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I read you, I didn't understand everything -of course- so please Мне нужен парацетамол... ... and just play "STALKER"
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vsevet Little Frenchman As we say in my part of the world, "desperate times call for desperate measures! I erased and cleaned everything, then installed a new system and a journey fix. everything works fine with the French translation. Thank you both for your help. I will continue to correct the errors and omissions.
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Little Frenchman I've tested the Russian version and I'm having the same problem. - did I forget to do something -after reading the 2 messages and 3 pieces of information? -took the food - played with the rat :) - Do I have to do the missions in a specific order? Thank you
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Little Frenchman Thank you, but that doesn't solve my problem: I can't get out of the room. No matter where I go, I come back to this room.
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gibe yes, you don't.
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You must have a virus..
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gibe "ПК Remaster" is the remastered version of the previous mod called Bad Company. The series has three mods in total (name translations may not be fully accurate): Messenger (Prologue to the whole story released after Bad Company, shows the origins of the main character) Bad Company (First mod in the series) Bad Company 2: Mason (Current mod, the biggest one) In order to know the full story you need to play all three mods. Messenger and Bad Company are relatively short, but they contain crucial plot information. While you can play Bad Company 2 without experiencing those mods (there is a plot summary in the mod which explains the events for those who skipped those older mods), you will miss out on many story details. "ПК Remaster" folder contains improved version of Bad Company mod, it has changes in quests and dialogue and removes alternative endings (so you will always get the ending that leads to Bad Company 2). If you choose to translate Bad Company, this is probably the best version to go with, as it is most canon to Bad Company 2.
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Opritchnik Hello. I'm in the process of adapting the French translation for this OGSR version. I'll let you know when it's finished.
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gibe It's just an old but funny meme. I recommend watching the video, you will laugh.
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ASSASIN64 ?? Why do you have a problem with my questions? In my country it's blondes. They say a brunette is an "A.I."
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gibe I dont know what hangar are you talking about, send a screenshot?
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gibe Pripyat is fucked because it has too much shit going on. The game uses 32-bit engine and it breaks due to insufficient memory. This happens pretty much to everyone playing that level. The best way to get through the level is to find the file at "DarkPath\gamedata\config\alife.ltx", open it with Notepad++, find the following line: switch_distance = 500 ; metres and change it to switch_distance = 20 ; metres Then save the file and relaunch the game. This parameter affects the distance of the area around the player in which objects appear in the game. Everything beyond that will go into "offline" mode and will despawn. Turning this parameter down should decrease the amount of NPCs that spawn around the player and let you play the level normally. You can increase the value back up once you are out of the crash areas. Please tell me if this method works for you. Since you are working on the translation and close to finishing the game, I can tell you how to get one of the endings that is easy to miss. You can look at it now or later if you don't want to be spoiled:
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gibe can you send me your last save file?
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To my great regret, a huge part of the brilliance of this modification lies precisely in the text. And not even in the words that are spoken, but in what is meant by it. The characters speak in very short chopped phrases, because the interlocutor always understands the subtext, understands more than what is said. For example: at the very beginning of the modification, two people are talking. The Greek and the DeadMan. -- Hi, man! Have a seat, let's have a smoke. Where did you come from? What side of the world did you come from? I missed it. -- The south. -- The Greek answers. -- М... interesting. What's it like down south? -- Probably the same as everywhere else. -- The Greek answers. That's not what they actually said to each other, not what their words sounded like. The DeadMan asked: -- Where did you come from in this cursed place? No one walks around here. That chimney you just came out of doesn't lead anywhere. The Greek answered him: -- None of your fucking business. ------------------------- I'm not talking about special words. In the following phrases there will be the word "prosohatil" (просохатил), which no translator will be able to translate for you. In English it would be something like "fucked up".
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got it,i also can get some help from the walkthrough video at youtube, so kind of you
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V (в настройках это подствольник) Дополнено 7 минуты спустя Hey watsup. Of course you can play without translation. You mean English lang? there's a settings in main menu last button. Like @Others@.
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As far as I know, this modification has no translation into English. You will have difficulty with the online translation using your phone - there is a lot of slang in this modification. I am not sure if automatic word translation will help in this case. If anything, to the best of my ability, I am willing to help you with your questions. I also use an on-line translator to answer you. In my personal ranking, this modification ranks first, the best of what modders have created.
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The first thing to do is to enter the game settings in the main menu and check which keys are assigned to movement and other actions. I don't see any other reasons. I can't imagine how you would play this modification. It consists entirely of text clues in Russian, with slang and subtext being used. Plus there is a lot of voiced dialogue in Russian, which is not duplicated by the text.
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Yes, you're right
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Hello I have just compared the new files : a lot of new things ! I will have to redo some of the translation, I hope the "surprises" are over. Thank you for your work
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Good for you
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Mawrak Thank you very much my friend!!! Indeed I was not doing the right manoeuvre.
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gibe I can confirm that both demo_record command and the dialogue work in the save you provided: Are you sure you were not trying to talk to the NPC while still being in demo_record mode? Because that won't work, you need to press Enter to exit it and the game will spawn you at the camera's location as shown in the video. The reason the door was closed is because it's just a physics object without any kind of logic attached. It should be open at the start but if you or an NPC push it, it can get closed on accident. As you can see, it can be easily pushed open from the other side. Here is the save file I made for you with the door opened: https://disk.yandex.ru/d/M_dn6eo8NPIrPw
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gibe I can think of the following possibilities: 1) perhaps the NPC logic bugged out, you can try to do save-load near him to reset it 2) maybe there are some quests you need to finish first before the dialogue unlocks? If none of this is the case, then it is possible the game broke, if you can send me your save files, I can look into it and try to see whats wrong. Send me the current save file you have after talking to Barman, and also the save from before you disabled the psi-emitter in the Forest.
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gibe Ah. I believe the back door of the bar should be open at this point. If it's not, you can try to type "demo_record 1" into the console and then noclip through the door and then press Enter to spawn in. EDIT: Sorry, its "demo_record 1", not "demo record 1"