Нарик
Сталкеры-
Публикаций
29 -
Зарегистрирован
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Посещение
Тип контента
Профили
Форумы
Блоги
Календарь
Новости
Моды
Весь контент Нарик
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У меня КПК не открывается.
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Как залезть на вышку ЛЭП в Янтаре?
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S.T.A.L.K.E.R.: Call of Pripyat NRemake
Нарик опубликовал тема в Проекты на ранней стадии разработки
Call of Pripyat NRemake Автор: The Nakezz до Pre-Alpha 0.76, Нарик Текущая версия проекта: Pre-Alpha 0.76 от 03.09.2023 В стадии пассивной разработки Описание: Версии проекта, будущие идеи, описания и ссылки на их скачивание: По игре будут стримы на канале MaiiioiiiuH. (Не автор проекта) Список стримов с общением со зрителями и обсуждениями проекта: Дополнено 6 минуты спустя Перед тем, как писать всякие гадости, пожалуйста, внимательно прочитайте пост. Спасибо! -
Где найти артефакт в бункере? Всё облазил-не найду.
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Почему когда я умер, то случился вылет?
- 1 963 ответа
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- несколько концовок
- новый сюжет
- (и ещё 5 )
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Ну ты капец какой токсичный. Отдохни от модов, поиграй в дотку.
- 1 963 ответа
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- 2
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- несколько концовок
- новый сюжет
- (и ещё 5 )
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Подскажите, народ, почему когда я подхожу к Химику в Забытом лесу по квесту Инферно у меня происходит вылет? [16.07.23 16:30:56.992] * Detected CPU: AMD A8-9600 RADEON R7, 10 COMPUTE CORES 4C+6G [AuthenticAMD], F111/M101/S1 [16.07.23 16:30:56.993] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [16.07.23 16:30:56.993] * CPU cores: [4], threads: [4] [16.07.23 16:30:56.993] * CPU0 current freq: 3100 MHz, max freq: 3100 MHz [16.07.23 16:30:56.993] * CPU1 current freq: 3100 MHz, max freq: 3100 MHz [16.07.23 16:30:56.993] * CPU2 current freq: 3100 MHz, max freq: 3100 MHz [16.07.23 16:30:56.993] * CPU3 current freq: 3100 MHz, max freq: 3100 MHz [16.07.23 16:30:56.993] Initializing File System... [16.07.23 16:30:56.994] --Found base arch: [d:\cpogsr\gamedata.db_levels_#0], size: [1059330832] [16.07.23 16:30:57.001] --Found base arch: [d:\cpogsr\gamedata.db_levels_#01], size: [1070425163] [16.07.23 16:30:57.008] --Found base arch: [d:\cpogsr\gamedata.db_levels_#02], size: [1058815510] [16.07.23 16:30:57.013] --Found base arch: [d:\cpogsr\gamedata.db_levels_#03], size: [367835424] [16.07.23 16:30:57.018] --Found base arch: [d:\cpogsr\gamedata.db_meshes_#0], size: [1050281891] [16.07.23 16:30:57.049] --Found base arch: [d:\cpogsr\gamedata.db_meshes_#01], size: [440480801] [16.07.23 16:30:57.076] --Found base arch: [d:\cpogsr\gamedata.db_sounds_#0], size: [1050568837] [16.07.23 16:30:57.570] --Found base arch: [d:\cpogsr\gamedata.db_sounds_#01], size: [507539892] [16.07.23 16:30:57.654] --Found base arch: [d:\cpogsr\gamedata.db_textures_#0], size: [1049321243] [16.07.23 16:30:57.710] --Found base arch: [d:\cpogsr\gamedata.db_textures_#01], size: [1056068459] [16.07.23 16:30:57.748] --Found base arch: [d:\cpogsr\gamedata.db_textures_#02], size: [1048634336] [16.07.23 16:30:57.796] --Found base arch: [d:\cpogsr\gamedata.db_textures_#03], size: [1048761896] [16.07.23 16:30:57.839] --Found base arch: [d:\cpogsr\gamedata.db_textures_#04], size: [1051459734] [16.07.23 16:30:57.871] --Found base arch: [d:\cpogsr\gamedata.db_textures_#05], size: [1049678890] [16.07.23 16:30:57.883] --Found base arch: [d:\cpogsr\gamedata.db_textures_#06], size: [875928662] [16.07.23 16:30:57.894] --Found base arch: [d:\cpogsr\gamedata.dbb_base], size: [16713222] [16.07.23 16:30:57.973] --Found base arch: [d:\cpogsr\gamedata.dbc_update], size: [518175116] [16.07.23 16:30:57.980] using fs-ltx: [fsgame.ltx] [16.07.23 16:30:57.980] --Found FS dir: [d:\cpogsr\appdata\] [16.07.23 16:30:57.980] files: [6] [16.07.23 16:30:57.986] --Found FS dir: [d:\cpogsr\appdata\settings\] [16.07.23 16:30:57.986] files: [13] [16.07.23 16:30:57.986] --Found FS dir: [d:\cpogsr\appdata\savedgames\] [16.07.23 16:30:57.990] files: [96] [16.07.23 16:30:57.991] --Found FS dir: [d:\cpogsr\appdata\logs\] [16.07.23 16:30:57.991] files: [9] [16.07.23 16:30:57.991] FS: 54405 files cached, 0Kb memory used. [16.07.23 16:30:57.991] Init FileSystem 0.997905 sec [16.07.23 16:30:57.992] [OGSR Engine (x64)] build date: [Jul 5 2023 10:21:24] [16.07.23 16:30:57.992] [_MSC_FULL_VER]: [193231328], [_MSVC_LANG]: [202002L] [16.07.23 16:30:57.992] Working Directory: [D:\cpogsr\bin_x64] [16.07.23 16:30:57.992] CommandLine: ["D:\cpogsr\bin_x64\xrEngine.exe" ] [16.07.23 16:30:58.407] Initializing Engine... [16.07.23 16:30:58.416] Starting INPUT device... [16.07.23 16:30:58.440] -------------------------------------------------------------------------------- [16.07.23 16:30:58.440] [15804MB] physical memory installed, [11086MB] available, [29] percent of memory in use [16.07.23 16:30:58.440] PageFile usage: [134MB], Peak PageFile usage: [134MB] [16.07.23 16:30:58.440] -------------------------------------------------------------------------------- [16.07.23 16:30:58.440] * [ D3D ]: textures[0 K] [16.07.23 16:30:58.440] * [x-ray]: process heap[0 K], render[0 K] [16.07.23 16:30:58.440] * [x-ray]: economy: strings[26267 K], smem[0 K] [16.07.23 16:30:58.440] SOUND: OpenAL: enumerate devices... [16.07.23 16:30:58.441] SOUND: OpenAL: EnumerationExtension Present [16.07.23 16:30:58.700] devices Generic Software [16.07.23 16:30:58.700] SOUND: OpenAL: system default SndDevice name is Generic Software [16.07.23 16:30:59.041] SOUND: OpenAL: All available devices: [16.07.23 16:30:59.041] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [16.07.23 16:30:59.041] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [16.07.23 16:30:59.041] Executing config-script "d:\cpogsr\gamedata\config\default_controls.ltx"... [16.07.23 16:30:59.043] ! cant find corresponding [id] for action_name [chat] [16.07.23 16:30:59.043] [d:\cpogsr\gamedata\config\default_controls.ltx] successfully loaded. [16.07.23 16:30:59.043] Executing config-script "user.ltx"... [16.07.23 16:30:59.044] Executing config-script "d:\cpogsr\gamedata\config\rspec_minimum.ltx"... [16.07.23 16:30:59.044] ! Unknown command: r2_ssao_mode [16.07.23 16:30:59.044] [d:\cpogsr\gamedata\config\rspec_minimum.ltx] successfully loaded. [16.07.23 16:30:59.044] Executing config-script "d:\cpogsr\gamedata\config\default_controls.ltx"... [16.07.23 16:30:59.044] ! cant find corresponding [id] for action_name [chat] [16.07.23 16:30:59.045] [d:\cpogsr\gamedata\config\default_controls.ltx] successfully loaded. [16.07.23 16:30:59.046] [d:\cpogsr\appdata\user.ltx] successfully loaded. [16.07.23 16:30:59.046] SOUND: Selected device is OpenAL Soft [16.07.23 16:30:59.071] [OpenAL] EFX: present [16.07.23 16:30:59.071] Loading of [sEnvironment.xr] [16.07.23 16:30:59.071] ~ env id=[0] name=[identity] [16.07.23 16:30:59.071] ~ env id=[1] name=[default] [16.07.23 16:30:59.071] ~ env id=[2] name=[bathroom] [16.07.23 16:30:59.071] ~ env id=[3] name=[mountains] [16.07.23 16:30:59.071] ~ env id=[4] name=[yard] [16.07.23 16:30:59.071] ~ env id=[5] name=[room] [16.07.23 16:30:59.071] ~ env id=[6] name=[plant] [16.07.23 16:30:59.071] ~ env id=[7] name=[long_corridor] [16.07.23 16:30:59.071] ~ env id=[8] name=[open_space] [16.07.23 16:30:59.071] ~ env id=[9] name=[house] [16.07.23 16:30:59.071] ~ env id=[10] name=[forest] [16.07.23 16:30:59.071] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [16.07.23 16:30:59.095] Starting RENDER device... [16.07.23 16:30:59.104] * GPU [vendor:10DE]-[device:1D01]: NVIDIA GeForce GT 1030 [16.07.23 16:30:59.295] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [16.07.23 16:30:59.297] * Texture memory: 1982 M [16.07.23 16:30:59.304] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [16.07.23 16:30:59.304] * GPU vertex cache: unrecognized, 24 [16.07.23 16:30:59.306] * DVB created: 4096K [16.07.23 16:30:59.306] * DIB created: 512K [16.07.23 16:30:59.319] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [16.07.23 16:30:59.320] ! Version conflict in shader 'models\lightplanes_00' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\lightplanesself' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\model_puh' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\model_refl' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xbrainglass' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xdistortcolorlinv' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xglass' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xglass2' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xlens' [16.07.23 16:30:59.320] ! Version conflict in shader 'selflight_static' [16.07.23 16:30:59.322] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2] [16.07.23 16:30:59.471] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42] [16.07.23 16:30:59.479] !![IReaderBase<class IReader>::find_chunk_thm] THM [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46] [16.07.23 16:30:59.493] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26] [16.07.23 16:30:59.493] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm][0000034980020580] chunk [2072] has invalid size [49], return elapsed size [43] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm][0000034968063580] chunk [2072] has invalid size [41], return elapsed size [39] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm][000003497C0207E0] chunk [2072] has invalid size [41], return elapsed size [28] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_mag_black_30] chunk [2072] fixed, wrong size = [28], correct size = [39] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm][000003497C020C2F] chunk [2071] has invalid size [49], return elapsed size [45] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][0000034968063AC0] chunk [2072] has invalid size [48], return elapsed size [46] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][000003497C0601C0] chunk [2072] has invalid size [50], return elapsed size [48] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][0000034968063DC0] chunk [2072] has invalid size [41], return elapsed size [36] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][000003497C060340] chunk [2072] has invalid size [39], return elapsed size [34] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][000003497C0607C0] chunk [2072] has invalid size [48], return elapsed size [46] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35] [16.07.23 16:30:59.503] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [16.07.23 16:30:59.503] !![IReaderBase<class IReader>::find_chunk_thm][00000349680631AF] chunk [2071] has invalid size [61], return elapsed size [53] [16.07.23 16:30:59.503] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35] [16.07.23 16:30:59.503] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27] [16.07.23 16:30:59.506] * HWDST/PCF supported and used [16.07.23 16:31:02.951] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [16.07.23 16:31:02.951] Load [d:\cpogsr\gamedata\particles_cop.xr] [16.07.23 16:31:02.956] cop format used for file [d:\cpogsr\gamedata\particles_cop.xr] [16.07.23 16:31:03.015] Load [d:\cpogsr\gamedata\particles.xr] [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.546] ! ParticleEffect [none] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:04.912] --LUA version: [LuaJIT 2.1.0-beta3] [16.07.23 16:31:04.912] --Mode version: Cumulative Pack OGSR Engine + upd 12.07.2023. Debug mode: false [16.07.23 16:31:05.003] Starting engine... [16.07.23 16:31:13.449] [rescan_physical_path] files count before: [54405] [16.07.23 16:31:13.449] [rescan_physical_path] files count before2: [54310] [16.07.23 16:31:13.455] [rescan_physical_path] files count after: [54405] [16.07.23 16:31:18.567] * phase time: 4 ms [16.07.23 16:31:18.567] * phase cmem: 0 K [16.07.23 16:31:18.609] --LUA version: [LuaJIT 2.1.0-beta3] [16.07.23 16:31:18.610] --Mode version: Cumulative Pack OGSR Engine + upd 12.07.2023. Debug mode: false [16.07.23 16:31:18.652] ! Cannot find saved game ~~~ sandbox initialized [16.07.23 16:31:18.652] ! Unknown command: flush [16.07.23 16:31:18.652] * phase time: 84 ms [16.07.23 16:31:18.652] * phase cmem: 0 K [16.07.23 16:31:18.667] * Loading spawn registry... [16.07.23 16:31:21.805] Start load of custom waypoints... [16.07.23 16:31:21.809] Loaded 47 items from custom_waypoints, 6 from all.spawn was replaced! [16.07.23 16:31:21.809] End load of custom waypoints... [16.07.23 16:31:21.852] * 15840 spawn points are successfully loaded [16.07.23 16:31:21.852] * Loading objects... [16.07.23 16:31:23.136] * 30393 objects are successfully loaded [16.07.23 16:31:23.266] ~~[smart_terrain 'metka3_boar_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_boar_psevdopda.ltx'] [16.07.23 16:31:23.267] ~~[smart_terrain 'metka2_dog_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_dog_psevdopda.ltx'] [16.07.23 16:31:23.267] ~~[smart_terrain 'metka4_flesh_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_flesh_pda.ltx'] [16.07.23 16:31:23.741] * 2748 script vars are successfully loaded [16.07.23 16:31:26.872] * Game user_quicksave_1 is successfully loaded from file 'd:\cpogsr\appdata\savedgames\user_quicksave_1.sav' (8.219s) [16.07.23 16:31:26.872] * phase time: 8220 ms [16.07.23 16:31:26.873] * phase cmem: 0 K [16.07.23 16:31:27.074] # Player not found. New player created. [16.07.23 16:31:27.074] * client : connection accepted - <> [16.07.23 16:31:27.075] * phase time: 202 ms [16.07.23 16:31:27.075] * phase cmem: 0 K [16.07.23 16:31:27.085] * phase time: 9 ms [16.07.23 16:31:27.085] * phase cmem: 0 K [16.07.23 16:31:28.536] --[ISpatial_DB::initialize] bbc is [-4.4, 20.4, -0.4], bbd is [259.7, 38.2, 255.5] [16.07.23 16:31:28.536] --[ISpatial_DB::initialize] bbc is [-4.4, 20.4, -0.4], bbd is [259.7, 38.2, 255.5] [16.07.23 16:31:28.552] * phase time: 1466 ms [16.07.23 16:31:28.552] * phase cmem: 0 K [16.07.23 16:31:28.999] * phase time: 447 ms [16.07.23 16:31:28.999] * phase cmem: 0 K [16.07.23 16:31:29.000] * [Loading VB] 65534 verts, 2047 Kb [16.07.23 16:31:29.005] * [Loading VB] 27022 verts, 844 Kb [16.07.23 16:31:29.009] * [Loading VB] 5744 verts, 179 Kb [16.07.23 16:31:29.010] * [Loading IB] 1045167 indices, 2041 Kb [16.07.23 16:31:29.013] * [Loading IB] 465729 indices, 909 Kb [16.07.23 16:31:29.016] * [Loading VB] 5744 verts, 67 Kb [16.07.23 16:31:29.017] * [Loading IB] 26526 indices, 51 Kb [16.07.23 16:31:29.018] * phase time: 19 ms [16.07.23 16:31:29.018] * phase cmem: 0 K [16.07.23 16:31:29.047] * phase time: 29 ms [16.07.23 16:31:29.048] * phase cmem: 0 K [16.07.23 16:31:29.186] * [DETAILS] VertexConsts(256), Batch(61) [16.07.23 16:31:29.186] * [DETAILS] 24400 v(20), 15860 p [16.07.23 16:31:29.187] * [DETAILS] Batch(61), VB(476K), IB(92K) [16.07.23 16:31:29.295] * phase time: 247 ms [16.07.23 16:31:29.295] * phase cmem: 0 K [16.07.23 16:31:29.296] WARNING: Occlusion map 'd:\cpogsr\gamedata\levels\puzir\level.hom' not found. [16.07.23 16:31:29.296] * phase time: 0 ms [16.07.23 16:31:29.296] * phase cmem: 0 K [16.07.23 16:31:29.298] * phase time: 2 ms [16.07.23 16:31:29.298] * phase cmem: 0 K [16.07.23 16:31:29.308] - Game configuring : Started [16.07.23 16:31:29.308] - Game configuring : Finished [16.07.23 16:31:29.560] * phase time: 261 ms [16.07.23 16:31:29.560] * phase cmem: 0 K [16.07.23 16:31:29.674] ! Fallback to default bump map: build_details_bump [16.07.23 16:31:29.699] ! Fallback to default bump map: build_details_bump# [16.07.23 16:31:29.740] ! Can't find texture 'cinemavfx\huge_explo\huge_explo_06' [16.07.23 16:31:46.747] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [16.07.23 16:31:46.782] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [16.07.23 16:31:46.833] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [16.07.23 16:31:47.049] CResourceManager::DeferredUpload -> END [16.07.23 16:31:47.049] * t-report - base: 1407, 2402771 K [16.07.23 16:31:47.049] * t-report - lmap: 0, 0 K [16.07.23 16:31:47.050] * phase time: 17489 ms [16.07.23 16:31:47.050] * phase cmem: 0 K [16.07.23 16:31:47.091] * phase time: 41 ms [16.07.23 16:31:47.091] * phase cmem: 0 K [16.07.23 16:31:47.129] -------------------------------------------------------------------------------- [16.07.23 16:31:47.129] [15804MB] physical memory installed, [9140MB] available, [42] percent of memory in use [16.07.23 16:31:47.129] PageFile usage: [8250MB], Peak PageFile usage: [8250MB] [16.07.23 16:31:47.129] -------------------------------------------------------------------------------- [16.07.23 16:31:47.129] * [ D3D ]: textures[2402771 K] [16.07.23 16:31:47.129] * [x-ray]: process heap[0 K], render[0 K] [16.07.23 16:31:47.129] * [x-ray]: economy: strings[30674 K], smem[6553 K] [16.07.23 16:31:48.545] **Game difficulty: 0 [16.07.23 16:31:48.568] [treasure_manager]: 4 treasures loaded (active/done): 3/4 [16.07.23 16:31:48.570] [task_manager]: 176 tasks loaded: 2 active [16.07.23 16:31:48.570] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [16.07.23 16:31:48.570] [ogse_st_mgr]: 1 all timers loaded [16.07.23 16:31:48.570] ['bind_stalker']: Actor netpacket load size: [53] [16.07.23 16:31:49.049] ~~['zamok'.restore]: Add: ['zamok13645'], box: ['level_prefix_inventory_box'] [16.07.23 16:31:49.430] ['sak_off_corpses']: 0 objects released in 858.87ms (858874) [16.07.23 16:31:49.509] ! Unknown command: r3_minmax_sm [16.07.23 16:31:52.821] ! Fallback to default bump map: wpn\pm\pmm_bump# [16.07.23 16:31:52.822] ! Fallback to default bump map: wpn\pm\pmm_bump [16.07.23 16:31:52.835] ! Fallback to default bump map: wpn\pm\pm_bump# [16.07.23 16:31:52.836] ! Fallback to default bump map: wpn\pm\pm_bump [16.07.23 16:31:53.184] ! Can't find sound [weapons\ak74\ak74_shoot_sil.ogg] [16.07.23 16:31:53.587] ['op2ogsr'.on_first_update]: version = 30, fixes = 30 [16.07.23 16:31:53.605] --['all_spawn_fix'.respawn_allspawn]: version: 7 [16.07.23 16:31:53.660] [rescan_physical_path] files count before: [54405] [16.07.23 16:31:53.660] [rescan_physical_path] files count before2: [54393] [16.07.23 16:31:53.661] [rescan_physical_path] files count after: [54405] [16.07.23 16:31:53.661] [rescan_physical_path] files count before: [54405] [16.07.23 16:31:53.661] [rescan_physical_path] files count before2: [54393] [16.07.23 16:31:53.661] [rescan_physical_path] files count after: [54405] [16.07.23 16:31:55.294] * MEMORY USAGE: 0 K [16.07.23 16:31:55.294] * End of synchronization A[1] R[1] [16.07.23 16:31:55.294] * phase time: 8244 ms [16.07.23 16:31:55.294] * phase cmem: 0 K [16.07.23 16:32:28.785] [treasure_manager]: 4 treasures saved (active/done): 3/4 [16.07.23 16:32:28.795] [task_manager]: 176 tasks saved: 2 active [16.07.23 16:32:28.795] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [16.07.23 16:32:28.795] [ogse_st_mgr]: 1 all timers saved [16.07.23 16:32:28.795] ['bind_stalker']: Actor save netpacket size: [61] [16.07.23 16:32:28.798] * Saving spawns... [16.07.23 16:32:28.798] * Saving objects... [16.07.23 16:32:28.899] * 30393 objects are successfully saved [16.07.23 16:32:28.900] * 2748 script vars are successfully saved [16.07.23 16:32:28.916] * Game user_quicksave_2.sav is successfully saved to file 'd:\cpogsr\appdata\savedgames\user_quicksave_2.sav' [16.07.23 16:33:15.316] [treasure_manager]: 4 treasures saved (active/done): 3/4 [16.07.23 16:33:15.326] [task_manager]: 176 tasks saved: 2 active [16.07.23 16:33:15.327] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [16.07.23 16:33:15.327] [ogse_st_mgr]: 1 all timers saved [16.07.23 16:33:15.327] ['bind_stalker']: Actor save netpacket size: [61] [16.07.23 16:33:15.329] * Saving spawns... [16.07.23 16:33:15.329] * Saving objects... [16.07.23 16:33:15.418] * 30393 objects are successfully saved [16.07.23 16:33:15.419] * 2748 script vars are successfully saved [16.07.23 16:33:15.435] * Game user_quicksave_3.sav is successfully saved to file 'd:\cpogsr\appdata\savedgames\user_quicksave_3.sav' [16.07.23 16:33:57.994] ********************************************************************************* [16.07.23 16:33:57.994] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: attempt to index global 'o' (a nil value) stack traceback: [C]: in function '__index' d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: in function 'func' d:\cpogsr\gamedata\scripts\xr_logic.script:579: in function 'pick_section_from_condlist' d:\cpogsr\gamedata\scripts\xr_logic.script:682: in function 'try_switch_to_another_section' d:\cpogsr\gamedata\scripts\sr_idle.script:26: in function <d:\cpogsr\gamedata\scripts\sr_idle.script:17> d:\cpogsr\gamedata\scripts\xr_logic.script:528: in function 'issue_event' d:\cpogsr\gamedata\scripts\bind_restrictor.script:102: in function 'actor_update' d:\cpogsr\gamedata\scripts\bind_restrictor.script:13: in function 'actor_update' d:\cpogsr\gamedata\scripts\bind_stalker.script:836: in function <d:\cpogsr\gamedata\scripts\bind_stalker.script:736> [16.07.23 16:33:57.994] ********************************************************************************* [16.07.23 16:33:57.994] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 46 [error]Description : [CScriptEngine::lua_pcall_failed]: d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: attempt to index global 'o' (a nil value) [16.07.23 16:33:57.994] ***************************[ScriptCrashHandler]********************************** [16.07.23 16:33:57.994] stack traceback: [C]: in function '__index' d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: in function 'func' d:\cpogsr\gamedata\scripts\xr_logic.script:579: in function 'pick_section_from_condlist' d:\cpogsr\gamedata\scripts\xr_logic.script:682: in function 'try_switch_to_another_section' d:\cpogsr\gamedata\scripts\sr_idle.script:26: in function <d:\cpogsr\gamedata\scripts\sr_idle.script:17> d:\cpogsr\gamedata\scripts\xr_logic.script:528: in function 'issue_event' d:\cpogsr\gamedata\scripts\bind_restrictor.script:102: in function 'actor_update' d:\cpogsr\gamedata\scripts\bind_restrictor.script:13: in function 'actor_update' d:\cpogsr\gamedata\scripts\bind_stalker.script:836: in function <d:\cpogsr\gamedata\scripts\bind_stalker.script:736> [16.07.23 16:33:57.994] Locals: [16.07.23 16:33:57.994] string (*temporary) : d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: attempt to index global 'o' (a nil value) [16.07.23 16:33:57.994] End [16.07.23 16:33:57.994] Locals: [16.07.23 16:33:57.995] Userdata: obj [16.07.23 16:33:57.995] boolean obj.ini_initialized : true [16.07.23 16:33:57.995] boolean obj.death_droped : false [16.07.23 16:33:57.995] boolean obj.dont_spawn_online : false [16.07.23 16:33:57.995] userdata obj.ini : (ini_file): 0000034AA7172300 [16.07.23 16:33:57.995] boolean obj.was_in_smart_terrain : false [16.07.23 16:33:57.995] boolean obj.has_none_true : true [16.07.23 16:33:57.995] number obj.resupply_time : 0.000000 [16.07.23 16:33:57.995] boolean obj.spawner_present : false [16.07.23 16:33:57.995] Table: obj.smart_terrain_conditions [16.07.23 16:33:57.995] table obj.smart_terrain_conditions.none : [...] [16.07.23 16:33:57.995] Table: tbl [16.07.23 16:33:57.995] number tbl.updu16u1 : 65535.000000 [16.07.23 16:33:57.995] number tbl.obs32u2 : 1.000000 [16.07.23 16:33:57.995] number tbl.updhealth : 1.000000 [16.07.23 16:33:57.995] number tbl.updmodel : 0.000000 [16.07.23 16:33:57.995] number tbl.rank : 679.000000 [16.07.23 16:33:57.995] number tbl.updu16u2 : 65535.000000 [16.07.23 16:33:57.995] number tbl.smtrtaskactive : 0.000000 [16.07.23 16:33:57.995] number tbl.sid : -1.000000 [16.07.23 16:33:57.995] string tbl.profile : prigorshnya_zl [16.07.23 16:33:57.995] number tbl.group : 0.000000 [16.07.23 16:33:57.995] string tbl.hellodlg : [16.07.23 16:33:57.995] number tbl.skeleton_flags : 0.000000 [16.07.23 16:33:57.995] Table: tbl.upddir [16.07.23 16:33:57.995] number tbl.upddir.y : 0.000000 [16.07.23 16:33:57.995] number tbl.upddir.x : 0.000000 [16.07.23 16:33:57.995] number tbl.upddir.z : 0.000000 [16.07.23 16:33:57.995] number tbl.upds32u1 : 0.000000 [16.07.23 16:33:57.995] number tbl.oflags : -65.000000 [16.07.23 16:33:57.995] number tbl.lvid : 342596.000000 [16.07.23 16:33:57.995] number tbl.communityid : 3.000000 [16.07.23 16:33:57.995] number tbl.squad : 0.000000 [16.07.23 16:33:57.995] Table: tbl.stunk1 [16.07.23 16:33:57.995] number tbl.stunk1.1 : 2.000000 [16.07.23 16:33:57.995] Can't dump script call stack - Engine corrupted [16.07.23 16:33:57.995] ******************************************************************************** [16.07.23 16:33:57.995] !![LogStackTrace] Thread: [X-RAY Primary thread] [16.07.23 16:33:58.363] !!stack trace: ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D633F6CD], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D632A32E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D632A7C2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D632AA43], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D66A7A71], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\COMMON_AI\script_engine.cpp-->47] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8554E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD89351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8925C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8932C6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8A98B0], Fun: [lj_meta_tget()] + [448 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_meta.c-->147] + [17 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8559C7], Fun: [lj_vmeta_tgetv()] + [44 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD85F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6A8D400], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6A4CBC6], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [74 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6A4C945], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [101 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D66065E2], Fun: [CGameObject::shedule_Update()] + [378 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\GameObject.cpp-->832] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D66E32DB], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\Entity.cpp-->328] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D66DA8FA], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\entity_alive.cpp-->195] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D65DF43C], Fun: [CActor::shedule_Update()] + [976 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\Actor.cpp-->1067] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D62D4606], Fun: [CSheduler::Update()] + [342 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\xrSheduler.cpp-->452] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D661AC83], Fun: [CGamePersistent::OnFrame()] + [747 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\GamePersistent.cpp-->614] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6308073], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\pure.h-->109] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6307AFF], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6306C95], Fun: [CRenderDevice::on_idle()] + [241 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63077EB], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D62D0B12], Fun: [Startup()] + [1366 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\x_ray.cpp-->207] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D62D1175], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\x_ray.cpp-->411] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D62D1307], Fun: [WinMain()] + [335 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\x_ray.cpp-->432] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6AC7C8A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF8BF847BD4], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF8C01CCED1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [16.07.23 16:33:58.363] ********************************************************************************
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На этот раз я принял дозу ещё больше, чем обычно.
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Спасибо, у меня как раз появились идеи.
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Я сейчас занимаюсь с сюжетом. Я собираюсь его сделать более интересным. Ты можешь мне сказать как делать сюжет хорошим?
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Paracetamol, можешь дать совет по созданию модификации?
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Всем привет! Я хочу сделать свой мод на сталкер. Я не сделал ни одного мода вообще. Пока написал сюжет мода. Играть будем за обычного новичка, который только пришёл в Зону вместе со своим отцом. Начнём с локации Кордон, рядом с блокпостом военных. Главная цель главного героя-заработать 1000000 рублей. Но позже цель у него измениться. Пока всё, что мог, рассказал.
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Когда приблизительно должен выйти мод?
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Я одного не понимаю. Как попасть на первый этаж в госпитале, где нужно найти артефакт?
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Хорошо.user День 3. [Агропром] Задание выполнено-Найти потерянный ПДА Крота.ddsuser День 3. [Агропром] Задание выполнено-Найти потерянный ПДА Крота.dds
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Ребят, помогите, пожалуйста. После выполнения доп.квеста от Крота оп поиску его ПДА он даёт ппш-41 и патроны к нему. Проблема в том, что когда я захожу в инвентарь я не вижу самого оружия, но когда я захожу в режим торговли, то он появляется. Сами патроны к ппш видны.
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Ура! Дождались! Осталось только скачать и сыграть.
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Нет, не существует.
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Насчёт того, что ты мне ответил. А почему ты защищаешь автора? Может быть, автор не старался над тем билдом, а потом, когда будет полная версия-это будет крутым проектом, может автор вообще не заморачивается над проектом. В любом случае, меня радует то, что кто-то защищает автора и его проект, а я просто оценил по моему мнению и не хотел, чтобы кто-то был разочарован. Всего Вам доброго, Nakezz(:
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Мне этот мод не понравился. Всё из-за того, что непонятно, куда идти, что делать и т.п. Сначала мод мне дико понравился, удивил, но когда я дошёл до блокпоста "Долга", то тут начинаются непонятки. Когда подходишь к ним, то долговцы без причин начинают атаковать, хотя гг учёный. Ну ладно. Наша главная задача-добраться до озера "Янтарного" и отдать флешку Сахарову. Мы идём дальше и долговцы нам говорят, что надо идти к подполковнику Петренко за пропуском, а пропуск нужен для того, чтобы попасть в базу "Долга" и поговорить с полковником Ворониным, чтобы добраться до "Янтаря". А вместо этого мы должны идти на здание арены, но этого игра никак не говорит, отчего и подгорает пердак. И так дальше будет идти игра, но я её так и не прошёл, потому что я опять встрял, но уже на моменте с сектантами и тогда я решил, что мне дальше играть не стоит, а нервы были уже на пределе. Я считаю, что данная модификация ещё сырая, хоть я не делал никаких модификации и почти ничего не знаю, как их делать. Модификации нужен апгрейд, чтобы она была легче по смыслу. Я Вам хочу дать идею, чтобы Вы улучшили этот мод подсказками, чтобы было понятно, куда идти дальше и т.п. А так я желаю удачи разработчикам этого мода, чтобы уже радовали игроков интересными модификациями. Хорошего дня(:
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- 5
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- новый сюжет
- короткометражный мод
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(и ещё 1 )
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