I am dead 1 231 Опубликовано 27 апреля, 2022 (изменено) OGSR: GUNSLINGER Addon OGSR:GA - это дальнейшее развитие OGSR Mod/OGSE 0.6.9.3 Спойлер * Старый оружейный пак полностью вырезан и заменён на GUNSLINGER Mod. * Полностью вырезана система скриптовых аддонов, вместо неё используется движковая система многоприцельности. * В движок добавлена поддержка примерно 90% анимаций оружия из GUNSLINGER Mod. * Добавлена поддержка тактических фонарей и лазерных целеуказателей для оружия, их можно найти на уникальных экземплярах. * 3D прицелы теперь можно отключить в настройках, а так же настроить FPS в 3D прицелах. * Реализовано Anomaly-style разделение расчетов худа для предметов в левой и правой руках. * Реализована новая система коллизии худа с препятствиями, а также эффекты наклонов. * Добавлено анимированное использование лекарств / еды. * Исправлены баги элитного детектора, заменены текстуры, добавлено самосвечение экрана, лимит отображаемых аномалий/артов увеличен до 24. * Добавлены помехи на экране детектора + отключение на последней стадии Выброса. * Добавлен 3D КПК. Вкл/выкл в настройках геймплея. * КПК, экран экзоскелета, коллиматорные прицелы и прицел Гаусса тоже глючат и отключаются при Выбросе. * Пользовательские метки на глобальной карте в КПК редактируются кликом левой кнопки мыши вместо правой (ставятся двойным кликом, как и раньше) * Переработан интерфейс, шрифты * Добавлены быстрые слоты для съедобных предметов. * Окно описания фиксируется при нажатии на объект и скрывается при нажатии, если в фокусе нет объекта. Кнопка для фиксации настраивается в опциях (по умолчанию - средняя кнопка мыши) * Текстурные маски костюмов заменены шейдерными. * Заменены многие звуки * Заменены некоторые партиклы * Заменены многие текстуры * Добавлен Reshade, пресет настроен конкретно под эти текстуры, усиливает эффект осени. * Добавлена жажда * Добавлена скриптовая одышка и звуки тяжелого ранения * Добавлены быстрые сохранения по типу quicksave_1,2,3 и тд, быстрая загрузка будет загружать последний сделаный сейв а не последний сделаный квиксейв * Переделан и исправлен удалитель мин * Поправлена химера - теперь она атакует, а не просто прыгает вокруг. * Поправлены проблемы с текстурами мутантов в геометрии уровней * Уменьшен вес турели ПКМ * Вырезана французская локализация. На выбор в конфигураторе доступны английская\русская локализации * Поправлены проблемы с Долгом и Свободой на Армейских Складах * Перенастроены пресеты настроек графики * В меню настроек графики добавлены настройки высоты травы и параллакса на террейне * В меню настроек геймплея добавлены опции переключения слота по колесику мыши и прицеливания нажатием\удерживанием Спойлер Спойлер xrKrodin - движок, скрипты, шейдеры I am dead - адаптация GUNSLINGER Mod, переработка UI и многое другое laucer - реализация скрипта анимированных предметов Zander - советы dsh - идеи по скриптам Naxac - реализация скриптового инвентаря Who I'Am | Design - перенос моделей ПДА из Anomaly и детекторов из Dead Air Ferr-um - текстуры элитного детектора xrMPE - худовые модели артефактов JSRS Addon + Soundscape Overhaul S.T.A.L.K.E.R. Anomaly Engine - реализация 3D КПК и раздельного худа предметов в левой и правой руках Modern UI addon - шрифты .xrKurzdor.dll , wunducot , aster , laucer , CarlKuwait , Odnakko , fcknshrk , Cursed , @chrysalis , terrq3iu1 - тестирование Спойлер GoogleDisk - https://drive.google.com/drive/folders/1-AYpyCF_y_WpZn2ZiO9NFBipY6kHTwZP TeraBox - https://terabox.com/s/1OSkKwF2feLpQrnAjpDKtDA Для установки не требуется оригинальная игра. При обновлении обязательно полностью удалите папку bin_x64 и замените на ту, что в патче, иначе возникает проблема с рендерами. * Администрация сайта не несет ответственности за содержимое мода, его установщика и официальных ресурсов данного мода. Изменено 4 марта пользователем I am dead 34 37 8 3 5 2 1 12 5 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Savelka 49 Опубликовано 10 мая В 09.05.2025 в 13:03, CLIVER сказал: Вопрос : группа петрухи померла на атп после спасения шустрого , петруха нужен еще в игре ? нет, не нужен Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
wrc112 0 Опубликовано 15 мая (изменено) Здравствуйте, не запускается xray_wrc_15-05-25_09-29-56.log Спойлер [15.05.25 09:29:56.103] * Detected CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz [GenuineIntel], F6/M158/S9 [15.05.25 09:29:56.103] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [15.05.25 09:29:56.103] * CPU cores: [4], threads: [8] [15.05.25 09:29:56.103] * CPU0 current freq: 4201 MHz, max freq: 4201 MHz [15.05.25 09:29:56.103] * CPU1 current freq: 4201 MHz, max freq: 4201 MHz [15.05.25 09:29:56.103] * CPU2 current freq: 4201 MHz, max freq: 4201 MHz [15.05.25 09:29:56.103] * CPU3 current freq: 4201 MHz, max freq: 4201 MHz [15.05.25 09:29:56.103] * CPU4 current freq: 4201 MHz, max freq: 4201 MHz [15.05.25 09:29:56.103] * CPU5 current freq: 4201 MHz, max freq: 4201 MHz [15.05.25 09:29:56.103] * CPU6 current freq: 4201 MHz, max freq: 4201 MHz [15.05.25 09:29:56.103] * CPU7 current freq: 4201 MHz, max freq: 4201 MHz [15.05.25 09:29:56.103] Initializing File System... [15.05.25 09:29:56.104] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_base_configs], size: [16287066] [15.05.25 09:29:56.136] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_base_levels], size: [2037056726] [15.05.25 09:29:56.156] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_base_levels1], size: [836665682] [15.05.25 09:29:56.160] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_base_meshes], size: [519016029] [15.05.25 09:29:56.177] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_base_sounds], size: [1382704157] [15.05.25 09:29:56.454] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_base_textures], size: [2001675930] [15.05.25 09:29:56.490] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_base_textures1], size: [1996296396] [15.05.25 09:29:56.540] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_base_textures2], size: [1388728741] [15.05.25 09:29:56.562] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_xpatch], size: [1993005502] [15.05.25 09:29:56.573] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_xpatch1], size: [165700182] [15.05.25 09:29:56.584] --Found base arch: [d:\games\ogsr gunslinger addon\gamedata.db_xxlocale], size: [664214] [15.05.25 09:29:56.584] using fs-ltx: [fsgame.ltx] [15.05.25 09:29:56.584] --Found FS dir: [d:\games\ogsr gunslinger addon\_appdata_\] [15.05.25 09:29:56.584] files: [3] [15.05.25 09:29:56.584] --Found FS dir: [d:\games\ogsr gunslinger addon\gamedata\] [15.05.25 09:29:56.584] files: [9] [15.05.25 09:29:56.585] --Found FS dir: [d:\games\ogsr gunslinger addon\gamedata\spawns\] [15.05.25 09:29:56.585] files: [3] [15.05.25 09:29:56.585] --Found FS dir: [d:\games\ogsr gunslinger addon\gamedata\meshes\] [15.05.25 09:29:56.585] files: [3] [15.05.25 09:29:56.586] --Found FS dir: [d:\games\ogsr gunslinger addon\gamedata\meshes\] [15.05.25 09:29:56.586] files: [3] [15.05.25 09:29:56.588] --Found FS dir: [d:\games\ogsr gunslinger addon\gamedata\sounds\] [15.05.25 09:29:56.588] files: [3] [15.05.25 09:29:56.588] --Found FS dir: [d:\games\ogsr gunslinger addon\gamedata\textures\] [15.05.25 09:29:56.588] files: [4] [15.05.25 09:29:56.591] --Found FS dir: [d:\games\ogsr gunslinger addon\gamedata\scripts\] [15.05.25 09:29:56.591] files: [16] [15.05.25 09:29:56.591] --Found FS dir: [d:\games\ogsr gunslinger addon\gamedata\config\] [15.05.25 09:29:56.591] files: [11] [15.05.25 09:29:56.598] --Found FS dir: [d:\games\ogsr gunslinger addon\_appdata_\logs\] [15.05.25 09:29:56.598] files: [4] [15.05.25 09:29:56.598] --Found FS dir: [d:\games\ogsr gunslinger addon\mods\] [15.05.25 09:29:56.598] files: [3] [15.05.25 09:29:56.598] --Found external arch: [s.g.c._textures_summer.xdb], size: [601701634] [15.05.25 09:29:56.602] FS: 56403 files cached, 0Kb memory used. [15.05.25 09:29:56.602] Init FileSystem 0.498932 sec [15.05.25 09:29:56.603] [OGSR Engine (x64)] build date: [Feb 13 2025 20:37:16] [15.05.25 09:29:56.603] [_MSC_FULL_VER]: [194234435], [_MSVC_LANG]: [202002L] [15.05.25 09:29:56.603] Working Directory: [D:\Games\OGSR Gunslinger Addon\bin_x64] [15.05.25 09:29:56.603] CommandLine: ["D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe" ] [15.05.25 09:29:57.406] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CInifile::r_section [error]File : E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp [error]Line : 387 [error]Description : Can't open section 'delayed_action_fuse_instant' [15.05.25 09:29:57.406] ******************************************************************************** [15.05.25 09:29:57.406] !![LogStackTrace] Thread: [UNKNOWN] [15.05.25 09:29:57.549] !!stack trace: ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829DE759], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829C91E2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829C96B8], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [496 byte(s)] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829C9937], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829D91FF], Fun: [CInifile::r_section()] + [759 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->388] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829D8123], Fun: [CInifile::Load()] + [919 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->242] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829D7FAA], Fun: [CInifile::Load()] + [542 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->214] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829D7AAF], Fun: [CInifile::CInifile()] + [279 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->145] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78296ED6E], Fun: [InitSettings()] + [94 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->58] + [42 byte(s)] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7829708E2], Fun: [WinMain_impl()] + [358 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->395] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF782970B23], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429] ! Module: [D:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78317FA06], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9D7677374], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9D785CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [15.05.25 09:29:57.549] ******************************************************************************** Сори, переустановил все работает, я походу с другой раздачи накосячил с патчем Можно удалить мое сообщение) Изменено 15 мая пользователем wrc112 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Alpha22 5 Опубликовано 28 мая (изменено) Спойлер [28.05.25 18:14:35.473] [1532] ####################[+MIMALLOC+]#################### [28.05.25 18:14:35.474] [1532] heap stats: peak total freed current unit count [28.05.25 18:14:35.474] [1532] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [28.05.25 18:14:35.474] [1532] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [28.05.25 18:14:35.474] [1532] reset: 0 [28.05.25 18:14:35.474] [1532] purged: 0 [28.05.25 18:14:35.474] [1532] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed [28.05.25 18:14:35.474] [1532] segments: 1 1 0 1 not all freed! [28.05.25 18:14:35.474] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:14:35.474] [1532] -cached: 0 0 0 0 ok [28.05.25 18:14:35.474] [1532] pages: 0 0 0 0 ok [28.05.25 18:14:35.474] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:14:35.474] [1532] -extended: 0 [28.05.25 18:14:35.474] [1532] -noretire: 0 [28.05.25 18:14:35.474] [1532] mmaps: 0 [28.05.25 18:14:35.474] [1532] commits: 1 [28.05.25 18:14:35.474] [1532] resets: 0 [28.05.25 18:14:35.474] [1532] purges: 0 [28.05.25 18:14:35.474] [1532] threads: 0 0 0 0 ok [28.05.25 18:14:35.474] [1532] searches: 0.0 avg [28.05.25 18:14:35.474] [1532] numa nodes: 1 [28.05.25 18:14:35.474] [1532] elapsed: 0.033 s [28.05.25 18:14:35.474] [1532] process: user: 0.015 s, system: 0.031 s, faults: 5473, rss: 17.4 MiB, commit: 94.4 MiB [28.05.25 18:14:35.474] [1532] ####################[-MIMALLOC-]#################### [28.05.25 18:14:35.475] [1532] * Detected CPU: AMD Ryzen 5 5600X 6-Core Processor [AuthenticAMD], F175/M33/S2 [28.05.25 18:14:35.475] [1532] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [28.05.25 18:14:35.475] [1532] * CPU cores: [6], threads: [12] [28.05.25 18:14:35.475] [1532] * CPU0 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU1 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU2 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU3 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU4 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU5 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU6 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU7 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU8 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU9 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU10 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] * CPU11 current freq: 3701 MHz, max freq: 3701 MHz [28.05.25 18:14:35.475] [1532] Initializing File System... [28.05.25 18:14:35.476] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_configs], size: [17400761] [28.05.25 18:14:35.508] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_levels], size: [2037056726] [28.05.25 18:14:35.521] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_levels1], size: [836665682] [28.05.25 18:14:35.525] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_meshes], size: [519016029] [28.05.25 18:14:35.538] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_sounds], size: [1382704157] [28.05.25 18:14:35.742] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures], size: [2001675930] [28.05.25 18:14:35.770] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures1], size: [1996296396] [28.05.25 18:14:35.808] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures2], size: [1388728741] [28.05.25 18:14:35.825] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xpatch], size: [1993262477] [28.05.25 18:14:35.831] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xpatch1], size: [358681830] [28.05.25 18:14:35.841] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xpatch2], size: [37] [28.05.25 18:14:35.841] [1532] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xxlocale], size: [664214] [28.05.25 18:14:35.842] [1532] using fs-ltx: [fsgame.ltx] [28.05.25 18:14:35.842] [1532] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\] [28.05.25 18:14:35.842] [1532] files: [8] [28.05.25 18:14:35.861] [1532] --Found FS dir: [c:\games\ogsr gunslinger addon\gamedata\] [28.05.25 18:14:35.861] [1532] files: [3] [28.05.25 18:14:35.862] [1532] --Found FS dir: [c:\games\ogsr gunslinger addon\gamedata\config\] [28.05.25 18:14:35.862] [1532] files: [5] [28.05.25 18:14:35.862] [1532] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\savedgames\] [28.05.25 18:14:35.871] [1532] files: [2551] [28.05.25 18:14:35.873] [1532] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\logs\] [28.05.25 18:14:35.873] [1532] files: [23] [28.05.25 18:14:35.874] [1532] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\screenshots\] [28.05.25 18:14:35.874] [1532] files: [4] [28.05.25 18:14:35.874] [1532] --Found FS dir: [c:\games\ogsr gunslinger addon\mods\] [28.05.25 18:14:35.874] [1532] files: [3] [28.05.25 18:14:35.874] [1532] --Found external arch: [s.g.c._textures_summer.xdb], size: [601701634] [28.05.25 18:14:35.877] [1532] FS: 61057 files cached, 0Kb memory used. [28.05.25 18:14:35.877] [1532] Init FileSystem 0.401721 sec [28.05.25 18:14:35.878] [1532] [OGSR Engine (x64)] build date: [May 22 2025 13:37:10] [28.05.25 18:14:35.878] [1532] [_MSC_FULL_VER]: [194334810], [_MSVC_LANG]: [202002L] [28.05.25 18:14:35.878] [1532] Working Directory: [C:\Games\OGSR Gunslinger Addon\bin_x64] [28.05.25 18:14:35.878] [1532] CommandLine: ["C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe" ] [28.05.25 18:14:35.878] [1532] TTAPI number of threads: [12] [28.05.25 18:14:35.878] [12240] [TTAPI] Pool thread id=2 [28.05.25 18:14:35.878] [6656] [TTAPI] Pool thread id=9 [28.05.25 18:14:35.878] [9024] [TTAPI] Pool thread id=4 [28.05.25 18:14:35.878] [3740] [TTAPI] Pool thread id=1 [28.05.25 18:14:35.878] [11316] [TTAPI] Pool thread id=12 [28.05.25 18:14:35.878] [8976] [TTAPI] Pool thread id=7 [28.05.25 18:14:35.878] [2040] [TTAPI] Pool thread id=3 [28.05.25 18:14:35.878] [7692] [TTAPI] Pool thread id=5 [28.05.25 18:14:35.878] [2216] [TTAPI] Pool thread id=10 [28.05.25 18:14:35.878] [9656] [TTAPI] Pool thread id=11 [28.05.25 18:14:35.878] [3264] [TTAPI] Pool thread id=6 [28.05.25 18:14:35.878] [6356] [TTAPI] Pool thread id=8 [28.05.25 18:14:35.940] [1532] --OS Version major: [10] minor: [0], build: [19045]. Server OS: [no] [28.05.25 18:14:35.940] [1532] Current drive space free: [13946]Mb total: [228298]Mb [28.05.25 18:14:35.940] [1532] Initializing Engine... [28.05.25 18:14:35.942] [1532] Starting INPUT device... [28.05.25 18:14:35.950] [1532] ! Unknown command: renderer [28.05.25 18:14:35.950] [1532] -------------------------------------------------------------------------------- [28.05.25 18:14:35.950] [1532] ####################[+MIMALLOC+]#################### [28.05.25 18:14:35.950] [1532] heap stats: peak total freed current unit count [28.05.25 18:14:35.950] [1532] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [28.05.25 18:14:35.950] [1532] committed: 66.3 MiB 93.7 MiB 27.4 MiB 66.3 MiB [28.05.25 18:14:35.950] [1532] reset: 0 [28.05.25 18:14:35.950] [1532] purged: 26.8 MiB [28.05.25 18:14:35.950] [1532] touched: 64.2 KiB 128.5 KiB 30.1 MiB -30.0 MiB ok [28.05.25 18:14:35.950] [1532] segments: 2 2 0 2 not all freed! [28.05.25 18:14:35.950] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:14:35.950] [1532] -cached: 0 0 0 0 ok [28.05.25 18:14:35.950] [1532] pages: 0 0 130 -130 ok [28.05.25 18:14:35.950] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:14:35.950] [1532] -extended: 0 [28.05.25 18:14:35.950] [1532] -noretire: 0 [28.05.25 18:14:35.950] [1532] mmaps: 0 [28.05.25 18:14:35.950] [1532] commits: 283 [28.05.25 18:14:35.950] [1532] resets: 0 [28.05.25 18:14:35.950] [1532] purges: 6 [28.05.25 18:14:35.950] [1532] threads: 12 12 0 12 not all freed! [28.05.25 18:14:35.950] [1532] searches: 0.0 avg [28.05.25 18:14:35.950] [1532] numa nodes: 1 [28.05.25 18:14:35.950] [1532] elapsed: 0.509 s [28.05.25 18:14:35.950] [1532] process: user: 0.421 s, system: 0.109 s, faults: 19984, rss: 69.1 MiB, commit: 129.5 MiB [28.05.25 18:14:35.950] [1532] ####################[-MIMALLOC-]#################### [28.05.25 18:14:35.950] [1532] [16301MB] physical memory installed, [8929MB] available, [45] percent of memory in use [28.05.25 18:14:35.950] [1532] PageFile total: [15000MB], free~ [13869MB] [28.05.25 18:14:35.950] [1532] Engine memory usage (Working Set): [69MB], peak: [69MB] [28.05.25 18:14:35.950] [1532] Engine memory usage (Commit Charge): [129MB], peak: [129MB] [28.05.25 18:14:35.950] [1532] -------------------------------------------------------------------------------- [28.05.25 18:14:35.951] [1532] * [ D3D ]: textures count [0] [28.05.25 18:14:35.951] [1532] * [ D3D ]: textures[0 K] [28.05.25 18:14:35.951] [1532] * [x-ray]: process heap[0 K], render[0 K] [28.05.25 18:14:35.951] [1532] * [x-ray]: economy: strings[23610 K], smem[0 K] [28.05.25 18:14:35.951] [1532] SOUND: OpenAL: enumerate devices... [28.05.25 18:14:36.020] [1532] ~~SOUND: OpenAL: Default sound device name is [Цифровое аудио (S/PDIF) (3- High Definition Audio Device)], device name size: [70] [28.05.25 18:14:36.020] [1532] SOUND: OpenAL: All available devices: [28.05.25 18:14:36.020] [1532] 1. Цифровое аудио (S/PDIF) (3- High Definition Audio Device) (full name [OpenAL Soft on Цифровое аудио (S/PDIF) (3- High Definition Audio Device)]). al_soft [1] [28.05.25 18:14:36.020] [1532] 2. Acer VG240Y (NVIDIA High Definition Audio) (full name [OpenAL Soft on Acer VG240Y (NVIDIA High Definition Audio)]). al_soft [1] [28.05.25 18:14:36.020] [1532] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx"... [28.05.25 18:14:36.020] [1532] [c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx] successfully loaded. [28.05.25 18:14:36.021] [1532] Executing config-script "user.ltx"... [28.05.25 18:14:36.021] [1532] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\rspec_extreme.ltx"... [28.05.25 18:14:36.021] [1532] [c:\games\ogsr gunslinger addon\gamedata\config\rspec_extreme.ltx] successfully loaded. [28.05.25 18:14:36.021] [1532] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx"... [28.05.25 18:14:36.021] [1532] [c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx] successfully loaded. [28.05.25 18:14:36.168] [1532] [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] successfully loaded. [28.05.25 18:14:36.168] [1532] --SOUND: Selected device is [Цифровое аудио (S/PDIF) (3- High Definition Audio Device)] [28.05.25 18:14:36.179] [1532] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.23.1 [28.05.25 18:14:36.179] [1532] [OpenAL] EFX: present [28.05.25 18:14:36.179] [1532] Loading of [senvironment.ltx] [28.05.25 18:14:36.179] [1532] ~ env id=[0] name=[mountains] [28.05.25 18:14:36.179] [1532] ~ env id=[1] name=[bathroom] [28.05.25 18:14:36.179] [1532] ~ env id=[2] name=[identity] [28.05.25 18:14:36.180] [1532] ~ env id=[3] name=[long_corridor] [28.05.25 18:14:36.180] [1532] ~ env id=[4] name=[default] [28.05.25 18:14:36.180] [1532] ~ env id=[5] name=[yard] [28.05.25 18:14:36.180] [1532] ~ env id=[6] name=[plant] [28.05.25 18:14:36.180] [1532] ~ env id=[7] name=[room] [28.05.25 18:14:36.180] [1532] ~ env id=[8] name=[open_space] [28.05.25 18:14:36.180] [1532] ~ env id=[9] name=[house] [28.05.25 18:14:36.180] [1532] ~ env id=[10] name=[forest] [28.05.25 18:14:36.180] [1532] ~ env id=[11] name=[underground] [28.05.25 18:14:36.180] [1532] ~ env id=[12] name=[hangar] [28.05.25 18:14:36.180] [1532] ~ env id=[13] name=[city] [28.05.25 18:14:36.180] [1532] ~ env id=[14] name=[underground_small] [28.05.25 18:14:36.180] [1532] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [28.05.25 18:14:36.180] [1532] Starting RENDER device... [28.05.25 18:14:36.183] [1532] * Avail GPU [vendor:10DE]-[device:1F08]: NVIDIA GeForce RTX 2060 [28.05.25 18:14:36.183] [1532] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [28.05.25 18:14:36.183] [1532] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [28.05.25 18:14:36.183] [1532] Dedicated VRAM: 5955 MB (6244270080 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8150 MB (8546873344 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 5187 MB (5438963712 bytes) [28.05.25 18:14:36.183] [1532] * Selected GPU [vendor:10DE]-[device:1F08]: NVIDIA GeForce RTX 2060 [28.05.25 18:14:36.320] [1532] [CHW::CreateDevice] refCount of [HW.pDevice]: [12] [28.05.25 18:14:36.325] [1532] * Texture memory: 5955 M [28.05.25 18:14:36.332] [1532] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [28.05.25 18:14:36.332] [1532] * GPU vertex cache: unrecognized, 24 [28.05.25 18:14:36.333] [1532] * DVB created: 4096K [28.05.25 18:14:36.333] [1532] * DIB created: 512K [28.05.25 18:14:36.344] [1532] Loading shader file: [c:\games\ogsr gunslinger addon\gamedata\shaders.ltx] [28.05.25 18:14:36.346] [1532] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [28.05.25 18:14:36.380] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [terrain\terrain_bolota] chunk [2070] fixed, wrong size = [29], correct size = [31] [28.05.25 18:14:36.387] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_anpeq16a_bump] chunk [2073] fixed, wrong size = [26], correct size = [22] [28.05.25 18:14:36.387] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23] [28.05.25 18:14:36.387] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [28.05.25 18:14:36.388] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26] [28.05.25 18:14:36.388] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [28.05.25 18:14:36.388] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_scope_aimpoint_bump] chunk [2073] fixed, wrong size = [27], correct size = [28] [28.05.25 18:14:36.388] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33] [28.05.25 18:14:36.388] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32] [28.05.25 18:14:36.388] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [28.05.25 18:14:36.388] [1532] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33] [28.05.25 18:14:36.389] [9672] [MT_PARTICLES] Pool thread id=1 [28.05.25 18:14:36.389] [3452] [MT_PARTICLES] Pool thread id=2 [28.05.25 18:14:36.389] [6644] [MT_PARTICLES] Pool thread id=11 [28.05.25 18:14:36.389] [7712] [MT_PARTICLES] Pool thread id=5 [28.05.25 18:14:36.389] [4140] [MT_PARTICLES] Pool thread id=4 [28.05.25 18:14:36.389] [10136] [MT_PARTICLES] Pool thread id=6 [28.05.25 18:14:36.389] [3552] [MT_PARTICLES] Pool thread id=7 [28.05.25 18:14:36.389] [1344] [MT_PARTICLES] Pool thread id=8 [28.05.25 18:14:36.389] [7888] [MT_PARTICLES] Pool thread id=10 [28.05.25 18:14:36.390] [5592] [MT_PARTICLES] Pool thread id=9 [28.05.25 18:14:36.390] [1532] Export custom shader params... [28.05.25 18:14:36.390] [1532] Export custom shader param [breath_idx] [28.05.25 18:14:36.390] [1532] Export custom shader param [breath_size] [28.05.25 18:14:36.390] [1532] Export custom shader param [device_inertia] [28.05.25 18:14:36.390] [1532] Export custom shader param [gasmask_inertia] [28.05.25 18:14:36.390] [1532] Export custom shader param [heat_fade_distance] [28.05.25 18:14:36.390] [1532] Export custom shader param [heat_vision_blurring] [28.05.25 18:14:36.390] [1532] Export custom shader param [heat_vision_steps] [28.05.25 18:14:36.390] [1532] Export custom shader param [mark_color] [28.05.25 18:14:36.390] [1532] Export custom shader param [mark_number] [28.05.25 18:14:36.390] [1532] Export custom shader param [pnv_color] [28.05.25 18:14:36.390] [1532] Export custom shader param [pnv_color_old] [28.05.25 18:14:36.390] [1532] Export custom shader param [pnv_params_old] [28.05.25 18:14:36.390] [1532] Export custom shader param [s3ds_param_1] [28.05.25 18:14:36.390] [1532] Export custom shader param [s3ds_param_2] [28.05.25 18:14:36.390] [1532] Export custom shader param [s3ds_param_3] [28.05.25 18:14:36.390] [1532] Export custom shader param [s3ds_param_4] [28.05.25 18:14:36.390] [1532] Export custom shader param [shader_param_grayscale] [28.05.25 18:14:36.390] [1532] Export custom shader done!!! [28.05.25 18:14:36.390] [8488] [MT_PARTICLES] Pool thread id=3 [28.05.25 18:14:36.390] [4196] [MT_PARTICLES] Pool thread id=12 [28.05.25 18:14:36.390] [172] [MT_PARTICLES] Pool thread id=14 [28.05.25 18:14:36.390] [8260] [MT_PARTICLES] Pool thread id=13 [28.05.25 18:14:36.390] [936] [MT_PARTICLES] Pool thread id=15 [28.05.25 18:14:36.390] [8188] [MT_PARTICLES] Pool thread id=16 [28.05.25 18:14:36.390] [8652] [MT_LIGHT] Pool thread id=1 [28.05.25 18:14:36.390] [8448] [MT_LIGHT] Pool thread id=2 [28.05.25 18:14:36.390] [8296] [MT_LIGHT] Pool thread id=3 [28.05.25 18:14:36.390] [9788] [MT_LIGHT] Pool thread id=4 [28.05.25 18:14:36.390] [5652] [MT_LIGHT] Pool thread id=6 [28.05.25 18:14:36.390] [11464] [MT_LIGHT] Pool thread id=5 [28.05.25 18:14:36.390] [10624] [MT_LIGHT] Pool thread id=7 [28.05.25 18:14:36.390] [6804] [MT_LIGHT] Pool thread id=8 [28.05.25 18:14:36.390] [6084] [MT_LIGHT] Pool thread id=9 [28.05.25 18:14:36.390] [1308] [MT_SUN] Pool thread id=1 [28.05.25 18:14:36.390] [5900] [MT_SUN] Pool thread id=2 [28.05.25 18:14:36.390] [1948] [MT_SUN] Pool thread id=3 [28.05.25 18:14:36.396] [1532] --[CRenderTarget::reset_3dss_rendertarget] 3D Scope render size: [3840, 2160] [28.05.25 18:14:37.302] [1532] --[NGXWrapper::Create] [DLSS.Hint.Render.Preset.DLAA] current preset: [6] [28.05.25 18:14:37.325] [1532] --[NGXWrapper::Create] [DLSS.Hint.Render.Preset.DLAA] current preset: [6] [28.05.25 18:14:40.604] [1532] Start load particle files... [28.05.25 18:14:40.744] [1532] Loaded particle files: [2518] [28.05.25 18:14:40.799] [1532] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [28.05.25 18:14:40.832] [1532] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [28.05.25 18:14:40.832] [1532] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [28.05.25 18:14:40.832] [1532] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [28.05.25 18:14:40.832] [1532] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [28.05.25 18:14:41.117] [1532] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [28.05.25 18:14:41.128] [1532] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.25 18:14:41.128] [1532] --MOD version: OGSR: Gunslinger Addon [22:05:2025 17:18:05] [28.05.25 18:14:41.168] [1532] !![ReShade]: ReShade not installed or version too old - didn't load compatibility addon [28.05.25 18:14:41.168] [1532] Starting engine... [28.05.25 18:14:41.168] [1532] Main thread id: [1532] [28.05.25 18:14:41.241] [1532] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.027 s.] [28.05.25 18:14:41.241] [1532] * [CGameMtlLibrary::Load]: mtl pairs loading time (1334): [0.072 s.] [28.05.25 18:14:51.520] [1532] Starting server... [28.05.25 18:14:51.904] [1532] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12... [28.05.25 18:14:51.990] [1532] * phase time: 0 ms [28.05.25 18:14:51.990] [1532] * phase cmem: 0 K [28.05.25 18:14:52.019] [1532] Loading objects... [28.05.25 18:14:52.019] [1532] Loading models... [28.05.25 18:14:53.371] [1532] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_monolit.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_monolit... [28.05.25 18:14:56.978] [1532] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750] [28.05.25 18:14:58.889] [1532] [CModelPool::Prefetch] models prefetching time (607): [6.87 s.] [28.05.25 18:14:58.890] [1532] * [prefetch] time: 6870 ms [28.05.25 18:14:58.890] [1532] * [prefetch] memory: 0Kb [28.05.25 18:14:58.891] [1532] * phase time: 6900 ms [28.05.25 18:14:58.891] [1532] * phase cmem: 0 K [28.05.25 18:14:58.906] [1532] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.25 18:14:58.906] [1532] --MOD version: OGSR: Gunslinger Addon [22:05:2025 17:18:05] [28.05.25 18:14:58.915] [1532] ~~['actor.ltx'] [28.05.25 18:14:58.915] [1532] ~~['actor.ltx'] [28.05.25 18:14:58.915] [1532] ~~['ogse_config.ltx'] [28.05.25 18:14:58.915] [1532] ~~['ui_dynamic.xml'] [28.05.25 18:14:58.915] [1532] * phase time: 24 ms [28.05.25 18:14:58.915] [1532] * phase cmem: 0 K [28.05.25 18:14:58.922] [1532] * Loading spawn registry... [28.05.25 18:14:59.208] [1532] Start load of custom waypoints... [28.05.25 18:14:59.208] [1532] Loaded 1 items from custom_waypoints, 1 from all.spawn was replaced! [28.05.25 18:14:59.208] [1532] End load of custom waypoints... [28.05.25 18:14:59.208] [1532] build_story_spawns start... [28.05.25 18:14:59.213] [1532] * 11683 spawn points are successfully loaded [28.05.25 18:14:59.213] [1532] * Loading objects... [28.05.25 18:14:59.426] [1532] * 30332 objects are successfully loaded [28.05.25 18:14:59.439] [1532] --['ogse_signals'] ...Init Signals Manager... [28.05.25 18:14:59.778] [1532] * Game День 8. 05-05. Бар is successfully loaded from file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 8. 05-05. Бар.sav' (0.862s) [28.05.25 18:14:59.778] [1532] * phase time: 862 ms [28.05.25 18:14:59.778] [1532] * phase cmem: 0 K [28.05.25 18:14:59.830] [1532] # Player not found. New player created. [28.05.25 18:14:59.830] [1532] * client : connection accepted - <> [28.05.25 18:14:59.830] [1532] * phase time: 52 ms [28.05.25 18:14:59.830] [1532] * phase cmem: 0 K [28.05.25 18:14:59.834] [1532] * phase time: 4 ms [28.05.25 18:14:59.834] [1532] * phase cmem: 0 K [28.05.25 18:15:00.583] [1532] --[ISpatial_DB::initialize] bbc is [0.0, -35.3, -20.4], bbd is [512.0, 107.4, 534.3] [28.05.25 18:15:00.583] [1532] --[ISpatial_DB::initialize] bbc is [0.0, -35.3, -20.4], bbd is [512.0, 107.4, 534.3] [28.05.25 18:15:00.591] [1532] ~ LevelResources load... [28.05.25 18:15:00.591] [1532] ~ LevelResources - base: 1823, 31884 K [28.05.25 18:15:00.591] [1532] ~ LevelResources - lmap: 0, 0 K [28.05.25 18:15:00.591] [1532] * phase time: 757 ms [28.05.25 18:15:00.591] [1532] * phase cmem: 0 K [28.05.25 18:15:02.923] [1532] * phase time: 2331 ms [28.05.25 18:15:02.923] [1532] * phase cmem: 0 K [28.05.25 18:15:02.923] [1532] * [Loading VB] 65530 verts, 2047 Kb [28.05.25 18:15:02.925] [1532] * [Loading VB] 65437 verts, 2044 Kb [28.05.25 18:15:02.926] [1532] * [Loading VB] 24324 verts, 760 Kb [28.05.25 18:15:02.926] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:15:02.927] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:15:02.928] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:15:02.929] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:15:02.930] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:15:02.931] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:15:02.932] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:15:02.933] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:15:02.934] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:15:02.935] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:15:02.936] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:15:02.937] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:15:02.938] [1532] * [Loading VB] 65526 verts, 2047 Kb [28.05.25 18:15:02.939] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:15:02.939] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:15:02.940] [1532] * [Loading VB] 65526 verts, 2047 Kb [28.05.25 18:15:02.941] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:15:02.942] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:15:02.943] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:15:02.944] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:15:02.945] [1532] * [Loading VB] 8016 verts, 250 Kb [28.05.25 18:15:02.945] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:15:02.946] [1532] * [Loading VB] 24097 verts, 753 Kb [28.05.25 18:15:02.946] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.947] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.948] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.949] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.949] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.950] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.951] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.952] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.953] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.954] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.955] [1532] * [Loading IB] 467268 indices, 912 Kb [28.05.25 18:15:02.955] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.956] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.956] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.956] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:15:02.957] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.957] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:15:02.958] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.958] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.958] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.959] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.959] [1532] * [Loading VB] 65533 verts, 767 Kb [28.05.25 18:15:02.960] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:15:02.960] [1532] * [Loading VB] 4731 verts, 55 Kb [28.05.25 18:15:02.960] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.961] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.962] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.963] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.963] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.964] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.965] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.966] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.967] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:15:02.968] [1532] * [Loading IB] 1048572 indices, 2047 Kb [28.05.25 18:15:02.969] [1532] * [Loading IB] 64551 indices, 126 Kb [28.05.25 18:15:02.969] [1532] * phase time: 45 ms [28.05.25 18:15:02.969] [1532] * phase cmem: 0 K [28.05.25 18:15:02.993] [1532] Loaded [10941] models from level. [28.05.25 18:15:02.993] [1532] * phase time: 24 ms [28.05.25 18:15:02.993] [1532] * phase cmem: 0 K [28.05.25 18:15:03.063] [1532] * phase time: 69 ms [28.05.25 18:15:03.063] [1532] * phase cmem: 0 K [28.05.25 18:15:03.063] [1532] Level sector data: [28.05.25 18:15:03.063] [1532] root_id=[9057] volume=[2692.745117] [28.05.25 18:15:03.063] [1532] root_id=[9059] volume=[410.283508] [28.05.25 18:15:03.063] [1532] root_id=[9060] volume=[9.813138] [28.05.25 18:15:03.063] [1532] root_id=[9068] volume=[6320.370117] [28.05.25 18:15:03.063] [1532] root_id=[2435] volume=[0.091736] [28.05.25 18:15:03.063] [1532] root_id=[9073] volume=[511.181427] [28.05.25 18:15:03.063] [1532] root_id=[9088] volume=[4340.739746] [28.05.25 18:15:03.063] [1532] root_id=[9095] volume=[1073.090820] [28.05.25 18:15:03.063] [1532] root_id=[9128] volume=[28170.253906] [28.05.25 18:15:03.063] [1532] root_id=[9134] volume=[1438.756836] [28.05.25 18:15:03.063] [1532] root_id=[9147] volume=[7130.618652] [28.05.25 18:15:03.063] [1532] root_id=[9165] volume=[11451.764648] [28.05.25 18:15:03.063] [1532] root_id=[9177] volume=[5209.203613] [28.05.25 18:15:03.063] [1532] root_id=[9178] volume=[156.913071] [28.05.25 18:15:03.063] [1532] root_id=[9179] volume=[36.916523] [28.05.25 18:15:03.063] [1532] root_id=[10933] volume=[613497024.000000] [28.05.25 18:15:03.063] [1532] root_id=[10940] volume=[844.281433] [28.05.25 18:15:03.064] [1532] * Loading HOM: c:\games\ogsr gunslinger addon\gamedata\levels\l05_bar\level.hom [28.05.25 18:15:03.066] [1532] ~ LevelResources load completed! [28.05.25 18:15:03.066] [1532] ~ LevelResources - base: 2726, 31884 K [28.05.25 18:15:03.066] [1532] ~ LevelResources - lmap: 16, 0 K [28.05.25 18:15:03.089] [1532] * phase time: 26 ms [28.05.25 18:15:03.089] [1532] * phase cmem: 0 K [28.05.25 18:15:03.089] [1532] * phase time: 0 ms [28.05.25 18:15:03.089] [1532] * phase cmem: 0 K [28.05.25 18:15:03.102] [1532] - Game configuring : Started [28.05.25 18:15:03.104] [1532] ~ set_geometry_env id=0 name[room]=environment id[7] [28.05.25 18:15:03.104] [1532] ~ set_geometry_env id=1 name[yard]=environment id[5] [28.05.25 18:15:03.104] [1532] ~ set_geometry_env id=2 name[bathroom]=environment id[1] [28.05.25 18:15:03.104] [1532] ~ set_geometry_env id=3 name[plant]=environment id[6] [28.05.25 18:15:03.104] [1532] ~ set_geometry_env id=4 name[long_corridor]=environment id[3] [28.05.25 18:15:03.104] [1532] ~ set_geometry_env id=5 name[default]=environment id[4] [28.05.25 18:15:03.105] [1532] - Game configuring : Finished [28.05.25 18:15:03.140] [1532] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_open.ogg] [28.05.25 18:15:03.141] [1532] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_close.ogg] [28.05.25 18:15:03.141] [1532] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_slot.ogg] [28.05.25 18:15:03.141] [1532] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_properties.ogg] [28.05.25 18:15:03.182] [1532] * phase time: 92 ms [28.05.25 18:15:03.182] [1532] * phase cmem: 0 K [28.05.25 18:15:03.182] [1532] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [2773], number_of_threads = 12 [28.05.25 18:15:03.182] [1532] CResourceManager::DeferredUpload VRAM usage before: [28.05.25 18:15:03.182] [1532] textures loaded size 31.137409 MB (32649940.000000 bytes) [28.05.25 18:15:03.182] [1532] Dedicated VRAM: 5955 MB (6244270080 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8150 MB (8546873344 bytes) CurrentUsage: 444 MB (465842176 bytes) Budget: 5187 MB (5438963712 bytes) [28.05.25 18:15:03.450] [1532] ! Fallback to default bump map: [act\act_pseudodog1_bump] [28.05.25 18:15:03.698] [1532] ! Can't find texture [amik\weapons\btr\muzzle6ways1] [28.05.25 18:15:03.698] [1532] ! Can't find texture [amik\weapons\btr\muzzle6ways2] [28.05.25 18:15:03.750] [1532] ! Fallback to default bump map: [build_details_bump] [28.05.25 18:15:04.310] [1532] ! Fallback to default bump map: [gr\gr_22_bump] [28.05.25 18:15:04.310] [1532] ! Fallback to default bump map: [gr\gr_22_bump#] [28.05.25 18:15:04.310] [1532] ! Fallback to default bump map: [gr\gr_31_bump] [28.05.25 18:15:04.311] [1532] ! Fallback to default bump map: [gr\gr_31_bump#] [28.05.25 18:15:04.359] [1532] ! Fallback to default bump map: [item\item_bioradar_bump#] [28.05.25 18:15:05.573] [1532] ! Can't find texture [terrain\terrain_bar_puddles_mask] [28.05.25 18:15:07.519] [1532] ! Fallback to default bump map: [wpn\wpn_scope_pso_1m21_bump#] [28.05.25 18:15:08.145] [1532] CResourceManager::DeferredUpload VRAM usage after: [28.05.25 18:15:08.145] [1532] textures loaded size 3081.126709 MB (3230795520.000000 bytes) [28.05.25 18:15:08.145] [1532] Dedicated VRAM: 5955 MB (6244270080 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8150 MB (8546873344 bytes) CurrentUsage: 3580 MB (3754188800 bytes) Budget: 5187 MB (5438963712 bytes) [28.05.25 18:15:08.145] [1532] CResourceManager::DeferredUpload -> END [28.05.25 18:15:08.146] [1532] * t-report - base: 2757, 3138687 K [28.05.25 18:15:08.146] [1532] * t-report - lmap: 16, 16386 K [28.05.25 18:15:08.146] [1532] * phase time: 4963 ms [28.05.25 18:15:08.146] [1532] * phase cmem: 0 K [28.05.25 18:15:08.150] [1532] * phase time: 4 ms [28.05.25 18:15:08.150] [1532] * phase cmem: 0 K [28.05.25 18:15:08.150] [1532] -------------------------------------------------------------------------------- [28.05.25 18:15:08.150] [1532] ####################[+MIMALLOC+]#################### [28.05.25 18:15:08.150] [1532] heap stats: peak total freed current unit count [28.05.25 18:15:08.150] [1532] reserved: 5.0 GiB 5.0 GiB 0 5.0 GiB [28.05.25 18:15:08.150] [1532] committed: 3.1 GiB 4.2 GiB 1.1 GiB 3.1 GiB [28.05.25 18:15:08.150] [1532] reset: 0 [28.05.25 18:15:08.150] [1532] purged: 1.0 GiB [28.05.25 18:15:08.150] [1532] touched: 64.2 KiB 7.2 MiB 4.7 GiB -4.7 GiB ok [28.05.25 18:15:08.150] [1532] segments: 95 116 25 91 not all freed! [28.05.25 18:15:08.150] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:15:08.150] [1532] -cached: 0 0 0 0 ok [28.05.25 18:15:08.150] [1532] pages: 0 0 7.3 Ki -7.3 Ki ok [28.05.25 18:15:08.150] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:15:08.150] [1532] -extended: 0 [28.05.25 18:15:08.150] [1532] -noretire: 0 [28.05.25 18:15:08.150] [1532] mmaps: 0 [28.05.25 18:15:08.150] [1532] commits: 1.6 Ki [28.05.25 18:15:08.150] [1532] resets: 0 [28.05.25 18:15:08.150] [1532] purges: 136 [28.05.25 18:15:08.150] [1532] threads: 40 40 0 40 not all freed! [28.05.25 18:15:08.150] [1532] searches: 0.0 avg [28.05.25 18:15:08.150] [1532] numa nodes: 1 [28.05.25 18:15:08.150] [1532] elapsed: 32.709 s [28.05.25 18:15:08.150] [1532] process: user: 21.015 s, system: 2.796 s, faults: 2136120, rss: 1.3 GiB, commit: 9.1 GiB [28.05.25 18:15:08.150] [1532] ####################[-MIMALLOC-]#################### [28.05.25 18:15:08.150] [1532] [16301MB] physical memory installed, [7629MB] available, [53] percent of memory in use [28.05.25 18:15:08.150] [1532] PageFile total: [15000MB], free~ [5901MB] [28.05.25 18:15:08.150] [1532] Engine memory usage (Working Set): [1366MB], peak: [1429MB] [28.05.25 18:15:08.150] [1532] Engine memory usage (Commit Charge): [9405MB], peak: [9409MB] [28.05.25 18:15:08.150] [1532] -------------------------------------------------------------------------------- [28.05.25 18:15:08.154] [1532] * [ D3D ]: textures count [2773] [28.05.25 18:15:08.154] [1532] * [ D3D ]: textures[3155073 K] [28.05.25 18:15:08.154] [1532] * [x-ray]: process heap[0 K], render[0 K] [28.05.25 18:15:08.154] [1532] * [x-ray]: economy: strings[30335 K], smem[447688 K] [28.05.25 18:15:08.223] [1532] ----==<| Printing storage usage information |>==-- [28.05.25 18:15:08.224] [1532] ~~[1]: total space = [8000], free space = [2], items count = [2] [28.05.25 18:15:08.224] [1532] ~~[2]: total space = [8000], free space = [1], items count = [4] [28.05.25 18:15:08.224] [1532] ~~[3]: total space = [8000], free space = [0], items count = [6] [28.05.25 18:15:08.224] [1532] ~~[4]: total space = [8000], free space = [1], items count = [76] [28.05.25 18:15:08.224] [1532] ~~[5]: total space = [8000], free space = [999], items count = [231] [28.05.25 18:15:08.224] [1532] ----==<| Printing storage usage information - END |>==-- [28.05.25 18:15:08.245] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers loaded [28.05.25 18:15:08.245] [1532] ['ogse_st_mgr']: 94 all timers loaded [28.05.25 18:15:08.262] [1532] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [28.05.25 18:15:08.262] [1532] [dsh_cop_weather]: StaticForecast: default loaded: 42 items [28.05.25 18:15:08.262] [1532] ~~['bind_stalker']: disable ['ui_car_body_hide'] [28.05.25 18:15:08.262] [1532] ~~['bind_stalker']: disable ['ui_trade_hide'] [28.05.25 18:15:08.262] [1532] ~~['bind_stalker']: disable ['ui_inventory_hide'] [28.05.25 18:15:08.262] [1532] ~~['bind_stalker']: disable ['ui_pda_hide'] [28.05.25 18:15:08.262] [1532] ~~['bind_stalker']: disable ['ui_talk_hide'] [28.05.25 18:15:08.262] [1532] ~~['bind_stalker']: disable ['ui_pda_map_local'] [28.05.25 18:15:08.274] [1532] ! Unknown command: r2_exp_donttest_shad [28.05.25 18:15:08.274] [1532] ! Unknown command: r_terrain_parallax_enable [28.05.25 18:15:08.386] [1532] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.11 s.] [28.05.25 18:15:08.386] [1532] ~~ slot: ['clear_garbage.104'], time: [0.07 s.] [28.05.25 18:15:08.760] [1532] [AEM MANAGER] REMOVING ALL RESTRICTIONS FOR aem_arny4782 [28.05.25 18:15:08.777] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in dar_ammo_vog-25, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:15:08.777] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in dar_ammo_vog-25_0000, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:15:08.820] [1532] !!['xr_gulag'] smart_terrain not found in ['bar_dolg_respawn_219558'] [28.05.25 18:15:08.829] [1532] !!['xr_gulag'] smart_terrain not found in ['bar_dolg_respawn_319589'] [28.05.25 18:15:08.859] [1532] !!['xr_gulag'] smart_terrain not found in ['bar_dolg_respawn_319482'] [28.05.25 18:15:08.871] [1532] !!['xr_gulag'] smart_terrain not found in ['bar_dolg_respawn_219574'] [28.05.25 18:15:11.168] [1532] [dsh_cop_weather]: restore time_factor: 0 -> 5 [28.05.25 18:15:11.168] [1532] [dsh_cop_weather]: time diff on first update is -0 [28.05.25 18:15:11.209] [1532] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.04 s.] [28.05.25 18:15:11.218] [1532] --['dsh_cop_weather']['rain_thun'] wind_velocity: [805], wind_direction: [0.47123891115189], m_fSunShaftsIntensity: [0.069799996912479] [28.05.25 18:15:11.218] [1532] --['dsh_cop_weather']['rain_thun'] wind_velocity: [753], wind_direction: [0.40142571926117], m_fSunShaftsIntensity: [0.25080001354218] [28.05.25 18:15:11.357] [1532] ph_button:reset_scheme: lab_primary_switcher_idle [28.05.25 18:15:11.427] [2216] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg] [28.05.25 18:15:11.668] [1532] * MEMORY USAGE: 0 K [28.05.25 18:15:11.668] [1532] * End of synchronization A[1] R[1] [28.05.25 18:15:11.670] [1532] * phase time: 3524 ms [28.05.25 18:15:11.670] [1532] * phase cmem: 0 K [28.05.25 18:15:21.085] [3264] !!['xr_gulag'] smart_terrain not found in ['bar_dolg_respawn_319545'] [28.05.25 18:16:10.968] [1532] --['dsh_cop_weather']['clear'] wind_velocity: [287], wind_direction: [3.1764991283417], m_fSunShaftsIntensity: [0.048900000751019] [28.05.25 18:16:18.206] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers saved [28.05.25 18:16:18.206] [1532] ['ogse_st_mgr']: 94 all timers saved [28.05.25 18:16:18.211] [1532] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [28.05.25 18:16:18.211] [1532] [dsh_cop_weather]: StaticForecast: default saved: 41 items [28.05.25 18:16:18.219] [1532] * Saving spawns... [28.05.25 18:16:18.219] [1532] * Saving objects... [28.05.25 18:16:18.264] [1532] * 30332 objects are successfully saved [28.05.25 18:16:18.272] [1532] * Game День 8. 05-10. Бар.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 8. 05-10. Бар.sav' [28.05.25 18:16:18.272] [1532] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [28.05.25 18:16:18.272] [1532] ~~ slot: ['ogsr_quick_saveload.37'], time: [0.07 s.] [28.05.25 18:16:18.284] [1532] [dsh_cop_weather]: time diff after save is -0 [28.05.25 18:16:32.522] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers saved [28.05.25 18:16:32.522] [1532] ['ogse_st_mgr']: 94 all timers saved [28.05.25 18:16:32.525] [1532] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [28.05.25 18:16:32.526] [1532] [dsh_cop_weather]: StaticForecast: default saved: 41 items [28.05.25 18:16:32.534] [1532] * Saving spawns... [28.05.25 18:16:32.534] [1532] * Saving objects... [28.05.25 18:16:32.575] [1532] * 30332 objects are successfully saved [28.05.25 18:16:32.582] [1532] * Game День 8. 05-11. Бар.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 8. 05-11. Бар.sav' [28.05.25 18:16:32.583] [1532] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [28.05.25 18:16:32.583] [1532] ~~ slot: ['ogsr_quick_saveload.37'], time: [0.06 s.] [28.05.25 18:16:32.594] [1532] [dsh_cop_weather]: time diff after save is -0 [28.05.25 18:16:34.709] [1532] guider = 'bar_guider', actor = 'single_player', dialog_id = 'dm_dialog_guider_script', phrase_id = '2' [28.05.25 18:16:42.891] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers saved [28.05.25 18:16:42.891] [1532] ['ogse_st_mgr']: 94 all timers saved [28.05.25 18:16:42.895] [1532] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [28.05.25 18:16:42.895] [1532] [dsh_cop_weather]: StaticForecast: default saved: 41 items [28.05.25 18:16:42.903] [1532] * Saving spawns... [28.05.25 18:16:42.903] [1532] * Saving objects... [28.05.25 18:16:42.945] [1532] * 30332 objects are successfully saved [28.05.25 18:16:42.952] [1532] * Game Konstantin_autosave.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\konstantin_autosave.sav' [28.05.25 18:16:42.969] [1532] - Disconnect [28.05.25 18:16:42.969] [1532] ~ ObjectResources unload... [28.05.25 18:16:42.969] [1532] ~ ObjectResources - base: 2805, 3191195 K [28.05.25 18:16:42.969] [1532] ~ ObjectResources - lmap: 16, 16386 K [28.05.25 18:16:43.607] [1532] ~~['xr_sound'] size of table sound_object_by_path: [42] [28.05.25 18:16:43.855] [1532] ~ ObjectResources unload completed! [28.05.25 18:16:43.855] [1532] ~ ObjectResources - base: 1854, 1659982 K [28.05.25 18:16:43.855] [1532] ~ ObjectResources - lmap: 16, 16386 K [28.05.25 18:16:43.986] [1532] - Destroying level [28.05.25 18:16:44.024] [1532] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.25 18:16:44.024] [1532] --MOD version: OGSR: Gunslinger Addon [22:05:2025 17:18:05] [28.05.25 18:16:44.029] [1532] ~ LevelResources unload... [28.05.25 18:16:44.029] [1532] ~ LevelResources - base: 1854, 1659982 K [28.05.25 18:16:44.029] [1532] ~ LevelResources - lmap: 16, 16386 K [28.05.25 18:16:44.036] [1532] ~ LevelResources unload completed! [28.05.25 18:16:44.036] [1532] ~ LevelResources - base: 714, 892562 K [28.05.25 18:16:44.036] [1532] ~ LevelResources - lmap: 0, 0 K [28.05.25 18:16:44.080] [1532] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12... [28.05.25 18:16:44.086] [1532] * phase time: 4 ms [28.05.25 18:16:44.086] [1532] * phase cmem: 0 K [28.05.25 18:16:44.137] [1532] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.25 18:16:44.137] [1532] --MOD version: OGSR: Gunslinger Addon [22:05:2025 17:18:05] [28.05.25 18:16:44.147] [1532] ~~['actor.ltx'] [28.05.25 18:16:44.147] [1532] ~~['actor.ltx'] [28.05.25 18:16:44.147] [1532] ~~['ogse_config.ltx'] [28.05.25 18:16:44.147] [1532] ~~['ui_dynamic.xml'] [28.05.25 18:16:44.147] [1532] * phase time: 61 ms [28.05.25 18:16:44.147] [1532] * phase cmem: 0 K [28.05.25 18:16:44.154] [1532] * Loading spawn registry... [28.05.25 18:16:44.439] [1532] Start load of custom waypoints... [28.05.25 18:16:44.439] [1532] Loaded 1 items from custom_waypoints, 1 from all.spawn was replaced! [28.05.25 18:16:44.439] [1532] End load of custom waypoints... [28.05.25 18:16:44.439] [1532] build_story_spawns start... [28.05.25 18:16:44.445] [1532] * 11683 spawn points are successfully loaded [28.05.25 18:16:44.446] [1532] * Loading objects... [28.05.25 18:16:44.667] [1532] * 30332 objects are successfully loaded [28.05.25 18:16:44.821] [1532] --['ogse_signals'] ...Init Signals Manager... [28.05.25 18:16:45.145] [1532] * Game konstantin_autosave is successfully loaded from file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\konstantin_autosave.sav' (0.998s) [28.05.25 18:16:45.145] [1532] * phase time: 998 ms [28.05.25 18:16:45.145] [1532] * phase cmem: 0 K [28.05.25 18:16:45.155] [1532] # Player not found. New player created. [28.05.25 18:16:45.155] [1532] * client : connection accepted - <> [28.05.25 18:16:45.155] [1532] * phase time: 10 ms [28.05.25 18:16:45.155] [1532] * phase cmem: 0 K [28.05.25 18:16:45.190] [1532] * phase time: 34 ms [28.05.25 18:16:45.190] [1532] * phase cmem: 0 K [28.05.25 18:16:46.422] [1532] --[ISpatial_DB::initialize] bbc is [-123.7, -57.3, 188.3], bbd is [320.0, 90.8, 320.0] [28.05.25 18:16:46.422] [1532] --[ISpatial_DB::initialize] bbc is [-123.7, -57.3, 188.3], bbd is [320.0, 90.8, 320.0] [28.05.25 18:16:46.422] [1532] ~ LevelResources load... [28.05.25 18:16:46.422] [1532] ~ LevelResources - base: 719, 909993 K [28.05.25 18:16:46.422] [1532] ~ LevelResources - lmap: 0, 0 K [28.05.25 18:16:46.422] [1532] * phase time: 1232 ms [28.05.25 18:16:46.422] [1532] * phase cmem: 0 K [28.05.25 18:16:48.813] [1532] * phase time: 2390 ms [28.05.25 18:16:48.813] [1532] * phase cmem: 0 K [28.05.25 18:16:48.813] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:16:48.842] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:16:48.862] [1532] * [Loading VB] 65524 verts, 2047 Kb [28.05.25 18:16:48.878] [1532] * [Loading VB] 65453 verts, 2045 Kb [28.05.25 18:16:48.897] [1532] * [Loading VB] 65505 verts, 2047 Kb [28.05.25 18:16:48.915] [1532] * [Loading VB] 65369 verts, 2042 Kb [28.05.25 18:16:48.932] [1532] * [Loading VB] 10837 verts, 338 Kb [28.05.25 18:16:48.936] [1532] * [Loading VB] 65524 verts, 2047 Kb [28.05.25 18:16:48.955] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:16:48.972] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:16:48.987] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:16:49.004] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:16:49.020] [1532] * [Loading VB] 65527 verts, 2047 Kb [28.05.25 18:16:49.036] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:16:49.053] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:16:49.069] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:16:49.085] [1532] * [Loading VB] 65526 verts, 2047 Kb [28.05.25 18:16:49.102] [1532] * [Loading VB] 65481 verts, 2046 Kb [28.05.25 18:16:49.124] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:16:49.143] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:16:49.162] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:16:49.182] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:16:49.200] [1532] * [Loading VB] 27531 verts, 860 Kb [28.05.25 18:16:49.204] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:16:49.218] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:16:49.234] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:16:49.251] [1532] * [Loading VB] 65044 verts, 2032 Kb [28.05.25 18:16:49.267] [1532] * [Loading VB] 2080 verts, 65 Kb [28.05.25 18:16:49.268] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.297] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.315] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.332] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.347] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.365] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.382] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.398] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.417] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.436] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.455] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.471] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.491] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.509] [1532] * [Loading IB] 832227 indices, 1625 Kb [28.05.25 18:16:49.534] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:16:49.549] [1532] * [Loading VB] 65533 verts, 767 Kb [28.05.25 18:16:49.559] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:16:49.565] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:16:49.571] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:16:49.578] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:16:49.584] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:16:49.590] [1532] * [Loading VB] 65533 verts, 767 Kb [28.05.25 18:16:49.596] [1532] * [Loading VB] 65533 verts, 767 Kb [28.05.25 18:16:49.602] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:16:49.609] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:16:49.615] [1532] * [Loading VB] 64201 verts, 752 Kb [28.05.25 18:16:49.620] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.648] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.668] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.684] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.699] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.717] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:16:49.736] [1532] * [Loading IB] 402705 indices, 786 Kb [28.05.25 18:16:49.743] [1532] * phase time: 930 ms [28.05.25 18:16:49.743] [1532] * phase cmem: 0 K [28.05.25 18:16:49.756] [1532] Loaded [9924] models from level. [28.05.25 18:16:49.756] [1532] * phase time: 12 ms [28.05.25 18:16:49.756] [1532] * phase cmem: 0 K [28.05.25 18:16:49.832] [1532] * phase time: 76 ms [28.05.25 18:16:49.832] [1532] * phase cmem: 0 K [28.05.25 18:16:49.833] [1532] Level sector data: [28.05.25 18:16:49.833] [1532] root_id=[8339] volume=[450.029663] [28.05.25 18:16:49.833] [1532] root_id=[8343] volume=[454.502167] [28.05.25 18:16:49.833] [1532] root_id=[8346] volume=[450.296417] [28.05.25 18:16:49.833] [1532] root_id=[8351] volume=[2461.068604] [28.05.25 18:16:49.833] [1532] root_id=[8352] volume=[130.518478] [28.05.25 18:16:49.833] [1532] root_id=[8353] volume=[195.960861] [28.05.25 18:16:49.833] [1532] root_id=[8354] volume=[129.086258] [28.05.25 18:16:49.833] [1532] root_id=[8355] volume=[121.730537] [28.05.25 18:16:49.833] [1532] root_id=[8356] volume=[107.066681] [28.05.25 18:16:49.833] [1532] root_id=[8357] volume=[119.540169] [28.05.25 18:16:49.833] [1532] root_id=[8358] volume=[103.551613] [28.05.25 18:16:49.833] [1532] root_id=[8359] volume=[84.358635] [28.05.25 18:16:49.833] [1532] root_id=[8360] volume=[87.883095] [28.05.25 18:16:49.833] [1532] root_id=[8361] volume=[60.254696] [28.05.25 18:16:49.833] [1532] root_id=[8362] volume=[71.055519] [28.05.25 18:16:49.833] [1532] root_id=[8363] volume=[121.682228] [28.05.25 18:16:49.833] [1532] root_id=[8364] volume=[144.263489] [28.05.25 18:16:49.833] [1532] root_id=[8365] volume=[129.572647] [28.05.25 18:16:49.833] [1532] root_id=[8366] volume=[100.248116] [28.05.25 18:16:49.833] [1532] root_id=[8367] volume=[95.721657] [28.05.25 18:16:49.833] [1532] root_id=[8368] volume=[112.658913] [28.05.25 18:16:49.833] [1532] root_id=[8369] volume=[86.499741] [28.05.25 18:16:49.833] [1532] root_id=[8370] volume=[86.821976] [28.05.25 18:16:49.833] [1532] root_id=[8372] volume=[342.204895] [28.05.25 18:16:49.833] [1532] root_id=[8374] volume=[348.094818] [28.05.25 18:16:49.833] [1532] root_id=[8375] volume=[77.593956] [28.05.25 18:16:49.833] [1532] root_id=[8376] volume=[114.893066] [28.05.25 18:16:49.833] [1532] root_id=[8377] volume=[43.030411] [28.05.25 18:16:49.833] [1532] root_id=[8378] volume=[51.298965] [28.05.25 18:16:49.833] [1532] root_id=[8386] volume=[991.946777] [28.05.25 18:16:49.833] [1532] root_id=[8387] volume=[45.060017] [28.05.25 18:16:49.833] [1532] root_id=[8388] volume=[50.458534] [28.05.25 18:16:49.833] [1532] root_id=[8393] volume=[960.416077] [28.05.25 18:16:49.833] [1532] root_id=[8394] volume=[51.298969] [28.05.25 18:16:49.833] [1532] root_id=[8395] volume=[40.327965] [28.05.25 18:16:49.833] [1532] root_id=[8396] volume=[66.497849] [28.05.25 18:16:49.833] [1532] root_id=[8397] volume=[61.792774] [28.05.25 18:16:49.833] [1532] root_id=[8398] volume=[62.056126] [28.05.25 18:16:49.833] [1532] root_id=[2911] volume=[0.094821] [28.05.25 18:16:49.833] [1532] root_id=[8407] volume=[980.731384] [28.05.25 18:16:49.833] [1532] root_id=[8408] volume=[97.790649] [28.05.25 18:16:49.833] [1532] root_id=[8409] volume=[104.223473] [28.05.25 18:16:49.833] [1532] root_id=[8414] volume=[1209.600464] [28.05.25 18:16:49.833] [1532] root_id=[8415] volume=[91.123047] [28.05.25 18:16:49.833] [1532] root_id=[8416] volume=[93.301361] [28.05.25 18:16:49.833] [1532] root_id=[9919] volume=[214721088.000000] [28.05.25 18:16:49.833] [1532] root_id=[9920] volume=[43.030537] [28.05.25 18:16:49.833] [1532] root_id=[9921] volume=[40.328094] [28.05.25 18:16:49.833] [1532] root_id=[9922] volume=[40.328037] [28.05.25 18:16:49.833] [1532] root_id=[9923] volume=[42.277985] [28.05.25 18:16:49.834] [1532] * Loading HOM: c:\games\ogsr gunslinger addon\gamedata\levels\l07_military\level.hom [28.05.25 18:16:49.836] [1532] ~ LevelResources load completed! [28.05.25 18:16:49.837] [1532] ~ LevelResources - base: 1718, 909993 K [28.05.25 18:16:49.837] [1532] ~ LevelResources - lmap: 21, 0 K [28.05.25 18:16:49.838] [1532] * phase time: 6 ms [28.05.25 18:16:49.838] [1532] * phase cmem: 0 K [28.05.25 18:16:49.839] [1532] * phase time: 0 ms [28.05.25 18:16:49.839] [1532] * phase cmem: 0 K [28.05.25 18:16:49.851] [1532] - Game configuring : Started [28.05.25 18:16:49.855] [1532] ~ set_geometry_env id=0 name[open_space]=environment id[8] [28.05.25 18:16:49.855] [1532] ~ set_geometry_env id=1 name[mountains]=environment id[0] [28.05.25 18:16:49.855] [1532] ~ set_geometry_env id=2 name[house]=environment id[9] [28.05.25 18:16:49.855] [1532] ~ set_geometry_env id=3 name[long_corridor]=environment id[3] [28.05.25 18:16:49.855] [1532] ~ set_geometry_env id=4 name[room]=environment id[7] [28.05.25 18:16:49.855] [1532] ~ set_geometry_env id=5 name[bathroom]=environment id[1] [28.05.25 18:16:49.855] [1532] - Game configuring : Finished [28.05.25 18:16:49.880] [1532] * phase time: 41 ms [28.05.25 18:16:49.880] [1532] * phase cmem: 0 K [28.05.25 18:16:49.880] [1532] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [1739], number_of_threads = 12 [28.05.25 18:16:49.880] [1532] CResourceManager::DeferredUpload VRAM usage before: [28.05.25 18:16:49.881] [1532] textures loaded size 888.665588 MB (931833408.000000 bytes) [28.05.25 18:16:49.881] [1532] Dedicated VRAM: 5955 MB (6244270080 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8150 MB (8546873344 bytes) CurrentUsage: 2116 MB (2219737088 bytes) Budget: 5187 MB (5438963712 bytes) [28.05.25 18:16:49.955] [1532] ! Fallback to default bump map: [build_details_bump] [28.05.25 18:16:51.191] [1532] ! Can't find texture [terrain\terrain_military_puddles_mask] [28.05.25 18:16:51.922] [1532] CResourceManager::DeferredUpload VRAM usage after: [28.05.25 18:16:51.922] [1532] textures loaded size 1673.642334 MB (1754941184.000000 bytes) [28.05.25 18:16:51.922] [1532] Dedicated VRAM: 5955 MB (6244270080 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8150 MB (8546873344 bytes) CurrentUsage: 2933 MB (3075923968 bytes) Budget: 5187 MB (5438963712 bytes) [28.05.25 18:16:51.922] [1532] CResourceManager::DeferredUpload -> END [28.05.25 18:16:51.922] [1532] * t-report - base: 1718, 1692303 K [28.05.25 18:16:51.922] [1532] * t-report - lmap: 21, 21506 K [28.05.25 18:16:51.922] [1532] * phase time: 2041 ms [28.05.25 18:16:51.922] [1532] * phase cmem: 0 K [28.05.25 18:16:51.924] [1532] * phase time: 1 ms [28.05.25 18:16:51.924] [1532] * phase cmem: 0 K [28.05.25 18:16:51.924] [1532] -------------------------------------------------------------------------------- [28.05.25 18:16:51.924] [1532] ####################[+MIMALLOC+]#################### [28.05.25 18:16:51.924] [1532] heap stats: peak total freed current unit count [28.05.25 18:16:51.924] [1532] reserved: 5.0 GiB 5.0 GiB 0 5.0 GiB [28.05.25 18:16:51.924] [1532] committed: 3.1 GiB 5.6 GiB 2.8 GiB 2.8 GiB [28.05.25 18:16:51.924] [1532] reset: 0 [28.05.25 18:16:51.924] [1532] purged: 2.1 GiB [28.05.25 18:16:51.924] [1532] touched: 64.2 KiB 7.8 MiB 15.1 GiB -15.1 GiB ok [28.05.25 18:16:51.924] [1532] segments: 98 126 34 92 not all freed! [28.05.25 18:16:51.924] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:16:51.924] [1532] -cached: 0 0 0 0 ok [28.05.25 18:16:51.924] [1532] pages: 0 0 26.9 Ki -26.9 Ki ok [28.05.25 18:16:51.924] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:16:51.924] [1532] -extended: 0 [28.05.25 18:16:51.924] [1532] -noretire: 0 [28.05.25 18:16:51.924] [1532] mmaps: 0 [28.05.25 18:16:51.924] [1532] commits: 7.6 Ki [28.05.25 18:16:51.924] [1532] resets: 0 [28.05.25 18:16:51.924] [1532] purges: 1.4 Ki [28.05.25 18:16:51.924] [1532] threads: 40 40 0 40 not all freed! [28.05.25 18:16:51.924] [1532] searches: 0.0 avg [28.05.25 18:16:51.924] [1532] numa nodes: 1 [28.05.25 18:16:51.924] [1532] elapsed: 136.483 s [28.05.25 18:16:51.924] [1532] process: user: 219.812 s, system: 10.343 s, faults: 3062073, rss: 1.6 GiB, commit: 9.5 GiB [28.05.25 18:16:51.924] [1532] ####################[-MIMALLOC-]#################### [28.05.25 18:16:51.924] [1532] [16301MB] physical memory installed, [7779MB] available, [52] percent of memory in use [28.05.25 18:16:51.924] [1532] PageFile total: [15000MB], free~ [7569MB] [28.05.25 18:16:51.924] [1532] Engine memory usage (Working Set): [1255MB], peak: [1690MB] [28.05.25 18:16:51.924] [1532] Engine memory usage (Commit Charge): [7593MB], peak: [9810MB] [28.05.25 18:16:51.924] [1532] -------------------------------------------------------------------------------- [28.05.25 18:16:51.928] [1532] * [ D3D ]: textures count [1739] [28.05.25 18:16:51.928] [1532] * [ D3D ]: textures[1713809 K] [28.05.25 18:16:51.928] [1532] * [x-ray]: process heap[0 K], render[0 K] [28.05.25 18:16:51.928] [1532] * [x-ray]: economy: strings[29749 K], smem[150693 K] [28.05.25 18:16:51.997] [1532] ----==<| Printing storage usage information |>==-- [28.05.25 18:16:51.997] [1532] ~~[1]: total space = [8000], free space = [0], items count = [5] [28.05.25 18:16:51.997] [1532] ~~[2]: total space = [8000], free space = [0], items count = [2] [28.05.25 18:16:51.997] [1532] ~~[3]: total space = [8000], free space = [3], items count = [4] [28.05.25 18:16:51.997] [1532] ~~[4]: total space = [8000], free space = [0], items count = [77] [28.05.25 18:16:51.997] [1532] ~~[5]: total space = [8000], free space = [1021], items count = [231] [28.05.25 18:16:51.997] [1532] ----==<| Printing storage usage information - END |>==-- [28.05.25 18:16:52.019] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers loaded [28.05.25 18:16:52.019] [1532] ['ogse_st_mgr']: 94 all timers loaded [28.05.25 18:16:52.030] [1532] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [28.05.25 18:16:52.030] [1532] [dsh_cop_weather]: StaticForecast: default loaded: 41 items [28.05.25 18:16:52.030] [1532] ~~['bind_stalker']: disable ['ui_car_body_hide'] [28.05.25 18:16:52.030] [1532] ~~['bind_stalker']: disable ['ui_trade_hide'] [28.05.25 18:16:52.030] [1532] ~~['bind_stalker']: disable ['ui_inventory_hide'] [28.05.25 18:16:52.030] [1532] ~~['bind_stalker']: disable ['ui_talk'] [28.05.25 18:16:52.032] [1532] ! Unknown command: r2_exp_donttest_shad [28.05.25 18:16:52.032] [1532] ! Unknown command: r_terrain_parallax_enable [28.05.25 18:16:52.388] [1532] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.36 s.] [28.05.25 18:16:52.388] [1532] ~~ slot: ['ogse_anomaly.793'], time: [0.24 s.] [28.05.25 18:16:52.388] [1532] ~~ slot: ['dsh_respawn.32'], time: [0.03 s.] [28.05.25 18:16:52.388] [1532] ~~ slot: ['clear_garbage.104'], time: [0.07 s.] [28.05.25 18:16:52.498] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-0000, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:16:52.498] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-0001, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:16:52.498] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-0002, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:16:52.498] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-0003, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:16:52.498] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-0004, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:16:52.498] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-0005, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:16:52.498] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-25, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:16:54.174] [1532] ! Fallback to default bump map: [wpn\wpn_scope_pso_1m21_bump#] [28.05.25 18:16:55.236] [1532] ! Fallback to default bump map: [item\item_bioradar_bump#] [28.05.25 18:16:55.461] [1532] [dsh_cop_weather]: restore time_factor: 0 -> 5 [28.05.25 18:16:55.461] [1532] [dsh_cop_weather]: time diff on first update is -0 [28.05.25 18:16:55.486] [1532] --['dsh_cop_weather']['rain_thun'] wind_velocity: [970], wind_direction: [3.1939525604248], m_fSunShaftsIntensity: [0.1858000010252] [28.05.25 18:16:55.486] [1532] --['dsh_cop_weather']['clear'] wind_velocity: [303], wind_direction: [1.6929693222046], m_fSunShaftsIntensity: [0.056400001049042] [28.05.25 18:16:56.010] [1532] * MEMORY USAGE: 0 K [28.05.25 18:16:56.010] [1532] * End of synchronization A[1] R[1] [28.05.25 18:16:56.012] [1532] * phase time: 4089 ms [28.05.25 18:16:56.012] [1532] * phase cmem: 0 K [28.05.25 18:16:56.341] [2216] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_16.ogg] [28.05.25 18:16:56.342] [2216] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_17.ogg] [28.05.25 18:16:56.342] [2216] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_18.ogg] [28.05.25 18:16:56.342] [2216] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_19.ogg] [28.05.25 18:16:56.342] [2216] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_20.ogg] [28.05.25 18:16:56.342] [2216] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_21.ogg] [28.05.25 18:17:26.108] [1532] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.] [28.05.25 18:17:26.108] [1532] ~~ slot: ['ogsr_items_anims.68'], time: [0.06 s.] [28.05.25 18:17:26.684] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-0014, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:17:26.685] [1532] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in mil_ammo_vog-0015, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [28.05.25 18:17:52.324] [1532] - !!!processing_enabled ->destroy_queue.push_back physic_destroyable_object[8850] frame [13631] [28.05.25 18:18:44.607] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers saved [28.05.25 18:18:44.607] [1532] ['ogse_st_mgr']: 94 all timers saved [28.05.25 18:18:44.612] [1532] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [28.05.25 18:18:44.612] [1532] [dsh_cop_weather]: StaticForecast: default saved: 41 items [28.05.25 18:18:44.622] [1532] * Saving spawns... [28.05.25 18:18:44.622] [1532] * Saving objects... [28.05.25 18:18:44.667] [1532] * 30356 objects are successfully saved [28.05.25 18:18:44.676] [1532] * Game День 8. 05-21. Армейские склады.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 8. 05-21. Армейские склады.sav' [28.05.25 18:18:44.676] [1532] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [28.05.25 18:18:44.676] [1532] ~~ slot: ['ogsr_quick_saveload.37'], time: [0.07 s.] [28.05.25 18:18:44.683] [1532] [dsh_cop_weather]: time diff after save is -0 [28.05.25 18:19:32.896] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers saved [28.05.25 18:19:32.896] [1532] ['ogse_st_mgr']: 94 all timers saved [28.05.25 18:19:32.900] [1532] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [28.05.25 18:19:32.901] [1532] [dsh_cop_weather]: StaticForecast: default saved: 41 items [28.05.25 18:19:32.909] [1532] * Saving spawns... [28.05.25 18:19:32.909] [1532] * Saving objects... [28.05.25 18:19:32.953] [1532] * 30335 objects are successfully saved [28.05.25 18:19:32.961] [1532] * Game День 8. 05-25. Армейские склады.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 8. 05-25. Армейские склады.sav' [28.05.25 18:19:32.961] [1532] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [28.05.25 18:19:32.961] [1532] ~~ slot: ['ogsr_quick_saveload.37'], time: [0.07 s.] [28.05.25 18:19:32.967] [1532] [dsh_cop_weather]: time diff after save is -0 [28.05.25 18:19:35.482] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers saved [28.05.25 18:19:35.482] [1532] ['ogse_st_mgr']: 94 all timers saved [28.05.25 18:19:35.486] [1532] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [28.05.25 18:19:35.486] [1532] [dsh_cop_weather]: StaticForecast: default saved: 41 items [28.05.25 18:19:35.495] [1532] * Saving spawns... [28.05.25 18:19:35.495] [1532] * Saving objects... [28.05.25 18:19:35.536] [1532] * 30335 objects are successfully saved [28.05.25 18:19:35.545] [1532] * Game Konstantin_autosave.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\konstantin_autosave.sav' [28.05.25 18:19:35.559] [1532] - Disconnect [28.05.25 18:19:35.560] [1532] ~ ObjectResources unload... [28.05.25 18:19:35.560] [1532] ~ ObjectResources - base: 2273, 2413771 K [28.05.25 18:19:35.560] [1532] ~ ObjectResources - lmap: 21, 21506 K [28.05.25 18:19:36.022] [1532] ~~['xr_sound'] size of table sound_object_by_path: [43] [28.05.25 18:19:36.249] [1532] ~ ObjectResources unload completed! [28.05.25 18:19:36.249] [1532] ~ ObjectResources - base: 1774, 1551847 K [28.05.25 18:19:36.249] [1532] ~ ObjectResources - lmap: 21, 21506 K [28.05.25 18:19:36.386] [1532] - Destroying level [28.05.25 18:19:36.423] [1532] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.25 18:19:36.423] [1532] --MOD version: OGSR: Gunslinger Addon [22:05:2025 17:18:05] [28.05.25 18:19:36.436] [1532] ~ LevelResources unload... [28.05.25 18:19:36.436] [1532] ~ LevelResources - base: 1774, 1551847 K [28.05.25 18:19:36.436] [1532] ~ LevelResources - lmap: 21, 21506 K [28.05.25 18:19:36.444] [1532] ~ LevelResources unload completed! [28.05.25 18:19:36.445] [1532] ~ LevelResources - base: 775, 769538 K [28.05.25 18:19:36.445] [1532] ~ LevelResources - lmap: 0, 0 K [28.05.25 18:19:36.483] [1532] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12... [28.05.25 18:19:36.487] [1532] * phase time: 3 ms [28.05.25 18:19:36.487] [1532] * phase cmem: 0 K [28.05.25 18:19:36.553] [1532] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.25 18:19:36.553] [1532] --MOD version: OGSR: Gunslinger Addon [22:05:2025 17:18:05] [28.05.25 18:19:36.562] [1532] ~~['actor.ltx'] [28.05.25 18:19:36.562] [1532] ~~['actor.ltx'] [28.05.25 18:19:36.562] [1532] ~~['ogse_config.ltx'] [28.05.25 18:19:36.563] [1532] ~~['ui_dynamic.xml'] [28.05.25 18:19:36.563] [1532] * phase time: 75 ms [28.05.25 18:19:36.563] [1532] * phase cmem: 0 K [28.05.25 18:19:36.569] [1532] * Loading spawn registry... [28.05.25 18:19:36.852] [1532] Start load of custom waypoints... [28.05.25 18:19:36.852] [1532] Loaded 1 items from custom_waypoints, 1 from all.spawn was replaced! [28.05.25 18:19:36.852] [1532] End load of custom waypoints... [28.05.25 18:19:36.852] [1532] build_story_spawns start... [28.05.25 18:19:36.858] [1532] * 11683 spawn points are successfully loaded [28.05.25 18:19:36.858] [1532] * Loading objects... [28.05.25 18:19:37.068] [1532] * 30335 objects are successfully loaded [28.05.25 18:19:37.167] [1532] --['ogse_signals'] ...Init Signals Manager... [28.05.25 18:19:37.508] [1532] * Game konstantin_autosave is successfully loaded from file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\konstantin_autosave.sav' (0.945s) [28.05.25 18:19:37.508] [1532] * phase time: 945 ms [28.05.25 18:19:37.508] [1532] * phase cmem: 0 K [28.05.25 18:19:37.516] [1532] # Player not found. New player created. [28.05.25 18:19:37.516] [1532] * client : connection accepted - <> [28.05.25 18:19:37.517] [1532] * phase time: 8 ms [28.05.25 18:19:37.517] [1532] * phase cmem: 0 K [28.05.25 18:19:37.528] [1532] * phase time: 10 ms [28.05.25 18:19:37.528] [1532] * phase cmem: 0 K [28.05.25 18:19:39.347] [1532] --[ISpatial_DB::initialize] bbc is [90.9, -44.8, 141.1], bbd is [498.1, 100.2, 509.6] [28.05.25 18:19:39.347] [1532] --[ISpatial_DB::initialize] bbc is [90.9, -44.8, 141.1], bbd is [498.1, 100.2, 509.6] [28.05.25 18:19:39.348] [1532] ~ LevelResources load... [28.05.25 18:19:39.348] [1532] ~ LevelResources - base: 780, 786969 K [28.05.25 18:19:39.348] [1532] ~ LevelResources - lmap: 0, 0 K [28.05.25 18:19:39.348] [1532] * phase time: 1819 ms [28.05.25 18:19:39.348] [1532] * phase cmem: 0 K [28.05.25 18:19:41.907] [1532] * phase time: 2559 ms [28.05.25 18:19:41.907] [1532] * phase cmem: 0 K [28.05.25 18:19:41.907] [1532] * [Loading VB] 65526 verts, 2047 Kb [28.05.25 18:19:41.908] [1532] * [Loading VB] 65528 verts, 2047 Kb [28.05.25 18:19:41.909] [1532] * [Loading VB] 64893 verts, 2027 Kb [28.05.25 18:19:41.910] [1532] * [Loading VB] 27180 verts, 849 Kb [28.05.25 18:19:41.911] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.912] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.912] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.913] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.914] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.915] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:19:41.916] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.917] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:19:41.918] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.919] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.919] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:19:41.920] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.921] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:19:41.922] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.923] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.925] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.926] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.927] [1532] * [Loading VB] 65530 verts, 2047 Kb [28.05.25 18:19:41.929] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.930] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:19:41.930] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:19:41.931] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.932] [1532] * [Loading VB] 65526 verts, 2047 Kb [28.05.25 18:19:41.933] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:19:41.934] [1532] * [Loading VB] 65534 verts, 2047 Kb [28.05.25 18:19:41.935] [1532] * [Loading VB] 65524 verts, 2047 Kb [28.05.25 18:19:41.936] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:19:41.936] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.937] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.938] [1532] * [Loading VB] 65532 verts, 2047 Kb [28.05.25 18:19:41.939] [1532] * [Loading VB] 65514 verts, 2047 Kb [28.05.25 18:19:41.940] [1532] * [Loading VB] 65131 verts, 2035 Kb [28.05.25 18:19:41.941] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.941] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:19:41.942] [1532] * [Loading VB] 65535 verts, 2047 Kb [28.05.25 18:19:41.943] [1532] * [Loading VB] 65533 verts, 2047 Kb [28.05.25 18:19:41.944] [1532] * [Loading VB] 24775 verts, 774 Kb [28.05.25 18:19:41.944] [1532] * [Loading VB] 40735 verts, 1272 Kb [28.05.25 18:19:41.945] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.946] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.947] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.948] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.948] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.949] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.950] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.951] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.952] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.953] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.953] [1532] * [Loading IB] 1873770 indices, 3659 Kb [28.05.25 18:19:41.955] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.956] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.957] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.958] [1532] * [Loading IB] 1048572 indices, 2047 Kb [28.05.25 18:19:41.958] [1532] * [Loading IB] 267636 indices, 522 Kb [28.05.25 18:19:41.959] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.959] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.960] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.960] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.960] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.961] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:19:41.961] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.962] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.962] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:19:41.962] [1532] * [Loading VB] 65534 verts, 767 Kb [28.05.25 18:19:41.963] [1532] * [Loading VB] 65533 verts, 767 Kb [28.05.25 18:19:41.963] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.963] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.964] [1532] * [Loading VB] 65535 verts, 767 Kb [28.05.25 18:19:41.964] [1532] * [Loading VB] 65533 verts, 767 Kb [28.05.25 18:19:41.965] [1532] * [Loading VB] 65533 verts, 767 Kb [28.05.25 18:19:41.965] [1532] * [Loading VB] 63133 verts, 739 Kb [28.05.25 18:19:41.965] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.966] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.967] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.968] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.969] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.970] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.970] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.971] [1532] * [Loading IB] 2182266 indices, 4262 Kb [28.05.25 18:19:41.973] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.974] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.975] [1532] * [Loading IB] 1048575 indices, 2047 Kb [28.05.25 18:19:41.976] [1532] * [Loading IB] 321492 indices, 627 Kb [28.05.25 18:19:41.976] [1532] * phase time: 69 ms [28.05.25 18:19:41.976] [1532] * phase cmem: 0 K [28.05.25 18:19:42.007] [1532] Loaded [27547] models from level. [28.05.25 18:19:42.007] [1532] * phase time: 30 ms [28.05.25 18:19:42.007] [1532] * phase cmem: 0 K [28.05.25 18:19:42.077] [1532] * phase time: 70 ms [28.05.25 18:19:42.077] [1532] * phase cmem: 0 K [28.05.25 18:19:42.080] [1532] Level sector data: [28.05.25 18:19:42.080] [1532] root_id=[23953] volume=[68.485733] [28.05.25 18:19:42.080] [1532] root_id=[23954] volume=[47.855961] [28.05.25 18:19:42.080] [1532] root_id=[23956] volume=[124.555031] [28.05.25 18:19:42.080] [1532] root_id=[23957] volume=[100.252274] [28.05.25 18:19:42.080] [1532] root_id=[23959] volume=[124.641006] [28.05.25 18:19:42.080] [1532] root_id=[23960] volume=[66.756004] [28.05.25 18:19:42.080] [1532] root_id=[23961] volume=[46.943142] [28.05.25 18:19:42.080] [1532] root_id=[23962] volume=[49.279064] [28.05.25 18:19:42.080] [1532] root_id=[23963] volume=[69.545593] [28.05.25 18:19:42.080] [1532] root_id=[23965] volume=[128.396164] [28.05.25 18:19:42.080] [1532] root_id=[23966] volume=[100.260788] [28.05.25 18:19:42.080] [1532] root_id=[23967] volume=[100.245621] [28.05.25 18:19:42.080] [1532] root_id=[23969] volume=[126.876770] [28.05.25 18:19:42.080] [1532] root_id=[23970] volume=[69.761505] [28.05.25 18:19:42.080] [1532] root_id=[23971] volume=[47.854321] [28.05.25 18:19:42.080] [1532] root_id=[23972] volume=[117.757339] [28.05.25 18:19:42.080] [1532] root_id=[23973] volume=[125.943161] [28.05.25 18:19:42.080] [1532] root_id=[23975] volume=[808.371399] [28.05.25 18:19:42.080] [1532] root_id=[23976] volume=[58.479469] [28.05.25 18:19:42.080] [1532] root_id=[23977] volume=[118.839554] [28.05.25 18:19:42.080] [1532] root_id=[23979] volume=[274.724854] [28.05.25 18:19:42.080] [1532] root_id=[23980] volume=[60.397381] [28.05.25 18:19:42.080] [1532] root_id=[23981] volume=[6.821957] [28.05.25 18:19:42.080] [1532] root_id=[23982] volume=[14.401466] [28.05.25 18:19:42.080] [1532] root_id=[23983] volume=[15.946437] [28.05.25 18:19:42.080] [1532] root_id=[23984] volume=[24.608036] [28.05.25 18:19:42.080] [1532] root_id=[23985] volume=[9.914009] [28.05.25 18:19:42.080] [1532] root_id=[23986] volume=[17.643671] [28.05.25 18:19:42.080] [1532] root_id=[23989] volume=[124.147408] [28.05.25 18:19:42.080] [1532] root_id=[23990] volume=[123.429474] [28.05.25 18:19:42.080] [1532] root_id=[23991] volume=[85.473511] [28.05.25 18:19:42.080] [1532] root_id=[23992] volume=[37.992702] [28.05.25 18:19:42.080] [1532] root_id=[23993] volume=[61.751167] [28.05.25 18:19:42.080] [1532] root_id=[23994] volume=[25.554369] [28.05.25 18:19:42.080] [1532] root_id=[23995] volume=[18.656425] [28.05.25 18:19:42.080] [1532] root_id=[23996] volume=[73.930496] [28.05.25 18:19:42.080] [1532] root_id=[23999] volume=[870.564392] [28.05.25 18:19:42.080] [1532] root_id=[24002] volume=[362.539978] [28.05.25 18:19:42.080] [1532] root_id=[24005] volume=[820.642883] [28.05.25 18:19:42.080] [1532] root_id=[24006] volume=[102.850517] [28.05.25 18:19:42.080] [1532] root_id=[24007] volume=[122.666039] [28.05.25 18:19:42.080] [1532] root_id=[24015] volume=[15461.199219] [28.05.25 18:19:42.080] [1532] root_id=[24024] volume=[5372.229492] [28.05.25 18:19:42.080] [1532] root_id=[24026] volume=[169.431015] [28.05.25 18:19:42.080] [1532] root_id=[24027] volume=[20.055002] [28.05.25 18:19:42.080] [1532] root_id=[24036] volume=[6015.826172] [28.05.25 18:19:42.080] [1532] root_id=[24038] volume=[169.563522] [28.05.25 18:19:42.080] [1532] root_id=[24039] volume=[68.485931] [28.05.25 18:19:42.080] [1532] root_id=[24040] volume=[47.856026] [28.05.25 18:19:42.080] [1532] root_id=[24042] volume=[124.555183] [28.05.25 18:19:42.080] [1532] root_id=[24043] volume=[100.252403] [28.05.25 18:19:42.080] [1532] root_id=[24044] volume=[100.100708] [28.05.25 18:19:42.080] [1532] root_id=[24046] volume=[124.641106] [28.05.25 18:19:42.080] [1532] root_id=[24047] volume=[66.756035] [28.05.25 18:19:42.080] [1532] root_id=[24048] volume=[46.943157] [28.05.25 18:19:42.080] [1532] root_id=[24049] volume=[69.545616] [28.05.25 18:19:42.080] [1532] root_id=[24050] volume=[49.279079] [28.05.25 18:19:42.080] [1532] root_id=[24051] volume=[100.260849] [28.05.25 18:19:42.080] [1532] root_id=[24053] volume=[128.396271] [28.05.25 18:19:42.080] [1532] root_id=[24054] volume=[100.245758] [28.05.25 18:19:42.080] [1532] root_id=[24056] volume=[126.876923] [28.05.25 18:19:42.080] [1532] root_id=[24057] volume=[47.854389] [28.05.25 18:19:42.080] [1532] root_id=[24058] volume=[69.761696] [28.05.25 18:19:42.080] [1532] root_id=[24059] volume=[47.854328] [28.05.25 18:19:42.080] [1532] root_id=[24060] volume=[69.761497] [28.05.25 18:19:42.080] [1532] root_id=[24062] volume=[126.876770] [28.05.25 18:19:42.080] [1532] root_id=[24063] volume=[100.245628] [28.05.25 18:19:42.080] [1532] root_id=[24065] volume=[128.396088] [28.05.25 18:19:42.080] [1532] root_id=[24066] volume=[100.260750] [28.05.25 18:19:42.080] [1532] root_id=[24067] volume=[69.545532] [28.05.25 18:19:42.080] [1532] root_id=[24068] volume=[49.279018] [28.05.25 18:19:42.080] [1532] root_id=[24069] volume=[46.943096] [28.05.25 18:19:42.080] [1532] root_id=[24070] volume=[66.755951] [28.05.25 18:19:42.080] [1532] root_id=[24072] volume=[124.640930] [28.05.25 18:19:42.080] [1532] root_id=[24073] volume=[100.100609] [28.05.25 18:19:42.080] [1532] root_id=[24074] volume=[100.252281] [28.05.25 18:19:42.080] [1532] root_id=[24075] volume=[68.485733] [28.05.25 18:19:42.080] [1532] root_id=[24076] volume=[47.855965] [28.05.25 18:19:42.080] [1532] root_id=[24077] volume=[18.656229] [28.05.25 18:19:42.080] [1532] root_id=[24078] volume=[50.255371] [28.05.25 18:19:42.080] [1532] root_id=[24085] volume=[1365.956909] [28.05.25 18:19:42.080] [1532] root_id=[24086] volume=[18.656391] [28.05.25 18:19:42.080] [1532] root_id=[24087] volume=[35.155014] [28.05.25 18:19:42.080] [1532] root_id=[24088] volume=[37.992954] [28.05.25 18:19:42.080] [1532] root_id=[24089] volume=[61.751057] [28.05.25 18:19:42.080] [1532] root_id=[24090] volume=[123.429497] [28.05.25 18:19:42.080] [1532] root_id=[24091] volume=[85.473358] [28.05.25 18:19:42.080] [1532] root_id=[24092] volume=[25.519087] [28.05.25 18:19:42.080] [1532] root_id=[24095] volume=[4625.073730] [28.05.25 18:19:42.080] [1532] root_id=[24096] volume=[46.943233] [28.05.25 18:19:42.080] [1532] root_id=[24097] volume=[66.756226] [28.05.25 18:19:42.080] [1532] root_id=[24099] volume=[124.641365] [28.05.25 18:19:42.080] [1532] root_id=[24100] volume=[100.100960] [28.05.25 18:19:42.080] [1532] root_id=[24102] volume=[124.555237] [28.05.25 18:19:42.080] [1532] root_id=[24103] volume=[100.252464] [28.05.25 18:19:42.080] [1532] root_id=[24104] volume=[68.485870] [28.05.25 18:19:42.080] [1532] root_id=[24105] volume=[47.856075] [28.05.25 18:19:42.080] [1532] root_id=[24106] volume=[49.279163] [28.05.25 18:19:42.080] [1532] root_id=[24107] volume=[69.545815] [28.05.25 18:19:42.080] [1532] root_id=[24109] volume=[128.396530] [28.05.25 18:19:42.080] [1532] root_id=[24110] volume=[100.261101] [28.05.25 18:19:42.080] [1532] root_id=[24111] volume=[100.245811] [28.05.25 18:19:42.080] [1532] root_id=[24113] volume=[126.876976] [28.05.25 18:19:42.080] [1532] root_id=[24114] volume=[69.761642] [28.05.25 18:19:42.080] [1532] root_id=[24115] volume=[47.854443] [28.05.25 18:19:42.080] [1532] root_id=[24116] volume=[172.607391] [28.05.25 18:19:42.080] [1532] root_id=[24119] volume=[21529.128906] [28.05.25 18:19:42.080] [1532] root_id=[24161] volume=[101878.554688] [28.05.25 18:19:42.080] [1532] root_id=[24162] volume=[53.558914] [28.05.25 18:19:42.080] [1532] root_id=[24163] volume=[90.878716] [28.05.25 18:19:42.080] [1532] root_id=[24164] volume=[35.582329] [28.05.25 18:19:42.080] [1532] root_id=[24165] volume=[38.649513] [28.05.25 18:19:42.080] [1532] root_id=[24166] volume=[73.930428] [28.05.25 18:19:42.080] [1532] root_id=[24177] volume=[1106.953857] [28.05.25 18:19:42.080] [1532] root_id=[24178] volume=[53.559002] [28.05.25 18:19:42.080] [1532] root_id=[24179] volume=[90.878372] [28.05.25 18:19:42.080] [1532] root_id=[24180] volume=[35.582336] [28.05.25 18:19:42.080] [1532] root_id=[24184] volume=[337.423157] [28.05.25 18:19:42.080] [1532] root_id=[24185] volume=[53.558838] [28.05.25 18:19:42.080] [1532] root_id=[24186] volume=[90.878258] [28.05.25 18:19:42.081] [1532] root_id=[24187] volume=[35.582436] [28.05.25 18:19:42.081] [1532] root_id=[24188] volume=[38.649429] [28.05.25 18:19:42.081] [1532] root_id=[24189] volume=[111.221802] [28.05.25 18:19:42.081] [1532] root_id=[24190] volume=[22.700249] [28.05.25 18:19:42.081] [1532] root_id=[24191] volume=[78.815964] [28.05.25 18:19:42.081] [1532] root_id=[24192] volume=[38.649509] [28.05.25 18:19:42.081] [1532] root_id=[24194] volume=[124.555031] [28.05.25 18:19:42.081] [1532] root_id=[24195] volume=[49.108746] [28.05.25 18:19:42.081] [1532] root_id=[27546] volume=[522095040.000000] [28.05.25 18:19:42.081] [1532] * Loading HOM: c:\games\ogsr gunslinger addon\gamedata\levels\l09_deadcity_ogse\level.hom [28.05.25 18:19:42.084] [1532] ~ LevelResources load completed! [28.05.25 18:19:42.084] [1532] ~ LevelResources - base: 2566, 786969 K [28.05.25 18:19:42.084] [1532] ~ LevelResources - lmap: 18, 0 K [28.05.25 18:19:42.091] [1532] * phase time: 13 ms [28.05.25 18:19:42.091] [1532] * phase cmem: 0 K [28.05.25 18:19:42.091] [1532] * phase time: 0 ms [28.05.25 18:19:42.091] [1532] * phase cmem: 0 K [28.05.25 18:19:42.101] [1532] - Game configuring : Started [28.05.25 18:19:42.102] [1532] - Game configuring : Finished [28.05.25 18:19:42.127] [1532] * phase time: 36 ms [28.05.25 18:19:42.127] [1532] * phase cmem: 0 K [28.05.25 18:19:42.127] [1532] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [2584], number_of_threads = 12 [28.05.25 18:19:42.127] [1532] CResourceManager::DeferredUpload VRAM usage before: [28.05.25 18:19:42.128] [1532] textures loaded size 768.524475 MB (805856320.000000 bytes) [28.05.25 18:19:42.128] [1532] Dedicated VRAM: 5955 MB (6244270080 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8150 MB (8546873344 bytes) CurrentUsage: 1656 MB (1736859648 bytes) Budget: 5187 MB (5438963712 bytes) [28.05.25 18:19:42.180] [1532] ! Fallback to default bump map: [build_details_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_14_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_14_bump#] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_15_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_15_bump#] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_22_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_22_bump#] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_23_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_23_bump#] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_26_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_26_bump#] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_31_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_31_bump#] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_52_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_52_bump#] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_8_bump] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_8_bump#] [28.05.25 18:19:42.793] [1532] ! Fallback to default bump map: [gr\gr_9_bump] [28.05.25 18:19:43.464] [1532] ! Can't find texture [terrain\terrain_deadcity_puddles_mask] [28.05.25 18:19:43.912] [1532] CResourceManager::DeferredUpload VRAM usage after: [28.05.25 18:19:43.912] [1532] textures loaded size 1781.989502 MB (1868551424.000000 bytes) [28.05.25 18:19:43.912] [1532] Dedicated VRAM: 5955 MB (6244270080 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8150 MB (8546873344 bytes) CurrentUsage: 2723 MB (2855526400 bytes) Budget: 5187 MB (5438963712 bytes) [28.05.25 18:19:43.912] [1532] CResourceManager::DeferredUpload -> END [28.05.25 18:19:43.912] [1532] * t-report - base: 2566, 1806323 K [28.05.25 18:19:43.912] [1532] * t-report - lmap: 18, 18434 K [28.05.25 18:19:43.912] [1532] * phase time: 1785 ms [28.05.25 18:19:43.912] [1532] * phase cmem: 0 K [28.05.25 18:19:43.914] [1532] * phase time: 1 ms [28.05.25 18:19:43.914] [1532] * phase cmem: 0 K [28.05.25 18:19:43.914] [1532] -------------------------------------------------------------------------------- [28.05.25 18:19:43.914] [1532] ####################[+MIMALLOC+]#################### [28.05.25 18:19:43.914] [1532] heap stats: peak total freed current unit count [28.05.25 18:19:43.914] [1532] reserved: 5.0 GiB 5.0 GiB 0 5.0 GiB [28.05.25 18:19:43.914] [1532] committed: 3.3 GiB 7.6 GiB 4.6 GiB 3.0 GiB [28.05.25 18:19:43.914] [1532] reset: 0 [28.05.25 18:19:43.914] [1532] purged: 3.2 GiB [28.05.25 18:19:43.914] [1532] touched: 64.2 KiB 8.5 MiB 32.9 GiB -32.9 GiB ok [28.05.25 18:19:43.914] [1532] segments: 103 136 43 93 not all freed! [28.05.25 18:19:43.914] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:19:43.914] [1532] -cached: 0 0 0 0 ok [28.05.25 18:19:43.914] [1532] pages: 0 0 73.7 Ki -73.7 Ki ok [28.05.25 18:19:43.914] [1532] -abandoned: 0 0 0 0 ok [28.05.25 18:19:43.914] [1532] -extended: 0 [28.05.25 18:19:43.914] [1532] -noretire: 0 [28.05.25 18:19:43.914] [1532] mmaps: 0 [28.05.25 18:19:43.914] [1532] commits: 17.1 Ki [28.05.25 18:19:43.914] [1532] resets: 0 [28.05.25 18:19:43.914] [1532] purges: 3.6 Ki [28.05.25 18:19:43.914] [1532] threads: 40 40 0 40 not all freed! [28.05.25 18:19:43.914] [1532] searches: 0.0 avg [28.05.25 18:19:43.914] [1532] numa nodes: 1 [28.05.25 18:19:43.914] [1532] elapsed: 308.472 s [28.05.25 18:19:43.914] [1532] process: user: 444.765 s, system: 15.234 s, faults: 4364506, rss: 1.6 GiB, commit: 9.5 GiB [28.05.25 18:19:43.914] [1532] ####################[-MIMALLOC-]#################### [28.05.25 18:19:43.914] [1532] [16301MB] physical memory installed, [7664MB] available, [52] percent of memory in use [28.05.25 18:19:43.914] [1532] PageFile total: [15000MB], free~ [7422MB] [28.05.25 18:19:43.914] [1532] Engine memory usage (Working Set): [1431MB], peak: [1717MB] [28.05.25 18:19:43.914] [1532] Engine memory usage (Commit Charge): [7931MB], peak: [9810MB] [28.05.25 18:19:43.914] [1532] -------------------------------------------------------------------------------- [28.05.25 18:19:43.918] [1532] * [ D3D ]: textures count [2584] [28.05.25 18:19:43.918] [1532] * [ D3D ]: textures[1824757 K] [28.05.25 18:19:43.918] [1532] * [x-ray]: process heap[0 K], render[0 K] [28.05.25 18:19:43.918] [1532] * [x-ray]: economy: strings[29821 K], smem[119283 K] [28.05.25 18:19:43.980] [1532] ----==<| Printing storage usage information |>==-- [28.05.25 18:19:43.980] [1532] ~~[1]: total space = [8000], free space = [0], items count = [5] [28.05.25 18:19:43.980] [1532] ~~[2]: total space = [8000], free space = [0], items count = [2] [28.05.25 18:19:43.980] [1532] ~~[3]: total space = [8000], free space = [5], items count = [4] [28.05.25 18:19:43.980] [1532] ~~[4]: total space = [8000], free space = [0], items count = [77] [28.05.25 18:19:43.980] [1532] ~~[5]: total space = [8000], free space = [1019], items count = [232] [28.05.25 18:19:43.980] [1532] ----==<| Printing storage usage information - END |>==-- [28.05.25 18:19:44.007] [1532] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers loaded [28.05.25 18:19:44.007] [1532] ['ogse_st_mgr']: 94 all timers loaded [28.05.25 18:19:44.017] [1532] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [28.05.25 18:19:44.018] [1532] [dsh_cop_weather]: StaticForecast: default loaded: 41 items [28.05.25 18:19:44.018] [1532] ~~['bind_stalker']: disable ['ui_car_body_hide'] [28.05.25 18:19:44.018] [1532] ~~['bind_stalker']: disable ['ui_trade_hide'] [28.05.25 18:19:44.018] [1532] ~~['bind_stalker']: disable ['ui_talk_hide'] [28.05.25 18:19:44.020] [1532] ! Unknown command: r2_exp_donttest_shad [28.05.25 18:19:44.020] [1532] ! Unknown command: r_terrain_parallax_enable [28.05.25 18:19:44.366] [1532] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.35 s.] [28.05.25 18:19:44.366] [1532] ~~ slot: ['ogse_anomaly.793'], time: [0.23 s.] [28.05.25 18:19:44.366] [1532] ~~ slot: ['clear_garbage.104'], time: [0.07 s.] [28.05.25 18:19:46.098] [1532] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0002 to eRestrictorTypeNone because border().empty() [28.05.25 18:19:46.098] [1532] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0003 to eRestrictorTypeNone because border().empty() [28.05.25 18:19:46.098] [1532] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0004 to eRestrictorTypeNone because border().empty() [28.05.25 18:19:46.099] [1532] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0005 to eRestrictorTypeNone because border().empty() [28.05.25 18:19:46.099] [1532] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0006 to eRestrictorTypeNone because border().empty() [28.05.25 18:19:46.099] [1532] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0007 to eRestrictorTypeNone because border().empty() [28.05.25 18:19:46.343] [1532] ! Fallback to default bump map: [item\item_bioradar_bump#] [28.05.25 18:19:46.885] [1532] [dsh_cop_weather]: restore time_factor: 0 -> 5 [28.05.25 18:19:46.885] [1532] [dsh_cop_weather]: time diff on first update is -0 [28.05.25 18:19:46.904] [1532] --['dsh_cop_weather']['rain_thun'] wind_velocity: [934], wind_direction: [1.0471975803375], m_fSunShaftsIntensity: [0.0076999999582767] [28.05.25 18:19:46.904] [1532] --['dsh_cop_weather']['clear'] wind_velocity: [158], wind_direction: [1.3788101673126], m_fSunShaftsIntensity: [0.1283999979496] [28.05.25 18:19:46.963] [1532] --try delete af_kolya ['af_kolya0591'] [28.05.25 18:19:46.963] [1532] ********************************************************************************* [28.05.25 18:19:46.963] [1532] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: ... gunslinger addon\gamedata\scripts\quest_deadcity.script:46: attempt to index local 'kolya' (a nil value) stack traceback: [C]: in function '__index' ... gunslinger addon\gamedata\scripts\quest_deadcity.script:46: in function 'fun2' c:\games\ogsr gunslinger addon\gamedata\scripts\dsh.script:44: in function 'action' ...es\ogsr gunslinger addon\gamedata\scripts\ogse_qt.script:146: in function 'fun' ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:364: in function 'process_call' ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:310: in function 'call' ...sr gunslinger addon\gamedata\scripts\bind_stalker.script:431: in function <...sr gunslinger addon\gamedata\scripts\bind_stalker.script:415> [28.05.25 18:19:46.963] [1532] ********************************************************************************* [28.05.25 18:19:46.963] [1532] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : F:\Repos\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 75 [error]Description : [CScriptEngine::lua_pcall_failed]: ... gunslinger addon\gamedata\scripts\quest_deadcity.script:46: attempt to index local 'kolya' (a nil value) [28.05.25 18:19:46.963] [1532] ***************************[ScriptCrashHandler]********************************** [28.05.25 18:19:46.963] [1532] stack traceback: [C]: in function '__index' ... gunslinger addon\gamedata\scripts\quest_deadcity.script:46: in function 'fun2' c:\games\ogsr gunslinger addon\gamedata\scripts\dsh.script:44: in function 'action' ...es\ogsr gunslinger addon\gamedata\scripts\ogse_qt.script:146: in function 'fun' ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:364: in function 'process_call' ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:310: in function 'call' ...sr gunslinger addon\gamedata\scripts\bind_stalker.script:431: in function <...sr gunslinger addon\gamedata\scripts\bind_stalker.script:415> [28.05.25 18:19:46.963] [1532] 0 : [C ] __index [28.05.25 18:19:46.963] [1532] Locals: [28.05.25 18:19:46.963] [1532] string (*temporary) : ... gunslinger addon\gamedata\scripts\quest_deadcity.script:46: attempt to index local 'kolya' (a nil value) [28.05.25 18:19:46.963] [1532] End [28.05.25 18:19:46.963] [1532] 1 : [Lua] ... gunslinger addon\gamedata\scripts\quest_deadcity.script(46) : fun2(37) [28.05.25 18:19:46.963] [1532] Locals: [28.05.25 18:19:46.963] [1532] nil kolya : [not available] [28.05.25 18:19:46.963] [1532] function (*temporary) : [[function]] [28.05.25 18:19:46.963] [1532] userdata (*temporary) : (class CScriptParticles): 0000059E1395EAB0 [28.05.25 18:19:46.963] [1532] Userdata: (*temporary) [28.05.25 18:19:46.963] [1532] string (*temporary) : amk\snow [28.05.25 18:19:46.963] [1532] nil (*temporary) : [not available] [28.05.25 18:19:46.963] [1532] Table: (*temporary) [28.05.25 18:19:46.964] [1532] number (*temporary).1 : 15563.000000 [28.05.25 18:19:46.964] [1532] Can't dump script call stack - Engine corrupted [28.05.25 18:19:46.964] [1532] ******************************************************************************** [28.05.25 18:19:46.964] [1532] !![LogStackTrace] Thread: [X-RAY Primary thread] [28.05.25 18:19:47.096] [1532] !!stack trace: ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B844BFD9], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B842CDFF], Fun: [LogStackTrace()] + [63 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->90] + [10 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B842D315], Fun: [xrDebug::backend()] + [789 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [546 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B842D5DB], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->258] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B875209D], Fun: [CScriptEngine::lua_pcall_failed()] + [125 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->76] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF850F554E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF850F939C0], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF850F92A66], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF850F93776], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF850FA9D69], Fun: [lj_meta_tget()] + [473 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->147] + [17 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF850F559C7], Fun: [lj_vmeta_tgetv()] + [44 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF850F5F2FA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B8DE886C], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [252 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->35] + [252 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B8688076], Fun: [CEntity::shedule_Update()] + [166 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->328] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B86B3E75], Fun: [CEntityAlive::shedule_Update()] + [37 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->195] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B8664905], Fun: [CActor::shedule_Update()] + [1733 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1070] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B83AD842], Fun: [CSheduler::Update()] + [194 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->361] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B88D9338], Fun: [CGamePersistent::OnFrame()] + [1080 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->604] + [12 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B83FB014], Fun: [CRenderDevice::FrameMove()] + [596 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->492] + [89 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B83F9E42], Fun: [CRenderDevice::on_idle()] + [610 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->249] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B83FAC98], Fun: [CRenderDevice::Run()] + [824 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->448] + [67 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B83A7488], Fun: [Startup()] + [1608 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->242] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B83A7C6D], Fun: [WinMain_impl()] + [717 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->425] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B83A7D49], Fun: [WinMain()] + [9 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->443] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B8F46A86], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF871A47374], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF87307CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [28.05.25 18:19:47.096] [1532] ******************************************************************************** Поговори в другом Коли в Баре (по заданию Чебурашки "Найти Колю"), тот сказал, что Коля пропал в Мертвом городе и я пошел туда. Я уже бывал там ранее, до того, как нашел Чебурашку. Вылет происходит при перемещении в Мертвый город через локации Армейские склады и Янтарь. Изменено 28 мая пользователем Alpha22 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Alpha22 5 Опубликовано 5 июня Вот немного конструктивной критики: 1. Почти неиграбельны стволы 5,45 и 5,56 (большая отдача и маленький урон). 2. Играбельны только штурмовые винтовки 9,39: Вал, Винторез, Гроза (приемлемая отдача и большой урон). 3. Нет большей части стволов из Ганслингера. 4. Нет возможности апгрейда оружия (только поставить модули: прицел, подствол, глушитель). Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Webdead 0 Опубликовано 8 июня Есть ли мод который позволяет прокачать всё у брони и оружия в этой сборке? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Theunforgiven0364 2 Опубликовано 22 июня (изменено) Подскажите, пожалуйста, в чём кардинальные отличия этого мода от вот этого? И есть ли где в них возможность поиграть за банду Кульгавого? Uptdate: при загрузке Кордога при первом запуске вылет. Аналогичный тому, что был в Солянке. xray_Эльдорадо_22-06-25_21-12-42.log Изменено 22 июня пользователем Theunforgiven0364 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Theunforgiven0364 2 Опубликовано 27 июня Скажите, а тут можно как-то в ПДА строчку промотать к данным или энциклопедии? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Sokol707 8 Опубликовано 1 июля Theunforgiven0364 SoC Gunslinger Adaptation - это к обычному тч прикрутили ганс, а OGSR: GUNSLINGER Addon это ганс прикрученный к OGSR, который в свою очередь улучшенный OGSE. Здесь (эта тема, этот мод) будут доп квесты, в том числе банда кульгавого, в SoC Gunslinger Adaptation - нет. Но, судя по вылету играешь на ноуте, оперативки мало (4 гб да?) и видюха не справляется (что вега, что 540 не потянут по нормальному этот современный движок огср). Ставь всю графику на минималку, увеличивай размер файла подкачки системы гигов так до 8 минимум. Может быть поможет, но как говорится - это не точно) Если хочется именно в тч с этими квестами поиграть (банда кульгавого, квесты лесника, заброшенного города и так далее), а не ради крутых пушек - лучше поставь OGSE мод, он совсем не требовательный. Про пда не подскажу, 3Dшным не пользуюсь, только обычный, только олдскул) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Theunforgiven0364 2 Опубликовано 2 июля (изменено) Sokol707, пусть и с запозданием, но спасибо, камрад. Мод запустился на немного пониженных настройках с шикарной графикой. Играть - одно удовольствие. А вот OGSE у меня безбожно тормозил, думаю, из-за настроек травы, которые сжирали мне всё. И там за Кульгавого не поиграешь, а тут вариант есть. Хотя в OGSE я вроде в школе ещё играл сто лет назад. Седьмой версии так и не дождались. И да, как ни странно, но установка автоматических настроек файла подкачки помогла мне запустить игру и играть комфортно. Ещё раз спасибо за обратную связь! P.S.: никак не въеду, как ответить с ссылкой на ник. Изменено 2 июля пользователем Theunforgiven0364 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
stalkerroksos289 0 Опубликовано 7 июля (изменено) Как мне забрать ключ у Борова? Пытался его завалить не получается, или как-то можно с ним договориться? Играю в мод первый раз. Изменено 7 июля пользователем stalkerroksos289 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Sokol707 8 Опубликовано 7 июля stalkerroksos289 Ни разу с бандосами не договаривался, а проходил не раз и разные версии (ogse, ogsr, и эту). Его во всех модах можно завалить, но из автомата или пп долго придется стрелять. Лучше всего из подствольного гранатомета, или гранаты ф1. Штук 5-7 кинь и завалишь. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
SARGONN1S 0 Опубликовано 20 июля Добрый день! У кого нибудь есть сохранения на мод? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
desperado 23 Опубликовано 4 августа Подскажите, как можно включить верт. синхронизацию? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
gmishka 0 Опубликовано 7 августа xray_Егор_07-08-25_16-16-50.logРебят, вылетает при подборе какого-либо предмета, как исправить? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
YuriMann 0 Опубликовано 18 августа Что мне не понравилось, или я не понял фишку. Кордон - Свалка - Бар - Армейские склады. Бесплатно получил АС Вал тактический. Взял водку с кефиром, на Радаре "выбил" руку зомби-камикадзе. Затем Дикая территория и Янтарь. Ждал "Громобоя" за данный артефакт, а получил ВСС Винторез Тактический. По убойности хуже, снорка за 5 выстрелов в корпус уложил - совсем беда, не Громобой. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
JUSYruby 4 Опубликовано 31 августа XD забанили в Дискорде,за Российские флаги в статусе 2 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Althero 527 Опубликовано 31 августа JUSYruby печально, когда авторы мода стали кончеными нацистами. 3 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Подорожник Анатолий 1 Опубликовано 11 часов назад (изменено) В 27.04.2022 в 18:29, I am dead сказал: * Добавлен Reshade, пресет настроен конкретно под эти текстуры, усиливает эффект осени. Дорогие друзья, кто-нибудь. Пожалуйста, как его отключить? У меня решейды в большинстве проектов вызывают глазную боль. Очень хочу без него сыграть, заранее спасибо! UPD: хитростями нашел обсуждение решейда. Там и новый ОБТ патч выложили. Только нюанс: файл патча недоступен. Ну и как его убирать? В папке bin_x64 ничего нет. Может его конечно уже нет и у меня последняя версия, но тогда вопрос: а из каких настроек на картинке такие засветы? Вообще неуместные засветы. Перебираю настройки, не пропадают. Изменено 11 часов назад пользователем Подорожник Анатолий Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Rurrka97 0 Опубликовано 8 часов назад Подскажите пожалуйста как мне исправить этот вылет, происходит каждые минут 20-30 и сильно мешает. FATAL ERROR [error]Expression : assertion failed [error]Function : CRender::get_context [error]File : F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4.h [error]Line : 380 [error]Description : contexts_used.test(id) Спойлер [14.09.25 06:15:37.531] [10772] ####################[+MIMALLOC+]#################### [14.09.25 06:15:37.531] [10772] heap stats: peak total freed current unit count [14.09.25 06:15:37.531] [10772] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [14.09.25 06:15:37.531] [10772] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [14.09.25 06:15:37.531] [10772] reset: 0 [14.09.25 06:15:37.531] [10772] purged: 0 [14.09.25 06:15:37.531] [10772] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed [14.09.25 06:15:37.531] [10772] segments: 1 1 0 1 not all freed! [14.09.25 06:15:37.531] [10772] -abandoned: 0 0 0 0 ok [14.09.25 06:15:37.531] [10772] -cached: 0 0 0 0 ok [14.09.25 06:15:37.531] [10772] pages: 0 0 0 0 ok [14.09.25 06:15:37.531] [10772] -abandoned: 0 0 0 0 ok [14.09.25 06:15:37.531] [10772] -extended: 0 [14.09.25 06:15:37.531] [10772] -noretire: 0 [14.09.25 06:15:37.531] [10772] mmaps: 0 [14.09.25 06:15:37.531] [10772] commits: 1 [14.09.25 06:15:37.531] [10772] resets: 0 [14.09.25 06:15:37.531] [10772] purges: 0 [14.09.25 06:15:37.531] [10772] threads: 0 0 0 0 ok [14.09.25 06:15:37.531] [10772] searches: 0.0 avg [14.09.25 06:15:37.531] [10772] numa nodes: 1 [14.09.25 06:15:37.531] [10772] elapsed: 0.019 s [14.09.25 06:15:37.531] [10772] process: user: 0.031 s, system: 0.015 s, faults: 4895, rss: 16.3 MiB, commit: 39.8 MiB [14.09.25 06:15:37.531] [10772] ####################[-MIMALLOC-]#################### [14.09.25 06:15:37.532] [10772] * Detected CPU: AMD Ryzen 5 5600H with Radeon Graphics [AuthenticAMD], F175/M80/S0 [14.09.25 06:15:37.532] [10772] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [14.09.25 06:15:37.532] [10772] * CPU cores: [6], threads: [12] [14.09.25 06:15:37.532] [10772] * CPU0 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU1 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU2 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU3 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU4 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU5 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU6 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU7 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU8 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU9 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU10 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] * CPU11 current freq: 3301 MHz, max freq: 3301 MHz [14.09.25 06:15:37.532] [10772] Initializing File System... [14.09.25 06:15:37.532] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_configs], size: [47502751] [14.09.25 06:15:37.573] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_levels], size: [2037056726] [14.09.25 06:15:37.587] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_levels1], size: [836665682] [14.09.25 06:15:37.591] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_meshes], size: [519016029] [14.09.25 06:15:37.608] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_sounds], size: [1382704157] [14.09.25 06:15:37.874] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures], size: [2001675930] [14.09.25 06:15:37.905] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures1], size: [1996296396] [14.09.25 06:15:37.947] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures2], size: [1388728741] [14.09.25 06:15:37.966] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xpatch], size: [1993262477] [14.09.25 06:15:37.973] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xpatch1], size: [358681830] [14.09.25 06:15:37.985] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xpatch2], size: [67662073] [14.09.25 06:15:37.985] [10772] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xxlocale], size: [664214] [14.09.25 06:15:37.985] [10772] using fs-ltx: [fsgame.ltx] [14.09.25 06:15:37.985] [10772] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\] [14.09.25 06:15:37.985] [10772] files: [7] [14.09.25 06:15:37.989] [10772] --Found FS dir: [c:\games\ogsr gunslinger addon\gamedata\] [14.09.25 06:15:37.989] [10772] files: [3] [14.09.25 06:15:37.989] [10772] --Found FS dir: [c:\games\ogsr gunslinger addon\gamedata\config\] [14.09.25 06:15:37.989] [10772] files: [5] [14.09.25 06:15:37.990] [10772] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\savedgames\] [14.09.25 06:15:37.991] [10772] files: [477] [14.09.25 06:15:37.992] [10772] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\logs\] [14.09.25 06:15:37.992] [10772] files: [18] [14.09.25 06:15:37.992] [10772] --Found FS dir: [c:\games\ogsr gunslinger addon\mods\] [14.09.25 06:15:37.992] [10772] files: [3] [14.09.25 06:15:37.992] [10772] --Found external arch: [s.g.c._textures_summer.xdb], size: [601701634] [14.09.25 06:15:37.995] [10772] FS: 58972 files cached, 0Kb memory used. [14.09.25 06:15:37.995] [10772] Init FileSystem 0.463478 sec [14.09.25 06:15:37.996] [10772] [OGSR Engine (x64)] build date: [May 22 2025 13:37:10] [14.09.25 06:15:37.996] [10772] [_MSC_FULL_VER]: [194334810], [_MSVC_LANG]: [202002L] [14.09.25 06:15:37.996] [10772] Working Directory: [C:\Games\OGSR Gunslinger Addon\bin_x64] [14.09.25 06:15:37.996] [10772] CommandLine: ["C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe" ] [14.09.25 06:15:37.996] [10772] TTAPI number of threads: [12] [14.09.25 06:15:37.996] [14992] [TTAPI] Pool thread id=3 [14.09.25 06:15:37.996] [9880] [TTAPI] Pool thread id=8 [14.09.25 06:15:37.996] [14024] [TTAPI] Pool thread id=10 [14.09.25 06:15:37.996] [12940] [TTAPI] Pool thread id=4 [14.09.25 06:15:37.997] [13644] [TTAPI] Pool thread id=9 [14.09.25 06:15:37.997] [10164] [TTAPI] Pool thread id=1 [14.09.25 06:15:37.997] [6044] [TTAPI] Pool thread id=11 [14.09.25 06:15:37.997] [8728] [TTAPI] Pool thread id=12 [14.09.25 06:15:37.997] [1972] [TTAPI] Pool thread id=2 [14.09.25 06:15:37.997] [11088] [TTAPI] Pool thread id=5 [14.09.25 06:15:37.997] [16036] [TTAPI] Pool thread id=6 [14.09.25 06:15:37.997] [4080] [TTAPI] Pool thread id=7 [14.09.25 06:15:38.076] [10772] --OS Version major: [10] minor: [0], build: [19045]. Server OS: [no] [14.09.25 06:15:38.077] [10772] Current drive space free: [86577]Mb total: [487745]Mb [14.09.25 06:15:38.077] [10772] Initializing Engine... [14.09.25 06:15:38.078] [10772] Starting INPUT device... [14.09.25 06:15:38.210] [10772] ! Unknown command: renderer [14.09.25 06:15:38.210] [10772] -------------------------------------------------------------------------------- [14.09.25 06:15:38.210] [10772] ####################[+MIMALLOC+]#################### [14.09.25 06:15:38.210] [10772] heap stats: peak total freed current unit count [14.09.25 06:15:38.210] [10772] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [14.09.25 06:15:38.210] [10772] committed: 66.3 MiB 94.0 MiB 40.4 MiB 53.6 MiB [14.09.25 06:15:38.210] [10772] reset: 0 [14.09.25 06:15:38.210] [10772] purged: 39.6 MiB [14.09.25 06:15:38.210] [10772] touched: 64.2 KiB 192.7 KiB 25.6 MiB -25.4 MiB ok [14.09.25 06:15:38.210] [10772] segments: 2 3 1 2 not all freed! [14.09.25 06:15:38.210] [10772] -abandoned: 0 0 0 0 ok [14.09.25 06:15:38.210] [10772] -cached: 0 0 0 0 ok [14.09.25 06:15:38.210] [10772] pages: 0 0 126 -126 ok [14.09.25 06:15:38.210] [10772] -abandoned: 0 0 0 0 ok [14.09.25 06:15:38.210] [10772] -extended: 0 [14.09.25 06:15:38.210] [10772] -noretire: 0 [14.09.25 06:15:38.210] [10772] mmaps: 0 [14.09.25 06:15:38.210] [10772] commits: 292 [14.09.25 06:15:38.210] [10772] resets: 0 [14.09.25 06:15:38.210] [10772] purges: 9 [14.09.25 06:15:38.210] [10772] threads: 12 12 0 12 not all freed! [14.09.25 06:15:38.210] [10772] searches: 0.0 avg [14.09.25 06:15:38.210] [10772] numa nodes: 1 [14.09.25 06:15:38.210] [10772] elapsed: 0.698 s [14.09.25 06:15:38.210] [10772] process: user: 0.625 s, system: 0.031 s, faults: 21845, rss: 73.4 MiB, commit: 82.0 MiB [14.09.25 06:15:38.210] [10772] ####################[-MIMALLOC-]#################### [14.09.25 06:15:38.210] [10772] [15716MB] physical memory installed, [11262MB] available, [28] percent of memory in use [14.09.25 06:15:38.210] [10772] PageFile total: [6656MB], free~ [4755MB] [14.09.25 06:15:38.210] [10772] Engine memory usage (Working Set): [67MB], peak: [73MB] [14.09.25 06:15:38.210] [10772] Engine memory usage (Commit Charge): [63MB], peak: [82MB] [14.09.25 06:15:38.210] [10772] -------------------------------------------------------------------------------- [14.09.25 06:15:38.211] [10772] * [ D3D ]: textures count [0] [14.09.25 06:15:38.211] [10772] * [ D3D ]: textures[0 K] [14.09.25 06:15:38.211] [10772] * [x-ray]: process heap[0 K], render[0 K] [14.09.25 06:15:38.211] [10772] * [x-ray]: economy: strings[23610 K], smem[0 K] [14.09.25 06:15:38.211] [10772] SOUND: OpenAL: enumerate devices... [14.09.25 06:15:39.396] [10772] ~~SOUND: OpenAL: Default sound device name is [Headphone (Realtek(R) Audio)], device name size: [28] [14.09.25 06:15:39.396] [10772] SOUND: OpenAL: All available devices: [14.09.25 06:15:39.396] [10772] 1. Headphone (Realtek(R) Audio) (full name [OpenAL Soft on Headphone (Realtek(R) Audio)]). al_soft [1] [14.09.25 06:15:39.396] [10772] 2. Speaker (Realtek(R) Audio) (full name [OpenAL Soft on Speaker (Realtek(R) Audio)]). al_soft [1] [14.09.25 06:15:39.396] [10772] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx"... [14.09.25 06:15:39.397] [10772] [c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx] successfully loaded. [14.09.25 06:15:39.397] [10772] Executing config-script "user.ltx"... [14.09.25 06:15:39.397] [10772] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\rspec_default.ltx"... [14.09.25 06:15:39.397] [10772] ! Unknown command: r__actor_shadow [14.09.25 06:15:39.397] [10772] [c:\games\ogsr gunslinger addon\gamedata\config\rspec_default.ltx] successfully loaded. [14.09.25 06:15:39.397] [10772] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx"... [14.09.25 06:15:39.397] [10772] [c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx] successfully loaded. [14.09.25 06:15:39.559] [10772] ~ Invalid syntax in call to 'r_pnv_washout_thresh' [14.09.25 06:15:39.559] [10772] ~ Valid arguments: float value in range [0.10000,0.90000] [14.09.25 06:15:39.559] [10772] [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] successfully loaded. [14.09.25 06:15:39.559] [10772] --SOUND: Selected device is [Headphone (Realtek(R) Audio)] [14.09.25 06:15:39.929] [10772] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.23.1 [14.09.25 06:15:39.929] [10772] [OpenAL] EFX: present [14.09.25 06:15:39.929] [10772] Loading of [senvironment.ltx] [14.09.25 06:15:39.929] [10772] ~ env id=[0] name=[mountains] [14.09.25 06:15:39.929] [10772] ~ env id=[1] name=[bathroom] [14.09.25 06:15:39.929] [10772] ~ env id=[2] name=[identity] [14.09.25 06:15:39.929] [10772] ~ env id=[3] name=[long_corridor] [14.09.25 06:15:39.929] [10772] ~ env id=[4] name=[default] [14.09.25 06:15:39.929] [10772] ~ env id=[5] name=[yard] [14.09.25 06:15:39.929] [10772] ~ env id=[6] name=[plant] [14.09.25 06:15:39.929] [10772] ~ env id=[7] name=[room] [14.09.25 06:15:39.929] [10772] ~ env id=[8] name=[open_space] [14.09.25 06:15:39.929] [10772] ~ env id=[9] name=[house] [14.09.25 06:15:39.929] [10772] ~ env id=[10] name=[forest] [14.09.25 06:15:39.929] [10772] ~ env id=[11] name=[underground] [14.09.25 06:15:39.929] [10772] ~ env id=[12] name=[hangar] [14.09.25 06:15:39.929] [10772] ~ env id=[13] name=[city] [14.09.25 06:15:39.929] [10772] ~ env id=[14] name=[underground_small] [14.09.25 06:15:39.929] [10772] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [14.09.25 06:15:39.930] [10772] Starting RENDER device... [14.09.25 06:15:39.935] [10772] * Avail GPU [vendor:10DE]-[device:25A0]: NVIDIA GeForce RTX 3050 Ti Laptop GPU [14.09.25 06:15:39.935] [10772] * Avail GPU [vendor:1002]-[device:1638]: AMD Radeon(TM) Graphics [14.09.25 06:15:39.935] [10772] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [14.09.25 06:15:39.935] [10772] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [14.09.25 06:15:41.099] [10772] Dedicated VRAM: 3962 MB (4154458112 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 7858 MB (8240011264 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 3367 MB (3531289396 bytes) [14.09.25 06:15:41.099] [10772] * Selected GPU [vendor:10DE]-[device:25A0]: NVIDIA GeForce RTX 3050 Ti Laptop GPU [14.09.25 06:15:41.257] [10772] [CHW::CreateDevice] refCount of [HW.pDevice]: [12] [14.09.25 06:15:41.260] [10772] * Texture memory: 3962 M [14.09.25 06:15:41.268] [10772] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [14.09.25 06:15:41.268] [10772] * GPU vertex cache: unrecognized, 24 [14.09.25 06:15:41.269] [10772] * DVB created: 4096K [14.09.25 06:15:41.269] [10772] * DIB created: 512K [14.09.25 06:15:41.278] [10772] Loading shader file: [c:\games\ogsr gunslinger addon\gamedata\shaders.ltx] [14.09.25 06:15:41.281] [10772] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [14.09.25 06:15:41.318] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [terrain\terrain_bolota] chunk [2070] fixed, wrong size = [29], correct size = [31] [14.09.25 06:15:41.326] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_anpeq16a_bump] chunk [2073] fixed, wrong size = [26], correct size = [22] [14.09.25 06:15:41.326] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23] [14.09.25 06:15:41.327] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [14.09.25 06:15:41.327] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26] [14.09.25 06:15:41.327] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [14.09.25 06:15:41.327] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_scope_aimpoint_bump] chunk [2073] fixed, wrong size = [27], correct size = [28] [14.09.25 06:15:41.327] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33] [14.09.25 06:15:41.328] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32] [14.09.25 06:15:41.328] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [14.09.25 06:15:41.328] [10772] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33] [14.09.25 06:15:41.328] [13668] [MT_PARTICLES] Pool thread id=1 [14.09.25 06:15:41.329] [16404] [MT_PARTICLES] Pool thread id=11 [14.09.25 06:15:41.329] [8392] [MT_PARTICLES] Pool thread id=7 [14.09.25 06:15:41.329] [4840] [MT_PARTICLES] Pool thread id=6 [14.09.25 06:15:41.329] [10772] Export custom shader params... [14.09.25 06:15:41.329] [10772] Export custom shader param [breath_idx] [14.09.25 06:15:41.329] [10772] Export custom shader param [breath_size] [14.09.25 06:15:41.329] [10772] Export custom shader param [device_inertia] [14.09.25 06:15:41.329] [10772] Export custom shader param [gasmask_inertia] [14.09.25 06:15:41.329] [10772] Export custom shader param [heat_fade_distance] [14.09.25 06:15:41.329] [10772] Export custom shader param [heat_vision_blurring] [14.09.25 06:15:41.329] [15120] [MT_PARTICLES] Pool thread id=13 [14.09.25 06:15:41.329] [10772] Export custom shader param [heat_vision_steps] [14.09.25 06:15:41.329] [10772] Export custom shader param [mark_color] [14.09.25 06:15:41.329] [10772] Export custom shader param [mark_number] [14.09.25 06:15:41.329] [10772] Export custom shader param [pnv_color] [14.09.25 06:15:41.329] [10772] Export custom shader param [pnv_color_old] [14.09.25 06:15:41.329] [10772] Export custom shader param [pnv_params_old] [14.09.25 06:15:41.329] [10772] Export custom shader param [s3ds_param_1] [14.09.25 06:15:41.329] [10772] Export custom shader param [s3ds_param_2] [14.09.25 06:15:41.329] [10772] Export custom shader param [s3ds_param_3] [14.09.25 06:15:41.329] [10772] Export custom shader param [s3ds_param_4] [14.09.25 06:15:41.329] [10772] Export custom shader param [shader_param_grayscale] [14.09.25 06:15:41.329] [10772] Export custom shader done!!! [14.09.25 06:15:41.329] [10732] [MT_LIGHT] Pool thread id=1 [14.09.25 06:15:41.329] [16144] [MT_LIGHT] Pool thread id=6 [14.09.25 06:15:41.329] [13488] [MT_PARTICLES] Pool thread id=8 [14.09.25 06:15:41.329] [4576] [MT_PARTICLES] Pool thread id=9 [14.09.25 06:15:41.329] [876] [MT_LIGHT] Pool thread id=3 [14.09.25 06:15:41.329] [2872] [MT_SUN] Pool thread id=1 [14.09.25 06:15:41.329] [5684] [MT_PARTICLES] Pool thread id=14 [14.09.25 06:15:41.329] [2072] [MT_LIGHT] Pool thread id=4 [14.09.25 06:15:41.330] [16572] [MT_PARTICLES] Pool thread id=3 [14.09.25 06:15:41.330] [1572] [MT_PARTICLES] Pool thread id=12 [14.09.25 06:15:41.330] [5892] [MT_PARTICLES] Pool thread id=2 [14.09.25 06:15:41.330] [2044] [MT_PARTICLES] Pool thread id=10 [14.09.25 06:15:41.330] [9668] [MT_LIGHT] Pool thread id=8 [14.09.25 06:15:41.330] [2344] [MT_LIGHT] Pool thread id=9 [14.09.25 06:15:41.330] [7144] [MT_SUN] Pool thread id=2 [14.09.25 06:15:41.330] [1824] [MT_PARTICLES] Pool thread id=4 [14.09.25 06:15:41.330] [15832] [MT_SUN] Pool thread id=3 [14.09.25 06:15:41.330] [16532] [MT_PARTICLES] Pool thread id=16 [14.09.25 06:15:41.330] [1096] [MT_LIGHT] Pool thread id=5 [14.09.25 06:15:41.330] [7616] [MT_LIGHT] Pool thread id=7 [14.09.25 06:15:41.330] [11552] [MT_PARTICLES] Pool thread id=15 [14.09.25 06:15:41.330] [12176] [MT_PARTICLES] Pool thread id=5 [14.09.25 06:15:41.330] [5844] [MT_LIGHT] Pool thread id=2 [14.09.25 06:15:41.335] [10772] --[CRenderTarget::reset_3dss_rendertarget] 3D Scope render size: [3840, 2160] [14.09.25 06:15:42.332] [10772] --[NGXWrapper::Create] [DLSS.Hint.Render.Preset.DLAA] current preset: [6] [14.09.25 06:15:42.357] [10772] --[NGXWrapper::Create] [DLSS.Hint.Render.Preset.DLAA] current preset: [6] [14.09.25 06:15:45.961] [10772] Start load particle files... [14.09.25 06:15:46.114] [10772] Loaded particle files: [2518] [14.09.25 06:15:46.175] [10772] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [14.09.25 06:15:46.209] [10772] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [14.09.25 06:15:46.209] [10772] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [14.09.25 06:15:46.209] [10772] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [14.09.25 06:15:46.210] [10772] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [14.09.25 06:15:46.528] [10772] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [14.09.25 06:15:46.540] [10772] --LUA version: [LuaJIT 2.1.0-beta3] [14.09.25 06:15:46.540] [10772] --MOD version: OGSR: Gunslinger Addon [22:05:2025 12:16:46] [14.09.25 06:15:46.586] [10772] !![ReShade]: ReShade not installed or version too old - didn't load compatibility addon [14.09.25 06:15:46.586] [10772] Starting engine... [14.09.25 06:15:46.586] [10772] Main thread id: [10772] [14.09.25 06:15:46.668] [10772] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.029 s.] [14.09.25 06:15:46.668] [10772] * [CGameMtlLibrary::Load]: mtl pairs loading time (1334): [0.081 s.] [14.09.25 06:16:27.084] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:16:28.466] [10772] Starting server... [14.09.25 06:16:28.927] [10772] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12... [14.09.25 06:16:29.026] [10772] * phase time: 0 ms [14.09.25 06:16:29.026] [10772] * phase cmem: 0 K [14.09.25 06:16:29.053] [10772] Loading objects... [14.09.25 06:16:29.053] [10772] Loading models... [14.09.25 06:16:32.409] [10772] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_09.ltx] for dynamics\weapons\wpn_hand\wpn_hand_09... [14.09.25 06:16:35.076] [10772] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_14.ltx] for dynamics\weapons\wpn_hand\wpn_hand_14... [14.09.25 06:16:35.078] [10772] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750] [14.09.25 06:16:35.316] [10772] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_16.ltx] for dynamics\weapons\wpn_hand\wpn_hand_16... [14.09.25 06:16:35.842] [10772] !![IReaderBase<class IReader>::find_chunk] chunk [19] has invalid size [35], return elapsed size [31] [14.09.25 06:16:35.845] [10772] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_19.ltx] for dynamics\weapons\wpn_hand\wpn_hand_19... [14.09.25 06:16:36.016] [10772] [CModelPool::Prefetch] models prefetching time (557): [6.96 s.] [14.09.25 06:16:36.016] [10772] * [prefetch] time: 6962 ms [14.09.25 06:16:36.016] [10772] * [prefetch] memory: 0Kb [14.09.25 06:16:36.017] [10772] * phase time: 6990 ms [14.09.25 06:16:36.017] [10772] * phase cmem: 0 K [14.09.25 06:16:36.038] [10772] --LUA version: [LuaJIT 2.1.0-beta3] [14.09.25 06:16:36.039] [10772] --MOD version: OGSR: Gunslinger Addon [22:05:2025 12:16:46] [14.09.25 06:16:36.049] [10772] ~~['actor.ltx'] [14.09.25 06:16:36.049] [10772] ~~['ogse_config.ltx'] [14.09.25 06:16:36.049] [10772] ~~['ui_dynamic.xml'] [14.09.25 06:16:36.049] [10772] * phase time: 32 ms [14.09.25 06:16:36.049] [10772] * phase cmem: 0 K [14.09.25 06:16:36.055] [10772] * Loading spawn registry... [14.09.25 06:16:36.376] [10772] Start load of custom waypoints... [14.09.25 06:16:36.376] [10772] Loaded 1 items from custom_waypoints, 1 from all.spawn was replaced! [14.09.25 06:16:36.376] [10772] End load of custom waypoints... [14.09.25 06:16:36.376] [10772] build_story_spawns start... [14.09.25 06:16:36.380] [10772] * 11683 spawn points are successfully loaded [14.09.25 06:16:36.380] [10772] * Loading objects... [14.09.25 06:16:36.603] [10772] * 27793 objects are successfully loaded [14.09.25 06:16:36.633] [10772] --['ogse_signals'] ...Init Signals Manager... [14.09.25 06:16:37.025] [10772] * Game user_quicksave_6 is successfully loaded from file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_6.sav' (0.975s) [14.09.25 06:16:37.025] [10772] * phase time: 975 ms [14.09.25 06:16:37.025] [10772] * phase cmem: 0 K [14.09.25 06:16:37.057] [10772] # Player not found. New player created. [14.09.25 06:16:37.057] [10772] * client : connection accepted - <> [14.09.25 06:16:37.062] [10772] * phase time: 36 ms [14.09.25 06:16:37.062] [10772] * phase cmem: 0 K [14.09.25 06:16:37.072] [10772] * phase time: 10 ms [14.09.25 06:16:37.072] [10772] * phase cmem: 0 K [14.09.25 06:16:37.851] [10772] --[ISpatial_DB::initialize] bbc is [2.3, -45.8, -197.9], bbd is [447.6, 97.2, 522.1] [14.09.25 06:16:37.851] [10772] --[ISpatial_DB::initialize] bbc is [2.3, -45.8, -197.9], bbd is [447.6, 97.2, 522.1] [14.09.25 06:16:37.860] [10772] ~ LevelResources load... [14.09.25 06:16:37.860] [10772] ~ LevelResources - base: 1755, 32556 K [14.09.25 06:16:37.860] [10772] ~ LevelResources - lmap: 0, 0 K [14.09.25 06:16:37.860] [10772] * phase time: 787 ms [14.09.25 06:16:37.860] [10772] * phase cmem: 0 K [14.09.25 06:16:41.786] [10772] * phase time: 3925 ms [14.09.25 06:16:41.786] [10772] * phase cmem: 0 K [14.09.25 06:16:41.786] [10772] * [Loading VB] 65521 verts, 2047 Kb [14.09.25 06:16:41.788] [10772] * [Loading VB] 65529 verts, 2047 Kb [14.09.25 06:16:41.790] [10772] * [Loading VB] 64916 verts, 2028 Kb [14.09.25 06:16:41.791] [10772] * [Loading VB] 6891 verts, 215 Kb [14.09.25 06:16:41.791] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:16:41.794] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:16:41.796] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:16:41.798] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:16:41.802] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:16:41.804] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:16:41.805] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:16:41.805] [10772] * [Loading VB] 65532 verts, 2047 Kb [14.09.25 06:16:41.806] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:16:41.807] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:16:41.808] [10772] * [Loading VB] 39538 verts, 1235 Kb [14.09.25 06:16:41.809] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:16:41.811] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:16:41.814] [10772] * [Loading VB] 65533 verts, 2047 Kb [14.09.25 06:16:41.815] [10772] * [Loading VB] 65533 verts, 2047 Kb [14.09.25 06:16:41.816] [10772] * [Loading VB] 65533 verts, 2047 Kb [14.09.25 06:16:41.817] [10772] * [Loading VB] 65533 verts, 2047 Kb [14.09.25 06:16:41.818] [10772] * [Loading VB] 29274 verts, 914 Kb [14.09.25 06:16:41.818] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.819] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.820] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.821] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.822] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.823] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.824] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.824] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.826] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.830] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:16:41.833] [10772] * [Loading IB] 621045 indices, 1212 Kb [14.09.25 06:16:41.834] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:16:41.835] [10772] * [Loading VB] 65534 verts, 767 Kb [14.09.25 06:16:41.835] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:16:41.835] [10772] * [Loading VB] 65534 verts, 767 Kb [14.09.25 06:16:41.836] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:16:41.836] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:16:41.836] [10772] * [Loading VB] 65534 verts, 767 Kb [14.09.25 06:16:41.837] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:16:41.837] [10772] * [Loading VB] 65532 verts, 767 Kb [14.09.25 06:16:41.838] [10772] * [Loading VB] 65526 verts, 767 Kb [14.09.25 06:16:41.838] [10772] * [Loading VB] 2094 verts, 24 Kb [14.09.25 06:16:41.838] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.839] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.840] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.841] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.841] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.842] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.843] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:16:41.844] [10772] * [Loading IB] 1048569 indices, 2047 Kb [14.09.25 06:16:41.845] [10772] * [Loading IB] 40470 indices, 79 Kb [14.09.25 06:16:41.845] [10772] * phase time: 59 ms [14.09.25 06:16:41.845] [10772] * phase cmem: 0 K [14.09.25 06:16:41.867] [10772] Loaded [10631] models from level. [14.09.25 06:16:41.867] [10772] * phase time: 22 ms [14.09.25 06:16:41.867] [10772] * phase cmem: 0 K [14.09.25 06:16:41.940] [10772] * phase time: 72 ms [14.09.25 06:16:41.940] [10772] * phase cmem: 0 K [14.09.25 06:16:41.941] [10772] Level sector data: [14.09.25 06:16:41.941] [10772] root_id=[8862] volume=[268.216888] [14.09.25 06:16:41.941] [10772] root_id=[8865] volume=[2196.160645] [14.09.25 06:16:41.941] [10772] root_id=[8866] volume=[1556.017212] [14.09.25 06:16:41.941] [10772] root_id=[8867] volume=[177.616486] [14.09.25 06:16:41.941] [10772] root_id=[8869] volume=[355.656281] [14.09.25 06:16:41.941] [10772] root_id=[8870] volume=[0.065417] [14.09.25 06:16:41.941] [10772] root_id=[8873] volume=[417.882782] [14.09.25 06:16:41.941] [10772] root_id=[8877] volume=[1248.802856] [14.09.25 06:16:41.941] [10772] root_id=[8878] volume=[143.900665] [14.09.25 06:16:41.941] [10772] root_id=[8880] volume=[384.798615] [14.09.25 06:16:41.941] [10772] root_id=[8881] volume=[188.818207] [14.09.25 06:16:41.941] [10772] root_id=[8882] volume=[313.898834] [14.09.25 06:16:41.941] [10772] root_id=[8883] volume=[168.107040] [14.09.25 06:16:41.941] [10772] root_id=[8884] volume=[218.468033] [14.09.25 06:16:41.941] [10772] root_id=[8885] volume=[215.357834] [14.09.25 06:16:41.941] [10772] root_id=[8887] volume=[209.364746] [14.09.25 06:16:41.941] [10772] root_id=[8888] volume=[215.357758] [14.09.25 06:16:41.941] [10772] root_id=[8891] volume=[181.502396] [14.09.25 06:16:41.941] [10772] root_id=[8893] volume=[146.850983] [14.09.25 06:16:41.941] [10772] root_id=[8895] volume=[182.928055] [14.09.25 06:16:41.941] [10772] root_id=[8896] volume=[136.327942] [14.09.25 06:16:41.941] [10772] root_id=[8897] volume=[245.365921] [14.09.25 06:16:41.941] [10772] root_id=[8898] volume=[59.213146] [14.09.25 06:16:41.941] [10772] root_id=[8899] volume=[305.967865] [14.09.25 06:16:41.941] [10772] root_id=[8901] volume=[309.524597] [14.09.25 06:16:41.941] [10772] root_id=[8904] volume=[306.287598] [14.09.25 06:16:41.941] [10772] root_id=[8907] volume=[323.215546] [14.09.25 06:16:41.941] [10772] root_id=[8910] volume=[306.801758] [14.09.25 06:16:41.941] [10772] root_id=[8912] volume=[307.761017] [14.09.25 06:16:41.941] [10772] root_id=[8913] volume=[216.172134] [14.09.25 06:16:41.941] [10772] root_id=[8916] volume=[191.203278] [14.09.25 06:16:41.941] [10772] root_id=[8918] volume=[307.570526] [14.09.25 06:16:41.941] [10772] root_id=[8920] volume=[306.289246] [14.09.25 06:16:41.941] [10772] root_id=[8921] volume=[95.886871] [14.09.25 06:16:41.941] [10772] root_id=[8924] volume=[364.784515] [14.09.25 06:16:41.941] [10772] root_id=[8925] volume=[81.696556] [14.09.25 06:16:41.941] [10772] root_id=[8926] volume=[109.866333] [14.09.25 06:16:41.941] [10772] root_id=[8927] volume=[345.558411] [14.09.25 06:16:41.941] [10772] root_id=[8928] volume=[172.397675] [14.09.25 06:16:41.941] [10772] root_id=[8931] volume=[291.174927] [14.09.25 06:16:41.941] [10772] root_id=[8950] volume=[8839.909180] [14.09.25 06:16:41.941] [10772] root_id=[8953] volume=[163.961441] [14.09.25 06:16:41.941] [10772] root_id=[8957] volume=[261.252502] [14.09.25 06:16:41.941] [10772] root_id=[8965] volume=[4680.156738] [14.09.25 06:16:41.941] [10772] root_id=[8968] volume=[322.303741] [14.09.25 06:16:41.941] [10772] root_id=[8975] volume=[2841.428711] [14.09.25 06:16:41.941] [10772] root_id=[8979] volume=[502.454437] [14.09.25 06:16:41.941] [10772] root_id=[8981] volume=[276.277954] [14.09.25 06:16:41.941] [10772] root_id=[8984] volume=[342.228088] [14.09.25 06:16:41.941] [10772] root_id=[8992] volume=[2495.433105] [14.09.25 06:16:41.941] [10772] root_id=[8999] volume=[1752.601318] [14.09.25 06:16:41.941] [10772] root_id=[9003] volume=[1368.873779] [14.09.25 06:16:41.941] [10772] root_id=[10630] volume=[420987072.000000] [14.09.25 06:16:41.942] [10772] * Loading HOM: c:\games\ogsr gunslinger addon\gamedata\levels\l04_darkvalley\level.hom [14.09.25 06:16:41.942] [10772] ~ LevelResources load completed! [14.09.25 06:16:41.942] [10772] ~ LevelResources - base: 2438, 32556 K [14.09.25 06:16:41.942] [10772] ~ LevelResources - lmap: 14, 0 K [14.09.25 06:16:41.968] [10772] * phase time: 27 ms [14.09.25 06:16:41.968] [10772] * phase cmem: 0 K [14.09.25 06:16:41.977] [10772] * phase time: 9 ms [14.09.25 06:16:41.977] [10772] * phase cmem: 0 K [14.09.25 06:16:41.994] [10772] - Game configuring : Started [14.09.25 06:16:41.994] [10772] ~ set_geometry_env id=0 name[open_space]=environment id[8] [14.09.25 06:16:41.994] [10772] ~ set_geometry_env id=1 name[default]=environment id[4] [14.09.25 06:16:41.994] [10772] ~ set_geometry_env id=2 name[plant]=environment id[6] [14.09.25 06:16:41.994] [10772] ~ set_geometry_env id=3 name[house]=environment id[9] [14.09.25 06:16:41.994] [10772] ~ set_geometry_env id=4 name[long_corridor]=environment id[3] [14.09.25 06:16:41.994] [10772] ~ set_geometry_env id=5 name[room]=environment id[7] [14.09.25 06:16:41.994] [10772] ~ set_geometry_env id=6 name[bathroom]=environment id[1] [14.09.25 06:16:41.995] [10772] - Game configuring : Finished [14.09.25 06:16:42.035] [10772] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_open.ogg] [14.09.25 06:16:42.035] [10772] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_close.ogg] [14.09.25 06:16:42.035] [10772] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_slot.ogg] [14.09.25 06:16:42.036] [10772] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_properties.ogg] [14.09.25 06:16:42.081] [10772] * phase time: 103 ms [14.09.25 06:16:42.081] [10772] * phase cmem: 0 K [14.09.25 06:16:42.081] [10772] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [2483], number_of_threads = 12 [14.09.25 06:16:42.081] [10772] CResourceManager::DeferredUpload VRAM usage before: [14.09.25 06:16:42.081] [10772] textures loaded size 31.793224 MB (33337612.000000 bytes) [14.09.25 06:16:42.081] [10772] Dedicated VRAM: 3962 MB (4154458112 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 7858 MB (8240011264 bytes) CurrentUsage: 414 MB (435089408 bytes) Budget: 3367 MB (3531289396 bytes) [14.09.25 06:16:42.112] [10772] ! Fallback to default bump map: [act\act_adidas_bump] [14.09.25 06:16:42.470] [10772] ! Fallback to default bump map: [act\bratva\act_head_b33_bump] [14.09.25 06:16:42.546] [10772] ! Can't find texture [amik\weapons\btr\muzzle6ways1] [14.09.25 06:16:42.546] [10772] ! Can't find texture [amik\weapons\btr\muzzle6ways2] [14.09.25 06:16:42.607] [10772] ! Fallback to default bump map: [build_details_bump] [14.09.25 06:16:46.434] [10772] ! Fallback to default bump map: [wpn\wpn_scope_pso_1m21_bump#] [14.09.25 06:16:47.100] [10772] CResourceManager::DeferredUpload VRAM usage after: [14.09.25 06:16:47.100] [10772] textures loaded size 2940.009277 MB (3082823168.000000 bytes) [14.09.25 06:16:47.100] [10772] Dedicated VRAM: 3962 MB (4154458112 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 7858 MB (8240011264 bytes) CurrentUsage: 1314 MB (1378607104 bytes) Budget: 3367 MB (3531289396 bytes) [14.09.25 06:16:47.100] [10772] CResourceManager::DeferredUpload -> END [14.09.25 06:16:47.100] [10772] * t-report - base: 2469, 2996231 K [14.09.25 06:16:47.100] [10772] * t-report - lmap: 14, 14337 K [14.09.25 06:16:47.100] [10772] * phase time: 5019 ms [14.09.25 06:16:47.100] [10772] * phase cmem: 0 K [14.09.25 06:16:47.135] [10772] * phase time: 34 ms [14.09.25 06:16:47.135] [10772] * phase cmem: 0 K [14.09.25 06:16:47.135] [10772] -------------------------------------------------------------------------------- [14.09.25 06:16:47.135] [10772] ####################[+MIMALLOC+]#################### [14.09.25 06:16:47.136] [10772] heap stats: peak total freed current unit count [14.09.25 06:16:47.136] [10772] reserved: 5.0 GiB 5.0 GiB 0 5.0 GiB [14.09.25 06:16:47.136] [10772] committed: 3.0 GiB 3.9 GiB 1.0 GiB 2.9 GiB [14.09.25 06:16:47.136] [10772] reset: 0 [14.09.25 06:16:47.136] [10772] purged: 1000.2 MiB [14.09.25 06:16:47.136] [10772] touched: 64.2 KiB 7.6 MiB 4.3 GiB -4.3 GiB ok [14.09.25 06:16:47.136] [10772] segments: 94 122 33 89 not all freed! [14.09.25 06:16:47.136] [10772] -abandoned: 0 0 0 0 ok [14.09.25 06:16:47.136] [10772] -cached: 0 0 0 0 ok [14.09.25 06:16:47.136] [10772] pages: 0 0 4.2 Ki -4.2 Ki ok [14.09.25 06:16:47.136] [10772] -abandoned: 0 0 0 0 ok [14.09.25 06:16:47.136] [10772] -extended: 0 [14.09.25 06:16:47.136] [10772] -noretire: 0 [14.09.25 06:16:47.136] [10772] mmaps: 0 [14.09.25 06:16:47.136] [10772] commits: 1.3 Ki [14.09.25 06:16:47.136] [10772] resets: 0 [14.09.25 06:16:47.136] [10772] purges: 125 [14.09.25 06:16:47.136] [10772] threads: 40 40 0 40 not all freed! [14.09.25 06:16:47.136] [10772] searches: 0.0 avg [14.09.25 06:16:47.136] [10772] numa nodes: 1 [14.09.25 06:16:47.136] [10772] elapsed: 69.623 s [14.09.25 06:16:47.136] [10772] process: user: 33.875 s, system: 3.453 s, faults: 2071730, rss: 1.3 GiB, commit: 8.4 GiB [14.09.25 06:16:47.136] [10772] ####################[-MIMALLOC-]#################### [14.09.25 06:16:47.136] [10772] [15716MB] physical memory installed, [9946MB] available, [36] percent of memory in use [14.09.25 06:16:47.136] [10772] PageFile total: [6656MB], free~ [7309MB] [14.09.25 06:16:47.136] [10772] Engine memory usage (Working Set): [1296MB], peak: [1416MB] [14.09.25 06:16:47.136] [10772] Engine memory usage (Commit Charge): [8626MB], peak: [8632MB] [14.09.25 06:16:47.136] [10772] -------------------------------------------------------------------------------- [14.09.25 06:16:47.140] [10772] * [ D3D ]: textures count [2483] [14.09.25 06:16:47.140] [10772] * [ D3D ]: textures[3010569 K] [14.09.25 06:16:47.140] [10772] * [x-ray]: process heap[0 K], render[0 K] [14.09.25 06:16:47.140] [10772] * [x-ray]: economy: strings[29851 K], smem[373958 K] [14.09.25 06:16:47.214] [10772] ----==<| Printing storage usage information |>==-- [14.09.25 06:16:47.214] [10772] ~~[1]: total space = [8000], free space = [3], items count = [5] [14.09.25 06:16:47.214] [10772] ~~[2]: total space = [8000], free space = [0], items count = [2] [14.09.25 06:16:47.214] [10772] ~~[3]: total space = [8000], free space = [0], items count = [8] [14.09.25 06:16:47.214] [10772] ~~[4]: total space = [8000], free space = [2], items count = [209] [14.09.25 06:16:47.214] [10772] ~~[5]: total space = [8000], free space = [7827], items count = [12] [14.09.25 06:16:47.214] [10772] ----==<| Printing storage usage information - END |>==-- [14.09.25 06:16:47.239] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers loaded [14.09.25 06:16:47.239] [10772] ['ogse_st_mgr']: 97 all timers loaded [14.09.25 06:16:47.260] [10772] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [14.09.25 06:16:47.260] [10772] [dsh_cop_weather]: StaticForecast: default loaded: 43 items [14.09.25 06:16:47.261] [10772] ~~['bind_stalker']: disable ['ui_inventory_hide'] [14.09.25 06:16:47.276] [10772] ! Unknown command: r2_exp_donttest_shad [14.09.25 06:16:47.276] [10772] ! Unknown command: r_terrain_parallax_enable [14.09.25 06:16:47.392] [10772] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.12 s.] [14.09.25 06:16:47.392] [10772] ~~ slot: ['clear_garbage.104'], time: [0.07 s.] [14.09.25 06:16:47.524] [10772] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in val_ammo_vog-25, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [14.09.25 06:16:48.245] [10772] [dsh_cop_weather]: restore time_factor: 0 -> 5 [14.09.25 06:16:48.245] [10772] [dsh_cop_weather]: time diff on first update is -0 [14.09.25 06:16:48.260] [10772] --['dsh_cop_weather']['cloudy2rm'] wind_velocity: [297], wind_direction: [0.087266460061073], m_fSunShaftsIntensity: [0.24130000174046] [14.09.25 06:16:48.260] [10772] --['dsh_cop_weather']['cloudy2rm'] wind_velocity: [254], wind_direction: [1.2740904092789], m_fSunShaftsIntensity: [0.18330000340939] [14.09.25 06:16:48.313] [10772] ph_button:reset_scheme: button_false [14.09.25 06:16:49.186] [10772] * MEMORY USAGE: 0 K [14.09.25 06:16:49.186] [10772] * End of synchronization A[1] R[1] [14.09.25 06:16:49.199] [10772] * phase time: 2098 ms [14.09.25 06:16:49.199] [10772] * phase cmem: 0 K [14.09.25 06:16:49.402] [16036] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_16.ogg] [14.09.25 06:16:49.403] [16036] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_17.ogg] [14.09.25 06:16:49.403] [16036] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_18.ogg] [14.09.25 06:16:49.403] [16036] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_19.ogg] [14.09.25 06:16:49.403] [16036] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_20.ogg] [14.09.25 06:16:49.403] [16036] ! Invalid ogg-comment version, file: [c:\games\ogsr gunslinger addon\gamedata\sounds\monsters\flesh\flesh_idle_21.ogg] [14.09.25 06:17:13.382] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:17:20.434] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:17:29.386] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:17:38.910] [10772] - Disconnect [14.09.25 06:17:38.910] [10772] ~ ObjectResources unload... [14.09.25 06:17:38.910] [10772] ~ ObjectResources - base: 2503, 3022288 K [14.09.25 06:17:38.910] [10772] ~ ObjectResources - lmap: 14, 14337 K [14.09.25 06:17:39.297] [10772] ~~['xr_sound'] size of table sound_object_by_path: [33] [14.09.25 06:17:39.490] [10772] ~ ObjectResources unload completed! [14.09.25 06:17:39.490] [10772] ~ ObjectResources - base: 1682, 1443705 K [14.09.25 06:17:39.490] [10772] ~ ObjectResources - lmap: 14, 14337 K [14.09.25 06:17:39.653] [10772] - Destroying level [14.09.25 06:17:39.689] [10772] --LUA version: [LuaJIT 2.1.0-beta3] [14.09.25 06:17:39.689] [10772] --MOD version: OGSR: Gunslinger Addon [22:05:2025 12:16:46] [14.09.25 06:17:39.694] [10772] ~ LevelResources unload... [14.09.25 06:17:39.694] [10772] ~ LevelResources - base: 1681, 1443129 K [14.09.25 06:17:39.694] [10772] ~ LevelResources - lmap: 14, 14337 K [14.09.25 06:17:39.700] [10772] ~ LevelResources unload completed! [14.09.25 06:17:39.700] [10772] ~ LevelResources - base: 834, 738770 K [14.09.25 06:17:39.700] [10772] ~ LevelResources - lmap: 0, 0 K [14.09.25 06:17:40.037] [10772] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12... [14.09.25 06:17:40.039] [10772] * phase time: 0 ms [14.09.25 06:17:40.039] [10772] * phase cmem: 0 K [14.09.25 06:17:40.070] [10772] --LUA version: [LuaJIT 2.1.0-beta3] [14.09.25 06:17:40.070] [10772] --MOD version: OGSR: Gunslinger Addon [22:05:2025 12:16:46] [14.09.25 06:17:40.080] [10772] ~~['actor.ltx'] [14.09.25 06:17:40.080] [10772] ~~['ogse_config.ltx'] [14.09.25 06:17:40.080] [10772] ~~['ui_dynamic.xml'] [14.09.25 06:17:40.080] [10772] * phase time: 41 ms [14.09.25 06:17:40.080] [10772] * phase cmem: 0 K [14.09.25 06:17:40.087] [10772] * Loading spawn registry... [14.09.25 06:17:40.398] [10772] Start load of custom waypoints... [14.09.25 06:17:40.398] [10772] Loaded 1 items from custom_waypoints, 1 from all.spawn was replaced! [14.09.25 06:17:40.398] [10772] End load of custom waypoints... [14.09.25 06:17:40.398] [10772] build_story_spawns start... [14.09.25 06:17:40.405] [10772] * 11683 spawn points are successfully loaded [14.09.25 06:17:40.405] [10772] * Loading objects... [14.09.25 06:17:40.644] [10772] * 27776 objects are successfully loaded [14.09.25 06:17:40.715] [10772] --['ogse_signals'] ...Init Signals Manager... [14.09.25 06:17:41.092] [10772] * Game user_quicksave_3 is successfully loaded from file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_3.sav' (1.011s) [14.09.25 06:17:41.092] [10772] * phase time: 1011 ms [14.09.25 06:17:41.092] [10772] * phase cmem: 0 K [14.09.25 06:17:41.117] [10772] # Player not found. New player created. [14.09.25 06:17:41.117] [10772] * client : connection accepted - <> [14.09.25 06:17:41.139] [10772] * phase time: 47 ms [14.09.25 06:17:41.139] [10772] * phase cmem: 0 K [14.09.25 06:17:41.159] [10772] * phase time: 19 ms [14.09.25 06:17:41.159] [10772] * phase cmem: 0 K [14.09.25 06:17:42.398] [10772] --[ISpatial_DB::initialize] bbc is [2.9, -47.3, 89.1], bbd is [664.2, 132.7, 889.4] [14.09.25 06:17:42.398] [10772] --[ISpatial_DB::initialize] bbc is [2.9, -47.3, 89.1], bbd is [664.2, 132.7, 889.4] [14.09.25 06:17:42.398] [10772] ~ LevelResources load... [14.09.25 06:17:42.398] [10772] ~ LevelResources - base: 839, 756201 K [14.09.25 06:17:42.398] [10772] ~ LevelResources - lmap: 0, 0 K [14.09.25 06:17:42.398] [10772] * phase time: 1239 ms [14.09.25 06:17:42.398] [10772] * phase cmem: 0 K [14.09.25 06:17:45.033] [10772] * phase time: 2635 ms [14.09.25 06:17:45.033] [10772] * phase cmem: 0 K [14.09.25 06:17:45.034] [10772] * [Loading VB] 65528 verts, 2047 Kb [14.09.25 06:17:45.035] [10772] * [Loading VB] 65403 verts, 2043 Kb [14.09.25 06:17:45.036] [10772] * [Loading VB] 10494 verts, 327 Kb [14.09.25 06:17:45.037] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:17:45.041] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:17:45.045] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:17:45.049] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:17:45.053] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:17:45.057] [10772] * [Loading VB] 65526 verts, 2047 Kb [14.09.25 06:17:45.061] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:17:45.065] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:17:45.068] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:17:45.069] [10772] * [Loading VB] 65517 verts, 2047 Kb [14.09.25 06:17:45.072] [10772] * [Loading VB] 65492 verts, 2046 Kb [14.09.25 06:17:45.073] [10772] * [Loading VB] 65526 verts, 2047 Kb [14.09.25 06:17:45.073] [10772] * [Loading VB] 65513 verts, 2047 Kb [14.09.25 06:17:45.074] [10772] * [Loading VB] 65526 verts, 2047 Kb [14.09.25 06:17:45.075] [10772] * [Loading VB] 65525 verts, 2047 Kb [14.09.25 06:17:45.076] [10772] * [Loading VB] 65522 verts, 2047 Kb [14.09.25 06:17:45.077] [10772] * [Loading VB] 65513 verts, 2047 Kb [14.09.25 06:17:45.081] [10772] * [Loading VB] 65502 verts, 2046 Kb [14.09.25 06:17:45.085] [10772] * [Loading VB] 65529 verts, 2047 Kb [14.09.25 06:17:45.086] [10772] * [Loading VB] 43174 verts, 1349 Kb [14.09.25 06:17:45.087] [10772] * [Loading VB] 65532 verts, 2047 Kb [14.09.25 06:17:45.088] [10772] * [Loading VB] 65535 verts, 2047 Kb [14.09.25 06:17:45.089] [10772] * [Loading VB] 65534 verts, 2047 Kb [14.09.25 06:17:45.089] [10772] * [Loading VB] 19316 verts, 603 Kb [14.09.25 06:17:45.090] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.091] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.092] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.092] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.093] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.094] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.095] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.096] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.097] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.097] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.098] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.099] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.100] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.101] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.103] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.108] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.111] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.112] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.112] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.113] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.114] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.115] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.116] [10772] * [Loading IB] 391419 indices, 764 Kb [14.09.25 06:17:45.116] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:17:45.117] [10772] * [Loading VB] 65534 verts, 767 Kb [14.09.25 06:17:45.117] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:17:45.117] [10772] * [Loading VB] 65534 verts, 767 Kb [14.09.25 06:17:45.118] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:17:45.118] [10772] * [Loading VB] 65533 verts, 767 Kb [14.09.25 06:17:45.119] [10772] * [Loading VB] 65534 verts, 767 Kb [14.09.25 06:17:45.119] [10772] * [Loading VB] 65534 verts, 767 Kb [14.09.25 06:17:45.119] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:17:45.120] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:17:45.120] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:17:45.121] [10772] * [Loading VB] 65532 verts, 767 Kb [14.09.25 06:17:45.121] [10772] * [Loading VB] 65533 verts, 767 Kb [14.09.25 06:17:45.121] [10772] * [Loading VB] 65534 verts, 767 Kb [14.09.25 06:17:45.122] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:17:45.122] [10772] * [Loading VB] 65535 verts, 767 Kb [14.09.25 06:17:45.122] [10772] * [Loading VB] 65490 verts, 767 Kb [14.09.25 06:17:45.123] [10772] * [Loading VB] 1172 verts, 13 Kb [14.09.25 06:17:45.123] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.124] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.125] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.125] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.126] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.127] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.128] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.129] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.130] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.130] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.133] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.137] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.140] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.140] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.141] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.142] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.143] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.144] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.145] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.145] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.146] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.147] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.148] [10772] * [Loading IB] 1048572 indices, 2047 Kb [14.09.25 06:17:45.149] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.150] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.150] [10772] * [Loading IB] 1048575 indices, 2047 Kb [14.09.25 06:17:45.151] [10772] * [Loading IB] 643416 indices, 1256 Kb [14.09.25 06:17:45.152] [10772] * phase time: 118 ms [14.09.25 06:17:45.152] [10772] * phase cmem: 0 K [14.09.25 06:17:45.176] [10772] Loaded [18498] models from level. [14.09.25 06:17:45.176] [10772] * phase time: 23 ms [14.09.25 06:17:45.176] [10772] * phase cmem: 0 K [14.09.25 06:17:45.258] [10772] * phase time: 81 ms [14.09.25 06:17:45.258] [10772] * phase cmem: 0 K [14.09.25 06:17:45.258] [10772] Level sector data: [14.09.25 06:17:45.258] [10772] root_id=[15711] volume=[28565.601562] [14.09.25 06:17:45.258] [10772] root_id=[15717] volume=[876.156433] [14.09.25 06:17:45.258] [10772] root_id=[18497] volume=[665747200.000000] [14.09.25 06:17:45.258] [10772] * Loading HOM: c:\games\ogsr gunslinger addon\gamedata\levels\k01_darkscape_ogse\level.hom [14.09.25 06:17:45.259] [10772] ~ LevelResources load completed! [14.09.25 06:17:45.259] [10772] ~ LevelResources - base: 1932, 756201 K [14.09.25 06:17:45.259] [10772] ~ LevelResources - lmap: 35, 0 K [14.09.25 06:17:45.265] [10772] * phase time: 6 ms [14.09.25 06:17:45.265] [10772] * phase cmem: 0 K [14.09.25 06:17:45.273] [10772] * phase time: 8 ms [14.09.25 06:17:45.273] [10772] * phase cmem: 0 K [14.09.25 06:17:45.288] [10772] - Game configuring : Started [14.09.25 06:17:45.289] [10772] - Game configuring : Finished [14.09.25 06:17:45.318] [10772] * phase time: 45 ms [14.09.25 06:17:45.318] [10772] * phase cmem: 0 K [14.09.25 06:17:45.318] [10772] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [1967], number_of_threads = 12 [14.09.25 06:17:45.318] [10772] CResourceManager::DeferredUpload VRAM usage before: [14.09.25 06:17:45.319] [10772] textures loaded size 738.477722 MB (774350016.000000 bytes) [14.09.25 06:17:45.319] [10772] Dedicated VRAM: 3962 MB (4154458112 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 7858 MB (8240011264 bytes) CurrentUsage: 1217 MB (1276731392 bytes) Budget: 3367 MB (3531289396 bytes) [14.09.25 06:17:45.392] [10772] ! Fallback to default bump map: [build_details_bump] [14.09.25 06:17:45.790] [10772] ! Fallback to default bump map: [gr\gr_31_bump] [14.09.25 06:17:45.790] [10772] ! Fallback to default bump map: [gr\gr_31_bump#] [14.09.25 06:17:46.755] [10772] CResourceManager::DeferredUpload VRAM usage after: [14.09.25 06:17:46.755] [10772] textures loaded size 1567.206909 MB (1643335552.000000 bytes) [14.09.25 06:17:46.755] [10772] Dedicated VRAM: 3962 MB (4154458112 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 7858 MB (8240011264 bytes) CurrentUsage: 2082 MB (2183536640 bytes) Budget: 3367 MB (3531289396 bytes) [14.09.25 06:17:46.755] [10772] CResourceManager::DeferredUpload -> END [14.09.25 06:17:46.755] [10772] * t-report - base: 1932, 1568975 K [14.09.25 06:17:46.755] [10772] * t-report - lmap: 35, 35844 K [14.09.25 06:17:46.755] [10772] * phase time: 1437 ms [14.09.25 06:17:46.756] [10772] * phase cmem: 0 K [14.09.25 06:17:46.767] [10772] * phase time: 11 ms [14.09.25 06:17:46.767] [10772] * phase cmem: 0 K [14.09.25 06:17:46.767] [10772] -------------------------------------------------------------------------------- [14.09.25 06:17:46.767] [10772] ####################[+MIMALLOC+]#################### [14.09.25 06:17:46.767] [10772] heap stats: peak total freed current unit count [14.09.25 06:17:46.767] [10772] reserved: 5.0 GiB 5.0 GiB 0 5.0 GiB [14.09.25 06:17:46.767] [10772] committed: 3.2 GiB 5.1 GiB 2.2 GiB 2.9 GiB [14.09.25 06:17:46.767] [10772] reset: 0 [14.09.25 06:17:46.767] [10772] purged: 2.0 GiB [14.09.25 06:17:46.767] [10772] touched: 64.2 KiB 8.6 MiB 7.3 GiB -7.3 GiB ok [14.09.25 06:17:46.767] [10772] segments: 99 138 47 91 not all freed! [14.09.25 06:17:46.767] [10772] -abandoned: 0 0 0 0 ok [14.09.25 06:17:46.767] [10772] -cached: 0 0 0 0 ok [14.09.25 06:17:46.767] [10772] pages: 0 0 9.9 Ki -9.9 Ki ok [14.09.25 06:17:46.767] [10772] -abandoned: 0 0 0 0 ok [14.09.25 06:17:46.767] [10772] -extended: 0 [14.09.25 06:17:46.767] [10772] -noretire: 0 [14.09.25 06:17:46.767] [10772] mmaps: 0 [14.09.25 06:17:46.767] [10772] commits: 4.2 Ki [14.09.25 06:17:46.767] [10772] resets: 0 [14.09.25 06:17:46.767] [10772] purges: 1.0 Ki [14.09.25 06:17:46.767] [10772] threads: 40 40 0 40 not all freed! [14.09.25 06:17:46.767] [10772] searches: 0.0 avg [14.09.25 06:17:46.767] [10772] numa nodes: 1 [14.09.25 06:17:46.767] [10772] elapsed: 129.255 s [14.09.25 06:17:46.767] [10772] process: user: 89.828 s, system: 5.140 s, faults: 2848237, rss: 1.5 GiB, commit: 8.6 GiB [14.09.25 06:17:46.767] [10772] ####################[-MIMALLOC-]#################### [14.09.25 06:17:46.767] [10772] [15716MB] physical memory installed, [10021MB] available, [36] percent of memory in use [14.09.25 06:17:46.767] [10772] PageFile total: [6656MB], free~ [8921MB] [14.09.25 06:17:46.767] [10772] Engine memory usage (Working Set): [1246MB], peak: [1630MB] [14.09.25 06:17:46.767] [10772] Engine memory usage (Commit Charge): [7044MB], peak: [8900MB] [14.09.25 06:17:46.767] [10772] -------------------------------------------------------------------------------- [14.09.25 06:17:46.771] [10772] * [ D3D ]: textures count [1967] [14.09.25 06:17:46.771] [10772] * [ D3D ]: textures[1604819 K] [14.09.25 06:17:46.771] [10772] * [x-ray]: process heap[0 K], render[0 K] [14.09.25 06:17:46.771] [10772] * [x-ray]: economy: strings[29777 K], smem[73308 K] [14.09.25 06:17:46.828] [10772] ----==<| Printing storage usage information |>==-- [14.09.25 06:17:46.828] [10772] ~~[1]: total space = [8000], free space = [3], items count = [5] [14.09.25 06:17:46.828] [10772] ~~[2]: total space = [8000], free space = [0], items count = [2] [14.09.25 06:17:46.828] [10772] ~~[3]: total space = [8000], free space = [0], items count = [8] [14.09.25 06:17:46.828] [10772] ~~[4]: total space = [8000], free space = [0], items count = [190] [14.09.25 06:17:46.828] [10772] ~~[5]: total space = [8000], free space = [7423], items count = [38] [14.09.25 06:17:46.828] [10772] ----==<| Printing storage usage information - END |>==-- [14.09.25 06:17:46.853] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers loaded [14.09.25 06:17:46.853] [10772] ['ogse_st_mgr']: 97 all timers loaded [14.09.25 06:17:46.874] [10772] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [14.09.25 06:17:46.874] [10772] [dsh_cop_weather]: StaticForecast: default loaded: 42 items [14.09.25 06:17:46.888] [10772] ! Unknown command: r2_exp_donttest_shad [14.09.25 06:17:46.888] [10772] ! Unknown command: r_terrain_parallax_enable [14.09.25 06:17:47.013] [10772] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.12 s.] [14.09.25 06:17:47.013] [10772] ~~ slot: ['clear_garbage.104'], time: [0.07 s.] [14.09.25 06:17:48.517] [10772] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of k01_darkscape_ogse_zone_gravi_zone_killing to eRestrictorTypeNone because border().empty() [14.09.25 06:17:48.517] [10772] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of k01_darkscape_ogse_zone_gravi_zone_strong to eRestrictorTypeNone because border().empty() [14.09.25 06:17:48.518] [10772] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of k01_darkscape_ogse_zone_gravi_zone_strong_0000 to eRestrictorTypeNone because border().empty() [14.09.25 06:17:48.671] [10772] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of dar_kulg_band_trader_car_snd_zone to eRestrictorTypeNone because border().empty() [14.09.25 06:17:48.703] [10772] ! [CGameObject::net_Spawn]: visual_name[weapons\ammo\ammo_vog-25] not found in val_ammo_vog-25, keep original dynamics\weapons\wpn_ammo\ammo_vog_25.ogf instead [14.09.25 06:17:49.383] [10772] [dsh_cop_weather]: restore time_factor: 0 -> 5 [14.09.25 06:17:49.383] [10772] [dsh_cop_weather]: time diff on first update is -0 [14.09.25 06:17:49.390] [10772] --['dsh_cop_weather']['cloudy2rm'] wind_velocity: [430], wind_direction: [1.8151423931122], m_fSunShaftsIntensity: [0.13910000026226] [14.09.25 06:17:49.390] [10772] --['dsh_cop_weather']['cloudy2rm'] wind_velocity: [332], wind_direction: [0.34906584024429], m_fSunShaftsIntensity: [0.010700000450015] [14.09.25 06:17:50.443] [10772] * MEMORY USAGE: 0 K [14.09.25 06:17:50.443] [10772] * End of synchronization A[1] R[1] [14.09.25 06:17:50.456] [10772] * phase time: 3700 ms [14.09.25 06:17:50.457] [10772] * phase cmem: 0 K [14.09.25 06:17:52.657] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:17:52.657] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:17:52.661] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:17:52.661] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:17:52.667] [10772] * Saving spawns... [14.09.25 06:17:52.667] [10772] * Saving objects... [14.09.25 06:17:52.707] [10772] * 27776 objects are successfully saved [14.09.25 06:17:52.715] [10772] * Game День 3. 19-31. Лощина.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 3. 19-31. Лощина.sav' [14.09.25 06:17:52.715] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [14.09.25 06:17:52.715] [10772] ~~ slot: ['ogsr_quick_saveload.37'], time: [0.06 s.] [14.09.25 06:17:52.724] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:18:20.245] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:18:24.752] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:18:24.752] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:18:24.756] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:18:24.756] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:18:24.762] [10772] * Saving spawns... [14.09.25 06:18:24.762] [10772] * Saving objects... [14.09.25 06:18:24.804] [10772] * 27776 objects are successfully saved [14.09.25 06:18:24.817] [10772] * Game user_quicksave_4.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_4.sav' [14.09.25 06:18:24.817] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [14.09.25 06:18:24.817] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.07 s.] [14.09.25 06:18:24.825] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:18:35.104] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:18:52.811] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:18:52.811] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:18:52.814] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:18:52.814] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:18:52.820] [10772] * Saving spawns... [14.09.25 06:18:52.820] [10772] * Saving objects... [14.09.25 06:18:52.859] [10772] * 27796 objects are successfully saved [14.09.25 06:18:52.867] [10772] * Game День 3. Мутные замуты.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 3. Мутные замуты.sav' [14.09.25 06:18:52.867] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:18:52.867] [10772] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.] [14.09.25 06:18:52.867] [10772] ~~ slot: ['news_manager.226'], time: [0.06 s.] [14.09.25 06:18:52.875] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:18:52.875] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:18:52.878] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:18:52.878] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:18:52.884] [10772] * Saving spawns... [14.09.25 06:18:52.884] [10772] * Saving objects... [14.09.25 06:18:52.927] [10772] * 27796 objects are successfully saved [14.09.25 06:18:52.934] [10772] * Game День 3. Шмон - Задание выполнено.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 3. Шмон - Задание выполнено.sav' [14.09.25 06:18:52.934] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:18:52.934] [10772] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.] [14.09.25 06:18:52.934] [10772] ~~ slot: ['news_manager.226'], time: [0.06 s.] [14.09.25 06:19:49.113] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:20:01.954] [10772] * [R_occlusion::occq_destroy]: fids[66] used[66] pool[66] [14.09.25 06:20:01.954] [10772] * [R_occlusion::occq_destroy]: released [0] used and [66] pool queries [14.09.25 06:20:01.974] [10772] * DVB created: 4096K [14.09.25 06:20:01.974] [10772] * DIB created: 512K [14.09.25 06:20:01.982] [10772] --[CRenderTarget::reset_3dss_rendertarget] 3D Scope render size: [3840, 2160] [14.09.25 06:20:02.835] [10772] --[NGXWrapper::Create] [DLSS.Hint.Render.Preset.DLAA] current preset: [6] [14.09.25 06:20:02.888] [10772] --[NGXWrapper::Create] [DLSS.Hint.Render.Preset.DLAA] current preset: [6] [14.09.25 06:20:06.194] [10772] * RM_Dump: textures : 2289 [14.09.25 06:20:06.194] [10772] * RM_Dump: rtargets : 61 [14.09.25 06:20:06.194] [10772] * RM_Dump: vs : 113 [14.09.25 06:20:06.194] [10772] * RM_Dump: ps : 150 [14.09.25 06:20:06.194] [10772] * RM_Dump: dcl : 20 [14.09.25 06:20:06.194] [10772] * RM_Dump: states : 101 [14.09.25 06:20:06.194] [10772] * RM_Dump: tex_list : 2920 [14.09.25 06:20:06.194] [10772] * RM_Dump: matrices : 0 [14.09.25 06:20:06.194] [10772] * RM_Dump: lst_constants: 0 [14.09.25 06:20:06.194] [10772] * RM_Dump: v_passes : 3383 [14.09.25 06:20:06.194] [10772] * RM_Dump: v_elements: 3389 [14.09.25 06:20:06.194] [10772] * RM_Dump: v_shaders : 1905 [14.09.25 06:20:06.194] [10772] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [14.09.25 06:20:06.194] [10772] * GPU vertex cache: unrecognized, 24 [14.09.25 06:20:06.194] [10772] *** RESET [0 ms] [14.09.25 06:20:06.544] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:20:06.847] [10772] * MEMORY USAGE: 0 K [14.09.25 06:20:06.847] [10772] * End of synchronization A[1] R[1] [14.09.25 06:20:08.183] [10772] * MEMORY USAGE: 0 K [14.09.25 06:20:08.183] [10772] * End of synchronization A[1] R[1] [14.09.25 06:20:17.951] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:21:47.424] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:21:50.273] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:21:50.273] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:21:50.276] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:21:50.276] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:21:50.282] [10772] * Saving spawns... [14.09.25 06:21:50.282] [10772] * Saving objects... [14.09.25 06:21:50.322] [10772] * 27796 objects are successfully saved [14.09.25 06:21:50.330] [10772] * Game user_quicksave_5.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_5.sav' [14.09.25 06:21:50.330] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [14.09.25 06:21:50.330] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.06 s.] [14.09.25 06:21:50.340] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:22:00.723] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:22:23.212] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:22:35.352] [10772] Config-file [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] saved successfully [14.09.25 06:22:40.596] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:22:40.596] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:22:40.599] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:22:40.599] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:22:40.605] [10772] * Saving spawns... [14.09.25 06:22:40.605] [10772] * Saving objects... [14.09.25 06:22:40.647] [10772] * 27796 objects are successfully saved [14.09.25 06:22:40.654] [10772] * Game user_quicksave_6.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_6.sav' [14.09.25 06:22:40.654] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [14.09.25 06:22:40.654] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.06 s.] [14.09.25 06:22:40.664] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:22:50.639] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:22:50.639] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:22:50.642] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:22:50.643] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:22:50.648] [10772] * Saving spawns... [14.09.25 06:22:50.648] [10772] * Saving objects... [14.09.25 06:22:50.688] [10772] * 27796 objects are successfully saved [14.09.25 06:22:50.696] [10772] * Game user_quicksave_7.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_7.sav' [14.09.25 06:22:50.696] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [14.09.25 06:22:50.696] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.06 s.] [14.09.25 06:22:50.704] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:23:52.119] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:23:52.119] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:23:52.123] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:23:52.123] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:23:52.129] [10772] * Saving spawns... [14.09.25 06:23:52.129] [10772] * Saving objects... [14.09.25 06:23:52.171] [10772] * 27678 objects are successfully saved [14.09.25 06:23:52.190] [10772] * Game user_quicksave_8.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_8.sav' [14.09.25 06:23:52.190] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [14.09.25 06:23:52.190] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.07 s.] [14.09.25 06:23:52.195] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:23:55.033] [10772] ! Single item [ds_dog_0005] took whole update frame!!! [14.09.25 06:24:20.311] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:24:20.311] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:24:20.315] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:24:20.315] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:24:20.321] [10772] * Saving spawns... [14.09.25 06:24:20.321] [10772] * Saving objects... [14.09.25 06:24:20.360] [10772] * 27678 objects are successfully saved [14.09.25 06:24:20.378] [10772] * Game user_quicksave_9.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_9.sav' [14.09.25 06:24:20.378] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [14.09.25 06:24:20.378] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.07 s.] [14.09.25 06:24:20.383] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:25:02.220] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:25:02.221] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:25:02.224] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:25:02.225] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:25:02.231] [10772] * Saving spawns... [14.09.25 06:25:02.231] [10772] * Saving objects... [14.09.25 06:25:02.273] [10772] * 27685 objects are successfully saved [14.09.25 06:25:02.280] [10772] * Game user_quicksave_1.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_1.sav' [14.09.25 06:25:02.280] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [14.09.25 06:25:02.281] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.06 s.] [14.09.25 06:25:02.289] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:26:13.659] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:26:13.659] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:26:13.662] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:26:13.662] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:26:13.669] [10772] * Saving spawns... [14.09.25 06:26:13.669] [10772] * Saving objects... [14.09.25 06:26:13.711] [10772] * 27692 objects are successfully saved [14.09.25 06:26:13.754] [10772] * Game День 3. Освободить пленного бандита.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 3. Освободить пленного бандита.sav' [14.09.25 06:26:13.754] [10772] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.10 s.] [14.09.25 06:26:13.754] [10772] ~~ slot: ['news_manager.226'], time: [0.10 s.] [14.09.25 06:26:13.763] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:26:28.605] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:26:28.605] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:26:28.609] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:26:28.609] [10772] [dsh_cop_weather]: StaticForecast: default saved: 42 items [14.09.25 06:26:28.615] [10772] * Saving spawns... [14.09.25 06:26:28.615] [10772] * Saving objects... [14.09.25 06:26:28.658] [10772] * 27695 objects are successfully saved [14.09.25 06:26:28.665] [10772] * Game user_quicksave_2.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_2.sav' [14.09.25 06:26:28.665] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [14.09.25 06:26:28.665] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.06 s.] [14.09.25 06:26:28.673] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:26:43.064] [10772] --['dsh_cop_weather']['swtc'] wind_velocity: [316], wind_direction: [3.2288591861725], m_fSunShaftsIntensity: [0.27489998936653] [14.09.25 06:26:52.237] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:26:52.237] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:26:52.241] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:26:52.241] [10772] [dsh_cop_weather]: StaticForecast: default saved: 46 items [14.09.25 06:26:52.248] [10772] * Saving spawns... [14.09.25 06:26:52.248] [10772] * Saving objects... [14.09.25 06:26:52.288] [10772] * 27699 objects are successfully saved [14.09.25 06:26:52.296] [10772] * Game День 3. Выведать информацию у пленного.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 3. Выведать информацию у пленного.sav' [14.09.25 06:26:52.296] [10772] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.] [14.09.25 06:26:52.296] [10772] ~~ slot: ['news_manager.226'], time: [0.06 s.] [14.09.25 06:26:52.305] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:27:20.773] [10772] ~~['ogse_signals']: signal ['on_use'] is too slow: [0.04 s.] [14.09.25 06:27:20.773] [10772] ~~ slot: ['jekan_update.126'], time: [0.04 s.] [14.09.25 06:27:33.432] [10772] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 97 timers saved [14.09.25 06:27:33.432] [10772] ['ogse_st_mgr']: 97 all timers saved [14.09.25 06:27:33.435] [10772] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [14.09.25 06:27:33.435] [10772] [dsh_cop_weather]: StaticForecast: default saved: 46 items [14.09.25 06:27:33.441] [10772] * Saving spawns... [14.09.25 06:27:33.441] [10772] * Saving objects... [14.09.25 06:27:33.482] [10772] * 27701 objects are successfully saved [14.09.25 06:27:33.490] [10772] * Game user_quicksave_3.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\user_quicksave_3.sav' [14.09.25 06:27:33.490] [10772] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [14.09.25 06:27:33.490] [10772] ~~ slot: ['ogsr_quick_saveload.9'], time: [0.06 s.] [14.09.25 06:27:33.499] [10772] [dsh_cop_weather]: time diff after save is -0 [14.09.25 06:28:00.168] [10772] ~~['ogse_signals']: signal ['on_use'] is too slow: [0.04 s.] [14.09.25 06:28:00.169] [10772] ~~ slot: ['jekan_books.76'], time: [0.04 s.] [14.09.25 06:28:10.996] [10772] FATAL ERROR [error]Expression : assertion failed [error]Function : CRender::get_context [error]File : F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4.h [error]Line : 380 [error]Description : contexts_used.test(id) [14.09.25 06:28:10.996] [10772] ***************************[ScriptCrashHandler]********************************** [14.09.25 06:28:10.996] [10772] stack traceback: [14.09.25 06:28:10.996] [10772] ********************************************************************************* [14.09.25 06:28:10.996] [10772] ******************************************************************************** [14.09.25 06:28:10.996] [10772] !![LogStackTrace] Thread: [X-RAY Primary thread] [14.09.25 06:28:11.134] [10772] !!stack trace: ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762DBBFD9], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762D9CDFF], Fun: [LogStackTrace()] + [63 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->90] + [10 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762D9D315], Fun: [xrDebug::backend()] + [789 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [546 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762ED1B13], Fun: [render_sun::accumulate_cascade()] + [227 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\render_phase_sun.cpp-->353] + [175 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762ED19C0], Fun: [render_sun::flush()] + [32 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\render_phase_sun.cpp-->337] + [10 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762F0026C], Fun: [CRender::Render()] + [4732 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4_R_render.cpp-->487] + [228 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762FDD87F], Fun: [CLevel::OnRender()] + [47 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->437] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762D6A014], Fun: [CRenderDevice::on_idle()] + [1076 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->304] + [75 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762D6AC98], Fun: [CRenderDevice::Run()] + [824 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->448] + [67 byte(s)] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762D17488], Fun: [Startup()] + [1608 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->242] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762D17C6D], Fun: [WinMain_impl()] + [717 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->425] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF762D17D49], Fun: [WinMain()] + [9 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->443] ! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7638B6A86], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9FD407374], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9FE25CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [14.09.25 06:28:11.134] [10772] ******************************************************************************** Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты