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@imcrazyhoudini У меня вылет при диалоге с Бенито, что делать? Вот лог. Заранее спасибо 

* Detected CPU: GenuineIntel P3 family, F6/M10/S9, 2396.00 mhz, 37-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 32541 files cached, 5366Kb memory used.
Init FileSystem 2.255554 sec
'xrCore' build 3312, Feb 27 2008

Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\73b5~1\docume~1\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4076692 K], reserved[33680 K], committed[83868 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7412 K], process heap[699 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1158 K], smem[0 K]
Executing config-script "d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[16], prop=[
! cant convert dik_name for dik[17], prop=[
! cant convert dik_name for dik[18], prop=[
! cant convert dik_name for dik[19], prop=[
! cant convert dik_name for dik[20], prop=[
! cant convert dik_name for dik[21], prop=[
! cant convert dik_name for dik[22], prop=[
! cant convert dik_name for dik[23], prop=[
! cant convert dik_name for dik[24], prop=[
! cant convert dik_name for dik[25], prop=[
! cant convert dik_name for dik[26], prop=[
! cant convert dik_name for dik[27], prop=[
! cant convert dik_name for dik[30], prop=[
! cant convert dik_name for dik[31], prop=[
! cant convert dik_name for dik[32], prop=[
! cant convert dik_name for dik[33], prop=[
! cant convert dik_name for dik[34], prop=[
! cant convert dik_name for dik[35], prop=[
! cant convert dik_name for dik[36], prop=[
! cant convert dik_name for dik[37], prop=[
! cant convert dik_name for dik[38], prop=[
! cant convert dik_name for dik[39], prop=[
! cant convert dik_name for dik[40], prop=[
! cant convert dik_name for dik[41], prop=[
! cant convert dik_name for dik[44], prop=[
! cant convert dik_name for dik[45], prop=[
! cant convert dik_name for dik[46], prop=[
! cant convert dik_name for dik[47], prop=[
! cant convert dik_name for dik[48], prop=[
! cant convert dik_name for dik[49], prop=[
! cant convert dik_name for dik[50], prop=[
! cant convert dik_name for dik[51], prop=[
! cant convert dik_name for dik[52], prop=[
! cant convert dik_name for dik[144], prop=[
[d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_minimum.ltx"...
! Unknown command:  r__dtex_range
! Unknown command:  r__ssa_glod_end
! Unknown command:  r__ssa_glod_start
! Unknown command:  r__wallmark_ttl
! Unknown command:  rs_detail
! Unknown command:  rs_skeleton_update
! Unknown command:  vid_bpp
[d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_minimum.ltx] successfully loaded.
Executing config-script "d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"...
[d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\73b5~1\docume~1\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system  default SndDevice name is Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 49155 kb, 5707 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:8086]-[device:166]: Intel(R) HD Graphics 4000
* GPU driver: 10.18.10.4276
vid_refresh_rate_hz = 60Hz
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 1775 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
* DVB created: 6144K
* DIB created: 512K
count of .thm files=222
load time=186 ms
* distortion: used, dev(30),need(14)
* SSample: 1600x900
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file:  d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg
vid_refresh_rate_hz = 60Hz
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 1600x900
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
*** RESET [194 ms]
"d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" 
* phase time: 0 ms
* phase cmem: 85578 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time:    21712 ms
* [prefetch] memory:  86226Kb
* phase time: 21772 ms
* phase cmem: 164372 K
Сервер: Старт...
* phase time: 163 ms
* phase cmem: 164608 K
Сервер: Загрузка симуляции жизни...
* phase time: 8 ms
* phase cmem: 164608 K
Загрузка игры "mam.sav"...
* Loading spawn registry...
* 11287 spawn points are successfully loaded
* Loading objects...
* 22581 objects are successfully loaded
Warning! Was found duplicate story id [5505].
Warning! Was found duplicate story id [5508].
* Game mam is successfully loaded from file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\mam.sav' (3.400s)
* phase time: 3399 ms
* phase cmem: 199602 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 59 ms
* phase cmem: 199618 K
Клиент: Соединение с localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 23 ms
* phase cmem: 199643 K
Открытие потока...
* phase time: 18 ms
* phase cmem: 199643 K
Загрузка формы объектов...
* phase time: 2317 ms
* phase cmem: 238193 K
Загрузка шейдеров...
* phase time: 548 ms
* phase cmem: 240250 K
Загрузка геометрии...
* phase time: 599 ms
* phase cmem: 240587 K
Загрузка базы пространств...
* phase time: 296 ms
* phase cmem: 242880 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 74 ms
* phase cmem: 242907 K
Загрузка секторов и порталов...
* Loading HOM: d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l08_yantar\level.hom
* phase time: 29 ms
* phase cmem: 243159 K
Загрузка ИИ объектов...
- Loading music tracks from 'l08_yantar_musics'...
* phase time: 60 ms
* phase cmem: 243188 K
Клиент: Создание...
- Game configuring : Started 
- Game configuring : Finished 
* phase time: 478 ms
* phase cmem: 249771 K
Загрузка текстур...
* t-report - base: 1201, 694431 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
        Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 5563 ms
* phase cmem: 249771 K
Клиент: Синхронизация...
* phase time: 30 ms
* phase cmem: 249771 K
* [win32]: free[2793308 K], reserved[92072 K], committed[1308860 K]
* [ D3D ]: textures[704672 K]
* [x-ray]: crt heap[249771 K], process heap[846127 K], game lua[28066 K], engine lua[205 K], render[0 K]
* [x-ray]: economy: strings[4421 K], smem[29997 K]
! Invalid ogg-comment version, file:  d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar_fantom\bar_fantom.ogg
! Invalid ogg-comment version, file:  d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\soler\aes_soler_done.ogg
! Invalid ogg-comment version, file:  d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\soler\aes_soler_start.ogg
* MEMORY USAGE: 264956 K
- Disconnect
- Destroying level
vid_refresh_rate_hz = 60Hz
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 1600x900
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
*** RESET [240 ms]
"d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" 
* phase time: 2 ms
* phase cmem: 200291 K
Сервер: Старт...
* phase time: 130 ms
* phase cmem: 186586 K
Сервер: Загрузка симуляции жизни...
* phase time: 10 ms
* phase cmem: 186586 K
Загрузка игры "Админ_quicksave.sav"...
* Loading spawn registry...
* 11287 spawn points are successfully loaded
* Loading objects...
* 22610 objects are successfully loaded
Warning! Was found duplicate story id [5508].
Warning! Was found duplicate story id [5505].
* Game Админ_quicksave is successfully loaded from file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\Админ_quicksave.sav' (2.945s)
* phase time: 2944 ms
* phase cmem: 197384 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 70 ms
* phase cmem: 197384 K
Клиент: Соединение с localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 13 ms
* phase cmem: 197409 K
Открытие потока...
* phase time: 10 ms
* phase cmem: 197409 K
Загрузка формы объектов...
* phase time: 3408 ms
* phase cmem: 255408 K
Загрузка шейдеров...
* phase time: 281 ms
* phase cmem: 257093 K
Загрузка геометрии...
* phase time: 616 ms
* phase cmem: 257206 K
Загрузка базы пространств...
* phase time: 222 ms
* phase cmem: 258422 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 31964 v(20), 27999 p
* [DETAILS] Batch(61), VB(624K), IB(164K)
* phase time: 69 ms
* phase cmem: 258426 K
Загрузка секторов и порталов...
* Loading HOM: d:\mods\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l13_swamp\level.hom
* phase time: 16 ms
* phase cmem: 258462 K
Загрузка ИИ объектов...
- Loading music tracks from 'l08_yantar_musics'...
* phase time: 11 ms
* phase cmem: 258456 K
Клиент: Создание...
- Game configuring : Started 
- Game configuring : Finished 
* phase time: 24 ms
* phase cmem: 260499 K
Загрузка текстур...
* t-report - base: 878, 667310 K
* t-report - lmap: 2, 8192 K
* phase time: 2289 ms
* phase cmem: 260499 K
Клиент: Синхронизация...
* phase time: 11 ms
* phase cmem: 260499 K
* [win32]: free[2664480 K], reserved[211444 K], committed[1318316 K]
* [ D3D ]: textures[675502 K]
* [x-ray]: crt heap[260499 K], process heap[758954 K], game lua[28066 K], engine lua[225 K], render[1031 K]
* [x-ray]: economy: strings[3990 K], smem[30502 K]
* MEMORY USAGE: 267089 K
vid_refresh_rate_hz = 60Hz
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 1600x900
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
*** RESET [0 ms]
* MEMORY USAGE: 290201 K
vid_refresh_rate_hz = 60Hz
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 1600x900
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
*** RESET [301 ms]
* MEMORY USAGE: 283236 K
* Saving spawns...
* Saving objects...
* 22609 objects are successfully saved
* Game Админ_quicksave.sav is successfully saved to file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\Админ_quicksave.sav'
* Saving spawns...
* Saving objects...
* 22609 objects are successfully saved
* Game Админ_quicksave.sav is successfully saved to file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\Админ_quicksave.sav'
* Saving spawns...
* Saving objects...
* 22612 objects are successfully saved
* Game Админ_quicksave.sav is successfully saved to file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\Админ_quicksave.sav'
* Saving spawns...
* Saving objects...
* 22611 objects are successfully saved
* Game Админ_quicksave.sav is successfully saved to file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\Админ_quicksave.sav'
* Saving spawns...
* Saving objects...
* 22611 objects are successfully saved
* Game Админ_quicksave.sav is successfully saved to file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\Админ_quicksave.sav'
* Saving spawns...
* Saving objects...
* 22611 objects are successfully saved
* Game Админ_quicksave.sav is successfully saved to file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\Админ_quicksave.sav'
~ save tupoi benito
* Saving spawns...
* Saving objects...
* 22611 objects are successfully saved
* Game tupoi benito.sav is successfully saved to file 'c:\users\73b5~1\docume~1\stalker-shoc\savedgames\tupoi benito.sav'
[0]=[gar_dolg_bribe]
[1]=[stalker_wounded_friend]
[2]=[optional_dialog_test]
[3]=[dm_hello_dialog]
[4]=[dm_trade_info_dialog]
[5]=[dm_action_info_dialog]
[6]=[dm_cool_info_dialog]
[7]=[dm_help_wounded_medkit_dialog]
[8]=[tm_trader_dialog]
[9]=[tm_trader_reward]
[10]=[tm_barman_dialog]
[11]=[tm_barman_reward]
[12]=[tm_ecolog_dialog]
[13]=[tm_ecolog_reward]
[14]=[tm_dolg_dialog]
[15]=[tm_dolg_reward]
[16]=[tm_freedom_dialog]
[17]=[tm_freedom_reward]
[18]=[tm_shustriy_dialog]
[19]=[tm_shustriy_reward]
[20]=[tm_wolf_dialog]
[21]=[tm_wolf_reward]
[22]=[tm_lisiy_dialog]
[23]=[tm_lisiy_reward]
[24]=[tm_mercenary_dialog]
[25]=[tm_mercenary_reward]
[26]=[tm_drunk_dolg_dialog]
[27]=[tm_drunk_dolg_reward]
[28]=[tm_hunter_dialog]
[29]=[tm_hunter_reward]
[30]=[tm_petrenko_dialog]
[31]=[tm_petrenko_reward]
[32]=[tm_zastava_commander_dialog]
[33]=[tm_zastava_commander_reward]
[34]=[tm_dead_garpun_dialog]
[35]=[tm_dead_garpun_reward]
[36]=[tm_swa_doctor_dialog]
[37]=[tm_swa_doctor_reward]
[38]=[tm_dark_zver_dialog]
[39]=[tm_dark_zver_reward]
[40]=[tm_agr_boss_dialog]
[41]=[tm_agr_boss_reward]
[42]=[hello_dialog]
[43]=[actor_help_wounded]
[44]=[actor_break_dialog]
[45]=[repair_dialog]
[46]=[tutorial_wounded_give_medkit]
[47]=[escape_factory_assault_start]
[48]=[esc_stalker_talk_level]
[49]=[escape_trader_talk_level]
[50]=[esc_provodnik_start]
[51]=[escape_lager_guard_start_dialog]
[52]=[escape_lager_leader_hello]
[53]=[esc_lager_no_talk]
[54]=[escape_shustryi_start]
[55]=[escape_trader_done_blockpost_box]
[56]=[escape_trader_talk_info]
[57]=[escape_trader_jobs]
[58]=[escape_trader_start_dialog]
[59]=[escape_fox_hello_dialog]
[60]=[esc_bridge_soldiers_start]
[61]=[escape_lager_volk_info]
[62]=[escape_lager_volk_talk]
[63]=[esc_wolf_ak]
[64]=[esc_wolf_ak_final]
[65]=[esc_akula_start]
[66]=[esc_akula_keys]
[67]=[esc_akula_keys_have]
[68]=[esc_sidor_exo]
[69]=[esc_akula_keys_done]
[70]=[esc_akula_bandit]
[71]=[esc_akula_bandit_final]
[72]=[esc_akula_most]
[73]=[esc_akula_most_final]
[74]=[esc_sidor_akula_up]
[75]=[esc_sidor_patronu]
[76]=[gar_seryi_about_garbage]
[77]=[gar_dramm_novice_start]
[78]=[gar_stalker_about_level]
[79]=[gar_hellcar_start]
[80]=[gar_seriy_start]
[81]=[gar_dolg_blokpost]
[82]=[gar_yurik_start]
[83]=[gar_yurik_done]
[84]=[gar_krusyuk_start]
[85]=[gar_krusyuk_done]
[86]=[gar_krusyuk_key]
[87]=[agr_krot_about_agroprom]
[88]=[agr_stalker_talk_about_ratcatcher1]
[89]=[agr_stalker_esc]
[90]=[agr_stalker_talk_about_ratcatcher]
[91]=[agr_stalker_talk_level]
[92]=[agr_swamp_ratcatcher_talks1]
[93]=[agr_krot_actor_hasnot_met_seriy]
[94]=[agr_factory_stalker_about]
[95]=[agr_krot_help]
[96]=[agr_factory_stalker_start]
[97]=[agr_swamp_ratcatcher_talks]
[98]=[agr_ratcatcher_start]
[99]=[agr_krot_actor_met_seriy]
[100]=[agr_factory_krot_start]
[101]=[agr_stalkersos]
[102]=[agr_stalkersos_done]
[103]=[agr_stalkersidr_start]
[104]=[agr_stalkersidr_done]
[105]=[agr_stalker_ecolog_start]
[106]=[agr_stalker_ecolog_have]
[107]=[agr_stalker_ecolog_done]
[108]=[agr_stalker_trans_start]
[109]=[agr_stalker_trans_done]
[110]=[agr_stalker_star]
[111]=[agr_stalker_fish]
[112]=[agr_stalker_crys]
[113]=[agr_stalker_soul]
[114]=[agr_stalker_moon]
[115]=[agr_stalker_sl]
[116]=[agr_stalker_sea]
[117]=[dead_garpun_hello]
[118]=[dead_garpun_lager]
[119]=[dead_garpun_lager_final]
[120]=[dead_bandit_kill]
[121]=[dead_pda_find]
[122]=[red_kluk_start]
[123]=[val_sos_dialog]
[124]=[val_prisoner_hello]
[125]=[val_rob_dialog]
[126]=[val_escort_captive_dialog]
[127]=[val_escort_nap1_dialog]
[128]=[pri_followers_start_dlg]
[129]=[pri_trader_dialog]
[130]=[pri_soler_hello]
[131]=[pri_soler_start]
[132]=[pri_soler_done]
[133]=[pri_soler_done2]
[134]=[pri_cs_start]
[135]=[pri_cs_art]
[136]=[pri_cs_art_done]
[137]=[bar_bar_visitors_7_start]
[138]=[bar_bar_visitors_5_start]
[139]=[bar_bar_visitors_4_start]
[140]=[bar_bar_visitors_3_start]
[141]=[bar_bar_visitors_12_start]
[142]=[bar_bar_visitors_10_start]
[143]=[bar_bar_visitors_13_start]
[144]=[bar_bar_visitors_14_start]
[145]=[bar_bar_barman_ecolog_flash_done]
[146]=[bar_bar_barmen_talk_info]
[147]=[bar_bar_visitors_1_start]
[148]=[bar_dolg_guard_bunker_start]
[149]=[bar_dolg_base_guard_talk]
[150]=[bar_dolg_veteran_start]
[151]=[bar_dolg_zastava]
[152]=[bar_dolg_zastava_talk]
[153]=[bar_dolg_zavskald_reward]
[154]=[bar_ecolog_crush_professor_give_info_dp]
[155]=[bar_ecolog_dialog]
[156]=[bar_ecolog_crush_professor_start]
[157]=[bar_bar_barman_veterans_finish]
[158]=[bar_arena_man_start]
[159]=[bar_bar_hunter_quest_finish]
[160]=[bar_bar_osvedomitel_start]
[161]=[bar_bar_osvedomitel_talk]
[162]=[bar_bar_osvedomitel_talk_about_freedom]
[163]=[bar_bar_osvedomitel_trade_info]
[164]=[bar_dolg_zastava_about_zastava]
[165]=[bar_bar_barman_killer_ambush]
[166]=[bar_bar_barmen_jobs]
[167]=[bar_dolg_base_guard_acces]
[168]=[bar_dolg_base_guard_rules]
[169]=[bar_bar_hunter_start]
[170]=[bar_dolg_petrenko_start]
[171]=[bar_dolg_novice_start]
[172]=[bar_dolg_newbie_start]
[173]=[bar_dolg_base_guard_start]
[174]=[bar_bar_visitors_9_start]
[175]=[bar_bar_visitors_8_start]
[176]=[bar_bar_visitors_6_start]
[177]=[bar_bar_visitors_2_start]
[178]=[bar_bar_drunk_dolg_start]
[179]=[bar_bar_barmen_start]
[180]=[bar_arena_man_job]
[181]=[bar_bar_hunter_quest_start]
[182]=[bar_dolg_ivancov_start]
[183]=[bar_dolg_leader_join]
[184]=[bar_dolg_leader_job]
[185]=[bar_bar_osvedomitel_reward]
[186]=[bar_dolg_leader_quest_rg6_finish]
[187]=[bar_dolg_leader_start]
[188]=[dolg_attach_community]
[189]=[bar_garpun_start]
[190]=[bar_stvol_start]
[191]=[bar_stvol_done]
[192]=[bar_brom]
[193]=[bar_brom2]
[194]=[bar_brom3]
[195]=[bar_doc_osv]
[196]=[bar_osv_key_start]
[197]=[bar_osv_key_done]
[198]=[bar_outfit_start]
[199]=[bar_outfit_done]
[200]=[bar_tiran_start]
[201]=[bar_tiran_done]
[202]=[bar_barmen_money]
[203]=[bar_osv_perehod]
[204]=[yantar_wounded_scientist]
[205]=[yantar_help_scientist]
[206]=[yantar_general_ucheniy_talk_start]
[207]=[yan_keys_start]
[208]=[yan_keys_done]
[209]=[yan_saharov_hello]
[210]=[yan_saharov_start_swamp]
[211]=[yan_saharov_swamp_done]
[212]=[yan_saharov_ecolog_dead]
[213]=[yan_saharov_helmet_done]
[214]=[yan_saharov_x16_done]
[215]=[mil_screw_dialog]
[216]=[mil_zoneguard_common1]
[217]=[mil_zoneguard_dialog]
[218]=[mil_patrol_dialog1]
[219]=[mil_zoneguard_common2]
[220]=[mil_patrol_dialog2]
[221]=[mil_cook_drunk_question_about_rg6_2]
[222]=[mil_cook_drunk_question_about_rg6_3]
[223]=[mil_cook_common6]
[224]=[mil_cook_common1]
[225]=[mil_cook_common2]
[226]=[mil_cook_common3]
[227]=[mil_cook_common4]
[228]=[mil_cook_common5]
[229]=[mil_cook_drunk_question_about_rg6_1]
[230]=[mil_cook_drink_for_rg6_2]
[231]=[mil_cook_drink_for_rg6_3]
[232]=[mil_cook_drink_for_rg6_1]
[233]=[mil_max_dialog]
[234]=[mil_dolg_skull_dialog]
[235]=[mil_dolg_soldier_dialog]
[236]=[mil_freedom_commander]
[237]=[mil_freedom_commander_common2]
[238]=[mil_guard_arsenal_dialog]
[239]=[mil_hunter_dialog]
[240]=[mil_leader_start_dialog]
[241]=[mil_bodyguard_dialog]
[242]=[mil_cook_dialog]
[243]=[mil_trader_dialog]
[244]=[mil_chudik_start]
[245]=[mil_chudik_done]
[246]=[mil_skryaga_bar_start]
[247]=[mil_skryaga_bar_done]
[248]=[mil_skryaga_army_start]
[249]=[mil_skryaga_army_done]
[250]=[mil_shurup]
[251]=[mil_shurup_done]
[252]=[mil_ugr_kill]
[253]=[mil_ugr_kill_done]
[254]=[mil_eda_done]
[255]=[mil_cap_done]
[256]=[dar_explorer_dialog]
[257]=[rad_find_stalkers_dialog_3]
[258]=[rad_find_stalkers_dialog_1]
[259]=[rad_find_stalkers_dialog_2]
[260]=[rad_found_stalkers_dialog_2]
[261]=[rad_find_stalkers_dialog_4]
[262]=[rad_chief_start_dialog]
[263]=[rad_find_deputy_dialog_1]
[264]=[rad_found_stalkers_dialog_1]
[265]=[rad_found_deputy_dialog_2]
[266]=[rad_found_deputy_dialog_1]
[267]=[rad_such_start]
[268]=[rad_such_done]
[269]=[rad_such_xdone]
[270]=[rad_kuryer_done]
[271]=[oso_chernobyl_crush]
[272]=[oso_death_truck]
[273]=[oso_no]
[274]=[oso_osoznanie_start]
[275]=[oso_stalker]
[276]=[oso_what_about_me]
[277]=[oso_what_is_the_zone]
[278]=[oso_what_next]
[279]=[oso_who_are_you]
[280]=[oso_why_chernobyl]
[281]=[oso_yes]
[282]=[dead_zver]
[283]=[dead_zver_start]
[284]=[dead_zver_done]
[285]=[dead_chudik_start]
[286]=[dead_chudik_done]
[287]=[swa_perehod]
[288]=[swa_start]
[289]=[swa_doctor]
[290]=[swa_ecolog_done]
 
FATAL ERROR
 
[error]Expression    : no_assert
[error]Function      : CXML_IdToIndex<class CPhraseDialog>::GetById
[error]File          : e:\stalker\sources\trunk\xr_3da\xrgame\xml_str_id_loader.h
[error]Line          : 112
[error]Description   : item not found, id
[error]Arguments     : swa_benito
 

stack trace:

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В начале при выходе от сидора вылет

Спойлер

Expression    : motion_ID.valid()
Function      : CKinematicsAnimated::ID_Cycle
File          : E:\stalker\sources\trunk\xr_3da\SkeletonAnimated.cpp
Line          : 136
Description   : ! MODEL: can't find cycle:
Arguments     : idle_aim

 

 


karavan150.gif

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karavan150 Здравия! Сам автор, ответил на подобный вылет в двадцать пятом посту. Вот решение:

Спойлер

открывай gamedata/scripts/bind_stalker.script
242 и 243 строка.
Было там так:
 

  Скрыть контент

        self:hud_sprint_animation() 
        olr_rask.Update()

Сделай так:
 

  Скрыть контент

 --       self:hud_sprint_animation() 
 --       olr_rask.Update()

 


2021-09-26-23-10-19-1.xAVLd.gif.eeb112ca7a901054039f06855f172109.gif

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