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CiberZold

Left to Die Survival Addon (OGSR)

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CiberZold Ну просто хотелось бы выполнит квэст, а не переигрывать этот момент. Я не мог знать что так будет. Это просто немного не доработано. И предложил как можно это было обыграть.

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medved1986 сам квест со священником и сделан как квест-подлянка, потому что он ничего сложного не просит, и награды никакой не даёт, если же об этом игроку говорить заранее то такого эффекта по итогу не будет.

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CiberZold Квест "подляна" ,это дед Западло в моде фотограф. А здесь это выглядит не доработкой из-за которой  ты не можешь закончить "сюжетное задание"  на что было потрачено 2 вечера. И после этого просто нет ни какого желание перепроходить.

И если есть возможность это оключить скриптово, что бы сдать квест скинь пожалуйста в лс 

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1 час назад, medved1986 сказал:

ты не можешь закончить "сюжетное задание"

это не сюжетное задание, основной сюжет - это выживать и идти в город на данном этапе, а это побочное задание, тем более 2 вечера ты проходил не это задание, а дела в Лесхозе, само задание проходится максимум за час (дошёл до лесопилки, поговорил, взял лекарства, вернулся в деревню) ,то что ты там бродил по Лесхозу вместо того чтоб быстро вернуться, это уже твой выбор:u1F600:

1 час назад, medved1986 сказал:

И если есть возможность это оключить скриптово

гибель персов не отключишь тем более, когда они уже погибли, они гибнут сразу при переходе в Лесхоз, просто задание проваливается только в онлайне, то бишь, на 150 м подходишь к трупам, и игра фиксирует , что клиентский объект мёртв, а серверный у тебя погиб уже 2 дня назад,:u1F600: так что тут надо идти дальше, если будешь переигрывать мод по-другому поступишь)

  • Лайк 1
  • Клоун 1

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Всем приветик. Мальчики, подскажите пожалуйста, а  есть ли какой нибудь спавнер в данной верси игры? Хочется пощупать пистолетики и пулемётики на Ганслингер аддоне и на физике ОГСР, а тут и то и то есть.

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Поиграл я в этот addon и в целом я доволен, в свое время когда выходил сам мод мне он показался не очень поиграл час и бросил, но теперь прошел полностью единственные проблемы с которыми я столкнулся это периодически ломались скрипты в городе, но это излечивалось откатом до старого сохранения.

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выполнял квест с медикаментами и взрывчаткой ели сбежал от деда с пп и двух военых которых я бы несмог убить если бы даже имел 900 патронов для пкм но не о том речь короче дохожу до перехода от локации с полицией до локи с супермаркетом и происходит вылет вот лог: 

 [23.07.24 14:57:24.380] * Detected CPU: AMD A6-9225 RADEON R4, 5 COMPUTE CORES 2C+3G    [AuthenticAMD], F111/M112/S0
[23.07.24 14:57:24.381] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[23.07.24 14:57:24.381] * CPU cores: [2], threads: [2]
[23.07.24 14:57:24.381] * CPU0 current freq: 2600 MHz, max freq: 2600 MHz
[23.07.24 14:57:24.381] * CPU1 current freq: 2600 MHz, max freq: 2600 MHz
[23.07.24 14:57:24.381] Initializing File System...
[23.07.24 14:57:24.383] using fs-ltx fsgame.ltx
[23.07.24 14:57:24.383] --Found FS dir: [c:\games\left to die\user\]
[23.07.24 14:57:24.383]   files: [6]
[23.07.24 14:57:24.396] --Found FS dir: [c:\games\left to die\gamedata\]
[23.07.24 14:57:24.396]   files: [19]
[23.07.24 14:57:24.397] --Found FS dir: [c:\games\left to die\gamedata\ai\]
[23.07.24 14:57:24.397]   files: [4]
[23.07.24 14:57:24.398] --Found FS dir: [c:\games\left to die\gamedata\spawns\]
[23.07.24 14:57:24.399]   files: [3]
[23.07.24 14:57:24.399] --Found FS dir: [c:\games\left to die\gamedata\anims\]
[23.07.24 14:57:24.401]   files: [54]
[23.07.24 14:57:24.424] --Found FS dir: [c:\games\left to die\gamedata\levels\]
[23.07.24 14:57:24.424]   files: [17]
[23.07.24 14:57:24.468] --Found FS dir: [c:\games\left to die\gamedata\meshes\]
[23.07.24 14:57:24.468]   files: [27]
[23.07.24 14:57:24.684] --Found FS dir: [c:\games\left to die\gamedata\meshes\]
[23.07.24 14:57:24.685]   files: [27]
[23.07.24 14:57:24.823] --Found FS dir: [c:\games\left to die\gamedata\shaders\]
[23.07.24 14:57:24.823]   files: [6]
[23.07.24 14:57:24.882] --Found FS dir: [c:\games\left to die\gamedata\sounds\]
[23.07.24 14:57:24.882]   files: [32]
[23.07.24 14:57:26.026] --Found FS dir: [c:\games\left to die\gamedata\textures\]
[23.07.24 14:57:26.027]   files: [108]
[23.07.24 14:57:26.853] --Found FS dir: [c:\games\left to die\gamedata\scripts\]
[23.07.24 14:57:26.861]   files: [305]
[23.07.24 14:57:26.866] --Found FS dir: [c:\games\left to die\gamedata\config\]
[23.07.24 14:57:26.867]   files: [29]
[23.07.24 14:57:26.968] --Found FS dir: [c:\games\left to die\gamedata\levels\]
[23.07.24 14:57:26.968]   files: [17]
[23.07.24 14:57:26.968] --Found FS dir: [c:\games\left to die\user\savedgames\]
[23.07.24 14:57:26.969]   files: [39]
[23.07.24 14:57:26.969] --Found FS dir: [c:\games\left to die\user\logs\]
[23.07.24 14:57:26.970]   files: [28]
[23.07.24 14:57:26.970] --Found FS dir: [c:\games\left to die\user\screenshots\]
[23.07.24 14:57:26.975]   files: [100]
[23.07.24 14:57:26.975] FS: 21945 files cached, 0Kb memory used.
[23.07.24 14:57:26.975] Init FileSystem 2.593979 sec
[23.07.24 14:57:26.978] [OGSR Engine (x64)] build date: [Apr  1 2022 07:23:55]
[23.07.24 14:57:26.978] [AppVeyor] build version: [2.1.387], repo: [OGSR/OGSR-Engine]
[23.07.24 14:57:26.978] [_MSC_FULL_VER]: [193131104], [_MSVC_LANG]: [202002L]
[23.07.24 14:57:26.978] Working Directory: [C:\Games\Left To Die\bin_x64]
[23.07.24 14:57:26.978] CommandLine: ["C:\Games\Left To Die\bin_x64\xrEngine.exe" ]
[23.07.24 14:57:27.365] Initializing Engine...
[23.07.24 14:57:27.371] Starting INPUT device...
[23.07.24 14:57:27.492] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.07.24 14:57:27.492] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.07.24 14:57:27.542] refCount:m_pAdapter 1
[23.07.24 14:57:27.542] refCount:pFactory 1
[23.07.24 14:57:27.543] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.07.24 14:57:27.544] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.07.24 14:57:27.711] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.07.24 14:57:27.711] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.07.24 14:57:27.713] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[23.07.24 14:57:27.714] --  [renderer_r2a]
[23.07.24 14:57:27.714] --  [renderer_r2]
[23.07.24 14:57:27.714] --  [renderer_r2.5]
[23.07.24 14:57:27.714] --  [renderer_r3]
[23.07.24 14:57:27.714] --  [renderer_r4]
[23.07.24 14:57:27.714] Executing config-script "user.ltx"...
[23.07.24 14:57:27.714] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[23.07.24 14:57:27.714] [c:\games\left to die\user\user.ltx] successfully loaded.
[23.07.24 14:57:27.714] --Loading DLL: [xrRender_R2.dll]
[23.07.24 14:57:27.721] --Loading DLL: [xrGame.dll]
[23.07.24 14:57:27.734] --------------------------------------------------------------------------------
[23.07.24 14:57:27.734] [7055MB] physical memory installed, [3794MB] available, [46] percent of memory in use
[23.07.24 14:57:27.734] PageFile usage: [26MB], Peak PageFile usage: [30MB]
[23.07.24 14:57:27.734] --------------------------------------------------------------------------------
[23.07.24 14:57:27.734] * [ D3D ]: textures[0 K]
[23.07.24 14:57:27.734] * [x-ray]: process heap[0 K], render[0 K]
[23.07.24 14:57:27.734] * [x-ray]: economy: strings[3497 K], smem[0 K]
[23.07.24 14:57:27.734] SOUND: OpenAL: enumerate devices...
[23.07.24 14:57:27.734] SOUND: OpenAL: EnumerationExtension Present
[23.07.24 14:57:27.987] devices Generic Software
[23.07.24 14:57:27.987] SOUND: OpenAL: system  default SndDevice name is Generic Software
[23.07.24 14:57:28.424] SOUND: OpenAL: All available devices:
[23.07.24 14:57:28.424] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[23.07.24 14:57:28.424] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[23.07.24 14:57:28.425] Executing config-script "c:\games\left to die\gamedata\config\default_controls.ltx"...
[23.07.24 14:57:28.428] [c:\games\left to die\gamedata\config\default_controls.ltx] successfully loaded.
[23.07.24 14:57:28.428] Executing config-script "user.ltx"...
[23.07.24 14:57:28.428] Executing config-script "c:\games\left to die\gamedata\config\rspec_minimum.ltx"...
[23.07.24 14:57:28.429] ! Unknown command:  r1_tf_mipbias
[23.07.24 14:57:28.429] ! Unknown command:  r2_tf_mipbias
[23.07.24 14:57:28.429] ! Unknown command:  r__ssa_glod_end
[23.07.24 14:57:28.429] ! Unknown command:  r__ssa_glod_start
[23.07.24 14:57:28.429] ! Unknown command:  r__supersample
[23.07.24 14:57:28.429] ! Unknown command:  rs_detail
[23.07.24 14:57:28.429] ! Unknown command:  vid_bpp
[23.07.24 14:57:28.429] [c:\games\left to die\gamedata\config\rspec_minimum.ltx] successfully loaded.
[23.07.24 14:57:28.429] Executing config-script "c:\games\left to die\gamedata\config\default_controls.ltx"...
[23.07.24 14:57:28.430] [c:\games\left to die\gamedata\config\default_controls.ltx] successfully loaded.
[23.07.24 14:57:28.430] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[23.07.24 14:57:28.430] [c:\games\left to die\user\user.ltx] successfully loaded.
[23.07.24 14:57:28.430] SOUND: Selected device is OpenAL Soft
[23.07.24 14:57:28.472] [OpenAL] EFX: present
[23.07.24 14:57:28.473] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.07.24 14:57:28.502] Starting RENDER device...
[23.07.24 14:57:28.552] * GPU [vendor:1002]-[device:98E4]: AMD Radeon(TM) R4 Graphics
[23.07.24 14:57:28.552] * GPU driver: 27.20.20903.8001
[23.07.24 14:57:29.374] * CREATE: DeviceREF: 1
[23.07.24 14:57:29.374] * Vertex Processor: PURE HARDWARE
[23.07.24 14:57:29.374] *     Texture memory: 4085 M
[23.07.24 14:57:29.374] *          DDI-level: 9.0
[23.07.24 14:57:29.376] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.07.24 14:57:29.376] * GPU vertex cache: unrecognized, 16
[23.07.24 14:57:29.409] * DVB created: 16384K
[23.07.24 14:57:29.429] * DIB created: 512K
[23.07.24 14:57:29.681] ! Version conflict in shader 'models\lightplanes_00'
[23.07.24 14:57:29.682] ! Version conflict in shader 'models\lightplanesself'
[23.07.24 14:57:29.682] ! Version conflict in shader 'models\model_puh'
[23.07.24 14:57:29.682] ! Version conflict in shader 'models\model_refl'
[23.07.24 14:57:29.682] ! Version conflict in shader 'models\xbrainglass'
[23.07.24 14:57:29.682] ! Version conflict in shader 'models\xdistortcolorlinv'
[23.07.24 14:57:29.682] ! Version conflict in shader 'models\xglass'
[23.07.24 14:57:29.682] ! Version conflict in shader 'models\xglass2'
[23.07.24 14:57:29.682] ! Version conflict in shader 'models\xlens'
[23.07.24 14:57:29.682] ! Version conflict in shader 'selflight_static'
[23.07.24 14:57:29.685] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[23.07.24 14:57:29.882] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_scav1] chunk [2072] fixed, wrong size = [30], correct size = [31]
[23.07.24 14:57:29.896] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_otstrelok7171_zombi_morg6bodu] chunk [2072] fixed, wrong size = [36], correct size = [51]
[23.07.24 14:57:29.896] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_otstrelok7171_zombi_morg6bodu_bump] chunk [2072] fixed, wrong size = [36], correct size = [51]
[23.07.24 14:57:29.896] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_otstrelok7171_zombi_morg6obwes] chunk [2072] fixed, wrong size = [36], correct size = [52]
[23.07.24 14:57:29.897] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_otstrelok7171_zombi_morg6obwes_bump] chunk [2072] fixed, wrong size = [36], correct size = [52]
[23.07.24 14:57:29.897] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_otstrelok7171_zombi_morg7bodu] chunk [2072] fixed, wrong size = [36], correct size = [51]
[23.07.24 14:57:29.898] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_otstrelok7171_zombi_morg7bodu_bump] chunk [2072] fixed, wrong size = [36], correct size = [51]
[23.07.24 14:57:30.047] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\otstrelok7171\zombi\act_otstrelok7171_zombi_morg5bodu] chunk [2072] fixed, wrong size = [36], correct size = [71]
[23.07.24 14:57:30.047] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\otstrelok7171\zombi\act_otstrelok7171_zombi_morg5bodu_bump] chunk [2072] fixed, wrong size = [36], correct size = [71]
[23.07.24 14:57:30.048] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\otstrelok7171\zombi\act_otstrelok7171_zombi_morg5fas] chunk [2072] fixed, wrong size = [36], correct size = [71]
[23.07.24 14:57:30.048] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\otstrelok7171\zombi\act_otstrelok7171_zombi_morg5fas_bump] chunk [2072] fixed, wrong size = [36], correct size = [70]
[23.07.24 14:57:30.088] !![IReaderBase<class IReader>::find_chunk_thm] THM [food\chimera_food] chunk [2072] fixed, wrong size = [36], correct size = [31]
[23.07.24 14:57:30.107] !![IReaderBase<class IReader>::find_chunk_thm] THM [item\item_cigarettes_russian] chunk [2072] fixed, wrong size = [36], correct size = [42]
[23.07.24 14:57:30.171] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_scope_march] chunk [2072] fixed, wrong size = [33], correct size = [45]
[23.07.24 14:57:30.171] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_scope_march_bump] chunk [2073] fixed, wrong size = [24], correct size = [37]
[23.07.24 14:57:30.175] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_eotech_553] chunk [2072] fixed, wrong size = [42], correct size = [44]
[23.07.24 14:57:30.175] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_eotech_553_bump] chunk [2073] fixed, wrong size = [30], correct size = [36]
[23.07.24 14:57:30.176] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_kobra_ekp-8-02_bump] chunk [2073] fixed, wrong size = [25], correct size = [40]
[23.07.24 14:57:30.176] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_lenses] chunk [2072] fixed, wrong size = [24], correct size = [40]
[23.07.24 14:57:30.176] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_march_bump] chunk [2073] fixed, wrong size = [30], correct size = [31]
[23.07.24 14:57:30.177] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_pso_1] chunk [2072] fixed, wrong size = [38], correct size = [39]
[23.07.24 14:57:30.189] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ammo_12x70] chunk [2072] fixed, wrong size = [29], correct size = [32]
[23.07.24 14:57:30.189] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ammo_20x70] chunk [2072] fixed, wrong size = [31], correct size = [32]
[23.07.24 14:57:30.190] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ammo_20x70_bump] chunk [2073] fixed, wrong size = [22], correct size = [24]
[23.07.24 14:57:30.191] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ammo_762x54] chunk [2072] fixed, wrong size = [30], correct size = [33]
[23.07.24 14:57:30.191] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ammo_762x54_bump] chunk [2073] fixed, wrong size = [22], correct size = [25]
[23.07.24 14:57:30.193] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_binoculars] chunk [2072] fixed, wrong size = [46], correct size = [32]
[23.07.24 14:57:30.193] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_binoculars_bump] chunk [2073] fixed, wrong size = [37], correct size = [24]
[23.07.24 14:57:30.199] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_grenade_f1] chunk [2072] fixed, wrong size = [20], correct size = [32]
[23.07.24 14:57:30.200] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_grenade_f1_bump] chunk [2073] fixed, wrong size = [12], correct size = [24]
[23.07.24 14:57:30.200] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_grenade_rgd5] chunk [2072] fixed, wrong size = [22], correct size = [34]
[23.07.24 14:57:30.201] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_grenade_rgd5_bump] chunk [2073] fixed, wrong size = [14], correct size = [26]
[23.07.24 14:57:30.209] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mr133] chunk [2072] fixed, wrong size = [25], correct size = [27]
[23.07.24 14:57:30.225] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_toz106_body] chunk [2072] fixed, wrong size = [37], correct size = [33]
[23.07.24 14:57:30.225] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_toz106_body_bump] chunk [2073] fixed, wrong size = [28], correct size = [25]
[23.07.24 14:57:30.225] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_toz106_mag_4rnd] chunk [2072] fixed, wrong size = [41], correct size = [37]
[23.07.24 14:57:30.225] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_toz106_mag_4rnd_bump] chunk [2073] fixed, wrong size = [32], correct size = [29]
[23.07.24 14:57:30.226] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_toz106_sling] chunk [2072] fixed, wrong size = [38], correct size = [34]
[23.07.24 14:57:30.226] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_toz106_sling_bump] chunk [2073] fixed, wrong size = [29], correct size = [26]
[23.07.24 14:57:30.226] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_toz106_stock_full] chunk [2072] fixed, wrong size = [43], correct size = [39]
[23.07.24 14:57:30.227] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_toz106_stock_full_bump] chunk [2073] fixed, wrong size = [34], correct size = [31]
[23.07.24 14:57:30.232] * NULLRT supported
[23.07.24 14:57:30.232] * ...and used
[23.07.24 14:57:30.232] * HWDST/PCF supported and used
[23.07.24 14:57:32.494] --LUA version: [LuaJIT 2.1.0-beta3]
[23.07.24 14:57:32.550] Starting engine...
[23.07.24 14:57:52.866] * phase time: 0 ms
[23.07.24 14:57:52.866] * phase cmem: 0 K
[23.07.24 14:57:52.918] --LUA version: [LuaJIT 2.1.0-beta3]
[23.07.24 14:57:52.976] ! Cannot find saved game ~~~ sandbox initialized
[23.07.24 14:57:52.976] ! Unknown command:  flush
[23.07.24 14:57:52.976] * phase time: 110 ms
[23.07.24 14:57:52.976] * phase cmem: 0 K
[23.07.24 14:57:52.985] * Loading spawn registry...
[23.07.24 14:57:53.515] * 6438 spawn points are successfully loaded
[23.07.24 14:57:53.516] * Loading objects...
[23.07.24 14:57:54.033] * 7525 objects are successfully loaded
[23.07.24 14:57:54.947] * Game евапвап is successfully loaded from file 'c:\games\left to die\user\savedgames\евапвап.sav' (1.971s)
[23.07.24 14:57:54.948] * phase time: 1971 ms
[23.07.24 14:57:54.948] * phase cmem: 0 K
[23.07.24 14:57:54.965] # Player not found. New player created.
[23.07.24 14:57:54.965] !!xrServer::Check_GameSpy_CDKey_Success - 1
[23.07.24 14:57:54.965] * client : connection accepted - <>
[23.07.24 14:57:54.967] * phase time: 19 ms
[23.07.24 14:57:54.967] * phase cmem: 0 K
[23.07.24 14:57:54.968] * phase time: 1 ms
[23.07.24 14:57:54.968] * phase cmem: 0 K
[23.07.24 14:57:59.760] --[ISpatial_DB::initialize] bbc is [-102.3, 21.2, -165.1], bbd is [507.5, 31.7, 475.0]
[23.07.24 14:57:59.760] --[ISpatial_DB::initialize] bbc is [-102.3, 21.2, -165.1], bbd is [507.5, 31.7, 475.0]
[23.07.24 14:57:59.766] * phase time: 4797 ms
[23.07.24 14:57:59.766] * phase cmem: 0 K
[23.07.24 14:58:00.248] * phase time: 481 ms
[23.07.24 14:58:00.248] * phase cmem: 0 K
[23.07.24 14:58:00.250] * [Loading VB] 15306 verts, 478 Kb
[23.07.24 14:58:00.255] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:58:00.270] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.282] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.295] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.307] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.318] * [Loading VB] 65528 verts, 2047 Kb
[23.07.24 14:58:00.330] * [Loading VB] 65533 verts, 2047 Kb
[23.07.24 14:58:00.341] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:58:00.354] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:58:00.366] * [Loading VB] 65527 verts, 2047 Kb
[23.07.24 14:58:00.377] * [Loading VB] 65533 verts, 2047 Kb
[23.07.24 14:58:00.388] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.400] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:58:00.411] * [Loading VB] 65528 verts, 2047 Kb
[23.07.24 14:58:00.422] * [Loading VB] 65527 verts, 2047 Kb
[23.07.24 14:58:00.433] * [Loading VB] 65527 verts, 2047 Kb
[23.07.24 14:58:00.444] * [Loading VB] 65527 verts, 2047 Kb
[23.07.24 14:58:00.456] * [Loading VB] 65532 verts, 2047 Kb
[23.07.24 14:58:00.471] * [Loading VB] 65531 verts, 2047 Kb
[23.07.24 14:58:00.483] * [Loading VB] 65531 verts, 2047 Kb
[23.07.24 14:58:00.495] * [Loading VB] 65501 verts, 2046 Kb
[23.07.24 14:58:00.506] * [Loading VB] 65494 verts, 2046 Kb
[23.07.24 14:58:00.519] * [Loading VB] 65524 verts, 2047 Kb
[23.07.24 14:58:00.530] * [Loading VB] 65504 verts, 2047 Kb
[23.07.24 14:58:00.542] * [Loading VB] 65524 verts, 2047 Kb
[23.07.24 14:58:00.555] * [Loading VB] 65475 verts, 2046 Kb
[23.07.24 14:58:00.567] * [Loading VB] 65523 verts, 2047 Kb
[23.07.24 14:58:00.583] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:58:00.598] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.610] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.621] * [Loading VB] 65533 verts, 2047 Kb
[23.07.24 14:58:00.634] * [Loading VB] 65533 verts, 2047 Kb
[23.07.24 14:58:00.645] * [Loading VB] 65500 verts, 2046 Kb
[23.07.24 14:58:00.657] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:58:00.668] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.679] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:58:00.690] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.703] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.714] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:58:00.724] * [Loading VB] 65481 verts, 2046 Kb
[23.07.24 14:58:00.735] * [Loading VB] 65532 verts, 2047 Kb
[23.07.24 14:58:00.749] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:58:00.760] * [Loading VB] 65528 verts, 2047 Kb
[23.07.24 14:58:00.772] * [Loading VB] 35752 verts, 1117 Kb
[23.07.24 14:58:00.778] * [Loading VB] 43226 verts, 1350 Kb
[23.07.24 14:58:00.789] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:00.801] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:00.812] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:00.825] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:00.836] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:00.847] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:00.858] * [Loading IB] 1048572 indices, 2047 Kb
[23.07.24 14:58:00.870] * [Loading IB] 1048572 indices, 2047 Kb
[23.07.24 14:58:00.880] * [Loading IB] 131928 indices, 257 Kb
[23.07.24 14:58:00.882] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:58:00.888] * [Loading VB] 65534 verts, 767 Kb
[23.07.24 14:58:00.894] * [Loading VB] 65533 verts, 767 Kb
[23.07.24 14:58:00.899] * [Loading VB] 65534 verts, 767 Kb
[23.07.24 14:58:00.905] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:58:00.911] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:58:00.920] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:58:00.927] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:58:00.933] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:58:00.940] * [Loading VB] 65533 verts, 767 Kb
[23.07.24 14:58:00.947] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:58:00.952] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:58:00.956] * [Loading VB] 65534 verts, 767 Kb
[23.07.24 14:58:00.963] * [Loading VB] 65534 verts, 767 Kb
[23.07.24 14:58:00.971] * [Loading VB] 65529 verts, 767 Kb
[23.07.24 14:58:00.977] * [Loading VB] 65533 verts, 767 Kb
[23.07.24 14:58:00.982] * [Loading VB] 6441 verts, 75 Kb
[23.07.24 14:58:00.984] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:00.998] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:01.010] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:01.021] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:01.033] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:01.045] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:01.056] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:58:01.068] * [Loading IB] 1045296 indices, 2041 Kb
[23.07.24 14:58:01.077] * phase time: 829 ms
[23.07.24 14:58:01.077] * phase cmem: 0 K
[23.07.24 14:58:02.734] * phase time: 1656 ms
[23.07.24 14:58:02.734] * phase cmem: 0 K
[23.07.24 14:58:02.774] * [DETAILS] VertexConsts(256), Batch(61)
[23.07.24 14:58:02.775] * [DETAILS] 13664 v(20), 9272 p
[23.07.24 14:58:02.775] * [DETAILS] Batch(61), VB(266K), IB(54K)
[23.07.24 14:58:02.776] * phase time: 41 ms
[23.07.24 14:58:02.776] * phase cmem: 0 K
[23.07.24 14:58:02.776]  WARNING: Occlusion map 'c:\games\left to die\gamedata\levels\ltd13_gorod2\level.hom' not found.
[23.07.24 14:58:02.777] * phase time: 0 ms
[23.07.24 14:58:02.777] * phase cmem: 0 K
[23.07.24 14:58:02.779] * phase time: 2 ms
[23.07.24 14:58:02.779] * phase cmem: 0 K
[23.07.24 14:58:02.797] - Game configuring : Started 
[23.07.24 14:58:02.800] - Loading music tracks from 'ltd13_gorod2_musics'...
[23.07.24 14:58:02.820] - Game configuring : Finished 
[23.07.24 14:58:03.161] * phase time: 381 ms
[23.07.24 14:58:03.161] * phase cmem: 0 K
[23.07.24 14:58:03.627] ! auto-generated bump map: briks\briks_belie_sin_bump
[23.07.24 14:58:03.628] ! auto-generated bump map: briks\briks_belie_sin_bump#
[23.07.24 14:58:08.562] ! auto-generated bump map: metal\metal_box_metal_bump#
[23.07.24 14:58:08.934] ! Can't find texture 'mytextur\mytextur_vagon_pas1'
[23.07.24 14:58:12.632] * t-report - base: 1771, 647680 K
[23.07.24 14:58:12.632] * t-report - lmap: 47, 192517 K
[23.07.24 14:58:12.632] * phase time: 9470 ms
[23.07.24 14:58:12.632] * phase cmem: 0 K
[23.07.24 14:58:12.642] * phase time: 9 ms
[23.07.24 14:58:12.642] * phase cmem: 0 K
[23.07.24 14:58:12.657] --------------------------------------------------------------------------------
[23.07.24 14:58:12.658] [7055MB] physical memory installed, [2501MB] available, [64] percent of memory in use
[23.07.24 14:58:12.658] PageFile usage: [1495MB], Peak PageFile usage: [1497MB]
[23.07.24 14:58:12.658] --------------------------------------------------------------------------------
[23.07.24 14:58:12.658] * [ D3D ]: textures[840198 K]
[23.07.24 14:58:12.658] * [x-ray]: process heap[0 K], render[0 K]
[23.07.24 14:58:12.658] * [x-ray]: economy: strings[5199 K], smem[7135 K]
[23.07.24 14:58:14.406] signal manager active
[23.07.24 14:58:14.441] module: 'c:\games\left to die\gamedata\scripts\ogse_benchmark.script' is correct
[23.07.24 14:58:14.464] module: 'c:\games\left to die\gamedata\scripts\ogse_swipe_mask.script' is correct
[23.07.24 14:58:14.466] module: 'c:\games\left to die\gamedata\scripts\anims_items.script' is correct
[23.07.24 14:58:14.467] module: 'c:\games\left to die\gamedata\scripts\ogse_sleep_mgr.script' is correct
[23.07.24 14:58:14.468] module: 'c:\games\left to die\gamedata\scripts\rad_nv_anim.script' is correct
[23.07.24 14:58:14.469] module: 'c:\games\left to die\gamedata\scripts\ogse_unist.script' is correct
[23.07.24 14:58:14.473] module: 'c:\games\left to die\gamedata\scripts\ogse_st_mgr.script' is correct
[23.07.24 14:58:14.475] module: 'c:\games\left to die\gamedata\scripts\bind_statpkm.script' is correct
[23.07.24 14:58:14.476] module: 'c:\games\left to die\gamedata\scripts\ui_indicators.script' is correct
[23.07.24 14:58:14.482] module: 'c:\games\left to die\gamedata\scripts\body_damage_manager.script' is correct
[23.07.24 14:58:14.483] module: 'c:\games\left to die\gamedata\scripts\actor_heavy_breathing.script' is correct
[23.07.24 14:58:14.484] module: 'c:\games\left to die\gamedata\scripts\actor_limping_mode.script' is correct
[23.07.24 14:58:14.485] module: 'c:\games\left to die\gamedata\scripts\body_static.script' is correct
[23.07.24 14:58:14.488] module: 'c:\games\left to die\gamedata\scripts\ui_bodyparts_healing.script' is correct
[23.07.24 14:58:14.490] module: 'c:\games\left to die\gamedata\scripts\hud_pain_blood.script' is correct
[23.07.24 14:58:14.490] start_pos=166 (166)
[23.07.24 14:58:14.490] -- --==<| Printing storage usage information |>==-- -
[23.07.24 14:58:14.490] number of storages: 1
[23.07.24 14:58:14.490] 1 : total space = 8000, free space = 7949, items count = 1
[23.07.24 14:58:14.490] -- --==<| Printing storage content |>==-- -
[23.07.24 14:58:14.490] name = 'ST_COUNT_{5377D955-0611-4545-A3AB-18521FD303B0}', type = 'u16', data_size = 2, full size = 51
[23.07.24 14:58:14.490] 1
[23.07.24 14:58:14.490] name = 'GAME_ID_{5377D955-0611-4545-A3AB-18521FD303B0}', type = 'u32', data_size = 4, full size = 52
[23.07.24 14:58:14.490] 2339891
[23.07.24 14:58:14.493] dik_sit =0
[23.07.24 14:58:15.363] ! auto-generated bump map: act\otstrelok7171zombi\zombi\otstrelok7171_zombi_morg5fas_bump#
[23.07.24 14:58:15.364] ! auto-generated bump map: act\otstrelok7171zombi\zombi\otstrelok7171_zombi_morg5fas_bump
[23.07.24 14:58:15.435] ! auto-generated bump map: act\otStrelok7171\Zombi\act_otStrelok7171_Zombi_morg5Bodu_bump#
[23.07.24 14:58:15.554] ! auto-generated bump map: wpn\ammo_box\ammo_box_12x70bull_10rnd_bump#
[23.07.24 14:58:15.555] ! auto-generated bump map: wpn\ammo_box\ammo_box_12x70bull_10rnd_bump
[23.07.24 14:58:15.598] ! auto-generated bump map: wpn\ammo_box\ammo_box_545x39_30rnd_eft_bump#
[23.07.24 14:58:15.598] ! auto-generated bump map: wpn\ammo_box\ammo_box_545x39_30rnd_eft_bump
[23.07.24 14:58:15.607] ! auto-generated bump map: wpn\ammo_box\ammo_box_762x39sp_20rnd_bump#
[23.07.24 14:58:15.607] ! auto-generated bump map: wpn\ammo_box\ammo_box_762x39sp_20rnd_bump
[23.07.24 14:58:15.618] ! auto-generated bump map: wpn\ammo_box\ammo_box_9x18_fmj_barnaul_bump#
[23.07.24 14:58:15.637] ! auto-generated bump map: wpn\ammo_box\ammo_box_9x19_fmj_barnaul_bump#
[23.07.24 14:58:15.666] ! auto-generated bump map: wpn\ammo_box\ammo_box_9x39_pab_20rnd_bump#
[23.07.24 14:58:15.724] ! Invalid ogg-comment version, file:  c:\games\left to die\gamedata\sounds\ltd_animals\cat\cat_aggressive_0.ogg
[23.07.24 14:58:18.861] ! auto-generated bump map: act\act_otStrelok7171_Zombi_morg7Bodu_bump#
[23.07.24 14:58:19.276] ! auto-generated bump map: act\act_otStrelok7171_Zombi_morg6Bodu_bump#
[23.07.24 14:58:19.301] ! auto-generated bump map: act\act_otStrelok7171_Zombi_morg6Obwes_bump#
[23.07.24 14:58:19.684] ! Can't find texture 'ed_rez\act_ecolog\alpha'
[23.07.24 14:58:20.659] ! auto-generated bump map: wpn\ammo_box\ammo_box_9x18_16rnd_bump#
[23.07.24 14:58:24.628] * MEMORY USAGE: 0 K
[23.07.24 14:58:24.628] * End of synchronization A[1] R[1]
[23.07.24 14:58:24.629] * phase time: 11996 ms
[23.07.24 14:58:24.629] * phase cmem: 0 K
[23.07.24 14:58:59.177] ~~Actor netpacket size 1692
[23.07.24 14:58:59.186] * Saving spawns...
[23.07.24 14:58:59.186] * Saving objects...
[23.07.24 14:58:59.247] * 7525 objects are successfully saved
[23.07.24 14:58:59.258] * Game bombe_autosave.sav is successfully saved to file 'c:\games\left to die\user\savedgames\bombe_autosave.sav'
[23.07.24 14:58:59.277] - Disconnect
[23.07.24 14:59:00.798] - Destroying level
[23.07.24 14:59:01.386] * phase time: 6 ms
[23.07.24 14:59:01.386] * phase cmem: 0 K
[23.07.24 14:59:01.630] --LUA version: [LuaJIT 2.1.0-beta3]
[23.07.24 14:59:01.695] ! Cannot find saved game ~~~ sandbox initialized
[23.07.24 14:59:01.695] ! Unknown command:  flush
[23.07.24 14:59:01.696] * phase time: 309 ms
[23.07.24 14:59:01.696] * phase cmem: 0 K
[23.07.24 14:59:01.705] * Loading spawn registry...
[23.07.24 14:59:02.271] * 6438 spawn points are successfully loaded
[23.07.24 14:59:02.272] * Loading objects...
[23.07.24 14:59:02.819] * 7525 objects are successfully loaded
[23.07.24 14:59:03.755] * Game bombe_autosave is successfully loaded from file 'c:\games\left to die\user\savedgames\bombe_autosave.sav' (2.059s)
[23.07.24 14:59:03.755] * phase time: 2059 ms
[23.07.24 14:59:03.755] * phase cmem: 0 K
[23.07.24 14:59:03.777] # Player not found. New player created.
[23.07.24 14:59:03.777] !!xrServer::Check_GameSpy_CDKey_Success - 1
[23.07.24 14:59:03.777] * client : connection accepted - <>
[23.07.24 14:59:03.779] * phase time: 23 ms
[23.07.24 14:59:03.779] * phase cmem: 0 K
[23.07.24 14:59:03.781] * phase time: 1 ms
[23.07.24 14:59:03.781] * phase cmem: 0 K
[23.07.24 14:59:08.924] * phase time: 5143 ms
[23.07.24 14:59:08.924] * phase cmem: 0 K
[23.07.24 14:59:09.349] * phase time: 424 ms
[23.07.24 14:59:09.349] * phase cmem: 0 K
[23.07.24 14:59:09.352] * [Loading VB] 41554 verts, 1298 Kb
[23.07.24 14:59:09.361] * [Loading VB] 65533 verts, 2047 Kb
[23.07.24 14:59:09.374] * [Loading VB] 65532 verts, 2047 Kb
[23.07.24 14:59:09.389] * [Loading VB] 65533 verts, 2047 Kb
[23.07.24 14:59:09.403] * [Loading VB] 65531 verts, 2047 Kb
[23.07.24 14:59:09.417] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:59:09.431] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:59:09.446] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:59:09.460] * [Loading VB] 65529 verts, 2047 Kb
[23.07.24 14:59:09.475] * [Loading VB] 65524 verts, 2047 Kb
[23.07.24 14:59:09.490] * [Loading VB] 65533 verts, 2047 Kb
[23.07.24 14:59:09.506] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:59:09.521] * [Loading VB] 65535 verts, 2047 Kb
[23.07.24 14:59:09.536] * [Loading VB] 65534 verts, 2047 Kb
[23.07.24 14:59:09.551] * [Loading VB] 65533 verts, 2047 Kb
[23.07.24 14:59:09.566] * [Loading VB] 65532 verts, 2047 Kb
[23.07.24 14:59:09.580] * [Loading VB] 65521 verts, 2047 Kb
[23.07.24 14:59:09.595] * [Loading VB] 65527 verts, 2047 Kb
[23.07.24 14:59:09.610] * [Loading VB] 65531 verts, 2047 Kb
[23.07.24 14:59:09.625] * [Loading VB] 65530 verts, 2047 Kb
[23.07.24 14:59:09.639] * [Loading VB] 65524 verts, 2047 Kb
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[23.07.24 14:59:09.740] * [Loading VB] 65500 verts, 2046 Kb
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[23.07.24 14:59:09.768] * [Loading VB] 65491 verts, 2046 Kb
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[23.07.24 14:59:10.004] * [Loading VB] 65515 verts, 2047 Kb
[23.07.24 14:59:10.017] * [Loading VB] 23995 verts, 749 Kb
[23.07.24 14:59:10.023] * [Loading VB] 42827 verts, 1338 Kb
[23.07.24 14:59:10.032] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.045] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.057] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.068] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.079] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.092] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.104] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.115] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.126] * [Loading IB] 830922 indices, 1622 Kb
[23.07.24 14:59:10.136] * [Loading VB] 65533 verts, 767 Kb
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[23.07.24 14:59:10.204] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:59:10.212] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:59:10.218] * [Loading VB] 65535 verts, 767 Kb
[23.07.24 14:59:10.224] * [Loading VB] 65534 verts, 767 Kb
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[23.07.24 14:59:10.239] * [Loading VB] 65529 verts, 767 Kb
[23.07.24 14:59:10.244] * [Loading VB] 45498 verts, 533 Kb
[23.07.24 14:59:10.249] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.263] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.273] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.284] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.295] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.306] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.318] * [Loading IB] 1048575 indices, 2047 Kb
[23.07.24 14:59:10.328] * [Loading IB] 1048572 indices, 2047 Kb
[23.07.24 14:59:10.339] * [Loading IB] 548658 indices, 1071 Kb
[23.07.24 14:59:10.343] * phase time: 994 ms
[23.07.24 14:59:10.343] * phase cmem: 0 K
[23.07.24 14:59:12.089] * phase time: 1746 ms
[23.07.24 14:59:12.090] * phase cmem: 0 K
[23.07.24 14:59:12.131] * [DETAILS] VertexConsts(256), Batch(61)
[23.07.24 14:59:12.131] * [DETAILS] 12200 v(20), 8174 p
[23.07.24 14:59:12.132] * [DETAILS] Batch(61), VB(238K), IB(47K)
[23.07.24 14:59:12.133] * phase time: 43 ms
[23.07.24 14:59:12.133] * phase cmem: 0 K
[23.07.24 14:59:12.134]  WARNING: Occlusion map 'c:\games\left to die\gamedata\levels\ltd12_gorod1\level.hom' not found.
[23.07.24 14:59:12.134] * phase time: 1 ms
[23.07.24 14:59:12.134] * phase cmem: 0 K
[23.07.24 14:59:12.138] * phase time: 3 ms
[23.07.24 14:59:12.138] * phase cmem: 0 K
[23.07.24 14:59:12.155] - Game configuring : Started 
[23.07.24 14:59:12.156] - Loading music tracks from 'ltd12_gorod1_musics'...
[23.07.24 14:59:12.167] - Game configuring : Finished 
[23.07.24 14:59:12.174] * phase time: 36 ms
[23.07.24 14:59:12.175] * phase cmem: 0 K
[23.07.24 14:59:17.891] ! Can't find texture 'mytextur\mytextur_vagon_pas1'
[23.07.24 14:59:18.888] ! Can't find texture 'wm\wm_treshina5'
[23.07.24 14:59:19.051] * t-report - base: 1727, 635397 K
[23.07.24 14:59:19.052] * t-report - lmap: 53, 217094 K
[23.07.24 14:59:19.052] * phase time: 6877 ms
[23.07.24 14:59:19.052] * phase cmem: 0 K
[23.07.24 14:59:19.056] * phase time: 3 ms
[23.07.24 14:59:19.057] * phase cmem: 0 K
[23.07.24 14:59:19.074] --------------------------------------------------------------------------------
[23.07.24 14:59:19.075] [7055MB] physical memory installed, [2391MB] available, [66] percent of memory in use
[23.07.24 14:59:19.075] PageFile usage: [1627MB], Peak PageFile usage: [2645MB]
[23.07.24 14:59:19.075] --------------------------------------------------------------------------------
[23.07.24 14:59:19.075] * [ D3D ]: textures[852491 K]
[23.07.24 14:59:19.075] * [x-ray]: process heap[0 K], render[0 K]
[23.07.24 14:59:19.075] * [x-ray]: economy: strings[5737 K], smem[15031 K]
[23.07.24 14:59:19.601] signal manager active
[23.07.24 14:59:19.636] module: 'c:\games\left to die\gamedata\scripts\ogse_benchmark.script' is correct
[23.07.24 14:59:19.647] module: 'c:\games\left to die\gamedata\scripts\ogse_swipe_mask.script' is correct
[23.07.24 14:59:19.648] module: 'c:\games\left to die\gamedata\scripts\anims_items.script' is correct
[23.07.24 14:59:19.650] module: 'c:\games\left to die\gamedata\scripts\ogse_sleep_mgr.script' is correct
[23.07.24 14:59:19.651] module: 'c:\games\left to die\gamedata\scripts\rad_nv_anim.script' is correct
[23.07.24 14:59:19.652] module: 'c:\games\left to die\gamedata\scripts\ogse_unist.script' is correct
[23.07.24 14:59:19.655] module: 'c:\games\left to die\gamedata\scripts\ogse_st_mgr.script' is correct
[23.07.24 14:59:19.657] module: 'c:\games\left to die\gamedata\scripts\bind_statpkm.script' is correct
[23.07.24 14:59:19.658] module: 'c:\games\left to die\gamedata\scripts\ui_indicators.script' is correct
[23.07.24 14:59:19.663] module: 'c:\games\left to die\gamedata\scripts\body_damage_manager.script' is correct
[23.07.24 14:59:19.664] module: 'c:\games\left to die\gamedata\scripts\actor_heavy_breathing.script' is correct
[23.07.24 14:59:19.664] module: 'c:\games\left to die\gamedata\scripts\actor_limping_mode.script' is correct
[23.07.24 14:59:19.665] module: 'c:\games\left to die\gamedata\scripts\body_static.script' is correct
[23.07.24 14:59:19.668] module: 'c:\games\left to die\gamedata\scripts\ui_bodyparts_healing.script' is correct
[23.07.24 14:59:19.668] module: 'c:\games\left to die\gamedata\scripts\hud_pain_blood.script' is correct
[23.07.24 14:59:19.669] start_pos=166 (166)
[23.07.24 14:59:19.669] -- --==<| Printing storage usage information |>==-- -
[23.07.24 14:59:19.669] number of storages: 1
[23.07.24 14:59:19.669] 1 : total space = 8000, free space = 7949, items count = 1
[23.07.24 14:59:19.669] -- --==<| Printing storage content |>==-- -
[23.07.24 14:59:19.669] name = 'ST_COUNT_{5377D955-0611-4545-A3AB-18521FD303B0}', type = 'u16', data_size = 2, full size = 51
[23.07.24 14:59:19.669] 1
[23.07.24 14:59:19.669] name = 'GAME_ID_{5377D955-0611-4545-A3AB-18521FD303B0}', type = 'u32', data_size = 4, full size = 52
[23.07.24 14:59:19.669] 9061343
[23.07.24 14:59:19.672] dik_sit =0
[23.07.24 14:59:20.202] ! auto-generated bump map: wpn\ammo_box\ammo_box_545x39_30rnd_eft_bump#
[23.07.24 14:59:20.202] ! auto-generated bump map: wpn\ammo_box\ammo_box_545x39_30rnd_eft_bump
[23.07.24 14:59:20.311] ~ [CPHSkeleton::RestoreNetState]: [l12_level_prefix_lights_hanging_lamp] has different state in saved_bones[1] PHGetSyncItemsNumber[0] Visual[ltd_dyn\virage_lamp] alive[no]
[23.07.24 14:59:20.938] ! auto-generated bump map: act\act_otStrelok7171_Zombi_morg7Bodu_bump#
[23.07.24 14:59:21.077] ! auto-generated bump map: act\otstrelok7171zombi\zombi\otstrelok7171_zombi_morg5fas_bump#
[23.07.24 14:59:21.078] ! auto-generated bump map: act\otstrelok7171zombi\zombi\otstrelok7171_zombi_morg5fas_bump
[23.07.24 14:59:21.111] ! auto-generated bump map: act\otStrelok7171\Zombi\act_otStrelok7171_Zombi_morg5Bodu_bump#
[23.07.24 14:59:21.221] ! auto-generated bump map: act\act_otStrelok7171_Zombi_morg6Bodu_bump#
[23.07.24 14:59:21.231] ! auto-generated bump map: act\act_otStrelok7171_Zombi_morg6Obwes_bump#
[23.07.24 14:59:21.949] ! Can't find texture 'ed_rez\act_ecolog\alpha'
[23.07.24 14:59:22.121] ! auto-generated bump map: wpn\ammo_box\ammo_box_9x18_fmj_barnaul_bump#
[23.07.24 14:59:22.286] ! auto-generated bump map: wpn\ammo_box\ammo_box_9x18_16rnd_bump#
[23.07.24 14:59:22.313] ***************************[ScriptCrashHandler]**********************************
[23.07.24 14:59:22.314] stack traceback:
[23.07.24 14:59:22.314] *********************************************************************************
[23.07.24 14:59:22.314] ********************************************************************************
[23.07.24 14:59:22.314] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[23.07.24 14:59:23.124] !!Unhandled exception stack trace:
! Module: [C:\Games\Left To Die\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEA30C917B], Fun: [CPHShell::InterpolateGlobalTransform()] + [127 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\PHShell.cpp-->1171]
! Module: [C:\Games\Left To Die\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEA2F1E947], Fun: [CHangingLamp::UpdateCL()] + [115 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\HangingLamp.cpp-->209] + [9 byte(s)]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC37F6B8], Fun: [CObjectList::SingleUpdate()] + [124 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->107]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC37F99E], Fun: [CObjectList::Update()] + [406 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->165] + [19 byte(s)]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC37B5AC], Fun: [IGame_Level::OnFrame()] + [24 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\IGame_Level.cpp-->128]
! Module: [C:\Games\Left To Die\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEA2EBBF31], Fun: [CLevel::OnFrame()] + [205 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->402]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC3AC450], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC3AB5D8], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC3AB899], Fun: [CRenderDevice::on_idle()] + [181 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC3AC032], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC3AB6EE], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC36EF08], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->216]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC36F27E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->416]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC36CA3C], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->437]
! Module: [C:\Games\Left To Die\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7CC3CB202], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\43\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFED1227374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFED2DBCC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[23.07.24 14:59:23.124] ********************************************************************************

вылетает при переходе на локацию пробывал отгрузить сейф и всё так же вылет на переходе буду рад помощи ведь мод несмотря на васянство зацепил решение в интернете я не нашел :(

Изменено пользователем Bomber_
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В 09.07.2024 в 15:58, A_Dixon сказал:

есть ли какой нибудь спавнер в данной верси игры?

я вроде не вырезал его из мода, попробуй F1 в меню игры

40 минут назад, Bomber_ сказал:

я бы несмог убить если бы даже имел 900 патронов

голову тоже надо включать если не убивается с стрелкового оружия ,над опробовать другое, с гранат он вообще ваншотится, можно даже убить несколькими газовыми.

41 минуту назад, Bomber_ сказал:

вылетает при переходе на локацию пробывал отгрузить сейф

баг оригинального мода, ты взорвал лампу на рекламном табло, а после этого сохранился, все дальнейшее сейвы будут сломаны, откатывайся до сейва где ещё это рекламное табло светит, и не кидай там рядом гранаты особенно Ф1

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Проблема возникла: в прицеле Eotech квадрат вместо собственно прицела, то есть коллиматора. Не смог найти решение самостоятельно.

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15 часов назад, Gunin сказал:

в прицеле Eotech квадрат вместо собственно прицела

или текстуры не хватает или шейдер заменён, на каком оружии?

в моей версии такой проблемы нет, либо ты что-то менял текстуры, шейдеры, конфиги и пр.

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5 часов назад, CiberZold сказал:

или текстуры не хватает или шейдер заменён, на каком оружии?

в моей версии такой проблемы нет, либо ты что-то менял текстуры, шейдеры, конфиги и пр.

МР-153, нацепил Eotech, а вместо коллиматора квадрат.

Ничего не менял кроме настроек графики, стоит только решейд, что из архива и все

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3 часа назад, Gunin сказал:

МР-153, нацепил Eotech

тут лог надо смотреть, можешь загрузить сейв, достать оружие и потом выйти из игры и в папке user/log найти самый последний файл лога и прикрепить к посту.

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