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Hardtmuth

Call of Chernobyl

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Всем привет столкнулся с распространенной ошибкой при запуске когда пишешь в ярлыке " -skip_reg" там пишет ошибку 0000007. По устанавливал все библиотеки визуал С++ так же та самая ошибка. ПС - игра запускалась нормально до перезапуска винды. Переустановил игру непускает. Кто что знает какие еще варианты можно попробовать что бы запустилась игра? 

Изменено пользователем Kiborg27
  • Смех 1

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как МОД  устанваливать есть видео? CoC_SDK_1.4.22_RePack_by_WolfHeart
Собран на основе SDK-07
Включены все известные на сегодняшний день правки и фиксы. 
Да простят меня авторы за то, что мне лень всех их перечислять. :))))) 
Оригинальные gamedata и rawdata от CoC_SDK_editors и CoC_SDK_update_2_for_1.4.22
Все в сборе, все проверенно и настроено (только свои пути прописать в fsconverter.ltx и converter.ini) 
Компиляторы х64 и CS&CoP Compilers 2010 v3.0
Вообщем полный фарш.
Распаковал, прописал пути для конвертера и все.  это я в блокноте нашел  а вот что значит в пути прописать что то хз скиньте плиз видео как устанавливать ничего не понятно


Дополнено 7 минуты спустя

запустился но надо это установить <<CoC_SDK_1.4.22_RePack_by_WolfHeart>>  как его установить? И на русском сделать вижу в настройках нету перевода )


Дополнено 8 минуты спустя

открыл статью как седлать на русском а тут ошибка 

Извините, возникла проблема

Страница, к которой вы обратились, не существует ?????????????? что делать то чо так замудрили 

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Помогите кто то с установкой все делаю по инструкции выбивает такая ошибка 0000007б - только не пишите мне обновите каталог С++ милион раз делал ничего не работает 

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В 26.08.2023 в 18:22, Геха сказал:

как МОД  устанваливать есть видео? CoC_SDK_1.4.22_RePack_by_WolfHeart
Собран на основе SDK-07

Это не мод. Это редактор игры, в него не поиграешь, с его помощью можно создавать свой мод или изменять уже имеющейся. Чтобы научиться им пользоваться, надо не одно видео посмотреть.

Например вот эти: Видеоуроки по программе X-Ray SDK 0,4 SDK 0,7 S.T.A.L.K.E.R

7 часов назад, Kiborg27 сказал:

ошибка 0000007б - только не пишите мне обновите каталог С++ милион раз делал ничего не работает

В Гугле и Яндексе, полно советов как исправить эту ошибку.
Читайте, пробуйте. Причины возникновения этой ошибки у каждого индивидуальны и библиотеки С++, это всего лишь одна из этих причин.

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AMD FX-8370 (8 X 4.35GHz); RAM 16Gb; MSI GTX 1070 (8Gb).
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У меня "остановилась" игра. При переходе на любую локацию срабатывает выполнение централизованного задания - отключить пси-установку и добраться до ЧАЭС, соответственно и все побочные квесты засчитываются как выполненные. ПДА становится чистым - и по сути начинается бесцельное брожение по Зоне. Раньше такое случалось - тоже при переходе или при перезагрузке. Помогал простой откат на более раннюю сохранку. Сейчас дело зависло наглухо: не помогают и предыдущие сохранения. Всё равно при переходе на любую локацию срабатывает выполнение всех заданий. Хотя я ещё по сути и не приступал к основному сюжету: всё больше выполнял второстепенные задания, копил деньжата, собирал редкие арты, работал над достижениями, разбирался с историей Хипы...
Я ещё в подземку Агропрома даже не спускался за первыми доками.
В то же время жалко всё начинать сначала: много пройдено, заработано, накоплено...
Самое время приступить к центральному сюжету.
Есть какой-нибудь вариант избавиться от срабатывания выполнения всех заданий?

  • Хабар 1

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Ключевое здесь:

12 часов назад, Чистонебовец сказал:

разбирался с историей Хипы...

Чистонебовец, это не чистый CoC, а какая-то сборка. Что там и как там, кто наворотил - не понятно. Тут тебе в этом никто ничего не подскажет, и разбираться с другими поделками не будет. Обращайся к автору сборки.

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ХRay, а у меня сборка by Stason174, последняя версия, с зимним дополнением. Я не знаю, куда ему писать.

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16 часов назад, Чистонебовец сказал:


Есть какой-нибудь вариант избавиться от срабатывания выполнения всех заданий?

:025caa2c-36b9-44e1-ade5-6ca911f0dfed: Офигенный вариант снести нафиг глючну сборку и поставить то что отлажено - сборок хватает и та же Аномаль вроде из коков лучшее прочих!

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38 минут назад, Aleksei Everlasting сказал:

:025caa2c-36b9-44e1-ade5-6ca911f0dfed: Офигенный вариант снести нафиг глючну сборку и поставить то что отлажено - сборок хватает и та же Аномаль вроде из коков лучшее прочих!

Aleksei Everlasting, мне нравится эта сборка, больше всего хотел с зимой. Претензий к неисправностям нет. Вот только сейчас вылетела наглухо, т.е. засчитывает все задания, и перегрузы не помогают.

Может, вы скажете, где разрабы обитают. Может, там чего-нибудь из Менеджера модов можно докинуть или ещё каким-нибудь техническим приёмом предотвратить автоматическое срабатывание, или выполнение, всех заданий при переходе на другую локу.

Мне кажется, этот момент надо проехать, потом пойдёт всё по накатанной, как прежде.

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1 минуту назад, Чистонебовец сказал:

 

Мне кажется, этот момент надо проехать, потом пойдёт всё по накатанной, как прежде.

:025caa2c-36b9-44e1-ade5-6ca911f0dfed:Я вааще не в курсе что у тебя за сборка и где ты ее нарыл - но по сути если сборка с сайта значит есть тема за нее - находишь заходишь и там и ищешь и задаешь вопросы и находишь ответы !- логично - не так ли!?

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Да нет, эта сборка известная, и не только из-за возможности докинуть зимнее дополнение. Конечно, ссылки на её скачивание есть везде, но полноценные форумы обсуждения, как правило, отсутствуют.

И потом, мне кажется, тут каким-то общим приёмом можно расхреначить образовавшийся тупик, т.е. воздействуя на програмную платформу Call of Chernobyl.

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2 часа назад, Чистонебовец сказал:

тут каким-то общим приёмом можно расхреначить образовавшийся тупик,

Самый простой и общеизвестный прием, это снести на фиг этот мод.
 

2 часа назад, Чистонебовец сказал:

т.е. воздействуя на програмную платформу Call of Chernobyl.

В программной платформе СоС, нет такого затыка, следовательно его причину нужно искать в дополнениях сборки.

3 часа назад, Чистонебовец сказал:

но полноценные форумы обсуждения, как правило, отсутствуют.

А чего вы от нас в таком случае хотите?
Участники этой темы, не играют в Stason174, а значит и не обсуждают в этой теме проблемы связанные со сборкой Stason. Тут обсуждают чистый СоС, без дополнений.
Если эта сборка, такая общеизвестная и популярная, как вы говорите, то должно быть и место (форум, сайт), где она обсуждается. Ищите.


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AMD FX-8370 (8 X 4.35GHz); RAM 16Gb; MSI GTX 1070 (8Gb).
Windows -10 PRO (х64)

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Чистонебовец, на этом форуме в разделе "подфорумы" есть вкладка (глобальные аддоны), и в ней уже находится тема Stason'а, но, там обсуждение сборки без каких-то дополнительных правок + сама тема дохлая (автор сборки покинул моддинг). Существует ещё группа в социальной сети "ВК", посвящённая сборке Stason'а, но, как я уже упомянул, автор/куратор уже другой. Группа там живая, но отношение к этому творению теперь другое.

Изменено пользователем XRay

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Помогите, ребят. V. 1.4.22+MLR v. 8.3. [by stason 174 v. 6.03] 30.12.17 серия квестов заказы для информатора. Не могу найти инфу по штурмовым винтовкам, на ютубе есть видосы по этим квестам, по ним нашел флешку для бронекостюмов, а вот для штуромовых винтовок (там свободовец раненый вроде должен быть, но его у меня нет) и для мнайперок не могу найти

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Я очень тупой в теме модов, так что задам крайне тупой вопрос: а русификатора на 1.4.12 нет?

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Dolg Ovez в шапке темы.

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22 минуты назад, Sikorskyi сказал:

Dolg Ovez в шапке темы.

В шап... ке? Сорри, я реально тупой.

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Dolg Ovez Так нашел русик?

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Sikorskyi Да но нет... Короче, архивы с русификацией скачал, но для версии 1.4.12 нету :/

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4 минуты назад, Dolg Ovez сказал:

но для версии 1.4.12 нету

В Rus_text+sound_CoC все есть.

402019091_.jpg.7183223b6512969e96b79e0e69db5d29.jpg

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Sikorskyi Я походу слепой, раз с первого раза не увидел. Спасибо большое!

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Все привет! Помогите, пожалуйста!

Постоянные фризы и вылеты в игре, просто черный экран и вылет на рабочий стол. Особенно на Армейских складах, при переходе с Радара, либо на самой локации при попытке приблизиться к переходу на Радар 100%-ный вылет. С Радара к Янтарю приходится пробираться через Мертвый город либо через Рыжий лес. Вылеты на Армейских складах бывают и рандомно в любом месте карты.
Моды все отключил (скрин), - не помогло.
Вобщем, HELP, пж! Лог под спойлером.

Спойлер

* Detected CPU: Intel(R) Xeon(R) CPU E5-2690 0 @ 2.90GHz [GenuineIntel], F6/M13/S7, 2894.00 mhz, 29-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 1/1

Initializing File System...
using fs-ltx fsgame.ltx
FS: 71430 files cached 47 archives, 12569Kb memory used.
Init FileSystem 5.355264 sec
'xrCore' build 6532, Dec 24 2016

EH: DF6CAA23BDAB664BB7606E0AED1DE5C7

-----loading c:\games\call of chernobyl [by stason174] 6.05\gamedata\configs\system.ltx
-----loading c:\games\call of chernobyl [by stason174] 6.05\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line -dbg -skip_reg -noprefetch
Executing config-script "user.ltx"...
[appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R4.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[3889988 K], reserved[126080 K], committed[178172 K]
* [ D3D ]: textures[0 K]
* [x-ray]: process heap[34856 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[47516 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=C:\Games\Call Of Chernobyl [by stason174] 6.05\bin\
dir[1]=C:\Games\Call Of Chernobyl [by stason174] 6.05\
dir[2]=C:\Games\Call Of Chernobyl [by stason174] 6.05\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList OpenAL Soft
devices OpenAL Soft
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "c:\games\call of chernobyl [by stason174] 6.05\gamedata\configs\default_controls.ltx"...
[c:\games\call of chernobyl [by stason174] 6.05\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\games\call of chernobyl [by stason174] 6.05\gamedata\configs\rspec_extreme.ltx"...
! Unknown command:  r2_sun_shafts_value
! Unknown command:  r__detail_height
[c:\games\call of chernobyl [by stason174] 6.05\gamedata\configs\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\games\call of chernobyl [by stason174] 6.05\gamedata\configs\default_controls.ltx"...
[c:\games\call of chernobyl [by stason174] 6.05\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
! sound: OpenAL: Can't create source. Error: Invalid Value.
! SOUND: OpenAL: Max targets -  256
Starting RENDER device...
* GPU [vendor:10DE]-[device:1F06]: NVIDIA GeForce RTX 2060 SUPER
* CREATE: DeviceREF: 3
*     Texture memory: 3072 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_level_changer.script
* loading script se_actor.script
* loading script se_stalker.script
* loading script se_heli.script
* loading script se_zones.script
* loading script se_item.script
* loading script se_smart_cover.script
* loading script se_car.script
* loading script se_artefact.script
* loading script se_monster.script
* loading script sim_squad_scripted.script
* loading script game_registrator.script
Starting engine...
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\intro\intro_game.ogg
intro_start intro_logo
intro_delete ::update_logo_intro
! Invalid ogg-comment version, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\music\menu_7.ogg
* loading script axr_main.script
* loading script xrs_dyn_music.script
* loading script closecaption.script
* loading script xrs_debug_tools.script
* [win32]: free[3511168 K], reserved[121072 K], committed[562000 K]
* [ D3D ]: textures[64 K]
* [x-ray]: process heap[200118 K], game lua[1848 K], render[278 K]
* [x-ray]: economy: strings[47679 K], smem[0 K]
* loading script db.script
* loading script actor_proxy.script
* loading script ui_load_dialog.script
*  0.0 : [   4] $null
*  0.0 : [   1] $user$NVHHGGTex
*  0.0 : [   5] $user$NVjitterTex
*  0.0 : [   8] $user$Texture_color
*  0.0 : [   1] $user$Texture_color_out
*  0.0 : [   7] $user$Texture_obstacles
*  0.0 : [   3] $user$Texture_obstvelocity
*  0.0 : [   3] $user$Texture_pressure
*  0.0 : [   2] $user$Texture_tempscalar
*  0.0 : [   3] $user$Texture_tempvector
*  0.0 : [   5] $user$Texture_velocity0
*  0.0 : [   4] $user$Texture_velocity1
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   7] $user$albedo
*  0.0 : [   5] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   3] $user$cmap0
*  0.0 : [   3] $user$cmap1
*  0.0 : [   3] $user$edgeTex
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   5] $user$generic
*  0.0 : [   6] $user$generic0
*  0.0 : [   1] $user$generic0_r
*  0.0 : [   4] $user$generic1
*  0.0 : [   2] $user$generic1_r
*  0.0 : [   2] $user$generic2
*  0.0 : [   4] $user$jitter_0
*  0.0 : [   2] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   1] $user$jitter_mipped
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   9] $user$material
*  0.0 : [   1] $user$msaadepth
*  0.0 : [ 146] $user$position
*  0.0 : [   3] $user$rayCastTex
*  0.0 : [   6] $user$rayDataTex
*  0.0 : [   2] $user$rayDataTexSmall
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   9] $user$smap_depth
*  0.0 : [   1] $user$smap_depth_minmax
*  0.0 : [   1] $user$smap_surf
*  0.0 : [   7] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   2] act\act_controller_hit1
*  0.0 : [   2] amik\weapons\flame\trace
*  0.0 : [   2] amik\weapons\flame\trail
*  0.0 : [   2] amik\weapons\flash_02
*  0.0 : [   2] amik\weapons\flash_04
*  0.0 : [   2] amik\weapons\trace
*  0.0 : [   2] amik\weapons\trace_01
*  0.0 : [   2] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   1] fx\fx_glare
*  0.0 : [   1] fx\fx_glare_clear_day
*  0.0 : [   1] fx\fx_glare_cloudy
*  0.0 : [   2] fx\fx_gradient
*  0.0 : [   2] fx\fx_gradient1
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_moon_halo_phase_1
*  0.0 : [   1] fx\fx_moon_halo_phase_2
*  0.0 : [   1] fx\fx_moon_halo_phase_3
*  0.0 : [   1] fx\fx_moon_halo_phase_4
*  0.0 : [   1] fx\fx_moon_halo_phase_5
*  0.0 : [   1] fx\fx_moon_halo_phase_6
*  0.0 : [   1] fx\fx_moon_halo_phase_7
*  0.0 : [   1] fx\fx_moon_phase_1
*  0.0 : [   1] fx\fx_moon_phase_2
*  0.0 : [   1] fx\fx_moon_phase_3
*  0.0 : [   1] fx\fx_moon_phase_4
*  0.0 : [   1] fx\fx_moon_phase_5
*  0.0 : [   1] fx\fx_moon_phase_6
*  0.0 : [   1] fx\fx_moon_phase_7
*  0.0 : [   2] fx\fx_noise
*  0.0 : [   4] fx\fx_noise2
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   2] fx\fx_sun
*  0.0 : [   1] fx\fx_sun_fog
*  0.0 : [   1] fx\fx_sun_gradient
*  0.0 : [   1] fx\fx_sun_halo
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*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   2] fx\fx_volumefog1
*  0.0 : [   2] glow\glow_04
*  0.0 : [   2] glow\glow_fire1
*  0.0 : [   2] glow\glow_fire1_soc
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*  0.0 : [   2] glow\glow_orange2
*  0.0 : [   2] glow\glow_orange_bright
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*  0.0 : [   2] glow\glow_white
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*  0.0 : [   2] internal\internal_fireTransferFunction
*  0.0 : [   3] lights\lights_spot01
*  0.0 : [   2] pfx\pfx_ani-explosion-02
*  0.0 : [   2] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   2] pfx\pfx_ani-explosion-02a
*  0.0 : [   2] pfx\pfx_ani-fire01
*  0.0 : [   2] pfx\pfx_ani-smoke-01
*  0.0 : [   2] pfx\pfx_anomaly_1
*  0.0 : [   2] pfx\pfx_anomaly_10
*  0.0 : [   2] pfx\pfx_anomaly_16
*  0.0 : [   2] pfx\pfx_anomaly_17
*  0.0 : [   2] pfx\pfx_anomaly_18
*  0.0 : [   2] pfx\pfx_anomaly_19
*  0.0 : [   2] pfx\pfx_anomaly_2
*  0.0 : [   2] pfx\pfx_anomaly_20
*  0.0 : [   2] pfx\pfx_anomaly_21
*  0.0 : [   2] pfx\pfx_anomaly_23
*  0.0 : [   2] pfx\pfx_anomaly_2_green
*  0.0 : [   2] pfx\pfx_anomaly_3
*  0.0 : [   2] pfx\pfx_anomaly_4
*  0.0 : [   2] pfx\pfx_anomaly_5
*  0.0 : [   2] pfx\pfx_anomaly_6
*  0.0 : [   2] pfx\pfx_anomaly_7
*  0.0 : [   2] pfx\pfx_anomaly_8
*  0.0 : [   2] pfx\pfx_anomaly_88
*  0.0 : [   2] pfx\pfx_anomaly_9
*  0.0 : [   2] pfx\pfx_bloodsplash1
*  0.0 : [   2] pfx\pfx_bloodsplash2
*  0.0 : [   2] pfx\pfx_blurry_cloud
*  0.0 : [   2] pfx\pfx_brick
*  0.0 : [   2] pfx\pfx_bubble
*  0.0 : [   2] pfx\pfx_bubble_1
*  0.0 : [   2] pfx\pfx_bubble_water
*  0.0 : [   2] pfx\pfx_cc_lighting_grad2
*  0.0 : [   2] pfx\pfx_cc_lightings
*  0.0 : [   2] pfx\pfx_concretedebris_01
*  0.0 : [   2] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
*  0.0 : [   1] pfx\pfx_dist2inv
*  0.0 : [   1] pfx\pfx_dist3
*  0.0 : [   1] pfx\pfx_dist4
*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   2] pfx\pfx_distortion
*  0.0 : [   2] pfx\pfx_electrostatic
*  0.0 : [   2] pfx\pfx_explotions_2
*  0.0 : [   2] pfx\pfx_explotions_3
*  0.0 : [   2] pfx\pfx_explotions_4
*  0.0 : [   2] pfx\pfx_explotions_smoke
*  0.0 : [   2] pfx\pfx_flame
*  0.0 : [   2] pfx\pfx_flame_01
*  0.0 : [   2] pfx\pfx_flamefx_01
*  0.0 : [   2] pfx\pfx_flash_01
*  0.0 : [   2] pfx\pfx_flash_05
*  0.0 : [   2] pfx\pfx_flash_07
*  0.0 : [   2] pfx\pfx_gologramma
*  0.0 : [   2] pfx\pfx_gradient
*  0.0 : [   2] pfx\pfx_gradient1
*  0.0 : [   2] pfx\pfx_leaves_01
*  0.0 : [   2] pfx\pfx_leaves_02
*  0.0 : [   2] pfx\pfx_light
*  0.0 : [   2] pfx\pfx_light1
*  0.0 : [   2] pfx\pfx_light3
*  0.0 : [   2] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   2] pfx\pfx_lightning_01
*  0.0 : [   2] pfx\pfx_lightning_02
*  0.0 : [   2] pfx\pfx_ligth_6
*  0.0 : [   2] pfx\pfx_plasma
*  0.0 : [   2] pfx\pfx_shells1
*  0.0 : [   2] pfx\pfx_shells2
*  0.0 : [   2] pfx\pfx_skinsplash1
*  0.0 : [   2] pfx\pfx_smoke_a
*  0.0 : [   2] pfx\pfx_smoke_b
*  0.0 : [   2] pfx\pfx_smokepuffs1
*  0.0 : [   2] pfx\pfx_smokepuffs2
*  0.0 : [   2] pfx\pfx_spark_01
*  0.0 : [   2] pfx\pfx_spark_02
*  0.0 : [   2] pfx\pfx_sparks
*  0.0 : [   2] pfx\pfx_specks
*  0.0 : [   2] pfx\pfx_specks_poison
*  0.0 : [   2] pfx\pfx_spikey_star
*  0.0 : [   2] pfx\pfx_splash3
*  0.0 : [   2] pfx\pfx_splash_01
*  0.0 : [   2] pfx\pfx_splash_02
*  0.0 : [   2] pfx\pfx_step_blood
*  0.0 : [   2] pfx\pfx_stonedebris1
*  0.0 : [   2] pfx\pfx_stonedebris2
*  0.0 : [   2] pfx\pfx_synus
*  0.0 : [   2] pfx\pfx_teleport
*  0.0 : [   2] pfx\pfx_test_textures
*  0.0 : [   2] pfx\pfx_vehglassdebris_01
*  0.0 : [   2] pfx\pfx_vehmetaldebris_01
*  0.0 : [   2] pfx\pfx_water_wave
*  0.0 : [   2] pfx\pfx_woodchips1
*  0.0 : [   2] pfx\pfx_woodchips3
*  0.0 : [   2] pfx\r_pop\shells\12ga
*  0.0 : [   2] pfx\r_pop\shells\45acp
*  0.0 : [   2] pfx\r_pop\shells\545x39
*  0.0 : [   2] pfx\r_pop\shells\556x45
*  0.0 : [   2] pfx\r_pop\shells\762x39
*  0.0 : [   2] pfx\r_pop\shells\762x51
*  0.0 : [   2] pfx\r_pop\shells\762x54
*  0.0 : [   2] pfx\r_pop\shells\9x18
*  0.0 : [   2] pfx\r_pop\shells\9x19
*  0.0 : [   2] pfx\r_pop\shells\9x39
*  0.0 : [   2] pfx\r_pop\shells\fake_shells
*  0.0 : [   2] prop\prop_fake_bed_fireplace
*  0.0 : [   2] prop\prop_provod_02
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*  0.0 : [   2] shoker_mod\explosions\final_expl
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*  0.0 : [   2] shoker_mod\pfx\pfx_ak_shells_1
*  0.0 : [   2] shoker_mod\pfx\pfx_shells1
*  0.0 : [   2] shoker_mod\pfx\pfx_shells2
*  0.0 : [   2] shoker_mod\pfx\pfx_shells3
*  0.0 : [   2] shoker_mod\pfx\pfx_smoke_1
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*  0.0 : [  40] sky\af1_cloudy\cloudy_2
*  0.0 : [  40] sky\af1_cloudy\cloudy_2#small
*  0.0 : [  18] sky\af1_cloudy\cloudy_3
*  0.0 : [  18] sky\af1_cloudy\cloudy_3#small
*  0.0 : [  14] sky\af1_cloudy\cloudy_5
*  0.0 : [  14] sky\af1_cloudy\cloudy_5#small
*  0.0 : [   6] sky\af3_blowout\blowout1
*  0.0 : [   6] sky\af3_blowout\blowout1#small
*  0.0 : [   2] sky\af3_blowout\blowout1_1
*  0.0 : [   2] sky\af3_blowout\blowout1_1#small
*  0.0 : [   1] sky\af3_blowout\blowout2
*  0.0 : [   1] sky\af3_blowout\blowout2#small
*  0.0 : [   1] sky\af3_blowout\blowout2_night
*  0.0 : [   1] sky\af3_blowout\blowout2_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3
*  0.0 : [   1] sky\af3_blowout\blowout3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1
*  0.0 : [   2] sky\af3_blowout\blowout3_1#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2
*  0.0 : [   2] sky\af3_blowout\blowout3_2#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3
*  0.0 : [   2] sky\af3_blowout\blowout3_3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3_night
*  0.0 : [   1] sky\af3_blowout\blowout3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4
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*  0.0 : [   3] sky\af3_blowout\blowout4_1
*  0.0 : [   3] sky\af3_blowout\blowout4_1#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4_night
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*  0.0 : [   1] sky\af3_blowout\blowout5
*  0.0 : [   1] sky\af3_blowout\blowout5#small
*  0.0 : [   1] sky\af3_blowout\blowout5_night
*  0.0 : [   1] sky\af3_blowout\blowout5_night#small
*  0.0 : [   7] sky\af3_blowout\blowout5psi
*  0.0 : [   7] sky\af3_blowout\blowout5psi#small
*  0.0 : [   7] sky\af3_blowout\blowout5psi_night
*  0.0 : [   7] sky\af3_blowout\blowout5psi_night#small
*  0.0 : [   1] sky\af3_blowout\blowout6
*  0.0 : [   1] sky\af3_blowout\blowout6#small
*  0.0 : [   1] sky\af3_blowout\blowout6_night
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*  0.0 : [   3] sky\af3_blowout\blowout7
*  0.0 : [   3] sky\af3_blowout\blowout7#small
*  0.0 : [   4] sky\af3_blowout\blowout7_night
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*  0.0 : [   8] sky\af3_clear\01-00-hm
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*  0.0 : [  37] sky\af3_clear\01-00-nm
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*  0.0 : [   8] sky\af3_clear\02-00-hm
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*  0.0 : [   8] sky\af3_clear\03-00-hm
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*  0.0 : [   8] sky\af3_clear\04-00-hm
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*  0.0 : [  33] sky\af3_clear\04-30
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*  0.0 : [  33] sky\af3_clear\05-30
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*  0.0 : [  66] sky\af3_clear\06-00
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*  0.0 : [  33] sky\af3_clear\10-00
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*  0.0 : [  33] sky\af3_clear\11-00
*  0.0 : [  33] sky\af3_clear\11-00#small
*  0.0 : [  33] sky\af3_clear\12-00
*  0.0 : [  33] sky\af3_clear\12-00#small
*  0.0 : [  33] sky\af3_clear\13-00
*  0.0 : [  33] sky\af3_clear\13-00#small
*  0.0 : [  33] sky\af3_clear\14-00
*  0.0 : [  33] sky\af3_clear\14-00#small
*  0.0 : [  33] sky\af3_clear\15-00
*  0.0 : [  33] sky\af3_clear\15-00#small
*  0.0 : [  33] sky\af3_clear\16-00
*  0.0 : [  33] sky\af3_clear\16-00#small
*  0.0 : [  33] sky\af3_clear\17-00
*  0.0 : [  33] sky\af3_clear\17-00#small
*  0.0 : [  33] sky\af3_clear\18-00
*  0.0 : [  33] sky\af3_clear\18-00#small
*  0.0 : [  33] sky\af3_clear\19-00
*  0.0 : [  33] sky\af3_clear\19-00#small
*  0.0 : [  66] sky\af3_clear\20-00
*  0.0 : [  66] sky\af3_clear\20-00#small
*  0.0 : [  33] sky\af3_clear\20-30
*  0.0 : [  33] sky\af3_clear\20-30#small
*  0.0 : [  33] sky\af3_clear\21-00
*  0.0 : [  33] sky\af3_clear\21-00#small
*  0.0 : [  33] sky\af3_clear\21-30
*  0.0 : [  33] sky\af3_clear\21-30#small
*  0.0 : [  12] sky\af3_clear\22-00-fm
*  0.0 : [  12] sky\af3_clear\22-00-fm#small
*  0.0 : [   8] sky\af3_clear\22-00-hm
*  0.0 : [   8] sky\af3_clear\22-00-hm#small
*  0.0 : [  12] sky\af3_clear\23-00-fm
*  0.0 : [  12] sky\af3_clear\23-00-fm#small
*  0.0 : [   8] sky\af3_clear\23-00-hm
*  0.0 : [   8] sky\af3_clear\23-00-hm#small
*  0.0 : [   5] sky\af3_cloudy\05-00
*  0.0 : [   5] sky\af3_cloudy\05-00#small
*  0.0 : [  10] sky\af3_cloudy\06-00
*  0.0 : [  10] sky\af3_cloudy\06-00#small
*  0.0 : [  10] sky\af3_cloudy\07-00
*  0.0 : [  10] sky\af3_cloudy\07-00#small
*  0.0 : [  18] sky\af3_cloudy\08-00
*  0.0 : [  18] sky\af3_cloudy\08-00#small
*  0.0 : [  23] sky\af3_cloudy\09-00
*  0.0 : [  23] sky\af3_cloudy\09-00#small
*  0.0 : [  11] sky\af3_cloudy\10-00
*  0.0 : [  11] sky\af3_cloudy\10-00#small
*  0.0 : [  11] sky\af3_cloudy\11-00
*  0.0 : [  11] sky\af3_cloudy\11-00#small
*  0.0 : [  18] sky\af3_cloudy\12-00
*  0.0 : [  18] sky\af3_cloudy\12-00#small
*  0.0 : [  10] sky\af3_cloudy\13-00
*  0.0 : [  10] sky\af3_cloudy\13-00#small
*  0.0 : [  36] sky\af3_cloudy\14-00
*  0.0 : [  36] sky\af3_cloudy\14-00#small
*  0.0 : [  28] sky\af3_cloudy\15-00
*  0.0 : [  28] sky\af3_cloudy\15-00#small
*  0.0 : [  10] sky\af3_cloudy\16-00
*  0.0 : [  10] sky\af3_cloudy\16-00#small
*  0.0 : [  18] sky\af3_cloudy\17-00
*  0.0 : [  18] sky\af3_cloudy\17-00#small
*  0.0 : [  20] sky\af3_cloudy\18-00
*  0.0 : [  20] sky\af3_cloudy\18-00#small
*  0.0 : [   5] sky\af3_cloudy\19-00
*  0.0 : [   5] sky\af3_cloudy\19-00#small
*  0.0 : [  10] sky\af3_cloudy\20-00
*  0.0 : [  10] sky\af3_cloudy\20-00#small
*  0.0 : [  11] sky\af3_foggy\06-00
*  0.0 : [  11] sky\af3_foggy\06-00#small
*  0.0 : [  11] sky\af3_foggy\07-00
*  0.0 : [  11] sky\af3_foggy\07-00#small
*  0.0 : [  19] sky\af3_foggy\09-00
*  0.0 : [  19] sky\af3_foggy\09-00#small
*  0.0 : [  40] sky\af3_foggy\10-00
*  0.0 : [  40] sky\af3_foggy\10-00#small
*  0.0 : [  10] sky\af3_foggy\11-00
*  0.0 : [  10] sky\af3_foggy\11-00#small
*  0.0 : [  11] sky\af3_foggy\12-00
*  0.0 : [  11] sky\af3_foggy\12-00#small
*  0.0 : [  27] sky\af3_foggy\13-00
*  0.0 : [  27] sky\af3_foggy\13-00#small
*  0.0 : [  11] sky\af3_foggy\14-00
*  0.0 : [  11] sky\af3_foggy\14-00#small
*  0.0 : [  19] sky\af3_foggy\15-00
*  0.0 : [  19] sky\af3_foggy\15-00#small
*  0.0 : [  19] sky\af3_foggy\16-00
*  0.0 : [  19] sky\af3_foggy\16-00#small
*  0.0 : [  11] sky\af3_foggy\17-00
*  0.0 : [  11] sky\af3_foggy\17-00#small
*  0.0 : [  19] sky\af3_foggy\18-00
*  0.0 : [  19] sky\af3_foggy\18-00#small
*  0.0 : [  11] sky\af3_foggy\19-00
*  0.0 : [  11] sky\af3_foggy\19-00#small
*  0.0 : [  22] sky\af3_foggy\20-00
*  0.0 : [  22] sky\af3_foggy\20-00#small
*  0.0 : [  12] sky\af3_partly\00-00-fm
*  0.0 : [  12] sky\af3_partly\00-00-fm#small
*  0.0 : [   8] sky\af3_partly\00-00-hm
*  0.0 : [   8] sky\af3_partly\00-00-hm#small
*  0.0 : [  25] sky\af3_partly\00-00-nm
*  0.0 : [  25] sky\af3_partly\00-00-nm#small
*  0.0 : [  12] sky\af3_partly\01-00-fm
*  0.0 : [  12] sky\af3_partly\01-00-fm#small
*  0.0 : [   8] sky\af3_partly\01-00-hm
*  0.0 : [   8] sky\af3_partly\01-00-hm#small
*  0.0 : [  38] sky\af3_partly\01-00-nm
*  0.0 : [  38] sky\af3_partly\01-00-nm#small
*  0.0 : [  12] sky\af3_partly\02-00-fm
*  0.0 : [  12] sky\af3_partly\02-00-fm#small
*  0.0 : [   8] sky\af3_partly\02-00-hm
*  0.0 : [   8] sky\af3_partly\02-00-hm#small
*  0.0 : [  24] sky\af3_partly\02-00-nm
*  0.0 : [  24] sky\af3_partly\02-00-nm#small
*  0.0 : [  12] sky\af3_partly\03-00-fm
*  0.0 : [  12] sky\af3_partly\03-00-fm#small
*  0.0 : [   8] sky\af3_partly\03-00-hm
*  0.0 : [   8] sky\af3_partly\03-00-hm#small
*  0.0 : [  12] sky\af3_partly\04-00-fm
*  0.0 : [  12] sky\af3_partly\04-00-fm#small
*  0.0 : [   8] sky\af3_partly\04-00-hm
*  0.0 : [   8] sky\af3_partly\04-00-hm#small
*  0.0 : [  33] sky\af3_partly\04-30
*  0.0 : [  33] sky\af3_partly\04-30#small
*  0.0 : [  33] sky\af3_partly\05-00
*  0.0 : [  33] sky\af3_partly\05-00#small
*  0.0 : [  33] sky\af3_partly\05-30
*  0.0 : [  33] sky\af3_partly\05-30#small
*  0.0 : [  66] sky\af3_partly\06-00
*  0.0 : [  66] sky\af3_partly\06-00#small
*  0.0 : [  33] sky\af3_partly\07-00
*  0.0 : [  33] sky\af3_partly\07-00#small
*  0.0 : [  33] sky\af3_partly\08-00
*  0.0 : [  33] sky\af3_partly\08-00#small
*  0.0 : [  33] sky\af3_partly\09-00
*  0.0 : [  33] sky\af3_partly\09-00#small
*  0.0 : [  33] sky\af3_partly\10-00
*  0.0 : [  33] sky\af3_partly\10-00#small
*  0.0 : [  33] sky\af3_partly\11-00
*  0.0 : [  33] sky\af3_partly\11-00#small
*  0.0 : [  33] sky\af3_partly\12-00
*  0.0 : [  33] sky\af3_partly\12-00#small
*  0.0 : [  33] sky\af3_partly\13-00
*  0.0 : [  33] sky\af3_partly\13-00#small
*  0.0 : [  33] sky\af3_partly\14-00
*  0.0 : [  33] sky\af3_partly\14-00#small
*  0.0 : [  33] sky\af3_partly\15-00
*  0.0 : [  33] sky\af3_partly\15-00#small
*  0.0 : [  33] sky\af3_partly\16-00
*  0.0 : [  33] sky\af3_partly\16-00#small
*  0.0 : [  33] sky\af3_partly\17-00
*  0.0 : [  33] sky\af3_partly\17-00#small
*  0.0 : [  33] sky\af3_partly\18-00
*  0.0 : [  33] sky\af3_partly\18-00#small
*  0.0 : [  33] sky\af3_partly\19-00
*  0.0 : [  33] sky\af3_partly\19-00#small
*  0.0 : [  66] sky\af3_partly\20-00
*  0.0 : [  66] sky\af3_partly\20-00#small
*  0.0 : [  33] sky\af3_partly\20-30
*  0.0 : [  33] sky\af3_partly\20-30#small
*  0.0 : [  33] sky\af3_partly\21-00
*  0.0 : [  33] sky\af3_partly\21-00#small
*  0.0 : [  33] sky\af3_partly\21-30
*  0.0 : [  33] sky\af3_partly\21-30#small
*  0.0 : [  12] sky\af3_partly\22-00-fm
*  0.0 : [  12] sky\af3_partly\22-00-fm#small
*  0.0 : [   8] sky\af3_partly\22-00-hm
*  0.0 : [   8] sky\af3_partly\22-00-hm#small
*  0.0 : [  12] sky\af3_partly\23-00-fm
*  0.0 : [  12] sky\af3_partly\23-00-fm#small
*  0.0 : [   8] sky\af3_partly\23-00-hm
*  0.0 : [   8] sky\af3_partly\23-00-hm#small
*  0.0 : [  26] sky\af3_rainy\07-00
*  0.0 : [  26] sky\af3_rainy\07-00#small
*  0.0 : [  30] sky\af3_rainy\09-00_19-00
*  0.0 : [  30] sky\af3_rainy\09-00_19-00#small
*  0.0 : [  58] sky\af3_rainy\13-00
*  0.0 : [  58] sky\af3_rainy\13-00#small
*  0.0 : [  24] sky\af3_rainy\15-00
*  0.0 : [  24] sky\af3_rainy\15-00#small
*  0.0 : [  31] sky\af3_rainy\15-00-2
*  0.0 : [  31] sky\af3_rainy\15-00-2#small
*  0.0 : [  44] sky\af3_rainy\16-00
*  0.0 : [  44] sky\af3_rainy\16-00#small
*  0.0 : [  32] sky\af3_rainy\20-00
*  0.0 : [  32] sky\af3_rainy\20-00#small
*  0.0 : [   5] sky\sky_12_vibros_cube
*  0.0 : [   5] sky\sky_12_vibros_cube#small
*  0.0 : [  26] sky\sky_13_cube
*  0.0 : [  26] sky\sky_13_cube#small
*  0.0 : [  16] sky\sky_13_cube_night
*  0.0 : [  16] sky\sky_13_cube_night#small
*  0.0 : [  12] sky\sky_13_vibros_cube
*  0.0 : [  12] sky\sky_13_vibros_cube#small
*  0.0 : [  10] sky\sky_14_cube
*  0.0 : [  10] sky\sky_14_cube#small
*  0.0 : [   4] sky\sky_17_clouds_cube
*  0.0 : [   4] sky\sky_17_clouds_cube#small
*  0.0 : [   4] sky\sky_17_cube
*  0.0 : [   4] sky\sky_17_cube#small
*  0.0 : [   8] sky\sky_18_cube
*  0.0 : [   8] sky\sky_18_cube#small
*  0.0 : [  11] sky\sky_19_cube
*  0.0 : [  11] sky\sky_19_cube#small
*  0.0 : [   4] sky\sky_1_clouds_cube
*  0.0 : [   4] sky\sky_1_clouds_cube#small
*  0.0 : [   4] sky\sky_20_clouds_cube
*  0.0 : [   4] sky\sky_20_clouds_cube#small
*  0.0 : [   4] sky\sky_20_cube
*  0.0 : [   4] sky\sky_20_cube#small
*  0.0 : [   4] sky\sky_2_clouds_cube
*  0.0 : [   4] sky\sky_2_clouds_cube#small
*  0.0 : [   4] sky\sky_2_cube
*  0.0 : [   4] sky\sky_2_cube#small
*  0.0 : [  12] sky\sky_3_cube
*  0.0 : [  12] sky\sky_3_cube#small
*  0.0 : [   3] sky\sky_4_cube
*  0.0 : [   3] sky\sky_4_cube#small
*  0.0 : [  30] sky\sky_5_cube
*  0.0 : [  30] sky\sky_5_cube#small
*  0.0 : [   7] sky\sky_6_cube
*  0.0 : [   7] sky\sky_6_cube#small
*  0.0 : [  11] sky\sky_7_cube
*  0.0 : [  11] sky\sky_7_cube#small
*  0.0 : [   8] sky\sky_8_cube
*  0.0 : [   8] sky\sky_8_cube#small
*  0.0 : [  49] sky\sky_9_cube
*  0.0 : [  49] sky\sky_9_cube#small
*  0.0 : [3080] sky\sky_oblaka
*  0.0 : [   1] ui\ui_actor_multiplayer_game_menu
*  0.0 : [   1] ui\ui_actor_sleep_screen
*  0.0 : [   1] water\water_SBumpVolume
*  0.0 : [   1] water\water_flowing_nmap
*  0.0 : [   1] water\water_normal
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
*  2.1 : [   1] ui\teamepic_logo
*  4.1 : [   1] ui\ui_magnifier
*  8.1 : [   1] pssvv - quicksave2
* 32.1 : [   1] ui\ui_font_arial_14_1600
* 32.1 : [   1] ui\ui_font_letter_18_1024
* 43.9 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_hud_02
* 64.1 : [   1] ui\ui_font_letter_16_1600
* 64.1 : [   1] ui\ui_font_letter_18_1600
* 128.1 : [   1] ui\ui_font_graff_19_1600
* 128.1 : [   1] ui\ui_font_graff_22_1600
* 256.1 : [   1] ui\ui_font_graff_32_1600
* 512.1 : [   1] ui\logo_stason174
* 512.1 : [   1] ui\ui_font_graff_50_1600
* 1024.1 : [   1] ui\ui_actor_main_menu2
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 2048.1 : [   1] ui\ui_buy_menu
* 4096.1 : [   1] ui\ui_common
* 8100.0 : [   1] ui\ui_background_new
* 8192.1 : [   1] ui\ui_static_mm_back_01
* 8192.1 : [   1] ui\ui_static_mm_back_02
"bin\xrengine.exe" -dbg -skip_reg -noprefetch
* phase time: 0 ms
* phase cmem: 247450 K
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_level_changer.script
* loading script se_actor.script
* loading script se_stalker.script
* loading script se_heli.script
* loading script se_zones.script
* loading script se_item.script
* loading script se_smart_cover.script
* loading script se_car.script
* loading script se_artefact.script
* loading script se_monster.script
* loading script sim_squad_scripted.script
* loading script game_registrator.script
Call of Chernobyl version 1.4.22
using marshal library
* loading script sound_theme.script
* loading script alun_utils.script
 
 
stack traceback:
    ...chernobyl [by stason174] 6.05\gamedata\scripts\_g.script:1206: in function 'abort'
    ... [by stason174] 6.05\gamedata\scripts\sound_theme.script:620: in function <... [by stason174] 6.05\gamedata\scripts\sound_theme.script:589>
    [C]: in function 'object_sound'
    ... [by stason174] 6.05\gamedata\scripts\sound_theme.script:853: in function <... [by stason174] 6.05\gamedata\scripts\sound_theme.script:844>
    [C]: in function 'section_for_each'
    ... [by stason174] 6.05\gamedata\scripts\sound_theme.script:860: in function 'load_sound'
    ...chernobyl [by stason174] 6.05\gamedata\scripts\_g.script:130: in function <...chernobyl [by stason174] 6.05\gamedata\scripts\_g.script:123>
There are no sound collection with path: device\door_clogrehg
* loading script axr_main.script
* loading script _g.script
* loading script actor_effects_data.script
* loading script actor_menu.script
* loading script actor_menu_inventory.script
* loading script actor_proxy.script
* loading script ah_dialogs.script
* loading script ai_stalker.script
* loading script alife_storage_manager.script
* loading script ammo_aggregation.script
* loading script arszi_controller.script
* loading script arszi_psy.script
* loading script art_mgr.script
* loading script artefact_degradation.script
* loading script atmosfear_options.script
* loading script axr_beh.script
* loading script axr_companions.script
* loading script axr_dynamic_spawn.script
* loading script axr_fight_from_cover.script
* loading script axr_keybind.script
* loading script axr_logic.script
* loading script axr_main_options.script
* loading script axr_npc_vs_box.script
* loading script axr_npc_vs_heli.script
* loading script axr_radio_in_heli.script
* loading script axr_stalker_panic.script
* loading script axr_task_manager.script
* loading script axr_trade_manager.script
* loading script xr_conditions.script
* loading script xr_effects.script
* loading script axr_turn_on_campfire.script
* loading script azazel_mode.script
* loading script bind_anomaly_field.script
* loading script bind_anomaly_zone.script
* loading script bind_artefact.script
* loading script bind_camp.script
* loading script bind_campfire.script
* loading script bind_car.script
* loading script bind_container.script
* loading script bind_crow.script
* loading script bind_door_labx8.script
* loading script bind_faction.script
* loading script bind_heli.script
* loading script bind_item.script
* loading script bind_level_changer.script
* loading script bind_monster.script
* loading script bind_physic_object.script
* loading script bind_red_forest_bridge.script
* loading script bind_restrictor.script
* loading script bind_signal_light.script
* loading script bind_smart_cover.script
* loading script bind_smart_terrain.script
* loading script bind_stalker.script
* loading script bind_stalker_ext.script
* loading script bind_trader.script
* loading script cam_effector_sets.script
* loading script campfire_manager.script
* loading script check_logic_path.script
* loading script closecaption.script
* loading script coc_treasure_manager.script
* loading script combat_restrictor.script
* loading script cover_manager.script
* loading script db.script
* loading script death_manager.script
* loading script debug_cmd_list.script
* loading script detector_fenix.script
* loading script dialog_manager.script
* loading script dialogs.script
* loading script dialogs_axr_companion.script
* loading script dialogs_bar.script
* loading script dialogs_darkvalley.script
* loading script dialogs_escape.script
* loading script dialogs_faction.script
* loading script dialogs_jupiter.script
* loading script dialogs_lostzone.script
* loading script dialogs_lr.script
* loading script dialogs_marsh.script
* loading script dialogs_mlr.script
* loading script dialogs_pripyat.script
* loading script dialogs_red.script
* loading script dialogs_red_forest.script
* loading script dialogs_rostok.script
* loading script dialogs_voron.script
* loading script dialogs_warlab.script
* loading script dialogs_yantar.script
* loading script dialogs_zaton.script
* loading script dinamic_hud.script
* loading script rx_utils.script
* loading script dragdrop_disassemble.script
* loading script dragdrop_disassemble_outfit.script
* loading script drink.script
* loading script dxr_achievements.script
* loading script dxr_encyclopedia.script
* loading script dxr_scopes.script
* loading script dxr_statistics.script
* loading script dynamic_news_helper.script
* loading script dynamic_news_manager.script
* loading script dynamic_news_options.script
* loading script enhanced_animations.script
* loading script faction_expansions.script
* loading script faction_functions.script
* loading script faction_money.script
* loading script faction_snaraga.script
* loading script fallout_manager.script
* loading script fast_travel.script
* loading script game_relations.script
* loading script gtimers.script
* loading script gulag_general.script
* loading script heli_alife.script
* loading script heli_combat.script
* loading script heli_fire.script
* loading script heli_fly.script
* loading script heli_look.script
* loading script heli_move.script
* loading script heli_snd.script
* loading script xr_sound.script
* loading script hunter.script
* loading script info_portions.script
* loading script inventory_radiation.script
* loading script inventory_upgrades.script
* loading script ironman_manager.script
* loading script item_animations.script
* loading script itms_manager.script
* loading script jg_gps.script
* loading script jg_guider.script
* loading script jg_timers.script
* loading script jg_utils.script
* loading script lanforse_extra.script
* loading script level_input.script
* loading script level_weathers.script
* loading script loadscreen.script
* loading script lootmoney.script
* loading script lttz_utils.script
* loading script lua_extensions.script
* loading script m_mines.script
* loading script mask_hud.script
* loading script memusage.script
* loading script mlr_utils.script
* loading script mob_camp.script
* loading script mob_combat.script
* loading script mob_death.script
* loading script mob_home.script
* loading script mob_jump.script
* loading script mob_move.script
* loading script mob_remark.script
* loading script mob_sound.script
* loading script mob_state_mgr.script
* loading script mob_trade.script
* loading script mob_trader.script
* loading script mob_walker.script
* loading script mod_flags.script
* loading script modules.script
* loading script xr_meet.script
* loading script xr_actions_id.script
* loading script xr_wounded.script
* loading script xr_danger.script
* loading script xr_abuse.script
* loading script xr_gather_items.script
* loading script xr_help_wounded.script
* loading script xr_corpse_detection.script
ERROR: Trying to load scheme that does not exist! axr_npc_steal_box
* loading script rx_ff.script
* loading script xrs_facer.script
* loading script xrs_kill_wounded.script
* loading script xr_move.script
* loading script xr_corpse.script
* loading script xr_walker.script
* loading script xr_remark.script
* loading script xr_cover.script
* loading script xr_sleeper.script
* loading script xr_camper.script
* loading script xr_combat.script
* loading script xr_death.script
* loading script xr_hit.script
* loading script xr_combat_ignore.script
* loading script xr_combat_zombied.script
* loading script xr_patrol.script
* loading script xr_smartcover.script
* loading script xr_animpoint.script
* loading script xr_reach_task.script
* loading script ph_car.script
* loading script ph_door.script
* loading script ph_idle.script
* loading script ph_hit.script
* loading script ph_on_hit.script
* loading script ph_button.script
* loading script ph_code.script
* loading script ph_death.script
* loading script ph_minigun.script
* loading script ph_oscillate.script
* loading script ph_sound.script
* loading script sr_no_weapon.script
* loading script sr_teleport.script
* loading script sr_idle.script
* loading script sr_light.script
* loading script sr_timer.script
* loading script sr_psy_antenna.script
* loading script sr_postprocess.script
* loading script sr_particle.script
* loading script sr_cutscene.script
* loading script sr_monster.script
* loading script sr_crow_spawner.script
* loading script sr_silence.script
* loading script sr_deimos.script
* loading script sr_universal.script
* loading script xr_campfire_point.script
* loading script xr_controllable_monster.script
* loading script xr_controllable_stalker.script
* loading script money.script
* loading script monolith_event.script
* loading script move_mgr.script
* loading script news_manager.script
* loading script npc_death_sound.script
* loading script pda.script
* loading script pda_backpack_travel.script
* loading script pda_chat_names_lists_fonswong.script
* loading script pda_chat_processor_fonswong.script
* loading script pda_fonswong.script
* loading script pda_level_change.script
* loading script pda_utils_fonswong.script
* loading script ph_appforce.script
* loading script phantom_manager.script
* loading script post_combat_idle.script
* loading script profiler.script
* loading script psi_storm_manager.script
* loading script rad_items.script
* loading script ranks.script
* loading script release_body_manager.script
* loading script release_item_manager.script
* loading script restrictor_manager.script
* loading script rx_ai.script
* loading script safe_release_manager.script
* loading script savegame_conditions.script
* loading script savegame_timer.script
* loading script se_new_attachable_item.script
* loading script se_squad_group.script
* loading script sgm_callbacks.script
* loading script sgm_dialogs.script
* loading script sgm_distance.script
* loading script sgm_flags.script
! [LUA] File not found "c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\sound_effects\psy_health_critical.ogg"!
* loading script sgm_functions.script
* loading script sgm_info.script
* loading script sgm_inventory.script
* loading script sgm_modules.script
* loading script sgm_packet.script
* loading script sgm_particle.script
* loading script sgm_phrases.script
* loading script sgm_queue.script
* loading script sgm_ranks.script
* loading script sgm_save.script
* loading script sgm_supply.script
* loading script sgm_tasks.script
* loading script sgm_timers.script
* loading script sgm_update.script
* loading script sgm_utilizator.script
* loading script sgm_variables.script
* loading script sgm_world.script
* loading script sim_board.script
* loading script sim_objects.script
* loading script sim_on_levels.script
* loading script sim_squad_actions.script
* loading script sim_squad_generic.script
* loading script simulation_objects.script
* loading script sleep_dep.script
* loading script slot_hud.script
* loading script smart_covers.script
* loading script smart_covers_combat_front.script
* loading script smart_covers_loophole_crouch_front_left.script
* loading script smart_covers_loophole_crouch_front.script
* loading script smart_covers_loophole_crouch_front_right.script
* loading script smart_covers_loophole_stand_front_left.script
* loading script smart_covers_loophole_stand_front_right.script
* loading script smart_covers_combat_prone.script
* loading script smart_covers_loophole_prone.script
* loading script smart_covers_animpoint_stay_wall.script
* loading script smart_covers_loophole_animpoint_stay_wall.script
* loading script smart_covers_animpoint_stay_table.script
* loading script smart_covers_loophole_animpoint_stay_table.script
* loading script smart_covers_animpoint_sit_high.script
* loading script smart_covers_loophole_animpoint_sit_high.script
* loading script smart_covers_animpoint_sit_normal.script
* loading script smart_covers_loophole_animpoint_sit_normal.script
* loading script smart_covers_animpoint_sit_low.script
* loading script smart_covers_loophole_animpoint_sit_low.script
* loading script smart_covers_animpoint_sit_ass.script
* loading script smart_covers_loophole_animpoint_sit_ass.script
* loading script smart_covers_animpoint_sit_knee.script
* loading script smart_covers_loophole_animpoint_sit_knee.script
* loading script smart_covers_animpoint_stay_ohrana.script
* loading script smart_covers_loophole_animpoint_stay_ohrana.script
* loading script smart_covers_animpoint_stay_bar.script
* loading script smart_covers_loophole_animpoint_stay_bar.script
* loading script smart_covers_animpoint_sit_wait.script
* loading script smart_covers_loophole_animpoint_sit_wait.script
* loading script smart_covers_animpoint_stay_wait.script
* loading script smart_covers_loophole_animpoint_stay_wait.script
* loading script smart_covers_animpoint_pri_a15.script
* loading script smart_covers_loophole_animpoint_pri_a15.script
* loading script smart_covers_anim_pri_a22.script
* loading script smart_covers_loophole_anim_pri_a22.script
* loading script smart_covers_combat.script
* loading script smart_covers_cover_lesnik.script
* loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
* loading script smart_covers_loophole_crouch_back.script
* loading script smart_covers_loophole_crouch_left.script
* loading script smart_covers_loophole_crouch_right.script
* loading script smart_covers_loophole_lead_forester_idle.script
* loading script smart_covers_loophole_lead_forester_talk.script
* loading script smart_covers_loophole_lesnik.script
* loading script smart_covers_loophole_stand_back.script
* loading script smart_covers_loophole_stand_left.script
* loading script smart_covers_loophole_stand_right.script
* loading script smart_names.script
* loading script sound_manager.script
* loading script spawn_nimble_items.script
* loading script spawner.script
* loading script sr_camp.script
* loading script stalk_irc.script
* loading script stalk_irc_icons.script
* loading script stalker_generic.script
* loading script stason.script
* loading script stason_alife.script
* loading script state_lib.script
* loading script utils.script
* loading script state_lib_animpoint.script
* loading script state_mgr_scenario.script
* loading script state_mgr_pri_a15.script
* loading script state_mgr.script
* loading script state_mgr_animation.script
* loading script state_mgr_animation_list.script
* loading script state_mgr_animation_list_animpoint.script
* loading script state_mgr_animstate.script
* loading script state_mgr_animstate_list.script
* loading script state_mgr_animstate_list_animpoint.script
* loading script state_mgr_bodystate.script
* loading script state_mgr_direction.script
* loading script state_mgr_goap.script
* loading script state_mgr_mental.script
* loading script state_mgr_movement.script
* loading script state_mgr_smartcover.script
* loading script state_mgr_weapon.script
* loading script story_objects.script
* loading script stpk_utils.script
* loading script surge_manager.script
* loading script survival_mode.script
* loading script task_functor.script
* loading script task_manager.script
* loading script task_objects.script
* loading script task_status_functor.script
* loading script tasks_defense.script
* loading script timers.script
* loading script trade_manager.script
* loading script trans_outfit.script
* loading script transitions.script
* loading script transitions_list.script
* loading script treasure_manager.script
* loading script trx_radio.script
>>>> TRX Zone FM: Loaded <<<<
! Invalid ogg-comment version, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\trx_radio\track_96.ogg
* loading script trx_sounds.script
* loading script trx_text_input.script
* loading script txr_anomalies.script
* loading script txr_bounty_squad.script
* loading script txr_disguise.script
* loading script txr_npc_jam.script
* loading script txr_offline_combat.script
* loading script txr_utils.script
* loading script tz_maskirovka.script
* loading script tz_scripts.script
* loading script ui_addon_azazel_faction_chooser.script
* loading script ui_addon_companion_quick_menu.script
* loading script ui_ami_position.script
* loading script ui_debug_main.script
* loading script ui_dyn_msg_box.script
* loading script ui_enemy_health.script
* loading script ui_freeplay_dialog.script
* loading script ui_itm_backpack.script
* loading script ui_itm_camp_cooking.script
* loading script ui_itm_cooking.script
* loading script ui_itm_pda.script
* loading script ui_itm_repair.script
* loading script ui_load_dialog.script
* loading script ui_mm_faction_select.script
* loading script ui_mm_opt_con_cmd.script
* loading script ui_mm_opt_controls.script
* loading script ui_mm_opt_dynamic_news.script
* loading script ui_mm_opt_gameplay.script
* loading script ui_mm_opt_main.script
* loading script ui_mm_opt_sound.script
* loading script ui_mm_opt_video.script
* loading script ui_mm_opt_video_adv.script
* loading script ui_mod_elements.script
* loading script ui_mod_pda.script
* loading script ui_mutant_loot.script
* loading script ui_numpad.script
* loading script ui_pda_contacts_tab.script
* loading script ui_pda_encyclopedia_tab.script
* loading script ui_pda_relations_tab.script
* loading script ui_save_dialog.script
* loading script ui_scenes.script
* loading script ui_sleep_dialog.script
* loading script ui_sr_teleport.script
* loading script ui_wpn_params.script
* loading script unload_all_weapons.script
* loading script version.script
* loading script visual_memory_manager.script
* loading script wpn_effects.script
* loading script xr_animpoint_predicates.script
* loading script xr_box.script
* loading script xr_combat_camper.script
* loading script xr_evaluators_id.script
* loading script xr_combat_monolith.script
* loading script xr_detector.script
* loading script xr_dialogs.script
* loading script xr_eat_medkit.script
* loading script xr_gulag.script
* loading script xr_hear.script
* loading script xr_info.script
* loading script xr_logic.script
* loading script xr_motivator.script
* loading script xr_state.script
* loading script xr_statistic.script
* loading script xr_zones.script
* loading script xr_zones_sound.script
* loading script xrs_debug_tools.script
* loading script xrs_dyn_music.script
* loading script xrs_dynamic_music_themes.script
* loading script xrs_stereo.script
* loading script zone_new.script
* loading script zone_news_main.script
* loading script zone_no_weapon.script
* loading script zone_surge_news.script
alife_storage_manager.on_game_start()
ammo_aggregation.on_game_start()
arszi_controller.on_game_start()
arszi_psy.on_game_start()
art_mgr.on_game_start()
artefact_degradation.on_game_start()
axr_companions.on_game_start()
axr_keybind.on_game_start()
axr_task_manager.on_game_start()
axr_trade_manager.on_game_start()
axr_turn_on_campfire.on_game_start()
azazel_mode.on_game_start()
bind_campfire.on_game_start()
campfire_manager.on_game_start()
coc_treasure_manager.on_game_start()
dialogs_lostzone.on_game_start()
dialogs_mlr.on_game_start()
dinamic_hud.on_game_start()
dragdrop_disassemble.on_game_start()
dragdrop_disassemble_outfit.on_game_start()
drink.on_game_start()
dxr_encyclopedia.on_game_start()
dxr_scopes.on_game_start()
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
dxr_statistics.on_game_start()
dynamic_news_manager.on_game_start()
dynamic_news_options.on_game_start()
enhanced_animations.on_game_start()
faction_expansions.on_game_start()
fallout_manager.on_game_start()
fast_travel.on_game_start()
gtimers.on_game_start()
hunter.on_game_start()
info_portions.on_game_start()
inventory_radiation.on_game_start()
ironman_manager.on_game_start()
item_animations.on_game_start()
itms_manager.on_game_start()
jg_guider.on_game_start()
jg_timers.on_game_start()
lanforse_extra.on_game_start()
m_mines.on_game_start()
mask_hud.on_game_start()
mob_trade.on_game_start()
modules.on_game_start()
news_manager.on_game_start()
npc_death_sound.on_game_start()
pda.on_game_start()
pda_backpack_travel.on_game_start()
pda_fonswong.on_game_start()
pda_level_change.on_game_start()
phantom_manager.on_game_start()
rad_items.on_game_start()
release_item_manager.on_game_start()
rx_ai.on_game_start()
safe_release_manager.on_game_start()
savegame_timer.on_game_start()
sim_on_levels.on_game_start()
sleep_dep.on_game_start()
slot_hud.on_game_start()
stason.on_game_start()
surge_manager.on_game_start()
survival_mode.on_game_start()
tasks_defense.on_game_start()
trx_sounds.on_game_start()
txr_anomalies.on_game_start()
txr_bounty_squad.on_game_start()
txr_disguise.on_game_start()
txr_npc_jam.on_game_start()
txr_offline_combat.on_game_start()
tz_maskirovka.on_game_start()
tz_scripts.on_game_start()
ui_addon_companion_quick_menu.on_game_start()
ui_enemy_health.on_game_start()
ui_mm_faction_select.on_game_start()
unload_all_weapons.on_game_start()
wpn_effects.on_game_start()
xr_combat_ignore.on_game_start()
xr_corpse_detection.on_game_start()
xr_danger.on_game_start()
xr_eat_medkit.on_game_start()
xr_gather_items.on_game_start()
xr_statistic.on_game_start()
xrs_debug_tools.on_game_start()
xrs_dyn_music.on_game_start()
xrs_facer.on_game_start()
xrs_kill_wounded.on_game_start()
zone_new.on_game_start()
* phase time: 3368 ms
* phase cmem: 239659 K
* phase time: 18 ms
* phase cmem: 239653 K
loading mdata
* Loading spawn registry...
mil_smart_terrain_4_2 Wrong smart_terrain respawn_params section [respawn@mil_smart_terrain_4_2](empty params)
zat_b103_merc_smart Wrong smart_terrain respawn_params section [respawn@zat_b103](there is no section)
jup_b19 Wrong smart_terrain respawn_params section [respawn@jup_b19](there is no section)
* 18942 spawn points are successfully loaded
* Loading objects...
mil_smart_terrain_4_2 Wrong smart_terrain respawn_params section [respawn@mil_smart_terrain_4_2](empty params)
zat_b103_merc_smart Wrong smart_terrain respawn_params section [respawn@zat_b103](there is no section)
jup_b19 Wrong smart_terrain respawn_params section [respawn@jup_b19](there is no section)
* 36704 objects are successfully loaded
There is an exclusive job with wrong smatrcover name [nil]  smartterrain [mil_smart_terrain_2_4]
There is an exclusive job with wrong smatrcover name [mil_smart_terrain_7_7_freedom_max_smart_cover]  smartterrain [mil_smart_terrain_7_7]
There is an exclusive job with wrong smatrcover name [mil_smart_terrain_7_7_freedom_miklouha_smart_cover]  smartterrain [mil_smart_terrain_7_7]
Multiple objects trying to use same story_id bar_breeder
Multiple objects trying to use same story_id ah_up_juk
Multiple objects trying to use same story_id mar_base_stalker_breeder
Multiple objects trying to use same story_id ah_mil_chernov
Multiple objects trying to use same story_id mil_toad
Multiple objects trying to use same story_id ah_dark_pirogov
Multiple objects trying to use same story_id ah_zat_vorobushkin
* Game pssvv - quicksave2 is successfully loaded from file 'appdata\savedgames\pssvv - quicksave2.scop' (1.585s)
* phase time: 1580 ms
* phase cmem: 312879 K
[LSS] Spawning object [][actor][0]
[LSS] Spawning object [m_crow0214][m_crow][214]
[LSS] Spawning object [m_crow2197][m_crow][2197]
[LSS] Spawning object [m_crow3751][m_crow][3751]
[LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][4812]
[LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][4813]
[LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][4814]
[LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][4815]
[LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][4816]
[LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][4817]
[LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][4818]
[LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][4819]
[LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][4820]
[LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][4821]
[LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][4822]
[LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][4823]
[LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][4824]
[LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][4825]
[LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][4826]
[LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][4827]
[LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][4828]
[LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][4829]
[LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][4830]
[LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][4831]
[LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][4832]
[LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][4833]
[LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][4834]
[LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][4835]
[LSS] Spawning object [clmbl#0][climable_object][4836]
[LSS] Spawning object [clmbl#1][climable_object][4837]
[LSS] Spawning object [clmbl#2][climable_object][4838]
[LSS] Spawning object [clmbl#3][climable_object][4839]
[LSS] Spawning object [clmbl#4][climable_object][4840]
[LSS] Spawning object [clmbl#5][climable_object][4841]
[LSS] Spawning object [clmbl#6][climable_object][4842]
[LSS] Spawning object [clmbl#7][climable_object][4843]
[LSS] Spawning object [clmbl#8][climable_object][4844]
[LSS] Spawning object [clmbl#9][climable_object][4845]
[LSS] Spawning object [clmbl#10][climable_object][4846]
[LSS] Spawning object [clmbl#11][climable_object][4847]
[LSS] Spawning object [clmbl#12][climable_object][4848]
[LSS] Spawning object [clmbl#13][climable_object][4849]
[LSS] Spawning object [clmbl#14][climable_object][4850]
[LSS] Spawning object [clmbl#15][climable_object][4851]
[LSS] Spawning object [clmbl#16][climable_object][4852]
[LSS] Spawning object [light_galogen_1_glass_0008][lights_hanging_lamp][4853]
[LSS] Spawning object [light_galogen_1_glass_0009][lights_hanging_lamp][4854]
[LSS] Spawning object [light_gas_4m][lights_hanging_lamp][4855]
[LSS] Spawning object [bookcase_village_50x90_ph_door_l_0001][physic_destroyable_object][4856]
[LSS] Spawning object [cabinet_village_140x210_ph_door_l_0001][physic_destroyable_object][4857]
[LSS] Spawning object [cabinet_village_140x210_ph_door_r_0001][physic_destroyable_object][4858]
[LSS] Spawning object [mil_treasure_6][inventory_box][4863]
[LSS] Spawning object [mil_treasure_2][inventory_box][4865]
[LSS] Spawning object [mil_treasure_1][inventory_box][4866]
[LSS] Spawning object [mil_treasure_8][inventory_box][4868]
[LSS] Spawning object [mil_treasure_19][inventory_box][4869]
[LSS] Spawning object [mil_treasure_15][inventory_box][4870]
[LSS] Spawning object [mil_treasure_18][inventory_box][4879]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0001][zone_burning_fuzz][4881]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0000][zone_burning_fuzz][4882]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0003][zone_burning_fuzz][4883]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0002][zone_burning_fuzz][4884]
[LSS] Spawning object [mil_smart_terrain_4_3_box][inventory_box][4888]
[LSS] Spawning object [mil_smart_terrain_3_2_box][inventory_box][4889]
[LSS] Spawning object [mil_smart_terrain_4_2_box][inventory_box][4890]
[LSS] Spawning object [mil_smart_terrain_2_4_box][inventory_box][4901]
[LSS] Spawning object [mil_smart_terrain_2_3_box][inventory_box][4902]
[LSS] Spawning object [mil_smart_terrain_2_2_box][inventory_box][4903]
[LSS] Spawning object [mil_q1_t_l][inventory_box][4904]
[LSS] Spawning object [mil_q3_n][inventory_box][4906]
[LSS] Spawning object [level_prefix_inventory_box_0020][inventory_box][4907]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong][zone_burning_fuzz][4914]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0004][zone_burning_fuzz][4915]
[LSS] Spawning object [mil_smart_terrain_2_4_campfire_1][campfire][4916]
[LSS] Spawning object [mil_smart_terrain_4_8_campfire_1][campfire][4917]
[LSS] Spawning object [mil_smart_terrain_2_2_campfire_1][campfire][4918]
[LSS] Spawning object [mil_smart_terrain_2_4_campfire_2][campfire][4919]
[LSS] Spawning object [mil_smart_terrain_7_7_campfire_2][campfire][4920]
[LSS] Spawning object [mil_smart_terrain_2_10_campfire_1][campfire][4921]
[LSS] Spawning object [light_galogen_1_glass_0004][lights_hanging_lamp][4922]
[LSS] Spawning object [lights_white_6m_glass_0000][lights_hanging_lamp][4923]
[LSS] Spawning object [light_galogen_1_glass_0001][lights_hanging_lamp][4924]
[LSS] Spawning object [light_galogen_1_glass_0000][lights_hanging_lamp][4925]
[LSS] Spawning object [light_alarm_white_glass_0005][lights_hanging_lamp][4926]
[LSS] Spawning object [light_alarm_white_glass_0004][lights_hanging_lamp][4927]
[LSS] Spawning object [light_galogen_1_glass_0003][lights_hanging_lamp][4928]
[LSS] Spawning object [light_galogen_1_glass_0002][lights_hanging_lamp][4929]
[LSS] Spawning object [light_alarm_white_glass_0007][lights_hanging_lamp][4930]
[LSS] Spawning object [light_alarm_white_glass_0010][lights_hanging_lamp][4931]
[LSS] Spawning object [mil_smart_terrain_4_3_campfire_1][campfire][4932]
[LSS] Spawning object [mil_smart_terrain_2_2_campfire_2][campfire][4933]
[LSS] Spawning object [mil_smart_terrain_4_2_campfire_3][campfire][4934]
[LSS] Spawning object [mil_smart_terrain_7_4_campfire_1][campfire][4935]
[LSS] Spawning object [mil_smart_terrain_7_7_campfire_3][campfire][4936]
[LSS] Spawning object [mil_smart_terrain_7_10_campfire_1][campfire][4937]
[LSS] Spawning object [mil_smart_terrain_4_5_campfire_2][campfire][4938]
[LSS] Spawning object [mil_smart_terrain_2_4_campfire_4][campfire][4939]
[LSS] Spawning object [lights_camp_fire_omni_r1_r2_0000][lights_hanging_lamp][4940]
[LSS] Spawning object [level_prefix_campfire_0037][campfire][4941]
[LSS] Spawning object [lights_camp_fire_omni_r1_r2_0001][lights_hanging_lamp][4942]
[LSS] Spawning object [mil_smart_terrain_4_2_campfire_1][campfire][4943]
[LSS] Spawning object [light_galogen_1_glass_0005][lights_hanging_lamp][4944]
[LSS] Spawning object [light_galogen_1_glass_0006][lights_hanging_lamp][4945]
[LSS] Spawning object [light_galogen_1_glass_0007][lights_hanging_lamp][4946]
[LSS] Spawning object [shkaf_work_01_door_0000][physic_destroyable_object][4947]
[LSS] Spawning object [shkaf_work_01_door_0004][physic_destroyable_object][4948]
[LSS] Spawning object [shkaf_work_01_door_0005][physic_destroyable_object][4949]
[LSS] Spawning object [shkaf_work_01_door_0006][physic_destroyable_object][4950]
[LSS] Spawning object [shkaf_work_01_door_0007][physic_destroyable_object][4951]
[LSS] Spawning object [shkaf_work_01_door_0008][physic_destroyable_object][4952]
[LSS] Spawning object [shkaf_work_01_door_0015][physic_destroyable_object][4953]
[LSS] Spawning object [shkaf_work_01_door_0016][physic_destroyable_object][4954]
[LSS] Spawning object [shkaf_work_01_door_0017][physic_destroyable_object][4955]
[LSS] Spawning object [shkaf_work_01_door_0018][physic_destroyable_object][4956]
[LSS] Spawning object [shkaf_work_01_door_0019][physic_destroyable_object][4957]
[LSS] Spawning object [shkaf_work_01_door_0020][physic_destroyable_object][4958]
[LSS] Spawning object [shkaf_work_01_door_0021][physic_destroyable_object][4959]
[LSS] Spawning object [shkaf_work_01_door_0022][physic_destroyable_object][4960]
[LSS] Spawning object [shkaf_work_01_door_0023][physic_destroyable_object][4961]
[LSS] Spawning object [mil_quest_line][space_restrictor][4962]
[LSS] Spawning object [mil_hires_task][space_restrictor][4963]
[LSS] Spawning object [mil_space_restrictor_bloodsucker_task][space_restrictor][4964]
[LSS] Spawning object [mil_space_restrictor_spawn_freedom_for_attack_base][space_restrictor][4965]
[LSS] Spawning object [shkaf_work_01_door_0001][physic_destroyable_object][4966]
[LSS] Spawning object [shkaf_work_01_door_0002][physic_destroyable_object][4967]
[LSS] Spawning object [shkaf_work_01_door_0003][physic_destroyable_object][4968]
[LSS] Spawning object [shkaf_work_01_door_0009][physic_destroyable_object][4969]
[LSS] Spawning object [shkaf_work_01_door_0010][physic_destroyable_object][4970]
[LSS] Spawning object [shkaf_work_01_door_0011][physic_destroyable_object][4971]
[LSS] Spawning object [shkaf_work_01_door_0012][physic_destroyable_object][4972]
[LSS] Spawning object [shkaf_work_01_door_0013][physic_destroyable_object][4973]
[LSS] Spawning object [shkaf_work_01_door_0014][physic_destroyable_object][4974]
[LSS] Spawning object [mil_house_def_restrictor_1][space_restrictor][4975]
[LSS] Spawning object [mil_house_def_restrictor_6][space_restrictor][4976]
[LSS] Spawning object [mil_zombiers_spawn_1][space_restrictor][4977]
[LSS] Spawning object [mil_physic_object][physic_object][4978]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][4979]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0001][zone_mine_acidic_strong][4980]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0003][zone_mine_acidic_strong][4981]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0007][zone_mine_acidic_strong][4982]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0009][zone_mine_acidic_strong][4983]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0010][zone_mine_acidic_strong][4984]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0015][zone_mine_acidic_strong][4985]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0018][zone_mine_acidic_strong][4986]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0019][zone_mine_acidic_strong][4987]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0020][zone_mine_acidic_strong][4988]
[LSS] Spawning object [mil_zone_field_psychic_strong][zone_field_radioactive_strong][4989]
[LSS] Spawning object [mil_zone_field_psychic_strong_0000][zone_field_radioactive_strong][4990]
[LSS] Spawning object [mil_zone_field_psychic_strong_0001][zone_field_radioactive_strong][4991]
[LSS] Spawning object [mil_zone_field_radioactive_strong][zone_field_radioactive_strong][4992]
[LSS] Spawning object [mil_zone_field_psychic_strong_0002][zone_field_radioactive_strong][4993]
[LSS] Spawning object [mil_zone_field_psychic_strong_0003][zone_field_radioactive_strong][4994]
[LSS] Spawning object [mil_sr_light_1][space_restrictor][4995]
[LSS] Spawning object [mil_sr_light_2][space_restrictor][4996]
[LSS] Spawning object [mil_zone_field_psychic_strong_1][zone_field_psychic_strong][4997]
[LSS] Spawning object [mil_space_restrictors_2_6_out_restr][space_restrictor][4998]
[LSS] Spawning object [mil_barrier_defenders][space_restrictor][4999]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0024][zone_mine_acidic_strong][5009]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0025][zone_mine_acidic_strong][5010]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0027][zone_mine_acidic_strong][5011]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0031][zone_mine_acidic_strong][5012]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0034][zone_mine_acidic_strong][5013]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0035][zone_mine_acidic_strong][5014]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0038][zone_mine_acidic_strong][5015]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0039][zone_mine_acidic_strong][5016]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0040][zone_mine_acidic_strong][5017]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0042][zone_mine_acidic_strong][5018]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0043][zone_mine_acidic_strong][5019]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0045][zone_mine_acidic_strong][5020]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0047][zone_mine_acidic_strong][5021]
[LSS] Spawning object [mil_zone_field_acidic_strong_0001][zone_field_acidic_strong][5022]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0060][zone_mine_acidic_strong][5023]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0062][zone_mine_acidic_strong][5024]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0016][zone_mine_acidic_strong][5025]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0066][zone_mine_acidic_strong][5026]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0067][zone_mine_acidic_strong][5027]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0068][zone_mine_acidic_strong][5028]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0070][zone_mine_acidic_strong][5029]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0072][zone_mine_acidic_strong][5030]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0044][zone_mine_acidic_strong][5031]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0076][zone_mine_acidic_strong][5032]
[LSS] Spawning object [mil_addition_quest_4_spawn_zone][space_restrictor][5033]
[LSS] Spawning object [mil_teleport_06][space_restrictor][5034]
[LSS] Spawning object [mil_teleport_2][space_restrictor][5035]
[LSS] Spawning object [mil_zone_witches_galantine_strong][zone_witches_galantine_strong][5036]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0000][zone_witches_galantine_strong][5037]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0001][zone_witches_galantine_strong][5038]
[LSS] Spawning object [mil_button][physic_object][5039]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0002][zone_witches_galantine_strong][5040]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0003][zone_witches_galantine_strong][5041]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0004][zone_witches_galantine_strong][5042]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0005][zone_witches_galantine_strong][5043]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0006][zone_witches_galantine_strong][5044]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0007][zone_witches_galantine_strong][5045]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0008][zone_witches_galantine_strong][5046]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0009][zone_witches_galantine_strong][5047]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0010][zone_witches_galantine_strong][5048]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0011][zone_witches_galantine_strong][5049]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0012][zone_witches_galantine_strong][5050]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0013][zone_witches_galantine_strong][5051]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0014][zone_witches_galantine_strong][5052]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0015][zone_witches_galantine_strong][5053]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0016][zone_witches_galantine_strong][5054]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0017][zone_witches_galantine_strong][5055]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0018][zone_witches_galantine_strong][5056]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0019][zone_witches_galantine_strong][5057]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0020][zone_witches_galantine_strong][5058]
[LSS] Spawning object [mil_zone_zharka_static_strong_0007][zone_zharka_static_strong][5059]
[LSS] Spawning object [mil_physic_object_0001][physic_object][5060]
[LSS] Spawning object [mil_physic_object_0002][physic_object][5061]
[LSS] Spawning object [mil_physic_object_0003][physic_object][5062]
[LSS] Spawning object [mil_physic_object_0004][physic_object][5063]
[LSS] Spawning object [mil_physic_object_0005][physic_object][5064]
[LSS] Spawning object [mil_physic_object_0006][physic_object][5065]
[LSS] Spawning object [mil_physic_object_0007][physic_object][5066]
[LSS] Spawning object [mil_physic_object_0008][physic_object][5067]
[LSS] Spawning object [mil_physic_object_0009][physic_object][5068]
[LSS] Spawning object [mil_physic_object_0010][physic_object][5069]
[LSS] Spawning object [mil_physic_object_0011][physic_object][5070]
[LSS] Spawning object [mil_physic_object_0012][physic_object][5071]
[LSS] Spawning object [mil_physic_object_0013][physic_object][5072]
[LSS] Spawning object [mil_physic_object_0014][physic_object][5073]
[LSS] Spawning object [mil_physic_object_0015][physic_object][5074]
[LSS] Spawning object [mil_physic_object_0016][physic_object][5075]
[LSS] Spawning object [mil_physic_object_0017][physic_object][5076]
[LSS] Spawning object [mil_physic_object_0018][physic_object][5077]
[LSS] Spawning object [mil_physic_object_0019][physic_object][5078]
[LSS] Spawning object [mil_physic_object_0020][physic_object][5079]
[LSS] Spawning object [mil_physic_object_0021][physic_object][5080]
[LSS] Spawning object [mil_physic_object_0022][physic_object][5081]
[LSS] Spawning object [mil_physic_object_0025][physic_object][5082]
[LSS] Spawning object [mil_physic_object_0024][physic_object][5083]
[LSS] Spawning object [mil_physic_object_0023][physic_object][5084]
[LSS] Spawning object [mil_physic_object_0026][physic_object][5085]
[LSS] Spawning object [mil_physic_object_0027][physic_object][5086]
[LSS] Spawning object [mil_physic_object_0028][physic_object][5087]
[LSS] Spawning object [mil_physic_object_0029][physic_object][5088]
[LSS] Spawning object [mil_physic_object_0030][physic_object][5089]
[LSS] Spawning object [mil_physic_object_0031][physic_object][5090]
[LSS] Spawning object [mil_physic_object_0032][physic_object][5091]
[LSS] Spawning object [mil_physic_object_0034][physic_object][5092]
[LSS] Spawning object [mil_physic_object_0035][physic_object][5093]
[LSS] Spawning object [mil_zone_field_radioactive_strong_1][zone_field_radioactive_strong][5094]
[LSS] Spawning object [mil_zone_mine_gravitational_strong][zone_mine_gravitational_strong][5095]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][5096]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][5097]
[LSS] Spawning object [mil_zone_field_radioactive_strong_2][zone_field_radioactive_strong][5098]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][5099]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][5100]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][5101]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][5102]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0006][zone_mine_gravitational_strong][5103]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0007][zone_mine_gravitational_strong][5104]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0008][zone_mine_gravitational_strong][5105]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0009][zone_mine_gravitational_strong][5106]
[LSS] Spawning object [mil_zone_field_radioactive_strong_3][zone_field_radioactive_strong][5107]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0010][zone_mine_gravitational_strong][5108]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0011][zone_mine_gravitational_strong][5109]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0012][zone_mine_gravitational_strong][5110]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0013][zone_mine_gravitational_strong][5111]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0014][zone_mine_gravitational_strong][5112]
[LSS] Spawning object [mil_zone_field_thermal_strong_1][zone_field_thermal_strong][5113]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0011][zone_mine_thermal_strong][5114]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0012][zone_mine_thermal_strong][5115]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0014][zone_mine_thermal_strong][5116]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0015][zone_mine_thermal_strong][5117]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0016][zone_mine_thermal_strong][5118]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0017][zone_mine_thermal_strong][5119]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0019][zone_mine_thermal_strong][5120]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0021][zone_mine_thermal_strong][5121]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0013][zone_mine_thermal_strong][5122]
[LSS] Spawning object [mil_zone_field_radioactive_strong_2_0000][zone_field_radioactive_strong][5123]
[LSS] Spawning object [mil_zone_field_radioactive_strong_2_0001][zone_field_radioactive_strong][5124]
[LSS] Spawning object [mil_zone_field_radioactive_strong_2_0002][zone_field_radioactive_strong][5125]
[LSS] Spawning object [mil_zone_field_radioactive_strong_0000][zone_field_radioactive_strong][5126]
[LSS] Spawning object [mil_zone_mine_electric_strong][zone_mine_electric_strong][5127]
[LSS] Spawning object [mil_zone_mine_electric_strong_0000][zone_mine_electric_strong][5128]
[LSS] Spawning object [mil_zone_mine_electric_strong_0001][zone_mine_electric_strong][5129]
[LSS] Spawning object [mil_zone_mine_electric_strong_0002][zone_mine_electric_strong][5130]
[LSS] Spawning object [mil_zone_mine_electric_strong_0003][zone_mine_electric_strong][5131]
[LSS] Spawning object [mil_zone_mine_electric_strong_0004][zone_mine_electric_strong][5132]
[LSS] Spawning object [mil_zone_mine_electric_strong_0005][zone_mine_electric_strong][5133]
[LSS] Spawning object [mil_zone_mine_electric_strong_0006][zone_mine_electric_strong][5134]
[LSS] Spawning object [mil_zone_field_radioactive_strong_0001][zone_field_radioactive_strong][5135]
[LSS] Spawning object [mil_zone_field_acidic_strong_0000][zone_field_acidic_strong][5136]
[LSS] Spawning object [mil_zone_field_radioactive_average][zone_field_radioactive_average][5137]
[LSS] Spawning object [mil_level_changer_to_dead_city_1][level_changer][5138]
[LSS] Spawning object [mil_level_changer_to_bar_1][level_changer][5139]
[LSS] Spawning object [mil_bloodsucke_house_3_zone][space_restrictor][5140]
[LSS] Spawning object [mil_psy_antenna][space_restrictor][5141]
[LSS] Spawning object [mil_physic_destroyable_object_0000][physic_destroyable_object][5143]
[LSS] Spawning object [mil_physic_destroyable_object_0003][physic_destroyable_object][5146]
[LSS] Spawning object [mil_physic_destroyable_object_0004][physic_destroyable_object][5147]
[LSS] Spawning object [mil_physic_destroyable_object_0005][physic_destroyable_object][5148]
[LSS] Spawning object [mil_physic_destroyable_object_0006][physic_destroyable_object][5149]
[LSS] Spawning object [mil_physic_destroyable_object_0007][physic_destroyable_object][5150]
[LSS] Spawning object [mil_physic_destroyable_object_0010][physic_destroyable_object][5151]
[LSS] Spawning object [mil_physic_destroyable_object_0014][physic_destroyable_object][5153]
[LSS] Spawning object [mil_physic_destroyable_object_0019][physic_destroyable_object][5158]
[LSS] Spawning object [mil_physic_destroyable_object_0020][physic_destroyable_object][5159]
[LSS] Spawning object [mil_physic_destroyable_object_0021][physic_destroyable_object][5160]
[LSS] Spawning object [mil_physic_destroyable_object_0022][physic_destroyable_object][5161]
[LSS] Spawning object [mil_physic_destroyable_object_0023][physic_destroyable_object][5162]
[LSS] Spawning object [mil_physic_destroyable_object_0024][physic_destroyable_object][5163]
[LSS] Spawning object [mil_physic_destroyable_object_0026][physic_destroyable_object][5164]
[LSS] Spawning object [mil_physic_destroyable_object_0027][physic_destroyable_object][5165]
[LSS] Spawning object [mil_physic_destroyable_object_0028][physic_destroyable_object][5166]
[LSS] Spawning object [mil_physic_destroyable_object_0030][physic_destroyable_object][5168]
[LSS] Spawning object [mil_physic_destroyable_object_0032][physic_destroyable_object][5170]
[LSS] Spawning object [mil_physic_destroyable_object_0033][physic_destroyable_object][5171]
[LSS] Spawning object [mil_physic_destroyable_object_0034][physic_destroyable_object][5172]
[LSS] Spawning object [mil_physic_destroyable_object_0037][physic_destroyable_object][5175]
[LSS] Spawning object [mil_physic_destroyable_object_0038][physic_destroyable_object][5176]
[LSS] Spawning object [mil_physic_destroyable_object_0039][physic_destroyable_object][5177]
[LSS] Spawning object [mil_physic_destroyable_object_0040][physic_destroyable_object][5178]
[LSS] Spawning object [mil_physic_destroyable_object_0041][physic_destroyable_object][5179]
[LSS] Spawning object [mil_physic_destroyable_object_0042][physic_destroyable_object][5180]
[LSS] Spawning object [mil_physic_destroyable_object_0043][physic_destroyable_object][5181]
[LSS] Spawning object [mil_physic_destroyable_object_0045][physic_destroyable_object][5183]
[LSS] Spawning object [mil_physic_destroyable_object_0046][physic_destroyable_object][5184]
[LSS] Spawning object [mil_physic_destroyable_object_0047][physic_destroyable_object][5185]
[LSS] Spawning object [mil_physic_destroyable_object_0049][physic_destroyable_object][5187]
[LSS] Spawning object [mil_physic_destroyable_object_0050][physic_destroyable_object][5188]
[LSS] Spawning object [mil_physic_destroyable_object_0051][physic_destroyable_object][5189]
[LSS] Spawning object [mil_physic_destroyable_object_0052][physic_destroyable_object][5190]
[LSS] Spawning object [mil_physic_destroyable_object_0053][physic_destroyable_object][5191]
[LSS] Spawning object [mil_physic_destroyable_object_0055][physic_destroyable_object][5193]
[LSS] Spawning object [mil_physic_destroyable_object_0056][physic_destroyable_object][5194]
[LSS] Spawning object [mil_physic_destroyable_object_0058][physic_destroyable_object][5196]
[LSS] Spawning object [mil_physic_destroyable_object_0059][physic_destroyable_object][5197]
[LSS] Spawning object [mil_physic_destroyable_object_0060][physic_destroyable_object][5198]
[LSS] Spawning object [mil_explosive_barrel_0003][explosive_barrel][5205]
[LSS] Spawning object [mil_explosive_barrel_0004][explosive_barrel][5206]
[LSS] Spawning object [mil_explosive_barrel_0005][explosive_barrel][5207]
[LSS] Spawning object [mil_explosive_dinamit_0000][explosive_dinamit][5208]
[LSS] Spawning object [mil_physic_object_0000][physic_object][5212]
[LSS] Spawning object [mil_physic_object_0036][physic_object][5213]
[LSS] Spawning object [mil_physic_object_0037][physic_object][5214]
[LSS] Spawning object [mil_physic_object_0038][physic_object][5215]
[LSS] Spawning object [mil_physic_object_0039][physic_object][5216]
[LSS] Spawning object [mil_physic_object_0040][physic_object][5217]
[LSS] Spawning object [mil_physic_object_0041][physic_object][5218]
[LSS] Spawning object [mil_physic_object_0042][physic_object][5219]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a1][space_restrictor][5220]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a2][space_restrictor][5221]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a3][space_restrictor][5222]
[LSS] Spawning object [mil_smart_terrain_4_2_surge_hide_a1][space_restrictor][5223]
[LSS] Spawning object [mil_smart_terrain_4_2_surge_hide_a2][space_restrictor][5224]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a4][space_restrictor][5225]
[LSS] Spawning object [mil_smart_terrain_2_10_surge_hide_a1][space_restrictor][5226]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a5][space_restrictor][5227]
[LSS] Spawning object [mil_smart_terrain_7_4_surge_hide_a1][space_restrictor][5228]
[LSS] Spawning object [mil_smart_terrain_2_4_surge_hide_a1][space_restrictor][5229]
[LSS] Spawning object [mil_smart_terrain_4_8_surge_hide_a1][space_restrictor][5230]
[LSS] Spawning object [mil_smart_terrain_7_12_surge_hide_a1][space_restrictor][5231]
[LSS] Spawning object [mil_smart_terrain_7_12_surge_hide_a2][space_restrictor][5232]
[LSS] Spawning object [mil_smart_terrain_7_7_surge_hide_a1][space_restrictor][5233]
[LSS] Spawning object [mil_smart_terrain_7_7_surge_hide_a2][space_restrictor][5234]
[LSS] Spawning object [mil_zone_field_thermal_strong][zone_field_thermal_strong][5235]
[LSS] Spawning object [mil_zone_mine_thermal_strong][zone_mine_thermal_strong][5236]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0000][zone_mine_thermal_strong][5237]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0001][zone_mine_thermal_strong][5238]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0002][zone_mine_thermal_strong][5239]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0003][zone_mine_thermal_strong][5240]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0004][zone_mine_thermal_strong][5241]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0005][zone_mine_thermal_strong][5242]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0006][zone_mine_thermal_strong][5243]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0007][zone_mine_thermal_strong][5244]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0008][zone_mine_thermal_strong][5245]
[LSS] Spawning object [mil_zone_field_thermal_strong_0000][zone_field_thermal_strong][5246]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0009][zone_mine_thermal_strong][5247]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0010][zone_mine_thermal_strong][5248]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0018][zone_mine_thermal_strong][5249]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0020][zone_mine_thermal_strong][5250]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0022][zone_mine_thermal_strong][5251]
[LSS] Spawning object [mil_zone_mine_thermal_average][zone_mine_thermal_average][5252]
[LSS] Spawning object [mil_zone_mine_thermal_average_0000][zone_mine_thermal_average][5253]
[LSS] Spawning object [mil_zone_mine_thermal_average_0001][zone_mine_thermal_average][5254]
[LSS] Spawning object [mil_zone_mine_thermal_average_0002][zone_mine_thermal_average][5255]
[LSS] Spawning object [mil_zone_mine_thermal_average_0003][zone_mine_thermal_average][5256]
[LSS] Spawning object [mil_zone_mine_thermal_average_0004][zone_mine_thermal_average][5257]
[LSS] Spawning object [mil_zone_mine_thermal_average_0005][zone_mine_thermal_average][5258]
[LSS] Spawning object [mil_zone_field_psychic_strong_0004][zone_field_psychic_strong][5259]
[LSS] Spawning object [mil_zone_mine_electric_strong_0007][zone_mine_electric_strong][5260]
[LSS] Spawning object [mil_zone_mine_electric_strong_0008][zone_mine_electric_strong][5261]
[LSS] Spawning object [mil_zone_mine_electric_strong_0009][zone_mine_electric_strong][5262]
[LSS] Spawning object [mil_zone_mine_electric_strong_0010][zone_mine_electric_strong][5263]
[LSS] Spawning object [mil_zone_mine_electric_strong_0011][zone_mine_electric_strong][5264]
[LSS] Spawning object [mil_zone_mine_electric_strong_0012][zone_mine_electric_strong][5265]
[LSS] Spawning object [mil_zone_mine_electric_strong_0013][zone_mine_electric_strong][5266]
[LSS] Spawning object [mil_zone_mine_electric_strong_0014][zone_mine_electric_strong][5267]
[LSS] Spawning object [mil_zone_mine_acidic_strong][zone_mine_acidic_strong][5268]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0002][zone_mine_acidic_strong][5269]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0004][zone_mine_acidic_strong][5270]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0005][zone_mine_acidic_strong][5271]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0006][zone_mine_acidic_strong][5272]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0008][zone_mine_acidic_strong][5273]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0011][zone_mine_acidic_strong][5274]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0012][zone_mine_acidic_strong][5275]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0013][zone_mine_acidic_strong][5276]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0014][zone_mine_acidic_strong][5277]
[LSS] Spawning object [mil_zone_field_radioactive_average_0000][zone_field_radioactive_average][5278]
[LSS] Spawning object [mil_zone_field_radioactive_average_0001][zone_field_radioactive_average][5279]
[LSS] Spawning object [mil_smart_terrain_2_1_anomal_zone][anomal_zone][5280]
[LSS] Spawning object [mil_smart_terrain_2_6_anomal_zone][anomal_zone][5281]
[LSS] Spawning object [mil_smart_terrain_7_4_anomal_zone][anomal_zone][5282]
[LSS] Spawning object [mil_smart_terrain_8_3_anomal_zone][anomal_zone][5283]
[LSS] Spawning object [mil_smart_terrain_4_7_anomal_zone][anomal_zone][5284]
[LSS] Spawning object [mil_zone_field_radioactive_strong_0002][zone_field_radioactive_strong][5285]
[LSS] Spawning object [mil_zone_field_radioactive_strong_0003][zone_field_radioactive_strong][5286]
[LSS] Spawning object [mil_zone_zharka_static_strong_0003][zone_zharka_static_strong][5287]
[LSS] Spawning object [mil_physic_destroyable_object_0008][physic_destroyable_object][5290]
[LSS] Spawning object [mil_zone_field_thermal_strong_0001][zone_field_thermal_strong][5291]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0023][zone_mine_thermal_strong][5292]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0024][zone_mine_thermal_strong][5293]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0025][zone_mine_thermal_strong][5294]
[LSS] Spawning object [mil_physic_destroyable_object_0011][physic_destroyable_object][5295]
[LSS] Spawning object [mil_physic_destroyable_object_0012][physic_destroyable_object][5296]
[LSS] Spawning object [mil_physic_destroyable_object_0061][physic_destroyable_object][5297]
[LSS] Spawning object [mil_physic_destroyable_object_0062][physic_destroyable_object][5298]
[LSS] Spawning object [mil_physic_destroyable_object_0063][physic_destroyable_object][5299]
[LSS] Spawning object [mil_smart_terrain_2_2][smart_terrain][5302]
[LSS] Spawning object [mil_smart_terrain_2_4][smart_terrain][5303]
[LSS] Spawning object [mil_smart_terrain_2_6][smart_terrain][5304]
[LSS] Spawning object [mil_smart_terrain_3_8][smart_terrain][5305]
[LSS] Spawning object [mil_smart_terrain_4_2][smart_terrain][5306]
[LSS] Spawning object [mil_smart_terrain_4_3][smart_terrain][5307]
[LSS] Spawning object [mil_smart_terrain_4_5][smart_terrain][5308]
[LSS] Spawning object [mil_smart_terrain_4_7][smart_terrain][5309]
[LSS] Spawning object [mil_smart_terrain_4_8][smart_terrain][5310]
[LSS] Spawning object [mil_smart_terrain_7_4][smart_terrain][5311]
[LSS] Spawning object [mil_smart_terrain_7_7][smart_terrain][5312]
[LSS] Spawning object [mil_smart_terrain_8_3][smart_terrain][5313]
[LSS] Spawning object [mil_smart_terrain_2_10][smart_terrain][5314]
[LSS] Spawning object [mil_smart_terrain_7_8][smart_terrain][5315]
[LSS] Spawning object [mil_smart_terrain_7_10][smart_terrain][5316]
[LSS] Spawning object [mil_smart_terrain_2_1][smart_terrain][5317]
[LSS] Spawning object [mil_smart_terrain_7_12][smart_terrain][5318]
[LSS] Spawning object [mil_physic_destroyable_object_0064][physic_destroyable_object][5319]
[LSS] Spawning object [mil_physic_destroyable_object_0065][physic_destroyable_object][5320]
[LSS] Spawning object [mil_physic_destroyable_object_0066][physic_destroyable_object][5321]
[LSS] Spawning object [mil_physic_destroyable_object_0067][physic_destroyable_object][5322]
[LSS] Spawning object [mil_physic_destroyable_object_0068][physic_destroyable_object][5323]
[LSS] Spawning object [mil_level_changer_to_radar_1][level_changer][5346]
[LSS] Spawning object [mil_level_changer_to_red_1][level_changer][5347]
[LSS] Spawning object [mil_space_restrictor_to_red_1][space_restrictor][5348]
[LSS] Spawning object [mil_space_restrictor_to_bar_1][space_restrictor][5349]
[LSS] Spawning object [mil_space_restrictor_to_radar_1][space_restrictor][5350]
[LSS] Spawning object [mil_space_restrictor_to_dead_city_1][space_restrictor][5351]
[LSS] Spawning object [mil_freedom_sleep][space_restrictor][5352]
[LSS] Spawning object [mil_smart_terran_2_4_sleep][space_restrictor][5353]
[LSS] Spawning object [mil_smart_terrain_4_7_anomaly_spot][space_restrictor][5354]
[LSS] Spawning object [mil_smart_terrain_2_1_anomaly_spot][space_restrictor][5355]
[LSS] Spawning object [mil_smart_terrain_2_6_anomaly_spot][space_restrictor][5356]
[LSS] Spawning object [mil_smart_terrain_7_4_anomaly_spot][space_restrictor][5357]
[LSS] Spawning object [mil_smart_terrain_8_3_anomaly_spot][space_restrictor][5358]
[LSS] Spawning object [mil_physic_object_0043][physic_object][5359]
[LSS] Spawning object [mil_physic_object_0044][physic_object][5360]
[LSS] Spawning object [mil_physic_object_0045][physic_object][5361]
[LSS] Spawning object [mil_physic_object_0046][physic_object][5362]
[LSS] Spawning object [mil_physic_object_0047][physic_object][5363]
[LSS] Spawning object [mil_physic_object_0088][physic_object][5366]
[LSS] Spawning object [mil_physic_object_0093][physic_object][5367]
[LSS] Spawning object [trader_tv_0002][lights_hanging_lamp][5368]
[LSS] Spawning object [mil_physic_object_0097][physic_object][5369]
[LSS] Spawning object [mil_physic_object_0119][physic_object][5370]
[LSS] Spawning object [mil_physic_object_0121][physic_object][5371]
[LSS] Spawning object [mil_physic_object_0122][physic_object][5372]
[LSS] Spawning object [mil_physic_object_0123][physic_object][5373]
[LSS] Spawning object [mil_physic_object_0127][physic_object][5374]
[LSS] Spawning object [mil_smart_terrain_7_7_freedom_mechanic_smart_cover][smart_cover][5375]
[LSS] Spawning object [mil_smart_terrain_7_10_freedom_trader_smart_cover][smart_cover][5376]
[LSS] Spawning object [mil_space_restrictor_to_tc][space_restrictor][5377]
[LSS] Spawning object [mil_physic_object0034][physic_object][5378]
[LSS] Spawning object [mil_door_locker][physic_destroyable_object][5379]
[LSS] Spawning object [mil_freedom_if_actor_steal][space_restrictor][5380]
[LSS] Spawning object [mil_light_abajour][lights_hanging_lamp][5381]
[LSS] Spawning object [mil_light_abajour_0000][lights_hanging_lamp][5382]
[LSS] Spawning object [mil_smart_terrain_7_7_freedom_leader_animp][smart_cover][5383]
[LSS] Spawning object [mil_smart_terrain_7_7_freedom_bodyguard_restrictor][space_restrictor][5384]
[LSS] Spawning object [mil_level_changer_to_tc][level_changer][5385]
[LSS] Spawning object [mil_crow_spawner][space_restrictor][5386]
[LSS] Spawning object [mil_2c_01_hw_anomaly_spot][space_restrictor][5388]
[LSS] Spawning object [mil_zone_mine_gravitational_weak][zone_mine_gravitational_weak][5389]
[LSS] Spawning object [mil_2c_01_hw_anomal_zone][anomal_zone][5390]
[LSS] Spawning object [mil_freedom_base_space_restrictor][space_restrictor][5391]
[LSS] Spawning object [mil_zone_burning_fuzz1][zone_burning_fuzz1][5392]
[LSS] Spawning object [mil_zone_burning_fuzz0000][zone_burning_fuzz1][5393]
[LSS] Spawning object [mil_zone_burning_fuzz0001][zone_burning_fuzz1][5394]
[LSS] Spawning object [mil_zone_burning_fuzz0002][zone_burning_fuzz1][5395]
[LSS] Spawning object [mil_zone_burning_fuzz0003][zone_burning_fuzz1][5396]
[LSS] Spawning object [mil_zone_burning_fuzz0004][zone_burning_fuzz1][5397]
[LSS] Spawning object [mil_zone_burning_fuzz0005][zone_burning_fuzz1][5398]
[LSS] Spawning object [mil_torrid_zone][fireball_zone][5399]
[LSS] Spawning object [mil_torrid_zone_0000][fireball_zone][5400]
[LSS] Spawning object [mil_torrid_zone_0001][fireball_acidic_zone][5401]
[LSS] Spawning object [mil_physic_destroyable_object_0025][physic_destroyable_object][5402]
[LSS] Spawning object [mil_smart_terrain_bs_village_spot][space_restrictor][5403]
[LSS] Spawning object [mil_smart_terrain_border_spot][space_restrictor][5404]
[LSS] Spawning object [mil_smart_terrain_4_8_animpoint_kamp1][smart_cover][5405]
[LSS] Spawning object [mil_smart_terrain_4_8_animpoint_kamp2][smart_cover][5406]
[LSS] Spawning object [mil_smart_terrain_4_8_animpoint_kamp3][smart_cover][5407]
[LSS] Spawning object [mil_smart_terrain_4_8_animpoint_kamp4][smart_cover][5408]
[LSS] Spawning object [mil_smart_cover_border_max][smart_cover][5409]
[LSS] Spawning object [mil_smart_terrain_4_8_camp_1][camp_zone][5410]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp1][smart_cover][5411]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp2][smart_cover][5412]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp3][smart_cover][5413]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp4][smart_cover][5414]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp5][smart_cover][5415]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp6][smart_cover][5416]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp7][smart_cover][5417]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp8][smart_cover][5418]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp9][smart_cover][5419]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp10][smart_cover][5420]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp11][smart_cover][5421]
[LSS] Spawning object [mil_smart_terrain_7_7_camp_1][camp_zone][5422]
[LSS] Spawning object [mil_smart_terrain_7_7_camp_2][camp_zone][5423]
[LSS] Spawning object [mil_smart_terrain_7_7_camp_3][camp_zone][5424]
[LSS] Spawning object [mil_smart_terrain_base_freedom_spot][space_restrictor][5425]
[LSS] Spawning object [sc_freedom_guid_mlr][smart_cover][5426]
[LSS] Spawning object [mil_physic_object_0048][physic_object][5427]
[LSS] Spawning object [mil_physic_object_0049][physic_object][5428]
[LSS] Spawning object [mil_physic_object_0050][physic_object][5429]
[LSS] Spawning object [mil_physic_object_0051][physic_object][5430]
[LSS] Spawning object [mil_physic_object_0052][physic_object][5431]
[LSS] Spawning object [mil_physic_object_0053][physic_object][5432]
[LSS] Spawning object [mil_physic_object_0054][physic_object][5433]
[LSS] Spawning object [mil_physic_object_0055][physic_object][5434]
[LSS] Spawning object [mil_physic_object_0056][physic_object][5435]
[LSS] Spawning object [mil_physic_object_0057][physic_object][5436]
[LSS] Spawning object [mil_physic_object_0058][physic_object][5437]
[LSS] Spawning object [sc_freedom_medic_mlr][smart_cover][5438]
[LSS] Spawning object [mil_smart_terrain_4_5_animpoint_kamp1][smart_cover][5439]
[LSS] Spawning object [mil_smart_terrain_4_5_animpoint_kamp3][smart_cover][5440]
[LSS] Spawning object [mil_smart_terrain_4_5_animpoint_kamp4][smart_cover][5441]
[LSS] Spawning object [mil_smart_terrain_4_5_animpoint_kamp2][smart_cover][5442]
[LSS] Spawning object [mil_smart_terrain_4_5_camp][camp_zone][5443]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp1][smart_cover][5444]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp2][smart_cover][5445]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp3][smart_cover][5446]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp4][smart_cover][5447]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp5][smart_cover][5448]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp6][smart_cover][5449]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp7][smart_cover][5450]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp8][smart_cover][5451]
[LSS] Spawning object [mil_smart_terrain_2_4_camp][camp_zone][5452]
[LSS] Spawning object [mil_smart_terrain_2_4_camp_1][camp_zone][5453]
[LSS] Spawning object [mil_lights_hanging_lamp][lights_hanging_lamp][5454]
[LSS] Spawning object [mil_physic_object_0059][physic_object][5455]
[LSS] Spawning object [mil_physic_object_0060][physic_object][5456]
[LSS] Spawning object [mil_physic_object_0061][physic_object][5457]
[LSS] Spawning object [mil_physic_object_0062][physic_object][5458]
[LSS] Spawning object [mil_physic_object_0063][physic_object][5459]
[LSS] Spawning object [mil_physic_object_0064][physic_object][5460]
[LSS] Spawning object [mil_physic_object_0065][physic_object][5461]
[LSS] Spawning object [mil_physic_destroyable_object_0069][physic_destroyable_object][5462]
[LSS] Spawning object [mil_physic_object_0066][physic_object][5463]
[LSS] Spawning object [mil_physic_object_0067][physic_object][5464]
[LSS] Spawning object [mil_physic_object_0068][physic_object][5465]
[LSS] Spawning object [mil_physic_object_0069][physic_object][5466]
[LSS] Spawning object [mil_physic_object_0070][physic_object][5467]
[LSS] Spawning object [mil_physic_object_0071][physic_object][5468]
[LSS] Spawning object [mil_physic_object_0072][physic_object][5469]
[LSS] Spawning object [mil_physic_object_0073][physic_object][5470]
[LSS] Spawning object [mil_physic_object_0074][physic_object][5471]
[LSS] Spawning object [mil_physic_object_0075][physic_object][5472]
[LSS] Spawning object [mil_physic_object_0076][physic_object][5473]
[LSS] Spawning object [mil_physic_object_0077][physic_object][5474]
[LSS] Spawning object [mil_physic_object_0078][physic_object][5475]
[LSS] Spawning object [mil_physic_object_0079][physic_object][5476]
[LSS] Spawning object [mil_physic_object_0080][physic_object][5477]
[LSS] Spawning object [mil_physic_object_0081][physic_object][5478]
[LSS] Spawning object [mil_physic_object_0082][physic_object][5479]
[LSS] Spawning object [mil_physic_object_0083][physic_object][5480]
[LSS] Spawning object [mil_physic_object_0084][physic_object][5481]
[LSS] Spawning object [mil_physic_object_0085][physic_object][5482]
[LSS] Spawning object [mil_physic_object_0086][physic_object][5483]
[LSS] Spawning object [mil_physic_object_0087][physic_object][5484]
[LSS] Spawning object [mil_physic_object_0089][physic_object][5485]
[LSS] Spawning object [mil_physic_object_0090][physic_object][5486]
[LSS] Spawning object [mil_physic_object_0091][physic_object][5487]
[LSS] Spawning object [mil_physic_object_0092][physic_object][5488]
[LSS] Spawning object [mil_physic_object_0094][physic_object][5489]
[LSS] Spawning object [mil_physic_object_0095][physic_object][5490]
[LSS] Spawning object [mil_physic_object_0096][physic_object][5491]
[LSS] Spawning object [mil_physic_object_0098][physic_object][5492]
[LSS] Spawning object [mil_physic_object_0099][physic_object][5493]
[LSS] Spawning object [mil_physic_object_0100][physic_object][5494]
[LSS] Spawning object [mil_physic_object_0101][physic_object][5495]
[LSS] Spawning object [mil_physic_object_0102][physic_object][5496]
[LSS] Spawning object [mil_physic_object_0103][physic_object][5497]
[LSS] Spawning object [mil_physic_object_0104][physic_object][5498]
[LSS] Spawning object [mil_physic_object_0105][physic_object][5499]
[LSS] Spawning object [mil_physic_object_0106][physic_object][5500]
[LSS] Spawning object [mil_physic_object_0033][physic_object][5501]
[LSS] Spawning object [mil_physic_object_0107][physic_object][5502]
[LSS] Spawning object [mil_physic_object_0108][physic_object][5503]
[LSS] Spawning object [mil_physic_object_0109][physic_object][5504]
[LSS] Spawning object [mil_physic_object_0110][physic_object][5505]
[LSS] Spawning object [mil_physic_object_0111][physic_object][5506]
[LSS] Spawning object [mil_physic_object_0112][physic_object][5507]
[LSS] Spawning object [mil_physic_object_0113][physic_object][5508]
[LSS] Spawning object [mil_physic_object_0114][physic_object][5509]
[LSS] Spawning object [mil_physic_object_0115][physic_object][5510]
[LSS] Spawning object [mil_physic_object_0116][physic_object][5511]
[LSS] Spawning object [mil_physic_object_0117][physic_object][5512]
[LSS] Spawning object [mil_physic_object_0118][physic_object][5513]
[LSS] Spawning object [mil_freedom_barman_mlr_place][smart_cover][5514]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp2][smart_cover][5515]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp1][smart_cover][5516]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp3][smart_cover][5517]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp5][smart_cover][5518]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp4][smart_cover][5519]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp6][smart_cover][5520]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp7][smart_cover][5521]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp8][smart_cover][5522]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp9][smart_cover][5523]
[LSS] Spawning object [mil_smart_terrain_7_12_camp_1][camp_zone][5524]
[LSS] Spawning object [mil_smart_terrain_7_7_campfire_1][campfire][5525]
[LSS] Spawning object [mil_physic_object_0120][physic_object][5526]
[LSS] Spawning object [mil_physic_object_0124][physic_object][5527]
[LSS] Spawning object [mil_smart_terrain_3_8_monolith_side][smart_terrain][5528]
[LSS] Spawning object [mil_smart_terrain_7_4_animpoint_kamp1][smart_cover][5529]
[LSS] Spawning object [mil_smart_terrain_7_4_animpoint_kamp2][smart_cover][5530]
[LSS] Spawning object [mil_smart_terrain_7_4_animpoint_kamp3][smart_cover][5531]
[LSS] Spawning object [mil_smart_terrain_7_4_camp][camp_zone][5532]
[LSS] Spawning object [mlr_task_water_tower_sooo_faar_from_ground][space_restrictor][5533]
[LSS] Spawning object [first_words_from_7_7_barman][space_restrictor][5534]
[LSS] Spawning object [sim_default_freedom_121941][sim_default_freedom_1][21941]
[LSS] Spawning object [sim_default_freedom_020722][sim_default_freedom_0][20722]
[LSS] Spawning object [sim_default_freedom_120731][sim_default_freedom_1][20731]
[LSS] Spawning object [sim_default_freedom_221936][sim_default_freedom_2][21936]
[LSS] Spawning object [ah_mil_chernov22355][ah_mil_chernov][22355]
[LSS] Spawning object [mil_toad22362][mil_toad][22362]
[LSS] Spawning object [sim_default_neutral_022370][sim_default_neutral_0][22370]
[LSS] Spawning object [sim_default_neutral_022378][sim_default_neutral_0][22378]
[LSS] Spawning object [sim_default_neutral_122386][sim_default_neutral_1][22386]
[LSS] Spawning object [sim_default_neutral_224099][sim_default_neutral_2][24099]
[LSS] Spawning object [sim_default_neutral_024226][sim_default_neutral_0][24226]
[LSS] Spawning object [sim_default_neutral_124233][sim_default_neutral_1][24233]
[LSS] Spawning object [space_restrictor25165][space_restrictor][25165]
[LSS] Spawning object [zone_mine_darkness25773][zone_mine_darkness][25773]
[LSS] Spawning object [zone_mine_springboard25774][zone_mine_springboard][25774]
[LSS] Spawning object [zone_mine_gravitational_weak25775][zone_mine_gravitational_weak][25775]
[LSS] Spawning object [zone_mine_darkness25776][zone_mine_darkness][25776]
[LSS] Spawning object [zone_mine_gravitational_weak25777][zone_mine_gravitational_weak][25777]
[LSS] Spawning object [zone_mine_net25778][zone_mine_net][25778]
[LSS] Spawning object [zone_mine_zharka25779][zone_mine_zharka][25779]
[LSS] Spawning object [zone_mine_darkness25780][zone_mine_darkness][25780]
[LSS] Spawning object [zone_mine_green_dragon25781][zone_mine_green_dragon][25781]
[LSS] Spawning object [zone_mine_vortex25782][zone_mine_vortex][25782]
[LSS] Spawning object [zone_mine_thermal_average25783][zone_mine_thermal_average][25783]
[LSS] Spawning object [zone_mine_electric_average25784][zone_mine_electric_average][25784]
[LSS] Spawning object [zone_mine_electric_weak25785][zone_mine_electric_weak][25785]
[LSS] Spawning object [zone_mine_net25786][zone_mine_net][25786]
[LSS] Spawning object [zone_mine_electric_average25787][zone_mine_electric_average][25787]
[LSS] Spawning object [zone_mine_vortex25788][zone_mine_vortex][25788]
[LSS] Spawning object [zone_mine_vapour25789][zone_mine_vapour][25789]
[LSS] Spawning object [zone_mine_gravitational_average25790][zone_mine_gravitational_average][25790]
[LSS] Spawning object [zone_mine_chemical_weak25791][zone_mine_chemical_weak][25791]
[LSS] Spawning object [zone_mine_thermal_weak25792][zone_mine_thermal_weak][25792]
[LSS] Spawning object [zone_mine_vapour25793][zone_mine_vapour][25793]
[LSS] Spawning object [zone_mine_vortex25794][zone_mine_vortex][25794]
[LSS] Spawning object [zone_radioactive_average25795][zone_radioactive_average][25795]
[LSS] Spawning object [zone_mine_point25796][zone_mine_point][25796]
[LSS] Spawning object [zone_mine_point25797][zone_mine_point][25797]
[LSS] Spawning object [zone_mine_chemical_average25798][zone_mine_chemical_average][25798]
[LSS] Spawning object [zone_mine_gravitational_weak25799][zone_mine_gravitational_weak][25799]
[LSS] Spawning object [zone_mine_gravitational_average25800][zone_mine_gravitational_average][25800]
[LSS] Spawning object [zone_mine_thermal_weak25801][zone_mine_thermal_weak][25801]
[LSS] Spawning object [zone_mine_chemical_weak25802][zone_mine_chemical_weak][25802]
[LSS] Spawning object [zone_mine_point25803][zone_mine_point][25803]
[LSS] Spawning object [zone_mine_gravitational_strong25804][zone_mine_gravitational_strong][25804]
[LSS] Spawning object [zone_mine_zharka25805][zone_mine_zharka][25805]
[LSS] Spawning object [zone_mine_ghost25806][zone_mine_ghost][25806]
[LSS] Spawning object [zone_mine_acid25807][zone_mine_acid][25807]
[LSS] Spawning object [zone_mine_gravitational_strong25808][zone_mine_gravitational_strong][25808]
[LSS] Spawning object [zone_mine_mefistotel25809][zone_mine_mefistotel][25809]
[LSS] Spawning object [zone_mine_gravitational_strong25810][zone_mine_gravitational_strong][25810]
[LSS] Spawning object [zone_mine_gravitational_strong25811][zone_mine_gravitational_strong][25811]
[LSS] Spawning object [zone_mine_darkness25812][zone_mine_darkness][25812]
[LSS] Spawning object [zone_mine_green_dragon25813][zone_mine_green_dragon][25813]
[LSS] Spawning object [zone_radioactive_weak25814][zone_radioactive_weak][25814]
[LSS] Spawning object [zone_mine_gravitational_weak25815][zone_mine_gravitational_weak][25815]
[LSS] Spawning object [zone_mine_acidic_average25816][zone_mine_acidic_average][25816]
[LSS] Spawning object [zone_mine_point25817][zone_mine_point][25817]
[LSS] Spawning object [zone_mine_electric_average25818][zone_mine_electric_average][25818]
[LSS] Spawning object [zone_mine_zharka25819][zone_mine_zharka][25819]
[LSS] Spawning object [zone_radioactive_weak25820][zone_radioactive_weak][25820]
[LSS] Spawning object [zone_mine_thermal_average25821][zone_mine_thermal_average][25821]
[LSS] Spawning object [zone_mine_mefistotel25822][zone_mine_mefistotel][25822]
[LSS] Spawning object [zone_mine_vortex25823][zone_mine_vortex][25823]
[LSS] Spawning object [zone_mine_springboard25824][zone_mine_springboard][25824]
[LSS] Spawning object [zone_mine_darkness25825][zone_mine_darkness][25825]
[LSS] Spawning object [zone_mine_gravitational_average25826][zone_mine_gravitational_average][25826]
[LSS] Spawning object [zone_mine_net25827][zone_mine_net][25827]
[LSS] Spawning object [zone_mine_point25828][zone_mine_point][25828]
[LSS] Spawning object [zone_mine_acid25829][zone_mine_acid][25829]
[LSS] Spawning object [zone_mine_springboard25830][zone_mine_springboard][25830]
[LSS] Spawning object [zone_mine_acidic_average25831][zone_mine_acidic_average][25831]
[LSS] Spawning object [zone_mine_acidic_average25832][zone_mine_acidic_average][25832]
[LSS] Spawning object [zone_mine_gravitational_average25833][zone_mine_gravitational_average][25833]
[LSS] Spawning object [zone_mine_mefistotel25834][zone_mine_mefistotel][25834]
[LSS] Spawning object [zone_mine_thermal_weak25835][zone_mine_thermal_weak][25835]
[LSS] Spawning object [zone_mine_thermal_average25836][zone_mine_thermal_average][25836]
[LSS] Spawning object [zone_mine_springboard25837][zone_mine_springboard][25837]
[LSS] Spawning object [zone_mine_darkness25838][zone_mine_darkness][25838]
[LSS] Spawning object [zone_mine_gold25839][zone_mine_gold][25839]
[LSS] Spawning object [zone_mine_mefistotel25840][zone_mine_mefistotel][25840]
[LSS] Spawning object [zone_mine_electric_weak25841][zone_mine_electric_weak][25841]
[LSS] Spawning object [zone_mine_electric_average25842][zone_mine_electric_average][25842]
[LSS] Spawning object [zone_mine_springboard25843][zone_mine_springboard][25843]
[LSS] Spawning object [zone_mine_vortex25844][zone_mine_vortex][25844]
[LSS] Spawning object [zone_mine_springboard25845][zone_mine_springboard][25845]
[LSS] Spawning object [zone_mine_net25846][zone_mine_net][25846]
[LSS] Spawning object [zone_mine_electric_average25847][zone_mine_electric_average][25847]
[LSS] Spawning object [zone_mine_gravitational_strong25848][zone_mine_gravitational_strong][25848]
[LSS] Spawning object [zone_mine_mefistotel25849][zone_mine_mefistotel][25849]
[LSS] Spawning object [zone_mine_net25850][zone_mine_net][25850]
[LSS] Spawning object [zone_mine_springboard25851][zone_mine_springboard][25851]
[LSS] Spawning object [zone_mine_gravitational_average25852][zone_mine_gravitational_average][25852]
[LSS] Spawning object [zone_mine_vortex25853][zone_mine_vortex][25853]
[LSS] Spawning object [zone_mine_green_dragon25854][zone_mine_green_dragon][25854]
[LSS] Spawning object [zone_mine_vapour25855][zone_mine_vapour][25855]
[LSS] Spawning object [zone_mine_gravitational_strong25856][zone_mine_gravitational_strong][25856]
[LSS] Spawning object [zone_mine_gravitational_weak25857][zone_mine_gravitational_weak][25857]
[LSS] Spawning object [zone_radioactive_weak25858][zone_radioactive_weak][25858]
[LSS] Spawning object [zone_mine_gravitational_strong25859][zone_mine_gravitational_strong][25859]
[LSS] Spawning object [zone_mine_gravitational_weak25860][zone_mine_gravitational_weak][25860]
[LSS] Spawning object [zone_mine_point25861][zone_mine_point][25861]
[LSS] Spawning object [zone_mine_green_dragon25862][zone_mine_green_dragon][25862]
[LSS] Spawning object [zone_mine_net25863][zone_mine_net][25863]
[LSS] Spawning object [zone_mine_acidic_weak25864][zone_mine_acidic_weak][25864]
[LSS] Spawning object [zone_mine_vortex25865][zone_mine_vortex][25865]
[LSS] Spawning object [zone_mine_vortex25866][zone_mine_vortex][25866]
[LSS] Spawning object [zone_mine_thermal_weak25867][zone_mine_thermal_weak][25867]
[LSS] Spawning object [zone_mine_ghost25868][zone_mine_ghost][25868]
[LSS] Spawning object [zone_mine_ghost25869][zone_mine_ghost][25869]
[LSS] Spawning object [zone_mine_point25870][zone_mine_point][25870]
[LSS] Spawning object [zone_mine_zharka25871][zone_mine_zharka][25871]
[LSS] Spawning object [zone_mine_gravitational_strong25872][zone_mine_gravitational_strong][25872]
[LSS] Spawning object [zone_mine_springboard25873][zone_mine_springboard][25873]
[LSS] Spawning object [zone_mine_springboard25874][zone_mine_springboard][25874]
[LSS] Spawning object [zone_mine_green_dragon25875][zone_mine_green_dragon][25875]
[LSS] Spawning object [zone_mine_vapour25876][zone_mine_vapour][25876]
[LSS] Spawning object [zone_mine_springboard25877][zone_mine_springboard][25877]
[LSS] Spawning object [zone_mine_thermal_weak25878][zone_mine_thermal_weak][25878]
[LSS] Spawning object [zone_mine_acidic_average25879][zone_mine_acidic_average][25879]
[LSS] Spawning object [zone_mine_ghost25880][zone_mine_ghost][25880]
[LSS] Spawning object [zone_mine_mefistotel25881][zone_mine_mefistotel][25881]
[LSS] Spawning object [zone_mine_gravitational_weak25882][zone_mine_gravitational_weak][25882]
[LSS] Spawning object [zone_mine_thermal_average25883][zone_mine_thermal_average][25883]
[LSS] Spawning object [zone_mine_green_dragon25884][zone_mine_green_dragon][25884]
[LSS] Spawning object [zone_mine_mefistotel25885][zone_mine_mefistotel][25885]
[LSS] Spawning object [veh_laz29966][veh_laz][29966]
[LSS] Spawning object [sim_default_neutral_231640][sim_default_neutral_2][31640]
[LSS] Spawning object [sim_default_neutral_131647][sim_default_neutral_1][31647]
[LSS] Spawning object [sim_default_sin_032550][sim_default_sin_0][32550]
[LSS] Spawning object [sim_default_sin_032517][sim_default_sin_0][32517]
[LSS] Spawning object [sim_default_greh_433532][sim_default_greh_4][33532]
[LSS] Spawning object [sim_default_greh_433572][sim_default_greh_4][33572]
[LSS] Spawning object [sim_default_greh_333582][sim_default_greh_3][33582]
[LSS] Spawning object [sim_default_greh_433591][sim_default_greh_4][33591]
[LSS] Spawning object [sim_default_stalker_133565][sim_default_stalker_1][33565]
[LSS] Spawning object [wpn_sig220_up135148][wpn_sig220_up1][35148]
[LSS] Spawning object [sim_default_bandit_038556][sim_default_bandit_0][38556]
[LSS] Spawning object [sim_default_bandit_238548][sim_default_bandit_2][38548]
[LSS] Spawning object [psysucker_3_weak38911][psysucker_3_weak][38911]
[LSS] Spawning object [wpn_desert_eagle_sk239299][wpn_desert_eagle_sk2][39299]
[LSS] Spawning object [wpn_tt3339304][wpn_tt33][39304]
[LSS] Spawning object [sim_default_duty_349623][sim_default_duty_3][49623]
[LSS] Spawning object [wpn_rpk49625][wpn_rpk][49625]
[LSS] Spawning object [sim_default_duty_252119][sim_default_duty_2][52119]
[LSS] Spawning object [sim_default_duty_252126][sim_default_duty_2][52126]
[LSS] Spawning object [sim_default_duty_252133][sim_default_duty_2][52133]
[LSS] Spawning object [sim_default_duty_252140][sim_default_duty_2][52140]
[LSS] Spawning object [mil_dead_freedom52775][mil_dead_freedom][52775]
[LSS] Spawning object [af_tapeworm53078][af_tapeworm][53078]
[LSS] Spawning object [m_crow54292][m_crow][54292]
[LSS] Spawning object [m_crow56076][m_crow][56076]
[LSS] Spawning object [m_crow58379][m_crow][58379]
[LSS] Spawning object [sim_default_freedom_261205][sim_default_freedom_2][61205]
[LSS] Spawning object [sim_default_freedom_361214][sim_default_freedom_3][61214]
[LSS] Spawning object [sim_default_freedom_361258][sim_default_freedom_3][61258]
[LSS] Spawning object [wpn_mn9162530][wpn_mn91][62530]
[LSS] Spawning object [m_crow63080][m_crow][63080]
* phase time: 70 ms
* phase cmem: 312953 K
* phase time: 36 ms
* phase cmem: 312963 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 86 ms
* phase cmem: 312981 K
* phase time: 37 ms
* phase cmem: 312979 K
* phase time: 3177 ms
* phase cmem: 417995 K
* phase time: 423 ms
* phase cmem: 427146 K
* [Loading VB] 65535 verts, 2047 Kb
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* [Loading VB] 5975 verts, 186 Kb
* [Loading IB] 1048575 indices, 2047 Kb
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* [Loading IB] 1048575 indices, 2047 Kb
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* [Loading IB] 733428 indices, 1432 Kb
* [Loading VB] 65533 verts, 767 Kb
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* [Loading VB] 65534 verts, 767 Kb
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* [Loading VB] 11672 verts, 136 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 863967 indices, 1687 Kb
* phase time: 168 ms
* phase cmem: 427743 K
* phase time: 29 ms
* phase cmem: 431754 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 32 ms
* phase cmem: 431915 K
* Loading HOM: c:\games\call of chernobyl [by stason174] 6.05\gamedata\levels\l07_military\level.hom
* phase time: 1806 ms
* phase cmem: 432653 K
* phase time: 20 ms
* phase cmem: 432651 K
* phase time: 17 ms
* phase cmem: 432650 K
* t-report - base: 1413, 682597 K
* t-report - lmap: 12, 12289 K
* WARNING: player not logged in
! Can't find texture 'ui_new_game_flair_rasvet'
! Can't find texture 'ui_new_game_flair_slime'
* phase time: 26104 ms
* phase cmem: 477351 K
* phase time: 51 ms
* phase cmem: 477351 K
* [win32]: free[2188320 K], reserved[130640 K], committed[1875280 K]
* [ D3D ]: textures[809193 K]
* [x-ray]: process heap[477351 K], game lua[45225 K], render[92 K]
* [x-ray]: economy: strings[56309 K], smem[7050 K]
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\interface\inv_nosound.ogg
- Combat Offline Simulator | Enabled
* loading script pda_FonSwong.script
* loading script pda_utils_FonSwong.script
There is no smart_cover with name [$script_id$_cover]
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\meet\meet_use_no_talk_leader_1.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\meet\meet_use_no_talk_leader_2.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\meet\meet_use_no_talk_leader_3.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_begin_1.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_begin_2.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_begin_3.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_bad_1.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_bad_2.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_bad_3.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_good_1.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_good_2.ogg
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\characters_voice\human_03\bandit\states\loot\loot_good_3.ogg
! Fallback to default bump map: act\act_stalker_greh_4_bump#
mil_smart_terrain_4_2 Wrong smart_terrain respawn_params section [respawn@mil_smart_terrain_4_2](empty params)
current_state 5
next_state 5
item_sect wpn_rpk
H_Parent sim_default_greh_3
current_state 5
next_state 5
item_sect wpn_vintorez
H_Parent sim_default_greh_4
current_state 5
next_state 5
item_sect wpn_ak74msinr
H_Parent sim_default_sin_0
[ANIMS]activated
[ANIMS]actor_restored
[ANIMS_ENH]activated
[ANIMS_ENH]actor_restored
[ANIMS]ONSTART_Animations set to:|full|
- Default community: stalker
collectgarbage before=40350888Kb
collectgarbage after=36323088Kb
! [LUA] CSciptEntity : cannot access class member SetCondition!
scientific_heavy_outfit
intro_start game_loaded
* MEMORY USAGE: 701819 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
* [win32]: free[1141648 K], reserved[909492 K], committed[2143100 K]
* [ D3D ]: textures[1739081 K]
* [x-ray]: process heap[720129 K], game lua[51874 K], render[3292 K]
* [x-ray]: economy: strings[63341 K], smem[221032 K]
collectgarbage before=38393460Kb
collectgarbage after=27726208Kb
* [win32]: free[1155280 K], reserved[885936 K], committed[2153024 K]
* [ D3D ]: textures[1721246 K]
* [x-ray]: process heap[702427 K], game lua[37896 K], render[3292 K]
* [x-ray]: economy: strings[63341 K], smem[221032 K]
* Saving spawns...
* Saving objects...
* 36700 objects are successfully saved
* Game pssvv - quicksave7.scop is successfully saved to file 'appdata\savedgames\pssvv - quicksave7.scop'
* [win32]: free[1084520 K], reserved[932172 K], committed[2177548 K]
* [ D3D ]: textures[1743177 K]
* [x-ray]: process heap[721359 K], game lua[47775 K], render[3292 K]
* [x-ray]: economy: strings[63355 K], smem[222536 K]
collectgarbage before=37983472Kb
collectgarbage after=27750298Kb
* [win32]: free[1128932 K], reserved[955568 K], committed[2109740 K]
* [ D3D ]: textures[1725343 K]
* [x-ray]: process heap[690091 K], game lua[53012 K], render[3402 K]
* [x-ray]: economy: strings[63357 K], smem[222825 K]
* Saving spawns...
* Saving objects...
* 36701 objects are successfully saved
* Game pssvv - quicksave8.scop is successfully saved to file 'appdata\savedgames\pssvv - quicksave8.scop'
[LSS] Spawning object [mil_treasure_14][inventory_box][4878]
[LSS] Spawning object [mil_smart_terrain_3_5_box][inventory_box][4900]
[LSS] Spawning object [zanoza_strong45114][zanoza_strong][45114]
[LSS] Spawning object [zanoza_normal45230][zanoza_normal][45230]
! WARNING: SV: can't find children [21943] of parent [782423264]
[LSS] Spawning object [sim_default_csky_424341][sim_default_csky_4][24341]
[LSS] Spawning object [sim_default_csky_324350][sim_default_csky_3][24350]
[LSS] Spawning object [mil_treasure_10][inventory_box][4862]
[LSS] Spawning object [mil_q4_n][inventory_box][4908]
[LSS] Spawning object [wpn_pmm39177][wpn_pmm][39177]
! Invalid ogg-comment version, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\music\menu_8.ogg
* [win32]: free[1086404 K], reserved[935788 K], committed[2172048 K]
* [ D3D ]: textures[1762849 K]
* [x-ray]: process heap[710971 K], game lua[51997 K], render[4192 K]
* [x-ray]: economy: strings[64161 K], smem[231063 K]
collectgarbage before=42060404Kb
collectgarbage after=28040624Kb
! WARNING: SV: can't find children [49625] of parent [790398576]
[LSS] Spawning object [mil_treasure_12][inventory_box][4876]
[LSS] Spawning object [mil_additional_quest_1_box][inventory_box][4880]
[LSS] Spawning object [mil_smart_terrain_4_5_box][inventory_box][4892]
[LSS] Spawning object [psy_dog_normal36149][psy_dog_normal][36149]
* [win32]: free[1105628 K], reserved[965036 K], committed[2123576 K]
* [ D3D ]: textures[1746082 K]
* [x-ray]: process heap[697107 K], game lua[49811 K], render[4617 K]
* [x-ray]: economy: strings[64171 K], smem[231706 K]
* Saving spawns...
* Saving objects...
* 36704 objects are successfully saved
* Game pssvv - quicksave9.scop is successfully saved to file 'appdata\savedgames\pssvv - quicksave9.scop'
[LSS] Spawning object [psy_dog_phantom][psy_dog_phantom][39549]
[LSS] Spawning object [psy_dog_phantom][psy_dog_phantom][39700]
[LSS] Spawning object [mil_treasure_20][inventory_box][4877]
[LSS] Spawning object [mil_smart_terrain_4_6_box][inventory_box][4897]
[LSS] Spawning object [af_gravi34980][af_gravi][34980]
[LSS] Spawning object [af_chelust32968][af_chelust][32968]
* [win32]: free[1110728 K], reserved[970476 K], committed[2113036 K]
* [ D3D ]: textures[1748500 K]
* [x-ray]: process heap[711941 K], game lua[43175 K], render[5086 K]
* [x-ray]: economy: strings[63085 K], smem[234579 K]
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_level_changer.script
* loading script se_actor.script
* loading script se_stalker.script
* loading script se_heli.script
* loading script se_zones.script
* loading script se_item.script
* loading script se_smart_cover.script
* loading script se_car.script
* loading script se_artefact.script
* loading script se_monster.script
* loading script sim_squad_scripted.script
* loading script game_registrator.script
Call of Chernobyl version 1.4.22
using marshal library
* loading script sound_theme.script
* loading script alun_utils.script
 
 
stack traceback:
    ...chernobyl [by stason174] 6.05\gamedata\scripts\_g.script:1206: in function 'abort'
    ... [by stason174] 6.05\gamedata\scripts\sound_theme.script:620: in function <... [by stason174] 6.05\gamedata\scripts\sound_theme.script:589>
    [C]: in function 'object_sound'
    ... [by stason174] 6.05\gamedata\scripts\sound_theme.script:853: in function <... [by stason174] 6.05\gamedata\scripts\sound_theme.script:844>
    [C]: in function 'section_for_each'
    ... [by stason174] 6.05\gamedata\scripts\sound_theme.script:860: in function 'load_sound'
    ...chernobyl [by stason174] 6.05\gamedata\scripts\_g.script:130: in function <...chernobyl [by stason174] 6.05\gamedata\scripts\_g.script:123>
There are no sound collection with path: device\door_clogrehg
* loading script axr_main.script
* loading script _g.script
* loading script actor_effects_data.script
* loading script actor_menu.script
* loading script actor_menu_inventory.script
* loading script actor_proxy.script
* loading script ah_dialogs.script
* loading script ai_stalker.script
* loading script alife_storage_manager.script
* loading script ammo_aggregation.script
* loading script arszi_controller.script
* loading script arszi_psy.script
* loading script art_mgr.script
* loading script artefact_degradation.script
* loading script atmosfear_options.script
* loading script axr_beh.script
* loading script axr_companions.script
* loading script axr_dynamic_spawn.script
* loading script axr_fight_from_cover.script
* loading script axr_keybind.script
* loading script axr_logic.script
* loading script axr_main_options.script
* loading script axr_npc_vs_box.script
* loading script axr_npc_vs_heli.script
* loading script axr_radio_in_heli.script
* loading script axr_stalker_panic.script
* loading script axr_task_manager.script
* loading script axr_trade_manager.script
* loading script xr_conditions.script
* loading script xr_effects.script
* loading script axr_turn_on_campfire.script
* loading script azazel_mode.script
* loading script bind_anomaly_field.script
* loading script bind_anomaly_zone.script
* loading script bind_artefact.script
* loading script bind_camp.script
* loading script bind_campfire.script
* loading script bind_car.script
* loading script bind_container.script
* loading script bind_crow.script
* loading script bind_door_labx8.script
* loading script bind_faction.script
* loading script bind_heli.script
* loading script bind_item.script
* loading script bind_level_changer.script
* loading script bind_monster.script
* loading script bind_physic_object.script
* loading script bind_red_forest_bridge.script
* loading script bind_restrictor.script
* loading script bind_signal_light.script
* loading script bind_smart_cover.script
* loading script bind_smart_terrain.script
* loading script bind_stalker.script
* loading script bind_stalker_ext.script
* loading script bind_trader.script
* loading script cam_effector_sets.script
* loading script campfire_manager.script
* loading script check_logic_path.script
* loading script closecaption.script
* loading script coc_treasure_manager.script
* loading script combat_restrictor.script
* loading script cover_manager.script
* loading script db.script
* loading script death_manager.script
* loading script debug_cmd_list.script
* loading script detector_fenix.script
* loading script dialog_manager.script
* loading script dialogs.script
* loading script dialogs_axr_companion.script
* loading script dialogs_bar.script
* loading script dialogs_darkvalley.script
* loading script dialogs_escape.script
* loading script dialogs_faction.script
* loading script dialogs_jupiter.script
* loading script dialogs_lostzone.script
* loading script dialogs_lr.script
* loading script dialogs_marsh.script
* loading script dialogs_mlr.script
* loading script dialogs_pripyat.script
* loading script dialogs_red.script
* loading script dialogs_red_forest.script
* loading script dialogs_rostok.script
* loading script dialogs_voron.script
* loading script dialogs_warlab.script
* loading script dialogs_yantar.script
* loading script dialogs_zaton.script
* loading script dinamic_hud.script
* loading script rx_utils.script
* loading script dragdrop_disassemble.script
* loading script dragdrop_disassemble_outfit.script
* loading script drink.script
* loading script dxr_achievements.script
* loading script dxr_encyclopedia.script
* loading script dxr_scopes.script
* loading script dxr_statistics.script
* loading script dynamic_news_helper.script
* loading script dynamic_news_manager.script
* loading script dynamic_news_options.script
* loading script enhanced_animations.script
* loading script faction_expansions.script
* loading script faction_functions.script
* loading script faction_money.script
* loading script faction_snaraga.script
* loading script fallout_manager.script
* loading script fast_travel.script
* loading script game_relations.script
* loading script gtimers.script
* loading script gulag_general.script
* loading script heli_alife.script
* loading script heli_combat.script
* loading script heli_fire.script
* loading script heli_fly.script
* loading script heli_look.script
* loading script heli_move.script
* loading script heli_snd.script
* loading script xr_sound.script
* loading script hunter.script
* loading script info_portions.script
* loading script inventory_radiation.script
* loading script inventory_upgrades.script
* loading script ironman_manager.script
* loading script item_animations.script
* loading script itms_manager.script
* loading script jg_gps.script
* loading script jg_guider.script
* loading script jg_timers.script
* loading script jg_utils.script
* loading script lanforse_extra.script
* loading script level_input.script
* loading script level_weathers.script
* loading script loadscreen.script
* loading script lootmoney.script
* loading script lttz_utils.script
* loading script lua_extensions.script
* loading script m_mines.script
* loading script mask_hud.script
* loading script memusage.script
* loading script mlr_utils.script
* loading script mob_camp.script
* loading script mob_combat.script
* loading script mob_death.script
* loading script mob_home.script
* loading script mob_jump.script
* loading script mob_move.script
* loading script mob_remark.script
* loading script mob_sound.script
* loading script mob_state_mgr.script
* loading script mob_trade.script
* loading script mob_trader.script
* loading script mob_walker.script
* loading script mod_flags.script
* loading script modules.script
* loading script xr_meet.script
* loading script xr_actions_id.script
* loading script xr_wounded.script
* loading script xr_danger.script
* loading script xr_abuse.script
* loading script xr_gather_items.script
* loading script xr_help_wounded.script
* loading script xr_corpse_detection.script
ERROR: Trying to load scheme that does not exist! axr_npc_steal_box
* loading script rx_ff.script
* loading script xrs_facer.script
* loading script xrs_kill_wounded.script
* loading script xr_move.script
* loading script xr_corpse.script
* loading script xr_walker.script
* loading script xr_remark.script
* loading script xr_cover.script
* loading script xr_sleeper.script
* loading script xr_camper.script
* loading script xr_combat.script
* loading script xr_death.script
* loading script xr_hit.script
* loading script xr_combat_ignore.script
* loading script xr_combat_zombied.script
* loading script xr_patrol.script
* loading script xr_smartcover.script
* loading script xr_animpoint.script
* loading script xr_reach_task.script
* loading script ph_car.script
* loading script ph_door.script
* loading script ph_idle.script
* loading script ph_hit.script
* loading script ph_on_hit.script
* loading script ph_button.script
* loading script ph_code.script
* loading script ph_death.script
* loading script ph_minigun.script
* loading script ph_oscillate.script
* loading script ph_sound.script
* loading script sr_no_weapon.script
* loading script sr_teleport.script
* loading script sr_idle.script
* loading script sr_light.script
* loading script sr_timer.script
* loading script sr_psy_antenna.script
* loading script sr_postprocess.script
* loading script sr_particle.script
* loading script sr_cutscene.script
* loading script sr_monster.script
* loading script sr_crow_spawner.script
* loading script sr_silence.script
* loading script sr_deimos.script
* loading script sr_universal.script
* loading script xr_campfire_point.script
* loading script xr_controllable_monster.script
* loading script xr_controllable_stalker.script
* loading script money.script
* loading script monolith_event.script
* loading script move_mgr.script
* loading script news_manager.script
* loading script npc_death_sound.script
* loading script pda.script
* loading script pda_backpack_travel.script
* loading script pda_chat_names_lists_fonswong.script
* loading script pda_chat_processor_fonswong.script
* loading script pda_fonswong.script
* loading script pda_level_change.script
* loading script pda_utils_fonswong.script
* loading script ph_appforce.script
* loading script phantom_manager.script
* loading script post_combat_idle.script
* loading script profiler.script
* loading script psi_storm_manager.script
* loading script rad_items.script
* loading script ranks.script
* loading script release_body_manager.script
* loading script release_item_manager.script
* loading script restrictor_manager.script
* loading script rx_ai.script
* loading script safe_release_manager.script
* loading script savegame_conditions.script
* loading script savegame_timer.script
* loading script se_new_attachable_item.script
* loading script se_squad_group.script
* loading script sgm_callbacks.script
* loading script sgm_dialogs.script
* loading script sgm_distance.script
* loading script sgm_flags.script
! [LUA] File not found "c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\sound_effects\psy_health_critical.ogg"!
* loading script sgm_functions.script
* loading script sgm_info.script
* loading script sgm_inventory.script
* loading script sgm_modules.script
* loading script sgm_packet.script
* loading script sgm_particle.script
* loading script sgm_phrases.script
* loading script sgm_queue.script
* loading script sgm_ranks.script
* loading script sgm_save.script
* loading script sgm_supply.script
* loading script sgm_tasks.script
* loading script sgm_timers.script
* loading script sgm_update.script
* loading script sgm_utilizator.script
* loading script sgm_variables.script
* loading script sgm_world.script
* loading script sim_board.script
* loading script sim_objects.script
* loading script sim_on_levels.script
* loading script sim_squad_actions.script
* loading script sim_squad_generic.script
* loading script simulation_objects.script
* loading script sleep_dep.script
* loading script slot_hud.script
* loading script smart_covers.script
* loading script smart_covers_combat_front.script
* loading script smart_covers_loophole_crouch_front_left.script
* loading script smart_covers_loophole_crouch_front.script
* loading script smart_covers_loophole_crouch_front_right.script
* loading script smart_covers_loophole_stand_front_left.script
* loading script smart_covers_loophole_stand_front_right.script
* loading script smart_covers_combat_prone.script
* loading script smart_covers_loophole_prone.script
* loading script smart_covers_animpoint_stay_wall.script
* loading script smart_covers_loophole_animpoint_stay_wall.script
* loading script smart_covers_animpoint_stay_table.script
* loading script smart_covers_loophole_animpoint_stay_table.script
* loading script smart_covers_animpoint_sit_high.script
* loading script smart_covers_loophole_animpoint_sit_high.script
* loading script smart_covers_animpoint_sit_normal.script
* loading script smart_covers_loophole_animpoint_sit_normal.script
* loading script smart_covers_animpoint_sit_low.script
* loading script smart_covers_loophole_animpoint_sit_low.script
* loading script smart_covers_animpoint_sit_ass.script
* loading script smart_covers_loophole_animpoint_sit_ass.script
* loading script smart_covers_animpoint_sit_knee.script
* loading script smart_covers_loophole_animpoint_sit_knee.script
* loading script smart_covers_animpoint_stay_ohrana.script
* loading script smart_covers_loophole_animpoint_stay_ohrana.script
* loading script smart_covers_animpoint_stay_bar.script
* loading script smart_covers_loophole_animpoint_stay_bar.script
* loading script smart_covers_animpoint_sit_wait.script
* loading script smart_covers_loophole_animpoint_sit_wait.script
* loading script smart_covers_animpoint_stay_wait.script
* loading script smart_covers_loophole_animpoint_stay_wait.script
* loading script smart_covers_animpoint_pri_a15.script
* loading script smart_covers_loophole_animpoint_pri_a15.script
* loading script smart_covers_anim_pri_a22.script
* loading script smart_covers_loophole_anim_pri_a22.script
* loading script smart_covers_combat.script
* loading script smart_covers_cover_lesnik.script
* loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
* loading script smart_covers_loophole_crouch_back.script
* loading script smart_covers_loophole_crouch_left.script
* loading script smart_covers_loophole_crouch_right.script
* loading script smart_covers_loophole_lead_forester_idle.script
* loading script smart_covers_loophole_lead_forester_talk.script
* loading script smart_covers_loophole_lesnik.script
* loading script smart_covers_loophole_stand_back.script
* loading script smart_covers_loophole_stand_left.script
* loading script smart_covers_loophole_stand_right.script
* loading script smart_names.script
* loading script sound_manager.script
* loading script spawn_nimble_items.script
* loading script spawner.script
* loading script sr_camp.script
* loading script stalk_irc.script
* loading script stalk_irc_icons.script
* loading script stalker_generic.script
* loading script stason.script
* loading script stason_alife.script
* loading script state_lib.script
* loading script utils.script
* loading script state_lib_animpoint.script
* loading script state_mgr_scenario.script
* loading script state_mgr_pri_a15.script
* loading script state_mgr.script
* loading script state_mgr_animation.script
* loading script state_mgr_animation_list.script
* loading script state_mgr_animation_list_animpoint.script
* loading script state_mgr_animstate.script
* loading script state_mgr_animstate_list.script
* loading script state_mgr_animstate_list_animpoint.script
* loading script state_mgr_bodystate.script
* loading script state_mgr_direction.script
* loading script state_mgr_goap.script
* loading script state_mgr_mental.script
* loading script state_mgr_movement.script
* loading script state_mgr_smartcover.script
* loading script state_mgr_weapon.script
* loading script story_objects.script
* loading script stpk_utils.script
* loading script surge_manager.script
* loading script survival_mode.script
* loading script task_functor.script
* loading script task_manager.script
* loading script task_objects.script
* loading script task_status_functor.script
* loading script tasks_defense.script
* loading script timers.script
* loading script trade_manager.script
* loading script trans_outfit.script
* loading script transitions.script
* loading script transitions_list.script
* loading script treasure_manager.script
* loading script trx_radio.script
>>>> TRX Zone FM: Loaded <<<<
* loading script trx_sounds.script
* loading script trx_text_input.script
* loading script txr_anomalies.script
* loading script txr_bounty_squad.script
* loading script txr_disguise.script
* loading script txr_npc_jam.script
* loading script txr_offline_combat.script
* loading script txr_utils.script
* loading script tz_maskirovka.script
* loading script tz_scripts.script
* loading script ui_addon_azazel_faction_chooser.script
* loading script ui_addon_companion_quick_menu.script
* loading script ui_ami_position.script
* loading script ui_debug_main.script
* loading script ui_dyn_msg_box.script
* loading script ui_enemy_health.script
* loading script ui_freeplay_dialog.script
* loading script ui_itm_backpack.script
* loading script ui_itm_camp_cooking.script
* loading script ui_itm_cooking.script
* loading script ui_itm_pda.script
* loading script ui_itm_repair.script
* loading script ui_load_dialog.script
* loading script ui_mm_faction_select.script
* loading script ui_mm_opt_con_cmd.script
* loading script ui_mm_opt_controls.script
* loading script ui_mm_opt_dynamic_news.script
* loading script ui_mm_opt_gameplay.script
* loading script ui_mm_opt_main.script
* loading script ui_mm_opt_sound.script
* loading script ui_mm_opt_video.script
* loading script ui_mm_opt_video_adv.script
* loading script ui_mod_elements.script
* loading script ui_mod_pda.script
* loading script ui_mutant_loot.script
* loading script ui_numpad.script
* loading script ui_pda_contacts_tab.script
* loading script ui_pda_encyclopedia_tab.script
* loading script ui_pda_relations_tab.script
* loading script ui_save_dialog.script
* loading script ui_scenes.script
* loading script ui_sleep_dialog.script
* loading script ui_sr_teleport.script
* loading script ui_wpn_params.script
* loading script unload_all_weapons.script
* loading script version.script
* loading script visual_memory_manager.script
* loading script wpn_effects.script
* loading script xr_animpoint_predicates.script
* loading script xr_box.script
* loading script xr_combat_camper.script
* loading script xr_evaluators_id.script
* loading script xr_combat_monolith.script
* loading script xr_detector.script
* loading script xr_dialogs.script
* loading script xr_eat_medkit.script
* loading script xr_gulag.script
* loading script xr_hear.script
* loading script xr_info.script
* loading script xr_logic.script
* loading script xr_motivator.script
* loading script xr_state.script
* loading script xr_statistic.script
* loading script xr_zones.script
* loading script xr_zones_sound.script
* loading script xrs_debug_tools.script
* loading script xrs_dyn_music.script
* loading script xrs_dynamic_music_themes.script
* loading script xrs_stereo.script
* loading script zone_new.script
* loading script zone_news_main.script
* loading script zone_no_weapon.script
* loading script zone_surge_news.script
alife_storage_manager.on_game_start()
ammo_aggregation.on_game_start()
arszi_controller.on_game_start()
arszi_psy.on_game_start()
art_mgr.on_game_start()
artefact_degradation.on_game_start()
axr_companions.on_game_start()
axr_keybind.on_game_start()
axr_task_manager.on_game_start()
axr_trade_manager.on_game_start()
axr_turn_on_campfire.on_game_start()
azazel_mode.on_game_start()
bind_campfire.on_game_start()
campfire_manager.on_game_start()
coc_treasure_manager.on_game_start()
dialogs_lostzone.on_game_start()
dialogs_mlr.on_game_start()
dinamic_hud.on_game_start()
dragdrop_disassemble.on_game_start()
dragdrop_disassemble_outfit.on_game_start()
drink.on_game_start()
dxr_encyclopedia.on_game_start()
dxr_scopes.on_game_start()
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
dxr_statistics.on_game_start()
dynamic_news_manager.on_game_start()
dynamic_news_options.on_game_start()
enhanced_animations.on_game_start()
faction_expansions.on_game_start()
fallout_manager.on_game_start()
fast_travel.on_game_start()
gtimers.on_game_start()
hunter.on_game_start()
info_portions.on_game_start()
inventory_radiation.on_game_start()
ironman_manager.on_game_start()
item_animations.on_game_start()
itms_manager.on_game_start()
jg_guider.on_game_start()
jg_timers.on_game_start()
lanforse_extra.on_game_start()
m_mines.on_game_start()
mask_hud.on_game_start()
mob_trade.on_game_start()
modules.on_game_start()
news_manager.on_game_start()
npc_death_sound.on_game_start()
pda.on_game_start()
pda_backpack_travel.on_game_start()
pda_fonswong.on_game_start()
pda_level_change.on_game_start()
phantom_manager.on_game_start()
rad_items.on_game_start()
release_item_manager.on_game_start()
rx_ai.on_game_start()
safe_release_manager.on_game_start()
savegame_timer.on_game_start()
sim_on_levels.on_game_start()
sleep_dep.on_game_start()
slot_hud.on_game_start()
stason.on_game_start()
surge_manager.on_game_start()
survival_mode.on_game_start()
tasks_defense.on_game_start()
trx_sounds.on_game_start()
txr_anomalies.on_game_start()
txr_bounty_squad.on_game_start()
txr_disguise.on_game_start()
txr_npc_jam.on_game_start()
txr_offline_combat.on_game_start()
tz_maskirovka.on_game_start()
tz_scripts.on_game_start()
ui_addon_companion_quick_menu.on_game_start()
ui_enemy_health.on_game_start()
ui_mm_faction_select.on_game_start()
unload_all_weapons.on_game_start()
wpn_effects.on_game_start()
xr_combat_ignore.on_game_start()
xr_corpse_detection.on_game_start()
xr_danger.on_game_start()
xr_eat_medkit.on_game_start()
xr_gather_items.on_game_start()
xr_statistic.on_game_start()
xrs_debug_tools.on_game_start()
xrs_dyn_music.on_game_start()
xrs_facer.on_game_start()
xrs_kill_wounded.on_game_start()
zone_new.on_game_start()
* phase time: 1791 ms
* phase cmem: 740127 K
* phase time: 43 ms
* phase cmem: 739998 K
loading mdata
* Loading spawn registry...
mil_smart_terrain_4_2 Wrong smart_terrain respawn_params section [respawn@mil_smart_terrain_4_2](empty params)
zat_b103_merc_smart Wrong smart_terrain respawn_params section [respawn@zat_b103](there is no section)
jup_b19 Wrong smart_terrain respawn_params section [respawn@jup_b19](there is no section)
* 18942 spawn points are successfully loaded
* Loading objects...
mil_smart_terrain_4_2 Wrong smart_terrain respawn_params section [respawn@mil_smart_terrain_4_2](empty params)
zat_b103_merc_smart Wrong smart_terrain respawn_params section [respawn@zat_b103](there is no section)
jup_b19 Wrong smart_terrain respawn_params section [respawn@jup_b19](there is no section)
* 36704 objects are successfully loaded
There is an exclusive job with wrong smatrcover name [nil]  smartterrain [mil_smart_terrain_2_4]
There is an exclusive job with wrong smatrcover name [mil_smart_terrain_7_7_freedom_max_smart_cover]  smartterrain [mil_smart_terrain_7_7]
There is an exclusive job with wrong smatrcover name [mil_smart_terrain_7_7_freedom_miklouha_smart_cover]  smartterrain [mil_smart_terrain_7_7]
Multiple objects trying to use same story_id bar_breeder
Multiple objects trying to use same story_id ah_up_juk
Multiple objects trying to use same story_id mar_base_stalker_breeder
Multiple objects trying to use same story_id ah_mil_chernov
Multiple objects trying to use same story_id mil_toad
Multiple objects trying to use same story_id ah_dark_pirogov
Multiple objects trying to use same story_id ah_zat_vorobushkin
* Game pssvv - quicksave9 is successfully loaded from file 'appdata\savedgames\pssvv - quicksave9.scop' (1.511s)
* phase time: 1507 ms
* phase cmem: 751438 K
* phase time: 39 ms
* phase cmem: 751408 K
* phase time: 37 ms
* phase cmem: 751404 K
* [win32]: free[1040016 K], reserved[958308 K], committed[2195916 K]
* [ D3D ]: textures[1739690 K]
* [x-ray]: process heap[751319 K], game lua[48461 K], render[5087 K]
* [x-ray]: economy: strings[56619 K], smem[54818 K]
[LSS] Spawning object [][actor][0]
[LSS] Spawning object [m_crow0214][m_crow][214]
[LSS] Spawning object [m_crow2197][m_crow][2197]
[LSS] Spawning object [m_crow3751][m_crow][3751]
[LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][4812]
[LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][4813]
[LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][4814]
[LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][4815]
[LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][4816]
[LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][4817]
[LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][4818]
[LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][4819]
[LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][4820]
[LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][4821]
[LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][4822]
[LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][4823]
[LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][4824]
[LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][4825]
[LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][4826]
[LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][4827]
[LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][4828]
[LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][4829]
[LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][4830]
[LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][4831]
[LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][4832]
[LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][4833]
[LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][4834]
[LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][4835]
[LSS] Spawning object [clmbl#0][climable_object][4836]
[LSS] Spawning object [clmbl#1][climable_object][4837]
[LSS] Spawning object [clmbl#2][climable_object][4838]
[LSS] Spawning object [clmbl#3][climable_object][4839]
[LSS] Spawning object [clmbl#4][climable_object][4840]
[LSS] Spawning object [clmbl#5][climable_object][4841]
[LSS] Spawning object [clmbl#6][climable_object][4842]
[LSS] Spawning object [clmbl#7][climable_object][4843]
[LSS] Spawning object [clmbl#8][climable_object][4844]
[LSS] Spawning object [clmbl#9][climable_object][4845]
[LSS] Spawning object [clmbl#10][climable_object][4846]
[LSS] Spawning object [clmbl#11][climable_object][4847]
[LSS] Spawning object [clmbl#12][climable_object][4848]
[LSS] Spawning object [clmbl#13][climable_object][4849]
[LSS] Spawning object [clmbl#14][climable_object][4850]
[LSS] Spawning object [clmbl#15][climable_object][4851]
[LSS] Spawning object [clmbl#16][climable_object][4852]
[LSS] Spawning object [light_galogen_1_glass_0008][lights_hanging_lamp][4853]
[LSS] Spawning object [light_galogen_1_glass_0009][lights_hanging_lamp][4854]
[LSS] Spawning object [light_gas_4m][lights_hanging_lamp][4855]
[LSS] Spawning object [bookcase_village_50x90_ph_door_l_0001][physic_destroyable_object][4856]
[LSS] Spawning object [cabinet_village_140x210_ph_door_l_0001][physic_destroyable_object][4857]
[LSS] Spawning object [cabinet_village_140x210_ph_door_r_0001][physic_destroyable_object][4858]
[LSS] Spawning object [mil_treasure_10][inventory_box][4862]
[LSS] Spawning object [mil_treasure_6][inventory_box][4863]
[LSS] Spawning object [mil_treasure_2][inventory_box][4865]
[LSS] Spawning object [mil_treasure_1][inventory_box][4866]
[LSS] Spawning object [mil_treasure_8][inventory_box][4868]
[LSS] Spawning object [mil_treasure_19][inventory_box][4869]
[LSS] Spawning object [mil_treasure_15][inventory_box][4870]
[LSS] Spawning object [mil_treasure_12][inventory_box][4876]
[LSS] Spawning object [mil_treasure_14][inventory_box][4878]
[LSS] Spawning object [mil_treasure_18][inventory_box][4879]
[LSS] Spawning object [mil_additional_quest_1_box][inventory_box][4880]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0001][zone_burning_fuzz][4881]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0000][zone_burning_fuzz][4882]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0003][zone_burning_fuzz][4883]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0002][zone_burning_fuzz][4884]
[LSS] Spawning object [mil_smart_terrain_4_3_box][inventory_box][4888]
[LSS] Spawning object [mil_smart_terrain_3_2_box][inventory_box][4889]
[LSS] Spawning object [mil_smart_terrain_4_2_box][inventory_box][4890]
[LSS] Spawning object [mil_smart_terrain_4_5_box][inventory_box][4892]
[LSS] Spawning object [mil_smart_terrain_3_5_box][inventory_box][4900]
[LSS] Spawning object [mil_smart_terrain_2_4_box][inventory_box][4901]
[LSS] Spawning object [mil_smart_terrain_2_3_box][inventory_box][4902]
[LSS] Spawning object [mil_smart_terrain_2_2_box][inventory_box][4903]
[LSS] Spawning object [mil_q1_t_l][inventory_box][4904]
[LSS] Spawning object [mil_q3_n][inventory_box][4906]
[LSS] Spawning object [level_prefix_inventory_box_0020][inventory_box][4907]
[LSS] Spawning object [mil_q4_n][inventory_box][4908]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong][zone_burning_fuzz][4914]
[LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0004][zone_burning_fuzz][4915]
[LSS] Spawning object [mil_smart_terrain_2_4_campfire_1][campfire][4916]
[LSS] Spawning object [mil_smart_terrain_4_8_campfire_1][campfire][4917]
[LSS] Spawning object [mil_smart_terrain_2_2_campfire_1][campfire][4918]
[LSS] Spawning object [mil_smart_terrain_2_4_campfire_2][campfire][4919]
[LSS] Spawning object [mil_smart_terrain_7_7_campfire_2][campfire][4920]
[LSS] Spawning object [mil_smart_terrain_2_10_campfire_1][campfire][4921]
[LSS] Spawning object [light_galogen_1_glass_0004][lights_hanging_lamp][4922]
[LSS] Spawning object [lights_white_6m_glass_0000][lights_hanging_lamp][4923]
[LSS] Spawning object [light_galogen_1_glass_0001][lights_hanging_lamp][4924]
[LSS] Spawning object [light_galogen_1_glass_0000][lights_hanging_lamp][4925]
[LSS] Spawning object [light_alarm_white_glass_0005][lights_hanging_lamp][4926]
[LSS] Spawning object [light_alarm_white_glass_0004][lights_hanging_lamp][4927]
[LSS] Spawning object [light_galogen_1_glass_0003][lights_hanging_lamp][4928]
[LSS] Spawning object [light_galogen_1_glass_0002][lights_hanging_lamp][4929]
[LSS] Spawning object [light_alarm_white_glass_0007][lights_hanging_lamp][4930]
[LSS] Spawning object [light_alarm_white_glass_0010][lights_hanging_lamp][4931]
[LSS] Spawning object [mil_smart_terrain_4_3_campfire_1][campfire][4932]
[LSS] Spawning object [mil_smart_terrain_2_2_campfire_2][campfire][4933]
[LSS] Spawning object [mil_smart_terrain_4_2_campfire_3][campfire][4934]
[LSS] Spawning object [mil_smart_terrain_7_4_campfire_1][campfire][4935]
[LSS] Spawning object [mil_smart_terrain_7_7_campfire_3][campfire][4936]
[LSS] Spawning object [mil_smart_terrain_7_10_campfire_1][campfire][4937]
[LSS] Spawning object [mil_smart_terrain_4_5_campfire_2][campfire][4938]
[LSS] Spawning object [mil_smart_terrain_2_4_campfire_4][campfire][4939]
[LSS] Spawning object [lights_camp_fire_omni_r1_r2_0000][lights_hanging_lamp][4940]
[LSS] Spawning object [level_prefix_campfire_0037][campfire][4941]
[LSS] Spawning object [lights_camp_fire_omni_r1_r2_0001][lights_hanging_lamp][4942]
[LSS] Spawning object [mil_smart_terrain_4_2_campfire_1][campfire][4943]
[LSS] Spawning object [light_galogen_1_glass_0005][lights_hanging_lamp][4944]
[LSS] Spawning object [light_galogen_1_glass_0006][lights_hanging_lamp][4945]
[LSS] Spawning object [light_galogen_1_glass_0007][lights_hanging_lamp][4946]
[LSS] Spawning object [shkaf_work_01_door_0000][physic_destroyable_object][4947]
[LSS] Spawning object [shkaf_work_01_door_0004][physic_destroyable_object][4948]
[LSS] Spawning object [shkaf_work_01_door_0005][physic_destroyable_object][4949]
[LSS] Spawning object [shkaf_work_01_door_0006][physic_destroyable_object][4950]
[LSS] Spawning object [shkaf_work_01_door_0007][physic_destroyable_object][4951]
[LSS] Spawning object [shkaf_work_01_door_0008][physic_destroyable_object][4952]
[LSS] Spawning object [shkaf_work_01_door_0015][physic_destroyable_object][4953]
[LSS] Spawning object [shkaf_work_01_door_0016][physic_destroyable_object][4954]
[LSS] Spawning object [shkaf_work_01_door_0017][physic_destroyable_object][4955]
[LSS] Spawning object [shkaf_work_01_door_0018][physic_destroyable_object][4956]
[LSS] Spawning object [shkaf_work_01_door_0019][physic_destroyable_object][4957]
[LSS] Spawning object [shkaf_work_01_door_0020][physic_destroyable_object][4958]
[LSS] Spawning object [shkaf_work_01_door_0021][physic_destroyable_object][4959]
[LSS] Spawning object [shkaf_work_01_door_0022][physic_destroyable_object][4960]
[LSS] Spawning object [shkaf_work_01_door_0023][physic_destroyable_object][4961]
[LSS] Spawning object [mil_quest_line][space_restrictor][4962]
[LSS] Spawning object [mil_hires_task][space_restrictor][4963]
[LSS] Spawning object [mil_space_restrictor_bloodsucker_task][space_restrictor][4964]
[LSS] Spawning object [mil_space_restrictor_spawn_freedom_for_attack_base][space_restrictor][4965]
[LSS] Spawning object [shkaf_work_01_door_0001][physic_destroyable_object][4966]
[LSS] Spawning object [shkaf_work_01_door_0002][physic_destroyable_object][4967]
[LSS] Spawning object [shkaf_work_01_door_0003][physic_destroyable_object][4968]
[LSS] Spawning object [shkaf_work_01_door_0009][physic_destroyable_object][4969]
[LSS] Spawning object [shkaf_work_01_door_0010][physic_destroyable_object][4970]
[LSS] Spawning object [shkaf_work_01_door_0011][physic_destroyable_object][4971]
[LSS] Spawning object [shkaf_work_01_door_0012][physic_destroyable_object][4972]
[LSS] Spawning object [shkaf_work_01_door_0013][physic_destroyable_object][4973]
[LSS] Spawning object [shkaf_work_01_door_0014][physic_destroyable_object][4974]
[LSS] Spawning object [mil_house_def_restrictor_1][space_restrictor][4975]
[LSS] Spawning object [mil_house_def_restrictor_6][space_restrictor][4976]
[LSS] Spawning object [mil_zombiers_spawn_1][space_restrictor][4977]
[LSS] Spawning object [mil_physic_object][physic_object][4978]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][4979]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0001][zone_mine_acidic_strong][4980]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0003][zone_mine_acidic_strong][4981]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0007][zone_mine_acidic_strong][4982]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0009][zone_mine_acidic_strong][4983]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0010][zone_mine_acidic_strong][4984]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0015][zone_mine_acidic_strong][4985]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0018][zone_mine_acidic_strong][4986]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0019][zone_mine_acidic_strong][4987]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0020][zone_mine_acidic_strong][4988]
[LSS] Spawning object [mil_zone_field_psychic_strong][zone_field_radioactive_strong][4989]
[LSS] Spawning object [mil_zone_field_psychic_strong_0000][zone_field_radioactive_strong][4990]
[LSS] Spawning object [mil_zone_field_psychic_strong_0001][zone_field_radioactive_strong][4991]
[LSS] Spawning object [mil_zone_field_radioactive_strong][zone_field_radioactive_strong][4992]
[LSS] Spawning object [mil_zone_field_psychic_strong_0002][zone_field_radioactive_strong][4993]
[LSS] Spawning object [mil_zone_field_psychic_strong_0003][zone_field_radioactive_strong][4994]
[LSS] Spawning object [mil_sr_light_1][space_restrictor][4995]
[LSS] Spawning object [mil_sr_light_2][space_restrictor][4996]
[LSS] Spawning object [mil_zone_field_psychic_strong_1][zone_field_psychic_strong][4997]
[LSS] Spawning object [mil_space_restrictors_2_6_out_restr][space_restrictor][4998]
[LSS] Spawning object [mil_barrier_defenders][space_restrictor][4999]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0024][zone_mine_acidic_strong][5009]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0025][zone_mine_acidic_strong][5010]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0027][zone_mine_acidic_strong][5011]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0031][zone_mine_acidic_strong][5012]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0034][zone_mine_acidic_strong][5013]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0035][zone_mine_acidic_strong][5014]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0038][zone_mine_acidic_strong][5015]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0039][zone_mine_acidic_strong][5016]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0040][zone_mine_acidic_strong][5017]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0042][zone_mine_acidic_strong][5018]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0043][zone_mine_acidic_strong][5019]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0045][zone_mine_acidic_strong][5020]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0047][zone_mine_acidic_strong][5021]
[LSS] Spawning object [mil_zone_field_acidic_strong_0001][zone_field_acidic_strong][5022]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0060][zone_mine_acidic_strong][5023]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0062][zone_mine_acidic_strong][5024]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0016][zone_mine_acidic_strong][5025]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0066][zone_mine_acidic_strong][5026]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0067][zone_mine_acidic_strong][5027]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0068][zone_mine_acidic_strong][5028]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0070][zone_mine_acidic_strong][5029]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0072][zone_mine_acidic_strong][5030]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0044][zone_mine_acidic_strong][5031]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0076][zone_mine_acidic_strong][5032]
[LSS] Spawning object [mil_addition_quest_4_spawn_zone][space_restrictor][5033]
[LSS] Spawning object [mil_teleport_06][space_restrictor][5034]
[LSS] Spawning object [mil_teleport_2][space_restrictor][5035]
[LSS] Spawning object [mil_zone_witches_galantine_strong][zone_witches_galantine_strong][5036]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0000][zone_witches_galantine_strong][5037]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0001][zone_witches_galantine_strong][5038]
[LSS] Spawning object [mil_button][physic_object][5039]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0002][zone_witches_galantine_strong][5040]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0003][zone_witches_galantine_strong][5041]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0004][zone_witches_galantine_strong][5042]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0005][zone_witches_galantine_strong][5043]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0006][zone_witches_galantine_strong][5044]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0007][zone_witches_galantine_strong][5045]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0008][zone_witches_galantine_strong][5046]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0009][zone_witches_galantine_strong][5047]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0010][zone_witches_galantine_strong][5048]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0011][zone_witches_galantine_strong][5049]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0012][zone_witches_galantine_strong][5050]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0013][zone_witches_galantine_strong][5051]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0014][zone_witches_galantine_strong][5052]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0015][zone_witches_galantine_strong][5053]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0016][zone_witches_galantine_strong][5054]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0017][zone_witches_galantine_strong][5055]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0018][zone_witches_galantine_strong][5056]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0019][zone_witches_galantine_strong][5057]
[LSS] Spawning object [mil_zone_witches_galantine_strong_0020][zone_witches_galantine_strong][5058]
[LSS] Spawning object [mil_zone_zharka_static_strong_0007][zone_zharka_static_strong][5059]
[LSS] Spawning object [mil_physic_object_0001][physic_object][5060]
[LSS] Spawning object [mil_physic_object_0002][physic_object][5061]
[LSS] Spawning object [mil_physic_object_0003][physic_object][5062]
[LSS] Spawning object [mil_physic_object_0004][physic_object][5063]
[LSS] Spawning object [mil_physic_object_0005][physic_object][5064]
[LSS] Spawning object [mil_physic_object_0006][physic_object][5065]
[LSS] Spawning object [mil_physic_object_0007][physic_object][5066]
[LSS] Spawning object [mil_physic_object_0008][physic_object][5067]
[LSS] Spawning object [mil_physic_object_0009][physic_object][5068]
[LSS] Spawning object [mil_physic_object_0010][physic_object][5069]
[LSS] Spawning object [mil_physic_object_0011][physic_object][5070]
[LSS] Spawning object [mil_physic_object_0012][physic_object][5071]
[LSS] Spawning object [mil_physic_object_0013][physic_object][5072]
[LSS] Spawning object [mil_physic_object_0014][physic_object][5073]
[LSS] Spawning object [mil_physic_object_0015][physic_object][5074]
[LSS] Spawning object [mil_physic_object_0016][physic_object][5075]
[LSS] Spawning object [mil_physic_object_0017][physic_object][5076]
[LSS] Spawning object [mil_physic_object_0018][physic_object][5077]
[LSS] Spawning object [mil_physic_object_0019][physic_object][5078]
[LSS] Spawning object [mil_physic_object_0020][physic_object][5079]
[LSS] Spawning object [mil_physic_object_0021][physic_object][5080]
[LSS] Spawning object [mil_physic_object_0022][physic_object][5081]
[LSS] Spawning object [mil_physic_object_0025][physic_object][5082]
[LSS] Spawning object [mil_physic_object_0024][physic_object][5083]
[LSS] Spawning object [mil_physic_object_0023][physic_object][5084]
[LSS] Spawning object [mil_physic_object_0026][physic_object][5085]
[LSS] Spawning object [mil_physic_object_0027][physic_object][5086]
[LSS] Spawning object [mil_physic_object_0028][physic_object][5087]
[LSS] Spawning object [mil_physic_object_0029][physic_object][5088]
[LSS] Spawning object [mil_physic_object_0030][physic_object][5089]
[LSS] Spawning object [mil_physic_object_0031][physic_object][5090]
[LSS] Spawning object [mil_physic_object_0032][physic_object][5091]
[LSS] Spawning object [mil_physic_object_0034][physic_object][5092]
[LSS] Spawning object [mil_physic_object_0035][physic_object][5093]
[LSS] Spawning object [mil_zone_field_radioactive_strong_1][zone_field_radioactive_strong][5094]
[LSS] Spawning object [mil_zone_mine_gravitational_strong][zone_mine_gravitational_strong][5095]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][5096]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][5097]
[LSS] Spawning object [mil_zone_field_radioactive_strong_2][zone_field_radioactive_strong][5098]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][5099]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][5100]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][5101]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][5102]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0006][zone_mine_gravitational_strong][5103]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0007][zone_mine_gravitational_strong][5104]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0008][zone_mine_gravitational_strong][5105]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0009][zone_mine_gravitational_strong][5106]
[LSS] Spawning object [mil_zone_field_radioactive_strong_3][zone_field_radioactive_strong][5107]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0010][zone_mine_gravitational_strong][5108]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0011][zone_mine_gravitational_strong][5109]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0012][zone_mine_gravitational_strong][5110]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0013][zone_mine_gravitational_strong][5111]
[LSS] Spawning object [mil_zone_mine_gravitational_strong_0014][zone_mine_gravitational_strong][5112]
[LSS] Spawning object [mil_zone_field_thermal_strong_1][zone_field_thermal_strong][5113]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0011][zone_mine_thermal_strong][5114]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0012][zone_mine_thermal_strong][5115]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0014][zone_mine_thermal_strong][5116]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0015][zone_mine_thermal_strong][5117]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0016][zone_mine_thermal_strong][5118]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0017][zone_mine_thermal_strong][5119]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0019][zone_mine_thermal_strong][5120]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0021][zone_mine_thermal_strong][5121]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0013][zone_mine_thermal_strong][5122]
[LSS] Spawning object [mil_zone_field_radioactive_strong_2_0000][zone_field_radioactive_strong][5123]
[LSS] Spawning object [mil_zone_field_radioactive_strong_2_0001][zone_field_radioactive_strong][5124]
[LSS] Spawning object [mil_zone_field_radioactive_strong_2_0002][zone_field_radioactive_strong][5125]
[LSS] Spawning object [mil_zone_field_radioactive_strong_0000][zone_field_radioactive_strong][5126]
[LSS] Spawning object [mil_zone_mine_electric_strong][zone_mine_electric_strong][5127]
[LSS] Spawning object [mil_zone_mine_electric_strong_0000][zone_mine_electric_strong][5128]
[LSS] Spawning object [mil_zone_mine_electric_strong_0001][zone_mine_electric_strong][5129]
[LSS] Spawning object [mil_zone_mine_electric_strong_0002][zone_mine_electric_strong][5130]
[LSS] Spawning object [mil_zone_mine_electric_strong_0003][zone_mine_electric_strong][5131]
[LSS] Spawning object [mil_zone_mine_electric_strong_0004][zone_mine_electric_strong][5132]
[LSS] Spawning object [mil_zone_mine_electric_strong_0005][zone_mine_electric_strong][5133]
[LSS] Spawning object [mil_zone_mine_electric_strong_0006][zone_mine_electric_strong][5134]
[LSS] Spawning object [mil_zone_field_radioactive_strong_0001][zone_field_radioactive_strong][5135]
[LSS] Spawning object [mil_zone_field_acidic_strong_0000][zone_field_acidic_strong][5136]
[LSS] Spawning object [mil_zone_field_radioactive_average][zone_field_radioactive_average][5137]
[LSS] Spawning object [mil_level_changer_to_dead_city_1][level_changer][5138]
[LSS] Spawning object [mil_level_changer_to_bar_1][level_changer][5139]
[LSS] Spawning object [mil_bloodsucke_house_3_zone][space_restrictor][5140]
[LSS] Spawning object [mil_psy_antenna][space_restrictor][5141]
[LSS] Spawning object [mil_physic_destroyable_object_0000][physic_destroyable_object][5143]
[LSS] Spawning object [mil_physic_destroyable_object_0003][physic_destroyable_object][5146]
[LSS] Spawning object [mil_physic_destroyable_object_0004][physic_destroyable_object][5147]
[LSS] Spawning object [mil_physic_destroyable_object_0005][physic_destroyable_object][5148]
[LSS] Spawning object [mil_physic_destroyable_object_0006][physic_destroyable_object][5149]
[LSS] Spawning object [mil_physic_destroyable_object_0007][physic_destroyable_object][5150]
[LSS] Spawning object [mil_physic_destroyable_object_0010][physic_destroyable_object][5151]
[LSS] Spawning object [mil_physic_destroyable_object_0014][physic_destroyable_object][5153]
[LSS] Spawning object [mil_physic_destroyable_object_0019][physic_destroyable_object][5158]
[LSS] Spawning object [mil_physic_destroyable_object_0020][physic_destroyable_object][5159]
[LSS] Spawning object [mil_physic_destroyable_object_0021][physic_destroyable_object][5160]
[LSS] Spawning object [mil_physic_destroyable_object_0022][physic_destroyable_object][5161]
[LSS] Spawning object [mil_physic_destroyable_object_0023][physic_destroyable_object][5162]
[LSS] Spawning object [mil_physic_destroyable_object_0024][physic_destroyable_object][5163]
[LSS] Spawning object [mil_physic_destroyable_object_0026][physic_destroyable_object][5164]
[LSS] Spawning object [mil_physic_destroyable_object_0027][physic_destroyable_object][5165]
[LSS] Spawning object [mil_physic_destroyable_object_0028][physic_destroyable_object][5166]
[LSS] Spawning object [mil_physic_destroyable_object_0030][physic_destroyable_object][5168]
[LSS] Spawning object [mil_physic_destroyable_object_0032][physic_destroyable_object][5170]
[LSS] Spawning object [mil_physic_destroyable_object_0033][physic_destroyable_object][5171]
[LSS] Spawning object [mil_physic_destroyable_object_0034][physic_destroyable_object][5172]
[LSS] Spawning object [mil_physic_destroyable_object_0037][physic_destroyable_object][5175]
[LSS] Spawning object [mil_physic_destroyable_object_0038][physic_destroyable_object][5176]
[LSS] Spawning object [mil_physic_destroyable_object_0039][physic_destroyable_object][5177]
[LSS] Spawning object [mil_physic_destroyable_object_0040][physic_destroyable_object][5178]
[LSS] Spawning object [mil_physic_destroyable_object_0041][physic_destroyable_object][5179]
[LSS] Spawning object [mil_physic_destroyable_object_0042][physic_destroyable_object][5180]
[LSS] Spawning object [mil_physic_destroyable_object_0043][physic_destroyable_object][5181]
[LSS] Spawning object [mil_physic_destroyable_object_0045][physic_destroyable_object][5183]
[LSS] Spawning object [mil_physic_destroyable_object_0046][physic_destroyable_object][5184]
[LSS] Spawning object [mil_physic_destroyable_object_0047][physic_destroyable_object][5185]
[LSS] Spawning object [mil_physic_destroyable_object_0049][physic_destroyable_object][5187]
[LSS] Spawning object [mil_physic_destroyable_object_0050][physic_destroyable_object][5188]
[LSS] Spawning object [mil_physic_destroyable_object_0051][physic_destroyable_object][5189]
[LSS] Spawning object [mil_physic_destroyable_object_0052][physic_destroyable_object][5190]
[LSS] Spawning object [mil_physic_destroyable_object_0053][physic_destroyable_object][5191]
[LSS] Spawning object [mil_physic_destroyable_object_0055][physic_destroyable_object][5193]
[LSS] Spawning object [mil_physic_destroyable_object_0056][physic_destroyable_object][5194]
[LSS] Spawning object [mil_physic_destroyable_object_0058][physic_destroyable_object][5196]
[LSS] Spawning object [mil_physic_destroyable_object_0059][physic_destroyable_object][5197]
[LSS] Spawning object [mil_physic_destroyable_object_0060][physic_destroyable_object][5198]
[LSS] Spawning object [mil_explosive_barrel_0003][explosive_barrel][5205]
[LSS] Spawning object [mil_explosive_barrel_0004][explosive_barrel][5206]
[LSS] Spawning object [mil_explosive_barrel_0005][explosive_barrel][5207]
[LSS] Spawning object [mil_explosive_dinamit_0000][explosive_dinamit][5208]
[LSS] Spawning object [mil_physic_object_0000][physic_object][5212]
[LSS] Spawning object [mil_physic_object_0036][physic_object][5213]
[LSS] Spawning object [mil_physic_object_0037][physic_object][5214]
[LSS] Spawning object [mil_physic_object_0038][physic_object][5215]
[LSS] Spawning object [mil_physic_object_0039][physic_object][5216]
[LSS] Spawning object [mil_physic_object_0040][physic_object][5217]
[LSS] Spawning object [mil_physic_object_0041][physic_object][5218]
[LSS] Spawning object [mil_physic_object_0042][physic_object][5219]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a1][space_restrictor][5220]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a2][space_restrictor][5221]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a3][space_restrictor][5222]
[LSS] Spawning object [mil_smart_terrain_4_2_surge_hide_a1][space_restrictor][5223]
[LSS] Spawning object [mil_smart_terrain_4_2_surge_hide_a2][space_restrictor][5224]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a4][space_restrictor][5225]
[LSS] Spawning object [mil_smart_terrain_2_10_surge_hide_a1][space_restrictor][5226]
[LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a5][space_restrictor][5227]
[LSS] Spawning object [mil_smart_terrain_7_4_surge_hide_a1][space_restrictor][5228]
[LSS] Spawning object [mil_smart_terrain_2_4_surge_hide_a1][space_restrictor][5229]
[LSS] Spawning object [mil_smart_terrain_4_8_surge_hide_a1][space_restrictor][5230]
[LSS] Spawning object [mil_smart_terrain_7_12_surge_hide_a1][space_restrictor][5231]
[LSS] Spawning object [mil_smart_terrain_7_12_surge_hide_a2][space_restrictor][5232]
[LSS] Spawning object [mil_smart_terrain_7_7_surge_hide_a1][space_restrictor][5233]
[LSS] Spawning object [mil_smart_terrain_7_7_surge_hide_a2][space_restrictor][5234]
[LSS] Spawning object [mil_zone_field_thermal_strong][zone_field_thermal_strong][5235]
[LSS] Spawning object [mil_zone_mine_thermal_strong][zone_mine_thermal_strong][5236]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0000][zone_mine_thermal_strong][5237]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0001][zone_mine_thermal_strong][5238]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0002][zone_mine_thermal_strong][5239]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0003][zone_mine_thermal_strong][5240]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0004][zone_mine_thermal_strong][5241]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0005][zone_mine_thermal_strong][5242]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0006][zone_mine_thermal_strong][5243]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0007][zone_mine_thermal_strong][5244]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0008][zone_mine_thermal_strong][5245]
[LSS] Spawning object [mil_zone_field_thermal_strong_0000][zone_field_thermal_strong][5246]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0009][zone_mine_thermal_strong][5247]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0010][zone_mine_thermal_strong][5248]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0018][zone_mine_thermal_strong][5249]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0020][zone_mine_thermal_strong][5250]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0022][zone_mine_thermal_strong][5251]
[LSS] Spawning object [mil_zone_mine_thermal_average][zone_mine_thermal_average][5252]
[LSS] Spawning object [mil_zone_mine_thermal_average_0000][zone_mine_thermal_average][5253]
[LSS] Spawning object [mil_zone_mine_thermal_average_0001][zone_mine_thermal_average][5254]
[LSS] Spawning object [mil_zone_mine_thermal_average_0002][zone_mine_thermal_average][5255]
[LSS] Spawning object [mil_zone_mine_thermal_average_0003][zone_mine_thermal_average][5256]
[LSS] Spawning object [mil_zone_mine_thermal_average_0004][zone_mine_thermal_average][5257]
[LSS] Spawning object [mil_zone_mine_thermal_average_0005][zone_mine_thermal_average][5258]
[LSS] Spawning object [mil_zone_field_psychic_strong_0004][zone_field_psychic_strong][5259]
[LSS] Spawning object [mil_zone_mine_electric_strong_0007][zone_mine_electric_strong][5260]
[LSS] Spawning object [mil_zone_mine_electric_strong_0008][zone_mine_electric_strong][5261]
[LSS] Spawning object [mil_zone_mine_electric_strong_0009][zone_mine_electric_strong][5262]
[LSS] Spawning object [mil_zone_mine_electric_strong_0010][zone_mine_electric_strong][5263]
[LSS] Spawning object [mil_zone_mine_electric_strong_0011][zone_mine_electric_strong][5264]
[LSS] Spawning object [mil_zone_mine_electric_strong_0012][zone_mine_electric_strong][5265]
[LSS] Spawning object [mil_zone_mine_electric_strong_0013][zone_mine_electric_strong][5266]
[LSS] Spawning object [mil_zone_mine_electric_strong_0014][zone_mine_electric_strong][5267]
[LSS] Spawning object [mil_zone_mine_acidic_strong][zone_mine_acidic_strong][5268]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0002][zone_mine_acidic_strong][5269]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0004][zone_mine_acidic_strong][5270]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0005][zone_mine_acidic_strong][5271]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0006][zone_mine_acidic_strong][5272]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0008][zone_mine_acidic_strong][5273]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0011][zone_mine_acidic_strong][5274]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0012][zone_mine_acidic_strong][5275]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0013][zone_mine_acidic_strong][5276]
[LSS] Spawning object [mil_zone_mine_acidic_strong_0014][zone_mine_acidic_strong][5277]
[LSS] Spawning object [mil_zone_field_radioactive_average_0000][zone_field_radioactive_average][5278]
[LSS] Spawning object [mil_zone_field_radioactive_average_0001][zone_field_radioactive_average][5279]
[LSS] Spawning object [mil_smart_terrain_2_1_anomal_zone][anomal_zone][5280]
[LSS] Spawning object [mil_smart_terrain_2_6_anomal_zone][anomal_zone][5281]
[LSS] Spawning object [mil_smart_terrain_7_4_anomal_zone][anomal_zone][5282]
[LSS] Spawning object [mil_smart_terrain_8_3_anomal_zone][anomal_zone][5283]
[LSS] Spawning object [mil_smart_terrain_4_7_anomal_zone][anomal_zone][5284]
[LSS] Spawning object [mil_zone_field_radioactive_strong_0002][zone_field_radioactive_strong][5285]
[LSS] Spawning object [mil_zone_field_radioactive_strong_0003][zone_field_radioactive_strong][5286]
[LSS] Spawning object [mil_zone_zharka_static_strong_0003][zone_zharka_static_strong][5287]
[LSS] Spawning object [mil_physic_destroyable_object_0008][physic_destroyable_object][5290]
[LSS] Spawning object [mil_zone_field_thermal_strong_0001][zone_field_thermal_strong][5291]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0023][zone_mine_thermal_strong][5292]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0024][zone_mine_thermal_strong][5293]
[LSS] Spawning object [mil_zone_mine_thermal_strong_0025][zone_mine_thermal_strong][5294]
[LSS] Spawning object [mil_physic_destroyable_object_0011][physic_destroyable_object][5295]
[LSS] Spawning object [mil_physic_destroyable_object_0012][physic_destroyable_object][5296]
[LSS] Spawning object [mil_physic_destroyable_object_0061][physic_destroyable_object][5297]
[LSS] Spawning object [mil_physic_destroyable_object_0062][physic_destroyable_object][5298]
[LSS] Spawning object [mil_physic_destroyable_object_0063][physic_destroyable_object][5299]
[LSS] Spawning object [mil_smart_terrain_2_2][smart_terrain][5302]
[LSS] Spawning object [mil_smart_terrain_2_4][smart_terrain][5303]
[LSS] Spawning object [mil_smart_terrain_2_6][smart_terrain][5304]
[LSS] Spawning object [mil_smart_terrain_3_8][smart_terrain][5305]
[LSS] Spawning object [mil_smart_terrain_4_2][smart_terrain][5306]
[LSS] Spawning object [mil_smart_terrain_4_3][smart_terrain][5307]
[LSS] Spawning object [mil_smart_terrain_4_5][smart_terrain][5308]
[LSS] Spawning object [mil_smart_terrain_4_7][smart_terrain][5309]
[LSS] Spawning object [mil_smart_terrain_4_8][smart_terrain][5310]
[LSS] Spawning object [mil_smart_terrain_7_4][smart_terrain][5311]
[LSS] Spawning object [mil_smart_terrain_7_7][smart_terrain][5312]
[LSS] Spawning object [mil_smart_terrain_8_3][smart_terrain][5313]
[LSS] Spawning object [mil_smart_terrain_2_10][smart_terrain][5314]
[LSS] Spawning object [mil_smart_terrain_7_8][smart_terrain][5315]
[LSS] Spawning object [mil_smart_terrain_7_10][smart_terrain][5316]
[LSS] Spawning object [mil_smart_terrain_2_1][smart_terrain][5317]
[LSS] Spawning object [mil_smart_terrain_7_12][smart_terrain][5318]
[LSS] Spawning object [mil_physic_destroyable_object_0064][physic_destroyable_object][5319]
[LSS] Spawning object [mil_physic_destroyable_object_0065][physic_destroyable_object][5320]
[LSS] Spawning object [mil_physic_destroyable_object_0066][physic_destroyable_object][5321]
[LSS] Spawning object [mil_physic_destroyable_object_0067][physic_destroyable_object][5322]
[LSS] Spawning object [mil_physic_destroyable_object_0068][physic_destroyable_object][5323]
[LSS] Spawning object [mil_level_changer_to_radar_1][level_changer][5346]
[LSS] Spawning object [mil_level_changer_to_red_1][level_changer][5347]
[LSS] Spawning object [mil_space_restrictor_to_red_1][space_restrictor][5348]
[LSS] Spawning object [mil_space_restrictor_to_bar_1][space_restrictor][5349]
[LSS] Spawning object [mil_space_restrictor_to_radar_1][space_restrictor][5350]
[LSS] Spawning object [mil_space_restrictor_to_dead_city_1][space_restrictor][5351]
[LSS] Spawning object [mil_freedom_sleep][space_restrictor][5352]
[LSS] Spawning object [mil_smart_terran_2_4_sleep][space_restrictor][5353]
[LSS] Spawning object [mil_smart_terrain_4_7_anomaly_spot][space_restrictor][5354]
[LSS] Spawning object [mil_smart_terrain_2_1_anomaly_spot][space_restrictor][5355]
[LSS] Spawning object [mil_smart_terrain_2_6_anomaly_spot][space_restrictor][5356]
[LSS] Spawning object [mil_smart_terrain_7_4_anomaly_spot][space_restrictor][5357]
[LSS] Spawning object [mil_smart_terrain_8_3_anomaly_spot][space_restrictor][5358]
[LSS] Spawning object [mil_physic_object_0043][physic_object][5359]
[LSS] Spawning object [mil_physic_object_0044][physic_object][5360]
[LSS] Spawning object [mil_physic_object_0045][physic_object][5361]
[LSS] Spawning object [mil_physic_object_0046][physic_object][5362]
[LSS] Spawning object [mil_physic_object_0047][physic_object][5363]
[LSS] Spawning object [mil_physic_object_0088][physic_object][5366]
[LSS] Spawning object [mil_physic_object_0093][physic_object][5367]
[LSS] Spawning object [trader_tv_0002][lights_hanging_lamp][5368]
[LSS] Spawning object [mil_physic_object_0097][physic_object][5369]
[LSS] Spawning object [mil_physic_object_0119][physic_object][5370]
[LSS] Spawning object [mil_physic_object_0121][physic_object][5371]
[LSS] Spawning object [mil_physic_object_0122][physic_object][5372]
[LSS] Spawning object [mil_physic_object_0123][physic_object][5373]
[LSS] Spawning object [mil_physic_object_0127][physic_object][5374]
[LSS] Spawning object [mil_smart_terrain_7_7_freedom_mechanic_smart_cover][smart_cover][5375]
[LSS] Spawning object [mil_smart_terrain_7_10_freedom_trader_smart_cover][smart_cover][5376]
[LSS] Spawning object [mil_space_restrictor_to_tc][space_restrictor][5377]
[LSS] Spawning object [mil_physic_object0034][physic_object][5378]
[LSS] Spawning object [mil_door_locker][physic_destroyable_object][5379]
[LSS] Spawning object [mil_freedom_if_actor_steal][space_restrictor][5380]
[LSS] Spawning object [mil_light_abajour][lights_hanging_lamp][5381]
[LSS] Spawning object [mil_light_abajour_0000][lights_hanging_lamp][5382]
[LSS] Spawning object [mil_smart_terrain_7_7_freedom_leader_animp][smart_cover][5383]
[LSS] Spawning object [mil_smart_terrain_7_7_freedom_bodyguard_restrictor][space_restrictor][5384]
[LSS] Spawning object [mil_level_changer_to_tc][level_changer][5385]
[LSS] Spawning object [mil_crow_spawner][space_restrictor][5386]
[LSS] Spawning object [mil_2c_01_hw_anomaly_spot][space_restrictor][5388]
[LSS] Spawning object [mil_zone_mine_gravitational_weak][zone_mine_gravitational_weak][5389]
[LSS] Spawning object [mil_2c_01_hw_anomal_zone][anomal_zone][5390]
[LSS] Spawning object [mil_freedom_base_space_restrictor][space_restrictor][5391]
[LSS] Spawning object [mil_zone_burning_fuzz1][zone_burning_fuzz1][5392]
[LSS] Spawning object [mil_zone_burning_fuzz0000][zone_burning_fuzz1][5393]
[LSS] Spawning object [mil_zone_burning_fuzz0001][zone_burning_fuzz1][5394]
[LSS] Spawning object [mil_zone_burning_fuzz0002][zone_burning_fuzz1][5395]
[LSS] Spawning object [mil_zone_burning_fuzz0003][zone_burning_fuzz1][5396]
[LSS] Spawning object [mil_zone_burning_fuzz0004][zone_burning_fuzz1][5397]
[LSS] Spawning object [mil_zone_burning_fuzz0005][zone_burning_fuzz1][5398]
[LSS] Spawning object [mil_torrid_zone][fireball_zone][5399]
[LSS] Spawning object [mil_torrid_zone_0000][fireball_zone][5400]
[LSS] Spawning object [mil_torrid_zone_0001][fireball_acidic_zone][5401]
[LSS] Spawning object [mil_physic_destroyable_object_0025][physic_destroyable_object][5402]
[LSS] Spawning object [mil_smart_terrain_bs_village_spot][space_restrictor][5403]
[LSS] Spawning object [mil_smart_terrain_border_spot][space_restrictor][5404]
[LSS] Spawning object [mil_smart_terrain_4_8_animpoint_kamp1][smart_cover][5405]
[LSS] Spawning object [mil_smart_terrain_4_8_animpoint_kamp2][smart_cover][5406]
[LSS] Spawning object [mil_smart_terrain_4_8_animpoint_kamp3][smart_cover][5407]
[LSS] Spawning object [mil_smart_terrain_4_8_animpoint_kamp4][smart_cover][5408]
[LSS] Spawning object [mil_smart_cover_border_max][smart_cover][5409]
[LSS] Spawning object [mil_smart_terrain_4_8_camp_1][camp_zone][5410]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp1][smart_cover][5411]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp2][smart_cover][5412]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp3][smart_cover][5413]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp4][smart_cover][5414]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp5][smart_cover][5415]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp6][smart_cover][5416]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp7][smart_cover][5417]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp8][smart_cover][5418]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp9][smart_cover][5419]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp10][smart_cover][5420]
[LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp11][smart_cover][5421]
[LSS] Spawning object [mil_smart_terrain_7_7_camp_1][camp_zone][5422]
[LSS] Spawning object [mil_smart_terrain_7_7_camp_2][camp_zone][5423]
[LSS] Spawning object [mil_smart_terrain_7_7_camp_3][camp_zone][5424]
[LSS] Spawning object [mil_smart_terrain_base_freedom_spot][space_restrictor][5425]
[LSS] Spawning object [sc_freedom_guid_mlr][smart_cover][5426]
[LSS] Spawning object [mil_physic_object_0048][physic_object][5427]
[LSS] Spawning object [mil_physic_object_0049][physic_object][5428]
[LSS] Spawning object [mil_physic_object_0050][physic_object][5429]
[LSS] Spawning object [mil_physic_object_0051][physic_object][5430]
[LSS] Spawning object [mil_physic_object_0052][physic_object][5431]
[LSS] Spawning object [mil_physic_object_0053][physic_object][5432]
[LSS] Spawning object [mil_physic_object_0054][physic_object][5433]
[LSS] Spawning object [mil_physic_object_0055][physic_object][5434]
[LSS] Spawning object [mil_physic_object_0056][physic_object][5435]
[LSS] Spawning object [mil_physic_object_0057][physic_object][5436]
[LSS] Spawning object [mil_physic_object_0058][physic_object][5437]
[LSS] Spawning object [sc_freedom_medic_mlr][smart_cover][5438]
[LSS] Spawning object [mil_smart_terrain_4_5_animpoint_kamp1][smart_cover][5439]
[LSS] Spawning object [mil_smart_terrain_4_5_animpoint_kamp3][smart_cover][5440]
[LSS] Spawning object [mil_smart_terrain_4_5_animpoint_kamp4][smart_cover][5441]
[LSS] Spawning object [mil_smart_terrain_4_5_animpoint_kamp2][smart_cover][5442]
[LSS] Spawning object [mil_smart_terrain_4_5_camp][camp_zone][5443]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp1][smart_cover][5444]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp2][smart_cover][5445]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp3][smart_cover][5446]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp4][smart_cover][5447]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp5][smart_cover][5448]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp6][smart_cover][5449]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp7][smart_cover][5450]
[LSS] Spawning object [mil_smart_terrain_2_4_animpoint_kamp8][smart_cover][5451]
[LSS] Spawning object [mil_smart_terrain_2_4_camp][camp_zone][5452]
[LSS] Spawning object [mil_smart_terrain_2_4_camp_1][camp_zone][5453]
[LSS] Spawning object [mil_lights_hanging_lamp][lights_hanging_lamp][5454]
[LSS] Spawning object [mil_physic_object_0059][physic_object][5455]
[LSS] Spawning object [mil_physic_object_0060][physic_object][5456]
[LSS] Spawning object [mil_physic_object_0061][physic_object][5457]
[LSS] Spawning object [mil_physic_object_0062][physic_object][5458]
[LSS] Spawning object [mil_physic_object_0063][physic_object][5459]
[LSS] Spawning object [mil_physic_object_0064][physic_object][5460]
[LSS] Spawning object [mil_physic_object_0065][physic_object][5461]
[LSS] Spawning object [mil_physic_destroyable_object_0069][physic_destroyable_object][5462]
[LSS] Spawning object [mil_physic_object_0066][physic_object][5463]
[LSS] Spawning object [mil_physic_object_0067][physic_object][5464]
[LSS] Spawning object [mil_physic_object_0068][physic_object][5465]
[LSS] Spawning object [mil_physic_object_0069][physic_object][5466]
[LSS] Spawning object [mil_physic_object_0070][physic_object][5467]
[LSS] Spawning object [mil_physic_object_0071][physic_object][5468]
[LSS] Spawning object [mil_physic_object_0072][physic_object][5469]
[LSS] Spawning object [mil_physic_object_0073][physic_object][5470]
[LSS] Spawning object [mil_physic_object_0074][physic_object][5471]
[LSS] Spawning object [mil_physic_object_0075][physic_object][5472]
[LSS] Spawning object [mil_physic_object_0076][physic_object][5473]
[LSS] Spawning object [mil_physic_object_0077][physic_object][5474]
[LSS] Spawning object [mil_physic_object_0078][physic_object][5475]
[LSS] Spawning object [mil_physic_object_0079][physic_object][5476]
[LSS] Spawning object [mil_physic_object_0080][physic_object][5477]
[LSS] Spawning object [mil_physic_object_0081][physic_object][5478]
[LSS] Spawning object [mil_physic_object_0082][physic_object][5479]
[LSS] Spawning object [mil_physic_object_0083][physic_object][5480]
[LSS] Spawning object [mil_physic_object_0084][physic_object][5481]
[LSS] Spawning object [mil_physic_object_0085][physic_object][5482]
[LSS] Spawning object [mil_physic_object_0086][physic_object][5483]
[LSS] Spawning object [mil_physic_object_0087][physic_object][5484]
[LSS] Spawning object [mil_physic_object_0089][physic_object][5485]
[LSS] Spawning object [mil_physic_object_0090][physic_object][5486]
[LSS] Spawning object [mil_physic_object_0091][physic_object][5487]
[LSS] Spawning object [mil_physic_object_0092][physic_object][5488]
[LSS] Spawning object [mil_physic_object_0094][physic_object][5489]
[LSS] Spawning object [mil_physic_object_0095][physic_object][5490]
[LSS] Spawning object [mil_physic_object_0096][physic_object][5491]
[LSS] Spawning object [mil_physic_object_0098][physic_object][5492]
[LSS] Spawning object [mil_physic_object_0099][physic_object][5493]
[LSS] Spawning object [mil_physic_object_0100][physic_object][5494]
[LSS] Spawning object [mil_physic_object_0101][physic_object][5495]
[LSS] Spawning object [mil_physic_object_0102][physic_object][5496]
[LSS] Spawning object [mil_physic_object_0103][physic_object][5497]
[LSS] Spawning object [mil_physic_object_0104][physic_object][5498]
[LSS] Spawning object [mil_physic_object_0105][physic_object][5499]
[LSS] Spawning object [mil_physic_object_0106][physic_object][5500]
[LSS] Spawning object [mil_physic_object_0033][physic_object][5501]
[LSS] Spawning object [mil_physic_object_0107][physic_object][5502]
[LSS] Spawning object [mil_physic_object_0108][physic_object][5503]
[LSS] Spawning object [mil_physic_object_0109][physic_object][5504]
[LSS] Spawning object [mil_physic_object_0110][physic_object][5505]
[LSS] Spawning object [mil_physic_object_0111][physic_object][5506]
[LSS] Spawning object [mil_physic_object_0112][physic_object][5507]
[LSS] Spawning object [mil_physic_object_0113][physic_object][5508]
[LSS] Spawning object [mil_physic_object_0114][physic_object][5509]
[LSS] Spawning object [mil_physic_object_0115][physic_object][5510]
[LSS] Spawning object [mil_physic_object_0116][physic_object][5511]
[LSS] Spawning object [mil_physic_object_0117][physic_object][5512]
[LSS] Spawning object [mil_physic_object_0118][physic_object][5513]
[LSS] Spawning object [mil_freedom_barman_mlr_place][smart_cover][5514]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp2][smart_cover][5515]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp1][smart_cover][5516]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp3][smart_cover][5517]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp5][smart_cover][5518]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp4][smart_cover][5519]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp6][smart_cover][5520]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp7][smart_cover][5521]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp8][smart_cover][5522]
[LSS] Spawning object [mil_smart_terrain_7_12_animpoint_kamp9][smart_cover][5523]
[LSS] Spawning object [mil_smart_terrain_7_12_camp_1][camp_zone][5524]
[LSS] Spawning object [mil_smart_terrain_7_7_campfire_1][campfire][5525]
[LSS] Spawning object [mil_physic_object_0120][physic_object][5526]
[LSS] Spawning object [mil_physic_object_0124][physic_object][5527]
[LSS] Spawning object [mil_smart_terrain_3_8_monolith_side][smart_terrain][5528]
[LSS] Spawning object [mil_smart_terrain_7_4_animpoint_kamp1][smart_cover][5529]
[LSS] Spawning object [mil_smart_terrain_7_4_animpoint_kamp2][smart_cover][5530]
[LSS] Spawning object [mil_smart_terrain_7_4_animpoint_kamp3][smart_cover][5531]
[LSS] Spawning object [mil_smart_terrain_7_4_camp][camp_zone][5532]
[LSS] Spawning object [mlr_task_water_tower_sooo_faar_from_ground][space_restrictor][5533]
[LSS] Spawning object [first_words_from_7_7_barman][space_restrictor][5534]
[LSS] Spawning object [sim_default_freedom_020722][sim_default_freedom_0][20722]
[LSS] Spawning object [sim_default_freedom_120731][sim_default_freedom_1][20731]
[LSS] Spawning object [sim_default_freedom_221936][sim_default_freedom_2][21936]
[LSS] Spawning object [sim_default_freedom_121941][sim_default_freedom_1][21941]
[LSS] Spawning object [ah_mil_chernov22355][ah_mil_chernov][22355]
[LSS] Spawning object [mil_toad22362][mil_toad][22362]
[LSS] Spawning object [sim_default_neutral_022370][sim_default_neutral_0][22370]
[LSS] Spawning object [sim_default_neutral_022378][sim_default_neutral_0][22378]
[LSS] Spawning object [sim_default_neutral_122386][sim_default_neutral_1][22386]
[LSS] Spawning object [sim_default_neutral_224099][sim_default_neutral_2][24099]
[LSS] Spawning object [sim_default_neutral_024226][sim_default_neutral_0][24226]
[LSS] Spawning object [sim_default_neutral_124233][sim_default_neutral_1][24233]
[LSS] Spawning object [sim_default_csky_424341][sim_default_csky_4][24341]
[LSS] Spawning object [sim_default_csky_324350][sim_default_csky_3][24350]
[LSS] Spawning object [space_restrictor25165][space_restrictor][25165]
[LSS] Spawning object [zone_mine_darkness25773][zone_mine_darkness][25773]
[LSS] Spawning object [zone_mine_springboard25774][zone_mine_springboard][25774]
[LSS] Spawning object [zone_mine_gravitational_weak25775][zone_mine_gravitational_weak][25775]
[LSS] Spawning object [zone_mine_darkness25776][zone_mine_darkness][25776]
[LSS] Spawning object [zone_mine_gravitational_weak25777][zone_mine_gravitational_weak][25777]
[LSS] Spawning object [zone_mine_net25778][zone_mine_net][25778]
[LSS] Spawning object [zone_mine_zharka25779][zone_mine_zharka][25779]
[LSS] Spawning object [zone_mine_darkness25780][zone_mine_darkness][25780]
[LSS] Spawning object [zone_mine_green_dragon25781][zone_mine_green_dragon][25781]
[LSS] Spawning object [zone_mine_vortex25782][zone_mine_vortex][25782]
[LSS] Spawning object [zone_mine_thermal_average25783][zone_mine_thermal_average][25783]
[LSS] Spawning object [zone_mine_electric_average25784][zone_mine_electric_average][25784]
[LSS] Spawning object [zone_mine_electric_weak25785][zone_mine_electric_weak][25785]
[LSS] Spawning object [zone_mine_net25786][zone_mine_net][25786]
[LSS] Spawning object [zone_mine_electric_average25787][zone_mine_electric_average][25787]
[LSS] Spawning object [zone_mine_vortex25788][zone_mine_vortex][25788]
[LSS] Spawning object [zone_mine_vapour25789][zone_mine_vapour][25789]
[LSS] Spawning object [zone_mine_gravitational_average25790][zone_mine_gravitational_average][25790]
[LSS] Spawning object [zone_mine_chemical_weak25791][zone_mine_chemical_weak][25791]
[LSS] Spawning object [zone_mine_thermal_weak25792][zone_mine_thermal_weak][25792]
[LSS] Spawning object [zone_mine_vapour25793][zone_mine_vapour][25793]
[LSS] Spawning object [zone_mine_vortex25794][zone_mine_vortex][25794]
[LSS] Spawning object [zone_radioactive_average25795][zone_radioactive_average][25795]
[LSS] Spawning object [zone_mine_point25796][zone_mine_point][25796]
[LSS] Spawning object [zone_mine_point25797][zone_mine_point][25797]
[LSS] Spawning object [zone_mine_chemical_average25798][zone_mine_chemical_average][25798]
[LSS] Spawning object [zone_mine_gravitational_weak25799][zone_mine_gravitational_weak][25799]
[LSS] Spawning object [zone_mine_gravitational_average25800][zone_mine_gravitational_average][25800]
[LSS] Spawning object [zone_mine_thermal_weak25801][zone_mine_thermal_weak][25801]
[LSS] Spawning object [zone_mine_chemical_weak25802][zone_mine_chemical_weak][25802]
[LSS] Spawning object [zone_mine_point25803][zone_mine_point][25803]
[LSS] Spawning object [zone_mine_gravitational_strong25804][zone_mine_gravitational_strong][25804]
[LSS] Spawning object [zone_mine_zharka25805][zone_mine_zharka][25805]
[LSS] Spawning object [zone_mine_ghost25806][zone_mine_ghost][25806]
[LSS] Spawning object [zone_mine_acid25807][zone_mine_acid][25807]
[LSS] Spawning object [zone_mine_gravitational_strong25808][zone_mine_gravitational_strong][25808]
[LSS] Spawning object [zone_mine_mefistotel25809][zone_mine_mefistotel][25809]
[LSS] Spawning object [zone_mine_gravitational_strong25810][zone_mine_gravitational_strong][25810]
[LSS] Spawning object [zone_mine_gravitational_strong25811][zone_mine_gravitational_strong][25811]
[LSS] Spawning object [zone_mine_darkness25812][zone_mine_darkness][25812]
[LSS] Spawning object [zone_mine_green_dragon25813][zone_mine_green_dragon][25813]
[LSS] Spawning object [zone_radioactive_weak25814][zone_radioactive_weak][25814]
[LSS] Spawning object [zone_mine_gravitational_weak25815][zone_mine_gravitational_weak][25815]
[LSS] Spawning object [zone_mine_acidic_average25816][zone_mine_acidic_average][25816]
[LSS] Spawning object [zone_mine_point25817][zone_mine_point][25817]
[LSS] Spawning object [zone_mine_electric_average25818][zone_mine_electric_average][25818]
[LSS] Spawning object [zone_mine_zharka25819][zone_mine_zharka][25819]
[LSS] Spawning object [zone_radioactive_weak25820][zone_radioactive_weak][25820]
[LSS] Spawning object [zone_mine_thermal_average25821][zone_mine_thermal_average][25821]
[LSS] Spawning object [zone_mine_mefistotel25822][zone_mine_mefistotel][25822]
[LSS] Spawning object [zone_mine_vortex25823][zone_mine_vortex][25823]
[LSS] Spawning object [zone_mine_springboard25824][zone_mine_springboard][25824]
[LSS] Spawning object [zone_mine_darkness25825][zone_mine_darkness][25825]
[LSS] Spawning object [zone_mine_gravitational_average25826][zone_mine_gravitational_average][25826]
[LSS] Spawning object [zone_mine_net25827][zone_mine_net][25827]
[LSS] Spawning object [zone_mine_point25828][zone_mine_point][25828]
[LSS] Spawning object [zone_mine_acid25829][zone_mine_acid][25829]
[LSS] Spawning object [zone_mine_springboard25830][zone_mine_springboard][25830]
[LSS] Spawning object [zone_mine_acidic_average25831][zone_mine_acidic_average][25831]
[LSS] Spawning object [zone_mine_acidic_average25832][zone_mine_acidic_average][25832]
[LSS] Spawning object [zone_mine_gravitational_average25833][zone_mine_gravitational_average][25833]
[LSS] Spawning object [zone_mine_mefistotel25834][zone_mine_mefistotel][25834]
[LSS] Spawning object [zone_mine_thermal_weak25835][zone_mine_thermal_weak][25835]
[LSS] Spawning object [zone_mine_thermal_average25836][zone_mine_thermal_average][25836]
[LSS] Spawning object [zone_mine_springboard25837][zone_mine_springboard][25837]
[LSS] Spawning object [zone_mine_darkness25838][zone_mine_darkness][25838]
[LSS] Spawning object [zone_mine_gold25839][zone_mine_gold][25839]
[LSS] Spawning object [zone_mine_mefistotel25840][zone_mine_mefistotel][25840]
[LSS] Spawning object [zone_mine_electric_weak25841][zone_mine_electric_weak][25841]
[LSS] Spawning object [zone_mine_electric_average25842][zone_mine_electric_average][25842]
[LSS] Spawning object [zone_mine_springboard25843][zone_mine_springboard][25843]
[LSS] Spawning object [zone_mine_vortex25844][zone_mine_vortex][25844]
[LSS] Spawning object [zone_mine_springboard25845][zone_mine_springboard][25845]
[LSS] Spawning object [zone_mine_net25846][zone_mine_net][25846]
[LSS] Spawning object [zone_mine_electric_average25847][zone_mine_electric_average][25847]
[LSS] Spawning object [zone_mine_gravitational_strong25848][zone_mine_gravitational_strong][25848]
[LSS] Spawning object [zone_mine_mefistotel25849][zone_mine_mefistotel][25849]
[LSS] Spawning object [zone_mine_net25850][zone_mine_net][25850]
[LSS] Spawning object [zone_mine_springboard25851][zone_mine_springboard][25851]
[LSS] Spawning object [zone_mine_gravitational_average25852][zone_mine_gravitational_average][25852]
[LSS] Spawning object [zone_mine_vortex25853][zone_mine_vortex][25853]
[LSS] Spawning object [zone_mine_green_dragon25854][zone_mine_green_dragon][25854]
[LSS] Spawning object [zone_mine_vapour25855][zone_mine_vapour][25855]
[LSS] Spawning object [zone_mine_gravitational_strong25856][zone_mine_gravitational_strong][25856]
[LSS] Spawning object [zone_mine_gravitational_weak25857][zone_mine_gravitational_weak][25857]
[LSS] Spawning object [zone_radioactive_weak25858][zone_radioactive_weak][25858]
[LSS] Spawning object [zone_mine_gravitational_strong25859][zone_mine_gravitational_strong][25859]
[LSS] Spawning object [zone_mine_gravitational_weak25860][zone_mine_gravitational_weak][25860]
[LSS] Spawning object [zone_mine_point25861][zone_mine_point][25861]
[LSS] Spawning object [zone_mine_green_dragon25862][zone_mine_green_dragon][25862]
[LSS] Spawning object [zone_mine_net25863][zone_mine_net][25863]
[LSS] Spawning object [zone_mine_acidic_weak25864][zone_mine_acidic_weak][25864]
[LSS] Spawning object [zone_mine_vortex25865][zone_mine_vortex][25865]
[LSS] Spawning object [zone_mine_vortex25866][zone_mine_vortex][25866]
[LSS] Spawning object [zone_mine_thermal_weak25867][zone_mine_thermal_weak][25867]
[LSS] Spawning object [zone_mine_ghost25868][zone_mine_ghost][25868]
[LSS] Spawning object [zone_mine_ghost25869][zone_mine_ghost][25869]
[LSS] Spawning object [zone_mine_point25870][zone_mine_point][25870]
[LSS] Spawning object [zone_mine_zharka25871][zone_mine_zharka][25871]
[LSS] Spawning object [zone_mine_gravitational_strong25872][zone_mine_gravitational_strong][25872]
[LSS] Spawning object [zone_mine_springboard25873][zone_mine_springboard][25873]
[LSS] Spawning object [zone_mine_springboard25874][zone_mine_springboard][25874]
[LSS] Spawning object [zone_mine_green_dragon25875][zone_mine_green_dragon][25875]
[LSS] Spawning object [zone_mine_vapour25876][zone_mine_vapour][25876]
[LSS] Spawning object [zone_mine_springboard25877][zone_mine_springboard][25877]
[LSS] Spawning object [zone_mine_thermal_weak25878][zone_mine_thermal_weak][25878]
[LSS] Spawning object [zone_mine_acidic_average25879][zone_mine_acidic_average][25879]
[LSS] Spawning object [zone_mine_ghost25880][zone_mine_ghost][25880]
[LSS] Spawning object [zone_mine_mefistotel25881][zone_mine_mefistotel][25881]
[LSS] Spawning object [zone_mine_gravitational_weak25882][zone_mine_gravitational_weak][25882]
[LSS] Spawning object [zone_mine_thermal_average25883][zone_mine_thermal_average][25883]
[LSS] Spawning object [zone_mine_green_dragon25884][zone_mine_green_dragon][25884]
[LSS] Spawning object [zone_mine_mefistotel25885][zone_mine_mefistotel][25885]
[LSS] Spawning object [veh_laz29966][veh_laz][29966]
[LSS] Spawning object [sim_default_neutral_231640][sim_default_neutral_2][31640]
[LSS] Spawning object [sim_default_neutral_131647][sim_default_neutral_1][31647]
[LSS] Spawning object [sim_default_sin_032550][sim_default_sin_0][32550]
[LSS] Spawning object [sim_default_sin_032517][sim_default_sin_0][32517]
[LSS] Spawning object [sim_default_greh_433532][sim_default_greh_4][33532]
[LSS] Spawning object [sim_default_greh_433572][sim_default_greh_4][33572]
[LSS] Spawning object [sim_default_greh_333582][sim_default_greh_3][33582]
[LSS] Spawning object [sim_default_greh_433591][sim_default_greh_4][33591]
[LSS] Spawning object [wpn_sig220_up135148][wpn_sig220_up1][35148]
[LSS] Spawning object [psy_dog_normal36149][psy_dog_normal][36149]
[LSS] Spawning object [sim_default_bandit_038556][sim_default_bandit_0][38556]
[LSS] Spawning object [sim_default_bandit_238548][sim_default_bandit_2][38548]
[LSS] Spawning object [psysucker_3_weak38911][psysucker_3_weak][38911]
[LSS] Spawning object [wpn_pmm39177][wpn_pmm][39177]
[LSS] Spawning object [wpn_desert_eagle_sk239299][wpn_desert_eagle_sk2][39299]
[LSS] Spawning object [wpn_tt3339304][wpn_tt33][39304]
[LSS] Spawning object [zanoza_strong45114][zanoza_strong][45114]
[LSS] Spawning object [zanoza_normal45230][zanoza_normal][45230]
[LSS] Spawning object [sim_default_duty_349623][sim_default_duty_3][49623]
[LSS] Spawning object [sim_default_duty_252119][sim_default_duty_2][52119]
[LSS] Spawning object [sim_default_duty_252126][sim_default_duty_2][52126]
[LSS] Spawning object [sim_default_duty_252133][sim_default_duty_2][52133]
[LSS] Spawning object [sim_default_duty_252140][sim_default_duty_2][52140]
[LSS] Spawning object [mil_dead_freedom52775][mil_dead_freedom][52775]
[LSS] Spawning object [af_tapeworm53078][af_tapeworm][53078]
[LSS] Spawning object [m_crow54292][m_crow][54292]
[LSS] Spawning object [m_crow56076][m_crow][56076]
[LSS] Spawning object [m_crow58379][m_crow][58379]
[LSS] Spawning object [sim_default_freedom_261205][sim_default_freedom_2][61205]
[LSS] Spawning object [sim_default_freedom_361214][sim_default_freedom_3][61214]
[LSS] Spawning object [sim_default_freedom_361258][sim_default_freedom_3][61258]
[LSS] Spawning object [wpn_mn9162530][wpn_mn91][62530]
[LSS] Spawning object [m_crow63080][m_crow][63080]
- Combat Offline Simulator | Enabled
* loading script pda_FonSwong.script
* loading script pda_utils_FonSwong.script
mil_smart_terrain_4_2 Wrong smart_terrain respawn_params section [respawn@mil_smart_terrain_4_2](empty params)
There is no smart_cover with name [$script_id$_cover]
- Default community: stalker
[ANIMS]activated
[ANIMS]actor_restored
[ANIMS_ENH]activated
[ANIMS_ENH]actor_restored
[ANIMS]ONSTART_Animations set to:|full|
collectgarbage before=36577992Kb
collectgarbage after=33656232Kb
scientific_heavy_outfit
! [LUA] CSciptEntity : cannot access class member SetCondition!
intro_start game_loaded
* MEMORY USAGE: 764699 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
[LSS] Spawning object [psy_dog_phantom][psy_dog_phantom][39549]
[LSS] Spawning object [psy_dog_phantom][psy_dog_phantom][39700]
* [win32]: free[1024720 K], reserved[984100 K], committed[2185420 K]
* [ D3D ]: textures[1747476 K]
* [x-ray]: process heap[765482 K], game lua[52956 K], render[5564 K]
* [x-ray]: economy: strings[64235 K], smem[224987 K]
* Saving spawns...
* Saving objects...
* 36704 objects are successfully saved
* Game pssvv - quicksave10.scop is successfully saved to file 'appdata\savedgames\pssvv - quicksave10.scop'
* [win32]: free[1015332 K], reserved[985400 K], committed[2193508 K]
* [ D3D ]: textures[1747476 K]
* [x-ray]: process heap[766784 K], game lua[58403 K], render[5569 K]
* [x-ray]: economy: strings[64239 K], smem[226256 K]
* Saving spawns...
* Saving objects...
* 36707 objects are successfully saved
* Game pssvv - quicksave11.scop is successfully saved to file 'appdata\savedgames\pssvv - quicksave11.scop'
[LSS] Spawning object [mil_treasure_20][inventory_box][4877]
[LSS] Spawning object [af_gravi34980][af_gravi][34980]
* [win32]: free[1000612 K], reserved[1022284 K], committed[2171344 K]
* [ D3D ]: textures[1747476 K]
* [x-ray]: process heap[737443 K], game lua[47543 K], render[5615 K]
* [x-ray]: economy: strings[63868 K], smem[227538 K]
* Saving spawns...
* Saving objects...
* 36682 objects are successfully saved
* Game pssvv - quicksave12.scop is successfully saved to file 'appdata\savedgames\pssvv - quicksave12.scop'
[LSS] Spawning object [af_chelust32968][af_chelust][32968]
* [win32]: free[992124 K], reserved[1067504 K], committed[2134612 K]
* [ D3D ]: textures[1748500 K]
* [x-ray]: process heap[719377 K], game lua[62818 K], render[6437 K]
* [x-ray]: economy: strings[63858 K], smem[228904 K]
* Saving spawns...
* Saving objects...
* 36660 objects are successfully saved
* Game pssvv - quicksave13.scop is successfully saved to file 'appdata\savedgames\pssvv - quicksave13.scop'
! Missing ogg-comment, file:  c:\games\call of chernobyl [by stason174] 6.05\gamedata\sounds\music\menu_14.ogg
* [win32]: free[950680 K], reserved[1055648 K], committed[2187912 K]
* [ D3D ]: textures[1765310 K]
* [x-ray]: process heap[736781 K], game lua[57163 K], render[6462 K]
* [x-ray]: economy: strings[63499 K], smem[228904 K]
collectgarbage before=44046096Kb
collectgarbage after=27500540Kb
[LSS] Spawning object [sim_default_monolith_428018][sim_default_monolith_4][28018]
[LSS] Spawning object [sim_default_monolith_328037][sim_default_monolith_3][28037]
 
FATAL ERROR
 
[error]Expression    : pm->m_animations.size()
[error]Function      : player_hud_motion_container::load
[error]File          : player_hud.cpp
[error]Line          : 92
[error]Description   : motion not found [g3sg1_idle_bore]
 

stack trace:

0023:00B837E1 xrCore.dll, xrDebug::fail()
0023:0F620D28 xrGame.dll, CDialogHolder::IgnorePause()
0023:7536BC7F MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins()
0023:7536BC96 MSVCR120.dll, atoflt_l()
0023:7536BCA4 MSVCR120.dll, atoflt_l()
0023:7535F90C MSVCR120.dll, finite()
0023:7535E99F MSVCR120.dll, qsort()
0023:00B889C9 xrCore.dll, CInifile::remove_line()
0023:00B872F0 xrCore.dll, CInifile::line_exist()
0023:00B872DB xrCore.dll, CInifile::line_exist()
0023:7536F342 MSVCR120.dll, strtol()
0023:7536F356 MSVCR120.dll, atol()
0023:00B7ED62 xrCore.dll, CInifile::r_s32()
0023:0F61FF74 xrGame.dll, CDialogHolder::IgnorePause()
0023:0F61FC1D xrGame.dll, CDialogHolder::IgnorePause()
0023:0F620E80 xrGame.dll, CDialogHolder::IgnorePause()
 


 

S.T.A.L.K.E.R. - Call of Chernobyl 6.05  ОБТ.jpg

Изменено пользователем vovchick_ch
попытался уменьшить скрин, - не получилось((

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В 07.11.2023 в 19:47, vovchick_ch сказал:

[error]Description   : motion not found [g3sg1_idle_bore]

Ну во первых - тебе стоит писать в теме, ну либо в группе сборки стасона.

Во вторых - в логе явно написано, что не хватает анимации у 'g3sg1', в тех местах где он попадается так и будет вылетать.

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В 09.11.2023 в 14:54, Romann сказал:

Ну во первых - тебе стоит писать в теме, ну либо в группе сборки стасона.

Это где?)

Задам еще один вопрос тогда, ибо поиск не гуглит: что делать с артами "Сувенир" и "Магнит"? 

Изменено пользователем vovchick_ch

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13 минут назад, vovchick_ch сказал:

Задам еще один вопрос тогда, ибо поиск не гуглит: что делать с артами "Сувенир" и "Магнит"? 

таких артов в оригинальном Call of Chernobyl нет. А то что на встраивали в сторонних проектах, нужно спрашивать в их темах и форумах у создателей (что, зачем). Здесь вам на такое не ответят, потому как их тут нет.

Изменено пользователем Stern-13

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