Босс 2 764 Опубликовано 8 октября, 2022 (изменено) Спустя полтора года я решил вернутся и собрать все лучшие аддоны, доработав и совместив их между собой.Я потратил ~30-50 часов на то, чтобы совместить все аддоны между собой, добавить нужные переводы, фиксы, новые решения и так далее. Поэтому это не модульный модпак. На текущий момент (08.08.24) затрачено уже куда больше 1500 часов. В нем совмещены лучшие оружейные аддоны, аддоны на новые артефакты, квесты, механики и всё, что может быть интересно игроку. С помощью большого количества опций в МСМ каждый сможет настроить игру под свои нужны. Надеюсь, вам понравится проделанная мною работа.Установка репака: Запустите самораспаковывающийся архив Anomaly 1.5.3 + BOSSPACK v1.7 и укажите любое удобное место (желательно не системный диск) и включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка сборки: Запустите самораспаковывающийся архив BOSSPACK v1.7 и укажите место с чистой Аномали 1.5.3, после установки включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка фиксов: перекинуть содержимое архива в корневую папку с игрой.Дискорд: общедоступный, вбейте в поиске название сборки. Обзор от автора Гайды по МО2: Подробная база по установке и настройкам. Спойлер Спойлер Спойлер Твикнутый движок BaS с фиксом оружия от 3 лица! Теперь можно играть и от третьего лица, оружие и положение настроено аддоном [PTP Camera] v1.13 Взять всё кнопка Х, выложить всё кнопка P Слайдер веса 10 тонн Надпись DEMO удалена, ни в чем себе не отказывайте (g_god, g_unlimitedammo и тд). Античит, блокирующий выдачу достижения из-за включенного дебага отключен. Апгрейд на увеличение магазина для всего оружия в игре, на которое такой апгрейд возможно физически сделать. Список содержимого тайника - Seruva Bullet Time - exDeMODER, HarukaSai, pitAlex, Boss Inventory Item Names (only ammo) - ravenascendant Full upgrades + patch for B&S + patch for Exoseva DLTX - swergdach, DLTX crew, Boss New Barret M82 from STCoP - Boss Спойлер 1. Soundscape Overhaul - Solarint 2. Injury Audio Extended - DesmanMetzger 3. EFT Aim Rattle - Qudix 4. EFT Jump and Land SFX - HarukaSai 5. Better Merc voicelines - YankeeGolf 6. Quieter Wood Boxes Breaking - cringeybabey 7. Angry Chimera growl - Tweaki_Breeki 8. Hit Effects - Wepl 9. Inventory open close sound - HollidayW 10. Agressor Reshade - Awene 11. THAP Rework - IENCE 12. Skies Redux - d_nan 13. High Res Loading Screens - Bazingarrey 14. High Res PDA Maps - Bazingarrey 15. Black Jack - Feel_Fried 16. Dux's Innumerable Character Kit [1.9.9c] - Dux, Tronex, Lucy, Jack-It, Gwub, Cr3pis, Jurkonov, SD, Blackgrowl, Aquamarine, Dynamic, Ichicrow, Rowan, Tweaki Breeki, Sneaky, Nestandart_5443, Raven 17. Dux's Innemurable Characters Kit Blackjack patch - DuxFortis 18. Fixed Vanilla Models and Textures - Blackgrowl 19. FVM Nosorogs models - Blackgrowl 20. HD mutant models and textures - Umbrellord 21. Wet Surfaces Fix - CryoManne 22. Better Rain texture - Detron 23. RemadeAnimations - ChadSTALKEREnjoyer 24. Food Drugs and Drinks Animations FDDA - Feel_Fried 25. LowerSprintAnimaiton - Skieppy 26. Camera Reanimation INERTIA - IENCE 27. Bounty Squads Extended - Vintar0 28. Skill System - Haruka 29. Disable Burnt Fuzz - _STYX_ 30. Perk-Based Artefacts - KronQ, Lauta_ro, Blackgrowl, artifax, Jurkonov, HarukaSai, TheMrDemonized 31. Lsz AI tweak - IgorNitch 32. Mutants Bleeding - Arszi 33. New Stashes Location - Tweaki_Breeki 34. Fixes bugged stashes - Tweaki_Breeki 35. Stash Overhaul + TBFix + BAS - Grokitach 36. JSRS - Solarint 37. FAL animations - Souvlaki 38. AWAR - JCesarN 39. Adjustable Scope View - HarukaSai, Ravenascendant, Cr3pis, Ishmaeel, sneakydud 40. Abakan Replacer, Abakan Replacer patch - Strogglet15 41. Saiga 12K replacer, Saiga 12K replacer patches - Strogglet15 42. UMP Reanimation - FIREBREATH 43. L96 Reanimation - FIREBREATH 44. SortingPlus - RavenAscendant 45. Knife Pistol in Binocular Slot - RavenAscendant 46. Aslan Lottery Fixes - Starcry_ 47. Campfire slowly regens life - artifax 48. Dialogues Expanded - indyora 49. HD Glowsticks - r3zy 50. Glowsticks position - Kidzukami 51. Zone Tales in Loading Screens - Oni 52. Outfit Drop Chance - artifax 53. Configurable loot condition - dph 54. RF Receiver Tasks - Tweaki_Breeki 55. New sorting tabs - Bartoche 56. New sorting tabs htsb patch - Bartoche 57. Alternative icons - Strogglet15 58. Body Dots on Minimap - RavenAscendant 59. Better Stats Bar - Demonized 60. Cr3pis Iconpack Helmet Less Armors - Cr3pis 61. Simple Autumn Retexture Desaturated - Daedalus-Prime 62. Gardener of the Zone Textures - YuriVernadsky 63. Backpack Icons - DeadEnvoy 64. Better RF Receiver sound - Coverdrave 65. Water Flask Animation Rework - Apathy_Knight 66. Zone Customization Project (ZCP) - Diphenhydramine-HCl 67. NPCs Die in Emissions for Real - TheMrDemonized 68. UMP Reanimation Addons - FIREBREATH 69. Blindside's Knife Animations - galluserectus 70. Momopate's Detailed Weapon Stats - Momopate 71. Longreed's fixed artefacts spawns under maps - Longreed 72. Solarint's New Piano Songs - Solarint 73. Unlimited Stashes Weight 74. Hollywoodfx V3.1 - DeathOrchid 75. Golden Autumn Retexture Desaturated - kemelvorkorp 76. Molotov Cocktails (UPDATE 1) - Barry Bogs, TheMrDemonized 77. Dialog Dynamic Ui (UPDATE 2) - Slimey, GAMMA Discord, TheMrDemonized 78. Weapon Cover Tilt (Wct) - TheMrDemonized 79. Screen Space Shaders - Ascii1457, KD, Xerxes1138, LVutner, Panos Karabelas, Sébastien Lagarde 80. Free Zoom V3 - SlowVibe, GPL 81. Anomaly Tacticool Scopes 1.4 - Iretuerye, jaymorrow 82. Barry's Better Knives - Barry 83. VKS Vykhlop A VSSK Reanimation And Remodel - Utjan, BarryBogs 84. Gunslinger Controller - DesmanMetzger, TheMrDemonized 85. Squaredov - Square & Customizable Minimap - Tronex, RavenAscendant, Strogglet15 86. Dynamic Objects V1.05 - Leviathan 87. Dynamic Nocturnal Mutants V1.25 - Leviathan 88. Dynamic Mutants V1.42 - Leviathan 89. Exo Backpack 1.0 - Dead Air Dev, woopersnaper, HarukaSai, Junx 90. Main Menu Cop Credit Roll - Gleb8513 91. Cs Sidorovich With Soc Texture - Gleb8513 92. Ultimate Backpacks Dltx 1.1 - Bluber2 93. Exoseva CBSE Outfits - artifax, Hawu, Blackgrowl, RavenAscendant, sneaky, Jurko, SiNiMiKe, Lenny Weisstein, KronQ 94. Tech's FNX-45 Retexture - Tech 95. Dynamic Icon Indicators - Maid, RavenAscendant, HarukaSai 96. Tooltip In Corner - ravenascendant 97. RPG 26 - Last_Dawn, MLR, ПСЕВДО-S.T.A.L.K.E.R., AMK, Legapon 98. LTTZ DC DLTX - SarisKhan, Moperdogolus, Grok (G.A.M.M.A) 99. Storylines DLTX - August_Thurinus, DLTX crew 100. Simplified Vision UI - HarukaSai, Maid, RavenAscendant, tkcrits, .MaLum 101. Void Stasis Menu Music - Drunk_Headcrab 102. 1st Person Visible Body [ported from SWM] upd.5A - Wang_Laoshi, SWM Devs Team, SynthSnow, LVunter, xcvb, RavenAscendant, Lucy, Ratio-x-Ray, mscnt, TheParaziT 103. Skills Expansion 2.0 - HarukaSai, Blackgrowl, Maid, Utjan 104. Crossing The Border 1.2 - Malac88, HellblaueHoelle, Boss (перевод) 105. Scorpion EVO 3 v1.0 - Dionisiy9x39-, TAZ developers 106. Beef's Shader Based NVGs v1.1.1 - theRealBeef 107. Beef's Shader Based NVGs Color Change - BlueDevil 108. Playable Third Person Camera [PTP Camera] v1.13 - Detron (рекомендую стрелять от бедра) 109. Dante's Need More Artefacts - Deanon 110. Dynamic Anomalies Overhaul - DoctorX, Eugenium, Barry Bogs, Lucy, Grok (G.A.M.M.A), Jurkonov, CrimsonVirus, TheMrDemonized 111. Artefacts Variationizer (UPDATE 11) - TheMrDemonized 112. Extra Level Transitions (UPDATE 2) - TheMrDemonized 113. GBOOBS Enhanced Recoil Revised (UPDATE 3) - TheMrDemonized 114. Configurable Item Cost Modifiers (ICM) (UPDATE 1) - TheMrDemonized 115. Michikos Weather Revamp Revised (UPDATE 2) - TheMrDemonized 116. Combine All Items - TheMrDemonized 117. Disassemble All Items (UPDATE 6.1) - TheMrDemonized 118. AUG and G36 scopes replacement - TheMrDemonized, Iretuerye, BlackMetalV, Zhangfu 119. G36 patch - Strogglet15 120. HQ Glass Overlay - Cr3pis 121. Dead Zone - optivankiev (optional) 122. [DLTX] Bullethole Decals - Ni7L5T 123. Dots and reticles extravaganza for BaS - Kuez 124. MG42 adapted from TAZ 3.0 (now with MG3) - TAZ team, MerelyMezz for DLTX, KBT pack XL, Hisalute 125. Companion Anti Awol - xcvb, RavenAscendant, BRSamael, Skieppy 126. Companion Inventory Unlock - ravenascendant 127. Outfits affect movespeed - whereismy, artifax 128. LUN4T1C's Kriss Vector SMG [DLTX] - Mostly Peaceful, entire TAZ team, L4U6H1N6-LUN4T1C 129. M134 Minigun - E.Nigma42, artezbot 130. MP7 Replacement - Hyper3D, Noodum, PYP 131. True Barrett M82 and MP7 - That_angry_merc 132. Tagged Patches 1.1.2 - Utjan, translation - aut0mat 133. Modern UI v2.0.5 UPD. - tkcrits, Mike0422 134. minimaptoggle - ravenascendant 135. Removed PDA *beep* Draw/Holster Sounds - FunkBuddha1 136. 4K Bear Detector Texture - Pryviet 137. Lootboxes - artifax 138. Duty Expansion - GhenTuong 139. Interactive PDA - RavenAscendant, Longreed, xcvb 140. Testudo and Rascal for the thumbnail, JadeyMoyaison 141. Inakrin's hitmark - inakringibs 142. Extended Features of the New Game v1.2.3b - Misery Development Ltd., A.R.E.A. Team, morgannoor1991, Grok (G.A.M.M.A)itach, Orleon 143. Pretty Pistols Pack - Strogglet15 144. Descriptive Stash Coordinates - Aoldri 145. Quick melee reworked v1.6a - Feel_Fried 146. Trader Overhaul 1.30 - AGoodSetOfPistol 147. Weapon Parts Overhaul - artifax 148. Ouitfit Parts Overhaul - artifax 149. Новые статы еды, напитков и медикаментов + Кола - kaRa 150. Escape from Pripyat 4.0 - HarukaSai, Maid, разработчики Escape from Tarkov 151. 1st Person Visible Body T.H.A.P fix (merc) - Wang_Laoshi, IENCE, franlorenzo96 152. Mags Redux (EFP 4 updated) - artifax, Ishmaeel, d_nan, HarukaSai, Maid, Crepis, Sneaky, wuut, ravenascendant 153. MWpack new weapons - MerelyMezz for DLTX, TAZ team, attackzone974's CotZ AO3.1 port, KBT weapon pack XL, kuez's reticles, Hisalute 154. Beef's NPCs die in Anomalies v1.1 - theRealBeef 155. Body Health System - Grok (G.A.M.M.A) 156. Working magazines - ravenascendant, Dokkaebi 157. Weapon Sway 0.52 - xcvb 158. Unofficial Autocomplete More Dynamic Tasks 1.0 - xcvb, AeneasH, strelocc 159. Ghillie Suit Overhaul V1.6 - Ravenascendant, xcvb/bvcx 160. Crook's Faction Identification UI - Grok (G.A.M.M.A) 161. Talk to everyone - Vintar0 162. Mouse over transfer items - eric7237cire, MIT 163. Keep Crafting Windows Opened (UPDATE 12) - TheMrDemonized 164. Parts In Tooltip (UPDATE 5) - TheMrDemonized 165. Dynamic NPC Armor Visuals (Anomaly 1.5.1/1.5.2) - ravenascendant, XCVB, Sneaky, Lucy/Rezy 166. Remote Controlled Explosives and Pocket Bombs (v1.0) - Chool 167. Hideout Furniture (HF) (Update 1.2.0) - Александр Оверин, Aoldri 168. Monolith War Lab (Unlocked) - ZOng22 169. Grok (G.A.M.M.A)`s Ballistics Overhaul - Grok (G.A.M.M.A) 170. HD модели - Ninja_Nub [NOR], Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, jenek96, Raito-x-Ray 171. Centered Positions 0.8 - FallNSonder 172. LEWD ShAK-12 Tactical - L4U6H1N6-LUN4T1C, Shrike 173. Ambient rework - kaRa 174. Dante's Need More Artefacts - Dante, jeredy_hothead, Deanon 175. Artefacts Variationizer - TheMrDemonized 176. Misc.Weapons Pack ~ EFT reposition patch - BasedProton 177. Powered Exoskeletons - artfax (ahuyn) 178. Falls 2.0 - FeldW 179. Outfit Attachment Overhaul - artfax (ahuyn) 180. New weapon pack V1 - TAZ, SCPWP, eremeeffvowa2014 181. Dark signal stand alone weapon audio - JSRS, Grok (G.A.M.M.A), Shr¡ke 182. Dynamic Emission Cover - Utjan 183. Track Stalkers Using Their Names (v1.2) - Chool 184. Convert surrendering enemies to your faction (v1.2) - Chool 185. Companion carry weight unlimiter - ravenascendant 186. Bark Rework - Dizmok 187. Inspect weapon - artifax, Ishmael, fsttime 188. Paper box loot - zoust 189. HD Models actor portraits - Raito-x-Ray, Ninja_Nub [NOR], Cr3pis, Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, Rogaliusz 190. Artifact signature locator - HyperionSTG 191. Spark's Scope Detector Fixes - Anomaly Discord (minus xcvb), sneaky, Oleg Beon, Bluebarry Bootstiff, RavenAscendant, SparksTheUnicorn 192. Banjaji's Undercover communications v1.1 - Vintar0, Banjaji 193. New Weapon pack V1 Reposition Patch - BasedProton 194. Early geiger warning 0.2 - xcvb 195. Dark signal audioscape: Mutants - Shr¡ke 196. Upgrades for Backpacks v1.1 - Messer_Schmitt 197. Arti ballisticks - artifax 198. AUGmented: The AUG Pack - Blackgrowl, Mike J, FIREBREATH1001 199. The G36 Pack - Strogglet15 200. Tommy Gun Drop - Servalion, Qatapro, Aoldri, Arti, Demonized, Cr3pis, Haruka, FIREBREATH1001 201. Fixed xr_danger - xcvb 202. Psy stress - livvan 203. Toxic Rain - xcvb 204. Toxic Air - xcvb 205. Utjan's QoL Bundle - Utjan 206. Craftable Upgradable AF Detectors - Aoldri, Ahuyn/Arti, Nekomaster, Boss 207. Enhanced Shaders - LVutner, Meatchunk, Doenitz, Beef, KennShade 208. TAZ Detector and RF Receiver Fix - ScotchCarb 209. Shotgun Scopes Sights Silencers DLTX 1.5.2 - duxfortis, Oiltanker 210. New Walk & Run Animation - Diazzer 211. Device Selector Key - Maid, RavenAscendant, HarukaSai 212. [SASSY] Ithaca M37 - Blackgrowl, Oleg152, Strogglet15 213. HideTooltip[v1.1] - Pr1nkos 214. Tactical Music Extended - microRIZO 215. Tooltips control - Flueno 216. Snipex Alligator V2 - L4U6H1N6-LUN4T1C 217. Experience Framework - Orleon, ilrathCXV 218. RUST & WILD WEAPONS v2.1 - Ivaanmr11 219. Desert Eagle Gunslinger - Dizmok, Gunslinger crew 220. SVU Reanimation & Remodel - BarryBogs, Frezzy, Firebreath, Utjan, Aoldri, Blackgrowl, Maid, Demonized, Chat 221. Mounted machine gun replaced with HD model - eulampius 222. Alternative Blind Dogs - KynesPeace 223. RPG29 Vampire - Аlex 224. Extended Task Info v1.1 - Coverdrave 225. Immersive Skinning - TheMrDemonized, Utjan 226. HeatVision v1.1 - vegeta1k95, Beef, LVutner + TheMrDemonized, MerelyMezz, Crookr, Edzan, Ascii1457 227. Realistic Blood 3.1 - Fedia 228. Dismemberment 0.81 - xcvb, Longreed, KynesPeace, Barry Bogs, Thial 229. Alternative Pseudodogs and PsyDogs - KynesPeace 230. Blood Pools (With Trails And Steps) - TheMrDemonized, xcvb 231. Activated Charcoal v1.3.4 - Tosox 232. Dux's Innumerable Character Kit Voices Pack - TheMrDemonized 233. NPC Close Combat Enhanced - ravenascendant 234. SP-5 Magnum Pistol - JMerc75, DJMaesen 235. Alucard's Jackal Anti Freak Combat pistol - JMerc75 + Magazines paTch Hellsing Jackal - Blackjeison 236. More Melee Features - BarryBogs 237. KillCam (UPDATE 1) - TheMrDemonized 238. BaS Howa 20 improved 1.4 [DLTX] - IModeusI 239. Animation Of Ballistic Plates - Skyww, TheParaziT, xcvb 240. World Spawns Rework - BarryBogs, Utjan, Aoldri, Demonized, Maid, Haruka 241. CHEF FIERI'S WEAPON OF MASS DESTRUCTION - JMerc75, CHEF GUY FIERI 242. ACE 52 Weapon Addon - FIREBREATH1001, Cr3pis, Aoldri 243. Aiming Movement Redux - OG_Grinskin91 244. DLTX MTacWPack 0.8 - Dionisiy9x39-, Eduardo Karlos 245. Type 38 Arisaka Rifle - Jurkonov, Asnen, Blackgrowl 246. Alternative Fleshes - KynesPeace 247. LEWD Weapon Pack: Benelli M3 Super 90 - L4U6H1N6-LUN4T1C 248. Remington R5 Assault Rifle - JMerc75 249. Alternative Cats - KynesPeace 250. Smart map for Dynamic Anomalies Overhaul - real_leaper 251. Price always in item tooltip v1.1 - real_leaper 252. Retrogue Additional Weapons-Ammo - Retrogue 253. Juan's Weapon Addon Collection - JMerc75 254. MrB's 10mm Auto Ecosystem - Mr0Buggy, Juanter/Jmerc75, Norppa 255. Viewport Loading Screens - Dubious_Repute 256. (DTLX) Stick Grenade - billwa, Souvlaki, Juanter, Me (somewhat), Day Of Infamy Team 257. LEWD Thompson SMG modernized - L4U6H1N6-LUN4T1C 258. iTheon's PDA Taskboard - iTheon, TheMrDemonized 259. MP412 Rex Reanimation v3.2 - Aoldri 260. [DLTX] Agram 2000 - maidresidence, sebastian-ujhazi, NovaFinch, Wana, healslutfuria 261. Alternative Boars - KynesPeace 262. Immortal Important NPCs - RazorShultz 263. Tough Important NPCs and Companions - hexef 264. Trader Destockifier - TheMrDemonized 265. Fillable Canteens 2.0 - HarukaSai, Maid, Arszi, TheMrDemonized 266. M3A1 Grease Gun - billwa, Scarface, MK4, Ribbles, Day Of Infamy Team 267. M67 Grenade - billwa, Juan, Zahar Kobyakov, TheMrDemonized, Gunslinger Team, Teivaz 268. Arena rebalance v1.2 - m-bo-one 269. Anomaly Launcher in Russian Language - NiceDreamer 270. EFT gear rustle sound - Kyle_1105 271. Phant0m's Tactical Endgame Weapons Pack - PKx_Phant0m 272. Footsies v2 - t.tv/nekousagikorou 273. PDA reanimation - ky-ky123 274. Dynamic Time-based Tonemap Extended - TheMrDemonized 275. Atmospherics - Hippobot, Joe325, LVutner, Grok (G.A.M.M.A), B0nsey, aytabag, Dyn, Jaku, Lauta-Ro, DelphicBadger, kRePiN, NAKY, i860 276. PDA To Previous Weapon - TheMrDemonized 277. Ammo maker - artifax 278. 9x39mm Weapon Family Beautification - Strogglet15 279. Better Smoke Grenades - TheMrDemonized 280. Equipable Thermalvisor for HeatVision v1.1 - Smic, DuxFortis, vegeta1k95 281. Artefacts melter - Grok (G.A.M.M.A) 282. Grok (G.A.M.M.A)'s & Bert's Casings Falling Sounds - Grok (G.A.M.M.A), Bert 283. Food Drug & Drink Missing Animations Patch v8 + Cannabis Animation - BudBone, Feel_Fried, Bongwatter 284. Arrival Anomalies - S.e.m.i.t.o.n.e, themrdemonized 285. New Levels 0.31 - bvcx, Longreed, ISOTD3 team, Thundervision, Red Panda (Sobolevskiy), Roman-n, demonized, RavenAscendant 286. New Game+ - bvcx, RavenAscendant 287. G36 Reanimation - SeDzhiMol, mp5lng, tint08771, LilRayne 288. SR-3M "VIHR" Reanimation - SeDzhiMol 289. PP2000 Reanimation rework - SeDzhiMol 290. Dovetail and scopes for BaS Akm/Akms - IModeusI 291. BaS SKS improved - IModeusI 292. No fingerless exolight gloves for T.H.A.P. Rework - IModeusI 293. VZ-61 REANIMATED - Teivaz 294. Extra Level Transitions Bonus Transitions - Dhatri 295. New armor pack - ChoKoLaDka, Jurkonov 296. [DLTX] Add SKAT-10M - SHREDDER(V)o¥o(V), brainscorcher , KronQ , Strogglet15 , uYoxq , Blackjeison 297. IZH 18 MP18 - billwa, Juan, Qatapro 298. Spas12 Reanimation - FIREBREATH1001, Cr3pis, BarryBogs, Lucy, Utjan, Danek_Super 299. USAS-12 Reanimaton - SeDzhiMol 300. Autolooter - iTheon (G.A.M.M.A) 301. Pick Best Disassembly Tool master - iTheon (G.A.M.M.A) 302. Zil 131retexture - _BigBro_ 303. Keep ammo highlighted - d1sasterpiece 304. Track compatible items - d1sasterpiece 305. Mosin Nagant M1939 Re-model & Re-animation v0.4 - jdud 306. HK416 Replacement v1.3.1 - etapomom 307. REKT HK516 - TomasaurusREKT 308. Better A-life Overhaul 1.4 - Strajkerpro, Myurat 309. FDDA Enhanced Animations - Food and Drinks - Mirrowel 310. FDDA Enhanced animations - Medical / EXO ANIMS - Mirrowel 311. (DTLX) MAC-10 - billwa, Teivaz, Juan, Bamma, Ribbles 312. FB Radom Vis 35 - SoulCrystal 313. Base Skills Pack v1.2.1 - Orleon, DemVort 314. NPC looting fix 1.4 - FeldW 315. [DLTX] 3rd Person Models Fix for Jackets - MotaRin 316. Usable Bar doors - Longreed, xcvb, Stalker_Boss (remove all k-pop related) 317. Brotherhood - ComradeCatilina, xcvb NLTP-ASHES, GhenTuong, RavenAscendant, igigog, demonized, Stalker_Boss (RU translation, DLTX) 318. FN F2000 Reanimation and Remodel - SeDzhiMol, Stalker_Boss (новый граник) 319. Toggle Auto Run - ITsPorky 320. Ledge Grabbing / Mantling - Parazit, Strelok 321. Dynamic discounts 0.34 - xcvb 322. Pinup Collector - ravenascendant 323. Photo of a Loved One Animated - Apathy_Knight 324. Maxwell my Beloved ❤ - Felisaur, TheMrDemonized 325. Proportional Medic Healing Price v1.2 - Coverdrave 326. HD Lurker - KeatonB_08 327. Patches by Hotkey - TheMrDemonized 328. Reanimodel HK MP7 - SeDzhiMol 329. BaS AK-12 Reanimation - SeDzhiMol 330. Type89 - NickolasNikova, michau2, Kally 331. LEWD Howa Type64 - L4U6H1N6-LUN4T1C, TheDj 332. Gotta Go Fast Extended v1.1.0 - Tosox, Grokitach, reter 333. Global Map Rework (1.5.2) - DeadEnvoy 334. O.D.S.T Armor - Synx201, Juan, Frosty 335. Stalker Notes - NLTP_ASHES 336. Stashes From Journals - NLTP_ASHES 337. PDA Hacking - Utjan, AlphaLion 338. All Ghillied Up R700 - kaiju00 339. Defended Lab X-10 - _Shen_ 340. Pretty Reanimated Pistols - FIREBREATH1001 341. Sig Sauer P320 - LilJma, OneRock, FIREBREATH1001 342. FN Fal Reanimation - NickolasNikova 343. Re:done Agroprom Underground - eAkman 344. Re:done Agroprom - eAkman 345. Re:done Garbage - eAkman 346. Re:done Cordon - eAkman 347. Re:done Darkvalley & Darkscape - eAkman 348. Re:done Rostok & Truck Cemetery - eAkman 349. Re:done Yantar & Wild Territory - eAkman 350. Devices of Anomaly Redone - BarryBogs, Diolator, Aoldri, Utjan, Lucy, Cr3pis, TheMrDemonized, Rzen1th, Catspaw 351. Western Goods v2.4.0 - NLTP_ASHES 352. Utjan's Item UI Improvements - Utjan 353. Delicious Daewoo's w/ AR70 - billwa, Callmesynth, Ribbles (me), Jaunter, Qatapro, Kally 354. LEWD REPLACEMENT: FAMAS - L4U6H1N6-LUN4T1C, Teivaz 355. Radial Quickslots - NLTP_ASHES 356. icons time patch for alt icons - qxq_chill, noname 357. Headgear Animations - lizzardman 358. Sleep Timelapse 0.31 - TheMrDemonized 359. M98B Reanimation - NickolasNikova 360. M249 Reanimation - NickolasNikova 361. Shell Physical Particles v0.2 - TheParaziT, s.e.m.i.t.o.n.e. 362. Winter Load Screens - chiffmonkey 363. Zone Passive Income - sto_benino 364. Detectors Pull Artifacts - G_FLAT 365. No Leaning Camera Roll - G_FLAT 366. Overheat gunsmoke - party_50 367. The Anomalous Stash - Utjan, AlphaLion 368. Vehicles Redux - FlashBangZ, Biggs, Rebuild, EFP Team 369. Private's Aim Stamina v1.2.1 - Private_Pirate, xcvb, RavenAscendant, NLTP_ASHES, jaymorrow 370. Move All Blocker Extended - G_FLAT 371. Heckler & Koch G11 - popattara, Barry Bogs, Fish_Oil 372. Outfit Animations - lizzardman 373. DAR Dosimeter Enhanced - lizzardman, Barry Bogs 374. Busy Hands Detection and Blame - ravenascendant 375. RPD Reanimation - NickolasNikova 376. Simple Flashlight Replacer - Strogglet15, MAR.COS 377. Meowie's Reworked Weapon Textures - Meowie (G.A.M.M.A) 378. [DLTX]EFT Modular Helmets and Armors Rework - annoneq, DerChrom, Stalker_Boss, EHoT_IIoTaCkYH 379. ATHI Weapons modpack - Andtheherois (G.A.M.M.A) 380. Personal Adjustable Waypoint 2.1.2 - CatspawMods, HarukaSai, RavenAscendant, TheMrDemonized, GhenTuong 381. Battery recycle - oxi-astra, TheMrDemonized 382. Milspec PDA 1.9.7 with Kill Tracker - CatspawMods, Alundaio, RavenAscendant, Cr3pis, Ishmaeel, AlphaLion 383. Mark Switch - party_50 384. Drunk's Enhanced Toxic Air [1.5.2.] [MCM] [DLTX] - Drunk_Headcrab, EHoT_IIoTaCkYH, PrestSL, Stalker_Boss 385. [DLTX] TAZ's HAMR Special Weapons Pack 1.2 Final - settwinter, mp5lng 386. Bart's Good Ammo Counters 2.1 - Bartoche70, ravenascendant, Stalker_Boss (перевод, доработка) 387. Maki's Gesture system 2.0 - Maki_Kun, TheMrDemonized 388. Mutant Loot Chance Configuration (MCM) - ilrathcxv, Stalker_Boss (перевод) 389. Enhanced Dynamic (Combat) Music (Update 2) - Orleon 390. Trepang2 ost for Enhanced Dynamic Combat Music - Man_of_Krieg, Orleon, Stalker_Boss (перевод) 391. RGD-2 Smoke Grenade - Billwa, JMerc75 392. Ultimate Autosave - FenêtreXxMagique, Stalker_Boss+PriestSL (перевод, рефакторинг) 393. Black HK416 Replacement Texture - TomasaurusREKT, etapomom 394. Lunaticsgoldenballs - L4U6H1N6-LUN4T1C, TheDj, Stalker_Boss (перевод) 395. Dynavision Photomode - strangerism (G.A.M.M.A) 396. RWAP G36 Pack - Retrogue (G.A.M.M.A), Stalker_Boss (перевод, доработка) 397. [DLTX] Dynamic Mutants Slightly Remastered (UPDATE 7) - TheMrDemonized 398. The Armed Zone 3.0 - mp5lng 399. Autocomplete Tasks v2.1.4 - Tosox, strelocc, AeneasH 400. Body Health System Realistic Overhaul (0.87 EFT BHS Update) - Mirrowel 401. Debug Spawn Attachments - G_FLAT 402. BAS M key rebind and BHS H key rebind + other improvements - pesta, ravenascendant, ZirdupioGamers, bas2000, RayZzz, explorerbee 403. Hideout Furniture Expansion ammo box patch - pesta 404. Even More Hideout Furniture - facelessez 405. Hideout Furniture Placement Preview Gizmo - Thial 406. Dynamic Icon Indicators BaS Patch - Lalup 406. Draggable Hud Editor (UPDATE 9) - TheMrDemonized, Tronex 407. HUD Offsets Editor - DaimeneX, Lucy, TheMrDemonized 408. PDA Radio Extended v1.3 - Starcry_ 409. Anomaly Popup Messages - TheMrDemonized, Utjan, Blackgrowl 410. Corpse Fauna - Rage4556, xcvb 411. LEWD Boltov - L4U6H1N6-LUN4T1C, Shrike 412. LEWD Boltov modified - elsaac 413. Anomalous Creation - Wang_Laoshi 414. NPC Wound Tweak - lizzardman, RavenAscendant 415. Drag-n-Drop Repair Filters and Tanks for Drunk's Enhanced Toxic Air - ilrathcxv 416. Nav's 4K Definitive Masks v1.3 - navjotski 417. [DLTX] Arszis Radiation Overhaul Demonized Edition (UPDATE 5) - TheMrDemonized, Arszi 418. Guitar Animation For Full Enjoyment - Daiviey, leerhansson2823, Wang_Laoshi 419. FAL (обычный + OLD), M16(A2,A3,A4), ТИГР, МР-153, СОК-94 - Proshliy 420. OWR Infernal Edition v.0.3 - Infernis, mp5lng (TAZ) 421. Footsies v2 - NekousagiKorouYTttv 422. Persistent Weather - yohjimane, ravenascendant, TheMrDemonized, cr3pis 423. Mugging Squads - TheMrDemonized, billwa 424. Rats and Tushkans don't push - NewbieRus 425. Aydins Grass Tweaks 4.0 - aytabag, Aydin, Fabio Conte. 426. Aydins Grass Tweaks SSS Terrain LOD compatiblity - aytabag, Aydin, Ascii1457 427. Caliber Conversions for All Weapons - ilrathcxv 428. Streamlined Upgrades - artifax 429. Semi-radiant AI 0.31 - bvcx, Longreed 430. TB's Coordinate Based Safe Zones v1.5 - Tweaki_Breeki, K0bik, Cr3pis, Quantum_Cookie, Elkinda, miyukiharukagacus02 431. TB's Fairer Thermal Anomalies v1.5 - Tweaki_Breeki, moddbplsffs, =Krieger=, aorushome 432. Project TV - Junateg, Gleb8513, s.s.t.a.l.k. and OliverMendes 433. [DLTX] Traders sell recipes - megamurmulis 434. FDDA Enhanced Animations Enhanced - lizzardman, Tosox 435. Improved Mutant Footsteps - SalamanderAnder, AlphaLion, aorushome 436. Shaders Look Better v1.1.0 - Dlani, Ascii1457 437. Corrections of brightly colored trees and bushes - NewbieRus 438. Barbwire shadow fix - VodkaPivin, AMK-Team Forum, bvcx 439. Devices Retexture. PDA Update - Meowie (G.A.M.M.A) 440. The AEK Kit - Strogglet15, Marek Vozár 441. Gestures 1.2 - VodoXleb, TheMrDemonized, lexus, xcvb 442. More Mutant Step SFX - BrainScorched 443. I.W.P. exos and animations for them - MAX16, I.W.P. team (G.A.M.M.A) 444. Black Ops Olympia Duo - frostychun, IWP, S.T.A.Z. WP, BaS, STCoP WP, OWR, Gunslinger Mod 445. MoveEffects & AlmostTrueProne BETA Up.5 - Wang_Laoshi, bvcx, Feel_Fried, TheShinyHaxorus, CryoManne, Lucy and other Anomaly Devs, Discord community 446. RE:SPAWN MUTANT COLLECTIONS PART A, B, C, D - Hades@DK, eAKman, Roman Goroff, Stalker_Boss 447. RE:Bound Encounters - EtongSayo, Stalker_Boss 448. [MCM] NPCs Limping and Healing (FIX 2) - VodoXleb, lexus(testing), ai_additions 2.04 449. HAR (Health Monitoring System) - alexmarheaves, HarukaSai, AlexMarheaves 450. Urban Tactics - GhenTuong, demonized, cr3pis, zoulkrystal, Blackgrowl 451. The Collector - Utjan 452. ZLM - ZCP Loot Module revised [4.1.x] - ZaturaMakesMods, Diphenhydramine-HCl, Stalker_Boss (перевод) 453. Battery Warning - ravenascendant 454. No Fake Collision DLTX 1.0.1 - igorukun 455. Extra Achievements - bvcx, RavenAscendant, Longreed 456. DNPCAV Variety - ravenascendant, Blackgrowl, XCVB 457. New medkits and bandages [DLTX + FDDA] - No_Data, Spike2135 458. Detailed description 0.32 - bvcx, RavenAscendant 459. Tha Walking Ded - bvcx, DSurs (A.R.E.A.) 460. Lights of the Dead - VodoXleb 461. Weapon Inertia Expanded - lizzardman 462. Body Search Animation - lizzardman 463. ascendantcrosshairs - ravenascendant, Blackgrowl 464. he is with me - ravenascendant 465. Quick Action Wheel - HarukaSai, Aoldri, Maid Спойлер Body Health System - (мод опциональный, на систему здоровья частей тела. Если захотите с ним играть, то ставить первым в списке модов). Modern Ui v2.0.5 и 1. Simplified Vision Ui v1.3.2 - (худ инвентаря, ставить один на выбор ОБЯЗАТЕЛЬНО и ставить первым, если не стоит BHS, если играете с BHS, то ставить вторым). Grok's Ballistics Overhaul - (изменяет баллистику. Пули должны пробить броню NPC, прежде чем нанести урон, добавляет зависимости типа пули (бронебойная или нет) к типу брони ). Arti ballistics - новая баллистика, добавляет вместо старых патронов разрывные, аномальные и так далее. Делает перестрелки более разнообразными. Weapon Parts Overhaul - (добавляет систему запчастей в оружие, загрязнения, клин, меняет ремнаборы) Магазины - (магазинное питание оружия) Озвучка ГГ из Таркова BEAR (много мата, много криков). HD модели (изменённые модели брони персонажей). HD текстуры (текстуры окружения, наподобие асфальта, строений и того подобного). Falls 3.2 - система падений игрока, если его сбивает мутант/падает с высоты/получает много попаданий по себе. Dark Signal - новые звуки для всего оружия и других предметов в игре, кому-то могут не зайти, поэтому опциональный. Beef's NPCs die in Anomalies - смерть NPC в аномалиях можно подробно настроить, что бы напарники и квестовики вообще не умирали, например. Weapons DOF - размытие при прицеливании, перезарядке, использовании ПДА, свежевании трупов и тд. GAMMA Economy - нельзя продавать оружие и броню, вся броня и оружие так же не продаются у торговцев + цены при покупке выше. Tactical music - динамическая музыка в перестрелках. Sleep Timelapse - промотка времени во время сна в реальном времени с видом на локацию ( для мощных пк, может вызывать баги ) (изменено) PAW - метки на карте в ПДА и многое другое _20. Отключение ванильных пушек -полное отключение спавна ванильных пушек (изменено) 21. Damage Numbers, 22. Anomaly Popup Messages: Юбисофт френдли интерфейс с циферками урона и сообщениями на экран о почти любом действии игрока 999. 4 LVL PDA fix - включать при получении Milspec PDA (А) Quickslots hide - отключает мод быстрые слоты предметов на hud (Skin) AXMS Black Mortis - черный скин для АХМС Скачать: пост (фикс тоже здесь) Торрент (пост) Поддержать меня:Донат Изменено 8 часов назад пользователем Босс Информация о текущей версии 1.7 и фиксах: https://ap-pro.ru/forums/topic/3801-bosspack-v166/page/199/?tab=comments#comment-405854 31 26 10 1 3 3 1 1 4 7 5 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 7 октября Борей у меня новый 2.Astra0w0 значит квестовик погиб. У меня арты с пояса не слетают, поэтому хз в чем проблема.Борей записки из лутбоксов смело продавай. Деньги трансформируй в свои. 1 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Astra0w0 1 Опубликовано 7 октября 1 час назад, Босс сказал: значит квестовик погиб. Ты тогда, случаем, не знаешь, из какого мода этот квест? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 7 октября Astra0w0 ни из какого, ванильный квест и на рандомного сталкера. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Astra0w0 1 Опубликовано 7 октября 22 минуты назад, Босс сказал: Astra0w0 ни из какого, ванильный квест и на рандомного сталкера. Пичаль бида. Но ладно. Спасибо за ответ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Борей 75 Опубликовано 7 октября Ещё вопросик, как ты вес до 3 тонн разогнал и с каким весом начинал? Просто смотрю сейчас экзач, рюкзак даёт +100кг, но не знаю можно ли потом его ещё разгонять, а рюкзак босс даёт +200 и его ещё разгонять можно, так вот что лучше, рюкзак или экза? Или это все можно как-то скомбинировать? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 7 октября Борей в настройках игры есть ползунок переносимого веса, и там вплоть до 10 тонн. Не люблю духоту. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
SHAmonstra 14 Опубликовано 8 октября В 06.10.2024 в 08:39, Victor8858 сказал: SHAmonstra В МО есть аддон на бессмертных квестовиков. Поставь галочку и будет счастье... Это понятно, надо было с начала игры ставить. А сейчас боржоми не лезет, он труп уже... Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Борей 75 Опубликовано 8 октября 10 часов назад, Босс сказал: Борей в настройках игры есть ползунок переносимого веса, и там вплоть до 10 тонн. Не люблю духоту. Это я видел, поставил то-ли 50 то-ли 100кг, думал ты шмотками и прокачкой так разогнал. А все же по рюкзакам, экза или рюкзак? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 8 октября (изменено) Сегодня у сборки годовщина, два года с выхода 1.0! Если хотите меня поблагодарить, можете сабнутся на Бусти либо написать пару слов в теме Рад, что за эти два года у сборки собралось свое комьюнити, всех обнял. Изменено 8 октября пользователем Босс 1 1 3 3 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ulaan 1 Опубликовано 8 октября Всем пт,Как отключить грёбаную анимацию снятия нашивок,они мне уже сниться начали.Всё что есть здесь и в дисе не помогает? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 8 октября ulaan МСМ - Анимации брони.Борей то экзорюкзак, их 2 разных есть. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Борей 75 Опубликовано 8 октября (изменено) Проблемка нарисовалась, ничего не трогал, запустил вчерашний сейв а анимации поломались, не работают. Сейв\лоад не помогает. Через пару перезагрузок выкидывает без ошибки. Оружие достается. Хелп Спойлер * Detected CPU: AMD Ryzen 5 5600 6-Core Processor [AuthenticAMD], F15/M1/S2, 4003.00 mhz, 34-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 6/12 Found commandline file! Initializing File System... using fs-ltx ../fsgame.ltx File System Ready... FS: 136551 files cached 296 archives, 31771Kb memory used. Init FileSystem 4.858541 sec 'xrCore' build 9352, Sep 15 2024 Modded exes version 20240915 Game started: 08.10.2024 17:03:12.165 -----loading d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\system.ltx [2] X-Ray Monolith v1.5.2 gamedata: 'anims\camera_effects\weapon\steyr_scout_reload.anm' gamedata: 'anims\camera_effects\weapon\steyr_scout_reload_empty.anm' gamedata: 'anims\mine_orange.ppe' gamedata: 'anims\radiation.ppe' gamedata: 'configs\ambient_channels\backgrounds.ltx' gamedata: 'configs\ambient_channels\blowout_channels.ltx' gamedata: 'configs\ambients.ltx' gamedata: 'configs\ambients\escape.ltx' gamedata: 'configs\ambients\garbage.ltx' gamedata: 'configs\ambients\jupiter.ltx' gamedata: 'configs\ambients\k00_marsh.ltx' gamedata: 'configs\ambients\k01_darkscape.ltx' gamedata: 'configs\ambients\k02_trucks_cemetery.ltx' gamedata: 'configs\ambients\l01_escape.ltx' gamedata: 'configs\ambients\l02_garbage.ltx' gamedata: 'configs\ambients\l03_agroprom.ltx' gamedata: 'configs\ambients\l04_darkvalley.ltx' gamedata: 'configs\ambients\l05_bar.ltx' gamedata: 'configs\ambients\l06_rostok.ltx' gamedata: 'configs\ambients\l07_military.ltx' gamedata: 'configs\ambients\l08_yantar.ltx' gamedata: 'configs\ambients\l09_deadcity.ltx' gamedata: 'configs\ambients\l10_limansk.ltx' gamedata: 'configs\ambients\l10_radar.ltx' gamedata: 'configs\ambients\l10_red_forest.ltx' gamedata: 'configs\ambients\l11_hospital.ltx' gamedata: 'configs\ambients\l11_pripyat.ltx' gamedata: 'configs\ambients\l12_stancia.ltx' gamedata: 'configs\ambients\l12_stancia_2.ltx' gamedata: 'configs\ambients\l13_generators.ltx' gamedata: 'configs\ambients\marsh.ltx' gamedata: 'configs\ambients\presets\environment_cemetary.ltx' gamedata: 'configs\ambients\presets\environment_darkscape.ltx' gamedata: 'configs\ambients\presets\environment_field.ltx' gamedata: 'configs\ambients\presets\environment_forest.ltx' gamedata: 'configs\ambients\presets\environment_garbage.ltx' gamedata: 'configs\ambients\presets\environment_generators.ltx' gamedata: 'configs\ambients\presets\environment_hospital.ltx' gamedata: 'configs\ambients\presets\environment_jupiter.ltx' gamedata: 'configs\ambients\presets\environment_npp.ltx' gamedata: 'configs\ambients\presets\environment_pripyat.ltx' gamedata: 'configs\ambients\presets\environment_pripyat_outskirts.ltx' gamedata: 'configs\ambients\presets\environment_rostok.ltx' gamedata: 'configs\ambients\presets\environment_rostok_wild.ltx' gamedata: 'configs\ambients\presets\environment_swamp.ltx' gamedata: 'configs\ambients\presets\environment_underground.ltx' gamedata: 'configs\ambients\presets\environment_underground_more.ltx' gamedata: 'configs\ambients\presets\environment_underground_x18.ltx' gamedata: 'configs\ambients\presets\environment_urban.ltx' gamedata: 'configs\ambients\presets\environment_whisper.ltx' gamedata: 'configs\ambients\presets\environment_yantar.ltx' gamedata: 'configs\ambients\presets\environment_zaton.ltx' gamedata: 'configs\ambients\pripyat.ltx' gamedata: 'configs\ambients\stancia_2.ltx' gamedata: 'configs\ambients\yantar.ltx' gamedata: 'configs\ambients\zaton.ltx' gamedata: 'configs\ammo\ammo_.ltx' gamedata: 'configs\ammo\ammo_bas.ltx' gamedata: 'configs\ammo\ammo_grenades.ltx' gamedata: 'configs\ammo\ammo_other.ltx' gamedata: 'configs\ammo\ammo_pistol.ltx' gamedata: 'configs\ammo\ammo_rifle.ltx' gamedata: 'configs\ammo\ammo_shotgun.ltx' gamedata: 'configs\ammo\ammo_sniper.ltx' gamedata: 'configs\ammo\importer.ltx' gamedata: 'configs\ammo\sounds.ltx' gamedata: 'configs\axr_options.ltx' gamedata: 'configs\cache_dbg.ltx' gamedata: 'configs\cam_position.ltx' gamedata: 'configs\creatures\spawn_sections_general.ltx' gamedata: 'configs\drx\drx_da_config.ltx' gamedata: 'configs\dynavision\anomaly\general.ltx' gamedata: 'configs\dynavision\anomaly\program.ltx' gamedata: 'configs\dynavision\anomaly\weathers.ltx' gamedata: 'configs\environment\ambient_channels\backgrounds.ltx' gamedata: 'configs\environment\ambient_channels\blowout_channels.ltx' gamedata: 'configs\environment\ambients.ltx' gamedata: 'configs\environment\ambients\bunker_a1.ltx' gamedata: 'configs\environment\ambients\collaider.ltx' gamedata: 'configs\environment\ambients\escape.ltx' gamedata: 'configs\environment\ambients\garbage.ltx' gamedata: 'configs\environment\ambients\grimwood.ltx' gamedata: 'configs\environment\ambients\jupiter.ltx' gamedata: 'configs\environment\ambients\jupiter_underground.ltx' gamedata: 'configs\environment\ambients\k00_marsh.ltx' gamedata: 'configs\environment\ambients\k01_darkscape.ltx' gamedata: 'configs\environment\ambients\k02_trucks_cemetery.ltx' gamedata: 'configs\environment\ambients\l01_escape.ltx' gamedata: 'configs\environment\ambients\l02_garbage.ltx' gamedata: 'configs\environment\ambients\l03_agroprom.ltx' gamedata: 'configs\environment\ambients\l03u_agr_underground.ltx' gamedata: 'configs\environment\ambients\l04_darkvalley.ltx' gamedata: 'configs\environment\ambients\l04u_labx18.ltx' gamedata: 'configs\environment\ambients\l05_bar.ltx' gamedata: 'configs\environment\ambients\l06_rostok.ltx' gamedata: 'configs\environment\ambients\l07_military.ltx' gamedata: 'configs\environment\ambients\l08_yantar.ltx' gamedata: 'configs\environment\ambients\l08u_brainlab.ltx' gamedata: 'configs\environment\ambients\l09_deadcity.ltx' gamedata: 'configs\environment\ambients\l10_limansk.ltx' gamedata: ... 127985 more ... Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R4.dll Available render modes[1]: [renderer_r4] command line "d:\games\anomaly boss\anomaly 1.5.2 + bosspack v1.6\bin\anomalydx11avx.exe" -smap1536 -prefetch_sounds Executing config-script "user.ltx"... [d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R4.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137434031776 K], reserved[4408592 K], committed[513040 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[223094 K] * [x-ray]: economy: strings[329924 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=D:\Games\Anomaly Boss\Anomaly 1.5.2 + BOSSPACK v1.6\bin\ dir[2]=D:\Games\Anomaly Boss\Anomaly 1.5.2 + BOSSPACK v1.6\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\default_controls.ltx"... [d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\rspec_default.ltx"... [d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\default_controls.ltx"... [d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\default_controls.ltx] successfully loaded. [d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Finished creating 35857 sound sources. Duration: 1957 ms Starting RENDER device... * GPU [vendor:10DE]-[device:2803]: NVIDIA GeForce RTX 4060 Ti * CREATE: DeviceREF: 4 * Texture memory: 7949 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled - Supports SSS UPDATE 21 - SSS CORE INSTALLED 1 - SSS HUD RAINDROPS SHADER INSTALLED 1 - SSS RAIN SHADER INSTALLED 1 - SSS BLOOD SHADER INSTALLED 1 - SSS BRANCHES SHADER INSTALLED 1 - SSS SSR SHADER INSTALLED 1 - SSS TERRAIN SHADER INSTALLED 1 - SSS VOLUMETRIC SHADER INSTALLED 1 - SSS WATER SHADER INSTALLED 1 - SSS AO SHADER INSTALLED 1 - SSS IL SHADER INSTALLED 1 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 25, correct size = 26 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 35, correct size = 38 THM chunk 2072 fixed, wrong size = 33, correct size = 28 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 35, correct size = 33 THM chunk 2072 fixed, wrong size = 33, correct size = 34 THM chunk 2072 fixed, wrong size = 36, correct size = 38 THM chunk 2072 fixed, wrong size = 44, correct size = 54 [3] THM chunk 2072 fixed, wrong size = 40, correct size = 38 THM chunk 2072 fixed, wrong size = 38, correct size = 36 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 44, correct size = 38 THM chunk 2072 fixed, wrong size = 29, correct size = 28 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 47, correct size = 36 THM chunk 2072 fixed, wrong size = 33, correct size = 44 THM chunk 2072 fixed, wrong size = 33, correct size = 47 THM chunk 2072 fixed, wrong size = 33, correct size = 41 THM chunk 2072 fixed, wrong size = 33, correct size = 37 THM chunk 2072 fixed, wrong size = 33, correct size = 50 THM chunk 2072 fixed, wrong size = 33, correct size = 51 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 38 THM chunk 2070 fixed, wrong size = 28, correct size = 5 [3] THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 32 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 52, correct size = 39 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 40, correct size = 38 [14] THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 37 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 39 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 31 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 31 THM chunk 2072 fixed, wrong size = 31, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 32, correct size = 30 THM chunk 2070 fixed, wrong size = 30, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 [2] THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 30, correct size = 5 [6] THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 28, correct size = 30 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 28, correct size = 30 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 39 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 36, correct size = 35 THM chunk 2070 fixed, wrong size = 32, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 31 THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 30, correct size = 5 [6] THM chunk 2070 fixed, wrong size = 31, correct size = 5 THM chunk 2072 fixed, wrong size = 41, correct size = 34 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2070 fixed, wrong size = 35, correct size = 42 THM chunk 2072 fixed, wrong size = 35, correct size = 42 THM chunk 2070 fixed, wrong size = 35, correct size = 46 THM chunk 2072 fixed, wrong size = 35, correct size = 46 THM chunk 2070 fixed, wrong size = 35, correct size = 42 THM chunk 2072 fixed, wrong size = 35, correct size = 42 THM chunk 2070 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2070 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2070 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 35, correct size = 36 THM chunk 2070 fixed, wrong size = 35, correct size = 39 THM chunk 2072 fixed, wrong size = 35, correct size = 39 THM chunk 2070 fixed, wrong size = 35, correct size = 40 THM chunk 2072 fixed, wrong size = 35, correct size = 40 THM chunk 2070 fixed, wrong size = 39, correct size = 34 THM chunk 2072 fixed, wrong size = 39, correct size = 34 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 36 THM chunk 2070 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 36, correct size = 33 THM chunk 2072 fixed, wrong size = 35, correct size = 33 THM chunk 2072 fixed, wrong size = 33, correct size = 32 [2] THM chunk 2072 fixed, wrong size = 26, correct size = 29 THM chunk 2072 fixed, wrong size = 32, correct size = 39 THM chunk 2072 fixed, wrong size = 36, correct size = 35 THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 30, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 27 [2] THM chunk 2072 fixed, wrong size = 29, correct size = 35 THM chunk 2072 fixed, wrong size = 29, correct size = 41 THM chunk 2073 fixed, wrong size = 25, correct size = 24 THM chunk 2072 fixed, wrong size = 40, correct size = 25 THM chunk 2072 fixed, wrong size = 40, correct size = 27 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 30, correct size = 29 THM chunk 2072 fixed, wrong size = 36, correct size = 42 THM chunk 2072 fixed, wrong size = 40, correct size = 41 THM chunk 2072 fixed, wrong size = 42, correct size = 44 THM chunk 2072 fixed, wrong size = 24, correct size = 40 THM chunk 2072 fixed, wrong size = 32, correct size = 38 THM chunk 2072 fixed, wrong size = 52, correct size = 47 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 43 THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 29, correct size = 30 THM chunk 2073 fixed, wrong size = 22, correct size = 27 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2073 fixed, wrong size = 28, correct size = 27 THM chunk 2072 fixed, wrong size = 27, correct size = 31 [2] THM chunk 2073 fixed, wrong size = 23, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 27, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2069 fixed, wrong size = 38, correct size = 47 THM chunk 2072 fixed, wrong size = 38, correct size = 47 THM chunk 2073 fixed, wrong size = 38, correct size = 47 THM chunk 2069 fixed, wrong size = 41, correct size = 50 THM chunk 2072 fixed, wrong size = 41, correct size = 50 THM chunk 2073 fixed, wrong size = 41, correct size = 50 THM chunk 2073 fixed, wrong size = 19, correct size = 33 THM chunk 2072 fixed, wrong size = 40, correct size = 43 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 28, correct size = 41 THM chunk 2072 fixed, wrong size = 40, correct size = 36 THM chunk 2072 fixed, wrong size = 40, correct size = 30 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 32 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2073 fixed, wrong size = 21, correct size = 24 THM chunk 2073 fixed, wrong size = 21, correct size = 33 THM chunk 2072 fixed, wrong size = 22, correct size = 32 THM chunk 2072 fixed, wrong size = 30, correct size = 40 THM chunk 2072 fixed, wrong size = 23, correct size = 33 THM chunk 2072 fixed, wrong size = 21, correct size = 38 THM chunk 2072 fixed, wrong size = 21, correct size = 39 THM chunk 2072 fixed, wrong size = 32, correct size = 42 THM chunk 2072 fixed, wrong size = 29, correct size = 39 THM chunk 2072 fixed, wrong size = 35, correct size = 40 THM chunk 2072 fixed, wrong size = 21, correct size = 31 THM chunk 2072 fixed, wrong size = 19, correct size = 29 THM chunk 2072 fixed, wrong size = 21, correct size = 31 THM chunk 2072 fixed, wrong size = 22, correct size = 32 THM chunk 2072 fixed, wrong size = 26, correct size = 36 THM chunk 2072 fixed, wrong size = 24, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 37 THM chunk 2072 fixed, wrong size = 21, correct size = 31 [2] DX10: Shader 'la_shaders\ufp_blend' not found in library. [6] opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script bind_campfire adding variable k_rain for unlocalizer for script bind_campfire creating unlocalizer for script enhanced_animations adding variable originalAOIBU for unlocalizer for script enhanced_animations adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script utils_ui adding variable get_item_trade_status for unlocalizer for script utils_ui creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core init gathering modxml_... scripts gathering modxml_anomalous_stash.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_map_spots_milpda.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zzz_rand_text_dialog.script [Discord RPC] Failed to create Discord RPC [ReShade]: ReShade not installed or version too old - didn't load compatibility addon * [x-ray]: Starting Main Loop Starting engine... [materials.ltx] Adding new material creatures\custombare, id 102 [materials.ltx] Adding new material creatures\custombarefast, id 103 [materials.ltx] Adding new material creatures\customboar, id 104 [materials.ltx] Adding new material creatures\customcat, id 105 [materials.ltx] Adding new material creatures\customdog, id 106 [materials.ltx] Adding new material creatures\customflesh, id 107 [materials.ltx] Adding new material creatures\customgiant, id 108 [materials.ltx] Adding new material creatures\customleaper, id 109 [materials.ltx] Adding new material creatures\customrodent, id 110 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombare, id 1701 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombarefast, id 1702 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customboar, id 1703 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customcat, id 1704 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customdog, id 1705 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customflesh, id 1706 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customgiant, id 1707 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customleaper, id 1708 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customrodent, id 1709 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\actor, id 1710 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombare, id 1711 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombarefast, id 1712 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customboar, id 1713 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customcat, id 1714 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customdog, id 1715 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customflesh, id 1716 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customgiant, id 1717 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customleaper, id 1718 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\hoof, id 1719 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human, id 1720 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human_head, id 1721 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\large, id 1722 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\medium, id 1723 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\phantom, id 1724 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\small, id 1725 [material_pairs.ltx] Adding new material pair creatures\custombare | default, id 1726 [material_pairs.ltx] Adding new material pair creatures\custombare | default_object, id 1727 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\asphalt, id 1728 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bricks, id 1729 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush, id 1730 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush_sux, id 1731 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\cloth, id 1732 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\concrete, id 1733 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\death, id 1734 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\dirt, id 1735 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth, id 1736 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_death, id 1737 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_slide, id 1738 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake, id 1739 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders, id 1740 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders_woods, id 1741 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_slide, id 1742 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\flooring_tile, id 1743 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\glass, id 1744 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\grass, id 1745 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\gravel, id 1746 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal, id 1747 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_pipe, id 1748 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_plate, id 1749 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\occ, id 1750 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\sand, id 1751 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\setka_rabica, id 1752 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\shifer, id 1753 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\stucco, id 1754 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tin, id 1755 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tree_trunk, id 1756 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water, id 1757 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water_radiation, id 1758 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wood, id 1759 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wooden_board, id 1760 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\barrel, id 1761 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bottle, id 1762 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bullet, id 1763 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_cabine, id 1764 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_wheel, id 1765 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\clothes, id 1766 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\concrete_box, id 1767 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\dead_body, id 1768 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\fuel_can, id 1769 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\glass, id 1770 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\knife, id 1771 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_furniture, id 1772 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_metal_trash, id 1773 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_weapon, id 1774 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\metal_box, id 1775 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\monster_body, id 1776 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_box, id 1777 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_metal_trash, id 1778 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_weapon, id 1779 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\tin_can, id 1780 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\actor, id 1781 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombare, id 1782 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombarefast, id 1783 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customboar, id 1784 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customcat, id 1785 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customdog, id 1786 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customflesh, id 1787 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customgiant, id 1788 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customleaper, id 1789 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\hoof, id 1790 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human, id 1791 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human_head, id 1792 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\large, id 1793 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\medium, id 1794 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\phantom, id 1795 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\small, id 1796 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default, id 1797 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default_object, id 1798 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\asphalt, id 1799 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bricks, id 1800 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush, id 1801 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush_sux, id 1802 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\cloth, id 1803 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\concrete, id 1804 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\death, id 1805 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\dirt, id 1806 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth, id 1807 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_death, id 1808 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_slide, id 1809 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake, id 1810 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders, id 1811 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders_woods, id 1812 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_slide, id 1813 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\flooring_tile, id 1814 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\glass, id 1815 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\grass, id 1816 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\gravel, id 1817 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal, id 1818 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_pipe, id 1819 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_plate, id 1820 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\occ, id 1821 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\sand, id 1822 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\setka_rabica, id 1823 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\shifer, id 1824 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\stucco, id 1825 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tin, id 1826 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tree_trunk, id 1827 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water, id 1828 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water_radiation, id 1829 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wood, id 1830 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wooden_board, id 1831 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\barrel, id 1832 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bottle, id 1833 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bullet, id 1834 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_cabine, id 1835 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_wheel, id 1836 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\clothes, id 1837 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\concrete_box, id 1838 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\dead_body, id 1839 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\fuel_can, id 1840 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\glass, id 1841 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\knife, id 1842 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_furniture, id 1843 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_metal_trash, id 1844 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_weapon, id 1845 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\metal_box, id 1846 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\monster_body, id 1847 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_box, id 1848 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_metal_trash, id 1849 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_weapon, id 1850 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\tin_can, id 1851 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\actor, id 1852 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombare, id 1853 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombarefast, id 1854 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customboar, id 1855 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customcat, id 1856 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customdog, id 1857 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customflesh, id 1858 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customgiant, id 1859 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customleaper, id 1860 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\hoof, id 1861 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human, id 1862 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human_head, id 1863 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\large, id 1864 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\medium, id 1865 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\phantom, id 1866 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\small, id 1867 [material_pairs.ltx] Adding new material pair creatures\customboar | default, id 1868 [material_pairs.ltx] Adding new material pair creatures\customboar | default_object, id 1869 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\asphalt, id 1870 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bricks, id 1871 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush, id 1872 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush_sux, id 1873 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\cloth, id 1874 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\concrete, id 1875 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\death, id 1876 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\dirt, id 1877 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth, id 1878 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_death, id 1879 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_slide, id 1880 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake, id 1881 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders, id 1882 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders_woods, id 1883 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_slide, id 1884 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\flooring_tile, id 1885 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\glass, id 1886 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\grass, id 1887 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\gravel, id 1888 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal, id 1889 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_pipe, id 1890 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_plate, id 1891 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\occ, id 1892 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\sand, id 1893 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\setka_rabica, id 1894 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\shifer, id 1895 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\stucco, id 1896 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tin, id 1897 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tree_trunk, id 1898 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water, id 1899 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water_radiation, id 1900 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wood, id 1901 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wooden_board, id 1902 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\barrel, id 1903 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bottle, id 1904 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bullet, id 1905 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_cabine, id 1906 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_wheel, id 1907 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\clothes, id 1908 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\concrete_box, id 1909 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\dead_body, id 1910 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\fuel_can, id 1911 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\glass, id 1912 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\knife, id 1913 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_furniture, id 1914 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_metal_trash, id 1915 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_weapon, id 1916 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\metal_box, id 1917 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\monster_body, id 1918 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_box, id 1919 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_metal_trash, id 1920 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_weapon, id 1921 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\tin_can, id 1922 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\actor, id 1923 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombare, id 1924 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombarefast, id 1925 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customboar, id 1926 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customcat, id 1927 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customdog, id 1928 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customflesh, id 1929 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customgiant, id 1930 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customleaper, id 1931 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\hoof, id 1932 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human, id 1933 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human_head, id 1934 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\large, id 1935 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\medium, id 1936 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\phantom, id 1937 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\small, id 1938 [material_pairs.ltx] Adding new material pair creatures\customcat | default, id 1939 [material_pairs.ltx] Adding new material pair creatures\customcat | default_object, id 1940 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\asphalt, id 1941 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bricks, id 1942 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush, id 1943 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush_sux, id 1944 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\cloth, id 1945 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\concrete, id 1946 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\death, id 1947 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\dirt, id 1948 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth, id 1949 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_death, id 1950 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_slide, id 1951 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake, id 1952 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders, id 1953 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders_woods, id 1954 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_slide, id 1955 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\flooring_tile, id 1956 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\glass, id 1957 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\grass, id 1958 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\gravel, id 1959 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal, id 1960 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_pipe, id 1961 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_plate, id 1962 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\occ, id 1963 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\sand, id 1964 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\setka_rabica, id 1965 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\shifer, id 1966 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\stucco, id 1967 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tin, id 1968 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tree_trunk, id 1969 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water, id 1970 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water_radiation, id 1971 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wood, id 1972 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wooden_board, id 1973 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\barrel, id 1974 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bottle, id 1975 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bullet, id 1976 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_cabine, id 1977 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_wheel, id 1978 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\clothes, id 1979 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\concrete_box, id 1980 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\dead_body, id 1981 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\fuel_can, id 1982 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\glass, id 1983 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\knife, id 1984 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_furniture, id 1985 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_metal_trash, id 1986 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_weapon, id 1987 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\metal_box, id 1988 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\monster_body, id 1989 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_box, id 1990 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_metal_trash, id 1991 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_weapon, id 1992 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\tin_can, id 1993 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\actor, id 1994 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombare, id 1995 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombarefast, id 1996 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customboar, id 1997 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customcat, id 1998 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customdog, id 1999 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customflesh, id 2000 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customgiant, id 2001 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customleaper, id 2002 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\hoof, id 2003 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human, id 2004 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human_head, id 2005 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\large, id 2006 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\medium, id 2007 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\phantom, id 2008 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\small, id 2009 [material_pairs.ltx] Adding new material pair creatures\customdog | default, id 2010 [material_pairs.ltx] Adding new material pair creatures\customdog | default_object, id 2011 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\asphalt, id 2012 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bricks, id 2013 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush, id 2014 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush_sux, id 2015 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\cloth, id 2016 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\concrete, id 2017 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\death, id 2018 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\dirt, id 2019 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth, id 2020 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_death, id 2021 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_slide, id 2022 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake, id 2023 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders, id 2024 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders_woods, id 2025 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_slide, id 2026 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\flooring_tile, id 2027 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\glass, id 2028 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\grass, id 2029 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\gravel, id 2030 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal, id 2031 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_pipe, id 2032 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_plate, id 2033 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\occ, id 2034 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\sand, id 2035 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\setka_rabica, id 2036 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\shifer, id 2037 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\stucco, id 2038 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tin, id 2039 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tree_trunk, id 2040 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water, id 2041 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water_radiation, id 2042 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wood, id 2043 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wooden_board, id 2044 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\barrel, id 2045 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bottle, id 2046 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bullet, id 2047 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_cabine, id 2048 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_wheel, id 2049 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\clothes, id 2050 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\concrete_box, id 2051 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\dead_body, id 2052 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\fuel_can, id 2053 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\glass, id 2054 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\knife, id 2055 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_furniture, id 2056 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_metal_trash, id 2057 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_weapon, id 2058 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\metal_box, id 2059 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\monster_body, id 2060 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_box, id 2061 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_metal_trash, id 2062 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_weapon, id 2063 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\tin_can, id 2064 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\actor, id 2065 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombare, id 2066 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombarefast, id 2067 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customboar, id 2068 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customcat, id 2069 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customdog, id 2070 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customflesh, id 2071 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customgiant, id 2072 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customleaper, id 2073 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\hoof, id 2074 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human, id 2075 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human_head, id 2076 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\large, id 2077 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\medium, id 2078 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\phantom, id 2079 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\small, id 2080 [material_pairs.ltx] Adding new material pair creatures\customflesh | default, id 2081 [material_pairs.ltx] Adding new material pair creatures\customflesh | default_object, id 2082 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\asphalt, id 2083 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bricks, id 2084 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush, id 2085 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush_sux, id 2086 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\cloth, id 2087 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\concrete, id 2088 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\death, id 2089 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\dirt, id 2090 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth, id 2091 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_death, id 2092 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_slide, id 2093 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake, id 2094 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders, id 2095 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders_woods, id 2096 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_slide, id 2097 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\flooring_tile, id 2098 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\glass, id 2099 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\grass, id 2100 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\gravel, id 2101 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal, id 2102 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_pipe, id 2103 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_plate, id 2104 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\occ, id 2105 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\sand, id 2106 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\setka_rabica, id 2107 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\shifer, id 2108 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\stucco, id 2109 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tin, id 2110 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tree_trunk, id 2111 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water, id 2112 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water_radiation, id 2113 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wood, id 2114 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wooden_board, id 2115 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\barrel, id 2116 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bottle, id 2117 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bullet, id 2118 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_cabine, id 2119 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_wheel, id 2120 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\clothes, id 2121 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\concrete_box, id 2122 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\dead_body, id 2123 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\fuel_can, id 2124 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\glass, id 2125 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\knife, id 2126 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_furniture, id 2127 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_metal_trash, id 2128 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_weapon, id 2129 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\metal_box, id 2130 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\monster_body, id 2131 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_box, id 2132 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_metal_trash, id 2133 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_weapon, id 2134 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\tin_can, id 2135 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\actor, id 2136 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombare, id 2137 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombarefast, id 2138 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customboar, id 2139 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customcat, id 2140 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customdog, id 2141 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customflesh, id 2142 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customgiant, id 2143 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customleaper, id 2144 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\hoof, id 2145 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human, id 2146 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human_head, id 2147 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\large, id 2148 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\medium, id 2149 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\phantom, id 2150 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\small, id 2151 [material_pairs.ltx] Adding new material pair creatures\customgiant | default, id 2152 [material_pairs.ltx] Adding new material pair creatures\customgiant | default_object, id 2153 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\asphalt, id 2154 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bricks, id 2155 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush, id 2156 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush_sux, id 2157 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\cloth, id 2158 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\concrete, id 2159 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\death, id 2160 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\dirt, id 2161 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth, id 2162 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_death, id 2163 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_slide, id 2164 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake, id 2165 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders, id 2166 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders_woods, id 2167 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_slide, id 2168 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\flooring_tile, id 2169 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\glass, id 2170 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\grass, id 2171 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\gravel, id 2172 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal, id 2173 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_pipe, id 2174 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_plate, id 2175 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\occ, id 2176 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\sand, id 2177 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\setka_rabica, id 2178 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\shifer, id 2179 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\stucco, id 2180 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tin, id 2181 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tree_trunk, id 2182 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water, id 2183 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water_radiation, id 2184 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wood, id 2185 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wooden_board, id 2186 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\barrel, id 2187 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bottle, id 2188 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bullet, id 2189 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_cabine, id 2190 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_wheel, id 2191 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\clothes, id 2192 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\concrete_box, id 2193 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\dead_body, id 2194 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\fuel_can, id 2195 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\glass, id 2196 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\knife, id 2197 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_furniture, id 2198 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_metal_trash, id 2199 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_weapon, id 2200 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\metal_box, id 2201 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\monster_body, id 2202 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_box, id 2203 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_metal_trash, id 2204 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_weapon, id 2205 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\tin_can, id 2206 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\actor, id 2207 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombare, id 2208 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombarefast, id 2209 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customboar, id 2210 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customcat, id 2211 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customdog, id 2212 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customflesh, id 2213 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customgiant, id 2214 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customleaper, id 2215 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\hoof, id 2216 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human, id 2217 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human_head, id 2218 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\large, id 2219 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\medium, id 2220 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\phantom, id 2221 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\small, id 2222 [material_pairs.ltx] Adding new material pair creatures\customleaper | default, id 2223 [material_pairs.ltx] Adding new material pair creatures\customleaper | default_object, id 2224 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\asphalt, id 2225 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bricks, id 2226 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush, id 2227 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush_sux, id 2228 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\cloth, id 2229 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\concrete, id 2230 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\death, id 2231 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\dirt, id 2232 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth, id 2233 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_death, id 2234 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_slide, id 2235 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake, id 2236 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders, id 2237 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders_woods, id 2238 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_slide, id 2239 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\flooring_tile, id 2240 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\glass, id 2241 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\grass, id 2242 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\gravel, id 2243 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal, id 2244 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_pipe, id 2245 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_plate, id 2246 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\occ, id 2247 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\sand, id 2248 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\setka_rabica, id 2249 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\shifer, id 2250 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\stucco, id 2251 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tin, id 2252 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tree_trunk, id 2253 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water, id 2254 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water_radiation, id 2255 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wood, id 2256 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wooden_board, id 2257 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\barrel, id 2258 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bottle, id 2259 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bullet, id 2260 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_cabine, id 2261 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_wheel, id 2262 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\clothes, id 2263 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\concrete_box, id 2264 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\dead_body, id 2265 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\fuel_can, id 2266 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\glass, id 2267 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\knife, id 2268 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_furniture, id 2269 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_metal_trash, id 2270 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_weapon, id 2271 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\metal_box, id 2272 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\monster_body, id 2273 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_box, id 2274 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_metal_trash, id 2275 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_weapon, id 2276 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\tin_can, id 2277 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\actor, id 2278 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombare, id 2279 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombarefast, id 2280 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customboar, id 2281 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customcat, id 2282 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customdog, id 2283 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customflesh, id 2284 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customgiant, id 2285 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customleaper, id 2286 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customrodent, id 2287 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\hoof, id 2288 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human, id 2289 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human_head, id 2290 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\large, id 2291 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\medium, id 2292 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\phantom, id 2293 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\small, id 2294 [material_pairs.ltx] Adding new material pair creatures\customrodent | default, id 2295 [material_pairs.ltx] Adding new material pair creatures\customrodent | default_object, id 2296 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\asphalt, id 2297 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bricks, id 2298 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush, id 2299 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush_sux, id 2300 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\cloth, id 2301 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\concrete, id 2302 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\death, id 2303 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\dirt, id 2304 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth, id 2305 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_death, id 2306 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_slide, id 2307 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake, id 2308 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders, id 2309 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders_woods, id 2310 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_slide, id 2311 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\flooring_tile, id 2312 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\glass, id 2313 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\grass, id 2314 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\gravel, id 2315 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal, id 2316 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_pipe, id 2317 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_plate, id 2318 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\occ, id 2319 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\sand, id 2320 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\setka_rabica, id 2321 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\shifer, id 2322 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\stucco, id 2323 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tin, id 2324 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tree_trunk, id 2325 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water, id 2326 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water_radiation, id 2327 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wood, id 2328 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wooden_board, id 2329 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\barrel, id 2330 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bottle, id 2331 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bullet, id 2332 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_cabine, id 2333 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_wheel, id 2334 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\clothes, id 2335 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\concrete_box, id 2336 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\dead_body, id 2337 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\fuel_can, id 2338 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\glass, id 2339 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\knife, id 2340 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_furniture, id 2341 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_metal_trash, id 2342 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_weapon, id 2343 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\metal_box, id 2344 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\monster_body, id 2345 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_box, id 2346 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_metal_trash, id 2347 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_weapon, id 2348 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\tin_can, id 2349 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombare, id 2350 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombarefast, id 2351 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customboar, id 2352 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customcat, id 2353 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customdog, id 2354 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customflesh, id 2355 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customgiant, id 2356 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customleaper, id 2357 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customrodent, id 2358 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombare, id 2359 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombarefast, id 2360 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customboar, id 2361 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customcat, id 2362 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customdog, id 2363 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customflesh, id 2364 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customgiant, id 2365 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customleaper, id 2366 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customrodent, id 2367 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombare, id 2368 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombarefast, id 2369 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customboar, id 2370 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customcat, id 2371 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customdog, id 2372 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customflesh, id 2373 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customgiant, id 2374 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customleaper, id 2375 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customrodent, id 2376 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombare, id 2377 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombarefast, id 2378 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customboar, id 2379 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customcat, id 2380 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customdog, id 2381 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customflesh, id 2382 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customgiant, id 2383 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customleaper, id 2384 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customrodent, id 2385 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombare, id 2386 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombarefast, id 2387 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customboar, id 2388 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customcat, id 2389 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customdog, id 2390 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customflesh, id 2391 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customgiant, id 2392 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customleaper, id 2393 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customrodent, id 2394 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombare, id 2395 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombarefast, id 2396 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customboar, id 2397 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customcat, id 2398 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customdog, id 2399 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customflesh, id 2400 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customgiant, id 2401 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customleaper, id 2402 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customrodent, id 2403 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombare, id 2404 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombarefast, id 2405 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customboar, id 2406 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customcat, id 2407 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customdog, id 2408 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customflesh, id 2409 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customgiant, id 2410 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customleaper, id 2411 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customrodent, id 2412 [material_pairs.ltx] Adding new material pair default | creatures\custombare, id 2413 [material_pairs.ltx] Adding new material pair default | creatures\custombarefast, id 2414 [material_pairs.ltx] Adding new material pair default | creatures\customboar, id 2415 [material_pairs.ltx] Adding new material pair default | creatures\customcat, id 2416 [material_pairs.ltx] Adding new material pair default | creatures\customdog, id 2417 [material_pairs.ltx] Adding new material pair default | creatures\customflesh, id 2418 [material_pairs.ltx] Adding new material pair default | creatures\customgiant, id 2419 [material_pairs.ltx] Adding new material pair default | creatures\customleaper, id 2420 [material_pairs.ltx] Adding new material pair default | creatures\customrodent, id 2421 [material_pairs.ltx] Adding new material pair default_object | creatures\custombare, id 2422 [material_pairs.ltx] Adding new material pair default_object | creatures\custombarefast, id 2423 [material_pairs.ltx] Adding new material pair default_object | creatures\customboar, id 2424 [material_pairs.ltx] Adding new material pair default_object | creatures\customcat, id 2425 [material_pairs.ltx] Adding new material pair default_object | creatures\customdog, id 2426 [material_pairs.ltx] Adding new material pair default_object | creatures\customflesh, id 2427 [material_pairs.ltx] Adding new material pair default_object | creatures\customgiant, id 2428 [material_pairs.ltx] Adding new material pair default_object | creatures\customleaper, id 2429 [material_pairs.ltx] Adding new material pair default_object | creatures\customrodent, id 2430 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombare, id 2431 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombarefast, id 2432 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customboar, id 2433 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customcat, id 2434 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customdog, id 2435 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customflesh, id 2436 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customgiant, id 2437 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customleaper, id 2438 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customrodent, id 2439 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombare, id 2440 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombarefast, id 2441 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customboar, id 2442 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customcat, id 2443 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customdog, id 2444 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customflesh, id 2445 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customgiant, id 2446 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customleaper, id 2447 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customrodent, id 2448 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombare, id 2449 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombarefast, id 2450 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customboar, id 2451 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customcat, id 2452 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customdog, id 2453 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customflesh, id 2454 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customgiant, id 2455 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customleaper, id 2456 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customrodent, id 2457 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombare, id 2458 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombarefast, id 2459 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customboar, id 2460 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customcat, id 2461 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customdog, id 2462 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customflesh, id 2463 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customgiant, id 2464 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customleaper, id 2465 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customrodent, id 2466 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombare, id 2467 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombarefast, id 2468 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customboar, id 2469 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customcat, id 2470 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customdog, id 2471 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customflesh, id 2472 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customgiant, id 2473 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customleaper, id 2474 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customrodent, id 2475 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombare, id 2476 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombarefast, id 2477 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customboar, id 2478 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customcat, id 2479 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customdog, id 2480 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customflesh, id 2481 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customgiant, id 2482 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customleaper, id 2483 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customrodent, id 2484 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombare, id 2485 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombarefast, id 2486 [material_pairs.ltx] Adding new material pair materials\death | creatures\customboar, id 2487 [material_pairs.ltx] Adding new material pair materials\death | creatures\customcat, id 2488 [material_pairs.ltx] Adding new material pair materials\death | creatures\customdog, id 2489 [material_pairs.ltx] Adding new material pair materials\death | creatures\customflesh, id 2490 [material_pairs.ltx] Adding new material pair materials\death | creatures\customgiant, id 2491 [material_pairs.ltx] Adding new material pair materials\death | creatures\customleaper, id 2492 [material_pairs.ltx] Adding new material pair materials\death | creatures\customrodent, id 2493 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombare, id 2494 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombarefast, id 2495 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customboar, id 2496 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customcat, id 2497 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customdog, id 2498 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customflesh, id 2499 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customgiant, id 2500 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customleaper, id 2501 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customrodent, id 2502 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombare, id 2503 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombarefast, id 2504 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customboar, id 2505 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customcat, id 2506 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customdog, id 2507 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customflesh, id 2508 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customgiant, id 2509 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customleaper, id 2510 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customrodent, id 2511 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombare, id 2512 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombarefast, id 2513 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customboar, id 2514 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customcat, id 2515 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customdog, id 2516 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customflesh, id 2517 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customgiant, id 2518 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customleaper, id 2519 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customrodent, id 2520 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombare, id 2521 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombarefast, id 2522 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customboar, id 2523 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customcat, id 2524 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customdog, id 2525 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customflesh, id 2526 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customgiant, id 2527 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customleaper, id 2528 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customrodent, id 2529 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombare, id 2530 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombarefast, id 2531 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customboar, id 2532 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customcat, id 2533 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customdog, id 2534 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customflesh, id 2535 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customgiant, id 2536 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customleaper, id 2537 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customrodent, id 2538 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombare, id 2539 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombarefast, id 2540 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customboar, id 2541 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customcat, id 2542 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customdog, id 2543 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customflesh, id 2544 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customgiant, id 2545 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customleaper, id 2546 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customrodent, id 2547 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombare, id 2548 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombarefast, id 2549 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customboar, id 2550 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customcat, id 2551 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customdog, id 2552 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customflesh, id 2553 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customgiant, id 2554 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customleaper, id 2555 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customrodent, id 2556 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombare, id 2557 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombarefast, id 2558 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customboar, id 2559 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customcat, id 2560 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customdog, id 2561 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customflesh, id 2562 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customgiant, id 2563 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customleaper, id 2564 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customrodent, id 2565 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombare, id 2566 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombarefast, id 2567 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customboar, id 2568 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customcat, id 2569 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customdog, id 2570 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customflesh, id 2571 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customgiant, id 2572 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customleaper, id 2573 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customrodent, id 2574 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombare, id 2575 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombarefast, id 2576 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customboar, id 2577 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customcat, id 2578 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customdog, id 2579 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customflesh, id 2580 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customgiant, id 2581 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customleaper, id 2582 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customrodent, id 2583 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombare, id 2584 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombarefast, id 2585 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customboar, id 2586 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customcat, id 2587 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customdog, id 2588 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customflesh, id 2589 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customgiant, id 2590 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customleaper, id 2591 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customrodent, id 2592 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombare, id 2593 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombarefast, id 2594 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customboar, id 2595 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customcat, id 2596 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customdog, id 2597 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customflesh, id 2598 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customgiant, id 2599 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customleaper, id 2600 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customrodent, id 2601 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombare, id 2602 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombarefast, id 2603 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customboar, id 2604 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customcat, id 2605 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customdog, id 2606 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customflesh, id 2607 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customgiant, id 2608 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customleaper, id 2609 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customrodent, id 2610 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombare, id 2611 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombarefast, id 2612 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customboar, id 2613 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customcat, id 2614 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customdog, id 2615 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customflesh, id 2616 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customgiant, id 2617 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customleaper, id 2618 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customrodent, id 2619 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombare, id 2620 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombarefast, id 2621 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customboar, id 2622 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customcat, id 2623 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customdog, id 2624 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customflesh, id 2625 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customgiant, id 2626 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customleaper, id 2627 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customrodent, id 2628 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombare, id 2629 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombarefast, id 2630 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customboar, id 2631 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customcat, id 2632 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customdog, id 2633 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customflesh, id 2634 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customgiant, id 2635 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customleaper, id 2636 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customrodent, id 2637 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombare, id 2638 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombarefast, id 2639 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customboar, id 2640 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customcat, id 2641 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customdog, id 2642 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customflesh, id 2643 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customgiant, id 2644 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customleaper, id 2645 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customrodent, id 2646 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombare, id 2647 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombarefast, id 2648 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customboar, id 2649 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customcat, id 2650 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customdog, id 2651 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customflesh, id 2652 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customgiant, id 2653 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customleaper, id 2654 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customrodent, id 2655 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombare, id 2656 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombarefast, id 2657 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customboar, id 2658 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customcat, id 2659 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customdog, id 2660 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customflesh, id 2661 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customgiant, id 2662 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customleaper, id 2663 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customrodent, id 2664 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombare, id 2665 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombarefast, id 2666 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customboar, id 2667 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customcat, id 2668 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customdog, id 2669 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customflesh, id 2670 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customgiant, id 2671 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customleaper, id 2672 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customrodent, id 2673 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombare, id 2674 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombarefast, id 2675 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customboar, id 2676 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customcat, id 2677 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customdog, id 2678 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customflesh, id 2679 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customgiant, id 2680 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customleaper, id 2681 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customrodent, id 2682 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombare, id 2683 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombarefast, id 2684 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customboar, id 2685 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customcat, id 2686 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customdog, id 2687 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customflesh, id 2688 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customgiant, id 2689 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customleaper, id 2690 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customrodent, id 2691 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombare, id 2692 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombarefast, id 2693 [material_pairs.ltx] Adding new material pair materials\water | creatures\customboar, id 2694 [material_pairs.ltx] Adding new material pair materials\water | creatures\customcat, id 2695 [material_pairs.ltx] Adding new material pair materials\water | creatures\customdog, id 2696 [material_pairs.ltx] Adding new material pair materials\water | creatures\customflesh, id 2697 [material_pairs.ltx] Adding new material pair materials\water | creatures\customgiant, id 2698 [material_pairs.ltx] Adding new material pair materials\water | creatures\customleaper, id 2699 [material_pairs.ltx] Adding new material pair materials\water | creatures\customrodent, id 2700 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombare, id 2701 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombarefast, id 2702 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customboar, id 2703 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customcat, id 2704 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customdog, id 2705 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customflesh, id 2706 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customgiant, id 2707 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customleaper, id 2708 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customrodent, id 2709 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombare, id 2710 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombarefast, id 2711 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customboar, id 2712 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customcat, id 2713 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customdog, id 2714 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customflesh, id 2715 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customgiant, id 2716 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customleaper, id 2717 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customrodent, id 2718 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombare, id 2719 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombarefast, id 2720 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customboar, id 2721 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customcat, id 2722 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customdog, id 2723 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customflesh, id 2724 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customgiant, id 2725 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customleaper, id 2726 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customrodent, id 2727 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombare, id 2728 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombarefast, id 2729 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customboar, id 2730 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customcat, id 2731 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customdog, id 2732 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customflesh, id 2733 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customgiant, id 2734 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customleaper, id 2735 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customrodent, id 2736 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombare, id 2737 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombarefast, id 2738 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customboar, id 2739 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customcat, id 2740 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customdog, id 2741 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customflesh, id 2742 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customgiant, id 2743 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customleaper, id 2744 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customrodent, id 2745 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombare, id 2746 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombarefast, id 2747 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customboar, id 2748 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customcat, id 2749 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customdog, id 2750 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customflesh, id 2751 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customgiant, id 2752 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customleaper, id 2753 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customrodent, id 2754 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombare, id 2755 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombarefast, id 2756 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customboar, id 2757 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customcat, id 2758 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customdog, id 2759 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customflesh, id 2760 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customgiant, id 2761 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customleaper, id 2762 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customrodent, id 2763 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombare, id 2764 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombarefast, id 2765 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customboar, id 2766 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customcat, id 2767 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customdog, id 2768 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customflesh, id 2769 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customgiant, id 2770 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customleaper, id 2771 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customrodent, id 2772 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombare, id 2773 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombarefast, id 2774 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customboar, id 2775 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customcat, id 2776 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customdog, id 2777 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customflesh, id 2778 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customgiant, id 2779 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customleaper, id 2780 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customrodent, id 2781 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombare, id 2782 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombarefast, id 2783 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customboar, id 2784 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customcat, id 2785 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customdog, id 2786 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customflesh, id 2787 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customgiant, id 2788 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customleaper, id 2789 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customrodent, id 2790 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombare, id 2791 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombarefast, id 2792 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customboar, id 2793 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customcat, id 2794 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customdog, id 2795 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customflesh, id 2796 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customgiant, id 2797 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customleaper, id 2798 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customrodent, id 2799 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombare, id 2800 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombarefast, id 2801 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customboar, id 2802 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customcat, id 2803 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customdog, id 2804 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customflesh, id 2805 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customgiant, id 2806 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customleaper, id 2807 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customrodent, id 2808 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombare, id 2809 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombarefast, id 2810 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customboar, id 2811 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customcat, id 2812 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customdog, id 2813 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customflesh, id 2814 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customgiant, id 2815 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customleaper, id 2816 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customrodent, id 2817 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombare, id 2818 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombarefast, id 2819 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customboar, id 2820 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customcat, id 2821 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customdog, id 2822 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customflesh, id 2823 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customgiant, id 2824 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customleaper, id 2825 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customrodent, id 2826 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombare, id 2827 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombarefast, id 2828 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customboar, id 2829 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customcat, id 2830 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customdog, id 2831 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customflesh, id 2832 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customgiant, id 2833 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customleaper, id 2834 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customrodent, id 2835 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombare, id 2836 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombarefast, id 2837 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customboar, id 2838 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customcat, id 2839 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customdog, id 2840 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customflesh, id 2841 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customgiant, id 2842 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customleaper, id 2843 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customrodent, id 2844 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombare, id 2845 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombarefast, id 2846 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customboar, id 2847 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customcat, id 2848 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customdog, id 2849 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customflesh, id 2850 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customgiant, id 2851 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customleaper, id 2852 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customrodent, id 2853 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombare, id 2854 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombarefast, id 2855 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customboar, id 2856 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customcat, id 2857 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customdog, id 2858 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customflesh, id 2859 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customgiant, id 2860 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customleaper, id 2861 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customrodent, id 2862 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombare, id 2863 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombarefast, id 2864 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customboar, id 2865 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customcat, id 2866 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customdog, id 2867 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customflesh, id 2868 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customgiant, id 2869 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customleaper, id 2870 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customrodent, id 2871 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombare, id 2872 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombarefast, id 2873 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customboar, id 2874 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customcat, id 2875 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customdog, id 2876 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customflesh, id 2877 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customgiant, id 2878 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customleaper, id 2879 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customrodent, id 2880 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombare, id 2881 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombarefast, id 2882 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customboar, id 2883 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customcat, id 2884 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customdog, id 2885 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customflesh, id 2886 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customgiant, id 2887 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customleaper, id 2888 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customrodent, id 2889 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombare, id 2890 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombarefast, id 2891 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customboar, id 2892 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customcat, id 2893 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customdog, id 2894 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customflesh, id 2895 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customgiant, id 2896 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customleaper, id 2897 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customrodent, id 2898 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombare, id 2899 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombarefast, id 2900 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customboar, id 2901 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customcat, id 2902 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customdog, id 2903 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customflesh, id 2904 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customgiant, id 2905 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customleaper, id 2906 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customrodent, id 2907 intro_start intro_logo intro_delete ::update_logo_intro MCM Session ID:4802 found script utils_ui in unlocalizers data found variable get_item_trade_status to unlocal 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x49894d48 [Dynavision] preset table: 0x49894258 [Dynavision] preset table: 0x498942f8 [Dynavision] preset table: 0x498943d8 [Dynavision] preset table: 0x497bb4c8 [Dynavision] preset table: 0x497bb598 [Dynavision] preset table: 0x497bb600 [Dynavision] preset table: 0x497bb660 found script pda in unlocalizers data found script western_goods_core in unlocalizers data found variable VERSION to unlocal Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data * [x-ray]: Full Memory Stats * [win32]: free[137431413732 K], reserved[4410112 K], committed[3129564 K] * [ D3D ]: textures[64 K] * [x-ray]: process heap[1015449 K] * [x-ray]: economy: strings[333974 K], smem[0 K] * 0.0 : [ 4] $null * 0.0 : [ 1] $user$NVHHGGTex * 0.0 : [ 5] $user$NVjitterTex * 0.0 : [ 8] $user$Texture_color * 0.0 : [ 1] $user$Texture_color_out * 0.0 : [ 7] $user$Texture_obstacles * 0.0 : [ 3] $user$Texture_obstvelocity * 0.0 : [ 3] $user$Texture_pressure * 0.0 : [ 2] $user$Texture_tempscalar * 0.0 : [ 3] $user$Texture_tempvector * 0.0 : [ 5] $user$Texture_velocity0 * 0.0 : [ 4] $user$Texture_velocity1 * 0.0 : [ 6] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 18] $user$albedo * 0.0 : [ 8] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 7] $user$blur_2 * 0.0 : [ 1] $user$blur_2_zb * 0.0 : [ 3] $user$blur_4 * 0.0 : [ 1] $user$blur_4_zb * 0.0 : [ 2] $user$blur_8 * 0.0 : [ 1] $user$blur_8_zb * 0.0 : [ 2] $user$blur_h_2 * 0.0 : [ 2] $user$blur_h_4 * 0.0 : [ 2] $user$blur_h_8 * 0.0 : [ 3] $user$cmap0 * 0.0 : [ 3] $user$cmap1 * 0.0 : [ 2] $user$dof * 0.0 : [ 3] $user$edgeTex * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 5] $user$generic * 0.0 : [ 16] $user$generic0 * 0.0 : [ 1] $user$generic0_r * 0.0 : [ 5] $user$generic1 * 0.0 : [ 3] $user$generic1_r * 0.0 : [ 3] $user$generic2 * 0.0 : [ 6] $user$generic_temp * 0.0 : [ 1] $user$half_depth * 0.0 : [ 2] $user$heat * 0.0 : [ 6] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 1] $user$material * 0.0 : [ 1] $user$msaadepth * 0.0 : [ 821] $user$position * 0.0 : [ 1] $user$pp_bloom * 0.0 : [ 3] $user$rayCastTex * 0.0 : [ 6] $user$rayDataTex * 0.0 : [ 2] $user$rayDataTexSmall * 0.0 : [ 2] $user$scopeRT * 0.0 : [ 3] $user$sky0 * 0.0 : [ 3] $user$sky1 * 0.0 : [ 2] $user$smaa_blendtex * 0.0 : [ 2] $user$smaa_edgetex * 0.0 : [ 9] $user$smap_depth * 0.0 : [ 1] $user$smap_depth_minmax * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 3] $user$ssfx * 0.0 : [ 2] $user$ssfx_accum * 0.0 : [ 2] $user$ssfx_ao * 0.0 : [ 6] $user$ssfx_hud * 0.0 : [ 2] $user$ssfx_il * 0.0 : [ 4] $user$ssfx_prev_p * 0.0 : [ 2] $user$ssfx_ssr * 0.0 : [ 6] $user$ssfx_temp * 0.0 : [ 4] $user$ssfx_temp2 * 0.0 : [ 5] $user$ssfx_temp3 * 0.0 : [ 3] $user$ssfx_water * 0.0 : [ 2] $user$ssfx_water_waves * 0.0 : [ 2] $user$sun_shafts0 * 0.0 : [ 3] $user$sun_shafts1 * 0.0 : [ 1] $user$temp_zb * 0.0 : [ 8] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 2] act\act_controller_hit1 * 0.0 : [ 2] amik\anomaly\electric_radial * 0.0 : [ 2] amik\explosions\anim_dirtexp_3 * 0.0 : [ 2] amik\explosions\boom_0 * 0.0 : [ 2] amik\explosions\boom_1 * 0.0 : [ 2] amik\explosions\boom_2 * 0.0 : [ 2] amik\explosions\decal_concrete * 0.0 : [ 2] amik\explosions\explo_end * 0.0 : [ 2] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 2] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 2] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 2] amik\explosions\explosion_flash_atlas * 0.0 : [ 2] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] 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pfx\pfx_spark_01 * 0.0 : [ 2] pfx\pfx_spark_02 * 0.0 : [ 2] pfx\pfx_sparks * 0.0 : [ 2] pfx\pfx_sparks1 * 0.0 : [ 2] pfx\pfx_sparks2 * 0.0 : [ 2] pfx\pfx_specks * 0.0 : [ 2] pfx\pfx_specks_poison * 0.0 : [ 2] pfx\pfx_spikey_star * 0.0 : [ 2] pfx\pfx_splash_01 * 0.0 : [ 2] pfx\pfx_splash_02 * 0.0 : [ 2] pfx\pfx_step_blood * 0.0 : [ 2] pfx\pfx_stonedebris1 * 0.0 : [ 2] pfx\pfx_stonedebris2 * 0.0 : [ 2] pfx\pfx_synus * 0.0 : [ 2] pfx\pfx_teleport * 0.0 : [ 2] pfx\pfx_test_textures * 0.0 : [ 2] pfx\pfx_vehglassdebris_01 * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 2] pfx\pfx_water_wave * 0.0 : [ 2] pfx\pfx_woodchips1 * 0.0 : [ 2] pfx\pfx_woodchips3 * 0.0 : [ 2] pfx\pfx_yawm_flake_grid * 0.0 : [ 2] pfx\pfx_yawm_snowflakes_light * 0.0 : [ 2] pfx\pfx_yawm_snowflakes_light_02 * 0.0 : [ 2] pfx\pfx_yellow_eyes * 0.0 : [ 2] pfx\r_pop\shells\12ga * 0.0 : [ 2] pfx\r_pop\shells\45acp * 0.0 : [ 2] pfx\r_pop\shells\545x39 * 0.0 : [ 2] pfx\r_pop\shells\556x45 * 0.0 : [ 2] pfx\r_pop\shells\762x39 * 0.0 : [ 2] pfx\r_pop\shells\762x51 * 0.0 : [ 2] pfx\r_pop\shells\762x54 * 0.0 : [ 2] pfx\r_pop\shells\9x18 * 0.0 : [ 2] pfx\r_pop\shells\9x19 * 0.0 : [ 2] pfx\r_pop\shells\9x39 * 0.0 : [ 2] pfx\r_pop\shells\fake_shells * 0.0 : [ 2] pfx\snowo * 0.0 : [ 2] prop\prop_fake_bed_fireplace * 0.0 : [ 2] prop\prop_provod_02 * 0.0 : [ 2] semitone\anomalies\acidic_mine\acid_smoke_512 * 0.0 : [ 2] semitone\anomalies\acidic_mine\around * 0.0 : [ 2] semitone\anomalies\acidic_mine\cumulus_02 * 0.0 : [ 1] semitone\anomalies\acidic_mine\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\acidic_mine\fx_moon_full_foggy * 0.0 : [ 1] semitone\anomalies\acidic_mine\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\acidic_mine\pfx_distortion * 0.0 : [ 2] semitone\anomalies\acidic_mine\pfx_smoke_b * 0.0 : [ 2] semitone\anomalies\acidic_mine\puffcolorsplash * 0.0 : [ 2] semitone\anomalies\acidic_mine\rain_drop2 * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_a_diff * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_a_spec * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_b * 0.0 : [ 2] semitone\anomalies\acidic_mine\smallsplashatlas * 0.0 : [ 2] semitone\anomalies\acidic_mine\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\acidic_mine\smoke_tiled_d * 0.0 : [ 2] semitone\anomalies\acidic_mine\smokeburstpuffanim * 0.0 : [ 2] semitone\anomalies\acidic_mine\spore_white * 0.0 : [ 2] semitone\anomalies\acidic_mine\water_river_a * 0.0 : [ 2] semitone\anomalies\cdf\around * 0.0 : [ 2] semitone\anomalies\cdf\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\cdf\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\cdf\cumulus_02 * 0.0 : [ 1] semitone\anomalies\cdf\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\cdf\electricblast3 * 0.0 : [ 1] semitone\anomalies\cdf\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\cdf\pfx_dist3 * 0.0 : [ 2] semitone\anomalies\cdf\puffcolorsplashflicker2 * 0.0 : [ 2] semitone\anomalies\cdf\smoke_burst_02 * 0.0 : [ 2] semitone\anomalies\cdf\smokecloud4 * 0.0 : [ 2] semitone\anomalies\cdf\white_flare * 0.0 : [ 2] semitone\anomalies\electra\acid_smoke_512 * 0.0 : [ 2] semitone\anomalies\electra\cumulus_02 * 0.0 : [ 1] semitone\anomalies\electra\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\electra\electricblast1 * 0.0 : [ 2] semitone\anomalies\electra\electricblast2_blue * 0.0 : [ 2] semitone\anomalies\electra\electricblast3 * 0.0 : [ 2] semitone\anomalies\electra\electricblast3_2k * 0.0 : [ 2] semitone\anomalies\electra\gauss1 * 0.0 : [ 2] semitone\anomalies\electra\genericpuff * 0.0 : [ 2] semitone\anomalies\electra\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\electra\smokebasic01atlas * 0.0 : [ 2] semitone\anomalies\electra\smokefillvapor01atlassoft_d * 0.0 : [ 2] semitone\anomalies\flash\around * 0.0 : [ 2] semitone\anomalies\flash\cumulus_02 * 0.0 : [ 2] semitone\anomalies\flash\flash_particle * 0.0 : [ 1] semitone\anomalies\flash\pfx_dist2 * 0.0 : [ 2] semitone\anomalies\flash\pfx_flash_03 * 0.0 : [ 2] semitone\anomalies\flash\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\flash\smokefillvapor01atlassoft_d * 0.0 : [ 2] semitone\anomalies\flash\smokefillvapor01atlassoft_d_small * 0.0 : [ 2] semitone\anomalies\flash\spore_a * 0.0 : [ 2] semitone\anomalies\flash\water_river_a * 0.0 : [ 2] semitone\anomalies\flash\water_river_b * 0.0 : [ 2] semitone\anomalies\generators\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\generators\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\generators\cumulus_02 * 0.0 : [ 1] semitone\anomalies\generators\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\generators\electricblast2 * 0.0 : [ 2] semitone\anomalies\generators\electricblast2_blue * 0.0 : [ 2] semitone\anomalies\generators\electricblast3_2k * 0.0 : [ 1] semitone\anomalies\generators\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\generators\pfx_dist3_005 * 0.0 : [ 2] semitone\anomalies\generators\semi\flash_particle * 0.0 : [ 2] semitone\anomalies\generators\semi\genericpuff * 0.0 : [ 2] semitone\anomalies\generators\semi\smokeburstpuffanim * 0.0 : [ 2] semitone\anomalies\generators\smokhighcontrast * 0.0 : [ 2] semitone\anomalies\ghost\cumulus_01 * 0.0 : [ 2] semitone\anomalies\ghost\energyball2 * 0.0 : [ 2] semitone\anomalies\ghost\glow_white * 0.0 : [ 1] semitone\anomalies\ghost\pfx_dist3 * 0.0 : [ 2] semitone\anomalies\ghost\pfx_flash_07 * 0.0 : [ 2] semitone\anomalies\gold\acid_smoke_512 * 0.0 : [ 2] semitone\anomalies\gold\around * 0.0 : [ 2] semitone\anomalies\gold\cumulus_02 * 0.0 : [ 1] semitone\anomalies\gold\distort_anomaly_01 * 0.0 : [ 1] semitone\anomalies\gold\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\gold\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\gold\pfx_distortion * 0.0 : [ 2] semitone\anomalies\gold\slime_anim_a_diff * 0.0 : [ 2] semitone\anomalies\gold\slime_anim_b * 0.0 : [ 2] semitone\anomalies\gold\smallsplashatlas * 0.0 : [ 2] semitone\anomalies\gold\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\gold\smokeburstpuffanim * 0.0 : [ 2] semitone\anomalies\gravitational\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\gravitational\branch_03 * 0.0 : [ 2] semitone\anomalies\gravitational\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\gravitational\clothbitanim * 0.0 : [ 2] semitone\anomalies\gravitational\cumulus_01 * 0.0 : [ 2] semitone\anomalies\gravitational\cumulus_02 * 0.0 : [ 1] semitone\anomalies\gravitational\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_01 * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_04 * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_10 * 0.0 : [ 1] semitone\anomalies\gravitational\pfx_distortion * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitsleavessprite * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitswoodsplintersatlas * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodburst03_var5 * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodburst07_var4 * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodsquirt2 * 0.0 : [ 2] semitone\anomalies\gravitational_average\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\gravitational_average\clothbitanim * 0.0 : [ 2] semitone\anomalies\gravitational_average\cumulus_02 * 0.0 : [ 1] semitone\anomalies\gravitational_average\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\gravitational_average\leaf * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist9 * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_distortion * 0.0 : [ 2] semitone\anomalies\gravitational_average\puff_00 * 0.0 : [ 2] semitone\anomalies\gravitational_average\smokepuffscontrastatlas * 0.0 : [ 2] semitone\anomalies\gravitational_average\spore_a * 0.0 : [ 1] semitone\anomalies\gravitational_strong\albedoshadersingleframe * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitsleavessprite * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitswoodsplintersatlas * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodburst03_var5 * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodburst07_var4 * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodsquirt2 * 0.0 : [ 1] semitone\anomalies\gravitational_strong\brokenglass * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\gravitational_strong\clothbitanim * 0.0 : [ 2] semitone\anomalies\gravitational_strong\cumulus_02 * 0.0 : [ 1] semitone\anomalies\gravitational_strong\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\gravitational_strong\leaf_10 * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_dist3 * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_distortion * 0.0 : [ 2] semitone\anomalies\gravitational_strong\pfx_teleport * 0.0 : [ 2] semitone\anomalies\gravitational_strong\puff_00 * 0.0 : [ 2] semitone\anomalies\gravitational_strong\shockwave_c * 0.0 : [ 2] semitone\anomalies\gravitational_strong\spore_a * 0.0 : [ 2] semitone\anomalies\mefistotel\around * 0.0 : [ 2] semitone\anomalies\mefistotel\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\mefistotel\blue_flare * 0.0 : [ 2] semitone\anomalies\mefistotel\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\mefistotel\clothbitanim * 0.0 : [ 2] semitone\anomalies\mefistotel\cumulus_02 * 0.0 : [ 2] semitone\anomalies\mefistotel\darkness_core_distort_4k_v2 * 0.0 : [ 1] semitone\anomalies\mefistotel\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\mefistotel\glow_fire1 * 0.0 : [ 1] semitone\anomalies\mefistotel\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\mefistotel\pfx_dist4 * 0.0 : [ 2] semitone\anomalies\mefistotel\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_1 * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_2 * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_c * 0.0 : [ 2] semitone\anomalies\mefistotel\sphere_something_4096_v1 * 0.0 : [ 2] semitone\anomalies\mefistotel\spore_white * 0.0 : [ 2] semitone\anomalies\mefistotel\water_river_b * 0.0 : [ 1] semitone\anomalies\net\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\net\glow_white * 0.0 : [ 2] semitone\anomalies\net\pfx_sparks * 0.0 : [ 2] semitone\anomalies\net\smoke_cannon * 0.0 : [ 2] semitone\anomalies\no_gravity\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\no_gravity\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\no_gravity\branch_02 * 0.0 : [ 2] semitone\anomalies\no_gravity\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\no_gravity\cumulus_02 * 0.0 : [ 1] semitone\anomalies\no_gravity\distort_anomaly_01 * 0.0 : [ 1] semitone\anomalies\no_gravity\distort_anomaly_small * 0.0 : [ 2] semitone\anomalies\no_gravity\ffff * 0.0 : [ 2] semitone\anomalies\no_gravity\leaf_10 * 0.0 : [ 1] semitone\anomalies\no_gravity\pfx_distortion * 0.0 : [ 2] semitone\anomalies\no_gravity\smoke128_3w * 0.0 : [ 2] semitone\anomalies\point\around * 0.0 : [ 2] semitone\anomalies\point\bitsglowybits01atlas * 0.0 : [ 2] semitone\anomalies\point\blue_flare * 0.0 : [ 1] semitone\anomalies\point\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\point\electricblast1 * 0.0 : [ 2] semitone\anomalies\point\electricblast2 * 0.0 : [ 2] semitone\anomalies\point\glow_white * 0.0 : [ 1] semitone\anomalies\point\pfx_dist2a * 0.0 : [ 1] semitone\anomalies\point\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\point\pfx_dist3 * 0.0 : [ 1] semitone\anomalies\point\pfx_dist8 * 0.0 : [ 1] semitone\anomalies\point\pfx_dist_glass * 0.0 : [ 1] semitone\anomalies\point\pfx_distortion * 0.0 : [ 2] semitone\anomalies\point\smokebasic01atlas * 0.0 : [ 2] semitone\anomalies\point\sphere_something_4096_v2 * 0.0 : [ 2] semitone\anomalies\point\vacum_v1 * 0.0 : [ 2] semitone\anomalies\seed\dirtburst_01 * 0.0 : [ 2] semitone\anomalies\seed\fx_moon_full_foggy * 0.0 : [ 1] semitone\anomalies\seed\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\seed\pfx_dist3_005 * 0.0 : [ 2] semitone\anomalies\seed\smoke_streched_tiled_a * 0.0 : [ 2] semitone\anomalies\seed\spray_v1 * 0.0 : [ 2] semitone\anomalies\shatterpoint\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\shatterpoint\broken_glass * 0.0 : [ 2] semitone\anomalies\shatterpoint\cumulus_02 * 0.0 : [ 1] semitone\anomalies\shatterpoint\distort_anomaly_01 * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_dist3 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_flash_07 * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_glass_shards1.2048 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards2.1024 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards2.512 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048 * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_spark_01 * 0.0 : [ 2] semitone\anomalies\shatterpoint\puff_00 * 0.0 : [ 2] semitone\anomalies\shatterpoint\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\shatterpoint\spark_tiled_a * 0.0 : [ 2] semitone\anomalies\shatterpoint\sparkwires_b_flicker * 0.0 : [ 1] semitone\anomalies\shatterpoint\triangles * 0.0 : [ 2] semitone\anomalies\sloth\bitsglowybits01atlas * 0.0 : [ 1] semitone\anomalies\sloth\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\sloth\glow_fire1 * 0.0 : [ 2] semitone\anomalies\sloth\light * 0.0 : [ 2] semitone\anomalies\sloth\pfx_sparks * 0.0 : [ 2] semitone\anomalies\sloth\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\sloth\smokefillvapor01atlassoft_d_small_a * 0.0 : [ 2] semitone\anomalies\spatial_bubble\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\spatial_bubble\cumulus_02 * 0.0 : [ 1] semitone\anomalies\spatial_bubble\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast1 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast2 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast3 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\flare_blue_v1 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\fx_moon_full_foggy * 0.0 : [ 2] semitone\anomalies\spatial_bubble\gauss1 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\gauss2 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\graviblast1orangecut * 0.0 : [ 2] semitone\anomalies\spatial_bubble\lensflarered * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist3 * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist_glass * 0.0 : [ 2] semitone\anomalies\spatial_bubble\pfx_teleport * 0.0 : [ 2] semitone\anomalies\spatial_bubble\portal_8x8_v1 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\portal_8x8_v1_4096 * 0.0 : [ 2] semitone\anomalies\spatial_bubble\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\spatial_bubble\smoke_burst_02 * 0.0 : [ 1] semitone\anomalies\sphere\albedoshadersingleframe * 0.0 : [ 2] semitone\anomalies\sphere\bushtrimmings_d * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist2a * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist3 * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist4 * 0.0 : [ 1] semitone\anomalies\sphere\pfx_distortion * 0.0 : [ 2] semitone\anomalies\sphere\pfx_flash_04 * 0.0 : [ 2] semitone\anomalies\sphere\pfx_flash_07 * 0.0 : [ 2] semitone\anomalies\sphere\puffcolorsplashflicker * 0.0 : [ 2] semitone\anomalies\sphere\smoke_burst_02 * 0.0 : [ 2] semitone\anomalies\sphere\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\sphere\white_flare * 0.0 : [ 2] semitone\anomalies\springboard\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\springboard\bitssmallrocky_d * 0.0 : [ 2] semitone\anomalies\springboard\bitswoodsplintersatlas * 0.0 : [ 2] semitone\anomalies\springboard\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\springboard\clothbitanim * 0.0 : [ 2] semitone\anomalies\springboard\leaf * 0.0 : [ 2] semitone\anomalies\springboard\pfx_ani-smoke-01 * 0.0 : [ 1] semitone\anomalies\springboard\pfx_dist2inv * 0.0 : [ 1] semitone\anomalies\springboard\pfx_dist3 * 0.0 : [ 2] semitone\anomalies\springboard\sparks_tiled * 0.0 : [ 2] semitone\anomalies\springboard\spray_v1 * 0.0 : [ 1] semitone\anomalies\thorn\albedoshadersingleframe * 0.0 : [ 2] semitone\anomalies\thorn\around * 0.0 : [ 1] semitone\anomalies\thorn\broken_glass * 0.0 : [ 2] semitone\anomalies\thorn\clothbitanim * 0.0 : [ 2] semitone\anomalies\thorn\cumulus_02 * 0.0 : [ 2] semitone\anomalies\thorn\dirtburst_01 * 0.0 : [ 1] semitone\anomalies\thorn\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\thorn\flare_blue_v1 * 0.0 : [ 2] semitone\anomalies\thorn\flare_gray_v1 * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist3_005 * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist3_006 * 0.0 : [ 1] semitone\anomalies\thorn\pfx_glass_shards1.2048 * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.1024 * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.2048 * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.512 * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards_blend.2048 * 0.0 : [ 2] semitone\anomalies\thorn\smokefillvapor01atlassoft_d * 0.0 : [ 2] semitone\anomalies\thorn\spark_tiled_a_1 * 0.0 : [ 2] semitone\anomalies\thorn\spore_a * 0.0 : [ 2] semitone\anomalies\umbra\anm_smoke_desat * 0.0 : [ 2] semitone\anomalies\umbra\around * 0.0 : [ 2] semitone\anomalies\umbra\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\umbra\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\umbra\darkness_core_4k_v1 * 0.0 : [ 1] semitone\anomalies\umbra\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\umbra\dust_loop_02 * 0.0 : [ 2] semitone\anomalies\umbra\fx_moon_full_foggy * 0.0 : [ 2] semitone\anomalies\umbra\leaf * 0.0 : [ 1] semitone\anomalies\umbra\pfx_dist2a * 0.0 : [ 1] semitone\anomalies\umbra\pfx_distortion * 0.0 : [ 2] semitone\anomalies\umbra\pfx_smoke_g * 0.0 : [ 2] semitone\anomalies\umbra\pfx_smokepuffs2 * 0.0 : [ 2] semitone\anomalies\umbra\puffcolorsplashflicker2 * 0.0 : [ 2] semitone\anomalies\umbra\smoke_tiled_b * 0.0 : [ 2] semitone\anomalies\wish_granter\around * 0.0 : [ 2] semitone\anomalies\wish_granter\bitsleaves01anim_d * 0.0 : [ 2] semitone\anomalies\wish_granter\bushtrimmings_d * 0.0 : [ 2] semitone\anomalies\wish_granter\cumulus_02 * 0.0 : [ 1] semitone\anomalies\wish_granter\distort_anomaly_01 * 0.0 : [ 2] semitone\anomalies\wish_granter\dust_loop_02 * 0.0 : [ 2] semitone\anomalies\wish_granter\electricblast3 * 0.0 : [ 2] semitone\anomalies\wish_granter\flash_particle * 0.0 : [ 2] semitone\anomalies\wish_granter\genericpuff * 0.0 : [ 2] semitone\anomalies\wish_granter\pfx_anomaly_8 * 0.0 : [ 2] semitone\anomalies\wish_granter\pfx_gradient * 0.0 : [ 2] semitone\anomalies\wish_granter\smoke_burst_02 * 0.0 : [ 2] semitone\anomalies\wish_granter\water_river_a * 0.0 : [ 2] semitone\anomalies\zharka\anm_smoke_07a * 0.0 : [ 2] semitone\anomalies\zharka\blowingfire_fwd * 0.0 : [ 2] semitone\anomalies\zharka\bonefire3 * 0.0 : [ 2] semitone\anomalies\zharka\bonefire3_1 * 0.0 : [ 2] semitone\anomalies\zharka\bonefirethin * 0.0 : [ 2] semitone\anomalies\zharka\cumulus_02 * 0.0 : [ 2] semitone\anomalies\zharka\dust_puff_02 * 0.0 : [ 2] semitone\anomalies\zharka\grdbasefire_supernova * 0.0 : [ 2] semitone\anomalies\zharka\pfx_ani-fire01 * 0.0 : [ 1] semitone\anomalies\zharka\pfx_dist2 * 0.0 : [ 1] semitone\anomalies\zharka\pfx_dist2inv * 0.0 : [ 2] semitone\anomalies\zharka\pfx_distortion * 0.0 : [ 2] semitone\anomalies\zharka\pfx_smoke_b * 0.0 : [ 2] semitone\anomalies\zharka\puff_00 * 0.0 : [ 2] semitone\anomalies\zharka\smoke_burst_06 * 0.0 : [ 2] semitone\anomalies\zharka\smokeburstpuffanim * 0.0 : [ 2] semitone\anomalies\zharka\smokefillvapor01atlassoft_d * 0.0 : [ 2] semitone\anomalies\zharka\spark_tiled_a * 0.0 : [ 2] semitone\anomalies\zharka\sparks_tiled * 0.0 : [ 2] semitone\anomalies\zones\acidic\cumulus_02 * 0.0 : [ 2] semitone\anomalies\zones\thermal\anm_smoke_desat * 0.0 : [ 2] semitone\anomalies\zones\thermal\cumulus_02 * 0.0 : [ 1] semitone\anomalies\zones\thermal\pfx_dist2 * 0.0 : [ 2] semitone\anomalies\zones\thermal\pfx_distortion * 0.0 : [ 2] semitone\anomalies\zones\thermal\spark * 0.0 : [ 2] semitone\anomalies\zones\thermal\sparks_tiled * 0.0 : [ 1] shaders\gasmasks\mask_nm_1 * 0.0 : [ 1] shaders\gasmasks\mask_nm_10 * 0.0 : [ 1] shaders\gasmasks\mask_nm_2 * 0.0 : [ 1] shaders\gasmasks\mask_nm_3 * 0.0 : [ 1] shaders\gasmasks\mask_nm_4 * 0.0 : [ 1] shaders\gasmasks\mask_nm_5 * 0.0 : [ 1] shaders\gasmasks\mask_nm_6 * 0.0 : [ 1] shaders\gasmasks\mask_nm_7 * 0.0 : [ 1] shaders\gasmasks\mask_nm_8 * 0.0 : [ 1] shaders\gasmasks\mask_nm_9 * 0.0 : [ 3] shaders\lut_atlas * 0.0 : [ 1] shaders\smaa\area_tex_dx11 * 0.0 : [ 1] shaders\smaa\search_tex * 0.0 : [ 2] shoker_mod\explosions\explosion_smoke01 * 0.0 : [ 2] shoker_mod\explosions\final_expl * 0.0 : [ 2] shoker_mod\explosions\firesmokeparticle * 0.0 : [ 2] shoker_mod\pfx\pfx_ak_shells_1 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells1 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells2 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells3 * 0.0 : [ 2] shoker_mod\pfx\pfx_smoke_1 * 0.0 : [ 11] sky\af1_foggy\06-00 * 0.0 : [ 11] sky\af1_foggy\06-00#small * 0.0 : [ 32] sky\af1_foggy\08-00 * 0.0 : [ 32] sky\af1_foggy\08-00#small * 0.0 : [ 13] sky\af1_foggy\09-00 * 0.0 : [ 13] sky\af1_foggy\09-00#small * 0.0 : [ 15] sky\af1_foggy\11-00 * 0.0 : [ 15] sky\af1_foggy\11-00#small * 0.0 : [ 30] sky\af1_foggy\13-00 * 0.0 : [ 30] sky\af1_foggy\13-00#small * 0.0 : [ 11] sky\af3_a_clear\04-30 * 0.0 : [ 11] sky\af3_a_clear\04-30#small * 0.0 : [ 15] sky\af3_a_clear\05-00 * 0.0 : [ 15] sky\af3_a_clear\05-00#small * 0.0 : [ 2] sky\af3_a_clear\05-30 * 0.0 : [ 2] sky\af3_a_clear\05-30#small * 0.0 : [ 9] sky\af3_a_clear\06-00 * 0.0 : [ 9] sky\af3_a_clear\06-00#small * 0.0 : [ 9] sky\af3_a_clear\07-00 * 0.0 : [ 9] sky\af3_a_clear\07-00#small * 0.0 : [ 7] sky\af3_a_clear\08-00 * 0.0 : [ 7] sky\af3_a_clear\08-00#small * 0.0 : [ 10] sky\af3_a_clear\09-00 * 0.0 : [ 10] sky\af3_a_clear\09-00#small * 0.0 : [ 7] sky\af3_a_clear\10-00 * 0.0 : [ 7] sky\af3_a_clear\10-00#small * 0.0 : [ 7] sky\af3_a_clear\11-00 * 0.0 : [ 7] sky\af3_a_clear\11-00#small * 0.0 : [ 7] sky\af3_a_clear\12-00 * 0.0 : [ 7] sky\af3_a_clear\12-00#small * 0.0 : [ 9] sky\af3_a_clear\13-00 * 0.0 : [ 9] sky\af3_a_clear\13-00#small * 0.0 : [ 8] sky\af3_a_clear\14-00 * 0.0 : [ 8] sky\af3_a_clear\14-00#small * 0.0 : [ 8] sky\af3_a_clear\15-00 * 0.0 : [ 8] sky\af3_a_clear\15-00#small * 0.0 : [ 8] sky\af3_a_clear\16-00 * 0.0 : [ 8] sky\af3_a_clear\16-00#small * 0.0 : [ 11] sky\af3_a_clear\17-00 * 0.0 : [ 11] sky\af3_a_clear\17-00#small * 0.0 : [ 9] sky\af3_a_clear\18-00 * 0.0 : [ 9] sky\af3_a_clear\18-00#small * 0.0 : [ 11] sky\af3_a_clear\19-00 * 0.0 : [ 11] sky\af3_a_clear\19-00#small * 0.0 : [ 11] sky\af3_a_clear\20-00 * 0.0 : [ 11] sky\af3_a_clear\20-00#small * 0.0 : [ 4] sky\af3_a_clear\20-30 * 0.0 : [ 4] sky\af3_a_clear\20-30#small * 0.0 : [ 11] sky\af3_a_clear\21-00 * 0.0 : [ 11] sky\af3_a_clear\21-00#small * 0.0 : [ 6] sky\af3_a_cloudy\05-00 * 0.0 : [ 6] sky\af3_a_cloudy\05-00#small * 0.0 : [ 23] sky\af3_a_cloudy\06-00 * 0.0 : [ 23] sky\af3_a_cloudy\06-00#small * 0.0 : [ 22] sky\af3_a_cloudy\07-00 * 0.0 : [ 22] sky\af3_a_cloudy\07-00#small * 0.0 : [ 46] sky\af3_a_cloudy\08-00 * 0.0 : [ 46] sky\af3_a_cloudy\08-00#small * 0.0 : [ 70] sky\af3_a_cloudy\09-00 * 0.0 : [ 70] sky\af3_a_cloudy\09-00#small * 0.0 : [ 31] sky\af3_a_cloudy\10-00 * 0.0 : [ 31] sky\af3_a_cloudy\10-00#small * 0.0 : [ 27] sky\af3_a_cloudy\11-00 * 0.0 : [ 27] sky\af3_a_cloudy\11-00#small * 0.0 : [ 17] sky\af3_a_cloudy\12-00 * 0.0 : [ 17] sky\af3_a_cloudy\12-00#small * 0.0 : [ 25] sky\af3_a_cloudy\13-00 * 0.0 : [ 25] sky\af3_a_cloudy\13-00#small * 0.0 : [ 25] sky\af3_a_cloudy\14-00 * 0.0 : [ 25] sky\af3_a_cloudy\14-00#small * 0.0 : [ 23] sky\af3_a_cloudy\15-00 * 0.0 : [ 23] sky\af3_a_cloudy\15-00#small * 0.0 : [ 25] sky\af3_a_cloudy\16-00 * 0.0 : [ 25] sky\af3_a_cloudy\16-00#small * 0.0 : [ 31] sky\af3_a_cloudy\17-00 * 0.0 : [ 31] sky\af3_a_cloudy\17-00#small * 0.0 : [ 86] sky\af3_a_cloudy\18-00 * 0.0 : [ 86] sky\af3_a_cloudy\18-00#small * 0.0 : [ 17] sky\af3_a_cloudy\19-00 * 0.0 : [ 17] sky\af3_a_cloudy\19-00#small * 0.0 : [ 7] sky\af3_a_cloudy\20-00 * 0.0 : [ 7] sky\af3_a_cloudy\20-00#small * 0.0 : [ 1] sky\af3_a_partly\00-00-fm * 0.0 : [ 1] sky\af3_a_partly\00-00-fm#small * 0.0 : [ 1] sky\af3_a_partly\02-00-hm * 0.0 : [ 1] sky\af3_a_partly\02-00-hm#small * 0.0 : [ 1] sky\af3_a_partly\03-00-fm * 0.0 : [ 1] sky\af3_a_partly\03-00-fm#small * 0.0 : [ 2] sky\af3_a_partly\04-30 * 0.0 : [ 2] sky\af3_a_partly\04-30#small * 0.0 : [ 4] sky\af3_a_partly\05-00 * 0.0 : [ 4] sky\af3_a_partly\05-00#small * 0.0 : [ 6] sky\af3_a_partly\05-30 * 0.0 : [ 6] sky\af3_a_partly\05-30#small * 0.0 : [ 6] sky\af3_a_partly\06-00 * 0.0 : [ 6] sky\af3_a_partly\06-00#small * 0.0 : [ 3] sky\af3_a_partly\07-00 * 0.0 : [ 3] sky\af3_a_partly\07-00#small * 0.0 : [ 3] sky\af3_a_partly\08-00 * 0.0 : [ 3] sky\af3_a_partly\08-00#small * 0.0 : [ 3] sky\af3_a_partly\09-00 * 0.0 : [ 3] sky\af3_a_partly\09-00#small * 0.0 : [ 3] sky\af3_a_partly\10-00 * 0.0 : [ 3] sky\af3_a_partly\10-00#small * 0.0 : [ 5] sky\af3_a_partly\11-00 * 0.0 : [ 5] sky\af3_a_partly\11-00#small * 0.0 : [ 8] sky\af3_a_partly\13-00 * 0.0 : [ 8] sky\af3_a_partly\13-00#small * 0.0 : [ 2] sky\af3_a_partly\14-00 * 0.0 : [ 2] sky\af3_a_partly\14-00#small * 0.0 : [ 26] sky\af3_a_partly\16-00 * 0.0 : [ 26] sky\af3_a_partly\16-00#small * 0.0 : [ 5] sky\af3_a_partly\17-00 * 0.0 : [ 5] sky\af3_a_partly\17-00#small * 0.0 : [ 4] sky\af3_a_partly\18-00 * 0.0 : [ 4] sky\af3_a_partly\18-00#small * 0.0 : [ 9] sky\af3_a_partly\19-00 * 0.0 : [ 9] sky\af3_a_partly\19-00#small * 0.0 : [ 8] sky\af3_a_partly\20-00 * 0.0 : [ 8] sky\af3_a_partly\20-00#small * 0.0 : [ 3] sky\af3_a_partly\20-30 * 0.0 : [ 3] sky\af3_a_partly\20-30#small * 0.0 : [ 17] sky\af3_a_partly\21-30 * 0.0 : [ 17] sky\af3_a_partly\21-30#small * 0.0 : [ 1] sky\af3_a_partly\23-00-fm * 0.0 : [ 1] sky\af3_a_partly\23-00-fm#small * 0.0 : [ 6] sky\af3_blowout\blowout1 * 0.0 : [ 6] sky\af3_blowout\blowout1#small * 0.0 : [ 2] sky\af3_blowout\blowout1_1 * 0.0 : [ 2] sky\af3_blowout\blowout1_1#small * 0.0 : [ 1] sky\af3_blowout\blowout2 * 0.0 : [ 1] sky\af3_blowout\blowout2#small * 0.0 : [ 1] sky\af3_blowout\blowout2_night * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small * 0.0 : [ 3] sky\af3_blowout\blowout3 * 0.0 : [ 3] sky\af3_blowout\blowout3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1 * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small * 0.0 : [ 3] sky\af3_blowout\blowout3_2 * 0.0 : [ 3] sky\af3_blowout\blowout3_2#small * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3 * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout3_night * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4 * 0.0 : [ 1] sky\af3_blowout\blowout4#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1 * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4_night * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small * 0.0 : [ 1] sky\af3_blowout\blowout5 * 0.0 : [ 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wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] 1 * 9.5 : [ 1] ui\moty2018 * 9.5 : [ 1] ui\moty2019 * 16.1 : [ 1] ui\ui_ani_cursor * 32.1 : [ 1] ui\ui_magnifier2 * 64.1 : [ 1] ui\ui_font_arial_14_1600 * 64.1 : [ 1] ui\ui_font_hud_01_2160 * 126.6 : [ 1] ui\ui_font_letter_16_1600 * 126.6 : [ 1] ui\ui_font_letter_18_1600 * 182.1 : [ 1] ui\ui_font_graff_19_1600 * 182.1 : [ 1] ui\ui_font_graff_22_1600 * 200.1 : [ 1] logoamcm * 256.1 : [ 1] ui\ui_font_console_02_2160 * 256.1 : [ 1] ui\ui_font_hud_02_2160 * 342.1 : [ 1] ui\ui_font_letter_25_1600 * 462.1 : [ 1] ui\ui_font_graff_32_1600 * 1024.1 : [ 1] ui\ui_common * 1368.1 : [ 1] ui\ui_font_graff_50_1600 * 2048.1 : [ 1] ui\ui_actor_main_menu * 4096.1 : [ 1] ui\ui_actor_mp_screen * 4096.1 : [ 1] ui\ui_actor_multiplayer_background * 4096.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 8100.0 : [ 1] ui\ui_background_new * 8100.0 : [ 1] ui\ui_mm_saves * 8192.1 : [ 1] ui\ui_actor_hint_wnd "d:\games\anomaly boss\anomaly 1.5.2 + bosspack v1.6\bin\anomalydx11avx.exe" -smap1536 -prefetch_sounds * phase time: 0 ms * phase cmem: 1198244 K * [x-ray]: Prefetching Data Loading objects... Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1931 ! Can't find texture 'crysis_3\rain_test3' ! Can't find texture 'pfx\pfx_bloodsplash_xcvb' ! Can't find texture 'pfx\pfx_yellow_eyes' ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' texture loading time: 3179 * [x-ray]: Prefetched Data * [prefetch] time: 3555 ms * [prefetch] memory: 61566Kb opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script bind_campfire adding variable k_rain for unlocalizer for script bind_campfire creating unlocalizer for script enhanced_animations adding variable originalAOIBU for unlocalizer for script enhanced_animations adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script utils_ui adding variable get_item_trade_status for unlocalizer for script utils_ui creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core init gathering modxml_... scripts gathering modxml_anomalous_stash.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_map_spots_milpda.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zzz_rand_text_dialog.script S.T.A.L.K.E.R. Anomaly version 1.5.2 using marshal library found script utils_ui in unlocalizers data found variable get_item_trade_status to unlocal found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x49787bc0 [Dynavision] preset table: 0x49787c60 [Dynavision] preset table: 0x49787d00 [Dynavision] preset table: 0x49787de0 [Dynavision] preset table: 0x49787e48 [Dynavision] preset table: 0x49787ef8 [Dynavision] preset table: 0x49787f60 [Dynavision] preset table: 0x49787fc0 found script pda in unlocalizers data found script western_goods_core in unlocalizers data found variable VERSION to unlocal Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data -----loading d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\system.ltx found script item_weapon in unlocalizers data found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal found script bind_anomaly_field in unlocalizers data found script bind_campfire in unlocalizers data found script enhanced_animations in unlocalizers data found variable originalAOIBU to unlocal found script ui_mutant_loot in unlocalizers data found script zzz_ea_addon_backpack in unlocalizers data found variable active_slot to unlocal <MPDA> Milspec PDA v1.11.1 (rel 20240410) began initialization at t_c 12416 found script smart_terrain_warfare in unlocalizers data Time continual is:12416 SWMtrue found script tasks_agent_rescue in unlocalizers data found script tasks_assault in unlocalizers data found script tasks_bounty in unlocalizers data found script tasks_measure in unlocalizers data ! [ERROR] --- Failed to load script ui_minimap_counter !Found nil option value [xmark/mark_fade] went here went here 2 removed prometheus from spawn <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script <MPDA> sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script ! [ERROR] --- Failed to load script zzzzz_cxv_caliber_drag_upgrades <MPDA> ui_pda_npc_tab.use_view() - clean monkeypatch by zzzzzz_ui_pda_npc_tab_mpdaprogressive.script Registering d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\scripts\axr_otheal.script assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 workshop auto: | 14799 | Recipe ammo_20x70_buck already has an override recipe, returning assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 [Dynavision] on_game_start [Dynavision MCM] on_game_start faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x4c1391c0 medic_name = bar_dolg_medic_name pda_topic = table: 0x4c138e60 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x4c138d90 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x4c13b830 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x4c13b3f0 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x4c13b3c8 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x4c13ded8 medic_name = unknown medic pda_topic = table: 0x4c13dad0 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x4c13daa8 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x4c1402e8 medic_name = unknown medic pda_topic = table: 0x4c13ff68 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x4c13ff40 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4c142798 medic_name = unknown medic pda_topic = table: 0x4c1423b8 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4c142390 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x4c144c98 medic_name = unknown medic pda_topic = table: 0x4c1449a0 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x4c144978 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x4c147138 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x4c146d80 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x4c146d58 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x4c149708 medic_name = unknown medic pda_topic = table: 0x4c149388 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x4c149360 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4c14b8b8 medic_name = unknown medic pda_topic = table: 0x4c14b600 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4c14b5d8 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x4c14d948 level_presence = table: 0x4c14d600 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x4c14d628 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x4c14fa80 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x4c14f700 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x4c14f6d8 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x4c151f60 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x4c151be0 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x4c151bb8 mechanic_name = mil_Svoboda_engineer_name inject_stats !Found nil option value [milpda/milpdagen/kiltrak] !Found nil option value [milpda/progressive/zombied] !Found nil option value [milpda/progresive/noblacklist] Pinup load ini 762 810 869 915 d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\scripts\axr_otheal.script [ITsPorkys Auto Run Addon] - Addon enabled... # Loading ini: misc\smart_profiles.ltx !Found nil option value [ultimate_backpacks_settings/carry_limit_multiplier] !Found nil option value [ultimate_backpacks_settings/carry_weight_multiplier] !Found nil option value [ultimate_backpacks_settings/use_faction_backpacks] end setup * phase time: 9737 ms * phase cmem: 1277773 K * phase time: 168 ms * phase cmem: 1277762 K loading mdata Disassemble All Items: Sorting Plus mod found Disassemble All Items: saved items found * Loading spawn registry... [PP] d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\patrol_paths.ltx initialized [PP] Done reading patrol paths from configs * 21648 spawn points are successfully loaded * Loading objects... * 34299 objects are successfully loaded DXML is patching mapspots for Milspec PDA in ui\map_spots_16.xml gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_2_12 job_type = nil scheme = nil job=escape\esc_smart_terrain_2_12_smart_logic.ltx sect=exclusive [6] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=escape\esc_smart_terrain_5_7_smart_logic.ltx sect=exclusive [8] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=brotherhood\esc_lockdown.ltx sect=exclusive * Game 1 is successfully loaded from file 'd:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\appdata\savedgames\1.scop' (1.446s) * phase time: 1446 ms * phase cmem: 1526918 K * phase time: 220 ms * phase cmem: 1527082 K * phase time: 200 ms * phase cmem: 1527127 K * client : connection accepted - <All Ok> * phase time: 199 ms * phase cmem: 1526703 K * phase time: 216 ms * phase cmem: 1526625 K * phase time: 2028 ms * phase cmem: 1705878 K * phase time: 244 ms * phase cmem: 1712098 K * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb [2] * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 47422 verts, 1481 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [2] * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65522 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb [3] * [Loading VB] 65515 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb [2] * [Loading VB] 1180 verts, 36 Kb * [Loading VB] 65534 verts, 2047 Kb [5] * [Loading VB] 65485 verts, 2046 Kb * [Loading VB] 6564 verts, 205 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb [2] * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb [2] * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 154905 indices, 302 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 20645 verts, 241 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb [4] * [Loading IB] 435264 indices, 850 Kb * phase time: 277 ms * phase cmem: 1712715 K * phase time: 219 ms * phase cmem: 1722972 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 48739 v(20), 31842 p * [DETAILS] Batch(61), VB(951K), IB(186K) * phase time: 218 ms * phase cmem: 1733259 K * Loading HOM: d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\levels\l01_escape\level.hom * phase time: 202 ms * phase cmem: 1733564 K * phase time: 198 ms * phase cmem: 1733564 K * phase time: 199 ms * phase cmem: 1733566 K CResourceManager::DeferredUpload -> START, size = 2747 ! Fallback to default bump map: build_details_bump# ! Can't find texture 'terrain\terrain_escape_puddles_mask' ! Fallback to default bump map: wm\wm_glass_b_03_bump ! Fallback to default bump map: wm\wm_glass_b_03_bump# texture loading time: 584 * t-report - base: 2739, 15039 K * t-report - lmap: 8, 8193 K * phase time: 1710 ms * phase cmem: 1781780 K * phase time: 218 ms * phase cmem: 1781780 K * [x-ray]: Full Memory Stats * [win32]: free[137424653324 K], reserved[4806184 K], committed[9493900 K] * [ D3D ]: textures[366808 K] * [x-ray]: process heap[1781780 K] * [x-ray]: economy: strings[393980 K], smem[104531 K] Time continual is:31996 inject_stats category: processing encyclopedia_addons article: processing article_opo [WG] Western Goods version 3.0.0 --- Loading TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8 --- inject_stats ~ Invalid syntax in call to 'g_dispersion_factor' ~ Valid arguments: float value in range [0.100,10.000] ~ Invalid syntax in call to 'wpn_degradation' ~ Valid arguments: float value in range [0.100,2.000] ! Fallback to default bump map: wpn\at_nade\tex_at_nade_main_bump# ! Fallback to default bump map: item\item_diolator_anomalous_bump# ! Fallback to default bump map: item\item_diolator_dosimeter_bump# ! Fallback to default bump map: item\item_diolator_radio_bump# SWMtrue [2] ! Fallback to default bump map: wpn\glock40\tex_glock40_main_bump# ! Fallback to default bump map: wpn\cutlass\tex_cutlass_bump# ! Fallback to default bump map: wpn\berettatarget\tex_berettatarget_main_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_bump# ! Fallback to default bump map: wpn\rgd2\tex_rgd2_main_bump# ! Fallback to default bump map: wpn\ar15m\tex_ar15m_4_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_slide_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_mag_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_main_bump# ! Can't find sound 'wpn\g3\g3_misfire' ! Fallback to default bump map: wpn\schofield_1875\tex_schofield_1875_bump# ! Can't find texture 'wpn\x300_brump#' ! Fallback to default bump map: wpn\HOGUE_stock_bump# ! Fallback to default bump map: wpn\stock_folding_buffer_bump# ! Fallback to default bump map: wpn\Raptor_bump# ! Fallback to default bump map: wpn\body2_Black_diff_bump# ! Fallback to default bump map: wpn\body3_Black_bump# ! Fallback to default bump map: wpn\sigxten\tex_sigxten_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\kiba_sil_bump# {@} --- Invalid position for CLevelGraph::vertex_id specified: [-34.025681][81.315521][-820.301331] [2] ! Fallback to default bump map: wpn\usp10\tex_usp10_main_bump# ! Fallback to default bump map: wpn\usp10\tex_usp10_bullet_bump# {@} --- Invalid position for CLevelGraph::vertex_id specified: [696.094971][81.638260][687.463196] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-797.519897][81.651871][296.888458] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-162.036972][81.621201][1077.116089] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-300.992920][58.652252][663.862183] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-786.771362][45.211830][-717.362915] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-802.767517][63.388794][-707.709473] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-46.073837][157.480896][735.130066] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-918.425049][9.826658][-429.109009] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-540.067627][131.985092][681.092407] [2] {@} --- Invalid position for CLevelGraph::vertex_id specified: [600.072571][61.279221][-87.696030] [2] ! Fallback to default bump map: wpn\bar\tex_bar_ammo_bump# ! Fallback to default bump map: wpn\beretta_92x\beretta_92x_base_bump# ! Fallback to default bump map: wpn\beretta_92x\beretta_92x_brake_bump# ! Fallback to default bump map: wpn\beretta_92x\beretta_92x_mag_base_bump# ! Fallback to default bump map: wpn\longcolt\tex_longcolt_front_bump# ! Fallback to default bump map: wpn\longcolt\tex_longcolt_back_bump# ! Fallback to default bump map: wpn\longcolt\tex_longcolt_bullet_bump# ! Fallback to default bump map: detail\detail_metal_clean_bump# ! Fallback to default bump map: wpn\qbz92\tex_qbz92_main_bump# ! Fallback to default bump map: wpn\qbz92\tex_qbz92_mag_bump# Time continual is:43898 --------------------------------------------------------------------- [Dynavision] load preset [Dynavision] preset_name: anomaly [Dynavision] preset globals general: dynavision\anomaly\general.ltx [Dynavision] preset globals weathers: dynavision\anomaly\weathers.ltx [Dynavision] preset program: dynavision\anomaly\program.ltx [Dynavision] loading file dynavision\anomaly\program.ltx [Dynavision] loading data for section w_clear1 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear8 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_foggy4 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_partly1 [Dynavision] tbl[7]=-0.050000 [2] [Dynavision] loading data for section w_partly2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_rain2 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading file dynavision\anomaly\weathers.ltx [Dynavision] loading data for section w_clear1 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_partly1 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading data for section w_partly2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_rain2 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading file dynavision\anomaly\general.ltx [Dynavision] loading data for section general [Dynavision] tbl[7]=-0.050000 [3] [Dynavision] setting general data [Dynavision] loadLUTMapProgramsTable loading file dynavision\anomaly\l01_escape.ltx [Dynavision] loadLUTable loading file dynavision\anomaly\lut.ltx [Dynavision] loading data for section groups [Dynavision] loading data for section maps [Dynavision] loadPluginsTable loading file dynavision\plugins.ltx [Dynavision] loading data for section poses [Dynavision] loading data for section stickers --------------------------------------------------------------------- [Dynavision] load settings ----------------------DYNAVISION INITIALIZED ----------------------- enable true frequency 5 debug false notifications enabled false preset anomaly use_program true use_weather true use_es false use_lut false camera_boundary 15 --------------------------------------------------------------------- [Dynavision] SSFX_LUT_SUPPORT true Executing config-script "grading_warm"... [d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\appdata\grading_warm.ltx] successfully loaded. !Found nil option value [anomalous_creation/spawn_chance_human] actor_effects.init_main_settings monkeypatched by z_fix_hit_effects_option.script interface\item_usage\vodka_usesoud prefetched interface\item_usage\inv_drink_watersoud prefetched interface\item_usage\drink_soda_usesoud prefetched interface\item_usage\drink_cola_usesoud prefetched interface\item_usage\drink_beer_usesoud prefetched interface\item_usage\pills_usesoud prefetched interface\item_usage\medkit_usesoud prefetched interface\item_usage\drug_tabletos_usesoud prefetched interface\item_usage\antirad_usesoud prefetched interface\item_usage\injector_usingsoud prefetched interface\item_usage\mresoud prefetched interface\item_usage\syringe2soud prefetched interface\item_usage\syringe1soud prefetched interface\item_usage\bandage_usesoud prefetched interface\item_usage\vodka_usesoud prefetched interface\item_usage\drink_flask3soud prefetched interface\item_usage\drink_flask4soud prefetched interface\item_usage\water_flasksoud prefetched interface\item_usage\ciga1soud prefetched interface\item_usage\food_usesoud prefetched interface\item_usage\conserva_usesoud prefetched interface\item_usage\plate_eatsoud prefetched interface\item_usage\drink_soda_usesoud prefetched item_ea_cmuphob_vodka_hud anim cached item_ea_tomatoes_conserva_hud anim cached item_ea_beanz_conserva_hud anim cached item_ea_chilibeans_conserva_hud anim cached item_ea_meat_dog_hud anim cached item_ea_meat_psdog_hud anim cached item_ea_meat_bloodsucker_hud anim cached item_ea_meat_chimera_hud anim cached item_ea_energy_drink_nonstop_hud anim cached item_ea_water_can_1_hud anim cached item_ea_beer_can_2_hud anim cached item_ea_mre_hud anim cached item_ea_cocacola_hud anim cached item_ea_beer_2_hud anim cached [2] item_ea_drug_coagulant_hud anim cached item_ea_drug_sleepingpills_hud anim cached item_ea_drug_psy_blocade_hud anim cached item_ea_antiemetic_hud anim cached item_ea_caffeine_hud anim cached item_ea_antirad_kalium_hud anim cached item_ea_drug_antidot_hud anim cached item_ea_hemupob_vodka_hud anim cached item_ea_antibio_sulfad_hud anim cached item_ea_drug_radioprotector_hud anim cached item_ea_medkit_hud anim cached item_ea_medkit_army_hud anim cached item_ea_medkit_scientic_hud anim cached item_ea_medkit_elite_hud anim cached item_ea_drug_akvatab_hud anim cached item_ea_drug_yadulin_hud anim cached item_ea_antirad_hud anim cached item_ea_stimpack_hud anim cached item_ea_booster_weight_hud anim cached item_ea_stimpack_army_hud anim cached item_ea_stimpack_scientic_hud anim cached item_ea_morphine_hud anim cached item_ea_syringer_guns_hud anim cached item_ea_syringe_def_hud anim cached item_ea_bandage_hud anim cached item_ea_bandage_israeli_hud anim cached item_ea_bio_bandage_hud anim cached item_ea_mineral_water_hud anim cached item_ea_flask2_hud anim cached item_ea_kolbasa_hud anim cached item_ea_flask_hud anim cached item_ea_water_flask_hud anim cached item_ea_cigar1_hud anim cached item_ea_cigar2_hud anim cached item_ea_cigar3_hud anim cached item_ea_cigarettes_hud anim cached item_ea_cigarettes_lucky_hud anim cached item_ea_cigarettes_russian_hud anim cached item_ea_bread_hud anim cached item_ea_conserva_hud anim cached item_ea_sardinia_conserva_hud anim cached item_ea_korn_conserva_hud anim cached item_drug_charcoal_hud anim cached {@} --- Invalid position for CLevelGraph::vertex_id specified: [1000.206909][-0.099900][95.069504] {@} --- Invalid position for CLevelGraph::vertex_id specified: [476.712708][35.067200][51.022400] {@} --- Invalid position for CLevelGraph::vertex_id specified: [1062.135376][-0.098500][-0.038100] {@} --- Invalid position for CLevelGraph::vertex_id specified: [520.169983][-1.350000][-429.540009] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-455.799988][0.000000][-345.899994] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-449.489288][-28.823200][73.110001] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-298.750214][7.287300][47.174900] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-340.584686][3.574100][415.019501] ![SLHT] Storyline | Hidden Threat : disabled !Found nil option value [demonized_icm/i_attach] !Found nil option value [demonized_icm/i_arty_cont] !Found nil option value [demonized_icm/i_mutant_cooked] !Found nil option value [demonized_icm/i_letter] !Found nil option value [demonized_icm/i_repair] !Found nil option value [demonized_icm/i_tool] !Found nil option value [demonized_icm/i_drink] !Found nil option value [demonized_icm/i_mutant_raw] !Found nil option value [demonized_icm/i_arty_junk] SWMtrue [2] Bosspack total id: 34298 adding af_medallion_grenade64860 grenade !Found nil option value [milpda/milpdagen/kiltrak] !Found nil option value [milpda/progressive/zombied] !Found nil option value [milpda/progresive/noblacklist] collectgarbage before=82934309Kb collectgarbage after=53068541Kb ~ cannot remove restriction with id [7241][zone_mine_gravitational_average7241] to the entity with id [36062][flesh_weak36062], because it is not added ~ cannot remove restriction with id [7238][zone_mine_gravitational_average7238] to the entity with id [36062][flesh_weak36062], because it is not added ~ cannot remove restriction with id [7242][zone_mine_gravitational_average7242] to the entity with id [36062][flesh_weak36062], because it is not added ~ cannot remove restriction with id [7240][zone_mine_gravitational_average7240] to the entity with id [39484][sim_default_military_239484], because it is not added ~ cannot remove restriction with id [7241][zone_mine_gravitational_average7241] to the entity with id [39484][sim_default_military_239484], because it is not added despawning nocturnal mutants ! Fallback to default bump map: wpn\ruger_gp100\loader\weapon_vm_pi_cpapa_loader_rgb_bump# ! Fallback to default bump map: wpn\mossberg590\tex_mossberg590_sight_bump# ! Fallback to default bump map: wpn\mossberg590\tex_mossberg590_main_bump# ! Fallback to default bump map: wpn\mossberg590\tex_mossberg590_ammo_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_mag_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_bullet_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_main_bump# ! Fallback to default bump map: wpn\berettam70\tex_m70_bump# ! Fallback to default bump map: wpn\arbiter_revolver\tex_arbiter_revolver_main_bump# ! Fallback to default bump map: wpn\cz805\tex_cz_805_main_bump# ! Fallback to default bump map: wpn\deltaelite\tex_deltaelite_grip_bump# ! Fallback to default bump map: wpn\deltaelite\tex_deltaelite_mag_bump# ! Fallback to default bump map: wpn\deltaelite\tex_deltaelite_main_bump# ! Fallback to default bump map: wpn\deltaelite\tex_deltaelite_trigger_bump# ! Fallback to default bump map: wpn\eft_val\vss_body_base_bump# ! Fallback to default bump map: wpn\eft_val\vss_reciever_base_bump# ! Fallback to default bump map: wpn\eft_val\val_body_base_bump# ! Fallback to default bump map: wpn\eft_val\vss_mag_base_bump# ! Fallback to default bump map: wpn\eft_val\vss_rearsight_base_bump# ! Fallback to default bump map: wpn\eft_val\vss_stock_base_bump# ! Fallback to default bump map: wpn\eft_val\val_silencer_base_bump# ! you are trying to use a destroyed object [7275] ! Can't find texture 'lens' intro_start game_loaded * [x-ray]: Handled Necessary Textures Destruction * MEMORY USAGE: 2298676 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded Time continual is:60449 hud section is actor_hud_nomad hud section actor_hud_nomad is not exo * [x-ray]: Full Memory Stats * [win32]: free[137419018448 K], reserved[4599888 K], committed[15335072 K] * [ D3D ]: textures[674117 K] * [x-ray]: process heap[2340774 K] * [x-ray]: economy: strings[408435 K], smem[663084 K] * [x-ray]: Full Memory Stats * [win32]: free[137418986024 K], reserved[4561500 K], committed[15405884 K] * [ D3D ]: textures[686321 K] * [x-ray]: process heap[2357410 K] * [x-ray]: economy: strings[408437 K], smem[663084 K] Time continual is:72628 army_npc opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script bind_campfire adding variable k_rain for unlocalizer for script bind_campfire creating unlocalizer for script enhanced_animations adding variable originalAOIBU for unlocalizer for script enhanced_animations adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script utils_ui adding variable get_item_trade_status for unlocalizer for script utils_ui creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core init gathering modxml_... scripts gathering modxml_anomalous_stash.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_map_spots_milpda.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zzz_rand_text_dialog.script S.T.A.L.K.E.R. Anomaly version 1.5.2 using marshal library found script utils_ui in unlocalizers data found variable get_item_trade_status to unlocal found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x49787bc0 [Dynavision] preset table: 0x49787c60 [Dynavision] preset table: 0x49787d00 [Dynavision] preset table: 0x49787de0 [Dynavision] preset table: 0x49787e48 [Dynavision] preset table: 0x49787ef8 [Dynavision] preset table: 0x49787f60 [Dynavision] preset table: 0x49787fc0 found script pda in unlocalizers data found script western_goods_core in unlocalizers data found variable VERSION to unlocal Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data -----loading d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\system.ltx found script item_weapon in unlocalizers data found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal found script bind_anomaly_field in unlocalizers data found script bind_campfire in unlocalizers data found script enhanced_animations in unlocalizers data found variable originalAOIBU to unlocal found script ui_mutant_loot in unlocalizers data found script zzz_ea_addon_backpack in unlocalizers data found variable active_slot to unlocal <MPDA> Milspec PDA v1.11.1 (rel 20240410) began initialization at t_c 72628 found script smart_terrain_warfare in unlocalizers data Time continual is:72628 SWMtrue found script tasks_agent_rescue in unlocalizers data found script tasks_assault in unlocalizers data found script tasks_bounty in unlocalizers data found script tasks_measure in unlocalizers data ! [ERROR] --- Failed to load script ui_minimap_counter !Found nil option value [xmark/mark_fade] went here went here 2 removed prometheus from spawn <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script <MPDA> sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script ! [ERROR] --- Failed to load script zzzzz_cxv_caliber_drag_upgrades <MPDA> ui_pda_npc_tab.use_view() - clean monkeypatch by zzzzzz_ui_pda_npc_tab_mpdaprogressive.script Registering d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\scripts\axr_otheal.script assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 workshop auto: | 70873 | Recipe ammo_20x70_buck already has an override recipe, returning assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 [Dynavision] on_game_start [Dynavision MCM] on_game_start faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x4c15f918 medic_name = bar_dolg_medic_name pda_topic = table: 0x4c15f5b8 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x4c15f4e8 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x4c161bc0 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x4c161780 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x4c161758 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x4c163e38 medic_name = unknown medic pda_topic = table: 0x4c163a30 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x4c163a08 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x4c165f78 medic_name = unknown medic pda_topic = table: 0x4c165bf8 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x4c165bd0 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4c168110 medic_name = unknown medic pda_topic = table: 0x4c167d30 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4c167d08 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x4c16a2b8 medic_name = unknown medic pda_topic = table: 0x4c169fc0 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x4c169f98 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x4c16c418 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x4c16c060 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x4c16c038 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x4c16e610 medic_name = unknown medic pda_topic = table: 0x4c16e290 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x4c16e268 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4c1705a8 medic_name = unknown medic pda_topic = table: 0x4c1702f0 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4c1702c8 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x4c172598 level_presence = table: 0x4c172250 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x4c172278 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x4c174568 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x4c1741e8 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x4c1741c0 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x4c176658 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x4c1762d8 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x4c1762b0 mechanic_name = mil_Svoboda_engineer_name inject_stats !Found nil option value [milpda/milpdagen/kiltrak] !Found nil option value [milpda/progressive/zombied] !Found nil option value [milpda/progresive/noblacklist] Pinup load ini 762 810 869 915 d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\scripts\axr_otheal.script [ITsPorkys Auto Run Addon] - Addon enabled... # Loading ini: misc\smart_profiles.ltx !Found nil option value [ultimate_backpacks_settings/carry_limit_multiplier] !Found nil option value [ultimate_backpacks_settings/carry_weight_multiplier] !Found nil option value [ultimate_backpacks_settings/use_faction_backpacks] end setup * phase time: 5919 ms * phase cmem: 2151317 K * phase time: 319 ms * phase cmem: 2150971 K loading mdata Disassemble All Items: Sorting Plus mod found Disassemble All Items: saved items found * Loading spawn registry... [PP] d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\patrol_paths.ltx initialized [PP] Done reading patrol paths from configs * 21648 spawn points are successfully loaded * Loading objects... * 34299 objects are successfully loaded gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_2_12 job_type = nil scheme = nil job=escape\esc_smart_terrain_2_12_smart_logic.ltx sect=exclusive [6] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=escape\esc_smart_terrain_5_7_smart_logic.ltx sect=exclusive [8] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=brotherhood\esc_lockdown.ltx sect=exclusive * Game 1 is successfully loaded from file 'd:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\appdata\savedgames\1.scop' (1.513s) * phase time: 1512 ms * phase cmem: 2362903 K * phase time: 327 ms * phase cmem: 2362895 K * phase time: 328 ms * phase cmem: 2362870 K * [x-ray]: Full Memory Stats * [win32]: free[137418840832 K], reserved[4557420 K], committed[15555156 K] * [ D3D ]: textures[619008 K] * [x-ray]: process heap[2362870 K] * [x-ray]: economy: strings[435135 K], smem[164870 K] Time continual is:85071 inject_stats --- Loading TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8 --- category: processing encyclopedia_addons article: processing article_opo [WG] Western Goods version 3.0.0 inject_stats ~ Invalid syntax in call to 'g_dispersion_factor' ~ Valid arguments: float value in range [0.100,10.000] ~ Invalid syntax in call to 'wpn_degradation' ~ Valid arguments: float value in range [0.100,2.000] SWMtrue [2] Time continual is:89958 --------------------------------------------------------------------- [Dynavision] load preset [Dynavision] preset_name: anomaly [Dynavision] preset globals general: dynavision\anomaly\general.ltx [Dynavision] preset globals weathers: dynavision\anomaly\weathers.ltx [Dynavision] preset program: dynavision\anomaly\program.ltx [Dynavision] loading file dynavision\anomaly\program.ltx [Dynavision] loading data for section w_clear1 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear8 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_foggy4 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_partly1 [Dynavision] tbl[7]=-0.050000 [2] [Dynavision] loading data for section w_partly2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_rain2 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading file dynavision\anomaly\weathers.ltx [Dynavision] loading data for section w_clear1 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_clear2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_partly1 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading data for section w_partly2 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_rain2 [Dynavision] tbl[7]=-0.050000 [Dynavision] loading file dynavision\anomaly\general.ltx [Dynavision] loading data for section general [Dynavision] tbl[7]=-0.050000 [3] [Dynavision] setting general data [Dynavision] loadLUTMapProgramsTable loading file dynavision\anomaly\l01_escape.ltx [Dynavision] loadLUTable loading file dynavision\anomaly\lut.ltx [Dynavision] loading data for section groups [Dynavision] loading data for section maps [Dynavision] loadPluginsTable loading file dynavision\plugins.ltx [Dynavision] loading data for section poses [Dynavision] loading data for section stickers --------------------------------------------------------------------- [Dynavision] load settings ----------------------DYNAVISION INITIALIZED ----------------------- enable true frequency 5 debug false notifications enabled false preset anomaly use_program true use_weather true use_es false use_lut false camera_boundary 15 --------------------------------------------------------------------- [Dynavision] SSFX_LUT_SUPPORT true Executing config-script "grading_warm"... [d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\appdata\grading_warm.ltx] successfully loaded. !Found nil option value [anomalous_creation/spawn_chance_human] actor_effects.init_main_settings monkeypatched by z_fix_hit_effects_option.script interface\item_usage\vodka_usesoud prefetched interface\item_usage\inv_drink_watersoud prefetched interface\item_usage\drink_soda_usesoud prefetched interface\item_usage\drink_cola_usesoud prefetched interface\item_usage\drink_beer_usesoud prefetched interface\item_usage\pills_usesoud prefetched interface\item_usage\medkit_usesoud prefetched interface\item_usage\drug_tabletos_usesoud prefetched interface\item_usage\antirad_usesoud prefetched interface\item_usage\injector_usingsoud prefetched interface\item_usage\mresoud prefetched interface\item_usage\syringe2soud prefetched interface\item_usage\syringe1soud prefetched interface\item_usage\bandage_usesoud prefetched interface\item_usage\vodka_usesoud prefetched interface\item_usage\drink_flask3soud prefetched interface\item_usage\drink_flask4soud prefetched interface\item_usage\water_flasksoud prefetched interface\item_usage\ciga1soud prefetched interface\item_usage\food_usesoud prefetched interface\item_usage\conserva_usesoud prefetched interface\item_usage\plate_eatsoud prefetched interface\item_usage\drink_soda_usesoud prefetched item_ea_cmuphob_vodka_hud anim cached item_ea_tomatoes_conserva_hud anim cached item_ea_beanz_conserva_hud anim cached item_ea_chilibeans_conserva_hud anim cached item_ea_meat_dog_hud anim cached item_ea_meat_psdog_hud anim cached item_ea_meat_bloodsucker_hud anim cached item_ea_meat_chimera_hud anim cached item_ea_energy_drink_nonstop_hud anim cached item_ea_water_can_1_hud anim cached item_ea_beer_can_2_hud anim cached item_ea_mre_hud anim cached item_ea_cocacola_hud anim cached item_ea_beer_2_hud anim cached [2] item_ea_drug_coagulant_hud anim cached item_ea_drug_sleepingpills_hud anim cached item_ea_drug_psy_blocade_hud anim cached item_ea_antiemetic_hud anim cached item_ea_caffeine_hud anim cached item_ea_antirad_kalium_hud anim cached item_ea_drug_antidot_hud anim cached item_ea_hemupob_vodka_hud anim cached item_ea_antibio_sulfad_hud anim cached item_ea_drug_radioprotector_hud anim cached item_ea_medkit_hud anim cached item_ea_medkit_army_hud anim cached item_ea_medkit_scientic_hud anim cached item_ea_medkit_elite_hud anim cached item_ea_drug_akvatab_hud anim cached item_ea_drug_yadulin_hud anim cached item_ea_antirad_hud anim cached item_ea_stimpack_hud anim cached item_ea_booster_weight_hud anim cached item_ea_stimpack_army_hud anim cached item_ea_stimpack_scientic_hud anim cached item_ea_morphine_hud anim cached item_ea_syringer_guns_hud anim cached item_ea_syringe_def_hud anim cached item_ea_bandage_hud anim cached item_ea_bandage_israeli_hud anim cached item_ea_bio_bandage_hud anim cached item_ea_mineral_water_hud anim cached item_ea_flask2_hud anim cached item_ea_kolbasa_hud anim cached item_ea_flask_hud anim cached item_ea_water_flask_hud anim cached item_ea_cigar1_hud anim cached item_ea_cigar2_hud anim cached item_ea_cigar3_hud anim cached item_ea_cigarettes_hud anim cached item_ea_cigarettes_lucky_hud anim cached item_ea_cigarettes_russian_hud anim cached item_ea_bread_hud anim cached item_ea_conserva_hud anim cached item_ea_sardinia_conserva_hud anim cached item_ea_korn_conserva_hud anim cached item_drug_charcoal_hud anim cached {@} --- Invalid position for CLevelGraph::vertex_id specified: [1000.206909][-0.099900][95.069504] {@} --- Invalid position for CLevelGraph::vertex_id specified: [476.712708][35.067200][51.022400] {@} --- Invalid position for CLevelGraph::vertex_id specified: [1062.135376][-0.098500][-0.038100] {@} --- Invalid position for CLevelGraph::vertex_id specified: [520.169983][-1.350000][-429.540009] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-455.799988][0.000000][-345.899994] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-449.489288][-28.823200][73.110001] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-298.750214][7.287300][47.174900] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-340.584686][3.574100][415.019501] ![SLHT] Storyline | Hidden Threat : disabled !Found nil option value [demonized_icm/i_attach] !Found nil option value [demonized_icm/i_arty_cont] !Found nil option value [demonized_icm/i_mutant_cooked] !Found nil option value [demonized_icm/i_letter] !Found nil option value [demonized_icm/i_repair] !Found nil option value [demonized_icm/i_tool] !Found nil option value [demonized_icm/i_drink] !Found nil option value [demonized_icm/i_mutant_raw] !Found nil option value [demonized_icm/i_arty_junk] SWMtrue [2] adding af_medallion_grenade64860 grenade !Found nil option value [milpda/milpdagen/kiltrak] !Found nil option value [milpda/progressive/zombied] !Found nil option value [milpda/progresive/noblacklist] Bosspack total id: 34298 collectgarbage before=79692242Kb collectgarbage after=53075769Kb ~ cannot remove restriction with id [7241][zone_mine_gravitational_average7241] to the entity with id [36062][flesh_weak36062], because it is not added ~ cannot remove restriction with id [7238][zone_mine_gravitational_average7238] to the entity with id [36062][flesh_weak36062], because it is not added ~ cannot remove restriction with id [7242][zone_mine_gravitational_average7242] to the entity with id [36062][flesh_weak36062], because it is not added ~ cannot remove restriction with id [7240][zone_mine_gravitational_average7240] to the entity with id [39484][sim_default_military_239484], because it is not added ~ cannot remove restriction with id [7241][zone_mine_gravitational_average7241] to the entity with id [39484][sim_default_military_239484], because it is not added despawning nocturnal mutants ! you are trying to use a destroyed object [7236] {@} --- Invalid destination [-41.800430][-489.333282] intro_start game_loaded * [x-ray]: Handled Necessary Textures Destruction * MEMORY USAGE: 2406900 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded Time continual is:108940 hud section is actor_hud_nomad hud section actor_hud_nomad is not exo * [x-ray]: Full Memory Stats * [win32]: free[137418765992 K], reserved[4602720 K], committed[15584696 K] * [ D3D ]: textures[741585 K] * [x-ray]: process heap[2432112 K] * [x-ray]: economy: strings[449842 K], smem[657405 K] * [x-ray]: Full Memory Stats * [win32]: free[137418733896 K], reserved[4570112 K], committed[15649400 K] * [ D3D ]: textures[753789 K] * [x-ray]: process heap[2448245 K] * [x-ray]: economy: strings[449845 K], smem[657405 K] Time continual is:115292 army_npc opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script bind_campfire adding variable k_rain for unlocalizer for script bind_campfire creating unlocalizer for script enhanced_animations adding variable originalAOIBU for unlocalizer for script enhanced_animations adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script utils_ui adding variable get_item_trade_status for unlocalizer for script utils_ui creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core init gathering modxml_... scripts gathering modxml_anomalous_stash.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_map_spots_milpda.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zzz_rand_text_dialog.script S.T.A.L.K.E.R. Anomaly version 1.5.2 using marshal library found script utils_ui in unlocalizers data found variable get_item_trade_status to unlocal found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x49787bc0 [Dynavision] preset table: 0x49787c60 [Dynavision] preset table: 0x49787d00 [Dynavision] preset table: 0x49787de0 [Dynavision] preset table: 0x49787e48 [Dynavision] preset table: 0x49787ef8 [Dynavision] preset table: 0x49787f60 [Dynavision] preset table: 0x49787fc0 found script pda in unlocalizers data found script western_goods_core in unlocalizers data found variable VERSION to unlocal Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data -----loading d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\system.ltx found script item_weapon in unlocalizers data found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal found script bind_anomaly_field in unlocalizers data found script bind_campfire in unlocalizers data found script enhanced_animations in unlocalizers data found variable originalAOIBU to unlocal found script ui_mutant_loot in unlocalizers data found script zzz_ea_addon_backpack in unlocalizers data found variable active_slot to unlocal <MPDA> Milspec PDA v1.11.1 (rel 20240410) began initialization at t_c 115292 found script smart_terrain_warfare in unlocalizers data Time continual is:115292 SWMtrue found script tasks_agent_rescue in unlocalizers data found script tasks_assault in unlocalizers data found script tasks_bounty in unlocalizers data found script tasks_measure in unlocalizers data ! [ERROR] --- Failed to load script ui_minimap_counter !Found nil option value [xmark/mark_fade] went here went here 2 removed prometheus from spawn <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script <MPDA> sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script ! [ERROR] --- Failed to load script zzzzz_cxv_caliber_drag_upgrades <MPDA> ui_pda_npc_tab.use_view() - clean monkeypatch by zzzzzz_ui_pda_npc_tab_mpdaprogressive.script Registering d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\scripts\axr_otheal.script assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 workshop auto: | 109595 | Recipe ammo_20x70_buck already has an override recipe, returning assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 [Dynavision] on_game_start [Dynavision MCM] on_game_start faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x4c269188 medic_name = bar_dolg_medic_name pda_topic = table: 0x4c268e28 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x4c268d58 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x4c26b430 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x4c26aff0 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x4c26afc8 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x4c26d6a8 medic_name = unknown medic pda_topic = table: 0x4c26d2a0 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x4c26d278 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x4c26f7e8 medic_name = unknown medic pda_topic = table: 0x4c26f468 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x4c26f440 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4c271980 medic_name = unknown medic pda_topic = table: 0x4c2715a0 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4c271578 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x4c273b28 medic_name = unknown medic pda_topic = table: 0x4c273830 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x4c273808 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x4c275c88 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x4c2758d0 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x4c2758a8 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x4c277e80 medic_name = unknown medic pda_topic = table: 0x4c277b00 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x4c277ad8 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x4c279e18 medic_name = unknown medic pda_topic = table: 0x4c279b60 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x4c279b38 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x4c27be08 level_presence = table: 0x4c27bac0 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x4c27bae8 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x4c27ddd8 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x4c27da58 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x4c27da30 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x4c27fec8 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x4c27fb48 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x4c27fb20 mechanic_name = mil_Svoboda_engineer_name inject_stats !Found nil option value [milpda/milpdagen/kiltrak] !Found nil option value [milpda/progressive/zombied] !Found nil option value [milpda/progresive/noblacklist] Pinup load ini 762 810 869 915 d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\scripts\axr_otheal.script [ITsPorkys Auto Run Addon] - Addon enabled... # Loading ini: misc\smart_profiles.ltx !Found nil option value [ultimate_backpacks_settings/carry_limit_multiplier] !Found nil option value [ultimate_backpacks_settings/carry_weight_multiplier] !Found nil option value [ultimate_backpacks_settings/use_faction_backpacks] end setup * phase time: 5928 ms * phase cmem: 2191930 K * phase time: 342 ms * phase cmem: 2191577 K loading mdata Disassemble All Items: Sorting Plus mod found Disassemble All Items: saved items found * Loading spawn registry... [PP] d:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\gamedata\configs\patrol_paths.ltx initialized [PP] Done reading patrol paths from configs * 21648 spawn points are successfully loaded * Loading objects... * 34299 objects are successfully loaded gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_2_12 job_type = nil scheme = nil job=escape\esc_smart_terrain_2_12_smart_logic.ltx sect=exclusive [6] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=escape\esc_smart_terrain_5_7_smart_logic.ltx sect=exclusive [8] gulag_general.add_exclusive_job(): Invalid job_type! smart=esc_smart_terrain_5_7 job_type = nil scheme = nil job=brotherhood\esc_lockdown.ltx sect=exclusive * Game 1 is successfully loaded from file 'd:/games/anomaly boss/anomaly 1.5.2 + bosspack v1.6/bin/..\appdata\savedgames\1.scop' (1.535s) * phase time: 1534 ms * phase cmem: 2403190 K * phase time: 350 ms * phase cmem: 2403179 K * phase time: 352 ms * phase cmem: 2403154 K * [x-ray]: Full Memory Stats * [win32]: free[137418704920 K], reserved[4562176 K], committed[15686312 K] * [ D3D ]: textures[686476 K] * [x-ray]: process heap[2403154 K] * [x-ray]: economy: strings[476445 K], smem[179237 K] stack trace: SymInit: Symbol-SearchPath: '.;D:\Games\Anomaly Boss\Anomaly 1.5.2 + BOSSPACK v1.6\bin;D:\Games\Anomaly Boss\Anomaly 1.5.2 + BOSSPACK v1.6\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'Victor' OS-Version: 6.2.9200 () 0x100-0x1 D:\Games\Anomaly Boss\Anomaly 1.5.2 + BOSSPACK v1.6\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 18231296 (result: 0), SymType: '-exported-', PDB: 'D:\Games\Anomaly Boss\Anomaly 1.5.2 + BOSSPACK v1.6\bin\AnomalyDX11AVX.exe' [error][ 87] : Параметр задан неверно. at address 0x00000001401A6D4C Загрузка ранних сейвов тоже не помогает Помогло отгрузиться на сейв до использования арта "медальон" анимации работают, видимо он как-то ломает, хз Не. нифига, анимации хоть и починились, а вот быстрые переходы не работают, экран гаснет но потом нет загрузки и остаешься на том же месте, и после пары загрузок опять вылетает с ошибкой как писал вверху. Пичаль. Похоже все ломал таймлапс во сне, отключил, пока что все работает. Изменено 8 октября пользователем Борей Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 8 октября 1 час назад, Борей сказал: таймлапс во сне Да, это очень проблемный аддон. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
SHAmonstra 14 Опубликовано 8 октября (изменено) 3 часа назад, Босс сказал: Да, это очень проблемный аддон. А что за таймлапс? Просто тоже частенько переходить не хочет. Вроде где-то писал об этом... А!!! Первая сборка, которая мне нравится! Спасибо и с днюхой :) Во, я както писал, Босс, тебе, что у меня лагает сильно, особенно в подземках. Перейдя на дир.икс8 проблема чуток спала. Но сегодня опять зайдя в икс10 началось. А там ещё и трупы с прошлого захода сохранились... Вообще лаги ого даже если болт в руках. Всё убираю, и нормально. Вот сейчас так и бегаю по докам, без видимого оружия, прикольно, жаль оптикой нельзя пользоваться, да и детектор прячется :) Изменено 8 октября пользователем SHAmonstra 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 9 октября Много видео с тестов новых мутантов, ушло дней 5 на их интеграцию в сборку и в ZCP:https://vk.com/wall-200916912_4983 1 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Reign_of_Monolith 21 Опубликовано 9 октября (изменено) 3 часа назад, Босс сказал: Много видео с тестов новых мутантов, ушло дней 5 на их интеграцию в сборку и в ZCP:https://vk.com/wall-200916912_4983 ну афигеть тесты мутантов, кроме пламени огнемета ничего не видно, зачем такое вобше выкладвать p.s. а кстати знает кто как балоны с кислородом подключать к костюму, а то перетаскиванием просто как фильтры противогаза не работает Изменено 9 октября пользователем Reign_of_Monolith 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ulaan 1 Опубликовано 9 октября 21 час назад, Босс сказал: ulaan МСМ - Анимации брони. Наконец-то,Биг спс. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ingalator 0 Опубликовано 9 октября (изменено) Подскажите, как называется мод, который вызывает меню анимаций персонажа (покурить, полежать и тд)? Вижу в МСМ клавишу привязки (по умолчанию l-alt), но не вижу сам мод в списке. За импрувмент аи отдельное спасибо! Битвы с НПС теперь хоть на что-то похожи. Ещё, пожалуйста, посоветуйте решейд для небольшого увеличения контрастности цветов. Изменено 9 октября пользователем Ingalator Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 9 октября 1 час назад, Ingalator сказал: меню анимаций персонажа (покурить, полежать и тд) https://www.moddb.com/mods/stalker-anomaly/addons/modded-exes-gestures-10 Решейдами не пользуюсь. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
korabli42 3 Опубликовано 9 октября Подскажите. Такая проблема с прицелами у некоторых пушек. 1 фото как должно быть , 2 фото красный круг очень крупный (пушки разные) 3 фото смещен прицел. Можно это как то поправить Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 9 октября korabli42 1 и 2 норм, 3 скинь что за пушка. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Reign_of_Monolith 21 Опубликовано 10 октября (изменено) артефакт "золотая рыба" ТУПО УБИВАЕТ игрока если он в конетейнере для носки на поясе 30-60 секунд после цепляния и бегания с ним на поясе ГГ просто умирает изза непонятно откуда накидывающейся 3600+ рентген радиации Изменено 10 октября пользователем Reign_of_Monolith Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
korabli42 3 Опубликовано 10 октября 21 час назад, Босс сказал: korabli42 1 и 2 норм, 3 скинь что за пушка. сайга 12С мутантмолот 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
xasJke 4 Опубликовано 11 октября Вот такой вылет при попытки сдать задание "канал Discovery. Запись диктофона" (цепочка заданий у Зверобоя на поимку черта). Спойлер FATAL ERROR [error]Expression : <no expression> [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp [error]Line : 262 [error]Description : fatal error [error]Arguments : 1 : [Lua] ...omaly_bp/bin/..\gamedata\scripts\task_brotherhood.script(1692) : LUA error: ...omaly_bp/bin/..\gamedata\scripts\task_brotherhood.script:1692: attempt to index local 'obj_2' (a nil value) Check log for details Очень баговонное задание, нужны идеальные условия для его выполнения (необходимо отсутствие мобов на ЗРК Волхов (пришлось отключать ZCP, т.к. спавнит ночных мутантов), разных НПС, так как после агры химеры, она начинает преследовать игрока бесконечно, пока не уйдешь с локи, если сразу к Зверобою прибежать то вылет (её убивают на Янове)). Пробовал разные варианты, все равно вылетает при любом исходе. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 764 Опубликовано 11 октября xasJke как раз недавно изучил этот квест, к сожелению он не доработан автором, не знаю, почему он его не выключил, пока он не готов как другие квесты. 1 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты