prophet 1 614 Опубликовано 11 февраля, 2021 (изменено) ⛧Discord сервер Изменено 8 декабря пользователем prophet 46 29 2 4 3 3 15 7 7 < OP OGSR > Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ktoto6 12 Опубликовано 4 августа, 2024 (изменено) 4 часа назад, prophet сказал: 4 часа назад, ktoto6 сказал: Что-то у меня после установки обновления ГГ начал хотеть спать через 10 часов после ночного сна Что не так? Раньше в глазах начинало двоится только раз в сутки, а теперь два раза. Изменено 4 августа, 2024 пользователем ktoto6 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
shadows72 45 Опубликовано 4 августа, 2024 Спойлер [04.08.24 11:34:30.047] * Detected CPU: AMD Ryzen 5 3600 6-Core Processor [AuthenticAMD], F143/M113/S0 [04.08.24 11:34:30.048] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [04.08.24 11:34:30.048] * CPU cores: [6], threads: [12] [04.08.24 11:34:30.048] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU8 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU9 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU10 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] * CPU11 current freq: 3600 MHz, max freq: 3600 MHz [04.08.24 11:34:30.048] Initializing File System... [04.08.24 11:34:30.048] --Found base arch: [e:\cpogsr\gamedata.db_levels_#0], size: [1059330832] [04.08.24 11:34:30.051] --Found base arch: [e:\cpogsr\gamedata.db_levels_#01], size: [1070425163] [04.08.24 11:34:30.054] --Found base arch: [e:\cpogsr\gamedata.db_levels_#02], size: [1058815510] [04.08.24 11:34:30.057] --Found base arch: [e:\cpogsr\gamedata.db_levels_#03], size: [367835424] [04.08.24 11:34:30.059] --Found base arch: [e:\cpogsr\gamedata.db_meshes_#0], size: [1050281891] [04.08.24 11:34:30.072] --Found base arch: [e:\cpogsr\gamedata.db_meshes_#01], size: [440480801] [04.08.24 11:34:30.083] --Found base arch: [e:\cpogsr\gamedata.db_sounds_#0], size: [1050568837] [04.08.24 11:34:30.292] --Found base arch: [e:\cpogsr\gamedata.db_sounds_#01], size: [507539892] [04.08.24 11:34:30.316] --Found base arch: [e:\cpogsr\gamedata.db_textures_#0], size: [1049321243] [04.08.24 11:34:30.330] --Found base arch: [e:\cpogsr\gamedata.db_textures_#01], size: [1056068459] [04.08.24 11:34:30.342] --Found base arch: [e:\cpogsr\gamedata.db_textures_#02], size: [1048634336] [04.08.24 11:34:30.356] --Found base arch: [e:\cpogsr\gamedata.db_textures_#03], size: [1048761896] [04.08.24 11:34:30.369] --Found base arch: [e:\cpogsr\gamedata.db_textures_#04], size: [1051459734] [04.08.24 11:34:30.384] --Found base arch: [e:\cpogsr\gamedata.db_textures_#05], size: [1049678890] [04.08.24 11:34:30.390] --Found base arch: [e:\cpogsr\gamedata.db_textures_#06], size: [875928662] [04.08.24 11:34:30.395] --Found base arch: [e:\cpogsr\gamedata.dbb_base], size: [30534773] [04.08.24 11:34:30.422] --Found base arch: [e:\cpogsr\gamedata.dbc_update], size: [1050837551] [04.08.24 11:34:30.428] --Found base arch: [e:\cpogsr\gamedata.dbc_update_1], size: [1052026344] [04.08.24 11:34:30.447] --Found base arch: [e:\cpogsr\gamedata.dbc_update_2], size: [964272478] [04.08.24 11:34:30.450] using fs-ltx: [fsgame.ltx] [04.08.24 11:34:30.450] --Found FS dir: [e:\cpogsr\appdata\] [04.08.24 11:34:30.450] files: [7] [04.08.24 11:34:30.460] --Found FS dir: [e:\cpogsr\appdata\settings\] [04.08.24 11:34:30.461] files: [22] [04.08.24 11:34:30.461] --Found FS dir: [e:\cpogsr\appdata\savedgames\] [04.08.24 11:34:30.462] files: [533] [04.08.24 11:34:30.462] --Found FS dir: [e:\cpogsr\appdata\logs\] [04.08.24 11:34:30.463] files: [94] [04.08.24 11:34:30.463] --Found FS dir: [e:\cpogsr\appdata\screenshots\] [04.08.24 11:34:30.463] files: [3] [04.08.24 11:34:30.463] FS: 58822 files cached, 0Kb memory used. [04.08.24 11:34:30.463] Init FileSystem 0.414824 sec [04.08.24 11:34:30.465] [OGSR Engine (x64)] build date: [Jul 13 2024 14:48:19] [04.08.24 11:34:30.465] [_MSC_FULL_VER]: [193933523], [_MSVC_LANG]: [202002L] [04.08.24 11:34:30.465] Working Directory: [E:\cpogsr\bin_x64] [04.08.24 11:34:30.465] CommandLine: ["E:\cpogsr\bin_x64\xrEngine.exe" ] [04.08.24 11:34:30.647] Found HUDs: [ advancer default_hud heroin_zero secret_trails serafim stalker_shoc ] [04.08.24 11:34:30.647] Found Invs: [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default_inv default_inv_light default_inv_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [04.08.24 11:34:30.647] Initializing Engine... [04.08.24 11:34:30.648] Starting INPUT device... [04.08.24 11:34:30.660] -------------------------------------------------------------------------------- [04.08.24 11:34:30.660] [32677MB] physical memory installed, [25384MB] available, [22] percent of memory in use [04.08.24 11:34:30.660] PageFile usage: [139MB], Peak PageFile usage: [139MB] [04.08.24 11:34:30.660] -------------------------------------------------------------------------------- [04.08.24 11:34:30.660] * [ D3D ]: textures[0 K] [04.08.24 11:34:30.660] * [x-ray]: process heap[0 K], render[0 K] [04.08.24 11:34:30.660] * [x-ray]: economy: strings[28997 K], smem[0 K] [04.08.24 11:34:30.660] SOUND: OpenAL: enumerate devices... [04.08.24 11:34:30.660] SOUND: OpenAL: EnumerationExtension Present [04.08.24 11:34:30.727] devices OpenAL Soft [04.08.24 11:34:30.727] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [04.08.24 11:34:30.776] SOUND: OpenAL: All available devices: [04.08.24 11:34:30.776] 1. OpenAL Soft, Spec Version 1.1 (default) eax[0] efx[yes] xram[no] [04.08.24 11:34:30.776] 2. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no] [04.08.24 11:34:30.776] Executing config-script "e:\cpogsr\gamedata\config\default_controls.ltx"... [04.08.24 11:34:30.777] ! cant find corresponding [id] for action_name [chat] [04.08.24 11:34:30.777] [e:\cpogsr\gamedata\config\default_controls.ltx] successfully loaded. [04.08.24 11:34:30.777] Executing config-script "user.ltx"... [04.08.24 11:34:30.777] Executing config-script "e:\cpogsr\gamedata\config\rspec_extreme.ltx"... [04.08.24 11:34:30.777] [e:\cpogsr\gamedata\config\rspec_extreme.ltx] successfully loaded. [04.08.24 11:34:30.777] Executing config-script "e:\cpogsr\gamedata\config\default_controls.ltx"... [04.08.24 11:34:30.778] ! cant find corresponding [id] for action_name [chat] [04.08.24 11:34:30.778] [e:\cpogsr\gamedata\config\default_controls.ltx] successfully loaded. [04.08.24 11:34:30.778] [e:\cpogsr\appdata\user.ltx] successfully loaded. [04.08.24 11:34:30.778] SOUND: Selected device is OpenAL Soft [04.08.24 11:34:30.778] [OpenAL] EFX: present [04.08.24 11:34:30.778] Loading of [sEnvironment.xr] [04.08.24 11:34:30.778] ~ env id=[0] name=[identity] [04.08.24 11:34:30.778] ~ env id=[1] name=[default] [04.08.24 11:34:30.778] ~ env id=[2] name=[bathroom] [04.08.24 11:34:30.778] ~ env id=[3] name=[mountains] [04.08.24 11:34:30.778] ~ env id=[4] name=[yard] [04.08.24 11:34:30.778] ~ env id=[5] name=[room] [04.08.24 11:34:30.778] ~ env id=[6] name=[plant] [04.08.24 11:34:30.778] ~ env id=[7] name=[long_corridor] [04.08.24 11:34:30.778] ~ env id=[8] name=[open_space] [04.08.24 11:34:30.778] ~ env id=[9] name=[house] [04.08.24 11:34:30.778] ~ env id=[10] name=[forest] [04.08.24 11:34:30.779] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [04.08.24 11:34:30.785] Starting RENDER device... [04.08.24 11:34:30.788] * GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series [04.08.24 11:34:30.843] [CHW::CreateDevice] refCount of [HW.pDevice]: [4] [04.08.24 11:34:30.843] * Texture memory: 4039 M [04.08.24 11:34:30.845] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [04.08.24 11:34:30.845] * GPU vertex cache: unrecognized, 24 [04.08.24 11:34:30.848] * DVB created: 4096K [04.08.24 11:34:30.848] * DIB created: 512K [04.08.24 11:34:30.858] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [04.08.24 11:34:30.859] ! Version conflict in shader 'models\lightplanes_00' [04.08.24 11:34:30.859] ! Version conflict in shader 'models\lightplanesself' [04.08.24 11:34:30.859] ! Version conflict in shader 'models\model_puh' [04.08.24 11:34:30.859] ! Version conflict in shader 'models\model_refl' [04.08.24 11:34:30.859] ! Version conflict in shader 'models\xbrainglass' [04.08.24 11:34:30.859] ! Version conflict in shader 'models\xdistortcolorlinv' [04.08.24 11:34:30.859] ! Version conflict in shader 'models\xglass' [04.08.24 11:34:30.859] ! Version conflict in shader 'models\xglass2' [04.08.24 11:34:30.859] ! Version conflict in shader 'models\xlens' [04.08.24 11:34:30.859] ! Version conflict in shader 'selflight_static' [04.08.24 11:34:30.859] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2] [04.08.24 11:34:30.926] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42] [04.08.24 11:34:30.930] !![IReaderBase<class IReader>::find_chunk_thm] THM [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46] [04.08.24 11:34:30.938] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26] [04.08.24 11:34:30.938] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [04.08.24 11:34:30.940] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm][0000037F98060E80] chunk [2072] has invalid size [41], return elapsed size [39] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_mag_black_30] chunk [2072] fixed, wrong size = [28], correct size = [39] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm][0000037FB40407C0] chunk [2072] has invalid size [48], return elapsed size [46] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32] [04.08.24 11:34:30.943] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [04.08.24 11:34:30.944] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45] [04.08.24 11:34:30.944] !![IReaderBase<class IReader>::find_chunk_thm][0000037F8C020C40] chunk [2072] has invalid size [39], return elapsed size [34] [04.08.24 11:34:30.944] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25] [04.08.24 11:34:30.944] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_gp25_gs_bump] chunk [2073] fixed, wrong size = [19], correct size = [18] [04.08.24 11:34:30.945] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [04.08.24 11:34:30.946] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_scope_aimpoint_bump] chunk [2073] fixed, wrong size = [27], correct size = [28] [04.08.24 11:34:30.947] * HWDST/PCF supported and used [04.08.24 11:34:30.947] - SSS HUD RAINDROPS SHADER INSTALLED 0 [04.08.24 11:34:30.947] - SSS RAIN SHADER INSTALLED 1 [04.08.24 11:34:30.947] - SSS BLOOD SHADER INSTALLED 1 [04.08.24 11:34:30.947] - SSS BRANCHES SHADER INSTALLED 1 [04.08.24 11:34:38.503] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [04.08.24 11:34:38.503] Load [e:\cpogsr\gamedata\particles_cop.xr] [04.08.24 11:34:38.508] cop format used for file [e:\cpogsr\gamedata\particles_cop.xr] [04.08.24 11:34:38.532] Load [e:\cpogsr\gamedata\particles.xr] [04.08.24 11:34:38.621] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [04.08.24 11:34:38.621] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [04.08.24 11:34:38.621] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [04.08.24 11:34:38.621] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [04.08.24 11:34:38.621] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [04.08.24 11:34:38.750] ! ParticleEffect [none] with empty texture or shader. Cannot create shader for Visual! [04.08.24 11:34:39.484] --LUA version: [LuaJIT 2.1.0-beta3] [04.08.24 11:34:39.484] --Mode version: Cumulative Pack OGSR Engine + upd 01.08.2024. Debug mode: false [04.08.24 11:34:39.535] Starting engine... [04.08.24 11:34:44.078] [rescan_physical_path] files count before: [58822] [04.08.24 11:34:44.078] [rescan_physical_path] files count before2: [58290] [04.08.24 11:34:44.091] [rescan_physical_path] files count after: [58822] [04.08.24 11:34:59.872] * phase time: 0 ms [04.08.24 11:34:59.876] [CScriptStorage] Found working LuaJIT WM! Close it! [04.08.24 11:34:59.896] --LUA version: [LuaJIT 2.1.0-beta3] [04.08.24 11:34:59.896] --Mode version: Cumulative Pack OGSR Engine + upd 01.08.2024. Debug mode: false [04.08.24 11:34:59.917] ! Cannot find saved game ~~~ sandbox initialized [04.08.24 11:34:59.917] ! Unknown command: flush [04.08.24 11:34:59.917] * phase time: 44 ms [04.08.24 11:34:59.926] * Loading spawn registry... [04.08.24 11:35:00.878] Start load of custom waypoints... [04.08.24 11:35:00.880] Loaded 51 items from custom_waypoints, 6 from all.spawn was replaced! [04.08.24 11:35:00.880] End load of custom waypoints... [04.08.24 11:35:00.894] * 15841 spawn points are successfully loaded [04.08.24 11:35:00.894] * Loading objects... [04.08.24 11:35:01.339] * 31505 objects are successfully loaded [04.08.24 11:35:01.415] ~~[smart_terrain 'metka3_boar_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_boar_psevdopda.ltx'] [04.08.24 11:35:01.415] ~~[smart_terrain 'metka2_dog_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_dog_psevdopda.ltx'] [04.08.24 11:35:01.415] ~~[smart_terrain 'metka4_flesh_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_flesh_pda.ltx'] [04.08.24 11:35:01.746] * 6836 script vars are successfully loaded [04.08.24 11:35:02.821] * Game 1 is successfully loaded from file 'e:\cpogsr\appdata\savedgames\1.sav' (2.903s) [04.08.24 11:35:02.821] * phase time: 2903 ms [04.08.24 11:35:02.840] # Player not found. New player created. [04.08.24 11:35:02.840] * client : connection accepted - <> [04.08.24 11:35:02.843] * phase time: 21 ms [04.08.24 11:35:02.857] * phase time: 14 ms [04.08.24 11:35:04.462] --[ISpatial_DB::initialize] bbc is [-125.6, 11.6, 188.3], bbd is [321.9, 39.4, 320.0] [04.08.24 11:35:04.463] --[ISpatial_DB::initialize] bbc is [-125.6, 11.6, 188.3], bbd is [321.9, 39.4, 320.0] [04.08.24 11:35:04.472] * phase time: 1614 ms [04.08.24 11:35:06.683] * phase time: 2210 ms [04.08.24 11:35:06.685] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.694] * [Loading VB] 65529 verts, 2047 Kb [04.08.24 11:35:06.703] * [Loading VB] 65532 verts, 2047 Kb [04.08.24 11:35:06.711] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.718] * [Loading VB] 65532 verts, 2047 Kb [04.08.24 11:35:06.726] * [Loading VB] 62874 verts, 1964 Kb [04.08.24 11:35:06.734] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.742] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.751] * [Loading VB] 65532 verts, 2047 Kb [04.08.24 11:35:06.759] * [Loading VB] 65533 verts, 2047 Kb [04.08.24 11:35:06.767] * [Loading VB] 65533 verts, 2047 Kb [04.08.24 11:35:06.774] * [Loading VB] 65532 verts, 2047 Kb [04.08.24 11:35:06.783] * [Loading VB] 65534 verts, 2047 Kb [04.08.24 11:35:06.791] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.798] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.806] * [Loading VB] 65533 verts, 2047 Kb [04.08.24 11:35:06.814] * [Loading VB] 65533 verts, 2047 Kb [04.08.24 11:35:06.823] * [Loading VB] 65449 verts, 2045 Kb [04.08.24 11:35:06.830] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.838] * [Loading VB] 65534 verts, 2047 Kb [04.08.24 11:35:06.847] * [Loading VB] 65534 verts, 2047 Kb [04.08.24 11:35:06.854] * [Loading VB] 9999 verts, 312 Kb [04.08.24 11:35:06.855] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.862] * [Loading VB] 65534 verts, 2047 Kb [04.08.24 11:35:06.870] * [Loading VB] 65535 verts, 2047 Kb [04.08.24 11:35:06.878] * [Loading VB] 65532 verts, 2047 Kb [04.08.24 11:35:06.886] * [Loading VB] 58032 verts, 1813 Kb [04.08.24 11:35:06.894] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.902] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.910] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.917] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.925] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.933] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.941] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.949] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.957] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.964] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.972] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.979] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:06.987] * [Loading IB] 876555 indices, 1712 Kb [04.08.24 11:35:07.000] * [Loading VB] 65535 verts, 767 Kb [04.08.24 11:35:07.005] * [Loading VB] 65535 verts, 767 Kb [04.08.24 11:35:07.006] * [Loading VB] 65535 verts, 767 Kb [04.08.24 11:35:07.011] * [Loading VB] 65533 verts, 767 Kb [04.08.24 11:35:07.015] * [Loading VB] 65535 verts, 767 Kb [04.08.24 11:35:07.017] * [Loading VB] 65534 verts, 767 Kb [04.08.24 11:35:07.020] * [Loading VB] 65534 verts, 767 Kb [04.08.24 11:35:07.024] * [Loading VB] 65535 verts, 767 Kb [04.08.24 11:35:07.028] * [Loading VB] 65535 verts, 767 Kb [04.08.24 11:35:07.032] * [Loading VB] 65534 verts, 767 Kb [04.08.24 11:35:07.034] * [Loading VB] 22001 verts, 257 Kb [04.08.24 11:35:07.036] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:07.046] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:07.055] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:07.063] * [Loading IB] 1048575 indices, 2047 Kb [04.08.24 11:35:07.070] * [Loading IB] 501153 indices, 978 Kb [04.08.24 11:35:07.072] * phase time: 389 ms [04.08.24 11:35:07.086] * phase time: 14 ms [04.08.24 11:35:07.167] * [DETAILS] VertexConsts(256), Batch(61) [04.08.24 11:35:07.167] * [DETAILS] 40687 v(20), 26352 p [04.08.24 11:35:07.167] * [DETAILS] Batch(61), VB(794K), IB(154K) [04.08.24 11:35:07.208] * phase time: 121 ms [04.08.24 11:35:07.210] * Loading HOM: e:\cpogsr\gamedata\levels\l07_military\level.hom [04.08.24 11:35:07.212] * phase time: 4 ms [04.08.24 11:35:07.216] * phase time: 3 ms [04.08.24 11:35:07.228] - Game configuring : Started [04.08.24 11:35:07.229] ~ set_geometry_env id=0 name[open_space]=environment id[8] [04.08.24 11:35:07.229] ~ set_geometry_env id=1 name[mountains]=environment id[3] [04.08.24 11:35:07.229] ~ set_geometry_env id=2 name[house]=environment id[9] [04.08.24 11:35:07.229] ~ set_geometry_env id=3 name[long_corridor]=environment id[7] [04.08.24 11:35:07.229] ~ set_geometry_env id=4 name[room]=environment id[5] [04.08.24 11:35:07.229] ~ set_geometry_env id=5 name[bathroom]=environment id[2] [04.08.24 11:35:07.229] - Game configuring : Finished [04.08.24 11:35:07.370] * phase time: 154 ms [04.08.24 11:35:07.444] ! Fallback to default bump map: build_details_bump [04.08.24 11:35:07.446] ! Fallback to default bump map: build_details_bump# [04.08.24 11:35:07.485] ! Can't find texture 'cinemavfx\huge_explo\huge_explo_06' [04.08.24 11:35:11.672] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [04.08.24 11:35:11.727] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [04.08.24 11:35:11.739] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [04.08.24 11:35:11.964] CResourceManager::DeferredUpload -> END [04.08.24 11:35:11.964] * t-report - base: 2105, 2724216 K [04.08.24 11:35:11.964] * t-report - lmap: 6, 6144 K [04.08.24 11:35:11.978] * phase time: 4607 ms [04.08.24 11:35:11.986] * phase time: 8 ms [04.08.24 11:35:11.986] * phase cmem: 0 K [04.08.24 11:35:12.004] -------------------------------------------------------------------------------- [04.08.24 11:35:12.004] [32677MB] physical memory installed, [23338MB] available, [28] percent of memory in use [04.08.24 11:35:12.004] PageFile usage: [10240MB], Peak PageFile usage: [10240MB] [04.08.24 11:35:12.004] -------------------------------------------------------------------------------- [04.08.24 11:35:12.004] * [ D3D ]: textures[2730360 K] [04.08.24 11:35:12.004] * [x-ray]: process heap[0 K], render[0 K] [04.08.24 11:35:12.004] * [x-ray]: economy: strings[33646 K], smem[6721 K] [04.08.24 11:35:12.831] ! Invalid ogg-comment version, file: [e:\cpogsr\gamedata\sounds\hud_anm\gasmask_swipe.ogg] [04.08.24 11:35:12.863] **Game difficulty: 3 [04.08.24 11:35:12.875] [treasure_manager]: 12 treasures loaded (active/done): 7/12 [04.08.24 11:35:12.885] [task_manager]: 190 tasks loaded: 4 active [04.08.24 11:35:12.886] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers loaded [04.08.24 11:35:12.886] [ogse_st_mgr]: 10 all timers loaded [04.08.24 11:35:12.886] ['bind_stalker']: Actor netpacket load size: [53] [04.08.24 11:35:12.901] ! Unknown command: r3_minmax_sm [04.08.24 11:35:13.576] ['sak_off_corpses']: 0 objects released in 675.04ms [04.08.24 11:35:15.744] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mil_arhara_space_restrictor_1 to eRestrictorTypeNone because border().empty() [04.08.24 11:35:16.081] ! Fallback to default bump map: wpn\iwp\addons\pso-1_bump# [04.08.24 11:35:16.277] ! Fallback to default bump map: wpn\silencer_pbs1_bump# [04.08.24 11:35:16.277] ! Fallback to default bump map: wpn\silencer_pbs1_bump [04.08.24 11:35:16.542] ! Fallback to default bump map: wpn\usp_bump# [04.08.24 11:35:16.542] ! Fallback to default bump map: wpn\usp_bump [04.08.24 11:35:17.204] ! Fallback to default bump map: wpn\pm\pm_bump# [04.08.24 11:35:17.204] ! Fallback to default bump map: wpn\pm\pm_bump [04.08.24 11:35:17.261] ! Fallback to default bump map: wpn\iwp\addons\gp25_bump# [04.08.24 11:35:17.446] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mil_arhara_mine1 to eRestrictorTypeNone because border().empty() [04.08.24 11:35:17.447] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mil_arhara_mine2 to eRestrictorTypeNone because border().empty() [04.08.24 11:35:17.589] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of respawn28600 to eRestrictorTypeNone because border().empty() [04.08.24 11:35:18.040] ! Fallback to default bump map: wpn\aps\wpn_stechkin_bump# [04.08.24 11:35:18.040] ! Fallback to default bump map: wpn\aps\wpn_stechkin_bump [04.08.24 11:35:18.056] ! Can't find texture 'wpn\gwr\pm\wpn_pm' [04.08.24 11:35:20.466] ['op2ogsr'.on_first_update]: version = 41, fixes = 41 [04.08.24 11:35:20.481] --['all_spawn_fix'.respawn_allspawn]: version = 63, fixes = 63 [04.08.24 11:35:20.506] [rescan_physical_path] files count before: [58822] [04.08.24 11:35:20.506] [rescan_physical_path] files count before2: [58801] [04.08.24 11:35:20.506] [rescan_physical_path] files count after: [58822] [04.08.24 11:35:20.928] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0016, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:35:20.928] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0017, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:35:20.929] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0018, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:35:20.929] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0019, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:35:21.283] ! Invalid ogg-comment version, file: [e:\cpogsr\gamedata\sounds\weapons\rg6\rg6_reload.ogg] [04.08.24 11:35:21.309] ! Can't find sound [weapons\_gunfire\mono\rg6\rg6_empty_click.ogg] [04.08.24 11:35:21.316] ! Invalid ogg-comment version, file: [e:\cpogsr\gamedata\sounds\weapons\rg6\rg6_reload_start.ogg] [04.08.24 11:35:21.317] ! Invalid ogg-comment version, file: [e:\cpogsr\gamedata\sounds\weapons\rg6\rg6_reload_end.ogg] [04.08.24 11:35:21.915] ! Fallback to default bump map: wpn\striker\striker_body_bump# [04.08.24 11:35:21.951] ! Fallback to default bump map: wpn\striker\striker_barrel_bump# [04.08.24 11:35:21.982] ! Fallback to default bump map: wpn\striker\striker_sight_bump# [04.08.24 11:35:22.018] ! Fallback to default bump map: wpn\striker\striker_baraban_bump# [04.08.24 11:35:22.043] ! Fallback to default bump map: wpn\shells\shell_bump# [04.08.24 11:35:22.469] ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_stock_bump# [04.08.24 11:35:22.505] ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_body_bump# [04.08.24 11:35:22.599] ! Fallback to default bump map: wpn\wpn_m249\wpn_m249_bump# [04.08.24 11:35:22.599] ! Fallback to default bump map: wpn\wpn_m249\wpn_m249_bump [04.08.24 11:35:22.700] ! Fallback to default bump map: wpn\walther\walther_p99_bump# [04.08.24 11:35:22.700] ! Fallback to default bump map: wpn\walther\walther_p99_bump [04.08.24 11:35:22.810] ! Fallback to default bump map: wpn\wpn_sg552_bump# [04.08.24 11:35:22.810] ! Fallback to default bump map: wpn\wpn_sg552_bump [04.08.24 11:35:23.071] ! Fallback to default bump map: wpn\wpn_sight_front_mk16_scar_front_sight_std_bump# [04.08.24 11:35:23.072] ! Fallback to default bump map: wpn\wpn_sight_front_mk16_scar_front_sight_std_bump [04.08.24 11:35:23.300] ! Fallback to default bump map: wpn\wpn_weapon_fn_40gl_mk2_40x46_bump# [04.08.24 11:35:23.300] ! Fallback to default bump map: wpn\wpn_weapon_fn_40gl_mk2_40x46_bump [04.08.24 11:35:24.328] * [CPatrolPathStorage::safe_path]: path[mil_freedom_gulag_look1] pp[wp03] level_vertex_id[4294967295] -> 361952 [04.08.24 11:35:26.282] * MEMORY USAGE: 0 K [04.08.24 11:35:26.282] * End of synchronization A[1] R[1] [04.08.24 11:35:26.282] * phase time: 14304 ms [04.08.24 11:35:40.947] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0016, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:35:40.948] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0017, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:36:37.509] ! Fallback to default bump map: wpn\iwp\ammo\ammo_762_bump# [04.08.24 11:39:25.455] ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_silencer_bump# [04.08.24 11:40:10.256] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:40:10.260] [task_manager]: 190 tasks saved: 4 active [04.08.24 11:40:10.260] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:40:10.260] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:40:10.261] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:40:10.267] * Saving spawns... [04.08.24 11:40:10.267] * Saving objects... [04.08.24 11:40:10.345] * 31483 objects are successfully saved [04.08.24 11:40:10.346] * 6871 script vars are successfully saved [04.08.24 11:40:10.357] * Game День 18. Тиски для Шурупа.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\День 18. Тиски для Шурупа.sav' [04.08.24 11:42:38.270] !![IReaderBase<class IReader>::find_chunk] chunk [19] has invalid size [55], return elapsed size [51] [04.08.24 11:42:55.951] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0018, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:42:56.217] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0019, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:43:02.138] [rescan_physical_path] files count before: [58824] [04.08.24 11:43:02.138] [rescan_physical_path] files count before2: [58290] [04.08.24 11:43:02.152] [rescan_physical_path] files count after: [58824] [04.08.24 11:43:06.191] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:43:06.195] [task_manager]: 190 tasks saved: 4 active [04.08.24 11:43:06.195] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:43:06.195] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:43:06.196] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:43:06.201] * Saving spawns... [04.08.24 11:43:06.201] * Saving objects... [04.08.24 11:43:06.346] * 31482 objects are successfully saved [04.08.24 11:43:06.347] * 6871 script vars are successfully saved [04.08.24 11:43:06.357] * Game 12.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\12.sav' [04.08.24 11:44:12.647] ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_shell_bump# [04.08.24 11:44:26.574] [rescan_physical_path] files count before: [58824] [04.08.24 11:44:26.574] [rescan_physical_path] files count before2: [58290] [04.08.24 11:44:26.587] [rescan_physical_path] files count after: [58824] [04.08.24 11:44:34.139] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:44:34.144] [task_manager]: 190 tasks saved: 4 active [04.08.24 11:44:34.144] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:44:34.144] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:44:34.144] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:44:34.149] * Saving spawns... [04.08.24 11:44:34.149] * Saving objects... [04.08.24 11:44:34.198] * 31476 objects are successfully saved [04.08.24 11:44:34.199] * 6871 script vars are successfully saved [04.08.24 11:44:34.210] * Game 3.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\3.sav' [04.08.24 11:44:35.680] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [04.08.24 11:45:05.672] - !!!processing_enabled ->destroy_queue.push_back physic_destroyable_object[55833] frame [24414] [04.08.24 11:45:08.643] [rescan_physical_path] files count before: [58824] [04.08.24 11:45:08.643] [rescan_physical_path] files count before2: [58290] [04.08.24 11:45:08.656] [rescan_physical_path] files count after: [58824] [04.08.24 11:45:13.257] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:45:13.261] [task_manager]: 190 tasks saved: 4 active [04.08.24 11:45:13.261] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:45:13.261] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:45:13.261] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:45:13.266] * Saving spawns... [04.08.24 11:45:13.266] * Saving objects... [04.08.24 11:45:13.315] * 31470 objects are successfully saved [04.08.24 11:45:13.316] * 6871 script vars are successfully saved [04.08.24 11:45:13.326] * Game 111.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\111.sav' [04.08.24 11:45:33.476] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0017, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:45:33.753] ! [CGameObject::net_Spawn]: changed visual_name[weapons\grenade\wpn_f_1] found in mil_grenade_f_0016, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [04.08.24 11:45:50.730] ['amk_offline_alife'.update_offline_alife]: Time: 293.50ms [04.08.24 11:47:21.199] [rescan_physical_path] files count before: [58824] [04.08.24 11:47:21.199] [rescan_physical_path] files count before2: [58290] [04.08.24 11:47:21.211] [rescan_physical_path] files count after: [58824] [04.08.24 11:47:24.363] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:47:24.367] [task_manager]: 190 tasks saved: 4 active [04.08.24 11:47:24.368] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:47:24.368] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:47:24.368] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:47:24.372] * Saving spawns... [04.08.24 11:47:24.372] * Saving objects... [04.08.24 11:47:24.447] * 31467 objects are successfully saved [04.08.24 11:47:24.448] * 6871 script vars are successfully saved [04.08.24 11:47:24.459] * Game 114.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\114.sav' [04.08.24 11:47:25.524] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [04.08.24 11:49:07.832] [rescan_physical_path] files count before: [58824] [04.08.24 11:49:07.832] [rescan_physical_path] files count before2: [58290] [04.08.24 11:49:07.845] [rescan_physical_path] files count after: [58824] [04.08.24 11:49:11.196] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:49:11.200] [task_manager]: 190 tasks saved: 4 active [04.08.24 11:49:11.200] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:49:11.200] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:49:11.200] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:49:11.204] * Saving spawns... [04.08.24 11:49:11.204] * Saving objects... [04.08.24 11:49:11.249] * 31467 objects are successfully saved [04.08.24 11:49:11.250] * 6871 script vars are successfully saved [04.08.24 11:49:11.261] * Game 11.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\11.sav' [04.08.24 11:50:22.724] [rescan_physical_path] files count before: [58824] [04.08.24 11:50:22.724] [rescan_physical_path] files count before2: [58290] [04.08.24 11:50:22.736] [rescan_physical_path] files count after: [58824] [04.08.24 11:50:25.214] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:50:25.218] [task_manager]: 190 tasks saved: 4 active [04.08.24 11:50:25.219] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:50:25.219] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:50:25.219] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:50:25.223] * Saving spawns... [04.08.24 11:50:25.223] * Saving objects... [04.08.24 11:50:25.268] * 31467 objects are successfully saved [04.08.24 11:50:25.269] * 6871 script vars are successfully saved [04.08.24 11:50:25.279] * Game 112.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\112.sav' [04.08.24 11:53:25.453] * [xr_walker]: fix wp00:flags[0] of mil_village_search_look3 -> 1 [04.08.24 11:53:25.454] * [xr_walker]: fix wp04|sig=final:flags[0] of mil_village_search_path3 -> 1 [04.08.24 11:56:15.134] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:56:15.138] [task_manager]: 190 tasks saved: 5 active [04.08.24 11:56:15.139] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:56:15.139] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:56:15.139] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:56:15.144] * Saving spawns... [04.08.24 11:56:15.144] * Saving objects... [04.08.24 11:56:15.193] * 31458 objects are successfully saved [04.08.24 11:56:15.194] * 6894 script vars are successfully saved [04.08.24 11:56:15.205] * Game День 18. Уничтожить кровососов в деревне - завершено.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\День 18. Уничтожить кровососов в деревне - завершено.sav' [04.08.24 11:57:36.621] [rescan_physical_path] files count before: [58826] [04.08.24 11:57:36.621] [rescan_physical_path] files count before2: [58290] [04.08.24 11:57:36.634] [rescan_physical_path] files count after: [58826] [04.08.24 11:57:39.570] [treasure_manager]: 12 treasures saved (active/done): 7/12 [04.08.24 11:57:39.574] [task_manager]: 190 tasks saved: 5 active [04.08.24 11:57:39.574] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 10 timers saved [04.08.24 11:57:39.574] [ogse_st_mgr]: 10 all timers saved [04.08.24 11:57:39.574] ['bind_stalker']: Actor save netpacket size: [61] [04.08.24 11:57:39.580] * Saving spawns... [04.08.24 11:57:39.580] * Saving objects... [04.08.24 11:57:39.664] * 31458 objects are successfully saved [04.08.24 11:57:39.665] * 6894 script vars are successfully saved [04.08.24 11:57:39.676] * Game 113.sav is successfully saved to file 'e:\cpogsr\appdata\savedgames\113.sav' [04.08.24 11:58:19.216] ['amk_offline_alife'.update_offline_alife]: Time: 199.47ms [04.08.24 11:58:27.534] ***************************[ScriptCrashHandler]********************************** [04.08.24 11:58:27.534] stack traceback: [04.08.24 11:58:27.534] ********************************************************************************* [04.08.24 11:58:27.534] ******************************************************************************** [04.08.24 11:58:27.535] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [04.08.24 11:58:28.049] !!Unhandled exception stack trace: ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A9FC7C9], Fun: [MultiplyAdd2_p8r()] + [49 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\3rd_party\Src\ode\ode\src\step.cpp-->99] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A9FD6FA], Fun: [dInternalStepIsland_x2()] + [3154 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\3rd_party\Src\ode\ode\src\step.cpp-->771] + [142 byte(s)] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A9FA8DE], Fun: [dxProcessIslands()] + [230 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\3rd_party\Src\ode\ode\src\util.cpp-->328] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A5074DD], Fun: [CPHWorld::Step()] + [445 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\PHWorld.cpp-->250] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A6A7E2A], Fun: [CPHMovementControl::ActivateBoxDynamic()] + [1642 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\PHMovementDynamicActivate.cpp-->368] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A52A896], Fun: [CActor::g_cl_CheckControls()] + [734 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Actor_Movement.cpp-->226] + [28 byte(s)] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A51C94C], Fun: [CActor::shedule_Update()] + [456 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Actor.cpp-->1010] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A20470B], Fun: [CSheduler::Update()] + [387 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\xrSheduler.cpp-->452] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A55B405], Fun: [CGamePersistent::OnFrame()] + [729 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\GamePersistent.cpp-->614] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A238DDB], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\pure.h-->109] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A238870], Fun: [CRenderDevice::FrameMove()] + [476 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A2379DC], Fun: [CRenderDevice::on_idle()] + [176 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A2384FE], Fun: [CRenderDevice::Run()] + [582 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A20079E], Fun: [Startup()] + [1014 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->212] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A200E80], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76A20100F], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [E:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76AA21AEE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFE01B7AC4], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFE2A1A8C1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [04.08.24 11:58:28.049] ******************************************************************************** [04.08.24 11:58:28.496] --Saved dump file to [e:\cpogsr\appdata\logs\xray_alekskull_08-04-24_11-58-28.mdmp] Да, желание спать у ГГ появляется чаще. Боты не останавливаются общаться с ГГ. И вылеты появились Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
prophet 1 614 Опубликовано 4 августа, 2024 14 минут назад, shadows72 сказал: Saved dump file to [e:\cpogsr\appdata\logs\xray_alekskull_08-04-24_11-58-28.mdmp] Отправь мне этот файл. < OP OGSR > Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Renameduser 3 Опубликовано 4 августа, 2024 Надеюсь, что баланс не релизный. При около нулевой защите от разреза и удара, одним прыжком химера отнимает 10-20% хп. При пулестойкости меньше 90 полоска хп опустошается моментально в секунды. Геймплейно увернутся от атаки монстрятины легче, чем от пуль. Сложность - учебка. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
shadows72 45 Опубликовано 4 августа, 2024 5 часов назад, prophet сказал: Отправь https://drive.google.com/file/d/1lVxNwAkDFNZEnsTUigmG5wwd7dySN8mc/view?usp=sharing Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
prophet 1 614 Опубликовано 4 августа, 2024 3 часа назад, Renameduser сказал: Надеюсь, что баланс не релизный. Определенно нет. < OP OGSR > Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
_THE_END_ 237 Опубликовано 4 августа, 2024 10 часов назад, prophet сказал: Времени нет, люди жаждут релиза (я тоже). За людей говорить не буду, а за себя скажу: "Иди играй, я подожду!" 4 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ama👻🥋 0 Опубликовано 6 августа, 2024 Было бы очень круто, если бы добавили бы детекторы и с их помощью надо было бы находить арты Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
rpilipen 3 Опубликовано 9 августа, 2024 Пришел на встречу с Призраком, Сяк враг, есть "лекарство"? Сидор мирить не желает. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
AngelOfEcstasy ❉ 387 Опубликовано 9 августа, 2024 rpilipen Приложи сейв, может Профет помирит.https://wdfiles.ru/ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
rpilipen 3 Опубликовано 9 августа, 2024 (изменено) 5 минут назад, AngelOfEcstasy ❉ сказал: rpilipen Приложи сейв, может Профет помирит.https://wdfiles.ru/ https://wdfiles.ru/2P1fB Изменено 9 августа, 2024 пользователем rpilipen Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
prophet 1 614 Опубликовано 9 августа, 2024 43 минуты назад, rpilipen сказал: есть "лекарство"? Переигровка. < OP OGSR > Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
rpilipen 3 Опубликовано 9 августа, 2024 25 минут назад, prophet сказал: Переигровка. В смысле, новая игра? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Bulat13 46 Опубликовано 9 августа, 2024 prophet это так выглядит релизная оп? Очень классно выглядит Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Serega1972 210 Опубликовано 9 августа, 2024 (изменено) 15 минут назад, rpilipen сказал: В смысле, новая игра? Ну ты в него наверное стрелял или гранаты рядом кидал,он врагом не просто так стал же .Переигровка с того момента сохранки где он тебе другом был. Изменено 9 августа, 2024 пользователем Serega1972 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
AngelOfEcstasy ❉ 387 Опубликовано 9 августа, 2024 44 минуты назад, Bulat13 сказал: это так выглядит релизная оп Это всё ещё ОБТ. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
prophet 1 614 Опубликовано 9 августа, 2024 43 минуты назад, Bulat13 сказал: это так выглядит релизная оп? Ну пока да. Со временем лучше станет. 47 минут назад, rpilipen сказал: В смысле, новая игра? В смысле, сейв, где он тебе ещё врагом не был. 1 1 < OP OGSR > Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
rpilipen 3 Опубликовано 10 августа, 2024 (изменено) 11 часов назад, Serega1972 сказал: Ну ты в него наверное стрелял или гранаты рядом кидал,он врагом не просто так стал же .Переигровка с того момента сохранки где он тебе другом был. 10 часов назад, prophet сказал: В смысле, сейв, где он тебе ещё врагом не был. Не камрады, что-то не то. Нашел последний сейв выход с Радара, вернулся к Сяку, он желтый. Далее разговор с Якутом о Призраке в Х10, после зашел с Янтаря на Радар, Сяк красный. Могу все сейвы между выходом с Радара по последний прикрепить, но смысл, я не был на Радаре между этими сохранениями. Изменено 10 августа, 2024 пользователем rpilipen Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
prophet 1 614 Опубликовано 10 августа, 2024 12 минут назад, rpilipen сказал: Далее разговор с Якутом о Призраке в Х10 Ну вот в этом моменте он у тебя уже красный. Промежуток между сейвами - 4 игровых часа. Что ты там делал в этот момент, что он красным стал - непонятно. Дополнено 23 минуты спустя @rpilipen Потенциальный источник проблемы нашёл, поднял репутацию торговцам до 1000. 1 1 < OP OGSR > Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ayama 19 Опубликовано 10 августа, 2024 Квест "Дом духов", полтеров завалил и не срабатывает квест. Сейв прикладывю https://wdfiles.ru/293TX Linux Mint 22. PortProton. Kisak-mesa I3-10100, 48 GB DDR4, RX6400, M.2 1TB. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
prophet 1 614 Опубликовано 10 августа, 2024 5 минут назад, Ayama сказал: полтеров завалил и не срабатывает квест. Возможные причины: 1. Убийства сделаны не из обычной гаусс-пушки. 2. Какой-нибудь полтер умер от чего-то другого или кого-то другого. В любом случае, пробуй заново. 1 < OP OGSR > Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ayama 19 Опубликовано 10 августа, 2024 (изменено) 29 минут назад, prophet сказал: 2. Какой-нибудь полтер умер от чего-то другого или кого-то другого. Помощники, которые в деревне возле костра, прибегают и начинают тоже стрелять, как с ними быть? В ОП-2.2 я проходил этот квест, там по-моему никто не мешал мне отстреливать их. Помогла переигровка, видимо надо ближе к дому откуда они вылезают бегать, чтоб друзья не услышали. Изменено 10 августа, 2024 пользователем Ayama 1 Linux Mint 22. PortProton. Kisak-mesa I3-10100, 48 GB DDR4, RX6400, M.2 1TB. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ktoto6 12 Опубликовано 10 августа, 2024 Выполнял квест "Диск для Пантеры" - сержант Костыльнога бежит на блокпост, на ГГ никак не реагирует, никаких диалогов нет. Пришлось перегородить ему дорогу, сохраниться и загрузиться, только после этого появился диалог. Ещё сохранение и загрузка помогает с воронами: после выброса падает много ворон, но поднять их нельзя, чтобы поднять надо сохраниться и загрузится, тогда можно поднимать всех ворон на локации. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
prophet 1 614 Опубликовано 10 августа, 2024 50 минут назад, ktoto6 сказал: сержант Костыльнога бежит на блокпост, на ГГ никак не реагирует, никаких диалогов нет Классика X-Ray, меняется логика непися только перезагрузки. 51 минуту назад, ktoto6 сказал: Ещё сохранение и загрузка помогает с воронами: после выброса падает много ворон и? < OP OGSR > Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ktoto6 12 Опубликовано 10 августа, 2024 1 час назад, prophet сказал: 1 час назад, ktoto6 сказал: Ещё сохранение и загрузка помогает с воронами: после выброса падает много ворон и? Хорошо было бы, если ворон, упавших от выброса можно было без перезагрузки поднимать. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты