Wolfstalker 14 475 Опубликовано 5 июля, 2022 Shadow of Chernobyl Gunslinger mod (OGSR engine) Автор: @hardplayer22Платформа: OGSR engineАктуальная версия модификации: от 31.12.22 От автора адаптации: После получения некоторого опыта по работе с движком OGSR начал задумываться над переносом Gunslinger Mod на оригинальный сюжет ТЧ. Решил, что было бы неплохо перепройти оригинал с отличной оружейкой. Работать над данной адаптацией я начал еще до выхода OGSR Gunslinger, но из-за недостатка опыта был вынужден временно прекратить разработку. После выхода OGSR Gunslinger с разрешения авторов проекта начал использовать их движок, и благодаря им смог допилить свою адаптацию до уровня, который меня устроил. Спойлер - Перенос всего (готового на данный момент) оружия из Gunslinger mod на платформу ТЧ - Опциональные 3D прицелы - Опциональный 3D КПК. (спасибо авторам OGSR Gunslinger) - Перенос всех визуалов рук - Многоприцельность - Уникальные модификации оружия с установленными визуальными апгрейдами (спасибо авторам OGSR Gunslinger) - Система анимаций использования предметов - Система обнаружения артефактов только с детектором как в ЗП (так-же незначительно переработана сам спавн артефактов. Больше никаких гор ценных камушков на Свалке, но имеет смысл обследовать с детектором каждую одиночную аномалию) - Система инвентаря из ЗП (с небольшими особенностями и отличиями) Список изменений версии 1.2 от 31.12.22: 1. Фичи из последнего обновления Ганслингера - помповый дробовик (и два уникальных варианта), ускоренные и рандомизированные анимации предметов, а так же фичи, которые "потерялись" при адаптации на ТЧ - спавн мусора после анимаций предметов и прочее. 2. Система прокачки оружия и брони у техников (Фургон на Кордоне, Азот в Баре, Шуруп на Складах) (система примитивная – для оружия – последовательная прокачка без вариативности, для брони – выбор только одной ветки из трех). Большинство уникального оружия и брони вырезано. Оставлено только необходимое для квестов и несколько исключений. 3. В дополнение к ЛЦУ и фонарам на оружие также можно поставить функциональный штык-нож. Также реализован быстрый удар ножом на горячую клавишу. 4. Привязка фонаря к шлему. Фонарь можно поставить на шлем прокачкой. Также фонарь есть на броне с интегрированным шлемом. В дополнение к возможности установить фонарь на почти любое оружие, добавлен ручной фонарь из Ганса. 5. Новый широкоформатный инвентарь из Ганса. К сожалению, поддержки квадратных мониторов больше нет. 6. Реализация суицида ГГ вместо обычной смерти в бою с контролером. Так-же реализовано анимированное выбивание оружия бюрером и реакция ГГ на сильный удар кабана. Реализовано возгорание от Жарки с возможностью потушиться (на клавишу действия). Реализован быстрый бросок гранаты по горячей клавише. 7. После получения правильной концовки добавлена возможность продолжить игру во фриплее. 8. Реализовано тело ГГ от первого лица (спасибо Sergii T). Третье лицо полностью вырезано. Реализована смерть от первого лица. 9. Исправлены анимации клина и реализация анимок изменения режима стрельбы через движок. 10. Поправлены звуки ходьбы в экзоскелете - теперь полностью как в Гансе (спасибо I am dead). 11. Поправлен принцип действия гранат РГО-РГН - теперь взрываются от удара, как и должны. 12. Переделанное меню, загрузочный экран (спасибо Sergii T). 13. P90 поддерживает альтернативное прицеливание. (спасибо I am dead). Пока немного кривоватое. В будущем будет поправлено и добавлено другому оружию. 14. Правка возможности поднять невидимые артефакты (спасибо Sergii T). 15. Hud_movement_layers из Аномали (спасибо Sergii T и xrSimpodin). 16. Многочисленные правки багов и ошибок. В том числе оригинальных (но это не точно). От автора: На этом активная разработка проекта замораживается до выхода обнов Ганслингера. Будут выходить фиксы багов. Глобальных обнов стоит ждать после появления в Гансе новых пушек. Спасибо огромное всем, кто помогал, подсказывал и просто поддерживал. Отдельная и особая благодарность: I am dead, Sergii T, KRodin. Спойлер - Если Вы устанавливаете новую версию, но при этом у Вас установлена старая - необходимо ее полностью удалить (папки bin и gamedata). Сохранения из старых версий могут работать на новой, но могут (и скорее всего будут) возникать неприятные проблемы. Желательна новая игра. - Если у Вас вылетает игра - обязательно к своему сообщению прикрепляйте Лог. Лог можно найти в папке userdata/logs. Последний по времени создания файл с разрешением log. Если у Вас странный Лог - прикрепляйте еще и сохранение перед вылетом. Сообщения о вылетах без прикрепленного лога будут намеренно игнорироваться. - Пожалуйста, не нужно предлагать автору адаптировать мод под другие моды. На это у меня нет времени и желания, даже если вы придумали "сборку мечты". Так-же не нужно предлагать добавить какое-либо оружие, которого нет на скелете рук Ганслингера. Не нужно предлагать добавить АИ-пак и прочее. Тема предназначена для ваших отзывов об ошибках, стабильности, балансу и геймплею адаптации. Не нужно захламлять ее и флудить, пожалуйста. Конструктивные отзывы, помощь от игроков игрокам и другое - приветствуется. Спойлер Выражаю большую благодарность следующим авторам: STRIFER KRodin I AM DEAD Mr. Rifleman SAM61 Sin! Иavaяo 1ns1debeast Synap i-love-kfc Laucer K.D. KamikaZze xStream DEXXX Mad Hikki kstn naxac DSH Ray Twitty aka Shadows Сергей Сергеевич XMODER-ua monk Mortan Andrejs Green LsdPro unethicalrus _Mr_Vlad_ Огромное спасибо этим людям. Их заслуга в выходе этой адаптации гораздо больше моей. Если кого то забыл указать - отзовитесь, обязательно добавлю. Спойлер Модель КПК из OGSR Gunslinger addon вместо ПДА Спойлер Модификацию нужно устанавливать полностью по новой. Если у Вас установлена старая версия - удалите папки bin и gamedata и только после этого устанавливайте новую версию. Новая игра не обязательна, но очень желательна. Если старых версий у вас не установлено - порядок установки обычный: 0. Если перед установкой мода у вас в папке с игрой уже есть gamedata - обязательно ее удалите. 1. Распаковать архив с модом в папку с игрой версии 1.0006 2. Поставить дополнения по желанию 3. Запускать с bin_x64\xrEngine.exe Спойлер Мод + дополнения на выбор - https://ap-pro.ru/forums/topic/3615-adaptaciya-gunslinger-mod-dlya-tch-ogsr-engine/?do=findComment&comment=341804 Спойлер 23 22 1 1 4 5 1 1 13 3 Докладывайте нам о всех известных вам случаях нарушения правил! Только при вашей помощи мы сможем преодолеть это болезненное явление! (с) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
kolater763 0 Опубликовано 21 июня, 2024 чо мне делать 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BagaKross 0 Опубликовано 22 июня, 2024 (изменено) Как удалить это сообщение Изменено 22 июня, 2024 пользователем BagaKross 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Hunter 2 588 Опубликовано 23 июня, 2024 kolater763 OpenAl поставь. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Hadzubek 0 Опубликовано 26 июня, 2024 (изменено) Гайс, где спавнер скачать? Изменено 26 июня, 2024 пользователем Hadzubek 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
maximka_05945 0 Опубликовано 5 июля, 2024 дайте сылку пж просто старая не работает Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Кефир 794 Опубликовано 5 июля, 2024 3 часа назад, maximka_05945 сказал: дайте сылку пж просто старая не работает https://drive.google.com/file/d/1demFBBd6antzbtoS4gfN-0EXjj0aQEsc/view?usp=sharing Дополнено 0 минут спустя @Nikola0s666, обновите ссылку на мод, пожалуйста. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Nikola0s666 1 369 Опубликовано 5 июля, 2024 Кефир , обновил. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Кефир 794 Опубликовано 7 июля, 2024 Забубенил спавнер для мода. Все пушки и апгрейды на них; Все костюмы и апгрейды на них; Все новые предметы и девайсы; Локализация на 3 языка. Спойлер ЯндексДиск ГуглДиск Дополнено 0 минут спустя На Дискорд-сервер о нём не писать, т.к. там не пропускают подобное. 2 3 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Перчик 0 Опубликовано 10 июля, 2024 А есть ли спавнер для этого мода? И еще такой вопрос. После боя на арене у арни, не работают налобные фонари, на любом костюме и шлеме. Можно ли это исправить? 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
nestandart_5443 150 Опубликовано 14 июля, 2024 Nikola0s666, подскажите пожалуйста, чё делать. Поставил крайнюю версию мода + CGIM2. Вылет на ЧАЭС-1 с логами, что не может найти текстуры в папке fx: fx_moon_sky_factory_3 fx_moon_sky_factory_4 fx_thunderbolts_gradient fx_thunderbolts_gradient_surge И ещё отсутствует пресет погоды, судя по всему: [error]Expression : it != WeatherFXs.end() [error]Function : CEnvironment::SetWeatherFX [error]File : E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\Environment.cpp [error]Line : 265 [error]Description : Invalid weather effect name. [error]Arguments : surge_day Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Nikola0s666 1 369 Опубликовано 14 июля, 2024 (изменено) nestandart_5443 ,в дискорд в разделе багов напишите. Discord мода Изменено 14 июля, 2024 пользователем Nikola0s666 1 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
XoJlod 0 Опубликовано 17 июля, 2024 Народ пишет что вообще нельзя скачать, типо; Сейчас вы не можете просматривать и скачивать этот файл. В последнее время этот файл слишком часто просматривался или скачивался. Повторите попытку позже. Если файл очень большой или доступен большому числу пользователей, возможен отказ в доступе к нему в течение ближайших суток. Если через 24 часа ситуация не изменится, обратитесь к администратору домена 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
XoJlod 0 Опубликовано 17 июля, 2024 (изменено) Все отбой проблема, как то сама с собой решилась Изменено 17 июля, 2024 пользователем XoJlod орфографические 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Retvur 0 Опубликовано 20 июля, 2024 (изменено) У меня всё на украинском после установки и запуски ЧН через лаунчер мода. А я украинский плохо понимаю, можно как-то русский язык поставить? UPD: Я не стал удалять комент, может кому поможет. В общем язык можно изменить в настройках, в разделе "игра". Озвучка возвращается удалением папки "character_sound" в папке "gamedata/sound". Единственное что песни на радио остаются на украинском, и по крайней мере для меня это скорее плюс, потому что звучат они очень круто и атмосферно. Изменено 20 июля, 2024 пользователем Retvur 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
kidizo 0 Опубликовано 21 июля, 2024 Как увеличить переносымый вес,не артефактами Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Retvur 0 Опубликовано 21 июля, 2024 Есть проблемка. Важные персонажи, такие как Лис, Бес и т.д. смертны. Можно ли подобных важных персонажей как-то бессмертными сделать? Если можно, то объясните пожалуйста как. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Шиша~ 0 Опубликовано 22 июля, 2024 Сменил язык в игре на русский но имена нпс почему то остались на украинском. Как это можно исправить? Прицел как буд то бы не успевает за мышью и просто догоняет при повороте не знаю как еще объяснить. Он не центрирован в общем. Опять же как это можно исправить? Иногда при беге с детектором если скажем достать пистолет то обе руки у гг могут синхронизироваться в плане движения. То есть это выглядит так буд то бы гг на лыжах катается и отталкивается палками Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
vadyastalker 0 Опубликовано 23 июля, 2024 Ээээ, ни кто не подскажет, как пройти квест с оружием Долговца? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NiyazPiyaz 0 Опубликовано 26 июля, 2024 Скиньте торрент ссылку у меня долго качаеться через браузер Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Nikola0s666 1 369 Опубликовано 26 июля, 2024 vadyastalker , метка же есть. по идее бандос с этим оружием через время приходит в подземелье Агро( у меня почему то сдох у перехода на Агро на Свалке, я через демо рекорд доставал ствол). Дополнено 1 минуту спустя Retvur , так они не важны так то . сюжет все равно дальше пойдет. даже если и выживут , то потом всё равно могут сдохнуть где то либо от собак , либо от бандосов. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Онанист 0 Опубликовано 29 июля, 2024 случилась пара вылетов, после них сразу блокнот с логами, ещё какие-то файлы нужны? xray_ivan_29-07-24_19-45-22.log xray_ivan_29-07-24_19-50-25.log Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
[N.O.O.B] 0 Опубликовано 31 июля, 2024 (изменено) Народ, проблемка возникла. Вылетает игра при экипировки Экзоскелета М1, того, что с системой жизниобеспечения. Я попытался найти часть лога с FATAL ERROR, но, у меня похоже её нету. Вылет происходит почти сразу после экипировки костюма. Всё перепробовал, ничего не помогает. Даже аддоны отключал. Хотел посмотреть решение и совета на дискорд сервере разработчика, но ссылка, похоже, не работает. Не получается зайти. Кто знает, как это решить, ну или хотя бы скинет рабочую ссылку на сервер - примного благодарен буду. Спойлер [31.07.24 19:27:57.387] * Detected CPU: 12th Gen Intel(R) Core(TM) i7-12650H [GenuineIntel], F6/M154/S3 [31.07.24 19:27:57.387] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [31.07.24 19:27:57.387] * CPU cores: [10], threads: [16] [31.07.24 19:27:57.387] * CPU0 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.387] * CPU1 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU2 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU3 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU4 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU5 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU6 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU7 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU8 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU9 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU10 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU11 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU12 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU13 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU14 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] * CPU15 current freq: 2300 MHz, max freq: 2300 MHz [31.07.24 19:27:57.388] Initializing File System... [31.07.24 19:27:57.388] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db0], size: [884467316] [31.07.24 19:27:57.391] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db1], size: [917335107] [31.07.24 19:27:57.393] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db2], size: [652999957] [31.07.24 19:27:57.407] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db3], size: [511137261] [31.07.24 19:27:57.591] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db4], size: [1035682964] [31.07.24 19:27:57.604] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db5], size: [1028538129] [31.07.24 19:27:57.615] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db6], size: [1027872240] [31.07.24 19:27:57.632] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db7], size: [1024373698] [31.07.24 19:27:57.645] --Found base arch: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata.db9], size: [11080759] [31.07.24 19:27:57.666] using fs-ltx: [fsgame.ltx] [31.07.24 19:27:57.667] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\stsoc-engine\] [31.07.24 19:27:57.667] files: [6] [31.07.24 19:27:57.673] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\] [31.07.24 19:27:57.673] files: [10] [31.07.24 19:27:57.739] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\anims\] [31.07.24 19:27:57.739] files: [6] [31.07.24 19:27:57.739] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\levels\] [31.07.24 19:27:57.739] files: [12] [31.07.24 19:27:57.739] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\meshes\] [31.07.24 19:27:57.739] files: [4] [31.07.24 19:27:57.743] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\meshes\] [31.07.24 19:27:57.743] files: [4] [31.07.24 19:27:57.746] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\shaders\] [31.07.24 19:27:57.746] files: [7] [31.07.24 19:27:57.747] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\sounds\] [31.07.24 19:27:57.747] files: [10] [31.07.24 19:27:57.753] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\textures\] [31.07.24 19:27:57.753] files: [7] [31.07.24 19:27:57.775] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\textures\] [31.07.24 19:27:57.775] files: [7] [31.07.24 19:27:57.796] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\scripts\] [31.07.24 19:27:57.796] files: [6] [31.07.24 19:27:57.796] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\] [31.07.24 19:27:57.796] files: [12] [31.07.24 19:27:57.797] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\environment\weathers\] [31.07.24 19:27:57.797] files: [22] [31.07.24 19:27:57.797] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\environment\weather_effects\] [31.07.24 19:27:57.797] files: [4] [31.07.24 19:27:57.797] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\levels\] [31.07.24 19:27:57.798] files: [12] [31.07.24 19:27:57.798] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\stsoc-engine\savedgames\] [31.07.24 19:27:57.800] files: [829] [31.07.24 19:27:57.800] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\stsoc-engine\logs\] [31.07.24 19:27:57.800] files: [45] [31.07.24 19:27:57.801] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\stsoc-engine\screenshots\] [31.07.24 19:27:57.801] files: [3] [31.07.24 19:27:57.801] --Found FS dir: [c:\games\s.t.a.l.k.e.r. soc gunslinger\mods\] [31.07.24 19:27:57.801] files: [2] [31.07.24 19:27:57.801] FS: 42869 files cached, 0Kb memory used. [31.07.24 19:27:57.801] Init FileSystem 0.413129 sec [31.07.24 19:27:57.801] [OGSR Engine (x64)] build date: [Nov 2 2023 09:08:45] [31.07.24 19:27:57.801] [_MSC_FULL_VER]: [193732825], [_MSVC_LANG]: [202002L] [31.07.24 19:27:57.801] Working Directory: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64] [31.07.24 19:27:57.801] CommandLine: ["C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe" ] [31.07.24 19:27:58.381] Initializing Engine... [31.07.24 19:27:58.382] Starting INPUT device... [31.07.24 19:27:58.391] -------------------------------------------------------------------------------- [31.07.24 19:27:58.391] [16104MB] physical memory installed, [7320MB] available, [54] percent of memory in use [31.07.24 19:27:58.391] PageFile usage: [326MB], Peak PageFile usage: [326MB] [31.07.24 19:27:58.391] -------------------------------------------------------------------------------- [31.07.24 19:27:58.391] * [ D3D ]: textures[0 K] [31.07.24 19:27:58.391] * [x-ray]: process heap[0 K], render[0 K] [31.07.24 19:27:58.391] * [x-ray]: economy: strings[268966 K], smem[0 K] [31.07.24 19:27:58.391] SOUND: OpenAL: enumerate devices... [31.07.24 19:27:58.391] SOUND: OpenAL: EnumerationExtension Present [31.07.24 19:27:58.541] devices Generic Software [31.07.24 19:27:58.541] SOUND: OpenAL: system default SndDevice name is Generic Software [31.07.24 19:27:59.031] SOUND: OpenAL: All available devices: [31.07.24 19:27:59.031] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [31.07.24 19:27:59.031] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [31.07.24 19:27:59.031] Executing config-script "c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\default_controls.ltx"... [31.07.24 19:27:59.031] ! cant find corresponding [id] for action_name [inventory] [31.07.24 19:27:59.031] ! cant find corresponding [id] for action_name [use_medkit] [31.07.24 19:27:59.031] ! cant find corresponding [id] for action_name [use_bandage] [31.07.24 19:27:59.031] ! cant find corresponding [id] for action_name [chat] [31.07.24 19:27:59.031] [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\default_controls.ltx] successfully loaded. [31.07.24 19:27:59.031] Executing config-script "user.ltx"... [31.07.24 19:27:59.031] Executing config-script "c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\rspec_extreme.ltx"... [31.07.24 19:27:59.031] ! Unknown command: r1_dlights_clip [31.07.24 19:27:59.031] ! Unknown command: r1_glows_per_frame [31.07.24 19:27:59.031] ! Unknown command: r2_sun_shafts [31.07.24 19:27:59.031] ! Unknown command: r__supersample [31.07.24 19:27:59.031] ! Unknown command: texture_lod [31.07.24 19:27:59.031] [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\rspec_extreme.ltx] successfully loaded. [31.07.24 19:27:59.031] Executing config-script "c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\default_controls.ltx"... [31.07.24 19:27:59.032] ! cant find corresponding [id] for action_name [inventory] [31.07.24 19:27:59.032] ! cant find corresponding [id] for action_name [use_medkit] [31.07.24 19:27:59.032] ! cant find corresponding [id] for action_name [use_bandage] [31.07.24 19:27:59.032] ! cant find corresponding [id] for action_name [chat] [31.07.24 19:27:59.032] [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\config\default_controls.ltx] successfully loaded. [31.07.24 19:27:59.168] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:27:59.168] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:27:59.168] [c:\games\s.t.a.l.k.e.r. soc gunslinger\stsoc-engine\user.ltx] successfully loaded. [31.07.24 19:27:59.168] SOUND: Selected device is OpenAL Soft [31.07.24 19:27:59.225] [OpenAL] EFX: present [31.07.24 19:27:59.225] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [31.07.24 19:27:59.233] Starting RENDER device... [31.07.24 19:27:59.244] * GPU [vendor:10DE]-[device:28A0]: NVIDIA GeForce RTX 4060 Laptop GPU [31.07.24 19:27:59.395] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [31.07.24 19:27:59.396] * Texture memory: 7957 M [31.07.24 19:27:59.398] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [31.07.24 19:27:59.398] * GPU vertex cache: unrecognized, 24 [31.07.24 19:27:59.398] * DVB created: 4096K [31.07.24 19:27:59.398] * DIB created: 512K [31.07.24 19:27:59.418] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [31.07.24 19:27:59.418] ! Version conflict in shader 'models\lightplanes_00' [31.07.24 19:27:59.418] ! Version conflict in shader 'models\lightplanesself' [31.07.24 19:27:59.418] ! Version conflict in shader 'models\model_puh' [31.07.24 19:27:59.418] ! Version conflict in shader 'models\model_refl' [31.07.24 19:27:59.418] ! Version conflict in shader 'models\xbrainglass' [31.07.24 19:27:59.418] ! Version conflict in shader 'models\xdistortcolorlinv' [31.07.24 19:27:59.418] ! Version conflict in shader 'models\xglass' [31.07.24 19:27:59.418] ! Version conflict in shader 'models\xglass2' [31.07.24 19:27:59.418] ! Version conflict in shader 'models\xlens' [31.07.24 19:27:59.418] ! Version conflict in shader 'selflight_static' [31.07.24 19:27:59.419] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2] [31.07.24 19:27:59.562] !![IReaderBase<class IReader>::find_chunk_thm] THM [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26] [31.07.24 19:27:59.562] !![IReaderBase<class IReader>::find_chunk_thm] THM [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26] [31.07.24 19:27:59.563] !![IReaderBase<class IReader>::find_chunk_thm] THM [repair\repair_gun_oil_ru] chunk [2072] fixed, wrong size = [36], correct size = [38] [31.07.24 19:27:59.563] !![IReaderBase<class IReader>::find_chunk_thm] THM [repair\repair_sewing_kit] chunk [2072] fixed, wrong size = [36], correct size = [38] [31.07.24 19:27:59.563] !![IReaderBase<class IReader>::find_chunk_thm] THM [repair\repair_toolkit_nato] chunk [2072] fixed, wrong size = [36], correct size = [40] [31.07.24 19:27:59.563] !![IReaderBase<class IReader>::find_chunk_thm] THM [repair\repair_toolkit_wp] chunk [2072] fixed, wrong size = [36], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_1] chunk [2069] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_1] chunk [2072] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_1] chunk [2073] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_2] chunk [2069] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_2] chunk [2072] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_2] chunk [2073] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_3] chunk [2069] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_3] chunk [2072] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\1200\1200_3] chunk [2073] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_body] chunk [2069] fixed, wrong size = [30], correct size = [39] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_body] chunk [2072] fixed, wrong size = [30], correct size = [39] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_body] chunk [2073] fixed, wrong size = [30], correct size = [39] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_c-handguard] chunk [2069] fixed, wrong size = [37], correct size = [46] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_c-handguard] chunk [2072] fixed, wrong size = [37], correct size = [46] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_c-handguard] chunk [2073] fixed, wrong size = [37], correct size = [46] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_c-handle] chunk [2069] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_c-handle] chunk [2072] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\g36_c-handle] chunk [2073] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\silencer_556] chunk [2069] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\silencer_556] chunk [2072] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\g36\silencer_556] chunk [2073] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_1] chunk [2069] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_1] chunk [2072] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_1] chunk [2073] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_2] chunk [2069] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_2] chunk [2072] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_2] chunk [2073] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_3] chunk [2069] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_3] chunk [2072] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_3] chunk [2073] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_7] chunk [2069] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_7] chunk [2072] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.589] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\m16s\m16s_7] chunk [2073] fixed, wrong size = [29], correct size = [38] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\mag_sv_98] chunk [2069] fixed, wrong size = [32], correct size = [41] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\mag_sv_98] chunk [2072] fixed, wrong size = [32], correct size = [41] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\mag_sv_98] chunk [2073] fixed, wrong size = [32], correct size = [41] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\muzzle_sv_98] chunk [2069] fixed, wrong size = [35], correct size = [44] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\muzzle_sv_98] chunk [2072] fixed, wrong size = [35], correct size = [44] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\muzzle_sv_98] chunk [2073] fixed, wrong size = [35], correct size = [44] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\patron_762x54r_diff] chunk [2069] fixed, wrong size = [42], correct size = [51] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\patron_762x54r_diff] chunk [2072] fixed, wrong size = [42], correct size = [51] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\patron_762x54r_diff] chunk [2073] fixed, wrong size = [42], correct size = [51] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\sight_rear_sv_98] chunk [2069] fixed, wrong size = [39], correct size = [48] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\sight_rear_sv_98] chunk [2072] fixed, wrong size = [39], correct size = [48] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\sight_rear_sv_98] chunk [2073] fixed, wrong size = [39], correct size = [48] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\sv_98] chunk [2069] fixed, wrong size = [28], correct size = [37] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\sv_98] chunk [2072] fixed, wrong size = [28], correct size = [37] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\sv98\sv_98] chunk [2073] fixed, wrong size = [28], correct size = [37] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD74F7C0] chunk [2072] has invalid size [49], return elapsed size [43] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_acog] chunk [2069] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_acog] chunk [2072] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_acog] chunk [2073] fixed, wrong size = [34], correct size = [43] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD91608F] chunk [2071] has invalid size [49], return elapsed size [45] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD918580] chunk [2072] has invalid size [41], return elapsed size [28] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD74FA00] chunk [2072] has invalid size [41], return elapsed size [39] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12] chunk [2072] fixed, wrong size = [27], correct size = [26] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12_dtk] chunk [2072] fixed, wrong size = [31], correct size = [30] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12_m1] chunk [2072] fixed, wrong size = [27], correct size = [26] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12_mag] chunk [2072] fixed, wrong size = [31], correct size = [30] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12_stock] chunk [2072] fixed, wrong size = [33], correct size = [32] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD74F700] chunk [2072] has invalid size [50], return elapsed size [48] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD74F940] chunk [2072] has invalid size [48], return elapsed size [46] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD74FAC0] chunk [2072] has invalid size [41], return elapsed size [36] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD74FC40] chunk [2072] has invalid size [39], return elapsed size [34] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD74F4C0] chunk [2072] has invalid size [48], return elapsed size [46] [31.07.24 19:27:59.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [31.07.24 19:27:59.594] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23] [31.07.24 19:27:59.594] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [31.07.24 19:27:59.595] !![IReaderBase<class IReader>::find_chunk_thm][00000293BD74F32F] chunk [2071] has invalid size [61], return elapsed size [53] [31.07.24 19:27:59.595] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35] [31.07.24 19:27:59.595] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27] [31.07.24 19:27:59.595] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27] [31.07.24 19:27:59.595] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26] [31.07.24 19:27:59.595] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [31.07.24 19:27:59.595] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25] [31.07.24 19:27:59.596] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33] [31.07.24 19:27:59.596] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32] [31.07.24 19:27:59.596] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [31.07.24 19:27:59.597] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33] [31.07.24 19:27:59.597] * HWDST/PCF supported and used [31.07.24 19:28:01.198] [CPSLibrary::LoadAll] count of *particles*.xr files: [1] [31.07.24 19:28:01.198] Load [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\particles.xr] [31.07.24 19:28:01.319] --LUA version: [LuaJIT 2.1.0-beta3] [31.07.24 19:28:01.352] Starting engine... [31.07.24 19:28:01.562] ! Can't find sound [nature\new_thunder1_hec.ogg] [31.07.24 19:28:01.564] ! Can't find sound [nature\new_thunder2_hec.ogg] [31.07.24 19:28:01.566] ! Can't find sound [nature\new_thunder3_hec.ogg] [31.07.24 19:28:01.574] ! Can't find sound [nature\thunder-0-hec.ogg] [31.07.24 19:28:01.585] ! Can't find sound [nature\thunder-3-hec.ogg] [31.07.24 19:28:01.587] ! Can't find sound [nature\thunder-4.ogg] [31.07.24 19:28:01.590] ! Can't find sound [nature\thundernew2.ogg] [31.07.24 19:28:01.594] ! Can't find sound [nature\thundernew6.ogg] [31.07.24 19:28:01.597] ! Can't find sound [nature\thundernew1.ogg] [31.07.24 19:28:01.601] ! Can't find sound [nature\thundernew3.ogg] [31.07.24 19:28:01.603] ! Can't find sound [nature\thundernew4.ogg] [31.07.24 19:28:01.605] ! Can't find sound [nature\thundernew5.ogg] [31.07.24 19:28:01.608] ! Can't find sound [nature\new_thunder4_hec.ogg] [31.07.24 19:28:01.678] ! Can't find sound [ambient\blowout\blowout_lightning_01.ogg] [31.07.24 19:28:01.679] ! Can't find sound [ambient\blowout\blowout_lightning_02.ogg] [31.07.24 19:28:01.681] ! Can't find sound [ambient\blowout\blowout_lightning_03.ogg] [31.07.24 19:28:01.685] ! Can't find sound [ambient\blowout\blowout_lightning_04.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_lightning_05.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_bkgrnd.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_boom_01.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_boom_02.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_boom_03.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_ambient_rumble_01.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_ambient_rumble_02.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_ambient_rumble_03.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_ambient_rumble_04.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_amb_01.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_amb_02.ogg] [31.07.24 19:28:01.689] ! Can't find sound [ambient\blowout\blowout_amb_03.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_amb_04.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_amb_05.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_amb_06.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_amb_07.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_amb_08.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_flare_01.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_flare_02.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_flare_03.ogg] [31.07.24 19:28:01.690] ! Can't find sound [ambient\blowout\blowout_flare_04.ogg] [31.07.24 19:28:01.691] ! Can't find sound [ambient\blowout\blowout_wind_01.ogg] [31.07.24 19:28:01.691] ! Can't find sound [ambient\blowout\blowout_wind_02.ogg] [31.07.24 19:28:01.691] ! Can't find sound [ambient\blowout\blowout_wind_03.ogg] [31.07.24 19:28:09.147] * phase time: 0 ms [31.07.24 19:28:09.147] * phase cmem: 0 K [31.07.24 19:28:09.176] --LUA version: [LuaJIT 2.1.0-beta3] [31.07.24 19:28:09.186] * phase time: 39 ms [31.07.24 19:28:09.186] * phase cmem: 0 K [31.07.24 19:28:09.191] * Loading spawn registry... [31.07.24 19:28:09.419] * 8792 spawn points are successfully loaded [31.07.24 19:28:09.420] * Loading objects... [31.07.24 19:28:09.571] * 18855 objects are successfully loaded [31.07.24 19:28:09.625] * 205 script vars are successfully loaded [31.07.24 19:28:09.866] * Game _quicksave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. soc gunslinger\stsoc-engine\savedgames\ _quicksave.sav' (0.679s) [31.07.24 19:28:09.866] * phase time: 679 ms [31.07.24 19:28:09.866] * phase cmem: 0 K [31.07.24 19:28:09.897] # Player not found. New player created. [31.07.24 19:28:09.897] !!xrServer::Check_GameSpy_CDKey_Success - 1 [31.07.24 19:28:09.897] * client : connection accepted - <> [31.07.24 19:28:09.904] * phase time: 38 ms [31.07.24 19:28:09.904] * phase cmem: 0 K [31.07.24 19:28:09.914] * phase time: 9 ms [31.07.24 19:28:09.914] * phase cmem: 0 K [31.07.24 19:28:10.448] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0] [31.07.24 19:28:10.448] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0] [31.07.24 19:28:10.454] * phase time: 540 ms [31.07.24 19:28:10.454] * phase cmem: 0 K [31.07.24 19:28:11.043] * phase time: 588 ms [31.07.24 19:28:11.043] * phase cmem: 0 K [31.07.24 19:28:11.043] * [Loading VB] 65532 verts, 2047 Kb [31.07.24 19:28:11.045] * [Loading VB] 65527 verts, 2047 Kb [31.07.24 19:28:11.048] * [Loading VB] 65436 verts, 2044 Kb [31.07.24 19:28:11.050] * [Loading VB] 835 verts, 26 Kb [31.07.24 19:28:11.051] * [Loading VB] 65530 verts, 2047 Kb [31.07.24 19:28:11.052] * [Loading VB] 65533 verts, 2047 Kb [31.07.24 19:28:11.054] * [Loading VB] 65535 verts, 2047 Kb [31.07.24 19:28:11.055] * [Loading VB] 65532 verts, 2047 Kb [31.07.24 19:28:11.057] * [Loading VB] 65534 verts, 2047 Kb [31.07.24 19:28:11.058] * [Loading VB] 65533 verts, 2047 Kb [31.07.24 19:28:11.059] * [Loading VB] 65535 verts, 2047 Kb [31.07.24 19:28:11.062] * [Loading VB] 65535 verts, 2047 Kb [31.07.24 19:28:11.066] * [Loading VB] 65535 verts, 2047 Kb [31.07.24 19:28:11.067] * [Loading VB] 57122 verts, 1785 Kb [31.07.24 19:28:11.068] * [Loading VB] 65535 verts, 2047 Kb [31.07.24 19:28:11.070] * [Loading VB] 65534 verts, 2047 Kb [31.07.24 19:28:11.071] * [Loading VB] 65533 verts, 2047 Kb [31.07.24 19:28:11.072] * [Loading VB] 65530 verts, 2047 Kb [31.07.24 19:28:11.073] * [Loading VB] 65529 verts, 2047 Kb [31.07.24 19:28:11.074] * [Loading VB] 43627 verts, 1363 Kb [31.07.24 19:28:11.075] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.076] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.079] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.082] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.083] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.084] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.085] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.086] * [Loading IB] 319263 indices, 623 Kb [31.07.24 19:28:11.087] * [Loading VB] 65535 verts, 767 Kb [31.07.24 19:28:11.088] * [Loading VB] 65535 verts, 767 Kb [31.07.24 19:28:11.088] * [Loading VB] 65535 verts, 767 Kb [31.07.24 19:28:11.089] * [Loading VB] 65533 verts, 767 Kb [31.07.24 19:28:11.089] * [Loading VB] 65533 verts, 767 Kb [31.07.24 19:28:11.090] * [Loading VB] 65534 verts, 767 Kb [31.07.24 19:28:11.090] * [Loading VB] 65533 verts, 767 Kb [31.07.24 19:28:11.091] * [Loading VB] 54583 verts, 639 Kb [31.07.24 19:28:11.091] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.092] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.093] * [Loading IB] 1048575 indices, 2047 Kb [31.07.24 19:28:11.094] * [Loading IB] 980727 indices, 1915 Kb [31.07.24 19:28:11.095] * phase time: 52 ms [31.07.24 19:28:11.095] * phase cmem: 0 K [31.07.24 19:28:11.100] * phase time: 5 ms [31.07.24 19:28:11.100] * phase cmem: 0 K [31.07.24 19:28:11.141] * [DETAILS] VertexConsts(256), Batch(61) [31.07.24 19:28:11.141] * [DETAILS] 40687 v(20), 26352 p [31.07.24 19:28:11.141] * [DETAILS] Batch(61), VB(794K), IB(154K) [31.07.24 19:28:11.142] * phase time: 41 ms [31.07.24 19:28:11.142] * phase cmem: 0 K [31.07.24 19:28:11.143] * Loading HOM: c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\levels\l05_bar\level.hom [31.07.24 19:28:11.180] * phase time: 38 ms [31.07.24 19:28:11.180] * phase cmem: 0 K [31.07.24 19:28:11.189] * phase time: 8 ms [31.07.24 19:28:11.189] * phase cmem: 0 K [31.07.24 19:28:11.207] - Game configuring : Started [31.07.24 19:28:11.209] - Game configuring : Finished [31.07.24 19:28:11.229] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\sounds\interface\inv_slot.ogg] [31.07.24 19:28:11.229] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\sounds\interface\inv_belt.ogg] [31.07.24 19:28:11.229] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\sounds\interface\inv_ruck.ogg] [31.07.24 19:28:11.229] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\sounds\interface\inv_properties.ogg] [31.07.24 19:28:11.229] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\sounds\interface\inv_drop.ogg] [31.07.24 19:28:11.230] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\sounds\interface\inv_attach_addon.ogg] [31.07.24 19:28:11.230] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r. soc gunslinger\gamedata\sounds\interface\inv_detach_addon.ogg] [31.07.24 19:28:11.275] * phase time: 86 ms [31.07.24 19:28:11.275] * phase cmem: 0 K [31.07.24 19:28:11.276] CResourceManager::DeferredUpload [MT] -> START, size = [1707] [31.07.24 19:28:11.307] ! Can't find texture 'fx\fx_moon_sky_factory_3' [31.07.24 19:28:11.324] ! Can't find texture 'fx\fx_moon_sky_factory_4' [31.07.24 19:28:11.340] ! Can't find texture 'fx\fx_thunderbolts_gradient' [31.07.24 19:28:11.366] ! Can't find texture 'fx\fx_thunderbolts_gradient_surge' [31.07.24 19:28:11.367] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump# [31.07.24 19:28:14.277] ! Can't find texture 'ui_amk_yellow' [31.07.24 19:28:14.415] CResourceManager::DeferredUpload -> END [31.07.24 19:28:14.416] * t-report - base: 1702, 1675254 K [31.07.24 19:28:14.416] * t-report - lmap: 5, 5120 K [31.07.24 19:28:14.416] * phase time: 3140 ms [31.07.24 19:28:14.416] * phase cmem: 0 K [31.07.24 19:28:14.440] * phase time: 24 ms [31.07.24 19:28:14.440] * phase cmem: 0 K [31.07.24 19:28:14.449] -------------------------------------------------------------------------------- [31.07.24 19:28:14.449] [16104MB] physical memory installed, [6488MB] available, [59] percent of memory in use [31.07.24 19:28:14.449] PageFile usage: [4868MB], Peak PageFile usage: [4884MB] [31.07.24 19:28:14.449] -------------------------------------------------------------------------------- [31.07.24 19:28:14.449] * [ D3D ]: textures[1680375 K] [31.07.24 19:28:14.449] * [x-ray]: process heap[0 K], render[0 K] [31.07.24 19:28:14.449] * [x-ray]: economy: strings[271939 K], smem[7381 K] [31.07.24 19:28:14.808] ! [CGameObject::net_Spawn]: visual_name[actors\hero\stalker_no_outfit] not found in single_player, keep original actors\hero\stalker_novice.ogf instead [31.07.24 19:28:14.811] --['ogse_signals'] ...Init Signals Manager... [31.07.24 19:28:14.894] ! Invalid weather name: ogsm [31.07.24 19:28:15.384] ! Fallback to default bump map: wpn_addon_scope_acog_bump# [31.07.24 19:28:15.384] ! Fallback to default bump map: wpn_addon_scope_acog_bump [31.07.24 19:28:18.606] ! Can't find texture 'wpn\wpn_abakan' [31.07.24 19:28:18.606] ! Fallback to default bump map: wpn\wpn_abakan_bump# [31.07.24 19:28:18.606] ! Fallback to default bump map: wpn\wpn_abakan_bump [31.07.24 19:28:19.399] * [CPatrolPathStorage::safe_path]: path[bar_house_look] pp[wp03|a=wait|t=25000] level_vertex_id[4294967295] -> 33195 [31.07.24 19:28:20.749] ! Can't find texture 'item\combo_0001' [31.07.24 19:28:20.750] ! Can't find texture 'item\combo_0002' [31.07.24 19:28:20.751] ! Can't find texture 'item\combo_0003' [31.07.24 19:28:20.752] ! Can't find texture 'item\combo_0004' [31.07.24 19:28:20.752] ! Can't find texture 'item\combo_0005' [31.07.24 19:28:20.753] ! Can't find texture 'item\combo_0006' [31.07.24 19:28:20.754] ! Can't find texture 'item\combo_0007' [31.07.24 19:28:20.759] ! Can't find texture 'item\combo_0008' [31.07.24 19:28:21.702] ! Fallback to default bump map: act\act_stalker_dolg_1_bump# [31.07.24 19:28:21.702] ! Fallback to default bump map: act\act_stalker_dolg_1_bump [31.07.24 19:28:23.116] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.116] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.116] ! cant find corresponding [id] for action_name [inventory] [31.07.24 19:28:23.116] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.116] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.116] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.116] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.117] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.117] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.117] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.117] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.117] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.117] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.117] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.117] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.118] ! cant find corresponding [id] for action_name [INVENTORY] [31.07.24 19:28:23.188] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.07 s.] [31.07.24 19:28:23.188] ~~ slot: ['gunsl_items_anims.672'], time: [0.07 s.] [31.07.24 19:28:26.567] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:26.586] * MEMORY USAGE: 0 K [31.07.24 19:28:26.586] * End of synchronization A[1] R[1] [31.07.24 19:28:26.586] * phase time: 12170 ms [31.07.24 19:28:26.586] * phase cmem: 0 K [31.07.24 19:28:27.366] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:27.691] * [CPatrolPathStorage::safe_path]: path[bar_barman_hole_look] pp[name00|a=barman_tv] level_vertex_id[4294967295] -> 36053 [31.07.24 19:28:28.441] ! Fallback to default bump map: wpn\wpn_silencer_pbs1_bump# [31.07.24 19:28:28.441] ! Fallback to default bump map: wpn\wpn_silencer_pbs1_bump [31.07.24 19:28:29.233] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:31.422] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:32.342] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:33.252] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:35.676] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:35.689] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:35.689] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:36.424] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:37.443] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:38.011] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:38.212] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:38.653] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:38.741] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:39.222] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:39.246] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:39.437] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:41.466] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:41.570] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:41.781] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_0], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:42.113] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:42.589] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:42.640] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:42.792] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:43.151] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:43.645] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_4], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:44.391] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:44.739] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:45.124] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:45.987] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:47.667] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:47.723] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:48.647] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:49.932] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:50.559] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:50.650] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:51.104] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:52.436] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:52.753] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:53.016] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_4], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:53.268] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:53.958] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:56.001] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:56.507] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:56.670] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:57.122] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:57.641] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:57.663] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:58.368] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:59.243] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_0], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:59.299] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:59.511] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.04 s.] [31.07.24 19:28:59.511] ~~ slot: ['dsh.25'], time: [0.04 s.] [31.07.24 19:28:59.750] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:28:59.861] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:01.015] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.33 s.] [31.07.24 19:29:01.015] ~~ slot: ['dsh.25'], time: [0.33 s.] [31.07.24 19:29:01.694] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:02.169] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:02.219] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:03.320] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:03.631] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:03.780] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:04.020] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:05.697] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:06.249] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:06.688] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:06.862] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:06.992] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:07.647] * Saving spawns... [31.07.24 19:29:07.647] * Saving objects... [31.07.24 19:29:07.663] * 18857 objects are successfully saved [31.07.24 19:29:07.665] * 205 script vars are successfully saved [31.07.24 19:29:07.670] * Game _quicksave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. soc gunslinger\stsoc-engine\savedgames\ _quicksave.sav' [31.07.24 19:29:07.776] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:07.983] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:08.353] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf] [31.07.24 19:29:08.729] ***************************[ScriptCrashHandler]********************************** [31.07.24 19:29:08.729] stack traceback: [31.07.24 19:29:08.729] ********************************************************************************* [31.07.24 19:29:08.729] ******************************************************************************** [31.07.24 19:29:08.729] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [31.07.24 19:29:08.845] !!Unhandled exception stack trace: ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF668006877], Fun: [player_hud::render_hud()] + [235 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\player_hud.cpp-->884] + [24 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667F68BCF], Fun: [CHUDManager::Render_Last()] + [223 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\HUDManager.cpp-->276] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667E35728], Fun: [CRender::render_main()] + [2064 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4_R_render.cpp-->153] + [31 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667E362C6], Fun: [CRender::Render()] + [1658 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4_R_render.cpp-->317] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667EF99C0], Fun: [CLevel::OnRender()] + [52 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->444] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667C563DA], Fun: [CRenderDevice::on_idle()] + [1786 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->219] + [88 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667C56917], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667C2004A], Fun: [Startup()] + [998 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667C206BC], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF667C2084B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429] ! Module: [C:\Games\S.T.A.L.K.E.R. SOC GUNSLINGER\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6684273DA], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA546126AD], Fun: [BaseThreadInitThunk()] + [29 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA55B6A9F8], Fun: [RtlUserThreadStart()] + [40 byte(s)] ! [31.07.24 19:29:08.846] ******************************************************************************** Изменено 31 июля, 2024 пользователем [N.O.O.B] Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Грешник 424 Опубликовано 4 августа, 2024 Перчик а глазки выше в лом поднять? i7 11700KF \ 32 Гб \ GeForce RTX 3070 TI. Ну сталкер должно потянуть. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NiyazPiyaz 0 Опубликовано 10 августа, 2024 Дайте версию где ещё был directx 9 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
titanfallz 0 Опубликовано 11 августа, 2024 Господа, может кто объяснить, как сюда аддоны добавлять из закрепленного сообщения? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты