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Thank you
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gibe We didn't see that. ?We all make mistakes, you are no exception?
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gibe This is strange. Maybe you did something wrong? Try to replay it
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gibe On what mission did you fly to the radar? What is the name of the mission with the mercenaries? Something did not understand at all what kind of task ?
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Thank you Дополнено 59 минуты спустя On the radar after the helicopter crash and the cinematics the dialogue does not start. I made the journey from the dead city several times without success Дополнено 0 минут спустя On the radar after the helicopter crash and the cinematics the dialogue does not start. I made the journey from the dead city several times without success No the dialogue doesn't start, I came back to the dead city in the scene with the mercenaries, I talked to the grandmother, then I heard the sentence that the wounded man in the tree says and the cinematic. It is obvious that the voice-over is incomprehensible to me Or did I make a mistake? Дополнено 10 минуты спустя Дополнено 11 минуты спустя
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The UE5 engine gives a cool picture. I have screenshots of one mod, there are graphics like in Stalker 2 if you are interested, write to me
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Ok for "arrow" I confirm that the 5 broken bottles change the following dialogues. For the grenade launcher I'll see later, I'll redo the passage after the shooting. there is a problem, minor, in this series: <string id="shmotki_dialog_0"> <text>Что за видок у тебя, как на пионерском походе?</text> </string> <string id="shmotki_dialog_1"> <text>У меня пока брони нет, и лишь научник....</text> </string> <string id="shmotki_dialog_2"> <text>Бегом переодеваться!!!!</text> </string> <string id="shmotki_dialog_3"> <text>Хорошо, хорошо! Только не подглядывайте..</text> the last sentence is not displayed. But it doesn't seem important, I'll continue to check the dialogue with the redhead. I have to check everything because I will be answering questions from French players, thank you for your help and patience.
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gibe I checked, there the choice depends on how you passed the shooting test on bottles. Load me your gamedata with the edited scripts, I'll see where they edited it incorrectly Дополнено 4 минуты спустя Messer. Stalker оказывается, зависит от того, как бутылки пострелял)
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gibe You don't often meet foreigners here. The "redhead" will give the PDA only after sex. Yes, there is such a moment in fashion that there is nothing to hide. The alternative dialog is signed in orange/green.
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Hello At the beginning of the mission in sector 23, Nimble (Russian: Шустрый / Shustryi) directs us to 2 "mercenaries" ; in this sentence "Не важно! Я знаю, что вы инструкторы и у вас проблема с обходом защиты сектора" I don't understand the meaning of the word "инструкторы" -trainers or instructors ? stable_dialogs_dimak.xml : <string id="did_kill_problem_dialog_2"> Thank you
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Ok thank you.
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gibe It can be bought from some stalkers. When a green message comes that a stalker with useful information is nearby, there may be a stalker nearby, from whom you can buy it (or take from the corpse). Look for such stalkers in the bar: Oleg Gusarov, Prapor (not in the garbage, in the bar, there are two of them), Vorobey, Umnik, but they can leave the bar in Pripyat Дополнено 1 минуту спустя gibe "sim_stalker_veteran_gusarov", "sim_stalker_veteran_vorobey", "sim_dolg_veteran_prapor", "sim_stalker_veteran_umnik"
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Hello. How to find the number -5- in the semetsky code? I think I have done all the possible pnj's Thank you
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Ok thank you !
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Thank you, I understood your explanation.
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gibe Its depends on rank of actor. For suit: "novice" repairs a suit with a condition of less than 60% to 60%, "experienced" - less than 80% to 80%, "veteran" - less than 90 to 90, "master" - less than 100 to 100. If a helmet is removed from a suit, repairs less by 20%. For weapon: 65, 75, 85, 100. You need to raise the rank to be able to repair things with a condition of more than 60\65%
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Bonsoir/Bonjour How to increase competence for repairs with the toolbox ? Thank you
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Thank you for your help
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Yes l I deleted this "map_spot_relation" that I had modified Translate correct !! II wish mine too Merci, thank you, ?
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супер_пупер hah, Gunslinger is not old. Developers added many new game mechanics, but without editing game enging it is impossible. It is a problem, but Gunslinger and GSWR possible to combine. To do it, you need a source codes both of this engings that the authors do not upload to internet. All what we can - wait when developers of GSWR will make support of Gunslinger.
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- моды 2021
- графическая модификация
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You people here need to understand that this is all a business. They are a studio that needs to make a profit. It's all about money. To get their profits they will have to aim for a particular audience. A console fan that wants a fast paced, intense game. Not a very slow paced, too open world where there is too much atmosphere. They will not appeal to a hardcore demographic. Again, it's a business to make money. I just hope that there's a middle ground here that can work for all of us. Hopefully they will provide modders with all the tools they need for full customization. Provide us will all materials used and unused. Even share us with different build of maps that did not make the cut. Anything to throw in that would help improve the mod community...........because that is what made this game popular today!!
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Moustapha_Matushka I believe you are right
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mechanicus It's only game, why you heff to be mad?