors.script * loading script options_modded_exes_optimizations.script * loading script slaxml.script * loading script _g_patches.script S.T.A.L.K.E.R. Anomaly version 1.5.3 using marshal library * loading script ___spawn_dynamic_mutants.script * loading script axr_keybind.script * loading script level_weathers.script * loading script utils_data.script * loading script ___spawn_dynamic_nocturnal_mutants.script * loading script ___spawn_dynamic_objects.script * loading script _g.script found script _g in unlocalizers data found variable ini_cache to unlocal * loading script _oa_battery_recycle.script * loading script custom_functor_autoinject.script * loading script ui_inventory.script * loading script utils_item.script found script utils_item in unlocalizers data found variable scopes_list to unlocal * loading script _u.script * loading script a_arti_jamming_mcm.script * loading script ui_mcm.script * loading script dph_mcm_save_storage.script * loading script a_backpack.script * loading script inventory_upgrades.script * loading script a_experience_utils_mp_1_5_3.script * loading script experience_utils.script * loading script a_lootbox_loot.script * loading script a_magazine.script * loading script magazines.script * loading script magazine_binder.script * loading script magazines_mcm.script * loading script a_mmo_stats_tbl.script * loading script ish_item_stats.script * loading script utils_ui.script found script utils_ui in unlocalizers data found variable bar_list to unlocal * loading script a_name_patch.script * loading script a_repair_override.script * loading script item_repair.script * loading script ui_item.script * loading script a_taskboard_utils.script * loading script a_the_living_fire_configs.script * loading script a_wpo_parts.script * loading script itms_manager.script * loading script aaa_descr_override.script * loading script aaa_descr_override_mcm.script * loading script aaa_hf_callbacks.script * loading script aaa_rax_icon_override_mcm.script * loading script item_artefact.script * loading script aaa_sound_object_patch.script * loading script aaaa_monkeys.script * loading script aaaa_script_fixes_mp.script * loading script bind_stalker_ext.script * loading script ui_pda_npc_tab.script found script ui_pda_npc_tab in unlocalizers data * loading script item_device.script found script item_device in unlocalizers data found variable rad_zones to unlocal [unlocalRegex] found variable on_item_drag_dropped to unlocal [unlocalRegex] found variable on_anomaly_touch to unlocal * loading script xrs_facer.script found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal * loading script axr_trade_manager.script found script axr_trade_manager in unlocalizers data found variable ini to unlocal found variable max_upgrades_per_visit to unlocal [unlocalRegex] found variable picked_unchecked to unlocal [unlocalRegex] found variable picked_set to unlocal * loading script xr_conditions.script * loading script xr_effects.script * loading script item_weapon.script found script item_weapon in unlocalizers data found variable scopes_table to unlocal found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal * loading script trans_outfit.script * loading script aaarszi_radiation_monkeypatches.script * loading script ui_sleep_dialog.script found script ui_sleep_dialog in unlocalizers data found variable sleep_zones to unlocal * loading script gamemode_agony.script * loading script ab_move_notification.script * loading script actor_menu.script * loading script accurate_radiation_stats.script * loading script ace52_autoinject.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script achievements_gui.script * loading script achievements_mcm.script * loading script adjustable_detector_ranges_mcm.script * loading script aim_stamina_mcm.script * loading script ammo_check_mcm.script found script ammo_check_mcm in unlocalizers data found variable busy_hands_fix to unlocal * loading script animation_common.script * loading script ammo_maker_mcm.script * loading script aoldri_axe_sounds_mcm.script * loading script armor_converter_mcm.script * loading script arszi_radiation_mcm.script * loading script arti_lootboxes_mcm.script * loading script arti_outfits_mcm.script * loading script arti_slot_control_mcm.script * loading script atj_02_menu_mcm.script * loading script atj_01_data_ltx.script * loading script mcm_builder.script * loading script atj_03_data_mcm.script * loading script atj_00_data.script * loading script auto_looter_mcm.script 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable * loading script autocomplete_tasks_mcm.script * loading script ballistics_mcm.script * loading script better_stats_bars_mcm.script * loading script blockputall_extended_mcm.script * loading script blood_pool_mcm.script * loading script bountysquads_mcm.script * loading script camera_reanim_project_mcm.script * loading script catsy_fix_hit_effects_mcm.script * loading script catsy_milpda_mcm.script * loading script utils_catspaw_common.script ~ ------------------------------------------------------------------------ @ Modded exes 20250720 feature support (GAMMA: false) - Context menu colors (added 20240523): true - Right-click on PDA map (added 20230922): true - Func get_string_table (added 20240507): true - Mouse wheel scripting (added 20230701): true - DXML on_xml_read cacheing (added 20250228): true ~ ------------------------------------------------------------------------ Loaded utils_catspaw_common v1.15 (rel 20250530) * loading script item_milpda.script [MPDA] Milspec PDA v1.15.0 (rel 20250717) began initialization at tg 25821 * loading script catsy_nerfs_mcm.script * loading script item_radio.script * loading script xr_sound.script * loading script dar_rf_noise.script * loading script ui_rf_widget.script * loading script cb_rf_patch_mcm.script * loading script clear_jam_mcm.script * loading script companion_anti_awol_mcm.script * loading script configurable_freelook_mcm.script * loading script corpse_fauna_mcm.script * loading script cxv_caliber_drag_upgrades_mcm.script * loading script d1sp_keep_ammo_highlighted_mcm.script * loading script demonized_item_cost_modifiers_mcm.script * loading script demonized_ledge_grabbing_mcm.script * loading script demonized_molotov_new_game_loadouts_mcm.script * loading script new_game_loadout_injector_mcm.script * loading script ui_mm_faction_select.script Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true * loading script demonized_mugging_squads_mcm.script * loading script dialog_fov_mcm.script * loading script disassemble_all_items_mcm.script * loading script dismemb_mcm.script * loading script dph_loot_cond_ammo_mcm.script * loading script dph_loot_cond_outfit_mcm.script * loading script dph_loot_cond_weapon_mcm.script * loading script drop_items_key_mcm.script * loading script efp_ui_mcm.script * loading script drug_charcoal_mcm.script * loading script drx_da_main_loadout_mcm.script Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true * loading script drx_da_main_mcm.script * loading script dyingheartbeat_mcm.script * loading script dynamic_emission_cover_mcm.script * loading script dynamic_mutants_mcm.script * loading script dynamic_zoom_sound_mcm.script * loading script dynavision_mcm.script [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x4c663dc0 [Dynavision] preset table: 0x4c663e60 [Dynavision] preset table: 0x4c663f00 [Dynavision] preset table: 0x4c663fe0 [Dynavision] preset table: 0x4c664048 [Dynavision] preset table: 0x4c6640a8 [Dynavision] preset table: 0x4c664110 [Dynavision] preset table: 0x4c664170 * loading script efp_utils_mcm.script * loading script eft_jump_sounds_mcm.script * loading script eft_rattle_mcm.script * loading script enhanced_ground_items_mcm.script * loading script exo_servo_sounds_mcm.script * loading script experience_baseskillspack_mcm.script * loading script experience_mcm.script * loading script extended_movement_sounds_mcm.script * loading script factionid_hud_mcm.script * loading script fatal_error_mcm.script * loading script flash_grenades_mcm.script * loading script fps_based_mblur_mcm.script * loading script free_zoomv2_mcm.script * loading script geiger_clicks_rework_mcm.script * loading script geiger_tick_mcm.script * loading script gesture_mcm.script * loading script get_weapon_count_mcm.script * loading script ghillie_stealth_mcm.script * loading script grok_bo_enhanced_recoil_mcm.script * loading script grok_gotta_go_fast_mcm.script * loading script haru_quick_action_wheel_mcm.script * loading script haru_arm.script * loading script haru_skills_mcm.script * loading script haru_suit_notifications_mcm.script * loading script hf_mcm.script * loading script horror_mcm.script * loading script icon_overlayer_mcm.script * loading script inspectweapon_mcm.script * loading script ish_toggle_scope_mcm.script * loading script item_geiger_mcm.script * loading script item_icon_info_mcm.script * loading script lc_extra_transitions_mcm.script * loading script leer_kick_mcm.script * loading script level_grass_height_mcm.script * loading script list_all_stashes_mcm.script * loading script liz_fdda_redone_mcm.script * loading script liz_inertia_expanded_mcm.script * loading script liz_wounded_redone_mcm.script * loading script lual_viewmodel_droop_mcm.script * loading script mbo_arena_mcm.script * loading script medkit_bandage_heal_mcm.script * loading script miittp_mcm.script * loading script mini_map_toggle_mcm.script * loading script mod_quick_stack_mcm.script * loading script model_dropper_mcm.script * loading script demonized_time_events.script * loading script lam2.script * loading script more_measurement_task_maps_mcm.script * loading script move_effects_mcm.script * loading script msv_over_radiation_status_mcm.script * loading script actor_status.script * loading script new_game_export_mcm.script * loading script pda.script found script pda in unlocalizers data found variable coc_ranking_list to unlocal found variable actor_rank_place to unlocal * loading script new_tasks_addon_mcm.script * loading script nomorefreindlyfire_mcm.script * loading script notlags_treasure_press_key_mcm.script * loading script notlags_treasure.script * loading script out_file_table.script * loading script npc_convert_dialog_options_mcm.script * loading script outfit_drop_mcm.script * loading script outfit_speed_mcm.script * loading script passive_income_mcm.script * loading script patches_by_hotkey_mcm.script * loading script pda_hacking_mcm.script * loading script pda_inter_mcm.script * loading script pda_taskboard_mcm.script * loading script perk_based_artefacts_mcm.script * loading script pinup_collect_mcm.script * loading script placeable_laptop_trading_mcm.script * loading script mob_trade.script * loading script bind_hf_base.script * loading script porky_toggle_auto_run_mcm.script * loading script pos_previewer_mcm.script * loading script proportional_medic_healing_price_mcm.script * loading script ptp_camera_mcm.script * loading script quickdraw_mcm.script * loading script radial_quickslots_mcm.script * loading script rebound_encounters_mcm.script * loading script request_info_of_surge_mcm.script * loading script reworked_rf_receiver_mcm.script * loading script safe_start_mcm.script * loading script scope_fov_mcm.script * loading script semiradiant_ai_mcm.script * loading script serious_intro_screen_mcm.script * loading script serious_workshop_optimization_mcm.script * loading script spawn_arties_on_death_mcm.script * loading script ssfx_001_mcm.script * loading script ssfx_ao_mcm.script * loading script ssfx_florafixes_mcm.script * loading script ssfx_fog_mcm.script * loading script ssfx_il_mcm.script * loading script ssfx_interactive_grass_mcm.script * loading script ssfx_parallax_mcm.script * loading script ssfx_pp_mcm.script * loading script ssfx_rain_mcm.script * loading script ssfx_shadow_cascades_mcm.script * loading script ssfx_shadows_mcm.script * loading script ssfx_ssr_mcm.script * loading script ssfx_sss_mcm.script * loading script ssfx_terrain_mcm.script * loading script ssfx_water_mcm.script * loading script ssfx_wetness_mcm.script * loading script ssfx_wind_mcm.script * loading script stalkersearchoptions_mcm.script * loading script swm_legs_mcm.script * loading script tagged_patches_mcm.script * loading script target_prior_mcm.script * loading script the_collector_mcm.script * loading script tooltip_control_mcm.script * loading script trader_destockifier_mcm.script * loading script tsx_enjoy_cigs_mcm.script * loading script ui_bartgac_mcm.script * loading script ui_mod_elements_mcm.script * loading script ultimate_backpacks_mcm.script * loading script ultimate_backpacks_manager.script * loading script upgrades_mcm.script * loading script urban_tactics_option_mcm.script * loading script utjan_skills_mcm.script * loading script vodo_gesture_mcm.script * loading script weapon_cover_tilt_mcm.script * loading script weapon_sway_mcm.script * loading script western_goods_mcm.script * loading script worldspawns_rework_mcm.script * loading script wpn_thompson_mcm.script Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false * loading script x_cxv_experience_perks_mcm.script * loading script experience_potions.script * loading script x_cxv_perks_mcm.script * loading script xcvb_trade_mcm.script * loading script xmark_mcm.script * loading script xrs_dyn_music_mcm.script * loading script z_beefs_nvgs_mcm.script * loading script z_drop_and_disassemble_item_mcm.script * loading script z_heatvision_mcm.script * loading script z_mark_switch_mcm.script * loading script z_npc_die_in_anomalies_mcm.script * loading script zml_amain_mcm.script * loading script zml_npcloot_mcm.script * loading script zml_npcrank_mcm.script * loading script zml_npctier_mcm.script * loading script zml_stashloot_mcm.script * loading script zml_stashtier_mcm.script * loading script zml_zzintegration_mcm.script * loading script zz_companion_inventory_fix_mcm.script * loading script axr_companions.script * loading script zz_glowstick_mcm.script * loading script level_environment.script * loading script death_manager.script * loading script treasure_manager.script found script treasure_manager in unlocalizers data * loading script zz_item_artefact_mcm.script * loading script zzz_craft_use_in_tooltip_mcm.script * loading script workshop_autoinject.script * loading script ui_workshop.script * loading script item_recipe.script * loading script zzz_cxv_mutant_loot_mcm.script * loading script zzz_player_injuries_mcm.script * loading script zzz_rax_sortingplus_mcm.script * loading script yyy_mag_sorting.script * loading script zzzz_hide_tooltip_mcm.script * loading script zzzz_tooltip_manager_mcm.script * loading script zzzz_unbind_h_mcm.script * loading script bas_nvg_scopes.script * loading script zzzzz_monkey_paw_ui_mcm.script zzzzz_monkey_paw_ui_mcm.script: installed MCM already supports UI functors, aborting monkeypatch * loading script zzzzzzzzzzzzzz_bullet_time_mcm.script * loading script dynavision.script * loading script ssfx_shadows.script * loading script ssfx_lut.script * loading script z_beefs_nvgs.script * loading script ssfx_pp_bloom.script * loading script ssfx_pp_0taa.script * loading script ssfx_rain.script * loading script ssfx_rain_footsteps.script * loading script ssfx_rain_hud_raindrops.script * loading script achievements_hud.script * loading script warfare.script * loading script achievements_main.script * loading script achievements_utils.script * loading script game_statistics.script * loading script tasks_defense.script * loading script dynamic_news_helper.script * loading script task_functor.script * loading script bind_crow.script * loading script dialogs.script * loading script txr_paid_companions.script * loading script bind_monster.script * loading script dialogs_zaton.script * loading script medic_effects.script * loading script dialogs_bar.script * loading script achievements_reward.script * loading script actor_effects.script found script actor_effects in unlocalizers data found variable RENDERER to unlocal found variable STATIC_LIGHT to unlocal found variable torch_anm_state to unlocal found variable mc_anm_state to unlocal found variable lowered_anm_kinds to unlocal found variable lowered_anm_classes to unlocal found variable item_not_in_use to unlocal found variable helm_off to unlocal * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_stash_patch.script * loading script item_backpack.script * loading script actor_status_gasmask.script * loading script actor_status_sleep.script * loading script actor_status_thirst.script * loading script adjustable_detector_ranges.script * loading script ads_reloads.script * loading script ah_dialogs.script * loading script aim_stamina.script * loading script alife_storage_manager.script * loading script alticons.script * loading script ammo_maker.script * loading script item_parts.script found script item_parts in unlocalizers data [unlocalRegex] found variable timer_disassembly_item to unlocal * loading script annoneq_outfits_thing.script * loading script anom_stash_trade.script * loading script anomalous_stash.script * loading script antikomar.script * loading script aol_anim_transitions.script -----loading c:/games/Стулкер/bosspack v1.9\gamedata\configs\system.ltx * loading script aol_bbox.script * loading script aol_bshape.script * loading script aol_clake_sounds.script * loading script aol_mp412_hangfire.script * loading script aol_mp412_monkeypatches.script * loading script aol_mp412_scopes.script * loading script aol_rotation.script * loading script aol_sprint_cancel.script * loading script aoldri_axe_sounds.script * loading script arisaka_trade_inject.script * loading script arm.script * loading script armor_converter_loot.script * loading script armor_inserts.script * loading script arti_slot_control.script * loading script armor_ripper.script * loading script array_string.script * loading script arszi_campfire_roasting.script * loading script arszi_mutant_bleeding.script * loading script arszi_psy.script found script arszi_psy in unlocalizers data found variable psy_table to unlocal * loading script arszi_radiation.script * loading script arszi_radiation_actor_effects_override.script * loading script arte_to_grenades.script * loading script artefact_variationizer_152.script * loading script bind_anomaly_zone.script * loading script drx_da_main.script found script drx_da_main in unlocalizers data * loading script demonized_concurrent_queues.script * loading script speed.script * loading script bind_anomaly_field.script found script bind_anomaly_field in unlocalizers data found variable pAno_maps to unlocal [unlocalRegex] found variable pulse_anomaly_hit to unlocal * loading script ui_pda_encyclopedia_tab.script * loading script arti_ammo_utils.script * loading script ballistics_utils.script * loading script arti_handlers.script * loading script arti_timed_events.script * loading script ballistic_handlers.script * loading script magazines_loot.script * loading script arti_ass_control.script * loading script arti_ball_crusher.script * loading script arti_cond_binder.script * loading script arti_frames_control.script * loading script arti_jamming.script * loading script arti_lootboxes.script * loading script news_manager.script * loading script arti_money.script * loading script arti_outfits.script * loading script inventory_upgrades_mp.script * loading script arti_overheat.script * loading script arti_slot_loot.script * loading script as_utjan_lockpicking_skill.script * loading script ascendant_crosshairs.script * loading script asnenarisaka_reload_script.script * loading script atj_04_logging.script * loading script atj_05_data_xml.script * loading script atj_06_dialogs.script * loading script atj_06_dialogs_wtf_compat.script About The Job: igi_generic_task.script not found, aborting WTF compatibility patch. * loading script atj_07_which_job.script * loading script dialog_builder.script * loading script dialog_manager.script found script dialog_manager in unlocalizers data found variable saved_dialog to unlocal * loading script atj_08_dialog.script * loading script atj_07_which_job_z_storylines.script * loading script axr_task_manager.script found script axr_task_manager in unlocalizers data found variable skipped_tasks to unlocal * loading script atj_07_which_job_zz_dynamic.script * loading script atj_09_dialog_manager.script * loading script autocomplete_tasks_utils.script * loading script autodoc_binder.script * loading script axr_beh.script * loading script axr_beh_patches.script * loading script axr_fight_from_cover.script * loading script axr_light_wound.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_otheal.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script axr_radio_in_heli.script * loading script axr_turn_on_campfire.script * loading script rx_ff.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script mob_remark.script * loading script mob_walker.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_jump.script * loading script mob_home.script * loading script mob_trader.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script heli_move.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script axr_stalker_panic.script * loading script baba_yaga_configs.script * loading script bas_adder.script * loading script bas_handler.script * loading script bas_trade_inject.script * loading script battery_warning.script * loading script bhs_nvg_fix.script * loading script big_game_configs.script * loading script bind_awr.script found script bind_awr in unlocalizers data found variable angles_t to unlocal * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_digital_clock_furniture.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_flare.script * loading script bind_grenade.script * loading script bind_heli.script * loading script bind_hf_static.script * loading script bind_impact_grenade.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_light_furniture.script * loading script bind_mine.script * loading script bind_mine_explosive_charge.script * loading script bind_mine_gd05.script * loading script bind_mine_m18.script * loading script bind_mine_m209.script * loading script bind_mine_m662.script * loading script bind_mine_og7b.script * loading script bind_mine_rdg2.script * loading script bind_mine_rgd5.script * loading script bind_mine_vgop.script * loading script bind_mine_vog25.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_smoke.script * loading script bind_stalker.script * loading script bind_stalker_monkey.script * loading script bind_table_fan.script * loading script bind_trader.script * loading script bind_water_pump_furniture.script * loading script bind_workshop_furniture.script * loading script binoc_pistol_knife.script * loading script blockputall_extended.script * loading script blood_pool.script * loading script z_npc_footsteps.script * loading script xr_motivator.script * loading script bluedots.script * loading script bomb_handlers.script * loading script boss_achievements.script * loading script bosspack_fix.script * loading script bosspack_id.script * loading script brotherhood_npcs.script * loading script dialogs_brotherhood.script * loading script brotherhood_timer.script * loading script callback_stash.script * loading script callbacks_gameobject.script * loading script level_input.script * loading script task_manager.script * loading script camelbak_binder.script * loading script camera_reanim_project.script * loading script car_spawner_zorius_atp_balls.script * loading script cat_loot_zorius_atp_balls.script * loading script ciga_effects.script * loading script closecaption.script * loading script combat_restrictor.script * loading script combine_all_items.script * loading script companion_anti_awol.script * loading script condition_text.script * loading script corpse_explosive_trap.script * loading script corpse_fauna.script * loading script cover_manager.script * loading script cozy_campfire.script * loading script craft_use_low_cond.script * loading script csnosorog_npc.script * loading script custom_loot.script * loading script datas_new_junk.script * loading script db.script * loading script dead_air_burer.script * loading script dead_air_controller.script * loading script dead_air_gigant.script * loading script dead_character_encyclopedia.script * loading script dead_device.script * loading script dead_night_configs.script * loading script debug_cmd_list.script * loading script demonized_aoe.script * loading script ui_enemy_health.script * loading script wepl_hit_effect.script * loading script demonized_colliders.script * loading script demonized_crafter.script * loading script demonized_crafter_molotov.script * loading script demonized_crafter_shovels.script * loading script demonized_fixed_random_table.script * loading script demonized_geometry_ray.script * loading script demonized_grenadem67_loadouts.script * loading script xrs_rnd_npc_loadout.script * loading script demonized_grenadem67_traders.script * loading script demonized_item_cost_modifiers.script * loading script demonized_ledge_grabbing.script * loading script demonized_randomizing_functions.script * loading script demonized_ledge_grabbing_animation_data.script * loading script demonized_molotov_binder.script * loading script item_sounds.script * loading script demonized_molotov_effects.script * loading script demonized_molotov_loadouts.script * loading script demonized_molotov_sounds.script * loading script demonized_molotov_traders.script * loading script demonized_mugging_squads.script * loading script demonized_mugging_squads_options.script * loading script demonized_pba_sounds.script * loading script demonized_rdg2_loadouts.script * loading script demonized_stalker_aoe_panic.script * loading script demonized_weapon_modifiers.script * loading script descriptive_stash_coordinates.script * loading script detec_bone_hide.script * loading script detectors_pull_artifacts.script * loading script dialog_fov.script * loading script dialogs_agr_u.script * loading script task_status_functor.script * loading script dialogs_army.script * loading script dialogs_axr_companion.script * loading script dialogs_brotherhood_ac.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_duty_girl.script * loading script dialogs_escape.script * loading script dialogs_hidden_threat.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_lostzone_monkeypatches.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_redemption_storyline.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zorius_atp_balls.script * loading script disassemble_all_items.script * loading script gameplay_disguise.script found script gameplay_disguise in unlocalizers data * loading script dismemb.script * loading script drug_charcoal.script * loading script drx_da_main_artefacts.script * loading script drx_da_main_artefacts_movement.script * loading script drx_da_main_traders.script * loading script dyingheartbeat.script * loading script dynamic_ai_aim_settings.script * loading script dynamic_eq_icon.script * loading script dynamic_news_manager.script * loading script dynamic_news_manager_patch_dmg.script * loading script dynamic_npc_armor_visuals.script * loading script dynamic_smart_cover.script * loading script dynamic_zoom_sound_v1_1.script * loading script dynamic_zoom_sound_v1_3_1.script * loading script ea_light.script * loading script eft_jump_sounds.script * loading script eft_rattle.script * loading script eftmeds_util.script * loading script enhanced_animations.script * loading script ui_mutant_loot.script found script ui_mutant_loot in unlocalizers data found variable clsid_to_section to unlocal found variable clsdbg_to_section to unlocal * loading script enhanced_dryfire.script * loading script enhanced_ground_items.script * loading script exo_backpack_equip_override.script * loading script exo_backpack_servo_sounds.script * loading script exo_servo_sounds.script * loading script experience_actions.script * loading script experience_baseskillspack.script * loading script haru_skills.script * loading script perk_based_artefacts.script * loading script perk_based_artefacts_bone_mapper.script * loading script weight.script * loading script game_difficulties.script * loading script jump.script * loading script quickdraw.script * loading script surge_manager.script * loading script psi_storm_manager.script * loading script gamemode_azazel.script * loading script utjan_skills.script * loading script utjan_traits.script * loading script experience_baseskillspack_exp.script * loading script experience_core.script * loading script experience_dbg.script * loading script experience_error.script * loading script experience_messages.script * loading script experience_npcs.script * loading script experience_options.script * loading script experience_skills.script * loading script experience_sounds.script * loading script experience_tasks.script * loading script experience_traits.script * loading script experience_ui.script found script experience_ui in unlocalizers data found variable ui_is_opening to unlocal * loading script experience_xpmult.script * loading script experience_xpmult_traits.script * loading script facmedkits.script * loading script facmedkits_dialogues.script * loading script facmeds_booster_effects.script * loading script faction_expansions.script * loading script fakelens.script * loading script fara83_autoinject.script * loading script fatal_error_beep.script * loading script fatal_error_quest.script * loading script fatal_error_universal_charger.script * loading script fetch_anomalous_stash.script * loading script fetch_item_icon.script * loading script fire_queue_cancel.script * loading script fire_queue_cancel_dbar.script * loading script fix.script * loading script fix_beefnvg_anim.script * loading script flash_hit_effects.script * loading script visual_memory_manager.script * loading script flashgren_stalkerinject.script * loading script flashgren_traderinject.script * loading script fps_based_mblur.script * loading script fraktality_spring.script * loading script free_mem.script * loading script freelook_state.script * loading script g11_45_mag_autoinject.script * loading script g11_50_mag_autoinject.script * loading script g11_autoinject.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_diff_override.script * loading script game_fast_travel.script * loading script game_relations.script * loading script game_setup.script * loading script gamemode_fortuneswheel.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_duty_girl.script * loading script gameplay_duty_outpost.script * loading script gameplay_misc_encounter.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script gear_rustle_sounds.script * loading script geiger_clicks_rework.script * loading script geiger_tick.script * loading script gesture.script * loading script gesture_bindings.script * loading script gesture_lib.script * loading script gesture_logic.script * loading script gesture_option.script * loading script get_materials_with_items_use.script * loading script get_weapon_count.script * loading script ghillie_equip_override.script * loading script ghilllie_mask.script * loading script global_position.script * loading script gotta_go_fast_extended.script * loading script grok_additional_storyline_npc_invincible.script * loading script grok_artefacts_melter.script * loading script grok_artefacts_melter_charge.script * loading script grok_bo_enhanced_recoil.script * loading script grok_casings_sounds.script * loading script grok_gotta_go_fast.script * loading script grok_masks_reflections.script * loading script grok_navs_masks_enabler.script * loading script grok_remove_belt_duplicates.script found script grok_remove_belt_duplicates in unlocalizers data * loading script grok_spawn_lights.script * loading script grok_stashes_on_corpses.script found script grok_stashes_on_corpses in unlocalizers data * loading script guaranteed_loot.script * loading script guitar_anim.script * loading script gulag_general.script * loading script gunslinger_controller.script * loading script weapon_cover_tilt.script * loading script weapon_cover_tilt_positions.script * loading script gwr_worldweapon_binder.script * loading script half_damage.script * loading script haru_specialized_storage_boxes.script * loading script haruka_fill.script * loading script he_is_with_me.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_snd.script * loading script hf_bbox.script * loading script hf_creativemode.script * loading script ui_debug_main.script * loading script hf_furniture_types.script * loading script hf_map_objects.script * loading script hf_monkeypatches.script * loading script hf_obj_manager.script * loading script hf_placement_hud.script * loading script placeable_furniture.script * loading script hf_version.script * loading script hidden_threat.script * loading script hidebone_hb_silencer.script * loading script hidebone_mat49_upgrade.script * loading script hidebone_shak12_silencer.script * loading script horror_manager.script * loading script horror_manager2.script * loading script house_of_horrors_configs.script * loading script hxf_tough_important_npcs.script * loading script imgui_helper.script * loading script immersive_skinning.script * loading script immortal_important_npcs.script * loading script impulse.script * loading script incor_bone_pos_fix.script * loading script utils_obj.script * loading script info_portions.script * loading script intro_screen_gamestart.script * loading script ish_fast_transfer.script * loading script ish_kill_tracker.script * loading script utils_catspaw_mapspots.script Loaded utils_catspaw_mapspots v1.1 (rel 20250406) * loading script ish_mag_bars.script * loading script ish_proper_unload.script * loading script ish_toggle_scope.script * loading script ish_total_weights.script * loading script ish_ui_mutant_loot.script * loading script item_cooking.script * loading script item_device_treasure.script * loading script item_geiger.script * loading script item_knife.script found script item_knife in unlocalizers data found variable knifesm to unlocal * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_pinup_collect.script * loading script item_tent.script * loading script jam_animations.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script kd_tree.script * loading script kit_binder.script * loading script kragreload.script * loading script lam_fov_manager.script * loading script larp.script * loading script lc_extra_transitions.script * loading script lc_extra_transitions_ui.script * loading script leer_fdda_redone_af_inspect.script * loading script level_grass_height.script * loading script level_targets.script * loading script lewd_ammo_50bmg_autoinject.script * loading script lewd_lens_hider.script * loading script lewdfad_autoinject.script * loading script lewdsaf_autoinject.script * loading script lewdsaftac_autoinject.script * loading script lewdstg_autoinject.script * loading script lewdtits_autoinject.script * loading script limb_healing_campfire_ilrathcxv.script * loading script zzz_player_injuries.script found script zzz_player_injuries in unlocalizers data found variable disable_hud_fps_fix_tmr to unlocal [unlocalRegex] found variable HUDUpdate to unlocal * loading script limping_anims.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script list_all_stashes_v2.script * loading script liz_fdda_input_manager.script * loading script liz_fdda_redone_animation_mutator.script * loading script liz_fdda_redone_consumables.script * loading script liz_fdda_redone_auto_cancel.script * loading script liz_fdda_redone_backpack.script * loading script liz_fdda_redone_backpack_equip.script * loading script liz_fdda_redone_body_search.script * loading script liz_fdda_redone_enjoy_cigarettes.script * loading script liz_fdda_redone_headgear_animations.script * loading script liz_fdda_redone_headgear_animations_hotkey.script * loading script liz_fdda_redone_item_pickup.script * loading script liz_fdda_redone_mutant_skinning.script * loading script liz_fdda_redone_outfit.script * loading script liz_fdda_redone_outfit_inspect.script * loading script liz_fdda_redone_patch_exo_anims.script * loading script liz_inertia_expanded.script * loading script liz_inertia_expanded_crawl.script found script liz_inertia_expanded_crawl in unlocalizers data found variable is_crawl_active to unlocal * loading script liz_inertia_expanded_crawl_sounds.script * loading script liz_inertia_expanded_crawl_state_tracker.script * loading script liz_inertia_expanded_custom_weapon_configs.script * loading script liz_inertia_expanded_patches.script * loading script liz_wounded_redone.script * loading script loadouts_injector.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lootbox_binder.script * loading script lootbox_drops.script * loading script lttz_dc_xml_patch.script * loading script ltx_help_ex.script * loading script lua_ext.script * loading script lua_help_ex.script * loading script lua_help_imgui.script * loading script lual_viewmodel_droop.script * loading script mag_hud.script * loading script mag_support.script * loading script magazines_keybinds.script * loading script magazines_loadout_sounds.script * loading script magic_treasure.script * loading script mags_patches.script * loading script rax_stacking_control.script * loading script mbo_arena_dialogs.script * loading script mbo_arena_items_patch.script * loading script mbo_arena_monkeypatch.script * loading script mbo_arena_storage.script * loading script mcm_log.script * loading script mebel.script * loading script melee_blocking.script * loading script melee_trade_inject.script * loading script memusage.script * loading script miittp_task_text_formatter.script * loading script miittp_wtf_compat.script * loading script mirage_configs.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_names.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script modded_exes_migration.script * loading script momopate_artiballs_stats.script * loading script momopate_rad_res.script * loading script momopate_weaponstats.script * loading script monke_patch_ui.script * loading script more_measurement_task_maps.script * loading script move_effects.script Time continual is:17748 MCM given bad path:EA_settings/enable_backpack_addon * loading script move_mgr.script * loading script mp_check_callback.script * loading script mutant_attack.script ! [LUA] File not found "c:/games/Стулкер/bosspack v1.9\gamedata\sounds\ogsm\f1_explosion.ogg"! ! [LUA] 0 : [C ] super ! [LUA] 1 : [Lua] ...pack v1.9\gamedata\scripts\aaa_sound_object_patch.script(18) : ! [LUA] 2 : [C ] sound_object ! [LUA] 3 : [main] ...лкер/bosspack v1.9\gamedata\scripts\mutant_attack.script(150) : ! [LUA] 4 : [C ] __index ! [LUA] 5 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 6 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [LUA] File not found "c:/games/Стулкер/bosspack v1.9\gamedata\sounds\ogsm\rnd_moan1.ogg"! ! [LUA] 0 : [C ] super ! [LUA] 1 : [Lua] ...pack v1.9\gamedata\scripts\aaa_sound_object_patch.script(18) : ! [LUA] 2 : [C ] sound_object ! [LUA] 3 : [main] ...лкер/bosspack v1.9\gamedata\scripts\mutant_attack.script(152) : ! [LUA] 4 : [C ] __index ! [LUA] 5 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 6 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [LUA] File not found "c:/games/Стулкер/bosspack v1.9\gamedata\sounds\ogsm\rnd_moan2.ogg"! ! [LUA] 0 : [C ] super ! [LUA] 1 : [Lua] ...pack v1.9\gamedata\scripts\aaa_sound_object_patch.script(18) : ! [LUA] 2 : [C ] sound_object ! [LUA] 3 : [main] ...лкер/bosspack v1.9\gamedata\scripts\mutant_attack.script(153) : ! [LUA] 4 : [C ] __index ! [LUA] 5 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 6 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : * loading script nanosuit_booster.script * loading script nanosuit_utils.script * loading script nanosuit_booster_ads.script * loading script nanosuit_booster_cloak.script * loading script nanosuit_booster_recoil.script * loading script nanosuit_booster_weight.script * loading script nanosuit_core.script * loading script nanosuit_debug.script * loading script nanosuit_sequence.script * loading script nanosuit_defibrillator.script * loading script nanosuit_malfunctor.script * loading script nanosuit_mode.script * loading script nanosuit_mode_armor.script * loading script nanosuit_mode_cloak.script * loading script nanosuit_mode_power.script * loading script nanosuit_mode_speed.script * loading script nanosuit_sequence_defibrillator.script * loading script nanosuit_sequence_vaporization.script * loading script nanosuit_ui_defibrillator.script * loading script nanosuit_ui_hud.script * loading script nanosuit_ui_indicators.script * loading script nanosuit_ui_menu.script * loading script nanosuit_ui_status.script * loading script nanosuit_ui_tacmap.script * loading script nanosuit_vaporizer.script * loading script nep_help_wounded_medic.script * loading script nep_utils.script * loading script new_tasks_addon_tasks_utils.script * loading script newmeds_booster_effects.script * loading script night_mutants.script * loading script nj_dialogues.script * loading script no_escape_from_rads.script * loading script no_leaning_camera_roll.script * loading script notlags_treasure_utils_ui.script * loading script npc_convert_dialog.script * loading script oa_glowstick_recycle.script * loading script operacia_monolith.script * loading script optimize.script * loading script optimize2.script * loading script optimize3.script * loading script outfit_speed.script * loading script outfit_upgrade_ui.script * loading script parts_brotherhood_inject.script * loading script passive_income.script * loading script passive_income_tables.script * loading script pda_a_callback_discover_spot.script * loading script pda_actor.script * loading script pda_costs.script * loading script pda_custom.script * loading script pda_flagger.script * loading script pda_hacking_fix.script * loading script pda_inter_gui.script MCM given bad path:pda_inter/pda_keys/int_pda_key * loading script pda_inter_gui_a_raid.script * loading script pda_inter_gui_b_info.script * loading script pda_inter_gui_c_games.script * loading script pda_inter_gui_c_games_rogue.script * loading script pda_inter_gui_c_games_rogue_a_path.script * loading script pda_inter_gui_c_games_rogue_level_gen.script * loading script pda_inter_gui_c_games_rogue_objects.script * loading script pda_inter_gui_c_games_rogue_utils.script * loading script pda_inter_gui_d_trade.script * loading script pda_inter_gui_e_notes.script * loading script pda_inter_gui_f_banter.script * loading script pda_inter_gui_g_tasks.script * loading script pda_inter_inc.script * loading script pda_inter_x_banter.script * loading script pda_inter_x_buyinfo.script * loading script pda_inter_x_raid.script * loading script pda_inter_x_tasks.script * loading script pda_inter_x_trade.script * loading script pda_smart_terrain_warfare.script * loading script pda_to_previous_weapon.script * loading script perk_based_artefacts_af_cell_binder.script * loading script perk_based_artefacts_af_choose_ui.script * loading script perk_based_artefacts_af_medallion_binder.script * loading script perk_based_artefacts_item_properties.script * loading script perk_based_artefacts_ui_effects.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script pickset_binder.script * loading script placeable_items_trade.script * loading script placeable_radio.script * loading script plate_anim.script * loading script porky_toggle_auto_run.script * loading script post_combat_idle.script * loading script ppp_fort17_autoinject.script * loading script price_always_in_item_tooltip.script * loading script proto_parts_inject.script * loading script proto_seva_inject.script * loading script psy_cure_zorius_atp_balls.script * loading script psy_damage_eftmeds.script * loading script ptp_camera.script * loading script quick_stack.script * loading script quick_use_prio.script * loading script quickdraw_bone_mapper.script * loading script radial_quickslots_core.script * loading script ranks.script * loading script rax_close_combat.script * loading script rax_dynamic_custom_functor.script * loading script rax_icon_layers.script * loading script rax_icon_tint.script * loading script rax_persistent_highlight.script * loading script rebound_encounters.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script reload_hint.script * loading script remove_corpse_outfit.script * loading script repair_ui.script * loading script restrictor_manager.script * loading script roguelite_module_exp_framework.script * loading script rwap2dso_scoperadiifix.script * loading script rwapar_autoinject.script * loading script ryan_gosling.script * loading script safe_release_manager.script * loading script sassy_ithaca_trade_inject.script * loading script scoperadii.script * loading script scoperadii_aug.script * loading script scopeRadii.script * loading script scoperadii_boltov.script * loading script scopes_info.script * loading script scroll_sort_categories.script * loading script se_smart_cover_override.script * loading script serious_batch_maintain_functor.script * loading script serious_ui_batch_maintenance.script * loading script serious_workshop_utils.script * loading script sg510_autoinject.script * loading script shotgun_reload_fix.script * loading script shotgun_unjam_fix.script * loading script shovel_god.script * loading script sim_board.script * loading script sim_lootboxes.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script sks_b_2dso_scoperadiifix.script * loading script sleep_gain_indicator.script * loading script sleep_zorius_atp_balls.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_map_for_dao.script * loading script smart_terrain_ex.script * loading script smart_terrain_warfare.script found script smart_terrain_warfare in unlocalizers data * loading script soul_anim_mutators.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_arties_on_death.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script ssfx_001_settings.script * loading script ssfx_ao.script * loading script ssfx_ao_settings.script * loading script ssfx_florafixes.script * loading script ssfx_florafixes_settings.script * loading script ssfx_fog.script * loading script ssfx_fog_settings.script * loading script ssfx_il.script * loading script ssfx_il_settings.script * loading script ssfx_interactive_grass.script * loading script ssfx_interactive_grass_settings.script * loading script ssfx_parallax.script * loading script ssfx_parallax_settings.script * loading script ssfx_pp_0taa_settings.script * loading script ssfx_pp_bloom_settings.script * loading script ssfx_rain_footsteps_settings.script * loading script ssfx_rain_hud_raindrops_settings.script * loading script ssfx_rain_settings.script * loading script ssfx_shadow_cascades.script * loading script ssfx_shadow_cascades_settings.script * loading script ssfx_shadows_settings.script * loading script ssfx_ssr.script * loading script ssfx_ssr_settings.script * loading script ssfx_sss.script * loading script ssfx_sss_settings.script * loading script ssfx_terrain.script * loading script ssfx_terrain_parallax.script * loading script ssfx_terrain_settings.script * loading script ssfx_underground_check.script * loading script ssfx_water.script * loading script ssfx_water_settings.script * loading script ssfx_wetness.script * loading script ssfx_wetness_settings.script * loading script ssfx_wind.script * loading script ssfx_wind_settings.script * loading script stack.script * loading script stalker_generic.script * loading script stalkersearch.script * loading script stash_journal.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script status_icons_always_shown.script * loading script stolen_from_catspaws_secret_lab.script * loading script story_objects.script * loading script surge_manager_faster_emissions.script * loading script surge_manager_ignore_npc.script * loading script surge_manager_tb_covers.script * loading script tb_coordinate_based_safe_zones.script * loading script surge_protector.script * loading script surge_rush_scheme.script * loading script svu_custom_inspects.script * loading script svui_condition_bars.script ! [LUA] SCRIPT SYNTAX ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [LUA] ...osspack v1.9\gamedata\scripts\svui_condition_bars.script:38: 'then' expected near '=' ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [SCRIPT ERROR]: ...osspack v1.9\gamedata\scripts\svui_condition_bars.script:38: 'then' expected near '=' ! [ERROR] --- Failed to load script svui_condition_bars * loading script swm_legs.script SWMtrue * loading script tagged_patches.script * loading script target_prior.script found script target_prior in unlocalizers data found variable prior_t to unlocal found variable prior_lab to unlocal * loading script task_brotherhood.script * loading script task_brotherhood_ac.script * loading script task_duty_girl.script * loading script task_functor_hidden_threat.script * loading script task_objects.script * loading script tasks_agent_rescue.script found script tasks_agent_rescue in unlocalizers data * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script found script tasks_assault in unlocalizers data * loading script tasks_baba_yaga.script * loading script tasks_big_game.script * loading script tasks_bounty.script found script tasks_bounty in unlocalizers data * loading script tasks_brain_game.script * loading script tasks_chimera_scan.script * loading script tasks_clear_map.script * loading script tasks_dead_night.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script found script tasks_fetch in unlocalizers data found variable DIALOG_ID to unlocal * loading script tasks_gambling_with_life.script * loading script tasks_guide.script * loading script tasks_hold_the_ground.script * loading script tasks_house_of_horrors.script * loading script tasks_intercept_artifact.script * loading script tasks_measure.script found script tasks_measure in unlocalizers data * loading script tasks_mirage.script * loading script tasks_multifetch.script * loading script tasks_no_step_back.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_skyfall.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_the_living_fire.script * loading script tasks_top_10.script * loading script tasks_urgent_orders.script * loading script tasks_veh_destroy.script * loading script tasks_vengence_amplified.script * loading script tb_fairer_thermal_anomalies.script * loading script tb_new_stashes.script * loading script tb_remove_bugged_stashes.script * loading script tb_remove_the_tiny_cubes.script * loading script tb_rf_receiver_packages.script * loading script tb_rf_receiver_packages_zorius_atp_balls.script * loading script the_collector.script * loading script thial_ray.script * loading script thirst_sleep_changer.script * loading script tiski_spawn.script * loading script tooltip_control.script * loading script tooltip_control_utils.script * loading script tooltip_fixes.script * loading script tpa_patch_repairs.script * loading script trader_brotherhood_inject.script * loading script trader_new_scopes.script * loading script true_first_person_death.script * loading script tv_test.script * loading script txr_mines.script * loading script txr_routes.script * loading script type64_autoinject.script * loading script ui_companion_inv.script * loading script ui_ctrl_dynavision.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_debug_wpn_hud_cancel_anims.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_encyclopedia_autoinject.script * loading script ui_enhanced_ground_items_info.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_furniture_light.script * loading script ui_furniture_piano.script * loading script ui_furniture_workshop.script * loading script ui_grenade_trajectory.script * loading script ui_haru_skills.script * loading script ui_intro_screen.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_minimap_counter.script * loading script ui_mod_elements.script * loading script ui_numpad.script * loading script ui_pda_autoinject.script * loading script ui_pda_bios_boot_tab.script * loading script ui_pda_bios_tab.script * loading script ui_pda_blocked_tab.script * loading script ui_pda_broken_tab.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_monolitch_hackers_tab.script * loading script ui_pda_monolitch_tab.script * loading script ui_pda_no_map_tab.script * loading script ui_pda_no_map_underground_tab.script * loading script ui_pda_no_tab.script * loading script ui_pda_radio_tab.script * loading script ui_pda_relations_tab.script * loading script ui_pda_sgorel_tab.script * loading script ui_pda_taskboard_tab.script * loading script ui_pda_timed_error_1_tab.script * loading script ui_pda_timed_error_2_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sr_teleport.script * loading script ui_stove_furniture.script * loading script ui_ultima.script * loading script ui_utjan_traits.script * loading script ui_warfare_options_hints.script * loading script ultimate_backpacks_bind_container.script * loading script ultimate_backpacks_upgrades.script * loading script ultimate_backpacks_fdda.script * loading script ultimate_backpacks_restrictor.script * loading script ultimate_backpacks_stash.script * loading script ultimate_backpacks_ui.script * loading script uni_anim_ammo.script * loading script uni_anim_core.script * loading script uni_anim_detectors.script * loading script uni_anim_knives.script * loading script unjam_motion_mark.script * loading script upgraded_guns_and_armors_in_stashes.script * loading script utils_catspaw_text.script Loaded utils_catspaw_text v1.11 (rel 20250717) * loading script utils_slht.script * loading script utils_stpk.script * loading script utils_ui_custom.script * loading script utils_ui_patch_scrollfix.script * loading script utjan_endurance_edit.script * loading script utjan_mag_check.script !Old mag check script (ammo_check_mcm) detected. Remove it to get full features of mag checks * loading script utjan_mag_skill.script * loading script vks_custom.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_names.script * loading script warfare_options.script * loading script wct_patch.script * loading script weapon_cover_tilt_positions_2011.script * loading script weapon_cover_tilt_positions_556.script * loading script weapon_cover_tilt_positions_ace.script * loading script weapon_cover_tilt_positions_ak101sp.script * loading script weapon_cover_tilt_positions_am17.script * loading script weapon_cover_tilt_positions_ash_tactical.script * loading script weapon_cover_tilt_positions_auto9.script * loading script weapon_cover_tilt_positions_badger.script * loading script weapon_cover_tilt_positions_bas.script * loading script weapon_cover_tilt_positions_bas_new.script * loading script weapon_cover_tilt_positions_benelli_m1014.script * loading script weapon_cover_tilt_positions_beretta_1301.script * loading script weapon_cover_tilt_positions_beretta_92x.script * loading script weapon_cover_tilt_positions_berettas.script * loading script weapon_cover_tilt_positions_blaster.script * loading script weapon_cover_tilt_positions_co.script * loading script weapon_cover_tilt_positions_colt_python.script * loading script weapon_cover_tilt_positions_cs5.script * loading script weapon_cover_tilt_positions_ddm4_pdw.script * loading script weapon_cover_tilt_positions_deg.script * loading script weapon_cover_tilt_positions_dtmdr.script * loading script weapon_cover_tilt_positions_eft_9a91_pack.script * loading script weapon_cover_tilt_positions_eft_9a91_vsk94.script * loading script weapon_cover_tilt_positions_eft_aa12_duo.script * loading script weapon_cover_tilt_positions_eft_ak50.script * loading script weapon_cover_tilt_positions_eft_ak74u.script * loading script weapon_cover_tilt_positions_eft_ar_tan.script * loading script weapon_cover_tilt_positions_eft_deagle.script * loading script weapon_cover_tilt_positions_eft_g28.script * loading script weapon_cover_tilt_positions_eft_g36_pack.script * loading script weapon_cover_tilt_positions_eft_glock_pack.script * loading script weapon_cover_tilt_positions_eft_m1a_pack.script * loading script weapon_cover_tilt_positions_eft_m4a1.script * loading script weapon_cover_tilt_positions_eft_m9a3.script * loading script weapon_cover_tilt_positions_eft_mcx.script * loading script weapon_cover_tilt_positions_eft_mk18_tan.script * loading script weapon_cover_tilt_positions_eft_mosin_obrez.script * loading script weapon_cover_tilt_positions_eft_mp155_ultima.script * loading script weapon_cover_tilt_positions_eft_mp5k.script * loading script weapon_cover_tilt_positions_eft_mts_255.script * loading script weapon_cover_tilt_positions_eft_rd704.script * loading script weapon_cover_tilt_positions_eft_rfb.script * loading script weapon_cover_tilt_positions_eft_rsass.script * loading script weapon_cover_tilt_positions_eft_sag545.script * loading script weapon_cover_tilt_positions_eft_sai_gry.script * loading script weapon_cover_tilt_positions_eft_saiga9.script * loading script weapon_cover_tilt_positions_eft_saiga_12k.script * loading script weapon_cover_tilt_positions_eft_sks.script * loading script weapon_cover_tilt_positions_eft_sks_tac.script * loading script weapon_cover_tilt_positions_eft_sr1mp.script * loading script weapon_cover_tilt_positions_eft_sr25.script * loading script weapon_cover_tilt_positions_eft_stm9.script * loading script weapon_cover_tilt_positions_eft_svd.script * loading script weapon_cover_tilt_positions_eft_svt40_avt40.script * loading script weapon_cover_tilt_positions_eft_t5k.script * loading script weapon_cover_tilt_positions_eft_trg.script * loading script weapon_cover_tilt_positions_eft_tt33.script * loading script weapon_cover_tilt_positions_eft_tx15.script * loading script weapon_cover_tilt_positions_eft_val_vss.script * loading script weapon_cover_tilt_positions_eft_vpo_136.script * loading script weapon_cover_tilt_positions_eft_vpo_215.script * loading script weapon_cover_tilt_positions_em2.script * loading script weapon_cover_tilt_positions_f2000.script * loading script weapon_cover_tilt_positions_fara83.script * loading script weapon_cover_tilt_positions_fn509.script * loading script weapon_cover_tilt_positions_g11.script * loading script weapon_cover_tilt_positions_g28_eft.script * loading script weapon_cover_tilt_positions_ghost50.script * loading script weapon_cover_tilt_positions_glock_roni.script * loading script weapon_cover_tilt_positions_groza.script * loading script weapon_cover_tilt_positions_honey_badger.script * loading script weapon_cover_tilt_positions_k50m.script * loading script weapon_cover_tilt_positions_lewdfad.script * loading script weapon_cover_tilt_positions_lewdsaf.script * loading script weapon_cover_tilt_positions_lewdstg.script * loading script weapon_cover_tilt_positions_lr300_fff.script * loading script weapon_cover_tilt_positions_lvaw.script * loading script weapon_cover_tilt_positions_mauser.script * loading script weapon_cover_tilt_positions_mb47.script * loading script weapon_cover_tilt_positions_mcx556rwap.script * loading script weapon_cover_tilt_positions_mcx_sbr.script * loading script weapon_cover_tilt_positions_mjolnir.script * loading script weapon_cover_tilt_positions_mk47_isg.script * loading script weapon_cover_tilt_positions_mp5k.script * loading script weapon_cover_tilt_positions_mp9.script * loading script weapon_cover_tilt_positions_p229.script * loading script weapon_cover_tilt_positions_pdw.script * loading script weapon_cover_tilt_positions_psg1.script * loading script weapon_cover_tilt_positions_rattler300rwap.script * loading script weapon_cover_tilt_positions_rwap.script * loading script weapon_cover_tilt_positions_rwap458.script * loading script weapon_cover_tilt_positions_rwap762.script * loading script weapon_cover_tilt_positions_rwapar.script * loading script weapon_cover_tilt_positions_rwapshotgun.script * loading script weapon_cover_tilt_positions_sg510.script * loading script weapon_cover_tilt_positions_sig_spear.script * loading script weapon_cover_tilt_positions_souvlakis.script * loading script weapon_cover_tilt_positions_spas12.script * loading script weapon_cover_tilt_positions_sr16.script * loading script weapon_cover_tilt_positions_sr9.script * loading script weapon_cover_tilt_positions_svupmc.script * loading script weapon_cover_tilt_positions_thompsonmodern.script * loading script weapon_cover_tilt_positions_thor12.script * loading script weapon_cover_tilt_positions_type64.script * loading script weapon_cover_tilt_positions_udp9.script * loading script weapon_cover_tilt_positions_ufamas.script * loading script weapon_cover_tilt_positions_xm4.script * loading script weapon_cover_tilt_positons_eft_saiga_12s.script * loading script weapon_cover_tilt_rattle.script * loading script weapon_showcase.script * loading script weather_dynamic_params.script * loading script weight_of_catergory.script * loading script wep_binder.script * loading script western_goods_bind_lighter.script * loading script western_goods_utils.script * loading script western_goods_bind_object.script * loading script western_goods_class_fire_source.script * loading script western_goods_class_light_source.script * loading script western_goods_class_particles_source.script * loading script western_goods_core.script found script western_goods_core in unlocalizers data found variable VERSION to unlocal * loading script western_goods_dialogs_manager.script * loading script western_goods_flea.script * loading script western_goods_guide.script * loading script western_goods_helicopter.script * loading script western_goods_helicopter_transport.script * loading script western_goods_loot.script * loading script western_goods_module_currencies.script * loading script western_goods_monkey_patches.script * loading script western_goods_module_devices.script * loading script western_goods_module_drinks.script * loading script western_goods_module_flea.script * loading script western_goods_module_food.script * loading script western_goods_persistent_timed_events.script * loading script western_goods_module_guides.script * loading script western_goods_module_npcs.script * loading script western_goods_module_readables.script * loading script western_goods_module_tasks.script * loading script western_goods_restrictors.script * loading script western_goods_tasks_act_1.script * loading script western_goods_tasks_act_2.script * loading script western_goods_tasks_act_3.script * loading script western_goods_trade_eur_usd.script * loading script western_goods_ui_compass.script * loading script western_goods_ui_gps_locator.script * loading script western_goods_ui_rangefinder.script * loading script western_goods_ui_readable.script * loading script working_smoke_grenades.script * loading script workshop_outfits.script * loading script workshop_tool.script * loading script wpn_sway_enable.script * loading script x8.script * loading script x_cxv_experience_perks_settings.script * loading script x_cxv_perks_data.script * loading script xcvb_backpack_drop.script * loading script xcvb_trade.script * loading script xmark.script MCM given bad path:xmark/mark_fade * loading script xr_animpoint_predicates.script * loading script xr_blinded_stalker.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_brotherhood.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_cond_snipers_add.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_dynamic_object.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_effects_monkeypatches.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_logic_ex.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zombie_shoter_mod.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script found script xrs_debug_tools in unlocalizers data found variable toggle_hud_list to unlocal * loading script xrs_dyn_music.script * loading script y_npc_wounded_animation_fix_zombie_dont_drop_weapon.script * loading script yohji_persistent_weather.script * loading script z_3d_scopes.script * loading script z_artifact_signature_locator.script * loading script z_auto_looter.script * loading script z_auto_proximity_looter.script * loading script z_autocomplete_tasks_core.script * loading script z_barry_melee_patch.script * loading script z_cxv_experience_perk_bartering.script * loading script z_cxv_experience_perk_battle_runner.script * loading script z_cxv_experience_perk_comfort_food.script * loading script z_cxv_experience_perk_demo_expert.script * loading script z_cxv_experience_perk_exalted.script * loading script z_cxv_experience_perk_extra_craft.script * loading script zz_ui_workshop_keep_crafting_window_open.script * loading script zz_item_cooking_keep_crafting_window_open.script * loading script z_cxv_experience_perk_fast_hands.script * loading script z_cxv_experience_perk_jewelcrafting.script * loading script z_cxv_experience_perk_jump_man.script * loading script z_cxv_experience_perk_mag_loading.script * loading script z_cxv_experience_perk_melee_atk_speed.script * loading script z_cxv_experience_perk_on_update.script * loading script z_cxv_experience_perk_player_when_hit.script * loading script z_cxv_experience_perk_rapid_reload.script * loading script z_cxv_experience_perk_strong_back.script * loading script z_cxv_experience_perk_weapon_reload_hit_effects.script * loading script z_cxv_experience_perk_well_rested.script * loading script z_cxv_experience_perk_zone_gunsmith.script * loading script z_cxv_outfit_animations_fastmonkey.script ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [LUA] ...medata\scripts\z_cxv_outfit_animations_fastmonkey.script:3: attempt to index global 'outfit_animations' (a nil value) ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [SCRIPT ERROR]: ...medata\scripts\z_cxv_outfit_animations_fastmonkey.script:3: attempt to index global 'outfit_animations' (a nil value) ! [ERROR] --- Failed to load script z_cxv_outfit_animations_fastmonkey * loading script z_cxv_uitjan_perk_calm_mind.script * loading script z_cxv_uitjan_perk_lockpick_mastery.script * loading script z_cxv_uitjan_perk_repair_junkie.script * loading script z_cxv_uitjan_perk_slow_metabolism.script * loading script z_cxv_uitjan_perk_surgical_precision.script * loading script z_dynamic_sleepzone.script * loading script z_extended_task_info.script * loading script z_fetch_shows_count.script * loading script z_fix_hit_effects_option.script * loading script z_heatvision.script * loading script z_item_icon_info.script * loading script z_item_milpda.script * loading script z_leer_kick.script * loading script z_liz_fdda_redone_headlamp.script * loading script z_liz_fdda_redone_mask_clean.script * loading script z_mark_switch.script * loading script z_monkey_toolkit_workshop.script * loading script z_more_measurement_task_maps.script * loading script z_new_tasks_addon_state_lib.script * loading script z_npc_die_in_anomalies.script * loading script z_nta_compatibility.script went here went here 2 removed prometheus from spawn * loading script z_overheat_gunsmoke.script * loading script z_parts_inject.script * loading script z_pda_hacking.script * loading script z_pda_interactive_monkeypatch.script * loading script z_pick_best_disassembly_tool.script * loading script z_rftip_note_spawner.script * loading script z_saint_trading_sounds.script * loading script z_scale_equipped_guns.script * loading script z_serious_monkey_ui_debug_launcher.script * loading script z_ssfx_lut.script * loading script z_surge_rush_scheme_patches.script * loading script z_taskboard_overrides.script * loading script z_xr_wounded_autoheal_fix.script * loading script zml_config.script * loading script zml_loot.script * loading script zz_companion_carry_weight_unlimiter.script * loading script zz_cxv_experience_perk_monkeys.script * loading script zzzz_arti_jamming_repairs.script * loading script zz_hd_inventory_icons_patches.script * loading script zz_item_artefact.script * loading script zz_item_parts_prefer_best_disassembly_tool.script * loading script zz_item_repair_keep_crafting_window_open.script * loading script zz_liz_fdda_redone_headgear_animations_strict_helmets.script * loading script zz_liz_fdda_redone_outfit_patches.script * loading script zz_notlags_treasure_icon_info.script * loading script zz_parts_in_tooltip.script * loading script zz_rf_light_remover.script * loading script zz_surge_manager_npc_die.script * loading script zz_time_events_keep_crafting_window_open.script * loading script zz_trader_destockifier.script * loading script zz_treasure_manager_pba_less_artys.script * loading script zz_ui_inventory_better_stats_bars.script * loading script zz_ui_inventory_full_upgrades.script * loading script zz_variationizer_item_properties.script * loading script zzz_actor_effects.update_rad.script * loading script zzz_bas_laser_control.script * loading script zzz_cxv_drag_hides_plates_repair.script * loading script zzz_cxv_experience_perk_local_looting.script * loading script zzz_cxv_experience_perks_fun_allowed.script * loading script zzz_deadtorch.script * loading script zzz_faction_expansions_loadall.script * loading script zzz_faction_expansions_milpda.script * loading script zzz_geiger_clicks_rework.script * loading script zzz_grok_artefacts_melter_utility.script * loading script zzz_haru_storage_mags_monkey.script * loading script zzz_immersive_save_edit.script * loading script zzz_item_device.on_anomaly_touch.script * loading script zzz_item_parts_milpda.script <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script * loading script zzz_jp84_godis_zoomcalc.script * loading script zzz_jp84_others_scoperadii.script * loading script zzz_jp84_scoperadii.script * loading script zzz_level.get_env_rads.script * loading script zzz_matches_anim.script * loading script zzz_npc_loot_armor_patch.script * loading script zzz_passive_income_task_catcher.script * loading script zzz_pda_stats_total_stalkers.script * loading script zzz_player_injuries_disabled.script * loading script zzz_rebound_encounters_patches.script * loading script zzz_recipe_injector.script * loading script zzz_rwap_scoperadii.script * loading script zzz_sim_squad_scripted_milpda.script [MPDA] sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) * loading script zzz_ui_inventory_arte_to_grenade.script * loading script zzz_ui_nunpad_fix_door_2_in_lab_x18.script * loading script zzz_ui_pda_npc_tab_milpda.script ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script * loading script zzz_workshop_return_items.script * loading script zzz_wounded_heal_anim.script * loading script zzzz_components_in_tooltip_hav0k.script * loading script zzzz_for_level_add.script * loading script zzzz_hide_tooltip.script * loading script zzzz_leer_fdda_redone_af_box_anim.script * loading script zzzz_liz_fdda_redone_hideout_furniture_patch.script * loading script zzzz_liz_fdda_redone_ledge_grabbing_patch.script * loading script zzzz_liz_fdda_redone_ui_inventory.script * loading script zzzz_new_patches.script * loading script zzzz_rax_move_tooltip.script * loading script zzzz_serious_ui_workshop.script * loading script zzzz_tooltip_manager.script * loading script zzzz_trade_saiga12_drum.script * loading script zzzz_transition_remover.script * loading script zzzz_unbind_h.script * loading script zzzz_weapon_sway.script * loading script zzzzz_arti_outfit_repair.script * loading script zzzzz_cxv_caliber_drag_upgrades.script * loading script zzzzz_cxv_experience_perk_artefinder_monkeys.script * loading script zzzzz_cxv_experience_perk_looting.script * loading script zzzzz_cxv_ui_mutant_loot_monkeypatch.script * loading script zzzzz_for_level_add_zorius_atp_balls.script * loading script zzzzz_liz_fdda_redone_headgear_animations_strict_helmets.script * loading script zzzzz_lun4t1c_monkeypatch_groks_casing_50bmg.script * loading script zzzzz_lun4t1c_monkeypatch_lower_sprint_50bmgdeagle.script * loading script zzzzz_parts_disassembly_injector.script * loading script zzzzz_ui_pda_npc_tab_wpnhidefix.script [MPDA][zzzzz_ui_pda_npc_tab_wpnhidefix.script] monkeypatch override of ui_pda_npc_tab.use_view() * loading script zzzzz_ui_workshop_repair_patch.script * loading script zzzzz_z_experience_patches.script * loading script zzzzzz_player_injuries_facmeds.script * loading script zzzzzz_player_injuries_newmedkits.script * loading script zzzzzz_ui_pda_npc_tab_mpdaprogressive.script [MPDA][zzzzzz_ui_pda_npc_tab_mpdaprogressive.script] clean monkeypatch of ui_pda_npc_tab.use_view() * loading script zzzzzzzzzz_fatal_error_overrides.script * loading script zzzzzzzzzz_item_device_fatal_error_monkeypatch.script * loading script zzzzzzzzzz_pda_fatal_error_monkeypatch.script * loading script zzzzzzzzzz_ui_item_fatal_error_monkeypatch.script ![axr_main callback_set] trying to set callback on_game_load to nil function! ~ ------------------------------------------------------------------------ ~ STACK TRACEBACK: ... axr_main.script (line: 252) in function 'callback_set' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 104) in function 'RSC' ... dxml_core.script (line: 27) in function 'RegisterScriptCallback' ... antikomar.script (line: 147) in function 'on_game_start' ... axr_main.script (line: 325) in function 'on_game_start' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 82) in function <c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script:73> ~ ------------------------------------------------------------------------ ![axr_main callback_set] callback on_level_change doesn't exist! ~ ------------------------------------------------------------------------ ~ STACK TRACEBACK: ... axr_main.script (line: 259) in function 'callback_set' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 104) in function 'RSC' ... dxml_core.script (line: 27) in function 'RegisterScriptCallback' ... antikomar.script (line: 148) in function 'on_game_start' ... axr_main.script (line: 325) in function 'on_game_start' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 82) in function <c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script:73> ~ ------------------------------------------------------------------------ ![axr_main callback_set] callback on_update doesn't exist! ~ ------------------------------------------------------------------------ ~ STACK TRACEBACK: ... axr_main.script (line: 259) in function 'callback_set' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 104) in function 'RSC' ... dxml_core.script (line: 27) in function 'RegisterScriptCallback' ... antikomar.script (line: 149) in function 'on_game_start' ... axr_main.script (line: 325) in function 'on_game_start' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 82) in function <c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script:73> ~ ------------------------------------------------------------------------ Raven CCROSS [2] assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23_igi_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 assigning ammo ammo_9x21cc recipe 5,recipe_ammo_0,casing_p,1,powder_1,1,prt_i_ammo,10,bullet_pistol_ap,2 [Dynavision] on_game_start [Dynavision MCM] on_game_start [EGI - Enhanced Ground Items] - Addon enabled... faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x4f5f1560 medic_name = bar_dolg_medic_name pda_topic = table: 0x4f5ffa98 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x4f5ffa70 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x4fc00480 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x4f7e6088 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x4f7e5ef8 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x4e9ca660 medic_name = unknown medic pda_topic = table: 0x4e9ca7c8 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x4e9ca638 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x4c98f250 medic_name = unknown medic pda_topic = table: 0x4da5ab58 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x4da5ab30 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4d7b9790 medic_name = unknown medic pda_topic = table: 0x4cbb50e0 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4cbb5210 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x4e7a29d8 medic_name = unknown medic pda_topic = table: 0x4c537858 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x4c537830 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x4ca8da98 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x4ca8dd08 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x4ca8dce0 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x50643118 medic_name = unknown medic pda_topic = table: 0x50587328 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x50643340 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x50d50fb8 medic_name = unknown medic pda_topic = table: 0x50d4c270 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x50d51070 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x4f72b210 level_presence = table: 0x4f766ea0 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x4f767030 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x505cf1e8 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x4fb27cc0 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x505cf438 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x4e264af0 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x4dcffef8 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x4dcffda0 mechanic_name = mil_Svoboda_engineer_name inject_stats MCM given bad path:milpda/milpdagen/kiltrak Pinup load ini [ITsPorkys Auto Run Addon] - Addon enabled... ![axr_main callback_set] trying to set callback on_game_load to nil function! ~ ------------------------------------------------------------------------ ~ STACK TRACEBACK: ... axr_main.script (line: 252) in function 'callback_set' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 104) in function 'RSC' ... dxml_core.script (line: 27) in function 'RegisterScriptCallback' ... quickdraw.script (line: 329) in function 'on_game_start' ... axr_main.script (line: 325) in function 'on_game_start' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 82) in function <c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script:73> ~ ------------------------------------------------------------------------ # Loading ini: misc\smart_profiles.ltx ~ Invalid syntax in call to 'ssfx_bloom_2' ~ Valid arguments: vector4 in range [1.000000e+00,0.000000e+00,0.000000e+00,0.000000e+00]-[5.000000e+00,1.000000e+01,1.000000e+01,1.000000e+01] MCM given bad path:ultimate_backpacks_settings/use_fdda end setup * phase time: 19567 ms * phase cmem: 1350834 K * phase time: 222 ms * phase cmem: 1350834 K # LOADING: NPC items | number of saved npcs: 1 !-demonized_mugging_squads # LOADING: Mugging Squad | [last_spawn_time]: table: 0x5057fbb0 !-demonized_mugging_squads # LOADING: Mugging Squad | [active_squads]: table: 0x50572b20 # LOADING: Water deprivation | last_drink: 210 loading mdata # LOADING: Bounty Squad | [last_spawn_time]: table: 0x4dbb72e0 # LOADING: Bounty Squad | [active_squads]: table: 0x4dbb7360 Disassemble All Items: Sorting Plus mod found Disassemble All Items: saved items found # LOADING: Sleep deprivation | last_sleep: 2075.5 * Loading spawn registry... [PP] c:/games/Стулкер/bosspack v1.9\gamedata\configs\patrol_paths.ltx initialized [PP] Done reading patrol paths from configs * 21751 spawn points are successfully loaded * Loading objects... * 41163 objects are successfully loaded DXML is patching mapspots for Milspec PDA in ui\map_spots_16.xml gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_2_12 job_type = nil scheme = nil job=escape\esc_smart_terrain_2_12_smart_logic.ltx sect=exclusive [6] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=escape\esc_smart_terrain_5_7_smart_logic.ltx sect=exclusive [8] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=brotherhood\esc_lockdown.ltx sect=exclusive ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_outskirts_medic_squad ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_outskirts_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_yantar_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_yantar_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_outskirts_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_outskirts_medic ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_darkscape_medic ~ Story Objects | Multiple objects trying to use same story_id ecolog_nep_jupiter_medic_squad ~ Story Objects | Multiple objects trying to use same story_id ecolog_nep_jupiter_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_zaton_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_zaton_medic ~ Story Objects | Multiple objects trying to use same story_id bandit_nep_truck_cemetery_medic_squad ~ Story Objects | Multiple objects trying to use same story_id bandit_nep_truck_cemetery_medic ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_garbage_mechanic_squad ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_garbage_mechanic * Game fatal_ctd_save_2 is successfully loaded from file 'c:/games/Стулкер/bosspack v1.9\appdata\savedgames\fatal_ctd_save_2.scop' (4.056s) * phase time: 4055 ms * phase cmem: 1497381 K [LSS] Spawning object [][actor][0] [LSS] Spawning object [placeable_stool0890][placeable_stool][890] [LSS] Spawning object [zhaba_weak4108][zhaba_weak][4108] [LSS] Spawning object [nomad_outfit_legs_hd5058][nomad_outfit_legs_hd][5058] [LSS] Spawning object [placeable_guidebook25739][placeable_guidebook2][5739] [LSS] Spawning object [flashlight_broken6185][flashlight_broken][6185] [LSS] Spawning object [dog_strong_bulterier7830][dog_strong_bulterier][7830] [LSS] Spawning object [placeable_grave19924][placeable_grave1][9924] [LSS] Spawning object [placeable_sumka610374][placeable_sumka6][10374] [LSS] Spawning object [placeable_box_paper10414][placeable_box_paper][10414] [LSS] Spawning object [sim_default_stalker_112433][sim_default_stalker_1][12433] [LSS] Spawning object [placeable_storage0313473][placeable_storage03][13473] [LSS] Spawning object [placeable_storage0513761][placeable_storage05][13761] [LSS] Spawning object [placeable_storage0714502][placeable_storage07][14502] [LSS] Spawning object [workshop_stash14530][workshop_stash][14530] [LSS] Spawning object [placeable_prop_ammo_box15975][placeable_prop_ammo_box][15975] [LSS] Spawning object [esc_2c_01_high_hopes_anomal_zone][anomal_zone][18003] [LSS] Spawning object [esc_smart_terrain_1_11_anomal_zone][anomal_zone][18004] [LSS] Spawning object [esc_smart_terrain_5_4_anomal_zone][anomal_zone][18005] [LSS] Spawning object [esc_smart_terrain_8_9_anomal_zone][anomal_zone][18006] [LSS] Spawning object [esc_tunnel_electr_anomal_zone][anomal_zone][18007] [LSS] Spawning object [esc_balon_01][balon_01][18011] [LSS] Spawning object [esc_balon_02][balon_02][18012] [LSS] Spawning object [esc_banka_kraski_1][banka_kraski_1][18015] [LSS] Spawning object [esc_bidon][bidon][18016] [LSS] Spawning object [esc_bidon_0000][bidon][18017] [LSS] Spawning object [esc_bludo][bludo][18018] [LSS] Spawning object [esc_bochka_close_1][bochka_close_1][18019] [LSS] Spawning object [esc_bochka_close_2][bochka_close_2][18020] [LSS] Spawning object [esc_bochka_close_2_0000][bochka_close_2][18021] [LSS] Spawning object [esc_bochka_close_2_0001][bochka_close_2][18022] [LSS] Spawning object [esc_bochka_close_4][bochka_close_4][18023] [LSS] Spawning object [esc_bottle_3l][bottle_3l][18024] [LSS] Spawning object [esc_bottle_3l_0000][bottle_3l][18025] [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][18028] [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][18029] [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][18030] [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][18031] [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][18032] [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][18033] [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][18034] [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][18035] [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][18036] [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][18037] [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][18038] [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][18039] [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][18040] [LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][18041] [LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][18042] [LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][18043] [LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][18044] [LSS] Spawning object [meshes\brkbl#24.ogf][breakable_object][18045] [LSS] Spawning object [meshes\brkbl#25.ogf][breakable_object][18046] [LSS] Spawning object [meshes\brkbl#26.ogf][breakable_object][18047] [LSS] Spawning object [meshes\brkbl#27.ogf][breakable_object][18048] [LSS] Spawning object [meshes\brkbl#28.ogf][breakable_object][18049] [LSS] Spawning object [meshes\brkbl#29.ogf][breakable_object][18050] [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][18051] [LSS] Spawning object [meshes\brkbl#30.ogf][breakable_object][18052] [LSS] Spawning object [meshes\brkbl#31.ogf][breakable_object][18053] [LSS] Spawning object [meshes\brkbl#32.ogf][breakable_object][18054] [LSS] Spawning object [meshes\brkbl#33.ogf][breakable_object][18055] [LSS] Spawning object [meshes\brkbl#34.ogf][breakable_object][18056] [LSS] Spawning object [meshes\brkbl#35.ogf][breakable_object][18057] [LSS] Spawning object [meshes\brkbl#36.ogf][breakable_object][18058] [LSS] Spawning object [meshes\brkbl#37.ogf][breakable_object][18059] [LSS] Spawning object [meshes\brkbl#38.ogf][breakable_object][18060] [LSS] Spawning object [meshes\brkbl#39.ogf][breakable_object][18061] [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][18062] [LSS] Spawning object [meshes\brkbl#40.ogf][breakable_object][18063] [LSS] Spawning object [meshes\brkbl#41.ogf][breakable_object][18064] [LSS] Spawning object [meshes\brkbl#42.ogf][breakable_object][18065] [LSS] Spawning object [meshes\brkbl#43.ogf][breakable_object][18066] [LSS] Spawning object [meshes\brkbl#44.ogf][breakable_object][18067] [LSS] Spawning object [meshes\brkbl#45.ogf][breakable_object][18068] [LSS] Spawning object [meshes\brkbl#46.ogf][breakable_object][18069] [LSS] Spawning object [meshes\brkbl#47.ogf][breakable_object][18070] [LSS] Spawning object [meshes\brkbl#48.ogf][breakable_object][18071] [LSS] Spawning object [meshes\brkbl#49.ogf][breakable_object][18072] [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][18073] [LSS] Spawning object [meshes\brkbl#50.ogf][breakable_object][18074] [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][18075] [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][18076] [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][18077] [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][18078] [LSS] Spawning object [esc_smart_terrain_1_11_camp][camp_zone][18079] [LSS] Spawning object [esc_smart_terrain_2_12_camp][camp_zone][18080] [LSS] Spawning object [esc_smart_terrain_2_12_camp2][camp_zone][18081] [LSS] Spawning object [esc_smart_terrain_2_12_camp3][camp_zone][18082] [LSS] Spawning object [esc_smart_terrain_2_12_camp4][camp_zone][18083] [LSS] Spawning object [esc_smart_terrain_3_16_camp][camp_zone][18084] [LSS] Spawning object [esc_smart_terrain_5_2_camp][camp_zone][18085] [LSS] Spawning object [esc_smart_terrain_5_7_camp][camp_zone][18086] [LSS] Spawning object [esc_smart_terrain_5_9_camp][camp_zone][18087] [LSS] Spawning object [esc_smart_terrain_7_11_camp][camp_zone][18088] [LSS] Spawning object [esc_smart_terrain_main_mlr_base][camp_zone][18089] [LSS] Spawning object [gar_smart_terrain_5_2_camp][camp_zone][18090] [LSS] Spawning object [esc_smart_terrain_1_11_campfire_1][campfire][18091] [LSS] Spawning object [esc_smart_terrain_2_12_campfire_1][campfire][18092] [LSS] Spawning object [esc_smart_terrain_2_12_campfire_2][campfire][18093] [LSS] Spawning object [esc_smart_terrain_2_12_campfire_3][campfire][18094] [LSS] Spawning object [esc_smart_terrain_2_14_campfire_1][campfire][18095] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_1][campfire][18096] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_2][campfire][18097] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_3][campfire][18098] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_4][campfire][18099] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_5][campfire][18100] [LSS] Spawning object [esc_smart_terrain_3_7_campfire_1][campfire][18101] [LSS] Spawning object [esc_smart_terrain_3_7_campfire_2][campfire][18102] [LSS] Spawning object [esc_smart_terrain_3_7_campfire_3][campfire][18103] [LSS] Spawning object [esc_smart_terrain_4_11_campfire_1][campfire][18104] [LSS] Spawning object [esc_smart_terrain_4_11_campfire_2][campfire][18105] [LSS] Spawning object [esc_smart_terrain_4_13_campfire_1][campfire][18106] [LSS] Spawning object [esc_smart_terrain_4_8_campfire_1][campfire][18107] [LSS] Spawning object [esc_smart_terrain_4_9_campfire_1][campfire][18108] [LSS] Spawning object [esc_smart_terrain_4_9_campfire_2][campfire][18109] [LSS] Spawning object [esc_smart_terrain_5_12_campfire_1][campfire][18110] [LSS] Spawning object [esc_smart_terrain_5_12_campfire_2][campfire][18111] [LSS] Spawning object [esc_smart_terrain_5_2_campfire_1][campfire][18112] [LSS] Spawning object [esc_smart_terrain_5_2_campfire_2][campfire][18113] [LSS] Spawning object [esc_smart_terrain_5_2_campfire_3][campfire][18114] [LSS] Spawning object [esc_smart_terrain_5_4_campfire_1][campfire][18115] [LSS] Spawning object [esc_smart_terrain_5_4_campfire_2][campfire][18116] [LSS] Spawning object [esc_smart_terrain_5_6_campfire_1][campfire][18117] [LSS] Spawning object [esc_smart_terrain_5_7_campfire_1][campfire][18118] [LSS] Spawning object [esc_smart_terrain_5_7_campfire_2][campfire][18119] [LSS] Spawning object [esc_smart_terrain_5_7_campfire_3][campfire][18120] [LSS] Spawning object [esc_smart_terrain_5_9_campfire_1][campfire][18121] [LSS] Spawning object [esc_smart_terrain_5_9_campfire_2][campfire][18122] [LSS] Spawning object [esc_smart_terrain_6_6_campfire_1][campfire][18123] [LSS] Spawning object [esc_smart_terrain_6_6_campfire_2][campfire][18124] [LSS] Spawning object [esc_smart_terrain_6_6_campfire_3][campfire][18125] [LSS] Spawning object [esc_smart_terrain_6_6_campfire_4][campfire][18126] [LSS] Spawning object [esc_smart_terrain_6_8_campfire_1][campfire][18127] [LSS] Spawning object [esc_smart_terrain_6_8_campfire_2][campfire][18128] [LSS] Spawning object [esc_smart_terrain_7_11_campfire_1][campfire][18129] [LSS] Spawning object [esc_smart_terrain_7_11_campfire_2][campfire][18130] [LSS] Spawning object [esc_smart_terrain_7_11_campfire_3][campfire][18131] [LSS] Spawning object [esc_smart_terrain_7_11_campfire_4][campfire][18132] [LSS] Spawning object [esc_smart_terrain_8_10_campfire_1][campfire][18133] [LSS] Spawning object [esc_smart_terrain_8_10_campfire_2][campfire][18134] [LSS] Spawning object [esc_smart_terrain_8_9_campfire_1][campfire][18135] [LSS] Spawning object [esc_smart_terrain_9_7_campfire_1][campfire][18136] [LSS] Spawning object [clmbl#0][climable_object][18137] [LSS] Spawning object [clmbl#1][climable_object][18138] [LSS] Spawning object [clmbl#2][climable_object][18139] [LSS] Spawning object [clmbl#3][climable_object][18140] [LSS] Spawning object [clmbl#4][climable_object][18141] [LSS] Spawning object [clmbl#5][climable_object][18142] [LSS] Spawning object [clmbl#6][climable_object][18143] [LSS] Spawning object [clmbl#7][climable_object][18144] [LSS] Spawning object [clmbl#8][climable_object][18145] [LSS] Spawning object [clmbl#9][climable_object][18146] [LSS] Spawning object [esc_explosive_barrel_0015][explosive_barrel][18162] [LSS] Spawning object [esc_q3_t_l][inventory_box][18175] [LSS] Spawning object [esc_q9_t_a][inventory_box][18181] [LSS] Spawning object [esc_smart_terrain_1_11_box][inventory_box][18183] [LSS] Spawning object [esc_smart_terrain_2_12_box][inventory_box][18184] [LSS] Spawning object [esc_smart_terrain_2_14_box][inventory_box][18185] [LSS] Spawning object [esc_smart_terrain_4_11_box][inventory_box][18188] [LSS] Spawning object [esc_smart_terrain_4_13_box][inventory_box][18189] [LSS] Spawning object [esc_treasure_12][inventory_box][18205] [LSS] Spawning object [esc_treasure_16][inventory_box][18209] [LSS] Spawning object [esc_treasure_3][inventory_box][18212] [LSS] Spawning object [esc_treasure_4][inventory_box][18213] [LSS] Spawning object [esc_treasure_9][inventory_box][18218] [LSS] Spawning object [esc_treasure_novice_stalker][inventory_box][18219] [LSS] Spawning object [esc_treasure_weapon_prisoner][inventory_box][18221] [LSS] Spawning object [level_prefix_inventory_box_0000][inventory_box][18222] [LSS] Spawning object [secret_fanat][inventory_box][18223] [LSS] Spawning object [esc_kanistra_02][kanistra_02][18225] [LSS] Spawning object [esc_kanistra_02_0000][kanistra_02][18226] [LSS] Spawning object [esc_kanistra_02_0001][kanistra_02][18227] [LSS] Spawning object [esc_kastrula][kastrula][18228] [LSS] Spawning object [esc_kastrula_up][kastrula_up][18229] [LSS] Spawning object [esc_komp_klava][komp_klava][18230] [LSS] Spawning object [esc_komp_monitor][komp_monitor][18231] [LSS] Spawning object [esc_krujka][krujka][18232] [LSS] Spawning object [esc_krujka_0000][krujka][18233] [LSS] Spawning object [esc_krujka_0001][krujka][18234] [LSS] Spawning object [esc_krujka_0002][krujka][18235] [LSS] Spawning object [esc_krujka_0003][krujka][18236] [LSS] Spawning object [esc_krujka_0004][krujka][18237] [LSS] Spawning object [esc_krujka_0005][krujka][18238] [LSS] Spawning object [esc_krujka_0006][krujka][18239] [LSS] Spawning object [esc_krujka_0007][krujka][18240] [LSS] Spawning object [esc_krujka_0008][krujka][18241] [LSS] Spawning object [esc_krujka_0009][krujka][18242] [LSS] Spawning object [esc_krujka_0010][krujka][18243] [LSS] Spawning object [esc_level_changer_to_darkscape_1][level_changer][18244] [LSS] Spawning object [esc_level_changer_to_garbage_1][level_changer][18245] [LSS] Spawning object [esc_level_changer_to_garbage_2][level_changer][18246] [LSS] Spawning object [esc_level_changer_to_marsh_1][level_changer][18247] [LSS] Spawning object [esc_level_changer_to_marsh_2][level_changer][18248] [LSS] Spawning object [esc_level_changer_to_pole_1][level_changer][18249] [LSS] Spawning object [esc_awr_lamp_esc_smart_terrain_5_7_loner_mechanic_stalker_01][lights_hanging_lamp][18250] [LSS] Spawning object [esc_awr_lamp_esc_smart_terrain_5_7_loner_mechanic_stalker_02][lights_hanging_lamp][18251] [LSS] Spawning object [light_alarm_glass][lights_hanging_lamp][18252] [LSS] Spawning object [light_alarm_glass_0001][lights_hanging_lamp][18253] [LSS] Spawning object [light_alarm_glass_0007][lights_hanging_lamp][18254] [LSS] Spawning object [light_campfire_grill_omni_0000][lights_hanging_lamp][18255] [LSS] Spawning object [light_galogen_1_glass_0000][lights_hanging_lamp][18256] [LSS] Spawning object [light_galogen_1_glass_0004][lights_hanging_lamp][18257] [LSS] Spawning object [light_galogen_1_glass_0005][lights_hanging_lamp][18258] [LSS] Spawning object [light_galogen_1_glass_0006][lights_hanging_lamp][18259] [LSS] Spawning object [light_omni_2m_no_shadow_0000][lights_hanging_lamp][18260] [LSS] Spawning object [light_omni_2m_no_shadow_0001][lights_hanging_lamp][18261] [LSS] Spawning object [light_omni_2m_no_shadow_0002][lights_hanging_lamp][18262] [LSS] Spawning object [light_omni_blue_2m_no_shadow][lights_hanging_lamp][18263] [LSS] Spawning object [light_sharnir_1_0000][lights_hanging_lamp][18264] [LSS] Spawning object [light_sharnir_1_0001][lights_hanging_lamp][18265] [LSS] Spawning object [light_white_12m_glass][lights_hanging_lamp][18266] [LSS] Spawning object [light_white_12m_glass_0000][lights_hanging_lamp][18267] [LSS] Spawning object [lights_white_4m_glass_0000][lights_hanging_lamp][18268] [LSS] Spawning object [lights_white_8m_glass_0000][lights_hanging_lamp][18269] [LSS] Spawning object [lights_white_8m_glass_0001][lights_hanging_lamp][18270] [LSS] Spawning object [lights_white_8m_glass_0002][lights_hanging_lamp][18271] [LSS] Spawning object [table_lamp_01_cast_shadow][lights_hanging_lamp][18272] [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric][lights_hanging_lamp][18273] [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric_0000][lights_hanging_lamp][18274] [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric_0001][lights_hanging_lamp][18275] [LSS] Spawning object [esc_lojka][lojka][18276] [LSS] Spawning object [esc_lojka_0000][lojka][18277] [LSS] Spawning object [esc_smart_terrain_3_16_minigun][m_car][18279] [LSS] Spawning object [esc_m_trader][m_trader][18280] [LSS] Spawning object [esc_miska][miska][18285] [LSS] Spawning object [esc_museum_ak74u][museum_ak74u][18286] [LSS] Spawning object [esc_museum_ak74u_0000][museum_ak74u][18287] [LSS] Spawning object [esc_museum_ak74u_0001][museum_ak74u][18288] [LSS] Spawning object [esc_museum_ammo_545x39_fmj][museum_ammo_545x39_fmj][18289] [LSS] Spawning object [esc_museum_ammo_545x39_fmj_0000][museum_ammo_545x39_fmj][18290] [LSS] Spawning object [esc_museum_ammo_545x39_fmj_0001][museum_ammo_545x39_fmj][18291] [LSS] Spawning object [esc_museum_ammo_762x54_7h14][museum_ammo_762x54_7h14][18292] [LSS] Spawning object [cabinet_village_140x210_ph_door_l][physic_destroyable_object][18293] [LSS] Spawning object [cabinet_village_140x210_ph_door_l_0000][physic_destroyable_object][18294] [LSS] Spawning object [cabinet_village_140x210_ph_door_r][physic_destroyable_object][18295] [LSS] Spawning object [cabinet_village_140x210_ph_door_r_0000][physic_destroyable_object][18296] [LSS] Spawning object [esc_physic_destroyable_object][physic_destroyable_object][18297] [LSS] Spawning object [esc_physic_destroyable_object_0000][physic_destroyable_object][18298] [LSS] Spawning object [esc_physic_destroyable_object_0001][physic_destroyable_object][18299] [LSS] Spawning object [esc_physic_destroyable_object_0002][physic_destroyable_object][18300] [LSS] Spawning object [esc_physic_destroyable_object_0003][physic_destroyable_object][18301] [LSS] Spawning object [esc_physic_destroyable_object_0004][physic_destroyable_object][18302] [LSS] Spawning object [esc_physic_destroyable_object_0007][physic_destroyable_object][18303] [LSS] Spawning object [esc_physic_destroyable_object_0008][physic_destroyable_object][18304] [LSS] Spawning object [esc_physic_destroyable_object_0009][physic_destroyable_object][18305] [LSS] Spawning object [esc_physic_destroyable_object_0010][physic_destroyable_object][18306] [LSS] Spawning object [esc_physic_destroyable_object_0011][physic_destroyable_object][18307] [LSS] Spawning object [esc_physic_destroyable_object_0013][physic_destroyable_object][18309] [LSS] Spawning object [esc_physic_destroyable_object_0014][physic_destroyable_object][18310] [LSS] Spawning object [esc_physic_destroyable_object_0015][physic_destroyable_object][18311] [LSS] Spawning object [esc_physic_destroyable_object_0017][physic_destroyable_object][18313] [LSS] Spawning object [esc_physic_destroyable_object_0018][physic_destroyable_object][18314] [LSS] Spawning object [esc_physic_destroyable_object_0019][physic_destroyable_object][18315] [LSS] Spawning object [esc_physic_destroyable_object_0020][physic_destroyable_object][18316] [LSS] Spawning object [esc_physic_destroyable_object_0021][physic_destroyable_object][18317] [LSS] Spawning object [esc_physic_destroyable_object_0022][physic_destroyable_object][18318] [LSS] Spawning object [esc_physic_destroyable_object_0023][physic_destroyable_object][18319] [LSS] Spawning object [esc_physic_destroyable_object_0024][physic_destroyable_object][18320] [LSS] Spawning object [esc_physic_destroyable_object_0025][physic_destroyable_object][18321] [LSS] Spawning object [esc_physic_destroyable_object_0026][physic_destroyable_object][18322] [LSS] Spawning object [esc_physic_destroyable_object_0027][physic_destroyable_object][18323] [LSS] Spawning object [esc_physic_destroyable_object_0029][physic_destroyable_object][18325] [LSS] Spawning object [esc_physic_destroyable_object_0030][physic_destroyable_object][18326] [LSS] Spawning object [esc_physic_destroyable_object_0031][physic_destroyable_object][18327] [LSS] Spawning object [esc_physic_destroyable_object_0032][physic_destroyable_object][18328] [LSS] Spawning object [esc_physic_destroyable_object_0033][physic_destroyable_object][18329] [LSS] Spawning object [esc_physic_destroyable_object_0034][physic_destroyable_object][18330] [LSS] Spawning object [esc_physic_destroyable_object_0037][physic_destroyable_object][18333] [LSS] Spawning object [esc_physic_destroyable_object_0044][physic_destroyable_object][18340] [LSS] Spawning object [esc_physic_destroyable_object_0047][physic_destroyable_object][18343] [LSS] Spawning object [esc_physic_destroyable_object_0048][physic_destroyable_object][18344] [LSS] Spawning object [esc_physic_destroyable_object_0049][physic_destroyable_object][18345] [LSS] Spawning object [esc_physic_destroyable_object_0051][physic_destroyable_object][18347] [LSS] Spawning object [esc_physic_destroyable_object_0053][physic_destroyable_object][18349] [LSS] Spawning object [esc_physic_destroyable_object_0055][physic_destroyable_object][18351] [LSS] Spawning object [esc_physic_destroyable_object_0056][physic_destroyable_object][18352] [LSS] Spawning object [esc_physic_destroyable_object_0057][physic_destroyable_object][18353] [LSS] Spawning object [esc_physic_destroyable_object_0058][physic_destroyable_object][18354] [LSS] Spawning object [esc_physic_destroyable_object_0059][physic_destroyable_object][18355] [LSS] Spawning object [esc_physic_destroyable_object_0060][physic_destroyable_object][18356] [LSS] Spawning object [esc_physic_destroyable_object_0061][physic_destroyable_object][18357] [LSS] Spawning object [esc_physic_destroyable_object_0064][physic_destroyable_object][18360] [LSS] Spawning object [esc_physic_destroyable_object_0065][physic_destroyable_object][18361] [LSS] Spawning object [esc_physic_destroyable_object_0066][physic_destroyable_object][18362] [LSS] Spawning object [esc_physic_destroyable_object_0068][physic_destroyable_object][18364] [LSS] Spawning object [esc_physic_destroyable_object_0071][physic_destroyable_object][18367] [LSS] Spawning object [esc_physic_destroyable_object_0072][physic_destroyable_object][18368] [LSS] Spawning object [esc_physic_destroyable_object_0073][physic_destroyable_object][18369] [LSS] Spawning object [esc_physic_destroyable_object_0074][physic_destroyable_object][18370] [LSS] Spawning object [esc_physic_destroyable_object_0075][physic_destroyable_object][18371] [LSS] Spawning object [esc_physic_destroyable_object_0076][physic_destroyable_object][18372] [LSS] Spawning object [esc_physic_destroyable_object_0078][physic_destroyable_object][18374] [LSS] Spawning object [esc_physic_destroyable_object_0079][physic_destroyable_object][18375] [LSS] Spawning object [esc_physic_destroyable_object_0081][physic_destroyable_object][18377] [LSS] Spawning object [esc_physic_destroyable_object_0082][physic_destroyable_object][18378] [LSS] Spawning object [esc_physic_destroyable_object_0083][physic_destroyable_object][18379] [LSS] Spawning object [shkaf_work_01_door_0003][physic_destroyable_object][18383] [LSS] Spawning object [shkaf_work_01_door_0004][physic_destroyable_object][18384] [LSS] Spawning object [shkaf_work_01_door_0005][physic_destroyable_object][18385] [LSS] Spawning object [shkaf_work_01_door_0006][physic_destroyable_object][18386] [LSS] Spawning object [shkaf_work_01_door_0007][physic_destroyable_object][18387] [LSS] Spawning object [shkaf_work_01_door_0008][physic_destroyable_object][18388] [LSS] Spawning object [shkaf_work_01_door_0009][physic_destroyable_object][18389] [LSS] Spawning object [shkaf_work_01_door_0010][physic_destroyable_object][18390] [LSS] Spawning object [shkaf_work_01_door_0011][physic_destroyable_object][18391] [LSS] Spawning object [campfire_grill_boar][physic_object][18392] [LSS] Spawning object [esc_awr_stol_1][physic_object][18393] [LSS] Spawning object [esc_awr_tiski_01][physic_object][18394] [LSS] Spawning object [esc_awr_tiski_02][physic_object][18395] [LSS] Spawning object [esc_main_base_physic_object_01][physic_object][18396] [LSS] Spawning object [esc_main_base_physic_object_02][physic_object][18397] [LSS] Spawning object [esc_physic_object][physic_object][18398] [LSS] Spawning object [esc_physic_object_0000][physic_object][18399] [LSS] Spawning object [esc_physic_object_0001][physic_object][18400] [LSS] Spawning object [esc_physic_object_0003][physic_object][18401] [LSS] Spawning object [esc_physic_object_0004][physic_object][18402] [LSS] Spawning object [esc_physic_object_0005][physic_object][18403] [LSS] Spawning object [esc_physic_object_0006][physic_object][18404] [LSS] Spawning object [esc_physic_object_0007][physic_object][18405] [LSS] Spawning object [esc_physic_object_0008][physic_object][18406] [LSS] Spawning object [esc_physic_object_0009][physic_object][18407] [LSS] Spawning object [esc_physic_object_0010][physic_object][18408] [LSS] Spawning object [esc_physic_object_0011][physic_object][18409] [LSS] Spawning object [esc_physic_object_0012][physic_object][18410] [LSS] Spawning object [esc_physic_object_0013][physic_object][18411] [LSS] Spawning object [esc_physic_object_0014][physic_object][18412] [LSS] Spawning object [esc_physic_object_0015][physic_object][18413] [LSS] Spawning object [esc_physic_object_0016][physic_object][18414] [LSS] Spawning object [esc_physic_object_0017][physic_object][18415] [LSS] Spawning object [esc_physic_object_0018][physic_object][18416] [LSS] Spawning object [esc_physic_object_0019][physic_object][18417] [LSS] Spawning object [esc_physic_object_0020][physic_object][18418] [LSS] Spawning object [esc_physic_object_0021][physic_object][18419] [LSS] Spawning object [esc_physic_object_0022][physic_object][18420] [LSS] Spawning object [esc_physic_object_0023][physic_object][18421] [LSS] Spawning object [esc_physic_object_0024][physic_object][18422] [LSS] Spawning object [esc_physic_object_0025][physic_object][18423] [LSS] Spawning object [esc_physic_object_0026][physic_object][18424] [LSS] Spawning object [esc_physic_object_0027][physic_object][18425] [LSS] Spawning object [esc_physic_object_0028][physic_object][18426] [LSS] Spawning object [esc_physic_object_0029][physic_object][18427] [LSS] Spawning object [esc_physic_object_0030][physic_object][18428] [LSS] Spawning object [esc_physic_object_0031][physic_object][18429] [LSS] Spawning object [esc_physic_object_0032][physic_object][18430] [LSS] Spawning object [esc_physic_object_0033][physic_object][18431] [LSS] Spawning object [esc_physic_object_0034][physic_object][18432] [LSS] Spawning object [esc_physic_object_0035][physic_object][18433] [LSS] Spawning object [esc_physic_object_0036][physic_object][18434] [LSS] Spawning object [esc_physic_object_0037][physic_object][18435] [LSS] Spawning object [esc_physic_object_0038][physic_object][18436] [LSS] Spawning object [esc_physic_object_0039][physic_object][18437] [LSS] Spawning object [esc_physic_object_0040][physic_object][18438] [LSS] Spawning object [esc_sidorovich_radio][physic_object][18439] [LSS] Spawning object [esc_stalker_base_door_1][physic_object][18440] [LSS] Spawning object [esc_stalker_base_door_2][physic_object][18441] [LSS] Spawning object [esc_trader_door][physic_object][18442] [LSS] Spawning object [trader_ventilyator_0000][physic_object][18448] [LSS] Spawning object [esc_priemnik_gorizont][priemnik_gorizont][18449] [LSS] Spawning object [esc_priemnik_gorizont_0000][priemnik_gorizont][18450] [LSS] Spawning object [esc_2_12_stalker_nimble_cover][smart_cover][18451] [LSS] Spawning object [esc_main_base_trader_mlr_plase][smart_cover][18452] [LSS] Spawning object [esc_smart_cover][smart_cover][18453] [LSS] Spawning object [esc_smart_cover_0000][smart_cover][18454] [LSS] Spawning object [esc_smart_cover_0001][smart_cover][18455] [LSS] Spawning object [esc_smart_cover_0002][smart_cover][18456] [LSS] Spawning object [esc_smart_cover_0003][smart_cover][18457] [LSS] Spawning object [esc_smart_cover_0004][smart_cover][18458] [LSS] Spawning object [esc_smart_cover_0005][smart_cover][18459] [LSS] Spawning object [esc_smart_cover_0006][smart_cover][18460] [LSS] Spawning object [esc_smart_cover_0007][smart_cover][18461] [LSS] Spawning object [esc_smart_cover_0008][smart_cover][18462] [LSS] Spawning object [esc_smart_cover_0009][smart_cover][18463] [LSS] Spawning object [esc_smart_cover_0010][smart_cover][18464] [LSS] Spawning object [esc_smart_cover_0011][smart_cover][18465] [LSS] Spawning object [esc_smart_cover_0012][smart_cover][18466] [LSS] Spawning object [esc_smart_cover_0013][smart_cover][18467] [LSS] Spawning object [esc_smart_cover_0014][smart_cover][18468] [LSS] Spawning object [esc_smart_cover_0015][smart_cover][18469] [LSS] Spawning object [esc_smart_cover_0016][smart_cover][18470] [LSS] Spawning object [esc_smart_cover_0017][smart_cover][18471] [LSS] Spawning object [esc_smart_cover_0018][smart_cover][18472] [LSS] Spawning object [esc_smart_cover_0019][smart_cover][18473] [LSS] Spawning object [esc_smart_cover_0020][smart_cover][18474] [LSS] Spawning object [esc_smart_cover_0021][smart_cover][18475] [LSS] Spawning object [esc_smart_cover_0022][smart_cover][18476] [LSS] Spawning object [esc_smart_cover_0023][smart_cover][18477] [LSS] Spawning object [esc_smart_cover_0024][smart_cover][18478] [LSS] Spawning object [esc_smart_cover_0025][smart_cover][18479] [LSS] Spawning object [esc_smart_cover_0026][smart_cover][18480] [LSS] Spawning object [esc_smart_cover_0027][smart_cover][18481] [LSS] Spawning object [esc_smart_cover_0028][smart_cover][18482] [LSS] Spawning object [esc_smart_cover_0029][smart_cover][18483] [LSS] Spawning object [esc_smart_cover_0030][smart_cover][18484] [LSS] Spawning object [esc_smart_cover_0031][smart_cover][18485] [LSS] Spawning object [esc_smart_cover_0032][smart_cover][18486] [LSS] Spawning object [esc_smart_cover_0033][smart_cover][18487] [LSS] Spawning object [esc_smart_cover_0034][smart_cover][18488] [LSS] Spawning object [esc_smart_cover_0035][smart_cover][18489] [LSS] Spawning object [esc_smart_cover_0036][smart_cover][18490] [LSS] Spawning object [esc_smart_cover_0037][smart_cover][18491] [LSS] Spawning object [esc_smart_cover_0038][smart_cover][18492] [LSS] Spawning object [esc_smart_cover_0039][smart_cover][18493] [LSS] Spawning object [esc_smart_cover_0040][smart_cover][18494] [LSS] Spawning object [esc_smart_cover_0041][smart_cover][18495] [LSS] Spawning object [esc_smart_cover_0042][smart_cover][18496] [LSS] Spawning object [esc_smart_cover_0043][smart_cover][18497] [LSS] Spawning object [esc_smart_cover_0044][smart_cover][18498] [LSS] Spawning object [esc_smart_cover_0045][smart_cover][18499] [LSS] Spawning object [esc_smart_cover_0046][smart_cover][18500] [LSS] Spawning object [esc_smart_cover_0047][smart_cover][18501] [LSS] Spawning object [esc_smart_cover_0048][smart_cover][18502] [LSS] Spawning object [esc_smart_cover_0049][smart_cover][18503] [LSS] Spawning object [esc_smart_cover_0050][smart_cover][18504] [LSS] Spawning object [esc_smart_cover_0051][smart_cover][18505] [LSS] Spawning object [esc_smart_cover_0052][smart_cover][18506] [LSS] Spawning object [esc_smart_cover_0053][smart_cover][18507] [LSS] Spawning object [esc_smart_cover_0054][smart_cover][18508] [LSS] Spawning object [esc_smart_cover_0055][smart_cover][18509] [LSS] Spawning object [esc_smart_cover_0056][smart_cover][18510] [LSS] Spawning object [esc_smart_cover_0057][smart_cover][18511] [LSS] Spawning object [esc_smart_cover_0058][smart_cover][18512] [LSS] Spawning object [esc_smart_cover_0059][smart_cover][18513] [LSS] Spawning object [esc_smart_cover_0060][smart_cover][18514] [LSS] Spawning object [esc_smart_cover_0061][smart_cover][18515] [LSS] Spawning object [esc_smart_cover_0062][smart_cover][18516] [LSS] Spawning object [esc_smart_cover_0063][smart_cover][18517] [LSS] Spawning object [esc_smart_cover_0064][smart_cover][18518] [LSS] Spawning object [esc_smart_cover_0065][smart_cover][18519] [LSS] Spawning object [esc_smart_cover_0066][smart_cover][18520] [LSS] Spawning object [esc_smart_cover_0067][smart_cover][18521] [LSS] Spawning object [esc_smart_cover_0068][smart_cover][18522] [LSS] Spawning object [esc_smart_cover_0069][smart_cover][18523] [LSS] Spawning object [esc_smart_cover_0070][smart_cover][18524] [LSS] Spawning object [esc_smart_cover_0071][smart_cover][18525] [LSS] Spawning object [esc_smart_cover_0072][smart_cover][18526] [LSS] Spawning object [esc_smart_cover_0073][smart_cover][18527] [LSS] Spawning object [esc_smart_cover_0074][smart_cover][18528] [LSS] Spawning object [esc_smart_cover_0075][smart_cover][18529] [LSS] Spawning object [esc_smart_cover_0076][smart_cover][18530] [LSS] Spawning object [esc_smart_cover_0077][smart_cover][18531] [LSS] Spawning object [esc_smart_cover_0078][smart_cover][18532] [LSS] Spawning object [esc_smart_cover_0079][smart_cover][18533] [LSS] Spawning object [esc_smart_cover_0080][smart_cover][18534] [LSS] Spawning object [esc_smart_cover_0081][smart_cover][18535] [LSS] Spawning object [esc_smart_cover_0082][smart_cover][18536] [LSS] Spawning object [esc_smart_cover_0083][smart_cover][18537] [LSS] Spawning object [esc_smart_cover_0084][smart_cover][18538] [LSS] Spawning object [esc_smart_cover_0085][smart_cover][18539] [LSS] Spawning object [esc_smart_cover_0086][smart_cover][18540] [LSS] Spawning object [esc_smart_cover_0087][smart_cover][18541] [LSS] Spawning object [esc_smart_cover_0088][smart_cover][18542] [LSS] Spawning object [esc_smart_cover_0089][smart_cover][18543] [LSS] Spawning object [esc_smart_cover_0090][smart_cover][18544] [LSS] Spawning object [esc_smart_cover_0091][smart_cover][18545] [LSS] Spawning object [esc_smart_cover_0092][smart_cover][18546] [LSS] Spawning object [esc_smart_cover_0093][smart_cover][18547] [LSS] Spawning object [esc_smart_cover_0094][smart_cover][18548] [LSS] Spawning object [esc_smart_cover_0095][smart_cover][18549] [LSS] Spawning object [esc_smart_cover_0096][smart_cover][18550] [LSS] Spawning object [esc_smart_cover_0097][smart_cover][18551] [LSS] Spawning object [esc_smart_cover_0098][smart_cover][18552] [LSS] Spawning object [esc_smart_cover_0099][smart_cover][18553] [LSS] Spawning object [esc_smart_cover_0100][smart_cover][18554] [LSS] Spawning object [esc_smart_cover_0101][smart_cover][18555] [LSS] Spawning object [esc_smart_cover_0102][smart_cover][18556] [LSS] Spawning object [esc_smart_cover_0103][smart_cover][18557] [LSS] Spawning object [esc_smart_cover_0104][smart_cover][18558] [LSS] Spawning object [esc_smart_cover_0105][smart_cover][18559] [LSS] Spawning object [esc_smart_cover_0106][smart_cover][18560] [LSS] Spawning object [esc_smart_cover_0107][smart_cover][18561] [LSS] Spawning object [esc_smart_cover_0108][smart_cover][18562] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp1][smart_cover][18563] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp10][smart_cover][18564] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp11][smart_cover][18565] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp12][smart_cover][18566] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp13][smart_cover][18567] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp14][smart_cover][18568] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp15][smart_cover][18569] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp16][smart_cover][18570] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp17][smart_cover][18571] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp18][smart_cover][18572] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp2][smart_cover][18573] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp3][smart_cover][18574] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp4][smart_cover][18575] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp5][smart_cover][18576] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp6][smart_cover][18577] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp7][smart_cover][18578] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp8][smart_cover][18579] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp9][smart_cover][18580] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp1][smart_cover][18581] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp2][smart_cover][18582] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp3][smart_cover][18583] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp4][smart_cover][18584] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp5][smart_cover][18585] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp1][smart_cover][18586] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp2][smart_cover][18587] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp3][smart_cover][18588] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp4][smart_cover][18589] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp5][smart_cover][18590] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp1][smart_cover][18591] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp10][smart_cover][18592] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp11][smart_cover][18593] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp12][smart_cover][18594] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp13][smart_cover][18595] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp14][smart_cover][18596] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp15][smart_cover][18597] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp16][smart_cover][18598] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp2][smart_cover][18599] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp3][smart_cover][18600] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp4][smart_cover][18601] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp5][smart_cover][18602] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp6][smart_cover][18603] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp7][smart_cover][18604] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp8][smart_cover][18605] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp9][smart_cover][18606] [LSS] Spawning object [esc_smart_terrain_5_7_smart_cover_mechanic][smart_cover][18607] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp1][smart_cover][18608] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp2][smart_cover][18609] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp3][smart_cover][18610] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp4][smart_cover][18611] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp5][smart_cover][18612] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp1][smart_cover][18613] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp2][smart_cover][18614] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp3][smart_cover][18615] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp4][smart_cover][18616] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp5][smart_cover][18617] [LSS] Spawning object [medic][smart_cover][18618] [LSS] Spawning object [esc_smart_terrain_1_11][smart_terrain][18619] [LSS] Spawning object [esc_smart_terrain_2_12][smart_terrain][18620] [LSS] Spawning object [esc_smart_terrain_2_14][smart_terrain][18621] [LSS] Spawning object [esc_smart_terrain_3_16][smart_terrain][18622] [LSS] Spawning object [esc_smart_terrain_3_7][smart_terrain][18623] [LSS] Spawning object [esc_smart_terrain_4_11][smart_terrain][18624] [LSS] Spawning object [esc_smart_terrain_4_13][smart_terrain][18625] [LSS] Spawning object [esc_smart_terrain_4_9][smart_terrain][18626] [LSS] Spawning object [esc_smart_terrain_5_12][smart_terrain][18627] [LSS] Spawning object [esc_smart_terrain_5_2][smart_terrain][18628] [LSS] Spawning object [esc_smart_terrain_5_4][smart_terrain][18629] [LSS] Spawning object [esc_smart_terrain_5_6][smart_terrain][18630] [LSS] Spawning object [esc_smart_terrain_5_7][smart_terrain][18631] [LSS] Spawning object [esc_smart_terrain_5_9][smart_terrain][18632] [LSS] Spawning object [esc_smart_terrain_6_6][smart_terrain][18633] [LSS] Spawning object [esc_smart_terrain_6_8][smart_terrain][18634] [LSS] Spawning object [esc_smart_terrain_7_11][smart_terrain][18635] [LSS] Spawning object [esc_smart_terrain_8_10][smart_terrain][18636] [LSS] Spawning object [esc_smart_terrain_8_9][smart_terrain][18637] [LSS] Spawning object [esc_smart_terrain_9_10][smart_terrain][18638] [LSS] Spawning object [esc_smart_terrain_9_7][smart_terrain][18639] [LSS] Spawning object [esc_1_11_kmb_restr][space_restrictor][18640] [LSS] Spawning object [esc_2_12_order_process][space_restrictor][18641] [LSS] Spawning object [esc_2_12_quest_line][space_restrictor][18642] [LSS] Spawning object [esc_2_12_stalker_wolf_kill_zone][space_restrictor][18643] [LSS] Spawning object [esc_2_12_village_kmb_restr][space_restrictor][18644] [LSS] Spawning object [esc_2_14_boars_kmb_restr][space_restrictor][18645] [LSS] Spawning object [esc_2c_01_high_hopes_anomaly_spot][space_restrictor][18646] [LSS] Spawning object [esc_5_9_atp_kmb_restr][space_restrictor][18647] [LSS] Spawning object [esc_basement_sleep_area][space_restrictor][18648] [LSS] Spawning object [esc_crow_spawner][space_restrictor][18649] [LSS] Spawning object [esc_lager_guard_kill_zone][space_restrictor][18650] [LSS] Spawning object [esc_secret_sleep][space_restrictor][18651] [LSS] Spawning object [esc_smart_terrain_1_11_anomaly_spot][space_restrictor][18652] [LSS] Spawning object [esc_smart_terrain_2_12_sr_no_assault][space_restrictor][18653] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a1][space_restrictor][18654] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a2][space_restrictor][18655] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a3][space_restrictor][18656] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a4][space_restrictor][18657] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a5][space_restrictor][18658] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a6][space_restrictor][18659] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a7][space_restrictor][18660] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a8][space_restrictor][18661] [LSS] Spawning object [esc_smart_terrain_2_14_surge_hide_a1][space_restrictor][18662] [LSS] Spawning object [esc_smart_terrain_3_16_surge_hide_a1][space_restrictor][18663] [LSS] Spawning object [esc_smart_terrain_3_16_surge_hide_a2][space_restrictor][18664] [LSS] Spawning object [esc_smart_terrain_3_16_surge_hide_a3][space_restrictor][18665] [LSS] Spawning object [esc_smart_terrain_4_8_9_surge_hide_a1][space_restrictor][18666] [LSS] Spawning object [esc_smart_terrain_5_2_surge_hide_a1][space_restrictor][18667] [LSS] Spawning object [esc_smart_terrain_5_4_anomaly_spot][space_restrictor][18668] [LSS] Spawning object [esc_smart_terrain_5_7_surge_hide_a1][space_restrictor][18669] [LSS] Spawning object [esc_smart_terrain_5_7_surge_hide_a2][space_restrictor][18670] [LSS] Spawning object [esc_smart_terrain_6_6_surge_hide_a1][space_restrictor][18671] [LSS] Spawning object [esc_smart_terrain_6_8_surge_hide_a1][space_restrictor][18672] [LSS] Spawning object [esc_smart_terrain_7_11_surge_hide_a1][space_restrictor][18673] [LSS] Spawning object [esc_smart_terrain_8_9_anomaly_spot][space_restrictor][18674] [LSS] Spawning object [esc_smart_terrain_ATP_spot][space_restrictor][18675] [LSS] Spawning object [esc_smart_terrain_elevator_spot][space_restrictor][18676] [LSS] Spawning object [esc_smart_terrain_neut_base_spot][space_restrictor][18677] [LSS] Spawning object [esc_smart_terrain_north_blockpost_spot][space_restrictor][18678] [LSS] Spawning object [esc_smart_terrain_novice_village_spot][space_restrictor][18679] [LSS] Spawning object [esc_smart_terrain_south_blokpost_spot][space_restrictor][18680] [LSS] Spawning object [esc_smart_terrain_tunnel_electr_spot][space_restrictor][18681] [LSS] Spawning object [esc_space_restrictor_to_darkscape_1][space_restrictor][18682] [LSS] Spawning object [esc_space_restrictor_to_garbage_1][space_restrictor][18683] [LSS] Spawning object [esc_space_restrictor_to_garbage_2][space_restrictor][18684] [LSS] Spawning object [esc_space_restrictor_to_marsh_1][space_restrictor][18685] [LSS] Spawning object [esc_space_restrictor_to_marsh_2][space_restrictor][18686] [LSS] Spawning object [esc_space_restrictor_to_pole_1][space_restrictor][18687] [LSS] Spawning object [esc_space_restrictor_trader_door_into][space_restrictor][18688] [LSS] Spawning object [esc_space_restrictor_wait_trader][space_restrictor][18689] [LSS] Spawning object [misery_bread_spawn][space_restrictor][18690] [LSS] Spawning object [sidor_door_zone_in_mlr][space_restrictor][18691] [LSS] Spawning object [sidor_door_zone_out_mlr][space_restrictor][18692] [LSS] Spawning object [esc_teapot_1][teapot_1][18693] [LSS] Spawning object [esc_teapot_1_0000][teapot_1][18694] [LSS] Spawning object [esc_teapot_1_0001][teapot_1][18695] [LSS] Spawning object [esc_teapot_1_0002][teapot_1][18696] [LSS] Spawning object [esc_tiski][tiski][18697] [LSS] Spawning object [esc_tiski_0000][tiski][18698] [LSS] Spawning object [esc_transiver][transiver][18699] [LSS] Spawning object [esc_vedro_01][vedro_01][18700] [LSS] Spawning object [esc_vedro_01_0000][vedro_01][18701] [LSS] Spawning object [esc_vedro_01_0001][vedro_01][18702] [LSS] Spawning object [esc_vedro_01_0002][vedro_01][18703] [LSS] Spawning object [esc_zone_burning_fuzz_0000][zone_burning_fuzz1][18710] [LSS] Spawning object [esc_zone_burning_fuzz_0001][zone_burning_fuzz1][18711] [LSS] Spawning object [esc_zone_burning_fuzz_0002][zone_burning_fuzz1][18712] [LSS] Spawning object [esc_zone_burning_fuzz_0003][zone_burning_fuzz1][18713] [LSS] Spawning object [esc_zone_burning_fuzz_0004][zone_burning_fuzz1][18714] [LSS] Spawning object [esc_zone_burning_fuzz_0005][zone_burning_fuzz1][18715] [LSS] Spawning object [esc_zone_burning_fuzz_0006][zone_burning_fuzz1][18716] [LSS] Spawning object [esc_zone_burning_fuzz_0007][zone_burning_fuzz1][18717] [LSS] Spawning object [esc_zone_burning_fuzz_0008][zone_burning_fuzz1][18718] [LSS] Spawning object [esc_zone_burning_fuzz_0111][zone_burning_fuzz1][18719] [LSS] Spawning object [esc_zone_burning_fuzz_0148][zone_burning_fuzz1][18720] [LSS] Spawning object [esc_zone_field_radioactive_weak][zone_field_radioactive_weak][18721] [LSS] Spawning object [esc_zone_field_radioactive_weak_0000][zone_field_radioactive_weak][18722] [LSS] Spawning object [esc_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][18723] [LSS] Spawning object [esc_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][18724] [LSS] Spawning object [esc_zone_field_radioactive_weak_0003][zone_field_radioactive_weak][18725] [LSS] Spawning object [esc_zone_field_radioactive_weak_0004][zone_field_radioactive_weak][18726] [LSS] Spawning object [esc_zone_field_radioactive_weak_0005][zone_field_radioactive_weak][18727] [LSS] Spawning object [esc_zone_field_radioactive_weak_0006][zone_field_radioactive_weak][18728] [LSS] Spawning object [esc_zone_field_radioactive_weak_0007][zone_field_radioactive_weak][18729] [LSS] Spawning object [esc_zone_field_radioactive_weak_0008][zone_field_radioactive_weak][18730] [LSS] Spawning object [esc_zone_field_radioactive_weak_0009][zone_field_radioactive_weak][18731] [LSS] Spawning object [esc_zone_field_radioactive_weak_0010][zone_field_radioactive_weak][18732] [LSS] Spawning object [esc_zone_field_radioactive_weak_0011][zone_field_radioactive_weak][18733] [LSS] Spawning object [esc_zone_field_radioactive_weak_0012][zone_field_radioactive_weak][18734] [LSS] Spawning object [esc_zone_field_radioactive_weak_0013][zone_field_radioactive_weak][18735] [LSS] Spawning object [esc_zone_mine_gravitational_average_2c_01][zone_mine_gravitational_average][18803] [LSS] Spawning object [esc_zone_mine_gravitational_weak][zone_mine_gravitational_weak][18804] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][18805] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0001][zone_mine_gravitational_weak][18806] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0002][zone_mine_gravitational_weak][18807] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0003][zone_mine_gravitational_weak][18808] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0004][zone_mine_gravitational_weak][18809] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0005][zone_mine_gravitational_weak][18810] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0006][zone_mine_gravitational_weak][18811] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0007][zone_mine_gravitational_weak][18812] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0008][zone_mine_gravitational_weak][18813] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0009][zone_mine_gravitational_weak][18814] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0010][zone_mine_gravitational_weak][18815] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0011][zone_mine_gravitational_weak][18816] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0012][zone_mine_gravitational_weak][18817] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0013][zone_mine_gravitational_weak][18818] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0014][zone_mine_gravitational_weak][18819] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0015][zone_mine_gravitational_weak][18820] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0016][zone_mine_gravitational_weak][18821] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0017][zone_mine_gravitational_weak][18822] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0018][zone_mine_gravitational_weak][18823] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0019][zone_mine_gravitational_weak][18824] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0020][zone_mine_gravitational_weak][18825] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0021][zone_mine_gravitational_weak][18826] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0022][zone_mine_gravitational_weak][18827] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0023][zone_mine_gravitational_weak][18828] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0024][zone_mine_gravitational_weak][18829] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0025][zone_mine_gravitational_weak][18830] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0026][zone_mine_gravitational_weak][18831] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0027][zone_mine_gravitational_weak][18832] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0028][zone_mine_gravitational_weak][18833] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0029][zone_mine_gravitational_weak][18834] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0030][zone_mine_gravitational_weak][18835] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0031][zone_mine_gravitational_weak][18836] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0032][zone_mine_gravitational_weak][18837] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0033][zone_mine_gravitational_weak][18838] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0034][zone_mine_gravitational_weak][18839] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0035][zone_mine_gravitational_weak][18840] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0036][zone_mine_gravitational_weak][18841] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0037][zone_mine_gravitational_weak][18842] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0038][zone_mine_gravitational_weak][18843] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0039][zone_mine_gravitational_weak][18844] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0040][zone_mine_gravitational_weak][18845] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0041][zone_mine_gravitational_weak][18846] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0042][zone_mine_gravitational_weak][18847] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0043][zone_mine_gravitational_weak][18848] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0044][zone_mine_gravitational_weak][18849] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0045][zone_mine_gravitational_weak][18850] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0046][zone_mine_gravitational_weak][18851] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0047][zone_mine_gravitational_weak][18852] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0048][zone_mine_gravitational_weak][18853] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0049][zone_mine_gravitational_weak][18854] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0050][zone_mine_gravitational_weak][18855] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0051][zone_mine_gravitational_weak][18856] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0052][zone_mine_gravitational_weak][18857] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0053][zone_mine_gravitational_weak][18858] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0054][zone_mine_gravitational_weak][18859] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0055][zone_mine_gravitational_weak][18860] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0056][zone_mine_gravitational_weak][18861] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0057][zone_mine_gravitational_weak][18862] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0058][zone_mine_gravitational_weak][18863] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0059][zone_mine_gravitational_weak][18864] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0060][zone_mine_gravitational_weak][18865] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0061][zone_mine_gravitational_weak][18866] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0062][zone_mine_gravitational_weak][18867] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0063][zone_mine_gravitational_weak][18868] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0064][zone_mine_gravitational_weak][18869] [LSS] Spawning object [zorius_atp_balls_level_changer_to_atp_balls][level_changer][18879] [LSS] Spawning object [zorius_atp_balls_space_restrictor_to_atp_balls][space_restrictor][18880] [LSS] Spawning object [placeable_weapon_rack19064][placeable_weapon_rack][19064] [LSS] Spawning object [zone_mine_sphere19886][zone_mine_sphere][19886] [LSS] Spawning object [zone_mine_sphere19887][zone_mine_sphere][19887] [LSS] Spawning object [zone_mine_sphere20745][zone_mine_sphere][20745] [LSS] Spawning object [dog_strong_black21558][dog_strong_black][21558] [LSS] Spawning object [assault_csky_leader_esc_5_721862][assault_csky_leader_esc_5_7][21862] [LSS] Spawning object [zone_mine_sphere22077][zone_mine_sphere][22077] [LSS] Spawning object [zone_mine_gravitational_average22195][zone_mine_gravitational_average][22195] [LSS] Spawning object [zone_mine_gravitational_average22246][zone_mine_gravitational_average][22246] [LSS] Spawning object [sim_default_stalker_122999][sim_default_stalker_1][22999] [LSS] Spawning object [sim_default_stalker_323004][sim_default_stalker_3][23004] [LSS] Spawning object [devushka23051][devushka][23051] [LSS] Spawning object [esc_2_12_stalker_fanat23063][esc_2_12_stalker_fanat][23063] [LSS] Spawning object [esc_2_12_stalker_wolf23075][esc_2_12_stalker_wolf][23075] [LSS] Spawning object [sim_default_military_123381][sim_default_military_1][23381] [LSS] Spawning object [sim_default_military_123384][sim_default_military_1][23384] [LSS] Spawning object [placeable_poster523795][placeable_poster5][23795] [LSS] Spawning object [placeable_mug24110][placeable_mug][24110] [LSS] Spawning object [flesh_02a_weak24956][flesh_02a_weak][24956] [LSS] Spawning object [placeable_ashtray25010][placeable_ashtray][25010] [LSS] Spawning object [zone_mine_sphere25095][zone_mine_sphere][25095] [LSS] Spawning object [zone_mine_sphere25160][zone_mine_sphere][25160] [LSS] Spawning object [wpn_w_1887_j_long25163][wpn_w_1887_j_long][25163] [LSS] Spawning object [zone_mine_sphere25165][zone_mine_sphere][25165] [LSS] Spawning object [tb_btsh_927060][tb_btsh_9][27060] [LSS] Spawning object [tb_stsh_1427062][tb_stsh_14][27062] [LSS] Spawning object [inventory_box27063][inventory_box][27063] [LSS] Spawning object [tb_stsh_1027064][tb_stsh_10][27064] [LSS] Spawning object [tb_stsh_327066][tb_stsh_3][27066] [LSS] Spawning object [tb_stsh_1727068][tb_stsh_17][27068] [LSS] Spawning object [inventory_box27069][inventory_box][27069] [LSS] Spawning object [tb_stsh_1527070][tb_stsh_15][27070] [LSS] Spawning object [tb_stsh_427072][tb_stsh_4][27072] [LSS] Spawning object [tb_stsh_1227074][tb_stsh_12][27074] [LSS] Spawning object [tb_stsh_327076][tb_stsh_3][27076] [LSS] Spawning object [tb_stsh_1127078][tb_stsh_11][27078] [LSS] Spawning object [tb_stsh_1427080][tb_stsh_14][27080] [LSS] Spawning object [tb_stsh_527082][tb_stsh_5][27082] [LSS] Spawning object [tb_stsh_1627084][tb_stsh_16][27084] [LSS] Spawning object [tb_stsh_427086][tb_stsh_4][27086] [LSS] Spawning object [smart_cover27890][smart_cover][27890] [LSS] Spawning object [zone_mine_sphere27949][zone_mine_sphere][27949] [LSS] Spawning object [zone_mine_sphere28013][zone_mine_sphere][28013] [LSS] Spawning object [lc_cordon_east_darkscape_train_tunnel28176][lc_cordon_east_darkscape_train_tunnel][28176] [LSS] Spawning object [lc_cordon_south_darkscape_collapsed_tunnel28191][lc_cordon_south_darkscape_collapsed_tunnel][28191] [LSS] Spawning object [placeable_water_pump28226][placeable_water_pump][28226] [LSS] Spawning object [prt_o_ballistic_1328684][prt_o_ballistic_13][28684] [LSS] Spawning object [grease29715][grease][29715] [LSS] Spawning object [radio230319][radio2][30319] [LSS] Spawning object [chili30555][chili][30555] [LSS] Spawning object [upgr_o_2_physical30770][upgr_o_2_physical][30770] [LSS] Spawning object [zone_radioactive_average32183][zone_radioactive_average][32183] [LSS] Spawning object [zone_mine_chemical_weak32184][zone_mine_chemical_weak][32184] [LSS] Spawning object [zone_mine_electric_weak32185][zone_mine_electric_weak][32185] [LSS] Spawning object [zone_mine_gravitational_weak32186][zone_mine_gravitational_weak][32186] [LSS] Spawning object [zone_mine_gravitational_weak32187][zone_mine_gravitational_weak][32187] [LSS] Spawning object [zone_mine_acidic_weak32188][zone_mine_acidic_weak][32188] [LSS] Spawning object [zone_radioactive_weak32189][zone_radioactive_weak][32189] [LSS] Spawning object [zone_mine_gravitational_strong32190][zone_mine_gravitational_strong][32190] [LSS] Spawning object [zone_mine_gravitational_average32191][zone_mine_gravitational_average][32191] [LSS] Spawning object [zone_mine_gravitational_strong32192][zone_mine_gravitational_strong][32192] [LSS] Spawning object [zone_mine_electric_weak32193][zone_mine_electric_weak][32193] [LSS] Spawning object [zone_mine_gravitational_weak32194][zone_mine_gravitational_weak][32194] [LSS] Spawning object [zone_mine_gravitational_average32195][zone_mine_gravitational_average][32195] [LSS] Spawning object [zone_mine_thermal_average32196][zone_mine_thermal_average][32196] [LSS] Spawning object [zone_mine_gravitational_weak32197][zone_mine_gravitational_weak][32197] [LSS] Spawning object [zone_mine_gravitational_average32198][zone_mine_gravitational_average][32198] [LSS] Spawning object [zone_mine_thermal_weak32199][zone_mine_thermal_weak][32199] [LSS] Spawning object [zone_mine_electric_weak32200][zone_mine_electric_weak][32200] [LSS] Spawning object [zone_mine_electric_weak32201][zone_mine_electric_weak][32201] [LSS] Spawning object [zone_mine_gravitational_strong32202][zone_mine_gravitational_strong][32202] [LSS] Spawning object [zone_mine_gravitational_weak32203][zone_mine_gravitational_weak][32203] [LSS] Spawning object [zone_radioactive_average32204][zone_radioactive_average][32204] [LSS] Spawning object [zone_mine_gravitational_strong32205][zone_mine_gravitational_strong][32205] [LSS] Spawning object [zone_radioactive_average32206][zone_radioactive_average][32206] [LSS] Spawning object [zone_mine_gravitational_weak32207][zone_mine_gravitational_weak][32207] [LSS] Spawning object [zone_mine_electric_average32208][zone_mine_electric_average][32208] [LSS] Spawning object [zone_radioactive_average32209][zone_radioactive_average][32209] [LSS] Spawning object [zone_mine_acidic_weak32210][zone_mine_acidic_weak][32210] [LSS] Spawning object [zone_mine_gravitational_average32211][zone_mine_gravitational_average][32211] [LSS] Spawning object [zone_radioactive_average32212][zone_radioactive_average][32212] [LSS] Spawning object [zone_radioactive_average32213][zone_radioactive_average][32213] [LSS] Spawning object [zone_mine_gravitational_average32214][zone_mine_gravitational_average][32214] [LSS] Spawning object [zone_mine_acidic_weak32215][zone_mine_acidic_weak][32215] [LSS] Spawning object [zone_mine_gravitational_strong32216][zone_mine_gravitational_strong][32216] [LSS] Spawning object [zone_mine_electric_weak32217][zone_mine_electric_weak][32217] [LSS] Spawning object [zone_radioactive_weak32218][zone_radioactive_weak][32218] [LSS] Spawning object [zone_mine_electric_average32219][zone_mine_electric_average][32219] [LSS] Spawning object [zone_mine_gravitational_average32220][zone_mine_gravitational_average][32220] [LSS] Spawning object [zone_radioactive_average32221][zone_radioactive_average][32221] [LSS] Spawning object [zone_mine_gravitational_average32222][zone_mine_gravitational_average][32222] [LSS] Spawning object [zone_mine_gravitational_weak32223][zone_mine_gravitational_weak][32223] [LSS] Spawning object [zone_mine_electric_weak32224][zone_mine_electric_weak][32224] [LSS] Spawning object [zone_mine_gravitational_strong32225][zone_mine_gravitational_strong][32225] [LSS] Spawning object [zone_mine_gravitational_average32226][zone_mine_gravitational_average][32226] [LSS] Spawning object [zone_radioactive_average32227][zone_radioactive_average][32227] [LSS] Spawning object [zone_mine_gravitational_average32228][zone_mine_gravitational_average][32228] [LSS] Spawning object [zone_mine_gravitational_average32229][zone_mine_gravitational_average][32229] [LSS] Spawning object [zone_mine_gravitational_average32230][zone_mine_gravitational_average][32230] [LSS] Spawning object [zone_mine_gravitational_weak32231][zone_mine_gravitational_weak][32231] [LSS] Spawning object [zone_radioactive_average32232][zone_radioactive_average][32232] [LSS] Spawning object [zone_mine_electric_weak32233][zone_mine_electric_weak][32233] [LSS] Spawning object [zone_mine_gravitational_strong32234][zone_mine_gravitational_strong][32234] [LSS] Spawning object [zone_mine_gravitational_average32235][zone_mine_gravitational_average][32235] [LSS] Spawning object [zone_mine_gravitational_strong32236][zone_mine_gravitational_strong][32236] [LSS] Spawning object [zone_mine_gravitational_average32237][zone_mine_gravitational_average][32237] [LSS] Spawning object [zone_mine_electric_average32238][zone_mine_electric_average][32238] [LSS] Spawning object [zone_mine_gravitational_strong32239][zone_mine_gravitational_strong][32239] [LSS] Spawning object [zone_mine_electric_average32240][zone_mine_electric_average][32240] [LSS] Spawning object [zone_radioactive_weak32241][zone_radioactive_weak][32241] [LSS] Spawning object [zone_mine_electric_average32242][zone_mine_electric_average][32242] [LSS] Spawning object [zone_radioactive_average32243][zone_radioactive_average][32243] [LSS] Spawning object [zone_mine_chemical_weak32244][zone_mine_chemical_weak][32244] [LSS] Spawning object [zone_mine_electric_average32245][zone_mine_electric_average][32245] [LSS] Spawning object [zone_mine_acidic_weak32246][zone_mine_acidic_weak][32246] [LSS] Spawning object [zone_mine_gravitational_average32247][zone_mine_gravitational_average][32247] [LSS] Spawning object [zone_mine_gravitational_weak32248][zone_mine_gravitational_weak][32248] [LSS] Spawning object [zone_mine_gravitational_weak32249][zone_mine_gravitational_weak][32249] [LSS] Spawning object [zone_radioactive_weak32250][zone_radioactive_weak][32250] [LSS] Spawning object [zone_mine_gravitational_average32251][zone_mine_gravitational_average][32251] [LSS] Spawning object [zone_radioactive_average32252][zone_radioactive_average][32252] [LSS] Spawning object [zone_mine_gravitational_average32253][zone_mine_gravitational_average][32253] [LSS] Spawning object [zone_mine_gravitational_strong32254][zone_mine_gravitational_strong][32254] [LSS] Spawning object [zone_mine_acidic_average32255][zone_mine_acidic_average][32255] [LSS] Spawning object [zone_mine_gravitational_weak32256][zone_mine_gravitational_weak][32256] [LSS] Spawning object [zone_mine_gravitational_strong32257][zone_mine_gravitational_strong][32257] [LSS] Spawning object [zone_mine_gravitational_weak32258][zone_mine_gravitational_weak][32258] [LSS] Spawning object [zone_mine_electric_weak32259][zone_mine_electric_weak][32259] [LSS] Spawning object [zone_mine_gravitational_average32260][zone_mine_gravitational_average][32260] [LSS] Spawning object [zone_mine_gravitational_weak32261][zone_mine_gravitational_weak][32261] [LSS] Spawning object [zone_radioactive_average32262][zone_radioactive_average][32262] [LSS] Spawning object [zone_mine_gravitational_weak32263][zone_mine_gravitational_weak][32263] [LSS] Spawning object [zone_mine_gravitational_weak32264][zone_mine_gravitational_weak][32264] [LSS] Spawning object [zone_mine_gravitational_strong32265][zone_mine_gravitational_strong][32265] [LSS] Spawning object [zone_mine_gravitational_strong32266][zone_mine_gravitational_strong][32266] [LSS] Spawning object [zone_mine_thermal_weak32267][zone_mine_thermal_weak][32267] [LSS] Spawning object [zone_mine_gravitational_average32268][zone_mine_gravitational_average][32268] [LSS] Spawning object [zone_mine_gravitational_weak32269][zone_mine_gravitational_weak][32269] [LSS] Spawning object [zone_mine_chemical_weak32270][zone_mine_chemical_weak][32270] [LSS] Spawning object [zone_mine_gravitational_average32271][zone_mine_gravitational_average][32271] [LSS] Spawning object [zone_mine_electric_average32272][zone_mine_electric_average][32272] [LSS] Spawning object [zone_radioactive_weak32273][zone_radioactive_weak][32273] [LSS] Spawning object [zone_mine_gravitational_weak32274][zone_mine_gravitational_weak][32274] [LSS] Spawning object [zone_mine_gravitational_average32275][zone_mine_gravitational_average][32275] [LSS] Spawning object [zone_mine_thermal_weak32276][zone_mine_thermal_weak][32276] [LSS] Spawning object [zone_mine_gravitational_strong32277][zone_mine_gravitational_strong][32277] [LSS] Spawning object [zone_mine_thermal_average32278][zone_mine_thermal_average][32278] [LSS] Spawning object [zone_mine_electric_weak32279][zone_mine_electric_weak][32279] [LSS] Spawning object [zone_radioactive_weak32280][zone_radioactive_weak][32280] [LSS] Spawning object [zone_mine_electric_average32281][zone_mine_electric_average][32281] [LSS] Spawning object [zone_mine_gravitational_weak32282][zone_mine_gravitational_weak][32282] [LSS] Spawning object [zone_mine_acidic_weak32283][zone_mine_acidic_weak][32283] [LSS] Spawning object [zone_mine_gravitational_average32284][zone_mine_gravitational_average][32284] [LSS] Spawning object [jar32790][jar][32790] [LSS] Spawning object [ognetushitel32799][ognetushitel][32799] [LSS] Spawning object [box_wood_0132807][box_wood_01][32807] [LSS] Spawning object [banka_kraski_132808][banka_kraski_1][32808] [LSS] Spawning object [box_wood_0132827][box_wood_01][32827] [LSS] Spawning object [box_1c32828][box_1c][32828] [LSS] Spawning object [itm_tent_bag32851][itm_tent_bag][32851] [LSS] Spawning object [box_wood_0232882][box_wood_02][32882] [LSS] Spawning object [box_wood_0232883][box_wood_02][32883] [LSS] Spawning object [box_paper32888][box_paper][32888] [LSS] Spawning object [bottle_3l32889][bottle_3l][32889] [LSS] Spawning object [stul_school_01_br32911][stul_school_01_br][32911] [LSS] Spawning object [kanistra_0232916][kanistra_02][32916] [LSS] Spawning object [ognetushitel32933][ognetushitel][32933] [LSS] Spawning object [box_1a32939][box_1a][32939] [LSS] Spawning object [box_1b32987][box_1b][32987] [LSS] Spawning object [box_1b32988][box_1b][32988] [LSS] Spawning object [vedro_0133003][vedro_01][33003] [LSS] Spawning object [box_wood_0233008][box_wood_02][33008] [LSS] Spawning object [box_wood_0233009][box_wood_02][33009] [LSS] Spawning object [ognetushitel33014][ognetushitel][33014] [LSS] Spawning object [bidon33035][bidon][33035] [LSS] Spawning object [box_1c33064][box_1c][33064] [LSS] Spawning object [bidon33221][bidon][33221] [LSS] Spawning object [box_wood_0233274][box_wood_02][33274] [LSS] Spawning object [box_wood_0233275][box_wood_02][33275] [LSS] Spawning object [box_wood_0133291][box_wood_01][33291] [LSS] Spawning object [gaz_balon33295][gaz_balon][33295] [LSS] Spawning object [bottle_3l33843][bottle_3l][33843] [LSS] Spawning object [banka_kraski_133845][banka_kraski_1][33845] [LSS] Spawning object [vedro_0133865][vedro_01][33865] [LSS] Spawning object [bochka_close_133920][bochka_close_1][33920] [LSS] Spawning object [bochka_close_333928][bochka_close_3][33928] [LSS] Spawning object [bochka_close_433940][bochka_close_4][33940] [LSS] Spawning object [bochka_close_233941][bochka_close_2][33941] [LSS] Spawning object [bochka_close_333942][bochka_close_3][33942] [LSS] Spawning object [bochka_close_133944][bochka_close_1][33944] [LSS] Spawning object [bochka_close_433966][bochka_close_4][33966] [LSS] Spawning object [bochka_close_333967][bochka_close_3][33967] [LSS] Spawning object [bochka_close_434006][bochka_close_4][34006] [LSS] Spawning object [bochka_close_434053][bochka_close_4][34053] [LSS] Spawning object [bochka_close_234057][bochka_close_2][34057] [LSS] Spawning object [bochka_close_234058][bochka_close_2][34058] [LSS] Spawning object [bochka_close_334063][bochka_close_3][34063] [LSS] Spawning object [bochka_close_334066][bochka_close_3][34066] [LSS] Spawning object [bochka_close_434091][bochka_close_4][34091] [LSS] Spawning object [bochka_close_134092][bochka_close_1][34092] [LSS] Spawning object [bochka_close_134151][bochka_close_1][34151] [LSS] Spawning object [bochka_close_334166][bochka_close_3][34166] [LSS] Spawning object [bochka_close_234169][bochka_close_2][34169] [LSS] Spawning object [bochka_close_434174][bochka_close_4][34174] [LSS] Spawning object [bochka_close_234177][bochka_close_2][34177] [LSS] Spawning object [bochka_close_334188][bochka_close_3][34188] [LSS] Spawning object [veh_zaz34341][veh_zaz][34341] [LSS] Spawning object [veh_uaz_buhanka34362][veh_uaz_buhanka][34362] [LSS] Spawning object [veh_niva34428][veh_niva][34428] [LSS] Spawning object [af_gravi34553][af_gravi][34553] [LSS] Spawning object [dog_weak_white36151][dog_weak_white][36151] [LSS] Spawning object [dog_normal_brown36152][dog_normal_brown][36152] [LSS] Spawning object [dog_strong_black36153][dog_strong_black][36153] [LSS] Spawning object [zone_mine_vortex36391][zone_mine_vortex][36391] [LSS] Spawning object [zone_mine_gravitational_average36392][zone_mine_gravitational_average][36392] [LSS] Spawning object [zone_radioactive_weak36428][zone_radioactive_weak][36428] [LSS] Spawning object [zone_radioactive_weak36429][zone_radioactive_weak][36429] [LSS] Spawning object [zone_mine_gravitational_average36511][zone_mine_gravitational_average][36511] [LSS] Spawning object [zone_mine_gravitational_average36513][zone_mine_gravitational_average][36513] [LSS] Spawning object [zone_mine_gravitational_average36514][zone_mine_gravitational_average][36514] [LSS] Spawning object [zone_mine_gravitational_average36519][zone_mine_gravitational_average][36519] [LSS] Spawning object [zone_mine_gravitational_average36520][zone_mine_gravitational_average][36520] [LSS] Spawning object [zone_mine_gravitational_average36521][zone_mine_gravitational_average][36521] [LSS] Spawning object [zone_mine_gravitational_average36522][zone_mine_gravitational_average][36522] [LSS] Spawning object [zone_mine_gravitational_average36535][zone_mine_gravitational_average][36535] [LSS] Spawning object [zone_mine_gravitational_average36539][zone_mine_gravitational_average][36539] [LSS] Spawning object [zone_mine_gravitational_average36540][zone_mine_gravitational_average][36540] [LSS] Spawning object [zone_mine_blast36542][zone_mine_blast][36542] [LSS] Spawning object [zone_mine_blast36544][zone_mine_blast][36544] [LSS] Spawning object [zone_mine_blast36546][zone_mine_blast][36546] [LSS] Spawning object [zone_radioactive_weak36562][zone_radioactive_weak][36562] [LSS] Spawning object [zone_mine_vortex36573][zone_mine_vortex][36573] [LSS] Spawning object [zone_mine_vortex36578][zone_mine_vortex][36578] [LSS] Spawning object [zone_mine_gravitational_average36589][zone_mine_gravitational_average][36589] [LSS] Spawning object [zone_mine_gravitational_weak36590][zone_mine_gravitational_weak][36590] [LSS] Spawning object [zone_mine_gravitational_weak36591][zone_mine_gravitational_weak][36591] [LSS] Spawning object [simulation_helicopter_strong36954][simulation_helicopter_strong][36954] [LSS] Spawning object [zone_radioactive_weak37008][zone_radioactive_weak][37008] [LSS] Spawning object [zone_radioactive_weak37015][zone_radioactive_weak][37015] [LSS] Spawning object [zone_mine_electric_weak37018][zone_mine_electric_weak][37018] [LSS] Spawning object [zone_mine_electric_weak37021][zone_mine_electric_weak][37021] [LSS] Spawning object [zone_mine_gravitational_weak37027][zone_mine_gravitational_weak][37027] [LSS] Spawning object [zone_mine_gravitational_weak37029][zone_mine_gravitational_weak][37029] [LSS] Spawning object [zone_mine_vortex37040][zone_mine_vortex][37040] [LSS] Spawning object [zone_mine_vortex37041][zone_mine_vortex][37041] [LSS] Spawning object [zone_mine_vortex37043][zone_mine_vortex][37043] [LSS] Spawning object [zone_mine_vortex37045][zone_mine_vortex][37045] [LSS] Spawning object [zone_radioactive_weak37050][zone_radioactive_weak][37050] [LSS] Spawning object [zone_radioactive_weak37051][zone_radioactive_weak][37051] [LSS] Spawning object [zone_radioactive_weak37052][zone_radioactive_weak][37052] [LSS] Spawning object [zone_mine_springboard37055][zone_mine_springboard][37055] [LSS] Spawning object [zone_mine_springboard37060][zone_mine_springboard][37060] [LSS] Spawning object [zone_mine_springboard37061][zone_mine_springboard][37061] [LSS] Spawning object [pseudodog_grey_weak37633][pseudodog_grey_weak][37633] [LSS] Spawning object [pseudodog_grey_weak37636][pseudodog_grey_weak][37636] [LSS] Spawning object [sim_default_stalker_038161][sim_default_stalker_0][38161] [LSS] Spawning object [sim_default_stalker_138481][sim_default_stalker_1][38481] [LSS] Spawning object [placeable_metal_torch38669][placeable_metal_torch][38669] [LSS] Spawning object [hidden_box38913][hidden_box][38913] [LSS] Spawning object [zhaba_weak39968][zhaba_weak][39968] [LSS] Spawning object [jar40543][jar][40543] [LSS] Spawning object [boar_02a_weak40733][boar_02a_weak][40733] [LSS] Spawning object [placeable_dev_guitar42241][placeable_dev_guitar][42241] [LSS] Spawning object [placeable_storage0742496][placeable_storage07][42496] [LSS] Spawning object [wpn_mosin_cw42504][wpn_mosin_cw][42504] [LSS] Spawning object [sim_default_military_042571][sim_default_military_0][42571] [LSS] Spawning object [sim_default_csky_342818][sim_default_csky_3][42818] [LSS] Spawning object [sim_default_csky_242895][sim_default_csky_2][42895] [LSS] Spawning object [flesh_02a_normal42967][flesh_02a_normal][42967] [LSS] Spawning object [placeable_workshop44041][placeable_workshop][44041] [LSS] Spawning object [af_cocoon44098][af_cocoon][44098] [LSS] Spawning object [placeable_storage0344289][placeable_storage03][44289] [LSS] Spawning object [m_crow44295][m_crow][44295] [LSS] Spawning object [placeable_metal_table144544][placeable_metal_table1][44544] [LSS] Spawning object [placeable_gun_parts44800][placeable_gun_parts][44800] [LSS] Spawning object [placeable_junk45056][placeable_junk][45056] [LSS] Spawning object [placeable_grave145063][placeable_grave1][45063] [LSS] Spawning object [komar_weak45084][komar_weak][45084] [LSS] Spawning object [komar_weak45085][komar_weak][45085] [LSS] Spawning object [komar_strong45086][komar_strong][45086] [LSS] Spawning object [silvan_normal45090][silvan_normal][45090] [LSS] Spawning object [jaw45092][jaw][45092] [LSS] Spawning object [placeable_grave245316][placeable_grave2][45316] [LSS] Spawning object [chicken45881][chicken][45881] [LSS] Spawning object [m_crow46081][m_crow][46081] [LSS] Spawning object [pseudodog_grey_strong46854][pseudodog_grey_strong][46854] [LSS] Spawning object [dog_strong_brown46853][dog_strong_brown][46853] [LSS] Spawning object [placeable_grave246857][placeable_grave2][46857] [LSS] Spawning object [flesh_02a_strong46861][flesh_02a_strong][46861] [LSS] Spawning object [flesh_02a_weak46863][flesh_02a_weak][46863] [LSS] Spawning object [boar_02a_strong47138][boar_02a_strong][47138] [LSS] Spawning object [boar_01a_hard47139][boar_01a_hard][47139] [LSS] Spawning object [boar_strong47140][boar_strong][47140] [LSS] Spawning object [boar_01a_weak47141][boar_01a_weak][47141] [LSS] Spawning object [placeable_grave247872][placeable_grave2][47872] [LSS] Spawning object [dog_normal_red47880][dog_normal_red][47880] [LSS] Spawning object [sim_default_isg_248156][sim_default_isg_2][48156] [LSS] Spawning object [sim_default_isg_248161][sim_default_isg_2][48161] [LSS] Spawning object [sim_default_ecolog_048349][sim_default_ecolog_0][48349] [LSS] Spawning object [m_crow48925][m_crow][48925] [LSS] Spawning object [sim_default_stalker_149492][sim_default_stalker_1][49492] [LSS] Spawning object [sim_default_stalker_049495][sim_default_stalker_0][49495] [LSS] Spawning object [m_crow49671][m_crow][49671] [LSS] Spawning object [af_tapeworm49986][af_tapeworm][49986] [LSS] Spawning object [sim_default_bandit_050380][sim_default_bandit_0][50380] [LSS] Spawning object [m_crow50955][m_crow][50955] [LSS] Spawning object [sim_default_stalker_150982][sim_default_stalker_1][50982] [LSS] Spawning object [placeable_barrel_metal51209][placeable_barrel_metal][51209] [LSS] Spawning object [jar51514][jar][51514] [LSS] Spawning object [placeable_grave252496][placeable_grave2][52496] [LSS] Spawning object [hidden_box54324][hidden_box][54324] [LSS] Spawning object [cat_strong_c55412][cat_strong_c][55412] [LSS] Spawning object [muskul_strong55585][muskul_strong][55585] [LSS] Spawning object [mizgir_normal55588][mizgir_normal][55588] [LSS] Spawning object [mizgir_normal55589][mizgir_normal][55589] [LSS] Spawning object [dog_weak_red56323][dog_weak_red][56323] [LSS] Spawning object [placeable_door0456608][placeable_door04][56608] [LSS] Spawning object [dog_normal_red56853][dog_normal_red][56853] [LSS] Spawning object [prt_i_plastic56959][prt_i_plastic][56959] [LSS] Spawning object [dog_normal57770][dog_normal][57770] [LSS] Spawning object [placeable_metal_torch58915][placeable_metal_torch][58915] [LSS] Spawning object [boar_02a_strong62055][boar_02a_strong][62055] [LSS] Spawning object [af_black_spray62221][af_black_spray][62221] [LSS] Spawning object [assault_stalker_leader_esc_5_964545][assault_stalker_leader_esc_5_9][64545] [LSS] Spawning object [placeable_radio64806][placeable_radio][64806] * phase time: 286 ms * phase cmem: 1497744 K * phase time: 282 ms * phase cmem: 1497745 K * client : connection accepted - <All Ok> * phase time: 277 ms * phase cmem: 1497782 K * phase time: 253 ms * phase cmem: 1497782 K * phase time: 2883 ms * phase cmem: 1678623 K * phase time: 355 ms * phase cmem: 1687517 K * [Loading VB] 67676 verts, 2114 Kb * [Loading VB] 65603 verts, 2050 Kb * [Loading VB] 66195 verts, 2068 Kb * [Loading VB] 66661 verts, 2083 Kb * [Loading VB] 66015 verts, 2062 Kb * [Loading VB] 65667 verts, 2052 Kb * [Loading VB] 65640 verts, 2051 Kb * [Loading VB] 66632 verts, 2082 Kb * [Loading VB] 66397 verts, 2074 Kb * [Loading VB] 67798 verts, 2118 Kb * [Loading VB] 67267 verts, 2102 Kb * [Loading VB] 66024 verts, 2063 Kb * [Loading VB] 71718 verts, 2241 Kb * [Loading VB] 66182 verts, 2068 Kb * [Loading VB] 66389 verts, 2074 Kb * [Loading VB] 65574 verts, 2049 Kb * [Loading VB] 65787 verts, 2055 Kb * [Loading VB] 69129 verts, 2160 Kb * [Loading VB] 68629 verts, 2144 Kb * [Loading VB] 66191 verts, 2068 Kb * [Loading VB] 65570 verts, 2049 Kb * [Loading VB] 65775 verts, 2055 Kb * [Loading VB] 66456 verts, 2076 Kb * [Loading VB] 65848 verts, 2057 Kb * [Loading VB] 66867 verts, 2089 Kb * [Loading VB] 66409 verts, 2075 Kb * [Loading VB] 65564 verts, 2048 Kb * [Loading VB] 65911 verts, 2059 Kb * [Loading VB] 67922 verts, 2122 Kb * [Loading VB] 62810 verts, 1962 Kb * [Loading VB] 66458 verts, 2076 Kb * [Loading VB] 65795 verts, 2056 Kb * [Loading VB] 63345 verts, 1979 Kb * [Loading VB] 41161 verts, 1286 Kb * [Loading IB] 1049007 indices, 2048 Kb * [Loading IB] 1051593 indices, 2053 Kb * [Loading IB] 1049985 indices, 2050 Kb * [Loading IB] 1050009 indices, 2050 Kb * [Loading IB] 1050891 indices, 2052 Kb * [Loading IB] 122709 indices, 239 Kb * [Loading VB] 175681 verts, 2058 Kb * [Loading VB] 175159 verts, 2052 Kb * [Loading VB] 176845 verts, 2072 Kb * [Loading VB] 174813 verts, 2048 Kb * [Loading VB] 39018 verts, 457 Kb * [Loading IB] 1048968 indices, 2048 Kb * [Loading IB] 1048674 indices, 2048 Kb * [Loading IB] 1048746 indices, 2048 Kb * [Loading IB] 388056 indices, 757 Kb * phase time: 708 ms * phase cmem: 1687577 K * phase time: 296 ms * phase cmem: 1697173 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 48739 v(20), 31842 p * [DETAILS] Batch(61), VB(951K), IB(186K) * phase time: 293 ms * phase cmem: 1707298 K * Loading HOM: c:/games/Стулкер/bosspack v1.9\gamedata\levels\l01_escape\level.hom * phase time: 261 ms * phase cmem: 1707686 K * phase time: 259 ms * phase cmem: 1707686 K * phase time: 257 ms * phase cmem: 1707688 K CResourceManager::DeferredUpload -> START, size = 2086 ! Fallback to default bump map: deta\decail_musor_01_bump# ! Fallback to default bump map: veh\veh_niva2_bump# texture loading time: 1611 * t-report - base: 2078, 1988289 K * t-report - lmap: 8, 8193 K * phase time: 3568 ms * phase cmem: 1790966 K * phase time: 307 ms * phase cmem: 1791032 K * [x-ray]: Full Memory Stats * [win32]: free[137428260056 K], reserved[4686812 K], committed[6006540 K] * [ D3D ]: textures[2346062 K] * [x-ray]: process heap[1791032 K] * [x-ray]: economy: strings[691358 K], smem[140010 K] Time continual is:55953 inject_stats # LOADING: level_weather | cycle: clear - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 9 -level_weathers: restore weather from cache w_cloudy2_dark --- Loading TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8 --- inject_stats g_game_difficulty gd_novice g_hit_pwr_modif 2.1 g_dispersion_base 3 g_dispersion_factor 5 - Water deprivation | Enabled - Sleep deprivation | Enabled ALPD returned true - Addon detected. category: processing encyclopedia_addons article: processing article_opo article: processing articles_mags article: processing articles_wpo -Smart terrains can spawn squads normaly category: processing encyclopedia_addons article: processing article_opo article: processing articles_mags article: processing articles_wpo [WG] Western Goods version 3.1.0 ! Fallback to default bump map: wpn\pmm_Anomaly\Tex_0023_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\raptor2_9mm_bump# ! Fallback to default bump map: act\newloner\act_gasmask_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_front_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_hg_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_b_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_m_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_gb_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_body_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_mag_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_stock_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_bolt_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_charge_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_r_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_grip_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_rear_bump# ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_main_bump# ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_sightsu_bump# ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_sightsd_bump# ! Fallback to default bump map: wpn\eft_deagle_black\deagle_barrel_black_bump# ! Fallback to default bump map: wpn\eft_deagle_black\deagle_base_black_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_sf_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_grip_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_mag_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_sr_bump# ! Fallback to default bump map: wpn\eft_deagle_black\deagle_reciever_black_bump# ! Fallback to default bump map: wpn\eft_deagle_black\deagle_guts_black_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_b_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_body_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_bolt_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_ch_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_fg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_hg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_laser_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_mag_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_m_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_pg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_r_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_stock_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_s_link_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_sil_bump# ! Fallback to default bump map: wpn\93r\Tex_0008_1_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_barrel_modern_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_base_modern_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_grip_ergo_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_reciever_modern_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\klesh_bump# ! Fallback to default bump map: wpn\eft_svd\svd_barrel_bump# ! Fallback to default bump map: wpn\eft_svd\svd_frontsight_bump# ! Fallback to default bump map: wpn\eft_svd\svd_handguard_ring_bump# ! Fallback to default bump map: wpn\eft_svd\svd_grip_bump# ! Fallback to default bump map: wpn\eft_svd\svd_rearsight_mount_bump# ! Fallback to default bump map: wpn\eft_svd\svd_muzzle_bump# ! Fallback to default bump map: wpn\eft_svd\svd_reciever_bump# ! Fallback to default bump map: wpn\eft_svd\svd_gasblock_bump# ! Fallback to default bump map: wpn\eft_svd\svd_stock_bump# ! Fallback to default bump map: wpn\eft_svd\svd_body_bump# ! Fallback to default bump map: wpn\eft_svd\svd_tac_handguard_bump# ! Fallback to default bump map: wpn\eft_svd\svd_tac_rearsight_bump# ! Fallback to default bump map: wpn\eft_svd\svd_silencer_bump# ! Fallback to default bump map: wpn\eft_svd\svd_silencer_muzzle_bump# ! Fallback to default bump map: wpn\eft_svd\svd_tac_mount_bump# ! Fallback to default bump map: wpn\eft_svd\svd_mag_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_barrel_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_body_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_hg_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_muzzle_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_guts_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_r_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_sil_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_stock_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_body_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_mag_bump# ! Fallback to default bump map: wpn\b92f_Anomaly\Tex_0007_3_bump# ! Fallback to default bump map: wpn\b92f_Anomaly\Tex_0045_0_bump# ! Fallback to default bump map: wpn\schofield_1875\tex_schofield_1875_bump# ! Fallback to default bump map: wpn\ied_rpg_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_sopmod\m4_rear_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_sopmod\m4_hg_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_sopmod\m4_front_bump# SWMtrue [2] ! Fallback to default bump map: act\theload\gloves_rico_bump# ! Fallback to default bump map: act\theload\rico_hands_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_shell_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_receiver_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_barrel_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_wood_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_mag_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_barrel_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_normal_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_grip_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_ch_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_sf_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_sr_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_mag_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_stock_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_b_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_sil_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_m_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_hg_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_g_free_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_muzzle_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_sight_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_main_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_stock_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_bolt_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_gasblock_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_handguard_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_grip_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_mag_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_bullet_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_receiver_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_foregrip_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_suppressor_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_mag_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_grip_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_hg_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_ch_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_ch_camo_bump ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_fg_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_sm_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_bm_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_sf_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_sr_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_stock_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_sil_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_m_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_laser_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_b_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_bolt_camo_bump# ! Fallback to default bump map: wpn\mosin_Anomaly\Tex_0027_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\pu_bump# ! Fallback to default bump map: item\efp\item_morphine_bump# ! Fallback to default bump map: item\efp\item_morphine_bump ! Fallback to default bump map: wpn\eft_sai\sai_b_bump# ! Fallback to default bump map: wpn\eft_sai\sai_base_bump# ! Fallback to default bump map: wpn\eft_sai\sai_bolt_bump# ! Fallback to default bump map: wpn\eft_sai\sai_r_bump# ! Fallback to default bump map: wpn\eft_sai\sai_fg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_mj_bump# ! Fallback to default bump map: wpn\eft_sai\sai_hg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_ch_bump# ! Fallback to default bump map: wpn\eft_sai\sai_m_bump# ! Fallback to default bump map: wpn\eft_sai\sai_gb_bump# ! Fallback to default bump map: wpn\eft_sai\sai_pg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_s_bump# ! Fallback to default bump map: wpn\wpn_revolverll\weapon_vm_pi_cpapa_loader_rgb_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_gold_bump# ! Fallback to default bump map: item\item_diolator_dosimeter_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\kiba_sil_bump# ! Fallback to default bump map: wpn\eft_sks\sks_barrel_bump# ! Fallback to default bump map: wpn\eft_sks\sks_body_bump# ! Fallback to default bump map: wpn\eft_sks\sks_bodystock_bump# ! Fallback to default bump map: wpn\eft_sks\sks_bolt_bump# ! Fallback to default bump map: wpn\eft_sks\sks_gasblock_bump# ! Fallback to default bump map: wpn\eft_sks\sks_guts_bump# ! Fallback to default bump map: wpn\eft_sks\sks_handguard_bump# ! Fallback to default bump map: wpn\eft_sks\sks_mag_bump# ! Fallback to default bump map: wpn\eft_sks\sks_muzzle_bump# ! Fallback to default bump map: wpn\eft_sks\sks_rearsight_bump# ! Fallback to default bump map: wpn\eft_sks\sks_rearmount_bump# ! Fallback to default bump map: wpn\eft_sks\sks_reciever_bump# ! Fallback to default bump map: wpn\eft_sks\sks_silencer_bump# ! Fallback to default bump map: wpn\eft_sks\sks_stock_bump# ! Fallback to default bump map: wpn\ps90\tex_ps90_mag_bump# ! Fallback to default bump map: wpn\ps90\tex_ps90_main_bump# ! Fallback to default bump map: wpn\usp10\tex_usp10_main_bump# ! Fallback to default bump map: wpn\usp10\tex_usp10_bullet_bump# ! Fallback to default bump map: item\item_diolator_radio_bump# ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_barrel_tiger_bump# ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_base_tiger_bump# ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_reciever_tiger_bump# ! Fallback to default bump map: wpn\glock40\tex_glock40_main_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_handguard_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_stock_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_reciever_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_mag_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_rear_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_mount_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_grip_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_bolt_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_barrel_base_bump# ! Fallback to default bump map: act\newloner\gasmask_gp7_bump# ! Fallback to default bump map: act\newloner\gasmask_gp7vm_bump# ! Fallback to default bump map: wpn\eft_sks\sks_drum_mag_bump# ! Fallback to default bump map: wpn\olympia\olympia_base_bump# ! Fallback to default bump map: wpn\shared_lewd\Paint_Spray_Gun_bump# ! Fallback to default bump map: wpn\eft_svd\svd_handguard_bump# ! Fallback to default bump map: wpn\eft_svd\svd_rearsight_bump# ! Fallback to default bump map: wpn\brn180\tex_brn180_handguard_bump# ! Fallback to default bump map: wpn\rgd2\tex_rgd2_main_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_mag_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_mount_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_silencer_base_bump# ! Fallback to default bump map: wpn\eft_vss\vss_body_bump# ! Fallback to default bump map: wpn\eft_vss\vss_mag_bump# ! Fallback to default bump map: wpn\eft_vss\vss_stock_bump# ! Fallback to default bump map: wpn\eft_val\val_sil_bump# ! Fallback to default bump map: wpn\eft_val\val_sr_bump# ! Fallback to default bump map: wpn\eft_vss\vss_r_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_fg_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_mag_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_stock_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_butt_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_sil_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_hg_custom_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_lower_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_internal_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_mag_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_bullet_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_barrel_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_gasblock_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_upper_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_handguard_bump# ! Fallback to default bump map: wpn\ar15m\tex_ar15m_4_bump# ! Fallback to default bump map: act\act_stalker_neutral_1_bump# ! Fallback to default bump map: act\act_stalker_neutral_1_bump ! Fallback to default bump map: wpn\honey_badger\hb_body_bump# ! Fallback to default bump map: wpn\honey_badger\hb_sights_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_b_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_body_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_hg_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_mag_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_m_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_rail_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_irons_front_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_irons_rear_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_r_bump# ! Fallback to default bump map: wpn\glastinghouse_stallion\underbarrel_rail\weapon_vm_pi_cpapa_barrelrail_rgb_bump# ! Fallback to default bump map: wpn\sight_rear_all_izhmash_rpk16_std_lod0_diff_bump# ! Fallback to default bump map: wpn\mag_ak_izhmash_rpk16_drum_545x39_95_lod0_diff_bump# ! Fallback to default bump map: wpn\patron_545x39_diff_bump# ! Fallback to default bump map: wpn\silencer_ak12_izhmash_ak12_supressor_std_545x39_lod0_diff_bump# ! Fallback to default bump map: wpn\weapon_izhmash_rpk16_545x39_lod0_diff_bump# ! Fallback to default bump map: wpn\muzzle_rpk16_izhmash_rpk16_std_545x39_lod0_diff_bump# ! Fallback to default bump map: wpn\pistolgrip_ak_izhmash_ak12_std_lod0_diff_bump# ! Fallback to default bump map: wpn\barrel_rpk16_izhmash_rpk16_barrels_lod0_diff_bump# ! Fallback to default bump map: wpn\handguard_rpk16_izhmash_rpk16_std_lod0_diff_bump# ! Fallback to default bump map: wpn\stock_ar15_izhmash_ak12_std_lod0_diff_bump# ! Fallback to default bump map: wpn\reciever_rpk16_izhmash_rpk16_std_lod0_diff_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_parts_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_slide_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_grips_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_frontend_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_frame_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_barrel_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_mag_bump# ! Fallback to default bump map: wpn\scorpion_evo\tex_scorpion_evo_stock_bump# ! Fallback to default bump map: wpn\scorpion_evo\tex_scorpion_evo_main_bump# ! Fallback to default bump map: wpn\scorpion_evo\tex_scorpion_evo_front_bump# ! Fallback to default bump map: wpn\scorpion_evo\tex_scorpion_evo_mag_bump# ! Fallback to default bump map: wpn\slr_ak\slr_ak_mag_base_bump# ! Fallback to default bump map: wpn\slr_ak\slr_ak_base_bump# ! Fallback to default bump map: wpn\slr_ak\lasersight_base_bump# ! Fallback to default bump map: wpn\ssrsj\tex_ssrs_j_03_bump# ! Fallback to default bump map: wpn\ssrsj\tex_ssrs_j_02_bump# ! Fallback to default bump map: wpn\ssrsj\tex_ssrs_j_01_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_bolt_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_ch_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_guts_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_pg_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_mag_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_m_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_stock_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_stockhold_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_stock_tube_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_body_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_stockend_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_r_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_barrel_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_hg_bump# ! Fallback to default bump map: wpn\m1a1\tommy_1921_bump# ! Fallback to default bump map: wpn\m1a1\45acp_bump# ! Fallback to default bump map: wpn\m1a1\m1a1_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_stock_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_sights_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_foregrip_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_barrel_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_railcover_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_muzzlebreak_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_mag_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_body_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_stocktube_bump# ! Fallback to default bump map: wpn\xm500\barrett_xm500_winter_bump# ! Fallback to default bump map: wpn\xm500\scope_01_winter_bump# ! Fallback to default bump map: wpn\qbz95\tex_qbz95_main_bump# ! Fallback to default bump map: wpn\qbz95\tex_qbz95_bullet_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_suppressor_bump# ! Fallback to default bump map: wpn\higgins\tex_higgins_main_bump# ! Fallback to default bump map: wpn\olympia\olympia_camo_base_bump# ! Fallback to default bump map: wpn\osv96\wpn_body_bump# ! Fallback to default bump map: wpn\m82a2\addons\scope_pso_1m2-1_lens_bump# ! Fallback to default bump map: wpn\m82a2\addons\scope_pso_1m2-1_lens_bump ! Can't find sound 'wpn_kiparis_snd_shoot' ! Fallback to default bump map: wpn\astarta\mc572_body_bump# ! Fallback to default bump map: wpn\astarta\tex_bullet_bump# ! Fallback to default bump map: wpn\astarta\mc572_scope_bump# ! Fallback to default bump map: wpn\astarta\mc572_bip_bump# ! Fallback to default bump map: wpn\astarta\mc572_silbase_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_lower_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_internal_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_mag_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_bullet_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_barrel_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_gasblock_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_upper_bump# ! Fallback to default bump map: wpn\mkmjolnir\mlok_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_foregrip_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\mlok_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_foregrip_bump# ! Fallback to default bump map: wpn\ar15m_black\tex_ar15m_4_bump# ! Fallback to default bump map: wpn\mp510\tex_mp5_3_bump# ! Fallback to default bump map: wpn\mp510\tex_mp5_1_bump# ! Fallback to default bump map: wpn\mp510\tex_mp5_2_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_bullet_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_mag_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_slide_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_mag_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_main_bump# ! Fallback to default bump map: wpn\wpn_pt22\wpn_pt22_upper_bump# ! Fallback to default bump map: wpn\wpn_pt22\wpn_pt22_lower_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_3_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_1_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_2_bump# ! Fallback to default bump map: wpn\body3_Black_bump# ! Fallback to default bump map: wpn\Bulletec muzzle Black_bump# ! Fallback to default bump map: wpn\Raptor_bump# ! Fallback to default bump map: wpn\Stock_UBR_bump# ! Fallback to default bump map: wpn\stock_folding_buffer_bump# ! Fallback to default bump map: wpn\body2_Black_diff_bump# ! Fallback to default bump map: wpn\sigxten\tex_sigxten_bump# ! Can't find texture 'wpn\vepr_ar\wpn_ak74m_mag' ! Fallback to default bump map: wpn\Troy_Claymore_bump# ! Fallback to default bump map: wpn\HOGUE_stock_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_b_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_forniture_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_stock_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_supressor_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_others_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_base_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_stock_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_hand_bump# ! Fallback to default bump map: m9m9ra\wpn_Venoboy\ak74h_decor_bump# ! Fallback to default bump map: wpn\tt_anomaly\1b79ef32_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\aps_sil_bump# ! Fallback to default bump map: wpn\at_nade\tex_at_nade_main_bump# ! Fallback to default bump map: wpn\splinter_nade\tex_splinter_nade_head_bump# ! Fallback to default bump map: wpn\ied_chem_bump# ! Fallback to default bump map: wpn\1911_Anomaly\Tex_0026_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\Tex_00310000_bump# FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp [error]Line : 1225 [error]Description : fatal error [error]Arguments : Can't open section 'scope_group_picatinny'. Please attach [*.ini_log] file to your bug report stack trace: SymInit: Symbol-SearchPath: '.;C:\Games\Стулкер\BOSSPACK v1.9;C:\Games\Стулкер\BOSSPACK v1.9\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'kadet' OS-Version: 6.2.9200 () 0x300-0x1 C:\Games\Стулкер\BOSSPACK v1.9\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 20570112 (result: 0), SymType: '-exported-', PDB: 'C:\Games\Стулкер\BOSSPACK v1.9\bin\AnomalyDX11AVX.exe' refCount:pBaseZB 1 refCount:pBaseRT 1 Заранее спасибо! Изменено 6 часов назад пользователем tbondarenko491@gmail Дополнение информации Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
iiDeen 0 Опубликовано 6 часов назад А как заспавнить нанокостюм, если не секрет? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 422 Опубликовано 6 часов назад (изменено) Reign_of_Monolith потому что нельзя так устанавливать МО2. Это виртуальный файловый архив. tbondarenko491@gmail благодарю. 1. Будет исправлено сегодня. 2. Выключи затенение в настройках игры, оно работает через шейдеры. iiDeen найди его в броне в тяжёлых бронежилетах. Изменено 6 часов назад пользователем Босс 1 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
tbondarenko491@gmail 3 Опубликовано 6 часов назад (изменено) @Босс понял, спасибо большое! Подскажешь, пожалуйста, "Выключи затенение" - это где именно сделать? Я просто именно игровые настройки смотрел, там, вроде, все, что связано с тенями отключено Можешь, пожалуйста, еще лог вылета посмотреть? Что-то из-за прицелов, как понимаю: Спойлер * Detected CPU: AMD Ryzen 5 4500U with Radeon Graphics [AuthenticAMD], F15/M0/S1, 2371.00 mhz, 22-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2 * CPU cores/threads: 6/6 Found commandline file! Initializing File System... using fs-ltx fsgame.ltx File System Ready... FS: 147294 files cached 310 archives, 29702Kb memory used. Init FileSystem 6.093808 sec 'xrCore' build 9660, Jul 20 2025 Modded exes version 20250720 Game started: 23.07.2025 18:44:02.209 -----loading c:/games/Стулкер/bosspack v1.9\gamedata\configs\system.ltx [2] X-Ray Monolith v1.5.3 gamedata: 'anims\adb_psy_feedback.ppe' gamedata: 'anims\blur_bhs.ppe' gamedata: 'anims\camera_effects\aaa.anm' gamedata: 'anims\camera_effects\weapon\hands_reload_empty_hb_pillii.anm' gamedata: 'anims\camera_effects\weapon\hands_reload_part_dual_hb_pillii.anm' gamedata: 'anims\concussion_bhs.ppe' gamedata: 'anims\concussion_post_bhs.ppe' gamedata: 'anims\itemuse_anm_effects\antirad.anm' gamedata: 'anims\itemuse_anm_effects\antirad_use.anm' gamedata: 'anims\itemuse_anm_effects\apteka.anm' gamedata: 'anims\itemuse_anm_effects\bandage.anm' gamedata: 'anims\itemuse_anm_effects\liz_surgerykit.anm' gamedata: 'anims\itemuse_anm_effects\medkit_exo.anm' gamedata: 'anims\itemuse_anm_effects\morphine_cam_anim.anm' gamedata: 'anims\itemuse_anm_effects\rad.anm' gamedata: 'anims\script\misfire2.anm' gamedata: 'anims\weapon_sway\sway_1.anm' gamedata: 'anims\weapon_sway\sway_2.anm' gamedata: 'anims\weapon_sway\sway_3.anm' gamedata: 'anims\weapon_sway\sway_4.anm' gamedata: 'anims\weapon_sway\sway_5.anm' gamedata: 'configs\ai_tweaks\ai_tweaks.ltx' gamedata: 'configs\ai_tweaks\mod_simulation_objects_zorius_atp_balls.ltx' gamedata: 'configs\ai_tweaks\xr_danger.ltx' gamedata: 'configs\ai_tweaks\xr_eat_medkit.ltx' gamedata: 'configs\ai_tweaks\xr_weapon_jam.ltx' gamedata: 'configs\ai_tweaks\xrs_facer.ltx' gamedata: 'configs\ai_tweaks\xrs_kill_wounded.ltx' gamedata: 'configs\ambient_channels\backgrounds.ltx' gamedata: 'configs\ambient_channels\blowout_channels.ltx' gamedata: 'configs\ambients.ltx' gamedata: 'configs\ambients\escape.ltx' gamedata: 'configs\ambients\garbage.ltx' gamedata: 'configs\ambients\jupiter.ltx' gamedata: 'configs\ambients\k00_marsh.ltx' gamedata: 'configs\ambients\k01_darkscape.ltx' gamedata: 'configs\ambients\k02_trucks_cemetery.ltx' gamedata: 'configs\ambients\l01_escape.ltx' gamedata: 'configs\ambients\l02_garbage.ltx' gamedata: 'configs\ambients\l03_agroprom.ltx' gamedata: 'configs\ambients\l04_darkvalley.ltx' gamedata: 'configs\ambients\l05_bar.ltx' gamedata: 'configs\ambients\l06_rostok.ltx' gamedata: 'configs\ambients\l07_military.ltx' gamedata: 'configs\ambients\l08_yantar.ltx' gamedata: 'configs\ambients\l09_deadcity.ltx' gamedata: 'configs\ambients\l10_limansk.ltx' gamedata: 'configs\ambients\l10_radar.ltx' gamedata: 'configs\ambients\l10_red_forest.ltx' gamedata: 'configs\ambients\l11_hospital.ltx' gamedata: 'configs\ambients\l11_pripyat.ltx' gamedata: 'configs\ambients\l12_stancia.ltx' gamedata: 'configs\ambients\l12_stancia_2.ltx' gamedata: 'configs\ambients\l13_generators.ltx' gamedata: 'configs\ambients\marsh.ltx' gamedata: 'configs\ambients\presets\environment_cemetary.ltx' gamedata: 'configs\ambients\presets\environment_darkscape.ltx' gamedata: 'configs\ambients\presets\environment_field.ltx' gamedata: 'configs\ambients\presets\environment_forest.ltx' gamedata: 'configs\ambients\presets\environment_garbage.ltx' gamedata: 'configs\ambients\presets\environment_generators.ltx' gamedata: 'configs\ambients\presets\environment_hospital.ltx' gamedata: 'configs\ambients\presets\environment_jupiter.ltx' gamedata: 'configs\ambients\presets\environment_npp.ltx' gamedata: 'configs\ambients\presets\environment_pripyat.ltx' gamedata: 'configs\ambients\presets\environment_pripyat_outskirts.ltx' gamedata: 'configs\ambients\presets\environment_rostok.ltx' gamedata: 'configs\ambients\presets\environment_rostok_wild.ltx' gamedata: 'configs\ambients\presets\environment_swamp.ltx' gamedata: 'configs\ambients\presets\environment_underground.ltx' gamedata: 'configs\ambients\presets\environment_underground_more.ltx' gamedata: 'configs\ambients\presets\environment_underground_x18.ltx' gamedata: 'configs\ambients\presets\environment_urban.ltx' gamedata: 'configs\ambients\presets\environment_whisper.ltx' gamedata: 'configs\ambients\presets\environment_yantar.ltx' gamedata: 'configs\ambients\presets\environment_zaton.ltx' gamedata: 'configs\ambients\pripyat.ltx' gamedata: 'configs\ambients\stancia_2.ltx' gamedata: 'configs\ambients\yantar.ltx' gamedata: 'configs\ambients\zaton.ltx' gamedata: 'configs\ammo\ammo_bas.ltx' gamedata: 'configs\ammo\ammo_other.ltx' gamedata: 'configs\ammo\ammo_pistol.ltx' gamedata: 'configs\ammo\ammo_revolver_magnum.ltx' gamedata: 'configs\ammo\ammo_rifle.ltx' gamedata: 'configs\ammo\ammo_shotgun.ltx' gamedata: 'configs\ammo\ammo_sniper.ltx' gamedata: 'configs\axr_options.ltx' gamedata: 'configs\cache_dbg.ltx' gamedata: 'configs\cam_position.ltx' gamedata: 'configs\creatures\m_stalker.ltx' gamedata: 'configs\dynavision\anomaly\general.ltx' gamedata: 'configs\dynavision\anomaly\program.ltx' gamedata: 'configs\dynavision\anomaly\weathers.ltx' gamedata: 'configs\environment\ambient_channels\backgrounds.ltx' gamedata: 'configs\environment\ambient_channels\blowout_channels.ltx' gamedata: 'configs\environment\ambients.ltx' gamedata: 'configs\environment\ambients\escape.ltx' gamedata: 'configs\environment\ambients\garbage.ltx' gamedata: 'configs\environment\ambients\jupiter.ltx' gamedata: ... 138702 more ... Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R4.dll Available render modes[1]: [renderer_r4] command line "c:\games\Стулкер\bosspack v1.9\bin\anomalydx11avx.exe" -smap1536 -dbg -prefetch_sounds -smap2048 Executing config-script "user.ltx"... [c:/games/Стулкер/bosspack v1.9\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R4.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137433971764 K], reserved[4430808 K], committed[550836 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[269269 K] * [x-ray]: economy: strings[427974 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=C:\Games\Стулкер\BOSSPACK v1.9\ dir[2]=C:\Games\Стулкер\BOSSPACK v1.9\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "c:/games/Стулкер/bosspack v1.9\gamedata\configs\default_controls.ltx"... [c:/games/Стулкер/bosspack v1.9\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:/games/Стулкер/bosspack v1.9\gamedata\configs\rspec_default.ltx"... [c:/games/Стулкер/bosspack v1.9\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:/games/Стулкер/bosspack v1.9\gamedata\configs\default_controls.ltx"... [c:/games/Стулкер/bosspack v1.9\gamedata\configs\default_controls.ltx] successfully loaded. ! Unknown command: rs_borderless ! Unknown command: rs_fullscreen [c:/games/Стулкер/bosspack v1.9\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Finished creating 33947 sound sources. Duration: 5791 ms Starting RENDER device... * GPU [vendor:1002]-[device:1636]: AMD Radeon(TM) Graphics * CREATE: DeviceREF: 4 * Texture memory: 495 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVAPI is missing. * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled - Supports SSS UPDATE 23 - SSS CORE INSTALLED 1 - SSS HUD SHADER INSTALLED 1 - SSS MOTION VECTORS SHADER INSTALLED 1 - SSS RAIN SHADER INSTALLED 1 - SSS BLOOD SHADER INSTALLED 1 - SSS BRANCHES SHADER INSTALLED 1 - SSS SSR SHADER INSTALLED 1 - SSS TERRAIN SHADER INSTALLED 1 - SSS VOLUMETRIC SHADER INSTALLED 1 - SSS WATER SHADER INSTALLED 1 - SSS AO SHADER INSTALLED 1 - SSS IL SHADER INSTALLED 1 - SSS SSS SHADER INSTALLED 1 - SSS BLOOM SHADER INSTALLED 1 - SSS FOG SHADER INSTALLED 1 - SSS GLASS SHADER INSTALLED 1 - SSS MOTION BLUR SHADER INSTALLED 0 - SSS TAA SHADER INSTALLED 1 DX10: c:/games/Стулкер/bosspack v1.9\gamedata\shaders\r3\ssfx_motion_blur.ps is missing. Replace with stub_default.ps THM chunk 2072 fixed, wrong size = 25, correct size = 26 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 37 * loading script _G.script opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_about_the_job.ltx creating unlocalizer for script axr_task_manager adding variable skipped_tasks for unlocalizer for script axr_task_manager creating unlocalizer for script dialog_manager adding variable saved_dialog for unlocalizer for script dialog_manager creating unlocalizer for script tasks_fetch adding variable DIALOG_ID for unlocalizer for script tasks_fetch opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_backpack.ltx creating unlocalizer for script utils_ui adding variable bar_list for unlocalizer for script utils_ui opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_facmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_fdda3dpda_patch.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_fe.ltx creating unlocalizer for script item_device adding variable device_geiger for unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device adding variable on_item_drag_dropped for unlocalizer for script item_device adding variable rad_zones for unlocalizer for script item_device creating unlocalizer for script item_parts adding variable timer_disassembly_item for unlocalizer for script item_parts opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx creating unlocalizer for script xrs_debug_tools adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx adding variable helm_off for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_lam.ltx adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx creating unlocalizer for script npc_loot_claim adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim creating unlocalizer for script take_item_anim adding variable enable_animations for unlocalizer for script take_item_anim adding variable enable_take for unlocalizer for script take_item_anim opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx adding variable item_not_in_use for unlocalizer for script actor_effects creating unlocalizer for script item_knife adding variable knifesm for unlocalizer for script item_knife opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx adding variable torch_anm_state for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_inertia_expanded_crawl.ltx creating unlocalizer for script liz_inertia_expanded_crawl adding variable is_crawl_active for unlocalizer for script liz_inertia_expanded_crawl opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx adding variable lowered_anm_classes for unlocalizer for script actor_effects adding variable lowered_anm_kinds for unlocalizer for script actor_effects adding variable mc_anm_state for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx creating unlocalizer for script gameplay_disguise adding variable possible_factions for unlocalizer for script gameplay_disguise opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_axr_trade_manager.ltx creating unlocalizer for script axr_trade_manager adding variable ini for unlocalizer for script axr_trade_manager adding variable max_upgrades_per_visit for unlocalizer for script axr_trade_manager adding variable picked_set for unlocalizer for script axr_trade_manager adding variable picked_unchecked for unlocalizer for script axr_trade_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_weapon.ltx creating unlocalizer for script item_weapon adding variable scopes_table for unlocalizer for script item_weapon opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_utils_item.ltx creating unlocalizer for script utils_item adding variable scopes_list for unlocalizer for script utils_item opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_nanosuit.ltx adding variable pulse_anomaly_hit for unlocalizer for script bind_anomaly_field opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx adding variable psy_table for unlocalizer for script arszi_psy opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_nvgfixbhs.ltx creating unlocalizer for script zzz_player_injuries adding variable HUDUpdate for unlocalizer for script zzz_player_injuries adding variable disable_hud_fps_fix_tmr for unlocalizer for script zzz_player_injuries opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_pda_actor_rank_place.ltx adding variable actor_rank_place for unlocalizer for script pda adding variable coc_ranking_list for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_tiski.ltx creating unlocalizer for script bind_awr adding variable angles_t for unlocalizer for script bind_awr opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_ui_options.ltx creating unlocalizer for script ui_options adding variable opt_temp for unlocalizer for script ui_options opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_zorius_atp_balls.ltx adding variable map_tiers for unlocalizer for script treasure_manager creating unlocalizer for script ui_sleep_dialog adding variable sleep_zones for unlocalizer for script ui_sleep_dialog found script _G in unlocalizers data found variable ini_cache to unlocal THM chunk 2072 fixed, wrong size = 33, correct size = 47 THM chunk 2072 fixed, wrong size = 40, correct size = 38 THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 40, correct size = 34 * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script found script ui_options in unlocalizers data found variable opt_temp to unlocal * loading script utils_xml.script * loading script axr_main.script * loading script se_legs.script * loading script game_registrator.script * loading script class_registrator_modded_exes.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_anomalous_stash.script gathering modxml_anomalous_stash.script * loading script modxml_atj.script gathering modxml_atj.script * loading script modxml_character_desc_escape_zorius_atp_balls.script gathering modxml_character_desc_escape_zorius_atp_balls.script * loading script modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_army_odst.script * loading script modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_dolg_odst.script * loading script modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_isg_odst.script * loading script modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_killer_odst.script * loading script modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_general_stalker_odst.script * loading script modxml_character_desc_pda_quest_dxml.script * loading script modxml_character_desc_pda_upgrades_dxml.script * loading script modxml_character_desc_yantar.script gathering modxml_character_desc_yantar.script * loading script modxml_csnosorog_barter.script gathering modxml_csnosorog_barter.script * loading script modxml_csnosorog_barter_rus.script gathering modxml_csnosorog_barter_rus.script * loading script modxml_eftmsgs.script gathering modxml_eftmsgs.script * loading script modxml_g28_eft_scope.script gathering modxml_g28_eft_scope.script * loading script modxml_g28scope.script gathering modxml_g28scope.script * loading script modxml_hamr.script gathering modxml_hamr.script * loading script modxml_hamr2.script gathering modxml_hamr2.script * loading script modxml_hamr3.script gathering modxml_hamr3.script * loading script modxml_hdc4se_weapon_desc_monkeypatch.script gathering modxml_hdc4se_weapon_desc_monkeypatch.script * loading script modxml_inject_keybinds.script gathering modxml_inject_keybinds.script * loading script modxml_inject_uielement.script gathering modxml_inject_uielement.script * loading script modxml_jp84_21scope.script gathering modxml_jp84_21scope.script * loading script modxml_jp84_4scope.script gathering modxml_jp84_4scope.script * loading script modxml_jp84_others_21scope.script gathering modxml_jp84_others_21scope.script * loading script modxml_jp84_others_4scope.script gathering modxml_jp84_others_4scope.script * loading script modxml_jp84_others_scope.script gathering modxml_jp84_others_scope.script * loading script modxml_jp84scope.script gathering modxml_jp84scope.script * loading script modxml_lautasave.script gathering modxml_lautasave.script * loading script modxml_map_spots_milpda.script gathering modxml_map_spots_milpda.script * loading script modxml_matches_anim.script gathering modxml_matches_anim.script * loading script modxml_mbo_arena.script * loading script mbo_arena_utils.script * loading script modxml_nep.script gathering modxml_nep.script * loading script modxml_npcicons_agroprom.script * loading script modxml_npcicons_agroprom_underground.script * loading script modxml_npcicons_army.script * loading script modxml_npcicons_bandits.script * loading script modxml_npcicons_bar.script * loading script modxml_npcicons_cordon.script * loading script modxml_npcicons_csky.script * loading script modxml_npcicons_darkscape.script * loading script modxml_npcicons_darkvalley.script * loading script modxml_npcicons_deadcity.script * loading script modxml_npcicons_duty.script * loading script modxml_npcicons_ecolog.script * loading script modxml_npcicons_freedom.script * loading script modxml_npcicons_freedom_fvm.script * loading script modxml_npcicons_garbage.script * loading script modxml_npcicons_greh.script * loading script modxml_npcicons_isg.script * loading script modxml_npcicons_jupiter.script * loading script modxml_npcicons_katacomb.script * loading script modxml_npcicons_loners.script * loading script modxml_npcicons_lostzone_hb.script * loading script modxml_npcicons_lostzone_ll.script * loading script modxml_npcicons_lostzone_ms.script * loading script modxml_npcicons_lostzone_oa.script * loading script modxml_npcicons_marsh.script * loading script modxml_npcicons_mercs.script * loading script modxml_npcicons_military.script * loading script modxml_npcicons_monolith.script * loading script modxml_npcicons_pripyat.script * loading script modxml_npcicons_redforest.script * loading script modxml_npcicons_renegades.script * loading script modxml_npcicons_sarcofag.script * loading script modxml_npcicons_truck.script * loading script modxml_npcicons_underpass.script * loading script modxml_npcicons_warlab.script * loading script modxml_npcicons_yantar.script * loading script modxml_npcicons_zaton.script * loading script modxml_nta.script gathering modxml_nta.script * loading script modxml_pdahacking_unfail.script * loading script modxml_pdahacking_unlockcost.script gathering modxml_pdahacking_unlockcost.script * loading script modxml_proportional_medic_healing_price.script gathering modxml_proportional_medic_healing_price.script * loading script modxml_rwap21scope.script gathering modxml_rwap21scope.script * loading script modxml_rwap2dso.script gathering modxml_rwap2dso.script * loading script modxml_rwap2dso21.script gathering modxml_rwap2dso21.script * loading script modxml_rwap2dsosquare.script gathering modxml_rwap2dsosquare.script * loading script modxml_rwap4scope.script gathering modxml_rwap4scope.script * loading script modxml_rwapscope.script gathering modxml_rwapscope.script * loading script modxml_scope_16_arm18.script gathering modxml_scope_16_arm18.script * loading script modxml_scope_16_fg42.script gathering modxml_scope_16_fg42.script * loading script modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_lewd_felinscope.script * loading script modxml_scope_16_srs99.script gathering modxml_scope_16_srs99.script * loading script modxml_scope_21_arm18.script gathering modxml_scope_21_arm18.script * loading script modxml_scope_21_fg42.script gathering modxml_scope_21_fg42.script * loading script modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_lewd_felinscope.script * loading script modxml_scope_21_srs99.script gathering modxml_scope_21_srs99.script * loading script modxml_scope_em2.script gathering modxml_scope_em2.script * loading script modxml_scopes_arm18.script gathering modxml_scopes_arm18.script * loading script modxml_scopes_fg42.script gathering modxml_scopes_fg42.script * loading script modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_arm18.script * loading script modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_fg42.script * loading script modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_lewd_felinscope.script * loading script modxml_scopes_ingame_srs99.script gathering modxml_scopes_ingame_srs99.script * loading script modxml_scopes_lewd_felinscope.script gathering modxml_scopes_lewd_felinscope.script * loading script modxml_scopes_srs99.script gathering modxml_scopes_srs99.script * loading script modxml_sks_b_2dso.script gathering modxml_sks_b_2dso.script * loading script modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_16.script * loading script modxml_sks_b_2dso_21.script gathering modxml_sks_b_2dso_21.script * loading script modxml_standardized_mechanic_quests.script gathering modxml_standardized_mechanic_quests.script * loading script modxml_tac30_scopes.script gathering modxml_tac30_scopes.script * loading script modxml_tac30_scopes16.script gathering modxml_tac30_scopes16.script * loading script modxml_tac30_scopes21.script gathering modxml_tac30_scopes21.script * loading script modxml_test.script gathering modxml_test.script * loading script modxml_unbind_h.script gathering modxml_unbind_h.script * loading script modxml_water_pump.script gathering modxml_water_pump.script * loading script modxml_western_goods.script gathering modxml_western_goods.script * loading script modxml_zml_presets.script gathering modxml_zml_presets.script * loading script modxml_zzz_rand_text_dialog.script gathering modxml_zzz_rand_text_dialog.script * loading script ui_options_modded_exes.script * loading script options_modded_exes.script * loading script options_modded_exes_visual.script * loading script options_modded_exes_ui_hud.script * loading script options_builder.script * loading script options_modded_exes_crosshair.script * loading script options_modded_exes_hdr10.script * loading script options_modded_exes_3d_scopes.script * loading script options_modded_exes_particles.script * loading script options_modded_exes_wallmarks.script * loading script options_modded_exes_sound.script * loading script options_modded_exes_doppler.script * loading script options_modded_exes_sound_delay.script * loading script options_modded_exes_control.script * loading script options_modded_exes_keyboard.script * loading script options_modded_exes_mouse.script * loading script options_modded_exes_camera.script * loading script options_modded_exes_pda.script * loading script options_modded_exes_gameplay.script * loading script options_modded_exes_gameplay_general.script * loading script options_modded_exes_aim.script * loading script options_modded_exes_3d_ballistics.script * loading script options_modded_exes_first_person_death.script * loading script options_modded_exes_stalkers.script * loading script options_modded_exes_monsters.script * loading script options_modded_exes_saves.script * loading script options_modded_exes_crash_saves.script * loading script options_modded_exes_debug.script * loading script options_modded_exes_logging.script * loading script options_modded_exes_errors.script * loading script options_modded_exes_optimizations.script * loading script slaxml.script * loading script _g_patches.script [Discord RPC] Failed to create Discord RPC [ReShade]: ReShade not installed or version too old - didn't load compatibility addon * [x-ray]: Starting Main Loop Starting engine... [materials.ltx] Adding new material creatures\custombare, id 102 [materials.ltx] Adding new material creatures\custombarefast, id 103 [materials.ltx] Adding new material creatures\customboar, id 104 [materials.ltx] Adding new material creatures\customcat, id 105 [materials.ltx] Adding new material creatures\customdog, id 106 [materials.ltx] Adding new material creatures\customflesh, id 107 [materials.ltx] Adding new material creatures\customgiant, id 108 [materials.ltx] Adding new material creatures\customleaper, id 109 [materials.ltx] Adding new material creatures\customrodent, id 110 [materials.ltx] Changing existing material materials\death, id 88 [materials.ltx] Changing existing material materials\earth_slide, id 94 [materials.ltx] Changing existing material materials\fake, id 80 [materials.ltx] Changing existing material materials\fake_slide, id 99 [materials.ltx] Changing existing material objects\bolt, id 101 [materials.ltx] Adding new material objects\bolt_bullet, id 111 [materials.ltx] Adding new material objects\grenade, id 112 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombare, id 1701 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombarefast, id 1702 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customboar, id 1703 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customcat, id 1704 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customdog, id 1705 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customflesh, id 1706 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customgiant, id 1707 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customleaper, id 1708 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customrodent, id 1709 [material_pairs.ltx] Adding new material pair creatures\actor | objects\bolt, id 1710 [material_pairs.ltx] Adding new material pair creatures\actor | objects\bolt_bullet, id 1711 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\actor, id 1712 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombare, id 1713 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombarefast, id 1714 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customboar, id 1715 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customcat, id 1716 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customdog, id 1717 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customflesh, id 1718 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customgiant, id 1719 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customleaper, id 1720 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\hoof, id 1721 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human, id 1722 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human_head, id 1723 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\large, id 1724 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\medium, id 1725 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\phantom, id 1726 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\small, id 1727 [material_pairs.ltx] Adding new material pair creatures\custombare | default, id 1728 [material_pairs.ltx] Adding new material pair creatures\custombare | default_object, id 1729 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\asphalt, id 1730 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bricks, id 1731 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush, id 1732 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush_sux, id 1733 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\cloth, id 1734 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\concrete, id 1735 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\death, id 1736 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\dirt, id 1737 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth, id 1738 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_death, id 1739 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_slide, id 1740 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake, id 1741 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders, id 1742 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders_woods, id 1743 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_slide, id 1744 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\flooring_tile, id 1745 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\glass, id 1746 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\grass, id 1747 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\gravel, id 1748 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal, id 1749 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_pipe, id 1750 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_plate, id 1751 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\occ, id 1752 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\sand, id 1753 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\setka_rabica, id 1754 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\shifer, id 1755 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\stucco, id 1756 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tin, id 1757 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tree_trunk, id 1758 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water, id 1759 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water_radiation, id 1760 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wood, id 1761 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wooden_board, id 1762 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\barrel, id 1763 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bottle, id 1764 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bullet, id 1765 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_cabine, id 1766 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_wheel, id 1767 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\clothes, id 1768 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\concrete_box, id 1769 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\dead_body, id 1770 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\fuel_can, id 1771 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\glass, id 1772 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\knife, id 1773 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_furniture, id 1774 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_metal_trash, id 1775 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_weapon, id 1776 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\metal_box, id 1777 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\monster_body, id 1778 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_box, id 1779 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_metal_trash, id 1780 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_weapon, id 1781 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\tin_can, id 1782 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\actor, id 1783 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombare, id 1784 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombarefast, id 1785 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customboar, id 1786 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customcat, id 1787 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customdog, id 1788 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customflesh, id 1789 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customgiant, id 1790 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customleaper, id 1791 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\hoof, id 1792 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human, id 1793 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human_head, id 1794 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\large, id 1795 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\medium, id 1796 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\phantom, id 1797 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\small, id 1798 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default, id 1799 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default_object, id 1800 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\asphalt, id 1801 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bricks, id 1802 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush, id 1803 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush_sux, id 1804 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\cloth, id 1805 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\concrete, id 1806 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\death, id 1807 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\dirt, id 1808 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth, id 1809 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_death, id 1810 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_slide, id 1811 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake, id 1812 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders, id 1813 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders_woods, id 1814 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_slide, id 1815 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\flooring_tile, id 1816 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\glass, id 1817 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\grass, id 1818 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\gravel, id 1819 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal, id 1820 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_pipe, id 1821 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_plate, id 1822 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\occ, id 1823 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\sand, id 1824 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\setka_rabica, id 1825 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\shifer, id 1826 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\stucco, id 1827 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tin, id 1828 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tree_trunk, id 1829 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water, id 1830 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water_radiation, id 1831 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wood, id 1832 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wooden_board, id 1833 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\barrel, id 1834 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bottle, id 1835 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bullet, id 1836 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_cabine, id 1837 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_wheel, id 1838 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\clothes, id 1839 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\concrete_box, id 1840 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\dead_body, id 1841 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\fuel_can, id 1842 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\glass, id 1843 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\knife, id 1844 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_furniture, id 1845 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_metal_trash, id 1846 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_weapon, id 1847 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\metal_box, id 1848 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\monster_body, id 1849 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_box, id 1850 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_metal_trash, id 1851 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_weapon, id 1852 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\tin_can, id 1853 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\actor, id 1854 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombare, id 1855 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombarefast, id 1856 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customboar, id 1857 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customcat, id 1858 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customdog, id 1859 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customflesh, id 1860 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customgiant, id 1861 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customleaper, id 1862 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\hoof, id 1863 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human, id 1864 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human_head, id 1865 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\large, id 1866 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\medium, id 1867 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\phantom, id 1868 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\small, id 1869 [material_pairs.ltx] Adding new material pair creatures\customboar | default, id 1870 [material_pairs.ltx] Adding new material pair creatures\customboar | default_object, id 1871 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\asphalt, id 1872 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bricks, id 1873 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush, id 1874 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush_sux, id 1875 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\cloth, id 1876 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\concrete, id 1877 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\death, id 1878 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\dirt, id 1879 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth, id 1880 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_death, id 1881 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_slide, id 1882 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake, id 1883 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders, id 1884 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders_woods, id 1885 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_slide, id 1886 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\flooring_tile, id 1887 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\glass, id 1888 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\grass, id 1889 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\gravel, id 1890 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal, id 1891 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_pipe, id 1892 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_plate, id 1893 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\occ, id 1894 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\sand, id 1895 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\setka_rabica, id 1896 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\shifer, id 1897 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\stucco, id 1898 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tin, id 1899 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tree_trunk, id 1900 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water, id 1901 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water_radiation, id 1902 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wood, id 1903 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wooden_board, id 1904 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\barrel, id 1905 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bottle, id 1906 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bullet, id 1907 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_cabine, id 1908 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_wheel, id 1909 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\clothes, id 1910 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\concrete_box, id 1911 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\dead_body, id 1912 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\fuel_can, id 1913 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\glass, id 1914 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\knife, id 1915 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_furniture, id 1916 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_metal_trash, id 1917 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_weapon, id 1918 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\metal_box, id 1919 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\monster_body, id 1920 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_box, id 1921 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_metal_trash, id 1922 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_weapon, id 1923 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\tin_can, id 1924 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\actor, id 1925 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombare, id 1926 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombarefast, id 1927 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customboar, id 1928 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customcat, id 1929 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customdog, id 1930 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customflesh, id 1931 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customgiant, id 1932 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customleaper, id 1933 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\hoof, id 1934 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human, id 1935 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human_head, id 1936 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\large, id 1937 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\medium, id 1938 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\phantom, id 1939 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\small, id 1940 [material_pairs.ltx] Adding new material pair creatures\customcat | default, id 1941 [material_pairs.ltx] Adding new material pair creatures\customcat | default_object, id 1942 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\asphalt, id 1943 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bricks, id 1944 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush, id 1945 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush_sux, id 1946 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\cloth, id 1947 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\concrete, id 1948 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\death, id 1949 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\dirt, id 1950 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth, id 1951 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_death, id 1952 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_slide, id 1953 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake, id 1954 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders, id 1955 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders_woods, id 1956 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_slide, id 1957 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\flooring_tile, id 1958 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\glass, id 1959 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\grass, id 1960 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\gravel, id 1961 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal, id 1962 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_pipe, id 1963 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_plate, id 1964 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\occ, id 1965 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\sand, id 1966 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\setka_rabica, id 1967 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\shifer, id 1968 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\stucco, id 1969 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tin, id 1970 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tree_trunk, id 1971 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water, id 1972 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water_radiation, id 1973 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wood, id 1974 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wooden_board, id 1975 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\barrel, id 1976 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bottle, id 1977 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bullet, id 1978 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_cabine, id 1979 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_wheel, id 1980 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\clothes, id 1981 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\concrete_box, id 1982 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\dead_body, id 1983 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\fuel_can, id 1984 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\glass, id 1985 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\knife, id 1986 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_furniture, id 1987 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_metal_trash, id 1988 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_weapon, id 1989 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\metal_box, id 1990 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\monster_body, id 1991 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_box, id 1992 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_metal_trash, id 1993 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_weapon, id 1994 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\tin_can, id 1995 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\actor, id 1996 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombare, id 1997 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombarefast, id 1998 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customboar, id 1999 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customcat, id 2000 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customdog, id 2001 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customflesh, id 2002 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customgiant, id 2003 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customleaper, id 2004 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\hoof, id 2005 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human, id 2006 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human_head, id 2007 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\large, id 2008 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\medium, id 2009 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\phantom, id 2010 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\small, id 2011 [material_pairs.ltx] Adding new material pair creatures\customdog | default, id 2012 [material_pairs.ltx] Adding new material pair creatures\customdog | default_object, id 2013 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\asphalt, id 2014 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bricks, id 2015 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush, id 2016 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush_sux, id 2017 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\cloth, id 2018 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\concrete, id 2019 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\death, id 2020 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\dirt, id 2021 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth, id 2022 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_death, id 2023 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_slide, id 2024 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake, id 2025 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders, id 2026 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders_woods, id 2027 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_slide, id 2028 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\flooring_tile, id 2029 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\glass, id 2030 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\grass, id 2031 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\gravel, id 2032 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal, id 2033 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_pipe, id 2034 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_plate, id 2035 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\occ, id 2036 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\sand, id 2037 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\setka_rabica, id 2038 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\shifer, id 2039 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\stucco, id 2040 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tin, id 2041 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tree_trunk, id 2042 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water, id 2043 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water_radiation, id 2044 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wood, id 2045 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wooden_board, id 2046 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\barrel, id 2047 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bottle, id 2048 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bullet, id 2049 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_cabine, id 2050 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_wheel, id 2051 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\clothes, id 2052 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\concrete_box, id 2053 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\dead_body, id 2054 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\fuel_can, id 2055 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\glass, id 2056 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\knife, id 2057 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_furniture, id 2058 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_metal_trash, id 2059 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_weapon, id 2060 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\metal_box, id 2061 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\monster_body, id 2062 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_box, id 2063 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_metal_trash, id 2064 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_weapon, id 2065 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\tin_can, id 2066 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\actor, id 2067 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombare, id 2068 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombarefast, id 2069 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customboar, id 2070 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customcat, id 2071 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customdog, id 2072 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customflesh, id 2073 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customgiant, id 2074 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customleaper, id 2075 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\hoof, id 2076 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human, id 2077 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human_head, id 2078 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\large, id 2079 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\medium, id 2080 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\phantom, id 2081 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\small, id 2082 [material_pairs.ltx] Adding new material pair creatures\customflesh | default, id 2083 [material_pairs.ltx] Adding new material pair creatures\customflesh | default_object, id 2084 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\asphalt, id 2085 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bricks, id 2086 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush, id 2087 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush_sux, id 2088 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\cloth, id 2089 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\concrete, id 2090 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\death, id 2091 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\dirt, id 2092 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth, id 2093 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_death, id 2094 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_slide, id 2095 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake, id 2096 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders, id 2097 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders_woods, id 2098 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_slide, id 2099 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\flooring_tile, id 2100 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\glass, id 2101 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\grass, id 2102 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\gravel, id 2103 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal, id 2104 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_pipe, id 2105 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_plate, id 2106 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\occ, id 2107 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\sand, id 2108 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\setka_rabica, id 2109 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\shifer, id 2110 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\stucco, id 2111 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tin, id 2112 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tree_trunk, id 2113 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water, id 2114 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water_radiation, id 2115 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wood, id 2116 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wooden_board, id 2117 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\barrel, id 2118 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bottle, id 2119 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bullet, id 2120 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_cabine, id 2121 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_wheel, id 2122 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\clothes, id 2123 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\concrete_box, id 2124 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\dead_body, id 2125 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\fuel_can, id 2126 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\glass, id 2127 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\knife, id 2128 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_furniture, id 2129 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_metal_trash, id 2130 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_weapon, id 2131 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\metal_box, id 2132 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\monster_body, id 2133 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_box, id 2134 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_metal_trash, id 2135 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_weapon, id 2136 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\tin_can, id 2137 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\actor, id 2138 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombare, id 2139 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombarefast, id 2140 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customboar, id 2141 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customcat, id 2142 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customdog, id 2143 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customflesh, id 2144 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customgiant, id 2145 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customleaper, id 2146 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\hoof, id 2147 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human, id 2148 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human_head, id 2149 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\large, id 2150 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\medium, id 2151 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\phantom, id 2152 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\small, id 2153 [material_pairs.ltx] Adding new material pair creatures\customgiant | default, id 2154 [material_pairs.ltx] Adding new material pair creatures\customgiant | default_object, id 2155 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\asphalt, id 2156 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bricks, id 2157 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush, id 2158 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush_sux, id 2159 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\cloth, id 2160 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\concrete, id 2161 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\death, id 2162 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\dirt, id 2163 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth, id 2164 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_death, id 2165 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_slide, id 2166 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake, id 2167 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders, id 2168 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders_woods, id 2169 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_slide, id 2170 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\flooring_tile, id 2171 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\glass, id 2172 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\grass, id 2173 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\gravel, id 2174 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal, id 2175 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_pipe, id 2176 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_plate, id 2177 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\occ, id 2178 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\sand, id 2179 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\setka_rabica, id 2180 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\shifer, id 2181 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\stucco, id 2182 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tin, id 2183 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tree_trunk, id 2184 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water, id 2185 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water_radiation, id 2186 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wood, id 2187 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wooden_board, id 2188 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\barrel, id 2189 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bottle, id 2190 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bullet, id 2191 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_cabine, id 2192 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_wheel, id 2193 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\clothes, id 2194 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\concrete_box, id 2195 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\dead_body, id 2196 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\fuel_can, id 2197 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\glass, id 2198 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\knife, id 2199 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_furniture, id 2200 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_metal_trash, id 2201 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_weapon, id 2202 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\metal_box, id 2203 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\monster_body, id 2204 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_box, id 2205 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_metal_trash, id 2206 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_weapon, id 2207 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\tin_can, id 2208 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\actor, id 2209 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombare, id 2210 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombarefast, id 2211 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customboar, id 2212 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customcat, id 2213 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customdog, id 2214 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customflesh, id 2215 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customgiant, id 2216 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customleaper, id 2217 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\hoof, id 2218 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human, id 2219 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human_head, id 2220 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\large, id 2221 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\medium, id 2222 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\phantom, id 2223 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\small, id 2224 [material_pairs.ltx] Adding new material pair creatures\customleaper | default, id 2225 [material_pairs.ltx] Adding new material pair creatures\customleaper | default_object, id 2226 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\asphalt, id 2227 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bricks, id 2228 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush, id 2229 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush_sux, id 2230 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\cloth, id 2231 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\concrete, id 2232 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\death, id 2233 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\dirt, id 2234 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth, id 2235 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_death, id 2236 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_slide, id 2237 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake, id 2238 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders, id 2239 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders_woods, id 2240 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_slide, id 2241 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\flooring_tile, id 2242 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\glass, id 2243 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\grass, id 2244 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\gravel, id 2245 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal, id 2246 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_pipe, id 2247 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_plate, id 2248 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\occ, id 2249 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\sand, id 2250 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\setka_rabica, id 2251 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\shifer, id 2252 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\stucco, id 2253 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tin, id 2254 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tree_trunk, id 2255 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water, id 2256 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water_radiation, id 2257 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wood, id 2258 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wooden_board, id 2259 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\barrel, id 2260 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bottle, id 2261 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bullet, id 2262 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_cabine, id 2263 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_wheel, id 2264 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\clothes, id 2265 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\concrete_box, id 2266 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\dead_body, id 2267 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\fuel_can, id 2268 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\glass, id 2269 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\knife, id 2270 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_furniture, id 2271 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_metal_trash, id 2272 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_weapon, id 2273 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\metal_box, id 2274 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\monster_body, id 2275 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_box, id 2276 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_metal_trash, id 2277 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_weapon, id 2278 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\tin_can, id 2279 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\actor, id 2280 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombare, id 2281 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombarefast, id 2282 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customboar, id 2283 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customcat, id 2284 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customdog, id 2285 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customflesh, id 2286 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customgiant, id 2287 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customleaper, id 2288 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customrodent, id 2289 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\hoof, id 2290 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human, id 2291 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human_head, id 2292 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\large, id 2293 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\medium, id 2294 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\phantom, id 2295 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\small, id 2296 [material_pairs.ltx] Adding new material pair creatures\customrodent | default, id 2297 [material_pairs.ltx] Adding new material pair creatures\customrodent | default_object, id 2298 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\asphalt, id 2299 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bricks, id 2300 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush, id 2301 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush_sux, id 2302 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\cloth, id 2303 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\concrete, id 2304 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\death, id 2305 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\dirt, id 2306 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth, id 2307 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_death, id 2308 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_slide, id 2309 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake, id 2310 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders, id 2311 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders_woods, id 2312 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_slide, id 2313 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\flooring_tile, id 2314 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\glass, id 2315 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\grass, id 2316 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\gravel, id 2317 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal, id 2318 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_pipe, id 2319 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_plate, id 2320 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\occ, id 2321 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\sand, id 2322 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\setka_rabica, id 2323 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\shifer, id 2324 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\stucco, id 2325 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tin, id 2326 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tree_trunk, id 2327 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water, id 2328 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water_radiation, id 2329 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wood, id 2330 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wooden_board, id 2331 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\barrel, id 2332 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bottle, id 2333 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bullet, id 2334 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_cabine, id 2335 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_wheel, id 2336 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\clothes, id 2337 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\concrete_box, id 2338 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\dead_body, id 2339 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\fuel_can, id 2340 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\glass, id 2341 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\knife, id 2342 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_furniture, id 2343 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_metal_trash, id 2344 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_weapon, id 2345 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\metal_box, id 2346 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\monster_body, id 2347 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_box, id 2348 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_metal_trash, id 2349 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_weapon, id 2350 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\tin_can, id 2351 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombare, id 2352 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombarefast, id 2353 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customboar, id 2354 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customcat, id 2355 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customdog, id 2356 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customflesh, id 2357 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customgiant, id 2358 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customleaper, id 2359 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customrodent, id 2360 [material_pairs.ltx] Adding new material pair creatures\hoof | objects\bolt, id 2361 [material_pairs.ltx] Adding new material pair creatures\hoof | objects\bolt_bullet, id 2362 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombare, id 2363 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombarefast, id 2364 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customboar, id 2365 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customcat, id 2366 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customdog, id 2367 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customflesh, id 2368 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customgiant, id 2369 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customleaper, id 2370 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customrodent, id 2371 [material_pairs.ltx] Adding new material pair creatures\human | objects\bolt, id 2372 [material_pairs.ltx] Adding new material pair creatures\human | objects\bolt_bullet, id 2373 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombare, id 2374 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombarefast, id 2375 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customboar, id 2376 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customcat, id 2377 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customdog, id 2378 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customflesh, id 2379 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customgiant, id 2380 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customleaper, id 2381 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customrodent, id 2382 [material_pairs.ltx] Adding new material pair creatures\human_head | objects\bolt, id 2383 [material_pairs.ltx] Adding new material pair creatures\human_head | objects\bolt_bullet, id 2384 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombare, id 2385 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombarefast, id 2386 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customboar, id 2387 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customcat, id 2388 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customdog, id 2389 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customflesh, id 2390 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customgiant, id 2391 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customleaper, id 2392 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customrodent, id 2393 [material_pairs.ltx] Adding new material pair creatures\large | objects\bolt, id 2394 [material_pairs.ltx] Adding new material pair creatures\large | objects\bolt_bullet, id 2395 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombare, id 2396 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombarefast, id 2397 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customboar, id 2398 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customcat, id 2399 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customdog, id 2400 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customflesh, id 2401 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customgiant, id 2402 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customleaper, id 2403 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customrodent, id 2404 [material_pairs.ltx] Adding new material pair creatures\medium | objects\bolt, id 2405 [material_pairs.ltx] Adding new material pair creatures\medium | objects\bolt_bullet, id 2406 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombare, id 2407 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombarefast, id 2408 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customboar, id 2409 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customcat, id 2410 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customdog, id 2411 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customflesh, id 2412 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customgiant, id 2413 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customleaper, id 2414 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customrodent, id 2415 [material_pairs.ltx] Adding new material pair creatures\phantom | objects\bolt, id 2416 [material_pairs.ltx] Adding new material pair creatures\phantom | objects\bolt_bullet, id 2417 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombare, id 2418 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombarefast, id 2419 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customboar, id 2420 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customcat, id 2421 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customdog, id 2422 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customflesh, id 2423 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customgiant, id 2424 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customleaper, id 2425 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customrodent, id 2426 [material_pairs.ltx] Adding new material pair creatures\small | objects\bolt, id 2427 [material_pairs.ltx] Adding new material pair creatures\small | objects\bolt_bullet, id 2428 [material_pairs.ltx] Adding new material pair default | creatures\custombare, id 2429 [material_pairs.ltx] Adding new material pair default | creatures\custombarefast, id 2430 [material_pairs.ltx] Adding new material pair default | creatures\customboar, id 2431 [material_pairs.ltx] Adding new material pair default | creatures\customcat, id 2432 [material_pairs.ltx] Adding new material pair default | creatures\customdog, id 2433 [material_pairs.ltx] Adding new material pair default | creatures\customflesh, id 2434 [material_pairs.ltx] Adding new material pair default | creatures\customgiant, id 2435 [material_pairs.ltx] Adding new material pair default | creatures\customleaper, id 2436 [material_pairs.ltx] Adding new material pair default | creatures\customrodent, id 2437 [material_pairs.ltx] Adding new material pair default | objects\bolt, id 2438 [material_pairs.ltx] Adding new material pair default | objects\bolt_bullet, id 2439 [material_pairs.ltx] Adding new material pair default | objects\grenade, id 2440 [material_pairs.ltx] Adding new material pair default_object | creatures\custombare, id 2441 [material_pairs.ltx] Adding new material pair default_object | creatures\custombarefast, id 2442 [material_pairs.ltx] Adding new material pair default_object | creatures\customboar, id 2443 [material_pairs.ltx] Adding new material pair default_object | creatures\customcat, id 2444 [material_pairs.ltx] Adding new material pair default_object | creatures\customdog, id 2445 [material_pairs.ltx] Adding new material pair default_object | creatures\customflesh, id 2446 [material_pairs.ltx] Adding new material pair default_object | creatures\customgiant, id 2447 [material_pairs.ltx] Adding new material pair default_object | creatures\customleaper, id 2448 [material_pairs.ltx] Adding new material pair default_object | creatures\customrodent, id 2449 [material_pairs.ltx] Adding new material pair default_object | objects\bolt, id 2450 [material_pairs.ltx] Adding new material pair default_object | objects\bolt_bullet, id 2451 [material_pairs.ltx] Adding new material pair default_object | objects\grenade, id 2452 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombare, id 2453 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombarefast, id 2454 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customboar, id 2455 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customcat, id 2456 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customdog, id 2457 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customflesh, id 2458 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customgiant, id 2459 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customleaper, id 2460 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customrodent, id 2461 [material_pairs.ltx] Adding new material pair materials\asphalt | objects\bolt, id 2462 [material_pairs.ltx] Adding new material pair materials\asphalt | objects\bolt_bullet, id 2463 [material_pairs.ltx] Adding new material pair materials\asphalt | objects\grenade, id 2464 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombare, id 2465 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombarefast, id 2466 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customboar, id 2467 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customcat, id 2468 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customdog, id 2469 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customflesh, id 2470 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customgiant, id 2471 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customleaper, id 2472 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customrodent, id 2473 [material_pairs.ltx] Adding new material pair materials\bricks | objects\bolt, id 2474 [material_pairs.ltx] Adding new material pair materials\bricks | objects\bolt_bullet, id 2475 [material_pairs.ltx] Adding new material pair materials\bricks | objects\grenade, id 2476 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombare, id 2477 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombarefast, id 2478 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customboar, id 2479 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customcat, id 2480 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customdog, id 2481 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customflesh, id 2482 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customgiant, id 2483 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customleaper, id 2484 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customrodent, id 2485 [material_pairs.ltx] Adding new material pair materials\bush | objects\bolt, id 2486 [material_pairs.ltx] Adding new material pair materials\bush | objects\bolt_bullet, id 2487 [material_pairs.ltx] Adding new material pair materials\bush | objects\grenade, id 2488 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombare, id 2489 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombarefast, id 2490 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customboar, id 2491 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customcat, id 2492 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customdog, id 2493 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customflesh, id 2494 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customgiant, id 2495 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customleaper, id 2496 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customrodent, id 2497 [material_pairs.ltx] Adding new material pair materials\bush_sux | objects\bolt, id 2498 [material_pairs.ltx] Adding new material pair materials\bush_sux | objects\bolt_bullet, id 2499 [material_pairs.ltx] Adding new material pair materials\bush_sux | objects\grenade, id 2500 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombare, id 2501 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombarefast, id 2502 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customboar, id 2503 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customcat, id 2504 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customdog, id 2505 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customflesh, id 2506 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customgiant, id 2507 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customleaper, id 2508 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customrodent, id 2509 [material_pairs.ltx] Adding new material pair materials\cloth | objects\bolt, id 2510 [material_pairs.ltx] Adding new material pair materials\cloth | objects\bolt_bullet, id 2511 [material_pairs.ltx] Adding new material pair materials\cloth | objects\grenade, id 2512 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombare, id 2513 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombarefast, id 2514 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customboar, id 2515 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customcat, id 2516 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customdog, id 2517 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customflesh, id 2518 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customgiant, id 2519 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customleaper, id 2520 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customrodent, id 2521 [material_pairs.ltx] Adding new material pair materials\concrete | objects\bolt, id 2522 [material_pairs.ltx] Adding new material pair materials\concrete | objects\bolt_bullet, id 2523 [material_pairs.ltx] Adding new material pair materials\concrete | objects\grenade, id 2524 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombare, id 2525 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombarefast, id 2526 [material_pairs.ltx] Adding new material pair materials\death | creatures\customboar, id 2527 [material_pairs.ltx] Adding new material pair materials\death | creatures\customcat, id 2528 [material_pairs.ltx] Adding new material pair materials\death | creatures\customdog, id 2529 [material_pairs.ltx] Adding new material pair materials\death | creatures\customflesh, id 2530 [material_pairs.ltx] Adding new material pair materials\death | creatures\customgiant, id 2531 [material_pairs.ltx] Adding new material pair materials\death | creatures\customleaper, id 2532 [material_pairs.ltx] Adding new material pair materials\death | creatures\customrodent, id 2533 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombare, id 2534 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombarefast, id 2535 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customboar, id 2536 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customcat, id 2537 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customdog, id 2538 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customflesh, id 2539 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customgiant, id 2540 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customleaper, id 2541 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customrodent, id 2542 [material_pairs.ltx] Adding new material pair materials\dirt | objects\bolt, id 2543 [material_pairs.ltx] Adding new material pair materials\dirt | objects\bolt_bullet, id 2544 [material_pairs.ltx] Adding new material pair materials\dirt | objects\grenade, id 2545 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombare, id 2546 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombarefast, id 2547 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customboar, id 2548 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customcat, id 2549 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customdog, id 2550 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customflesh, id 2551 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customgiant, id 2552 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customleaper, id 2553 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customrodent, id 2554 [material_pairs.ltx] Adding new material pair materials\earth | objects\bolt, id 2555 [material_pairs.ltx] Adding new material pair materials\earth | objects\bolt_bullet, id 2556 [material_pairs.ltx] Adding new material pair materials\earth | objects\grenade, id 2557 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombare, id 2558 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombarefast, id 2559 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customboar, id 2560 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customcat, id 2561 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customdog, id 2562 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customflesh, id 2563 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customgiant, id 2564 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customleaper, id 2565 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customrodent, id 2566 [material_pairs.ltx] Adding new material pair materials\earth_death | objects\bolt, id 2567 [material_pairs.ltx] Adding new material pair materials\earth_death | objects\bolt_bullet, id 2568 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombare, id 2569 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombarefast, id 2570 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customboar, id 2571 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customcat, id 2572 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customdog, id 2573 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customflesh, id 2574 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customgiant, id 2575 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customleaper, id 2576 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customrodent, id 2577 [material_pairs.ltx] Adding new material pair materials\earth_slide | objects\bolt, id 2578 [material_pairs.ltx] Adding new material pair materials\earth_slide | objects\bolt_bullet, id 2579 [material_pairs.ltx] Adding new material pair materials\earth_slide | objects\grenade, id 2580 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombare, id 2581 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombarefast, id 2582 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customboar, id 2583 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customcat, id 2584 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customdog, id 2585 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customflesh, id 2586 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customgiant, id 2587 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customleaper, id 2588 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customrodent, id 2589 [material_pairs.ltx] Adding new material pair materials\fake | objects\bolt, id 2590 [material_pairs.ltx] Adding new material pair materials\fake | objects\bolt_bullet, id 2591 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombare, id 2592 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombarefast, id 2593 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customboar, id 2594 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customcat, id 2595 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customdog, id 2596 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customflesh, id 2597 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customgiant, id 2598 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customleaper, id 2599 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customrodent, id 2600 [material_pairs.ltx] Adding new material pair materials\fake_ladders | objects\bolt, id 2601 [material_pairs.ltx] Adding new material pair materials\fake_ladders | objects\bolt_bullet, id 2602 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombare, id 2603 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombarefast, id 2604 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customboar, id 2605 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customcat, id 2606 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customdog, id 2607 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customflesh, id 2608 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customgiant, id 2609 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customleaper, id 2610 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customrodent, id 2611 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | objects\bolt, id 2612 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | objects\bolt_bullet, id 2613 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombare, id 2614 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombarefast, id 2615 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customboar, id 2616 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customcat, id 2617 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customdog, id 2618 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customflesh, id 2619 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customgiant, id 2620 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customleaper, id 2621 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customrodent, id 2622 [material_pairs.ltx] Adding new material pair materials\fake_slide | objects\bolt, id 2623 [material_pairs.ltx] Adding new material pair materials\fake_slide | objects\bolt_bullet, id 2624 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombare, id 2625 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombarefast, id 2626 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customboar, id 2627 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customcat, id 2628 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customdog, id 2629 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customflesh, id 2630 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customgiant, id 2631 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customleaper, id 2632 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customrodent, id 2633 [material_pairs.ltx] Adding new material pair materials\flooring_tile | objects\bolt, id 2634 [material_pairs.ltx] Adding new material pair materials\flooring_tile | objects\bolt_bullet, id 2635 [material_pairs.ltx] Adding new material pair materials\flooring_tile | objects\grenade, id 2636 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombare, id 2637 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombarefast, id 2638 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customboar, id 2639 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customcat, id 2640 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customdog, id 2641 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customflesh, id 2642 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customgiant, id 2643 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customleaper, id 2644 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customrodent, id 2645 [material_pairs.ltx] Adding new material pair materials\glass | objects\bolt, id 2646 [material_pairs.ltx] Adding new material pair materials\glass | objects\bolt_bullet, id 2647 [material_pairs.ltx] Adding new material pair materials\glass | objects\grenade, id 2648 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombare, id 2649 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombarefast, id 2650 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customboar, id 2651 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customcat, id 2652 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customdog, id 2653 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customflesh, id 2654 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customgiant, id 2655 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customleaper, id 2656 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customrodent, id 2657 [material_pairs.ltx] Adding new material pair materials\grass | objects\bolt, id 2658 [material_pairs.ltx] Adding new material pair materials\grass | objects\bolt_bullet, id 2659 [material_pairs.ltx] Adding new material pair materials\grass | objects\grenade, id 2660 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombare, id 2661 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombarefast, id 2662 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customboar, id 2663 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customcat, id 2664 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customdog, id 2665 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customflesh, id 2666 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customgiant, id 2667 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customleaper, id 2668 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customrodent, id 2669 [material_pairs.ltx] Adding new material pair materials\gravel | objects\bolt, id 2670 [material_pairs.ltx] Adding new material pair materials\gravel | objects\bolt_bullet, id 2671 [material_pairs.ltx] Adding new material pair materials\gravel | objects\grenade, id 2672 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombare, id 2673 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombarefast, id 2674 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customboar, id 2675 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customcat, id 2676 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customdog, id 2677 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customflesh, id 2678 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customgiant, id 2679 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customleaper, id 2680 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customrodent, id 2681 [material_pairs.ltx] Adding new material pair materials\metal | objects\bolt, id 2682 [material_pairs.ltx] Adding new material pair materials\metal | objects\bolt_bullet, id 2683 [material_pairs.ltx] Adding new material pair materials\metal | objects\grenade, id 2684 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombare, id 2685 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombarefast, id 2686 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customboar, id 2687 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customcat, id 2688 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customdog, id 2689 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customflesh, id 2690 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customgiant, id 2691 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customleaper, id 2692 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customrodent, id 2693 [material_pairs.ltx] Adding new material pair materials\metal_pipe | objects\bolt, id 2694 [material_pairs.ltx] Adding new material pair materials\metal_pipe | objects\bolt_bullet, id 2695 [material_pairs.ltx] Adding new material pair materials\metal_pipe | objects\grenade, id 2696 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombare, id 2697 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombarefast, id 2698 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customboar, id 2699 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customcat, id 2700 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customdog, id 2701 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customflesh, id 2702 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customgiant, id 2703 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customleaper, id 2704 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customrodent, id 2705 [material_pairs.ltx] Adding new material pair materials\metal_plate | objects\bolt, id 2706 [material_pairs.ltx] Adding new material pair materials\metal_plate | objects\bolt_bullet, id 2707 [material_pairs.ltx] Adding new material pair materials\metal_plate | objects\grenade, id 2708 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombare, id 2709 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombarefast, id 2710 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customboar, id 2711 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customcat, id 2712 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customdog, id 2713 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customflesh, id 2714 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customgiant, id 2715 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customleaper, id 2716 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customrodent, id 2717 [material_pairs.ltx] Adding new material pair materials\occ | objects\bolt, id 2718 [material_pairs.ltx] Adding new material pair materials\occ | objects\bolt_bullet, id 2719 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombare, id 2720 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombarefast, id 2721 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customboar, id 2722 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customcat, id 2723 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customdog, id 2724 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customflesh, id 2725 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customgiant, id 2726 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customleaper, id 2727 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customrodent, id 2728 [material_pairs.ltx] Adding new material pair materials\sand | objects\bolt, id 2729 [material_pairs.ltx] Adding new material pair materials\sand | objects\bolt_bullet, id 2730 [material_pairs.ltx] Adding new material pair materials\sand | objects\grenade, id 2731 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombare, id 2732 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombarefast, id 2733 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customboar, id 2734 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customcat, id 2735 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customdog, id 2736 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customflesh, id 2737 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customgiant, id 2738 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customleaper, id 2739 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customrodent, id 2740 [material_pairs.ltx] Adding new material pair materials\setka_rabica | objects\bolt, id 2741 [material_pairs.ltx] Adding new material pair materials\setka_rabica | objects\bolt_bullet, id 2742 [material_pairs.ltx] Adding new material pair materials\setka_rabica | objects\grenade, id 2743 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombare, id 2744 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombarefast, id 2745 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customboar, id 2746 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customcat, id 2747 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customdog, id 2748 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customflesh, id 2749 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customgiant, id 2750 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customleaper, id 2751 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customrodent, id 2752 [material_pairs.ltx] Adding new material pair materials\shifer | objects\bolt, id 2753 [material_pairs.ltx] Adding new material pair materials\shifer | objects\bolt_bullet, id 2754 [material_pairs.ltx] Adding new material pair materials\shifer | objects\grenade, id 2755 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombare, id 2756 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombarefast, id 2757 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customboar, id 2758 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customcat, id 2759 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customdog, id 2760 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customflesh, id 2761 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customgiant, id 2762 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customleaper, id 2763 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customrodent, id 2764 [material_pairs.ltx] Adding new material pair materials\stucco | objects\bolt, id 2765 [material_pairs.ltx] Adding new material pair materials\stucco | objects\bolt_bullet, id 2766 [material_pairs.ltx] Adding new material pair materials\stucco | objects\grenade, id 2767 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombare, id 2768 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombarefast, id 2769 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customboar, id 2770 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customcat, id 2771 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customdog, id 2772 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customflesh, id 2773 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customgiant, id 2774 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customleaper, id 2775 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customrodent, id 2776 [material_pairs.ltx] Adding new material pair materials\tin | objects\bolt, id 2777 [material_pairs.ltx] Adding new material pair materials\tin | objects\bolt_bullet, id 2778 [material_pairs.ltx] Adding new material pair materials\tin | objects\grenade, id 2779 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombare, id 2780 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombarefast, id 2781 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customboar, id 2782 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customcat, id 2783 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customdog, id 2784 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customflesh, id 2785 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customgiant, id 2786 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customleaper, id 2787 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customrodent, id 2788 [material_pairs.ltx] Adding new material pair materials\tree_trunk | objects\bolt, id 2789 [material_pairs.ltx] Adding new material pair materials\tree_trunk | objects\bolt_bullet, id 2790 [material_pairs.ltx] Adding new material pair materials\tree_trunk | objects\grenade, id 2791 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombare, id 2792 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombarefast, id 2793 [material_pairs.ltx] Adding new material pair materials\water | creatures\customboar, id 2794 [material_pairs.ltx] Adding new material pair materials\water | creatures\customcat, id 2795 [material_pairs.ltx] Adding new material pair materials\water | creatures\customdog, id 2796 [material_pairs.ltx] Adding new material pair materials\water | creatures\customflesh, id 2797 [material_pairs.ltx] Adding new material pair materials\water | creatures\customgiant, id 2798 [material_pairs.ltx] Adding new material pair materials\water | creatures\customleaper, id 2799 [material_pairs.ltx] Adding new material pair materials\water | creatures\customrodent, id 2800 [material_pairs.ltx] Adding new material pair materials\water | objects\bolt, id 2801 [material_pairs.ltx] Adding new material pair materials\water | objects\bolt_bullet, id 2802 [material_pairs.ltx] Adding new material pair materials\water | objects\grenade, id 2803 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombare, id 2804 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombarefast, id 2805 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customboar, id 2806 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customcat, id 2807 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customdog, id 2808 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customflesh, id 2809 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customgiant, id 2810 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customleaper, id 2811 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customrodent, id 2812 [material_pairs.ltx] Adding new material pair materials\water_radiation | objects\bolt, id 2813 [material_pairs.ltx] Adding new material pair materials\water_radiation | objects\bolt_bullet, id 2814 [material_pairs.ltx] Adding new material pair materials\water_radiation | objects\grenade, id 2815 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombare, id 2816 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombarefast, id 2817 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customboar, id 2818 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customcat, id 2819 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customdog, id 2820 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customflesh, id 2821 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customgiant, id 2822 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customleaper, id 2823 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customrodent, id 2824 [material_pairs.ltx] Adding new material pair materials\wood | objects\bolt, id 2825 [material_pairs.ltx] Adding new material pair materials\wood | objects\bolt_bullet, id 2826 [material_pairs.ltx] Adding new material pair materials\wood | objects\grenade, id 2827 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombare, id 2828 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombarefast, id 2829 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customboar, id 2830 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customcat, id 2831 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customdog, id 2832 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customflesh, id 2833 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customgiant, id 2834 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customleaper, id 2835 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customrodent, id 2836 [material_pairs.ltx] Adding new material pair materials\wooden_board | objects\bolt, id 2837 [material_pairs.ltx] Adding new material pair materials\wooden_board | objects\bolt_bullet, id 2838 [material_pairs.ltx] Adding new material pair materials\wooden_board | objects\grenade, id 2839 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombare, id 2840 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombarefast, id 2841 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customboar, id 2842 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customcat, id 2843 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customdog, id 2844 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customflesh, id 2845 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customgiant, id 2846 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customleaper, id 2847 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customrodent, id 2848 [material_pairs.ltx] Adding new material pair objects\barrel | objects\bolt, id 2849 [material_pairs.ltx] Adding new material pair objects\barrel | objects\bolt_bullet, id 2850 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\actor, id 1689 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\hoof, id 1686 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\human, id 1637 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\human_head, id 1690 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\large, id 1662 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\medium, id 1665 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\phantom, id 1691 [material_pairs.ltx] Changing existing material pair objects\bolt | creatures\small, id 1666 [material_pairs.ltx] Changing existing material pair objects\bolt | default, id 1636 [material_pairs.ltx] Changing existing material pair objects\bolt | default_object, id 1684 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\asphalt, id 1640 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\bricks, id 1651 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\bush, id 1656 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\bush_sux, id 1694 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\cloth, id 1682 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\concrete, id 1639 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\dirt, id 1645 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\earth, id 1643 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\earth_death, id 1692 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\earth_slide, id 1693 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\fake, id 1681 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\fake_ladders, id 1683 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\fake_ladders_woods, id 1697 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\fake_slide, id 1698 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\flooring_tile, id 1647 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\glass, id 1642 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\grass, id 1649 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\gravel, id 1644 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\metal, id 1641 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\metal_pipe, id 1655 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\metal_plate, id 1648 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\occ, id 1696 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\sand, id 1650 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\setka_rabica, id 1659 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\shifer, id 1660 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\stucco, id 1661 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\tin, id 1663 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\tree_trunk, id 1658 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\water, id 1646 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\water_radiation, id 1695 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\wood, id 1638 [material_pairs.ltx] Changing existing material pair objects\bolt | materials\wooden_board, id 1652 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\barrel, id 1672 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\bolt, id 1700 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\bottle, id 1671 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\bullet, id 1657 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\car_cabine, id 1664 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\car_wheel, id 1676 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\clothes, id 1667 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\concrete_box, id 1679 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\dead_body, id 1670 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\fuel_can, id 1678 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\glass, id 1687 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\knife, id 1680 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\large_furniture, id 1677 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\large_metal_trash, id 1675 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\large_weapon, id 1653 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\metal_box, id 1673 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\monster_body, id 1685 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\shell, id 1699 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\small_box, id 1668 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\small_metal_trash, id 1674 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\small_weapon, id 1669 [material_pairs.ltx] Changing existing material pair objects\bolt | objects\tin_can, id 1654 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\actor, id 2851 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\hoof, id 2852 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\human, id 2853 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\human_head, id 2854 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\large, id 2855 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\medium, id 2856 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\phantom, id 2857 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | creatures\small, id 2858 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | default, id 2859 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | default_object, id 2860 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\asphalt, id 2861 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\bricks, id 2862 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\bush, id 2863 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\bush_sux, id 2864 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\cloth, id 2865 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\concrete, id 2866 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\dirt, id 2867 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\earth, id 2868 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\earth_death, id 2869 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\earth_slide, id 2870 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\fake, id 2871 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\fake_ladders, id 2872 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\fake_ladders_woods, id 2873 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\fake_slide, id 2874 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\flooring_tile, id 2875 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\glass, id 2876 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\grass, id 2877 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\gravel, id 2878 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\metal, id 2879 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\metal_pipe, id 2880 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\metal_plate, id 2881 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\occ, id 2882 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\sand, id 2883 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\setka_rabica, id 2884 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\shifer, id 2885 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\stucco, id 2886 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\tin, id 2887 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\tree_trunk, id 2888 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\water, id 2889 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\water_radiation, id 2890 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\wood, id 2891 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | materials\wooden_board, id 2892 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\barrel, id 2893 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\bolt_bullet, id 2894 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\bottle, id 2895 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\bullet, id 2896 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\car_cabine, id 2897 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\car_wheel, id 2898 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\clothes, id 2899 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\concrete_box, id 2900 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\dead_body, id 2901 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\fuel_can, id 2902 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\glass, id 2903 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\knife, id 2904 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\large_furniture, id 2905 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\large_metal_trash, id 2906 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\large_weapon, id 2907 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\metal_box, id 2908 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\monster_body, id 2909 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\shell, id 2910 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\small_box, id 2911 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\small_metal_trash, id 2912 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\small_weapon, id 2913 [material_pairs.ltx] Adding new material pair objects\bolt_bullet | objects\tin_can, id 2914 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombare, id 2915 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombarefast, id 2916 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customboar, id 2917 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customcat, id 2918 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customdog, id 2919 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customflesh, id 2920 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customgiant, id 2921 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customleaper, id 2922 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customrodent, id 2923 [material_pairs.ltx] Adding new material pair objects\bottle | objects\bolt, id 2924 [material_pairs.ltx] Adding new material pair objects\bottle | objects\bolt_bullet, id 2925 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombare, id 2926 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombarefast, id 2927 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customboar, id 2928 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customcat, id 2929 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customdog, id 2930 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customflesh, id 2931 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customgiant, id 2932 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customleaper, id 2933 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customrodent, id 2934 [material_pairs.ltx] Adding new material pair objects\bullet | objects\bolt, id 2935 [material_pairs.ltx] Adding new material pair objects\bullet | objects\bolt_bullet, id 2936 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombare, id 2937 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombarefast, id 2938 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customboar, id 2939 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customcat, id 2940 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customdog, id 2941 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customflesh, id 2942 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customgiant, id 2943 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customleaper, id 2944 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customrodent, id 2945 [material_pairs.ltx] Adding new material pair objects\car_cabine | objects\bolt, id 2946 [material_pairs.ltx] Adding new material pair objects\car_cabine | objects\bolt_bullet, id 2947 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombare, id 2948 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombarefast, id 2949 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customboar, id 2950 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customcat, id 2951 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customdog, id 2952 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customflesh, id 2953 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customgiant, id 2954 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customleaper, id 2955 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customrodent, id 2956 [material_pairs.ltx] Adding new material pair objects\car_wheel | objects\bolt, id 2957 [material_pairs.ltx] Adding new material pair objects\car_wheel | objects\bolt_bullet, id 2958 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombare, id 2959 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombarefast, id 2960 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customboar, id 2961 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customcat, id 2962 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customdog, id 2963 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customflesh, id 2964 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customgiant, id 2965 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customleaper, id 2966 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customrodent, id 2967 [material_pairs.ltx] Adding new material pair objects\clothes | objects\bolt, id 2968 [material_pairs.ltx] Adding new material pair objects\clothes | objects\bolt_bullet, id 2969 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombare, id 2970 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombarefast, id 2971 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customboar, id 2972 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customcat, id 2973 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customdog, id 2974 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customflesh, id 2975 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customgiant, id 2976 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customleaper, id 2977 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customrodent, id 2978 [material_pairs.ltx] Adding new material pair objects\concrete_box | objects\bolt, id 2979 [material_pairs.ltx] Adding new material pair objects\concrete_box | objects\bolt_bullet, id 2980 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombare, id 2981 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombarefast, id 2982 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customboar, id 2983 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customcat, id 2984 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customdog, id 2985 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customflesh, id 2986 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customgiant, id 2987 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customleaper, id 2988 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customrodent, id 2989 [material_pairs.ltx] Adding new material pair objects\dead_body | objects\bolt, id 2990 [material_pairs.ltx] Adding new material pair objects\dead_body | objects\bolt_bullet, id 2991 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombare, id 2992 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombarefast, id 2993 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customboar, id 2994 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customcat, id 2995 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customdog, id 2996 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customflesh, id 2997 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customgiant, id 2998 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customleaper, id 2999 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customrodent, id 3000 [material_pairs.ltx] Adding new material pair objects\fuel_can | objects\bolt, id 3001 [material_pairs.ltx] Adding new material pair objects\fuel_can | objects\bolt_bullet, id 3002 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombare, id 3003 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombarefast, id 3004 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customboar, id 3005 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customcat, id 3006 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customdog, id 3007 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customflesh, id 3008 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customgiant, id 3009 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customleaper, id 3010 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customrodent, id 3011 [material_pairs.ltx] Adding new material pair objects\glass | objects\bolt, id 3012 [material_pairs.ltx] Adding new material pair objects\glass | objects\bolt_bullet, id 3013 [material_pairs.ltx] Adding new material pair objects\grenade | default, id 3014 [material_pairs.ltx] Adding new material pair objects\grenade | default_object, id 3015 [material_pairs.ltx] Adding new material pair objects\grenade | materials\asphalt, id 3016 [material_pairs.ltx] Adding new material pair objects\grenade | materials\bricks, id 3017 [material_pairs.ltx] Adding new material pair objects\grenade | materials\bush, id 3018 [material_pairs.ltx] Adding new material pair objects\grenade | materials\bush_sux, id 3019 [material_pairs.ltx] Adding new material pair objects\grenade | materials\cloth, id 3020 [material_pairs.ltx] Adding new material pair objects\grenade | materials\concrete, id 3021 [material_pairs.ltx] Adding new material pair objects\grenade | materials\dirt, id 3022 [material_pairs.ltx] Adding new material pair objects\grenade | materials\earth, id 3023 [material_pairs.ltx] Adding new material pair objects\grenade | materials\earth_slide, id 3024 [material_pairs.ltx] Adding new material pair objects\grenade | materials\flooring_tile, id 3025 [material_pairs.ltx] Adding new material pair objects\grenade | materials\glass, id 3026 [material_pairs.ltx] Adding new material pair objects\grenade | materials\grass, id 3027 [material_pairs.ltx] Adding new material pair objects\grenade | materials\gravel, id 3028 [material_pairs.ltx] Adding new material pair objects\grenade | materials\metal, id 3029 [material_pairs.ltx] Adding new material pair objects\grenade | materials\metal_pipe, id 3030 [material_pairs.ltx] Adding new material pair objects\grenade | materials\metal_plate, id 3031 [material_pairs.ltx] Adding new material pair objects\grenade | materials\sand, id 3032 [material_pairs.ltx] Adding new material pair objects\grenade | materials\setka_rabica, id 3033 [material_pairs.ltx] Adding new material pair objects\grenade | materials\shifer, id 3034 [material_pairs.ltx] Adding new material pair objects\grenade | materials\stucco, id 3035 [material_pairs.ltx] Adding new material pair objects\grenade | materials\tin, id 3036 [material_pairs.ltx] Adding new material pair objects\grenade | materials\tree_trunk, id 3037 [material_pairs.ltx] Adding new material pair objects\grenade | materials\water, id 3038 [material_pairs.ltx] Adding new material pair objects\grenade | materials\water_radiation, id 3039 [material_pairs.ltx] Adding new material pair objects\grenade | materials\wood, id 3040 [material_pairs.ltx] Adding new material pair objects\grenade | materials\wooden_board, id 3041 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombare, id 3042 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombarefast, id 3043 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customboar, id 3044 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customcat, id 3045 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customdog, id 3046 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customflesh, id 3047 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customgiant, id 3048 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customleaper, id 3049 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customrodent, id 3050 [material_pairs.ltx] Adding new material pair objects\knife | objects\bolt, id 3051 [material_pairs.ltx] Adding new material pair objects\knife | objects\bolt_bullet, id 3052 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombare, id 3053 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombarefast, id 3054 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customboar, id 3055 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customcat, id 3056 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customdog, id 3057 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customflesh, id 3058 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customgiant, id 3059 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customleaper, id 3060 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customrodent, id 3061 [material_pairs.ltx] Adding new material pair objects\large_furniture | objects\bolt, id 3062 [material_pairs.ltx] Adding new material pair objects\large_furniture | objects\bolt_bullet, id 3063 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombare, id 3064 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombarefast, id 3065 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customboar, id 3066 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customcat, id 3067 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customdog, id 3068 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customflesh, id 3069 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customgiant, id 3070 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customleaper, id 3071 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customrodent, id 3072 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | objects\bolt, id 3073 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | objects\bolt_bullet, id 3074 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombare, id 3075 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombarefast, id 3076 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customboar, id 3077 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customcat, id 3078 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customdog, id 3079 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customflesh, id 3080 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customgiant, id 3081 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customleaper, id 3082 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customrodent, id 3083 [material_pairs.ltx] Adding new material pair objects\large_weapon | objects\bolt, id 3084 [material_pairs.ltx] Adding new material pair objects\large_weapon | objects\bolt_bullet, id 3085 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombare, id 3086 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombarefast, id 3087 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customboar, id 3088 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customcat, id 3089 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customdog, id 3090 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customflesh, id 3091 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customgiant, id 3092 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customleaper, id 3093 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customrodent, id 3094 [material_pairs.ltx] Adding new material pair objects\metal_box | objects\bolt, id 3095 [material_pairs.ltx] Adding new material pair objects\metal_box | objects\bolt_bullet, id 3096 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombare, id 3097 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombarefast, id 3098 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customboar, id 3099 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customcat, id 3100 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customdog, id 3101 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customflesh, id 3102 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customgiant, id 3103 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customleaper, id 3104 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customrodent, id 3105 [material_pairs.ltx] Adding new material pair objects\monster_body | objects\bolt, id 3106 [material_pairs.ltx] Adding new material pair objects\monster_body | objects\bolt_bullet, id 3107 [material_pairs.ltx] Adding new material pair objects\shell | objects\bolt, id 3108 [material_pairs.ltx] Adding new material pair objects\shell | objects\bolt_bullet, id 3109 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombare, id 3110 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombarefast, id 3111 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customboar, id 3112 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customcat, id 3113 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customdog, id 3114 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customflesh, id 3115 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customgiant, id 3116 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customleaper, id 3117 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customrodent, id 3118 [material_pairs.ltx] Adding new material pair objects\small_box | objects\bolt, id 3119 [material_pairs.ltx] Adding new material pair objects\small_box | objects\bolt_bullet, id 3120 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombare, id 3121 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombarefast, id 3122 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customboar, id 3123 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customcat, id 3124 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customdog, id 3125 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customflesh, id 3126 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customgiant, id 3127 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customleaper, id 3128 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customrodent, id 3129 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | objects\bolt, id 3130 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | objects\bolt_bullet, id 3131 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombare, id 3132 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombarefast, id 3133 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customboar, id 3134 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customcat, id 3135 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customdog, id 3136 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customflesh, id 3137 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customgiant, id 3138 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customleaper, id 3139 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customrodent, id 3140 [material_pairs.ltx] Adding new material pair objects\small_weapon | objects\bolt, id 3141 [material_pairs.ltx] Adding new material pair objects\small_weapon | objects\bolt_bullet, id 3142 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombare, id 3143 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombarefast, id 3144 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customboar, id 3145 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customcat, id 3146 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customdog, id 3147 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customflesh, id 3148 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customgiant, id 3149 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customleaper, id 3150 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customrodent, id 3151 [material_pairs.ltx] Adding new material pair objects\tin_can | objects\bolt, id 3152 [material_pairs.ltx] Adding new material pair objects\tin_can | objects\bolt_bullet, id 3153 Replacing mechanic job dialog with generic for mar_base_stalker_tech Replacing mechanic job dialog with generic for agr_smart_terrain_1_6_army_mechanic_stalker Replacing mechanic job dialog with generic for val_smart_terrain_7_3_bandit_mechanic_stalker Replacing mechanic job dialog with generic for bar_visitors_stalker_mechanic Replacing mechanic job dialog with generic for esc_smart_terrain_5_7_loner_mechanic_stalker Replacing mechanic job dialog with generic for red_greh_tech Replacing mechanic job dialog with generic for mechanic_army_yan_mlr Replacing mechanic job dialog with generic for mil_smart_terrain_7_7_freedom_mechanic_stalker Replacing mechanic job dialog with generic for cit_killers_merc_mechanic_stalker Replacing mechanic job dialog with generic for zat_a2_stalker_mechanic Replacing mechanic job dialog with generic for pri_monolith_monolith_mechanic_stalker Replacing mechanic job dialog with generic for jup_b217_stalker_tech Replacing mechanic job dialog with generic for jup_depo_isg_tech * loading script zzz_player_injuries.script found script zzz_player_injuries in unlocalizers data found variable disable_hud_fps_fix_tmr to unlocal [unlocalRegex] found variable HUDUpdate to unlocal * loading script zzz_player_injuries_mcm.script * loading script ui_mcm.script * loading script dph_mcm_save_storage.script MCM Session ID:8437 * loading script a_arti_jamming_mcm.script * loading script aaa_descr_override_mcm.script * loading script aaa_rax_icon_override_mcm.script * loading script utils_ui.script found script utils_ui in unlocalizers data found variable bar_list to unlocal * loading script utils_item.script found script utils_item in unlocalizers data found variable scopes_list to unlocal * loading script utils_data.script * loading script item_artefact.script * loading script ui_inventory.script * loading script achievements_mcm.script * loading script adjustable_detector_ranges_mcm.script * loading script aim_stamina_mcm.script * loading script ammo_check_mcm.script found script ammo_check_mcm in unlocalizers data found variable busy_hands_fix to unlocal * loading script animation_common.script * loading script ammo_maker_mcm.script * loading script aoldri_axe_sounds_mcm.script * loading script armor_converter_mcm.script * loading script itms_manager.script * loading script arszi_radiation_mcm.script * loading script arti_lootboxes_mcm.script * loading script arti_outfits_mcm.script * loading script arti_slot_control_mcm.script * loading script atj_02_menu_mcm.script * loading script atj_01_data_ltx.script * loading script mcm_builder.script * loading script atj_03_data_mcm.script * loading script atj_00_data.script * loading script auto_looter_mcm.script 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable * loading script autocomplete_tasks_mcm.script * loading script ballistics_mcm.script * loading script ui_item.script * loading script better_stats_bars_mcm.script * loading script blockputall_extended_mcm.script * loading script blood_pool_mcm.script * loading script bountysquads_mcm.script * loading script camera_reanim_project_mcm.script * loading script catsy_fix_hit_effects_mcm.script * loading script catsy_milpda_mcm.script * loading script utils_catspaw_common.script ~ ------------------------------------------------------------------------ @ Modded exes 20250720 feature support (GAMMA: false) - Context menu colors (added 20240523): true - Right-click on PDA map (added 20230922): true - Func get_string_table (added 20240507): true - Mouse wheel scripting (added 20230701): true - DXML on_xml_read cacheing (added 20250228): true ~ ------------------------------------------------------------------------ Loaded utils_catspaw_common v1.15 (rel 20250530) * loading script item_milpda.script [MPDA] Milspec PDA v1.15.0 (rel 20250717) began initialization at tg 0 * loading script catsy_nerfs_mcm.script * loading script item_radio.script * loading script xr_sound.script * loading script dar_rf_noise.script * loading script ui_rf_widget.script * loading script cb_rf_patch_mcm.script * loading script clear_jam_mcm.script * loading script companion_anti_awol_mcm.script * loading script configurable_freelook_mcm.script * loading script corpse_fauna_mcm.script * loading script cxv_caliber_drag_upgrades_mcm.script * loading script d1sp_keep_ammo_highlighted_mcm.script * loading script demonized_item_cost_modifiers_mcm.script * loading script demonized_ledge_grabbing_mcm.script * loading script demonized_molotov_new_game_loadouts_mcm.script * loading script new_game_loadout_injector_mcm.script * loading script ui_mm_faction_select.script Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true * loading script demonized_mugging_squads_mcm.script * loading script dialog_fov_mcm.script * loading script disassemble_all_items_mcm.script * loading script dismemb_mcm.script * loading script dph_loot_cond_ammo_mcm.script * loading script dph_loot_cond_outfit_mcm.script * loading script dph_loot_cond_weapon_mcm.script * loading script drop_items_key_mcm.script * loading script efp_ui_mcm.script * loading script drug_charcoal_mcm.script * loading script drx_da_main_loadout_mcm.script Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true * loading script drx_da_main_mcm.script * loading script dyingheartbeat_mcm.script * loading script dynamic_emission_cover_mcm.script * loading script dynamic_mutants_mcm.script * loading script dynamic_zoom_sound_mcm.script * loading script dynavision_mcm.script [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x4c0bc8b8 [Dynavision] preset table: 0x4c254170 [Dynavision] preset table: 0x4c1fee18 [Dynavision] preset table: 0x4c3275f8 [Dynavision] preset table: 0x4c31ec60 [Dynavision] preset table: 0x4bffe648 [Dynavision] preset table: 0x4c710cc8 [Dynavision] preset table: 0x4c480a48 * loading script efp_utils_mcm.script * loading script eft_jump_sounds_mcm.script * loading script eft_rattle_mcm.script * loading script enhanced_ground_items_mcm.script * loading script exo_servo_sounds_mcm.script * loading script experience_baseskillspack_mcm.script * loading script experience_mcm.script * loading script extended_movement_sounds_mcm.script * loading script factionid_hud_mcm.script * loading script fatal_error_mcm.script * loading script item_device.script found script item_device in unlocalizers data found variable rad_zones to unlocal [unlocalRegex] found variable on_item_drag_dropped to unlocal [unlocalRegex] found variable on_anomaly_touch to unlocal * loading script flash_grenades_mcm.script * loading script fps_based_mblur_mcm.script * loading script free_zoomv2_mcm.script * loading script geiger_clicks_rework_mcm.script * loading script geiger_tick_mcm.script * loading script gesture_mcm.script * loading script get_weapon_count_mcm.script * loading script ghillie_stealth_mcm.script * loading script grok_bo_enhanced_recoil_mcm.script * loading script grok_gotta_go_fast_mcm.script * loading script haru_quick_action_wheel_mcm.script * loading script haru_arm.script * loading script magazine_binder.script * loading script haru_skills_mcm.script * loading script haru_suit_notifications_mcm.script * loading script hf_mcm.script * loading script horror_mcm.script * loading script icon_overlayer_mcm.script * loading script inspectweapon_mcm.script * loading script ish_toggle_scope_mcm.script * loading script item_geiger_mcm.script * loading script item_icon_info_mcm.script * loading script lc_extra_transitions_mcm.script * loading script leer_kick_mcm.script * loading script level_grass_height_mcm.script * loading script list_all_stashes_mcm.script * loading script liz_fdda_redone_mcm.script * loading script liz_inertia_expanded_mcm.script * loading script liz_wounded_redone_mcm.script * loading script lual_viewmodel_droop_mcm.script * loading script magazines_mcm.script * loading script mbo_arena_mcm.script * loading script medkit_bandage_heal_mcm.script * loading script miittp_mcm.script * loading script mini_map_toggle_mcm.script * loading script mod_quick_stack_mcm.script * loading script model_dropper_mcm.script * loading script demonized_time_events.script * loading script lam2.script * loading script ui_pda_npc_tab.script found script ui_pda_npc_tab in unlocalizers data * loading script more_measurement_task_maps_mcm.script * loading script move_effects_mcm.script * loading script msv_over_radiation_status_mcm.script * loading script actor_status.script * loading script new_game_export_mcm.script * loading script pda.script found script pda in unlocalizers data found variable coc_ranking_list to unlocal found variable actor_rank_place to unlocal * loading script new_tasks_addon_mcm.script * loading script nomorefreindlyfire_mcm.script * loading script notlags_treasure_press_key_mcm.script * loading script notlags_treasure.script * loading script out_file_table.script * loading script npc_convert_dialog_options_mcm.script * loading script outfit_drop_mcm.script * loading script outfit_speed_mcm.script * loading script passive_income_mcm.script * loading script patches_by_hotkey_mcm.script * loading script pda_hacking_mcm.script * loading script pda_inter_mcm.script * loading script pda_taskboard_mcm.script * loading script perk_based_artefacts_mcm.script * loading script pinup_collect_mcm.script * loading script placeable_laptop_trading_mcm.script * loading script mob_trade.script * loading script bind_hf_base.script * loading script porky_toggle_auto_run_mcm.script * loading script pos_previewer_mcm.script * loading script proportional_medic_healing_price_mcm.script * loading script ptp_camera_mcm.script * loading script quickdraw_mcm.script * loading script radial_quickslots_mcm.script * loading script rebound_encounters_mcm.script * loading script request_info_of_surge_mcm.script * loading script reworked_rf_receiver_mcm.script * loading script safe_start_mcm.script * loading script scope_fov_mcm.script * loading script semiradiant_ai_mcm.script * loading script serious_intro_screen_mcm.script * loading script serious_workshop_optimization_mcm.script * loading script spawn_arties_on_death_mcm.script * loading script ssfx_001_mcm.script * loading script ssfx_ao_mcm.script * loading script ssfx_florafixes_mcm.script * loading script ssfx_fog_mcm.script * loading script ssfx_il_mcm.script * loading script ssfx_interactive_grass_mcm.script * loading script ssfx_parallax_mcm.script * loading script ssfx_pp_mcm.script * loading script ssfx_rain_mcm.script * loading script ssfx_shadow_cascades_mcm.script * loading script ssfx_shadows_mcm.script * loading script ssfx_ssr_mcm.script * loading script ssfx_sss_mcm.script * loading script ssfx_terrain_mcm.script * loading script ssfx_water_mcm.script * loading script ssfx_wetness_mcm.script * loading script ssfx_wind_mcm.script * loading script stalkersearchoptions_mcm.script * loading script swm_legs_mcm.script * loading script tagged_patches_mcm.script * loading script target_prior_mcm.script * loading script the_collector_mcm.script * loading script tooltip_control_mcm.script * loading script trader_destockifier_mcm.script * loading script tsx_enjoy_cigs_mcm.script * loading script ui_bartgac_mcm.script * loading script ui_mod_elements_mcm.script * loading script ultimate_backpacks_mcm.script * loading script ultimate_backpacks_manager.script * loading script upgrades_mcm.script * loading script urban_tactics_option_mcm.script * loading script utjan_skills_mcm.script * loading script vodo_gesture_mcm.script * loading script weapon_cover_tilt_mcm.script * loading script weapon_sway_mcm.script * loading script western_goods_mcm.script * loading script worldspawns_rework_mcm.script * loading script wpn_thompson_mcm.script Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false * loading script x_cxv_experience_perks_mcm.script * loading script experience_potions.script * loading script x_cxv_perks_mcm.script * loading script xcvb_trade_mcm.script * loading script xmark_mcm.script * loading script xrs_dyn_music_mcm.script * loading script z_beefs_nvgs_mcm.script * loading script z_drop_and_disassemble_item_mcm.script * loading script bind_stalker_ext.script * loading script z_heatvision_mcm.script * loading script z_mark_switch_mcm.script * loading script z_npc_die_in_anomalies_mcm.script * loading script zml_amain_mcm.script * loading script zml_npcloot_mcm.script * loading script zml_npcrank_mcm.script * loading script zml_npctier_mcm.script * loading script zml_stashloot_mcm.script * loading script zml_stashtier_mcm.script * loading script zml_zzintegration_mcm.script * loading script zz_companion_inventory_fix_mcm.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script zz_glowstick_mcm.script * loading script level_environment.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script death_manager.script * loading script treasure_manager.script found script treasure_manager in unlocalizers data * loading script zz_item_artefact_mcm.script * loading script zzz_craft_use_in_tooltip_mcm.script * loading script workshop_autoinject.script * loading script ui_workshop.script * loading script item_recipe.script * loading script zzz_cxv_mutant_loot_mcm.script * loading script zzz_rax_sortingplus_mcm.script * loading script yyy_mag_sorting.script * loading script magazines.script * loading script zzzz_hide_tooltip_mcm.script * loading script zzzz_tooltip_manager_mcm.script * loading script zzzz_unbind_h_mcm.script * loading script bas_nvg_scopes.script * loading script zzzzz_monkey_paw_ui_mcm.script zzzzz_monkey_paw_ui_mcm.script: installed MCM already supports UI functors, aborting monkeypatch * loading script zzzzzzzzzzzzzz_bullet_time_mcm.script * loading script dynavision.script * loading script ssfx_shadows.script * loading script ssfx_lut.script * loading script z_beefs_nvgs.script * loading script ssfx_pp_bloom.script * loading script ssfx_pp_0taa.script * loading script ssfx_rain.script * loading script ssfx_rain_footsteps.script * loading script ssfx_rain_hud_raindrops.script * loading script dialogs.script intro_start intro_logo intro_delete ::update_logo_intro * loading script xrs_dyn_music.script * loading script xrs_debug_tools.script found script xrs_debug_tools in unlocalizers data found variable toggle_hud_list to unlocal * loading script debug_cmd_list.script * loading script db.script * loading script actor_proxy.script * [x-ray]: Full Memory Stats * [win32]: free[137432638764 K], reserved[4416532 K], committed[1898112 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[967391 K] * [x-ray]: economy: strings[429540 K], smem[0 K] * loading script ui_load_dialog.script * 0.0 : [ 3] $null * 0.0 : [ 5] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 18] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 6] $user$blur_2 * 0.0 : [ 1] $user$blur_2_zb * 0.0 : [ 3] $user$blur_4 * 0.0 : [ 1] $user$blur_4_zb * 0.0 : [ 2] $user$blur_8 * 0.0 : [ 1] $user$blur_8_zb * 0.0 : [ 2] $user$blur_h_2 * 0.0 : [ 2] $user$blur_h_4 * 0.0 : [ 2] $user$blur_h_8 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$dof * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 1] $user$generic * 0.0 : [ 19] $user$generic0 * 0.0 : [ 1] $user$generic0_r * 0.0 : [ 5] $user$generic1 * 0.0 : [ 4] $user$generic2 * 0.0 : [ 5] $user$generic_temp * 0.0 : [ 2] $user$hdr10_halfres0 * 0.0 : [ 2] $user$hdr10_halfres1 * 0.0 : [ 2] $user$heat * 0.0 : [ 4] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 1] $user$material * 0.0 : [ 38] $user$position * 0.0 : [ 1] $user$pp_bloom * 0.0 : [ 2] $user$scopeRT * 0.0 : [ 3] $user$sky0 * 0.0 : [ 3] $user$sky1 * 0.0 : [ 2] $user$smaa_blendtex * 0.0 : [ 2] $user$smaa_edgetex * 0.0 : [ 8] $user$smap_depth * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 3] $user$ssfx * 0.0 : [ 2] $user$ssfx_accum * 0.0 : [ 2] $user$ssfx_ao * 0.0 : [ 2] $user$ssfx_bloom1 * 0.0 : [ 3] $user$ssfx_bloom_emissive * 0.0 : [ 2] $user$ssfx_bloom_lens * 0.0 : [ 3] $user$ssfx_bloom_tmp16 * 0.0 : [ 2] $user$ssfx_bloom_tmp16_2 * 0.0 : [ 2] $user$ssfx_bloom_tmp2 * 0.0 : [ 3] $user$ssfx_bloom_tmp32 * 0.0 : [ 2] $user$ssfx_bloom_tmp32_2 * 0.0 : [ 5] $user$ssfx_bloom_tmp4 * 0.0 : [ 4] $user$ssfx_bloom_tmp4_2 * 0.0 : [ 3] $user$ssfx_bloom_tmp64 * 0.0 : [ 3] $user$ssfx_bloom_tmp8 * 0.0 : [ 2] $user$ssfx_bloom_tmp8_2 * 0.0 : [ 2] $user$ssfx_il * 0.0 : [ 12] $user$ssfx_motion_vectors * 0.0 : [ 3] $user$ssfx_prev_frame * 0.0 : [ 7] $user$ssfx_prev_p * 0.0 : [ 3] $user$ssfx_rain * 0.0 : [ 2] $user$ssfx_ssr * 0.0 : [ 3] $user$ssfx_sss * 0.0 : [ 3] $user$ssfx_sss_ext * 0.0 : [ 3] $user$ssfx_sss_ext2 * 0.0 : [ 4] $user$ssfx_sss_tmp * 0.0 : [ 3] $user$ssfx_taa * 0.0 : [ 6] $user$ssfx_temp * 0.0 : [ 4] $user$ssfx_temp2 * 0.0 : [ 5] $user$ssfx_temp3 * 0.0 : [ 5] $user$ssfx_volumetric * 0.0 : [ 2] $user$ssfx_volumetric_tmp * 0.0 : [ 3] $user$ssfx_water * 0.0 : [ 2] $user$ssfx_water_waves * 0.0 : [ 2] $user$sun_shafts0 * 0.0 : [ 3] $user$sun_shafts1 * 0.0 : [ 1] $user$temp_zb * 0.0 : [ 6] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 1] amik\explosions\explosion_flash_atlas * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 0.0 : [ 1] amik\explosions\explosion_smoke03 * 0.0 : [ 1] amik\explosions\final_expl * 0.0 : [ 1] amik\explosions\ring_grey * 0.0 : [ 1] amik\explosions\smoke128_3w * 0.0 : [ 1] amik\explosions\smoke2 * 0.0 : [ 1] amik\explosions\smoke_cannon * 0.0 : [ 1] amik\explosions\smoke_white_tiled3 * 0.0 : [ 1] amik\hit_fx\blood\962e6155 * 0.0 : [ 1] amik\hit_fx\blood\blood * 0.0 : [ 1] amik\hit_fx\blood\m * 0.0 : [ 1] amik\hit_fx\water_splash\water_splash_anim * 0.0 : [ 1] amik\hit_fx\water_splash\water_spurt * 0.0 : [ 1] amik\nature\list * 0.0 : [ 1] amik\nature\stonedebris1 * 0.0 : [ 1] amik\nature\wood_part * 0.0 : [ 1] amik\static\gas_light\flame_zippo * 0.0 : [ 1] amik\weapons\00 * 0.0 : [ 1] amik\weapons\12x70 * 0.0 : [ 1] amik\weapons\6ways1 * 0.0 : [ 1] amik\weapons\6ways2 * 0.0 : [ 1] amik\weapons\9x39 * 0.0 : [ 1] amik\weapons\btr\muzzle6ways1 * 0.0 : [ 1] amik\weapons\btr\muzzle6ways2 * 0.0 : [ 1] amik\weapons\dtk_2 * 0.0 : [ 1] amik\weapons\dtk_3 * 0.0 : [ 1] amik\weapons\dtk_4 * 0.0 : [ 1] amik\weapons\dtk_4_1 * 0.0 : [ 1] amik\weapons\dtk_5 * 0.0 : [ 1] amik\weapons\dtk_6 * 0.0 : [ 1] amik\weapons\dtk_8 * 0.0 : [ 1] amik\weapons\flame\flameshoot_1 * 0.0 : [ 1] amik\weapons\flame\flameshoot_2 * 0.0 : [ 1] amik\weapons\flame\flameshoot_3 * 0.0 : [ 1] amik\weapons\flame\flameshoot_4 * 0.0 : [ 1] amik\weapons\flame\flameshoot_5 * 0.0 : [ 1] amik\weapons\flame\mg42out * 0.0 : [ 1] amik\weapons\flame\trace * 0.0 : [ 1] amik\weapons\flame\trace_01 * 0.0 : [ 1] amik\weapons\flame\trail * 0.0 : [ 1] amik\weapons\flash_01 * 0.0 : [ 1] amik\weapons\flash_02 * 0.0 : [ 1] amik\weapons\flash_04 * 0.0 : [ 1] amik\weapons\flash_05 * 0.0 : [ 1] amik\weapons\grishik\357mag * 0.0 : [ 1] amik\weapons\grishik\45 * 0.0 : [ 1] amik\weapons\grishik\50_ae * 0.0 : [ 1] amik\weapons\grishik\5x45x39 * 0.0 : [ 1] amik\weapons\grishik\5x45x39_00 * 0.0 : [ 1] amik\weapons\grishik\5x45x39_01 * 0.0 : [ 1] amik\weapons\grishik\5x56x45 * 0.0 : [ 1] amik\weapons\grishik\5x56x45_00 * 0.0 : [ 1] amik\weapons\grishik\5x7x28 * 0.0 : [ 1] amik\weapons\grishik\6x5x50 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_0 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_1 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_2 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_3 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_4 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_00 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_01 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_02 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_03 * 0.0 : [ 1] amik\weapons\grishik\7x62x51_1 * 0.0 : [ 1] amik\weapons\grishik\7x62x51_2 * 0.0 : [ 1] amik\weapons\grishik\7x62x54 * 0.0 : [ 1] amik\weapons\grishik\7x7x57 * 0.0 : [ 1] 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sky\af3_blowout\blowout2_night * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small * 0.0 : [ 3] sky\af3_blowout\blowout3 * 0.0 : [ 3] sky\af3_blowout\blowout3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1 * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small * 0.0 : [ 3] sky\af3_blowout\blowout3_2 * 0.0 : [ 3] sky\af3_blowout\blowout3_2#small * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3 * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout3_night * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4 * 0.0 : [ 1] sky\af3_blowout\blowout4#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1 * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4_night * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small * 0.0 : [ 1] sky\af3_blowout\blowout5 * 0.0 : [ 1] sky\af3_blowout\blowout5#small * 0.0 : [ 1] sky\af3_blowout\blowout5_night * 0.0 : [ 1] sky\af3_blowout\blowout5_night#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small * 0.0 : [ 1] sky\af3_blowout\blowout6 * 0.0 : [ 1] sky\af3_blowout\blowout6#small * 0.0 : [ 1] sky\af3_blowout\blowout6_night * 0.0 : [ 1] sky\af3_blowout\blowout6_night#small * 0.0 : [ 3] sky\af3_blowout\blowout7 * 0.0 : [ 3] sky\af3_blowout\blowout7#small * 0.0 : [ 4] sky\af3_blowout\blowout7_night * 0.0 : [ 4] sky\af3_blowout\blowout7_night#small * 0.0 : [ 4] sky\af3_foggy\06-00 * 0.0 : [ 4] sky\af3_foggy\06-00#small * 0.0 : [ 3] sky\af3_foggy\07-00 * 0.0 : [ 3] sky\af3_foggy\07-00#small * 0.0 : [ 3] sky\af3_foggy\09-00 * 0.0 : [ 3] sky\af3_foggy\09-00#small * 0.0 : [ 61] sky\af3_foggy\10-00 * 0.0 : [ 61] sky\af3_foggy\10-00#small * 0.0 : [ 1] sky\af3_foggy\11-00 * 0.0 : [ 1] sky\af3_foggy\11-00#small * 0.0 : [ 2] sky\af3_foggy\12-00 * 0.0 : [ 2] sky\af3_foggy\12-00#small * 0.0 : [ 2] sky\af3_foggy\13-00 * 0.0 : [ 2] sky\af3_foggy\13-00#small * 0.0 : [ 2] sky\af3_foggy\14-00 * 0.0 : [ 2] sky\af3_foggy\14-00#small * 0.0 : [ 2] sky\af3_foggy\15-00 * 0.0 : [ 2] sky\af3_foggy\15-00#small * 0.0 : [ 2] sky\af3_foggy\16-00 * 0.0 : [ 2] sky\af3_foggy\16-00#small * 0.0 : [ 2] sky\af3_foggy\17-00 * 0.0 : [ 2] sky\af3_foggy\17-00#small * 0.0 : [ 2] sky\af3_foggy\18-00 * 0.0 : [ 2] sky\af3_foggy\18-00#small * 0.0 : [ 2] sky\af3_foggy\19-00 * 0.0 : [ 2] sky\af3_foggy\19-00#small * 0.0 : [ 4] sky\af3_foggy\20-00 * 0.0 : [ 4] sky\af3_foggy\20-00#small * 0.0 : [ 1] sky\af3_rainy\05-00 * 0.0 : [ 1] sky\af3_rainy\05-00#small * 0.0 : [ 4] sky\af3_rainy\05-00- * 0.0 : [ 4] sky\af3_rainy\05-00-#small * 0.0 : [ 6] sky\af3_rainy\07-00 * 0.0 : [ 6] sky\af3_rainy\07-00#small * 0.0 : [ 7] sky\af3_rainy\09-00_19-00 * 0.0 : [ 7] sky\af3_rainy\09-00_19-00#small * 0.0 : [ 5] sky\af3_rainy\13-00 * 0.0 : [ 5] sky\af3_rainy\13-00#small * 0.0 : [ 4] sky\af3_rainy\15-00 * 0.0 : [ 4] sky\af3_rainy\15-00#small * 0.0 : [ 6] sky\af3_rainy\16-00 * 0.0 : [ 6] sky\af3_rainy\16-00#small * 0.0 : [ 4] sky\af3_rainy\20-00 * 0.0 : [ 4] sky\af3_rainy\20-00#small * 0.0 : [ 332] sky\sky_oblaka * 0.0 : [ 47] sky\skygod_night\cloudy_00-00 * 0.0 : [ 47] sky\skygod_night\cloudy_00-00#small * 0.0 : [ 48] sky\skygod_night\foggy_00-00 * 0.0 : [ 48] sky\skygod_night\foggy_00-00#small * 0.0 : [ 32] sky\swtc_clear\00-00-fm * 0.0 : [ 32] sky\swtc_clear\00-00-fm#small * 0.0 : [ 6] sky\swtc_clear\01-00-fm * 0.0 : [ 6] sky\swtc_clear\01-00-fm#small * 0.0 : [ 6] sky\swtc_clear\02-00-fm * 0.0 : [ 6] sky\swtc_clear\02-00-fm#small * 0.0 : [ 6] sky\swtc_clear\03-00-fm * 0.0 : [ 6] sky\swtc_clear\03-00-fm#small * 0.0 : [ 6] sky\swtc_clear\04-00-fm * 0.0 : [ 6] sky\swtc_clear\04-00-fm#small * 0.0 : [ 1] sky\swtc_clear\04-30 * 0.0 : [ 1] sky\swtc_clear\04-30#small * 0.0 : [ 3] sky\swtc_clear\05-00 * 0.0 : [ 3] sky\swtc_clear\05-00#small * 0.0 : [ 2] sky\swtc_clear\06-00 * 0.0 : [ 2] sky\swtc_clear\06-00#small * 0.0 : [ 2] sky\swtc_clear\07-00 * 0.0 : [ 2] sky\swtc_clear\07-00#small * 0.0 : [ 2] sky\swtc_clear\08-00 * 0.0 : [ 2] sky\swtc_clear\08-00#small * 0.0 : [ 3] sky\swtc_clear\09-00 * 0.0 : [ 3] sky\swtc_clear\09-00#small * 0.0 : [ 2] sky\swtc_clear\10-00 * 0.0 : [ 2] sky\swtc_clear\10-00#small * 0.0 : [ 2] sky\swtc_clear\11-00 * 0.0 : [ 2] sky\swtc_clear\11-00#small * 0.0 : [ 3] sky\swtc_clear\12-00 * 0.0 : [ 3] sky\swtc_clear\12-00#small * 0.0 : [ 2] sky\swtc_clear\13-00 * 0.0 : [ 2] sky\swtc_clear\13-00#small * 0.0 : [ 2] sky\swtc_clear\14-00 * 0.0 : [ 2] sky\swtc_clear\14-00#small * 0.0 : [ 2] sky\swtc_clear\15-00 * 0.0 : [ 2] sky\swtc_clear\15-00#small * 0.0 : [ 2] sky\swtc_clear\16-00 * 0.0 : [ 2] sky\swtc_clear\16-00#small * 0.0 : [ 2] sky\swtc_clear\17-00 * 0.0 : [ 2] sky\swtc_clear\17-00#small * 0.0 : [ 2] sky\swtc_clear\18-00 * 0.0 : [ 2] sky\swtc_clear\18-00#small * 0.0 : [ 2] sky\swtc_clear\19-00 * 0.0 : [ 2] sky\swtc_clear\19-00#small * 0.0 : [ 3] sky\swtc_clear\20-00 * 0.0 : [ 3] sky\swtc_clear\20-00#small * 0.0 : [ 1] sky\swtc_clear\20-30 * 0.0 : [ 1] sky\swtc_clear\20-30#small * 0.0 : [ 2] sky\swtc_clear\21-00 * 0.0 : [ 2] sky\swtc_clear\21-00#small * 0.0 : [ 6] sky\swtc_clear\22-00-fm * 0.0 : [ 6] sky\swtc_clear\22-00-fm#small * 0.0 : [ 6] sky\swtc_clear\23-00-fm * 0.0 : [ 6] sky\swtc_clear\23-00-fm#small * 0.0 : [ 3] sky\swtc_clear_alt\00-00 * 0.0 : [ 3] sky\swtc_clear_alt\00-00#small * 0.0 : [ 3] sky\swtc_clear_alt\01-00 * 0.0 : [ 3] sky\swtc_clear_alt\01-00#small * 0.0 : [ 3] sky\swtc_clear_alt\02-00 * 0.0 : [ 3] sky\swtc_clear_alt\02-00#small * 0.0 : [ 21] sky\swtc_clear_alt\03-00 * 0.0 : [ 21] sky\swtc_clear_alt\03-00#small * 0.0 : [ 5] sky\swtc_clear_alt\04-00 * 0.0 : [ 5] sky\swtc_clear_alt\04-00#small * 0.0 : [ 1] sky\swtc_clear_alt\04-30 * 0.0 : [ 1] sky\swtc_clear_alt\04-30#small * 0.0 : [ 2] sky\swtc_clear_alt\05-00 * 0.0 : [ 2] sky\swtc_clear_alt\05-00#small * 0.0 : [ 1] sky\swtc_clear_alt\06-00 * 0.0 : [ 1] sky\swtc_clear_alt\06-00#small * 0.0 : [ 1] sky\swtc_clear_alt\07-00 * 0.0 : [ 1] sky\swtc_clear_alt\07-00#small * 0.0 : [ 1] sky\swtc_clear_alt\08-00 * 0.0 : [ 1] sky\swtc_clear_alt\08-00#small * 0.0 : [ 1] sky\swtc_clear_alt\09-00 * 0.0 : [ 1] sky\swtc_clear_alt\09-00#small * 0.0 : [ 1] sky\swtc_clear_alt\10-00 * 0.0 : [ 1] sky\swtc_clear_alt\10-00#small * 0.0 : [ 1] sky\swtc_clear_alt\11-00 * 0.0 : [ 1] sky\swtc_clear_alt\11-00#small * 0.0 : [ 1] sky\swtc_clear_alt\12-00 * 0.0 : [ 1] sky\swtc_clear_alt\12-00#small * 0.0 : [ 1] sky\swtc_clear_alt\13-00 * 0.0 : [ 1] sky\swtc_clear_alt\13-00#small * 0.0 : [ 1] sky\swtc_clear_alt\14-00 * 0.0 : [ 1] sky\swtc_clear_alt\14-00#small * 0.0 : [ 1] sky\swtc_clear_alt\15-00 * 0.0 : [ 1] sky\swtc_clear_alt\15-00#small * 0.0 : [ 1] sky\swtc_clear_alt\16-00 * 0.0 : [ 1] sky\swtc_clear_alt\16-00#small * 0.0 : [ 1] sky\swtc_clear_alt\17-00 * 0.0 : [ 1] sky\swtc_clear_alt\17-00#small * 0.0 : [ 1] sky\swtc_clear_alt\18-00 * 0.0 : [ 1] sky\swtc_clear_alt\18-00#small * 0.0 : [ 1] sky\swtc_clear_alt\19-00 * 0.0 : [ 1] sky\swtc_clear_alt\19-00#small * 0.0 : [ 2] sky\swtc_clear_alt\20-00 * 0.0 : [ 2] sky\swtc_clear_alt\20-00#small * 0.0 : [ 3] sky\swtc_clear_alt\20-30 * 0.0 : [ 3] sky\swtc_clear_alt\20-30#small * 0.0 : [ 1] sky\swtc_clear_alt\21-00 * 0.0 : [ 1] sky\swtc_clear_alt\21-00#small * 0.0 : [ 3] sky\swtc_clear_alt\22-00 * 0.0 : [ 3] sky\swtc_clear_alt\22-00#small * 0.0 : [ 3] sky\swtc_clear_alt\23-00 * 0.0 : [ 3] sky\swtc_clear_alt\23-00#small * 0.0 : [ 2] sky\swtc_dark\05-00-storm * 0.0 : [ 2] sky\swtc_dark\05-00-storm#small * 0.0 : [ 3] sky\swtc_dark\07-00-cloudy-light-rain * 0.0 : [ 3] sky\swtc_dark\07-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\13-00-cloudy-dark * 0.0 : [ 2] sky\swtc_dark\13-00-cloudy-dark#small * 0.0 : [ 1] sky\swtc_dark\14-00-storm * 0.0 : [ 1] sky\swtc_dark\14-00-storm#small * 0.0 : [ 1] sky\swtc_dark\15-00-storm * 0.0 : [ 1] sky\swtc_dark\15-00-storm#small * 0.0 : [ 1] sky\swtc_dark\16-00-storm * 0.0 : [ 1] sky\swtc_dark\16-00-storm#small * 0.0 : [ 1] sky\swtc_dark\17-00-storm * 0.0 : [ 1] sky\swtc_dark\17-00-storm#small * 0.0 : [ 2] sky\swtc_dark\19-00-storm * 0.0 : [ 2] sky\swtc_dark\19-00-storm#small * 0.0 : [ 1] sky\swtc_dark\21-00-storm * 0.0 : [ 1] sky\swtc_dark\21-00-storm#small * 0.0 : [ 7] sky\swtc_storm\08-00-storm * 0.0 : [ 7] sky\swtc_storm\08-00-storm#small * 0.0 : [ 2] sky\swtc_storm\09-00-storm * 0.0 : [ 2] sky\swtc_storm\09-00-storm#small * 0.0 : [ 4] sky\swtc_storm\10-00-storm * 0.0 : [ 4] sky\swtc_storm\10-00-storm#small * 0.0 : [ 2] sky\swtc_storm\12-00-storm * 0.0 : [ 2] sky\swtc_storm\12-00-storm#small * 0.0 : [ 2] sky\swtc_storm\13-00-storm * 0.0 : [ 2] sky\swtc_storm\13-00-storm#small * 0.0 : [ 2] sky\swtc_storm\14-00-storm * 0.0 : [ 2] sky\swtc_storm\14-00-storm#small * 0.0 : [ 4] sky\swtc_storm\15-00-storm * 0.0 : [ 4] sky\swtc_storm\15-00-storm#small * 0.0 : [ 4] sky\swtc_storm\17-00-storm * 0.0 : [ 4] sky\swtc_storm\17-00-storm#small * 0.0 : [ 2] sky\swtc_storm\19-00-storm * 0.0 : [ 2] sky\swtc_storm\19-00-storm#small * 0.0 : [ 4] sky\swtc_storm\20-00-storm * 0.0 : [ 4] sky\swtc_storm\20-00-storm#small * 0.0 : [ 2] sunmask * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] water\water_perlin * 0.0 : [ 1] water\water_water * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] kadet - quicksave_4 * 9.5 : [ 1] ui\moty2018 * 9.5 : [ 1] ui\moty2019 * 16.1 : [ 1] ui\ui_ani_cursor * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_magnifier2 * 64.1 : [ 1] ui\ui_font_arial_14_1024 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1024 * 64.1 : [ 1] ui\ui_font_letter_18_1024 * 128.1 : [ 1] ui\ui_font_graff_19_1024 * 128.1 : [ 1] ui\ui_font_graff_22_1024 * 200.1 : [ 1] logoamcm * 256.1 : [ 1] ui\ui_font_graff_32_1024 * 256.1 : [ 1] ui\ui_font_letter_25_1024 * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_font_graff_50_1024 * 2048.1 : [ 1] ui\ui_actor_main_menu * 4096.1 : [ 1] ui\ui_actor_mp_screen * 4096.1 : [ 1] ui\ui_actor_multiplayer_background * 4096.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 8100.0 : [ 1] ui\ui_background_new * 8100.0 : [ 1] ui\ui_mm_saves * 8192.1 : [ 1] ui\ui_actor_hint_wnd CLevel::CLevel() Spawn Antifreeze initialized "c:\games\Стулкер\bosspack v1.9\bin\anomalydx11avx.exe" -smap1536 -dbg -prefetch_sounds -smap2048 * phase time: 0 ms * phase cmem: 1188678 K * [x-ray]: Prefetching Data Loading objects... Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1260 texture loading time: 4521 * [x-ray]: Prefetched Data * [prefetch] time: 5141 ms * [prefetch] memory: 42943Kb * loading script _G.script opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_about_the_job.ltx creating unlocalizer for script axr_task_manager adding variable skipped_tasks for unlocalizer for script axr_task_manager creating unlocalizer for script dialog_manager adding variable saved_dialog for unlocalizer for script dialog_manager creating unlocalizer for script tasks_fetch adding variable DIALOG_ID for unlocalizer for script tasks_fetch opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_backpack.ltx creating unlocalizer for script utils_ui adding variable bar_list for unlocalizer for script utils_ui opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_facmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_fdda3dpda_patch.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_fe.ltx creating unlocalizer for script item_device adding variable device_geiger for unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device adding variable on_item_drag_dropped for unlocalizer for script item_device adding variable rad_zones for unlocalizer for script item_device creating unlocalizer for script item_parts adding variable timer_disassembly_item for unlocalizer for script item_parts opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx creating unlocalizer for script xrs_debug_tools adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx adding variable helm_off for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_lam.ltx adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx creating unlocalizer for script npc_loot_claim adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim creating unlocalizer for script take_item_anim adding variable enable_animations for unlocalizer for script take_item_anim adding variable enable_take for unlocalizer for script take_item_anim opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx adding variable item_not_in_use for unlocalizer for script actor_effects creating unlocalizer for script item_knife adding variable knifesm for unlocalizer for script item_knife opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx adding variable torch_anm_state for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_inertia_expanded_crawl.ltx creating unlocalizer for script liz_inertia_expanded_crawl adding variable is_crawl_active for unlocalizer for script liz_inertia_expanded_crawl opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx adding variable lowered_anm_classes for unlocalizer for script actor_effects adding variable lowered_anm_kinds for unlocalizer for script actor_effects adding variable mc_anm_state for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx creating unlocalizer for script gameplay_disguise adding variable possible_factions for unlocalizer for script gameplay_disguise opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_axr_trade_manager.ltx creating unlocalizer for script axr_trade_manager adding variable ini for unlocalizer for script axr_trade_manager adding variable max_upgrades_per_visit for unlocalizer for script axr_trade_manager adding variable picked_set for unlocalizer for script axr_trade_manager adding variable picked_unchecked for unlocalizer for script axr_trade_manager opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_weapon.ltx creating unlocalizer for script item_weapon adding variable scopes_table for unlocalizer for script item_weapon opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_utils_item.ltx creating unlocalizer for script utils_item adding variable scopes_list for unlocalizer for script utils_item opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_nanosuit.ltx adding variable pulse_anomaly_hit for unlocalizer for script bind_anomaly_field opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx adding variable psy_table for unlocalizer for script arszi_psy opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_nvgfixbhs.ltx creating unlocalizer for script zzz_player_injuries adding variable HUDUpdate for unlocalizer for script zzz_player_injuries adding variable disable_hud_fps_fix_tmr for unlocalizer for script zzz_player_injuries opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_pda_actor_rank_place.ltx adding variable actor_rank_place for unlocalizer for script pda adding variable coc_ranking_list for unlocalizer for script pda opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_tiski.ltx creating unlocalizer for script bind_awr adding variable angles_t for unlocalizer for script bind_awr opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_ui_options.ltx creating unlocalizer for script ui_options adding variable opt_temp for unlocalizer for script ui_options opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core opening file c:/games/Стулкер/bosspack v1.9\gamedata\configs\unlocalizers\unlocalizer_zorius_atp_balls.ltx adding variable map_tiers for unlocalizer for script treasure_manager creating unlocalizer for script ui_sleep_dialog adding variable sleep_zones for unlocalizer for script ui_sleep_dialog found script _G in unlocalizers data found variable ini_cache to unlocal * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script found script ui_options in unlocalizers data found variable opt_temp to unlocal * loading script utils_xml.script * loading script axr_main.script * loading script se_legs.script * loading script game_registrator.script * loading script class_registrator_modded_exes.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_anomalous_stash.script gathering modxml_anomalous_stash.script * loading script modxml_atj.script gathering modxml_atj.script * loading script modxml_character_desc_escape_zorius_atp_balls.script gathering modxml_character_desc_escape_zorius_atp_balls.script * loading script modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_army_odst.script * loading script modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_dolg_odst.script * loading script modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_isg_odst.script * loading script modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_killer_odst.script * loading script modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_general_stalker_odst.script * loading script modxml_character_desc_pda_quest_dxml.script * loading script modxml_character_desc_pda_upgrades_dxml.script * loading script modxml_character_desc_yantar.script gathering modxml_character_desc_yantar.script * loading script modxml_csnosorog_barter.script gathering modxml_csnosorog_barter.script * loading script modxml_csnosorog_barter_rus.script gathering modxml_csnosorog_barter_rus.script * loading script modxml_eftmsgs.script gathering modxml_eftmsgs.script * loading script modxml_g28_eft_scope.script gathering modxml_g28_eft_scope.script * loading script modxml_g28scope.script gathering modxml_g28scope.script * loading script modxml_hamr.script gathering modxml_hamr.script * loading script modxml_hamr2.script gathering modxml_hamr2.script * loading script modxml_hamr3.script gathering modxml_hamr3.script * loading script modxml_hdc4se_weapon_desc_monkeypatch.script gathering modxml_hdc4se_weapon_desc_monkeypatch.script * loading script modxml_inject_keybinds.script gathering modxml_inject_keybinds.script * loading script modxml_inject_uielement.script gathering modxml_inject_uielement.script * loading script modxml_jp84_21scope.script gathering modxml_jp84_21scope.script * loading script modxml_jp84_4scope.script gathering modxml_jp84_4scope.script * loading script modxml_jp84_others_21scope.script gathering modxml_jp84_others_21scope.script * loading script modxml_jp84_others_4scope.script gathering modxml_jp84_others_4scope.script * loading script modxml_jp84_others_scope.script gathering modxml_jp84_others_scope.script * loading script modxml_jp84scope.script gathering modxml_jp84scope.script * loading script modxml_lautasave.script gathering modxml_lautasave.script * loading script modxml_map_spots_milpda.script gathering modxml_map_spots_milpda.script * loading script modxml_matches_anim.script gathering modxml_matches_anim.script * loading script modxml_mbo_arena.script * loading script mbo_arena_utils.script * loading script modxml_nep.script gathering modxml_nep.script * loading script modxml_npcicons_agroprom.script * loading script modxml_npcicons_agroprom_underground.script * loading script modxml_npcicons_army.script * loading script modxml_npcicons_bandits.script * loading script modxml_npcicons_bar.script * loading script modxml_npcicons_cordon.script * loading script modxml_npcicons_csky.script * loading script modxml_npcicons_darkscape.script * loading script modxml_npcicons_darkvalley.script * loading script modxml_npcicons_deadcity.script * loading script modxml_npcicons_duty.script * loading script modxml_npcicons_ecolog.script * loading script modxml_npcicons_freedom.script * loading script modxml_npcicons_freedom_fvm.script * loading script modxml_npcicons_garbage.script * loading script modxml_npcicons_greh.script * loading script modxml_npcicons_isg.script * loading script modxml_npcicons_jupiter.script * loading script modxml_npcicons_katacomb.script * loading script modxml_npcicons_loners.script * loading script modxml_npcicons_lostzone_hb.script * loading script modxml_npcicons_lostzone_ll.script * loading script modxml_npcicons_lostzone_ms.script * loading script modxml_npcicons_lostzone_oa.script * loading script modxml_npcicons_marsh.script * loading script modxml_npcicons_mercs.script * loading script modxml_npcicons_military.script * loading script modxml_npcicons_monolith.script * loading script modxml_npcicons_pripyat.script * loading script modxml_npcicons_redforest.script * loading script modxml_npcicons_renegades.script * loading script modxml_npcicons_sarcofag.script * loading script modxml_npcicons_truck.script * loading script modxml_npcicons_underpass.script * loading script modxml_npcicons_warlab.script * loading script modxml_npcicons_yantar.script * loading script modxml_npcicons_zaton.script * loading script modxml_nta.script gathering modxml_nta.script * loading script modxml_pdahacking_unfail.script * loading script modxml_pdahacking_unlockcost.script gathering modxml_pdahacking_unlockcost.script * loading script modxml_proportional_medic_healing_price.script gathering modxml_proportional_medic_healing_price.script * loading script modxml_rwap21scope.script gathering modxml_rwap21scope.script * loading script modxml_rwap2dso.script gathering modxml_rwap2dso.script * loading script modxml_rwap2dso21.script gathering modxml_rwap2dso21.script * loading script modxml_rwap2dsosquare.script gathering modxml_rwap2dsosquare.script * loading script modxml_rwap4scope.script gathering modxml_rwap4scope.script * loading script modxml_rwapscope.script gathering modxml_rwapscope.script * loading script modxml_scope_16_arm18.script gathering modxml_scope_16_arm18.script * loading script modxml_scope_16_fg42.script gathering modxml_scope_16_fg42.script * loading script modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_lewd_felinscope.script * loading script modxml_scope_16_srs99.script gathering modxml_scope_16_srs99.script * loading script modxml_scope_21_arm18.script gathering modxml_scope_21_arm18.script * loading script modxml_scope_21_fg42.script gathering modxml_scope_21_fg42.script * loading script modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_lewd_felinscope.script * loading script modxml_scope_21_srs99.script gathering modxml_scope_21_srs99.script * loading script modxml_scope_em2.script gathering modxml_scope_em2.script * loading script modxml_scopes_arm18.script gathering modxml_scopes_arm18.script * loading script modxml_scopes_fg42.script gathering modxml_scopes_fg42.script * loading script modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_arm18.script * loading script modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_fg42.script * loading script modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_lewd_felinscope.script * loading script modxml_scopes_ingame_srs99.script gathering modxml_scopes_ingame_srs99.script * loading script modxml_scopes_lewd_felinscope.script gathering modxml_scopes_lewd_felinscope.script * loading script modxml_scopes_srs99.script gathering modxml_scopes_srs99.script * loading script modxml_sks_b_2dso.script gathering modxml_sks_b_2dso.script * loading script modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_16.script * loading script modxml_sks_b_2dso_21.script gathering modxml_sks_b_2dso_21.script * loading script modxml_standardized_mechanic_quests.script gathering modxml_standardized_mechanic_quests.script * loading script modxml_tac30_scopes.script gathering modxml_tac30_scopes.script * loading script modxml_tac30_scopes16.script gathering modxml_tac30_scopes16.script * loading script modxml_tac30_scopes21.script gathering modxml_tac30_scopes21.script * loading script modxml_test.script gathering modxml_test.script * loading script modxml_unbind_h.script gathering modxml_unbind_h.script * loading script modxml_water_pump.script gathering modxml_water_pump.script * loading script modxml_western_goods.script gathering modxml_western_goods.script * loading script modxml_zml_presets.script gathering modxml_zml_presets.script * loading script modxml_zzz_rand_text_dialog.script gathering modxml_zzz_rand_text_dialog.script * loading script ui_options_modded_exes.script * loading script options_modded_exes.script * loading script options_modded_exes_visual.script * loading script options_modded_exes_ui_hud.script * loading script options_builder.script * loading script options_modded_exes_crosshair.script * loading script options_modded_exes_hdr10.script * loading script options_modded_exes_3d_scopes.script * loading script options_modded_exes_particles.script * loading script options_modded_exes_wallmarks.script * loading script options_modded_exes_sound.script * loading script options_modded_exes_doppler.script * loading script options_modded_exes_sound_delay.script * loading script options_modded_exes_control.script * loading script options_modded_exes_keyboard.script * loading script options_modded_exes_mouse.script * loading script options_modded_exes_camera.script * loading script options_modded_exes_pda.script * loading script options_modded_exes_gameplay.script * loading script options_modded_exes_gameplay_general.script * loading script options_modded_exes_aim.script * loading script options_modded_exes_3d_ballistics.script * loading script options_modded_exes_first_person_death.script * loading script options_modded_exes_stalkers.script * loading script options_modded_exes_monsters.script * loading script options_modded_exes_saves.script * loading script options_modded_exes_crash_saves.script * loading script options_modded_exes_debug.script * loading script options_modded_exes_logging.script * loading script options_modded_exes_errors.script * loading script options_modded_exes_optimizations.script * loading script slaxml.script * loading script _g_patches.script S.T.A.L.K.E.R. Anomaly version 1.5.3 using marshal library * loading script ___spawn_dynamic_mutants.script * loading script axr_keybind.script * loading script level_weathers.script * loading script utils_data.script * loading script ___spawn_dynamic_nocturnal_mutants.script * loading script ___spawn_dynamic_objects.script * loading script _g.script found script _g in unlocalizers data found variable ini_cache to unlocal * loading script _oa_battery_recycle.script * loading script custom_functor_autoinject.script * loading script ui_inventory.script * loading script utils_item.script found script utils_item in unlocalizers data found variable scopes_list to unlocal * loading script _u.script * loading script a_arti_jamming_mcm.script * loading script ui_mcm.script * loading script dph_mcm_save_storage.script * loading script a_backpack.script * loading script inventory_upgrades.script * loading script a_experience_utils_mp_1_5_3.script * loading script experience_utils.script * loading script a_lootbox_loot.script * loading script a_magazine.script * loading script magazines.script * loading script magazine_binder.script * loading script magazines_mcm.script * loading script a_mmo_stats_tbl.script * loading script ish_item_stats.script * loading script utils_ui.script found script utils_ui in unlocalizers data found variable bar_list to unlocal * loading script a_name_patch.script * loading script a_repair_override.script * loading script item_repair.script * loading script ui_item.script * loading script a_taskboard_utils.script * loading script a_the_living_fire_configs.script * loading script a_wpo_parts.script * loading script itms_manager.script * loading script aaa_descr_override.script * loading script aaa_descr_override_mcm.script * loading script aaa_hf_callbacks.script * loading script aaa_rax_icon_override_mcm.script * loading script item_artefact.script * loading script aaa_sound_object_patch.script * loading script aaaa_monkeys.script * loading script aaaa_script_fixes_mp.script * loading script bind_stalker_ext.script * loading script ui_pda_npc_tab.script found script ui_pda_npc_tab in unlocalizers data * loading script item_device.script found script item_device in unlocalizers data found variable rad_zones to unlocal [unlocalRegex] found variable on_item_drag_dropped to unlocal [unlocalRegex] found variable on_anomaly_touch to unlocal * loading script xrs_facer.script found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal * loading script axr_trade_manager.script found script axr_trade_manager in unlocalizers data found variable ini to unlocal found variable max_upgrades_per_visit to unlocal [unlocalRegex] found variable picked_unchecked to unlocal [unlocalRegex] found variable picked_set to unlocal * loading script xr_conditions.script * loading script xr_effects.script * loading script item_weapon.script found script item_weapon in unlocalizers data found variable scopes_table to unlocal found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal * loading script trans_outfit.script * loading script aaarszi_radiation_monkeypatches.script * loading script ui_sleep_dialog.script found script ui_sleep_dialog in unlocalizers data found variable sleep_zones to unlocal * loading script gamemode_agony.script * loading script ab_move_notification.script * loading script actor_menu.script * loading script accurate_radiation_stats.script * loading script ace52_autoinject.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script achievements_gui.script * loading script achievements_mcm.script * loading script adjustable_detector_ranges_mcm.script * loading script aim_stamina_mcm.script * loading script ammo_check_mcm.script found script ammo_check_mcm in unlocalizers data found variable busy_hands_fix to unlocal * loading script animation_common.script * loading script ammo_maker_mcm.script * loading script aoldri_axe_sounds_mcm.script * loading script armor_converter_mcm.script * loading script arszi_radiation_mcm.script * loading script arti_lootboxes_mcm.script * loading script arti_outfits_mcm.script * loading script arti_slot_control_mcm.script * loading script atj_02_menu_mcm.script * loading script atj_01_data_ltx.script * loading script mcm_builder.script * loading script atj_03_data_mcm.script * loading script atj_00_data.script * loading script auto_looter_mcm.script 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable * loading script autocomplete_tasks_mcm.script * loading script ballistics_mcm.script * loading script better_stats_bars_mcm.script * loading script blockputall_extended_mcm.script * loading script blood_pool_mcm.script * loading script bountysquads_mcm.script * loading script camera_reanim_project_mcm.script * loading script catsy_fix_hit_effects_mcm.script * loading script catsy_milpda_mcm.script * loading script utils_catspaw_common.script ~ ------------------------------------------------------------------------ @ Modded exes 20250720 feature support (GAMMA: false) - Context menu colors (added 20240523): true - Right-click on PDA map (added 20230922): true - Func get_string_table (added 20240507): true - Mouse wheel scripting (added 20230701): true - DXML on_xml_read cacheing (added 20250228): true ~ ------------------------------------------------------------------------ Loaded utils_catspaw_common v1.15 (rel 20250530) * loading script item_milpda.script [MPDA] Milspec PDA v1.15.0 (rel 20250717) began initialization at tg 24693 * loading script catsy_nerfs_mcm.script * loading script item_radio.script * loading script xr_sound.script * loading script dar_rf_noise.script * loading script ui_rf_widget.script * loading script cb_rf_patch_mcm.script * loading script clear_jam_mcm.script * loading script companion_anti_awol_mcm.script * loading script configurable_freelook_mcm.script * loading script corpse_fauna_mcm.script * loading script cxv_caliber_drag_upgrades_mcm.script * loading script d1sp_keep_ammo_highlighted_mcm.script * loading script demonized_item_cost_modifiers_mcm.script * loading script demonized_ledge_grabbing_mcm.script * loading script demonized_molotov_new_game_loadouts_mcm.script * loading script new_game_loadout_injector_mcm.script * loading script ui_mm_faction_select.script Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true * loading script demonized_mugging_squads_mcm.script * loading script dialog_fov_mcm.script * loading script disassemble_all_items_mcm.script * loading script dismemb_mcm.script * loading script dph_loot_cond_ammo_mcm.script * loading script dph_loot_cond_outfit_mcm.script * loading script dph_loot_cond_weapon_mcm.script * loading script drop_items_key_mcm.script * loading script efp_ui_mcm.script * loading script drug_charcoal_mcm.script * loading script drx_da_main_loadout_mcm.script Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true * loading script drx_da_main_mcm.script * loading script dyingheartbeat_mcm.script * loading script dynamic_emission_cover_mcm.script * loading script dynamic_mutants_mcm.script * loading script dynamic_zoom_sound_mcm.script * loading script dynavision_mcm.script [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x4c663dc0 [Dynavision] preset table: 0x4c663e60 [Dynavision] preset table: 0x4c663f00 [Dynavision] preset table: 0x4c663fe0 [Dynavision] preset table: 0x4c664048 [Dynavision] preset table: 0x4c6640a8 [Dynavision] preset table: 0x4c664110 [Dynavision] preset table: 0x4c664170 * loading script efp_utils_mcm.script * loading script eft_jump_sounds_mcm.script * loading script eft_rattle_mcm.script * loading script enhanced_ground_items_mcm.script * loading script exo_servo_sounds_mcm.script * loading script experience_baseskillspack_mcm.script * loading script experience_mcm.script * loading script extended_movement_sounds_mcm.script * loading script factionid_hud_mcm.script * loading script fatal_error_mcm.script * loading script flash_grenades_mcm.script * loading script fps_based_mblur_mcm.script * loading script free_zoomv2_mcm.script * loading script geiger_clicks_rework_mcm.script * loading script geiger_tick_mcm.script * loading script gesture_mcm.script * loading script get_weapon_count_mcm.script * loading script ghillie_stealth_mcm.script * loading script grok_bo_enhanced_recoil_mcm.script * loading script grok_gotta_go_fast_mcm.script * loading script haru_quick_action_wheel_mcm.script * loading script haru_arm.script * loading script haru_skills_mcm.script * loading script haru_suit_notifications_mcm.script * loading script hf_mcm.script * loading script horror_mcm.script * loading script icon_overlayer_mcm.script * loading script inspectweapon_mcm.script * loading script ish_toggle_scope_mcm.script * loading script item_geiger_mcm.script * loading script item_icon_info_mcm.script * loading script lc_extra_transitions_mcm.script * loading script leer_kick_mcm.script * loading script level_grass_height_mcm.script * loading script list_all_stashes_mcm.script * loading script liz_fdda_redone_mcm.script * loading script liz_inertia_expanded_mcm.script * loading script liz_wounded_redone_mcm.script * loading script lual_viewmodel_droop_mcm.script * loading script mbo_arena_mcm.script * loading script medkit_bandage_heal_mcm.script * loading script miittp_mcm.script * loading script mini_map_toggle_mcm.script * loading script mod_quick_stack_mcm.script * loading script model_dropper_mcm.script * loading script demonized_time_events.script * loading script lam2.script * loading script more_measurement_task_maps_mcm.script * loading script move_effects_mcm.script * loading script msv_over_radiation_status_mcm.script * loading script actor_status.script * loading script new_game_export_mcm.script * loading script pda.script found script pda in unlocalizers data found variable coc_ranking_list to unlocal found variable actor_rank_place to unlocal * loading script new_tasks_addon_mcm.script * loading script nomorefreindlyfire_mcm.script * loading script notlags_treasure_press_key_mcm.script * loading script notlags_treasure.script * loading script out_file_table.script * loading script npc_convert_dialog_options_mcm.script * loading script outfit_drop_mcm.script * loading script outfit_speed_mcm.script * loading script passive_income_mcm.script * loading script patches_by_hotkey_mcm.script * loading script pda_hacking_mcm.script * loading script pda_inter_mcm.script * loading script pda_taskboard_mcm.script * loading script perk_based_artefacts_mcm.script * loading script pinup_collect_mcm.script * loading script placeable_laptop_trading_mcm.script * loading script mob_trade.script * loading script bind_hf_base.script * loading script porky_toggle_auto_run_mcm.script * loading script pos_previewer_mcm.script * loading script proportional_medic_healing_price_mcm.script * loading script ptp_camera_mcm.script * loading script quickdraw_mcm.script * loading script radial_quickslots_mcm.script * loading script rebound_encounters_mcm.script * loading script request_info_of_surge_mcm.script * loading script reworked_rf_receiver_mcm.script * loading script safe_start_mcm.script * loading script scope_fov_mcm.script * loading script semiradiant_ai_mcm.script * loading script serious_intro_screen_mcm.script * loading script serious_workshop_optimization_mcm.script * loading script spawn_arties_on_death_mcm.script * loading script ssfx_001_mcm.script * loading script ssfx_ao_mcm.script * loading script ssfx_florafixes_mcm.script * loading script ssfx_fog_mcm.script * loading script ssfx_il_mcm.script * loading script ssfx_interactive_grass_mcm.script * loading script ssfx_parallax_mcm.script * loading script ssfx_pp_mcm.script * loading script ssfx_rain_mcm.script * loading script ssfx_shadow_cascades_mcm.script * loading script ssfx_shadows_mcm.script * loading script ssfx_ssr_mcm.script * loading script ssfx_sss_mcm.script * loading script ssfx_terrain_mcm.script * loading script ssfx_water_mcm.script * loading script ssfx_wetness_mcm.script * loading script ssfx_wind_mcm.script * loading script stalkersearchoptions_mcm.script * loading script swm_legs_mcm.script * loading script tagged_patches_mcm.script * loading script target_prior_mcm.script * loading script the_collector_mcm.script * loading script tooltip_control_mcm.script * loading script trader_destockifier_mcm.script * loading script tsx_enjoy_cigs_mcm.script * loading script ui_bartgac_mcm.script * loading script ui_mod_elements_mcm.script * loading script ultimate_backpacks_mcm.script * loading script ultimate_backpacks_manager.script * loading script upgrades_mcm.script * loading script urban_tactics_option_mcm.script * loading script utjan_skills_mcm.script * loading script vodo_gesture_mcm.script * loading script weapon_cover_tilt_mcm.script * loading script weapon_sway_mcm.script * loading script western_goods_mcm.script * loading script worldspawns_rework_mcm.script * loading script wpn_thompson_mcm.script Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false * loading script x_cxv_experience_perks_mcm.script * loading script experience_potions.script * loading script x_cxv_perks_mcm.script * loading script xcvb_trade_mcm.script * loading script xmark_mcm.script * loading script xrs_dyn_music_mcm.script * loading script z_beefs_nvgs_mcm.script * loading script z_drop_and_disassemble_item_mcm.script * loading script z_heatvision_mcm.script * loading script z_mark_switch_mcm.script * loading script z_npc_die_in_anomalies_mcm.script * loading script zml_amain_mcm.script * loading script zml_npcloot_mcm.script * loading script zml_npcrank_mcm.script * loading script zml_npctier_mcm.script * loading script zml_stashloot_mcm.script * loading script zml_stashtier_mcm.script * loading script zml_zzintegration_mcm.script * loading script zz_companion_inventory_fix_mcm.script * loading script axr_companions.script * loading script zz_glowstick_mcm.script * loading script level_environment.script * loading script death_manager.script * loading script treasure_manager.script found script treasure_manager in unlocalizers data * loading script zz_item_artefact_mcm.script * loading script zzz_craft_use_in_tooltip_mcm.script * loading script workshop_autoinject.script * loading script ui_workshop.script * loading script item_recipe.script * loading script zzz_cxv_mutant_loot_mcm.script * loading script zzz_player_injuries_mcm.script * loading script zzz_rax_sortingplus_mcm.script * loading script yyy_mag_sorting.script * loading script zzzz_hide_tooltip_mcm.script * loading script zzzz_tooltip_manager_mcm.script * loading script zzzz_unbind_h_mcm.script * loading script bas_nvg_scopes.script * loading script zzzzz_monkey_paw_ui_mcm.script zzzzz_monkey_paw_ui_mcm.script: installed MCM already supports UI functors, aborting monkeypatch * loading script zzzzzzzzzzzzzz_bullet_time_mcm.script * loading script dynavision.script * loading script ssfx_shadows.script * loading script ssfx_lut.script * loading script z_beefs_nvgs.script * loading script ssfx_pp_bloom.script * loading script ssfx_pp_0taa.script * loading script ssfx_rain.script * loading script ssfx_rain_footsteps.script * loading script ssfx_rain_hud_raindrops.script * loading script achievements_hud.script * loading script warfare.script * loading script achievements_main.script * loading script achievements_utils.script * loading script game_statistics.script * loading script tasks_defense.script * loading script dynamic_news_helper.script * loading script task_functor.script * loading script bind_crow.script * loading script dialogs.script * loading script txr_paid_companions.script * loading script bind_monster.script * loading script dialogs_zaton.script * loading script medic_effects.script * loading script dialogs_bar.script * loading script achievements_reward.script * loading script actor_effects.script found script actor_effects in unlocalizers data found variable RENDERER to unlocal found variable STATIC_LIGHT to unlocal found variable torch_anm_state to unlocal found variable mc_anm_state to unlocal found variable lowered_anm_kinds to unlocal found variable lowered_anm_classes to unlocal found variable item_not_in_use to unlocal found variable helm_off to unlocal * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_stash_patch.script * loading script item_backpack.script * loading script actor_status_gasmask.script * loading script actor_status_sleep.script * loading script actor_status_thirst.script * loading script adjustable_detector_ranges.script * loading script ads_reloads.script * loading script ah_dialogs.script * loading script aim_stamina.script * loading script alife_storage_manager.script * loading script alticons.script * loading script ammo_maker.script * loading script item_parts.script found script item_parts in unlocalizers data [unlocalRegex] found variable timer_disassembly_item to unlocal * loading script annoneq_outfits_thing.script * loading script anom_stash_trade.script * loading script anomalous_stash.script * loading script antikomar.script * loading script aol_anim_transitions.script -----loading c:/games/Стулкер/bosspack v1.9\gamedata\configs\system.ltx * loading script aol_bbox.script * loading script aol_bshape.script * loading script aol_clake_sounds.script * loading script aol_mp412_hangfire.script * loading script aol_mp412_monkeypatches.script * loading script aol_mp412_scopes.script * loading script aol_rotation.script * loading script aol_sprint_cancel.script * loading script aoldri_axe_sounds.script * loading script arisaka_trade_inject.script * loading script arm.script * loading script armor_converter_loot.script * loading script armor_inserts.script * loading script arti_slot_control.script * loading script armor_ripper.script * loading script array_string.script * loading script arszi_campfire_roasting.script * loading script arszi_mutant_bleeding.script * loading script arszi_psy.script found script arszi_psy in unlocalizers data found variable psy_table to unlocal * loading script arszi_radiation.script * loading script arszi_radiation_actor_effects_override.script * loading script arte_to_grenades.script * loading script artefact_variationizer_152.script * loading script bind_anomaly_zone.script * loading script drx_da_main.script found script drx_da_main in unlocalizers data * loading script demonized_concurrent_queues.script * loading script speed.script * loading script bind_anomaly_field.script found script bind_anomaly_field in unlocalizers data found variable pAno_maps to unlocal [unlocalRegex] found variable pulse_anomaly_hit to unlocal * loading script ui_pda_encyclopedia_tab.script * loading script arti_ammo_utils.script * loading script ballistics_utils.script * loading script arti_handlers.script * loading script arti_timed_events.script * loading script ballistic_handlers.script * loading script magazines_loot.script * loading script arti_ass_control.script * loading script arti_ball_crusher.script * loading script arti_cond_binder.script * loading script arti_frames_control.script * loading script arti_jamming.script * loading script arti_lootboxes.script * loading script news_manager.script * loading script arti_money.script * loading script arti_outfits.script * loading script inventory_upgrades_mp.script * loading script arti_overheat.script * loading script arti_slot_loot.script * loading script as_utjan_lockpicking_skill.script * loading script ascendant_crosshairs.script * loading script asnenarisaka_reload_script.script * loading script atj_04_logging.script * loading script atj_05_data_xml.script * loading script atj_06_dialogs.script * loading script atj_06_dialogs_wtf_compat.script About The Job: igi_generic_task.script not found, aborting WTF compatibility patch. * loading script atj_07_which_job.script * loading script dialog_builder.script * loading script dialog_manager.script found script dialog_manager in unlocalizers data found variable saved_dialog to unlocal * loading script atj_08_dialog.script * loading script atj_07_which_job_z_storylines.script * loading script axr_task_manager.script found script axr_task_manager in unlocalizers data found variable skipped_tasks to unlocal * loading script atj_07_which_job_zz_dynamic.script * loading script atj_09_dialog_manager.script * loading script autocomplete_tasks_utils.script * loading script autodoc_binder.script * loading script axr_beh.script * loading script axr_beh_patches.script * loading script axr_fight_from_cover.script * loading script axr_light_wound.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_otheal.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script axr_radio_in_heli.script * loading script axr_turn_on_campfire.script * loading script rx_ff.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script mob_remark.script * loading script mob_walker.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_jump.script * loading script mob_home.script * loading script mob_trader.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script heli_move.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script axr_stalker_panic.script * loading script baba_yaga_configs.script * loading script bas_adder.script * loading script bas_handler.script * loading script bas_trade_inject.script * loading script battery_warning.script * loading script bhs_nvg_fix.script * loading script big_game_configs.script * loading script bind_awr.script found script bind_awr in unlocalizers data found variable angles_t to unlocal * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_digital_clock_furniture.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_flare.script * loading script bind_grenade.script * loading script bind_heli.script * loading script bind_hf_static.script * loading script bind_impact_grenade.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_light_furniture.script * loading script bind_mine.script * loading script bind_mine_explosive_charge.script * loading script bind_mine_gd05.script * loading script bind_mine_m18.script * loading script bind_mine_m209.script * loading script bind_mine_m662.script * loading script bind_mine_og7b.script * loading script bind_mine_rdg2.script * loading script bind_mine_rgd5.script * loading script bind_mine_vgop.script * loading script bind_mine_vog25.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_smoke.script * loading script bind_stalker.script * loading script bind_stalker_monkey.script * loading script bind_table_fan.script * loading script bind_trader.script * loading script bind_water_pump_furniture.script * loading script bind_workshop_furniture.script * loading script binoc_pistol_knife.script * loading script blockputall_extended.script * loading script blood_pool.script * loading script z_npc_footsteps.script * loading script xr_motivator.script * loading script bluedots.script * loading script bomb_handlers.script * loading script boss_achievements.script * loading script bosspack_fix.script * loading script bosspack_id.script * loading script brotherhood_npcs.script * loading script dialogs_brotherhood.script * loading script brotherhood_timer.script * loading script callback_stash.script * loading script callbacks_gameobject.script * loading script level_input.script * loading script task_manager.script * loading script camelbak_binder.script * loading script camera_reanim_project.script * loading script car_spawner_zorius_atp_balls.script * loading script cat_loot_zorius_atp_balls.script * loading script ciga_effects.script * loading script closecaption.script * loading script combat_restrictor.script * loading script combine_all_items.script * loading script companion_anti_awol.script * loading script condition_text.script * loading script corpse_explosive_trap.script * loading script corpse_fauna.script * loading script cover_manager.script * loading script cozy_campfire.script * loading script craft_use_low_cond.script * loading script csnosorog_npc.script * loading script custom_loot.script * loading script datas_new_junk.script * loading script db.script * loading script dead_air_burer.script * loading script dead_air_controller.script * loading script dead_air_gigant.script * loading script dead_character_encyclopedia.script * loading script dead_device.script * loading script dead_night_configs.script * loading script debug_cmd_list.script * loading script demonized_aoe.script * loading script ui_enemy_health.script * loading script wepl_hit_effect.script * loading script demonized_colliders.script * loading script demonized_crafter.script * loading script demonized_crafter_molotov.script * loading script demonized_crafter_shovels.script * loading script demonized_fixed_random_table.script * loading script demonized_geometry_ray.script * loading script demonized_grenadem67_loadouts.script * loading script xrs_rnd_npc_loadout.script * loading script demonized_grenadem67_traders.script * loading script demonized_item_cost_modifiers.script * loading script demonized_ledge_grabbing.script * loading script demonized_randomizing_functions.script * loading script demonized_ledge_grabbing_animation_data.script * loading script demonized_molotov_binder.script * loading script item_sounds.script * loading script demonized_molotov_effects.script * loading script demonized_molotov_loadouts.script * loading script demonized_molotov_sounds.script * loading script demonized_molotov_traders.script * loading script demonized_mugging_squads.script * loading script demonized_mugging_squads_options.script * loading script demonized_pba_sounds.script * loading script demonized_rdg2_loadouts.script * loading script demonized_stalker_aoe_panic.script * loading script demonized_weapon_modifiers.script * loading script descriptive_stash_coordinates.script * loading script detec_bone_hide.script * loading script detectors_pull_artifacts.script * loading script dialog_fov.script * loading script dialogs_agr_u.script * loading script task_status_functor.script * loading script dialogs_army.script * loading script dialogs_axr_companion.script * loading script dialogs_brotherhood_ac.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_duty_girl.script * loading script dialogs_escape.script * loading script dialogs_hidden_threat.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_lostzone_monkeypatches.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_redemption_storyline.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zorius_atp_balls.script * loading script disassemble_all_items.script * loading script gameplay_disguise.script found script gameplay_disguise in unlocalizers data * loading script dismemb.script * loading script drug_charcoal.script * loading script drx_da_main_artefacts.script * loading script drx_da_main_artefacts_movement.script * loading script drx_da_main_traders.script * loading script dyingheartbeat.script * loading script dynamic_ai_aim_settings.script * loading script dynamic_eq_icon.script * loading script dynamic_news_manager.script * loading script dynamic_news_manager_patch_dmg.script * loading script dynamic_npc_armor_visuals.script * loading script dynamic_smart_cover.script * loading script dynamic_zoom_sound_v1_1.script * loading script dynamic_zoom_sound_v1_3_1.script * loading script ea_light.script * loading script eft_jump_sounds.script * loading script eft_rattle.script * loading script eftmeds_util.script * loading script enhanced_animations.script * loading script ui_mutant_loot.script found script ui_mutant_loot in unlocalizers data found variable clsid_to_section to unlocal found variable clsdbg_to_section to unlocal * loading script enhanced_dryfire.script * loading script enhanced_ground_items.script * loading script exo_backpack_equip_override.script * loading script exo_backpack_servo_sounds.script * loading script exo_servo_sounds.script * loading script experience_actions.script * loading script experience_baseskillspack.script * loading script haru_skills.script * loading script perk_based_artefacts.script * loading script perk_based_artefacts_bone_mapper.script * loading script weight.script * loading script game_difficulties.script * loading script jump.script * loading script quickdraw.script * loading script surge_manager.script * loading script psi_storm_manager.script * loading script gamemode_azazel.script * loading script utjan_skills.script * loading script utjan_traits.script * loading script experience_baseskillspack_exp.script * loading script experience_core.script * loading script experience_dbg.script * loading script experience_error.script * loading script experience_messages.script * loading script experience_npcs.script * loading script experience_options.script * loading script experience_skills.script * loading script experience_sounds.script * loading script experience_tasks.script * loading script experience_traits.script * loading script experience_ui.script found script experience_ui in unlocalizers data found variable ui_is_opening to unlocal * loading script experience_xpmult.script * loading script experience_xpmult_traits.script * loading script facmedkits.script * loading script facmedkits_dialogues.script * loading script facmeds_booster_effects.script * loading script faction_expansions.script * loading script fakelens.script * loading script fara83_autoinject.script * loading script fatal_error_beep.script * loading script fatal_error_quest.script * loading script fatal_error_universal_charger.script * loading script fetch_anomalous_stash.script * loading script fetch_item_icon.script * loading script fire_queue_cancel.script * loading script fire_queue_cancel_dbar.script * loading script fix.script * loading script fix_beefnvg_anim.script * loading script flash_hit_effects.script * loading script visual_memory_manager.script * loading script flashgren_stalkerinject.script * loading script flashgren_traderinject.script * loading script fps_based_mblur.script * loading script fraktality_spring.script * loading script free_mem.script * loading script freelook_state.script * loading script g11_45_mag_autoinject.script * loading script g11_50_mag_autoinject.script * loading script g11_autoinject.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_diff_override.script * loading script game_fast_travel.script * loading script game_relations.script * loading script game_setup.script * loading script gamemode_fortuneswheel.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_duty_girl.script * loading script gameplay_duty_outpost.script * loading script gameplay_misc_encounter.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script gear_rustle_sounds.script * loading script geiger_clicks_rework.script * loading script geiger_tick.script * loading script gesture.script * loading script gesture_bindings.script * loading script gesture_lib.script * loading script gesture_logic.script * loading script gesture_option.script * loading script get_materials_with_items_use.script * loading script get_weapon_count.script * loading script ghillie_equip_override.script * loading script ghilllie_mask.script * loading script global_position.script * loading script gotta_go_fast_extended.script * loading script grok_additional_storyline_npc_invincible.script * loading script grok_artefacts_melter.script * loading script grok_artefacts_melter_charge.script * loading script grok_bo_enhanced_recoil.script * loading script grok_casings_sounds.script * loading script grok_gotta_go_fast.script * loading script grok_masks_reflections.script * loading script grok_navs_masks_enabler.script * loading script grok_remove_belt_duplicates.script found script grok_remove_belt_duplicates in unlocalizers data * loading script grok_spawn_lights.script * loading script grok_stashes_on_corpses.script found script grok_stashes_on_corpses in unlocalizers data * loading script guaranteed_loot.script * loading script guitar_anim.script * loading script gulag_general.script * loading script gunslinger_controller.script * loading script weapon_cover_tilt.script * loading script weapon_cover_tilt_positions.script * loading script gwr_worldweapon_binder.script * loading script half_damage.script * loading script haru_specialized_storage_boxes.script * loading script haruka_fill.script * loading script he_is_with_me.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_snd.script * loading script hf_bbox.script * loading script hf_creativemode.script * loading script ui_debug_main.script * loading script hf_furniture_types.script * loading script hf_map_objects.script * loading script hf_monkeypatches.script * loading script hf_obj_manager.script * loading script hf_placement_hud.script * loading script placeable_furniture.script * loading script hf_version.script * loading script hidden_threat.script * loading script hidebone_hb_silencer.script * loading script hidebone_mat49_upgrade.script * loading script hidebone_shak12_silencer.script * loading script horror_manager.script * loading script horror_manager2.script * loading script house_of_horrors_configs.script * loading script hxf_tough_important_npcs.script * loading script imgui_helper.script * loading script immersive_skinning.script * loading script immortal_important_npcs.script * loading script impulse.script * loading script incor_bone_pos_fix.script * loading script utils_obj.script * loading script info_portions.script * loading script intro_screen_gamestart.script * loading script ish_fast_transfer.script * loading script ish_kill_tracker.script * loading script utils_catspaw_mapspots.script Loaded utils_catspaw_mapspots v1.1 (rel 20250406) * loading script ish_mag_bars.script * loading script ish_proper_unload.script * loading script ish_toggle_scope.script * loading script ish_total_weights.script * loading script ish_ui_mutant_loot.script * loading script item_cooking.script * loading script item_device_treasure.script * loading script item_geiger.script * loading script item_knife.script found script item_knife in unlocalizers data found variable knifesm to unlocal * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_pinup_collect.script * loading script item_tent.script * loading script jam_animations.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script kd_tree.script * loading script kit_binder.script * loading script kragreload.script * loading script lam_fov_manager.script * loading script larp.script * loading script lc_extra_transitions.script * loading script lc_extra_transitions_ui.script * loading script leer_fdda_redone_af_inspect.script * loading script level_grass_height.script * loading script level_targets.script * loading script lewd_ammo_50bmg_autoinject.script * loading script lewd_lens_hider.script * loading script lewdfad_autoinject.script * loading script lewdsaf_autoinject.script * loading script lewdsaftac_autoinject.script * loading script lewdstg_autoinject.script * loading script lewdtits_autoinject.script * loading script limb_healing_campfire_ilrathcxv.script * loading script zzz_player_injuries.script found script zzz_player_injuries in unlocalizers data found variable disable_hud_fps_fix_tmr to unlocal [unlocalRegex] found variable HUDUpdate to unlocal * loading script limping_anims.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script list_all_stashes_v2.script * loading script liz_fdda_input_manager.script * loading script liz_fdda_redone_animation_mutator.script * loading script liz_fdda_redone_consumables.script * loading script liz_fdda_redone_auto_cancel.script * loading script liz_fdda_redone_backpack.script * loading script liz_fdda_redone_backpack_equip.script * loading script liz_fdda_redone_body_search.script * loading script liz_fdda_redone_enjoy_cigarettes.script * loading script liz_fdda_redone_headgear_animations.script * loading script liz_fdda_redone_headgear_animations_hotkey.script * loading script liz_fdda_redone_item_pickup.script * loading script liz_fdda_redone_mutant_skinning.script * loading script liz_fdda_redone_outfit.script * loading script liz_fdda_redone_outfit_inspect.script * loading script liz_fdda_redone_patch_exo_anims.script * loading script liz_inertia_expanded.script * loading script liz_inertia_expanded_crawl.script found script liz_inertia_expanded_crawl in unlocalizers data found variable is_crawl_active to unlocal * loading script liz_inertia_expanded_crawl_sounds.script * loading script liz_inertia_expanded_crawl_state_tracker.script * loading script liz_inertia_expanded_custom_weapon_configs.script * loading script liz_inertia_expanded_patches.script * loading script liz_wounded_redone.script * loading script loadouts_injector.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lootbox_binder.script * loading script lootbox_drops.script * loading script lttz_dc_xml_patch.script * loading script ltx_help_ex.script * loading script lua_ext.script * loading script lua_help_ex.script * loading script lua_help_imgui.script * loading script lual_viewmodel_droop.script * loading script mag_hud.script * loading script mag_support.script * loading script magazines_keybinds.script * loading script magazines_loadout_sounds.script * loading script magic_treasure.script * loading script mags_patches.script * loading script rax_stacking_control.script * loading script mbo_arena_dialogs.script * loading script mbo_arena_items_patch.script * loading script mbo_arena_monkeypatch.script * loading script mbo_arena_storage.script * loading script mcm_log.script * loading script mebel.script * loading script melee_blocking.script * loading script melee_trade_inject.script * loading script memusage.script * loading script miittp_task_text_formatter.script * loading script miittp_wtf_compat.script * loading script mirage_configs.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_names.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script modded_exes_migration.script * loading script momopate_artiballs_stats.script * loading script momopate_rad_res.script * loading script momopate_weaponstats.script * loading script monke_patch_ui.script * loading script more_measurement_task_maps.script * loading script move_effects.script Time continual is:17231 MCM given bad path:EA_settings/enable_backpack_addon * loading script move_mgr.script * loading script mp_check_callback.script * loading script mutant_attack.script ! [LUA] File not found "c:/games/Стулкер/bosspack v1.9\gamedata\sounds\ogsm\f1_explosion.ogg"! ! [LUA] 0 : [C ] super ! [LUA] 1 : [Lua] ...pack v1.9\gamedata\scripts\aaa_sound_object_patch.script(18) : ! [LUA] 2 : [C ] sound_object ! [LUA] 3 : [main] ...лкер/bosspack v1.9\gamedata\scripts\mutant_attack.script(150) : ! [LUA] 4 : [C ] __index ! [LUA] 5 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 6 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [LUA] File not found "c:/games/Стулкер/bosspack v1.9\gamedata\sounds\ogsm\rnd_moan1.ogg"! ! [LUA] 0 : [C ] super ! [LUA] 1 : [Lua] ...pack v1.9\gamedata\scripts\aaa_sound_object_patch.script(18) : ! [LUA] 2 : [C ] sound_object ! [LUA] 3 : [main] ...лкер/bosspack v1.9\gamedata\scripts\mutant_attack.script(152) : ! [LUA] 4 : [C ] __index ! [LUA] 5 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 6 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [LUA] File not found "c:/games/Стулкер/bosspack v1.9\gamedata\sounds\ogsm\rnd_moan2.ogg"! ! [LUA] 0 : [C ] super ! [LUA] 1 : [Lua] ...pack v1.9\gamedata\scripts\aaa_sound_object_patch.script(18) : ! [LUA] 2 : [C ] sound_object ! [LUA] 3 : [main] ...лкер/bosspack v1.9\gamedata\scripts\mutant_attack.script(153) : ! [LUA] 4 : [C ] __index ! [LUA] 5 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 6 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : * loading script nanosuit_booster.script * loading script nanosuit_utils.script * loading script nanosuit_booster_ads.script * loading script nanosuit_booster_cloak.script * loading script nanosuit_booster_recoil.script * loading script nanosuit_booster_weight.script * loading script nanosuit_core.script * loading script nanosuit_debug.script * loading script nanosuit_sequence.script * loading script nanosuit_defibrillator.script * loading script nanosuit_malfunctor.script * loading script nanosuit_mode.script * loading script nanosuit_mode_armor.script * loading script nanosuit_mode_cloak.script * loading script nanosuit_mode_power.script * loading script nanosuit_mode_speed.script * loading script nanosuit_sequence_defibrillator.script * loading script nanosuit_sequence_vaporization.script * loading script nanosuit_ui_defibrillator.script * loading script nanosuit_ui_hud.script * loading script nanosuit_ui_indicators.script * loading script nanosuit_ui_menu.script * loading script nanosuit_ui_status.script * loading script nanosuit_ui_tacmap.script * loading script nanosuit_vaporizer.script * loading script nep_help_wounded_medic.script * loading script nep_utils.script * loading script new_tasks_addon_tasks_utils.script * loading script newmeds_booster_effects.script * loading script night_mutants.script * loading script nj_dialogues.script * loading script no_escape_from_rads.script * loading script no_leaning_camera_roll.script * loading script notlags_treasure_utils_ui.script * loading script npc_convert_dialog.script * loading script oa_glowstick_recycle.script * loading script operacia_monolith.script * loading script optimize.script * loading script optimize2.script * loading script optimize3.script * loading script outfit_speed.script * loading script outfit_upgrade_ui.script * loading script parts_brotherhood_inject.script * loading script passive_income.script * loading script passive_income_tables.script * loading script pda_a_callback_discover_spot.script * loading script pda_actor.script * loading script pda_costs.script * loading script pda_custom.script * loading script pda_flagger.script * loading script pda_hacking_fix.script * loading script pda_inter_gui.script MCM given bad path:pda_inter/pda_keys/int_pda_key * loading script pda_inter_gui_a_raid.script * loading script pda_inter_gui_b_info.script * loading script pda_inter_gui_c_games.script * loading script pda_inter_gui_c_games_rogue.script * loading script pda_inter_gui_c_games_rogue_a_path.script * loading script pda_inter_gui_c_games_rogue_level_gen.script * loading script pda_inter_gui_c_games_rogue_objects.script * loading script pda_inter_gui_c_games_rogue_utils.script * loading script pda_inter_gui_d_trade.script * loading script pda_inter_gui_e_notes.script * loading script pda_inter_gui_f_banter.script * loading script pda_inter_gui_g_tasks.script * loading script pda_inter_inc.script * loading script pda_inter_x_banter.script * loading script pda_inter_x_buyinfo.script * loading script pda_inter_x_raid.script * loading script pda_inter_x_tasks.script * loading script pda_inter_x_trade.script * loading script pda_smart_terrain_warfare.script * loading script pda_to_previous_weapon.script * loading script perk_based_artefacts_af_cell_binder.script * loading script perk_based_artefacts_af_choose_ui.script * loading script perk_based_artefacts_af_medallion_binder.script * loading script perk_based_artefacts_item_properties.script * loading script perk_based_artefacts_ui_effects.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script pickset_binder.script * loading script placeable_items_trade.script * loading script placeable_radio.script * loading script plate_anim.script * loading script porky_toggle_auto_run.script * loading script post_combat_idle.script * loading script ppp_fort17_autoinject.script * loading script price_always_in_item_tooltip.script * loading script proto_parts_inject.script * loading script proto_seva_inject.script * loading script psy_cure_zorius_atp_balls.script * loading script psy_damage_eftmeds.script * loading script ptp_camera.script * loading script quick_stack.script * loading script quick_use_prio.script * loading script quickdraw_bone_mapper.script * loading script radial_quickslots_core.script * loading script ranks.script * loading script rax_close_combat.script * loading script rax_dynamic_custom_functor.script * loading script rax_icon_layers.script * loading script rax_icon_tint.script * loading script rax_persistent_highlight.script * loading script rebound_encounters.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script reload_hint.script * loading script remove_corpse_outfit.script * loading script repair_ui.script * loading script restrictor_manager.script * loading script roguelite_module_exp_framework.script * loading script rwap2dso_scoperadiifix.script * loading script rwapar_autoinject.script * loading script ryan_gosling.script * loading script safe_release_manager.script * loading script sassy_ithaca_trade_inject.script * loading script scoperadii.script * loading script scoperadii_aug.script * loading script scopeRadii.script * loading script scoperadii_boltov.script * loading script scopes_info.script * loading script scroll_sort_categories.script * loading script se_smart_cover_override.script * loading script serious_batch_maintain_functor.script * loading script serious_ui_batch_maintenance.script * loading script serious_workshop_utils.script * loading script sg510_autoinject.script * loading script shotgun_reload_fix.script * loading script shotgun_unjam_fix.script * loading script shovel_god.script * loading script sim_board.script * loading script sim_lootboxes.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script sks_b_2dso_scoperadiifix.script * loading script sleep_gain_indicator.script * loading script sleep_zorius_atp_balls.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_map_for_dao.script * loading script smart_terrain_ex.script * loading script smart_terrain_warfare.script found script smart_terrain_warfare in unlocalizers data * loading script soul_anim_mutators.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_arties_on_death.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script ssfx_001_settings.script * loading script ssfx_ao.script * loading script ssfx_ao_settings.script * loading script ssfx_florafixes.script * loading script ssfx_florafixes_settings.script * loading script ssfx_fog.script * loading script ssfx_fog_settings.script * loading script ssfx_il.script * loading script ssfx_il_settings.script * loading script ssfx_interactive_grass.script * loading script ssfx_interactive_grass_settings.script * loading script ssfx_parallax.script * loading script ssfx_parallax_settings.script * loading script ssfx_pp_0taa_settings.script * loading script ssfx_pp_bloom_settings.script * loading script ssfx_rain_footsteps_settings.script * loading script ssfx_rain_hud_raindrops_settings.script * loading script ssfx_rain_settings.script * loading script ssfx_shadow_cascades.script * loading script ssfx_shadow_cascades_settings.script * loading script ssfx_shadows_settings.script * loading script ssfx_ssr.script * loading script ssfx_ssr_settings.script * loading script ssfx_sss.script * loading script ssfx_sss_settings.script * loading script ssfx_terrain.script * loading script ssfx_terrain_parallax.script * loading script ssfx_terrain_settings.script * loading script ssfx_underground_check.script * loading script ssfx_water.script * loading script ssfx_water_settings.script * loading script ssfx_wetness.script * loading script ssfx_wetness_settings.script * loading script ssfx_wind.script * loading script ssfx_wind_settings.script * loading script stack.script * loading script stalker_generic.script * loading script stalkersearch.script * loading script stash_journal.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script status_icons_always_shown.script * loading script stolen_from_catspaws_secret_lab.script * loading script story_objects.script * loading script surge_manager_faster_emissions.script * loading script surge_manager_ignore_npc.script * loading script surge_manager_tb_covers.script * loading script tb_coordinate_based_safe_zones.script * loading script surge_protector.script * loading script surge_rush_scheme.script * loading script svu_custom_inspects.script * loading script svui_condition_bars.script ! [LUA] SCRIPT SYNTAX ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [LUA] ...osspack v1.9\gamedata\scripts\svui_condition_bars.script:38: 'then' expected near '=' ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [SCRIPT ERROR]: ...osspack v1.9\gamedata\scripts\svui_condition_bars.script:38: 'then' expected near '=' ! [ERROR] --- Failed to load script svui_condition_bars * loading script swm_legs.script SWMtrue * loading script tagged_patches.script * loading script target_prior.script found script target_prior in unlocalizers data found variable prior_t to unlocal found variable prior_lab to unlocal * loading script task_brotherhood.script * loading script task_brotherhood_ac.script * loading script task_duty_girl.script * loading script task_functor_hidden_threat.script * loading script task_objects.script * loading script tasks_agent_rescue.script found script tasks_agent_rescue in unlocalizers data * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script found script tasks_assault in unlocalizers data * loading script tasks_baba_yaga.script * loading script tasks_big_game.script * loading script tasks_bounty.script found script tasks_bounty in unlocalizers data * loading script tasks_brain_game.script * loading script tasks_chimera_scan.script * loading script tasks_clear_map.script * loading script tasks_dead_night.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script found script tasks_fetch in unlocalizers data found variable DIALOG_ID to unlocal * loading script tasks_gambling_with_life.script * loading script tasks_guide.script * loading script tasks_hold_the_ground.script * loading script tasks_house_of_horrors.script * loading script tasks_intercept_artifact.script * loading script tasks_measure.script found script tasks_measure in unlocalizers data * loading script tasks_mirage.script * loading script tasks_multifetch.script * loading script tasks_no_step_back.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_skyfall.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_the_living_fire.script * loading script tasks_top_10.script * loading script tasks_urgent_orders.script * loading script tasks_veh_destroy.script * loading script tasks_vengence_amplified.script * loading script tb_fairer_thermal_anomalies.script * loading script tb_new_stashes.script * loading script tb_remove_bugged_stashes.script * loading script tb_remove_the_tiny_cubes.script * loading script tb_rf_receiver_packages.script * loading script tb_rf_receiver_packages_zorius_atp_balls.script * loading script the_collector.script * loading script thial_ray.script * loading script thirst_sleep_changer.script * loading script tiski_spawn.script * loading script tooltip_control.script * loading script tooltip_control_utils.script * loading script tooltip_fixes.script * loading script tpa_patch_repairs.script * loading script trader_brotherhood_inject.script * loading script trader_new_scopes.script * loading script true_first_person_death.script * loading script tv_test.script * loading script txr_mines.script * loading script txr_routes.script * loading script type64_autoinject.script * loading script ui_companion_inv.script * loading script ui_ctrl_dynavision.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_debug_wpn_hud_cancel_anims.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_encyclopedia_autoinject.script * loading script ui_enhanced_ground_items_info.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_furniture_light.script * loading script ui_furniture_piano.script * loading script ui_furniture_workshop.script * loading script ui_grenade_trajectory.script * loading script ui_haru_skills.script * loading script ui_intro_screen.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_minimap_counter.script * loading script ui_mod_elements.script * loading script ui_numpad.script * loading script ui_pda_autoinject.script * loading script ui_pda_bios_boot_tab.script * loading script ui_pda_bios_tab.script * loading script ui_pda_blocked_tab.script * loading script ui_pda_broken_tab.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_monolitch_hackers_tab.script * loading script ui_pda_monolitch_tab.script * loading script ui_pda_no_map_tab.script * loading script ui_pda_no_map_underground_tab.script * loading script ui_pda_no_tab.script * loading script ui_pda_radio_tab.script * loading script ui_pda_relations_tab.script * loading script ui_pda_sgorel_tab.script * loading script ui_pda_taskboard_tab.script * loading script ui_pda_timed_error_1_tab.script * loading script ui_pda_timed_error_2_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sr_teleport.script * loading script ui_stove_furniture.script * loading script ui_ultima.script * loading script ui_utjan_traits.script * loading script ui_warfare_options_hints.script * loading script ultimate_backpacks_bind_container.script * loading script ultimate_backpacks_upgrades.script * loading script ultimate_backpacks_fdda.script * loading script ultimate_backpacks_restrictor.script * loading script ultimate_backpacks_stash.script * loading script ultimate_backpacks_ui.script * loading script uni_anim_ammo.script * loading script uni_anim_core.script * loading script uni_anim_detectors.script * loading script uni_anim_knives.script * loading script unjam_motion_mark.script * loading script upgraded_guns_and_armors_in_stashes.script * loading script utils_catspaw_text.script Loaded utils_catspaw_text v1.11 (rel 20250717) * loading script utils_slht.script * loading script utils_stpk.script * loading script utils_ui_custom.script * loading script utils_ui_patch_scrollfix.script * loading script utjan_endurance_edit.script * loading script utjan_mag_check.script !Old mag check script (ammo_check_mcm) detected. Remove it to get full features of mag checks * loading script utjan_mag_skill.script * loading script vks_custom.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_names.script * loading script warfare_options.script * loading script wct_patch.script * loading script weapon_cover_tilt_positions_2011.script * loading script weapon_cover_tilt_positions_556.script * loading script weapon_cover_tilt_positions_ace.script * loading script weapon_cover_tilt_positions_ak101sp.script * loading script weapon_cover_tilt_positions_am17.script * loading script weapon_cover_tilt_positions_ash_tactical.script * loading script weapon_cover_tilt_positions_auto9.script * loading script weapon_cover_tilt_positions_badger.script * loading script weapon_cover_tilt_positions_bas.script * loading script weapon_cover_tilt_positions_bas_new.script * loading script weapon_cover_tilt_positions_benelli_m1014.script * loading script weapon_cover_tilt_positions_beretta_1301.script * loading script weapon_cover_tilt_positions_beretta_92x.script * loading script weapon_cover_tilt_positions_berettas.script * loading script weapon_cover_tilt_positions_blaster.script * loading script weapon_cover_tilt_positions_co.script * loading script weapon_cover_tilt_positions_colt_python.script * loading script weapon_cover_tilt_positions_cs5.script * loading script weapon_cover_tilt_positions_ddm4_pdw.script * loading script weapon_cover_tilt_positions_deg.script * loading script weapon_cover_tilt_positions_dtmdr.script * loading script weapon_cover_tilt_positions_eft_9a91_pack.script * loading script weapon_cover_tilt_positions_eft_9a91_vsk94.script * loading script weapon_cover_tilt_positions_eft_aa12_duo.script * loading script weapon_cover_tilt_positions_eft_ak50.script * loading script weapon_cover_tilt_positions_eft_ak74u.script * loading script weapon_cover_tilt_positions_eft_ar_tan.script * loading script weapon_cover_tilt_positions_eft_deagle.script * loading script weapon_cover_tilt_positions_eft_g28.script * loading script weapon_cover_tilt_positions_eft_g36_pack.script * loading script weapon_cover_tilt_positions_eft_glock_pack.script * loading script weapon_cover_tilt_positions_eft_m1a_pack.script * loading script weapon_cover_tilt_positions_eft_m4a1.script * loading script weapon_cover_tilt_positions_eft_m9a3.script * loading script weapon_cover_tilt_positions_eft_mcx.script * loading script weapon_cover_tilt_positions_eft_mk18_tan.script * loading script weapon_cover_tilt_positions_eft_mosin_obrez.script * loading script weapon_cover_tilt_positions_eft_mp155_ultima.script * loading script weapon_cover_tilt_positions_eft_mp5k.script * loading script weapon_cover_tilt_positions_eft_mts_255.script * loading script weapon_cover_tilt_positions_eft_rd704.script * loading script weapon_cover_tilt_positions_eft_rfb.script * loading script weapon_cover_tilt_positions_eft_rsass.script * loading script weapon_cover_tilt_positions_eft_sag545.script * loading script weapon_cover_tilt_positions_eft_sai_gry.script * loading script weapon_cover_tilt_positions_eft_saiga9.script * loading script weapon_cover_tilt_positions_eft_saiga_12k.script * loading script weapon_cover_tilt_positions_eft_sks.script * loading script weapon_cover_tilt_positions_eft_sks_tac.script * loading script weapon_cover_tilt_positions_eft_sr1mp.script * loading script weapon_cover_tilt_positions_eft_sr25.script * loading script weapon_cover_tilt_positions_eft_stm9.script * loading script weapon_cover_tilt_positions_eft_svd.script * loading script weapon_cover_tilt_positions_eft_svt40_avt40.script * loading script weapon_cover_tilt_positions_eft_t5k.script * loading script weapon_cover_tilt_positions_eft_trg.script * loading script weapon_cover_tilt_positions_eft_tt33.script * loading script weapon_cover_tilt_positions_eft_tx15.script * loading script weapon_cover_tilt_positions_eft_val_vss.script * loading script weapon_cover_tilt_positions_eft_vpo_136.script * loading script weapon_cover_tilt_positions_eft_vpo_215.script * loading script weapon_cover_tilt_positions_em2.script * loading script weapon_cover_tilt_positions_f2000.script * loading script weapon_cover_tilt_positions_fara83.script * loading script weapon_cover_tilt_positions_fn509.script * loading script weapon_cover_tilt_positions_g11.script * loading script weapon_cover_tilt_positions_g28_eft.script * loading script weapon_cover_tilt_positions_ghost50.script * loading script weapon_cover_tilt_positions_glock_roni.script * loading script weapon_cover_tilt_positions_groza.script * loading script weapon_cover_tilt_positions_honey_badger.script * loading script weapon_cover_tilt_positions_k50m.script * loading script weapon_cover_tilt_positions_lewdfad.script * loading script weapon_cover_tilt_positions_lewdsaf.script * loading script weapon_cover_tilt_positions_lewdstg.script * loading script weapon_cover_tilt_positions_lr300_fff.script * loading script weapon_cover_tilt_positions_lvaw.script * loading script weapon_cover_tilt_positions_mauser.script * loading script weapon_cover_tilt_positions_mb47.script * loading script weapon_cover_tilt_positions_mcx556rwap.script * loading script weapon_cover_tilt_positions_mcx_sbr.script * loading script weapon_cover_tilt_positions_mjolnir.script * loading script weapon_cover_tilt_positions_mk47_isg.script * loading script weapon_cover_tilt_positions_mp5k.script * loading script weapon_cover_tilt_positions_mp9.script * loading script weapon_cover_tilt_positions_p229.script * loading script weapon_cover_tilt_positions_pdw.script * loading script weapon_cover_tilt_positions_psg1.script * loading script weapon_cover_tilt_positions_rattler300rwap.script * loading script weapon_cover_tilt_positions_rwap.script * loading script weapon_cover_tilt_positions_rwap458.script * loading script weapon_cover_tilt_positions_rwap762.script * loading script weapon_cover_tilt_positions_rwapar.script * loading script weapon_cover_tilt_positions_rwapshotgun.script * loading script weapon_cover_tilt_positions_sg510.script * loading script weapon_cover_tilt_positions_sig_spear.script * loading script weapon_cover_tilt_positions_souvlakis.script * loading script weapon_cover_tilt_positions_spas12.script * loading script weapon_cover_tilt_positions_sr16.script * loading script weapon_cover_tilt_positions_sr9.script * loading script weapon_cover_tilt_positions_svupmc.script * loading script weapon_cover_tilt_positions_thompsonmodern.script * loading script weapon_cover_tilt_positions_thor12.script * loading script weapon_cover_tilt_positions_type64.script * loading script weapon_cover_tilt_positions_udp9.script * loading script weapon_cover_tilt_positions_ufamas.script * loading script weapon_cover_tilt_positions_xm4.script * loading script weapon_cover_tilt_positons_eft_saiga_12s.script * loading script weapon_cover_tilt_rattle.script * loading script weapon_showcase.script * loading script weather_dynamic_params.script * loading script weight_of_catergory.script * loading script wep_binder.script * loading script western_goods_bind_lighter.script * loading script western_goods_utils.script * loading script western_goods_bind_object.script * loading script western_goods_class_fire_source.script * loading script western_goods_class_light_source.script * loading script western_goods_class_particles_source.script * loading script western_goods_core.script found script western_goods_core in unlocalizers data found variable VERSION to unlocal * loading script western_goods_dialogs_manager.script * loading script western_goods_flea.script * loading script western_goods_guide.script * loading script western_goods_helicopter.script * loading script western_goods_helicopter_transport.script * loading script western_goods_loot.script * loading script western_goods_module_currencies.script * loading script western_goods_monkey_patches.script * loading script western_goods_module_devices.script * loading script western_goods_module_drinks.script * loading script western_goods_module_flea.script * loading script western_goods_module_food.script * loading script western_goods_persistent_timed_events.script * loading script western_goods_module_guides.script * loading script western_goods_module_npcs.script * loading script western_goods_module_readables.script * loading script western_goods_module_tasks.script * loading script western_goods_restrictors.script * loading script western_goods_tasks_act_1.script * loading script western_goods_tasks_act_2.script * loading script western_goods_tasks_act_3.script * loading script western_goods_trade_eur_usd.script * loading script western_goods_ui_compass.script * loading script western_goods_ui_gps_locator.script * loading script western_goods_ui_rangefinder.script * loading script western_goods_ui_readable.script * loading script working_smoke_grenades.script * loading script workshop_outfits.script * loading script workshop_tool.script * loading script wpn_sway_enable.script * loading script x8.script * loading script x_cxv_experience_perks_settings.script * loading script x_cxv_perks_data.script * loading script xcvb_backpack_drop.script * loading script xcvb_trade.script * loading script xmark.script MCM given bad path:xmark/mark_fade * loading script xr_animpoint_predicates.script * loading script xr_blinded_stalker.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_brotherhood.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_cond_snipers_add.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_dynamic_object.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_effects_monkeypatches.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_logic_ex.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zombie_shoter_mod.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script found script xrs_debug_tools in unlocalizers data found variable toggle_hud_list to unlocal * loading script xrs_dyn_music.script * loading script y_npc_wounded_animation_fix_zombie_dont_drop_weapon.script * loading script yohji_persistent_weather.script * loading script z_3d_scopes.script * loading script z_artifact_signature_locator.script * loading script z_auto_looter.script * loading script z_auto_proximity_looter.script * loading script z_autocomplete_tasks_core.script * loading script z_barry_melee_patch.script * loading script z_cxv_experience_perk_bartering.script * loading script z_cxv_experience_perk_battle_runner.script * loading script z_cxv_experience_perk_comfort_food.script * loading script z_cxv_experience_perk_demo_expert.script * loading script z_cxv_experience_perk_exalted.script * loading script z_cxv_experience_perk_extra_craft.script * loading script zz_ui_workshop_keep_crafting_window_open.script * loading script zz_item_cooking_keep_crafting_window_open.script * loading script z_cxv_experience_perk_fast_hands.script * loading script z_cxv_experience_perk_jewelcrafting.script * loading script z_cxv_experience_perk_jump_man.script * loading script z_cxv_experience_perk_mag_loading.script * loading script z_cxv_experience_perk_melee_atk_speed.script * loading script z_cxv_experience_perk_on_update.script * loading script z_cxv_experience_perk_player_when_hit.script * loading script z_cxv_experience_perk_rapid_reload.script * loading script z_cxv_experience_perk_strong_back.script * loading script z_cxv_experience_perk_weapon_reload_hit_effects.script * loading script z_cxv_experience_perk_well_rested.script * loading script z_cxv_experience_perk_zone_gunsmith.script * loading script z_cxv_outfit_animations_fastmonkey.script ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [LUA] ...medata\scripts\z_cxv_outfit_animations_fastmonkey.script:3: attempt to index global 'outfit_animations' (a nil value) ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...s/Стулкер/bosspack v1.9\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script(82) : ! [SCRIPT ERROR]: ...medata\scripts\z_cxv_outfit_animations_fastmonkey.script:3: attempt to index global 'outfit_animations' (a nil value) ! [ERROR] --- Failed to load script z_cxv_outfit_animations_fastmonkey * loading script z_cxv_uitjan_perk_calm_mind.script * loading script z_cxv_uitjan_perk_lockpick_mastery.script * loading script z_cxv_uitjan_perk_repair_junkie.script * loading script z_cxv_uitjan_perk_slow_metabolism.script * loading script z_cxv_uitjan_perk_surgical_precision.script * loading script z_dynamic_sleepzone.script * loading script z_extended_task_info.script * loading script z_fetch_shows_count.script * loading script z_fix_hit_effects_option.script * loading script z_heatvision.script * loading script z_item_icon_info.script * loading script z_item_milpda.script * loading script z_leer_kick.script * loading script z_liz_fdda_redone_headlamp.script * loading script z_liz_fdda_redone_mask_clean.script * loading script z_mark_switch.script * loading script z_monkey_toolkit_workshop.script * loading script z_more_measurement_task_maps.script * loading script z_new_tasks_addon_state_lib.script * loading script z_npc_die_in_anomalies.script * loading script z_nta_compatibility.script went here went here 2 removed prometheus from spawn * loading script z_overheat_gunsmoke.script * loading script z_parts_inject.script * loading script z_pda_hacking.script * loading script z_pda_interactive_monkeypatch.script * loading script z_pick_best_disassembly_tool.script * loading script z_rftip_note_spawner.script * loading script z_saint_trading_sounds.script * loading script z_scale_equipped_guns.script * loading script z_serious_monkey_ui_debug_launcher.script * loading script z_ssfx_lut.script * loading script z_surge_rush_scheme_patches.script * loading script z_taskboard_overrides.script * loading script z_xr_wounded_autoheal_fix.script * loading script zml_config.script * loading script zml_loot.script * loading script zz_companion_carry_weight_unlimiter.script * loading script zz_cxv_experience_perk_monkeys.script * loading script zzzz_arti_jamming_repairs.script * loading script zz_hd_inventory_icons_patches.script * loading script zz_item_artefact.script * loading script zz_item_parts_prefer_best_disassembly_tool.script * loading script zz_item_repair_keep_crafting_window_open.script * loading script zz_liz_fdda_redone_headgear_animations_strict_helmets.script * loading script zz_liz_fdda_redone_outfit_patches.script * loading script zz_notlags_treasure_icon_info.script * loading script zz_parts_in_tooltip.script * loading script zz_rf_light_remover.script * loading script zz_surge_manager_npc_die.script * loading script zz_time_events_keep_crafting_window_open.script * loading script zz_trader_destockifier.script * loading script zz_treasure_manager_pba_less_artys.script * loading script zz_ui_inventory_better_stats_bars.script * loading script zz_ui_inventory_full_upgrades.script * loading script zz_variationizer_item_properties.script * loading script zzz_actor_effects.update_rad.script * loading script zzz_bas_laser_control.script * loading script zzz_cxv_drag_hides_plates_repair.script * loading script zzz_cxv_experience_perk_local_looting.script * loading script zzz_cxv_experience_perks_fun_allowed.script * loading script zzz_deadtorch.script * loading script zzz_faction_expansions_loadall.script * loading script zzz_faction_expansions_milpda.script * loading script zzz_geiger_clicks_rework.script * loading script zzz_grok_artefacts_melter_utility.script * loading script zzz_haru_storage_mags_monkey.script * loading script zzz_immersive_save_edit.script * loading script zzz_item_device.on_anomaly_touch.script * loading script zzz_item_parts_milpda.script <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script * loading script zzz_jp84_godis_zoomcalc.script * loading script zzz_jp84_others_scoperadii.script * loading script zzz_jp84_scoperadii.script * loading script zzz_level.get_env_rads.script * loading script zzz_matches_anim.script * loading script zzz_npc_loot_armor_patch.script * loading script zzz_passive_income_task_catcher.script * loading script zzz_pda_stats_total_stalkers.script * loading script zzz_player_injuries_disabled.script * loading script zzz_rebound_encounters_patches.script * loading script zzz_recipe_injector.script * loading script zzz_rwap_scoperadii.script * loading script zzz_sim_squad_scripted_milpda.script [MPDA] sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) * loading script zzz_ui_inventory_arte_to_grenade.script * loading script zzz_ui_nunpad_fix_door_2_in_lab_x18.script * loading script zzz_ui_pda_npc_tab_milpda.script ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script * loading script zzz_workshop_return_items.script * loading script zzz_wounded_heal_anim.script * loading script zzzz_components_in_tooltip_hav0k.script * loading script zzzz_for_level_add.script * loading script zzzz_hide_tooltip.script * loading script zzzz_leer_fdda_redone_af_box_anim.script * loading script zzzz_liz_fdda_redone_hideout_furniture_patch.script * loading script zzzz_liz_fdda_redone_ledge_grabbing_patch.script * loading script zzzz_liz_fdda_redone_ui_inventory.script * loading script zzzz_new_patches.script * loading script zzzz_rax_move_tooltip.script * loading script zzzz_serious_ui_workshop.script * loading script zzzz_tooltip_manager.script * loading script zzzz_trade_saiga12_drum.script * loading script zzzz_transition_remover.script * loading script zzzz_unbind_h.script * loading script zzzz_weapon_sway.script * loading script zzzzz_arti_outfit_repair.script * loading script zzzzz_cxv_caliber_drag_upgrades.script * loading script zzzzz_cxv_experience_perk_artefinder_monkeys.script * loading script zzzzz_cxv_experience_perk_looting.script * loading script zzzzz_cxv_ui_mutant_loot_monkeypatch.script * loading script zzzzz_for_level_add_zorius_atp_balls.script * loading script zzzzz_liz_fdda_redone_headgear_animations_strict_helmets.script * loading script zzzzz_lun4t1c_monkeypatch_groks_casing_50bmg.script * loading script zzzzz_lun4t1c_monkeypatch_lower_sprint_50bmgdeagle.script * loading script zzzzz_parts_disassembly_injector.script * loading script zzzzz_ui_pda_npc_tab_wpnhidefix.script [MPDA][zzzzz_ui_pda_npc_tab_wpnhidefix.script] monkeypatch override of ui_pda_npc_tab.use_view() * loading script zzzzz_ui_workshop_repair_patch.script * loading script zzzzz_z_experience_patches.script * loading script zzzzzz_player_injuries_facmeds.script * loading script zzzzzz_player_injuries_newmedkits.script * loading script zzzzzz_ui_pda_npc_tab_mpdaprogressive.script [MPDA][zzzzzz_ui_pda_npc_tab_mpdaprogressive.script] clean monkeypatch of ui_pda_npc_tab.use_view() * loading script zzzzzzzzzz_fatal_error_overrides.script * loading script zzzzzzzzzz_item_device_fatal_error_monkeypatch.script * loading script zzzzzzzzzz_pda_fatal_error_monkeypatch.script * loading script zzzzzzzzzz_ui_item_fatal_error_monkeypatch.script ![axr_main callback_set] trying to set callback on_game_load to nil function! ~ ------------------------------------------------------------------------ ~ STACK TRACEBACK: ... axr_main.script (line: 252) in function 'callback_set' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 104) in function 'RSC' ... dxml_core.script (line: 27) in function 'RegisterScriptCallback' ... antikomar.script (line: 147) in function 'on_game_start' ... axr_main.script (line: 325) in function 'on_game_start' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 82) in function <c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script:73> ~ ------------------------------------------------------------------------ ![axr_main callback_set] callback on_level_change doesn't exist! ~ ------------------------------------------------------------------------ ~ STACK TRACEBACK: ... axr_main.script (line: 259) in function 'callback_set' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 104) in function 'RSC' ... dxml_core.script (line: 27) in function 'RegisterScriptCallback' ... antikomar.script (line: 148) in function 'on_game_start' ... axr_main.script (line: 325) in function 'on_game_start' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 82) in function <c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script:73> ~ ------------------------------------------------------------------------ ![axr_main callback_set] callback on_update doesn't exist! ~ ------------------------------------------------------------------------ ~ STACK TRACEBACK: ... axr_main.script (line: 259) in function 'callback_set' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 104) in function 'RSC' ... dxml_core.script (line: 27) in function 'RegisterScriptCallback' ... antikomar.script (line: 149) in function 'on_game_start' ... axr_main.script (line: 325) in function 'on_game_start' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 82) in function <c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script:73> ~ ------------------------------------------------------------------------ Raven CCROSS [2] assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23_igi_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 assigning ammo ammo_9x21cc recipe 5,recipe_ammo_0,casing_p,1,powder_1,1,prt_i_ammo,10,bullet_pistol_ap,2 [Dynavision] on_game_start [Dynavision MCM] on_game_start [EGI - Enhanced Ground Items] - Addon enabled... faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x4ec88b38 medic_name = bar_dolg_medic_name pda_topic = table: 0x4ed34ed8 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x4ed34e08 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x504e7cc0 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x50560df0 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x50560c60 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x4ec3a350 medic_name = unknown medic pda_topic = table: 0x505c1be8 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x505c1c88 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x4f3d4530 medic_name = unknown medic pda_topic = table: 0x4e66bea8 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x4e66bd18 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4f5e0360 medic_name = unknown medic pda_topic = table: 0x4de24230 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4f5e0418 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x4d4f2218 medic_name = unknown medic pda_topic = table: 0x4ea41b88 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x4ea41870 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x4fa6dc98 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x4fa6de68 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x4fa6de40 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x50058f60 medic_name = unknown medic pda_topic = table: 0x4f632680 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x4f6324f0 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4f938498 medic_name = unknown medic pda_topic = table: 0x4fc0c7e0 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4f938700 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x4e2ef440 level_presence = table: 0x4e2ef038 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x4e2ef1c8 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x4d9477c8 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x4ded02a8 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x4ded0118 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x4ca86160 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x4ca86250 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x4ca860c0 mechanic_name = mil_Svoboda_engineer_name inject_stats MCM given bad path:milpda/milpdagen/kiltrak Pinup load ini [ITsPorkys Auto Run Addon] - Addon enabled... ![axr_main callback_set] trying to set callback on_game_load to nil function! ~ ------------------------------------------------------------------------ ~ STACK TRACEBACK: ... axr_main.script (line: 252) in function 'callback_set' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 104) in function 'RSC' ... dxml_core.script (line: 27) in function 'RegisterScriptCallback' ... quickdraw.script (line: 329) in function 'on_game_start' ... axr_main.script (line: 325) in function 'on_game_start' c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script (line: 82) in function <c:/games/Стулкер/bosspack v1.9\gamedata\scripts\_g.script:73> ~ ------------------------------------------------------------------------ # Loading ini: misc\smart_profiles.ltx ~ Invalid syntax in call to 'ssfx_bloom_2' ~ Valid arguments: vector4 in range [1.000000e+00,0.000000e+00,0.000000e+00,0.000000e+00]-[5.000000e+00,1.000000e+01,1.000000e+01,1.000000e+01] MCM given bad path:ultimate_backpacks_settings/use_fdda end setup * phase time: 19432 ms * phase cmem: 1350775 K * phase time: 220 ms * phase cmem: 1350769 K # LOADING: Sleep deprivation | last_sleep: 2075.5 !-demonized_mugging_squads # LOADING: Mugging Squad | [last_spawn_time]: table: 0x4c876268 !-demonized_mugging_squads # LOADING: Mugging Squad | [active_squads]: table: 0x4c969080 loading mdata Disassemble All Items: Sorting Plus mod found Disassemble All Items: saved items found # LOADING: NPC items | number of saved npcs: 1 # LOADING: Bounty Squad | [last_spawn_time]: table: 0x4fd1f9e0 # LOADING: Bounty Squad | [active_squads]: table: 0x50d24818 # LOADING: Water deprivation | last_drink: 210 * Loading spawn registry... [PP] c:/games/Стулкер/bosspack v1.9\gamedata\configs\patrol_paths.ltx initialized [PP] Done reading patrol paths from configs * 21751 spawn points are successfully loaded * Loading objects... * 41067 objects are successfully loaded DXML is patching mapspots for Milspec PDA in ui\map_spots_16.xml gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_2_12 job_type = nil scheme = nil job=escape\esc_smart_terrain_2_12_smart_logic.ltx sect=exclusive [6] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=escape\esc_smart_terrain_5_7_smart_logic.ltx sect=exclusive [8] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=brotherhood\esc_lockdown.ltx sect=exclusive ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_outskirts_medic_squad ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_outskirts_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_yantar_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_yantar_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_outskirts_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_outskirts_medic ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_darkscape_medic ~ Story Objects | Multiple objects trying to use same story_id ecolog_nep_jupiter_medic_squad ~ Story Objects | Multiple objects trying to use same story_id ecolog_nep_jupiter_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_zaton_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_zaton_medic ~ Story Objects | Multiple objects trying to use same story_id bandit_nep_truck_cemetery_medic_squad ~ Story Objects | Multiple objects trying to use same story_id bandit_nep_truck_cemetery_medic ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_garbage_mechanic_squad ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_garbage_mechanic * Game kadet - quicksave_4 is successfully loaded from file 'c:/games/Стулкер/bosspack v1.9\appdata\savedgames\kadet - quicksave_4.scop' (4.090s) * phase time: 4089 ms * phase cmem: 1497182 K [LSS] Spawning object [][actor][0] [LSS] Spawning object [placeable_stool0890][placeable_stool][890] [LSS] Spawning object [zhaba_weak4108][zhaba_weak][4108] [LSS] Spawning object [nomad_outfit_legs_hd5058][nomad_outfit_legs_hd][5058] [LSS] Spawning object [placeable_guidebook25739][placeable_guidebook2][5739] [LSS] Spawning object [flashlight_broken6185][flashlight_broken][6185] [LSS] Spawning object [dog_strong_bulterier7830][dog_strong_bulterier][7830] [LSS] Spawning object [placeable_grave19924][placeable_grave1][9924] [LSS] Spawning object [placeable_sumka610374][placeable_sumka6][10374] [LSS] Spawning object [placeable_box_paper10414][placeable_box_paper][10414] [LSS] Spawning object [sim_default_stalker_112433][sim_default_stalker_1][12433] [LSS] Spawning object [placeable_storage0313473][placeable_storage03][13473] [LSS] Spawning object [placeable_storage0513761][placeable_storage05][13761] [LSS] Spawning object [placeable_storage0714502][placeable_storage07][14502] [LSS] Spawning object [workshop_stash14530][workshop_stash][14530] [LSS] Spawning object [placeable_prop_ammo_box15975][placeable_prop_ammo_box][15975] [LSS] Spawning object [esc_2c_01_high_hopes_anomal_zone][anomal_zone][18003] [LSS] Spawning object [esc_smart_terrain_1_11_anomal_zone][anomal_zone][18004] [LSS] Spawning object [esc_smart_terrain_5_4_anomal_zone][anomal_zone][18005] [LSS] Spawning object [esc_smart_terrain_8_9_anomal_zone][anomal_zone][18006] [LSS] Spawning object [esc_tunnel_electr_anomal_zone][anomal_zone][18007] [LSS] Spawning object [esc_balon_01][balon_01][18011] [LSS] Spawning object [esc_balon_02][balon_02][18012] [LSS] Spawning object [esc_banka_kraski_1][banka_kraski_1][18015] [LSS] Spawning object [esc_bidon][bidon][18016] [LSS] Spawning object [esc_bidon_0000][bidon][18017] [LSS] Spawning object [esc_bludo][bludo][18018] [LSS] Spawning object [esc_bochka_close_1][bochka_close_1][18019] [LSS] Spawning object [esc_bochka_close_2][bochka_close_2][18020] [LSS] Spawning object [esc_bochka_close_2_0000][bochka_close_2][18021] [LSS] Spawning object [esc_bochka_close_2_0001][bochka_close_2][18022] [LSS] Spawning object [esc_bochka_close_4][bochka_close_4][18023] [LSS] Spawning object [esc_bottle_3l][bottle_3l][18024] [LSS] Spawning object [esc_bottle_3l_0000][bottle_3l][18025] [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][18028] [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][18029] [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][18030] [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][18031] [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][18032] [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][18033] [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][18034] [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][18035] [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][18036] [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][18037] [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][18038] [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][18039] [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][18040] [LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][18041] [LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][18042] [LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][18043] [LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][18044] [LSS] Spawning object [meshes\brkbl#24.ogf][breakable_object][18045] [LSS] Spawning object [meshes\brkbl#25.ogf][breakable_object][18046] [LSS] Spawning object [meshes\brkbl#26.ogf][breakable_object][18047] [LSS] Spawning object [meshes\brkbl#27.ogf][breakable_object][18048] [LSS] Spawning object [meshes\brkbl#28.ogf][breakable_object][18049] [LSS] Spawning object [meshes\brkbl#29.ogf][breakable_object][18050] [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][18051] [LSS] Spawning object [meshes\brkbl#30.ogf][breakable_object][18052] [LSS] Spawning object [meshes\brkbl#31.ogf][breakable_object][18053] [LSS] Spawning object [meshes\brkbl#32.ogf][breakable_object][18054] [LSS] Spawning object [meshes\brkbl#33.ogf][breakable_object][18055] [LSS] Spawning object [meshes\brkbl#34.ogf][breakable_object][18056] [LSS] Spawning object [meshes\brkbl#35.ogf][breakable_object][18057] [LSS] Spawning object [meshes\brkbl#36.ogf][breakable_object][18058] [LSS] Spawning object [meshes\brkbl#37.ogf][breakable_object][18059] [LSS] Spawning object [meshes\brkbl#38.ogf][breakable_object][18060] [LSS] Spawning object [meshes\brkbl#39.ogf][breakable_object][18061] [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][18062] [LSS] Spawning object [meshes\brkbl#40.ogf][breakable_object][18063] [LSS] Spawning object [meshes\brkbl#41.ogf][breakable_object][18064] [LSS] Spawning object [meshes\brkbl#42.ogf][breakable_object][18065] [LSS] Spawning object [meshes\brkbl#43.ogf][breakable_object][18066] [LSS] Spawning object [meshes\brkbl#44.ogf][breakable_object][18067] [LSS] Spawning object [meshes\brkbl#45.ogf][breakable_object][18068] [LSS] Spawning object [meshes\brkbl#46.ogf][breakable_object][18069] [LSS] Spawning object [meshes\brkbl#47.ogf][breakable_object][18070] [LSS] Spawning object [meshes\brkbl#48.ogf][breakable_object][18071] [LSS] Spawning object [meshes\brkbl#49.ogf][breakable_object][18072] [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][18073] [LSS] Spawning object [meshes\brkbl#50.ogf][breakable_object][18074] [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][18075] [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][18076] [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][18077] [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][18078] [LSS] Spawning object [esc_smart_terrain_1_11_camp][camp_zone][18079] [LSS] Spawning object [esc_smart_terrain_2_12_camp][camp_zone][18080] [LSS] Spawning object [esc_smart_terrain_2_12_camp2][camp_zone][18081] [LSS] Spawning object [esc_smart_terrain_2_12_camp3][camp_zone][18082] [LSS] Spawning object [esc_smart_terrain_2_12_camp4][camp_zone][18083] [LSS] Spawning object [esc_smart_terrain_3_16_camp][camp_zone][18084] [LSS] Spawning object [esc_smart_terrain_5_2_camp][camp_zone][18085] [LSS] Spawning object [esc_smart_terrain_5_7_camp][camp_zone][18086] [LSS] Spawning object [esc_smart_terrain_5_9_camp][camp_zone][18087] [LSS] Spawning object [esc_smart_terrain_7_11_camp][camp_zone][18088] [LSS] Spawning object [esc_smart_terrain_main_mlr_base][camp_zone][18089] [LSS] Spawning object [gar_smart_terrain_5_2_camp][camp_zone][18090] [LSS] Spawning object [esc_smart_terrain_1_11_campfire_1][campfire][18091] [LSS] Spawning object [esc_smart_terrain_2_12_campfire_1][campfire][18092] [LSS] Spawning object [esc_smart_terrain_2_12_campfire_2][campfire][18093] [LSS] Spawning object [esc_smart_terrain_2_12_campfire_3][campfire][18094] [LSS] Spawning object [esc_smart_terrain_2_14_campfire_1][campfire][18095] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_1][campfire][18096] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_2][campfire][18097] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_3][campfire][18098] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_4][campfire][18099] [LSS] Spawning object [esc_smart_terrain_3_16_campfire_5][campfire][18100] [LSS] Spawning object [esc_smart_terrain_3_7_campfire_1][campfire][18101] [LSS] Spawning object [esc_smart_terrain_3_7_campfire_2][campfire][18102] [LSS] Spawning object [esc_smart_terrain_3_7_campfire_3][campfire][18103] [LSS] Spawning object [esc_smart_terrain_4_11_campfire_1][campfire][18104] [LSS] Spawning object [esc_smart_terrain_4_11_campfire_2][campfire][18105] [LSS] Spawning object [esc_smart_terrain_4_13_campfire_1][campfire][18106] [LSS] Spawning object [esc_smart_terrain_4_8_campfire_1][campfire][18107] [LSS] Spawning object [esc_smart_terrain_4_9_campfire_1][campfire][18108] [LSS] Spawning object [esc_smart_terrain_4_9_campfire_2][campfire][18109] [LSS] Spawning object [esc_smart_terrain_5_12_campfire_1][campfire][18110] [LSS] Spawning object [esc_smart_terrain_5_12_campfire_2][campfire][18111] [LSS] Spawning object [esc_smart_terrain_5_2_campfire_1][campfire][18112] [LSS] Spawning object [esc_smart_terrain_5_2_campfire_2][campfire][18113] [LSS] Spawning object [esc_smart_terrain_5_2_campfire_3][campfire][18114] [LSS] Spawning object [esc_smart_terrain_5_4_campfire_1][campfire][18115] [LSS] Spawning object [esc_smart_terrain_5_4_campfire_2][campfire][18116] [LSS] Spawning object [esc_smart_terrain_5_6_campfire_1][campfire][18117] [LSS] Spawning object [esc_smart_terrain_5_7_campfire_1][campfire][18118] [LSS] Spawning object [esc_smart_terrain_5_7_campfire_2][campfire][18119] [LSS] Spawning object [esc_smart_terrain_5_7_campfire_3][campfire][18120] [LSS] Spawning object [esc_smart_terrain_5_9_campfire_1][campfire][18121] [LSS] Spawning object [esc_smart_terrain_5_9_campfire_2][campfire][18122] [LSS] Spawning object [esc_smart_terrain_6_6_campfire_1][campfire][18123] [LSS] Spawning object [esc_smart_terrain_6_6_campfire_2][campfire][18124] [LSS] Spawning object [esc_smart_terrain_6_6_campfire_3][campfire][18125] [LSS] Spawning object [esc_smart_terrain_6_6_campfire_4][campfire][18126] [LSS] Spawning object [esc_smart_terrain_6_8_campfire_1][campfire][18127] [LSS] Spawning object [esc_smart_terrain_6_8_campfire_2][campfire][18128] [LSS] Spawning object [esc_smart_terrain_7_11_campfire_1][campfire][18129] [LSS] Spawning object [esc_smart_terrain_7_11_campfire_2][campfire][18130] [LSS] Spawning object [esc_smart_terrain_7_11_campfire_3][campfire][18131] [LSS] Spawning object [esc_smart_terrain_7_11_campfire_4][campfire][18132] [LSS] Spawning object [esc_smart_terrain_8_10_campfire_1][campfire][18133] [LSS] Spawning object [esc_smart_terrain_8_10_campfire_2][campfire][18134] [LSS] Spawning object [esc_smart_terrain_8_9_campfire_1][campfire][18135] [LSS] Spawning object [esc_smart_terrain_9_7_campfire_1][campfire][18136] [LSS] Spawning object [clmbl#0][climable_object][18137] [LSS] Spawning object [clmbl#1][climable_object][18138] [LSS] Spawning object [clmbl#2][climable_object][18139] [LSS] Spawning object [clmbl#3][climable_object][18140] [LSS] Spawning object [clmbl#4][climable_object][18141] [LSS] Spawning object [clmbl#5][climable_object][18142] [LSS] Spawning object [clmbl#6][climable_object][18143] [LSS] Spawning object [clmbl#7][climable_object][18144] [LSS] Spawning object [clmbl#8][climable_object][18145] [LSS] Spawning object [clmbl#9][climable_object][18146] [LSS] Spawning object [esc_explosive_barrel_0015][explosive_barrel][18162] [LSS] Spawning object [esc_q3_t_l][inventory_box][18175] [LSS] Spawning object [esc_q9_t_a][inventory_box][18181] [LSS] Spawning object [esc_smart_terrain_1_11_box][inventory_box][18183] [LSS] Spawning object [esc_smart_terrain_2_12_box][inventory_box][18184] [LSS] Spawning object [esc_smart_terrain_2_14_box][inventory_box][18185] [LSS] Spawning object [esc_smart_terrain_4_11_box][inventory_box][18188] [LSS] Spawning object [esc_smart_terrain_4_13_box][inventory_box][18189] [LSS] Spawning object [esc_treasure_12][inventory_box][18205] [LSS] Spawning object [esc_treasure_16][inventory_box][18209] [LSS] Spawning object [esc_treasure_3][inventory_box][18212] [LSS] Spawning object [esc_treasure_4][inventory_box][18213] [LSS] Spawning object [esc_treasure_9][inventory_box][18218] [LSS] Spawning object [esc_treasure_novice_stalker][inventory_box][18219] [LSS] Spawning object [esc_treasure_weapon_prisoner][inventory_box][18221] [LSS] Spawning object [level_prefix_inventory_box_0000][inventory_box][18222] [LSS] Spawning object [secret_fanat][inventory_box][18223] [LSS] Spawning object [esc_kanistra_02][kanistra_02][18225] [LSS] Spawning object [esc_kanistra_02_0000][kanistra_02][18226] [LSS] Spawning object [esc_kanistra_02_0001][kanistra_02][18227] [LSS] Spawning object [esc_kastrula][kastrula][18228] [LSS] Spawning object [esc_kastrula_up][kastrula_up][18229] [LSS] Spawning object [esc_komp_klava][komp_klava][18230] [LSS] Spawning object [esc_komp_monitor][komp_monitor][18231] [LSS] Spawning object [esc_krujka][krujka][18232] [LSS] Spawning object [esc_krujka_0000][krujka][18233] [LSS] Spawning object [esc_krujka_0001][krujka][18234] [LSS] Spawning object [esc_krujka_0002][krujka][18235] [LSS] Spawning object [esc_krujka_0003][krujka][18236] [LSS] Spawning object [esc_krujka_0004][krujka][18237] [LSS] Spawning object [esc_krujka_0005][krujka][18238] [LSS] Spawning object [esc_krujka_0006][krujka][18239] [LSS] Spawning object [esc_krujka_0007][krujka][18240] [LSS] Spawning object [esc_krujka_0008][krujka][18241] [LSS] Spawning object [esc_krujka_0009][krujka][18242] [LSS] Spawning object [esc_krujka_0010][krujka][18243] [LSS] Spawning object [esc_level_changer_to_darkscape_1][level_changer][18244] [LSS] Spawning object [esc_level_changer_to_garbage_1][level_changer][18245] [LSS] Spawning object [esc_level_changer_to_garbage_2][level_changer][18246] [LSS] Spawning object [esc_level_changer_to_marsh_1][level_changer][18247] [LSS] Spawning object [esc_level_changer_to_marsh_2][level_changer][18248] [LSS] Spawning object [esc_level_changer_to_pole_1][level_changer][18249] [LSS] Spawning object [esc_awr_lamp_esc_smart_terrain_5_7_loner_mechanic_stalker_01][lights_hanging_lamp][18250] [LSS] Spawning object [esc_awr_lamp_esc_smart_terrain_5_7_loner_mechanic_stalker_02][lights_hanging_lamp][18251] [LSS] Spawning object [light_alarm_glass][lights_hanging_lamp][18252] [LSS] Spawning object [light_alarm_glass_0001][lights_hanging_lamp][18253] [LSS] Spawning object [light_alarm_glass_0007][lights_hanging_lamp][18254] [LSS] Spawning object [light_campfire_grill_omni_0000][lights_hanging_lamp][18255] [LSS] Spawning object [light_galogen_1_glass_0000][lights_hanging_lamp][18256] [LSS] Spawning object [light_galogen_1_glass_0004][lights_hanging_lamp][18257] [LSS] Spawning object [light_galogen_1_glass_0005][lights_hanging_lamp][18258] [LSS] Spawning object [light_galogen_1_glass_0006][lights_hanging_lamp][18259] [LSS] Spawning object [light_omni_2m_no_shadow_0000][lights_hanging_lamp][18260] [LSS] Spawning object [light_omni_2m_no_shadow_0001][lights_hanging_lamp][18261] [LSS] Spawning object [light_omni_2m_no_shadow_0002][lights_hanging_lamp][18262] [LSS] Spawning object [light_omni_blue_2m_no_shadow][lights_hanging_lamp][18263] [LSS] Spawning object [light_sharnir_1_0000][lights_hanging_lamp][18264] [LSS] Spawning object [light_sharnir_1_0001][lights_hanging_lamp][18265] [LSS] Spawning object [light_white_12m_glass][lights_hanging_lamp][18266] [LSS] Spawning object [light_white_12m_glass_0000][lights_hanging_lamp][18267] [LSS] Spawning object [lights_white_4m_glass_0000][lights_hanging_lamp][18268] [LSS] Spawning object [lights_white_8m_glass_0000][lights_hanging_lamp][18269] [LSS] Spawning object [lights_white_8m_glass_0001][lights_hanging_lamp][18270] [LSS] Spawning object [lights_white_8m_glass_0002][lights_hanging_lamp][18271] [LSS] Spawning object [table_lamp_01_cast_shadow][lights_hanging_lamp][18272] [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric][lights_hanging_lamp][18273] [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric_0000][lights_hanging_lamp][18274] [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric_0001][lights_hanging_lamp][18275] [LSS] Spawning object [esc_lojka][lojka][18276] [LSS] Spawning object [esc_lojka_0000][lojka][18277] [LSS] Spawning object [esc_smart_terrain_3_16_minigun][m_car][18279] [LSS] Spawning object [esc_m_trader][m_trader][18280] [LSS] Spawning object [esc_miska][miska][18285] [LSS] Spawning object [esc_museum_ak74u][museum_ak74u][18286] [LSS] Spawning object [esc_museum_ak74u_0000][museum_ak74u][18287] [LSS] Spawning object [esc_museum_ak74u_0001][museum_ak74u][18288] [LSS] Spawning object [esc_museum_ammo_545x39_fmj][museum_ammo_545x39_fmj][18289] [LSS] Spawning object [esc_museum_ammo_545x39_fmj_0000][museum_ammo_545x39_fmj][18290] [LSS] Spawning object [esc_museum_ammo_545x39_fmj_0001][museum_ammo_545x39_fmj][18291] [LSS] Spawning object [esc_museum_ammo_762x54_7h14][museum_ammo_762x54_7h14][18292] [LSS] Spawning object [cabinet_village_140x210_ph_door_l][physic_destroyable_object][18293] [LSS] Spawning object [cabinet_village_140x210_ph_door_l_0000][physic_destroyable_object][18294] [LSS] Spawning object [cabinet_village_140x210_ph_door_r][physic_destroyable_object][18295] [LSS] Spawning object [cabinet_village_140x210_ph_door_r_0000][physic_destroyable_object][18296] [LSS] Spawning object [esc_physic_destroyable_object][physic_destroyable_object][18297] [LSS] Spawning object [esc_physic_destroyable_object_0000][physic_destroyable_object][18298] [LSS] Spawning object [esc_physic_destroyable_object_0001][physic_destroyable_object][18299] [LSS] Spawning object [esc_physic_destroyable_object_0002][physic_destroyable_object][18300] [LSS] Spawning object [esc_physic_destroyable_object_0003][physic_destroyable_object][18301] [LSS] Spawning object [esc_physic_destroyable_object_0004][physic_destroyable_object][18302] [LSS] Spawning object [esc_physic_destroyable_object_0007][physic_destroyable_object][18303] [LSS] Spawning object [esc_physic_destroyable_object_0008][physic_destroyable_object][18304] [LSS] Spawning object [esc_physic_destroyable_object_0009][physic_destroyable_object][18305] [LSS] Spawning object [esc_physic_destroyable_object_0010][physic_destroyable_object][18306] [LSS] Spawning object [esc_physic_destroyable_object_0011][physic_destroyable_object][18307] [LSS] Spawning object [esc_physic_destroyable_object_0013][physic_destroyable_object][18309] [LSS] Spawning object [esc_physic_destroyable_object_0014][physic_destroyable_object][18310] [LSS] Spawning object [esc_physic_destroyable_object_0015][physic_destroyable_object][18311] [LSS] Spawning object [esc_physic_destroyable_object_0017][physic_destroyable_object][18313] [LSS] Spawning object [esc_physic_destroyable_object_0018][physic_destroyable_object][18314] [LSS] Spawning object [esc_physic_destroyable_object_0019][physic_destroyable_object][18315] [LSS] Spawning object [esc_physic_destroyable_object_0020][physic_destroyable_object][18316] [LSS] Spawning object [esc_physic_destroyable_object_0021][physic_destroyable_object][18317] [LSS] Spawning object [esc_physic_destroyable_object_0022][physic_destroyable_object][18318] [LSS] Spawning object [esc_physic_destroyable_object_0023][physic_destroyable_object][18319] [LSS] Spawning object [esc_physic_destroyable_object_0024][physic_destroyable_object][18320] [LSS] Spawning object [esc_physic_destroyable_object_0025][physic_destroyable_object][18321] [LSS] Spawning object [esc_physic_destroyable_object_0026][physic_destroyable_object][18322] [LSS] Spawning object [esc_physic_destroyable_object_0027][physic_destroyable_object][18323] [LSS] Spawning object [esc_physic_destroyable_object_0029][physic_destroyable_object][18325] [LSS] Spawning object [esc_physic_destroyable_object_0030][physic_destroyable_object][18326] [LSS] Spawning object [esc_physic_destroyable_object_0031][physic_destroyable_object][18327] [LSS] Spawning object [esc_physic_destroyable_object_0032][physic_destroyable_object][18328] [LSS] Spawning object [esc_physic_destroyable_object_0033][physic_destroyable_object][18329] [LSS] Spawning object [esc_physic_destroyable_object_0034][physic_destroyable_object][18330] [LSS] Spawning object [esc_physic_destroyable_object_0037][physic_destroyable_object][18333] [LSS] Spawning object [esc_physic_destroyable_object_0044][physic_destroyable_object][18340] [LSS] Spawning object [esc_physic_destroyable_object_0047][physic_destroyable_object][18343] [LSS] Spawning object [esc_physic_destroyable_object_0048][physic_destroyable_object][18344] [LSS] Spawning object [esc_physic_destroyable_object_0049][physic_destroyable_object][18345] [LSS] Spawning object [esc_physic_destroyable_object_0051][physic_destroyable_object][18347] [LSS] Spawning object [esc_physic_destroyable_object_0053][physic_destroyable_object][18349] [LSS] Spawning object [esc_physic_destroyable_object_0055][physic_destroyable_object][18351] [LSS] Spawning object [esc_physic_destroyable_object_0056][physic_destroyable_object][18352] [LSS] Spawning object [esc_physic_destroyable_object_0057][physic_destroyable_object][18353] [LSS] Spawning object [esc_physic_destroyable_object_0058][physic_destroyable_object][18354] [LSS] Spawning object [esc_physic_destroyable_object_0059][physic_destroyable_object][18355] [LSS] Spawning object [esc_physic_destroyable_object_0060][physic_destroyable_object][18356] [LSS] Spawning object [esc_physic_destroyable_object_0061][physic_destroyable_object][18357] [LSS] Spawning object [esc_physic_destroyable_object_0064][physic_destroyable_object][18360] [LSS] Spawning object [esc_physic_destroyable_object_0065][physic_destroyable_object][18361] [LSS] Spawning object [esc_physic_destroyable_object_0066][physic_destroyable_object][18362] [LSS] Spawning object [esc_physic_destroyable_object_0068][physic_destroyable_object][18364] [LSS] Spawning object [esc_physic_destroyable_object_0071][physic_destroyable_object][18367] [LSS] Spawning object [esc_physic_destroyable_object_0072][physic_destroyable_object][18368] [LSS] Spawning object [esc_physic_destroyable_object_0073][physic_destroyable_object][18369] [LSS] Spawning object [esc_physic_destroyable_object_0074][physic_destroyable_object][18370] [LSS] Spawning object [esc_physic_destroyable_object_0075][physic_destroyable_object][18371] [LSS] Spawning object [esc_physic_destroyable_object_0076][physic_destroyable_object][18372] [LSS] Spawning object [esc_physic_destroyable_object_0078][physic_destroyable_object][18374] [LSS] Spawning object [esc_physic_destroyable_object_0079][physic_destroyable_object][18375] [LSS] Spawning object [esc_physic_destroyable_object_0081][physic_destroyable_object][18377] [LSS] Spawning object [esc_physic_destroyable_object_0082][physic_destroyable_object][18378] [LSS] Spawning object [esc_physic_destroyable_object_0083][physic_destroyable_object][18379] [LSS] Spawning object [shkaf_work_01_door_0003][physic_destroyable_object][18383] [LSS] Spawning object [shkaf_work_01_door_0004][physic_destroyable_object][18384] [LSS] Spawning object [shkaf_work_01_door_0005][physic_destroyable_object][18385] [LSS] Spawning object [shkaf_work_01_door_0006][physic_destroyable_object][18386] [LSS] Spawning object [shkaf_work_01_door_0007][physic_destroyable_object][18387] [LSS] Spawning object [shkaf_work_01_door_0008][physic_destroyable_object][18388] [LSS] Spawning object [shkaf_work_01_door_0009][physic_destroyable_object][18389] [LSS] Spawning object [shkaf_work_01_door_0010][physic_destroyable_object][18390] [LSS] Spawning object [shkaf_work_01_door_0011][physic_destroyable_object][18391] [LSS] Spawning object [campfire_grill_boar][physic_object][18392] [LSS] Spawning object [esc_awr_stol_1][physic_object][18393] [LSS] Spawning object [esc_awr_tiski_01][physic_object][18394] [LSS] Spawning object [esc_awr_tiski_02][physic_object][18395] [LSS] Spawning object [esc_main_base_physic_object_01][physic_object][18396] [LSS] Spawning object [esc_main_base_physic_object_02][physic_object][18397] [LSS] Spawning object [esc_physic_object][physic_object][18398] [LSS] Spawning object [esc_physic_object_0000][physic_object][18399] [LSS] Spawning object [esc_physic_object_0001][physic_object][18400] [LSS] Spawning object [esc_physic_object_0003][physic_object][18401] [LSS] Spawning object [esc_physic_object_0004][physic_object][18402] [LSS] Spawning object [esc_physic_object_0005][physic_object][18403] [LSS] Spawning object [esc_physic_object_0006][physic_object][18404] [LSS] Spawning object [esc_physic_object_0007][physic_object][18405] [LSS] Spawning object [esc_physic_object_0008][physic_object][18406] [LSS] Spawning object [esc_physic_object_0009][physic_object][18407] [LSS] Spawning object [esc_physic_object_0010][physic_object][18408] [LSS] Spawning object [esc_physic_object_0011][physic_object][18409] [LSS] Spawning object [esc_physic_object_0012][physic_object][18410] [LSS] Spawning object [esc_physic_object_0013][physic_object][18411] [LSS] Spawning object [esc_physic_object_0014][physic_object][18412] [LSS] Spawning object [esc_physic_object_0015][physic_object][18413] [LSS] Spawning object [esc_physic_object_0016][physic_object][18414] [LSS] Spawning object [esc_physic_object_0017][physic_object][18415] [LSS] Spawning object [esc_physic_object_0018][physic_object][18416] [LSS] Spawning object [esc_physic_object_0019][physic_object][18417] [LSS] Spawning object [esc_physic_object_0020][physic_object][18418] [LSS] Spawning object [esc_physic_object_0021][physic_object][18419] [LSS] Spawning object [esc_physic_object_0022][physic_object][18420] [LSS] Spawning object [esc_physic_object_0023][physic_object][18421] [LSS] Spawning object [esc_physic_object_0024][physic_object][18422] [LSS] Spawning object [esc_physic_object_0025][physic_object][18423] [LSS] Spawning object [esc_physic_object_0026][physic_object][18424] [LSS] Spawning object [esc_physic_object_0027][physic_object][18425] [LSS] Spawning object [esc_physic_object_0028][physic_object][18426] [LSS] Spawning object [esc_physic_object_0029][physic_object][18427] [LSS] Spawning object [esc_physic_object_0030][physic_object][18428] [LSS] Spawning object [esc_physic_object_0031][physic_object][18429] [LSS] Spawning object [esc_physic_object_0032][physic_object][18430] [LSS] Spawning object [esc_physic_object_0033][physic_object][18431] [LSS] Spawning object [esc_physic_object_0034][physic_object][18432] [LSS] Spawning object [esc_physic_object_0035][physic_object][18433] [LSS] Spawning object [esc_physic_object_0036][physic_object][18434] [LSS] Spawning object [esc_physic_object_0037][physic_object][18435] [LSS] Spawning object [esc_physic_object_0038][physic_object][18436] [LSS] Spawning object [esc_physic_object_0039][physic_object][18437] [LSS] Spawning object [esc_physic_object_0040][physic_object][18438] [LSS] Spawning object [esc_sidorovich_radio][physic_object][18439] [LSS] Spawning object [esc_stalker_base_door_1][physic_object][18440] [LSS] Spawning object [esc_stalker_base_door_2][physic_object][18441] [LSS] Spawning object [esc_trader_door][physic_object][18442] [LSS] Spawning object [trader_ventilyator_0000][physic_object][18448] [LSS] Spawning object [esc_priemnik_gorizont][priemnik_gorizont][18449] [LSS] Spawning object [esc_priemnik_gorizont_0000][priemnik_gorizont][18450] [LSS] Spawning object [esc_2_12_stalker_nimble_cover][smart_cover][18451] [LSS] Spawning object [esc_main_base_trader_mlr_plase][smart_cover][18452] [LSS] Spawning object [esc_smart_cover][smart_cover][18453] [LSS] Spawning object [esc_smart_cover_0000][smart_cover][18454] [LSS] Spawning object [esc_smart_cover_0001][smart_cover][18455] [LSS] Spawning object [esc_smart_cover_0002][smart_cover][18456] [LSS] Spawning object [esc_smart_cover_0003][smart_cover][18457] [LSS] Spawning object [esc_smart_cover_0004][smart_cover][18458] [LSS] Spawning object [esc_smart_cover_0005][smart_cover][18459] [LSS] Spawning object [esc_smart_cover_0006][smart_cover][18460] [LSS] Spawning object [esc_smart_cover_0007][smart_cover][18461] [LSS] Spawning object [esc_smart_cover_0008][smart_cover][18462] [LSS] Spawning object [esc_smart_cover_0009][smart_cover][18463] [LSS] Spawning object [esc_smart_cover_0010][smart_cover][18464] [LSS] Spawning object [esc_smart_cover_0011][smart_cover][18465] [LSS] Spawning object [esc_smart_cover_0012][smart_cover][18466] [LSS] Spawning object [esc_smart_cover_0013][smart_cover][18467] [LSS] Spawning object [esc_smart_cover_0014][smart_cover][18468] [LSS] Spawning object [esc_smart_cover_0015][smart_cover][18469] [LSS] Spawning object [esc_smart_cover_0016][smart_cover][18470] [LSS] Spawning object [esc_smart_cover_0017][smart_cover][18471] [LSS] Spawning object [esc_smart_cover_0018][smart_cover][18472] [LSS] Spawning object [esc_smart_cover_0019][smart_cover][18473] [LSS] Spawning object [esc_smart_cover_0020][smart_cover][18474] [LSS] Spawning object [esc_smart_cover_0021][smart_cover][18475] [LSS] Spawning object [esc_smart_cover_0022][smart_cover][18476] [LSS] Spawning object [esc_smart_cover_0023][smart_cover][18477] [LSS] Spawning object [esc_smart_cover_0024][smart_cover][18478] [LSS] Spawning object [esc_smart_cover_0025][smart_cover][18479] [LSS] Spawning object [esc_smart_cover_0026][smart_cover][18480] [LSS] Spawning object [esc_smart_cover_0027][smart_cover][18481] [LSS] Spawning object [esc_smart_cover_0028][smart_cover][18482] [LSS] Spawning object [esc_smart_cover_0029][smart_cover][18483] [LSS] Spawning object [esc_smart_cover_0030][smart_cover][18484] [LSS] Spawning object [esc_smart_cover_0031][smart_cover][18485] [LSS] Spawning object [esc_smart_cover_0032][smart_cover][18486] [LSS] Spawning object [esc_smart_cover_0033][smart_cover][18487] [LSS] Spawning object [esc_smart_cover_0034][smart_cover][18488] [LSS] Spawning object [esc_smart_cover_0035][smart_cover][18489] [LSS] Spawning object [esc_smart_cover_0036][smart_cover][18490] [LSS] Spawning object [esc_smart_cover_0037][smart_cover][18491] [LSS] Spawning object [esc_smart_cover_0038][smart_cover][18492] [LSS] Spawning object [esc_smart_cover_0039][smart_cover][18493] [LSS] Spawning object [esc_smart_cover_0040][smart_cover][18494] [LSS] Spawning object [esc_smart_cover_0041][smart_cover][18495] [LSS] Spawning object [esc_smart_cover_0042][smart_cover][18496] [LSS] Spawning object [esc_smart_cover_0043][smart_cover][18497] [LSS] Spawning object [esc_smart_cover_0044][smart_cover][18498] [LSS] Spawning object [esc_smart_cover_0045][smart_cover][18499] [LSS] Spawning object [esc_smart_cover_0046][smart_cover][18500] [LSS] Spawning object [esc_smart_cover_0047][smart_cover][18501] [LSS] Spawning object [esc_smart_cover_0048][smart_cover][18502] [LSS] Spawning object [esc_smart_cover_0049][smart_cover][18503] [LSS] Spawning object [esc_smart_cover_0050][smart_cover][18504] [LSS] Spawning object [esc_smart_cover_0051][smart_cover][18505] [LSS] Spawning object [esc_smart_cover_0052][smart_cover][18506] [LSS] Spawning object [esc_smart_cover_0053][smart_cover][18507] [LSS] Spawning object [esc_smart_cover_0054][smart_cover][18508] [LSS] Spawning object [esc_smart_cover_0055][smart_cover][18509] [LSS] Spawning object [esc_smart_cover_0056][smart_cover][18510] [LSS] Spawning object [esc_smart_cover_0057][smart_cover][18511] [LSS] Spawning object [esc_smart_cover_0058][smart_cover][18512] [LSS] Spawning object [esc_smart_cover_0059][smart_cover][18513] [LSS] Spawning object [esc_smart_cover_0060][smart_cover][18514] [LSS] Spawning object [esc_smart_cover_0061][smart_cover][18515] [LSS] Spawning object [esc_smart_cover_0062][smart_cover][18516] [LSS] Spawning object [esc_smart_cover_0063][smart_cover][18517] [LSS] Spawning object [esc_smart_cover_0064][smart_cover][18518] [LSS] Spawning object [esc_smart_cover_0065][smart_cover][18519] [LSS] Spawning object [esc_smart_cover_0066][smart_cover][18520] [LSS] Spawning object [esc_smart_cover_0067][smart_cover][18521] [LSS] Spawning object [esc_smart_cover_0068][smart_cover][18522] [LSS] Spawning object [esc_smart_cover_0069][smart_cover][18523] [LSS] Spawning object [esc_smart_cover_0070][smart_cover][18524] [LSS] Spawning object [esc_smart_cover_0071][smart_cover][18525] [LSS] Spawning object [esc_smart_cover_0072][smart_cover][18526] [LSS] Spawning object [esc_smart_cover_0073][smart_cover][18527] [LSS] Spawning object [esc_smart_cover_0074][smart_cover][18528] [LSS] Spawning object [esc_smart_cover_0075][smart_cover][18529] [LSS] Spawning object [esc_smart_cover_0076][smart_cover][18530] [LSS] Spawning object [esc_smart_cover_0077][smart_cover][18531] [LSS] Spawning object [esc_smart_cover_0078][smart_cover][18532] [LSS] Spawning object [esc_smart_cover_0079][smart_cover][18533] [LSS] Spawning object [esc_smart_cover_0080][smart_cover][18534] [LSS] Spawning object [esc_smart_cover_0081][smart_cover][18535] [LSS] Spawning object [esc_smart_cover_0082][smart_cover][18536] [LSS] Spawning object [esc_smart_cover_0083][smart_cover][18537] [LSS] Spawning object [esc_smart_cover_0084][smart_cover][18538] [LSS] Spawning object [esc_smart_cover_0085][smart_cover][18539] [LSS] Spawning object [esc_smart_cover_0086][smart_cover][18540] [LSS] Spawning object [esc_smart_cover_0087][smart_cover][18541] [LSS] Spawning object [esc_smart_cover_0088][smart_cover][18542] [LSS] Spawning object [esc_smart_cover_0089][smart_cover][18543] [LSS] Spawning object [esc_smart_cover_0090][smart_cover][18544] [LSS] Spawning object [esc_smart_cover_0091][smart_cover][18545] [LSS] Spawning object [esc_smart_cover_0092][smart_cover][18546] [LSS] Spawning object [esc_smart_cover_0093][smart_cover][18547] [LSS] Spawning object [esc_smart_cover_0094][smart_cover][18548] [LSS] Spawning object [esc_smart_cover_0095][smart_cover][18549] [LSS] Spawning object [esc_smart_cover_0096][smart_cover][18550] [LSS] Spawning object [esc_smart_cover_0097][smart_cover][18551] [LSS] Spawning object [esc_smart_cover_0098][smart_cover][18552] [LSS] Spawning object [esc_smart_cover_0099][smart_cover][18553] [LSS] Spawning object [esc_smart_cover_0100][smart_cover][18554] [LSS] Spawning object [esc_smart_cover_0101][smart_cover][18555] [LSS] Spawning object [esc_smart_cover_0102][smart_cover][18556] [LSS] Spawning object [esc_smart_cover_0103][smart_cover][18557] [LSS] Spawning object [esc_smart_cover_0104][smart_cover][18558] [LSS] Spawning object [esc_smart_cover_0105][smart_cover][18559] [LSS] Spawning object [esc_smart_cover_0106][smart_cover][18560] [LSS] Spawning object [esc_smart_cover_0107][smart_cover][18561] [LSS] Spawning object [esc_smart_cover_0108][smart_cover][18562] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp1][smart_cover][18563] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp10][smart_cover][18564] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp11][smart_cover][18565] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp12][smart_cover][18566] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp13][smart_cover][18567] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp14][smart_cover][18568] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp15][smart_cover][18569] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp16][smart_cover][18570] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp17][smart_cover][18571] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp18][smart_cover][18572] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp2][smart_cover][18573] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp3][smart_cover][18574] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp4][smart_cover][18575] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp5][smart_cover][18576] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp6][smart_cover][18577] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp7][smart_cover][18578] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp8][smart_cover][18579] [LSS] Spawning object [esc_smart_terrain_2_12_animpoint_kamp9][smart_cover][18580] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp1][smart_cover][18581] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp2][smart_cover][18582] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp3][smart_cover][18583] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp4][smart_cover][18584] [LSS] Spawning object [esc_smart_terrain_3_16_animpoint_kamp5][smart_cover][18585] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp1][smart_cover][18586] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp2][smart_cover][18587] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp3][smart_cover][18588] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp4][smart_cover][18589] [LSS] Spawning object [esc_smart_terrain_5_2_animpoint_kamp5][smart_cover][18590] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp1][smart_cover][18591] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp10][smart_cover][18592] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp11][smart_cover][18593] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp12][smart_cover][18594] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp13][smart_cover][18595] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp14][smart_cover][18596] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp15][smart_cover][18597] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp16][smart_cover][18598] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp2][smart_cover][18599] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp3][smart_cover][18600] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp4][smart_cover][18601] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp5][smart_cover][18602] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp6][smart_cover][18603] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp7][smart_cover][18604] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp8][smart_cover][18605] [LSS] Spawning object [esc_smart_terrain_5_7_animpoint_kamp9][smart_cover][18606] [LSS] Spawning object [esc_smart_terrain_5_7_smart_cover_mechanic][smart_cover][18607] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp1][smart_cover][18608] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp2][smart_cover][18609] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp3][smart_cover][18610] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp4][smart_cover][18611] [LSS] Spawning object [esc_smart_terrain_5_9_animpoint_kamp5][smart_cover][18612] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp1][smart_cover][18613] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp2][smart_cover][18614] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp3][smart_cover][18615] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp4][smart_cover][18616] [LSS] Spawning object [esc_smart_terrain_7_11_animpoint_kamp5][smart_cover][18617] [LSS] Spawning object [medic][smart_cover][18618] [LSS] Spawning object [esc_smart_terrain_1_11][smart_terrain][18619] [LSS] Spawning object [esc_smart_terrain_2_12][smart_terrain][18620] [LSS] Spawning object [esc_smart_terrain_2_14][smart_terrain][18621] [LSS] Spawning object [esc_smart_terrain_3_16][smart_terrain][18622] [LSS] Spawning object [esc_smart_terrain_3_7][smart_terrain][18623] [LSS] Spawning object [esc_smart_terrain_4_11][smart_terrain][18624] [LSS] Spawning object [esc_smart_terrain_4_13][smart_terrain][18625] [LSS] Spawning object [esc_smart_terrain_4_9][smart_terrain][18626] [LSS] Spawning object [esc_smart_terrain_5_12][smart_terrain][18627] [LSS] Spawning object [esc_smart_terrain_5_2][smart_terrain][18628] [LSS] Spawning object [esc_smart_terrain_5_4][smart_terrain][18629] [LSS] Spawning object [esc_smart_terrain_5_6][smart_terrain][18630] [LSS] Spawning object [esc_smart_terrain_5_7][smart_terrain][18631] [LSS] Spawning object [esc_smart_terrain_5_9][smart_terrain][18632] [LSS] Spawning object [esc_smart_terrain_6_6][smart_terrain][18633] [LSS] Spawning object [esc_smart_terrain_6_8][smart_terrain][18634] [LSS] Spawning object [esc_smart_terrain_7_11][smart_terrain][18635] [LSS] Spawning object [esc_smart_terrain_8_10][smart_terrain][18636] [LSS] Spawning object [esc_smart_terrain_8_9][smart_terrain][18637] [LSS] Spawning object [esc_smart_terrain_9_10][smart_terrain][18638] [LSS] Spawning object [esc_smart_terrain_9_7][smart_terrain][18639] [LSS] Spawning object [esc_1_11_kmb_restr][space_restrictor][18640] [LSS] Spawning object [esc_2_12_order_process][space_restrictor][18641] [LSS] Spawning object [esc_2_12_quest_line][space_restrictor][18642] [LSS] Spawning object [esc_2_12_stalker_wolf_kill_zone][space_restrictor][18643] [LSS] Spawning object [esc_2_12_village_kmb_restr][space_restrictor][18644] [LSS] Spawning object [esc_2_14_boars_kmb_restr][space_restrictor][18645] [LSS] Spawning object [esc_2c_01_high_hopes_anomaly_spot][space_restrictor][18646] [LSS] Spawning object [esc_5_9_atp_kmb_restr][space_restrictor][18647] [LSS] Spawning object [esc_basement_sleep_area][space_restrictor][18648] [LSS] Spawning object [esc_crow_spawner][space_restrictor][18649] [LSS] Spawning object [esc_lager_guard_kill_zone][space_restrictor][18650] [LSS] Spawning object [esc_secret_sleep][space_restrictor][18651] [LSS] Spawning object [esc_smart_terrain_1_11_anomaly_spot][space_restrictor][18652] [LSS] Spawning object [esc_smart_terrain_2_12_sr_no_assault][space_restrictor][18653] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a1][space_restrictor][18654] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a2][space_restrictor][18655] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a3][space_restrictor][18656] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a4][space_restrictor][18657] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a5][space_restrictor][18658] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a6][space_restrictor][18659] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a7][space_restrictor][18660] [LSS] Spawning object [esc_smart_terrain_2_12_surge_hide_a8][space_restrictor][18661] [LSS] Spawning object [esc_smart_terrain_2_14_surge_hide_a1][space_restrictor][18662] [LSS] Spawning object [esc_smart_terrain_3_16_surge_hide_a1][space_restrictor][18663] [LSS] Spawning object [esc_smart_terrain_3_16_surge_hide_a2][space_restrictor][18664] [LSS] Spawning object [esc_smart_terrain_3_16_surge_hide_a3][space_restrictor][18665] [LSS] Spawning object [esc_smart_terrain_4_8_9_surge_hide_a1][space_restrictor][18666] [LSS] Spawning object [esc_smart_terrain_5_2_surge_hide_a1][space_restrictor][18667] [LSS] Spawning object [esc_smart_terrain_5_4_anomaly_spot][space_restrictor][18668] [LSS] Spawning object [esc_smart_terrain_5_7_surge_hide_a1][space_restrictor][18669] [LSS] Spawning object [esc_smart_terrain_5_7_surge_hide_a2][space_restrictor][18670] [LSS] Spawning object [esc_smart_terrain_6_6_surge_hide_a1][space_restrictor][18671] [LSS] Spawning object [esc_smart_terrain_6_8_surge_hide_a1][space_restrictor][18672] [LSS] Spawning object [esc_smart_terrain_7_11_surge_hide_a1][space_restrictor][18673] [LSS] Spawning object [esc_smart_terrain_8_9_anomaly_spot][space_restrictor][18674] [LSS] Spawning object [esc_smart_terrain_ATP_spot][space_restrictor][18675] [LSS] Spawning object [esc_smart_terrain_elevator_spot][space_restrictor][18676] [LSS] Spawning object [esc_smart_terrain_neut_base_spot][space_restrictor][18677] [LSS] Spawning object [esc_smart_terrain_north_blockpost_spot][space_restrictor][18678] [LSS] Spawning object [esc_smart_terrain_novice_village_spot][space_restrictor][18679] [LSS] Spawning object [esc_smart_terrain_south_blokpost_spot][space_restrictor][18680] [LSS] Spawning object [esc_smart_terrain_tunnel_electr_spot][space_restrictor][18681] [LSS] Spawning object [esc_space_restrictor_to_darkscape_1][space_restrictor][18682] [LSS] Spawning object [esc_space_restrictor_to_garbage_1][space_restrictor][18683] [LSS] Spawning object [esc_space_restrictor_to_garbage_2][space_restrictor][18684] [LSS] Spawning object [esc_space_restrictor_to_marsh_1][space_restrictor][18685] [LSS] Spawning object [esc_space_restrictor_to_marsh_2][space_restrictor][18686] [LSS] Spawning object [esc_space_restrictor_to_pole_1][space_restrictor][18687] [LSS] Spawning object [esc_space_restrictor_trader_door_into][space_restrictor][18688] [LSS] Spawning object [esc_space_restrictor_wait_trader][space_restrictor][18689] [LSS] Spawning object [misery_bread_spawn][space_restrictor][18690] [LSS] Spawning object [sidor_door_zone_in_mlr][space_restrictor][18691] [LSS] Spawning object [sidor_door_zone_out_mlr][space_restrictor][18692] [LSS] Spawning object [esc_teapot_1][teapot_1][18693] [LSS] Spawning object [esc_teapot_1_0000][teapot_1][18694] [LSS] Spawning object [esc_teapot_1_0001][teapot_1][18695] [LSS] Spawning object [esc_teapot_1_0002][teapot_1][18696] [LSS] Spawning object [esc_tiski][tiski][18697] [LSS] Spawning object [esc_tiski_0000][tiski][18698] [LSS] Spawning object [esc_transiver][transiver][18699] [LSS] Spawning object [esc_vedro_01][vedro_01][18700] [LSS] Spawning object [esc_vedro_01_0000][vedro_01][18701] [LSS] Spawning object [esc_vedro_01_0001][vedro_01][18702] [LSS] Spawning object [esc_vedro_01_0002][vedro_01][18703] [LSS] Spawning object [esc_zone_burning_fuzz_0000][zone_burning_fuzz1][18710] [LSS] Spawning object [esc_zone_burning_fuzz_0001][zone_burning_fuzz1][18711] [LSS] Spawning object [esc_zone_burning_fuzz_0002][zone_burning_fuzz1][18712] [LSS] Spawning object [esc_zone_burning_fuzz_0003][zone_burning_fuzz1][18713] [LSS] Spawning object [esc_zone_burning_fuzz_0004][zone_burning_fuzz1][18714] [LSS] Spawning object [esc_zone_burning_fuzz_0005][zone_burning_fuzz1][18715] [LSS] Spawning object [esc_zone_burning_fuzz_0006][zone_burning_fuzz1][18716] [LSS] Spawning object [esc_zone_burning_fuzz_0007][zone_burning_fuzz1][18717] [LSS] Spawning object [esc_zone_burning_fuzz_0008][zone_burning_fuzz1][18718] [LSS] Spawning object [esc_zone_burning_fuzz_0111][zone_burning_fuzz1][18719] [LSS] Spawning object [esc_zone_burning_fuzz_0148][zone_burning_fuzz1][18720] [LSS] Spawning object [esc_zone_field_radioactive_weak][zone_field_radioactive_weak][18721] [LSS] Spawning object [esc_zone_field_radioactive_weak_0000][zone_field_radioactive_weak][18722] [LSS] Spawning object [esc_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][18723] [LSS] Spawning object [esc_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][18724] [LSS] Spawning object [esc_zone_field_radioactive_weak_0003][zone_field_radioactive_weak][18725] [LSS] Spawning object [esc_zone_field_radioactive_weak_0004][zone_field_radioactive_weak][18726] [LSS] Spawning object [esc_zone_field_radioactive_weak_0005][zone_field_radioactive_weak][18727] [LSS] Spawning object [esc_zone_field_radioactive_weak_0006][zone_field_radioactive_weak][18728] [LSS] Spawning object [esc_zone_field_radioactive_weak_0007][zone_field_radioactive_weak][18729] [LSS] Spawning object [esc_zone_field_radioactive_weak_0008][zone_field_radioactive_weak][18730] [LSS] Spawning object [esc_zone_field_radioactive_weak_0009][zone_field_radioactive_weak][18731] [LSS] Spawning object [esc_zone_field_radioactive_weak_0010][zone_field_radioactive_weak][18732] [LSS] Spawning object [esc_zone_field_radioactive_weak_0011][zone_field_radioactive_weak][18733] [LSS] Spawning object [esc_zone_field_radioactive_weak_0012][zone_field_radioactive_weak][18734] [LSS] Spawning object [esc_zone_field_radioactive_weak_0013][zone_field_radioactive_weak][18735] [LSS] Spawning object [esc_zone_mine_gravitational_average_2c_01][zone_mine_gravitational_average][18803] [LSS] Spawning object [esc_zone_mine_gravitational_weak][zone_mine_gravitational_weak][18804] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][18805] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0001][zone_mine_gravitational_weak][18806] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0002][zone_mine_gravitational_weak][18807] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0003][zone_mine_gravitational_weak][18808] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0004][zone_mine_gravitational_weak][18809] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0005][zone_mine_gravitational_weak][18810] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0006][zone_mine_gravitational_weak][18811] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0007][zone_mine_gravitational_weak][18812] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0008][zone_mine_gravitational_weak][18813] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0009][zone_mine_gravitational_weak][18814] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0010][zone_mine_gravitational_weak][18815] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0011][zone_mine_gravitational_weak][18816] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0012][zone_mine_gravitational_weak][18817] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0013][zone_mine_gravitational_weak][18818] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0014][zone_mine_gravitational_weak][18819] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0015][zone_mine_gravitational_weak][18820] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0016][zone_mine_gravitational_weak][18821] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0017][zone_mine_gravitational_weak][18822] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0018][zone_mine_gravitational_weak][18823] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0019][zone_mine_gravitational_weak][18824] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0020][zone_mine_gravitational_weak][18825] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0021][zone_mine_gravitational_weak][18826] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0022][zone_mine_gravitational_weak][18827] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0023][zone_mine_gravitational_weak][18828] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0024][zone_mine_gravitational_weak][18829] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0025][zone_mine_gravitational_weak][18830] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0026][zone_mine_gravitational_weak][18831] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0027][zone_mine_gravitational_weak][18832] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0028][zone_mine_gravitational_weak][18833] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0029][zone_mine_gravitational_weak][18834] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0030][zone_mine_gravitational_weak][18835] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0031][zone_mine_gravitational_weak][18836] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0032][zone_mine_gravitational_weak][18837] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0033][zone_mine_gravitational_weak][18838] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0034][zone_mine_gravitational_weak][18839] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0035][zone_mine_gravitational_weak][18840] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0036][zone_mine_gravitational_weak][18841] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0037][zone_mine_gravitational_weak][18842] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0038][zone_mine_gravitational_weak][18843] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0039][zone_mine_gravitational_weak][18844] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0040][zone_mine_gravitational_weak][18845] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0041][zone_mine_gravitational_weak][18846] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0042][zone_mine_gravitational_weak][18847] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0043][zone_mine_gravitational_weak][18848] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0044][zone_mine_gravitational_weak][18849] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0045][zone_mine_gravitational_weak][18850] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0046][zone_mine_gravitational_weak][18851] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0047][zone_mine_gravitational_weak][18852] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0048][zone_mine_gravitational_weak][18853] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0049][zone_mine_gravitational_weak][18854] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0050][zone_mine_gravitational_weak][18855] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0051][zone_mine_gravitational_weak][18856] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0052][zone_mine_gravitational_weak][18857] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0053][zone_mine_gravitational_weak][18858] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0054][zone_mine_gravitational_weak][18859] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0055][zone_mine_gravitational_weak][18860] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0056][zone_mine_gravitational_weak][18861] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0057][zone_mine_gravitational_weak][18862] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0058][zone_mine_gravitational_weak][18863] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0059][zone_mine_gravitational_weak][18864] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0060][zone_mine_gravitational_weak][18865] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0061][zone_mine_gravitational_weak][18866] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0062][zone_mine_gravitational_weak][18867] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0063][zone_mine_gravitational_weak][18868] [LSS] Spawning object [esc_zone_mine_gravitational_weak_0064][zone_mine_gravitational_weak][18869] [LSS] Spawning object [zorius_atp_balls_level_changer_to_atp_balls][level_changer][18879] [LSS] Spawning object [zorius_atp_balls_space_restrictor_to_atp_balls][space_restrictor][18880] [LSS] Spawning object [placeable_weapon_rack19064][placeable_weapon_rack][19064] [LSS] Spawning object [zone_mine_sphere19886][zone_mine_sphere][19886] [LSS] Spawning object [zone_mine_sphere19887][zone_mine_sphere][19887] [LSS] Spawning object [zone_mine_sphere20745][zone_mine_sphere][20745] [LSS] Spawning object [dog_strong_black21558][dog_strong_black][21558] [LSS] Spawning object [assault_csky_leader_esc_5_721862][assault_csky_leader_esc_5_7][21862] [LSS] Spawning object [zone_mine_sphere22077][zone_mine_sphere][22077] [LSS] Spawning object [zone_mine_gravitational_average22195][zone_mine_gravitational_average][22195] [LSS] Spawning object [zone_mine_gravitational_average22246][zone_mine_gravitational_average][22246] [LSS] Spawning object [sim_default_stalker_122999][sim_default_stalker_1][22999] [LSS] Spawning object [sim_default_stalker_323004][sim_default_stalker_3][23004] [LSS] Spawning object [devushka23051][devushka][23051] [LSS] Spawning object [esc_2_12_stalker_fanat23063][esc_2_12_stalker_fanat][23063] [LSS] Spawning object [esc_2_12_stalker_wolf23075][esc_2_12_stalker_wolf][23075] [LSS] Spawning object [sim_default_military_123381][sim_default_military_1][23381] [LSS] Spawning object [sim_default_military_123384][sim_default_military_1][23384] [LSS] Spawning object [placeable_poster523795][placeable_poster5][23795] [LSS] Spawning object [placeable_mug24110][placeable_mug][24110] [LSS] Spawning object [flesh_02a_weak24956][flesh_02a_weak][24956] [LSS] Spawning object [placeable_ashtray25010][placeable_ashtray][25010] [LSS] Spawning object [zone_mine_sphere25095][zone_mine_sphere][25095] [LSS] Spawning object [zone_mine_sphere25160][zone_mine_sphere][25160] [LSS] Spawning object [wpn_w_1887_j_long25163][wpn_w_1887_j_long][25163] [LSS] Spawning object [zone_mine_sphere25165][zone_mine_sphere][25165] [LSS] Spawning object [tb_btsh_927060][tb_btsh_9][27060] [LSS] Spawning object [tb_stsh_1427062][tb_stsh_14][27062] [LSS] Spawning object [inventory_box27063][inventory_box][27063] [LSS] Spawning object [tb_stsh_1027064][tb_stsh_10][27064] [LSS] Spawning object [tb_stsh_327066][tb_stsh_3][27066] [LSS] Spawning object [tb_stsh_1727068][tb_stsh_17][27068] [LSS] Spawning object [inventory_box27069][inventory_box][27069] [LSS] Spawning object [tb_stsh_1527070][tb_stsh_15][27070] [LSS] Spawning object [tb_stsh_427072][tb_stsh_4][27072] [LSS] Spawning object [tb_stsh_1227074][tb_stsh_12][27074] [LSS] Spawning object [tb_stsh_327076][tb_stsh_3][27076] [LSS] Spawning object [tb_stsh_1127078][tb_stsh_11][27078] [LSS] Spawning object [tb_stsh_1427080][tb_stsh_14][27080] [LSS] Spawning object [tb_stsh_527082][tb_stsh_5][27082] [LSS] Spawning object [tb_stsh_1627084][tb_stsh_16][27084] [LSS] Spawning object [tb_stsh_427086][tb_stsh_4][27086] [LSS] Spawning object [smart_cover27890][smart_cover][27890] [LSS] Spawning object [zone_mine_sphere27949][zone_mine_sphere][27949] [LSS] Spawning object [zone_mine_sphere28013][zone_mine_sphere][28013] [LSS] Spawning object [lc_cordon_east_darkscape_train_tunnel28176][lc_cordon_east_darkscape_train_tunnel][28176] [LSS] Spawning object [lc_cordon_south_darkscape_collapsed_tunnel28191][lc_cordon_south_darkscape_collapsed_tunnel][28191] [LSS] Spawning object [placeable_water_pump28226][placeable_water_pump][28226] [LSS] Spawning object [prt_o_ballistic_1328684][prt_o_ballistic_13][28684] [LSS] Spawning object [yadylin29569][yadylin][29569] [LSS] Spawning object [grease29715][grease][29715] [LSS] Spawning object [radio230319][radio2][30319] [LSS] Spawning object [chili30555][chili][30555] [LSS] Spawning object [upgr_o_2_physical30770][upgr_o_2_physical][30770] [LSS] Spawning object [zone_radioactive_average32183][zone_radioactive_average][32183] [LSS] Spawning object [zone_mine_chemical_weak32184][zone_mine_chemical_weak][32184] [LSS] Spawning object [zone_mine_electric_weak32185][zone_mine_electric_weak][32185] [LSS] Spawning object [zone_mine_gravitational_weak32186][zone_mine_gravitational_weak][32186] [LSS] Spawning object [zone_mine_gravitational_weak32187][zone_mine_gravitational_weak][32187] [LSS] Spawning object [zone_mine_acidic_weak32188][zone_mine_acidic_weak][32188] [LSS] Spawning object [zone_radioactive_weak32189][zone_radioactive_weak][32189] [LSS] Spawning object [zone_mine_gravitational_strong32190][zone_mine_gravitational_strong][32190] [LSS] Spawning object [zone_mine_gravitational_average32191][zone_mine_gravitational_average][32191] [LSS] Spawning object [zone_mine_gravitational_strong32192][zone_mine_gravitational_strong][32192] [LSS] Spawning object [zone_mine_electric_weak32193][zone_mine_electric_weak][32193] [LSS] Spawning object [zone_mine_gravitational_weak32194][zone_mine_gravitational_weak][32194] [LSS] Spawning object [zone_mine_gravitational_average32195][zone_mine_gravitational_average][32195] [LSS] Spawning object [zone_mine_thermal_average32196][zone_mine_thermal_average][32196] [LSS] Spawning object [zone_mine_gravitational_weak32197][zone_mine_gravitational_weak][32197] [LSS] Spawning object [zone_mine_gravitational_average32198][zone_mine_gravitational_average][32198] [LSS] Spawning object [zone_mine_thermal_weak32199][zone_mine_thermal_weak][32199] [LSS] Spawning object [zone_mine_electric_weak32200][zone_mine_electric_weak][32200] [LSS] Spawning object [zone_mine_electric_weak32201][zone_mine_electric_weak][32201] [LSS] Spawning object [zone_mine_gravitational_strong32202][zone_mine_gravitational_strong][32202] [LSS] Spawning object [zone_mine_gravitational_weak32203][zone_mine_gravitational_weak][32203] [LSS] Spawning object [zone_radioactive_average32204][zone_radioactive_average][32204] [LSS] Spawning object [zone_mine_gravitational_strong32205][zone_mine_gravitational_strong][32205] [LSS] Spawning object [zone_radioactive_average32206][zone_radioactive_average][32206] [LSS] Spawning object [zone_mine_gravitational_weak32207][zone_mine_gravitational_weak][32207] [LSS] Spawning object [zone_mine_electric_average32208][zone_mine_electric_average][32208] [LSS] Spawning object [zone_radioactive_average32209][zone_radioactive_average][32209] [LSS] Spawning object [zone_mine_acidic_weak32210][zone_mine_acidic_weak][32210] [LSS] Spawning object [zone_mine_gravitational_average32211][zone_mine_gravitational_average][32211] [LSS] Spawning object [zone_radioactive_average32212][zone_radioactive_average][32212] [LSS] Spawning object [zone_radioactive_average32213][zone_radioactive_average][32213] [LSS] Spawning object [zone_mine_gravitational_average32214][zone_mine_gravitational_average][32214] [LSS] Spawning object [zone_mine_acidic_weak32215][zone_mine_acidic_weak][32215] [LSS] Spawning object [zone_mine_gravitational_strong32216][zone_mine_gravitational_strong][32216] [LSS] Spawning object [zone_mine_electric_weak32217][zone_mine_electric_weak][32217] [LSS] Spawning object [zone_radioactive_weak32218][zone_radioactive_weak][32218] [LSS] Spawning object [zone_mine_electric_average32219][zone_mine_electric_average][32219] [LSS] Spawning object [zone_mine_gravitational_average32220][zone_mine_gravitational_average][32220] [LSS] Spawning object [zone_radioactive_average32221][zone_radioactive_average][32221] [LSS] Spawning object [zone_mine_gravitational_average32222][zone_mine_gravitational_average][32222] [LSS] Spawning object [zone_mine_gravitational_weak32223][zone_mine_gravitational_weak][32223] [LSS] Spawning object [zone_mine_electric_weak32224][zone_mine_electric_weak][32224] [LSS] Spawning object [zone_mine_gravitational_strong32225][zone_mine_gravitational_strong][32225] [LSS] Spawning object [zone_mine_gravitational_average32226][zone_mine_gravitational_average][32226] [LSS] Spawning object [zone_radioactive_average32227][zone_radioactive_average][32227] [LSS] Spawning object [zone_mine_gravitational_average32228][zone_mine_gravitational_average][32228] [LSS] Spawning object [zone_mine_gravitational_average32229][zone_mine_gravitational_average][32229] [LSS] Spawning object [zone_mine_gravitational_average32230][zone_mine_gravitational_average][32230] [LSS] Spawning object [zone_mine_gravitational_weak32231][zone_mine_gravitational_weak][32231] [LSS] Spawning object [zone_radioactive_average32232][zone_radioactive_average][32232] [LSS] Spawning object [zone_mine_electric_weak32233][zone_mine_electric_weak][32233] [LSS] Spawning object [zone_mine_gravitational_strong32234][zone_mine_gravitational_strong][32234] [LSS] Spawning object [zone_mine_gravitational_average32235][zone_mine_gravitational_average][32235] [LSS] Spawning object [zone_mine_gravitational_strong32236][zone_mine_gravitational_strong][32236] [LSS] Spawning object [zone_mine_gravitational_average32237][zone_mine_gravitational_average][32237] [LSS] Spawning object [zone_mine_electric_average32238][zone_mine_electric_average][32238] [LSS] Spawning object [zone_mine_gravitational_strong32239][zone_mine_gravitational_strong][32239] [LSS] Spawning object [zone_mine_electric_average32240][zone_mine_electric_average][32240] [LSS] Spawning object [zone_radioactive_weak32241][zone_radioactive_weak][32241] [LSS] Spawning object [zone_mine_electric_average32242][zone_mine_electric_average][32242] [LSS] Spawning object [zone_radioactive_average32243][zone_radioactive_average][32243] [LSS] Spawning object [zone_mine_chemical_weak32244][zone_mine_chemical_weak][32244] [LSS] Spawning object [zone_mine_electric_average32245][zone_mine_electric_average][32245] [LSS] Spawning object [zone_mine_acidic_weak32246][zone_mine_acidic_weak][32246] [LSS] Spawning object [zone_mine_gravitational_average32247][zone_mine_gravitational_average][32247] [LSS] Spawning object [zone_mine_gravitational_weak32248][zone_mine_gravitational_weak][32248] [LSS] Spawning object [zone_mine_gravitational_weak32249][zone_mine_gravitational_weak][32249] [LSS] Spawning object [zone_radioactive_weak32250][zone_radioactive_weak][32250] [LSS] Spawning object [zone_mine_gravitational_average32251][zone_mine_gravitational_average][32251] [LSS] Spawning object [zone_radioactive_average32252][zone_radioactive_average][32252] [LSS] Spawning object [zone_mine_gravitational_average32253][zone_mine_gravitational_average][32253] [LSS] Spawning object [zone_mine_gravitational_strong32254][zone_mine_gravitational_strong][32254] [LSS] Spawning object [zone_mine_acidic_average32255][zone_mine_acidic_average][32255] [LSS] Spawning object [zone_mine_gravitational_weak32256][zone_mine_gravitational_weak][32256] [LSS] Spawning object [zone_mine_gravitational_strong32257][zone_mine_gravitational_strong][32257] [LSS] Spawning object [zone_mine_gravitational_weak32258][zone_mine_gravitational_weak][32258] [LSS] Spawning object [zone_mine_electric_weak32259][zone_mine_electric_weak][32259] [LSS] Spawning object [zone_mine_gravitational_average32260][zone_mine_gravitational_average][32260] [LSS] Spawning object [zone_mine_gravitational_weak32261][zone_mine_gravitational_weak][32261] [LSS] Spawning object [zone_radioactive_average32262][zone_radioactive_average][32262] [LSS] Spawning object [zone_mine_gravitational_weak32263][zone_mine_gravitational_weak][32263] [LSS] Spawning object [zone_mine_gravitational_weak32264][zone_mine_gravitational_weak][32264] [LSS] Spawning object [zone_mine_gravitational_strong32265][zone_mine_gravitational_strong][32265] [LSS] Spawning object [zone_mine_gravitational_strong32266][zone_mine_gravitational_strong][32266] [LSS] Spawning object [zone_mine_thermal_weak32267][zone_mine_thermal_weak][32267] [LSS] Spawning object [zone_mine_gravitational_average32268][zone_mine_gravitational_average][32268] [LSS] Spawning object [zone_mine_gravitational_weak32269][zone_mine_gravitational_weak][32269] [LSS] Spawning object [zone_mine_chemical_weak32270][zone_mine_chemical_weak][32270] [LSS] Spawning object [zone_mine_gravitational_average32271][zone_mine_gravitational_average][32271] [LSS] Spawning object [zone_mine_electric_average32272][zone_mine_electric_average][32272] [LSS] Spawning object [zone_radioactive_weak32273][zone_radioactive_weak][32273] [LSS] Spawning object [zone_mine_gravitational_weak32274][zone_mine_gravitational_weak][32274] [LSS] Spawning object [zone_mine_gravitational_average32275][zone_mine_gravitational_average][32275] [LSS] Spawning object [zone_mine_thermal_weak32276][zone_mine_thermal_weak][32276] [LSS] Spawning object [zone_mine_gravitational_strong32277][zone_mine_gravitational_strong][32277] [LSS] Spawning object [zone_mine_thermal_average32278][zone_mine_thermal_average][32278] [LSS] Spawning object [zone_mine_electric_weak32279][zone_mine_electric_weak][32279] [LSS] Spawning object [zone_radioactive_weak32280][zone_radioactive_weak][32280] [LSS] Spawning object [zone_mine_electric_average32281][zone_mine_electric_average][32281] [LSS] Spawning object [zone_mine_gravitational_weak32282][zone_mine_gravitational_weak][32282] [LSS] Spawning object [zone_mine_acidic_weak32283][zone_mine_acidic_weak][32283] [LSS] Spawning object [zone_mine_gravitational_average32284][zone_mine_gravitational_average][32284] [LSS] Spawning object [jar32790][jar][32790] [LSS] Spawning object [ognetushitel32799][ognetushitel][32799] [LSS] Spawning object [box_wood_0132807][box_wood_01][32807] [LSS] Spawning object [banka_kraski_132808][banka_kraski_1][32808] [LSS] Spawning object [box_wood_0132827][box_wood_01][32827] [LSS] Spawning object [box_1c32828][box_1c][32828] [LSS] Spawning object [itm_tent_bag32851][itm_tent_bag][32851] [LSS] Spawning object [box_wood_0232882][box_wood_02][32882] [LSS] Spawning object [box_wood_0232883][box_wood_02][32883] [LSS] Spawning object [box_paper32888][box_paper][32888] [LSS] Spawning object [bottle_3l32889][bottle_3l][32889] [LSS] Spawning object [stul_school_01_br32911][stul_school_01_br][32911] [LSS] Spawning object [kanistra_0232916][kanistra_02][32916] [LSS] Spawning object [ognetushitel32933][ognetushitel][32933] [LSS] Spawning object [box_1a32939][box_1a][32939] [LSS] Spawning object [box_1b32987][box_1b][32987] [LSS] Spawning object [box_1b32988][box_1b][32988] [LSS] Spawning object [vedro_0133003][vedro_01][33003] [LSS] Spawning object [box_wood_0233008][box_wood_02][33008] [LSS] Spawning object [box_wood_0233009][box_wood_02][33009] [LSS] Spawning object [ognetushitel33014][ognetushitel][33014] [LSS] Spawning object [bidon33035][bidon][33035] [LSS] Spawning object [box_1c33064][box_1c][33064] [LSS] Spawning object [bidon33221][bidon][33221] [LSS] Spawning object [box_wood_0233274][box_wood_02][33274] [LSS] Spawning object [box_wood_0233275][box_wood_02][33275] [LSS] Spawning object [box_wood_0133291][box_wood_01][33291] [LSS] Spawning object [gaz_balon33295][gaz_balon][33295] [LSS] Spawning object [bottle_3l33843][bottle_3l][33843] [LSS] Spawning object [banka_kraski_133845][banka_kraski_1][33845] [LSS] Spawning object [vedro_0133865][vedro_01][33865] [LSS] Spawning object [bochka_close_133920][bochka_close_1][33920] [LSS] Spawning object [bochka_close_333928][bochka_close_3][33928] [LSS] Spawning object [bochka_close_433940][bochka_close_4][33940] [LSS] Spawning object [bochka_close_233941][bochka_close_2][33941] [LSS] Spawning object [bochka_close_333942][bochka_close_3][33942] [LSS] Spawning object [bochka_close_133944][bochka_close_1][33944] [LSS] Spawning object [bochka_close_433966][bochka_close_4][33966] [LSS] Spawning object [bochka_close_333967][bochka_close_3][33967] [LSS] Spawning object [bochka_close_434006][bochka_close_4][34006] [LSS] Spawning object [bochka_close_434053][bochka_close_4][34053] [LSS] Spawning object [bochka_close_234057][bochka_close_2][34057] [LSS] Spawning object [bochka_close_234058][bochka_close_2][34058] [LSS] Spawning object [bochka_close_334063][bochka_close_3][34063] [LSS] Spawning object [bochka_close_334066][bochka_close_3][34066] [LSS] Spawning object [bochka_close_434091][bochka_close_4][34091] [LSS] Spawning object [bochka_close_134092][bochka_close_1][34092] [LSS] Spawning object [bochka_close_134151][bochka_close_1][34151] [LSS] Spawning object [bochka_close_334166][bochka_close_3][34166] [LSS] Spawning object [bochka_close_234169][bochka_close_2][34169] [LSS] Spawning object [bochka_close_434174][bochka_close_4][34174] [LSS] Spawning object [bochka_close_234177][bochka_close_2][34177] [LSS] Spawning object [bochka_close_334188][bochka_close_3][34188] [LSS] Spawning object [veh_zaz34341][veh_zaz][34341] [LSS] Spawning object [veh_uaz_buhanka34362][veh_uaz_buhanka][34362] [LSS] Spawning object [veh_niva34428][veh_niva][34428] [LSS] Spawning object [af_gravi34553][af_gravi][34553] [LSS] Spawning object [dog_weak_white36151][dog_weak_white][36151] [LSS] Spawning object [dog_normal_brown36152][dog_normal_brown][36152] [LSS] Spawning object [dog_strong_black36153][dog_strong_black][36153] [LSS] Spawning object [zone_mine_vortex36391][zone_mine_vortex][36391] [LSS] Spawning object [zone_mine_gravitational_average36392][zone_mine_gravitational_average][36392] [LSS] Spawning object [zone_radioactive_weak36428][zone_radioactive_weak][36428] [LSS] Spawning object [zone_radioactive_weak36429][zone_radioactive_weak][36429] [LSS] Spawning object [zone_mine_gravitational_average36511][zone_mine_gravitational_average][36511] [LSS] Spawning object [zone_mine_gravitational_average36513][zone_mine_gravitational_average][36513] [LSS] Spawning object [zone_mine_gravitational_average36514][zone_mine_gravitational_average][36514] [LSS] Spawning object [zone_mine_gravitational_average36519][zone_mine_gravitational_average][36519] [LSS] Spawning object [zone_mine_gravitational_average36520][zone_mine_gravitational_average][36520] [LSS] Spawning object [zone_mine_gravitational_average36521][zone_mine_gravitational_average][36521] [LSS] Spawning object [zone_mine_gravitational_average36522][zone_mine_gravitational_average][36522] [LSS] Spawning object [zone_mine_gravitational_average36535][zone_mine_gravitational_average][36535] [LSS] Spawning object [zone_mine_gravitational_average36539][zone_mine_gravitational_average][36539] [LSS] Spawning object [zone_mine_gravitational_average36540][zone_mine_gravitational_average][36540] [LSS] Spawning object [zone_mine_blast36542][zone_mine_blast][36542] [LSS] Spawning object [zone_mine_blast36544][zone_mine_blast][36544] [LSS] Spawning object [zone_mine_blast36546][zone_mine_blast][36546] [LSS] Spawning object [zone_radioactive_weak36562][zone_radioactive_weak][36562] [LSS] Spawning object [zone_mine_vortex36573][zone_mine_vortex][36573] [LSS] Spawning object [zone_mine_vortex36578][zone_mine_vortex][36578] [LSS] Spawning object [zone_mine_gravitational_average36589][zone_mine_gravitational_average][36589] [LSS] Spawning object [zone_mine_gravitational_weak36590][zone_mine_gravitational_weak][36590] [LSS] Spawning object [zone_mine_gravitational_weak36591][zone_mine_gravitational_weak][36591] [LSS] Spawning object [simulation_helicopter_strong36954][simulation_helicopter_strong][36954] [LSS] Spawning object [zone_radioactive_weak37008][zone_radioactive_weak][37008] [LSS] Spawning object [zone_radioactive_weak37015][zone_radioactive_weak][37015] [LSS] Spawning object [zone_mine_electric_weak37018][zone_mine_electric_weak][37018] [LSS] Spawning object [zone_mine_electric_weak37021][zone_mine_electric_weak][37021] [LSS] Spawning object [zone_mine_gravitational_weak37027][zone_mine_gravitational_weak][37027] [LSS] Spawning object [zone_mine_gravitational_weak37029][zone_mine_gravitational_weak][37029] [LSS] Spawning object [zone_mine_vortex37040][zone_mine_vortex][37040] [LSS] Spawning object [zone_mine_vortex37041][zone_mine_vortex][37041] [LSS] Spawning object [zone_mine_vortex37043][zone_mine_vortex][37043] [LSS] Spawning object [zone_mine_vortex37045][zone_mine_vortex][37045] [LSS] Spawning object [zone_radioactive_weak37050][zone_radioactive_weak][37050] [LSS] Spawning object [zone_radioactive_weak37051][zone_radioactive_weak][37051] [LSS] Spawning object [zone_radioactive_weak37052][zone_radioactive_weak][37052] [LSS] Spawning object [zone_mine_springboard37055][zone_mine_springboard][37055] [LSS] Spawning object [zone_mine_springboard37060][zone_mine_springboard][37060] [LSS] Spawning object [zone_mine_springboard37061][zone_mine_springboard][37061] [LSS] Spawning object [pseudodog_grey_weak37633][pseudodog_grey_weak][37633] [LSS] Spawning object [pseudodog_grey_weak37636][pseudodog_grey_weak][37636] [LSS] Spawning object [sim_default_stalker_038161][sim_default_stalker_0][38161] [LSS] Spawning object [sim_default_stalker_138481][sim_default_stalker_1][38481] [LSS] Spawning object [placeable_metal_torch38669][placeable_metal_torch][38669] [LSS] Spawning object [hidden_box38913][hidden_box][38913] [LSS] Spawning object [zhaba_weak39968][zhaba_weak][39968] [LSS] Spawning object [jar40543][jar][40543] [LSS] Spawning object [boar_02a_weak40733][boar_02a_weak][40733] [LSS] Spawning object [placeable_dev_guitar42241][placeable_dev_guitar][42241] [LSS] Spawning object [placeable_storage0742496][placeable_storage07][42496] [LSS] Spawning object [wpn_mosin_cw42504][wpn_mosin_cw][42504] [LSS] Spawning object [sim_default_military_042571][sim_default_military_0][42571] [LSS] Spawning object [sim_default_csky_342818][sim_default_csky_3][42818] [LSS] Spawning object [sim_default_csky_242895][sim_default_csky_2][42895] [LSS] Spawning object [flesh_02a_normal42967][flesh_02a_normal][42967] [LSS] Spawning object [placeable_workshop44041][placeable_workshop][44041] [LSS] Spawning object [af_cocoon44098][af_cocoon][44098] [LSS] Spawning object [placeable_storage0344289][placeable_storage03][44289] [LSS] Spawning object [m_crow44295][m_crow][44295] [LSS] Spawning object [placeable_metal_table144544][placeable_metal_table1][44544] [LSS] Spawning object [placeable_gun_parts44800][placeable_gun_parts][44800] [LSS] Spawning object [placeable_junk45056][placeable_junk][45056] [LSS] Spawning object [placeable_grave145063][placeable_grave1][45063] [LSS] Spawning object [komar_weak45084][komar_weak][45084] [LSS] Spawning object [komar_weak45085][komar_weak][45085] [LSS] Spawning object [komar_strong45086][komar_strong][45086] [LSS] Spawning object [silvan_normal45090][silvan_normal][45090] [LSS] Spawning object [jaw45092][jaw][45092] [LSS] Spawning object [placeable_grave245316][placeable_grave2][45316] [LSS] Spawning object [chicken45881][chicken][45881] [LSS] Spawning object [m_crow46081][m_crow][46081] [LSS] Spawning object [pseudodog_grey_strong46854][pseudodog_grey_strong][46854] [LSS] Spawning object [dog_strong_brown46853][dog_strong_brown][46853] [LSS] Spawning object [placeable_grave246857][placeable_grave2][46857] [LSS] Spawning object [flesh_02a_strong46861][flesh_02a_strong][46861] [LSS] Spawning object [flesh_02a_weak46863][flesh_02a_weak][46863] [LSS] Spawning object [boar_02a_strong47138][boar_02a_strong][47138] [LSS] Spawning object [boar_01a_hard47139][boar_01a_hard][47139] [LSS] Spawning object [boar_strong47140][boar_strong][47140] [LSS] Spawning object [boar_01a_weak47141][boar_01a_weak][47141] [LSS] Spawning object [placeable_grave247872][placeable_grave2][47872] [LSS] Spawning object [dog_normal_red47880][dog_normal_red][47880] [LSS] Spawning object [sim_default_isg_248156][sim_default_isg_2][48156] [LSS] Spawning object [sim_default_isg_248161][sim_default_isg_2][48161] [LSS] Spawning object [sim_default_ecolog_048349][sim_default_ecolog_0][48349] [LSS] Spawning object [m_crow48925][m_crow][48925] [LSS] Spawning object [sim_default_stalker_149492][sim_default_stalker_1][49492] [LSS] Spawning object [sim_default_stalker_049495][sim_default_stalker_0][49495] [LSS] Spawning object [m_crow49671][m_crow][49671] [LSS] Spawning object [af_tapeworm49986][af_tapeworm][49986] [LSS] Spawning object [sim_default_bandit_050380][sim_default_bandit_0][50380] [LSS] Spawning object [m_crow50955][m_crow][50955] [LSS] Spawning object [sim_default_stalker_150982][sim_default_stalker_1][50982] [LSS] Spawning object [placeable_barrel_metal51209][placeable_barrel_metal][51209] [LSS] Spawning object [jar51514][jar][51514] [LSS] Spawning object [placeable_grave252496][placeable_grave2][52496] [LSS] Spawning object [hidden_box54324][hidden_box][54324] [LSS] Spawning object [cat_strong_c55412][cat_strong_c][55412] [LSS] Spawning object [muskul_strong55585][muskul_strong][55585] [LSS] Spawning object [mizgir_normal55588][mizgir_normal][55588] [LSS] Spawning object [mizgir_normal55589][mizgir_normal][55589] [LSS] Spawning object [dog_weak_red56323][dog_weak_red][56323] [LSS] Spawning object [placeable_door0456608][placeable_door04][56608] [LSS] Spawning object [dog_normal_red56853][dog_normal_red][56853] [LSS] Spawning object [prt_i_plastic56959][prt_i_plastic][56959] [LSS] Spawning object [dog_normal57770][dog_normal][57770] [LSS] Spawning object [placeable_metal_torch58915][placeable_metal_torch][58915] [LSS] Spawning object [boar_02a_strong62055][boar_02a_strong][62055] [LSS] Spawning object [af_black_spray62221][af_black_spray][62221] [LSS] Spawning object [assault_stalker_leader_esc_5_964545][assault_stalker_leader_esc_5_9][64545] [LSS] Spawning object [placeable_radio64806][placeable_radio][64806] * phase time: 279 ms * phase cmem: 1497540 K * phase time: 282 ms * phase cmem: 1497540 K * client : connection accepted - <All Ok> * phase time: 268 ms * phase cmem: 1497578 K * phase time: 252 ms * phase cmem: 1497578 K * phase time: 2954 ms * phase cmem: 1678418 K * phase time: 342 ms * phase cmem: 1687310 K * [Loading VB] 67676 verts, 2114 Kb * [Loading VB] 65603 verts, 2050 Kb * [Loading VB] 66195 verts, 2068 Kb * [Loading VB] 66661 verts, 2083 Kb * [Loading VB] 66015 verts, 2062 Kb * [Loading VB] 65667 verts, 2052 Kb * [Loading VB] 65640 verts, 2051 Kb * [Loading VB] 66632 verts, 2082 Kb * [Loading VB] 66397 verts, 2074 Kb * [Loading VB] 67798 verts, 2118 Kb * [Loading VB] 67267 verts, 2102 Kb * [Loading VB] 66024 verts, 2063 Kb * [Loading VB] 71718 verts, 2241 Kb * [Loading VB] 66182 verts, 2068 Kb * [Loading VB] 66389 verts, 2074 Kb * [Loading VB] 65574 verts, 2049 Kb * [Loading VB] 65787 verts, 2055 Kb * [Loading VB] 69129 verts, 2160 Kb * [Loading VB] 68629 verts, 2144 Kb * [Loading VB] 66191 verts, 2068 Kb * [Loading VB] 65570 verts, 2049 Kb * [Loading VB] 65775 verts, 2055 Kb * [Loading VB] 66456 verts, 2076 Kb * [Loading VB] 65848 verts, 2057 Kb * [Loading VB] 66867 verts, 2089 Kb * [Loading VB] 66409 verts, 2075 Kb * [Loading VB] 65564 verts, 2048 Kb * [Loading VB] 65911 verts, 2059 Kb * [Loading VB] 67922 verts, 2122 Kb * [Loading VB] 62810 verts, 1962 Kb * [Loading VB] 66458 verts, 2076 Kb * [Loading VB] 65795 verts, 2056 Kb * [Loading VB] 63345 verts, 1979 Kb * [Loading VB] 41161 verts, 1286 Kb * [Loading IB] 1049007 indices, 2048 Kb * [Loading IB] 1051593 indices, 2053 Kb * [Loading IB] 1049985 indices, 2050 Kb * [Loading IB] 1050009 indices, 2050 Kb * [Loading IB] 1050891 indices, 2052 Kb * [Loading IB] 122709 indices, 239 Kb * [Loading VB] 175681 verts, 2058 Kb * [Loading VB] 175159 verts, 2052 Kb * [Loading VB] 176845 verts, 2072 Kb * [Loading VB] 174813 verts, 2048 Kb * [Loading VB] 39018 verts, 457 Kb * [Loading IB] 1048968 indices, 2048 Kb * [Loading IB] 1048674 indices, 2048 Kb * [Loading IB] 1048746 indices, 2048 Kb * [Loading IB] 388056 indices, 757 Kb * phase time: 683 ms * phase cmem: 1687369 K * phase time: 291 ms * phase cmem: 1696965 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 48739 v(20), 31842 p * [DETAILS] Batch(61), VB(951K), IB(186K) * phase time: 291 ms * phase cmem: 1707090 K * Loading HOM: c:/games/Стулкер/bosspack v1.9\gamedata\levels\l01_escape\level.hom * phase time: 264 ms * phase cmem: 1707479 K * phase time: 259 ms * phase cmem: 1707479 K * phase time: 256 ms * phase cmem: 1707480 K CResourceManager::DeferredUpload -> START, size = 2086 ! Fallback to default bump map: deta\decail_musor_01_bump# ! Fallback to default bump map: veh\veh_niva2_bump# texture loading time: 1629 * t-report - base: 2078, 1988289 K * t-report - lmap: 8, 8193 K * phase time: 3670 ms * phase cmem: 1789218 K * phase time: 303 ms * phase cmem: 1789283 K * [x-ray]: Full Memory Stats * [win32]: free[137428246252 K], reserved[4676760 K], committed[6030396 K] * [ D3D ]: textures[2346062 K] * [x-ray]: process heap[1789283 K] * [x-ray]: economy: strings[691402 K], smem[140010 K] Time continual is:55433 inject_stats # LOADING: level_weather | cycle: clear - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 9 -level_weathers: restore weather from cache w_cloudy2_dark [WG] Western Goods version 3.1.0 -Smart terrains can spawn squads normaly ALPD returned true - Addon detected. category: processing encyclopedia_addons article: processing article_opo article: processing articles_mags article: processing articles_wpo --- Loading TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8 --- inject_stats g_game_difficulty gd_novice g_hit_pwr_modif 2.1 g_dispersion_base 3 g_dispersion_factor 5 - Water deprivation | Enabled - Sleep deprivation | Enabled category: processing encyclopedia_addons article: processing article_opo article: processing articles_mags article: processing articles_wpo ! Fallback to default bump map: act\newloner\act_gasmask_bump# ! Fallback to default bump map: wpn\eft_sks\sks_barrel_bump# ! Fallback to default bump map: wpn\eft_sks\sks_tac_body_bump# ! Fallback to default bump map: wpn\eft_sks\sks_tac_bodystock_bump# ! Fallback to default bump map: wpn\eft_sks\sks_gasblock_bump# ! Fallback to default bump map: wpn\eft_sks\sks_tac_grip_bump# ! Fallback to default bump map: wpn\eft_sks\sks_guts_bump# ! Fallback to default bump map: wpn\eft_sks\sks_tac_handguard_bump# ! Fallback to default bump map: wpn\eft_sks\sks_tac_mag_bump# ! Fallback to default bump map: wpn\eft_sks\sks_rearmount_bump# ! Fallback to default bump map: wpn\eft_sks\sks_muzzle_bump# ! Fallback to default bump map: wpn\eft_sks\sks_tac_reciever_bump# ! Fallback to default bump map: wpn\eft_sks\sks_rearsight_bump# ! Fallback to default bump map: wpn\eft_sks\sks_silencer_bump# ! Fallback to default bump map: wpn\eft_sks\sks_bolt_bump# ! Fallback to default bump map: wpn\eft_sks\sks_tac_stock_bump# ! Fallback to default bump map: wpn\eft_sks\sks_tac_handguardtop_bump# ! Fallback to default bump map: act\bug\head_bump# ! Fallback to default bump map: act\bug\tail_bump# ! Fallback to default bump map: wpn\higgins\tex_higgins_main_bump# ! Fallback to default bump map: wpn\93r\Tex_0008_1_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_barrel_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_body_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_hg_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_muzzle_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_guts_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_r_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_sil_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_stock_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_body_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_mag_bump# ! Fallback to default bump map: wpn\eft_g36\g36_r_bump# ! Fallback to default bump map: wpn\eft_g36\g36_guts_bump# ! Fallback to default bump map: wpn\eft_g36\g36_mag_bump# ! Fallback to default bump map: wpn\eft_g36\g36_sil_bump# ! Fallback to default bump map: wpn\eft_g36c\g36c_m_bump# ! Fallback to default bump map: wpn\eft_g36c\g36c_barrel_bump# ! Fallback to default bump map: wpn\eft_g36\g36_gb_bump# ! Fallback to default bump map: wpn\eft_g36c\g36c_hg_bump# ! Fallback to default bump map: wpn\eft_g36\g36_stock_bump# ! Fallback to default bump map: wpn\eft_g36c\g36c_mount_bump# ! Fallback to default bump map: wpn\eft_g36\g36_mw_bump# ! Fallback to default bump map: wpn\eft_g36\g36_body_bump# ! Fallback to default bump map: wpn\b92f_Anomaly\Tex_0007_3_bump# ! Fallback to default bump map: wpn\b92f_Anomaly\Tex_0045_0_bump# ! Fallback to default bump map: wpn\tavorx95j\tex_tavorx95j_main_bump# ! Fallback to default bump map: wpn\tavorx95j\tex_tavorx95j_mag_bump# ! Fallback to default bump map: wpn\eft_sks\sks_body_bump# ! Fallback to default bump map: wpn\eft_sks\sks_bodystock_bump# ! Fallback to default bump map: wpn\eft_sks\sks_handguard_bump# ! Fallback to default bump map: wpn\eft_sks\sks_mag_bump# ! Fallback to default bump map: wpn\eft_sks\sks_reciever_bump# ! Fallback to default bump map: wpn\eft_sks\sks_stock_bump# SWMtrue [2] ! Fallback to default bump map: act\theload\gloves_rico_bump# ! Fallback to default bump map: act\theload\rico_hands_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_shell_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_receiver_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_barrel_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_wood_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_barrel_modern_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_base_modern_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_sr_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_grip_ergo_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_mag_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_sf_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_reciever_modern_bump# ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_barrel_tiger_bump# ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_base_tiger_bump# ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_reciever_tiger_bump# ! Fallback to default bump map: wpn\eft_m4a1\m4_m_bump# ! Fallback to default bump map: wpn\eft_m4a1\m4_tac_bump# ! Fallback to default bump map: wpn\eft_m4a1\m4_b_bump# ! Fallback to default bump map: wpn\eft_m4a1\m4_hg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_base_bump# ! Fallback to default bump map: wpn\eft_sai\sai_bolt_bump# ! Fallback to default bump map: wpn\eft_sai\sai_r_bump# ! Fallback to default bump map: wpn\eft_sai\sai_ch_bump# ! Fallback to default bump map: wpn\eft_sai\sai_gb_bump# ! Fallback to default bump map: wpn\eft_sai\sai_pg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_s_bump# ! Fallback to default bump map: wpn\eft_vss\vss_body_bump# ! Fallback to default bump map: wpn\eft_vss\vss_mag_bump# ! Fallback to default bump map: wpn\eft_vss\vss_stock_bump# ! Fallback to default bump map: wpn\eft_val\val_sil_bump# ! Fallback to default bump map: wpn\eft_val\val_sr_bump# ! Fallback to default bump map: wpn\eft_vss\vss_r_bump# ! Fallback to default bump map: wpn\eft_val\vss_body_base_bump# ! Fallback to default bump map: wpn\eft_val\vss_reciever_base_bump# ! Fallback to default bump map: wpn\eft_val\val_body_base_bump# ! Fallback to default bump map: wpn\eft_val\vss_mag_base_bump# ! Fallback to default bump map: wpn\eft_val\vss_rearsight_base_bump# ! Fallback to default bump map: wpn\eft_val\vss_stock_base_bump# ! Fallback to default bump map: wpn\eft_val\val_silencer_base_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_muzzle_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_sight_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_main_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_stock_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_bolt_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_gasblock_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_handguard_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_grip_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_mag_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_bullet_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_receiver_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_foregrip_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_suppressor_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_b_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_body_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_bolt_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_ch_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_fg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_hg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_laser_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_mag_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_m_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_pg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_r_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_stock_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_s_link_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_sil_bump# ! Fallback to default bump map: wpn\eft_m9a3\eft_m9a3_barrel_base_bump# ! Fallback to default bump map: wpn\eft_m9a3\eft_m9a3_base_bump# ! Fallback to default bump map: wpn\eft_m9a3\eft_m9a3_frontsight_base_bump# ! Fallback to default bump map: wpn\eft_m9a3\eft_m9a3_grip_base_bump# ! Fallback to default bump map: wpn\eft_m9a3\eft_m9a3_mag_base_bump# ! Fallback to default bump map: wpn\eft_m9a3\eft_m9a3_rearsight_base_bump# ! Fallback to default bump map: wpn\eft_m9a3\eft_m9a3_slide_base_bump# ! Fallback to default bump map: wpn\eft_sks\sks_bodystock_op_bump# ! Fallback to default bump map: wpn\eft_sks\sks_handguard_op_bump# ! Fallback to default bump map: wpn\eft_sks\sks_stock_op_bump# ! Fallback to default bump map: wpn\mosin_Anomaly\Tex_0027_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\pu_bump# ! Fallback to default bump map: item\efp\item_morphine_bump# ! Fallback to default bump map: item\efp\item_morphine_bump ! Fallback to default bump map: act\newloner\gasmask_gp7_bump# ! Fallback to default bump map: act\newloner\gasmask_gp7vm_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_mount_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_mount_hold_bump# ! Fallback to default bump map: wpn\wpn_mosin\wpn_scope_lens_bump# ! Fallback to default bump map: wpn\eft_obrez\pu_scope_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_silencer_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_stock_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_sight_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_barrel_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_mag_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_body_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_bolt_bump# ! Fallback to default bump map: wpn\eft_g28\g28_guts_bump# ! Fallback to default bump map: wpn\eft_g28\g28_ch_bump# ! Fallback to default bump map: wpn\eft_g28\g28_r_bump# ! Fallback to default bump map: wpn\eft_g28\g28_fg_bump# ! Fallback to default bump map: wpn\eft_g28\g28_barrel_bump# ! Fallback to default bump map: wpn\eft_g28\g28_pg_bump# ! Fallback to default bump map: wpn\eft_g28\g28_scope_bump# ! Fallback to default bump map: wpn\eft_g28\g28_t1_mount_bump# ! Fallback to default bump map: wpn\eft_g28\g28_mount_bump# ! Fallback to default bump map: wpn\eft_g28\g28_t1_bump# ! Fallback to default bump map: wpn\eft_g28\g28_tg_bump# ! Fallback to default bump map: wpn\eft_g28\g28_rb_bump# ! Fallback to default bump map: wpn\eft_g28\g28_ep_bump# ! Fallback to default bump map: wpn\eft_g28\g28_body_bump# ! Fallback to default bump map: wpn\eft_g28\g28_gb_bump# ! Fallback to default bump map: wpn\eft_g28\g28_hg_bump# ! Fallback to default bump map: wpn\eft_g28\g28_hgr_bump# ! Fallback to default bump map: wpn\eft_g28\g28_muzzle_bump# ! Fallback to default bump map: wpn\eft_g28\g28_sil_bump# ! Fallback to default bump map: wpn\eft_g28\g28_bs_bump# ! Fallback to default bump map: wpn\eft_g28\g28_bt_bump# ! Fallback to default bump map: wpn\eft_g28\g28_stock_bump# ! Fallback to default bump map: wpn\eft_g28\g28_mag_bump# ! Fallback to default bump map: wpn\eft_deagle_black\deagle_barrel_black_bump# ! Fallback to default bump map: wpn\eft_deagle_black\deagle_base_black_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_grip_bump# ! Fallback to default bump map: wpn\eft_deagle_black\deagle_reciever_black_bump# ! Fallback to default bump map: wpn\eft_deagle_black\deagle_guts_black_bump# ! Fallback to default bump map: item\item_diolator_dosimeter_bump# ! Fallback to default bump map: wpn\carcano\tex_carcano_1_bump# ! Fallback to default bump map: wpn\carcano\tex_carcano_scope_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_mag_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_barrel_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_normal_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_grip_bump# ! Fallback to default bump map: wpn\deltaelite\tex_deltaelite_grip_bump# ! Fallback to default bump map: wpn\deltaelite\tex_deltaelite_mag_bump# ! Fallback to default bump map: wpn\deltaelite\tex_deltaelite_main_bump# ! Fallback to default bump map: wpn\deltaelite\tex_deltaelite_trigger_bump# ! Fallback to default bump map: item\item_diolator_radio_bump# ! Fallback to default bump map: wpn\ied_rpg_bump# ! Fallback to default bump map: wpn\1911_Anomaly\Tex_0026_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\Tex_00310000_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_gold_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_stock_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_pg_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_hg_bump# ! Fallback to default bump map: wpn\rgd2\tex_rgd2_main_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_b_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_b_m_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_body_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_guts_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_ch_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_sf_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_gb_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_hg_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_tac_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_mount_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_m_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_pg_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_sr_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_r_bump# ! Fallback to default bump map: wpn\eft_mcx\mcx_stock_bump# ! Fallback to default bump map: wpn\brn180\tex_brn180_handguard_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\klesh_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\raptor2_9mm_bump# ! Fallback to default bump map: wpn\eft_ar\tan_b_bump# ! Fallback to default bump map: wpn\eft_ar\bolt_bump# ! Fallback to default bump map: wpn\eft_ar\tan_ch_bump# ! Fallback to default bump map: wpn\eft_ar\tan_gb_bump# ! Fallback to default bump map: wpn\eft_ar\hg_bump# ! Fallback to default bump map: wpn\eft_ar\tan_m_bump# ! Fallback to default bump map: wpn\eft_ar\tan_pg_bump# ! Fallback to default bump map: wpn\eft_ar\r_bump# ! Fallback to default bump map: wpn\eft_ar\tan_shold_bump# ! Fallback to default bump map: wpn\eft_ar\tan_stock_bump# ! Fallback to default bump map: wpn\honey_badger\hb_body_bump# ! Fallback to default bump map: wpn\honey_badger\hb_sights_bump# ! Fallback to default bump map: wpn\eft_ak50\muzzle_ak50_bump# ! Fallback to default bump map: wpn\eft_ak50\gas_block_ak50_bump# ! Fallback to default bump map: wpn\eft_ak50\weapon_ak50_bump# ! Fallback to default bump map: wpn\eft_ak50\weapon_ak50_bolt_assembly_bump# ! Fallback to default bump map: wpn\eft_ak50\weapon_ak50_spring_bump# ! Fallback to default bump map: wpn\eft_ak50\stock_ak50_bump# ! Fallback to default bump map: wpn\eft_ak50\weapon_ak50_internals_bump# ! Fallback to default bump map: wpn\eft_ak50\pistolgrip_ak_zenit_rk3_bump# ! Fallback to default bump map: wpn\eft_ak50\mag_m82_bump# ! Fallback to default bump map: wpn\eft_ak50\reciever_ak50_bump# ! Fallback to default bump map: wpn\eft_ak50\barrel_ak50_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_barrel_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_base_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_reciever_bump# ! Fallback to default bump map: act\act_stalker_neutral_1_bump# ! Fallback to default bump map: act\act_stalker_neutral_1_bump ! Fallback to default bump map: wpn\eft_val\val_modern_mag_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_stock_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_body_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_guts_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_gb_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_hg_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_fg_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_sil_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_pg_bump# ! Fallback to default bump map: wpn\eft_sr3m\sr3m_r_bump# ! Fallback to default bump map: wpn\eft_svd\svd_barrel_bump# ! Fallback to default bump map: wpn\eft_svd\svd_frontsight_bump# ! Fallback to default bump map: wpn\eft_svd\svd_handguard_ring_bump# ! Fallback to default bump map: wpn\eft_svd\svd_grip_bump# ! Fallback to default bump map: wpn\eft_svd\svd_rearsight_mount_bump# ! Fallback to default bump map: wpn\eft_svd\svd_muzzle_bump# ! Fallback to default bump map: wpn\eft_svd\svd_reciever_bump# ! Fallback to default bump map: wpn\eft_svd\svd_gasblock_bump# ! Fallback to default bump map: wpn\eft_svd\svd_stock_bump# ! Fallback to default bump map: wpn\eft_svd\svd_body_bump# ! Fallback to default bump map: wpn\eft_svd\svd_tac_handguard_bump# ! Fallback to default bump map: wpn\eft_svd\svd_tac_rearsight_bump# ! Fallback to default bump map: wpn\eft_svd\svd_silencer_bump# ! Fallback to default bump map: wpn\eft_svd\svd_silencer_muzzle_bump# ! Fallback to default bump map: wpn\eft_svd\svd_tac_mount_bump# ! Fallback to default bump map: wpn\eft_svd\svd_mag_bump# ! Fallback to default bump map: wpn\at_nade\tex_at_nade_main_bump# ! Fallback to default bump map: wpn\splinter_nade\tex_splinter_nade_head_bump# ! Fallback to default bump map: wpn\ied_chem_bump# ! Fallback to default bump map: wpn\eft_g36\g36_sight_bump# ! Fallback to default bump map: wpn\eft_g36\g36_barrel_bump# ! Fallback to default bump map: wpn\eft_g36\g36_hg_bump# ! Fallback to default bump map: wpn\eft_g36\g36_ch_bump# ! Fallback to default bump map: wpn\eft_g36\g36_m_bump# ! Fallback to default bump map: wpn\eft_g36k\g36k_stock_bump# ! Fallback to default bump map: wpn\eft_g36k\g36k_hg_bump# ! Fallback to default bump map: wpn\eft_g36k\g36k_mount_bump# ! Fallback to default bump map: wpn\eft_g36k\g36k_barrel_bump# ! Fallback to default bump map: wpn\glock40\tex_glock40_main_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_b_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_mag_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_bm_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_body_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_sr_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_guts_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_r_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_t_bump# ! Fallback to default bump map: wpn\wpn_g19_tan\g19_sf_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_b_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_m_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_body_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_r_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_sr_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_sf_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_mag_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_grip_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_r_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_sil_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_sf_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_sr_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_b_bump# ! Fallback to default bump map: wpn\wpn_g17_viper\g17_mount_bump# ! Fallback to default bump map: wpn\wpn_g17_viper\g17_r_viper_bump# ! Fallback to default bump map: wpn\wpn_g17_viper\g17_m_viper_bump# ! Fallback to default bump map: wpn\hk433\kilo141_silencer_bump# ! Fallback to default bump map: wpn\hk433\kilo433_tan_barrel_bump# ! Fallback to default bump map: wpn\hk433\kilo433_tan_body_bump# ! Fallback to default bump map: wpn\hk433\kilo433_bullet_global_bump# ! Fallback to default bump map: wpn\hk433\kilo433_tan_grip_bump# ! Fallback to default bump map: wpn\hk433\kilo433_tan_sights_bump# ! Fallback to default bump map: wpn\hk433\kilo433_tan_stock_bump# ! Fallback to default bump map: wpn\hk433\kilo433_tan_mag_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\kiba_sil_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_bolt_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_ch_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_guts_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_pg_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_mag_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_m_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_stock_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_stockhold_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_stock_tube_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_body_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_stockend_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_r_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_barrel_bump# ! Fallback to default bump map: wpn\wpn_stm9\stm_hg_bump# ! Fallback to default bump map: wpn\berettam70\tex_m70_bump# ! Fallback to default bump map: wpn\ak74h\wpn_ak74h2_bump# ! Fallback to default bump map: wpn\ak74h\ak74h_grip_bump# ! Fallback to default bump map: wpn\ak74h\ak74h_anpeq15_bump# ! Fallback to default bump map: wpn\ak74h\ak74h_decor_bump# ! Fallback to default bump map: wpn\as50\wpn_as50_main_bump# ! Fallback to default bump map: wpn\as50\wpn_as50_mag_bump# ! Fallback to default bump map: wpn\as50\wpn_upg_scope_5_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_mag_bump# ! Fallback to default bump map: wpn\92g1\tex_frame_bump# ! Fallback to default bump map: wpn\92g1\tex_slide_bump# ! Fallback to default bump map: wpn\92g1\tex_sights_bump# ! Fallback to default bump map: wpn\92g1\tex_pistolgrip_bump# ! Fallback to default bump map: wpn\92g1\tex_compensator_bump# ! Fallback to default bump map: wpn\cutlass\tex_cutlass_bump# ! Fallback to default bump map: wpn\berettatarget\tex_berettatarget_main_bump# ! Fallback to default bump map: wpn\slr_ak\slr_ak_mag_base_bump# ! Fallback to default bump map: wpn\slr_ak\slr_ak_base_bump# ! Fallback to default bump map: wpn\slr_ak\lasersight_base_bump# ! Fallback to default bump map: wpn\m1a1\tommy_1921_bump# ! Fallback to default bump map: wpn\m1a1\45acp_bump# ! Fallback to default bump map: wpn\m1a1\m1a1_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_others_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_base_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_bullet_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_stock_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_hand_bump# ! Fallback to default bump map: wpn\ump40\tex_ump40_mag_bump# ! Fallback to default bump map: wpn\usp10\tex_usp10_main_bump# ! Fallback to default bump map: wpn\usp10\tex_usp10_bullet_bump# ! Fallback to default bump map: m9m9ra\wpn_Venoboy\ak74h_decor_bump# ! Fallback to default bump map: item\item_stim_bump ! Fallback to default bump map: wpn\wpn_revolverll\weapon_vm_pi_cpapa_loader_rgb_bump# ! Fallback to default bump map: wpn\aa12\wpn_raptr_bump# ! Fallback to default bump map: wpn\acr_tac\tex_acr_tac_lower_bump# ! Fallback to default bump map: wpn\acr_tac\tex_acr_tac_upper_bump# ! Fallback to default bump map: wpn\acr_tac\tex_acr_tac_mag_bump# ! Fallback to default bump map: wpn\colt727\tex_colt727_main_bump# ! Fallback to default bump map: wpn\colt727\tex_colt727_mag_bump# ! Fallback to default bump map: wpn\wpn_cpp38\wpn_cpp38_sil_bump# ! Can't find texture 'wpn\wpn_cpp38\cpp38_grips' ! Fallback to default bump map: wpn\wpn_cpp38\cpp38_grips_bump# ! Fallback to default bump map: wpn\wpn_cpp38\cpp38_frame_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_b_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_body_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_hg_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_mag_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_m_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_rail_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_irons_front_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_irons_rear_bump# ! Fallback to default bump map: wpn\eft_rfb\rfb_r_bump# ! Fallback to default bump map: wpn\eft_sai\sai_b_bump# ! Fallback to default bump map: wpn\eft_sai\sai_fg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_mj_bump# ! Fallback to default bump map: wpn\eft_sai\sai_hg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_m_bump# ! Fallback to default bump map: wpn\eft_val\val_body_bump# ! Fallback to default bump map: wpn\eft_val\val_mag_bump# ! Fallback to default bump map: wpn\eft_val\val_pg_bump# ! Fallback to default bump map: wpn\eft_val\val_r_bump# ! Fallback to default bump map: wpn\eft_val\val_stock_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_handguard_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_stock_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_reciever_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_mag_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_rear_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_mount_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_grip_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_bolt_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_barrel_base_bump# ! Fallback to default bump map: wpn\eft_sks\sks_drum_mag_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_mag_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_mount_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_silencer_base_bump# ! Fallback to default bump map: wpn\eft_svd\svd_handguard_bump# ! Fallback to default bump map: wpn\eft_svd\svd_rearsight_bump# ! Fallback to default bump map: wpn\eft_val\val_modern_tac_bump# ! Fallback to default bump map: wpn\eft_val\val_modern_pg_bump# ! Fallback to default bump map: wpn\eft_val\val_modern_mount_bump# ! Fallback to default bump map: wpn\eft_val\val_modern_stock_bump# ! Fallback to default bump map: wpn\eft_val\val_modern_fg_bump# ! Fallback to default bump map: wpn\eft_vss\vss_mag_alt_bump# ! Fallback to default bump map: wpn\eft_vss\vss_tac_bump# ! Fallback to default bump map: wpn\eft_vss\vss_mount_bump# ! Fallback to default bump map: wpn\kp\rukoyat_bump# ! Fallback to default bump map: wpn\kp\ammo_bump# ! Fallback to default bump map: wpn\eft_m14\m14_body_bump# ! Fallback to default bump map: wpn\eft_m14\m14_mag_bump# ! Fallback to default bump map: wpn\eft_m14\m14_stock_bump# ! Fallback to default bump map: wpn\eft_m14\m14_barrel_bump# ! Fallback to default bump map: wpn\eft_m14\m14_sr_bump# ! Fallback to default bump map: wpn\eft_m14\m14_muzzle_bump# ! Fallback to default bump map: wpn\eft_m14\m14_sf_bump# ! Fallback to default bump map: wpn\eft_ebr\ebr_sil_bump# ! Fallback to default bump map: wpn\eft_ebr\ebr_stock_bump# ! Fallback to default bump map: wpn\eft_ebr\ebr_stock_body_bump# ! Fallback to default bump map: wpn\eft_ebr\ebr_pg_bump# ! Fallback to default bump map: wpn\eft_m14\m14_mount_rear_bump# ! Fallback to default bump map: wpn\eft_m14\m14_mount_bump# ! Fallback to default bump map: wpn\eft_m14\m14_stock_mp_bump# ! Fallback to default bump map: wpn\eft_m14\m14_rear_stock_bump# ! Fallback to default bump map: wpn\eft_m14\m14_sf_mp_bump# ! Fallback to default bump map: wpn\eft_m14\m14_sil_bump# ! Fallback to default bump map: wpn\eft_sass\sass_sr_bump# ! Fallback to default bump map: wpn\eft_sass\sass_sf_bump# ! Fallback to default bump map: wpn\eft_sass\sass_pg_bump# ! Fallback to default bump map: wpn\eft_sass\sass_us_bump# ! Fallback to default bump map: wpn\eft_sass\sass_ls_bump# ! Fallback to default bump map: wpn\eft_sass\sass_tube_bump# ! Fallback to default bump map: wpn\eft_sass\sass_st_bump# ! Fallback to default bump map: wpn\eft_sass\sass_barrel_bump# ! Fallback to default bump map: wpn\eft_sass\sass_muzzle_bump# ! Fallback to default bump map: wpn\eft_sass\sass_sil_bump# ! Fallback to default bump map: wpn\Mike32\Cylinder_d_bump# ! Fallback to default bump map: wpn\Mike32\Frontend_d_bump# ! Fallback to default bump map: wpn\Mike32\GripVert_d_bump# ! Fallback to default bump map: wpn\Mike32\ShellSpent_d_bump# ! Fallback to default bump map: wpn\Mike32\Backend_d_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_sopmod\m4_rear_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_body_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_mag_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_stock_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_bolt_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_charge_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_r_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_sopmod\m4_hg_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_grip_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_sopmod\m4_front_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_b_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_m_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_front_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_hg_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_gb_bump# ! Fallback to default bump map: wpn\wpn_eft_m4\m4_rear_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_mag_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_grip_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_hg_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_ch_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_ch_camo_bump ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_fg_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_sm_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_bm_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_sf_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_sr_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_stock_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_sil_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_m_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_laser_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_b_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_camo\m4_bolt_camo_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_fg_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_mag_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_stock_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_butt_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_sil_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_custom\m4_hg_custom_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_ch_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_sf_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_sr_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_mag_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_stock_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_b_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_sil_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_m_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_hg_free_bump# ! Fallback to default bump map: wpn\wpn_eft_m4_freedom\m4_g_free_bump# ! Fallback to default bump map: wpn\m82a2\addons\scope_pso_1m2-1_lens_bump# ! Fallback to default bump map: wpn\m82a2\addons\scope_pso_1m2-1_lens_bump ! Can't find sound 'wpn_kiparis_snd_shoot' ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_lower_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_internal_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_mag_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_bullet_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_barrel_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_gasblock_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_upper_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_handguard_bump# ! Fallback to default bump map: wpn\ar15m\tex_ar15m_4_bump# ! Fallback to default bump map: wpn\olympia\olympia_base_bump# ! Fallback to default bump map: wpn\olympia\olympia_camo_base_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_slide_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_mag_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_main_bump# ! Fallback to default bump map: wpn\pmm_Anomaly\Tex_0023_0_bump# ! Fallback to default bump map: wpn\ps90\tex_ps90_mag_bump# ! Fallback to default bump map: wpn\ps90\tex_ps90_main_bump# ! Fallback to default bump map: wpn\wpn_pt22\wpn_pt22_upper_bump# ! Fallback to default bump map: wpn\wpn_pt22\wpn_pt22_lower_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_3_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_1_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_2_bump# ! Fallback to default bump map: wpn\sight_rear_all_izhmash_rpk16_std_lod0_diff_bump# ! Fallback to default bump map: wpn\mag_ak_izhmash_rpk16_drum_545x39_95_lod0_diff_bump# ! Fallback to default bump map: wpn\patron_545x39_diff_bump# ! Fallback to default bump map: wpn\silencer_ak12_izhmash_ak12_supressor_std_545x39_lod0_diff_bump# ! Fallback to default bump map: wpn\weapon_izhmash_rpk16_545x39_lod0_diff_bump# ! Fallback to default bump map: wpn\muzzle_rpk16_izhmash_rpk16_std_545x39_lod0_diff_bump# ! Fallback to default bump map: wpn\pistolgrip_ak_izhmash_ak12_std_lod0_diff_bump# ! Fallback to default bump map: wpn\barrel_rpk16_izhmash_rpk16_barrels_lod0_diff_bump# ! Fallback to default bump map: wpn\handguard_rpk16_izhmash_rpk16_std_lod0_diff_bump# ! Fallback to default bump map: wpn\stock_ar15_izhmash_ak12_std_lod0_diff_bump# ! Fallback to default bump map: wpn\reciever_rpk16_izhmash_rpk16_std_lod0_diff_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_parts_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_slide_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_grips_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_frontend_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_frame_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_barrel_bump# ! Fallback to default bump map: wpn\wpn_sav1907\wpn_sav1907_aux_bump# ! Fallback to default bump map: wpn\wpn_sav1907\wpn_sav1907_upper_bump# ! Fallback to default bump map: wpn\wpn_sav1907\wpn_sav1907_lower_bump# ! Fallback to default bump map: wpn\schofield_1875\tex_schofield_1875_bump# ! Fallback to default bump map: wpn\scorpion_evo\tex_scorpion_evo_stock_bump# ! Fallback to default bump map: wpn\scorpion_evo\tex_scorpion_evo_main_bump# ! Fallback to default bump map: wpn\scorpion_evo\tex_scorpion_evo_front_bump# ! Fallback to default bump map: wpn\scorpion_evo\tex_scorpion_evo_mag_bump# ! Fallback to default bump map: wpn\body3_Black_bump# ! Fallback to default bump map: wpn\Troy_Claymore_bump# ! Fallback to default bump map: wpn\stock_folding_buffer_bump# ! Fallback to default bump map: wpn\HOGUE_stock_bump# ! Fallback to default bump map: wpn\Raptor_bump# ! Fallback to default bump map: wpn\body2_Black_diff_bump# ! Fallback to default bump map: wpn\sigxten\tex_sigxten_bump# ! Fallback to default bump map: act\muskul\torso_bump# ! Fallback to default bump map: act\muskul\leg_bump# ! Fallback to default bump map: act\pauk\pauk_bump# ! Fallback to default bump map: wpn\tt_anomaly\1b79ef32_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\aps_sil_bump# ! Fallback to default bump map: act\chicken\chicken_bump# ! Fallback to default bump map: wpn\wpn_revolverll\weapon_vm_pi_cpapa_frame_rgb_bump# Time continual is:129461 - Default community: stalker MCM given bad path:EA_settings/enable_animations MCM given bad path:EA_settings/mutant_loot MCM given bad path:EA_settings/ea_debug debug32 alife_clear: start at 1044850584 alife_clear: start at %s debug32 alife_clear: done at 1044850584; cleared 0 alife_clear: done at %s; cleared %s MCM given bad path:dynamic_mutants/dyn_mutants_enable_medwed MCM given bad path:EA_settings/take_item_anim MCM given bad path:EA_settings/enable_animations ALPD returned false - No Addon detected. ALPD returned true - Addon detected. [2] # --ZLM 4.0-- # ZCP Loot Module revised succesfully activated. # Additionnal NPC loot activated. # Additionnal Stash loot activated. # --May the loot be ever in your favor !-- {@} --- Invalid position for CLevelGraph::vertex_id specified: [1000.206909][-0.099900][95.069504] {@} --- Invalid position for CLevelGraph::vertex_id specified: [476.712708][35.067200][51.022400] {@} --- Invalid position for CLevelGraph::vertex_id specified: [1062.135376][-0.098500][-0.038100] {@} --- Invalid position for CLevelGraph::vertex_id specified: [520.169983][-1.350000][-429.540009] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-455.799988][0.000000][-345.899994] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-449.489288][-28.823200][73.110001] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-298.750214][7.287300][47.174900] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-340.584686][3.574100][415.019501] Executing config-script "grading_warm"... [c:/games/Стулкер/bosspack v1.9\appdata\grading_warm.ltx] successfully loaded. # CCombatMusic Initialized! # CCombatMusic:Reset | Changing music theme from [unknown_category] to [trepang2_theme] # CCombatMusic:Stop # CCombatMusic:Play | Track: [Cesspool], Theme: [trepang2_theme], Volume: [0] --------------------------------------------------------------------- [Dynavision] load preset [Dynavision] preset_name: anomaly [Dynavision] preset globals general: dynavision\anomaly\general.ltx [Dynavision] preset globals weathers: dynavision\anomaly\weathers.ltx [Dynavision] preset program: dynavision\anomaly\program.ltx [Dynavision] loading file dynavision\anomaly\program.ltx [Dynavision] loading data for section w_clear1 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear8 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_foggy4 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_partly1 [Dynavision] tbl[7]=-0.050000 [2] [Dynavision] loading data for section w_partly2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_rain2 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading file dynavision\anomaly\weathers.ltx [Dynavision] loading data for section w_clear1 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_partly1 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading data for section w_partly2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_rain2 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading file dynavision\anomaly\general.ltx [Dynavision] loading data for section general [Dynavision] tbl[7]=-0.050000 [3] [Dynavision] setting general data [Dynavision] loadLUTMapProgramsTable loading file dynavision\anomaly\l01_escape.ltx [Dynavision] loadLUTable loading file dynavision\anomaly\lut.ltx [Dynavision] loading data for section groups [Dynavision] loading data for section maps [Dynavision] loadPluginsTable loading file dynavision\plugins.ltx [Dynavision] loading data for section poses [Dynavision] loading data for section stickers --------------------------------------------------------------------- [Dynavision] load settings ----------------------DYNAVISION INITIALIZED ----------------------- enable true frequency 1 debug false notifications enabled false preset anomaly use_program true use_weather true use_es true use_lut true camera_boundary 15 --------------------------------------------------------------------- [Dynavision] SSFX_LUT_SUPPORT true Bosspack total id: 41066 * loading script TB_RF_Receiver_Packages.script ! Can't find texture 'ui_mags_bkg' -- RE:Bound Encounters: SafeZone indicator activated. - weak mutants count: 9 - boss mutants count: 14 - normal mutants count: 26 - strong mutants count: 7 - weak mutants count: 9 - boss mutants count: 14 - normal mutants count: 26 - strong mutants count: 7 - simulation_day_mutants count: 10 - simulation_night_mutants count: 32 Existing active spawns detected (%d). Skipping initial spawn attempt. -- Re:Bound - Spawned passive squad [respawn_chicken] at smart terrain ID [18621] Dynamic Grass: Settings loaded from MCM (Height Variance Enabled: true, Variance Amount: %.2f). refCount:pBaseZB 1 refCount:pBaseRT 1 * DVB created: 4096K * DIB created: 512K DX10: c:/games/Стулкер/bosspack v1.9\gamedata\shaders\r3\ssfx_motion_blur.ps is missing. Replace with stub_default.ps * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 48739 v(20), 31842 p * [DETAILS] Batch(61), VB(951K), IB(186K) * RM_Dump: textures : 8206 * RM_Dump: rtargets : 71 * RM_Dump: vs : 125 * RM_Dump: ps : 166 * RM_Dump: dcl : 21 * RM_Dump: states : 98 * RM_Dump: tex_list : 6351 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 7280 * RM_Dump: v_elements: 7286 * RM_Dump: v_shaders : 4107 * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVAPI is missing. * Starting rendering as 2-GPU. *** RESET [501 ms] Dynamic Grass: Set r__detail_height to 1.09 (base: 1.10, variance: -0.01, variance_enabled: true), r__detail_density to 0.4, and r__detail_radius to 130 for level 'l01_escape' MCM given bad path:milpda/milpdagen/kiltrak MCM given bad path:milpda/cfg_device_pda_new/enabled MCM given bad path:milpda/cfg_device_pda_0_damaged5/enabled MCM given bad path:milpda/cfg_device_pda_1_damaged3/enabled MCM given bad path:milpda/cfg_device_pda_1_damaged4/enabled MCM given bad path:milpda/cfg_device_pda_3_damaged1/enabled MCM given bad path:milpda/cfg_device_pda_2_damaged1/enabled MCM given bad path:milpda/cfg_device_pda_1_damaged1/enabled MCM given bad path:milpda/cfg_device_pda_milspec_damaged3/enabled MCM given bad path:milpda/cfg_device_pda_milspec_damaged2/enabled MCM given bad path:milpda/cfg_device_pda_0/enabled MCM given bad path:milpda/cfg_device_pda_milspec_damaged1/enabled MCM given bad path:milpda/cfg_device_pda_3_damaged5/enabled MCM given bad path:milpda/cfg_device_pda_0_damaged3/enabled MCM given bad path:milpda/cfg_device_pda_2_damaged2/enabled MCM given bad path:milpda/cfg_device_pda_3_damaged3/enabled MCM given bad path:milpda/cfg_device_pda_4/enabled MCM given bad path:milpda/cfg_device_pda_0_damaged4/enabled MCM given bad path:milpda/cfg_device_pda_1_damaged2/enabled MCM given bad path:milpda/cfg_device_pda_1_damaged5/enabled MCM given bad path:milpda/cfg_device_pda_3_damaged2/enabled MCM given bad path:milpda/cfg_device_pda_2_damaged4/enabled MCM given bad path:milpda/cfg_device_pda_2_damaged5/enabled MCM given bad path:milpda/cfg_device_pda_0_damaged1/enabled MCM given bad path:milpda/cfg_device_pda_3_damaged4/enabled MCM given bad path:milpda/cfg_device_pda_milspec_damaged4/enabled MCM given bad path:milpda/cfg_device_pda_2_damaged3/enabled MCM given bad path:milpda/cfg_device_pda_milspec_damaged5/enabled MCM given bad path:milpda/cfg_device_pda_0_damaged2/enabled actor_effects.init_main_settings monkeypatched by z_fix_hit_effects_option.script # LOADING: Ironman mode - Second Wind | Life Granting is off SWMtrue [2] MCM given bad path:demonized_icm/i_attach MCM given bad path:demonized_icm/i_arty_cont MCM given bad path:demonized_icm/i_mutant_cooked MCM given bad path:demonized_icm/i_letter MCM given bad path:demonized_icm/i_repair MCM given bad path:demonized_icm/i_tool MCM given bad path:demonized_icm/i_drink MCM given bad path:demonized_icm/i_mutant_raw MCM given bad path:demonized_icm/i_arty_junk collectgarbage before=113987739Kb collectgarbage after=62164416Kb despawning nocturnal mutants -- Re:Bound - Despawning distant passive fauna -- Re:Bound - Spawning Passive Fauna -- Re:Bound - Spawned passive squad [respawn_deer] at smart terrain ID [18621] --Checking Boss Mutant Status-- -- Re:Bound - Retargeting Vanilla Mutants -- Re:Bound - Retargeting Non-Predator Mutants -- Re:Bound - Retargeting Passive Fauna -- Re:Bound - Spawn Chance: 0.11 Cover percentage: 15.596330275229 : Indoor: false [LSS] Spawning object [chicken29193][chicken][29193] [LSS] Spawning object [chicken29275][chicken][29275] [LSS] Spawning object [deer_normal29235][deer_normal][29235] [LSS] Spawning object [deer_normal58480][deer_normal][58480] [LSS] Spawning object [deer_weak58481][deer_weak][58481] ! Fallback to default bump map: act\deer\deer_1_bump# ~ Warfare is not loaded, unregistered warfare callbacks -bounty_squads.attack - target: actor - rush: true [2] - OCS | Simulate at smarts = ON Time continual is:138091 NPC ID [29193] not found in mutant_id_attacked table. Time continual is:139498 -- Re:Bound - Spawn Chance: 0.12 Cover percentage: 15.596330275229 : Indoor: false intro_start game_loaded * [x-ray]: Handled Necessary Textures Destruction * MEMORY USAGE: 2906811 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded Time continual is:141684 * Register UI: UIIntroScreen ! Can't find texture 'ui_hud_bhs_bar_blue' Time continual is:149297 * Unregister UI: UIIntroScreen Time continual is:151431 -- Re:Bound - Spawn Chance: 0 Cover percentage: 15.596330275229 : Indoor: false ! Fallback to default bump map: wpn\wpn_50bmg_deagle\50bmg_drum_bump# ! Fallback to default bump map: wpn\wpn_50bmg_deagle\50bmg_follower_bump# ! Fallback to default bump map: wpn\700black\tex_300_bump# ! Fallback to default bump map: wpn\700black\tex_300_sights_bump# ! Fallback to default bump map: wpn\700black\tex_300_ammo_bump# ! Fallback to default bump map: wpn\wpn_9galo22\wpn_9galo22_upper_bump# ! Fallback to default bump map: wpn\wpn_9galo22\wpn_9galo22_lower_bump# ! Fallback to default bump map: wpn\wpn_9galo22\wpn_9galo22_sil_bump# ! Fallback to default bump map: wpn\acr556\tex_acr556_1_bump# ! Fallback to default bump map: wpn\acr556\tex_acr556_2_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_cev_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_bullet_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_barrel_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_bolt_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_stockpad_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_pistolgrip_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_handguard_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_mag_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_magwell_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_trigger_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_receiverdown_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_stock_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_railtop_bump# ! Fallback to default bump map: wpn\axmc\tex_axmc_receiverup_bump# ! Fallback to default bump map: wpn\axmc_black\tex_axmc_cev_bump# ! Fallback to default bump map: wpn\wpn_cpp38\cpp38_det_grips_bump# ! Fallback to default bump map: wpn\wpn_cpp38\cpp38_6in_frame_bump# Time continual is:161455 -- Re:Bound - Spawn Chance: 0 Cover percentage: 2.7522935779817 : Indoor: false ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_main_bump# ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_sightsu_bump# ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_sightsd_bump# ! Fallback to default bump map: wpn\astarta\mc572_body_bump# ! Fallback to default bump map: wpn\astarta\tex_bullet_bump# ! Fallback to default bump map: wpn\astarta\mc572_scope_bump# ! Fallback to default bump map: wpn\astarta\mc572_bip_bump# ! Fallback to default bump map: wpn\astarta\mc572_silbase_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_lower_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_internal_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_mag_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_bullet_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_barrel_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_gasblock_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_upper_bump# ! Fallback to default bump map: wpn\mkmjolnir\mlok_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_foregrip_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\mlok_bump# ! Fallback to default bump map: wpn\mkmjolnir_black\tex_mjolnir_foregrip_bump# ! Fallback to default bump map: wpn\ar15m_black\tex_ar15m_4_bump# ! Fallback to default bump map: wpn\mp510\tex_mp5_3_bump# ! Fallback to default bump map: wpn\mp510\tex_mp5_1_bump# ! Fallback to default bump map: wpn\mp510\tex_mp5_2_bump# ! Fallback to default bump map: wpn\osv96\wpn_body_bump# ! Fallback to default bump map: wpn\wpn_pt25\wpn_pt25_upper_bump# ! Fallback to default bump map: wpn\wpn_pt25\wpn_pt25_lower_bump# ! Fallback to default bump map: wpn\qbz95\tex_qbz95_main_bump# ! Fallback to default bump map: wpn\qbz95\tex_qbz95_bullet_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_suppressor_bump# ! Fallback to default bump map: wpn\Bulletec muzzle Black_bump# ! Fallback to default bump map: wpn\Stock_UBR_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_b_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_forniture_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_stock_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_supressor_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_stock_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_sights_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_foregrip_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_barrel_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_railcover_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_muzzlebreak_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_mag_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_body_bump# ! Fallback to default bump map: wpn\wagesofsin\tex_wages_stocktube_bump# ! Fallback to default bump map: wpn\xm500\barrett_xm500_winter_bump# ! Fallback to default bump map: wpn\xm500\scope_01_winter_bump# ! Fallback to default bump map: wpn\glastinghouse_stallion\underbarrel_rail\weapon_vm_pi_cpapa_barrelrail_rgb_bump# Time continual is:166253 * Register UI: Dialog NPC esc_2_12_stalker_wolf has no trade information # SAVING: Water deprivation | last_drink: 240 id=38481 id=23075 id=48156 id=42895 id=42571 id=50380 id=23051 Alife storage id=29193 id=50982 id=64545 id=23384 id=22999 !-demonized_mugging_squads # SAVING: Mugging Squad | [last_spawn_time]: table: 0x5011d120 !-demonized_mugging_squads # SAVING: Mugging Squad | [active_squads]: table: 0x4c969080 id=48349 id=38161 id=23004 id=49492 id=42818 id=49495 id=12433 id=23381 # SAVING: level_weather | cycle: clear - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 9 id=48161 # SAVING: Bounty Squad | [last_spawn_time]: table: 0x53073cd8 # SAVING: Bounty Squad | [active_squads]: table: 0x50d24818 MCM given bad path:ZML/zml_stashloot/preset_description MCM given bad path:ZML/zml_stashtier/preset_description MCM given bad path:ZML/zml_npcrank/preset_description MCM given bad path:ZML/zml_npctier/preset_description MCM given bad path:ZML/zml_npcloot/preset_description id=23063 # SAVING: NPC items | number of saved npcs: 1 id=21862 # SAVING: Sleep deprivation | last_sleep: 2102.5 * Saving spawns... * Saving objects... * 41200 objects are successfully saved * Game fatal_ctd_save_3.scop is successfully saved to file 'c:/games/Стулкер/bosspack v1.9\appdata\savedgames\fatal_ctd_save_3.scop' FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp [error]Line : 1225 [error]Description : fatal error [error]Arguments : Can't open section 'scope_group_picatinny'. Please attach [*.ini_log] file to your bug report stack trace: SymInit: Symbol-SearchPath: '.;C:\Games\Стулкер\BOSSPACK v1.9;C:\Games\Стулкер\BOSSPACK v1.9\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'kadet' OS-Version: 6.2.9200 () 0x300-0x1 C:\Games\Стулкер\BOSSPACK v1.9\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 20570112 (result: 0), SymType: '-exported-', PDB: 'C:\Games\Стулкер\BOSSPACK v1.9\bin\AnomalyDX11AVX.exe' ! Fallback to default bump map: wpn\shared_lewd\Paint_Spray_Gun_bump# ! Fallback to default bump map: wpn\speed_loaders\5_56x45\tex_arbiter_revolver_main_bump# refCount:pBaseZB 1 refCount:pBaseRT 1 Изменено 5 часов назад пользователем tbondarenko491@gmail Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 422 Опубликовано 5 часов назад tbondarenko491@gmail вылет из-за того что у тебя не включен аддон 3DSS, а пушка работает через него. Настройки AO в настройках игры, всё должно быть выключено. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Nizrim 24 Опубликовано 4 часа назад Вытаскивал из безлагового тайника шмотки и словил вылеты, что-то вытаскивается без проблем, а что-то крашит. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Reign_of_Monolith 21 Опубликовано 4 часа назад 1 час назад, Босс сказал: Reign_of_Monolith потому что нельзя так устанавливать МО2. Это виртуальный файловый архив. что значит виртуальный, МО не требует при установку пописывать в регистре никаких ключей как напримере MS Office, я вот месяц назад забил диск Е и надо было перенести на D, при этом у меня МО и его профили установлен в папку с твоим репаком я просто скопировал свой Bosspack 1.6 с диска Е на D и поменял буквы в 3 строчках, и все настройки профилей и галочки включенных модов МО сохранились, аналогично если ты сразу запакуешь свою сборку и МО а потом на торенте кто-то скачает и разархивирует у себя он просто за 1 минуту поменяет букву диска и все готово а не эти вот все твои подробные обюъяснения в видео инструкци на 20 минут - КРАТКОСТЬ СЕСТРА ТАЛАНТА Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ro3fm@yandex.ru 0 Опубликовано 2 часа назад 9 часов назад, Босс сказал: ro3fm@yandex.ru установи новую версию, старую кроме сейвов и настроек удали.dimaiklov не могу у себя воспроизвести. Какой профиль? А где новую версию взять? я с торрента качал Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
greker 28 Опубликовано 2 часа назад Босс Привет. Скажи, пожалуйста, у меня сейчас 1.8.10: надо скачивать полностью, или только фикс? И подойдут ли старые сохранения? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ro3fm@yandex.ru 0 Опубликовано 2 часа назад Так отставить предидущее сообщение) сам нашел) теперь новая проблема) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Вольдэмар 1 Опубликовано 2 часа назад При разделке мутанта вылет: Expression : <no expression> Function : CScriptEngine::lua_pcall_failed File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp Line : 262 Description : fatal error Arguments : 1 : [Lua] ...\gamedata\scripts\liz_fdda_redone_mutant_skinning.script(154) : get_knife_object LUA error: ...\gamedata\scripts\liz_fdda_redone_mutant_skinning.script:154: attempt to index local 'knives' (a nil value) Check log for details stack trace: Как быть? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 422 Опубликовано 20 минут назад 2 часа назад, greker сказал: надо скачивать полностью Да, очевидно. Или по твоему 63 пушки и всё остальное весит 29мб? ro3fm@yandex.ru перекачивай всё, актуальная версия 1.9 Фикс обновлен! Исправлен вылет при разделывании мутантов; исправлен вылет по svui_condition_bars.script; исправлена белизна на детекторах; исправлено положение ПДА 0.1-3.0. После установки фикса необходимо очистить кэш шейдеров! Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты