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D1mon

NS OGSR

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ввсе равно вылетает по какой то причине, придется гуглить @Tyrob

  • Печаль 1

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mhsatan В настройках Префетч игровых ресурсов и Мультипоточная загрузка текстур выключены?

  • Лайк 1

 

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600MHz CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio (LHR) 8Gb;OC Win11 Pro x64

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да,отключал @Raid, не помогло,в поддержке дискорд сервера сказали файл подкачки увеличить до 30-40 гб,сейчас попробую +число срабатываний травы уменьшить


Дополнено 4 минуты спустя

число срабатываний травы уменьшил до минимума,вылеты прекратились!

Изменено пользователем mhsatan
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Здравствуйте,  я зашел в янтаре , и сразу вылетает, что делать?

Спойлер


[2024-08-06 21:52:20.910][11916] ####################[+MIMALLOC+]####################
[2024-08-06 21:52:20.911][11916] heap stats:     peak       total       freed     current        unit       count   
[2024-08-06 21:52:20.911][11916]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-08-06 21:52:20.911][11916]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-08-06 21:52:20.911][11916]      reset:     0      
[2024-08-06 21:52:20.911][11916]     purged:     0      
[2024-08-06 21:52:20.911][11916]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-08-06 21:52:20.911][11916]   segments:     1           1           0           1                                not all freed!
[2024-08-06 21:52:20.911][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916]    -cached:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916]      pages:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916]  -extended:     0      
[2024-08-06 21:52:20.911][11916]  -noretire:     0      
[2024-08-06 21:52:20.911][11916]      mmaps:     0      
[2024-08-06 21:52:20.911][11916]    commits:     1      
[2024-08-06 21:52:20.911][11916]     resets:     0      
[2024-08-06 21:52:20.911][11916]     purges:     0      
[2024-08-06 21:52:20.911][11916]    threads:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916]   searches:     0.0 avg
[2024-08-06 21:52:20.911][11916] numa nodes:     1
[2024-08-06 21:52:20.911][11916]    elapsed:     0.028 s
[2024-08-06 21:52:20.911][11916]    process: user: 0.000 s, system: 0.046 s, faults: 5021, rss: 16.6 MiB, commit: 40.3 MiB
[2024-08-06 21:52:20.911][11916] ####################[-MIMALLOC-]####################
[2024-08-06 21:52:20.913][11916] * Detected CPU:         Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz [GenuineIntel], F6/M58/S9
[2024-08-06 21:52:20.913][11916] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX
[2024-08-06 21:52:20.913][11916] * CPU cores: [4], threads: [8]
[2024-08-06 21:52:20.913][11916] * CPU0 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU1 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU2 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU3 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU4 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU5 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU6 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU7 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] Initializing File System...
[2024-08-06 21:52:20.914][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2024-08-06 21:52:20.953][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-08-06 21:52:20.967][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-08-06 21:52:20.980][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-08-06 21:52:20.984][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-08-06 21:52:21.031][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-08-06 21:52:21.592][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-08-06 21:52:21.650][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-08-06 21:52:21.696][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-08-06 21:52:21.718][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-08-06 21:52:21.750][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-08-06 21:52:21.788][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-08-06 21:52:21.825][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-08-06 21:52:21.864][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-08-06 21:52:21.904][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-08-06 21:52:21.927][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-08-06 21:52:21.965][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-08-06 21:52:22.001][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773]
[2024-08-06 21:52:22.007][11916] using fs-ltx: [fsgame.ltx]
[2024-08-06 21:52:22.007][11916] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-08-06 21:52:22.007][11916]   items: [8]
[2024-08-06 21:52:22.216][11916] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-08-06 21:52:22.263][11916]   items: [13128]
[2024-08-06 21:52:22.288][11916] FS: 96698 files cached, 0Kb memory used.
[2024-08-06 21:52:22.288][11916] Init FileSystem 1.375393 sec
[2024-08-06 21:52:22.289][11916] ~ Logging initialized. FIle d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_Пользователь_2024-08-06_21-52-22.log.
[2024-08-06 21:52:22.289][11916] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2024-08-06 21:52:22.289][11916] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-08-06 21:52:22.289][11916] Working Directory: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-08-06 21:52:22.289][11916] CommandLine: ["D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-08-06 21:52:22.289][11916] Main thread id=0
[2024-08-06 21:52:22.290][11916] TTAPI number of threads: [8]
[2024-08-06 21:52:22.290][ 7924] Pool thread id=7
[2024-08-06 21:52:22.290][11916] ~ Apply system_mods.ltx...
[2024-08-06 21:52:22.290][11428] Pool thread id=3
[2024-08-06 21:52:22.290][ 2580] Pool thread id=1
[2024-08-06 21:52:22.290][15784] Pool thread id=5
[2024-08-06 21:52:22.290][ 5804] Pool thread id=6
[2024-08-06 21:52:22.290][ 6320] Pool thread id=2
[2024-08-06 21:52:22.290][10680] Pool thread id=8
[2024-08-06 21:52:22.290][13816] Pool thread id=4
[2024-08-06 21:52:22.421][11916] ~ [InitSettings] duration [131]ms.
[2024-08-06 21:52:22.421][11916] [shader_params_export] section found!!!
[2024-08-06 21:52:22.421][11916] Initializing Engine...
[2024-08-06 21:52:22.422][11916] Starting INPUT device...
[2024-08-06 21:52:22.434][11916] --------------------------------------------------------------------------------
[2024-08-06 21:52:22.434][11916] ####################[+MIMALLOC+]####################
[2024-08-06 21:52:22.434][11916] heap stats:     peak       total       freed     current        unit       count   
[2024-08-06 21:52:22.434][11916]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-08-06 21:52:22.434][11916]  committed:    97.5 MiB   151.8 MiB    54.3 MiB    97.5 MiB                          
[2024-08-06 21:52:22.434][11916]      reset:     0      
[2024-08-06 21:52:22.434][11916]     purged:    50.7 MiB
[2024-08-06 21:52:22.434][11916]    touched:    64.2 KiB   192.7 KiB   165.0 MiB  -164.8 MiB                          ok
[2024-08-06 21:52:22.435][11916]   segments:     3           3           0           3                                not all freed!
[2024-08-06 21:52:22.435][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:52:22.435][11916]    -cached:     0           0           0           0                                ok
[2024-08-06 21:52:22.435][11916]      pages:     0           0         490        -490                                ok
[2024-08-06 21:52:22.435][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:52:22.435][11916]  -extended:     0      
[2024-08-06 21:52:22.435][11916]  -noretire:     0      
[2024-08-06 21:52:22.435][11916]      mmaps:     0      
[2024-08-06 21:52:22.435][11916]    commits:   363      
[2024-08-06 21:52:22.435][11916]     resets:     0      
[2024-08-06 21:52:22.435][11916]     purges:    23      
[2024-08-06 21:52:22.435][11916]    threads:     8           8           0           8                                not all freed!
[2024-08-06 21:52:22.435][11916]   searches:     0.0 avg
[2024-08-06 21:52:22.435][11916] numa nodes:     1
[2024-08-06 21:52:22.435][11916]    elapsed:     1.552 s
[2024-08-06 21:52:22.435][11916]    process: user: 1.421 s, system: 0.156 s, faults: 31324, rss: 94.0 MiB, commit: 105.7 MiB
[2024-08-06 21:52:22.435][11916] ####################[-MIMALLOC-]####################
[2024-08-06 21:52:22.435][11916] [16337MB] physical memory installed, [12027MB] available, [26] percent of memory in use
[2024-08-06 21:52:22.435][11916] PageFile total: [17408MB], free~ [15742MB]
[2024-08-06 21:52:22.435][11916] Engine memory usage (Working Set): [94MB], peak: [94MB]
[2024-08-06 21:52:22.435][11916] Engine memory usage (Commit Charge): [105MB], peak: [105MB]
[2024-08-06 21:52:22.435][11916] --------------------------------------------------------------------------------
[2024-08-06 21:52:22.435][11916] * [ D3D ]: textures count [0]
[2024-08-06 21:52:22.435][11916] * [ D3D ]: textures[0 K]
[2024-08-06 21:52:22.435][11916] * [x-ray]: process heap[0 K], render[0 K]
[2024-08-06 21:52:22.435][11916] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2024-08-06 21:52:22.435][11916] ~ Load sounds.ltx...
[2024-08-06 21:52:22.435][11916] SOUND: OpenAL: enumerate devices...
[2024-08-06 21:52:22.622][11916] SOUND: OpenAL: Default sound device name is [Динамики (Realtek High Definition Audio)]
[2024-08-06 21:52:22.622][11916] SOUND: OpenAL: All available devices:
[2024-08-06 21:52:22.622][11916] 1. Динамики (Realtek High Definition Audio) (full name [OpenAL Soft on Динамики (Realtek High Definition Audio)]). al_soft [1]
[2024-08-06 21:52:22.622][11916] 2. C24F390 (NVIDIA High Definition Audio) (full name [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)]). al_soft [1]
[2024-08-06 21:52:22.622][11916] 3. Realtek Digital Output (Realtek High Definition Audio) (full name [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]). al_soft [1]
[2024-08-06 21:52:22.622][11916] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-08-06 21:52:22.622][11916] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-08-06 21:52:22.622][11916] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-08-06 21:52:22.622][11916] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-08-06 21:52:22.622][11916] Executing config-script "user.ltx"...
[2024-08-06 21:52:22.622][11916] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx"...
[2024-08-06 21:52:22.623][11916] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.
[2024-08-06 21:52:22.623][11916] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-08-06 21:52:22.623][11916] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-08-06 21:52:22.623][11916] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-08-06 21:52:22.623][11916] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-08-06 21:52:22.623][11916] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-08-06 21:52:22.623][11916] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-08-06 21:52:22.623][11916] [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-08-06 21:52:22.623][11916] SOUND: Selected device is [Динамики (Realtek High Definition Audio)]
[2024-08-06 21:52:22.664][11916] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2024-08-06 21:52:22.664][11916] [OpenAL] EFX: present
[2024-08-06 21:52:22.664][11916] Loading of [senvironment.xr]
[2024-08-06 21:52:22.664][11916] ~ env id=[0] name=[identity]
[2024-08-06 21:52:22.664][11916] ~ env id=[1] name=[default]
[2024-08-06 21:52:22.664][11916] ~ env id=[2] name=[bathroom]
[2024-08-06 21:52:22.664][11916] ~ env id=[3] name=[mountains]
[2024-08-06 21:52:22.664][11916] ~ env id=[4] name=[yard]
[2024-08-06 21:52:22.664][11916] ~ env id=[5] name=[room]
[2024-08-06 21:52:22.664][11916] ~ env id=[6] name=[plant]
[2024-08-06 21:52:22.664][11916] ~ env id=[7] name=[long_corridor]
[2024-08-06 21:52:22.664][11916] ~ env id=[8] name=[open_space]
[2024-08-06 21:52:22.664][11916] ~ env id=[9] name=[house]
[2024-08-06 21:52:22.664][11916] ~ env id=[10] name=[forest]
[2024-08-06 21:52:22.664][11916] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-08-06 21:52:22.665][11916] Starting RENDER device...
[2024-08-06 21:52:22.668][11916] * Avail GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2024-08-06 21:52:22.668][11916] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-08-06 21:52:22.669][11916]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-08-06 21:52:22.669][11916] 
    Dedicated VRAM: 5966 MB (6255804416 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8168 MB (8565678080 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 5198 MB (5450498048 bytes)
[2024-08-06 21:52:22.669][11916] * Selected GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2024-08-06 21:52:22.839][11916] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-08-06 21:52:22.844][11916] *     Texture memory: 5966 M
[2024-08-06 21:52:22.855][11916] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-06 21:52:22.855][11916] * GPU vertex cache: unrecognized, 24
[2024-08-06 21:52:22.856][11916] * DVB created: 4096K
[2024-08-06 21:52:22.856][11916] * DIB created: 512K
[2024-08-06 21:52:22.875][11916] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-08-06 21:52:22.880][11916] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-08-06 21:52:24.616][11916] * HWDST/PCF supported and used
[2024-08-06 21:52:24.616][11916] Export custom shader params...
[2024-08-06 21:52:24.616][11916] Export custom shader param [breath_idx]
[2024-08-06 21:52:24.616][11916] Export custom shader param [breath_size]
[2024-08-06 21:52:24.616][11916] Export custom shader param [device_inertia]
[2024-08-06 21:52:24.616][11916] Export custom shader param [gasmask_inertia]
[2024-08-06 21:52:24.616][11916] Export custom shader param [heat_fade_distance]
[2024-08-06 21:52:24.616][11916] Export custom shader param [heat_vision_blurring]
[2024-08-06 21:52:24.616][11916] Export custom shader param [heat_vision_steps]
[2024-08-06 21:52:24.616][11916] Export custom shader param [pnv_color]
[2024-08-06 21:52:24.616][11916] Export custom shader param [pnv_color_old]
[2024-08-06 21:52:24.616][11916] Export custom shader param [pnv_params_old]
[2024-08-06 21:52:24.616][11916] Export custom shader param [pp_img_cg]
[2024-08-06 21:52:24.616][11916] Export custom shader done!!!
[2024-08-06 21:52:24.716][11916] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-08-06 21:52:24.721][11916] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-06 21:52:24.721][11916] cop format used for file [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-06 21:52:24.797][11916] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-08-06 21:52:24.871][11916] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-06 21:52:24.871][11916] cop format used for file [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:25.179][11916] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-08-06 21:52:25.197][11916] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-08-06 21:52:25.197][11916] get_current_kx()=0.75
[2024-08-06 21:52:25.197][11916] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-06 21:52:25.210][11916] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-08-06 21:52:25.210][11916] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-08-06 21:52:25.210][11916] Starting engine...
[2024-08-06 21:52:25.210][11916] Main thread id=[11916]
[2024-08-06 21:52:25.259][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-08-06 21:52:25.259][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-08-06 21:52:25.259][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-08-06 21:52:25.259][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-08-06 21:52:25.259][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-08-06 21:52:25.260][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-08-06 21:52:25.260][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-08-06 21:52:25.260][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-08-06 21:52:25.260][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-08-06 21:52:25.260][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-08-06 21:52:25.260][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-08-06 21:52:25.260][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-08-06 21:52:25.260][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-08-06 21:52:25.261][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-08-06 21:52:25.261][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-08-06 21:52:25.261][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-08-06 21:52:25.261][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-08-06 21:52:25.261][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-08-06 21:52:25.261][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-08-06 21:52:25.262][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-08-06 21:52:25.262][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-08-06 21:52:25.262][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-08-06 21:52:25.262][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-08-06 21:52:25.262][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-08-06 21:52:25.262][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-08-06 21:52:25.262][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-08-06 21:52:25.263][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-08-06 21:52:25.263][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-08-06 21:52:25.266][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-08-06 21:52:25.266][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-08-06 21:52:25.266][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-08-06 21:52:25.266][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-08-06 21:52:25.267][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-08-06 21:52:25.267][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-08-06 21:52:25.270][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-08-06 21:52:25.270][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-08-06 21:52:25.271][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-08-06 21:52:25.271][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-08-06 21:52:25.275][11916] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.024 s.]
[2024-08-06 21:52:25.275][11916] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.064 s.]
[2024-08-06 21:52:25.324][11916] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-08-06 21:52:25.332][11916] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-08-06 21:52:25.367][11916] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-08-06 21:52:25.381][11916] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-08-06 21:52:25.469][11916] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-08-06 21:52:26.229][11916] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-08-06 21:52:31.853][11916] [rescan_physical_path] files count before: [96698]
[2024-08-06 21:52:32.127][11916] [rescan_physical_path] files count after: [96698]
[2024-08-06 21:52:41.721][11916] ! Can't find texture [ui_white_rect]
[2024-08-06 21:53:05.983][11916] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-08-06 21:53:05.983][11916] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-08-06 21:53:06.003][11916] * DVB created: 4096K
[2024-08-06 21:53:06.003][11916] * DIB created: 512K
[2024-08-06 21:53:06.069][11916] * RM_Dump: textures  : 3226
[2024-08-06 21:53:06.069][11916] * RM_Dump: rtargets  : 42
[2024-08-06 21:53:06.069][11916] * RM_Dump: vs        : 28
[2024-08-06 21:53:06.069][11916] * RM_Dump: ps        : 99
[2024-08-06 21:53:06.069][11916] * RM_Dump: dcl       : 13
[2024-08-06 21:53:06.069][11916] * RM_Dump: states    : 63
[2024-08-06 21:53:06.069][11916] * RM_Dump: tex_list  : 1326
[2024-08-06 21:53:06.069][11916] * RM_Dump: matrices  : 0
[2024-08-06 21:53:06.069][11916] * RM_Dump: lst_constants: 0
[2024-08-06 21:53:06.069][11916] * RM_Dump: v_passes  : 1711
[2024-08-06 21:53:06.069][11916] * RM_Dump: v_elements: 1711
[2024-08-06 21:53:06.069][11916] * RM_Dump: v_shaders : 946
[2024-08-06 21:53:06.069][11916] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-06 21:53:06.069][11916] * GPU vertex cache: unrecognized, 24
[2024-08-06 21:53:06.069][11916] *** RESET [0 ms]
[2024-08-06 21:53:06.107][11916] Config-file [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-08-06 21:53:06.403][11916] * MEMORY USAGE: 0 K
[2024-08-06 21:53:06.403][11916] * End of synchronization A[1] R[1]
[2024-08-06 21:53:07.735][11916] [rescan_physical_path] files count before: [96698]
[2024-08-06 21:53:08.009][11916] [rescan_physical_path] files count after: [96698]
[2024-08-06 21:53:09.766][11916] Starting server...
[2024-08-06 21:53:09.798][11916] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2024-08-06 21:53:10.196][11916] * phase time: 0 ms
[2024-08-06 21:53:10.196][11916] * phase cmem: 0 K
[2024-08-06 21:53:10.205][11916] * phase time: 8 ms
[2024-08-06 21:53:10.205][11916] * phase cmem: 0 K
[2024-08-06 21:53:10.390][11916] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-08-06 21:53:10.391][11916] get_current_kx()=0.75
[2024-08-06 21:53:10.391][11916] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-06 21:53:10.397][11916] start_game_callback() start
[2024-08-06 21:53:10.413][11916] $game_configs$ content:
[2024-08-06 21:53:10.414][11916] $game_scripts$ content:
[2024-08-06 21:53:10.414][11916] $game_shaders$ content:
[2024-08-06 21:53:10.414][11916] start_game_callback() end
[2024-08-06 21:53:10.414][11916] * phase time: 208 ms
[2024-08-06 21:53:10.414][11916] * phase cmem: 0 K
[2024-08-06 21:53:10.431][11916] * Loading spawn registry...
[2024-08-06 21:53:11.623][11916] Start load of custom waypoints...
[2024-08-06 21:53:11.631][11916] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-08-06 21:53:11.631][11916] End load of custom waypoints...
[2024-08-06 21:53:11.631][11916] build_story_spawns start...
[2024-08-06 21:53:11.641][11916] build_root_spawns start...
[2024-08-06 21:53:11.642][11916] process_spawns m_temp0 start...
[2024-08-06 21:53:11.642][11916] process_spawns m_temp1 start...
[2024-08-06 21:53:11.642][11916] * 15525 spawn points are successfully loaded
[2024-08-06 21:53:11.642][11916] * Loading objects...
[2024-08-06 21:53:12.401][11916] * 32284 objects are successfully loaded
[2024-08-06 21:53:12.502][11916] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-08-06 21:53:12.763][11916] story_id not found: esc_bandits_factory
[2024-08-06 21:53:12.780][11916] story_id not found: agr_gunslinger_e3_documents
[2024-08-06 21:53:12.788][11916] story_id not found: bar_Barman
[2024-08-06 21:53:12.788][11916] story_id not found: dar_codedoor_1
[2024-08-06 21:53:12.788][11916] story_id not found: dar_codedoor_2
[2024-08-06 21:53:12.812][11916] story_id not found: Mil_RG6
[2024-08-06 21:53:12.813][11916] story_id not found: pri_hotel_zone
[2024-08-06 21:53:12.820][11916] story_id not found: val_bandit_krisyk
[2024-08-06 21:53:12.829][11916] story_id not found: agr_ratcatcher
[2024-08-06 21:53:12.844][11916] story_id not found: Mil_WaterTower
[2024-08-06 21:53:12.864][11916] story_id not found: agr_ratcatcher
[2024-08-06 21:53:12.866][11916] story_id not found: esc_lager_leader
[2024-08-06 21:53:12.880][11916] story_id not found: marsh_kosoi
[2024-08-06 21:53:12.912][11916] story_id not found: dark_medic
[2024-08-06 21:53:12.966][11916] * 4403 script vars are successfully loaded
[2024-08-06 21:53:12.966][11916] ~~~ db.ver: 7
[2024-08-06 21:53:14.393][11916] * Game Пользователь_autosave is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Пользователь_autosave.sav' (3.978s)
[2024-08-06 21:53:14.393][11916] * phase time: 3979 ms
[2024-08-06 21:53:14.393][11916] * phase cmem: 0 K
[2024-08-06 21:53:14.405][11916] # New player created!
[2024-08-06 21:53:14.405][11916] * client : connection accepted - <>
[2024-08-06 21:53:14.408][11916] * phase time: 14 ms
[2024-08-06 21:53:14.408][11916] * phase cmem: 0 K
[2024-08-06 21:53:14.419][11916] * phase time: 11 ms
[2024-08-06 21:53:14.419][11916] * phase cmem: 0 K
[2024-08-06 21:53:15.717][11916] --[ISpatial_DB::initialize] bbc is [3.0, 16.2, -142.8], bbd is [285.9, 46.0, 290.2]
[2024-08-06 21:53:15.717][11916] --[ISpatial_DB::initialize] bbc is [3.0, 16.2, -142.8], bbd is [285.9, 46.0, 290.2]
[2024-08-06 21:53:15.718][11916] ~ LevelResources load...
[2024-08-06 21:53:15.718][11916] ~ LevelResources - base: 3239, 8770 K
[2024-08-06 21:53:15.718][11916] ~ LevelResources - lmap: 0, 0 K
[2024-08-06 21:53:15.718][11916] * phase time: 1299 ms
[2024-08-06 21:53:15.718][11916] * phase cmem: 0 K
[2024-08-06 21:53:15.800][11916] * phase time: 81 ms
[2024-08-06 21:53:15.800][11916] * phase cmem: 0 K
[2024-08-06 21:53:15.802][11916] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-06 21:53:15.816][11916] * [Loading VB] 65531 verts, 2047 Kb
[2024-08-06 21:53:15.832][11916] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-06 21:53:15.846][11916] * [Loading VB] 47015 verts, 1469 Kb
[2024-08-06 21:53:15.858][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.872][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.883][11916] * [Loading VB] 65532 verts, 2047 Kb
[2024-08-06 21:53:15.893][11916] * [Loading VB] 65533 verts, 2047 Kb
[2024-08-06 21:53:15.902][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.912][11916] * [Loading VB] 65533 verts, 2047 Kb
[2024-08-06 21:53:15.922][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.932][11916] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-06 21:53:15.942][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.952][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.962][11916] * [Loading VB] 65530 verts, 2047 Kb
[2024-08-06 21:53:15.972][11916] * [Loading VB] 55263 verts, 1726 Kb
[2024-08-06 21:53:15.980][11916] * [Loading VB] 29206 verts, 912 Kb
[2024-08-06 21:53:15.985][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:15.999][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.009][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.018][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.028][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.037][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.046][11916] * [Loading IB] 1048572 indices, 2047 Kb
[2024-08-06 21:53:16.056][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.065][11916] * [Loading IB] 1048572 indices, 2047 Kb
[2024-08-06 21:53:16.074][11916] * [Loading IB] 361725 indices, 706 Kb
[2024-08-06 21:53:16.077][11916] * [Loading VB] 65535 verts, 767 Kb
[2024-08-06 21:53:16.082][11916] * [Loading VB] 65535 verts, 767 Kb
[2024-08-06 21:53:16.087][11916] * [Loading VB] 65533 verts, 767 Kb
[2024-08-06 21:53:16.094][11916] * [Loading VB] 65533 verts, 767 Kb
[2024-08-06 21:53:16.098][11916] * [Loading VB] 65535 verts, 767 Kb
[2024-08-06 21:53:16.098][11916] * [Loading VB] 65533 verts, 767 Kb
[2024-08-06 21:53:16.103][11916] * [Loading VB] 9347 verts, 109 Kb
[2024-08-06 21:53:16.104][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.115][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.126][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.135][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.145][11916] * [Loading IB] 251220 indices, 490 Kb
[2024-08-06 21:53:16.146][11916] * phase time: 345 ms
[2024-08-06 21:53:16.146][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.152][11916] Loaded [9120] models from level.
[2024-08-06 21:53:16.152][11916] * phase time: 6 ms
[2024-08-06 21:53:16.152][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.165][11916] * [DETAILS] VertexConsts(256), Batch(61)
[2024-08-06 21:53:16.165][11916] * [DETAILS] 39833 v(20), 31476 p
[2024-08-06 21:53:16.165][11916] * [DETAILS] Batch(61), VB(777K), IB(184K)
[2024-08-06 21:53:16.167][11916] * phase time: 14 ms
[2024-08-06 21:53:16.167][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.169][11916] ~ LevelResources load completed!
[2024-08-06 21:53:16.169][11916] ~ LevelResources - base: 4114, 8770 K
[2024-08-06 21:53:16.169][11916] ~ LevelResources - lmap: 6, 0 K
[2024-08-06 21:53:16.319][11916] * phase time: 151 ms
[2024-08-06 21:53:16.319][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.322][11916] * phase time: 3 ms
[2024-08-06 21:53:16.322][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.333][11916] - Game configuring : Started 
[2024-08-06 21:53:16.336][11916] - Loading music tracks from 'l08_yantar_musics'...
[2024-08-06 21:53:16.336][11916] ! Can't find sound [music\amb17_stereo_r.ogg]
[2024-08-06 21:53:16.337][11916] ! Can't find sound [music\amb22_stereo_r.ogg]
[2024-08-06 21:53:16.337][11916] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-08-06 21:53:16.337][11916] ~ set_geometry_env id=1 name[forest]=environment id[10]
[2024-08-06 21:53:16.337][11916] ~ set_geometry_env id=2 name[identity]=environment id[0]
[2024-08-06 21:53:16.338][11916] - Game configuring : Finished 
[2024-08-06 21:53:16.425][11916] * phase time: 103 ms
[2024-08-06 21:53:16.425][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.426][11916] PrefetchTextures...
[2024-08-06 21:53:16.426][11916] PrefetchTextures completed!
[2024-08-06 21:53:16.426][11916] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [4211], number_of_threads = 4
[2024-08-06 21:53:16.426][11916] CResourceManager::DeferredUpload VRAM usage before:
[2024-08-06 21:53:16.427][11916] textures loaded size 8.564629 MB (8980664.000000 bytes)
[2024-08-06 21:53:16.427][11916] 
    Dedicated VRAM: 5966 MB (6255804416 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8168 MB (8565678080 bytes)
    CurrentUsage: 116 MB (121913344 bytes)
    Budget: 5198 MB (5450498048 bytes)
[2024-08-06 21:53:16.481][11916] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-08-06 21:53:17.175][11916] ! Fallback to default bump map: [build_details_bump]
[2024-08-06 21:53:17.175][11916] ! Fallback to default bump map: [build_details_bump#]
[2024-08-06 21:53:17.619][11916] ! Fallback to default bump map: [corp\act_specnaz_corp_bump]
[2024-08-06 21:53:17.620][11916] ! Fallback to default bump map: [corp\act_specnaz_corp_bump#]
[2024-08-06 21:53:20.644][11916] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-08-06 21:53:20.649][11916] ! Can't find texture [part\part_fitil.1024]
[2024-08-06 21:53:20.649][11916] ! Can't find texture [pfx\pfx_ambimet]
[2024-08-06 21:53:20.726][11916] ! Can't find texture [pfx\pfx_dist0]
[2024-08-06 21:53:20.828][11916] ! Can't find texture [pfx\pfx_envmap1]
[2024-08-06 21:53:20.874][11916] ! Can't find texture [pfx\pfx_glow_04]
[2024-08-06 21:53:20.874][11916] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-08-06 21:53:20.876][11916] ! Can't find texture [pfx\pfx_grost]
[2024-08-06 21:53:20.876][11916] ! Can't find texture [pfx\pfx_laser]
[2024-08-06 21:53:20.890][11916] ! Can't find texture [pfx\pfx_list]
[2024-08-06 21:53:20.891][11916] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-08-06 21:53:20.958][11916] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-08-06 21:53:20.958][11916] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-08-06 21:53:20.959][11916] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-08-06 21:53:21.177][11916] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2024-08-06 21:53:21.259][11916] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-08-06 21:53:21.259][11916] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-08-06 21:53:21.372][11916] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-08-06 21:53:22.647][11916] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-08-06 21:53:24.408][11916] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-08-06 21:53:39.441][11916] ! Can't find texture [sky_oblaka]
[2024-08-06 21:53:42.041][11916] CResourceManager::DeferredUpload VRAM usage after:
[2024-08-06 21:53:42.042][11916] textures loaded size 3847.317139 MB (4034204416.000000 bytes)
[2024-08-06 21:53:42.042][11916] 
    Dedicated VRAM: 5966 MB (6255804416 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8168 MB (8565678080 bytes)
    CurrentUsage: 3679 MB (3857793024 bytes)
    Budget: 5198 MB (5450498048 bytes)
[2024-08-06 21:53:42.042][11916] CResourceManager::DeferredUpload -> END
[2024-08-06 21:53:42.042][11916] * t-report - base: 4205, 3933508 K
[2024-08-06 21:53:42.042][11916] * t-report - lmap: 6, 6144 K
[2024-08-06 21:53:42.043][11916] * phase time: 25618 ms
[2024-08-06 21:53:42.043][11916] * phase cmem: 0 K
[2024-08-06 21:53:42.139][11916] * phase time: 95 ms
[2024-08-06 21:53:42.139][11916] * phase cmem: 0 K
[2024-08-06 21:53:42.144][11916] --------------------------------------------------------------------------------
[2024-08-06 21:53:42.144][11916] ####################[+MIMALLOC+]####################
[2024-08-06 21:53:42.144][11916] heap stats:     peak       total       freed     current        unit       count   
[2024-08-06 21:53:42.144][11916]   reserved:     6.0 GiB     6.0 GiB     0           6.0 GiB                          
[2024-08-06 21:53:42.144][11916]  committed:     5.4 GiB     8.5 GiB     3.2 GiB     5.2 GiB                          
[2024-08-06 21:53:42.144][11916]      reset:     0      
[2024-08-06 21:53:42.144][11916]     purged:     2.9 GiB
[2024-08-06 21:53:42.144][11916]    touched:     2.5 MiB    22.1 MiB    13.8 GiB   -13.8 GiB                          ok
[2024-08-06 21:53:42.144][11916]   segments:   168         355         192         163                                not all freed!
[2024-08-06 21:53:42.144][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:53:42.144][11916]    -cached:     0           0           0           0                                ok
[2024-08-06 21:53:42.144][11916]      pages:     0           0           8.4 Ki     -8.4 Ki                           ok
[2024-08-06 21:53:42.145][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:53:42.145][11916]  -extended:     0      
[2024-08-06 21:53:42.145][11916]  -noretire:     0      
[2024-08-06 21:53:42.145][11916]      mmaps:     0      
[2024-08-06 21:53:42.145][11916]    commits:     2.3 Ki 
[2024-08-06 21:53:42.145][11916]     resets:     0      
[2024-08-06 21:53:42.145][11916]     purges:   512      
[2024-08-06 21:53:42.145][11916]    threads:     8           8           0           8                                not all freed!
[2024-08-06 21:53:42.145][11916]   searches:     0.0 avg
[2024-08-06 21:53:42.145][11916] numa nodes:     1
[2024-08-06 21:53:42.145][11916]    elapsed:    81.262 s
[2024-08-06 21:53:42.145][11916]    process: user: 32.750 s, system: 6.109 s, faults: 2972360, rss: 3.6 GiB, commit: 14.6 GiB
[2024-08-06 21:53:42.145][11916] ####################[-MIMALLOC-]####################
[2024-08-06 21:53:42.145][11916] [16337MB] physical memory installed, [8325MB] available, [49] percent of memory in use
[2024-08-06 21:53:42.145][11916] PageFile total: [17408MB], free~ [4556MB]
[2024-08-06 21:53:42.145][11916] Engine memory usage (Working Set): [3775MB], peak: [3782MB]
[2024-08-06 21:53:42.145][11916] Engine memory usage (Commit Charge): [14970MB], peak: [14977MB]
[2024-08-06 21:53:42.145][11916] --------------------------------------------------------------------------------
[2024-08-06 21:53:42.149][11916] * [ D3D ]: textures count [4211]
[2024-08-06 21:53:42.149][11916] * [ D3D ]: textures[3939652 K]
[2024-08-06 21:53:42.149][11916] * [x-ray]: process heap[0 K], render[0 K]
[2024-08-06 21:53:42.149][11916] * [x-ray]: economy: strings[37803 K], smem[7069 K]
[2024-08-06 21:53:42.149][11916] Prefetch frame, updated: 0 objects!
[2024-08-06 21:53:43.339][11916] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.07 s.]
[2024-08-06 21:53:43.339][11916] ~~  slot: ['dsh_cop_weather.39'], time: [0.07 s.]
[2024-08-06 21:53:43.355][11916] CTreasure.converted !!!
[2024-08-06 21:53:43.356][11916] CRandomTask.converted !!!
[2024-08-06 21:53:43.357][11916] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-08-06 21:53:43.357][11916] [ogse_st_mgr]: 2 all timers loaded
[2024-08-06 21:53:43.357][11916] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-08-06 21:53:43.357][11916] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-08-06 21:53:43.357][11916] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-08-06 21:53:43.358][11916] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-08-06 21:53:43.358][11916] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-08-06 21:53:43.358][11916] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-08-06 21:53:43.407][11916] rx_sound sound prefetch ...
[2024-08-06 21:53:43.552][11916] rx_sound sound prefetch done!
[2024-08-06 21:53:43.565][11916] actor start 2
[2024-08-06 21:53:44.567][11916] ~ [amk_zone_mincer_average] id=3838 offline spawn art [af_mincer_meat]
[2024-08-06 21:53:44.674][11916] actor end 2
[2024-08-06 21:53:45.735][11916] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of yan_zone_tutorial1 to eRestrictorTypeNone because border().empty()
[2024-08-06 21:53:46.721][11916] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2024-08-06 21:53:46.721][11916] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2024-08-06 21:53:46.995][11916] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2024-08-06 21:53:47.023][11916] known outfit=monolit_exoskeleton_slotsplus, legs=monolith_exo_outfit_legs
[2024-08-06 21:53:47.043][11916] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-08-06 21:53:47.043][11916] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-08-06 21:53:47.045][11916] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-08-06 21:53:47.046][11916] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-08-06 21:53:47.053][11916] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-08-06 21:53:47.054][11916] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-08-06 21:53:47.059][11916] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-08-06 21:53:47.067][11916] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_mono.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_mono...
[2024-08-06 21:53:47.221][11916] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2024-08-06 21:53:47.222][11916] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2024-08-06 21:53:47.725][11916] [dsh_fixes]: version = 16, fixes = 16
[2024-08-06 21:53:47.726][11916] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.07 s.]
[2024-08-06 21:53:47.726][11916] ~~  slot: ['halyava.558'], time: [0.04 s.]
[2024-08-06 21:53:47.726][11916] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-08-06 21:53:47.743][11916] task_ini()
[2024-08-06 21:53:47.744][11916] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-08-06 21:53:47.744][11916] [dsh_cop_weather]: time diff on first update is -0
[2024-08-06 21:53:47.766][11916] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.02 s.]
[2024-08-06 21:53:47.771][11916] Prefetch frame, updated: 18 objects!
[2024-08-06 21:53:48.251][11916] !!['move_mgr'] verifying point [0] on path ['yan_scientist_door_2_walk'] VTX [57452] for ['yan_scientist_help'] not accessible!
[2024-08-06 21:53:48.276][11916] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2024-08-06 21:53:48.995][11916] ~ [CPHSkeleton::RestoreNetState]: [forest_stalker_veteran46498] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\neytral\stalker_4_rozh3] alive[yes]
[2024-08-06 21:53:49.066][11916] ~ 'yan_rand_respawn' online:true spawn items ...
[2024-08-06 21:53:49.066][11916] ~ 'yan_rand_respawn' online:true spawn done.
[2024-08-06 21:53:49.101][11916] Prefetch frame, updated: 793 objects!
[2024-08-06 21:53:49.149][11916] WARNING!! TARGET DIE! MISSION FAIL!!!!
[2024-08-06 21:53:49.149][11916] *********************************************************************************
[2024-08-06 21:53:49.149][11916] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: attempt to perform arithmetic on field 'reputation' (a nil value)
stack traceback:
    [C]: in function '__sub'
    ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:69: in function <...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:58>
[2024-08-06 21:53:49.149][11916] *********************************************************************************
[2024-08-06 21:53:49.149][11916] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 79
[error]Description   : [CScriptEngine::lua_pcall_failed]: ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: attempt to perform arithmetic on field 'reputation' (a nil value)

[2024-08-06 21:53:49.149][11916] ***************************[ScriptCrashHandler]**********************************
[2024-08-06 21:53:49.149][11916] stack traceback:
    [C]: in function '__sub'
    ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:69: in function <...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:58>
[2024-08-06 21:53:49.149][11916]     Locals (__sub):
[2024-08-06 21:53:49.149][11916]      string (*temporary) : ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: attempt to perform arithmetic on field 'reputation' (a nil valu
[2024-08-06 21:53:49.149][11916]     End
[2024-08-06 21:53:49.149][11916]     Locals (fun):
[2024-08-06 21:53:49.149][11916]      userdata victim : (class CScriptGameObject): 00000290E5108300
[2024-08-06 21:53:49.149][11916]      function (for generator) : [[function]]
[2024-08-06 21:53:49.149][11916]      Table: (for state)
[2024-08-06 21:53:49.149][11916] 
FATAL ERROR

[error]Expression    : error handler is invoked!
[error]Function      : invalid_parameter_handler
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 403
[error]Description   : 

[2024-08-06 21:53:49.149][11916] ***************************[ScriptCrashHandler]**********************************
[2024-08-06 21:53:49.149][11916] stack traceback:
    [C]: in function '__sub'
    ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:69: in function <...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:58>
[2024-08-06 21:53:49.149][11916] *********************************************************************************
[2024-08-06 21:53:49.149][11916] ********************************************************************************
[2024-08-06 21:53:49.149][11916] !![LogStackTrace] Thread: [X-RAY Primary thread]
[2024-08-06 21:53:49.432][11916] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D640FA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F8E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F9C6E], Fun: [invalid_parameter_handler()] + [370 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->408]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA50202438], Fun: [invalid_parameter_noinfo()] + [200 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA50202379], Fun: [invalid_parameter_noinfo()] + [9 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA50232C8C], Fun: [_intrinsic_setjmpex()] + [32524 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D661CC21], Fun: [sprintf_s<256>()] + [69 byte(s)], File-->Line: [C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt\stdio.h-->1835] + [37 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6858E4B], Fun: [CScriptStorage::LogTable()] + [103 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->73]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68590D3], Fun: [CScriptStorage::LogVariable()] + [539 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->106] + [18 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6858D32], Fun: [CScriptStorage::dump_state()] + [154 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->54]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6859222], Fun: [ScriptCrashHandler()] + [122 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->167]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F8E4C], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->81]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F9573], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->246]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6761621], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->80]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA187454E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA1878351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA187825C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA187832C6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA187986F5], Fun: [lj_meta_arith()] + [373 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->229] + [21 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA18745C6E], Fun: [lj_vmeta_arith_vvo()] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA1874F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6C57000], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68DE95A], Fun: [luabind::detail::proxy_member_void_caller<>::~proxy_member_void_caller<>()] + [50 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [18 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6BA200B], Fun: [CScriptActionWrapper::initialize()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\script_action_wrapper.cpp-->19] + [47 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6A492AD], Fun: [CActionPlanner<CScriptGameObject,0,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::update()] + [1077 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\action_planner_inline.h-->121] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6B535FC], Fun: [CStalkerPlanner::update()] + [268 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\stalker_planner.cpp-->128]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68ABCA0], Fun: [CAI_Stalker::Think()] + [40 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->825]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68ABA31], Fun: [CAI_Stalker::shedule_Update()] + [697 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->723]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A50B7], Fun: [CSheduler::ProcessStep()] + [675 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->303]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A573F], Fun: [CSheduler::Update()] + [503 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->445]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68BD5A6], Fun: [CGamePersistent::OnFrame()] + [862 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->601]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63D7CCC], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->145]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63D7200], Fun: [CRenderDevice::FrameMove()] + [428 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->417]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63D6190], Fun: [CRenderDevice::on_idle()] + [612 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->159]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63D6F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A0F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A1554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A15D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6CC0B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA51817374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA527BCC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[2024-08-06 21:53:49.432][11916] ********************************************************************************

 

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shandor_skar  Правки не какие не ставил ?  перезагрузка компа не помогает . 

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shandor_skar Переигровка с сейва ДО перехода на Янтарь не помагает?


 

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600MHz CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio (LHR) 8Gb;OC Win11 Pro x64

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10 часов назад, shandor_skar сказал:

вылетает

Переиграй с момента до взятия задания Базы. Чел, которого надо подранить, помер.

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Здравствуйте. В какой-то момент игры заметил, что на базе в тёмной долине пропал мой Камаз. Сразу не придал этому значения, но через какое-то время понял, что его взорвали (двери от Камаза валяются там, где он ранее стоял), скорее всего во время боя с бандитами, которые постоянно спавнятся на базе. Ну я тогда забил на это. А теперь дошёл до задания когда надо ехать с Лисом в Красный лес на этом Камазе, чтоб спасти там кого-то. И вот в момент когда подхожу к Лису, чтоб ехать - игра вылетает (Камаза то нету). Как можно исправить эту проблему??

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SVS Напиши разрабам в Дискорд может там помогут . Прошёл мод и сколько было перестрелок с бандитами но Камаз не затронуло . Да и такой проблемы в теме не встречал , ты походу первый кто с этим столкнулся . 

  • Лайк 1

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Если КамАЗ пропал, отыгрывай с ранних сейвов. Машина могла быть уничтожена. 


Дополнено 0 минут спустя

Проблема не новая, но решение только в будущем патче.

  • Лайк 1

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При скачивании с яндекса(Не торент) через браузер тупо ошибка при достижения гб 3-4 и при повторном скачивании загрузка можно просто остановиться и она не продолжается,только сначала если качать.....что делать? я не думаю что проблема в файлах.....

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Serafim13X места на диске достаточно свободного?


 

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600MHz CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio (LHR) 8Gb;OC Win11 Pro x64

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1 минуту назад, Raid сказал:

Serafim13X места на диске достаточно свободного?

Да

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Serafim13X а с Гугл-диска? Или другим браузером попробовать?


 

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600MHz CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio (LHR) 8Gb;OC Win11 Pro x64

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2 минуты назад, Raid сказал:

Serafim13X а с Гугл-диска? Или другим браузером попробовать?

 С гугла у меня медленно вообще .Ну я пробовал с телефона качать чтоб потом на комп перекинуть---Итог--Тоже ошибка.Через хром пробовал и через оперу gx

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Serafim13X Перезагружал роутер? И вообще - другие большие файлы тоже с проблемами скачивает?


 

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600MHz CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio (LHR) 8Gb;OC Win11 Pro x64

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Только что, Raid сказал:

Serafim13X Перезагружал роутер? И вообще - другие большие файлы тоже с проблемами скачивает?

ХА роутер мягко сказано....Раздаю инет с телефона на комп через точку доступа......через телефон качает быстрее чем комп.....ну вчера качал файл на 2гб тоже костыли были с этим....но скачал как-то

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Serafim13X ну с такой системой тогда это не удивительно )) что не начинать качать заново при ошибках лучше пользоваться торрентами тогда

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1 минуту назад, Raid сказал:

Serafim13X ну с такой системой тогда это не удивительно )) что не начинать качать заново при ошибках лучше пользоваться торрентами тогда

а торент на моём тарифе не робит---Отключен так сказать мдэ
вот и качаю что нужно напрямок без всяких торентов...поиграл в солянку)):u1F642:

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Serafim13X странно что у тебя браузеры не могут докачать после ошибки, они вообще такое умеют


 

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Только что, Raid сказал:

Serafim13X странно что у тебя браузеры не могут докачать после ошибки, они вообще такое умеют

да капец...если нажать продолжать то сначала качать будет)) каеф чё сказать

и теперь хз что делать:u1F914:

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Serafim13X какчай с Гугл диска, пусть и медленно но может там без ошибок будет


 

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1 минуту назад, Raid сказал:

Serafim13X какчай с Гугл диска, пусть и медленно но может там без ошибок будет

С гугла хотелось бы архивом чтоб всё сразу а не по файлику.я ща попробовал....целый столбец по файлу.....раньше качалось архивами....а щас чёт не хочет :(...

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Serafim13X Да там их 10 штук всего, не так уж и много ))


 

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Только что, Raid сказал:

Serafim13X Да там их 10 штук всего, не так уж и много ))

Да так мелочь)

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