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Найдено: 1 466 результатов

  1. приветствую всех) при запуске игры с лаунчера вылезает вот эта шняжка FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : F:\Dance Maniac\Development\Stalker\M.F.S. Team\Repositories\Advanced-X-Ray 2.5.40\SourcesAXR\xrCore\Xr_ini.cpp [error]Line : 503 [error]Description : <no expression> [error]Arguments : Can't open section 'zone_witches_galantine'. Please attach [*.ini_log] file to your bug report
  2. Expression : fatal error Function : CObjectAnimator::LoadMotions File : D:\engine\src\xrEngine\ObjectAnimator.cpp Line : 46 Description : <no expression> Arguments : Can't find motion file 'anomalies\sv_anomaly_fireball_electric_1.anm'.
  3. Ребят. Подскажите пожалуйста. ругается на звук с ошибкой openal can't create sound device.. Драйвера обновлены. в чем может быть проблемка?
  4. I can not go into Discord because it is all Russian. Google will not translate Discord for me. What is the status of this latest version? I thought it was supposed to come out the end of January.
  5. как исправить ошибку :OpenAL:Can t create sound device пожалуйста помогите
  6. как исправить ошибку :OpenAL:Can t create sound device
  7. You need to experiment. But yes, you can improve your performance by reducing some stuff from MO2. I was able to bring mine down to under 260 addons......very stable.
  8. Вот блин, поставил 15 патч и получил- при запуске: FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : D:\engine\src\xrCore\Xr_ini.cpp [error]Line : 521 [error]Description : <no expression> [error]Arguments : Can't open section 'm_frog'. in file 'l:\С.Т.А.Л.К.Е.Р. - Зов Припяти\gamedata\configs\system.ltx' Please attach [*.ini_log] file to your bug report
  9. Закинул фикс в WP3.7 . Ошибок стало еще больше все практически одинаковые (Line 521) только меняется название: beretta, knife и Line 155 Can't load renderer. Короче не буду мучаться, подожду следующей версии (если вы конечно ее планируете). Сорян, что заставил помучаться)
  10. Второй вылет за 10 минут, 1,5 дня и граю и это мои первые вылеты в подземелье НИИ Агропрома [05.05.23 13:55:44.474] * Detected CPU: AMD Ryzen 5 2600 Six-Core Processor [AuthenticAMD], F143/M8/S2 [05.05.23 13:55:44.475] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [05.05.23 13:55:44.475] * CPU cores: [6], threads: [12] [05.05.23 13:55:44.475] * CPU0 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU1 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU2 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU3 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU4 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU5 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU6 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU7 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU8 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU9 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU10 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] * CPU11 current freq: 3400 MHz, max freq: 3400 MHz [05.05.23 13:55:44.475] Initializing File System... [05.05.23 13:55:44.475] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15253495] [05.05.23 13:55:44.506] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2038492551] [05.05.23 13:55:44.527] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [2005668681] [05.05.23 13:55:44.539] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [540812383] [05.05.23 13:55:44.544] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [920884238] [05.05.23 13:55:44.598] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992957804] [05.05.23 13:55:45.201] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [132824374] [05.05.23 13:55:45.249] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1999741564] [05.05.23 13:55:45.313] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [2043567418] [05.05.23 13:55:45.372] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992475962] [05.05.23 13:55:45.438] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993955688] [05.05.23 13:55:45.558] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [2000603871] [05.05.23 13:55:45.631] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1992756057] [05.05.23 13:55:45.696] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [593591572] [05.05.23 13:55:45.719] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [168222175] [05.05.23 13:55:45.727] using fs-ltx: [fsgame.ltx] [05.05.23 13:55:45.727] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [05.05.23 13:55:45.727] files: [7] [05.05.23 13:55:45.729] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [05.05.23 13:55:45.730] files: [175] [05.05.23 13:55:45.730] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\] [05.05.23 13:55:45.730] files: [8] [05.05.23 13:55:45.730] FS: 73990 files cached, 0Kb memory used. [05.05.23 13:55:45.730] Init FileSystem 1.255721 sec [05.05.23 13:55:45.731] [OGSR Engine (x64)] build date: [Jan 4 2023 09:19:51] [05.05.23 13:55:45.731] [_MSC_FULL_VER]: [193431933], [_MSVC_LANG]: [202002L] [05.05.23 13:55:45.731] Working Directory: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [05.05.23 13:55:45.731] CommandLine: ["D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ] [05.05.23 13:55:45.731] ~ Apply system_mods.ltx... [05.05.23 13:55:45.907] Initializing Engine... [05.05.23 13:55:45.909] Starting INPUT device... [05.05.23 13:55:45.922] -------------------------------------------------------------------------------- [05.05.23 13:55:45.922] [16309MB] physical memory installed, [13494MB] available, [17] percent of memory in use [05.05.23 13:55:45.922] PageFile usage: [188MB], Peak PageFile usage: [188MB] [05.05.23 13:55:45.922] -------------------------------------------------------------------------------- [05.05.23 13:55:45.922] * [ D3D ]: textures[0 K] [05.05.23 13:55:45.922] * [x-ray]: process heap[0 K], render[0 K] [05.05.23 13:55:45.922] * [x-ray]: economy: strings[23941 K], smem[0 K] [05.05.23 13:55:45.922] SOUND: OpenAL: enumerate devices... [05.05.23 13:55:45.922] SOUND: OpenAL: EnumerationExtension Present [05.05.23 13:55:45.985] devices Generic Software [05.05.23 13:55:45.985] SOUND: OpenAL: system default SndDevice name is Generic Software [05.05.23 13:55:46.230] SOUND: OpenAL: All available devices: [05.05.23 13:55:46.230] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [05.05.23 13:55:46.230] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [05.05.23 13:55:46.230] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"... [05.05.23 13:55:46.231] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded. [05.05.23 13:55:46.231] Executing config-script "user.ltx"... [05.05.23 13:55:46.231] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx"... [05.05.23 13:55:46.231] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx] successfully loaded. [05.05.23 13:55:46.231] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"... [05.05.23 13:55:46.231] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded. [05.05.23 13:55:46.232] [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [05.05.23 13:55:46.232] SOUND: Selected device is OpenAL Soft [05.05.23 13:55:46.241] [OpenAL] EFX: present [05.05.23 13:55:46.241] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [05.05.23 13:55:46.253] Starting RENDER device... [05.05.23 13:55:46.256] * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER [05.05.23 13:55:46.387] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [05.05.23 13:55:46.387] * Texture memory: 5980 M [05.05.23 13:55:46.389] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [05.05.23 13:55:46.389] * GPU vertex cache: unrecognized, 24 [05.05.23 13:55:46.390] * DVB created: 4096K [05.05.23 13:55:46.390] * DIB created: 512K [05.05.23 13:55:46.402] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [05.05.23 13:55:46.403] ! Version conflict in shader 'models\lightplanes_00' [05.05.23 13:55:46.403] ! Version conflict in shader 'models\lightplanesself' [05.05.23 13:55:46.403] ! Version conflict in shader 'models\model_puh' [05.05.23 13:55:46.403] ! Version conflict in shader 'models\model_refl' [05.05.23 13:55:46.403] ! Version conflict in shader 'models\xbrainglass' [05.05.23 13:55:46.403] ! Version conflict in shader 'models\xdistortcolorlinv' [05.05.23 13:55:46.403] ! Version conflict in shader 'models\xglass' [05.05.23 13:55:46.403] ! Version conflict in shader 'models\xglass2' [05.05.23 13:55:46.403] ! Version conflict in shader 'models\xlens' [05.05.23 13:55:46.403] ! Version conflict in shader 'selflight_static' [05.05.23 13:55:46.406] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [05.05.23 13:55:46.486] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_f] chunk [2072] fixed, wrong size = [34], correct size = [31] [05.05.23 13:55:46.487] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_k] chunk [2072] fixed, wrong size = [34], correct size = [31] [05.05.23 13:55:46.487] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_m] chunk [2072] fixed, wrong size = [34], correct size = [31] [05.05.23 13:55:46.487] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42] [05.05.23 13:55:46.510] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\bibliotekar\bibliotekar] chunk [2072] fixed, wrong size = [32], correct size = [41] [05.05.23 13:55:46.510] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\bibliotekar\bibliotekar_2] chunk [2072] fixed, wrong size = [32], correct size = [43] [05.05.23 13:55:46.640] !![IReaderBase<class IReader>::find_chunk_thm] THM [floor\floor_tile_01] chunk [2070] fixed, wrong size = [28], correct size = [5] [05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2070] fixed, wrong size = [33], correct size = [5] [05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2072] fixed, wrong size = [33], correct size = [5] [05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2072] fixed, wrong size = [33], correct size = [32] [05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2070] fixed, wrong size = [33], correct size = [5] [05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2072] fixed, wrong size = [33], correct size = [5] [05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2072] fixed, wrong size = [33], correct size = [32] [05.05.23 13:55:46.786] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2070] fixed, wrong size = [33], correct size = [5] [05.05.23 13:55:46.786] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2072] fixed, wrong size = [33], correct size = [5] [05.05.23 13:55:46.786] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2072] fixed, wrong size = [33], correct size = [32] [05.05.23 13:55:46.953] !![IReaderBase<class IReader>::find_chunk_thm] THM [ston\ston_stena_06a] chunk [2070] fixed, wrong size = [29], correct size = [5] [05.05.23 13:55:47.146] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\1p29\scope] chunk [2072] fixed, wrong size = [30], correct size = [35] [05.05.23 13:55:47.146] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\gp25\gp25] chunk [2072] fixed, wrong size = [31], correct size = [34] [05.05.23 13:55:47.147] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\lastochka\worn] chunk [2072] fixed, wrong size = [40], correct size = [39] [05.05.23 13:55:47.147] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\pistolsil] chunk [2072] fixed, wrong size = [30], correct size = [34] [05.05.23 13:55:47.149] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\tgp-a\sil] chunk [2072] fixed, wrong size = [40], correct size = [34] [05.05.23 13:55:47.162] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\ksvk\1] chunk [2072] fixed, wrong size = [29], correct size = [24] [05.05.23 13:55:47.162] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\ksvk\2] chunk [2072] fixed, wrong size = [29], correct size = [24] [05.05.23 13:55:47.171] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\p99\body] chunk [2072] fixed, wrong size = [27], correct size = [26] [05.05.23 13:55:47.171] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\p99\mag] chunk [2072] fixed, wrong size = [27], correct size = [25] [05.05.23 13:55:47.182] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\vsk94\pso1] chunk [2072] fixed, wrong size = [30], correct size = [29] [05.05.23 13:55:47.187] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_kv04] chunk [2072] fixed, wrong size = [39], correct size = [38] [05.05.23 13:55:47.189] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_1pn34] chunk [2072] fixed, wrong size = [41], correct size = [39] [05.05.23 13:55:47.193] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_pn23] chunk [2072] fixed, wrong size = [40], correct size = [38] [05.05.23 13:55:47.195] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_specterdr] chunk [2072] fixed, wrong size = [36], correct size = [43] [05.05.23 13:55:47.198] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_worn] chunk [2072] fixed, wrong size = [40], correct size = [32] [05.05.23 13:55:47.199] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_mag_plastic_45] chunk [2072] fixed, wrong size = [28], correct size = [41] [05.05.23 13:55:47.200] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_sk3] chunk [2072] fixed, wrong size = [40], correct size = [26] [05.05.23 13:55:47.201] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_aks4] chunk [2072] fixed, wrong size = [40], correct size = [26] [05.05.23 13:55:47.203] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_anpeq16a_bump] chunk [2073] fixed, wrong size = [26], correct size = [22] [05.05.23 13:55:47.210] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_famas] chunk [2072] fixed, wrong size = [40], correct size = [27] [05.05.23 13:55:47.210] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_famas_rail] chunk [2072] fixed, wrong size = [40], correct size = [32] [05.05.23 13:55:47.214] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_g36k_handle] chunk [2072] fixed, wrong size = [26], correct size = [33] [05.05.23 13:55:47.217] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_gauss_rifle_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [05.05.23 13:55:47.220] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_handguard_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [34] [05.05.23 13:55:47.220] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [24] [05.05.23 13:55:47.220] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_stock_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [05.05.23 13:55:47.222] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85_carryhandle] chunk [2072] fixed, wrong size = [25], correct size = [37] [05.05.23 13:55:47.223] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_ironsight_bump] chunk [2073] fixed, wrong size = [20], correct size = [29] [05.05.23 13:55:47.224] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_picatiny_bump] chunk [2073] fixed, wrong size = [20], correct size = [28] [05.05.23 13:55:47.224] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_tac_handler_bump] chunk [2073] fixed, wrong size = [20], correct size = [31] [05.05.23 13:55:47.225] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_laserassault_bump] chunk [2073] fixed, wrong size = [22], correct size = [26] [05.05.23 13:55:47.230] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [05.05.23 13:55:47.231] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_5x45_45rnd_black_bump] chunk [2073] fixed, wrong size = [20], correct size = [34] [05.05.23 13:55:47.233] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_saiga12_10rnd_bump] chunk [2073] fixed, wrong size = [19], correct size = [31] [05.05.23 13:55:47.233] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_saiga12_5rnd_bump] chunk [2073] fixed, wrong size = [19], correct size = [30] [05.05.23 13:55:47.233] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mav88] chunk [2072] fixed, wrong size = [40], correct size = [27] [05.05.23 13:55:47.237] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp7_sk2] chunk [2072] fixed, wrong size = [40], correct size = [29] [05.05.23 13:55:47.237] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpa] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.237] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpb] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpc] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpd] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpe] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpf] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpg] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.239] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mph] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.239] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpi] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.239] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpj] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.239] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpk] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.240] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpl] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.240] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpm] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.05.23 13:55:47.246] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_rem870] chunk [2072] fixed, wrong size = [33], correct size = [28] [05.05.23 13:55:47.251] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_scar_mag_sk1] chunk [2072] fixed, wrong size = [26], correct size = [30] [05.05.23 13:55:47.262] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_tactical_handler_bump] chunk [2073] fixed, wrong size = [17], correct size = [30] [05.05.23 13:55:47.266] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_vss_addon_handguard] chunk [2072] fixed, wrong size = [28], correct size = [41] [05.05.23 13:55:47.266] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_vss_addon_vert_grip] chunk [2072] fixed, wrong size = [28], correct size = [41] [05.05.23 13:55:47.267] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_w1300_ch] chunk [2072] fixed, wrong size = [40], correct size = [27] [05.05.23 13:55:47.269] * HWDST/PCF supported and used [05.05.23 13:55:52.216] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [05.05.23 13:55:52.216] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr] [05.05.23 13:55:52.222] cop format used for file [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr] [05.05.23 13:55:52.252] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles.xr] [05.05.23 13:55:52.357] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [05.05.23 13:55:52.357] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [05.05.23 13:55:52.357] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [05.05.23 13:55:52.357] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [05.05.23 13:55:52.357] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [05.05.23 13:55:52.667] --LUA version: [LuaJIT 2.1.0-beta3] [05.05.23 13:55:52.667] get_current_kx()=0.75 [05.05.23 13:55:52.671] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [05.05.23 13:55:52.717] Starting engine... [05.05.23 13:55:53.672] ~ Autoload files [49] from [gameplay\info_portions\*.xml]! [05.05.23 13:55:53.768] ~ Autoload files [9] from [gameplay\encyclopedia\*.xml]! [05.05.23 13:55:53.893] ~ Autoload files [34] from [gameplay\dialogs\*.xml]! [05.05.23 13:55:54.000] ~ Autoload files [5] from [gameplay\profiles\*.xml]! [05.05.23 13:55:54.234] ~ Autoload files [27] from [gameplay\specific_characters_files\*.xml]! [05.05.23 13:55:54.895] ~ Autoload lang files [77] from [text\rus\*.xml]! [05.05.23 13:56:02.123] Starting server... [05.05.23 13:56:02.499] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter... [05.05.23 13:56:02.756] * phase time: 0 ms [05.05.23 13:56:02.756] * phase cmem: 0 K [05.05.23 13:56:02.763] * phase time: 7 ms [05.05.23 13:56:02.763] * phase cmem: 0 K [05.05.23 13:56:02.785] --LUA version: [LuaJIT 2.1.0-beta3] [05.05.23 13:56:02.785] get_current_kx()=0.75 [05.05.23 13:56:02.788] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [05.05.23 13:56:02.814] * phase time: 50 ms [05.05.23 13:56:02.814] * phase cmem: 0 K [05.05.23 13:56:02.824] * Loading spawn registry... [05.05.23 13:56:03.964] Start load of custom waypoints... [05.05.23 13:56:03.968] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced! [05.05.23 13:56:03.968] End load of custom waypoints... [05.05.23 13:56:03.968] build_story_spawns start... [05.05.23 13:56:03.986] build_root_spawns start... [05.05.23 13:56:03.987] process_spawns m_temp0 start... [05.05.23 13:56:03.987] process_spawns m_temp1 start... [05.05.23 13:56:03.987] * 15525 spawn points are successfully loaded [05.05.23 13:56:03.987] * Loading objects... [05.05.23 13:56:04.667] * 27358 objects are successfully loaded [05.05.23 13:56:04.886] story_id not found: agr_gunslinger_e3_documents [05.05.23 13:56:04.887] story_id not found: esc_bandits_factory [05.05.23 13:56:04.916] * 5213 script vars are successfully loaded [05.05.23 13:56:04.916] ~~~ db.ver: 7 [05.05.23 13:56:09.567] * Game lev День 2. [Подземелье НИИ Агропром] quicksave_12 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\lev День 2. [Подземелье НИИ Агропром] quicksave_12.sav' (6.751s) [05.05.23 13:56:09.567] * phase time: 6752 ms [05.05.23 13:56:09.567] * phase cmem: 0 K [05.05.23 13:56:09.580] # Player not found. New player created. [05.05.23 13:56:09.580] * client : connection accepted - <> [05.05.23 13:56:09.583] * phase time: 16 ms [05.05.23 13:56:09.583] * phase cmem: 0 K [05.05.23 13:56:09.594] * phase time: 11 ms [05.05.23 13:56:09.594] * phase cmem: 0 K [05.05.23 13:56:10.150] --[ISpatial_DB::initialize] bbc is [-83.3, -0.9, -48.4], bbd is [53.7, 23.0, 98.6] [05.05.23 13:56:10.150] --[ISpatial_DB::initialize] bbc is [-83.3, -0.9, -48.4], bbd is [53.7, 23.0, 98.6] [05.05.23 13:56:10.158] * phase time: 563 ms [05.05.23 13:56:10.158] * phase cmem: 0 K [05.05.23 13:56:10.774] * phase time: 615 ms [05.05.23 13:56:10.774] * phase cmem: 0 K [05.05.23 13:56:10.775] * [Loading VB] 4382 verts, 136 Kb [05.05.23 13:56:10.776] * [Loading VB] 65532 verts, 2047 Kb [05.05.23 13:56:10.782] * [Loading VB] 65534 verts, 2047 Kb [05.05.23 13:56:10.791] * [Loading VB] 65534 verts, 2047 Kb [05.05.23 13:56:10.799] * [Loading VB] 65535 verts, 2047 Kb [05.05.23 13:56:10.807] * [Loading VB] 65531 verts, 2047 Kb [05.05.23 13:56:10.811] * [Loading VB] 65530 verts, 2047 Kb [05.05.23 13:56:10.816] * [Loading VB] 65533 verts, 2047 Kb [05.05.23 13:56:10.820] * [Loading VB] 65512 verts, 2047 Kb [05.05.23 13:56:10.825] * [Loading VB] 65535 verts, 2047 Kb [05.05.23 13:56:10.829] * [Loading VB] 21409 verts, 669 Kb [05.05.23 13:56:10.830] * [Loading VB] 32460 verts, 1014 Kb [05.05.23 13:56:10.834] * [Loading IB] 1048575 indices, 2047 Kb [05.05.23 13:56:10.838] * [Loading IB] 1048575 indices, 2047 Kb [05.05.23 13:56:10.843] * [Loading IB] 1048575 indices, 2047 Kb [05.05.23 13:56:10.846] * [Loading IB] 1048572 indices, 2047 Kb [05.05.23 13:56:10.850] * [Loading IB] 1048569 indices, 2047 Kb [05.05.23 13:56:10.853] * [Loading IB] 1048569 indices, 2047 Kb [05.05.23 13:56:10.857] * [Loading IB] 601071 indices, 1173 Kb [05.05.23 13:56:10.859] * [Loading VB] 65535 verts, 767 Kb [05.05.23 13:56:10.862] * [Loading VB] 65533 verts, 767 Kb [05.05.23 13:56:10.863] * [Loading VB] 65535 verts, 767 Kb [05.05.23 13:56:10.866] * [Loading VB] 65535 verts, 767 Kb [05.05.23 13:56:10.868] * [Loading VB] 65533 verts, 767 Kb [05.05.23 13:56:10.870] * [Loading VB] 62963 verts, 737 Kb [05.05.23 13:56:10.872] * [Loading IB] 1048575 indices, 2047 Kb [05.05.23 13:56:10.876] * [Loading IB] 1048575 indices, 2047 Kb [05.05.23 13:56:10.880] * [Loading IB] 1048575 indices, 2047 Kb [05.05.23 13:56:10.884] * [Loading IB] 1048572 indices, 2047 Kb [05.05.23 13:56:10.888] * [Loading IB] 1048572 indices, 2047 Kb [05.05.23 13:56:10.892] * [Loading IB] 1045212 indices, 2041 Kb [05.05.23 13:56:10.896] * [Loading IB] 33558 indices, 65 Kb [05.05.23 13:56:10.897] * phase time: 122 ms [05.05.23 13:56:10.897] * phase cmem: 0 K [05.05.23 13:56:10.899] * phase time: 2 ms [05.05.23 13:56:10.899] * phase cmem: 0 K [05.05.23 13:56:10.900] * phase time: 0 ms [05.05.23 13:56:10.900] * phase cmem: 0 K [05.05.23 13:56:10.906] WARNING: Occlusion map 'd:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l03u_agr_underground\level.hom' not found. [05.05.23 13:56:10.925] * phase time: 25 ms [05.05.23 13:56:10.925] * phase cmem: 0 K [05.05.23 13:56:10.928] * phase time: 3 ms [05.05.23 13:56:10.928] * phase cmem: 0 K [05.05.23 13:56:10.937] - Game configuring : Started [05.05.23 13:56:10.941] - Game configuring : Finished [05.05.23 13:56:11.129] * phase time: 200 ms [05.05.23 13:56:11.129] * phase cmem: 0 K [05.05.23 13:56:11.131] CResourceManager::DeferredUpload [MT] -> START, size = [1755] [05.05.23 13:56:11.568] ! Can't find texture 'pfx\pfx_yawm_flake_grid' [05.05.23 13:56:11.568] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light' [05.05.23 13:56:11.568] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light_02' [05.05.23 13:56:14.735] ! Can't find texture 'ui_icons_newpda_zoom_h' [05.05.23 13:56:14.736] ! Can't find texture 'ui_icons_newpda_zoom_t' [05.05.23 13:56:14.739] ! Can't find texture 'ui_icons_newpda_zoom_d' [05.05.23 13:56:14.739] ! Can't find texture 'ui_icons_newpda_zoom_e' [05.05.23 13:56:15.349] CResourceManager::DeferredUpload -> END [05.05.23 13:56:15.349] * t-report - base: 1752, 3080778 K [05.05.23 13:56:15.349] * t-report - lmap: 3, 3072 K [05.05.23 13:56:15.350] * phase time: 4220 ms [05.05.23 13:56:15.350] * phase cmem: 0 K [05.05.23 13:56:15.356] * phase time: 5 ms [05.05.23 13:56:15.356] * phase cmem: 0 K [05.05.23 13:56:15.379] -------------------------------------------------------------------------------- [05.05.23 13:56:15.379] [16309MB] physical memory installed, [12359MB] available, [24] percent of memory in use [05.05.23 13:56:15.379] PageFile usage: [9920MB], Peak PageFile usage: [9957MB] [05.05.23 13:56:15.379] -------------------------------------------------------------------------------- [05.05.23 13:56:15.379] * [ D3D ]: textures[3083851 K] [05.05.23 13:56:15.379] * [x-ray]: process heap[0 K], render[0 K] [05.05.23 13:56:15.379] * [x-ray]: economy: strings[27474 K], smem[7071 K] [05.05.23 13:56:15.380] During precache frame updated: 0 objects! [05.05.23 13:56:16.557] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.03 s.] [05.05.23 13:56:16.557] ~~ slot: ['dsh_cop_weather.40'], time: [0.03 s.] [05.05.23 13:56:16.576] CTreasure.converted !!! [05.05.23 13:56:16.577] CRandomTask.converted !!! [05.05.23 13:56:16.578] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.05.23 13:56:16.578] [ogse_st_mgr]: 1 all timers loaded [05.05.23 13:56:16.578] [dsh_cop_weather]: DynamicForecast: marsh loaded: 5 items [05.05.23 13:56:16.579] [dsh_cop_weather]: StaticForecast: marsh loaded: 44 items [05.05.23 13:56:16.579] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [05.05.23 13:56:16.580] [dsh_cop_weather]: StaticForecast: default loaded: 44 items [05.05.23 13:56:16.580] [dsh_cop_weather]: DynamicForecast: bad loaded: 16 items [05.05.23 13:56:16.581] [dsh_cop_weather]: StaticForecast: bad loaded: 44 items [05.05.23 13:56:16.581] ~~['bind_stalker']: disable ['ui_inventory_hide'] [05.05.23 13:56:16.581] ~~['bind_stalker']: disable ['ui_car_body_hide'] [05.05.23 13:56:16.621] [dsh_alife]: 27358/2050 items collected: 39346 [05.05.23 13:56:16.621] [dsh_alife]: 0: 120 items [05.05.23 13:56:16.621] [dsh_alife]: 65535: 16047 items [05.05.23 13:56:16.621] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [0.04 s.] [05.05.23 13:56:16.621] ~~ slot: ['dsh_alife.8'], time: [0.04 s.] [05.05.23 13:56:17.494] [rescan_physical_path] files count before: [73990] [05.05.23 13:56:17.496] [rescan_physical_path] files count after: [73990] [05.05.23 13:56:17.500] load ~mod_ver: ~: [bind_stalker] "" [05.05.23 13:56:18.973] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\mp5\mp5_reload.ogg] [05.05.23 13:56:19.522] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead [05.05.23 13:56:19.885] ! Fallback to default bump map: vss\vss_bump# [05.05.23 13:56:19.885] ! Fallback to default bump map: vss\vss_bump [05.05.23 13:56:19.896] ! Fallback to default bump map: aks74u\aks74u_bump# [05.05.23 13:56:19.896] ! Fallback to default bump map: aks74u\aks74u_bump [05.05.23 13:56:20.567] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\m24\bolt.ogg] [05.05.23 13:56:21.483] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_stalker... [05.05.23 13:56:21.535] [dsh_fixes]: version = 5, fixes = 5 [05.05.23 13:56:21.535] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.05.23 13:56:21.608] task_ini() [05.05.23 13:56:21.612] [dsh_cop_weather]: restore time_factor: 0 -> 5 [05.05.23 13:56:21.612] [dsh_cop_weather]: time diff on first update is -0 [05.05.23 13:56:21.618] [dsh_alife]: invalidate all items [05.05.23 13:56:21.620] During precache frame updated: 21 objects! [05.05.23 13:56:22.050] During precache frame updated: 417 objects! [05.05.23 13:56:22.088] During precache frame updated: 155 objects! [05.05.23 13:56:22.144] During precache frame updated: 154 objects! [05.05.23 13:56:22.198] During precache frame updated: 167 objects! [05.05.23 13:56:22.233] During precache frame updated: 57 objects! [05.05.23 13:56:22.240] During precache frame updated: 140 objects! [05.05.23 13:56:22.255] During precache frame updated: 11 objects! [05.05.23 13:56:22.261] During precache frame updated: 11 objects! [05.05.23 13:56:22.270] During precache frame updated: 20 objects! [05.05.23 13:56:22.278] During precache frame updated: 126 objects! [05.05.23 13:56:22.288] During precache frame updated: 9 objects! [05.05.23 13:56:22.296] During precache frame updated: 10 objects! [05.05.23 13:56:22.326] During precache frame updated: 182 objects! [05.05.23 13:56:22.333] During precache frame updated: 12 objects! [05.05.23 13:56:22.340] During precache frame updated: 5 objects! [05.05.23 13:56:22.348] During precache frame updated: 11 objects! [05.05.23 13:56:22.356] During precache frame updated: 15 objects! [05.05.23 13:56:22.364] During precache frame updated: 141 objects! [05.05.23 13:56:22.372] During precache frame updated: 5 objects! [05.05.23 13:56:22.380] During precache frame updated: 6 objects! [05.05.23 13:56:22.388] During precache frame updated: 3 objects! [05.05.23 13:56:22.396] During precache frame updated: 5 objects! [05.05.23 13:56:22.404] During precache frame updated: 133 objects! [05.05.23 13:56:22.412] During precache frame updated: 28 objects! [05.05.23 13:56:22.420] During precache frame updated: 18 objects! [05.05.23 13:56:22.428] During precache frame updated: 20 objects! [05.05.23 13:56:22.504] * MEMORY USAGE: 0 K [05.05.23 13:56:22.504] * End of synchronization A[1] R[1] [05.05.23 13:56:22.505] gameload - all finished! [05.05.23 13:56:58.628] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.28 s.] [05.05.23 13:56:58.628] ~~ slot: ['jr_actor_animation.224'], time: [0.28 s.] [05.05.23 13:56:59.833] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.03 s.] [05.05.23 13:56:59.833] ~~ slot: ['ui_inv_descr.868'], time: [0.03 s.] [05.05.23 13:57:10.714] - !!!processing_enabled ->destroy_queue.push_back device_torch43358[43358] frame [5843] [05.05.23 13:57:21.253] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: agr_u_zombie_start [05.05.23 13:57:32.130] [rescan_physical_path] files count before: [73990] [05.05.23 13:57:32.133] [rescan_physical_path] files count after: [73990] [05.05.23 13:57:32.133] [rescan_physical_path] files count before: [73990] [05.05.23 13:57:32.135] [rescan_physical_path] files count after: [73990] [05.05.23 13:57:38.972] CInventory::Clear() for actor [05.05.23 13:57:38.972] CUIInventoryWnd::ClearAllLists() [05.05.23 13:57:39.977] --LUA version: [LuaJIT 2.1.0-beta3] [05.05.23 13:57:39.978] get_current_kx()=0.75 [05.05.23 13:57:39.980] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [05.05.23 13:57:40.004] * phase time: 116 ms [05.05.23 13:57:40.004] * phase cmem: 0 K [05.05.23 13:57:40.014] * Loading spawn registry... [05.05.23 13:57:41.119] Start load of custom waypoints... [05.05.23 13:57:41.122] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced! [05.05.23 13:57:41.122] End load of custom waypoints... [05.05.23 13:57:41.122] build_story_spawns start... [05.05.23 13:57:41.140] build_root_spawns start... [05.05.23 13:57:41.141] process_spawns m_temp0 start... [05.05.23 13:57:41.141] process_spawns m_temp1 start... [05.05.23 13:57:41.141] * 15525 spawn points are successfully loaded [05.05.23 13:57:41.141] * Loading objects... [05.05.23 13:57:41.823] * 27358 objects are successfully loaded [05.05.23 13:57:42.021] story_id not found: agr_gunslinger_e3_documents [05.05.23 13:57:42.023] story_id not found: esc_bandits_factory [05.05.23 13:57:42.052] * 5213 script vars are successfully loaded [05.05.23 13:57:42.053] ~~~ db.ver: 7 [05.05.23 13:57:46.818] * Game lev День 2. [Подземелье НИИ Агропром] quicksave_12 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\lev День 2. [Подземелье НИИ Агропром] quicksave_12.sav' (6.812s) [05.05.23 13:57:46.818] * phase time: 6813 ms [05.05.23 13:57:46.818] * phase cmem: 0 K [05.05.23 13:57:46.820] * phase time: 1 ms [05.05.23 13:57:46.820] * phase cmem: 0 K [05.05.23 13:57:46.822] * phase time: 2 ms [05.05.23 13:57:46.822] * phase cmem: 0 K [05.05.23 13:57:46.850] -------------------------------------------------------------------------------- [05.05.23 13:57:46.850] [16309MB] physical memory installed, [12240MB] available, [24] percent of memory in use [05.05.23 13:57:46.850] PageFile usage: [10661MB], Peak PageFile usage: [10794MB] [05.05.23 13:57:46.850] -------------------------------------------------------------------------------- [05.05.23 13:57:46.850] * [ D3D ]: textures[3411196 K] [05.05.23 13:57:46.850] * [x-ray]: process heap[0 K], render[0 K] [05.05.23 13:57:46.850] * [x-ray]: economy: strings[29201 K], smem[28307 K] [05.05.23 13:57:46.850] During precache frame updated: 0 objects! [05.05.23 13:57:46.870] During precache frame updated: 21 objects! [05.05.23 13:57:47.264] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.03 s.] [05.05.23 13:57:47.264] ~~ slot: ['dsh_cop_weather.40'], time: [0.03 s.] [05.05.23 13:57:47.283] CTreasure.converted !!! [05.05.23 13:57:47.283] CRandomTask.converted !!! [05.05.23 13:57:47.285] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.05.23 13:57:47.285] [ogse_st_mgr]: 1 all timers loaded [05.05.23 13:57:47.285] [dsh_cop_weather]: DynamicForecast: marsh loaded: 5 items [05.05.23 13:57:47.286] [dsh_cop_weather]: StaticForecast: marsh loaded: 44 items [05.05.23 13:57:47.286] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [05.05.23 13:57:47.287] [dsh_cop_weather]: StaticForecast: default loaded: 44 items [05.05.23 13:57:47.287] [dsh_cop_weather]: DynamicForecast: bad loaded: 16 items [05.05.23 13:57:47.287] [dsh_cop_weather]: StaticForecast: bad loaded: 44 items [05.05.23 13:57:47.287] ~~['bind_stalker']: disable ['ui_inventory_hide'] [05.05.23 13:57:47.287] ~~['bind_stalker']: disable ['ui_car_body_hide'] [05.05.23 13:57:47.327] [dsh_alife]: 27358/2050 items collected: 38997 [05.05.23 13:57:47.327] [dsh_alife]: 0: 120 items [05.05.23 13:57:47.327] [dsh_alife]: 65535: 16047 items [05.05.23 13:57:47.327] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [0.04 s.] [05.05.23 13:57:47.327] ~~ slot: ['dsh_alife.8'], time: [0.04 s.] [05.05.23 13:57:48.202] [rescan_physical_path] files count before: [73990] [05.05.23 13:57:48.204] [rescan_physical_path] files count after: [73990] [05.05.23 13:57:48.208] load ~mod_ver: ~: [bind_stalker] "" [05.05.23 13:57:48.225] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter... [05.05.23 13:57:48.506] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead [05.05.23 13:57:49.184] ! Fallback to default bump map: vss\vss_bump# [05.05.23 13:57:49.184] ! Fallback to default bump map: vss\vss_bump [05.05.23 13:57:49.194] ! Fallback to default bump map: aks74u\aks74u_bump# [05.05.23 13:57:49.194] ! Fallback to default bump map: aks74u\aks74u_bump [05.05.23 13:57:49.733] [dsh_fixes]: version = 5, fixes = 5 [05.05.23 13:57:49.733] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.05.23 13:57:49.807] task_ini() [05.05.23 13:57:49.810] [dsh_cop_weather]: restore time_factor: 0 -> 5 [05.05.23 13:57:49.810] [dsh_cop_weather]: time diff on first update is -0 [05.05.23 13:57:49.815] [dsh_alife]: invalidate all items [05.05.23 13:57:49.818] During precache frame updated: 21 objects! [05.05.23 13:57:49.880] During precache frame updated: 404 objects! [05.05.23 13:57:50.150] During precache frame updated: 316 objects! [05.05.23 13:57:50.189] During precache frame updated: 152 objects! [05.05.23 13:57:50.199] During precache frame updated: 15 objects! [05.05.23 13:57:50.207] During precache frame updated: 6 objects! [05.05.23 13:57:50.215] During precache frame updated: 5 objects! [05.05.23 13:57:50.230] During precache frame updated: 129 objects! [05.05.23 13:57:50.235] During precache frame updated: 21 objects! [05.05.23 13:57:50.243] During precache frame updated: 19 objects! [05.05.23 13:57:50.252] During precache frame updated: 13 objects! [05.05.23 13:57:50.260] During precache frame updated: 129 objects! [05.05.23 13:57:50.269] During precache frame updated: 9 objects! [05.05.23 13:57:50.276] During precache frame updated: 14 objects! [05.05.23 13:57:50.285] During precache frame updated: 7 objects! [05.05.23 13:57:50.291] During precache frame updated: 7 objects! [05.05.23 13:57:50.300] During precache frame updated: 144 objects! [05.05.23 13:57:50.307] During precache frame updated: 8 objects! [05.05.23 13:57:50.315] During precache frame updated: 10 objects! [05.05.23 13:57:50.323] During precache frame updated: 14 objects! [05.05.23 13:57:50.331] During precache frame updated: 24 objects! [05.05.23 13:57:50.339] During precache frame updated: 132 objects! [05.05.23 13:57:50.347] During precache frame updated: 17 objects! [05.05.23 13:57:50.354] During precache frame updated: 25 objects! [05.05.23 13:57:50.362] During precache frame updated: 13 objects! [05.05.23 13:57:50.369] During precache frame updated: 10 objects! [05.05.23 13:57:50.378] During precache frame updated: 135 objects! [05.05.23 13:57:50.386] During precache frame updated: 18 objects! [05.05.23 13:57:50.394] During precache frame updated: 10 objects! [05.05.23 13:57:50.401] During precache frame updated: 13 objects! [05.05.23 13:57:50.410] During precache frame updated: 23 objects! [05.05.23 13:57:50.422] During precache frame updated: 151 objects! [05.05.23 13:57:50.430] During precache frame updated: 7 objects! [05.05.23 13:57:50.438] During precache frame updated: 8 objects! [05.05.23 13:57:50.446] During precache frame updated: 6 objects! [05.05.23 13:57:50.454] During precache frame updated: 14 objects! [05.05.23 13:57:50.462] During precache frame updated: 128 objects! [05.05.23 13:57:50.469] During precache frame updated: 11 objects! [05.05.23 13:57:50.478] During precache frame updated: 11 objects! [05.05.23 13:57:50.487] During precache frame updated: 10 objects! [05.05.23 13:57:50.493] During precache frame updated: 10 objects! [05.05.23 13:57:50.501] During precache frame updated: 131 objects! [05.05.23 13:57:50.509] During precache frame updated: 5 objects! [05.05.23 13:57:50.518] During precache frame updated: 25 objects! [05.05.23 13:57:50.525] During precache frame updated: 11 objects! [05.05.23 13:57:50.534] During precache frame updated: 14 objects! [05.05.23 13:57:50.541] During precache frame updated: 135 objects! [05.05.23 13:57:50.550] During precache frame updated: 16 objects! [05.05.23 13:57:50.557] During precache frame updated: 4 objects! [05.05.23 13:57:50.566] During precache frame updated: 23 objects! [05.05.23 13:57:50.573] During precache frame updated: 9 objects! [05.05.23 13:57:50.582] During precache frame updated: 128 objects! [05.05.23 13:57:50.589] During precache frame updated: 7 objects! [05.05.23 13:57:50.597] During precache frame updated: 6 objects! [05.05.23 13:57:50.605] During precache frame updated: 11 objects! [05.05.23 13:57:50.614] During precache frame updated: 24 objects! [05.05.23 13:57:50.621] During precache frame updated: 124 objects! [05.05.23 13:57:50.630] During precache frame updated: 36 objects! [05.05.23 13:57:50.705] * MEMORY USAGE: 0 K [05.05.23 13:57:50.705] * End of synchronization A[1] R[1] [05.05.23 13:57:50.706] gameload - all finished! [05.05.23 13:58:03.135] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.06 s.] [05.05.23 13:58:03.135] ~~ slot: ['ui_inv_descr.868'], time: [0.06 s.] [05.05.23 13:58:05.917] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 13:58:05.917] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 13:58:07.824] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 13:58:07.825] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 13:58:08.757] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 13:58:08.757] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 13:58:09.207] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 13:58:09.207] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 13:58:11.623] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 13:58:11.623] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 13:58:13.587] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 13:58:13.587] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 13:58:14.819] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 13:58:14.819] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 13:58:16.350] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 13:58:16.350] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 13:58:59.324] [rescan_physical_path] files count before: [73990] [05.05.23 13:58:59.327] [rescan_physical_path] files count after: [73990] [05.05.23 13:58:59.327] [rescan_physical_path] files count before: [73990] [05.05.23 13:58:59.329] [rescan_physical_path] files count after: [73990] [05.05.23 13:58:59.452] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit [05.05.23 13:58:59.589] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit [05.05.23 13:58:59.721] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit [05.05.23 13:58:59.856] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit [05.05.23 13:58:59.991] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit [05.05.23 13:59:02.134] CInventory::Clear() for actor [05.05.23 13:59:02.134] CUIInventoryWnd::ClearAllLists() [05.05.23 13:59:03.150] --LUA version: [LuaJIT 2.1.0-beta3] [05.05.23 13:59:03.150] get_current_kx()=0.75 [05.05.23 13:59:03.153] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [05.05.23 13:59:03.177] * phase time: 115 ms [05.05.23 13:59:03.177] * phase cmem: 0 K [05.05.23 13:59:03.187] * Loading spawn registry... [05.05.23 13:59:04.301] Start load of custom waypoints... [05.05.23 13:59:04.304] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced! [05.05.23 13:59:04.304] End load of custom waypoints... [05.05.23 13:59:04.304] build_story_spawns start... [05.05.23 13:59:04.321] build_root_spawns start... [05.05.23 13:59:04.322] process_spawns m_temp0 start... [05.05.23 13:59:04.322] process_spawns m_temp1 start... [05.05.23 13:59:04.322] * 15525 spawn points are successfully loaded [05.05.23 13:59:04.322] * Loading objects... [05.05.23 13:59:05.012] * 27358 objects are successfully loaded [05.05.23 13:59:05.215] story_id not found: agr_gunslinger_e3_documents [05.05.23 13:59:05.217] story_id not found: esc_bandits_factory [05.05.23 13:59:05.246] * 5213 script vars are successfully loaded [05.05.23 13:59:05.247] ~~~ db.ver: 7 [05.05.23 13:59:10.089] * Game lev День 2. [Подземелье НИИ Агропром] quicksave_12 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\lev День 2. [Подземелье НИИ Агропром] quicksave_12.sav' (6.910s) [05.05.23 13:59:10.089] * phase time: 6911 ms [05.05.23 13:59:10.089] * phase cmem: 0 K [05.05.23 13:59:10.090] * phase time: 1 ms [05.05.23 13:59:10.091] * phase cmem: 0 K [05.05.23 13:59:10.093] * phase time: 2 ms [05.05.23 13:59:10.093] * phase cmem: 0 K [05.05.23 13:59:10.115] -------------------------------------------------------------------------------- [05.05.23 13:59:10.116] [16309MB] physical memory installed, [12363MB] available, [24] percent of memory in use [05.05.23 13:59:10.116] PageFile usage: [10535MB], Peak PageFile usage: [10794MB] [05.05.23 13:59:10.116] -------------------------------------------------------------------------------- [05.05.23 13:59:10.116] * [ D3D ]: textures[3411878 K] [05.05.23 13:59:10.116] * [x-ray]: process heap[0 K], render[0 K] [05.05.23 13:59:10.116] * [x-ray]: economy: strings[30879 K], smem[29283 K] [05.05.23 13:59:10.116] During precache frame updated: 2 objects! [05.05.23 13:59:10.136] During precache frame updated: 21 objects! [05.05.23 13:59:10.532] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.03 s.] [05.05.23 13:59:10.532] ~~ slot: ['dsh_cop_weather.40'], time: [0.03 s.] [05.05.23 13:59:10.551] CTreasure.converted !!! [05.05.23 13:59:10.552] CRandomTask.converted !!! [05.05.23 13:59:10.553] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.05.23 13:59:10.553] [ogse_st_mgr]: 1 all timers loaded [05.05.23 13:59:10.553] [dsh_cop_weather]: DynamicForecast: marsh loaded: 5 items [05.05.23 13:59:10.554] [dsh_cop_weather]: StaticForecast: marsh loaded: 44 items [05.05.23 13:59:10.554] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [05.05.23 13:59:10.555] [dsh_cop_weather]: StaticForecast: default loaded: 44 items [05.05.23 13:59:10.555] [dsh_cop_weather]: DynamicForecast: bad loaded: 16 items [05.05.23 13:59:10.556] [dsh_cop_weather]: StaticForecast: bad loaded: 44 items [05.05.23 13:59:10.556] ~~['bind_stalker']: disable ['ui_inventory_hide'] [05.05.23 13:59:10.556] ~~['bind_stalker']: disable ['ui_car_body_hide'] [05.05.23 13:59:10.598] [dsh_alife]: 27358/2050 items collected: 40552 [05.05.23 13:59:10.598] [dsh_alife]: 0: 120 items [05.05.23 13:59:10.598] [dsh_alife]: 65535: 16047 items [05.05.23 13:59:10.598] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [0.04 s.] [05.05.23 13:59:10.598] ~~ slot: ['dsh_alife.8'], time: [0.04 s.] [05.05.23 13:59:11.475] [rescan_physical_path] files count before: [73990] [05.05.23 13:59:11.477] [rescan_physical_path] files count after: [73990] [05.05.23 13:59:11.481] load ~mod_ver: ~: [bind_stalker] "" [05.05.23 13:59:11.498] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter... [05.05.23 13:59:11.776] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead [05.05.23 13:59:12.448] ! Fallback to default bump map: vss\vss_bump# [05.05.23 13:59:12.448] ! Fallback to default bump map: vss\vss_bump [05.05.23 13:59:12.459] ! Fallback to default bump map: aks74u\aks74u_bump# [05.05.23 13:59:12.459] ! Fallback to default bump map: aks74u\aks74u_bump [05.05.23 13:59:13.013] [dsh_fixes]: version = 5, fixes = 5 [05.05.23 13:59:13.013] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.05.23 13:59:13.087] task_ini() [05.05.23 13:59:13.090] [dsh_cop_weather]: restore time_factor: 0 -> 5 [05.05.23 13:59:13.090] [dsh_cop_weather]: time diff on first update is -0 [05.05.23 13:59:13.096] [dsh_alife]: invalidate all items [05.05.23 13:59:13.098] During precache frame updated: 21 objects! [05.05.23 13:59:13.153] During precache frame updated: 403 objects! [05.05.23 13:59:13.425] During precache frame updated: 319 objects! [05.05.23 13:59:13.466] During precache frame updated: 162 objects! [05.05.23 13:59:13.475] During precache frame updated: 4 objects! [05.05.23 13:59:13.482] During precache frame updated: 6 objects! [05.05.23 13:59:13.491] During precache frame updated: 2 objects! [05.05.23 13:59:13.508] During precache frame updated: 134 objects! [05.05.23 13:59:13.513] During precache frame updated: 27 objects! [05.05.23 13:59:13.521] During precache frame updated: 14 objects! [05.05.23 13:59:13.529] During precache frame updated: 10 objects! [05.05.23 13:59:13.537] During precache frame updated: 13 objects! [05.05.23 13:59:13.545] During precache frame updated: 127 objects! [05.05.23 13:59:13.553] During precache frame updated: 13 objects! [05.05.23 13:59:13.562] During precache frame updated: 6 objects! [05.05.23 13:59:13.568] During precache frame updated: 10 objects! [05.05.23 13:59:13.576] During precache frame updated: 24 objects! [05.05.23 13:59:13.584] During precache frame updated: 130 objects! [05.05.23 13:59:13.592] During precache frame updated: 11 objects! [05.05.23 13:59:13.600] During precache frame updated: 15 objects! [05.05.23 13:59:13.608] During precache frame updated: 21 objects! [05.05.23 13:59:13.617] During precache frame updated: 13 objects! [05.05.23 13:59:13.624] During precache frame updated: 142 objects! [05.05.23 13:59:13.633] During precache frame updated: 20 objects! [05.05.23 13:59:13.640] During precache frame updated: 8 objects! [05.05.23 13:59:13.647] During precache frame updated: 9 objects! [05.05.23 13:59:13.656] During precache frame updated: 19 objects! [05.05.23 13:59:13.663] During precache frame updated: 133 objects! [05.05.23 13:59:13.671] During precache frame updated: 21 objects! [05.05.23 13:59:13.678] During precache frame updated: 8 objects! [05.05.23 13:59:13.687] During precache frame updated: 22 objects! [05.05.23 13:59:13.701] During precache frame updated: 153 objects! [05.05.23 13:59:13.710] During precache frame updated: 7 objects! [05.05.23 13:59:13.717] During precache frame updated: 4 objects! [05.05.23 13:59:13.726] During precache frame updated: 15 objects! [05.05.23 13:59:13.734] During precache frame updated: 13 objects! [05.05.23 13:59:13.742] During precache frame updated: 124 objects! [05.05.23 13:59:13.750] During precache frame updated: 7 objects! [05.05.23 13:59:13.758] During precache frame updated: 16 objects! [05.05.23 13:59:13.767] During precache frame updated: 11 objects! [05.05.23 13:59:13.774] During precache frame updated: 5 objects! [05.05.23 13:59:13.782] During precache frame updated: 128 objects! [05.05.23 13:59:13.790] During precache frame updated: 11 objects! [05.05.23 13:59:13.799] During precache frame updated: 33 objects! [05.05.23 13:59:13.806] During precache frame updated: 5 objects! [05.05.23 13:59:13.815] During precache frame updated: 10 objects! [05.05.23 13:59:13.822] During precache frame updated: 133 objects! [05.05.23 13:59:13.830] During precache frame updated: 21 objects! [05.05.23 13:59:13.838] During precache frame updated: 10 objects! [05.05.23 13:59:13.846] During precache frame updated: 16 objects! [05.05.23 13:59:13.853] During precache frame updated: 5 objects! [05.05.23 13:59:13.861] During precache frame updated: 129 objects! [05.05.23 13:59:13.868] During precache frame updated: 4 objects! [05.05.23 13:59:13.876] During precache frame updated: 11 objects! [05.05.23 13:59:13.883] During precache frame updated: 3 objects! [05.05.23 13:59:13.892] During precache frame updated: 37 objects! [05.05.23 13:59:13.899] During precache frame updated: 131 objects! [05.05.23 13:59:13.907] During precache frame updated: 23 objects! [05.05.23 13:59:13.981] * MEMORY USAGE: 0 K [05.05.23 13:59:13.981] * End of synchronization A[1] R[1] [05.05.23 13:59:13.981] gameload - all finished! [05.05.23 14:00:49.652] ~~['ogse_signals']: signal ['init_inventory'] is too slow: [0.05 s.] [05.05.23 14:00:49.652] ~~ slot: ['laucer_ammo.573'], time: [0.04 s.] [05.05.23 14:00:49.653] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [05.05.23 14:00:49.653] ~~ slot: ['jr_actor_animation.224'], time: [0.05 s.] [05.05.23 14:00:56.441] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.06 s.] [05.05.23 14:00:56.441] ~~ slot: ['ui_inv_descr.868'], time: [0.06 s.] [05.05.23 14:00:58.034] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:00:58.034] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:00:59.145] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:00:59.145] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:01:00.416] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:01:00.416] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:01:01.661] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:01:01.661] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:01:05.538] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:01:05.538] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:01:41.009] xrServer::Process_event_reject: no entity object! ID 43331 [05.05.23 14:01:41.009] xrServer::Process_event_reject: no entity object! ID 6379 [05.05.23 14:01:41.009] xrServer::Process_event_reject: no entity object! ID 43328 [05.05.23 14:01:41.009] xrServer::Process_event_reject: no entity object! ID 43332 [05.05.23 14:02:42.909] Offline war start between ['freedom'] and monsters [05.05.23 14:02:56.472] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_artifact_af-ameba-slug [05.05.23 14:02:56.472] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_limansk [05.05.23 14:02:59.952] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: agr_u_zombie_start [05.05.23 14:03:07.017] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_artifact_af-electra-flash [05.05.23 14:03:07.017] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_locations_labx18 [05.05.23 14:03:08.571] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:08.571] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:10.541] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:10.541] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:11.467] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:11.467] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:12.278] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:12.278] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:13.933] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:13.933] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:15.276] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:15.276] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:16.896] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:16.896] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:17.626] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:17.626] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:29.160] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:29.160] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:29.768] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:29.768] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:40.814] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.05.23 14:03:40.814] [ogse_st_mgr]: 1 all timers saved [05.05.23 14:03:40.814] [dsh_cop_weather]: DynamicForecast: marsh saved: 5 items [05.05.23 14:03:40.816] [dsh_cop_weather]: StaticForecast: marsh saved: 44 items [05.05.23 14:03:40.816] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [05.05.23 14:03:40.817] [dsh_cop_weather]: StaticForecast: default saved: 44 items [05.05.23 14:03:40.817] [dsh_cop_weather]: DynamicForecast: bad saved: 16 items [05.05.23 14:03:40.819] [dsh_cop_weather]: StaticForecast: bad saved: 44 items [05.05.23 14:03:40.820] * Saving spawns... [05.05.23 14:03:40.820] * Saving objects... [05.05.23 14:03:40.870] * 27349 objects are successfully saved [05.05.23 14:03:40.871] * 5207 script vars are successfully saved [05.05.23 14:03:40.881] * Game lev День 2. [Подземелье НИИ Агропром] quicksave_13.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\lev День 2. [Подземелье НИИ Агропром] quicksave_13.sav' [05.05.23 14:03:40.881] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [05.05.23 14:03:40.881] ~~ slot: ['laucer_quick_save.7'], time: [0.07 s.] [05.05.23 14:03:40.886] [dsh_cop_weather]: time diff after save is -0 [05.05.23 14:03:53.217] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:53.217] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:54.452] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:54.452] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:55.415] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:55.415] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:56.830] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:56.830] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:03:58.096] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:03:58.096] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:04:01.058] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:04:01.058] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:04:03.072] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.] [05.05.23 14:04:03.072] ~~ slot: ['ui_inv_descr.868'], time: [0.05 s.] [05.05.23 14:04:16.439] @ ыфму 10 [05.05.23 14:04:16.439] ! Unknown command: ыфму [05.05.23 14:04:43.234] get_gg_need_sleep()=38 [05.05.23 14:04:43.234] reduce v=31.25 [05.05.23 14:04:43.234] non_sleep_time=1800 [05.05.23 14:04:43.234] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_sleep.block_sleep_menu: skip sort_any_timer [05.05.23 14:05:27.230] [rescan_physical_path] files count before: [73992] [05.05.23 14:05:27.233] [rescan_physical_path] files count after: [73992] [05.05.23 14:05:27.233] [rescan_physical_path] files count before: [73992] [05.05.23 14:05:27.235] [rescan_physical_path] files count after: [73992] [05.05.23 14:05:34.374] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [05.05.23 14:05:34.490] CInventory::Clear() for actor [05.05.23 14:05:34.490] CUIInventoryWnd::ClearAllLists() [05.05.23 14:05:35.560] --LUA version: [LuaJIT 2.1.0-beta3] [05.05.23 14:05:35.560] get_current_kx()=0.75 [05.05.23 14:05:35.563] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [05.05.23 14:05:35.587] * phase time: 121 ms [05.05.23 14:05:35.587] * phase cmem: 0 K [05.05.23 14:05:35.598] * Loading spawn registry... [05.05.23 14:05:36.718] Start load of custom waypoints... [05.05.23 14:05:36.721] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced! [05.05.23 14:05:36.721] End load of custom waypoints... [05.05.23 14:05:36.721] build_story_spawns start... [05.05.23 14:05:36.732] ***************************[ScriptCrashHandler]********************************** [05.05.23 14:05:36.732] stack traceback: [05.05.23 14:05:36.732] ********************************************************************************* [05.05.23 14:05:36.732] ******************************************************************************** [05.05.23 14:05:36.732] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [05.05.23 14:05:36.973] !!Unhandled exception stack trace: ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAFA78F], Fun: [CALifeSpawnRegistry::build_story_spawns()] + [359 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_spawn_registry.cpp-->222] + [46 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAFA3C5], Fun: [CALifeSpawnRegistry::load()] + [645 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_spawn_registry.cpp-->152] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAFA107], Fun: [CALifeSpawnRegistry::load()] + [399 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_spawn_registry.cpp-->65] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAF7CB1], Fun: [CALifeStorageManager::load()] + [137 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_storage_manager.cpp-->99] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAF8095], Fun: [CALifeStorageManager::load()] + [645 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_storage_manager.cpp-->166] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAEA3EF], Fun: [CALifeSimulator::CALifeSimulator()] + [1523 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_simulator.cpp-->58] + [103 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B9CD8DA], Fun: [game_sv_Single::restart_simulator()] + [246 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\game_sv_single.cpp-->325] + [37 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B98EB20], Fun: [CGamePersistent::OnEvent()] + [164 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->672] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6BDA43], Fun: [CEventAPI::Signal()] + [103 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\EventAPI.cpp-->118] + [41 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6710A5], Fun: [CApplication::OnFrame()] + [137 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->673] + [122 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6A731B], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\pure.h-->109] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6A6DA7], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6A5F49], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6A6A93], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6702EE], Fun: [Startup()] + [1350 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->246] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B670951], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->450] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B670AE3], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->471] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BE9EDBE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9D24E7604], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9D38226A1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [05.05.23 14:05:36.973] ********************************************************************************
  11. Все ништяк тока что это такое Запускаем через M.F.S. Team Launcher. При возникновении ошибки "Can't create sound device" устанавливаем oalinst.exe.
  12. вылет при загрузке новой игры ! Can't find texture 'item\item_money1' intro_start game_loaded * MEMORY USAGE: 378692 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded intro_start intro_game intro_delete ::update_game_intro FATAL ERROR [error]Expression : !m_error_code [error]Function : raii_guard::~raii_guard [error]File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp [error]Line : 748 [error]Description : ....l.k.e.r. - Зов Припяти_2\gamedata\scripts\_g.script:479: bad argument #2 to 'format' (string expected, got nil)
  13. dumidum

    True Stalker

    понизил рендер-вылетел с логом FATAL ERROR [error] Expression : <no expression> [error] Function : CInifile::r_section [error] File : D:\TrueStalkerEngine\src\xrCore\xr_ini.cpp [error] Line : 729 [error] Description : fatal error [error] Arguments : Can't open section '\?' (only '_actor_death_effector' avail). Please attach [*.ini_log] file to your bug report https://ru.files.me/u/2qwpap7adv понизил до 9 рендера FATAL ERROR [error] Expression : [error] Function : invalid_parameter_handler [error] File : D:\TrueStalkerEngine\src\xrCore\xrDebug.cpp [error] Line : 848 [error] Description : invalid parameter
  14. Leaper можно подробнее объяснить как провернуть это всё? не совсем догнал (я про Arguments : Can't find model file 'monsters\flesh\flesh2_aig.ogf'.)
  15. вот это говорит: [error]Description : Can't open wave file: [error]Arguments : c:\games\s.t.a.l.k.e.r. clear sky\gamedata\sounds\music\agru_night.ogg что патча нет.
  16. Azimov

    True Stalker

    FATAL ERROR [error] Expression : !fatal [error] Function : XMLDocument::Load [error] File : D:\TrueStalkerEngine\src\xrCore\XML\XMLDocument.cpp [error] Line : 89 [error] Description : Can't find specified xml file [error] Arguments : ui\talk_medium.xml Такое при вылете
  17. Dima_Pivoed

    True Stalker

    у меня ошибка openAl can't create sound device, что делать?
  18. 65756765756

    True Stalker

    FATAL ERROR [error] Expression : !fatal [error] Function : XMLDocument::Load [error] File : D:\TrueStalkerEngine\src\xrCore\XML\XMLDocument.cpp [error] Line : 89 [error] Description : Can't find specified xml file [error] Arguments : ui\talk_medium.xml Переустановка и установка патча 1.4 не помогла. И не опнятно почему от просится на диск D. Игра вообще на другом диске. Подскажите, как решили? UPDT: Решил последовательной установкой патчей с 1.1 до 1.4
  19. Игра даже не запускается ошибка: --------------------------- Fatal Error --------------------------- Expression I Function CInifileLoad File FDance ManiacDevelopmentStalkerM.F.S. TeamRepositoriesAdvanced-X-Ray 2.5.40SourcesAXRxrCoreXr_ini.cpp Line 257 Description Can't find include file Arguments prefetchprefetch.ltx stack trace Press CANCEL to abort execution Press TRY AGAIN to continue execution Press CONTINUE to continue execution and ignore all the errors of this type --------------------------- Отмена Повторить Продолжить ---------------------------
  20. Стимовская версия игры: Expression : fatal error Function : CInifile::r_section File : C:\xray\stcop_engine\src\xrCore\Xr_ini.cpp Line : 521 Description : <no expression> Arguments : Can't open section 'wpn_ak74_m1'. Please attach [*.ini_log] file to your bug report xray_axelp.log Никаких модов кроме этого оружейного пака нет. Ошибка происходит при выборе диалога, после которой начинается кат-сцена сделки на лесничестве, причем не важно, идешь ли ты с бандитами или одиночками.
  21. Expression : fatal error Function : CInifile::r_string File : C:\xray\stcop_engine\src\xrCore\Xr_ini.cpp Line : 532 Description : <no expression>Arguments : Can't find variable gl_hud_offset_rot in [wpn_bizon_hud] что делать?
  22. Dok88 попробуй поменяй hud_fov, на 0.7, к примеру. Дополнено 1 минуту спустя Фикс 3.7.01 1. Исправлен вылет с логом "Can't open section 'ammo_7.62x51_7h1'; 2. Исправлен вылет с логом "xr_logic.script:609: attempt to call a nil value" (автор - Seterium); 3. Исправлен рандомный вылет в лаборатории X8 (M.F.S. Team); 4. Добавлена нода для текста при заблокированных сохранениях (M.F.S. Team). Upd. 07.02.2024. Фикс дополнен, теперь поиск костюмов в путепровод работает нормально. Скачать
  23. я в целом написал. естественно с патча стоять не будет. Дополнено 0 минут спустя Expression : fatal error Function : CInifile::r_string File : D:\XRAYENGINE\GitProjects\ixray-vivient\src\xrCore\Xr_ini.cpp Line : 507 Description : <no expression> Arguments : Can't find variable title in [general] stack trace: вот такую показывает ошибку при вылете. кто сможет подсказать в чем дичь? Дополнено 29 минуты спустя только что переустановил софт еще раз, но та же борода Expression : fatal error Function : CInifile::r_string File : D:\XRAYENGINE\GitProjects\ixray-vivient\src\xrCore\Xr_ini.cpp Line : 507 Description : <no expression> Arguments : Can't find variable title in [general] stack trace:
  24. В теории возможно. При использовании xray extensions, можно попробовать спавнить фейковую модель пулемета в нужной позиции и при ее юзе делать attach_holder. При этом, если видимая модель будет отображаться в нулевых координатах на уровне, ее можно скрыть через видимость костей или подмену модели (и возвратом при аттаче актора). Впрочем, лучше использовать уже готовую реализацию на основе БТР: https://youtu.be/M82G2mXAPIg?si=CnjvupVx4MnTwwY6 Она должна быть в последнем OGSE. Maybe. When using xray extensions we can try to spawn a fake PKM model in the desired position and call attach_holder when using it. At the same time, if the visible model is displayed in zero coordinates on the level, it can be hidden through the visibility of bones or change visual (and return when attaching an actor). It is better to use a ready-made implementation based on BTR-gun: https://youtu.be/M82G2mXAPIg?si=CnjvupVx4MnTwwY6 It should be in the latest OGSE. Дополнено 14 минуты спустя Это были мои мысли на счет того, что я хотел бы увидеть и предложение к комьюнити продолжить дело на основе других разработок в открытом доступе (например локаций от РСФСР). Сейчас я так или иначе ушел в разработку PZ и вряд ли когда-то у меня будет время на реализацию чисто билдовской концепции тут. These were my thoughts on what I would like to see and a proposal to the community to continue the work based on other developments in the public (for example RSFSR levels). Now I am developing PZ and it is unlikely that I will ever have time to implement the "build" concept here.
  25. Expression : fatal error Function : CRender::texture_load File : E:\stalker\patch_1_0004\xr_3da\xrRender\Texture.cpp Line : 295 Description : <no expression> Arguments : Can't find texture 'ui_bronya' Помогите пжалста