Босс 3 179 Опубликовано 8 октября, 2022 (изменено) Спустя полтора года я решил вернуться и собрать все лучшие аддоны, доработав и совместив их между собой.Я потратил ~30-50 часов на то, чтобы совместить все аддоны между собой, добавить нужные переводы, фиксы, новые решения и так далее. Поэтому это не модульный модпак. На текущий момент (08.08.24) затрачено уже куда больше 1500 часов. В нем совмещены лучшие оружейные аддоны, аддоны на новые артефакты, квесты, механики и всё, что может быть интересно игроку. С помощью большого количества опций в МСМ каждый сможет настроить игру под свои нужны. Надеюсь, вам понравится проделанная мною работа.Установка репака: Запустите самораспаковывающийся архив Anomaly 1.5.3 + BOSSPACK v1.7 и укажите любое удобное место (желательно не системный диск) и включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка сборки: Запустите самораспаковывающийся архив BOSSPACK v1.7 и укажите место с чистой Аномали 1.5.3, после установки включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка фиксов: перекинуть содержимое архива в корневую папку с игрой.Дискорд: общедоступный, вбейте в поиске название сборки. Обзор от автора Гайд по установке и настройке: Гайды по МО2: Подробная база по установке и настройкам (чутка устарела) Спойлер Спойлер Спойлер Твикнутый движок BaS с фиксом оружия от 3 лица! Теперь можно играть и от третьего лица, оружие и положение настроено аддоном [PTP Camera] v1.13 Взять всё кнопка Х, выложить всё кнопка P Слайдер веса 10 тонн Надпись DEMO удалена, ни в чем себе не отказывайте (g_god, g_unlimitedammo и тд). Античит, блокирующий выдачу достижения из-за включенного дебага отключен. Апгрейд на увеличение магазина для всего оружия в игре, на которое такой апгрейд возможно физически сделать. Список содержимого тайника - Seruva Bullet Time - exDeMODER, HarukaSai, pitAlex, Boss Inventory Item Names (only ammo) - ravenascendant Full upgrades + patch for B&S + patch for Exoseva DLTX - swergdach, DLTX crew, Boss New Barret M82 from STCoP - Boss Спойлер 1. Soundscape Overhaul - Solarint 2. Injury Audio Extended - DesmanMetzger 3. EFT Aim Rattle - Qudix 4. EFT Jump and Land SFX - HarukaSai 5. Better Merc voicelines - YankeeGolf 6. Quieter Wood Boxes Breaking - cringeybabey 7. Angry Chimera growl - Tweaki_Breeki 8. Hit Effects - Wepl 9. Inventory open close sound - HollidayW 10. Agressor Reshade - Awene 11. THAP Rework - IENCE 12. Skies Redux - d_nan 13. High Res Loading Screens - Bazingarrey 14. High Res PDA Maps - Bazingarrey 15. Black Jack - Feel_Fried 16. Dux's Innumerable Character Kit [1.9.9c] - Dux, Tronex, Lucy, Jack-It, Gwub, Cr3pis, Jurkonov, SD, Blackgrowl, Aquamarine, Dynamic, Ichicrow, Rowan, Tweaki Breeki, Sneaky, Nestandart_5443, Raven 17. Dux's Innemurable Characters Kit Blackjack patch - DuxFortis 18. Fixed Vanilla Models and Textures - Blackgrowl 19. FVM Nosorogs models - Blackgrowl 20. HD mutant models and textures - Umbrellord 21. Wet Surfaces Fix - CryoManne 22. Better Rain texture - Detron 23. RemadeAnimations - ChadSTALKEREnjoyer 24. Food Drugs and Drinks Animations FDDA - Feel_Fried 25. LowerSprintAnimaiton - Skieppy 26. Camera Reanimation INERTIA - IENCE 27. Bounty Squads Extended - Vintar0 28. Skill System - Haruka 29. Disable Burnt Fuzz - _STYX_ 30. Perk-Based Artefacts - KronQ, Lauta_ro, Blackgrowl, artifax, Jurkonov, HarukaSai, TheMrDemonized 31. Lsz AI tweak - IgorNitch 32. Mutants Bleeding - Arszi 33. New Stashes Location - Tweaki_Breeki 34. Fixes bugged stashes - Tweaki_Breeki 35. Stash Overhaul + TBFix + BAS - Grokitach 36. JSRS - Solarint 37. FAL animations - Souvlaki 38. AWAR - JCesarN 39. Adjustable Scope View - HarukaSai, Ravenascendant, Cr3pis, Ishmaeel, sneakydud 40. Abakan Replacer, Abakan Replacer patch - Strogglet15 41. Saiga 12K replacer, Saiga 12K replacer patches - Strogglet15 42. UMP Reanimation - FIREBREATH 43. L96 Reanimation - FIREBREATH 44. SortingPlus - RavenAscendant 45. Knife Pistol in Binocular Slot - RavenAscendant 46. Aslan Lottery Fixes - Starcry_ 47. Campfire slowly regens life - artifax 48. Dialogues Expanded - indyora 49. HD Glowsticks - r3zy 50. Glowsticks position - Kidzukami 51. Zone Tales in Loading Screens - Oni 52. Outfit Drop Chance - artifax 53. Configurable loot condition - dph 54. RF Receiver Tasks - Tweaki_Breeki 55. New sorting tabs - Bartoche 56. New sorting tabs htsb patch - Bartoche 57. Alternative icons - Strogglet15 58. Body Dots on Minimap - RavenAscendant 59. Better Stats Bar - Demonized 60. Cr3pis Iconpack Helmet Less Armors - Cr3pis 61. Simple Autumn Retexture Desaturated - Daedalus-Prime 62. Gardener of the Zone Textures - YuriVernadsky 63. Backpack Icons - DeadEnvoy 64. Better RF Receiver sound - Coverdrave 65. Water Flask Animation Rework - Apathy_Knight 66. Zone Customization Project (ZCP) - Diphenhydramine-HCl 67. NPCs Die in Emissions for Real - TheMrDemonized 68. UMP Reanimation Addons - FIREBREATH 69. Blindside's Knife Animations - galluserectus 70. Momopate's Detailed Weapon Stats - Momopate 71. Longreed's fixed artefacts spawns under maps - Longreed 72. Solarint's New Piano Songs - Solarint 73. Unlimited Stashes Weight 74. Hollywoodfx V3.1 - DeathOrchid 75. Golden Autumn Retexture Desaturated - kemelvorkorp 76. Molotov Cocktails (UPDATE 1) - Barry Bogs, TheMrDemonized 77. Dialog Dynamic Ui (UPDATE 2) - Slimey, GAMMA Discord, TheMrDemonized 78. Weapon Cover Tilt (Wct) - TheMrDemonized 79. Screen Space Shaders - Ascii1457, KD, Xerxes1138, LVutner, Panos Karabelas, Sébastien Lagarde 80. Free Zoom V3 - SlowVibe, GPL 81. Anomaly Tacticool Scopes 1.4 - Iretuerye, jaymorrow 82. Barry's Better Knives - Barry 83. VKS Vykhlop A VSSK Reanimation And Remodel - Utjan, BarryBogs 84. Gunslinger Controller - DesmanMetzger, TheMrDemonized 85. Squaredov - Square & Customizable Minimap - Tronex, RavenAscendant, Strogglet15 86. Dynamic Objects V1.05 - Leviathan 87. Dynamic Nocturnal Mutants V1.25 - Leviathan 88. Dynamic Mutants V1.42 - Leviathan 89. Exo Backpack 1.0 - Dead Air Dev, woopersnaper, HarukaSai, Junx 90. Main Menu Cop Credit Roll - Gleb8513 91. Cs Sidorovich With Soc Texture - Gleb8513 92. Ultimate Backpacks Dltx 1.1 - Bluber2 93. Exoseva CBSE Outfits - artifax, Hawu, Blackgrowl, RavenAscendant, sneaky, Jurko, SiNiMiKe, Lenny Weisstein, KronQ 94. Tech's FNX-45 Retexture - Tech 95. Dynamic Icon Indicators - Maid, RavenAscendant, HarukaSai 96. Tooltip In Corner - ravenascendant 97. RPG 26 - Last_Dawn, MLR, ПСЕВДО-S.T.A.L.K.E.R., AMK, Legapon 98. LTTZ DC DLTX - SarisKhan, Moperdogolus, Grok (G.A.M.M.A) 99. Storylines DLTX - August_Thurinus, DLTX crew 100. Simplified Vision UI - HarukaSai, Maid, RavenAscendant, tkcrits, .MaLum 101. Void Stasis Menu Music - Drunk_Headcrab 102. 1st Person Visible Body [ported from SWM] upd.5A - Wang_Laoshi, SWM Devs Team, SynthSnow, LVunter, xcvb, RavenAscendant, Lucy, Ratio-x-Ray, mscnt, TheParaziT 103. Skills Expansion 2.0 - HarukaSai, Blackgrowl, Maid, Utjan 104. Crossing The Border 1.2 - Malac88, HellblaueHoelle, Boss (перевод) 105. Scorpion EVO 3 v1.0 - Dionisiy9x39-, TAZ developers 106. Beef's Shader Based NVGs v1.1.1 - theRealBeef 107. Beef's Shader Based NVGs Color Change - BlueDevil 108. Playable Third Person Camera [PTP Camera] v1.13 - Detron (рекомендую стрелять от бедра) 109. Dante's Need More Artefacts - Deanon 110. Dynamic Anomalies Overhaul - DoctorX, Eugenium, Barry Bogs, Lucy, Grok (G.A.M.M.A), Jurkonov, CrimsonVirus, TheMrDemonized 111. Artefacts Variationizer (UPDATE 11) - TheMrDemonized 112. Extra Level Transitions (UPDATE 2) - TheMrDemonized 113. GBOOBS Enhanced Recoil Revised (UPDATE 3) - TheMrDemonized 114. Configurable Item Cost Modifiers (ICM) (UPDATE 1) - TheMrDemonized 115. Michikos Weather Revamp Revised (UPDATE 2) - TheMrDemonized 116. Combine All Items - TheMrDemonized 117. Disassemble All Items (UPDATE 6.1) - TheMrDemonized 118. AUG and G36 scopes replacement - TheMrDemonized, Iretuerye, BlackMetalV, Zhangfu 119. G36 patch - Strogglet15 120. HQ Glass Overlay - Cr3pis 121. Dead Zone - optivankiev (optional) 122. [DLTX] Bullethole Decals - Ni7L5T 123. Dots and reticles extravaganza for BaS - Kuez 124. MG42 adapted from TAZ 3.0 (now with MG3) - TAZ team, MerelyMezz for DLTX, KBT pack XL, Hisalute 125. Companion Anti Awol - xcvb, RavenAscendant, BRSamael, Skieppy 126. Companion Inventory Unlock - ravenascendant 127. Outfits affect movespeed - whereismy, artifax 128. LUN4T1C's Kriss Vector SMG [DLTX] - Mostly Peaceful, entire TAZ team, L4U6H1N6-LUN4T1C 129. M134 Minigun - E.Nigma42, artezbot 130. MP7 Replacement - Hyper3D, Noodum, PYP 131. True Barrett M82 and MP7 - That_angry_merc 132. Tagged Patches 1.1.2 - Utjan, translation - aut0mat 133. Modern UI v2.0.5 UPD. - tkcrits, Mike0422 134. minimaptoggle - ravenascendant 135. Removed PDA *beep* Draw/Holster Sounds - FunkBuddha1 136. 4K Bear Detector Texture - Pryviet 137. Lootboxes - artifax 138. Duty Expansion - GhenTuong 139. Interactive PDA - RavenAscendant, Longreed, xcvb 140. Testudo and Rascal for the thumbnail, JadeyMoyaison 141. Inakrin's hitmark - inakringibs 142. Extended Features of the New Game v1.2.3b - Misery Development Ltd., A.R.E.A. Team, morgannoor1991, Grok (G.A.M.M.A)itach, Orleon 143. Pretty Pistols Pack - Strogglet15 144. Descriptive Stash Coordinates - Aoldri 145. Quick melee reworked v1.6a - Feel_Fried 146. Trader Overhaul 1.30 - AGoodSetOfPistol 147. Weapon Parts Overhaul - artifax 148. Ouitfit Parts Overhaul - artifax 149. Новые статы еды, напитков и медикаментов + Кола - kaRa 150. Escape from Pripyat 4.0 - HarukaSai, Maid, разработчики Escape from Tarkov 151. 1st Person Visible Body T.H.A.P fix (merc) - Wang_Laoshi, IENCE, franlorenzo96 152. Mags Redux (EFP 4 updated) - artifax, Ishmaeel, d_nan, HarukaSai, Maid, Crepis, Sneaky, wuut, ravenascendant 153. MWpack new weapons - MerelyMezz for DLTX, TAZ team, attackzone974's CotZ AO3.1 port, KBT weapon pack XL, kuez's reticles, Hisalute 154. Beef's NPCs die in Anomalies v1.1 - theRealBeef 155. Body Health System - Grok (G.A.M.M.A) 156. Working magazines - ravenascendant, Dokkaebi 157. Weapon Sway 0.52 - xcvb 158. Unofficial Autocomplete More Dynamic Tasks 1.0 - xcvb, AeneasH, strelocc 159. Ghillie Suit Overhaul V1.6 - Ravenascendant, xcvb/bvcx 160. Crook's Faction Identification UI - Grok (G.A.M.M.A) 161. Talk to everyone - Vintar0 162. Mouse over transfer items - eric7237cire, MIT 163. Keep Crafting Windows Opened (UPDATE 12) - TheMrDemonized 164. Parts In Tooltip (UPDATE 5) - TheMrDemonized 165. Dynamic NPC Armor Visuals (Anomaly 1.5.1/1.5.2) - ravenascendant, XCVB, Sneaky, Lucy/Rezy 166. Remote Controlled Explosives and Pocket Bombs (v1.0) - Chool 167. Hideout Furniture (HF) (Update 1.2.0) - Александр Оверин, Aoldri 168. Monolith War Lab (Unlocked) - ZOng22 169. Grok (G.A.M.M.A)`s Ballistics Overhaul - Grok (G.A.M.M.A) 170. HD модели - Ninja_Nub [NOR], Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, jenek96, Raito-x-Ray 171. Centered Positions 0.8 - FallNSonder 172. LEWD ShAK-12 Tactical - L4U6H1N6-LUN4T1C, Shrike 173. Ambient rework - kaRa 174. Dante's Need More Artefacts - Dante, jeredy_hothead, Deanon 175. Artefacts Variationizer - TheMrDemonized 176. Misc.Weapons Pack ~ EFT reposition patch - BasedProton 177. Powered Exoskeletons - artfax (ahuyn) 178. Falls 2.0 - FeldW 179. Outfit Attachment Overhaul - artfax (ahuyn) 180. New weapon pack V1 - TAZ, SCPWP, eremeeffvowa2014 181. Dark signal stand alone weapon audio - JSRS, Grok (G.A.M.M.A), Shr¡ke 182. Dynamic Emission Cover - Utjan 183. Track Stalkers Using Their Names (v1.2) - Chool 184. Convert surrendering enemies to your faction (v1.2) - Chool 185. Companion carry weight unlimiter - ravenascendant 186. Bark Rework - Dizmok 187. Inspect weapon - artifax, Ishmael, fsttime 188. Paper box loot - zoust 189. HD Models actor portraits - Raito-x-Ray, Ninja_Nub [NOR], Cr3pis, Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, Rogaliusz 190. Artifact signature locator - HyperionSTG 191. Spark's Scope Detector Fixes - Anomaly Discord (minus xcvb), sneaky, Oleg Beon, Bluebarry Bootstiff, RavenAscendant, SparksTheUnicorn 192. Banjaji's Undercover communications v1.1 - Vintar0, Banjaji 193. New Weapon pack V1 Reposition Patch - BasedProton 194. Early geiger warning 0.2 - xcvb 195. Dark signal audioscape: Mutants - Shr¡ke 196. Upgrades for Backpacks v1.1 - Messer_Schmitt 197. Arti ballisticks - artifax 198. AUGmented: The AUG Pack - Blackgrowl, Mike J, FIREBREATH1001 199. The G36 Pack - Strogglet15 200. Tommy Gun Drop - Servalion, Qatapro, Aoldri, Arti, Demonized, Cr3pis, Haruka, FIREBREATH1001 201. Fixed xr_danger - xcvb 202. Psy stress - livvan 203. Toxic Rain - xcvb 204. Toxic Air - xcvb 205. Utjan's QoL Bundle - Utjan 206. Craftable Upgradable AF Detectors - Aoldri, Ahuyn/Arti, Nekomaster, Boss 207. Enhanced Shaders - LVutner, Meatchunk, Doenitz, Beef, KennShade 208. TAZ Detector and RF Receiver Fix - ScotchCarb 209. Shotgun Scopes Sights Silencers DLTX 1.5.2 - duxfortis, Oiltanker 210. New Walk & Run Animation - Diazzer 211. Device Selector Key - Maid, RavenAscendant, HarukaSai 212. [SASSY] Ithaca M37 - Blackgrowl, Oleg152, Strogglet15 213. HideTooltip[v1.1] - Pr1nkos 214. Tactical Music Extended - microRIZO 215. Tooltips control - Flueno 216. Snipex Alligator V2 - L4U6H1N6-LUN4T1C 217. Experience Framework - Orleon, ilrathCXV 218. RUST & WILD WEAPONS v2.1 - Ivaanmr11 219. Desert Eagle Gunslinger - Dizmok, Gunslinger crew 220. SVU Reanimation & Remodel - BarryBogs, Frezzy, Firebreath, Utjan, Aoldri, Blackgrowl, Maid, Demonized, Chat 221. Mounted machine gun replaced with HD model - eulampius 222. Alternative Blind Dogs - KynesPeace 223. RPG29 Vampire - Аlex 224. Extended Task Info v1.1 - Coverdrave 225. Immersive Skinning - TheMrDemonized, Utjan 226. HeatVision v1.1 - vegeta1k95, Beef, LVutner + TheMrDemonized, MerelyMezz, Crookr, Edzan, Ascii1457 227. Realistic Blood 3.1 - Fedia 228. Dismemberment 0.81 - xcvb, Longreed, KynesPeace, Barry Bogs, Thial 229. Alternative Pseudodogs and PsyDogs - KynesPeace 230. Blood Pools (With Trails And Steps) - TheMrDemonized, xcvb 231. Activated Charcoal v1.3.4 - Tosox 232. Dux's Innumerable Character Kit Voices Pack - TheMrDemonized 233. NPC Close Combat Enhanced - ravenascendant 234. SP-5 Magnum Pistol - JMerc75, DJMaesen 235. Alucard's Jackal Anti Freak Combat pistol - JMerc75 + Magazines paTch Hellsing Jackal - Blackjeison 236. More Melee Features - BarryBogs 237. KillCam (UPDATE 1) - TheMrDemonized 238. BaS Howa 20 improved 1.4 [DLTX] - IModeusI 239. Animation Of Ballistic Plates - Skyww, TheParaziT, xcvb 240. World Spawns Rework - BarryBogs, Utjan, Aoldri, Demonized, Maid, Haruka 241. CHEF FIERI'S WEAPON OF MASS DESTRUCTION - JMerc75, CHEF GUY FIERI 242. ACE 52 Weapon Addon - FIREBREATH1001, Cr3pis, Aoldri 243. Aiming Movement Redux - OG_Grinskin91 244. DLTX MTacWPack 0.8 - Dionisiy9x39-, Eduardo Karlos 245. Type 38 Arisaka Rifle - Jurkonov, Asnen, Blackgrowl 246. Alternative Fleshes - KynesPeace 247. LEWD Weapon Pack: Benelli M3 Super 90 - L4U6H1N6-LUN4T1C 248. Remington R5 Assault Rifle - JMerc75 249. Alternative Cats - KynesPeace 250. Smart map for Dynamic Anomalies Overhaul - real_leaper 251. Price always in item tooltip v1.1 - real_leaper 252. Retrogue Additional Weapons-Ammo - Retrogue 253. Juan's Weapon Addon Collection - JMerc75 254. MrB's 10mm Auto Ecosystem - Mr0Buggy, Juanter/Jmerc75, Norppa 255. Viewport Loading Screens - Dubious_Repute 256. (DTLX) Stick Grenade - billwa, Souvlaki, Juanter, Me (somewhat), Day Of Infamy Team 257. LEWD Thompson SMG modernized - L4U6H1N6-LUN4T1C 258. iTheon's PDA Taskboard - iTheon, TheMrDemonized 259. MP412 Rex Reanimation v3.2 - Aoldri 260. [DLTX] Agram 2000 - maidresidence, sebastian-ujhazi, NovaFinch, Wana, healslutfuria 261. Alternative Boars - KynesPeace 262. Immortal Important NPCs - RazorShultz 263. Tough Important NPCs and Companions - hexef 264. Trader Destockifier - TheMrDemonized 265. Fillable Canteens 2.0 - HarukaSai, Maid, Arszi, TheMrDemonized 266. M3A1 Grease Gun - billwa, Scarface, MK4, Ribbles, Day Of Infamy Team 267. M67 Grenade - billwa, Juan, Zahar Kobyakov, TheMrDemonized, Gunslinger Team, Teivaz 268. Arena rebalance v1.2 - m-bo-one 269. Anomaly Launcher in Russian Language - NiceDreamer 270. EFT gear rustle sound - Kyle_1105 271. Phant0m's Tactical Endgame Weapons Pack - PKx_Phant0m 272. Footsies v2 - t.tv/nekousagikorou 273. PDA reanimation - ky-ky123 274. Dynamic Time-based Tonemap Extended - TheMrDemonized 275. Atmospherics - Hippobot, Joe325, LVutner, Grok (G.A.M.M.A), B0nsey, aytabag, Dyn, Jaku, Lauta-Ro, DelphicBadger, kRePiN, NAKY, i860 276. PDA To Previous Weapon - TheMrDemonized 277. Ammo maker - artifax 278. 9x39mm Weapon Family Beautification - Strogglet15 279. Better Smoke Grenades - TheMrDemonized 280. Equipable Thermalvisor for HeatVision v1.1 - Smic, DuxFortis, vegeta1k95 281. Artefacts melter - Grok (G.A.M.M.A) 282. Grok (G.A.M.M.A)'s & Bert's Casings Falling Sounds - Grok (G.A.M.M.A), Bert 283. Food Drug & Drink Missing Animations Patch v8 + Cannabis Animation - BudBone, Feel_Fried, Bongwatter 284. Arrival Anomalies - S.e.m.i.t.o.n.e, themrdemonized 285. New Levels 0.31 - bvcx, Longreed, ISOTD3 team, Thundervision, Red Panda (Sobolevskiy), Roman-n, demonized, RavenAscendant 286. New Game+ - bvcx, RavenAscendant 287. G36 Reanimation - SeDzhiMol, mp5lng, tint08771, LilRayne 288. SR-3M "VIHR" Reanimation - SeDzhiMol 289. PP2000 Reanimation rework - SeDzhiMol 290. Dovetail and scopes for BaS Akm/Akms - IModeusI 291. BaS SKS improved - IModeusI 292. No fingerless exolight gloves for T.H.A.P. Rework - IModeusI 293. VZ-61 REANIMATED - Teivaz 294. Extra Level Transitions Bonus Transitions - Dhatri 295. New armor pack - ChoKoLaDka, Jurkonov 296. [DLTX] Add SKAT-10M - SHREDDER(V)o¥o(V), brainscorcher , KronQ , Strogglet15 , uYoxq , Blackjeison 297. IZH 18 MP18 - billwa, Juan, Qatapro 298. Spas12 Reanimation - FIREBREATH1001, Cr3pis, BarryBogs, Lucy, Utjan, Danek_Super 299. USAS-12 Reanimaton - SeDzhiMol 300. Autolooter - iTheon (G.A.M.M.A) 301. Pick Best Disassembly Tool master - iTheon (G.A.M.M.A) 302. Zil 131retexture - _BigBro_ 303. Keep ammo highlighted - d1sasterpiece 304. Track compatible items - d1sasterpiece 305. Mosin Nagant M1939 Re-model & Re-animation v0.4 - jdud 306. HK416 Replacement v1.3.1 - etapomom 307. REKT HK516 - TomasaurusREKT 308. Better A-life Overhaul 1.4 - Strajkerpro, Myurat 309. FDDA Enhanced Animations - Food and Drinks - Mirrowel 310. FDDA Enhanced animations - Medical / EXO ANIMS - Mirrowel 311. (DTLX) MAC-10 - billwa, Teivaz, Juan, Bamma, Ribbles 312. FB Radom Vis 35 - SoulCrystal 313. Base Skills Pack v1.2.1 - Orleon, DemVort 314. NPC looting fix 1.4 - FeldW 315. [DLTX] 3rd Person Models Fix for Jackets - MotaRin 316. Usable Bar doors - Longreed, xcvb, Stalker_Boss (remove all k-pop related) 317. Brotherhood - ComradeCatilina, xcvb NLTP-ASHES, GhenTuong, RavenAscendant, igigog, demonized, Stalker_Boss (RU translation, DLTX) 318. FN F2000 Reanimation and Remodel - SeDzhiMol, Stalker_Boss (новый граник) 319. Toggle Auto Run - ITsPorky 320. Ledge Grabbing / Mantling - Parazit, Strelok 321. Dynamic discounts 0.34 - xcvb 322. Pinup Collector - ravenascendant 323. Photo of a Loved One Animated - Apathy_Knight 324. Maxwell my Beloved ❤ - Felisaur, TheMrDemonized 325. Proportional Medic Healing Price v1.2 - Coverdrave 326. HD Lurker - KeatonB_08 327. Patches by Hotkey - TheMrDemonized 328. Reanimodel HK MP7 - SeDzhiMol 329. BaS AK-12 Reanimation - SeDzhiMol 330. Type89 - NickolasNikova, michau2, Kally 331. LEWD Howa Type64 - L4U6H1N6-LUN4T1C, TheDj 332. Gotta Go Fast Extended v1.1.0 - Tosox, Grokitach, reter 333. Global Map Rework (1.5.2) - DeadEnvoy 334. O.D.S.T Armor - Synx201, Juan, Frosty 335. Stalker Notes - NLTP_ASHES 336. Stashes From Journals - NLTP_ASHES 337. PDA Hacking - Utjan, AlphaLion 338. All Ghillied Up R700 - kaiju00 339. Defended Lab X-10 - _Shen_ 340. Pretty Reanimated Pistols - FIREBREATH1001 341. Sig Sauer P320 - LilJma, OneRock, FIREBREATH1001 342. FN Fal Reanimation - NickolasNikova 343. Re:done Agroprom Underground - eAkman 344. Re:done Agroprom - eAkman 345. Re:done Garbage - eAkman 346. Re:done Cordon - eAkman 347. Re:done Darkvalley & Darkscape - eAkman 348. Re:done Rostok & Truck Cemetery - eAkman 349. Re:done Yantar & Wild Territory - eAkman 350. Devices of Anomaly Redone - BarryBogs, Diolator, Aoldri, Utjan, Lucy, Cr3pis, TheMrDemonized, Rzen1th, Catspaw 351. Western Goods v2.4.0 - NLTP_ASHES 352. Utjan's Item UI Improvements - Utjan 353. Delicious Daewoo's w/ AR70 - billwa, Callmesynth, Ribbles (me), Jaunter, Qatapro, Kally 354. LEWD REPLACEMENT: FAMAS - L4U6H1N6-LUN4T1C, Teivaz 355. Radial Quickslots - NLTP_ASHES 356. icons time patch for alt icons - qxq_chill, noname 357. Headgear Animations - lizzardman 358. Sleep Timelapse 0.31 - TheMrDemonized 359. M98B Reanimation - NickolasNikova 360. M249 Reanimation - NickolasNikova 361. Shell Physical Particles v0.2 - TheParaziT, s.e.m.i.t.o.n.e. 362. Winter Load Screens - chiffmonkey 363. Zone Passive Income - sto_benino 364. Detectors Pull Artifacts - G_FLAT 365. No Leaning Camera Roll - G_FLAT 366. Overheat gunsmoke - party_50 367. The Anomalous Stash - Utjan, AlphaLion 368. Vehicles Redux - FlashBangZ, Biggs, Rebuild, EFP Team 369. Private's Aim Stamina v1.2.1 - Private_Pirate, xcvb, RavenAscendant, NLTP_ASHES, jaymorrow 370. Move All Blocker Extended - G_FLAT 371. Heckler & Koch G11 - popattara, Barry Bogs, Fish_Oil 372. Outfit Animations - lizzardman 373. DAR Dosimeter Enhanced - lizzardman, Barry Bogs 374. Busy Hands Detection and Blame - ravenascendant 375. RPD Reanimation - NickolasNikova 376. Simple Flashlight Replacer - Strogglet15, MAR.COS 377. Meowie's Reworked Weapon Textures - Meowie (G.A.M.M.A) 378. [DLTX]EFT Modular Helmets and Armors Rework - annoneq, DerChrom, Stalker_Boss, EHoT_IIoTaCkYH 379. ATHI Weapons modpack - Andtheherois (G.A.M.M.A) 380. Personal Adjustable Waypoint 2.1.2 - CatspawMods, HarukaSai, RavenAscendant, TheMrDemonized, GhenTuong 381. Battery recycle - oxi-astra, TheMrDemonized 382. Milspec PDA 1.9.7 with Kill Tracker - CatspawMods, Alundaio, RavenAscendant, Cr3pis, Ishmaeel, AlphaLion 383. Mark Switch - party_50 384. Drunk's Enhanced Toxic Air [1.5.2.] [MCM] [DLTX] - Drunk_Headcrab, EHoT_IIoTaCkYH, PrestSL, Stalker_Boss 385. [DLTX] TAZ's HAMR Special Weapons Pack 1.2 Final - settwinter, mp5lng 386. Bart's Good Ammo Counters 2.1 - Bartoche70, ravenascendant, Stalker_Boss (перевод, доработка) 387. Maki's Gesture system 2.0 - Maki_Kun, TheMrDemonized 388. Mutant Loot Chance Configuration (MCM) - ilrathcxv, Stalker_Boss (перевод) 389. Enhanced Dynamic (Combat) Music (Update 2) - Orleon 390. Trepang2 ost for Enhanced Dynamic Combat Music - Man_of_Krieg, Orleon, Stalker_Boss (перевод) 391. RGD-2 Smoke Grenade - Billwa, JMerc75 392. Ultimate Autosave - FenêtreXxMagique, Stalker_Boss+PriestSL (перевод, рефакторинг) 393. Black HK416 Replacement Texture - TomasaurusREKT, etapomom 394. Lunaticsgoldenballs - L4U6H1N6-LUN4T1C, TheDj, Stalker_Boss (перевод) 395. Dynavision Photomode - strangerism (G.A.M.M.A) 396. RWAP G36 Pack - Retrogue (G.A.M.M.A), Stalker_Boss (перевод, доработка) 397. [DLTX] Dynamic Mutants Slightly Remastered (UPDATE 7) - TheMrDemonized 398. The Armed Zone 3.0 - mp5lng 399. Autocomplete Tasks v2.1.4 - Tosox, strelocc, AeneasH 400. Body Health System Realistic Overhaul (0.87 EFT BHS Update) - Mirrowel 401. Debug Spawn Attachments - G_FLAT 402. BAS M key rebind and BHS H key rebind + other improvements - pesta, ravenascendant, ZirdupioGamers, bas2000, RayZzz, explorerbee 403. Hideout Furniture Expansion ammo box patch - pesta 404. Even More Hideout Furniture - facelessez 405. Hideout Furniture Placement Preview Gizmo - Thial 406. Dynamic Icon Indicators BaS Patch - Lalup 406. Draggable Hud Editor (UPDATE 9) - TheMrDemonized, Tronex 407. HUD Offsets Editor - DaimeneX, Lucy, TheMrDemonized 408. PDA Radio Extended v1.3 - Starcry_ 409. Anomaly Popup Messages - TheMrDemonized, Utjan, Blackgrowl 410. Corpse Fauna - Rage4556, xcvb 411. LEWD Boltov - L4U6H1N6-LUN4T1C, Shrike 412. LEWD Boltov modified - elsaac 413. Anomalous Creation - Wang_Laoshi 414. NPC Wound Tweak - lizzardman, RavenAscendant 415. Drag-n-Drop Repair Filters and Tanks for Drunk's Enhanced Toxic Air - ilrathcxv 416. Nav's 4K Definitive Masks v1.3 - navjotski 417. [DLTX] Arszis Radiation Overhaul Demonized Edition (UPDATE 5) - TheMrDemonized, Arszi 418. Guitar Animation For Full Enjoyment - Daiviey, leerhansson2823, Wang_Laoshi 419. FAL (обычный + OLD), M16(A2,A3,A4), ТИГР, МР-153, СОК-94 - Proshliy 420. OWR Infernal Edition v.0.3 - Infernis, mp5lng (TAZ) 421. Footsies v2 - NekousagiKorouYTttv 422. Persistent Weather - yohjimane, ravenascendant, TheMrDemonized, cr3pis 423. Mugging Squads - TheMrDemonized, billwa 424. Rats and Tushkans don't push - NewbieRus 425. Aydins Grass Tweaks 4.0 - aytabag, Aydin, Fabio Conte. 426. Aydins Grass Tweaks SSS Terrain LOD compatiblity - aytabag, Aydin, Ascii1457 427. Caliber Conversions for All Weapons - ilrathcxv 428. Streamlined Upgrades - artifax 429. Semi-radiant AI 0.31 - bvcx, Longreed 430. TB's Coordinate Based Safe Zones v1.5 - Tweaki_Breeki, K0bik, Cr3pis, Quantum_Cookie, Elkinda, miyukiharukagacus02 431. TB's Fairer Thermal Anomalies v1.5 - Tweaki_Breeki, moddbplsffs, =Krieger=, aorushome 432. Project TV - Junateg, Gleb8513, s.s.t.a.l.k. and OliverMendes 433. [DLTX] Traders sell recipes - megamurmulis 434. FDDA Enhanced Animations Enhanced - lizzardman, Tosox 435. Improved Mutant Footsteps - SalamanderAnder, AlphaLion, aorushome 436. Shaders Look Better v1.1.0 - Dlani, Ascii1457 437. Corrections of brightly colored trees and bushes - NewbieRus 438. Barbwire shadow fix - VodkaPivin, AMK-Team Forum, bvcx 439. Devices Retexture. PDA Update - Meowie (G.A.M.M.A) 440. The AEK Kit - Strogglet15, Marek Vozár 441. Gestures 1.2 - VodoXleb, TheMrDemonized, lexus, xcvb 442. More Mutant Step SFX - BrainScorched 443. I.W.P. exos and animations for them - MAX16, I.W.P. team (G.A.M.M.A) 444. Black Ops Olympia Duo - frostychun, IWP, S.T.A.Z. WP, BaS, STCoP WP, OWR, Gunslinger Mod 445. MoveEffects & AlmostTrueProne BETA Up.5 - Wang_Laoshi, bvcx, Feel_Fried, TheShinyHaxorus, CryoManne, Lucy and other Anomaly Devs, Discord community 446. RE:SPAWN MUTANT COLLECTIONS PART A, B, C, D - Hades@DK, eAKman, Roman Goroff, Stalker_Boss 447. RE:Bound Encounters - EtongSayo, Stalker_Boss 448. [MCM] NPCs Limping and Healing (FIX 2) - VodoXleb, lexus(testing), ai_additions 2.04 449. HAR (Health Monitoring System) - alexmarheaves, HarukaSai, AlexMarheaves 450. Urban Tactics - GhenTuong, demonized, cr3pis, zoulkrystal, Blackgrowl 451. The Collector - Utjan 452. ZLM - ZCP Loot Module revised [4.1.x] - ZaturaMakesMods, Diphenhydramine-HCl, Stalker_Boss (перевод) 453. Battery Warning - ravenascendant 454. No Fake Collision DLTX 1.0.1 - igorukun 455. Extra Achievements - bvcx, RavenAscendant, Longreed 456. DNPCAV Variety - ravenascendant, Blackgrowl, XCVB 457. New medkits and bandages [DLTX + FDDA] - No_Data, Spike2135 458. Detailed description 0.32 - bvcx, RavenAscendant 459. Tha Walking Ded - bvcx, DSurs (A.R.E.A.) 460. Lights of the Dead - VodoXleb 461. Weapon Inertia Expanded - lizzardman 462. Body Search Animation - lizzardman 463. ascendantcrosshairs - ravenascendant, Blackgrowl 464. he is with me - ravenascendant 465. Quick Action Wheel - HarukaSai, Aoldri, Maid 466. Better Helicopter Sounds - Senescent 467. Dead Character Article Unlocker - G_FLAT 468. Adjustable Detector Ranges - G_FLAT 469. .300 Blackout conversion upgrade - Andtheherois 470. Winter Mutants - ooo00o00ooo (GAMMA) 471. npcs loot what they kill - h21423 (GAMMA) 472. accurate stats 041 - momopate (GAMMA) 473. Slow Scroll Fix - razfarg 474. dynamic viewmodel [v3.1] - lualeet, TheMrDemonized, rushbuild 475. BOTZ - Blood of the Zone - HollidayW 476. Exile Haven - zoriustube, justsilverguy, xcvb, NLTP_ASHES, Huh ?, RavenAscendant, GT, Vodoxleb, Lumberjacked, Erandis 477. Drop and Disassemble Hotkey [Beta] - Stimpestamp 478. Weapon Attachment Position Fix for Cr3pis Icons (Vanilla+BaS) - batwotm, Cr3pis, RavenAscendant, _EverybodyLies_ 479. GT UT - Expanded v1.2 - Ncenka 480. Campfire Stories Fixes - party_50 481. Animated Lead Box(v 1.5) - leer_h 482. Animated NPC Healing(1.0) - leer_h, IWP, Sosombo 483. Artifacts Inspection(v2.0) - leer_h, Lizzardman 484. Get empty syringes, jars and plastic after items use - Breaker_oak 485. NPC Animation Overhaul: Part 1(v.1.1) - leer_h, Vodila(NPC Rig), IWP(Syringe model) 486. Expanded/Fixed Maps: All In One - HailTheMonolith, Karobeccary 487. Kick 'Em All(v1.0) - leer_h, Lizzardman, SWM, Wang_Laoshi 488. About The Job / О Работе - FreeStalkerLhan, Eyteen, Igigog, Ivan Mor, Svinfylking, Goat, MasterKibo 489. FDDA Redone [v1.2.12] - lizzardman 490. Animated Campfire Ignition(1.8) - leer_h, Western Goods 491. Data's New Junk - No_Data 492. Many ammo craft and conversations for Juan guns - (GAMMA user) 493. Inventory Check Inertia v1.3 - (GAMMA) 494. Millisieverts over Radiation Status Icon v1.5 - G_FLAT (GAMMA) 495. Low Entropy Stat Bar Organizative Solution v0.6 - G_FLAT (GAMMA) 496. Stamina Math and BHS HUD Power Stat Bar - G_FLAT (GAMMA) 497. Helmets Icons DII - xxqc 498. QuickStack-1.0.5 - (GAMMA) 499. Total Stalkers in PDA Stats v1.0 - G_FLAT (GAMMA) 500. Valuable Collectibles - havoc (GAMMA) 501. [RU] Drunk's NPC Loot Claim Remade - (GAMMA) 502. Only Fast Outfit Animations - ilrathCXV 503. Corpses Twitching - VodoXleb 504. 3D INTERACTIVE PDA 1.8 (UPDATE 3) - VodoXleb, xcvb 505. Fatal Error - Ncenka 506. S.A.M. (Streamlined Anomaly Maintenance) - _Serious 507. Peculiarities of Zone fishing - Kofard, bvcx, HarukaSai 508. Shader 3D Scopes - party_50, LVutner, WHATCHAMACALLIT, Redotix99 509. 3DSS BaS - MsPizza727, Treenormous, Party_50, Andtheherois, Redotix, BaS Team 510. McMillan Alias CS5 - IKmack 511. Custom Uniforms Module - ewqaks228, DuxFortis Спойлер Body Health System - (мод опциональный, на систему здоровья частей тела. Если захотите с ним играть, то ставить первым в списке модов). Modern Ui v2.0.5 и 1. Simplified Vision Ui v1.3.2 - (худ инвентаря, ставить один на выбор ОБЯЗАТЕЛЬНО и ставить первым, если не стоит BHS, если играете с BHS, то ставить вторым). Grok's Ballistics Overhaul - (изменяет баллистику. Пули должны пробить броню NPC, прежде чем нанести урон, добавляет зависимости типа пули (бронебойная или нет) к типу брони ). Arti ballistics - новая баллистика, добавляет вместо старых патронов разрывные, аномальные и так далее. Делает перестрелки более разнообразными. Weapon Parts Overhaul - (добавляет систему запчастей в оружие, загрязнения, клин, меняет ремнаборы) Магазины - (магазинное питание оружия) Озвучка ГГ из Таркова BEAR (много мата, много криков). HD модели (изменённые модели брони персонажей). HD текстуры (текстуры окружения, наподобие асфальта, строений и того подобного). Falls 3.2 - система падений игрока, если его сбивает мутант/падает с высоты/получает много попаданий по себе. Dark Signal - новые звуки для всего оружия и других предметов в игре, кому-то могут не зайти, поэтому опциональный. Beef's NPCs die in Anomalies - смерть NPC в аномалиях можно подробно настроить, что бы напарники и квестовики вообще не умирали, например. Weapons DOF - размытие при прицеливании, перезарядке, использовании ПДА, свежевании трупов и тд. GAMMA Economy - нельзя продавать оружие и броню, вся броня и оружие так же не продаются у торговцев + цены при покупке выше. Tactical music - динамическая музыка в перестрелках. Sleep Timelapse - промотка времени во время сна в реальном времени с видом на локацию ( для мощных пк, может вызывать баги ) (изменено) PAW - метки на карте в ПДА и многое другое _20. Отключение ванильных пушек -полное отключение спавна ванильных пушек (изменено) 21. Damage Numbers, 22. Anomaly Popup Messages: Юбисофт френдли интерфейс с циферками урона и сообщениями на экран о почти любом действии игрока 999. 4 LVL PDA fix - включать при получении Milspec PDA (А) Quickslots hide - отключает мод быстрые слоты предметов на hud (Skin) AXMS Black Mortis - черный скин для АХМС Скачать: пост (фикс тоже здесь) Торрент (пост) Поддержать меня: Изменено Воскресенье в 19:02 пользователем Босс Релиз версии 1.8: https://ap-pro.ru/forums/topic/3801-bosspack-v173/page/231/?tab=comments#comment-440591, фиксы: https://ap-pro.ru/forums/topic/3801-bosspack-v181-reliz/page/234/?tab=comments#comment-441632 32 27 10 1 3 3 1 1 6 9 5 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
3131у 0 Опубликовано Воскресенье в 16:49 FATAL ERROR [error]Expression : I [error]Function : CInifile::Load::<lambda_b21972fd654150f2564380962c2860ba>::()::<lambda_ae9672ccf261fc20218abd7f260ca724>::operator () [error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp [error]Line : 350 [error]Description : Can't find include file: [error]Arguments : defines.ltx stack trace: ! Evaluation function : File not found "c:/users/111/downloads/[dixen18] borderlands 3/bosspack v1.8/bosspack v1.8\gamedata\ai\common\weaponeffectiveness.efd" FATAL ERROR [error]Expression : false [error]Function : CPatternFunction::vfLoadEF [error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\ef_pattern.cpp [error]Line : 49 [error]Description : assertion failed установил сборку по последней ссылке. Что делать ? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
bad notbad 8 Опубликовано Воскресенье в 18:59 Босс, пора фикс залить 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 179 Опубликовано Воскресенье в 19:00 (изменено) Fix 1.8.1: обновлен моддвижок до последней актуальной версии; исправлены глоустики, которые ломала предыдущая версия моддвижка; исправлены вылет по boss_name, сломанному дефолтному бинду в МСМ и редкий вылет по ZCP; исправлены все прицелы, а так же многие прицелы в 3DSS; исправлен и обновлен аддон Рейд; обновлен аддон на поломку ПДА; много различных правок и фиксов. Так же включены изменения из фикса первого дня: исправлены вылет при включении BHS, по Магазинам и аддону (Hard), а так же новому интерфейсу 3D КПК и использованию жестов напарников; исправлена работа 3DSS, сломанное описание ПДА, работа новой локации из аддона 31 и много других различных вылетов и проблем. Изменено 18 часов назад пользователем Босс Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Disima 64 Опубликовано Воскресенье в 20:02 Босс скачивал 22 числа, фикс тоже ставил, в мо2 выбирал разные пресеты и с hd моделями и с другими. Даже чистую аномали через лаунчер не запускает, тупо появляется черный экран и через сек 15 вышибает на рабочий стол без каких либо ошибок. Поправил видео теперь должно работать. https://vk.com/video113591163_456239245?list=ln-3ZSnuuUaBZMuDdTVm9 https://vk.com/video113591163_456239244?list=ln-w8zR6uKQtftNtNzdRd Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 179 Опубликовано Воскресенье в 21:48 3131у вот именно, ты установил сборку, которая ставится поверх Аномали 1.5.3, если у тебя ее нет, она и не запустится.Disima 1) нельзя запускать с лаунчера; 2) поставь фикс; 3) скинь лог если эти два пункта не помогли. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Tunguska 0 Опубликовано вчера в 02:32 4 часа назад, Босс сказал: 1) нельзя запускать с лаунчера; 2) поставь фикс; 3) скинь лог если эти два пункта не помогли. Серьезно? Игра с лаунчера больше не работает? Теперь только через органайзер ее запускать. Печально, а хотелось посмотреть чо там новенького. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 179 Опубликовано вчера в 03:44 Tunguska сборку и в прошлой версии нельзя было играть без МО2. Зачем вообще этот дурацкий старый лаунчер? 1 раз выставил там параметры и забыл про него. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Disima 64 Опубликовано вчера в 04:07 (изменено) Босс просто с лаунчера я запустил потому , что через мо2 не запустилась сборка, хотел проверить запустится ли пустая аномали или нет и как видно тоже не запустилась. Кстати ни с одной версией такого не было, ошибки всякие были, но такое первый раз. Изменено вчера в 04:09 пользователем Disima Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 179 Опубликовано вчера в 04:55 Disima проблема как раз в том, что раньше без МО2 запускалась. Такого больше не будет. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
HoTReg 0 Опубликовано вчера в 06:52 Проблему с вылет я понял как решить но появилась новая проблема. В 3D пда перестал работать интерактивный пда, в меню интерактивного пда заходит и все кнопки работаю но ни одно задание не активируется. Может есть клавиша отдельно включающая интерактивный пда как в прошлых версиях Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Disima 64 Опубликовано вчера в 08:10 3 часа назад, Босс сказал: Disima проблема как раз в том, что раньше без МО2 запускалась. Такого больше не будет. Кстати нюанс не уточнил, пробовал так же запускать сразу напрямую с 11 директа с avx, тоже самое. Вообще ни в какую не хочет пускать даже в меню. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BOCTOK28 4 Опубликовано вчера в 09:51 (изменено) 3 часа назад, HoTReg сказал: Проблему с вылет я понял как решить но появилась новая проблема. В 3D пда перестал работать интерактивный пда, в меню интерактивного пда заходит и все кнопки работаю но ни одно задание не активируется. Может есть клавиша отдельно включающая интерактивный пда как в прошлых версиях Подтверждаю, интерактивный ПДА сломался. Так же быстрый выкур сигареты, может только у меня так, ГГ совершает это действие но визуально анимации, кроме дыма ничего нет. Изменено вчера в 09:52 пользователем BOCTOK28 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
korabli42 4 Опубликовано вчера в 11:52 Подскажите кто сталкивал. Последняя версия сборки с последним фиксом. Такой вылет, появляется когда идет выброс и появляются зомби. Вылет происходит по разному иногда когда появляются зомби иногда во время иногда перед самым выбросом (когда идет сирена). Один раз выброс закончился и вылет через минуту Дополнено 3 минуты спустя и еще вопрос очень много добавлено кнопок управления. Ставлю G на бросок гранаты, но после загрузке (или переход на новую локация) кнопка сбрасывается и G переходит на выброс оружия. Как я понимаю идет конфликт клавиш (но пробывал разные замены и все равно после загрузки снова сбрасывается на выброс оружия) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
hlopyshka 0 Опубликовано вчера в 13:20 квест смертный грех - финал, после кучки голопроекций не появляется чернобог с свитой в саркофаге Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 179 Опубликовано вчера в 14:34 HoTReg нет, никаких других кнопок нет.Disima запускать только через МО2 с активированным пресетом и установкой фикса.BOCTOK28 я не пользуюсь сигартеми, поэтому хз что с ней. Мб из-за FDDA Redone так.korabli42 вылет из-за того, что зомби наступает на воду. Движковая тема, будет исправлено или нет, я не знаю, не от меня зависит. Кнопку посмотрю. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
MrKtoto 0 Опубликовано 23 часа назад (изменено) Спойлер * Detected CPU: 13th Gen Intel(R) Core(TM) i7-13700H [GenuineIntel], F6/M10/S2, 2918.00 mhz, 17-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 14/20 Found commandline file! Initializing File System... using fs-ltx fsgame.ltx File System Ready... FS: 139645 files cached 312 archives, 33696Kb memory used. Init FileSystem 3.173750 sec 'xrCore' build 9535, Mar 17 2025 Modded exes version 20250317 Game started: 24.03.2025 19:27:42.260 -----loading c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\system.ltx [2] X-Ray Monolith v1.5.3 gamedata: 'anims\script\misfire2.anm' gamedata: 'configs\axr_options.ltx' gamedata: 'configs\cache_dbg.ltx' gamedata: 'configs\cam_position.ltx' gamedata: 'configs\environment\ambient_channels\backgrounds.ltx' gamedata: 'configs\environment\ambient_channels\blowout_channels.ltx' gamedata: 'configs\environment\ambients.ltx' gamedata: 'configs\environment\ambients\bunker_a1.ltx' gamedata: 'configs\environment\ambients\collaider.ltx' gamedata: 'configs\environment\ambients\escape.ltx' gamedata: 'configs\environment\ambients\garbage.ltx' gamedata: 'configs\environment\ambients\grimwood.ltx' gamedata: 'configs\environment\ambients\jupiter.ltx' gamedata: 'configs\environment\ambients\jupiter_underground.ltx' gamedata: 'configs\environment\ambients\k00_marsh.ltx' gamedata: 'configs\environment\ambients\k01_darkscape.ltx' gamedata: 'configs\environment\ambients\k02_trucks_cemetery.ltx' gamedata: 'configs\environment\ambients\l01_escape.ltx' gamedata: 'configs\environment\ambients\l02_garbage.ltx' gamedata: 'configs\environment\ambients\l03_agroprom.ltx' gamedata: 'configs\environment\ambients\l03u_agr_underground.ltx' gamedata: 'configs\environment\ambients\l04_darkvalley.ltx' gamedata: 'configs\environment\ambients\l04u_labx18.ltx' gamedata: 'configs\environment\ambients\l05_bar.ltx' gamedata: 'configs\environment\ambients\l06_rostok.ltx' gamedata: 'configs\environment\ambients\l07_military.ltx' gamedata: 'configs\environment\ambients\l08_yantar.ltx' gamedata: 'configs\environment\ambients\l08u_brainlab.ltx' gamedata: 'configs\environment\ambients\l09_deadcity.ltx' gamedata: 'configs\environment\ambients\l10_limansk.ltx' gamedata: 'configs\environment\ambients\l10_radar.ltx' gamedata: 'configs\environment\ambients\l10_red_forest.ltx' gamedata: 'configs\environment\ambients\l10u_bunker.ltx' gamedata: 'configs\environment\ambients\l11_hospital.ltx' gamedata: 'configs\environment\ambients\l11_pripyat.ltx' gamedata: 'configs\environment\ambients\l12_stancia.ltx' gamedata: 'configs\environment\ambients\l12_stancia_2.ltx' gamedata: 'configs\environment\ambients\l12u_control_monolith.ltx' gamedata: 'configs\environment\ambients\l12u_sarcofag.ltx' gamedata: 'configs\environment\ambients\l13_generators.ltx' gamedata: 'configs\environment\ambients\l13u_warlab.ltx' gamedata: 'configs\environment\ambients\labx8.ltx' gamedata: 'configs\environment\ambients\marsh.ltx' gamedata: 'configs\environment\ambients\poselok_ug.ltx' gamedata: 'configs\environment\ambients\presets\environment_cemetary.ltx' gamedata: 'configs\environment\ambients\presets\environment_darkscape.ltx' gamedata: 'configs\environment\ambients\presets\environment_field.ltx' gamedata: 'configs\environment\ambients\presets\environment_forest.ltx' gamedata: 'configs\environment\ambients\presets\environment_forest_more.ltx' gamedata: 'configs\environment\ambients\presets\environment_garbage.ltx' gamedata: 'configs\environment\ambients\presets\environment_generators.ltx' gamedata: 'configs\environment\ambients\presets\environment_hospital.ltx' gamedata: 'configs\environment\ambients\presets\environment_jupiter.ltx' gamedata: 'configs\environment\ambients\presets\environment_npp.ltx' gamedata: 'configs\environment\ambients\presets\environment_pripyat.ltx' gamedata: 'configs\environment\ambients\presets\environment_pripyat_outskirts.ltx' gamedata: 'configs\environment\ambients\presets\environment_rostok.ltx' gamedata: 'configs\environment\ambients\presets\environment_rostok_wild.ltx' gamedata: 'configs\environment\ambients\presets\environment_swamp.ltx' gamedata: 'configs\environment\ambients\presets\environment_swamp_coast.ltx' gamedata: 'configs\environment\ambients\presets\environment_underground.ltx' gamedata: 'configs\environment\ambients\presets\environment_underground_more.ltx' gamedata: 'configs\environment\ambients\presets\environment_underground_x18.ltx' gamedata: 'configs\environment\ambients\presets\environment_urban.ltx' gamedata: 'configs\environment\ambients\presets\environment_whisper.ltx' gamedata: 'configs\environment\ambients\presets\environment_yantar.ltx' gamedata: 'configs\environment\ambients\presets\environment_zaton.ltx' gamedata: 'configs\environment\ambients\presets_old\environment_forest.ltx' gamedata: 'configs\environment\ambients\presets_old\environment_forest_more.ltx' gamedata: 'configs\environment\ambients\presets_old\environment_swamp.ltx' gamedata: 'configs\environment\ambients\presets_old\environment_swamp_coast.ltx' gamedata: 'configs\environment\ambients\presets_old\environment_underground.ltx' gamedata: 'configs\environment\ambients\presets_old\environment_underground_more.ltx' gamedata: 'configs\environment\ambients\presets_old\environment_underground_x18.ltx' gamedata: 'configs\environment\ambients\presets_old\environment_whisper.ltx' gamedata: 'configs\environment\ambients\pripyat.ltx' gamedata: 'configs\environment\ambients\promzona.ltx' gamedata: 'configs\environment\ambients\stancia_2.ltx' gamedata: 'configs\environment\ambients\underground.ltx' gamedata: 'configs\environment\ambients\yantar.ltx' gamedata: 'configs\environment\ambients\zaton.ltx' gamedata: 'configs\environment\backgrounds.ltx' gamedata: 'configs\environment\blowout_effects.ltx' gamedata: 'configs\environment\dynamic_weather_graphs.ltx' gamedata: 'configs\environment\effects.ltx' gamedata: 'configs\environment\environment.ltx' gamedata: 'configs\environment\fog\agroprom_underground_area_01.ltx' gamedata: 'configs\environment\fog\agroprom_underground_area_02.ltx' gamedata: 'configs\environment\fog\agroprom_underground_area_03.ltx' gamedata: 'configs\environment\fog\agroprom_underground_area_04.ltx' gamedata: 'configs\environment\fog\default.ltx' gamedata: 'configs\environment\fog\tea_01.ltx' gamedata: 'configs\environment\sound_channels.ltx' gamedata: 'configs\environment\static1.ltx' gamedata: 'configs\environment\sun_positions.ltx' gamedata: 'configs\environment\suns.ltx' gamedata: 'configs\environment\thunderbolt_collections.ltx' gamedata: 'configs\environment\thunderbolts.ltx' gamedata: 'configs\environment\weather_effects\full_fx_surge_day.ltx' gamedata: 'configs\environment\weather_effects\fx_blowout_day.ltx' gamedata: ... 132063 more ... Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R4.dll Available render modes[1]: [renderer_r4] command line "c:\users\ktoto\downloads\anomaly bosspack\anomaly 1.5.3 + bosspack v1.8\bin\anomalydx11avx.exe" -smap2048 -dbg Executing config-script "user.ltx"... [c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R4.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137433952280 K], reserved[4438748 K], committed[562380 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[263759 K] * [x-ray]: economy: strings[399720 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=C:\Users\Ktoto\Downloads\Anomaly BOSSPACK\Anomaly 1.5.3 + BOSSPACK v1.8\ dir[2]=C:\Users\Ktoto\Downloads\Anomaly BOSSPACK\Anomaly 1.5.3 + BOSSPACK v1.8\bin\ dir[3]=C:\windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\default_controls.ltx"... [c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\rspec_default.ltx"... [c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\default_controls.ltx"... [c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\default_controls.ltx] successfully loaded. [c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:28A0]: NVIDIA GeForce RTX 4060 Laptop GPU * CREATE: DeviceREF: 3 * Texture memory: 7957 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled - Supports SSS UPDATE 22 - SSS CORE INSTALLED 1 - SSS HUD RAINDROPS SHADER INSTALLED 1 - SSS RAIN SHADER INSTALLED 1 - SSS BLOOD SHADER INSTALLED 1 - SSS BRANCHES SHADER INSTALLED 1 - SSS SSR SHADER INSTALLED 1 - SSS TERRAIN SHADER INSTALLED 1 - SSS VOLUMETRIC SHADER INSTALLED 1 - SSS WATER SHADER INSTALLED 1 - SSS AO SHADER INSTALLED 1 - SSS IL SHADER INSTALLED 1 - SSS SSS SHADER INSTALLED 1 - SSS BLOOM SHADER INSTALLED 1 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 25, correct size = 26 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 35, correct size = 38 THM chunk 2072 fixed, wrong size = 33, correct size = 28 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 35, correct size = 33 THM chunk 2072 fixed, wrong size = 33, correct size = 34 THM chunk 2072 fixed, wrong size = 36, correct size = 38 THM chunk 2072 fixed, wrong size = 44, correct size = 54 [3] THM chunk 2072 fixed, wrong size = 40, correct size = 38 THM chunk 2072 fixed, wrong size = 38, correct size = 36 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 44, correct size = 38 THM chunk 2072 fixed, wrong size = 29, correct size = 28 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 47, correct size = 36 THM chunk 2072 fixed, wrong size = 33, correct size = 44 THM chunk 2072 fixed, wrong size = 33, correct size = 47 THM chunk 2072 fixed, wrong size = 33, correct size = 41 THM chunk 2072 fixed, wrong size = 33, correct size = 37 THM chunk 2072 fixed, wrong size = 33, correct size = 50 THM chunk 2072 fixed, wrong size = 33, correct size = 51 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 38 THM chunk 2070 fixed, wrong size = 28, correct size = 5 [3] THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 32 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 36, correct size = 28 THM chunk 2072 fixed, wrong size = 52, correct size = 39 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 40, correct size = 38 [14] THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 37 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 39 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 31 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 31 THM chunk 2072 fixed, wrong size = 31, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 32, correct size = 30 THM chunk 2070 fixed, wrong size = 30, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 [2] THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 30, correct size = 5 [6] THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 28, correct size = 30 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 28, correct size = 30 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 39 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 36, correct size = 35 THM chunk 2070 fixed, wrong size = 32, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 31 THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 30, correct size = 5 [6] THM chunk 2070 fixed, wrong size = 31, correct size = 5 THM chunk 2072 fixed, wrong size = 41, correct size = 34 THM chunk 2072 fixed, wrong size = 32, correct size = 37 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2070 fixed, wrong size = 35, correct size = 42 THM chunk 2072 fixed, wrong size = 35, correct size = 42 THM chunk 2070 fixed, wrong size = 35, correct size = 46 THM chunk 2072 fixed, wrong size = 35, correct size = 46 THM chunk 2070 fixed, wrong size = 35, correct size = 42 THM chunk 2072 fixed, wrong size = 35, correct size = 42 THM chunk 2070 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2070 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2070 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 35, correct size = 36 THM chunk 2070 fixed, wrong size = 35, correct size = 39 THM chunk 2072 fixed, wrong size = 35, correct size = 39 THM chunk 2070 fixed, wrong size = 35, correct size = 40 THM chunk 2072 fixed, wrong size = 35, correct size = 40 THM chunk 2070 fixed, wrong size = 39, correct size = 34 THM chunk 2072 fixed, wrong size = 39, correct size = 34 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 36 THM chunk 2070 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 36, correct size = 33 THM chunk 2072 fixed, wrong size = 35, correct size = 33 THM chunk 2072 fixed, wrong size = 33, correct size = 32 [2] THM chunk 2072 fixed, wrong size = 26, correct size = 29 THM chunk 2072 fixed, wrong size = 32, correct size = 39 THM chunk 2072 fixed, wrong size = 36, correct size = 35 THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 26, correct size = 27 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 30, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 27 [2] THM chunk 2072 fixed, wrong size = 29, correct size = 35 THM chunk 2072 fixed, wrong size = 29, correct size = 41 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2073 fixed, wrong size = 25, correct size = 24 THM chunk 2072 fixed, wrong size = 40, correct size = 25 THM chunk 2072 fixed, wrong size = 40, correct size = 27 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 30, correct size = 29 THM chunk 2072 fixed, wrong size = 36, correct size = 42 THM chunk 2072 fixed, wrong size = 40, correct size = 41 THM chunk 2072 fixed, wrong size = 42, correct size = 44 THM chunk 2072 fixed, wrong size = 24, correct size = 40 THM chunk 2072 fixed, wrong size = 32, correct size = 38 THM chunk 2072 fixed, wrong size = 52, correct size = 47 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 43 THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 29, correct size = 30 THM chunk 2073 fixed, wrong size = 22, correct size = 27 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2073 fixed, wrong size = 28, correct size = 27 THM chunk 2072 fixed, wrong size = 27, correct size = 31 [2] THM chunk 2073 fixed, wrong size = 23, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 27, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2069 fixed, wrong size = 38, correct size = 47 THM chunk 2072 fixed, wrong size = 38, correct size = 47 THM chunk 2073 fixed, wrong size = 38, correct size = 47 THM chunk 2069 fixed, wrong size = 41, correct size = 50 THM chunk 2072 fixed, wrong size = 41, correct size = 50 THM chunk 2073 fixed, wrong size = 41, correct size = 50 THM chunk 2073 fixed, wrong size = 19, correct size = 33 THM chunk 2072 fixed, wrong size = 40, correct size = 43 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 28, correct size = 41 THM chunk 2072 fixed, wrong size = 40, correct size = 36 THM chunk 2072 fixed, wrong size = 40, correct size = 30 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 32 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2073 fixed, wrong size = 21, correct size = 24 THM chunk 2073 fixed, wrong size = 21, correct size = 33 THM chunk 2072 fixed, wrong size = 22, correct size = 32 THM chunk 2072 fixed, wrong size = 30, correct size = 40 THM chunk 2072 fixed, wrong size = 23, correct size = 33 THM chunk 2072 fixed, wrong size = 21, correct size = 38 THM chunk 2072 fixed, wrong size = 21, correct size = 39 THM chunk 2072 fixed, wrong size = 32, correct size = 42 THM chunk 2072 fixed, wrong size = 29, correct size = 39 THM chunk 2072 fixed, wrong size = 35, correct size = 40 THM chunk 2072 fixed, wrong size = 21, correct size = 31 THM chunk 2072 fixed, wrong size = 19, correct size = 29 THM chunk 2072 fixed, wrong size = 21, correct size = 31 THM chunk 2072 fixed, wrong size = 22, correct size = 32 THM chunk 2072 fixed, wrong size = 26, correct size = 36 THM chunk 2072 fixed, wrong size = 24, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 37 THM chunk 2072 fixed, wrong size = 21, correct size = 31 [2] DX10: Shader 'la_shaders\ufp_blend' not found in library. [6] * loading script _G.script opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_about_the_job.ltx creating unlocalizer for script axr_task_manager adding variable skipped_tasks for unlocalizer for script axr_task_manager creating unlocalizer for script dialog_manager adding variable saved_dialog for unlocalizer for script dialog_manager creating unlocalizer for script tasks_fetch adding variable DIALOG_ID for unlocalizer for script tasks_fetch opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_fdda3dpda_patch.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer creating unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx creating unlocalizer for script xrs_debug_tools adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx adding variable helm_off for unlocalizer for script actor_effects opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_lam.ltx adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx creating unlocalizer for script npc_loot_claim adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim creating unlocalizer for script take_item_anim adding variable enable_animations for unlocalizer for script take_item_anim adding variable enable_take for unlocalizer for script take_item_anim opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx adding variable item_not_in_use for unlocalizer for script actor_effects creating unlocalizer for script item_knife adding variable knifesm for unlocalizer for script item_knife opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx adding variable torch_anm_state for unlocalizer for script actor_effects opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx adding variable lowered_anm_classes for unlocalizer for script actor_effects adding variable lowered_anm_kinds for unlocalizer for script actor_effects adding variable mc_anm_state for unlocalizer for script actor_effects opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx creating unlocalizer for script gameplay_disguise adding variable possible_factions for unlocalizer for script gameplay_disguise opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_pda_actor_rank_place.ltx adding variable actor_rank_place for unlocalizer for script pda adding variable coc_ranking_list for unlocalizer for script pda opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_tiski.ltx creating unlocalizer for script bind_awr adding variable angles_t for unlocalizer for script bind_awr opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_wct.ltx creating unlocalizer for script weapon_cover_tilt adding variable parameters for unlocalizer for script weapon_cover_tilt opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core found script _G in unlocalizers data found variable ini_cache to unlocal * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script se_legs.script * loading script game_registrator.script * loading script class_registrator_modded_exes.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_anomalous_stash.script gathering modxml_anomalous_stash.script * loading script modxml_atj.script gathering modxml_atj.script * loading script modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_army_odst.script * loading script modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_dolg_odst.script * loading script modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_isg_odst.script * loading script modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_killer_odst.script * loading script modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_general_stalker_odst.script * loading script modxml_character_desc_pda_upgrades_dxml.script * loading script modxml_character_desc_yantar.script gathering modxml_character_desc_yantar.script * loading script modxml_eftmsgs.script gathering modxml_eftmsgs.script * loading script modxml_g28_eft_scope.script gathering modxml_g28_eft_scope.script * loading script modxml_g28scope.script gathering modxml_g28scope.script * loading script modxml_hamr.script gathering modxml_hamr.script * loading script modxml_hamr2.script gathering modxml_hamr2.script * loading script modxml_hamr3.script gathering modxml_hamr3.script * loading script modxml_hdc4se_weapon_desc_monkeypatch.script gathering modxml_hdc4se_weapon_desc_monkeypatch.script * loading script modxml_inject_keybinds.script gathering modxml_inject_keybinds.script * loading script modxml_inject_uielement.script gathering modxml_inject_uielement.script * loading script modxml_jp84_21scope.script gathering modxml_jp84_21scope.script * loading script modxml_jp84_4scope.script gathering modxml_jp84_4scope.script * loading script modxml_jp84_others_21scope.script gathering modxml_jp84_others_21scope.script * loading script modxml_jp84_others_4scope.script gathering modxml_jp84_others_4scope.script * loading script modxml_jp84_others_scope.script gathering modxml_jp84_others_scope.script * loading script modxml_jp84scope.script gathering modxml_jp84scope.script * loading script modxml_map_spots_milpda.script gathering modxml_map_spots_milpda.script * loading script modxml_matches_anim.script gathering modxml_matches_anim.script * loading script modxml_mbo_arena.script * loading script mbo_arena_utils.script * loading script modxml_nep.script gathering modxml_nep.script * loading script modxml_nta.script gathering modxml_nta.script * loading script modxml_pdahacking_unfail.script * loading script modxml_pdahacking_unlockcost.script gathering modxml_pdahacking_unlockcost.script * loading script modxml_proportional_medic_healing_price.script gathering modxml_proportional_medic_healing_price.script * loading script modxml_rwap21scope.script gathering modxml_rwap21scope.script * loading script modxml_rwap2dso.script gathering modxml_rwap2dso.script * loading script modxml_rwap2dso21.script gathering modxml_rwap2dso21.script * loading script modxml_rwap2dsosquare.script gathering modxml_rwap2dsosquare.script * loading script modxml_rwap4scope.script gathering modxml_rwap4scope.script * loading script modxml_rwapscope.script gathering modxml_rwapscope.script * loading script modxml_scope_16_arm18.script gathering modxml_scope_16_arm18.script * loading script modxml_scope_16_fg42.script gathering modxml_scope_16_fg42.script * loading script modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_lewd_felinscope.script * loading script modxml_scope_16_srs99.script gathering modxml_scope_16_srs99.script * loading script modxml_scope_21_arm18.script gathering modxml_scope_21_arm18.script * loading script modxml_scope_21_fg42.script gathering modxml_scope_21_fg42.script * loading script modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_lewd_felinscope.script * loading script modxml_scope_21_srs99.script gathering modxml_scope_21_srs99.script * loading script modxml_scope_em2.script gathering modxml_scope_em2.script * loading script modxml_scopes_arm18.script gathering modxml_scopes_arm18.script * loading script modxml_scopes_fg42.script gathering modxml_scopes_fg42.script * loading script modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_arm18.script * loading script modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_fg42.script * loading script modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_lewd_felinscope.script * loading script modxml_scopes_ingame_srs99.script gathering modxml_scopes_ingame_srs99.script * loading script modxml_scopes_lewd_felinscope.script gathering modxml_scopes_lewd_felinscope.script * loading script modxml_scopes_srs99.script gathering modxml_scopes_srs99.script * loading script modxml_sks_b_2dso.script gathering modxml_sks_b_2dso.script * loading script modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_16.script * loading script modxml_sks_b_2dso_21.script gathering modxml_sks_b_2dso_21.script * loading script modxml_standardized_mechanic_quests.script gathering modxml_standardized_mechanic_quests.script * loading script modxml_tac30_scopes.script gathering modxml_tac30_scopes.script * loading script modxml_tac30_scopes16.script gathering modxml_tac30_scopes16.script * loading script modxml_tac30_scopes21.script gathering modxml_tac30_scopes21.script * loading script modxml_test.script gathering modxml_test.script * loading script modxml_unbind_h.script gathering modxml_unbind_h.script * loading script modxml_water_pump.script gathering modxml_water_pump.script * loading script modxml_western_goods.script gathering modxml_western_goods.script * loading script modxml_zml_presets.script gathering modxml_zml_presets.script * loading script modxml_zzz_rand_text_dialog.script gathering modxml_zzz_rand_text_dialog.script * loading script ui_options_modded_exes.script * loading script slaxml.script * loading script _g_patches.script [Discord RPC] Failed to create Discord RPC [ReShade]: ReShade not installed or version too old - didn't load compatibility addon * [x-ray]: Starting Main Loop Starting engine... [materials.ltx] Adding new material creatures\custombare, id 102 [materials.ltx] Adding new material creatures\custombarefast, id 103 [materials.ltx] Adding new material creatures\customboar, id 104 [materials.ltx] Adding new material creatures\customcat, id 105 [materials.ltx] Adding new material creatures\customdog, id 106 [materials.ltx] Adding new material creatures\customflesh, id 107 [materials.ltx] Adding new material creatures\customgiant, id 108 [materials.ltx] Adding new material creatures\customleaper, id 109 [materials.ltx] Adding new material creatures\customrodent, id 110 [materials.ltx] Changing existing material materials\death, id 88 [materials.ltx] Changing existing material materials\earth_slide, id 94 [materials.ltx] Changing existing material materials\fake, id 80 [materials.ltx] Changing existing material materials\fake_slide, id 99 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombare, id 1701 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombarefast, id 1702 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customboar, id 1703 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customcat, id 1704 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customdog, id 1705 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customflesh, id 1706 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customgiant, id 1707 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customleaper, id 1708 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customrodent, id 1709 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\actor, id 1710 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombare, id 1711 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombarefast, id 1712 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customboar, id 1713 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customcat, id 1714 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customdog, id 1715 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customflesh, id 1716 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customgiant, id 1717 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customleaper, id 1718 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\hoof, id 1719 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human, id 1720 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human_head, id 1721 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\large, id 1722 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\medium, id 1723 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\phantom, id 1724 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\small, id 1725 [material_pairs.ltx] Adding new material pair creatures\custombare | default, id 1726 [material_pairs.ltx] Adding new material pair creatures\custombare | default_object, id 1727 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\asphalt, id 1728 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bricks, id 1729 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush, id 1730 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush_sux, id 1731 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\cloth, id 1732 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\concrete, id 1733 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\death, id 1734 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\dirt, id 1735 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth, id 1736 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_death, id 1737 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_slide, id 1738 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake, id 1739 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders, id 1740 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders_woods, id 1741 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_slide, id 1742 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\flooring_tile, id 1743 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\glass, id 1744 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\grass, id 1745 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\gravel, id 1746 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal, id 1747 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_pipe, id 1748 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_plate, id 1749 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\occ, id 1750 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\sand, id 1751 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\setka_rabica, id 1752 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\shifer, id 1753 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\stucco, id 1754 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tin, id 1755 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tree_trunk, id 1756 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water, id 1757 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water_radiation, id 1758 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wood, id 1759 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wooden_board, id 1760 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\barrel, id 1761 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bottle, id 1762 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bullet, id 1763 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_cabine, id 1764 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_wheel, id 1765 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\clothes, id 1766 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\concrete_box, id 1767 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\dead_body, id 1768 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\fuel_can, id 1769 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\glass, id 1770 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\knife, id 1771 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_furniture, id 1772 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_metal_trash, id 1773 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_weapon, id 1774 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\metal_box, id 1775 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\monster_body, id 1776 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_box, id 1777 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_metal_trash, id 1778 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_weapon, id 1779 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\tin_can, id 1780 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\actor, id 1781 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombare, id 1782 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombarefast, id 1783 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customboar, id 1784 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customcat, id 1785 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customdog, id 1786 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customflesh, id 1787 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customgiant, id 1788 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customleaper, id 1789 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\hoof, id 1790 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human, id 1791 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human_head, id 1792 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\large, id 1793 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\medium, id 1794 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\phantom, id 1795 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\small, id 1796 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default, id 1797 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default_object, id 1798 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\asphalt, id 1799 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bricks, id 1800 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush, id 1801 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush_sux, id 1802 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\cloth, id 1803 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\concrete, id 1804 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\death, id 1805 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\dirt, id 1806 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth, id 1807 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_death, id 1808 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_slide, id 1809 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake, id 1810 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders, id 1811 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders_woods, id 1812 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_slide, id 1813 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\flooring_tile, id 1814 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\glass, id 1815 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\grass, id 1816 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\gravel, id 1817 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal, id 1818 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_pipe, id 1819 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_plate, id 1820 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\occ, id 1821 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\sand, id 1822 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\setka_rabica, id 1823 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\shifer, id 1824 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\stucco, id 1825 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tin, id 1826 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tree_trunk, id 1827 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water, id 1828 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water_radiation, id 1829 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wood, id 1830 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wooden_board, id 1831 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\barrel, id 1832 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bottle, id 1833 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bullet, id 1834 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_cabine, id 1835 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_wheel, id 1836 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\clothes, id 1837 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\concrete_box, id 1838 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\dead_body, id 1839 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\fuel_can, id 1840 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\glass, id 1841 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\knife, id 1842 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_furniture, id 1843 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_metal_trash, id 1844 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_weapon, id 1845 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\metal_box, id 1846 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\monster_body, id 1847 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_box, id 1848 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_metal_trash, id 1849 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_weapon, id 1850 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\tin_can, id 1851 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\actor, id 1852 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombare, id 1853 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombarefast, id 1854 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customboar, id 1855 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customcat, id 1856 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customdog, id 1857 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customflesh, id 1858 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customgiant, id 1859 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customleaper, id 1860 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\hoof, id 1861 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human, id 1862 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human_head, id 1863 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\large, id 1864 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\medium, id 1865 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\phantom, id 1866 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\small, id 1867 [material_pairs.ltx] Adding new material pair creatures\customboar | default, id 1868 [material_pairs.ltx] Adding new material pair creatures\customboar | default_object, id 1869 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\asphalt, id 1870 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bricks, id 1871 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush, id 1872 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush_sux, id 1873 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\cloth, id 1874 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\concrete, id 1875 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\death, id 1876 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\dirt, id 1877 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth, id 1878 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_death, id 1879 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_slide, id 1880 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake, id 1881 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders, id 1882 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders_woods, id 1883 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_slide, id 1884 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\flooring_tile, id 1885 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\glass, id 1886 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\grass, id 1887 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\gravel, id 1888 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal, id 1889 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_pipe, id 1890 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_plate, id 1891 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\occ, id 1892 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\sand, id 1893 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\setka_rabica, id 1894 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\shifer, id 1895 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\stucco, id 1896 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tin, id 1897 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tree_trunk, id 1898 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water, id 1899 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water_radiation, id 1900 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wood, id 1901 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wooden_board, id 1902 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\barrel, id 1903 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bottle, id 1904 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bullet, id 1905 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_cabine, id 1906 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_wheel, id 1907 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\clothes, id 1908 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\concrete_box, id 1909 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\dead_body, id 1910 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\fuel_can, id 1911 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\glass, id 1912 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\knife, id 1913 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_furniture, id 1914 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_metal_trash, id 1915 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_weapon, id 1916 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\metal_box, id 1917 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\monster_body, id 1918 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_box, id 1919 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_metal_trash, id 1920 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_weapon, id 1921 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\tin_can, id 1922 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\actor, id 1923 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombare, id 1924 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombarefast, id 1925 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customboar, id 1926 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customcat, id 1927 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customdog, id 1928 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customflesh, id 1929 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customgiant, id 1930 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customleaper, id 1931 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\hoof, id 1932 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human, id 1933 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human_head, id 1934 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\large, id 1935 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\medium, id 1936 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\phantom, id 1937 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\small, id 1938 [material_pairs.ltx] Adding new material pair creatures\customcat | default, id 1939 [material_pairs.ltx] Adding new material pair creatures\customcat | default_object, id 1940 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\asphalt, id 1941 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bricks, id 1942 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush, id 1943 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush_sux, id 1944 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\cloth, id 1945 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\concrete, id 1946 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\death, id 1947 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\dirt, id 1948 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth, id 1949 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_death, id 1950 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_slide, id 1951 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake, id 1952 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders, id 1953 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders_woods, id 1954 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_slide, id 1955 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\flooring_tile, id 1956 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\glass, id 1957 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\grass, id 1958 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\gravel, id 1959 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal, id 1960 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_pipe, id 1961 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_plate, id 1962 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\occ, id 1963 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\sand, id 1964 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\setka_rabica, id 1965 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\shifer, id 1966 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\stucco, id 1967 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tin, id 1968 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tree_trunk, id 1969 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water, id 1970 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water_radiation, id 1971 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wood, id 1972 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wooden_board, id 1973 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\barrel, id 1974 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bottle, id 1975 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bullet, id 1976 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_cabine, id 1977 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_wheel, id 1978 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\clothes, id 1979 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\concrete_box, id 1980 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\dead_body, id 1981 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\fuel_can, id 1982 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\glass, id 1983 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\knife, id 1984 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_furniture, id 1985 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_metal_trash, id 1986 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_weapon, id 1987 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\metal_box, id 1988 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\monster_body, id 1989 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_box, id 1990 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_metal_trash, id 1991 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_weapon, id 1992 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\tin_can, id 1993 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\actor, id 1994 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombare, id 1995 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombarefast, id 1996 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customboar, id 1997 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customcat, id 1998 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customdog, id 1999 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customflesh, id 2000 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customgiant, id 2001 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customleaper, id 2002 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\hoof, id 2003 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human, id 2004 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human_head, id 2005 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\large, id 2006 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\medium, id 2007 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\phantom, id 2008 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\small, id 2009 [material_pairs.ltx] Adding new material pair creatures\customdog | default, id 2010 [material_pairs.ltx] Adding new material pair creatures\customdog | default_object, id 2011 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\asphalt, id 2012 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bricks, id 2013 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush, id 2014 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush_sux, id 2015 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\cloth, id 2016 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\concrete, id 2017 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\death, id 2018 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\dirt, id 2019 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth, id 2020 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_death, id 2021 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_slide, id 2022 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake, id 2023 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders, id 2024 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders_woods, id 2025 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_slide, id 2026 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\flooring_tile, id 2027 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\glass, id 2028 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\grass, id 2029 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\gravel, id 2030 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal, id 2031 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_pipe, id 2032 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_plate, id 2033 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\occ, id 2034 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\sand, id 2035 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\setka_rabica, id 2036 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\shifer, id 2037 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\stucco, id 2038 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tin, id 2039 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tree_trunk, id 2040 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water, id 2041 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water_radiation, id 2042 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wood, id 2043 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wooden_board, id 2044 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\barrel, id 2045 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bottle, id 2046 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bullet, id 2047 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_cabine, id 2048 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_wheel, id 2049 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\clothes, id 2050 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\concrete_box, id 2051 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\dead_body, id 2052 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\fuel_can, id 2053 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\glass, id 2054 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\knife, id 2055 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_furniture, id 2056 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_metal_trash, id 2057 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_weapon, id 2058 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\metal_box, id 2059 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\monster_body, id 2060 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_box, id 2061 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_metal_trash, id 2062 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_weapon, id 2063 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\tin_can, id 2064 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\actor, id 2065 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombare, id 2066 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombarefast, id 2067 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customboar, id 2068 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customcat, id 2069 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customdog, id 2070 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customflesh, id 2071 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customgiant, id 2072 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customleaper, id 2073 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\hoof, id 2074 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human, id 2075 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human_head, id 2076 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\large, id 2077 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\medium, id 2078 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\phantom, id 2079 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\small, id 2080 [material_pairs.ltx] Adding new material pair creatures\customflesh | default, id 2081 [material_pairs.ltx] Adding new material pair creatures\customflesh | default_object, id 2082 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\asphalt, id 2083 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bricks, id 2084 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush, id 2085 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush_sux, id 2086 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\cloth, id 2087 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\concrete, id 2088 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\death, id 2089 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\dirt, id 2090 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth, id 2091 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_death, id 2092 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_slide, id 2093 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake, id 2094 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders, id 2095 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders_woods, id 2096 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_slide, id 2097 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\flooring_tile, id 2098 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\glass, id 2099 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\grass, id 2100 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\gravel, id 2101 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal, id 2102 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_pipe, id 2103 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_plate, id 2104 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\occ, id 2105 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\sand, id 2106 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\setka_rabica, id 2107 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\shifer, id 2108 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\stucco, id 2109 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tin, id 2110 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tree_trunk, id 2111 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water, id 2112 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water_radiation, id 2113 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wood, id 2114 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wooden_board, id 2115 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\barrel, id 2116 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bottle, id 2117 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bullet, id 2118 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_cabine, id 2119 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_wheel, id 2120 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\clothes, id 2121 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\concrete_box, id 2122 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\dead_body, id 2123 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\fuel_can, id 2124 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\glass, id 2125 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\knife, id 2126 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_furniture, id 2127 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_metal_trash, id 2128 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_weapon, id 2129 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\metal_box, id 2130 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\monster_body, id 2131 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_box, id 2132 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_metal_trash, id 2133 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_weapon, id 2134 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\tin_can, id 2135 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\actor, id 2136 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombare, id 2137 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombarefast, id 2138 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customboar, id 2139 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customcat, id 2140 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customdog, id 2141 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customflesh, id 2142 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customgiant, id 2143 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customleaper, id 2144 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\hoof, id 2145 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human, id 2146 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human_head, id 2147 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\large, id 2148 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\medium, id 2149 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\phantom, id 2150 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\small, id 2151 [material_pairs.ltx] Adding new material pair creatures\customgiant | default, id 2152 [material_pairs.ltx] Adding new material pair creatures\customgiant | default_object, id 2153 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\asphalt, id 2154 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bricks, id 2155 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush, id 2156 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush_sux, id 2157 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\cloth, id 2158 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\concrete, id 2159 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\death, id 2160 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\dirt, id 2161 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth, id 2162 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_death, id 2163 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_slide, id 2164 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake, id 2165 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders, id 2166 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders_woods, id 2167 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_slide, id 2168 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\flooring_tile, id 2169 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\glass, id 2170 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\grass, id 2171 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\gravel, id 2172 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal, id 2173 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_pipe, id 2174 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_plate, id 2175 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\occ, id 2176 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\sand, id 2177 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\setka_rabica, id 2178 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\shifer, id 2179 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\stucco, id 2180 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tin, id 2181 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tree_trunk, id 2182 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water, id 2183 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water_radiation, id 2184 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wood, id 2185 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wooden_board, id 2186 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\barrel, id 2187 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bottle, id 2188 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bullet, id 2189 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_cabine, id 2190 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_wheel, id 2191 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\clothes, id 2192 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\concrete_box, id 2193 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\dead_body, id 2194 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\fuel_can, id 2195 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\glass, id 2196 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\knife, id 2197 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_furniture, id 2198 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_metal_trash, id 2199 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_weapon, id 2200 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\metal_box, id 2201 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\monster_body, id 2202 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_box, id 2203 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_metal_trash, id 2204 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_weapon, id 2205 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\tin_can, id 2206 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\actor, id 2207 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombare, id 2208 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombarefast, id 2209 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customboar, id 2210 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customcat, id 2211 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customdog, id 2212 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customflesh, id 2213 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customgiant, id 2214 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customleaper, id 2215 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\hoof, id 2216 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human, id 2217 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human_head, id 2218 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\large, id 2219 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\medium, id 2220 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\phantom, id 2221 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\small, id 2222 [material_pairs.ltx] Adding new material pair creatures\customleaper | default, id 2223 [material_pairs.ltx] Adding new material pair creatures\customleaper | default_object, id 2224 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\asphalt, id 2225 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bricks, id 2226 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush, id 2227 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush_sux, id 2228 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\cloth, id 2229 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\concrete, id 2230 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\death, id 2231 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\dirt, id 2232 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth, id 2233 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_death, id 2234 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_slide, id 2235 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake, id 2236 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders, id 2237 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders_woods, id 2238 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_slide, id 2239 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\flooring_tile, id 2240 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\glass, id 2241 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\grass, id 2242 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\gravel, id 2243 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal, id 2244 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_pipe, id 2245 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_plate, id 2246 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\occ, id 2247 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\sand, id 2248 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\setka_rabica, id 2249 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\shifer, id 2250 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\stucco, id 2251 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tin, id 2252 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tree_trunk, id 2253 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water, id 2254 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water_radiation, id 2255 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wood, id 2256 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wooden_board, id 2257 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\barrel, id 2258 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bottle, id 2259 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bullet, id 2260 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_cabine, id 2261 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_wheel, id 2262 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\clothes, id 2263 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\concrete_box, id 2264 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\dead_body, id 2265 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\fuel_can, id 2266 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\glass, id 2267 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\knife, id 2268 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_furniture, id 2269 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_metal_trash, id 2270 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_weapon, id 2271 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\metal_box, id 2272 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\monster_body, id 2273 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_box, id 2274 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_metal_trash, id 2275 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_weapon, id 2276 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\tin_can, id 2277 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\actor, id 2278 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombare, id 2279 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombarefast, id 2280 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customboar, id 2281 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customcat, id 2282 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customdog, id 2283 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customflesh, id 2284 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customgiant, id 2285 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customleaper, id 2286 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customrodent, id 2287 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\hoof, id 2288 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human, id 2289 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human_head, id 2290 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\large, id 2291 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\medium, id 2292 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\phantom, id 2293 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\small, id 2294 [material_pairs.ltx] Adding new material pair creatures\customrodent | default, id 2295 [material_pairs.ltx] Adding new material pair creatures\customrodent | default_object, id 2296 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\asphalt, id 2297 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bricks, id 2298 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush, id 2299 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush_sux, id 2300 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\cloth, id 2301 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\concrete, id 2302 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\death, id 2303 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\dirt, id 2304 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth, id 2305 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_death, id 2306 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_slide, id 2307 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake, id 2308 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders, id 2309 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders_woods, id 2310 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_slide, id 2311 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\flooring_tile, id 2312 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\glass, id 2313 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\grass, id 2314 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\gravel, id 2315 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal, id 2316 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_pipe, id 2317 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_plate, id 2318 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\occ, id 2319 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\sand, id 2320 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\setka_rabica, id 2321 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\shifer, id 2322 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\stucco, id 2323 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tin, id 2324 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tree_trunk, id 2325 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water, id 2326 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water_radiation, id 2327 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wood, id 2328 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wooden_board, id 2329 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\barrel, id 2330 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bottle, id 2331 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bullet, id 2332 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_cabine, id 2333 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_wheel, id 2334 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\clothes, id 2335 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\concrete_box, id 2336 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\dead_body, id 2337 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\fuel_can, id 2338 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\glass, id 2339 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\knife, id 2340 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_furniture, id 2341 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_metal_trash, id 2342 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_weapon, id 2343 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\metal_box, id 2344 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\monster_body, id 2345 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_box, id 2346 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_metal_trash, id 2347 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_weapon, id 2348 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\tin_can, id 2349 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombare, id 2350 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombarefast, id 2351 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customboar, id 2352 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customcat, id 2353 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customdog, id 2354 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customflesh, id 2355 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customgiant, id 2356 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customleaper, id 2357 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customrodent, id 2358 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombare, id 2359 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombarefast, id 2360 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customboar, id 2361 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customcat, id 2362 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customdog, id 2363 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customflesh, id 2364 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customgiant, id 2365 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customleaper, id 2366 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customrodent, id 2367 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombare, id 2368 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombarefast, id 2369 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customboar, id 2370 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customcat, id 2371 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customdog, id 2372 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customflesh, id 2373 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customgiant, id 2374 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customleaper, id 2375 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customrodent, id 2376 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombare, id 2377 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombarefast, id 2378 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customboar, id 2379 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customcat, id 2380 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customdog, id 2381 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customflesh, id 2382 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customgiant, id 2383 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customleaper, id 2384 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customrodent, id 2385 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombare, id 2386 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombarefast, id 2387 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customboar, id 2388 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customcat, id 2389 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customdog, id 2390 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customflesh, id 2391 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customgiant, id 2392 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customleaper, id 2393 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customrodent, id 2394 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombare, id 2395 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombarefast, id 2396 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customboar, id 2397 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customcat, id 2398 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customdog, id 2399 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customflesh, id 2400 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customgiant, id 2401 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customleaper, id 2402 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customrodent, id 2403 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombare, id 2404 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombarefast, id 2405 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customboar, id 2406 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customcat, id 2407 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customdog, id 2408 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customflesh, id 2409 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customgiant, id 2410 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customleaper, id 2411 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customrodent, id 2412 [material_pairs.ltx] Adding new material pair default | creatures\custombare, id 2413 [material_pairs.ltx] Adding new material pair default | creatures\custombarefast, id 2414 [material_pairs.ltx] Adding new material pair default | creatures\customboar, id 2415 [material_pairs.ltx] Adding new material pair default | creatures\customcat, id 2416 [material_pairs.ltx] Adding new material pair default | creatures\customdog, id 2417 [material_pairs.ltx] Adding new material pair default | creatures\customflesh, id 2418 [material_pairs.ltx] Adding new material pair default | creatures\customgiant, id 2419 [material_pairs.ltx] Adding new material pair default | creatures\customleaper, id 2420 [material_pairs.ltx] Adding new material pair default | creatures\customrodent, id 2421 [material_pairs.ltx] Adding new material pair default_object | creatures\custombare, id 2422 [material_pairs.ltx] Adding new material pair default_object | creatures\custombarefast, id 2423 [material_pairs.ltx] Adding new material pair default_object | creatures\customboar, id 2424 [material_pairs.ltx] Adding new material pair default_object | creatures\customcat, id 2425 [material_pairs.ltx] Adding new material pair default_object | creatures\customdog, id 2426 [material_pairs.ltx] Adding new material pair default_object | creatures\customflesh, id 2427 [material_pairs.ltx] Adding new material pair default_object | creatures\customgiant, id 2428 [material_pairs.ltx] Adding new material pair default_object | creatures\customleaper, id 2429 [material_pairs.ltx] Adding new material pair default_object | creatures\customrodent, id 2430 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombare, id 2431 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombarefast, id 2432 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customboar, id 2433 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customcat, id 2434 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customdog, id 2435 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customflesh, id 2436 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customgiant, id 2437 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customleaper, id 2438 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customrodent, id 2439 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombare, id 2440 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombarefast, id 2441 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customboar, id 2442 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customcat, id 2443 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customdog, id 2444 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customflesh, id 2445 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customgiant, id 2446 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customleaper, id 2447 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customrodent, id 2448 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombare, id 2449 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombarefast, id 2450 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customboar, id 2451 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customcat, id 2452 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customdog, id 2453 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customflesh, id 2454 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customgiant, id 2455 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customleaper, id 2456 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customrodent, id 2457 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombare, id 2458 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombarefast, id 2459 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customboar, id 2460 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customcat, id 2461 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customdog, id 2462 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customflesh, id 2463 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customgiant, id 2464 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customleaper, id 2465 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customrodent, id 2466 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombare, id 2467 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombarefast, id 2468 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customboar, id 2469 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customcat, id 2470 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customdog, id 2471 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customflesh, id 2472 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customgiant, id 2473 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customleaper, id 2474 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customrodent, id 2475 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombare, id 2476 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombarefast, id 2477 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customboar, id 2478 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customcat, id 2479 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customdog, id 2480 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customflesh, id 2481 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customgiant, id 2482 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customleaper, id 2483 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customrodent, id 2484 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombare, id 2485 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombarefast, id 2486 [material_pairs.ltx] Adding new material pair materials\death | creatures\customboar, id 2487 [material_pairs.ltx] Adding new material pair materials\death | creatures\customcat, id 2488 [material_pairs.ltx] Adding new material pair materials\death | creatures\customdog, id 2489 [material_pairs.ltx] Adding new material pair materials\death | creatures\customflesh, id 2490 [material_pairs.ltx] Adding new material pair materials\death | creatures\customgiant, id 2491 [material_pairs.ltx] Adding new material pair materials\death | creatures\customleaper, id 2492 [material_pairs.ltx] Adding new material pair materials\death | creatures\customrodent, id 2493 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombare, id 2494 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombarefast, id 2495 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customboar, id 2496 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customcat, id 2497 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customdog, id 2498 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customflesh, id 2499 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customgiant, id 2500 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customleaper, id 2501 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customrodent, id 2502 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombare, id 2503 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombarefast, id 2504 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customboar, id 2505 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customcat, id 2506 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customdog, id 2507 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customflesh, id 2508 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customgiant, id 2509 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customleaper, id 2510 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customrodent, id 2511 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombare, id 2512 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombarefast, id 2513 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customboar, id 2514 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customcat, id 2515 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customdog, id 2516 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customflesh, id 2517 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customgiant, id 2518 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customleaper, id 2519 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customrodent, id 2520 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombare, id 2521 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombarefast, id 2522 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customboar, id 2523 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customcat, id 2524 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customdog, id 2525 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customflesh, id 2526 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customgiant, id 2527 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customleaper, id 2528 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customrodent, id 2529 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombare, id 2530 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombarefast, id 2531 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customboar, id 2532 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customcat, id 2533 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customdog, id 2534 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customflesh, id 2535 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customgiant, id 2536 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customleaper, id 2537 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customrodent, id 2538 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombare, id 2539 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombarefast, id 2540 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customboar, id 2541 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customcat, id 2542 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customdog, id 2543 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customflesh, id 2544 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customgiant, id 2545 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customleaper, id 2546 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customrodent, id 2547 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombare, id 2548 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombarefast, id 2549 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customboar, id 2550 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customcat, id 2551 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customdog, id 2552 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customflesh, id 2553 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customgiant, id 2554 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customleaper, id 2555 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customrodent, id 2556 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombare, id 2557 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombarefast, id 2558 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customboar, id 2559 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customcat, id 2560 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customdog, id 2561 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customflesh, id 2562 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customgiant, id 2563 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customleaper, id 2564 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customrodent, id 2565 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombare, id 2566 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombarefast, id 2567 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customboar, id 2568 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customcat, id 2569 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customdog, id 2570 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customflesh, id 2571 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customgiant, id 2572 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customleaper, id 2573 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customrodent, id 2574 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombare, id 2575 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombarefast, id 2576 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customboar, id 2577 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customcat, id 2578 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customdog, id 2579 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customflesh, id 2580 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customgiant, id 2581 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customleaper, id 2582 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customrodent, id 2583 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombare, id 2584 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombarefast, id 2585 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customboar, id 2586 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customcat, id 2587 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customdog, id 2588 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customflesh, id 2589 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customgiant, id 2590 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customleaper, id 2591 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customrodent, id 2592 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombare, id 2593 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombarefast, id 2594 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customboar, id 2595 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customcat, id 2596 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customdog, id 2597 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customflesh, id 2598 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customgiant, id 2599 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customleaper, id 2600 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customrodent, id 2601 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombare, id 2602 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombarefast, id 2603 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customboar, id 2604 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customcat, id 2605 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customdog, id 2606 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customflesh, id 2607 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customgiant, id 2608 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customleaper, id 2609 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customrodent, id 2610 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombare, id 2611 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombarefast, id 2612 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customboar, id 2613 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customcat, id 2614 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customdog, id 2615 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customflesh, id 2616 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customgiant, id 2617 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customleaper, id 2618 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customrodent, id 2619 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombare, id 2620 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombarefast, id 2621 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customboar, id 2622 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customcat, id 2623 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customdog, id 2624 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customflesh, id 2625 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customgiant, id 2626 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customleaper, id 2627 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customrodent, id 2628 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombare, id 2629 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombarefast, id 2630 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customboar, id 2631 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customcat, id 2632 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customdog, id 2633 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customflesh, id 2634 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customgiant, id 2635 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customleaper, id 2636 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customrodent, id 2637 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombare, id 2638 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombarefast, id 2639 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customboar, id 2640 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customcat, id 2641 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customdog, id 2642 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customflesh, id 2643 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customgiant, id 2644 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customleaper, id 2645 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customrodent, id 2646 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombare, id 2647 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombarefast, id 2648 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customboar, id 2649 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customcat, id 2650 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customdog, id 2651 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customflesh, id 2652 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customgiant, id 2653 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customleaper, id 2654 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customrodent, id 2655 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombare, id 2656 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombarefast, id 2657 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customboar, id 2658 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customcat, id 2659 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customdog, id 2660 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customflesh, id 2661 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customgiant, id 2662 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customleaper, id 2663 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customrodent, id 2664 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombare, id 2665 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombarefast, id 2666 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customboar, id 2667 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customcat, id 2668 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customdog, id 2669 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customflesh, id 2670 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customgiant, id 2671 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customleaper, id 2672 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customrodent, id 2673 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombare, id 2674 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombarefast, id 2675 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customboar, id 2676 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customcat, id 2677 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customdog, id 2678 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customflesh, id 2679 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customgiant, id 2680 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customleaper, id 2681 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customrodent, id 2682 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombare, id 2683 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombarefast, id 2684 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customboar, id 2685 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customcat, id 2686 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customdog, id 2687 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customflesh, id 2688 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customgiant, id 2689 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customleaper, id 2690 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customrodent, id 2691 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombare, id 2692 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombarefast, id 2693 [material_pairs.ltx] Adding new material pair materials\water | creatures\customboar, id 2694 [material_pairs.ltx] Adding new material pair materials\water | creatures\customcat, id 2695 [material_pairs.ltx] Adding new material pair materials\water | creatures\customdog, id 2696 [material_pairs.ltx] Adding new material pair materials\water | creatures\customflesh, id 2697 [material_pairs.ltx] Adding new material pair materials\water | creatures\customgiant, id 2698 [material_pairs.ltx] Adding new material pair materials\water | creatures\customleaper, id 2699 [material_pairs.ltx] Adding new material pair materials\water | creatures\customrodent, id 2700 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombare, id 2701 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombarefast, id 2702 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customboar, id 2703 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customcat, id 2704 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customdog, id 2705 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customflesh, id 2706 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customgiant, id 2707 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customleaper, id 2708 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customrodent, id 2709 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombare, id 2710 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombarefast, id 2711 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customboar, id 2712 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customcat, id 2713 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customdog, id 2714 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customflesh, id 2715 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customgiant, id 2716 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customleaper, id 2717 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customrodent, id 2718 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombare, id 2719 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombarefast, id 2720 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customboar, id 2721 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customcat, id 2722 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customdog, id 2723 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customflesh, id 2724 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customgiant, id 2725 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customleaper, id 2726 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customrodent, id 2727 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombare, id 2728 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombarefast, id 2729 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customboar, id 2730 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customcat, id 2731 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customdog, id 2732 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customflesh, id 2733 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customgiant, id 2734 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customleaper, id 2735 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customrodent, id 2736 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombare, id 2737 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombarefast, id 2738 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customboar, id 2739 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customcat, id 2740 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customdog, id 2741 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customflesh, id 2742 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customgiant, id 2743 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customleaper, id 2744 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customrodent, id 2745 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombare, id 2746 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombarefast, id 2747 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customboar, id 2748 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customcat, id 2749 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customdog, id 2750 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customflesh, id 2751 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customgiant, id 2752 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customleaper, id 2753 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customrodent, id 2754 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombare, id 2755 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombarefast, id 2756 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customboar, id 2757 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customcat, id 2758 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customdog, id 2759 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customflesh, id 2760 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customgiant, id 2761 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customleaper, id 2762 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customrodent, id 2763 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombare, id 2764 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombarefast, id 2765 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customboar, id 2766 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customcat, id 2767 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customdog, id 2768 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customflesh, id 2769 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customgiant, id 2770 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customleaper, id 2771 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customrodent, id 2772 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombare, id 2773 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombarefast, id 2774 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customboar, id 2775 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customcat, id 2776 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customdog, id 2777 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customflesh, id 2778 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customgiant, id 2779 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customleaper, id 2780 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customrodent, id 2781 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombare, id 2782 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombarefast, id 2783 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customboar, id 2784 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customcat, id 2785 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customdog, id 2786 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customflesh, id 2787 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customgiant, id 2788 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customleaper, id 2789 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customrodent, id 2790 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombare, id 2791 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombarefast, id 2792 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customboar, id 2793 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customcat, id 2794 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customdog, id 2795 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customflesh, id 2796 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customgiant, id 2797 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customleaper, id 2798 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customrodent, id 2799 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombare, id 2800 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombarefast, id 2801 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customboar, id 2802 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customcat, id 2803 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customdog, id 2804 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customflesh, id 2805 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customgiant, id 2806 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customleaper, id 2807 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customrodent, id 2808 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombare, id 2809 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombarefast, id 2810 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customboar, id 2811 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customcat, id 2812 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customdog, id 2813 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customflesh, id 2814 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customgiant, id 2815 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customleaper, id 2816 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customrodent, id 2817 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombare, id 2818 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombarefast, id 2819 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customboar, id 2820 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customcat, id 2821 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customdog, id 2822 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customflesh, id 2823 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customgiant, id 2824 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customleaper, id 2825 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customrodent, id 2826 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombare, id 2827 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombarefast, id 2828 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customboar, id 2829 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customcat, id 2830 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customdog, id 2831 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customflesh, id 2832 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customgiant, id 2833 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customleaper, id 2834 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customrodent, id 2835 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombare, id 2836 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombarefast, id 2837 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customboar, id 2838 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customcat, id 2839 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customdog, id 2840 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customflesh, id 2841 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customgiant, id 2842 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customleaper, id 2843 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customrodent, id 2844 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombare, id 2845 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombarefast, id 2846 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customboar, id 2847 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customcat, id 2848 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customdog, id 2849 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customflesh, id 2850 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customgiant, id 2851 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customleaper, id 2852 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customrodent, id 2853 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombare, id 2854 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombarefast, id 2855 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customboar, id 2856 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customcat, id 2857 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customdog, id 2858 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customflesh, id 2859 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customgiant, id 2860 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customleaper, id 2861 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customrodent, id 2862 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombare, id 2863 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombarefast, id 2864 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customboar, id 2865 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customcat, id 2866 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customdog, id 2867 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customflesh, id 2868 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customgiant, id 2869 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customleaper, id 2870 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customrodent, id 2871 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombare, id 2872 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombarefast, id 2873 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customboar, id 2874 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customcat, id 2875 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customdog, id 2876 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customflesh, id 2877 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customgiant, id 2878 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customleaper, id 2879 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customrodent, id 2880 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombare, id 2881 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombarefast, id 2882 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customboar, id 2883 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customcat, id 2884 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customdog, id 2885 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customflesh, id 2886 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customgiant, id 2887 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customleaper, id 2888 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customrodent, id 2889 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombare, id 2890 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombarefast, id 2891 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customboar, id 2892 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customcat, id 2893 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customdog, id 2894 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customflesh, id 2895 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customgiant, id 2896 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customleaper, id 2897 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customrodent, id 2898 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombare, id 2899 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombarefast, id 2900 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customboar, id 2901 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customcat, id 2902 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customdog, id 2903 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customflesh, id 2904 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customgiant, id 2905 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customleaper, id 2906 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customrodent, id 2907 Replacing mechanic job dialog with generic for mar_base_stalker_tech Replacing mechanic job dialog with generic for agr_smart_terrain_1_6_army_mechanic_stalker Replacing mechanic job dialog with generic for val_smart_terrain_7_3_bandit_mechanic_stalker Replacing mechanic job dialog with generic for bar_visitors_stalker_mechanic Replacing mechanic job dialog with generic for esc_smart_terrain_5_7_loner_mechanic_stalker Replacing mechanic job dialog with generic for red_greh_tech Replacing mechanic job dialog with generic for mechanic_army_yan_mlr Replacing mechanic job dialog with generic for mil_smart_terrain_7_7_freedom_mechanic_stalker Replacing mechanic job dialog with generic for cit_killers_merc_mechanic_stalker Replacing mechanic job dialog with generic for zat_a2_stalker_mechanic Replacing mechanic job dialog with generic for pri_monolith_monolith_mechanic_stalker Replacing mechanic job dialog with generic for jup_b217_stalker_tech Replacing mechanic job dialog with generic for jup_depo_isg_tech refCount:pBaseZB 1 refCount:pBaseRT 1 intro_start intro_logo refCount:pBaseZB 1 refCount:pBaseRT 1 intro_delete ::update_logo_intro * loading script ui_mcm.script * loading script dph_mcm_save_storage.script MCM Session ID:6 * loading script aaa_descr_override_mcm.script * loading script aaa_rax_icon_override_mcm.script * loading script utils_ui.script * loading script utils_item.script * loading script utils_data.script * loading script item_artefact.script * loading script ui_inventory.script * loading script achievements_mcm.script * loading script adjustable_detector_ranges_mcm.script * loading script aim_stamina_mcm.script * loading script ambience_exp_mcm.script * loading script optimized_time_events.script * loading script aoldri_axe_sounds_mcm.script * loading script armor_converter_mcm.script * loading script itms_manager.script * loading script arszi_radiation_mcm.script * loading script arti_lootboxes_mcm.script * loading script arti_outfits_mcm.script * loading script arti_slot_control_mcm.script * loading script atj_02_menu_mcm.script * loading script atj_01_data_ltx.script * loading script mcm_builder.script * loading script atj_03_data_mcm.script * loading script atj_00_data.script * loading script auto_looter_mcm.script 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable * loading script autocomplete_tasks_mcm.script * loading script better_stats_bars_mcm.script * loading script blockputall_extended_mcm.script * loading script blood_pool_mcm.script * loading script bountysquads_mcm.script * loading script bullet_time_mcm.script * loading script camera_reanim_project_mcm.script * loading script catsy_fix_hit_effects_mcm.script * loading script catsy_milpda_mcm.script * loading script utils_catspaw_common.script ~ ------------------------------------------------------------------------ @ Modded exes 20250317 feature support (GAMMA: false) - Context menu colors (added 20240523): true - Right-click on PDA map (added 20230922): true - Func get_string_table (added 20240507): true - Mouse wheel scripting (added 20230701): true - DXML on_xml_read cacheing (added 20250228): true ~ ------------------------------------------------------------------------ * loading script item_milpda.script [MPDA] Milspec PDA v1.14.2 (rel 20250311) began initialization at tg 20540 * loading script catsy_nerfs_mcm.script * loading script item_radio.script * loading script xr_sound.script * loading script ui_rf_widget.script * loading script cb_rf_patch_mcm.script * loading script clear_jam_mcm.script * loading script companion_anti_awol_mcm.script * loading script configurable_freelook_mcm.script * loading script corpse_fauna_mcm.script * loading script cxv_caliber_drag_upgrades_mcm.script * loading script d1sp_keep_ammo_highlighted_mcm.script * loading script d1sp_track_compatible_items_mcm.script * loading script demonized_item_cost_modifiers_mcm.script * loading script demonized_ledge_grabbing_mcm.script * loading script demonized_molotov_new_game_loadouts_mcm.script * loading script new_game_loadout_injector_mcm.script * loading script ui_mm_faction_select.script Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true * loading script demonized_mugging_squads_mcm.script * loading script dialog_fov_mcm.script * loading script disassemble_all_items_mcm.script * loading script dismemb_mcm.script * loading script dph_loot_cond_ammo_mcm.script * loading script dph_loot_cond_outfit_mcm.script * loading script dph_loot_cond_weapon_mcm.script * loading script drop_items_key_mcm.script * loading script efp_ui_mcm.script * loading script drug_charcoal_mcm.script * loading script drx_da_main_loadout_mcm.script Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true * loading script drx_da_main_mcm.script * loading script dynamic_emission_cover_mcm.script * loading script dynamic_mutants_mcm.script * loading script dynamic_zoom_sound_mcm.script * loading script dynavision_mcm.script [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x58ad4b70 [Dynavision] preset table: 0x58ad4c10 [Dynavision] preset table: 0x58ad4cb0 [Dynavision] preset table: 0x58ad4d90 [Dynavision] preset table: 0x58ad4df8 [Dynavision] preset table: 0x58ad4ea8 [Dynavision] preset table: 0x58ad4f10 [Dynavision] preset table: 0x58ad4f70 * loading script efp_utils_mcm.script * loading script eft_jump_sounds_mcm.script * loading script eft_rattle_mcm.script * loading script experience_baseskillspack_mcm.script * loading script experience_mcm.script * loading script factionid_hud_mcm.script * loading script fatal_error_mcm.script * loading script item_device.script found script item_device in unlocalizers data [unlocalRegex] found variable on_anomaly_touch to unlocal * loading script flash_grenades_mcm.script * loading script force_lowered_mcm.script * loading script fps_based_mblur_mcm.script * loading script free_zoomv2_mcm.script * loading script geiger_clicks_rework_mcm.script * loading script geiger_tick_mcm.script * loading script gesture_mcm.script * loading script get_weapon_count_mcm.script * loading script ghillie_stealth_mcm.script * loading script grok_bo_enhanced_recoil_mcm.script * loading script grok_gotta_go_fast_mcm.script * loading script haru_quick_action_wheel_mcm.script * loading script haru_arm.script * loading script haru_skills_mcm.script * loading script haru_suit_notifications_mcm.script * loading script hf_mcm.script * loading script horror_mcm.script * loading script icon_overlayer_mcm.script * loading script inspectweapon_mcm.script * loading script ish_toggle_scope_mcm.script * loading script item_geiger_mcm.script * loading script item_icon_info_mcm.script * loading script lc_extra_transitions_mcm.script * loading script leer_kick_mcm.script * loading script list_all_stashes_mcm.script * loading script liz_body_search_mcm.script * loading script liz_fdda_redone_mcm.script * loading script liz_inertia_expanded_mcm.script * loading script liz_wounded_redone_mcm.script * loading script lual_viewmodel_droop_mcm.script * loading script mbo_arena_mcm.script * loading script medkit_bandage_heal_mcm.script * loading script mini_map_toggle_mcm.script * loading script mod_quick_stack_mcm.script * loading script more_measurement_task_maps_mcm.script * loading script move_effects_mcm.script * loading script msv_over_radiation_status_mcm.script * loading script actor_status.script * loading script new_game_export_mcm.script * loading script pda.script found script pda in unlocalizers data found variable coc_ranking_list to unlocal found variable actor_rank_place to unlocal * loading script new_tasks_addon_mcm.script * loading script nomorefreindlyfire_mcm.script * loading script notlags_treasure_press_key_mcm.script * loading script npc_convert_dialog_options_mcm.script * loading script outfit_drop_mcm.script * loading script outfit_speed_mcm.script * loading script passive_income_mcm.script * loading script patches_by_hotkey_mcm.script * loading script pda_hacking_mcm.script * loading script pda_inter_mcm.script * loading script pda_taskboard_mcm.script * loading script perk_based_artefacts_mcm.script * loading script pinup_collect_mcm.script * loading script porky_toggle_auto_run_mcm.script * loading script proportional_medic_healing_price_mcm.script * loading script ptp_camera_mcm.script * loading script quickdraw_mcm.script * loading script radial_quickslots_mcm.script * loading script rebound_encounters_mcm.script * loading script request_info_of_surge_mcm.script * loading script reworked_rf_receiver_mcm.script * loading script scope_fov_mcm.script * loading script semiradiant_ai_mcm.script * loading script serious_workshop_optimization_mcm.script * loading script smr_amain_mcm.script * loading script smr_anomalies_mcm.script * loading script smr_mutants_mcm.script * loading script smr_spawns_mcm.script * loading script smr_stalkers_mcm.script * loading script smr_zombies_mcm.script * loading script smr_zzintegration_mcm.script * loading script spawn_arties_on_death_mcm.script * loading script ssfx_001_mcm.script * loading script ssfx_ao_mcm.script * loading script ssfx_florafixes_mcm.script * loading script ssfx_il_mcm.script * loading script ssfx_interactive_grass_mcm.script * loading script ssfx_parallax_mcm.script * loading script ssfx_pp_mcm.script * loading script ssfx_rain_mcm.script * loading script ssfx_shadow_cascades_mcm.script * loading script ssfx_shadows_mcm.script * loading script ssfx_ssr_mcm.script * loading script ssfx_sss_mcm.script * loading script ssfx_terrain_mcm.script * loading script ssfx_water_mcm.script * loading script ssfx_wetness_mcm.script * loading script ssfx_wind_mcm.script * loading script stalkersearchoptions_mcm.script * loading script swm_legs_mcm.script * loading script tagged_patches_mcm.script * loading script target_prior_mcm.script * loading script the_collector_mcm.script * loading script tooltip_control_mcm.script * loading script trader_destockifier_mcm.script * loading script tsx_enjoy_cigs_mcm.script * loading script ui_bartgac_mcm.script * loading script ui_mod_elements_mcm.script * loading script ultimate_backpacks_mcm.script * loading script ultimate_backpacks_manager.script * loading script upgrades_mcm.script * loading script urban_tactics_option_mcm.script * loading script utjan_skills_mcm.script * loading script vodo_gesture_mcm.script * loading script weapon_cover_tilt_mcm.script * loading script weapon_sway_mcm.script * loading script western_goods_mcm.script * loading script worldspawns_rework_mcm.script * loading script wpn_thompson_mcm.script Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false * loading script x_cxv_experience_perks_mcm.script * loading script experience_potions.script * loading script x_cxv_perks_mcm.script * loading script xcvb_trade_mcm.script * loading script xmark_mcm.script * loading script z_beefs_nvgs_mcm.script * loading script z_drop_and_disassemble_item_mcm.script * loading script bind_stalker_ext.script * loading script z_heatvision_mcm.script * loading script z_mark_switch_mcm.script * loading script zml_amain_mcm.script * loading script zml_npcloot_mcm.script * loading script zml_npcrank_mcm.script * loading script zml_npctier_mcm.script * loading script zml_stashloot_mcm.script * loading script zml_stashtier_mcm.script * loading script zml_zzintegration_mcm.script * loading script zz_companion_inventory_fix_mcm.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script zz_glowstick_mcm.script * loading script level_environment.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script death_manager.script * loading script treasure_manager.script found script treasure_manager in unlocalizers data * loading script zz_item_artefact_mcm.script * loading script zzz_cxv_mutant_loot_mcm.script * loading script zzz_rax_sortingplus_mcm.script * loading script zzzz_hide_tooltip_mcm.script * loading script zzzz_tooltip_manager_mcm.script * loading script zzzz_unbind_h_mcm.script * loading script bas_nvg_scopes.script * loading script zzzzz_monkey_paw_ui_mcm.script ui_mcm.script monkeypatched by zzzzz_monkey_paw_ui_mcm.script * loading script dar_rf_noise.script * loading script dynavision.script * loading script ssfx_shadows.script * loading script ssfx_lut.script * loading script z_beefs_nvgs.script * loading script ssfx_pp_bloom.script * loading script ssfx_rain.script * loading script ssfx_rain_footsteps.script * loading script ssfx_rain_hud_raindrops.script * loading script xrs_dyn_music.script * loading script xrs_debug_tools.script found script xrs_debug_tools in unlocalizers data found variable toggle_hud_list to unlocal * loading script debug_cmd_list.script * loading script db.script * loading script actor_proxy.script * [x-ray]: Full Memory Stats * [win32]: free[137431847136 K], reserved[4472188 K], committed[2634084 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[1016367 K] * [x-ray]: economy: strings[402508 K], smem[0 K] * loading script ui_load_dialog.script MCMBTN press MCM init * Register UI: UIMCM * Unregister UI: UIMCM sec: bandage | points: 50 | points left: 300 * 0.0 : [ 4] $null * 0.0 : [ 1] $user$NVHHGGTex * 0.0 : [ 5] $user$NVjitterTex * 0.0 : [ 8] $user$Texture_color * 0.0 : [ 1] $user$Texture_color_out * 0.0 : [ 7] $user$Texture_obstacles * 0.0 : [ 3] $user$Texture_obstvelocity * 0.0 : [ 3] $user$Texture_pressure * 0.0 : [ 2] $user$Texture_tempscalar * 0.0 : [ 3] $user$Texture_tempvector * 0.0 : [ 5] $user$Texture_velocity0 * 0.0 : [ 4] $user$Texture_velocity1 * 0.0 : [ 6] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 18] $user$albedo * 0.0 : [ 8] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 8] $user$blur_2 * 0.0 : [ 1] $user$blur_2_zb * 0.0 : [ 2] $user$blur_4 * 0.0 : [ 1] $user$blur_4_zb * 0.0 : [ 2] $user$blur_8 * 0.0 : [ 1] $user$blur_8_zb * 0.0 : [ 2] $user$blur_h_2 * 0.0 : [ 2] $user$blur_h_4 * 0.0 : [ 2] $user$blur_h_8 * 0.0 : [ 3] $user$cmap0 * 0.0 : [ 3] $user$cmap1 * 0.0 : [ 2] $user$dof * 0.0 : [ 3] $user$edgeTex * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 5] $user$generic * 0.0 : [ 19] $user$generic0 * 0.0 : [ 2] $user$generic0_r * 0.0 : [ 5] $user$generic1 * 0.0 : [ 3] $user$generic1_r * 0.0 : [ 4] $user$generic2 * 0.0 : [ 5] $user$generic_temp * 0.0 : [ 2] $user$hdr10_halfres0 * 0.0 : [ 2] $user$hdr10_halfres1 * 0.0 : [ 2] $user$heat * 0.0 : [ 5] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 1] $user$material * 0.0 : [ 1] $user$msaadepth * 0.0 : [ 571] $user$position * 0.0 : [ 1] $user$pp_bloom * 0.0 : [ 3] $user$rayCastTex * 0.0 : [ 6] $user$rayDataTex * 0.0 : [ 2] $user$rayDataTexSmall * 0.0 : [ 2] $user$scopeRT * 0.0 : [ 3] $user$sky0 * 0.0 : [ 3] $user$sky1 * 0.0 : [ 2] $user$smaa_blendtex * 0.0 : [ 2] $user$smaa_edgetex * 0.0 : [ 9] $user$smap_depth * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 3] $user$ssfx * 0.0 : [ 2] $user$ssfx_accum * 0.0 : [ 2] $user$ssfx_ao * 0.0 : [ 2] $user$ssfx_bloom1 * 0.0 : [ 3] $user$ssfx_bloom_emissive * 0.0 : [ 2] $user$ssfx_bloom_lens * 0.0 : [ 3] $user$ssfx_bloom_tmp16 * 0.0 : [ 2] $user$ssfx_bloom_tmp16_2 * 0.0 : [ 2] $user$ssfx_bloom_tmp2 * 0.0 : [ 3] $user$ssfx_bloom_tmp32 * 0.0 : [ 2] $user$ssfx_bloom_tmp32_2 * 0.0 : [ 5] $user$ssfx_bloom_tmp4 * 0.0 : [ 4] $user$ssfx_bloom_tmp4_2 * 0.0 : [ 3] $user$ssfx_bloom_tmp64 * 0.0 : [ 3] $user$ssfx_bloom_tmp8 * 0.0 : [ 2] $user$ssfx_bloom_tmp8_2 * 0.0 : [ 9] $user$ssfx_hud * 0.0 : [ 2] $user$ssfx_il * 0.0 : [ 7] $user$ssfx_prev_p * 0.0 : [ 3] $user$ssfx_rain * 0.0 : [ 2] $user$ssfx_ssr * 0.0 : [ 3] $user$ssfx_sss * 0.0 : [ 3] $user$ssfx_sss_ext * 0.0 : [ 3] $user$ssfx_sss_ext2 * 0.0 : [ 4] $user$ssfx_sss_tmp * 0.0 : [ 6] $user$ssfx_temp * 0.0 : [ 4] $user$ssfx_temp2 * 0.0 : [ 5] $user$ssfx_temp3 * 0.0 : [ 5] $user$ssfx_volumetric * 0.0 : [ 2] $user$ssfx_volumetric_tmp * 0.0 : [ 3] $user$ssfx_water * 0.0 : [ 2] $user$ssfx_water_waves * 0.0 : [ 2] $user$sun_shafts0 * 0.0 : [ 3] $user$sun_shafts1 * 0.0 : [ 1] $user$temp_zb * 0.0 : [ 6] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 2] act\act_controller_hit1 * 0.0 : [ 2] amik\anomaly\electric_radial * 0.0 : [ 2] amik\explosions\anim_dirtexp_3 * 0.0 : [ 2] amik\explosions\boom_0 * 0.0 : [ 2] amik\explosions\boom_1 * 0.0 : [ 2] amik\explosions\boom_2 * 0.0 : [ 2] amik\explosions\decal_concrete * 0.0 : [ 2] amik\explosions\explo_end * 0.0 : [ 2] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 2] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 2] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 2] amik\explosions\explosion_flash_atlas * 0.0 : [ 2] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 2] amik\explosions\explosion_fuelcan\grey_xpl * 0.0 : [ 2] amik\explosions\explosion_smoke03 * 0.0 : [ 2] amik\explosions\final_expl * 0.0 : [ 2] amik\explosions\ring_grey * 0.0 : [ 2] amik\explosions\smoke128_3w * 0.0 : [ 2] amik\explosions\smoke2 * 0.0 : [ 2] amik\explosions\smoke_cannon * 0.0 : [ 2] amik\explosions\smoke_white_tiled3 * 0.0 : [ 2] amik\fly\fly * 0.0 : [ 2] amik\hit_fx\blood\962e6155 * 0.0 : [ 2] amik\hit_fx\blood\blood * 0.0 : [ 2] amik\hit_fx\blood\m * 0.0 : [ 2] amik\nature\list * 0.0 : [ 2] amik\nature\stonedebris1 * 0.0 : [ 2] amik\nature\wood_part * 0.0 : [ 2] amik\static\gas_light\flame_zippo * 0.0 : [ 2] amik\weapons\00 * 0.0 : [ 2] amik\weapons\12x70 * 0.0 : [ 2] amik\weapons\6ways1 * 0.0 : [ 2] amik\weapons\6ways2 * 0.0 : [ 2] amik\weapons\9x39 * 0.0 : [ 2] amik\weapons\btr\muzzle6ways1 * 0.0 : [ 2] amik\weapons\btr\muzzle6ways2 * 0.0 : [ 2] amik\weapons\dtk_2 * 0.0 : [ 2] amik\weapons\dtk_3 * 0.0 : [ 2] amik\weapons\dtk_4 * 0.0 : [ 2] amik\weapons\dtk_4_1 * 0.0 : [ 2] amik\weapons\dtk_5 * 0.0 : [ 2] amik\weapons\dtk_6 * 0.0 : [ 2] amik\weapons\dtk_8 * 0.0 : [ 2] amik\weapons\flame\flameshoot_1 * 0.0 : [ 2] amik\weapons\flame\flameshoot_2 * 0.0 : [ 2] amik\weapons\flame\flameshoot_3 * 0.0 : [ 2] amik\weapons\flame\flameshoot_4 * 0.0 : [ 2] amik\weapons\flame\flameshoot_5 * 0.0 : [ 2] amik\weapons\flame\mg42out * 0.0 : [ 2] amik\weapons\flame\trace * 0.0 : [ 2] amik\weapons\flame\trace_01 * 0.0 : [ 2] amik\weapons\flame\trail * 0.0 : [ 2] amik\weapons\flash_01 * 0.0 : [ 2] amik\weapons\flash_02 * 0.0 : [ 2] amik\weapons\flash_04 * 0.0 : [ 2] amik\weapons\flash_05 * 0.0 : [ 2] amik\weapons\grishik\357mag * 0.0 : [ 2] amik\weapons\grishik\45 * 0.0 : [ 2] amik\weapons\grishik\50_ae * 0.0 : [ 2] amik\weapons\grishik\5x45x39 * 0.0 : [ 2] amik\weapons\grishik\5x45x39_00 * 0.0 : [ 2] amik\weapons\grishik\5x45x39_01 * 0.0 : [ 2] amik\weapons\grishik\5x56x45 * 0.0 : [ 2] amik\weapons\grishik\5x56x45_00 * 0.0 : [ 2] amik\weapons\grishik\5x7x28 * 0.0 : [ 2] amik\weapons\grishik\6x5x50 * 0.0 : [ 2] amik\weapons\grishik\7x62x25_0 * 0.0 : [ 2] amik\weapons\grishik\7x62x25_1 * 0.0 : [ 2] amik\weapons\grishik\7x62x25_2 * 0.0 : [ 2] amik\weapons\grishik\7x62x25_3 * 0.0 : [ 2] amik\weapons\grishik\7x62x25_4 * 0.0 : [ 2] amik\weapons\grishik\7x62x39_00 * 0.0 : [ 2] amik\weapons\grishik\7x62x39_01 * 0.0 : [ 2] amik\weapons\grishik\7x62x39_02 * 0.0 : [ 2] amik\weapons\grishik\7x62x39_03 * 0.0 : [ 2] amik\weapons\grishik\7x62x51_1 * 0.0 : [ 2] amik\weapons\grishik\7x62x51_2 * 0.0 : [ 2] amik\weapons\grishik\7x62x54 * 0.0 : [ 2] amik\weapons\grishik\7x7x57 * 0.0 : [ 2] amik\weapons\grishik\7x92x57 * 0.0 : [ 2] amik\weapons\grishik\9x18_1 * 0.0 : [ 2] amik\weapons\grishik\9x18_2 * 0.0 : [ 2] amik\weapons\grishik\9x18_3 * 0.0 : [ 2] amik\weapons\grishik\9x39 * 0.0 : [ 2] amik\weapons\mg42out * 0.0 : [ 2] amik\weapons\shells_12x70 * 0.0 : [ 2] amik\weapons\shells_ak * 0.0 : [ 2] amik\weapons\shells_ak_01 * 0.0 : [ 2] amik\weapons\smokeshoot_0 * 0.0 : [ 2] amik\weapons\smokeshoot_1 * 0.0 : [ 2] amik\weapons\trace * 0.0 : [ 2] amik\weapons\trace_01 * 0.0 : [ 1] anamflares\anam_flare01 * 0.0 : [ 1] anamflares\flare_01 * 0.0 : [ 1] anamflares\flare_02 * 0.0 : [ 1] anamflares\flare_10 * 0.0 : [ 1] anamflares\flare_fleck_01 * 0.0 : [ 1] anamflares\flare_foggy * 0.0 : [ 1] anamflares\sun_day * 0.0 : [ 1] anamflares\sun_day_diffuse * 0.0 : [ 2] ayykyu_fx\pfx_smoke_b * 0.0 : [ 2] botz\blood_01 * 0.0 : [ 2] botz\bloodburst07_var4 * 0.0 : [ 2] botz\bodydustpuff1 * 0.0 : [ 2] cinemavfx\debris_huge_burst_01 * 0.0 : [ 2] cinemavfx\debris_new\debris_burst_01_x16_optimized * 0.0 : [ 2] cinemavfx\debris_new\debris_burst_01_x64 * 0.0 : [ 2] cinemavfx\debris_new\debris_burst_02_x16_optimized * 0.0 : [ 2] cinemavfx\debris_new\debris_burst_02_x64 * 0.0 : [ 2] cinemavfx\debris_new\debris_burst_03_x16_optimized * 0.0 : [ 2] cinemavfx\debris_new\sq_particlesflying1_3 * 0.0 : [ 2] cinemavfx\debris_new\sq_particlesflying2_3 * 0.0 : [ 2] cinemavfx\debris_new\sq_particlesflying3_3 * 0.0 : [ 2] cinemavfx\dirtburst_01 * 0.0 : [ 2] cinemavfx\dirtburst_02 * 0.0 : [ 2] cinemavfx\dirtburst_03 * 0.0 : [ 1] cinemavfx\distort_anomaly_01 * 0.0 : [ 2] cinemavfx\electra_new\elct_comp_x4_01_colgrad_01 * 0.0 : [ 2] cinemavfx\electra_new\elct_comp_x4_03_colgrad_01 * 0.0 : [ 2] cinemavfx\electra_new\electra_sparks_sheet_01 * 0.0 : [ 2] cinemavfx\fireball_01 * 0.0 : [ 2] cinemavfx\fireball_03_a * 0.0 : [ 2] cinemavfx\fireball_04_a * 0.0 : [ 2] cinemavfx\fireball_05_a * 0.0 : [ 2] cinemavfx\fireball_06_a * 0.0 : [ 2] cinemavfx\fireball_07 * 0.0 : [ 2] cinemavfx\fireball_08 * 0.0 : [ 2] cinemavfx\fireball_08_a * 0.0 : [ 2] cinemavfx\gravi_swirls\swirl_02 * 0.0 : [ 2] cinemavfx\gravi_swirls\swirl_03 * 0.0 : [ 2] cinemavfx\gravi_swirls\swirl_05 * 0.0 : [ 2] cinemavfx\gravi_swirls\swirl_06 * 0.0 : [ 2] cinemavfx\gravi_swirls\swirl_08 * 0.0 : [ 2] cinemavfx\gravi_swirls\swirl_11 * 0.0 : [ 2] cinemavfx\gravi_swirls\swirl_heat_01 * 0.0 : [ 2] cinemavfx\gravi_swirls\swirl_heat_02 * 0.0 : [ 2] cinemavfx\puff_00 * 0.0 : [ 2] cinemavfx\smoke_billows_00_desat_02 * 0.0 : [ 2] cinemavfx\smoke_burst_01 * 0.0 : [ 2] cinemavfx\smoke_burst_02 * 0.0 : [ 2] cinemavfx\smoke_burst_03 * 0.0 : [ 2] cinemavfx\smoke_burst_05 * 0.0 : [ 2] cinemavfx\smoke_burst_06 * 0.0 : [ 2] cinemavfx\smoke_burst_07 * 0.0 : [ 2] cinemavfx\smoke_burst_14 * 0.0 : [ 2] cinemavfx\smoke_burst_muzzle_01 * 0.0 : [ 2] cinemavfx\smoke_groundlevel_01 * 0.0 : [ 2] cinemavfx\smoke_groundlevel_02 * 0.0 : [ 2] cinemavfx\smokeball_01 * 0.0 : [ 2] cinemavfx\sparkwires_b * 0.0 : [ 2] cinemavfx\sparkwires_b_flicker * 0.0 : [ 2] cinemavfx\sparkwires_b_flicker_electra * 0.0 : [ 2] cinemavfx\sparkwires_b_flicker_electra_alt * 0.0 : [ 2] cinemavfx\water_new\splash_01 * 0.0 : [ 2] cinemavfx\water_new\splash_03 * 0.0 : [ 2] crysis_3\alien_a * 0.0 : [ 2] crysis_3\alien_fire_a * 0.0 : [ 2] crysis_3\alien_fire_b * 0.0 : [ 2] crysis_3\anim_liquid * 0.0 : [ 2] crysis_3\anm_smoke_05a * 0.0 : [ 2] crysis_3\anm_smoke_07a * 0.0 : [ 2] crysis_3\anm_smoke_desat * 0.0 : [ 2] crysis_3\around * 0.0 : [ 2] crysis_3\blood_anim_a * 0.0 : [ 2] crysis_3\cumulus_01 * 0.0 : [ 2] crysis_3\cumulus_02 * 0.0 : [ 2] crysis_3\cw2_explosion_with_fire * 0.0 : [ 2] crysis_3\cw2_fine_spray * 0.0 : [ 2] crysis_3\dirt_a * 0.0 : [ 2] crysis_3\dirt_b * 0.0 : [ 2] crysis_3\dirt_c * 0.0 : [ 2] crysis_3\dirt_d * 0.0 : [ 2] crysis_3\explosion_a * 0.0 : [ 2] crysis_3\fire_large_animated2 * 0.0 : [ 2] crysis_3\fireball_anim_a * 0.0 : [ 2] crysis_3\fireball_anim_b * 0.0 : [ 2] crysis_3\fireball_anim_e * 0.0 : [ 2] crysis_3\fireball_tiled_a * 0.0 : [ 2] crysis_3\flamesheetlong1_red_cut * 0.0 : [ 2] crysis_3\glass_tiled_a * 0.0 : [ 2] crysis_3\glass_tiled_a_spec * 0.0 : [ 2] crysis_3\glow_a * 0.0 : [ 2] crysis_3\rain_drop2 * 0.0 : [ 2] crysis_3\rain_test3 * 0.0 : [ 2] crysis_3\slime_anim_a_diff * 0.0 : [ 2] crysis_3\slime_anim_a_spec * 0.0 : [ 2] crysis_3\slime_anim_b * 0.0 : [ 2] crysis_3\smoke_looping_a * 0.0 : [ 2] crysis_3\smoke_roll_animated2 * 0.0 : [ 2] crysis_3\smoke_side_animated * 0.0 : [ 2] crysis_3\smoke_streched_tiled_a * 0.0 : [ 2] crysis_3\smoke_tiled_a * 0.0 : [ 2] crysis_3\smoke_tiled_a_add * 0.0 : [ 2] crysis_3\smoke_tiled_b * 0.0 : [ 2] crysis_3\smoke_tiled_d * 0.0 : [ 2] crysis_3\smoke_wispy_tiled_a * 0.0 : [ 2] crysis_3\smoke_wispy_tiled_b * 0.0 : [ 2] crysis_3\spark_mono_a * 0.0 : [ 2] crysis_3\spark_sharp1 * 0.0 : [ 2] crysis_3\spark_tiled_a * 0.0 : [ 2] crysis_3\spark_tiled_blue * 0.0 : [ 2] crysis_3\sparks_tiled * 0.0 : [ 2] crysis_3\splatt_a * 0.0 : [ 2] crysis_3\splatt_tiled_a * 0.0 : [ 2] crysis_3\spore_a * 0.0 : [ 2] crysis_3\spore_white * 0.0 : [ 2] crysis_3\vortex * 0.0 : [ 2] crysis_3\water_foam_tiled_a * 0.0 : [ 2] crysis_3\water_ripples2 * 0.0 : [ 2] crysis_3\water_river_a * 0.0 : [ 2] crysis_3\water_river_b * 0.0 : [ 2] crysis_3\water_splash_tiled_a * 0.0 : [ 2] crysis_3\waterdust1 * 0.0 : [ 2] crysis_3\wood_chip_tiled_a * 0.0 : [ 2] decal\decal_dirt_01 * 0.0 : [ 2] fallout4\bitsglowybits01atlas * 0.0 : [ 2] fallout4\bitsglowysparks02atlasjitter * 0.0 : [ 2] fallout4\bitsglowysparks02atlasjitter2 * 0.0 : [ 2] fallout4\bitsleaves01anim_d * 0.0 : [ 2] fallout4\bitsmediummanufacturedchunk01anim_d * 0.0 : [ 2] fallout4\bitssmall01anim * 0.0 : [ 2] fallout4\bitssmall01bluranim * 0.0 : [ 2] fallout4\bitssmallrocky_d * 0.0 : [ 2] fallout4\bitssparkorange * 0.0 : [ 2] fallout4\bitssparkorangeflicker2 * 0.0 : [ 2] fallout4\bitswoodsplintersatlas * 0.0 : [ 2] fallout4\bushtrimmings_d * 0.0 : [ 2] fallout4\clothbitanim * 0.0 : [ 2] fallout4\debrisburst01 * 0.0 : [ 2] fallout4\decalsbloodsmear_d * 0.0 : [ 2] fallout4\smallsplashatlas * 0.0 : [ 2] fallout4\smokebasic01atlas * 0.0 : [ 2] fallout4\smokeburstpuffanim * 0.0 : [ 2] fallout4\smokecrawl01_anim_d * 0.0 : [ 2] fallout4\smokecrawl01_anim_d_opaq * 0.0 : [ 2] fallout4\smokefillvapor01atlas * 0.0 : [ 2] fallout4\smokefillvapor01atlassoft_c * 0.0 : [ 2] fallout4\smokefillvapor01atlassoft_d * 0.0 : [ 2] fallout4\smokefillvapor01atlassoft_d_small * 0.0 : [ 2] fallout4\smokefillvapor01atlassoft_d_small_a * 0.0 : [ 2] fallout4\smokepuff04anim * 0.0 : [ 2] fallout4\smokepuffsbrightnuke02_d * 0.0 : [ 2] fallout4\smokepuffscontrastatlas * 0.0 : [ 2] fallout4\smokepuffssoftatlas_d * 0.0 : [ 2] fallout4\smokepuffssoftatlasvelocity_d * 0.0 : [ 2] fallout4\smokepuffssofthighcontrastatlas_d * 0.0 : [ 2] fallout4\smokepuffy02_d * 0.0 : [ 2] farcry4\blood_01 * 0.0 : [ 2] farcry4\bullet_burst_01 * 0.0 : [ 2] farcry4\bullet_burst_static_03 * 0.0 : [ 2] farcry4\bulllet_burst_static_01 * 0.0 : [ 2] farcry4\dust_loop_02 * 0.0 : [ 2] farcry4\dust_puff_01 * 0.0 : [ 2] farcry4\dust_puff_big_02 * 0.0 : [ 2] farcry4\dust_wisp_big_01 * 0.0 : [ 2] farcry4\fire_puff_01 * 0.0 : [ 2] farcry4\fireball_explosion_01_no_smoke * 0.0 : [ 2] farcry4\fireball_explosion_02_no_smoke * 0.0 : [ 2] farcry4\fireball_explosion_03 * 0.0 : [ 2] farcry4\metal_spark_01 * 0.0 : [ 2] farcry4\metal_spark_02 * 0.0 : [ 2] farcry4\muzzle_side * 0.0 : [ 2] farcry4\water_splash_01 * 0.0 : [ 2] farcry4\water_splash_02 * 0.0 : [ 2] farcry4\water_splash_04 * 0.0 : [ 2] farcry4\white_flare * 0.0 : [ 2] fozest\fire_spark_04 * 0.0 : [ 2] fozest\small_fire_looped10x4 * 0.0 : [ 1] fozest\small_fire_looped10x4_dist * 0.0 : [ 2] fozest\smoke02 * 0.0 : [ 3] fx\blue_noise * 0.0 : [ 2] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_glare * 0.0 : [ 1] fx\fx_glare_clear_day * 0.0 : [ 2] fx\fx_gradien2 * 0.0 : [ 2] fx\fx_gradient * 0.0 : [ 2] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_moon_halo_phase_1 * 0.0 : [ 1] fx\fx_moon_halo_phase_2 * 0.0 : [ 1] fx\fx_moon_halo_phase_3 * 0.0 : [ 1] fx\fx_moon_halo_phase_4 * 0.0 : [ 1] fx\fx_moon_halo_phase_5 * 0.0 : [ 1] fx\fx_moon_halo_phase_6 * 0.0 : [ 1] fx\fx_moon_halo_phase_7 * 0.0 : [ 1] fx\fx_moon_white * 0.0 : [ 1] fx\fx_moon_white_blend * 0.0 : [ 1] fx\fx_moon_white_light * 0.0 : [ 1] fx\fx_moon_yellow_light * 0.0 : [ 4] fx\fx_noise2 * 0.0 : [ 2] fx\fx_rainbow * 0.0 : [ 2] fx\fx_rainbow_small * 0.0 : [ 2] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_fog * 0.0 : [ 1] fx\fx_sun_morning * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 2] fx\fx_volumefog1 * 0.0 : [ 1] fx\lens_colors * 0.0 : [ 1] fx\lens_dirt * 0.0 : [ 1] fx\rain_drop * 0.0 : [ 1] fx\rain_splash * 0.0 : [ 1] fx\starburst * 0.0 : [ 1] fx\water_caustics * 0.0 : [ 1] fx\water_height * 0.0 : [ 1] fx\water_normal * 0.0 : [ 1] fx\water_sbumpvolume * 0.0 : [ 1] fx\water_wind * 0.0 : [ 1] ghost_particles\dist\distortion_default * 0.0 : [ 1] ghost_particles\dist\distortion_smoke * 0.0 : [ 1] ghost_particles\dist\distortion_weapon * 0.0 : [ 2] ghost_particles\eft_style\eft_flame * 0.0 : [ 2] ghost_particles\eft_style\empty * 0.0 : [ 2] ghost_particles\eft_style\f4_sparks * 0.0 : [ 2] ghost_particles\eft_style\smoke01 * 0.0 : [ 2] ghost_particles\eft_style\smoke02 * 0.0 : [ 2] ghost_particles\glow\glow01 * 0.0 : [ 2] ghost_particles\shells\r_pop\12ga * 0.0 : [ 2] ghost_particles\shells\r_pop\545x39 * 0.0 : [ 2] ghost_particles\shells\r_pop\9x19 * 0.0 : [ 2] ghost_particles\shells\r_pop\9x39 * 0.0 : [ 2] ghost_particles\shells\shell_762x39 * 0.0 : [ 2] ghost_particles\shells\shell_9x18 * 0.0 : [ 2] ghost_particles\smoke\generic_smoke_white_00 * 0.0 : [ 2] ghost_particles\smoke\smoke_loop_5x5 * 0.0 : [ 2] glow\glow_04 * 0.0 : [ 2] glow\glow_blue * 0.0 : [ 2] glow\glow_fire1 * 0.0 : [ 2] glow\glow_fire1_soc * 0.0 : [ 2] glow\glow_green * 0.0 : [ 2] glow\glow_orange * 0.0 : [ 2] glow\glow_orange2 * 0.0 : [ 2] glow\glow_orange_bright * 0.0 : [ 2] glow\glow_rays * 0.0 : [ 2] glow\glow_white * 0.0 : [ 2] glow\glow_yellow * 0.0 : [ 2] internal\internal_fireTransferFunction * 0.0 : [ 2] jdude\blood1 * 0.0 : [ 2] jdude\bloodsquirt1 * 0.0 : [ 2] jdude\bloodsquirt2 * 0.0 : [ 2] jdude\bodydustpuff1 * 0.0 : [ 2] jdude\bodypuff1 * 0.0 : [ 2] jdude\bodypuff2 * 0.0 : [ 2] jdude\candle * 0.0 : [ 2] jdude\energyball1 * 0.0 : [ 2] jdude\energyball2 * 0.0 : [ 2] jdude\gauss1 * 0.0 : [ 2] jdude\gauss2 * 0.0 : [ 2] jdude\gauss3 * 0.0 : [ 2] jdude\graviblast1 * 0.0 : [ 2] jdude\graviblast2 * 0.0 : [ 2] jdude\metalburst1_var4 * 0.0 : [ 2] jdude\metalburst2 * 0.0 : [ 2] jdude\newblood\bloodburst01_var5 * 0.0 : [ 2] jdude\newblood\bloodburst03_var5 * 0.0 : [ 2] jdude\newblood\bloodburst03_var6 * 0.0 : [ 2] jdude\newblood\bloodburst04_var1 * 0.0 : [ 2] jdude\newblood\bloodburst06_var4 * 0.0 : [ 2] jdude\newblood\bloodburst06_var8 * 0.0 : [ 2] jdude\newblood\bloodburst07_var4 * 0.0 : [ 2] jdude\newmuzzle\gauss3muzzle2 * 0.0 : [ 2] jdude\newmuzzle\muzzleblind * 0.0 : [ 2] jdude\newpuffs\puff01 * 0.0 : [ 2] jdude\newpuffs\puff02 * 0.0 : [ 2] jdude\newpuffs\puff03 * 0.0 : [ 2] jdude\puff3 * 0.0 : [ 2] jdude\rain1 * 0.0 : [ 2] jdude\rain2 * 0.0 : [ 2] jdude\sparks1 * 0.0 : [ 2] jdude\vortexstatic1 * 0.0 : [ 3] lights\lights_spot01 * 0.0 : [ 2] new_pfx\explosion_add * 0.0 : [ 2] new_pfx\explosions\eplosion04_dxt5 * 0.0 : [ 2] new_pfx\smoke_animated_2 * 0.0 : [ 2] new_pfx\wblood_4 * 0.0 : [ 2] new_pfx\wblood_6 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\bushtrimmings_d * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\cumulus_02 * 0.0 : [ 1] perk_based_artefacts\semitone\anomalies\spatial_bubble\distort_anomaly_01 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\electricblast1 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\electricblast2 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\electricblast3 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\flare_blue_v1 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\fx_moon_full_foggy * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\gauss1 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\gauss2 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\graviblast1orangecut * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\lensflarered * 0.0 : [ 1] perk_based_artefacts\semitone\anomalies\spatial_bubble\pfx_dist2inv * 0.0 : [ 1] perk_based_artefacts\semitone\anomalies\spatial_bubble\pfx_dist3 * 0.0 : [ 1] perk_based_artefacts\semitone\anomalies\spatial_bubble\pfx_dist_glass * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\pfx_teleport * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\portal_8x8_v1 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\portal_8x8_v1_4096 * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\puffcolorsplashflicker * 0.0 : [ 2] perk_based_artefacts\semitone\anomalies\spatial_bubble\smoke_burst_02 * 0.0 : [ 2] pfx\cartridges\12ga_buckshot * 0.0 : [ 2] pfx\cartridges\9x19mm * 0.0 : [ 2] pfx\gunparts * 0.0 : [ 2] pfx\pfx_ani-explosion-02 * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 2] pfx\pfx_ani-explosion-02a * 0.0 : [ 2] pfx\pfx_ani-fire01 * 0.0 : [ 2] pfx\pfx_ani-smoke-01 * 0.0 : [ 2] pfx\pfx_anomaly_1 * 0.0 : [ 2] pfx\pfx_anomaly_16 * 0.0 : [ 2] pfx\pfx_anomaly_17 * 0.0 : [ 2] pfx\pfx_anomaly_18 * 0.0 : [ 2] pfx\pfx_anomaly_19 * 0.0 : [ 2] pfx\pfx_anomaly_2 * 0.0 : [ 2] pfx\pfx_anomaly_20 * 0.0 : [ 2] pfx\pfx_anomaly_21 * 0.0 : [ 2] pfx\pfx_anomaly_23 * 0.0 : [ 2] pfx\pfx_anomaly_2_green * 0.0 : [ 2] pfx\pfx_anomaly_3 * 0.0 : [ 2] pfx\pfx_anomaly_4 * 0.0 : [ 2] pfx\pfx_anomaly_5 * 0.0 : [ 2] pfx\pfx_anomaly_6 * 0.0 : [ 2] pfx\pfx_anomaly_7 * 0.0 : [ 2] pfx\pfx_anomaly_8 * 0.0 : [ 2] pfx\pfx_anomaly_88 * 0.0 : [ 2] pfx\pfx_anomaly_9 * 0.0 : [ 2] pfx\pfx_bloodsplash1 * 0.0 : [ 2] pfx\pfx_bloodsplash2 * 0.0 : [ 2] pfx\pfx_bloodsplash_xcvb * 0.0 : [ 2] pfx\pfx_blurry_cloud * 0.0 : [ 2] pfx\pfx_brick * 0.0 : [ 2] pfx\pfx_bubble * 0.0 : [ 2] pfx\pfx_bubble_1 * 0.0 : [ 2] pfx\pfx_bubble_water * 0.0 : [ 2] pfx\pfx_cc_lighting_grad2 * 0.0 : [ 2] pfx\pfx_cc_lightings * 0.0 : [ 2] pfx\pfx_concretedebris_01 * 0.0 : [ 2] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_lens_base * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 2] pfx\pfx_distortion * 0.0 : [ 2] pfx\pfx_electrostatic * 0.0 : [ 2] pfx\pfx_expl_01 * 0.0 : [ 2] pfx\pfx_explotions_2 * 0.0 : [ 2] pfx\pfx_explotions_3 * 0.0 : [ 2] pfx\pfx_explotions_4 * 0.0 : [ 2] pfx\pfx_explotions_smoke * 0.0 : [ 2] pfx\pfx_explotions_smoke_benzine * 0.0 : [ 2] pfx\pfx_flame * 0.0 : [ 2] pfx\pfx_flame_01 * 0.0 : [ 2] pfx\pfx_flamefx_01 * 0.0 : [ 2] pfx\pfx_flash_01 * 0.0 : [ 2] pfx\pfx_flash_02 * 0.0 : [ 2] pfx\pfx_flash_05 * 0.0 : [ 2] pfx\pfx_flash_07 * 0.0 : [ 2] pfx\pfx_flash_08 * 0.0 : [ 2] pfx\pfx_g-smoke-01 * 0.0 : [ 2] pfx\pfx_gologramma * 0.0 : [ 2] pfx\pfx_gradient * 0.0 : [ 2] pfx\pfx_gradient1 * 0.0 : [ 2] pfx\pfx_leaves_01 * 0.0 : [ 2] pfx\pfx_leaves_02 * 0.0 : [ 2] pfx\pfx_light * 0.0 : [ 2] pfx\pfx_light1 * 0.0 : [ 2] pfx\pfx_light3 * 0.0 : [ 2] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 2] pfx\pfx_lightning_01 * 0.0 : [ 2] pfx\pfx_lightning_02 * 0.0 : [ 2] pfx\pfx_ligth_6 * 0.0 : [ 2] pfx\pfx_plasma * 0.0 : [ 2] pfx\pfx_rez_electra2 * 0.0 : [ 2] pfx\pfx_rez_electra3 * 0.0 : [ 2] pfx\pfx_shells1 * 0.0 : [ 2] pfx\pfx_shells2 * 0.0 : [ 2] pfx\pfx_shells_green * 0.0 : [ 2] pfx\pfx_shells_pisto1 * 0.0 : [ 2] pfx\pfx_shells_pistol * 0.0 : [ 2] pfx\pfx_skinsplash1 * 0.0 : [ 2] pfx\pfx_smoke_a * 0.0 : [ 2] pfx\pfx_smoke_b * 0.0 : [ 2] pfx\pfx_smoke_c * 0.0 : [ 2] pfx\pfx_smoke_d * 0.0 : [ 2] pfx\pfx_smoke_f * 0.0 : [ 2] pfx\pfx_smoke_g * 0.0 : [ 2] pfx\pfx_smoke_n * 0.0 : [ 2] pfx\pfx_smoke_o * 0.0 : [ 2] pfx\pfx_smoke_o2 * 0.0 : [ 2] pfx\pfx_smoke_o3 * 0.0 : [ 2] pfx\pfx_smoke_p * 0.0 : [ 2] pfx\pfx_smokepuffs1 * 0.0 : [ 2] pfx\pfx_smokepuffs2 * 0.0 : [ 2] pfx\pfx_spark_01 * 0.0 : [ 2] pfx\pfx_spark_02 * 0.0 : [ 2] pfx\pfx_sparks * 0.0 : [ 2] pfx\pfx_sparks1 * 0.0 : [ 2] pfx\pfx_sparks2 * 0.0 : [ 2] pfx\pfx_specks * 0.0 : [ 2] pfx\pfx_specks_poison * 0.0 : [ 2] pfx\pfx_spikey_star * 0.0 : [ 2] pfx\pfx_splash_01 * 0.0 : [ 2] pfx\pfx_splash_02 * 0.0 : [ 2] pfx\pfx_step_blood * 0.0 : [ 2] pfx\pfx_stonedebris1 * 0.0 : [ 2] pfx\pfx_stonedebris2 * 0.0 : [ 2] pfx\pfx_synus * 0.0 : [ 2] pfx\pfx_teleport * 0.0 : [ 2] pfx\pfx_test_textures * 0.0 : [ 2] pfx\pfx_vehglassdebris_01 * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 2] pfx\pfx_water_wave * 0.0 : [ 2] pfx\pfx_woodchips1 * 0.0 : [ 2] pfx\pfx_woodchips3 * 0.0 : [ 2] pfx\pfx_yawm_flake_grid * 0.0 : [ 2] pfx\pfx_yawm_snowflakes_light * 0.0 : [ 2] pfx\pfx_yawm_snowflakes_light_02 * 0.0 : [ 2] pfx\pfx_yellow_eyes * 0.0 : [ 2] pfx\r_pop\shells\12ga * 0.0 : [ 2] pfx\r_pop\shells\45acp * 0.0 : [ 2] pfx\r_pop\shells\545x39 * 0.0 : [ 2] pfx\r_pop\shells\556x45 * 0.0 : [ 2] pfx\r_pop\shells\762x39 * 0.0 : [ 2] pfx\r_pop\shells\762x51 * 0.0 : [ 2] pfx\r_pop\shells\762x54 * 0.0 : [ 2] pfx\r_pop\shells\9x18 * 0.0 : [ 2] pfx\r_pop\shells\9x19 * 0.0 : [ 2] pfx\r_pop\shells\9x39 * 0.0 : [ 2] pfx\r_pop\shells\fake_shells * 0.0 : [ 2] pfx\smoke\chamber_smoke * 0.0 : [ 2] pfx\snowo * 0.0 : [ 2] prop\prop_fake_bed_fireplace * 0.0 : [ 2] prop\prop_provod_02 * 0.0 : [ 1] shaders\gasmasks\mask_nm_1 * 0.0 : [ 1] shaders\gasmasks\mask_nm_10 * 0.0 : [ 1] shaders\gasmasks\mask_nm_2 * 0.0 : [ 1] shaders\gasmasks\mask_nm_3 * 0.0 : [ 1] shaders\gasmasks\mask_nm_4 * 0.0 : [ 1] shaders\gasmasks\mask_nm_5 * 0.0 : [ 1] shaders\gasmasks\mask_nm_6 * 0.0 : [ 1] shaders\gasmasks\mask_nm_7 * 0.0 : [ 1] shaders\gasmasks\mask_nm_8 * 0.0 : [ 1] shaders\gasmasks\mask_nm_9 * 0.0 : [ 3] shaders\lut_atlas * 0.0 : [ 1] shaders\smaa\area_tex_dx11 * 0.0 : [ 1] shaders\smaa\search_tex * 0.0 : [ 2] shoker_mod\explosions\explosion_smoke01 * 0.0 : [ 2] shoker_mod\explosions\final_expl * 0.0 : [ 2] shoker_mod\explosions\firesmokeparticle * 0.0 : [ 2] shoker_mod\pfx\pfx_ak_shells_1 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells1 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells2 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells3 * 0.0 : [ 2] shoker_mod\pfx\pfx_smoke_1 * 0.0 : [ 11] sky\af1_foggy\06-00 * 0.0 : [ 11] sky\af1_foggy\06-00#small * 0.0 : [ 32] sky\af1_foggy\08-00 * 0.0 : [ 32] sky\af1_foggy\08-00#small * 0.0 : [ 13] sky\af1_foggy\09-00 * 0.0 : [ 13] sky\af1_foggy\09-00#small * 0.0 : [ 15] sky\af1_foggy\11-00 * 0.0 : [ 15] sky\af1_foggy\11-00#small * 0.0 : [ 30] sky\af1_foggy\13-00 * 0.0 : [ 30] sky\af1_foggy\13-00#small * 0.0 : [ 11] sky\af3_a_clear\04-30 * 0.0 : [ 11] sky\af3_a_clear\04-30#small * 0.0 : [ 15] sky\af3_a_clear\05-00 * 0.0 : [ 15] sky\af3_a_clear\05-00#small * 0.0 : [ 2] sky\af3_a_clear\05-30 * 0.0 : [ 2] sky\af3_a_clear\05-30#small * 0.0 : [ 9] sky\af3_a_clear\06-00 * 0.0 : [ 9] sky\af3_a_clear\06-00#small * 0.0 : [ 9] sky\af3_a_clear\07-00 * 0.0 : [ 9] sky\af3_a_clear\07-00#small * 0.0 : [ 7] sky\af3_a_clear\08-00 * 0.0 : [ 7] sky\af3_a_clear\08-00#small * 0.0 : [ 10] sky\af3_a_clear\09-00 * 0.0 : [ 10] sky\af3_a_clear\09-00#small * 0.0 : [ 7] sky\af3_a_clear\10-00 * 0.0 : [ 7] sky\af3_a_clear\10-00#small * 0.0 : [ 7] sky\af3_a_clear\11-00 * 0.0 : [ 7] sky\af3_a_clear\11-00#small * 0.0 : [ 7] sky\af3_a_clear\12-00 * 0.0 : [ 7] sky\af3_a_clear\12-00#small * 0.0 : [ 9] sky\af3_a_clear\13-00 * 0.0 : [ 9] sky\af3_a_clear\13-00#small * 0.0 : [ 8] sky\af3_a_clear\14-00 * 0.0 : [ 8] sky\af3_a_clear\14-00#small * 0.0 : [ 8] sky\af3_a_clear\15-00 * 0.0 : [ 8] sky\af3_a_clear\15-00#small * 0.0 : [ 8] sky\af3_a_clear\16-00 * 0.0 : [ 8] sky\af3_a_clear\16-00#small * 0.0 : [ 11] sky\af3_a_clear\17-00 * 0.0 : [ 11] sky\af3_a_clear\17-00#small * 0.0 : [ 9] sky\af3_a_clear\18-00 * 0.0 : [ 9] sky\af3_a_clear\18-00#small * 0.0 : [ 11] sky\af3_a_clear\19-00 * 0.0 : [ 11] sky\af3_a_clear\19-00#small * 0.0 : [ 11] sky\af3_a_clear\20-00 * 0.0 : [ 11] sky\af3_a_clear\20-00#small * 0.0 : [ 4] sky\af3_a_clear\20-30 * 0.0 : [ 4] sky\af3_a_clear\20-30#small * 0.0 : [ 11] sky\af3_a_clear\21-00 * 0.0 : [ 11] sky\af3_a_clear\21-00#small * 0.0 : [ 6] sky\af3_a_cloudy\05-00 * 0.0 : [ 6] sky\af3_a_cloudy\05-00#small * 0.0 : [ 23] sky\af3_a_cloudy\06-00 * 0.0 : [ 23] sky\af3_a_cloudy\06-00#small * 0.0 : [ 22] sky\af3_a_cloudy\07-00 * 0.0 : [ 22] sky\af3_a_cloudy\07-00#small * 0.0 : [ 46] sky\af3_a_cloudy\08-00 * 0.0 : [ 46] sky\af3_a_cloudy\08-00#small * 0.0 : [ 70] sky\af3_a_cloudy\09-00 * 0.0 : [ 70] sky\af3_a_cloudy\09-00#small * 0.0 : [ 31] sky\af3_a_cloudy\10-00 * 0.0 : [ 31] sky\af3_a_cloudy\10-00#small * 0.0 : [ 27] sky\af3_a_cloudy\11-00 * 0.0 : [ 27] sky\af3_a_cloudy\11-00#small * 0.0 : [ 17] sky\af3_a_cloudy\12-00 * 0.0 : [ 17] sky\af3_a_cloudy\12-00#small * 0.0 : [ 25] sky\af3_a_cloudy\13-00 * 0.0 : [ 25] sky\af3_a_cloudy\13-00#small * 0.0 : [ 25] sky\af3_a_cloudy\14-00 * 0.0 : [ 25] sky\af3_a_cloudy\14-00#small * 0.0 : [ 23] sky\af3_a_cloudy\15-00 * 0.0 : [ 23] sky\af3_a_cloudy\15-00#small * 0.0 : [ 25] sky\af3_a_cloudy\16-00 * 0.0 : [ 25] sky\af3_a_cloudy\16-00#small * 0.0 : [ 31] sky\af3_a_cloudy\17-00 * 0.0 : [ 31] sky\af3_a_cloudy\17-00#small * 0.0 : [ 86] sky\af3_a_cloudy\18-00 * 0.0 : [ 86] sky\af3_a_cloudy\18-00#small * 0.0 : [ 17] sky\af3_a_cloudy\19-00 * 0.0 : [ 17] sky\af3_a_cloudy\19-00#small * 0.0 : [ 7] sky\af3_a_cloudy\20-00 * 0.0 : [ 7] sky\af3_a_cloudy\20-00#small * 0.0 : [ 1] sky\af3_a_partly\00-00-fm * 0.0 : [ 1] sky\af3_a_partly\00-00-fm#small * 0.0 : [ 1] sky\af3_a_partly\02-00-hm * 0.0 : [ 1] sky\af3_a_partly\02-00-hm#small * 0.0 : [ 1] sky\af3_a_partly\03-00-fm * 0.0 : [ 1] sky\af3_a_partly\03-00-fm#small * 0.0 : [ 2] sky\af3_a_partly\04-30 * 0.0 : [ 2] sky\af3_a_partly\04-30#small * 0.0 : [ 4] sky\af3_a_partly\05-00 * 0.0 : [ 4] sky\af3_a_partly\05-00#small * 0.0 : [ 6] sky\af3_a_partly\05-30 * 0.0 : [ 6] sky\af3_a_partly\05-30#small * 0.0 : [ 6] sky\af3_a_partly\06-00 * 0.0 : [ 6] sky\af3_a_partly\06-00#small * 0.0 : [ 3] sky\af3_a_partly\07-00 * 0.0 : [ 3] sky\af3_a_partly\07-00#small * 0.0 : [ 3] sky\af3_a_partly\08-00 * 0.0 : [ 3] sky\af3_a_partly\08-00#small * 0.0 : [ 3] sky\af3_a_partly\09-00 * 0.0 : [ 3] sky\af3_a_partly\09-00#small * 0.0 : [ 3] sky\af3_a_partly\10-00 * 0.0 : [ 3] sky\af3_a_partly\10-00#small * 0.0 : [ 5] sky\af3_a_partly\11-00 * 0.0 : [ 5] sky\af3_a_partly\11-00#small * 0.0 : [ 8] sky\af3_a_partly\13-00 * 0.0 : [ 8] sky\af3_a_partly\13-00#small * 0.0 : [ 2] sky\af3_a_partly\14-00 * 0.0 : [ 2] sky\af3_a_partly\14-00#small * 0.0 : [ 26] sky\af3_a_partly\16-00 * 0.0 : [ 26] sky\af3_a_partly\16-00#small * 0.0 : [ 5] sky\af3_a_partly\17-00 * 0.0 : [ 5] sky\af3_a_partly\17-00#small * 0.0 : [ 4] sky\af3_a_partly\18-00 * 0.0 : [ 4] sky\af3_a_partly\18-00#small * 0.0 : [ 9] sky\af3_a_partly\19-00 * 0.0 : [ 9] sky\af3_a_partly\19-00#small * 0.0 : [ 8] sky\af3_a_partly\20-00 * 0.0 : [ 8] sky\af3_a_partly\20-00#small * 0.0 : [ 3] sky\af3_a_partly\20-30 * 0.0 : [ 3] sky\af3_a_partly\20-30#small * 0.0 : [ 17] sky\af3_a_partly\21-30 * 0.0 : [ 17] sky\af3_a_partly\21-30#small * 0.0 : [ 1] sky\af3_a_partly\23-00-fm * 0.0 : [ 1] sky\af3_a_partly\23-00-fm#small * 0.0 : [ 6] sky\af3_blowout\blowout1 * 0.0 : [ 6] sky\af3_blowout\blowout1#small * 0.0 : [ 2] sky\af3_blowout\blowout1_1 * 0.0 : [ 2] sky\af3_blowout\blowout1_1#small * 0.0 : [ 1] sky\af3_blowout\blowout2 * 0.0 : [ 1] sky\af3_blowout\blowout2#small * 0.0 : [ 1] sky\af3_blowout\blowout2_night * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small * 0.0 : [ 3] sky\af3_blowout\blowout3 * 0.0 : [ 3] sky\af3_blowout\blowout3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1 * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small * 0.0 : [ 3] sky\af3_blowout\blowout3_2 * 0.0 : [ 3] sky\af3_blowout\blowout3_2#small * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3 * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout3_night * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4 * 0.0 : [ 1] sky\af3_blowout\blowout4#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1 * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4_night * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small * 0.0 : [ 1] sky\af3_blowout\blowout5 * 0.0 : [ 1] sky\af3_blowout\blowout5#small * 0.0 : [ 1] sky\af3_blowout\blowout5_night * 0.0 : [ 1] sky\af3_blowout\blowout5_night#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small * 0.0 : [ 1] sky\af3_blowout\blowout6 * 0.0 : [ 1] sky\af3_blowout\blowout6#small * 0.0 : [ 1] sky\af3_blowout\blowout6_night * 0.0 : [ 1] sky\af3_blowout\blowout6_night#small * 0.0 : [ 3] sky\af3_blowout\blowout7 * 0.0 : [ 3] sky\af3_blowout\blowout7#small * 0.0 : [ 4] sky\af3_blowout\blowout7_night * 0.0 : [ 4] sky\af3_blowout\blowout7_night#small * 0.0 : [ 14] sky\af3_foggy\06-00 * 0.0 : [ 14] sky\af3_foggy\06-00#small * 0.0 : [ 14] sky\af3_foggy\07-00 * 0.0 : [ 14] sky\af3_foggy\07-00#small * 0.0 : [ 3] sky\af3_foggy\09-00 * 0.0 : [ 3] sky\af3_foggy\09-00#small * 0.0 : [ 58] sky\af3_foggy\10-00 * 0.0 : [ 58] sky\af3_foggy\10-00#small * 0.0 : [ 33] sky\af3_foggy\11-00 * 0.0 : [ 33] sky\af3_foggy\11-00#small * 0.0 : [ 4] sky\af3_foggy\12-00 * 0.0 : [ 4] sky\af3_foggy\12-00#small * 0.0 : [ 1] sky\af3_foggy\13-00 * 0.0 : [ 1] sky\af3_foggy\13-00#small * 0.0 : [ 17] sky\af3_foggy\14-00 * 0.0 : [ 17] sky\af3_foggy\14-00#small * 0.0 : [ 1] sky\af3_foggy\15-00 * 0.0 : [ 1] sky\af3_foggy\15-00#small * 0.0 : [ 1] sky\af3_foggy\16-00 * 0.0 : [ 1] sky\af3_foggy\16-00#small * 0.0 : [ 25] sky\af3_foggy\17-00 * 0.0 : [ 25] sky\af3_foggy\17-00#small * 0.0 : [ 9] sky\af3_foggy\18-00 * 0.0 : [ 9] sky\af3_foggy\18-00#small * 0.0 : [ 1] sky\af3_foggy\19-00 * 0.0 : [ 1] sky\af3_foggy\19-00#small * 0.0 : [ 2] sky\af3_foggy\20-00 * 0.0 : [ 2] sky\af3_foggy\20-00#small * 0.0 : [ 42] sky\af3_rainy\05-00- * 0.0 : [ 42] sky\af3_rainy\05-00-#small * 0.0 : [ 15] sky\af3_rainy\07-00 * 0.0 : [ 15] sky\af3_rainy\07-00#small * 0.0 : [ 44] sky\af3_rainy\09-00_19-00 * 0.0 : [ 44] sky\af3_rainy\09-00_19-00#small * 0.0 : [ 1] sky\af3_rainy\16-00 * 0.0 : [ 1] sky\af3_rainy\16-00#small * 0.0 : [ 111] sky\af3_rainy\20-00 * 0.0 : [ 111] sky\af3_rainy\20-00#small * 0.0 : [ 1] sky\af_a_partly\01-00-hm * 0.0 : [ 1] sky\af_a_partly\01-00-hm#small * 0.0 : [ 1] sky\cgim_cloudy3\06-00 * 0.0 : [ 1] sky\cgim_cloudy3\06-00#small * 0.0 : [ 4] sky\cgim_cloudy3\07-00 * 0.0 : [ 4] sky\cgim_cloudy3\07-00#small * 0.0 : [ 3] sky\cgim_cloudy4\19-00 * 0.0 : [ 3] sky\cgim_cloudy4\19-00#small * 0.0 : [ 2] sky\cgim_cloudy4\20-00 * 0.0 : [ 2] sky\cgim_cloudy4\20-00#small * 0.0 : [ 3] sky\cgim_cloudy_dark\18-00 * 0.0 : [ 3] sky\cgim_cloudy_dark\18-00#small * 0.0 : [ 4] sky\cloudy_3\06 * 0.0 : [ 4] sky\cloudy_3\06#small * 0.0 : [ 4] sky\cloudy_3\13 * 0.0 : [ 4] sky\cloudy_3\13#small * 0.0 : [ 3] sky\cloudy_3\14 * 0.0 : [ 3] sky\cloudy_3\14#small * 0.0 : [ 5] sky\cloudy_3\19 * 0.0 : [ 5] sky\cloudy_3\19#small * 0.0 : [ 2] sky\cloudy_3\21 * 0.0 : [ 2] sky\cloudy_3\21#small * 0.0 : [ 2] sky\expedition_rain\09-00 * 0.0 : [ 2] sky\expedition_rain\09-00#small * 0.0 : [ 2] sky\expedition_rain\10-00 * 0.0 : [ 2] sky\expedition_rain\10-00#small * 0.0 : [ 2] sky\expedition_rain\11-00 * 0.0 : [ 2] sky\expedition_rain\11-00#small * 0.0 : [ 2] sky\expedition_rain\12-00 * 0.0 : [ 2] sky\expedition_rain\12-00#small * 0.0 : [ 6] sky\expedition_rain\13-00 * 0.0 : [ 6] sky\expedition_rain\13-00#small * 0.0 : [ 2] sky\expedition_rain\14-00 * 0.0 : [ 2] sky\expedition_rain\14-00#small * 0.0 : [ 2] sky\expedition_rain\15-00 * 0.0 : [ 2] sky\expedition_rain\15-00#small * 0.0 : [ 2] sky\expedition_rain\16-00 * 0.0 : [ 2] sky\expedition_rain\16-00#small * 0.0 : [ 4] sky\expedition_rain\17-00 * 0.0 : [ 4] sky\expedition_rain\17-00#small * 0.0 : [ 2] sky\expedition_rain\18-00 * 0.0 : [ 2] sky\expedition_rain\18-00#small * 0.0 : [ 3] sky\foggy_cgim\04-30 * 0.0 : [ 3] sky\foggy_cgim\04-30#small * 0.0 : [ 8] sky\foggy_cgim\05-00 * 0.0 : [ 8] sky\foggy_cgim\05-00#small * 0.0 : [ 1] sky\foggy_cgim\06-00 * 0.0 : [ 1] sky\foggy_cgim\06-00#small * 0.0 : [ 4] sky\shi_def_dark\shinoda_morning_1 * 0.0 : [ 4] sky\shi_def_dark\shinoda_morning_1#small * 0.0 : [ 5] sky\shi_def_rain\shinoda_morning_2 * 0.0 : [ 5] sky\shi_def_rain\shinoda_morning_2#small * 0.0 : [ 2] sky\sky_12_vibros_cube * 0.0 : [ 2] sky\sky_12_vibros_cube#small * 0.0 : [ 10] sky\sky_13_cube * 0.0 : [ 10] sky\sky_13_cube#small * 0.0 : [ 2] sky\sky_13_cube_night * 0.0 : [ 2] sky\sky_13_cube_night#small * 0.0 : [ 6] sky\sky_13_vibros_cube * 0.0 : [ 6] sky\sky_13_vibros_cube#small * 0.0 : [ 1] sky\sky_14_cube * 0.0 : [ 1] sky\sky_14_cube#small * 0.0 : [ 1] sky\sky_17_clouds_cube * 0.0 : [ 1] sky\sky_17_clouds_cube#small * 0.0 : [ 1] sky\sky_18_cube * 0.0 : [ 1] sky\sky_18_cube#small * 0.0 : [ 1] sky\sky_1_clouds_cube * 0.0 : [ 1] sky\sky_1_clouds_cube#small * 0.0 : [ 1] sky\sky_20_clouds_cube * 0.0 : [ 1] sky\sky_20_clouds_cube#small * 0.0 : [ 1] sky\sky_2_clouds_cube * 0.0 : [ 1] sky\sky_2_clouds_cube#small * 0.0 : [ 5] sky\sky_5_cube * 0.0 : [ 5] sky\sky_5_cube#small * 0.0 : [ 16] sky\sky_9_cube * 0.0 : [ 16] sky\sky_9_cube#small * 0.0 : [ 1] sky\sky_dark\dark_19 * 0.0 : [ 1] sky\sky_dark\dark_19#small * 0.0 : [ 2] sky\sky_dark_new\05-00-cloudy-dark * 0.0 : [ 2] sky\sky_dark_new\05-00-cloudy-dark#small * 0.0 : [ 8] sky\sky_dark_new\06-00-cloudy-dark * 0.0 : [ 8] sky\sky_dark_new\06-00-cloudy-dark#small * 0.0 : [ 2] sky\sky_dark_new\13-00 * 0.0 : [ 2] sky\sky_dark_new\13-00#small * 0.0 : [ 2] sky\sky_dark_new\14-00-cloudy-dark * 0.0 : [ 2] sky\sky_dark_new\14-00-cloudy-dark#small * 0.0 : [ 7] sky\sky_dark_new\cloudy_dark * 0.0 : [ 7] sky\sky_dark_new\cloudy_dark#small * 0.0 : [ 6] sky\sky_dark_new\cloudy_dark2 * 0.0 : [ 6] sky\sky_dark_new\cloudy_dark2#small * 0.0 : [ 351] sky\sky_oblaka * 0.0 : [ 8] sky\sky_oblakasky\sky_oblaka * 0.0 : [ 33] sky\skygod_night\cloudy_00-00 * 0.0 : [ 33] sky\skygod_night\cloudy_00-00#small * 0.0 : [ 67] sky\skygod_night\foggy_00-00 * 0.0 : [ 67] sky\skygod_night\foggy_00-00#small * 0.0 : [ 45] sky\swtc_clear\00-00-fm * 0.0 : [ 45] sky\swtc_clear\00-00-fm#small * 0.0 : [ 53] sky\swtc_clear\01-00-fm * 0.0 : [ 53] sky\swtc_clear\01-00-fm#small * 0.0 : [ 1] sky\swtc_clear\02-00-fm * 0.0 : [ 1] sky\swtc_clear\02-00-fm#small * 0.0 : [ 1] sky\swtc_clear\03-00-fm * 0.0 : [ 1] sky\swtc_clear\03-00-fm#small * 0.0 : [ 1] sky\swtc_clear\04-00-fm * 0.0 : [ 1] sky\swtc_clear\04-00-fm#small * 0.0 : [ 12] sky\swtc_clear\04-30 * 0.0 : [ 12] sky\swtc_clear\04-30#small * 0.0 : [ 6] sky\swtc_clear\05-00 * 0.0 : [ 6] sky\swtc_clear\05-00#small * 0.0 : [ 7] sky\swtc_clear\06-00 * 0.0 : [ 7] sky\swtc_clear\06-00#small * 0.0 : [ 3] sky\swtc_clear\06-30 * 0.0 : [ 3] sky\swtc_clear\06-30#small * 0.0 : [ 3] sky\swtc_clear\07-00 * 0.0 : [ 3] sky\swtc_clear\07-00#small * 0.0 : [ 6] sky\swtc_clear\08-00 * 0.0 : [ 6] sky\swtc_clear\08-00#small * 0.0 : [ 7] sky\swtc_clear\09-00 * 0.0 : [ 7] sky\swtc_clear\09-00#small * 0.0 : [ 4] sky\swtc_clear\10-00 * 0.0 : [ 4] sky\swtc_clear\10-00#small * 0.0 : [ 7] sky\swtc_clear\11-00 * 0.0 : [ 7] sky\swtc_clear\11-00#small * 0.0 : [ 6] sky\swtc_clear\12-00 * 0.0 : [ 6] sky\swtc_clear\12-00#small * 0.0 : [ 5] sky\swtc_clear\13-00 * 0.0 : [ 5] sky\swtc_clear\13-00#small * 0.0 : [ 5] sky\swtc_clear\14-00 * 0.0 : [ 5] sky\swtc_clear\14-00#small * 0.0 : [ 6] sky\swtc_clear\15-00 * 0.0 : [ 6] sky\swtc_clear\15-00#small * 0.0 : [ 6] sky\swtc_clear\16-00 * 0.0 : [ 6] sky\swtc_clear\16-00#small * 0.0 : [ 7] sky\swtc_clear\17-00 * 0.0 : [ 7] sky\swtc_clear\17-00#small * 0.0 : [ 10] sky\swtc_clear\18-00 * 0.0 : [ 10] sky\swtc_clear\18-00#small * 0.0 : [ 13] sky\swtc_clear\19-00 * 0.0 : [ 13] sky\swtc_clear\19-00#small * 0.0 : [ 3] sky\swtc_clear\20-00 * 0.0 : [ 3] sky\swtc_clear\20-00#small * 0.0 : [ 2] sky\swtc_clear\20-30 * 0.0 : [ 2] sky\swtc_clear\20-30#small * 0.0 : [ 5] sky\swtc_clear\21-00 * 0.0 : [ 5] sky\swtc_clear\21-00#small * 0.0 : [ 2] sky\swtc_clear\22-00-fm * 0.0 : [ 2] sky\swtc_clear\22-00-fm#small * 0.0 : [ 1] sky\swtc_clear\23-00-fm * 0.0 : [ 1] sky\swtc_clear\23-00-fm#small * 0.0 : [ 202] sky\swtc_clear_alt\01-00 * 0.0 : [ 202] sky\swtc_clear_alt\01-00#small * 0.0 : [ 19] sky\swtc_clear_alt\03-00 * 0.0 : [ 19] sky\swtc_clear_alt\03-00#small * 0.0 : [ 4] sky\swtc_clear_alt\04-00 * 0.0 : [ 4] sky\swtc_clear_alt\04-00#small * 0.0 : [ 3] sky\swtc_clear_alt\05-00 * 0.0 : [ 3] sky\swtc_clear_alt\05-00#small * 0.0 : [ 15] sky\swtc_clear_alt\06-00 * 0.0 : [ 15] sky\swtc_clear_alt\06-00#small * 0.0 : [ 2] sky\swtc_clear_alt\07-00 * 0.0 : [ 2] sky\swtc_clear_alt\07-00#small * 0.0 : [ 3] sky\swtc_clear_alt\08-00 * 0.0 : [ 3] sky\swtc_clear_alt\08-00#small * 0.0 : [ 6] sky\swtc_clear_alt\10-00 * 0.0 : [ 6] sky\swtc_clear_alt\10-00#small * 0.0 : [ 3] sky\swtc_clear_alt\11-00 * 0.0 : [ 3] sky\swtc_clear_alt\11-00#small * 0.0 : [ 6] sky\swtc_clear_alt\13-00 * 0.0 : [ 6] sky\swtc_clear_alt\13-00#small * 0.0 : [ 5] sky\swtc_clear_alt\14-00 * 0.0 : [ 5] sky\swtc_clear_alt\14-00#small * 0.0 : [ 8] sky\swtc_clear_alt\15-00 * 0.0 : [ 8] sky\swtc_clear_alt\15-00#small * 0.0 : [ 2] sky\swtc_clear_alt\16-00 * 0.0 : [ 2] sky\swtc_clear_alt\16-00#small * 0.0 : [ 4] sky\swtc_clear_alt\17-00 * 0.0 : [ 4] sky\swtc_clear_alt\17-00#small * 0.0 : [ 11] sky\swtc_clear_alt\18-00 * 0.0 : [ 11] sky\swtc_clear_alt\18-00#small * 0.0 : [ 4] sky\swtc_clear_alt\19-00 * 0.0 : [ 4] sky\swtc_clear_alt\19-00#small * 0.0 : [ 6] sky\swtc_clear_alt\20-00 * 0.0 : [ 6] sky\swtc_clear_alt\20-00#small * 0.0 : [ 8] sky\swtc_clear_alt\20-30 * 0.0 : [ 8] sky\swtc_clear_alt\20-30#small * 0.0 : [ 2] sky\swtc_cloudy_light\06-00-cloudy-dark * 0.0 : [ 2] sky\swtc_cloudy_light\06-00-cloudy-dark#small * 0.0 : [ 3] sky\swtc_cloudy_light\17-00-cloudy-light * 0.0 : [ 3] sky\swtc_cloudy_light\17-00-cloudy-light#small * 0.0 : [ 9] sky\swtc_cloudy_light\19-00-cloudy-light-rain * 0.0 : [ 9] sky\swtc_cloudy_light\19-00-cloudy-light-rain#small * 0.0 : [ 1] sky\swtc_cloudy_light\20-00-cloudy-light * 0.0 : [ 1] sky\swtc_cloudy_light\20-00-cloudy-light#small * 0.0 : [ 12] sky\swtc_cloudy_light\20-30-cloudy-light * 0.0 : [ 12] sky\swtc_cloudy_light\20-30-cloudy-light#small * 0.0 : [ 18] sky\swtc_cloudy_light\21-00-cloudy-light * 0.0 : [ 18] sky\swtc_cloudy_light\21-00-cloudy-light#small * 0.0 : [ 5] sky\swtc_dark\05-00-storm * 0.0 : [ 5] sky\swtc_dark\05-00-storm#small * 0.0 : [ 3] sky\swtc_dark\06-00-cloudy-dark * 0.0 : [ 3] sky\swtc_dark\06-00-cloudy-dark#small * 0.0 : [ 6] sky\swtc_dark\07-00-cloudy-light-rain * 0.0 : [ 6] sky\swtc_dark\07-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\09-00-cloudy-dark-rain * 0.0 : [ 2] sky\swtc_dark\09-00-cloudy-dark-rain#small * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\11-00-storm * 0.0 : [ 2] sky\swtc_dark\11-00-storm#small * 0.0 : [ 6] sky\swtc_dark\13-00-cloudy-dark * 0.0 : [ 6] sky\swtc_dark\13-00-cloudy-dark#small * 0.0 : [ 2] sky\swtc_dark\15-00-storm * 0.0 : [ 2] sky\swtc_dark\15-00-storm#small * 0.0 : [ 38] sky\swtc_dark\16-00-storm * 0.0 : [ 38] sky\swtc_dark\16-00-storm#small * 0.0 : [ 3] sky\swtc_dark\17-00-storm * 0.0 : [ 3] sky\swtc_dark\17-00-storm#small * 0.0 : [ 44] sky\swtc_dark\18-00-cloudy-light-rain * 0.0 : [ 44] sky\swtc_dark\18-00-cloudy-light-rain#small * 0.0 : [ 15] sky\swtc_dark\19-00-storm * 0.0 : [ 15] sky\swtc_dark\19-00-storm#small * 0.0 : [ 2] sky\swtc_dark\19-30-storm * 0.0 : [ 2] sky\swtc_dark\19-30-storm#small * 0.0 : [ 8] sky\swtc_dark\20-00-storm * 0.0 : [ 8] sky\swtc_dark\20-00-storm#small * 0.0 : [ 1] sky\swtc_dark\21-00-storm * 0.0 : [ 1] sky\swtc_dark\21-00-storm#small * 0.0 : [ 14] sky\swtc_storm\08-00-storm * 0.0 : [ 14] sky\swtc_storm\08-00-storm#small * 0.0 : [ 7] sky\swtc_storm\09-00-storm * 0.0 : [ 7] sky\swtc_storm\09-00-storm#small * 0.0 : [ 11] sky\swtc_storm\10-00-storm * 0.0 : [ 11] sky\swtc_storm\10-00-storm#small * 0.0 : [ 1] sky\swtc_storm\14-00-storm * 0.0 : [ 1] sky\swtc_storm\14-00-storm#small * 0.0 : [ 3] sky\swtc_storm\15-00-storm * 0.0 : [ 3] sky\swtc_storm\15-00-storm#small * 0.0 : [ 1] sky\swtc_storm\17-00-storm * 0.0 : [ 1] sky\swtc_storm\17-00-storm#small * 0.0 : [ 2] sunmask * 0.0 : [ 1] ui\new_game\ui_new_game_popup * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 2] unrealengine\bigfire_fwd * 0.0 : [ 2] unrealengine\bigfire_fwd2 * 0.0 : [ 2] unrealengine\bigfire_fwd3 * 0.0 : [ 2] unrealengine\blowingfire_fwd * 0.0 : [ 2] unrealengine\blowingfire_fwd2 * 0.0 : [ 2] unrealengine\bonfire\blowingfire_fwd * 0.0 : [ 2] unrealengine\bonfire\blowingfireb_fwd * 0.0 : [ 2] unrealengine\bonfire\bonefire * 0.0 : [ 2] unrealengine\bonfire\bonefire2_boargrill * 0.0 : [ 2] unrealengine\bonfire\bonefire3 * 0.0 : [ 2] unrealengine\bonfire\bonefire_fwd2 * 0.0 : [ 2] unrealengine\bonfire\bonefirethin * 0.0 : [ 2] unrealengine\bonfire\grdbasefire2_small * 0.0 : [ 2] unrealengine\electricblast1 * 0.0 : [ 2] unrealengine\electricblast1_red * 0.0 : [ 2] unrealengine\electricblast2 * 0.0 : [ 2] unrealengine\electricblast2_red * 0.0 : [ 2] unrealengine\electricblast3 * 0.0 : [ 2] unrealengine\electricblast3_red * 0.0 : [ 2] unrealengine\explosions_new\expl_air_01_var1 * 0.0 : [ 2] unrealengine\explosions_new\expl_air_02_var1 * 0.0 : [ 2] unrealengine\explosions_new\expl_air_03_var1 * 0.0 : [ 2] unrealengine\firey_smoke_01_e * 0.0 : [ 2] unrealengine\grdbasefire2_bright * 0.0 : [ 2] unrealengine\grdbasefire2_small * 0.0 : [ 2] unrealengine\grdbasefire4_fwd * 0.0 : [ 2] unrealengine\grdbasefire_bright * 0.0 : [ 2] unrealengine\lensflarered * 0.0 : [ 2] unrealengine\muzzlecloudsatlas * 0.0 : [ 2] unrealengine\muzzlecloudsatlas4 * 0.0 : [ 2] unrealengine\muzzleflash1 * 0.0 : [ 2] unrealengine\muzzleflash4 * 0.0 : [ 2] unrealengine\muzzleflash4var2 * 0.0 : [ 2] unrealengine\muzzleflash5 * 0.0 : [ 2] unrealengine\muzzleflash6 * 0.0 : [ 2] unrealengine\muzzleflash_ember2 * 0.0 : [ 2] unrealengine\muzzleflash_ember3 * 0.0 : [ 2] unrealengine\muzzleflash_ember4 * 0.0 : [ 2] unrealengine\muzzleflash_fire * 0.0 : [ 2] unrealengine\optimized\muzzleoptimized1 * 0.0 : [ 2] unrealengine\optimized\muzzleoptimized2 * 0.0 : [ 2] unrealengine\optimized\muzzleoptimized3 * 0.0 : [ 2] unrealengine\puffcolorsplash * 0.0 : [ 2] unrealengine\puffcolorsplash_2 * 0.0 : [ 2] unrealengine\puffcolorsplashflicker * 0.0 : [ 2] unrealengine\puffcolorsplashflicker2 * 0.0 : [ 2] unrealengine\rockshd * 0.0 : [ 2] unrealengine\t_dirt_02_a * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] water\water_perlin * 0.0 : [ 1] water\water_water * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 1.1 : [ 1] ui\ui_empty * 4.1 : [ 1] drug_charcoal\drug_charcoal_icon * 9.5 : [ 1] ui\moty2018 * 9.5 : [ 1] ui\moty2019 * 16.1 : [ 1] ui\ui_ani_cursor * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\molotov_icon * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 32.1 : [ 1] ui\ui_magnifier2 * 64.1 : [ 1] item\item_glowstick_icon * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1600 * 64.1 : [ 1] ui\ui_font_graff_22_1600 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 64.1 : [ 1] ui\ui_icon_buffdebuff * 64.1 : [ 1] ui\ui_wapf_attachment_labels * 100.1 : [ 1] amcm_banner * 128.1 : [ 1] ui\ui_icon_barrydevices * 200.1 : [ 1] logoamcm * 256.1 : [ 1] ui\ui_boss * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 353.4 : [ 1] ui\ui_noise * 512.1 : [ 1] ui\icons\ui_icon_western_goods_tech_crepis * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 1] ui\ui_icon_helmets_dii * 512.1 : [ 1] ui\ui_maid_drinks * 512.1 : [ 1] ui\ui_maid_meds * 1024.1 : [ 1] ui\new_game\ui_new_game_factions * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_maid_food * 2048.1 : [ 1] ui\ui_actor_main_menu * 4096.1 : [ 1] ui\new_game\ui_new_game_back_t * 4096.1 : [ 1] ui\new_game\ui_new_game_main * 4096.1 : [ 1] ui\ui_actor_main_menu_one * 4096.1 : [ 1] ui\ui_actor_multiplayer_background * 4096.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 4096.1 : [ 1] ui\ui_actor_portrets * 7230.0 : [ 1] ui\ui_background_new * 8100.0 : [ 1] ui\ui_mm_saves * 8192.1 : [ 1] ui\new_game\ui_svui_new_game * 8192.1 : [ 1] ui\ui_actor_hint_wnd * 8192.1 : [ 1] ui\ui_wapf_attachments * 8192.1 : [ 1] ui\wpn_maid_ports * 16384.1 : [ 1] ui\ui_options * 32768.1 : [ 1] ui\ui_actor_armor_hd * 32768.1 : [ 1] ui\ui_icon_equipment * 131072.1 : [ 1] ui\ui_icon_bas "c:\users\ktoto\downloads\anomaly bosspack\anomaly 1.5.3 + bosspack v1.8\bin\anomalydx11avx.exe" -smap2048 -dbg * phase time: 0 ms * phase cmem: 1222923 K * [x-ray]: Prefetching Data Loading objects... ! Can't find sound 'weapons\_sd\stereo\939\sd_close_2' ! Can't find sound 'weapons\_sd\stereo\939\sd_close_3' ! Can't find sound 'weapons\_sd\stereo\939\sd_close_4' Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1651 ! Can't find texture 'pfx\cartridges\9x19mm' ! Can't find texture 'pfx\cartridges\12ga_buckshot' ! Can't find texture 'pfx\pfx_bloodsplash_xcvb' ! Can't find texture 'pfx\pfx_yellow_eyes' ! Can't find texture 'pfx\smoke\chamber_smoke' ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' texture loading time: 2857 * [x-ray]: Prefetched Data * [prefetch] time: 3550 ms * [prefetch] memory: 72749Kb * loading script _G.script opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_about_the_job.ltx creating unlocalizer for script axr_task_manager adding variable skipped_tasks for unlocalizer for script axr_task_manager creating unlocalizer for script dialog_manager adding variable saved_dialog for unlocalizer for script dialog_manager creating unlocalizer for script tasks_fetch adding variable DIALOG_ID for unlocalizer for script tasks_fetch opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_fdda3dpda_patch.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer creating unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx creating unlocalizer for script xrs_debug_tools adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx adding variable helm_off for unlocalizer for script actor_effects opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_lam.ltx adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx creating unlocalizer for script npc_loot_claim adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim creating unlocalizer for script take_item_anim adding variable enable_animations for unlocalizer for script take_item_anim adding variable enable_take for unlocalizer for script take_item_anim opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx adding variable item_not_in_use for unlocalizer for script actor_effects creating unlocalizer for script item_knife adding variable knifesm for unlocalizer for script item_knife opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx adding variable torch_anm_state for unlocalizer for script actor_effects opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx adding variable lowered_anm_classes for unlocalizer for script actor_effects adding variable lowered_anm_kinds for unlocalizer for script actor_effects adding variable mc_anm_state for unlocalizer for script actor_effects opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx creating unlocalizer for script gameplay_disguise adding variable possible_factions for unlocalizer for script gameplay_disguise opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx creating unlocalizer for script item_weapon adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_pda_actor_rank_place.ltx adding variable actor_rank_place for unlocalizer for script pda adding variable coc_ranking_list for unlocalizer for script pda opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_tiski.ltx creating unlocalizer for script bind_awr adding variable angles_t for unlocalizer for script bind_awr opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_wct.ltx creating unlocalizer for script weapon_cover_tilt adding variable parameters for unlocalizer for script weapon_cover_tilt opening file c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core found script _G in unlocalizers data found variable ini_cache to unlocal * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script se_legs.script * loading script game_registrator.script * loading script class_registrator_modded_exes.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_anomalous_stash.script gathering modxml_anomalous_stash.script * loading script modxml_atj.script gathering modxml_atj.script * loading script modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_army_odst.script * loading script modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_dolg_odst.script * loading script modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_isg_odst.script * loading script modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_killer_odst.script * loading script modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_general_stalker_odst.script * loading script modxml_character_desc_pda_upgrades_dxml.script * loading script modxml_character_desc_yantar.script gathering modxml_character_desc_yantar.script * loading script modxml_eftmsgs.script gathering modxml_eftmsgs.script * loading script modxml_g28_eft_scope.script gathering modxml_g28_eft_scope.script * loading script modxml_g28scope.script gathering modxml_g28scope.script * loading script modxml_hamr.script gathering modxml_hamr.script * loading script modxml_hamr2.script gathering modxml_hamr2.script * loading script modxml_hamr3.script gathering modxml_hamr3.script * loading script modxml_hdc4se_weapon_desc_monkeypatch.script gathering modxml_hdc4se_weapon_desc_monkeypatch.script * loading script modxml_inject_keybinds.script gathering modxml_inject_keybinds.script * loading script modxml_inject_uielement.script gathering modxml_inject_uielement.script * loading script modxml_jp84_21scope.script gathering modxml_jp84_21scope.script * loading script modxml_jp84_4scope.script gathering modxml_jp84_4scope.script * loading script modxml_jp84_others_21scope.script gathering modxml_jp84_others_21scope.script * loading script modxml_jp84_others_4scope.script gathering modxml_jp84_others_4scope.script * loading script modxml_jp84_others_scope.script gathering modxml_jp84_others_scope.script * loading script modxml_jp84scope.script gathering modxml_jp84scope.script * loading script modxml_map_spots_milpda.script gathering modxml_map_spots_milpda.script * loading script modxml_matches_anim.script gathering modxml_matches_anim.script * loading script modxml_mbo_arena.script * loading script mbo_arena_utils.script * loading script modxml_nep.script gathering modxml_nep.script * loading script modxml_nta.script gathering modxml_nta.script * loading script modxml_pdahacking_unfail.script * loading script modxml_pdahacking_unlockcost.script gathering modxml_pdahacking_unlockcost.script * loading script modxml_proportional_medic_healing_price.script gathering modxml_proportional_medic_healing_price.script * loading script modxml_rwap21scope.script gathering modxml_rwap21scope.script * loading script modxml_rwap2dso.script gathering modxml_rwap2dso.script * loading script modxml_rwap2dso21.script gathering modxml_rwap2dso21.script * loading script modxml_rwap2dsosquare.script gathering modxml_rwap2dsosquare.script * loading script modxml_rwap4scope.script gathering modxml_rwap4scope.script * loading script modxml_rwapscope.script gathering modxml_rwapscope.script * loading script modxml_scope_16_arm18.script gathering modxml_scope_16_arm18.script * loading script modxml_scope_16_fg42.script gathering modxml_scope_16_fg42.script * loading script modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_lewd_felinscope.script * loading script modxml_scope_16_srs99.script gathering modxml_scope_16_srs99.script * loading script modxml_scope_21_arm18.script gathering modxml_scope_21_arm18.script * loading script modxml_scope_21_fg42.script gathering modxml_scope_21_fg42.script * loading script modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_lewd_felinscope.script * loading script modxml_scope_21_srs99.script gathering modxml_scope_21_srs99.script * loading script modxml_scope_em2.script gathering modxml_scope_em2.script * loading script modxml_scopes_arm18.script gathering modxml_scopes_arm18.script * loading script modxml_scopes_fg42.script gathering modxml_scopes_fg42.script * loading script modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_arm18.script * loading script modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_fg42.script * loading script modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_lewd_felinscope.script * loading script modxml_scopes_ingame_srs99.script gathering modxml_scopes_ingame_srs99.script * loading script modxml_scopes_lewd_felinscope.script gathering modxml_scopes_lewd_felinscope.script * loading script modxml_scopes_srs99.script gathering modxml_scopes_srs99.script * loading script modxml_sks_b_2dso.script gathering modxml_sks_b_2dso.script * loading script modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_16.script * loading script modxml_sks_b_2dso_21.script gathering modxml_sks_b_2dso_21.script * loading script modxml_standardized_mechanic_quests.script gathering modxml_standardized_mechanic_quests.script * loading script modxml_tac30_scopes.script gathering modxml_tac30_scopes.script * loading script modxml_tac30_scopes16.script gathering modxml_tac30_scopes16.script * loading script modxml_tac30_scopes21.script gathering modxml_tac30_scopes21.script * loading script modxml_test.script gathering modxml_test.script * loading script modxml_unbind_h.script gathering modxml_unbind_h.script * loading script modxml_water_pump.script gathering modxml_water_pump.script * loading script modxml_western_goods.script gathering modxml_western_goods.script * loading script modxml_zml_presets.script gathering modxml_zml_presets.script * loading script modxml_zzz_rand_text_dialog.script gathering modxml_zzz_rand_text_dialog.script * loading script ui_options_modded_exes.script * loading script slaxml.script * loading script _g_patches.script S.T.A.L.K.E.R. Anomaly version 1.5.3 using marshal library * loading script ___spawn_dynamic_mutants.script * loading script axr_keybind.script * loading script level_weathers.script * loading script utils_data.script * loading script ___spawn_dynamic_nocturnal_mutants.script * loading script ___spawn_dynamic_objects.script * loading script _g.script found script _g in unlocalizers data found variable ini_cache to unlocal * loading script _oa_battery_recycle.script * loading script custom_functor_autoinject.script * loading script ui_inventory.script * loading script utils_item.script * loading script _u.script * loading script a_experience_utils_mp_1_5_3.script * loading script experience_utils.script * loading script a_lootbox_loot.script * loading script a_repair_override.script * loading script item_repair.script * loading script ui_item.script * loading script a_taskboard_utils.script * loading script a_the_living_fire_configs.script * loading script aaa_descr_override.script * loading script aaa_descr_override_mcm.script * loading script ui_mcm.script * loading script dph_mcm_save_storage.script * loading script aaa_rax_icon_override_mcm.script * loading script utils_ui.script * loading script item_artefact.script * loading script achievements_mcm.script * loading script adjustable_detector_ranges_mcm.script * loading script aim_stamina_mcm.script * loading script ambience_exp_mcm.script * loading script optimized_time_events.script * loading script aoldri_axe_sounds_mcm.script * loading script armor_converter_mcm.script * loading script itms_manager.script * loading script arszi_radiation_mcm.script * loading script arti_lootboxes_mcm.script * loading script arti_outfits_mcm.script * loading script arti_slot_control_mcm.script * loading script atj_02_menu_mcm.script * loading script atj_01_data_ltx.script * loading script mcm_builder.script * loading script atj_03_data_mcm.script * loading script atj_00_data.script * loading script auto_looter_mcm.script 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable * loading script autocomplete_tasks_mcm.script * loading script better_stats_bars_mcm.script * loading script blockputall_extended_mcm.script * loading script blood_pool_mcm.script * loading script bountysquads_mcm.script * loading script bullet_time_mcm.script * loading script camera_reanim_project_mcm.script * loading script catsy_fix_hit_effects_mcm.script * loading script catsy_milpda_mcm.script * loading script utils_catspaw_common.script ~ ------------------------------------------------------------------------ @ Modded exes 20250317 feature support (GAMMA: false) - Context menu colors (added 20240523): true - Right-click on PDA map (added 20230922): true - Func get_string_table (added 20240507): true - Mouse wheel scripting (added 20230701): true - DXML on_xml_read cacheing (added 20250228): true ~ ------------------------------------------------------------------------ * loading script item_milpda.script [MPDA] Milspec PDA v1.14.2 (rel 20250311) began initialization at tg 51028 * loading script catsy_nerfs_mcm.script * loading script item_radio.script * loading script xr_sound.script * loading script ui_rf_widget.script * loading script cb_rf_patch_mcm.script * loading script clear_jam_mcm.script * loading script companion_anti_awol_mcm.script * loading script configurable_freelook_mcm.script * loading script corpse_fauna_mcm.script * loading script cxv_caliber_drag_upgrades_mcm.script * loading script d1sp_keep_ammo_highlighted_mcm.script * loading script d1sp_track_compatible_items_mcm.script * loading script demonized_item_cost_modifiers_mcm.script * loading script demonized_ledge_grabbing_mcm.script * loading script demonized_molotov_new_game_loadouts_mcm.script * loading script new_game_loadout_injector_mcm.script * loading script ui_mm_faction_select.script Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true * loading script demonized_mugging_squads_mcm.script * loading script dialog_fov_mcm.script * loading script disassemble_all_items_mcm.script * loading script dismemb_mcm.script * loading script dph_loot_cond_ammo_mcm.script * loading script dph_loot_cond_outfit_mcm.script * loading script dph_loot_cond_weapon_mcm.script * loading script drop_items_key_mcm.script * loading script efp_ui_mcm.script * loading script drug_charcoal_mcm.script * loading script drx_da_main_loadout_mcm.script Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true * loading script drx_da_main_mcm.script * loading script dynamic_emission_cover_mcm.script * loading script dynamic_mutants_mcm.script * loading script dynamic_zoom_sound_mcm.script * loading script dynavision_mcm.script [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x58645450 [Dynavision] preset table: 0x586454d0 [Dynavision] preset table: 0x58645570 [Dynavision] preset table: 0x586cc690 [Dynavision] preset table: 0x586cc6d0 [Dynavision] preset table: 0x586cc710 [Dynavision] preset table: 0x5815e3d8 [Dynavision] preset table: 0x5815e438 * loading script efp_utils_mcm.script * loading script eft_jump_sounds_mcm.script * loading script eft_rattle_mcm.script * loading script experience_baseskillspack_mcm.script * loading script experience_mcm.script * loading script factionid_hud_mcm.script * loading script fatal_error_mcm.script * loading script item_device.script found script item_device in unlocalizers data [unlocalRegex] found variable on_anomaly_touch to unlocal * loading script flash_grenades_mcm.script * loading script force_lowered_mcm.script * loading script fps_based_mblur_mcm.script * loading script free_zoomv2_mcm.script * loading script geiger_clicks_rework_mcm.script * loading script geiger_tick_mcm.script * loading script gesture_mcm.script * loading script get_weapon_count_mcm.script * loading script ghillie_stealth_mcm.script * loading script grok_bo_enhanced_recoil_mcm.script * loading script grok_gotta_go_fast_mcm.script * loading script haru_quick_action_wheel_mcm.script * loading script haru_arm.script * loading script haru_skills_mcm.script * loading script haru_suit_notifications_mcm.script * loading script hf_mcm.script * loading script horror_mcm.script * loading script icon_overlayer_mcm.script * loading script inspectweapon_mcm.script * loading script ish_toggle_scope_mcm.script * loading script item_geiger_mcm.script * loading script item_icon_info_mcm.script * loading script lc_extra_transitions_mcm.script * loading script leer_kick_mcm.script * loading script list_all_stashes_mcm.script * loading script liz_body_search_mcm.script * loading script liz_fdda_redone_mcm.script * loading script liz_inertia_expanded_mcm.script * loading script liz_wounded_redone_mcm.script * loading script lual_viewmodel_droop_mcm.script * loading script mbo_arena_mcm.script * loading script medkit_bandage_heal_mcm.script * loading script mini_map_toggle_mcm.script * loading script mod_quick_stack_mcm.script * loading script more_measurement_task_maps_mcm.script * loading script move_effects_mcm.script * loading script msv_over_radiation_status_mcm.script * loading script actor_status.script * loading script new_game_export_mcm.script * loading script pda.script found script pda in unlocalizers data found variable coc_ranking_list to unlocal found variable actor_rank_place to unlocal * loading script new_tasks_addon_mcm.script * loading script nomorefreindlyfire_mcm.script * loading script notlags_treasure_press_key_mcm.script * loading script npc_convert_dialog_options_mcm.script * loading script outfit_drop_mcm.script * loading script outfit_speed_mcm.script * loading script passive_income_mcm.script * loading script patches_by_hotkey_mcm.script * loading script pda_hacking_mcm.script * loading script pda_inter_mcm.script * loading script pda_taskboard_mcm.script * loading script perk_based_artefacts_mcm.script * loading script pinup_collect_mcm.script * loading script porky_toggle_auto_run_mcm.script * loading script proportional_medic_healing_price_mcm.script * loading script ptp_camera_mcm.script * loading script quickdraw_mcm.script * loading script radial_quickslots_mcm.script * loading script rebound_encounters_mcm.script * loading script request_info_of_surge_mcm.script * loading script reworked_rf_receiver_mcm.script * loading script scope_fov_mcm.script * loading script semiradiant_ai_mcm.script * loading script serious_workshop_optimization_mcm.script * loading script smr_amain_mcm.script * loading script smr_anomalies_mcm.script * loading script smr_mutants_mcm.script * loading script smr_spawns_mcm.script * loading script smr_stalkers_mcm.script * loading script smr_zombies_mcm.script * loading script smr_zzintegration_mcm.script * loading script spawn_arties_on_death_mcm.script * loading script ssfx_001_mcm.script * loading script ssfx_ao_mcm.script * loading script ssfx_florafixes_mcm.script * loading script ssfx_il_mcm.script * loading script ssfx_interactive_grass_mcm.script * loading script ssfx_parallax_mcm.script * loading script ssfx_pp_mcm.script * loading script ssfx_rain_mcm.script * loading script ssfx_shadow_cascades_mcm.script * loading script ssfx_shadows_mcm.script * loading script ssfx_ssr_mcm.script * loading script ssfx_sss_mcm.script * loading script ssfx_terrain_mcm.script * loading script ssfx_water_mcm.script * loading script ssfx_wetness_mcm.script * loading script ssfx_wind_mcm.script * loading script stalkersearchoptions_mcm.script * loading script swm_legs_mcm.script * loading script tagged_patches_mcm.script * loading script target_prior_mcm.script * loading script the_collector_mcm.script * loading script tooltip_control_mcm.script * loading script trader_destockifier_mcm.script * loading script tsx_enjoy_cigs_mcm.script * loading script ui_bartgac_mcm.script * loading script ui_mod_elements_mcm.script * loading script ultimate_backpacks_mcm.script * loading script ultimate_backpacks_manager.script * loading script upgrades_mcm.script * loading script urban_tactics_option_mcm.script * loading script utjan_skills_mcm.script * loading script vodo_gesture_mcm.script * loading script weapon_cover_tilt_mcm.script * loading script weapon_sway_mcm.script * loading script western_goods_mcm.script * loading script worldspawns_rework_mcm.script * loading script wpn_thompson_mcm.script Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false * loading script x_cxv_experience_perks_mcm.script * loading script experience_potions.script * loading script x_cxv_perks_mcm.script * loading script xcvb_trade_mcm.script * loading script xmark_mcm.script * loading script z_beefs_nvgs_mcm.script * loading script z_drop_and_disassemble_item_mcm.script * loading script bind_stalker_ext.script * loading script z_heatvision_mcm.script * loading script z_mark_switch_mcm.script * loading script zml_amain_mcm.script * loading script zml_npcloot_mcm.script * loading script zml_npcrank_mcm.script * loading script zml_npctier_mcm.script * loading script zml_stashloot_mcm.script * loading script zml_stashtier_mcm.script * loading script zml_zzintegration_mcm.script * loading script zz_companion_inventory_fix_mcm.script * loading script axr_companions.script * loading script xr_effects.script * loading script zz_glowstick_mcm.script * loading script level_environment.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script death_manager.script * loading script treasure_manager.script found script treasure_manager in unlocalizers data * loading script zz_item_artefact_mcm.script * loading script zzz_cxv_mutant_loot_mcm.script * loading script zzz_rax_sortingplus_mcm.script * loading script zzzz_hide_tooltip_mcm.script * loading script zzzz_tooltip_manager_mcm.script * loading script zzzz_unbind_h_mcm.script * loading script bas_nvg_scopes.script * loading script zzzzz_monkey_paw_ui_mcm.script ui_mcm.script monkeypatched by zzzzz_monkey_paw_ui_mcm.script * loading script dar_rf_noise.script * loading script dynavision.script * loading script ssfx_shadows.script * loading script ssfx_lut.script * loading script z_beefs_nvgs.script * loading script ssfx_pp_bloom.script * loading script ssfx_rain.script * loading script ssfx_rain_footsteps.script * loading script ssfx_rain_hud_raindrops.script * loading script aaa_hf_callbacks.script * loading script aaa_sound_object_patch.script * loading script aaaa_monkeys.script * loading script aaaa_script_fixes_mp.script * loading script ui_pda_npc_tab.script found script ui_pda_npc_tab in unlocalizers data * loading script xrs_facer.script found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal * loading script aaarszi_radiation_monkeypatches.script * loading script ui_sleep_dialog.script * loading script gamemode_agony.script * loading script accurate_radiation_stats.script * loading script ace52_autoinject.script * loading script achievements_gui.script * loading script achievements_hud.script * loading script warfare.script * loading script achievements_main.script * loading script achievements_utils.script * loading script game_statistics.script * loading script tasks_defense.script * loading script dynamic_news_helper.script * loading script task_functor.script * loading script xr_conditions.script * loading script bind_crow.script * loading script dialogs.script * loading script txr_paid_companions.script * loading script bind_monster.script * loading script dialogs_zaton.script * loading script medic_effects.script * loading script dialogs_bar.script * loading script achievements_reward.script * loading script actor_effects.script found script actor_effects in unlocalizers data found variable RENDERER to unlocal found variable STATIC_LIGHT to unlocal found variable torch_anm_state to unlocal found variable mc_anm_state to unlocal found variable lowered_anm_kinds to unlocal found variable lowered_anm_classes to unlocal found variable item_not_in_use to unlocal found variable helm_off to unlocal * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_stash_patch.script * loading script item_backpack.script * loading script actor_status_gasmask.script * loading script actor_status_sleep.script * loading script actor_status_thirst.script * loading script adjustable_detector_ranges.script * loading script ads_reloads.script * loading script ah_dialogs.script * loading script aim_stamina.script * loading script alife_storage_manager.script * loading script alticons.script * loading script ammo_maker.script * loading script item_parts.script * loading script animation_common.script * loading script annoneq_outfits_thing.script * loading script anom_stash_trade.script * loading script anomalous_stash.script * loading script aol_anim_transitions.script -----loading c:/users/ktoto/downloads/anomaly bosspack/anomaly 1.5.3 + bosspack v1.8\gamedata\configs\system.ltx * loading script aol_bbox.script * loading script aol_bshape.script * loading script aol_clake_sounds.script * loading script aol_mp412_hangfire.script * loading script aol_mp412_monkeypatches.script * loading script ui_workshop.script * loading script item_weapon.script found script item_weapon in unlocalizers data found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal * loading script aol_mp412_scopes.script * loading script aol_rotation.script * loading script aol_sprint_cancel.script * loading script aoldri_axe_sounds.script * loading script arisaka_trade_inject.script * loading script arm.script * loading script armor_converter_loot.script * loading script armor_inserts.script * loading script arti_slot_control.script * loading script armor_ripper.script * loading script arszi_campfire_roasting.script * loading script arszi_mutant_bleeding.script * loading script arszi_psy.script found script arszi_psy in unlocalizers data found variable psy_table to unlocal * loading script arszi_radiation.script * loading script arszi_radiation_actor_effects_override.script * loading script arte_to_grenades.script * loading script artefact_variationizer_152.script * loading script bind_anomaly_zone.script * loading script drx_da_main.script found script drx_da_main in unlocalizers data * loading script demonized_time_events.script * loading script demonized_concurrent_queues.script * loading script speed.script * loading script bind_anomaly_field.script found script bind_anomaly_field in unlocalizers data found variable pAno_maps to unlocal * loading script ui_pda_encyclopedia_tab.script * loading script arti_ass_control.script * loading script arti_cond_binder.script * loading script arti_frames_control.script * loading script arti_lootboxes.script * loading script news_manager.script * loading script arti_money.script * loading script arti_outfits.script * loading script inventory_upgrades_mp.script * loading script inventory_upgrades.script * loading script arti_overheat.script * loading script arti_slot_loot.script * loading script as_utjan_lockpicking_skill.script * loading script ascendant_crosshairs.script * loading script asnenarisaka_reload_script.script * loading script atj_04_logging.script * loading script atj_05_data_xml.script * loading script atj_06_dialogs.script * loading script atj_06_dialogs_wtf_compat.script About The Job: igi_generic_task.script not found, aborting WTF compatibility patch. * loading script atj_07_which_job.script * loading script dialog_builder.script * loading script dialog_manager.script found script dialog_manager in unlocalizers data found variable saved_dialog to unlocal * loading script atj_08_dialog.script * loading script atj_07_which_job_z_storylines.script * loading script axr_task_manager.script found script axr_task_manager in unlocalizers data found variable skipped_tasks to unlocal * loading script atj_07_which_job_zz_dynamic.script * loading script atj_09_dialog_manager.script * loading script autocomplete_tasks_utils.script * loading script autodoc_binder.script * loading script axr_beh.script * loading script axr_fight_from_cover.script * loading script axr_light_wound.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_otheal.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script axr_radio_in_heli.script * loading script axr_turn_on_campfire.script * loading script rx_ff.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script mob_remark.script * loading script mob_walker.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_jump.script * loading script mob_home.script * loading script mob_trader.script * loading script mob_trade.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script heli_move.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script axr_stalker_panic.script * loading script axr_trade_manager.script * loading script baba_yaga_configs.script * loading script bar_new_doors.script * loading script bas_adder.script * loading script bas_trade_inject.script * loading script battery_warning.script * loading script big_game_configs.script * loading script bind_awr.script found script bind_awr in unlocalizers data found variable angles_t to unlocal * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_digital_clock_furniture.script * loading script bind_hf_base.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_flare.script * loading script bind_heli.script * loading script bind_hf_static.script * loading script bind_impact_grenade.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_light_furniture.script * loading script bind_mine.script * loading script bind_mine_explosive_charge.script * loading script bind_mine_gd05.script * loading script bind_mine_m18.script * loading script bind_mine_m209.script * loading script bind_mine_m662.script * loading script bind_mine_og7b.script * loading script bind_mine_rdg2.script * loading script bind_mine_rgd5.script * loading script bind_mine_vgop.script * loading script bind_mine_vog25.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_smoke.script * loading script bind_stalker.script * loading script bind_table_fan.script * loading script bind_trader.script * loading script bind_water_pump_furniture.script * loading script bind_workshop_furniture.script * loading script binoc_pistol_knife.script * loading script blockputall_extended.script * loading script blood_pool.script * loading script z_npc_footsteps.script * loading script xr_motivator.script * loading script bluedots.script * loading script boss_achievements.script * loading script bosspack_fix.script * loading script bosspack_id.script * loading script brotherhood_npcs.script * loading script dialogs_brotherhood.script * loading script brotherhood_timer.script * loading script callback_stash.script * loading script callbacks_gameobject.script * loading script level_input.script * loading script task_manager.script * loading script camelbak_binder.script * loading script camera_reanim_project.script * loading script ciga_effects.script * loading script closecaption.script * loading script combat_restrictor.script * loading script combine_all_items.script * loading script companion_anti_awol.script * loading script condition_text.script * loading script corpse_fauna.script * loading script cover_manager.script * loading script cozy_campfire.script * loading script craft_use_low_cond.script * loading script custom_loot.script * loading script datas_new_junk.script * loading script db.script * loading script dead_character_encyclopedia.script * loading script dead_device.script * loading script dead_night_configs.script * loading script debug_cmd_list.script * loading script demonized_aoe.script * loading script ui_enemy_health.script * loading script wepl_hit_effect.script * loading script demonized_colliders.script * loading script demonized_crafter.script * loading script demonized_crafter_molotov.script * loading script demonized_crafter_shovels.script * loading script demonized_fixed_random_table.script * loading script demonized_geometry_ray.script * loading script demonized_grenadem67_loadouts.script * loading script xrs_rnd_npc_loadout.script * loading script demonized_grenadem67_traders.script * loading script demonized_item_cost_modifiers.script * loading script demonized_ledge_grabbing.script * loading script demonized_randomizing_functions.script * loading script demonized_ledge_grabbing_animation_data.script * loading script demonized_molotov_binder.script * loading script item_sounds.script * loading script demonized_molotov_effects.script * loading script demonized_molotov_loadouts.script * loading script demonized_molotov_sounds.script * loading script demonized_molotov_traders.script * loading script demonized_mugging_squads.script * loading script demonized_mugging_squads_options.script * loading script demonized_pba_sounds.script * loading script demonized_rdg2_loadouts.script * loading script demonized_stalker_aoe_panic.script * loading script demonized_weapon_modifiers.script * loading script descriptive_stash_coordinates.script * loading script detec_bone_hide.script * loading script detectors_pull_artifacts.script * loading script dialog_fov.script * loading script dialogs_agr_u.script * loading script task_status_functor.script * loading script dialogs_army.script * loading script dialogs_axr_companion.script * loading script dialogs_brotherhood_ac.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_duty_girl.script * loading script dialogs_escape.script * loading script dialogs_hidden_threat.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_lostzone_monkeypatches.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_redemption_storyline.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script disassemble_all_items.script * loading script gameplay_disguise.script found script gameplay_disguise in unlocalizers data * loading script dismemb.script * loading script dph_debug_log.script * loading script drug_charcoal.script * loading script drx_da_main_artefacts.script * loading script drx_da_main_artefacts_movement.script * loading script drx_da_main_traders.script * loading script dynamic_eq_icon.script * loading script dynamic_news_manager.script * loading script dynamic_npc_armor_visuals.script * loading script dynamic_smart_cover.script * loading script dynamic_zoom_sound_v1_1.script * loading script dynamic_zoom_sound_v1_3_1.script * loading script ea_light.script * loading script eft_jump_sounds.script * loading script eft_rattle.script * loading script enhanced_dryfire.script * loading script exo_backpack_equip_override.script * loading script exo_backpack_servo_sounds.script * loading script experience_actions.script * loading script experience_baseskillspack.script * loading script haru_skills.script * loading script perk_based_artefacts.script * loading script perk_based_artefacts_bone_mapper.script * loading script weight.script * loading script game_difficulties.script * loading script jump.script * loading script quickdraw.script * loading script surge_manager.script * loading script psi_storm_manager.script * loading script gamemode_azazel.script * loading script utjan_skills.script * loading script utjan_traits.script * loading script workshop_autoinject.script * loading script item_recipe.script * loading script experience_baseskillspack_exp.script * loading script experience_core.script * loading script experience_dbg.script * loading script experience_error.script * loading script experience_messages.script * loading script experience_npcs.script * loading script experience_options.script * loading script experience_skills.script * loading script experience_sounds.script * loading script experience_tasks.script * loading script experience_traits.script * loading script experience_ui.script found script experience_ui in unlocalizers data found variable ui_is_opening to unlocal * loading script experience_xpmult.script * loading script experience_xpmult_traits.script * loading script faction_expansions.script * loading script fakelens.script * loading script fara83_autoinject.script * loading script fetch_anomalous_stash.script * loading script fetch_item_icon.script * loading script fire_queue_cancel.script * loading script fire_queue_cancel_dbar.script * loading script fish_roasting.script * loading script fishing.script * loading script fix.script * loading script fix_beefnvg_anim.script * loading script flash_hit_effects.script * loading script visual_memory_manager.script * loading script flashgren_stalkerinject.script * loading script flashgren_traderinject.script * loading script force_lowered.script * loading script fps_based_mblur.script * loading script fraktality_spring.script * loading script free_mem.script * loading script g11_autoinject.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_diff_override.script * loading script game_fast_travel.script * loading script game_relations.script * loading script game_setup.script * loading script gamemode_fortuneswheel.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_duty_girl.script * loading script gameplay_duty_outpost.script * loading script gameplay_misc_encounter.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script geiger_clicks_rework.script * loading script geiger_tick.script * loading script gesture.script * loading script gesture_bindings.script * loading script gesture_lib.script * loading script gesture_logic.script * loading script gesture_option.script * loading script get_materials_with_items_use.script * loading script get_weapon_count.script * loading script ghillie_equip_override.script * loading script ghilllie_mask.script * loading script global_position.script * loading script gotta_go_fast_extended.script * loading script grok_additional_storyline_npc_invincible.script * loading script grok_artefacts_melter.script * loading script grok_artefacts_melter_charge.script * loading script grok_bo_enhanced_recoil.script * loading script grok_casings_sounds.script * loading script grok_gotta_go_fast.script * loading script grok_masks_reflections.script * loading script grok_navs_masks_enabler.script * loading script grok_remove_belt_duplicates.script found script grok_remove_belt_duplicates in unlocalizers data * loading script grok_spawn_lights.script * loading script grok_stashes_on_corpses.script found script grok_stashes_on_corpses in unlocalizers data * loading script guaranteed_loot.script * loading script guitar_anim.script * loading script gulag_general.script * loading script gunslinger_controller.script * loading script weapon_cover_tilt.script found script weapon_cover_tilt in unlocalizers data found variable parameters to unlocal * loading script weapon_cover_tilt_positions.script * loading script gwr_worldweapon_binder.script * loading script half_damage.script * loading script haru_specialized_storage_boxes.script * loading script haruka_fill.script * loading script he_is_with_me.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_snd.script * loading script hf_bbox.script * loading script hf_creativemode.script * loading script ui_debug_main.script * loading script hf_furniture_types.script * loading script hf_map_objects.script * loading script hf_monkeypatches.script * loading script hf_obj_manager.script * loading script hf_placement_hud.script * loading script placeable_furniture.script * loading script hf_version.script * loading script hidden_threat.script * loading script hidebone_shak12_silencer.script * loading script horror_manager.script * loading script horror_manager2.script * loading script house_of_horrors_configs.script * loading script hxf_tough_important_npcs.script * loading script immersive_skinning.script * loading script immortal_important_npcs.script * loading script impulse.script * loading script incor_bone_pos_fix.script * loading script utils_obj.script * loading script info_portions.script * loading script ish_fast_transfer.script * loading script ish_item_stats.script * loading script ish_kill_tracker.script * loading script utils_catspaw_mapspots.script * loading script ish_toggle_scope.script * loading script ish_ui_mutant_loot.script * loading script item_cooking.script * loading script item_device_treasure.script * loading script item_geiger.script * loading script item_knife.script found script item_knife in unlocalizers data found variable knifesm to unlocal * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_pinup_collect.script * loading script item_tent.script * loading script jam_animations.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script kd_tree.script * loading script kit_binder.script * loading script kragreload.script * loading script lam2.script * loading script lam_fov_manager.script * loading script larp.script * loading script lc_extra_transitions.script * loading script lc_extra_transitions_ui.script * loading script leer_fdda_redone_af_inspect.script * loading script level_targets.script * loading script lewd_lens_hider.script * loading script lewdfad_autoinject.script * loading script lewdsaf_autoinject.script * loading script lewdsaftac_autoinject.script * loading script lewdstg_autoinject.script * loading script lewdtits_autoinject.script * loading script limping_anims.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script list_all_stashes_v2.script * loading script liz_body_search.script * loading script liz_fdda_input_manager.script * loading script liz_fdda_redone_animation_mutator.script * loading script liz_fdda_redone_consumables.script * loading script liz_fdda_redone_auto_cancel.script * loading script liz_fdda_redone_backpack.script * loading script liz_fdda_redone_backpack_equip.script * loading script liz_fdda_redone_body_search.script * loading script liz_fdda_redone_enjoy_cigarettes.script * loading script liz_fdda_redone_headgear_animations.script * loading script liz_fdda_redone_headgear_animations_hotkey.script * loading script liz_fdda_redone_item_pickup.script * loading script liz_fdda_redone_mutant_skinning.script * loading script liz_fdda_redone_outfit.script * loading script liz_fdda_redone_outfit_inspect.script * loading script liz_fdda_redone_patch_exo_anims.script * loading script liz_inertia_expanded.script * loading script liz_inertia_expanded_crawl.script * loading script liz_inertia_expanded_crawl_state_tracker.script * loading script liz_inertia_expanded_custom_weapon_configs.script * loading script liz_inertia_expanded_patches.script * loading script liz_wounded_redone.script * loading script loadouts_injector.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lootbox_binder.script * loading script lootbox_drops.script * loading script lower_weapon_sprint.script * loading script lttz_dc_xml_patch.script * loading script ltx_help_ex.script * loading script lua_ext.script * loading script lua_help_ex.script * loading script lual_viewmodel_droop.script * loading script magic_treasure.script * loading script mbo_arena_dialogs.script * loading script mbo_arena_items_patch.script * loading script mbo_arena_monkeypatch.script * loading script mbo_arena_storage.script * loading script mcm_log.script * loading script melee_blocking.script * loading script melee_trade_inject.script * loading script memusage.script * loading script mirage_configs.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_names.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script momopate_artiballs_stats.script * loading script momopate_rad_res.script * loading script momopate_weaponstats.script * loading script monke_patch_ui.script * loading script more_measurement_task_maps.script * loading script move_effects.script Time continual is:46243 !Found nil option value [EA_settings/enable_backpack_addon] * loading script move_mgr.script * loading script nep_help_wounded_medic.script * loading script nep_utils.script * loading script new_tasks_addon_tasks_utils.script * loading script newmeds_booster_effects.script * loading script night_mutants.script * loading script nj_dialogues.script * loading script no_escape_from_rads.script * loading script no_leaning_camera_roll.script * loading script npc_convert_dialog.script * loading script operacia_monolith.script * loading script optimize.script * loading script optimize2.script * loading script optimize3.script * loading script out_file_table.script * loading script outfit_speed.script * loading script outfit_upgrade_ui.script * loading script parts_brotherhood_inject.script * loading script passive_income.script * loading script passive_income_tables.script * loading script pda_a_callback_discover_spot.script * loading script pda_actor.script * loading script pda_costs.script * loading script pda_custom.script * loading script pda_flagger.script * loading script pda_hacking_fix.script * loading script pda_inter_gui.script * loading script pda_inter_gui_a_raid.script * loading script pda_inter_gui_b_info.script * loading script pda_inter_gui_c_games.script * loading script pda_inter_gui_c_games_rogue.script * loading script pda_inter_gui_c_games_rogue_a_path.script * loading script pda_inter_gui_c_games_rogue_level_gen.script * loading script pda_inter_gui_c_games_rogue_objects.script * loading script pda_inter_gui_c_games_rogue_utils.script * loading script pda_inter_gui_d_trade.script * loading script pda_inter_gui_e_notes.script * loading script pda_inter_gui_f_banter.script * loading script pda_inter_gui_g_tasks.script * loading script pda_inter_inc.script * loading script pda_inter_x_banter.script * loading script pda_inter_x_buyinfo.script * loading script pda_inter_x_raid.script * loading script pda_inter_x_tasks.script * loading script pda_inter_x_trade.script * loading script pda_smart_terrain_warfare.script * loading script pda_to_previous_weapon.script * loading script perk_based_artefacts_af_cell_binder.script * loading script perk_based_artefacts_af_choose_ui.script * loading script perk_based_artefacts_af_medallion_binder.script * loading script perk_based_artefacts_item_properties.script * loading script perk_based_artefacts_ui_effects.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script pickset_binder.script * loading script placeable_items_trade.script * loading script placeable_radio.script * loading script plate_anim.script * loading script porky_toggle_auto_run.script * loading script post_combat_idle.script * loading script ppp_fort17_autoinject.script * loading script price_always_in_item_tooltip.script * loading script ptp_camera.script * loading script quick_stack.script * loading script quick_use_prio.script * loading script quickdraw_bone_mapper.script * loading script radial_quickslots_core.script * loading script ranks.script * loading script rax_close_combat.script * loading script rax_dynamic_custom_functor.script * loading script rax_icon_layers.script * loading script rax_icon_tint.script * loading script rax_persistent_highlight.script * loading script rebound_encounters.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script remove_corpse_outfit.script * loading script repair_ui.script * loading script restrictor_manager.script * loading script roguelite_module_exp_framework.script * loading script rwap2dso_scoperadiifix.script * loading script rwapar_autoinject.script * loading script ryan_gosling.script * loading script safe_release_manager.script * loading script sassy_ithaca_trade_inject.script * loading script scoperadii.script * loading script scoperadii_aug.script * loading script scopeRadii.script * loading script scoperadii_boltov.script * loading script scroll_sort_categories.script * loading script se_smart_cover_override.script * loading script serious_batch_maintain_functor.script * loading script serious_ui_batch_maintenance.script * loading script serious_workshop_utils.script * loading script sg510_autoinject.script * loading script shotgun_reload_fix.script * loading script shotgun_unjam_fix.script * loading script shovel_god.script * loading script sim_board.script * loading script sim_lootboxes.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script sks_b_2dso_scoperadiifix.script * loading script sleep_gain_indicator.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_map_for_dao.script * loading script smart_terrain_ex.script * loading script smart_terrain_warfare.script found script smart_terrain_warfare in unlocalizers data * loading script smr_civil_war.script * loading script smr_config.script * loading script smr_debug.script * loading script smr_monkey_glitch_tab.script * loading script smr_pop.script * loading script smr_spawn_template.script * loading script smr_squad.script * loading script smr_utils.script * loading script soul_anim_mutators.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_arties_on_death.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script ssfx_001_settings.script * loading script ssfx_ao.script * loading script ssfx_ao_settings.script * loading script ssfx_florafixes.script * loading script ssfx_florafixes_settings.script * loading script ssfx_il.script * loading script ssfx_il_settings.script * loading script ssfx_interactive_grass.script * loading script ssfx_interactive_grass_settings.script * loading script ssfx_parallax.script * loading script ssfx_parallax_settings.script * loading script ssfx_pp_bloom_settings.script * loading script ssfx_rain_footsteps_settings.script * loading script ssfx_rain_hud_raindrops_settings.script * loading script ssfx_rain_settings.script * loading script ssfx_shadow_cascades.script * loading script ssfx_shadow_cascades_settings.script * loading script ssfx_shadows_settings.script * loading script ssfx_ssr.script * loading script ssfx_ssr_settings.script * loading script ssfx_sss.script * loading script ssfx_sss_settings.script * loading script ssfx_terrain.script * loading script ssfx_terrain_parallax.script * loading script ssfx_terrain_settings.script * loading script ssfx_underground_check.script * loading script ssfx_water.script * loading script ssfx_water_settings.script * loading script ssfx_wetness.script * loading script ssfx_wetness_settings.script * loading script ssfx_wind.script * loading script ssfx_wind_settings.script * loading script stalker_generic.script * loading script stalkersearch.script * loading script stash_journal.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script story_objects.script * loading script surge_manager_faster_emissions.script * loading script surge_manager_ignore_npc.script * loading script surge_manager_tb_covers.script * loading script tb_coordinate_based_safe_zones.script * loading script surge_protector.script * loading script surge_rush_scheme.script * loading script svu_custom_inspects.script * loading script svui_condition_bars.script * loading script swm_legs.script SWMtrue * loading script tagged_patches.script * loading script target_prior.script found script target_prior in unlocalizers data found variable prior_t to unlocal found variable prior_lab to unlocal * loading script task_brotherhood.script * loading script task_brotherhood_ac.script * loading script task_duty_girl.script * loading script task_functor_hidden_threat.script * loading script task_objects.script * loading script tasks_agent_rescue.script found script tasks_agent_rescue in unlocalizers data * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script found script tasks_assault in unlocalizers data * loading script tasks_baba_yaga.script * loading script tasks_big_game.script * loading script tasks_bounty.script found script tasks_bounty in unlocalizers data * loading script tasks_brain_game.script * loading script tasks_chimera_scan.script * loading script tasks_clear_map.script * loading script tasks_dead_night.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script found script tasks_fetch in unlocalizers data found variable DIALOG_ID to unlocal * loading script tasks_gambling_with_life.script * loading script tasks_guide.script * loading script tasks_hold_the_ground.script * loading script tasks_house_of_horrors.script * loading script tasks_intercept_artifact.script * loading script tasks_measure.script found script tasks_measure in unlocalizers data * loading script tasks_mirage.script * loading script tasks_multifetch.script * loading script tasks_no_step_back.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_skyfall.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_the_living_fire.script * loading script tasks_top_10.script * loading script tasks_urgent_orders.script * loading script tasks_veh_destroy.script * loading script tasks_vengence_amplified.script * loading script tb_fairer_thermal_anomalies.script * loading script tb_new_stashes.script * loading script tb_remove_bugged_stashes.script * loading script tb_remove_the_tiny_cubes.script * loading script tb_rf_receiver_packages.script * loading script the_collector.script * loading script thial_ray.script * loading script thirst_sleep_changer.script * loading script tiski_spawn.script * loading script tooltip_control.script * loading script tooltip_control_utils.script * loading script tooltip_fixes.script * loading script tpa_patch_repairs.script * loading script trader_brotherhood_inject.script * loading script trader_new_scopes.script * loading script trans_outfit.script * loading script true_first_person_death.script * loading script tv_test.script * loading script txr_mines.script * loading script txr_routes.script * loading script type64_autoinject.script * loading script ui_companion_inv.script * loading script ui_ctrl_dynavision.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_debug_wpn_hud_cancel_anims.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_furniture_light.script * loading script ui_furniture_piano.script * loading script ui_furniture_workshop.script * loading script ui_grenade_trajectory.script * loading script ui_haru_skills.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_minimap_counter.script * loading script ui_mod_elements.script * loading script ui_mutant_loot.script found script ui_mutant_loot in unlocalizers data found variable clsid_to_section to unlocal found variable clsdbg_to_section to unlocal * loading script ui_numpad.script * loading script ui_pda_autoinject.script * loading script ui_pda_broken_tab.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_glitched_tab.script * loading script ui_pda_monolitch_hackers_tab.script * loading script ui_pda_no_map_tab.script * loading script ui_pda_radio_tab.script * loading script ui_pda_relations_tab.script * loading script ui_pda_sgorel_tab.script * loading script ui_pda_taskboard_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sr_teleport.script * loading script ui_stove_furniture.script * loading script ui_ultima.script * loading script ui_utjan_traits.script * loading script ui_warfare_options_hints.script * loading script ultimate_backpacks_bind_container.script * loading script ultimate_backpacks_upgrades.script * loading script ultimate_backpacks_fdda.script * loading script ultimate_backpacks_stash.script * loading script ultimate_backpacks_ui.script * loading script uni_anim_ammo.script * loading script uni_anim_core.script * loading script uni_anim_detectors.script * loading script uni_anim_knives.script * loading script unjam_motion_mark.script * loading script upgraded_guns_and_armors_in_stashes.script * loading script utils_slht.script * loading script utils_stpk.script * loading script utils_ui_custom.script * loading script utils_ui_patch_scrollfix.script * loading script utjan_endurance_edit.script * loading script vks_custom.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_names.script * loading script warfare_options.script * loading script wct_patch.script * loading script weapon_cover_tilt_positions_2011.script * loading script weapon_cover_tilt_positions_556.script * loading script weapon_cover_tilt_positions_ace.script * loading script weapon_cover_tilt_positions_ak101sp.script * loading script weapon_cover_tilt_positions_am17.script * loading script weapon_cover_tilt_positions_ash_tactical.script * loading script weapon_cover_tilt_positions_auto9.script * loading script weapon_cover_tilt_positions_bas.script * loading script weapon_cover_tilt_positions_bas_new.script * loading script weapon_cover_tilt_positions_beretta_1301.script * loading script weapon_cover_tilt_positions_beretta_92x.script * loading script weapon_cover_tilt_positions_berettas.script * loading script weapon_cover_tilt_positions_blaster.script * loading script weapon_cover_tilt_positions_co.script * loading script weapon_cover_tilt_positions_colt_python.script * loading script weapon_cover_tilt_positions_cs5.script * loading script weapon_cover_tilt_positions_ddm4_pdw.script * loading script weapon_cover_tilt_positions_deg.script * loading script weapon_cover_tilt_positions_dtmdr.script * loading script weapon_cover_tilt_positions_eft_9a91_pack.script * loading script weapon_cover_tilt_positions_eft_9a91_vsk94.script * loading script weapon_cover_tilt_positions_eft_ar_tan.script * loading script weapon_cover_tilt_positions_eft_deagle.script * loading script weapon_cover_tilt_positions_eft_g28.script * loading script weapon_cover_tilt_positions_eft_g36_pack.script * loading script weapon_cover_tilt_positions_eft_glock_pack.script * loading script weapon_cover_tilt_positions_eft_m1a_pack.script * loading script weapon_cover_tilt_positions_eft_m4a1.script * loading script weapon_cover_tilt_positions_eft_m9a3.script * loading script weapon_cover_tilt_positions_eft_mcx.script * loading script weapon_cover_tilt_positions_eft_mk18_tan.script * loading script weapon_cover_tilt_positions_eft_mosin_obrez.script * loading script weapon_cover_tilt_positions_eft_rfb.script * loading script weapon_cover_tilt_positions_eft_sai_gry.script * loading script weapon_cover_tilt_positions_eft_saiga9.script * loading script weapon_cover_tilt_positions_eft_sks.script * loading script weapon_cover_tilt_positions_eft_sks_tac.script * loading script weapon_cover_tilt_positions_eft_sr1mp.script * loading script weapon_cover_tilt_positions_eft_stm9.script * loading script weapon_cover_tilt_positions_eft_svd.script * loading script weapon_cover_tilt_positions_eft_svt40_avt40.script * loading script weapon_cover_tilt_positions_eft_tt33.script * loading script weapon_cover_tilt_positions_eft_val_vss.script * loading script weapon_cover_tilt_positions_em2.script * loading script weapon_cover_tilt_positions_f2000.script * loading script weapon_cover_tilt_positions_fara83.script * loading script weapon_cover_tilt_positions_fn509.script * loading script weapon_cover_tilt_positions_g11.script * loading script weapon_cover_tilt_positions_g28_eft.script * loading script weapon_cover_tilt_positions_ghost50.script * loading script weapon_cover_tilt_positions_glock_roni.script * loading script weapon_cover_tilt_positions_groza.script * loading script weapon_cover_tilt_positions_honey_badger.script * loading script weapon_cover_tilt_positions_lewdfad.script * loading script weapon_cover_tilt_positions_lewdsaf.script * loading script weapon_cover_tilt_positions_lewdstg.script * loading script weapon_cover_tilt_positions_lr300_fff.script * loading script weapon_cover_tilt_positions_mauser.script * loading script weapon_cover_tilt_positions_mb47.script * loading script weapon_cover_tilt_positions_mcx556rwap.script * loading script weapon_cover_tilt_positions_mcx_sbr.script * loading script weapon_cover_tilt_positions_mjolnir.script * loading script weapon_cover_tilt_positions_mp5k.script * loading script weapon_cover_tilt_positions_mp9.script * loading script weapon_cover_tilt_positions_p229.script * loading script weapon_cover_tilt_positions_pdw.script * loading script weapon_cover_tilt_positions_psg1.script * loading script weapon_cover_tilt_positions_rattler300rwap.script * loading script weapon_cover_tilt_positions_rwap.script * loading script weapon_cover_tilt_positions_rwap458.script * loading script weapon_cover_tilt_positions_rwap762.script * loading script weapon_cover_tilt_positions_rwapar.script * loading script weapon_cover_tilt_positions_rwapshotgun.script * loading script weapon_cover_tilt_positions_sg510.script * loading script weapon_cover_tilt_positions_sig_spear.script * loading script weapon_cover_tilt_positions_souvlakis.script * loading script weapon_cover_tilt_positions_spas12.script * loading script weapon_cover_tilt_positions_sr16.script * loading script weapon_cover_tilt_positions_sr9.script * loading script weapon_cover_tilt_positions_svupmc.script * loading script weapon_cover_tilt_positions_thompsonmodern.script * loading script weapon_cover_tilt_positions_thor12.script * loading script weapon_cover_tilt_positions_type64.script * loading script weapon_cover_tilt_positions_udp9.script * loading script weapon_cover_tilt_positions_xm4.script * loading script weapon_cover_tilt_rattle.script * loading script weapon_showcase.script * loading script weather_dynamic_params.script * loading script weight_of_catergory.script * loading script western_goods_bind_lighter.script * loading script western_goods_utils.script * loading script western_goods_bind_object.script * loading script western_goods_class_fire_source.script * loading script western_goods_class_light_source.script * loading script western_goods_class_particles_source.script * loading script western_goods_core.script found script western_goods_core in unlocalizers data found variable VERSION to unlocal * loading script western_goods_dialogs_manager.script * loading script western_goods_flea.script * loading script western_goods_guide.script * loading script western_goods_helicopter.script * loading script western_goods_helicopter_transport.script * loading script western_goods_loot.script * loading script western_goods_module_currencies.script * loading script western_goods_monkey_patches.script * loading script western_goods_module_devices.script * loading script western_goods_module_drinks.script * loading script western_goods_module_flea.script * loading script western_goods_module_food.script * loading script western_goods_persistent_timed_events.script * loading script western_goods_module_guides.script * loading script western_goods_module_npcs.script * loading script western_goods_module_readables.script * loading script western_goods_module_tasks.script * loading script western_goods_restrictors.script * loading script western_goods_tasks_act_1.script * loading script western_goods_tasks_act_2.script * loading script western_goods_tasks_act_3.script * loading script western_goods_trade_eur_usd.script * loading script western_goods_ui_compass.script * loading script western_goods_ui_gps_locator.script * loading script western_goods_ui_rangefinder.script * loading script western_goods_ui_readable.script * loading script wind_leaves.script * loading script working_smoke_grenades.script * loading script workshop_outfits.script * loading script workshop_tool.script * loading script wpn_sway_enable.script * loading script x8.script * loading script x_cxv_experience_perks_settings.script * loading script x_cxv_perks_data.script * loading script xcvb_backpack_drop.script * loading script xcvb_trade.script * loading script xmark.script !Found nil option value [xmark/mark_fade] * loading script xr_animpoint_predicates.script * loading script xr_blinded_stalker.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_brotherhood.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_cond_snipers_add.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_dynamic_object.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_effects_monkeypatches.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_logic_ex.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zombie_shoter_mod.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script found script xrs_debug_tools in unlocalizers data found variable toggle_hud_list to unlocal * loading script xrs_dyn_music.script * loading script y_npc_wounded_animation_fix_zombie_dont_drop_weapon.script * loading script z_3d_scopes.script * loading script z_artifact_signature_locator.script * loading script z_auto_looter.script * loading script z_auto_proximity_looter.script * loading script z_autocomplete_tasks_core.script * loading script z_barry_melee_patch.script * loading script z_cxv_experience_perk_bartering.script * loading script z_cxv_experience_perk_battle_runner.script * loading script z_cxv_experience_perk_comfort_food.script * loading script z_cxv_experience_perk_demo_expert.script * loading script z_cxv_experience_perk_exalted.script * loading script z_cxv_experience_perk_extra_craft.script * loading script zz_ui_workshop_keep_crafting_window_open.script * loading script zz_item_cooking_keep_crafting_window_open.script * loading script z_cxv_experience_perk_fast_hands.script * loading script z_cxv_experience_perk_jewelcrafting.script * loading script z_cxv_experience_perk_jump_man.script * loading script z_cxv_experience_perk_mag_loading.script * loading script z_cxv_experience_perk_melee_atk_speed.script * loading script z_cxv_experience_perk_on_update.script * loading script z_cxv_experience_perk_player_when_hit.script * loading script z_cxv_experience_perk_rapid_reload.script * loading script z_cxv_experience_perk_strong_back.script * loading script z_cxv_experience_perk_weapon_reload_hit_effects.script * loading script z_cxv_experience_perk_well_rested.script * loading script z_cxv_experience_perk_zone_gunsmith.script * loading script z_cxv_outfit_animations_fastmonkey.script ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] ...anomaly 1.5.3 + bosspack v1.8\gamedata\scripts\_g.script(82) : ! [LUA] ...medata\scripts\z_cxv_outfit_animations_fastmonkey.script:3: attempt to index global 'outfit_animations' (a nil value) ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] ...anomaly 1.5.3 + bosspack v1.8\gamedata\scripts\_g.script(82) : ! [SCRIPT ERROR]: ...medata\scripts\z_cxv_outfit_animations_fastmonkey.script:3: attempt to index global 'outfit_animations' (a nil value) ! [ERROR] --- Failed to load script z_cxv_outfit_animations_fastmonkey * loading script z_cxv_uitjan_perk_calm_mind.script * loading script z_cxv_uitjan_perk_lockpick_mastery.script * loading script z_cxv_uitjan_perk_repair_junkie.script * loading script z_cxv_uitjan_perk_slow_metabolism.script * loading script z_cxv_uitjan_perk_surgical_precision.script * loading script z_extended_task_info.script * loading script z_fetch_shows_count.script * loading script z_fix_hit_effects_option.script * loading script z_heatvision.script * loading script z_item_icon_info.script * loading script z_item_milpda.script * loading script z_leer_kick.script * loading script z_liz_fdda_redone_headlamp.script * loading script z_liz_fdda_redone_mask_clean.script * loading script z_mark_switch.script * loading script z_monkey_toolkit_workshop.script * loading script z_more_measurement_task_maps.script * loading script z_new_tasks_addon_state_lib.script * loading script z_nta_compatibility.script went here went here 2 removed prometheus from spawn * loading script z_overheat_gunsmoke.script * loading script z_parts_inject.script * loading script z_pda_hacking.script * loading script z_pda_interactive_monkeypatch.script * loading script z_pick_best_disassembly_tool.script * loading script z_scale_equipped_guns.script * loading script z_serious_monkey_ui_debug_launcher.script * loading script z_ssfx_lut.script * loading script z_surge_rush_scheme_patches.script * loading script z_taskboard_overrides.script * loading script z_xr_wounded_autoheal_fix.script * loading script zml_config.script * loading script zml_loot.script * loading script zz_companion_carry_weight_unlimiter.script * loading script zz_cxv_experience_perk_monkeys.script * loading script zz_item_artefact.script * loading script zz_item_parts_prefer_best_disassembly_tool.script * loading script zz_item_repair_keep_crafting_window_open.script * loading script zz_liz_fdda_redone_headgear_animations_strict_helmets.script * loading script zz_liz_fdda_redone_outfit_patches.script * loading script zz_parts_in_tooltip.script * loading script zz_rf_light_remover.script * loading script zz_surge_manager_npc_die.script * loading script zz_time_events_keep_crafting_window_open.script * loading script zz_trader_destockifier.script * loading script zz_treasure_manager_pba_less_artys.script * loading script zz_ui_inventory_better_stats_bars.script * loading script zz_ui_inventory_full_upgrades.script * loading script zz_variationizer_item_properties.script * loading script zzz_actor_effects.update_rad.script * loading script zzz_bas_laser_control.script * loading script zzz_cxv_drag_hides_plates_repair.script * loading script zzz_cxv_experience_perk_local_looting.script * loading script zzz_cxv_experience_perks_fun_allowed.script * loading script zzz_deadtorch.script * loading script zzz_faction_expansions_loadall.script * loading script zzz_faction_expansions_milpda.script * loading script zzz_geiger_clicks_rework.script * loading script zzz_grok_artefacts_melter_utility.script * loading script zzz_item_device.on_anomaly_touch.script * loading script zzz_item_parts_milpda.script <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script * loading script zzz_jp84_godis_zoomcalc.script * loading script zzz_jp84_others_scoperadii.script * loading script zzz_jp84_scoperadii.script * loading script zzz_level.get_env_rads.script * loading script zzz_matches_anim.script * loading script zzz_npc_loot_armor_patch.script * loading script zzz_passive_income_task_catcher.script * loading script zzz_pda_stats_total_stalkers.script * loading script zzz_rebound_encounters_patches.script * loading script zzz_recipe_injector.script * loading script zzz_rwap_scoperadii.script * loading script zzz_sim_squad_scripted_milpda.script [MPDA] sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) * loading script zzz_ui_inventory_arte_to_grenade.script * loading script zzz_ui_nunpad_fix_door_2_in_lab_x18.script * loading script zzz_ui_pda_npc_tab_milpda.script ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script * loading script zzz_workshop_return_items.script * loading script zzz_wounded_heal_anim.script * loading script zzzz_for_level_add.script * loading script zzzz_hide_tooltip.script * loading script zzzz_leer_fdda_redone_af_box_anim.script * loading script zzzz_liz_fdda_redone_hideout_furniture_patch.script * loading script zzzz_liz_fdda_redone_ledge_grabbing_patch.script * loading script zzzz_liz_fdda_redone_ui_inventory.script * loading script zzzz_new_patches.script * loading script zzzz_rax_move_tooltip.script * loading script zzzz_serious_ui_workshop.script * loading script zzzz_tooltip_manager.script * loading script zzzz_trade_saiga12_drum.script * loading script zzzz_transition_remover.script * loading script zzzz_unbind_h.script * loading script zzzz_weapon_sway.script * loading script zzzzz_arti_outfit_repair.script * loading script zzzzz_cxv_caliber_drag_upgrades.script ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] ...anomaly 1.5.3 + bosspack v1.8\gamedata\scripts\_g.script(82) : ! [LUA] ...\gamedata\scripts\zzzzz_cxv_caliber_drag_upgrades.script:460: attempt to index global 'arti_jamming' (a nil value) ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\axr_main.script(317) : on_game_start ! [LUA] 2 : [Lua] ...anomaly 1.5.3 + bosspack v1.8\gamedata\scripts\_g.script(82) : ! [SCRIPT ERROR]: ...\gamedata\scripts\zzzzz_cxv_caliber_drag_upgrades.script:460: attempt to index global 'arti_jamming' (a nil value) ! [ERROR] --- Failed to load script zzzzz_cxv_caliber_drag_upgrades * loading script zzzzz_cxv_experience_perk_artefinder_monkeys.script * loading script zzzzz_cxv_experience_perk_looting.script * loading script zzzzz_cxv_ui_mutant_loot_monkeypatch.script * loading script zzzzz_parts_disassembly_injector.script * loading script zzzzz_ui_pda_npc_tab_wpnhidefix.script [MPDA][zzzzz_ui_pda_npc_tab_wpnhidefix.script] monkeypatch override of ui_pda_npc_tab.use_view() * loading script zzzzz_ui_workshop_repair_patch.script * loading script zzzzz_z_experience_patches.script * loading script zzzzzz_ui_pda_npc_tab_mpdaprogressive.script [MPDA][zzzzzz_ui_pda_npc_tab_mpdaprogressive.script] clean monkeypatch of ui_pda_npc_tab.use_view() Raven CCROSS [2] assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 [Dynavision] on_game_start [Dynavision MCM] on_game_start faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x5a9c20d8 medic_name = bar_dolg_medic_name pda_topic = table: 0x5a9bf650 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x5a9bf580 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x5ab0b448 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x5aa49da0 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x5aa49bb8 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x5bab28a8 medic_name = unknown medic pda_topic = table: 0x5bac0768 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x5bac0610 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x5c11ff58 medic_name = unknown medic pda_topic = table: 0x5c1056b8 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x5c105758 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x5b3b91a0 medic_name = unknown medic pda_topic = table: 0x5b3c6c60 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x5b3cfed8 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x5b8ed428 medic_name = unknown medic pda_topic = table: 0x5b8ee640 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x5b8f2600 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x5aac8fb8 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x5b39e7c8 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x5b39e6d8 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x58c6f500 medic_name = unknown medic pda_topic = table: 0x59019e88 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x5a773598 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x5a77f4e0 medic_name = unknown medic pda_topic = table: 0x5a7ad660 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x5a77f3d0 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x595185a0 level_presence = table: 0x5962ddd0 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x595183a0 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x58eacb10 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x58db1d28 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x58db1d00 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x59569d50 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x5854a630 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x5854a608 mechanic_name = mil_Svoboda_engineer_name !Found nil option value [milpda/milpdagen/kiltrak] Pinup load ini 762 810 869 915 [ITsPorkys Auto Run Addon] - Addon enabled... !Found nil option value [EA_settings/enable_backpack_addon] # Loading ini: misc\smart_profiles.ltx ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(21) : patch_methods ! [LUA] 2 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(17) : on_game_start ! [LUA] 3 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\axr_main.script(325) : on_game_start ! [LUA] 4 : [Lua] ...anomaly 1.5.3 + bosspack v1.8\gamedata\scripts\_g.script(82) : ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(21) : patch_methods ! [LUA] 2 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(17) : on_game_start ! [LUA] 3 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\axr_main.script(325) : on_game_start ! [LUA] 4 : [Lua] ...anomaly 1.5.3 + bosspack v1.8\gamedata\scripts\_g.script(82) : ! [LUA] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script:21: attempt to index global 'zzzz_arti_jamming_repairs' (a nil value) ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(21) : patch_methods ! [LUA] 2 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(17) : on_game_start ! [LUA] 3 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\axr_main.script(325) : on_game_start ! [LUA] 4 : [Lua] ...anomaly 1.5.3 + bosspack v1.8\gamedata\scripts\_g.script(82) : ! [SCRIPT ERROR]: ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script:21: attempt to index global 'zzzz_arti_jamming_repairs' (a nil value) FATAL ERROR [error]Expression : <no expression> [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp [error]Line : 262 [error]Description : fatal error [error]Arguments : 1 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(21) : patch_methods LUA error: ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script:21: attempt to index global 'zzzz_arti_jamming_repairs' (a nil value) Check log for details stack trace: ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(21) : patch_methods ! [LUA] 2 : [Lua] ... bosspack v1.8\gamedata\scripts\tpa_patch_repairs.script(17) : on_game_start ! [LUA] 3 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\axr_main.script(325) : on_game_start ! [LUA] 4 : [Lua] ...anomaly 1.5.3 + bosspack v1.8\gamedata\scripts\_g.script(82) : SymInit: Symbol-SearchPath: '.;C:\Users\Ktoto\Downloads\Anomaly BOSSPACK\Anomaly 1.5.3 + BOSSPACK v1.8;C:\Users\Ktoto\Downloads\Anomaly BOSSPACK\Anomaly 1.5.3 + BOSSPACK v1.8\bin;C:\windows;C:\windows\system32;', symOptions: 530, UserName: 'Ktoto' OS-Version: 6.2.9200 () 0x100-0x1 C:\Users\Ktoto\Downloads\Anomaly BOSSPACK\Anomaly 1.5.3 + BOSSPACK v1.8\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 18685952 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Ktoto\Downloads\Anomaly BOSSPACK\Anomaly 1.5.3 + BOSSPACK v1.8\bin\AnomalyDX11AVX.exe' refCount:pBaseZB 1 refCount:pBaseRT 1 Доброго времени суток! Только что скачал сборку и сразу поставил фикс: вот такая ошибка появляется как только я хочу начать новую игру. Изменено 22 часа назад пользователем MrKtoto Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Вольдэмар 1 Опубликовано 22 часа назад Подскажите как это починить, пожалуйста. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 179 Опубликовано 22 часа назад MrKtoto смотри 2 видео по установке, самое новое и видео из его описание. Нужно обязательно включать пресет в МО2. Фикс обновлен 5 минут назад.Вольдэмар читай подробное описание в примечании аддона 3дсс в МО2. 1 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
3131у 0 Опубликовано 22 часа назад Как исправить это освещение ? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 179 Опубликовано 21 час назад (изменено) 3131у а никак пока, у меня нет информации, нескольким людям написал.3131у исправлено, это была ошибка моддвижка.hlopyshka значит ты включал фикс квеста. Пока не сделал, что бы квест выдавался еще раз для выполнения и цепочки про Грех. Там два квеста завязаны на одном и том же. Фикс обновлен! Изменено 17 часов назад пользователем Босс Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
hemul1983 4 Опубликовано 11 часов назад (изменено) Доброго здоровьичка, БОСС. Нашёл один прикол, арт "Лучший Компас" (обычный) если поместить в самодельный прикладной модуль и повесить на пояс накачивает ГГ радиацией по самые помидоры. Это при том что негативных свойств у арта по описанию нет и радиации нет. Я с бандоса залутал, модуль с артом автоматом на пояс повесился. Я чуть голову не сломал, откуда постоянное облучение))) Если компас из модуля вытащить, всё ОК. Изменено 11 часов назад пользователем hemul1983 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
3131у 0 Опубликовано 10 часов назад 10 часов назад, Босс сказал: 3131у а никак пока, у меня нет информации, нескольким людям написал.3131у исправлено, это была ошибка моддвижка.hlopyshka значит ты включал фикс квеста. Пока не сделал, что бы квест выдавался еще раз для выполнения и цепочки про Грех. Там два квеста завязаны на одном и том же. Фикс обновлен! я исправил, закинул фикс и освещение исправилось Дополнено 12 минуты спустя 12 часов назад, Босс сказал: 3131у а никак пока, у меня нет информации, нескольким людям написал.3131у исправлено, это была ошибка моддвижка.hlopyshka значит ты включал фикс квеста. Пока не сделал, что бы квест выдавался еще раз для выполнения и цепочки про Грех. Там два квеста завязаны на одном и том же. Фикс обновлен! я исправил, закинул фикс и освещение исправилось Дополнено 14 минуты спустя Периодически кпк ломается, его нельзя включить и вынуть из него батарею. Как решить проблему ? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Stalker-Serj 1 Опубликовано 9 часов назад Переход со свалки на кордон выдаёт вот эту ошибку Expression : <no expression> Function : CScriptEngine::lua_pcall_failed File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp Line : 262 Description : fatal error Arguments : 1 : [Lua] ...k v1.8/bin/..\gamedata\scripts\rebound_encounters.script(512) : func_or_userdata LUA error: ...k v1.8/bin/..\gamedata\scripts\rebound_encounters.script:512: attempt to concatenate local 'boss_name' (a nil value) Check log for details stack trace: Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BOCTOK28 4 Опубликовано 7 часов назад (изменено) 2 часа назад, Stalker-Serj сказал: Переход со свалки на кордон выдаёт вот эту ошибку Expression : <no expression> Function : CScriptEngine::lua_pcall_failed File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp Line : 262 Description : fatal error Arguments : 1 : [Lua] ...k v1.8/bin/..\gamedata\scripts\rebound_encounters.script(512) : func_or_userdata LUA error: ...k v1.8/bin/..\gamedata\scripts\rebound_encounters.script:512: attempt to concatenate local 'boss_name' (a nil value) Check log for details stack trace: Поставь последний фикс Дополнено 4 минуты спустя Босс, привет! ХИС починились)) Сигареты нет, ну и фиг с ними. Не знаю бегал ли кто в лощину, там два клона доктора Ветеринаром кличут, на лесопилке, один лежит на матраце другой у костра на кортах сидит, квест от торговца о помощи ему - битый, это так к слову. Еще вопрос, глушители, допустим на дробовиках, это только для наших ушей? Вроде по стелсу локу хочешь пробежать, собачку спать аккуратно уложил, тихо, но вся флора и фауна о тебе знает, бежит к тебе сожрать. Изменено 6 часов назад пользователем BOCTOK28 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
alden29 3 Опубликовано 7 часов назад (изменено) Доброго дня, господа) Поставил сегодня последний фикс на сборку 1.8.1. При попытке продолжить сохранение вылетает игра: FATAL ERROR [error]Expression : FS.exist(file_name, "$game_spawn$", *m_spawn_name, ".spawn") [error]Function : CALifeSpawnRegistry::load [error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\alife_spawn_registry.cpp [error]Line : 86 [error]Description : Can't find spawn file: [error]Arguments : alden - autosave Есть у кого идеи что не так пошло? xray_alden.log Изменено 7 часов назад пользователем alden29 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты