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1 час назад, rajen сказал:

А насколько мне известно, что уже года два назад и это я точно помню CoC прекратила поддержку 32-х.

в каком месте? https://www.moddb.com/mods/call-of-chernobyl/articles поддержки для 64 битного движка от разрабов никогда не существовало если что, так как они никогда и не занимались этим самым 64 битным движком ?

Изменено пользователем Seriy888

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При запуске вылетает .

Спойлер

Expression    : <no expression>
Function      : xrMemory::mem_usage
File          : memory_usage.cpp
Line          : 63
Description   : fatal error
Arguments     : bad node in heap


 

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Tyrob Просто перезапускай. У меня тоже так. С 2-3 попытки заходит. 


Докладывайте нам о всех известных вам случаях нарушения правил! Только при вашей помощи мы сможем преодолеть это болезненное явление! (с)

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Увеличение коэфа спавна ни к чему плохому не приведет или лучше оставить по стандарту? Просто даже Сидорович говорит, что на Кордоне много военных, а я так никого и не встретил, как и бандитов (дальше ЖД не ходил).
И еще такой вопрос, предметы подвержены радиации, в моде имеются препараты, с помощью которых можно обеззаразить провиант? 

Подскажите пожалуйста. 

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2 минуты назад, Wolfstalker сказал:

Tyrob Просто перезапускай. У меня тоже так. С 2-3 попытки заходит. 

Спасибо Wolfstalker пошла руда ?

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35 минут назад, Chiliaz сказал:

Hardtmuth движковые баги я не исправлю, а вот типа тех внезапно умирающих ученых на болотах вполне. Только это не скоро будет еще.

По идее такого быть не должно. Попробуй покрутить следующие параметры в консоли:


r__detail_density 
r__detail_radius 

 

Как оказалось, она и так по максимуму установлена. Но эти параметры не отвечают за ее высоту, которая отключена в настройках. Попробовал сменить движок на Аномалию, так этот показатель появился, чутка повысил его, теперь картинка смотрится заметно богаче. Запустил иные движки, на них показатель так же отсутствует, а СОМ вовсе вылетает как при НИ, так и при загрузке сейва, ну и черт с ним.

  • Лайк 1

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4 минуты назад, MegaTiEstO96 сказал:

Сидорович говорит, что на Кордоне много военных, а я так никого и не встретил, как и бандитов

Позже будут военные. Заселение весьма динамичное. 

  • Спасибо 1

Докладывайте нам о всех известных вам случаях нарушения правил! Только при вашей помощи мы сможем преодолеть это болезненное явление! (с)

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Начал делать правку что бы все костюмы в игре повышали переносимый вес, как в Аномали, например.

  • Лайк 1

 Правки для модов - нажми на гифку 
Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ

shapa-1-1-2-1.gif

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В игре вообще тьма, что-то разглядеть можно только при "очень светлые ночи". 
Когда кстати пси эффекты закончатся? С первой поры думал что контроллёр где-то рядом.

  • Лайк 1

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Только что, Леннар сказал:

Когда кстати пси эффекты закончатся?

С каждым выполненным квестом эффект снижается. 

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Только что, Леннар сказал:

В игре вообще тьма, что-то разглядеть можно только при "очень светлые ночи". 
Когда кстати пси эффекты закончатся? С первой поры думал что контроллёр где-то рядом.

Как по мне, нормально, во многих модах на ЗП картинка куда более темная, да так, что днем с фонарем ходишь. Попробуй решейд включить или выключить, на - 

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Не могу отдать кейс от учёного Сидоровичу, у последнего просто диалога по этому поводу. 


Мой стрим канал: Twitch 

 

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Дошла до квеста, где нужно проследить за военными, не смогла с 10й попытки, решила оставить до завтра. Пока все нравится, вылетов ещё не было ни разу :)

Лайкос за аниме??

  • Лайк 2

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Графика в игре ужас какая не четкая. С мыльцом, да и темно как в пещере средь белого дня. Движек COM вылетает кстати.

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31 минуту назад, May сказал:

Леннар Фанат выдаёт задание посмотреть что за новый мутант на заводе. Завод на кордоне.?

Даже больше скажу. Этот квест открывает секретный мини-сюжет

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Не пойму почему у меня всё отдалено  как будто в  бинокаль смотрю .

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Только что, Tyrob сказал:

Не пойму почему у меня всё отдалено  как будто в  бинокаль смотрю .

FOV попробуй поменять. 

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7 минут назад, Hardtmuth сказал:

FOV попробуй поменять. 

Спасибо помогло . 

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А вот и правки к релизу подоспели, в моей теме как обычно ? 

Спойлер

1. Все бронежилеты в игре повышают переносимый вес в зависимости от своего типа (куртка новичка дает +5 кг, экзоскелет +50 кг);
2. Торговцы скупают вещи 100-50% состояния, обычные сталкеры 100-30%, компаньон 20%;
3. Правки ГГ: переносимый вес 75 кг, чуть повыше прыжок.

 

Изменено пользователем Босс
  • Лайк 3
  • Мастер! 1

 Правки для модов - нажми на гифку 
Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ

shapa-1-1-2-1.gif

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Вылет при начале НИ.

Спойлер

* Detected CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz [GenuineIntel], F6/M14/S10, 3191.00 mhz, 20-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 6/12

Initializing File System...
using fs-ltx fsgame.ltx
FS: 52743 files cached 18 archives, 11215Kb memory used.
Init FileSystem 0.586563 sec
'xrCore' build 7723, Mar 30 2020

EH: E2F6C634285F9F5AC6A76812DBF6F934

-----loading e:\dollchan 8 infinity\gamedata\configs\system.ltx
-----loading e:\dollchan 8 infinity\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: renders\xrRender_DX9.dll
Loading DLL: renders\xrRender_DX10.dll
refCount:m_pAdapter 1
Loading DLL: renders\xrRender_DX11.dll
command line -dbg
Executing config-script "user.ltx"...
[appdata\user.ltx] successfully loaded.
Loading DLL: renders\xrRender_DX11.dll
Loading DLL: game\xrGame.dll
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[137434427136 K], reserved[4371836 K], committed[154436 K]
* [ D3D ]: textures[0 K]
* [x-ray]: process heap[39176 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[16143 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=E:\Dollchan 8 Infinity\bin\
dir[1]=E:\Dollchan 8 Infinity\
dir[2]=E:\Dollchan 8 Infinity\bin\
dir[3]=C:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Software
devices Generic Software
SOUND: OpenAL: system  default SndDevice name is Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
Executing config-script "e:\dollchan 8 infinity\gamedata\configs\default_controls.ltx"...
[e:\dollchan 8 infinity\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\dollchan 8 infinity\gamedata\configs\rspec_default.ltx"...
! Unknown command:  r__detail_height
[e:\dollchan 8 infinity\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "e:\dollchan 8 infinity\gamedata\configs\default_controls.ltx"...
[e:\dollchan 8 infinity\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1B80]: NVIDIA GeForce GTX 1080
* CREATE: DeviceREF: 4
*     Texture memory: 8079 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 40, correct size = 37
THM chunk 2072 fixed, wrong size = 40, correct size = 37
THM chunk 2072 fixed, wrong size = 40, correct size = 37
THM chunk 2072 fixed, wrong size = 27, correct size = 32
THM chunk 2072 fixed, wrong size = 29, correct size = 34
THM chunk 2072 fixed, wrong size = 29, correct size = 35
THM chunk 2072 fixed, wrong size = 40, correct size = 39
THM chunk 2072 fixed, wrong size = 42, correct size = 39
THM chunk 2072 fixed, wrong size = 32, correct size = 43
THM chunk 2072 fixed, wrong size = 48, correct size = 55
THM chunk 2072 fixed, wrong size = 48, correct size = 55
THM chunk 2072 fixed, wrong size = 48, correct size = 55
THM chunk 2072 fixed, wrong size = 48, correct size = 63
THM chunk 2072 fixed, wrong size = 48, correct size = 61
THM chunk 2072 fixed, wrong size = 48, correct size = 61
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 32, correct size = 40
THM chunk 2072 fixed, wrong size = 32, correct size = 40
THM chunk 2072 fixed, wrong size = 32, correct size = 40
THM chunk 2072 fixed, wrong size = 32, correct size = 35
THM chunk 2072 fixed, wrong size = 40, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 37, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 27, correct size = 30
THM chunk 2072 fixed, wrong size = 27, correct size = 29
THM chunk 2072 fixed, wrong size = 27, correct size = 30
THM chunk 2072 fixed, wrong size = 27, correct size = 28
THM chunk 2072 fixed, wrong size = 27, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 40
THM chunk 2072 fixed, wrong size = 36, correct size = 42
THM chunk 2072 fixed, wrong size = 36, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 44
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 37
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 44
THM chunk 2072 fixed, wrong size = 28, correct size = 48
THM chunk 2072 fixed, wrong size = 27, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 43
THM chunk 2072 fixed, wrong size = 36, correct size = 44
THM chunk 2072 fixed, wrong size = 36, correct size = 40
THM chunk 2072 fixed, wrong size = 36, correct size = 43
THM chunk 2072 fixed, wrong size = 36, correct size = 42
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 42
THM chunk 2072 fixed, wrong size = 36, correct size = 35
THM chunk 2072 fixed, wrong size = 36, correct size = 38
THM chunk 2072 fixed, wrong size = 36, correct size = 44
THM chunk 2072 fixed, wrong size = 36, correct size = 38
THM chunk 2072 fixed, wrong size = 36, correct size = 40
THM chunk 2072 fixed, wrong size = 36, correct size = 37
THM chunk 2072 fixed, wrong size = 36, correct size = 37
THM chunk 2072 fixed, wrong size = 36, correct size = 38
THM chunk 2072 fixed, wrong size = 39, correct size = 35
THM chunk 2072 fixed, wrong size = 39, correct size = 35
THM chunk 2072 fixed, wrong size = 39, correct size = 35
THM chunk 2072 fixed, wrong size = 42, correct size = 48
THM chunk 2072 fixed, wrong size = 29, correct size = 26
* HWDST/PCF supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_level_changer.script
* loading script se_actor.script
* loading script se_stalker.script
* loading script se_heli.script
* loading script se_zones.script
* loading script se_item.script
* loading script se_smart_cover.script
* loading script se_car.script
* loading script se_artefact.script
* loading script se_monster.script
* loading script sim_squad_scripted.script
* loading script game_registrator.script
Starting engine...
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
* loading script axr_main.script
* loading script xrs_dyn_music.script
* loading script closecaption.script
* loading script xrs_debug_tools.script
* [win32]: free[137433896428 K], reserved[4386980 K], committed[670000 K]
* [ D3D ]: textures[64 K]
* [x-ray]: process heap[170415 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[16489 K], smem[0 K]
*  0.0 : [   3] $null
*  0.0 : [   1] $user$NVHHGGTex
*  0.0 : [   5] $user$NVjitterTex
*  0.0 : [   8] $user$Texture_color
*  0.0 : [   1] $user$Texture_color_out
*  0.0 : [   7] $user$Texture_obstacles
*  0.0 : [   3] $user$Texture_obstvelocity
*  0.0 : [   3] $user$Texture_pressure
*  0.0 : [   2] $user$Texture_tempscalar
*  0.0 : [   3] $user$Texture_tempvector
*  0.0 : [   5] $user$Texture_velocity0
*  0.0 : [   4] $user$Texture_velocity1
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   7] $user$albedo
*  0.0 : [   4] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$edgeTex
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   5] $user$generic0
*  0.0 : [   4] $user$generic1
*  0.0 : [   2] $user$generic2
*  0.0 : [   3] $user$jitter_0
*  0.0 : [   2] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   1] $user$jitter_mipped
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   9] $user$material
*  0.0 : [ 145] $user$position
*  0.0 : [   3] $user$rayCastTex
*  0.0 : [   6] $user$rayDataTex
*  0.0 : [   2] $user$rayDataTexSmall
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   8] $user$smap_depth
*  0.0 : [   1] $user$smap_depth_minmax
*  0.0 : [   1] $user$smap_surf
*  0.0 : [   7] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   2] act\act_controller_hit1
*  0.0 : [   2] amik\weapons\flame\trace
*  0.0 : [   2] amik\weapons\flame\trail
*  0.0 : [   2] amik\weapons\flash_02
*  0.0 : [   2] amik\weapons\flash_04
*  0.0 : [   2] amik\weapons\trace
*  0.0 : [   2] amik\weapons\trace_01
*  0.0 : [   1] fx\fx_flare0
*  0.0 : [   2] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   2] fx\fx_gradient
*  0.0 : [   2] fx\fx_gradient1
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_moon_halo_phase_1
*  0.0 : [   1] fx\fx_moon_halo_phase_2
*  0.0 : [   1] fx\fx_moon_halo_phase_3
*  0.0 : [   1] fx\fx_moon_halo_phase_4
*  0.0 : [   1] fx\fx_moon_halo_phase_5
*  0.0 : [   1] fx\fx_moon_halo_phase_6
*  0.0 : [   1] fx\fx_moon_halo_phase_7
*  0.0 : [   1] fx\fx_moon_phase_1
*  0.0 : [   1] fx\fx_moon_phase_2
*  0.0 : [   1] fx\fx_moon_phase_3
*  0.0 : [   1] fx\fx_moon_phase_4
*  0.0 : [   1] fx\fx_moon_phase_5
*  0.0 : [   1] fx\fx_moon_phase_6
*  0.0 : [   1] fx\fx_moon_phase_7
*  0.0 : [   1] fx\fx_moon_white
*  0.0 : [   1] fx\fx_noise
*  0.0 : [   2] fx\fx_noise2
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   2] fx\fx_sun
*  0.0 : [   1] fx\fx_sun2
*  0.0 : [   1] fx\fx_sun_cloudy_dark
*  0.0 : [   1] fx\fx_sun_cs
*  0.0 : [   1] fx\fx_sun_fog
*  0.0 : [   1] fx\fx_sun_halo
*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_sunset
*  0.0 : [   1] fx\fx_sunset_sun
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   2] fx\fx_volumefog1
*  0.0 : [   2] glow\glow_04
*  0.0 : [   2] glow\glow_fire1
*  0.0 : [   2] glow\glow_fire1_soc
*  0.0 : [   2] glow\glow_green
*  0.0 : [   2] glow\glow_orange
*  0.0 : [   2] glow\glow_orange2
*  0.0 : [   2] glow\glow_orange_bright
*  0.0 : [   2] glow\glow_rays
*  0.0 : [   2] glow\glow_white
*  0.0 : [   2] glow\glow_yellow
*  0.0 : [   2] internal\internal_fireTransferFunction
*  0.0 : [   3] lights\lights_spot01
*  0.0 : [   2] pfx\pfx_ani-explosion-02
*  0.0 : [   2] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   2] pfx\pfx_ani-explosion-02a
*  0.0 : [   2] pfx\pfx_ani-fire01
*  0.0 : [   2] pfx\pfx_ani-smoke-01
*  0.0 : [   2] pfx\pfx_anomaly_1
*  0.0 : [   2] pfx\pfx_anomaly_10
*  0.0 : [   2] pfx\pfx_anomaly_16
*  0.0 : [   2] pfx\pfx_anomaly_17
*  0.0 : [   2] pfx\pfx_anomaly_18
*  0.0 : [   2] pfx\pfx_anomaly_19
*  0.0 : [   2] pfx\pfx_anomaly_2
*  0.0 : [   2] pfx\pfx_anomaly_20
*  0.0 : [   2] pfx\pfx_anomaly_21
*  0.0 : [   2] pfx\pfx_anomaly_23
*  0.0 : [   2] pfx\pfx_anomaly_2_green
*  0.0 : [   2] pfx\pfx_anomaly_3
*  0.0 : [   2] pfx\pfx_anomaly_4
*  0.0 : [   2] pfx\pfx_anomaly_5
*  0.0 : [   2] pfx\pfx_anomaly_6
*  0.0 : [   2] pfx\pfx_anomaly_7
*  0.0 : [   2] pfx\pfx_anomaly_8
*  0.0 : [   2] pfx\pfx_anomaly_88
*  0.0 : [   2] pfx\pfx_anomaly_9
*  0.0 : [   2] pfx\pfx_bloodsplash1
*  0.0 : [   2] pfx\pfx_bloodsplash2
*  0.0 : [   2] pfx\pfx_blurry_cloud
*  0.0 : [   2] pfx\pfx_brick
*  0.0 : [   2] pfx\pfx_bubble
*  0.0 : [   2] pfx\pfx_bubble_1
*  0.0 : [   2] pfx\pfx_bubble_water
*  0.0 : [   2] pfx\pfx_cc_lighting_grad2
*  0.0 : [   2] pfx\pfx_cc_lightings
*  0.0 : [   2] pfx\pfx_concretedebris_01
*  0.0 : [   2] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
*  0.0 : [   1] pfx\pfx_dist2inv
*  0.0 : [   1] pfx\pfx_dist3
*  0.0 : [   1] pfx\pfx_dist4
*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   2] pfx\pfx_distortion
*  0.0 : [   2] pfx\pfx_electrostatic
*  0.0 : [   2] pfx\pfx_explotions_2
*  0.0 : [   2] pfx\pfx_explotions_3
*  0.0 : [   2] pfx\pfx_explotions_4
*  0.0 : [   2] pfx\pfx_explotions_smoke
*  0.0 : [   2] pfx\pfx_flame
*  0.0 : [   2] pfx\pfx_flame_01
*  0.0 : [   2] pfx\pfx_flamefx_01
*  0.0 : [   2] pfx\pfx_flash_01
*  0.0 : [   2] pfx\pfx_flash_05
*  0.0 : [   2] pfx\pfx_flash_07
*  0.0 : [   2] pfx\pfx_gologramma
*  0.0 : [   2] pfx\pfx_gradient
*  0.0 : [   2] pfx\pfx_gradient1
*  0.0 : [   2] pfx\pfx_leaves_01
*  0.0 : [   2] pfx\pfx_leaves_02
*  0.0 : [   2] pfx\pfx_light
*  0.0 : [   2] pfx\pfx_light1
*  0.0 : [   2] pfx\pfx_light3
*  0.0 : [   2] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   2] pfx\pfx_lightning_01
*  0.0 : [   2] pfx\pfx_lightning_02
*  0.0 : [   2] pfx\pfx_ligth_6
*  0.0 : [   2] pfx\pfx_plasma
*  0.0 : [   2] pfx\pfx_shells1
*  0.0 : [   2] pfx\pfx_shells2
*  0.0 : [   2] pfx\pfx_skinsplash1
*  0.0 : [   2] pfx\pfx_smoke_a
*  0.0 : [   2] pfx\pfx_smoke_b
*  0.0 : [   2] pfx\pfx_smokepuffs1
*  0.0 : [   2] pfx\pfx_smokepuffs2
*  0.0 : [   2] pfx\pfx_spark_01
*  0.0 : [   2] pfx\pfx_spark_02
*  0.0 : [   2] pfx\pfx_sparks
*  0.0 : [   2] pfx\pfx_specks
*  0.0 : [   2] pfx\pfx_specks_poison
*  0.0 : [   2] pfx\pfx_spikey_star
*  0.0 : [   2] pfx\pfx_splash3
*  0.0 : [   2] pfx\pfx_splash_01
*  0.0 : [   2] pfx\pfx_splash_02
*  0.0 : [   2] pfx\pfx_step_blood
*  0.0 : [   2] pfx\pfx_stonedebris1
*  0.0 : [   2] pfx\pfx_stonedebris2
*  0.0 : [   2] pfx\pfx_synus
*  0.0 : [   2] pfx\pfx_teleport
*  0.0 : [   2] pfx\pfx_test_textures
*  0.0 : [   2] pfx\pfx_vehglassdebris_01
*  0.0 : [   2] pfx\pfx_vehmetaldebris_01
*  0.0 : [   2] pfx\pfx_water_wave
*  0.0 : [   2] pfx\pfx_woodchips1
*  0.0 : [   2] pfx\pfx_woodchips3
*  0.0 : [   2] pfx\r_pop\shells\12ga
*  0.0 : [   2] pfx\r_pop\shells\45acp
*  0.0 : [   2] pfx\r_pop\shells\545x39
*  0.0 : [   2] pfx\r_pop\shells\556x45
*  0.0 : [   2] pfx\r_pop\shells\762x39
*  0.0 : [   2] pfx\r_pop\shells\762x51
*  0.0 : [   2] pfx\r_pop\shells\762x54
*  0.0 : [   2] pfx\r_pop\shells\9x18
*  0.0 : [   2] pfx\r_pop\shells\9x19
*  0.0 : [   2] pfx\r_pop\shells\9x39
*  0.0 : [   2] pfx\r_pop\shells\fake_shells
*  0.0 : [   2] prop\prop_fake_bed_fireplace
*  0.0 : [   2] prop\prop_provod_02
*  0.0 : [   2] shoker_mod\explosions\explosion_smoke01
*  0.0 : [   2] shoker_mod\explosions\final_expl
*  0.0 : [   2] shoker_mod\explosions\firesmokeparticle
*  0.0 : [   2] shoker_mod\pfx\pfx_ak_shells_1
*  0.0 : [   2] shoker_mod\pfx\pfx_shells1
*  0.0 : [   2] shoker_mod\pfx\pfx_shells2
*  0.0 : [   2] shoker_mod\pfx\pfx_shells3
*  0.0 : [   2] shoker_mod\pfx\pfx_smoke_1
*  0.0 : [   4] sky\af1_cloudy\cloudy_1
*  0.0 : [   4] sky\af1_cloudy\cloudy_1#small
*  0.0 : [  20] sky\af1_cloudy\cloudy_2
*  0.0 : [  20] sky\af1_cloudy\cloudy_2#small
*  0.0 : [   8] sky\af1_cloudy\cloudy_3
*  0.0 : [   8] sky\af1_cloudy\cloudy_3#small
*  0.0 : [   4] sky\af1_cloudy\cloudy_5
*  0.0 : [   4] sky\af1_cloudy\cloudy_5#small
*  0.0 : [   6] sky\af3_blowout\blowout1
*  0.0 : [   6] sky\af3_blowout\blowout1#small
*  0.0 : [   2] sky\af3_blowout\blowout1_1
*  0.0 : [   2] sky\af3_blowout\blowout1_1#small
*  0.0 : [   1] sky\af3_blowout\blowout2
*  0.0 : [   1] sky\af3_blowout\blowout2#small
*  0.0 : [   1] sky\af3_blowout\blowout2_night
*  0.0 : [   1] sky\af3_blowout\blowout2_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3
*  0.0 : [   1] sky\af3_blowout\blowout3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1
*  0.0 : [   2] sky\af3_blowout\blowout3_1#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2
*  0.0 : [   2] sky\af3_blowout\blowout3_2#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3
*  0.0 : [   2] sky\af3_blowout\blowout3_3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3_night
*  0.0 : [   1] sky\af3_blowout\blowout3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4
*  0.0 : [   1] sky\af3_blowout\blowout4#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1
*  0.0 : [   3] sky\af3_blowout\blowout4_1#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4_night
*  0.0 : [   1] sky\af3_blowout\blowout4_night#small
*  0.0 : [   1] sky\af3_blowout\blowout5
*  0.0 : [   1] sky\af3_blowout\blowout5#small
*  0.0 : [   1] sky\af3_blowout\blowout5_night
*  0.0 : [   1] sky\af3_blowout\blowout5_night#small
*  0.0 : [   7] sky\af3_blowout\blowout5psi
*  0.0 : [   7] sky\af3_blowout\blowout5psi#small
*  0.0 : [   7] sky\af3_blowout\blowout5psi_night
*  0.0 : [   7] sky\af3_blowout\blowout5psi_night#small
*  0.0 : [   1] sky\af3_blowout\blowout6
*  0.0 : [   1] sky\af3_blowout\blowout6#small
*  0.0 : [   1] sky\af3_blowout\blowout6_night
*  0.0 : [   1] sky\af3_blowout\blowout6_night#small
*  0.0 : [   3] sky\af3_blowout\blowout7
*  0.0 : [   3] sky\af3_blowout\blowout7#small
*  0.0 : [   4] sky\af3_blowout\blowout7_night
*  0.0 : [   4] sky\af3_blowout\blowout7_night#small
*  0.0 : [  12] sky\af3_clear\00-00-fm
*  0.0 : [  12] sky\af3_clear\00-00-fm#small
*  0.0 : [   8] sky\af3_clear\00-00-hm
*  0.0 : [   8] sky\af3_clear\00-00-hm#small
*  0.0 : [  25] sky\af3_clear\00-00-nm
*  0.0 : [  25] sky\af3_clear\00-00-nm#small
*  0.0 : [  12] sky\af3_clear\01-00-fm
*  0.0 : [  12] sky\af3_clear\01-00-fm#small
*  0.0 : [   8] sky\af3_clear\01-00-hm
*  0.0 : [   8] sky\af3_clear\01-00-hm#small
*  0.0 : [  37] sky\af3_clear\01-00-nm
*  0.0 : [  37] sky\af3_clear\01-00-nm#small
*  0.0 : [  12] sky\af3_clear\02-00-fm
*  0.0 : [  12] sky\af3_clear\02-00-fm#small
*  0.0 : [   8] sky\af3_clear\02-00-hm
*  0.0 : [   8] sky\af3_clear\02-00-hm#small
*  0.0 : [  25] sky\af3_clear\02-00-nm
*  0.0 : [  25] sky\af3_clear\02-00-nm#small
*  0.0 : [  12] sky\af3_clear\03-00-fm
*  0.0 : [  12] sky\af3_clear\03-00-fm#small
*  0.0 : [   8] sky\af3_clear\03-00-hm
*  0.0 : [   8] sky\af3_clear\03-00-hm#small
*  0.0 : [  12] sky\af3_clear\04-00-fm
*  0.0 : [  12] sky\af3_clear\04-00-fm#small
*  0.0 : [   8] sky\af3_clear\04-00-hm
*  0.0 : [   8] sky\af3_clear\04-00-hm#small
*  0.0 : [  66] sky\af3_clear\06-00
*  0.0 : [  66] sky\af3_clear\06-00#small
*  0.0 : [  33] sky\af3_clear\08-00
*  0.0 : [  33] sky\af3_clear\08-00#small
*  0.0 : [  33] sky\af3_clear\10-00
*  0.0 : [  33] sky\af3_clear\10-00#small
*  0.0 : [  33] sky\af3_clear\13-00
*  0.0 : [  33] sky\af3_clear\13-00#small
*  0.0 : [  33] sky\af3_clear\14-00
*  0.0 : [  33] sky\af3_clear\14-00#small
*  0.0 : [  33] sky\af3_clear\15-00
*  0.0 : [  33] sky\af3_clear\15-00#small
*  0.0 : [  33] sky\af3_clear\16-00
*  0.0 : [  33] sky\af3_clear\16-00#small
*  0.0 : [  33] sky\af3_clear\17-00
*  0.0 : [  33] sky\af3_clear\17-00#small
*  0.0 : [  33] sky\af3_clear\19-00
*  0.0 : [  33] sky\af3_clear\19-00#small
*  0.0 : [  33] sky\af3_clear\20-00
*  0.0 : [  33] sky\af3_clear\20-00#small
*  0.0 : [  33] sky\af3_clear\21-30
*  0.0 : [  33] sky\af3_clear\21-30#small
*  0.0 : [  12] sky\af3_clear\22-00-fm
*  0.0 : [  12] sky\af3_clear\22-00-fm#small
*  0.0 : [   8] sky\af3_clear\22-00-hm
*  0.0 : [   8] sky\af3_clear\22-00-hm#small
*  0.0 : [  12] sky\af3_clear\23-00-fm
*  0.0 : [  12] sky\af3_clear\23-00-fm#small
*  0.0 : [   8] sky\af3_clear\23-00-hm
*  0.0 : [   8] sky\af3_clear\23-00-hm#small
*  0.0 : [   8] sky\af3_cloudy\08-00
*  0.0 : [   8] sky\af3_cloudy\08-00#small
*  0.0 : [   8] sky\af3_cloudy\09-00
*  0.0 : [   8] sky\af3_cloudy\09-00#small
*  0.0 : [   1] sky\af3_cloudy\10-00
*  0.0 : [   1] sky\af3_cloudy\10-00#small
*  0.0 : [   1] sky\af3_cloudy\11-00
*  0.0 : [   1] sky\af3_cloudy\11-00#small
*  0.0 : [   8] sky\af3_cloudy\12-00
*  0.0 : [   8] sky\af3_cloudy\12-00#small
*  0.0 : [  16] sky\af3_cloudy\14-00
*  0.0 : [  16] sky\af3_cloudy\14-00#small
*  0.0 : [   8] sky\af3_cloudy\15-00
*  0.0 : [   8] sky\af3_cloudy\15-00#small
*  0.0 : [   8] sky\af3_cloudy\17-00
*  0.0 : [   8] sky\af3_cloudy\17-00#small
*  0.0 : [   1] sky\af3_foggy\06-00
*  0.0 : [   1] sky\af3_foggy\06-00#small
*  0.0 : [   1] sky\af3_foggy\07-00
*  0.0 : [   1] sky\af3_foggy\07-00#small
*  0.0 : [  13] sky\af3_foggy\09-00
*  0.0 : [  13] sky\af3_foggy\09-00#small
*  0.0 : [  14] sky\af3_foggy\10-00
*  0.0 : [  14] sky\af3_foggy\10-00#small
*  0.0 : [   1] sky\af3_foggy\12-00
*  0.0 : [   1] sky\af3_foggy\12-00#small
*  0.0 : [  25] sky\af3_foggy\13-00
*  0.0 : [  25] sky\af3_foggy\13-00#small
*  0.0 : [   1] sky\af3_foggy\14-00
*  0.0 : [   1] sky\af3_foggy\14-00#small
*  0.0 : [  13] sky\af3_foggy\15-00
*  0.0 : [  13] sky\af3_foggy\15-00#small
*  0.0 : [  13] sky\af3_foggy\16-00
*  0.0 : [  13] sky\af3_foggy\16-00#small
*  0.0 : [   1] sky\af3_foggy\17-00
*  0.0 : [   1] sky\af3_foggy\17-00#small
*  0.0 : [  13] sky\af3_foggy\18-00
*  0.0 : [  13] sky\af3_foggy\18-00#small
*  0.0 : [   1] sky\af3_foggy\19-00
*  0.0 : [   1] sky\af3_foggy\19-00#small
*  0.0 : [   2] sky\af3_foggy\20-00
*  0.0 : [   2] sky\af3_foggy\20-00#small
*  0.0 : [  12] sky\af3_partly\00-00-fm
*  0.0 : [  12] sky\af3_partly\00-00-fm#small
*  0.0 : [   8] sky\af3_partly\00-00-hm
*  0.0 : [   8] sky\af3_partly\00-00-hm#small
*  0.0 : [  25] sky\af3_partly\00-00-nm
*  0.0 : [  25] sky\af3_partly\00-00-nm#small
*  0.0 : [  12] sky\af3_partly\01-00-fm
*  0.0 : [  12] sky\af3_partly\01-00-fm#small
*  0.0 : [   8] sky\af3_partly\01-00-hm
*  0.0 : [   8] sky\af3_partly\01-00-hm#small
*  0.0 : [  38] sky\af3_partly\01-00-nm
*  0.0 : [  38] sky\af3_partly\01-00-nm#small
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*  0.0 : [   1] water\water_normal
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
*  5.5 : [   1] ui\ui_magnifier
* 32.1 : [   1] ui\ui_font_arial_14_1600
* 33.0 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600
* 64.1 : [   1] ui\ui_font_letter_18_1600
* 128.1 : [   1] ui\ui_font_graff_19_1600
* 128.1 : [   1] ui\ui_font_graff_22_1600
* 256.1 : [   1] ui\ui_font_graff_32_1600
* 256.1 : [   1] ui\ui_font_hud_02
* 256.1 : [   1] ui\ui_font_letter_25_1600
* 512.1 : [   1] ui\ui_font_graff_50_1600
* 2048.1 : [   1] ui\ui_background_new
"e:\dollchan 8 infinity\bin\xrengine.exe"  -dbg
* phase time: 0 ms
* phase cmem: 196961 K
Loading objects...
Loading models...
CResourceManager::DeferredUpload -> START, size = 1400
TextureLoading -> thread 1 started!
TextureLoading -> thread 2 started!
TextureLoading -> thread 3 started!
TextureLoading -> thread 4 started!
TextureLoading -> thread 5 started!
TextureLoading -> thread 6 started!
TextureLoading -> thread 7 started!
TextureLoading -> thread 8 started!
TextureLoading -> thread 9 started!
TextureLoading -> thread 10 started!
TextureLoading -> thread 11 started!
TextureLoading -> thread 12 started!
TextureLoading -> thread 13 started!
TextureLoading -> thread 14 started!
TextureLoading -> thread 15 started!
TextureLoading -> thread 15 finished!
TextureLoading -> thread 1 finished!
stack trace:

 


 

 

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32 минуты назад, Δένις Σαβέλι сказал:

Графика в игре ужас какая не четкая. С мыльцом, да и темно как в пещере средь белого дня. Движек COM вылетает кстати.

Спойлер

xx01d94b2d08xx2120b84344

Что не чётко у меня двух ведровая карта и норм .


Дополнено 2 минуты спустя
6 минут назад, Denikius сказал:

Вылет при начале НИ.

  Лог (Показать контент)

* Detected CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz [GenuineIntel], F6/M14/S10, 3191.00 mhz, 20-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 6/12

Initializing File System...
using fs-ltx fsgame.ltx
FS: 52743 files cached 18 archives, 11215Kb memory used.
Init FileSystem 0.586563 sec
'xrCore' build 7723, Mar 30 2020

EH: E2F6C634285F9F5AC6A76812DBF6F934

-----loading e:\dollchan 8 infinity\gamedata\configs\system.ltx
-----loading e:\dollchan 8 infinity\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: renders\xrRender_DX9.dll
Loading DLL: renders\xrRender_DX10.dll
refCount:m_pAdapter 1
Loading DLL: renders\xrRender_DX11.dll
command line -dbg
Executing config-script "user.ltx"...
[appdata\user.ltx] successfully loaded.
Loading DLL: renders\xrRender_DX11.dll
Loading DLL: game\xrGame.dll
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[137434427136 K], reserved[4371836 K], committed[154436 K]
* [ D3D ]: textures[0 K]
* [x-ray]: process heap[39176 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[16143 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=E:\Dollchan 8 Infinity\bin\
dir[1]=E:\Dollchan 8 Infinity\
dir[2]=E:\Dollchan 8 Infinity\bin\
dir[3]=C:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Software
devices Generic Software
SOUND: OpenAL: system  default SndDevice name is Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
Executing config-script "e:\dollchan 8 infinity\gamedata\configs\default_controls.ltx"...
[e:\dollchan 8 infinity\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\dollchan 8 infinity\gamedata\configs\rspec_default.ltx"...
! Unknown command:  r__detail_height
[e:\dollchan 8 infinity\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "e:\dollchan 8 infinity\gamedata\configs\default_controls.ltx"...
[e:\dollchan 8 infinity\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1B80]: NVIDIA GeForce GTX 1080
* CREATE: DeviceREF: 4
*     Texture memory: 8079 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 40, correct size = 37
THM chunk 2072 fixed, wrong size = 40, correct size = 37
THM chunk 2072 fixed, wrong size = 40, correct size = 37
THM chunk 2072 fixed, wrong size = 27, correct size = 32
THM chunk 2072 fixed, wrong size = 29, correct size = 34
THM chunk 2072 fixed, wrong size = 29, correct size = 35
THM chunk 2072 fixed, wrong size = 40, correct size = 39
THM chunk 2072 fixed, wrong size = 42, correct size = 39
THM chunk 2072 fixed, wrong size = 32, correct size = 43
THM chunk 2072 fixed, wrong size = 48, correct size = 55
THM chunk 2072 fixed, wrong size = 48, correct size = 55
THM chunk 2072 fixed, wrong size = 48, correct size = 55
THM chunk 2072 fixed, wrong size = 48, correct size = 63
THM chunk 2072 fixed, wrong size = 48, correct size = 61
THM chunk 2072 fixed, wrong size = 48, correct size = 61
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 57, correct size = 69
THM chunk 2072 fixed, wrong size = 32, correct size = 40
THM chunk 2072 fixed, wrong size = 32, correct size = 40
THM chunk 2072 fixed, wrong size = 32, correct size = 40
THM chunk 2072 fixed, wrong size = 32, correct size = 35
THM chunk 2072 fixed, wrong size = 40, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 37, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 27, correct size = 30
THM chunk 2072 fixed, wrong size = 27, correct size = 29
THM chunk 2072 fixed, wrong size = 27, correct size = 30
THM chunk 2072 fixed, wrong size = 27, correct size = 28
THM chunk 2072 fixed, wrong size = 27, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 40
THM chunk 2072 fixed, wrong size = 36, correct size = 42
THM chunk 2072 fixed, wrong size = 36, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 44
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 37
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 33
THM chunk 2072 fixed, wrong size = 36, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 28
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 30
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 44
THM chunk 2072 fixed, wrong size = 28, correct size = 48
THM chunk 2072 fixed, wrong size = 27, correct size = 31
THM chunk 2072 fixed, wrong size = 36, correct size = 43
THM chunk 2072 fixed, wrong size = 36, correct size = 44
THM chunk 2072 fixed, wrong size = 36, correct size = 40
THM chunk 2072 fixed, wrong size = 36, correct size = 43
THM chunk 2072 fixed, wrong size = 36, correct size = 42
THM chunk 2072 fixed, wrong size = 36, correct size = 32
THM chunk 2072 fixed, wrong size = 36, correct size = 42
THM chunk 2072 fixed, wrong size = 36, correct size = 35
THM chunk 2072 fixed, wrong size = 36, correct size = 38
THM chunk 2072 fixed, wrong size = 36, correct size = 44
THM chunk 2072 fixed, wrong size = 36, correct size = 38
THM chunk 2072 fixed, wrong size = 36, correct size = 40
THM chunk 2072 fixed, wrong size = 36, correct size = 37
THM chunk 2072 fixed, wrong size = 36, correct size = 37
THM chunk 2072 fixed, wrong size = 36, correct size = 38
THM chunk 2072 fixed, wrong size = 39, correct size = 35
THM chunk 2072 fixed, wrong size = 39, correct size = 35
THM chunk 2072 fixed, wrong size = 39, correct size = 35
THM chunk 2072 fixed, wrong size = 42, correct size = 48
THM chunk 2072 fixed, wrong size = 29, correct size = 26
* HWDST/PCF supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_level_changer.script
* loading script se_actor.script
* loading script se_stalker.script
* loading script se_heli.script
* loading script se_zones.script
* loading script se_item.script
* loading script se_smart_cover.script
* loading script se_car.script
* loading script se_artefact.script
* loading script se_monster.script
* loading script sim_squad_scripted.script
* loading script game_registrator.script
Starting engine...
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
* loading script axr_main.script
* loading script xrs_dyn_music.script
* loading script closecaption.script
* loading script xrs_debug_tools.script
* [win32]: free[137433896428 K], reserved[4386980 K], committed[670000 K]
* [ D3D ]: textures[64 K]
* [x-ray]: process heap[170415 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[16489 K], smem[0 K]
*  0.0 : [   3] $null
*  0.0 : [   1] $user$NVHHGGTex
*  0.0 : [   5] $user$NVjitterTex
*  0.0 : [   8] $user$Texture_color
*  0.0 : [   1] $user$Texture_color_out
*  0.0 : [   7] $user$Texture_obstacles
*  0.0 : [   3] $user$Texture_obstvelocity
*  0.0 : [   3] $user$Texture_pressure
*  0.0 : [   2] $user$Texture_tempscalar
*  0.0 : [   3] $user$Texture_tempvector
*  0.0 : [   5] $user$Texture_velocity0
*  0.0 : [   4] $user$Texture_velocity1
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   7] $user$albedo
*  0.0 : [   4] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$edgeTex
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   5] $user$generic0
*  0.0 : [   4] $user$generic1
*  0.0 : [   2] $user$generic2
*  0.0 : [   3] $user$jitter_0
*  0.0 : [   2] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   1] $user$jitter_mipped
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   9] $user$material
*  0.0 : [ 145] $user$position
*  0.0 : [   3] $user$rayCastTex
*  0.0 : [   6] $user$rayDataTex
*  0.0 : [   2] $user$rayDataTexSmall
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   8] $user$smap_depth
*  0.0 : [   1] $user$smap_depth_minmax
*  0.0 : [   1] $user$smap_surf
*  0.0 : [   7] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   2] act\act_controller_hit1
*  0.0 : [   2] amik\weapons\flame\trace
*  0.0 : [   2] amik\weapons\flame\trail
*  0.0 : [   2] amik\weapons\flash_02
*  0.0 : [   2] amik\weapons\flash_04
*  0.0 : [   2] amik\weapons\trace
*  0.0 : [   2] amik\weapons\trace_01
*  0.0 : [   1] fx\fx_flare0
*  0.0 : [   2] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   2] fx\fx_gradient
*  0.0 : [   2] fx\fx_gradient1
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_moon_halo_phase_1
*  0.0 : [   1] fx\fx_moon_halo_phase_2
*  0.0 : [   1] fx\fx_moon_halo_phase_3
*  0.0 : [   1] fx\fx_moon_halo_phase_4
*  0.0 : [   1] fx\fx_moon_halo_phase_5
*  0.0 : [   1] fx\fx_moon_halo_phase_6
*  0.0 : [   1] fx\fx_moon_halo_phase_7
*  0.0 : [   1] fx\fx_moon_phase_1
*  0.0 : [   1] fx\fx_moon_phase_2
*  0.0 : [   1] fx\fx_moon_phase_3
*  0.0 : [   1] fx\fx_moon_phase_4
*  0.0 : [   1] fx\fx_moon_phase_5
*  0.0 : [   1] fx\fx_moon_phase_6
*  0.0 : [   1] fx\fx_moon_phase_7
*  0.0 : [   1] fx\fx_moon_white
*  0.0 : [   1] fx\fx_noise
*  0.0 : [   2] fx\fx_noise2
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   2] fx\fx_sun
*  0.0 : [   1] fx\fx_sun2
*  0.0 : [   1] fx\fx_sun_cloudy_dark
*  0.0 : [   1] fx\fx_sun_cs
*  0.0 : [   1] fx\fx_sun_fog
*  0.0 : [   1] fx\fx_sun_halo
*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_sunset
*  0.0 : [   1] fx\fx_sunset_sun
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   2] fx\fx_volumefog1
*  0.0 : [   2] glow\glow_04
*  0.0 : [   2] glow\glow_fire1
*  0.0 : [   2] glow\glow_fire1_soc
*  0.0 : [   2] glow\glow_green
*  0.0 : [   2] glow\glow_orange
*  0.0 : [   2] glow\glow_orange2
*  0.0 : [   2] glow\glow_orange_bright
*  0.0 : [   2] glow\glow_rays
*  0.0 : [   2] glow\glow_white
*  0.0 : [   2] glow\glow_yellow
*  0.0 : [   2] internal\internal_fireTransferFunction
*  0.0 : [   3] lights\lights_spot01
*  0.0 : [   2] pfx\pfx_ani-explosion-02
*  0.0 : [   2] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   2] pfx\pfx_ani-explosion-02a
*  0.0 : [   2] pfx\pfx_ani-fire01
*  0.0 : [   2] pfx\pfx_ani-smoke-01
*  0.0 : [   2] pfx\pfx_anomaly_1
*  0.0 : [   2] pfx\pfx_anomaly_10
*  0.0 : [   2] pfx\pfx_anomaly_16
*  0.0 : [   2] pfx\pfx_anomaly_17
*  0.0 : [   2] pfx\pfx_anomaly_18
*  0.0 : [   2] pfx\pfx_anomaly_19
*  0.0 : [   2] pfx\pfx_anomaly_2
*  0.0 : [   2] pfx\pfx_anomaly_20
*  0.0 : [   2] pfx\pfx_anomaly_21
*  0.0 : [   2] pfx\pfx_anomaly_23
*  0.0 : [   2] pfx\pfx_anomaly_2_green
*  0.0 : [   2] pfx\pfx_anomaly_3
*  0.0 : [   2] pfx\pfx_anomaly_4
*  0.0 : [   2] pfx\pfx_anomaly_5
*  0.0 : [   2] pfx\pfx_anomaly_6
*  0.0 : [   2] pfx\pfx_anomaly_7
*  0.0 : [   2] pfx\pfx_anomaly_8
*  0.0 : [   2] pfx\pfx_anomaly_88
*  0.0 : [   2] pfx\pfx_anomaly_9
*  0.0 : [   2] pfx\pfx_bloodsplash1
*  0.0 : [   2] pfx\pfx_bloodsplash2
*  0.0 : [   2] pfx\pfx_blurry_cloud
*  0.0 : [   2] pfx\pfx_brick
*  0.0 : [   2] pfx\pfx_bubble
*  0.0 : [   2] pfx\pfx_bubble_1
*  0.0 : [   2] pfx\pfx_bubble_water
*  0.0 : [   2] pfx\pfx_cc_lighting_grad2
*  0.0 : [   2] pfx\pfx_cc_lightings
*  0.0 : [   2] pfx\pfx_concretedebris_01
*  0.0 : [   2] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
*  0.0 : [   1] pfx\pfx_dist2inv
*  0.0 : [   1] pfx\pfx_dist3
*  0.0 : [   1] pfx\pfx_dist4
*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   2] pfx\pfx_distortion
*  0.0 : [   2] pfx\pfx_electrostatic
*  0.0 : [   2] pfx\pfx_explotions_2
*  0.0 : [   2] pfx\pfx_explotions_3
*  0.0 : [   2] pfx\pfx_explotions_4
*  0.0 : [   2] pfx\pfx_explotions_smoke
*  0.0 : [   2] pfx\pfx_flame
*  0.0 : [   2] pfx\pfx_flame_01
*  0.0 : [   2] pfx\pfx_flamefx_01
*  0.0 : [   2] pfx\pfx_flash_01
*  0.0 : [   2] pfx\pfx_flash_05
*  0.0 : [   2] pfx\pfx_flash_07
*  0.0 : [   2] pfx\pfx_gologramma
*  0.0 : [   2] pfx\pfx_gradient
*  0.0 : [   2] pfx\pfx_gradient1
*  0.0 : [   2] pfx\pfx_leaves_01
*  0.0 : [   2] pfx\pfx_leaves_02
*  0.0 : [   2] pfx\pfx_light
*  0.0 : [   2] pfx\pfx_light1
*  0.0 : [   2] pfx\pfx_light3
*  0.0 : [   2] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   2] pfx\pfx_lightning_01
*  0.0 : [   2] pfx\pfx_lightning_02
*  0.0 : [   2] pfx\pfx_ligth_6
*  0.0 : [   2] pfx\pfx_plasma
*  0.0 : [   2] pfx\pfx_shells1
*  0.0 : [   2] pfx\pfx_shells2
*  0.0 : [   2] pfx\pfx_skinsplash1
*  0.0 : [   2] pfx\pfx_smoke_a
*  0.0 : [   2] pfx\pfx_smoke_b
*  0.0 : [   2] pfx\pfx_smokepuffs1
*  0.0 : [   2] pfx\pfx_smokepuffs2
*  0.0 : [   2] pfx\pfx_spark_01
*  0.0 : [   2] pfx\pfx_spark_02
*  0.0 : [   2] pfx\pfx_sparks
*  0.0 : [   2] pfx\pfx_specks
*  0.0 : [   2] pfx\pfx_specks_poison
*  0.0 : [   2] pfx\pfx_spikey_star
*  0.0 : [   2] pfx\pfx_splash3
*  0.0 : [   2] pfx\pfx_splash_01
*  0.0 : [   2] pfx\pfx_splash_02
*  0.0 : [   2] pfx\pfx_step_blood
*  0.0 : [   2] pfx\pfx_stonedebris1
*  0.0 : [   2] pfx\pfx_stonedebris2
*  0.0 : [   2] pfx\pfx_synus
*  0.0 : [   2] pfx\pfx_teleport
*  0.0 : [   2] pfx\pfx_test_textures
*  0.0 : [   2] pfx\pfx_vehglassdebris_01
*  0.0 : [   2] pfx\pfx_vehmetaldebris_01
*  0.0 : [   2] pfx\pfx_water_wave
*  0.0 : [   2] pfx\pfx_woodchips1
*  0.0 : [   2] pfx\pfx_woodchips3
*  0.0 : [   2] pfx\r_pop\shells\12ga
*  0.0 : [   2] pfx\r_pop\shells\45acp
*  0.0 : [   2] pfx\r_pop\shells\545x39
*  0.0 : [   2] pfx\r_pop\shells\556x45
*  0.0 : [   2] pfx\r_pop\shells\762x39
*  0.0 : [   2] pfx\r_pop\shells\762x51
*  0.0 : [   2] pfx\r_pop\shells\762x54
*  0.0 : [   2] pfx\r_pop\shells\9x18
*  0.0 : [   2] pfx\r_pop\shells\9x19
*  0.0 : [   2] pfx\r_pop\shells\9x39
*  0.0 : [   2] pfx\r_pop\shells\fake_shells
*  0.0 : [   2] prop\prop_fake_bed_fireplace
*  0.0 : [   2] prop\prop_provod_02
*  0.0 : [   2] shoker_mod\explosions\explosion_smoke01
*  0.0 : [   2] shoker_mod\explosions\final_expl
*  0.0 : [   2] shoker_mod\explosions\firesmokeparticle
*  0.0 : [   2] shoker_mod\pfx\pfx_ak_shells_1
*  0.0 : [   2] shoker_mod\pfx\pfx_shells1
*  0.0 : [   2] shoker_mod\pfx\pfx_shells2
*  0.0 : [   2] shoker_mod\pfx\pfx_shells3
*  0.0 : [   2] shoker_mod\pfx\pfx_smoke_1
*  0.0 : [   4] sky\af1_cloudy\cloudy_1
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*  0.0 : [  20] sky\af1_cloudy\cloudy_2
*  0.0 : [  20] sky\af1_cloudy\cloudy_2#small
*  0.0 : [   8] sky\af1_cloudy\cloudy_3
*  0.0 : [   8] sky\af1_cloudy\cloudy_3#small
*  0.0 : [   4] sky\af1_cloudy\cloudy_5
*  0.0 : [   4] sky\af1_cloudy\cloudy_5#small
*  0.0 : [   6] sky\af3_blowout\blowout1
*  0.0 : [   6] sky\af3_blowout\blowout1#small
*  0.0 : [   2] sky\af3_blowout\blowout1_1
*  0.0 : [   2] sky\af3_blowout\blowout1_1#small
*  0.0 : [   1] sky\af3_blowout\blowout2
*  0.0 : [   1] sky\af3_blowout\blowout2#small
*  0.0 : [   1] sky\af3_blowout\blowout2_night
*  0.0 : [   1] sky\af3_blowout\blowout2_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3
*  0.0 : [   1] sky\af3_blowout\blowout3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1
*  0.0 : [   2] sky\af3_blowout\blowout3_1#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2
*  0.0 : [   2] sky\af3_blowout\blowout3_2#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3
*  0.0 : [   2] sky\af3_blowout\blowout3_3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3_night
*  0.0 : [   1] sky\af3_blowout\blowout3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4
*  0.0 : [   1] sky\af3_blowout\blowout4#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1
*  0.0 : [   3] sky\af3_blowout\blowout4_1#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4_night
*  0.0 : [   1] sky\af3_blowout\blowout4_night#small
*  0.0 : [   1] sky\af3_blowout\blowout5
*  0.0 : [   1] sky\af3_blowout\blowout5#small
*  0.0 : [   1] sky\af3_blowout\blowout5_night
*  0.0 : [   1] sky\af3_blowout\blowout5_night#small
*  0.0 : [   7] sky\af3_blowout\blowout5psi
*  0.0 : [   7] sky\af3_blowout\blowout5psi#small
*  0.0 : [   7] sky\af3_blowout\blowout5psi_night
*  0.0 : [   7] sky\af3_blowout\blowout5psi_night#small
*  0.0 : [   1] sky\af3_blowout\blowout6
*  0.0 : [   1] sky\af3_blowout\blowout6#small
*  0.0 : [   1] sky\af3_blowout\blowout6_night
*  0.0 : [   1] sky\af3_blowout\blowout6_night#small
*  0.0 : [   3] sky\af3_blowout\blowout7
*  0.0 : [   3] sky\af3_blowout\blowout7#small
*  0.0 : [   4] sky\af3_blowout\blowout7_night
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*  0.0 : [   8] sky\af3_clear\00-00-hm
*  0.0 : [   8] sky\af3_clear\00-00-hm#small
*  0.0 : [  25] sky\af3_clear\00-00-nm
*  0.0 : [  25] sky\af3_clear\00-00-nm#small
*  0.0 : [  12] sky\af3_clear\01-00-fm
*  0.0 : [  12] sky\af3_clear\01-00-fm#small
*  0.0 : [   8] sky\af3_clear\01-00-hm
*  0.0 : [   8] sky\af3_clear\01-00-hm#small
*  0.0 : [  37] sky\af3_clear\01-00-nm
*  0.0 : [  37] sky\af3_clear\01-00-nm#small
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*  0.0 : [  12] sky\af3_clear\02-00-fm#small
*  0.0 : [   8] sky\af3_clear\02-00-hm
*  0.0 : [   8] sky\af3_clear\02-00-hm#small
*  0.0 : [  25] sky\af3_clear\02-00-nm
*  0.0 : [  25] sky\af3_clear\02-00-nm#small
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*  0.0 : [   8] sky\af3_clear\03-00-hm
*  0.0 : [   8] sky\af3_clear\03-00-hm#small
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*  0.0 : [  12] sky\af3_clear\04-00-fm#small
*  0.0 : [   8] sky\af3_clear\04-00-hm
*  0.0 : [   8] sky\af3_clear\04-00-hm#small
*  0.0 : [  66] sky\af3_clear\06-00
*  0.0 : [  66] sky\af3_clear\06-00#small
*  0.0 : [  33] sky\af3_clear\08-00
*  0.0 : [  33] sky\af3_clear\08-00#small
*  0.0 : [  33] sky\af3_clear\10-00
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*  0.0 : [  33] sky\af3_clear\13-00#small
*  0.0 : [  33] sky\af3_clear\14-00
*  0.0 : [  33] sky\af3_clear\14-00#small
*  0.0 : [  33] sky\af3_clear\15-00
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*  0.0 : [  33] sky\af3_clear\16-00
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*  0.0 : [  33] sky\af3_clear\17-00
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*  0.0 : [  33] sky\af3_clear\19-00
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*  0.0 : [  33] sky\af3_clear\20-00
*  0.0 : [  33] sky\af3_clear\20-00#small
*  0.0 : [  33] sky\af3_clear\21-30
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*  0.0 : [   8] sky\af3_clear\22-00-hm
*  0.0 : [   8] sky\af3_clear\22-00-hm#small
*  0.0 : [  12] sky\af3_clear\23-00-fm
*  0.0 : [  12] sky\af3_clear\23-00-fm#small
*  0.0 : [   8] sky\af3_clear\23-00-hm
*  0.0 : [   8] sky\af3_clear\23-00-hm#small
*  0.0 : [   8] sky\af3_cloudy\08-00
*  0.0 : [   8] sky\af3_cloudy\08-00#small
*  0.0 : [   8] sky\af3_cloudy\09-00
*  0.0 : [   8] sky\af3_cloudy\09-00#small
*  0.0 : [   1] sky\af3_cloudy\10-00
*  0.0 : [   1] sky\af3_cloudy\10-00#small
*  0.0 : [   1] sky\af3_cloudy\11-00
*  0.0 : [   1] sky\af3_cloudy\11-00#small
*  0.0 : [   8] sky\af3_cloudy\12-00
*  0.0 : [   8] sky\af3_cloudy\12-00#small
*  0.0 : [  16] sky\af3_cloudy\14-00
*  0.0 : [  16] sky\af3_cloudy\14-00#small
*  0.0 : [   8] sky\af3_cloudy\15-00
*  0.0 : [   8] sky\af3_cloudy\15-00#small
*  0.0 : [   8] sky\af3_cloudy\17-00
*  0.0 : [   8] sky\af3_cloudy\17-00#small
*  0.0 : [   1] sky\af3_foggy\06-00
*  0.0 : [   1] sky\af3_foggy\06-00#small
*  0.0 : [   1] sky\af3_foggy\07-00
*  0.0 : [   1] sky\af3_foggy\07-00#small
*  0.0 : [  13] sky\af3_foggy\09-00
*  0.0 : [  13] sky\af3_foggy\09-00#small
*  0.0 : [  14] sky\af3_foggy\10-00
*  0.0 : [  14] sky\af3_foggy\10-00#small
*  0.0 : [   1] sky\af3_foggy\12-00
*  0.0 : [   1] sky\af3_foggy\12-00#small
*  0.0 : [  25] sky\af3_foggy\13-00
*  0.0 : [  25] sky\af3_foggy\13-00#small
*  0.0 : [   1] sky\af3_foggy\14-00
*  0.0 : [   1] sky\af3_foggy\14-00#small
*  0.0 : [  13] sky\af3_foggy\15-00
*  0.0 : [  13] sky\af3_foggy\15-00#small
*  0.0 : [  13] sky\af3_foggy\16-00
*  0.0 : [  13] sky\af3_foggy\16-00#small
*  0.0 : [   1] sky\af3_foggy\17-00
*  0.0 : [   1] sky\af3_foggy\17-00#small
*  0.0 : [  13] sky\af3_foggy\18-00
*  0.0 : [  13] sky\af3_foggy\18-00#small
*  0.0 : [   1] sky\af3_foggy\19-00
*  0.0 : [   1] sky\af3_foggy\19-00#small
*  0.0 : [   2] sky\af3_foggy\20-00
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*  0.0 : [  12] sky\af3_partly\00-00-fm
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*  0.0 : [   8] sky\af3_partly\00-00-hm
*  0.0 : [   8] sky\af3_partly\00-00-hm#small
*  0.0 : [  25] sky\af3_partly\00-00-nm
*  0.0 : [  25] sky\af3_partly\00-00-nm#small
*  0.0 : [  12] sky\af3_partly\01-00-fm
*  0.0 : [  12] sky\af3_partly\01-00-fm#small
*  0.0 : [   8] sky\af3_partly\01-00-hm
*  0.0 : [   8] sky\af3_partly\01-00-hm#small
*  0.0 : [  38] sky\af3_partly\01-00-nm
*  0.0 : [  38] sky\af3_partly\01-00-nm#small
*  0.0 : [  12] sky\af3_partly\02-00-fm
*  0.0 : [  12] sky\af3_partly\02-00-fm#small
*  0.0 : [   8] sky\af3_partly\02-00-hm
*  0.0 : [   8] sky\af3_partly\02-00-hm#small
*  0.0 : [  24] sky\af3_partly\02-00-nm
*  0.0 : [  24] sky\af3_partly\02-00-nm#small
*  0.0 : [  12] sky\af3_partly\03-00-fm
*  0.0 : [  12] sky\af3_partly\03-00-fm#small
*  0.0 : [   8] sky\af3_partly\03-00-hm
*  0.0 : [   8] sky\af3_partly\03-00-hm#small
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*  0.0 : [  12] sky\af3_partly\04-00-fm#small
*  0.0 : [   8] sky\af3_partly\04-00-hm
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*  0.0 : [   8] sky\af3_partly\22-00-hm
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*  0.0 : [  12] sky\af3_partly\23-00-fm
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*  0.0 : [   8] sky\af3_partly\23-00-hm
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*  0.0 : [  16] sky\af3_rainy\07-00
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*  0.0 : [  24] sky\af3_rainy\16-00
*  0.0 : [  24] sky\af3_rainy\16-00#small
*  0.0 : [  12] sky\af3_rainy\20-00
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*  0.0 : [  33] sky\clear_alt\03-00-alt#small
*  0.0 : [  33] sky\clear_alt\04-00-alt
*  0.0 : [  33] sky\clear_alt\04-00-alt#small
*  0.0 : [  33] sky\clear_alt\04-00-alt-tuman
*  0.0 : [  33] sky\clear_alt\04-00-alt-tuman#small
*  0.0 : [  33] sky\clear_alt\04-30-alt
*  0.0 : [  33] sky\clear_alt\04-30-alt#small
*  0.0 : [  66] sky\clear_alt\05-00-alt
*  0.0 : [  66] sky\clear_alt\05-00-alt#small
*  0.0 : [  66] sky\clear_alt\05-30-alt
*  0.0 : [  66] sky\clear_alt\05-30-alt#small
*  0.0 : [  33] sky\clear_alt\06-00-alt
*  0.0 : [  33] sky\clear_alt\06-00-alt#small
*  0.0 : [  66] sky\clear_alt\07-00-alt
*  0.0 : [  66] sky\clear_alt\07-00-alt#small
*  0.0 : [  33] sky\clear_alt\08-00-alt
*  0.0 : [  33] sky\clear_alt\08-00-alt#small
*  0.0 : [  66] sky\clear_alt\09-00-alt
*  0.0 : [  66] sky\clear_alt\09-00-alt#small
*  0.0 : [  33] sky\clear_alt\10-00-alt
*  0.0 : [  33] sky\clear_alt\10-00-alt#small
*  0.0 : [  33] sky\clear_alt\11-00-alt
*  0.0 : [  33] sky\clear_alt\11-00-alt#small
*  0.0 : [  33] sky\clear_alt\12-00-alt
*  0.0 : [  33] sky\clear_alt\12-00-alt#small
*  0.0 : [  33] sky\clear_alt\13-00-alt
*  0.0 : [  33] sky\clear_alt\13-00-alt#small
*  0.0 : [  66] sky\clear_alt\14-00-alt
*  0.0 : [  66] sky\clear_alt\14-00-alt#small
*  0.0 : [  66] sky\clear_alt\15-00-alt
*  0.0 : [  66] sky\clear_alt\15-00-alt#small
*  0.0 : [  33] sky\clear_alt\16-00-alt
*  0.0 : [  33] sky\clear_alt\16-00-alt#small
*  0.0 : [  33] sky\clear_alt\17-00-alt
*  0.0 : [  33] sky\clear_alt\17-00-alt#small
*  0.0 : [  66] sky\clear_alt\18-00-alt
*  0.0 : [  66] sky\clear_alt\18-00-alt#small
*  0.0 : [  33] sky\clear_alt\19-00-alt
*  0.0 : [  33] sky\clear_alt\19-00-alt#small
*  0.0 : [  33] sky\clear_alt\20-00-alt
*  0.0 : [  33] sky\clear_alt\20-00-alt#small
*  0.0 : [  99] sky\clear_alt\20-30-alt
*  0.0 : [  99] sky\clear_alt\20-30-alt#small
*  0.0 : [  33] sky\clear_alt\21-30-alt
*  0.0 : [  33] sky\clear_alt\21-30-alt#small
*  0.0 : [  15] sky\cloudy_dark\04-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\04-00-cloudy-dark#small
*  0.0 : [  30] sky\cloudy_dark\04-30-cloudy-dark
*  0.0 : [  30] sky\cloudy_dark\04-30-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\05-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\05-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\05-30-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\05-30-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\06-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\06-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\06-30-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\06-30-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\07-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\07-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\08-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\08-00-cloudy-dark#small
*  0.0 : [  30] sky\cloudy_dark\09-00-cloudy-dark
*  0.0 : [  30] sky\cloudy_dark\09-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\10-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\10-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\11-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\11-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\12-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\12-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\13-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\13-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\14-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\14-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\15-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\15-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\16-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\16-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\17-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\17-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\18-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\18-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\18-30-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\18-30-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\19-00-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\19-00-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\19-30-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\19-30-cloudy-dark#small
*  0.0 : [  15] sky\cloudy_dark\19-50-cloudy-dark
*  0.0 : [  15] sky\cloudy_dark\19-50-cloudy-dark#small
*  0.0 : [  20] sky\cloudy_light\04-30-cloudy-light
*  0.0 : [  20] sky\cloudy_light\04-30-cloudy-light#small
*  0.0 : [  20] sky\cloudy_light\05-00-cloudy-light
*  0.0 : [  20] sky\cloudy_light\05-00-cloudy-light#small
*  0.0 : [  20] sky\cloudy_light\06-00-cloudy-light
*  0.0 : [  20] sky\cloudy_light\06-00-cloudy-light#small
*  0.0 : [  20] sky\cloudy_light\07-00-cloudy-light
*  0.0 : [  20] sky\cloudy_light\07-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\08-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\08-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\09-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\09-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\10-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\10-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\11-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\11-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\12-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\12-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\13-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\13-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\14-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\14-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\15-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\15-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\16-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\16-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\17-00-cloudy-light
*  0.0 : [  10] sky\cloudy_light\17-00-cloudy-light#small
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*  0.0 : [  10] sky\cloudy_light\18-00-cloudy-light#small
*  0.0 : [  10] sky\cloudy_light\19-30-cloudy-light
*  0.0 : [  10] sky\cloudy_light\19-30-cloudy-light#small
*  0.0 : [  20] sky\cloudy_light\19-50-cloudy-light
*  0.0 : [  20] sky\cloudy_light\19-50-cloudy-light#small
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*  0.0 : [   5] sky\cloudy_light_rain\04-00-cloudy-light-rain#small
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*  0.0 : [   5] sky\cloudy_light_rain\05-00-cloudy-light-rain#small
*  0.0 : [   5] sky\cloudy_light_rain\05-30-cloudy-light-rain
*  0.0 : [   5] sky\cloudy_light_rain\05-30-cloudy-light-rain#small
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*  0.0 : [   5] sky\sky_12_vibros_cube
*  0.0 : [   5] sky\sky_12_vibros_cube#small
*  0.0 : [  26] sky\sky_13_cube
*  0.0 : [  26] sky\sky_13_cube#small
*  0.0 : [  16] sky\sky_13_cube_night
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*  0.0 : [  12] sky\sky_13_vibros_cube
*  0.0 : [  12] sky\sky_13_vibros_cube#small
*  0.0 : [  10] sky\sky_14_cube
*  0.0 : [  10] sky\sky_14_cube#small
*  0.0 : [   4] sky\sky_17_clouds_cube
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*  0.0 : [   4] sky\sky_17_cube
*  0.0 : [   4] sky\sky_17_cube#small
*  0.0 : [   8] sky\sky_18_cube
*  0.0 : [   8] sky\sky_18_cube#small
*  0.0 : [  11] sky\sky_19_cube
*  0.0 : [  11] sky\sky_19_cube#small
*  0.0 : [   4] sky\sky_1_clouds_cube
*  0.0 : [   4] sky\sky_1_clouds_cube#small
*  0.0 : [   4] sky\sky_20_clouds_cube
*  0.0 : [   4] sky\sky_20_clouds_cube#small
*  0.0 : [   4] sky\sky_20_cube
*  0.0 : [   4] sky\sky_20_cube#small
*  0.0 : [   4] sky\sky_2_clouds_cube
*  0.0 : [   4] sky\sky_2_clouds_cube#small
*  0.0 : [   4] sky\sky_2_cube
*  0.0 : [   4] sky\sky_2_cube#small
*  0.0 : [  12] sky\sky_3_cube
*  0.0 : [  12] sky\sky_3_cube#small
*  0.0 : [   3] sky\sky_4_cube
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*  0.0 : [  30] sky\sky_5_cube
*  0.0 : [  30] sky\sky_5_cube#small
*  0.0 : [   7] sky\sky_6_cube
*  0.0 : [   7] sky\sky_6_cube#small
*  0.0 : [  11] sky\sky_7_cube
*  0.0 : [  11] sky\sky_7_cube#small
*  0.0 : [   8] sky\sky_8_cube
*  0.0 : [   8] sky\sky_8_cube#small
*  0.0 : [  49] sky\sky_9_cube
*  0.0 : [  49] sky\sky_9_cube#small
*  0.0 : [3538] sky\sky_oblaka
*  0.0 : [   5] sky\storm\02-00-storm
*  0.0 : [   5] sky\storm\02-00-storm#small
*  0.0 : [   5] sky\storm\05-00-storm
*  0.0 : [   5] sky\storm\05-00-storm#small
*  0.0 : [   5] sky\storm\06-00-storm
*  0.0 : [   5] sky\storm\06-00-storm#small
*  0.0 : [   5] sky\storm\06-30-storm
*  0.0 : [   5] sky\storm\06-30-storm#small
*  0.0 : [   5] sky\storm\07-00-storm
*  0.0 : [   5] sky\storm\07-00-storm#small
*  0.0 : [  10] sky\storm\08-00-storm
*  0.0 : [  10] sky\storm\08-00-storm#small
*  0.0 : [  10] sky\storm\09-00-storm
*  0.0 : [  10] sky\storm\09-00-storm#small
*  0.0 : [   5] sky\storm\10-00-storm
*  0.0 : [   5] sky\storm\10-00-storm#small
*  0.0 : [   5] sky\storm\11-00-storm
*  0.0 : [   5] sky\storm\11-00-storm#small
*  0.0 : [   5] sky\storm\12-00-storm
*  0.0 : [   5] sky\storm\12-00-storm#small
*  0.0 : [   5] sky\storm\13-00-storm
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*  0.0 : [   5] sky\storm\14-00-storm
*  0.0 : [   5] sky\storm\14-00-storm#small
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*  0.0 : [   5] sky\storm\15-00-storm#small
*  0.0 : [   5] sky\storm\16-00-storm
*  0.0 : [   5] sky\storm\16-00-storm#small
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*  0.0 : [   5] sky\storm\17-00-storm#small
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*  0.0 : [   5] sky\storm\19-30-storm
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*  0.0 : [   5] sky\storm\19-50-storm
*  0.0 : [   5] sky\storm\19-50-storm#small
*  0.0 : [   5] sky\storm\20-20-storm
*  0.0 : [   5] sky\storm\20-20-storm#small
*  0.0 : [   1] sunmask
*  0.0 : [   1] ui\ui_actor_hint_wnd
*  0.0 : [   1] ui\ui_actor_multiplayer_game_menu
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*  0.0 : [   1] ui\ui_common
*  0.0 : [   1] water\water_SBumpVolume
*  0.0 : [   1] water\water_flowing_nmap
*  0.0 : [   1] water\water_normal
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
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*  0.0 : [   1] wm\wm_blood_1_3
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*  0.0 : [   1] wm\wm_bullet_asfalt_1
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*  0.0 : [   1] wm\wm_bullet_brick_1
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*  0.0 : [   1] wm\wm_bullet_concrete_7
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*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
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*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
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*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
*  5.5 : [   1] ui\ui_magnifier
* 32.1 : [   1] ui\ui_font_arial_14_1600
* 33.0 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600
* 64.1 : [   1] ui\ui_font_letter_18_1600
* 128.1 : [   1] ui\ui_font_graff_19_1600
* 128.1 : [   1] ui\ui_font_graff_22_1600
* 256.1 : [   1] ui\ui_font_graff_32_1600
* 256.1 : [   1] ui\ui_font_hud_02
* 256.1 : [   1] ui\ui_font_letter_25_1600
* 512.1 : [   1] ui\ui_font_graff_50_1600
* 2048.1 : [   1] ui\ui_background_new
"e:\dollchan 8 infinity\bin\xrengine.exe"  -dbg
* phase time: 0 ms
* phase cmem: 196961 K
Loading objects...
Loading models...
CResourceManager::DeferredUpload -> START, size = 1400
TextureLoading -> thread 1 started!
TextureLoading -> thread 2 started!
TextureLoading -> thread 3 started!
TextureLoading -> thread 4 started!
TextureLoading -> thread 5 started!
TextureLoading -> thread 6 started!
TextureLoading -> thread 7 started!
TextureLoading -> thread 8 started!
TextureLoading -> thread 9 started!
TextureLoading -> thread 10 started!
TextureLoading -> thread 11 started!
TextureLoading -> thread 12 started!
TextureLoading -> thread 13 started!
TextureLoading -> thread 14 started!
TextureLoading -> thread 15 started!
TextureLoading -> thread 15 finished!
TextureLoading -> thread 1 finished!
stack trace:

 

Пробуй запускать несколько раз у меня с третьего раза заробила .

Изменено пользователем Tyrob

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Tyrob Пробовал, все и что в шапке написано, не помогает(


 

 

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ошибка вылетает

OpenAL:Can't create sound device

шо сделать ? помогите пожалуйста а то играть очень хочется 

 

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Кордон уже поставил в позу пьющего оленя, вылетов нет.Босс  ну где ты раньше был. Если бы ещё хавчик и жажду урезал.


Берегите патроны, особенно если он последний.

IC i5-8400 CPU @ 2,80 GHz, 16 OGB RAM, GF GTX 1060 6GB.

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